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COMPLETE  GUIDE  TO  OVER  200  JUMBO  HARD  DRIVES! 


zitH 


JULY  1 991 


TBI  TIPS  FOR  TECH  SUPIN 
THE  BODY  SILICON 


p 


<   1        -*        _„ 


9     m     Q 


FAST. 

GeoWorks 
Ensemble's 
built-in  scalable 
typefaces  save 


you  time  because  what  you  see  on 
screen  is  exoctly  what  you  will  get— I 
will  look  right  the  Hrst  time  you  printi 


FUN. 

Have  fun  wiffi 
EnsemtJie^s  tJullNii 
outline  typefaces 
to  express  your 
Wess  bofdbf,  elesatjtfy,  or  even  play- 
tally.  Wfiea  documents  look  ttils  ^oo<} 
and  tfiis  ProfessionaL  so  will  you. 


EASY. 

X'Viih  Ensembk. 

creating  doai- 

menis  that  look 

professicmily 

published  15  as  ensii  a?  clicking  a 


mYg 


What  you  see  is  >vtiat  you  get 


URW  Roman 


URW  Sans 


Cooperstown 


URW  Sans 


Superb 


URW  Mono 


Cranbrook 


Software  Publish^ 
Excellence  in  Sofi 

•  Critics  Choice 

•  Best  Creativity/Pr 

•  Best  Consumer  Pi 
^BestNcwUseof 


Meflnes  PC  Perfomimi 


rnlil  iifiw.  llir  only  WMV  In  ifiipnnv 
Vi]  [XTrnrmaiicr  wms  lo  hiiy  iirw  lianl- 
ware.  Xol  any  niorp.  Itilnnlncin^^  ( Jco- 
Works  Ensptnliler  seven  [ir(nlnrliM*ty 
appliralinns  inlri>Ta1r(|  in  an  ania/.ini^- 
<n"a[)liiral  windrmin^-  riivinmnirnl  rallrd 


slandanl  (lol-tn;ilnx  j>nnler  tisinfr 
(irnWritt"  and  ^iroDraw."  hvonrihr 
applicalions  inrlndfd  in  (he  Kiiscniblc 
|)ai-kaLip.  Knscnihh'  conibine.s  on  I  line 
Innis  and  devirr^  inde[tenden1  i^rapln^-s 
l(Mlelive|-1rue\VVSIWYi;(\Vhal  \m 


i5IL"l-J'!iL.  - 

1    vi.,^.->'t^>^ri^.E^ 

--M 

P(y(!E()Sr  Snilware  so  inrredil)ly small      Svi-  Is  Whal  V(M[  (iel)  nii-snven  an<. 
and  fast  il  will  run  rings  arnnnd  any  on  your  |)rinti4: 

olherin-a[>hieal  mvimn 
MieiiL  And  all  on  the 


Pdyon  already  own. 
Take  tile  ilncn- 
rnentsiiliove.  They 
were  produrnl  (HI  a 


\^,'haiy>Du  s««  is  vttuii  you  get 


EASY  ''WHATVOU  SEE  ISWHATVOU  GET** 

(WYSIWVQ}  ON-SCREEN  AND  ON  PAPER 

WITH  ANY  PC,  AND  ANY  PRINTER. 


Any  print ei".  I'Yoin  dot -matrix  fo  laser. 

Willi  Knsemltle.  text  r-ini  he 
smoolhly  scaled  IVnm  i  pt.  {VuM]  inch) 
lo  7U:2  pi.  (II  ineli  hio:h  eharaeters). 
Addilionally  text  and  grafiliirsran  he 
strelelird  to  any  size  or  reflated  huiny 
angle.  And  Kiisi^nihle  is  prerisely  timed 
(o  Ihe  maximmn  printing  resolution  of 
over-ioO  prinlers.  so  rhanef^s  areyoirll 
he  prodneiriJLi- dazzling  ly[>eset-l(M)king 
dtiiinnents  in  niinnles. 

Boiler  stilt,  y<M(  can  keep  righl  on 
working  win  l(^  yon  [Mini.  Knsemhles 
mtilli-laskiimsvsleni  lets  von  start  the 


sociation 
1990 


mputing 


1   9  i  0 

.  F  I   H   At  t    ST- 


J  (.v.-*4C»»*!ir* 


W  PRODUCT** 

■te-    OF  THE  ^ 

^      VEAR   ^ 


i^r 


<r^<r 


1990 


a<>.'  So>^cr«  >Vw, 


.../t      technically     impressive     product 

regardless      of     hardware      platform, 

[GeoWorksj  Ensemble  provides  snappy 

performance  on  anv  hard  disk-equipped 

PQ  even  an  8088, 

PC  Computing 

(GeoWorksj  has  produced  a  GUI  capable 

of  making  the  PC  a  more  friendly  and 

powerfid    creature    to    the    millions    of 

people    Windows   and   OS/2    have    left 

behind,., 

FIRST  LOOKS,  PC  Magazine 

[PC/GEOS]  thrives  in  a  640K  286,  and 
even  performs  respectably  on  an  8088. 
On  a  run-ofthe-mill  386,  [PC/GEOSI 
peforms  crisply  in  a  way  that  Windows 
only  dreams  of,,, 
PC  Magazjiie 

GeoWorks  PC/GEOS:  What  Wifidows  3,0 
Should  Have  Been. 
INFO  WORLD 

The  Geos  environment  sports  a  simplified 
(but  .sharper-looking)  Wind(jws  like  inter- 
face with  many  of  the  ,same  features, 
comes  with  Ensemble  (a  bigger  and  more 
capable  suite  of  applications),  and  runs 
lickety-splir  on  h0286s  and  XTs. 
PC  WORLD 


^ 


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mamsMm 


StaitimMth  The  Way  You  Mit. 


iirxl  creatidii  while  the 
(irst  smoothly  prints  in 
lli(^  background.  Or  yon 
niighl  check  out  one  of 
the  many  olherappliea- 
tions  included  in  Ensem- 
ble, like  (ieoManageir  a 
gniphicd  file  nuuiager. 
fteoDex"  an  electronic 
addn^s.s  book,  Geo- 

Plannerr  a  cdendar/schedular.  America 
Onlinef  im  easy  to  use  electronic  mail 
and  lelecommunications  service  <-om- 
necliniir  vou  to  thousands  of  PC  users 


and  a  wide  vmety  of 
iu formation  services;  or 
the  Cfdculaloi;  notepad, 

banner  maker,  and  soli- 
laifvgamr.  all  included 
ill  (lir  lMis('inbl(* 
parkiij^^r.  I 

llard  to  believe. 
rightf  State-of-the-art 
pfTtbrmance  on  your 
rxisting  PC?  Maybe  thafs  why  JMisem- 
bk*  has  won  so  many  awards  in  its  first 
fpw  inotilhs.  But  don't  lake  our  word  for 
it,  check  out  what  the  industn^  experts 


tS?"?!! 


cire  saying  (we  |)rinled  a  lew  (luotes 
cii)Ove).  Or  lake  us  up  on  our  Working 
xModel  offer,  so  you  can  be  the  judgt'. 
GeoWorks  Ens(^ml)le,  because 

perfonuancf^  is  defin(Ml  as  much  by  the 
soli  ware  in  tlie  P(!  as  Ihv  hardware  it 
mns  on. 


FULL  W  ORKING  MODEL*  $9.95! 
ORDER  TODAY!  1-800-772-0001  EXT  404 

Circle  Read«r  Service  Number  105 


.^  /"  ro.VY A  -\n  i/c    -15<i  .-^haltuck  Ave..  Bertelev.  CA  9i7ni,  liS5)  fVU-OHg:!  IncluHf^s  riiiK'tional  software 


[WHmtmbticinJWWorkv.  (inAVorks  Eii?iPinliK  HiAifns.  (M'liWrili'. 
iptiPlanner  are  Irad^mnrts  nf  Gf^iWnrts.  Fnr.  All  "Ihcr  fHiMliJils  nrc  Irail'iiiarks  wf  their  rf>>ii>rctivf  holilers.  ©IMI 


l*'nl>inw.  ( iiviMiK.ip  r.  ( \m]h%  mid 


ODnnpuTE 


JULY  1991 


VOLUME  13-NO.  7 -ISSUE  131 


Editorial  License  6 

PETER  SCISCO 

Computer  lechnology  has  broughi  the 
possibility  of  better  heahh  manage- 
meni,  if  not  better  health,  to  all  of  us. 
computer  users  and  Luddites  ahke. 
News  &  Notes  8 

ALAN  R,  BECHTOLD 
A  chair  that's  smarter  than  your  TV,  a 
100-MHz  486  processor  chip  from  In- 
leL  a  PageMaker  with  its  own  word 
processor,  a  hghtning  chip  from  Big 
Blue,  a  less-expensive  SuperCafcx  an- 
other look  at  PC  graphics  tablets,  and 
more  notes  on  the  nei^'s. 
Feedback  16 

READERS 

An  electronic  link  to  people,  a  warning 
to  IDE  hard  disk  o\^iiers.  slots  of  ex- 
pansion questions,  troubling  memo- 
ries, and  more  questions  from  our 
readers. 
Fast  Facts  144 

EDITORS 

Did  your  favorite  program  receive  one 
of  the  SEVs  Excellence  in  Software 
A\vards?  Find  out  in  this  issue's  quick 
look  at  important  information. 


rN    FOCUS 


14 


SharePak 

RICHARD  C.LEINECKHR 
This  month's  SharePakdhk  contains 
three  powerful  programs  to  help  you 
stay  productive  when  you're  on  the 
road  this  summer. 
Heal  Yoursetf:  Health  and 
Computers  18 

GREGG  KEIZER 
fn  this  feature,  contributing  editor 
Gregg  Keizer  explores  the  question  of 
whether  or  not  \our  PC  can  help  you 
live  a  hcalihier.  happier  life.  Examine 
the  technology,  the  products,  and  the 
trends  that  are  shaping  the  way  we  use 
computer  in  the  worlds  of  medicine, 
sports,  and  personal  nutrition. 

TEST  LAB 

Fax  Cards  and  Modems  in 
Grueling  Tests  25 

In  this  issue  s  Test  Lab  we  benchmark 
and  review  a  wide  range  of  iax,  mo- 
dem, and  fax/modem  devices  designed 
lo  make  telecommunicating  easy  from 
your  home,  your  office,  or  on  the  road. 
Check  ihese  fax  before  you  buy. 


TECH  SUPPORT 


50 


HJROMASMA  SUGIURA/WESTLIGHT  INTERNATIONAL 

ON  THE  COVER 

Hiromasma  Sugiura  employed  ray-tracing  techniques 

on  an  NEC  computer  to  develop  the  art  featured  on 

our  July  cover. 


COMPUTE  Ytour  Cwnplsla  Honw  Computer  Resource  (tSSW  0194-357X)  is  pub**he(J  montW^  in 
the  Untied  Stales  and  Canada  tjy  COMPUTE  Publicatians  Internaticinal  Lid,.  1965  Bfoadvway,  Ntew 
YOfk.  N¥  10023-5965  Wtne  13,  Numt>er  7.  issue  131  Copyn^  ©  1991  tjy  COMPUTE  Pubicatiais 
International  Ltd  AH  nghis  reserved  Tel,  (212)  496-6100.  COMPUTE  is  z  registered  (rademark  ol 
COMPUTE  PubJjcatitjns  Iniernalonaf  Ltd.  Pnntsd  in  the  USA  and  distrtbuied  v«orldw<ie  by  Gums 
Crculation  Company,  PO  Box  9102,  Pfennsauken,  NJ  08109.  SecorKk:Jsss  postage  pad  at  IM^^ 
Vortt.  NY  and  at  additKxial  mailing  offices.  POSTMASTER:  Send  address  ctianges  to  COMPUTE 
Maijiiiine.  PO  Box  3245  Harlan,  lA  51S37-3041,  Tef.  (800}  727-6937,  Enbre  contents  copyri^ted 
AH  rignis  reserved  Nothing  may  be  reproduced  in  whole  or  m  part  withoul  wtiiten  permisson  from  the 
pubiishQt  Sut>safpt!ons  LS.  AFO  *  SI  9,94  one  year.  Canada  and  etsewhere  <•  S25.94  one  year.  Smgle 
cop«$  S2  95  in  US  T>w  pubttsher  tisdaims  all  respoosibifJlv  to  return  unsolicrted  matter,  and  alt  n^ts 
m  portions  pubKshed  Thweot  remain  the  sole  property  of  COMPUTE  PutJJica&ors  Inter nabonar  Ltd. 
Letters  sent  lo  COMPUTE  or  its  edrtors  become  the  property  ot  the  noagazine.  Ediionat  of  fees  are 
locaied  at  324  Went  Mbndovsr  Avenue,  State  200,  Greer^boro.  NC  2740a  Tel.  (919]  275-3809. 


How  to  Install  a  Hani 
Disk 

MARKMINASl 

Sooner  or  later,  you  11  wani  lo  upgrade 
your  system  v^iih  a  new  hard  disk.  Put- 
ting in  your  own  disk  saves  a  loi  of 
money  and  gives  you  a  better  under- 
standing of  how  your  PC  works.  In  this 
article,  our  resident  hardware  guru  di- 
rects users,  step  by  step,  through  the  in- 
stallation process. 

Online  59 

DEMNVATKIN 

Get  on  the  net  and  meet  famous— and 
infamous— people. 

Point  &  Click  60 

CLIFTON  KLARNES 
IVindows  applications  can  be  expen- 
sive, but  you  don't  have  to  pay  big 
bucks  for  powerful  IVindows 
programs. 

Buyer's  Guide  to  Jumbo 
Hard  Drives  61 

DAVID  SEARS 

You're  ready  to  make  the  upgrade  to  a 
larger  hard  disk,  but  you're  not  sure 
what  kind  to  get.  Before  you  shop,  read 
this  comprehensive  guide  to  hard  disks 
that  hold  more  than  100  megab\ies  of 
data. 

Programming  Power         67 
TOM  CAMPBELL 
Explore  the  innovations  and  power  of 
iheC^r  language. 

Tips  &  Tools  69 

READERS 

Saving  your  setup  configuration  can 
save  you  hours  of  frustration  if  your 
system  goes  down.  Here's  a  BASIC 
program  for  automatically  restoring 
your  configuration.  Also,  some  undoc- 
umented help  for  low-Ievel  formats  of 
the  IBM  PS/2  line,  getting  more  from 
Windows  by  setting  up  a  permanent 
swapfilc,  making  a  BASIC  program 
leaner  and  meaner,  and  mone. 

Disk  Update  7t 

JOYCE  SIDES 

Reading  ASIC  from  our  disk  menu 
program,  gnphic  enhancements  to 
COMPVTE's  Menu  Operating  System, 
solving  DOS  and  DISKTUlK  incom- 
patibilities, suggestions  for  Poh^Copy. 
mouse  and  Tandv  problems  with 
COMPUTKCak  and  hunting  the  right 
^\\\m\h  AC  Hunter. 


Think  small. 


(Small  prices  that  is.) 


Our  philosophy  is  simple:  Good  software  doesn't  have  to 
cost  hundreds  of  dollars.  At  Parsons  Technology,  we  create 
excellent  software— keep  prices  reasonable— and  back 
every  product  with  ftee,  unlimited  technical  support,  solid 
documentation  and  an  ironclad  satisfaction  guarantee. 
Share  our  philosophy?  Great, 
Choose  one  of  the  following  programs 
for  a  no-risk  30-day  trial  To  order  or 
"  request  a  free  catalog,  call  us  toll-free  at 
1-800-223-6925. 
MoneyCounts*- A  complete  money 
management  system.  Handles  small  business  accounting  as 
well  as  family  budgets.  Writes  checks,  estimates  your  taxes 
and  it's  simple  to  use— no  accounting  experience  required. 
Just  S35. 

It's  Legal"— Helps  you  pro- 
tect your  family  and  your  assets 
with  all  the  legal  documents 
you're  ever  likely  to  need.  Wills, 
Living  Wills,  Powers  of  Attorney, 
Guardianship  Documents,  Leases, 
Notes  and  Bill  of  Sale.  Includes 
FREE  set  of  powerftil  legal  letters, 
too.  Just  $49. 

QuickVerse^^— Imagine,  the 


PC.  Rapid  word  and  phrase  searches,  study  features  like 

indexes  and  annotation.  Choose  King  James, 
NIV,  RSV,  NKJV,  or  NRSV  translation.  Greek 
and  Hebrew  available  separately.  Word 
processor  interface  included  free!  Just  $69, 

Diet  Analyst— The  total  health 
improvement  system.  Easily  manages 
your  complete  health  program  including  cal- 
culating calories,  tracking  nutrients  and  cholesterol  and 
monitoring  exercise.  Eat  right  and  stay  healthy!  Just  $59. 

Typing  101  —You  don't  need  a  faster  computer  —  you 
need  faster  fingers!  Typing  101  tutorial  improves  speed  on 
all  101  keys  of  your  PC  keyboard.  Uses  artificial  intelligence 
to  match  interesting  exercises  to  your  exact  needs.  Letter 
^^i^^^^^"*"^^^^-^  Blaster  game  included  free. 

'  Yes,  rd  like  to  get  more  software  for  my  money!  \  just  S35. 


Program  name 


I 
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Quanlfty 


Please  add  $6  shipping  Iowa  re$»dent*  add  4'/i  salts  tax.     Om  S\ie   M  A  US  A 
PAVMfNTBf  J  Check  enclosed  JVisa  ^MasterCard  JO»scovef  3  fcnefican  Express 
Card  Number Expiratton  Date: 


Name, 


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complete  text  of  the  Bible  on  your  | 


^PARSONS 

m        TECHNOLOGY 

One  Parsons  Drive  •  PO  Box  100  •  Hawatha,  Iowa  £2233  G 100 


I  Order  Toll  Free! 
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Ifs  Guaranteed.  Order  with  complete 
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Circle  Reader  Service  Number  176 


ODnnpuTE 


IntroDOS  72 

TONY  ROBERTS 

You  can  get  more  from  your  PC  by 

fine-tuning  your  CON  FIGS  YS  file. 

Learn  everything  you  need  to  know 

about  niES,  BUFFERS,  and 

FASTOPEN. 

Hardware  Cfinic  73 

MARKMINASI 

Clean  dectriciiy  is  becoming  a  part  of 
the  past.  Here's  how  to  protect  your 
equipment  and  your  data  from  power 
spikes  and  blackouts. 

Arts  &  Letters  75 

ROBERT  BIXBV 

Windoivs  comes  with  a  buiil-in  screen 
capture  program,  but  it's  not  always 
the  best  solution.  Here's  a  look  ai  some 
commercial  programs  that  let  you  cap- 
ture ir/Wouj  screens. 

Fast  Forward  76 

DAVID  ENGLISH 

No  one  in  the  industry  is  willing  to  de- 
fine multimedia.  That  makes  it  a 
squishy  technology. 

HOME  OFFICE 

WoriiPlace  78 

DANIEL  JANAL 

Track  the  amount  of  time  you  spend 
on  projects  for  your  clients.  Youll 
make  more  money,  and  your  clients 
wll  feel  better  about  yoursemces. 
Tech  Knowledge  80 

ROSALIND  RESNICK  and 
SUSIE  ARCHER 

Your  home  computer  has  made  you 
more  productive  than  ever  before.  But 
what's  that  funny  whirring  sound  com- 
ing from  your  disk  drive?  Our  authorii 
provide  ten  top  tips  for  securing  tech- 
nical suppoit  at  home  for  your  PC.  So 
get  ready  with  our  tech  help  kit- 
before  trouble  strikes. 

DISCOVERY 

Pathways  84 

STEVEN  ANZOVIN 
Computers  can  do  higher  mathemalics 
and  play  chess  like  the  masters,  but 
they  still  can't  read. 
Risky  Business  86 

HOWARD  MILLMAN 
Complex  computerized  robots  are  be- 
ing designed  and  built  to  handle  haz- 
ardous duty  in  both  civilian  and 
militar)'  situations.  Here's  a  look  at  the 
latest  developments,  straight  from 
America's  foremost  labs. 


ENTERTAINMENT 


GamePlay  98 

ORSON  SCOTT  CARD 
Computer  networks  like  Prodigy  are 
making  it  easier  for  people  to  have  fiin 
with  computers. 
Taking  the  Sky  1 00 

RICHARD  SHEFFIELD 
Our  veteran  simulation  writer  evalu- 
ates the  new  crop  of  \V\VI  flight  simu- 
lator games,  including  Red  Bam, 
Knights  of  the  Sky,  and  Blue  Max.  To 
make  your  flying  easier,  we've  includ- 
ed an  extensive  chart  of  features. 

REVIEWS 

Reviews  and  analysis  of  software, 
books,  and  accessory  products  in  the 
games,  productivity,  and  learning 
areas.  Complete  uith  our  experts' 
COMPUTE  Choice  recommendations. 
Sneak  Peeks  108 

ROBERT  BIXBY  and 
DENNY. -^TKIN 

Pint  looks  at  the  Sierra  Network  and 
Chuck  Yeager's  Air  Combai. 
In-Oepth  Evaluations       108 
ExcellO,  Elvira,  and  SimEarth^mtr 
Choice  notice.  We  also  look  at  Space 
Quest n\  UMSIl  CorelDR,4W!,  WiH^ 
Maker,  H  ordStar  Laptop  Collection. 
Super  Solvers  Treasure  Mountain!, 
Quest  for  Glory  U,  Zeliard.  Lord  of  the 
Rings,  Stickytear  Word  Scramble, 
Mickey's  Colors  and  Shapes:  The  Daz- 
zling Magic  Show,  Mickey's  I2S's:  The 
Big  Surprise  Party,  Micke\''s  ABCs:  A 
Day  at  the  Fair,  A  rtbeats  Full  Page  im- 
ages. Complete  Laptop  Computer 
Guide,  Alex  Randall's  Used  Computer 
Handbook  The  Computer  Buyer 's 
Handbook,  Cyberpunk  and  more. 


COMPUTE  is  looking  for  exceptional 
computer-generated  art  for  use  on  fu- 
ture covers  and  with  feature  articles.  If 
you're  a  computer  artist  interested  in 
national  exposure,  send  us  examples  of 
your  work  in  either  color  slide  or  trans- 
parency format.  Include  a  brief  note 
listing  the  title  of  the  work  and  the 
hardware  and  software  used  in  its  cre- 
ation. Please  address  your  samples  to 
Ad  Director,  COMPUTE  PubliQtions 
International  Limited.  324  West  Wen- 
dover  Avenue,  Suite  200,  Greensboro, 
NonhCarohna  27408. 


Sid  Meier's 

Latest  Game 

Is  Just  Like  All 

IBs  Others... 
Terrific! 


The  Sid  Meier  Checklist  For  Fun: 
Challenge.  Crimes  arc  l:>eLng 
perpetnucd,  plots  are 
ixMng  iiatched.  As  .super- 
spy  Max  Remington,  you 
must  piece  together 
ambiguous  clues  leading  to  a 
m  til  less  criminal  mastemiind. 
Wrecks,  even  months  of 
intrigue-filled  gaming  time  can 
he  spent  finding  just  one 
mastenuind.  Covefi  Action  gives 
you  26  of  them  to  foil. 

Versatility.  Break  into 
;riniinal  hideouts  with  guns 
blazing;  or  try  a  subtler  approach 
with  delicate  wiretaps,  brilliant 
code-breaking  and  careful  precise 
sur\*eillance.  Mix  and  match 
investigative  techniques,  relying  on 
instinct  and  experience.  You  make  the 
decisions,  detenu ine  the  strategy,  and 
decide  the  tactics. 
Authenticity.  Use  the  weapons  real 
agents  tise  and  follow  their  procedures. 
Face  the  same,  real  dangers.   Covefi  Action 
is  international  espionage  as  it  really  is. 

ENTERTAI/JMENT      .      SOFTWARE 

For  IBM -PC/Tandy/compatibles.  For  the  latest  information  on  release  dates  and  availabiiitles.  call  MicroProse  Customer  Service  at  301 -771*1 151,  9  am  10  5  pm  EST.  weekdays.  ©  1991 
MicroProse  Software,  Inc..  180  Lakefront  Drive.  Hunt  Valley.  MD  21030. 
•  Software  Publishers  Association 

Circle  Reader  Service  Numl>er  110 


Most  game  designers  can't  afford  to 
repeat  themselves,  Fomiulas  that  work 
so  well  in  one  game  rarely  succeed  in 
the  next.  Sid  Meier  is  an  exception. 
His  games,  despite  the  diversity  of 
subject  matter,  always  share  certain 
qualities,  qualities  computer  gamers 
have  grown  to  lo\^e  — ^  and 
demand. 

Now,  the  designer  responsible 
for  tlie  award-winning  hits  F-15 
Strike  Eagle,  Pirates!,  Red 
Storm  Rising,  F-19  Stealth 
Fighter  and  1990\s  Best 
Strategy  Game*,  Railroad 
Tycoon,  presents  the  high- 
tech,  dangerous  wodd  of 
international  espionage. 
Once  again  the  subject  is 
unique;  but  Sid's  ''magic 
touch"  remains. 


"It  is  no  exaggeration  to  say  that  MicroProse 
has  released  the  richest  treatment  of  espionage 
ever  put  in  a  computer  game.  Only  the  real  thing 
could  be  more  rigorous,  and  one  imagines  that  it 
wouldn  't  be  nearly  so  much  fun. '' 

Computer  Gaming  World  •  May,  1990 


EDITORLM  LICENSE 


PETER         SCISCO 


Good  health  is  a  lot  like  the  weath- 
er: Everybody  talks  about  it,  but 
nobody  does  anything  about  it. 
Despite  Madison  Avenue's  ef- 
forts to  convince  us  we  should  be 
stair-stepping,  bicycling,  and  jumping 
for  our  lives,  most  people  are  just  too 
busy  to  do  more  than  rush  home  and 
grab  a  sack  of  chips  in  time  to  catch  a 
flick  on  HBO. 

Around  the  winter  holidays,  our 
thoughts  turn  to  dieting,  but  we  al- 
ways wait  for  the  New  Year  so  we  can 
make  a  resolution  out  of  all  this  good- 
health  business.  Another  broken 
promise.  Another  guilty  conscience. 
Another  raid  on  the  fridge. 

And  then  technology  comes  along 
to  save  us.  From  CAT  scans  to  elec- 
tronic microscopy,  from  jogger  logs  to 
nutrition  guides,  computers  have  had 
an  amazing  impact  on  our  health  over 
the  last  20  years.  Take  a  look  around 
your  doctor's  office.  Everything  is 
automated,  from  insurance  fiHngs  to 
blood  analyzers. 

There's  no  question  that  com- 
puter technology  has  brought  the  pos- 
sibility of  better  health  management, 


if  not  better  health,  to  all  of  us,  com- 
puter users  and  Luddites  alike.  Com- 
puters are  good  at  counting  numbers, 
at  presenting  facts  we  can  compare 
and  analyze,  at  turning  raw  data  into 
charts  and  graphs  we  can  pore  over  to 
our  hearts'  content.  They  can  bring  us 
to  surprising  conclusions  in  startling 
and  innovative  ways.  That's  the 
strength  of  technology  and,  in  many 
ways,  the  basic  pattern  of  healthy  liv- 
ing— taking  slock,  analyzing,  drawing 
conclusions,  programming  a  solid  nu- 
tritional base,  establishing  an  effective 
exercise  program. 

This  is  all  on  the  bright  side,  but 
there's  a  dark  side  as  well — a  venera- 
ble hbrary  of  fact  and  folklore  about 
the  health  risks  of  computers.  Repeat- 
ed motions,  like  entering  data  with  a 
keyboard  for  several  hours  a  day,  can 
lead  to  Repetitive  Stress  Injury  or 
Carpal  Tunnel  Syndrome.  And  al- 
though the  effect  of  radiation  from 
monitors,  laser  printers,  and  the  rest 
of  the  electronic  gear  stashed  in  our 
homes  is  still  a  matter  of  debate,  the 
discussions  have  become  more  agitat- 
ed, much  like  the  arguments  about  the 


greenhouse  effect.  Only  this  time  we 
aren't  talking  about  global  warming 
that  might  affect  the  earth  in  30  years; 
we're  talking  about  microwaving  our 
bodies  to  an  early  grave. 

Fortunately,  some  manufacturers 
are  concerned  about  health  and  com- 
puters, and  they've  answered  with,  for 
example,  radiation  screens  and  glare 
screens,  extremely-low-frequency 
monitors,  recycled  toner  cartridges, 
and  recycled  paper  for  packaging. 
Government  and  labor  are  taking  a 
hard  look  at  the  situation  as  well — 
witness  San  Francisco's  recent  ordi- 
nance that  sets  health  guidelines  for 
computer  operators. 

I  grew  up  with  stories  about  how 
NASA's  space  program  contributed  to 
the  development  of  pacemakers  and 
about  how  the  miniaturization  of  elec- 
tronics contributed  to  the  wonder  ma- 
chines of  microscopic  investigation 
and  surgery.  1  also  heard  that  NASA 
gave  us  Tang  and  it  probably  spawned 
the  idea  for  pate  in  a  tube,  an  abomi- 
nation 1  hope  not  to  see  twice  in  one 
lifetime. 

In  the  future  we'll  have  complete 
health-monitoring  systems  for  our 
homes  built  around  computer  chips. 
Picture  a  small  kitchen  computer  that 
tracks  personal  nutrition  data  for  ev- 
ery member  of  the  family.  All  of  your 
data  is  encoded  on  a  small  data  card, 
which  you  slip  into  the  system  like  a 
bank  card  at  an  ATM.  From  the  re- 
frigerator comes  a  suggestion  for  a  bal- 
anced, personalized  lunch. 

If  you're  low  on  staples,  an  elec- 
tronic shopper  zips  to  the  food  market 
of  your  choice  and  places  your  order 
for  delivery.  The  money  is  debited  to 
your  bank  account.  Your  microwave 
sets  itself  for  optimal  cooking  time. 
Calorie  and  nutrient  information  is 
stored  in  your  personal  database  for 
future  reference,  and  your  data  card  is 
updated  for  the  next  meal. 

If  this  all  sounds  too  George 
Jetson  for  you,  pull  your  nose  out  of 
the  funny  papers.  Many  successful 
businesses  have  shown  how  computers 
can  help  to  manage  projects.  And  what 
better  project  than  your  health?         B 


6       COMPUTE 


JULY       1    9    9    \ 


Design  and  Build 
Authentic  Medieval  Castle§l 

Wiih  CASTLES'^'  you  can  now  design  the  layout  of  yo| 
own  medieval  dream  casile.  You'll  need  to 
site  I  hat  is  easily  defendabte  from  attack  ^^ 

decide  where  to  put  towers,  walls  anOT-  _ 

of  gatehouse  should  you  buiid?  How  high  should  the 
hauiemenis  Ix*?  How^i^pS^d  pu  make  the       ,  " 
orie-and  liow  much  shotiki  iliev  l)e  taxed? 


.f^ 


:-^* 


Itfr  til*  «Mfip«rt  q|  Ihv  K«(a  Cl*«rrfti 


els  between  the  chute 


^pond  tq  pleas  for  help  from 


301  .->.,,v,.,^  ^.  a] 


fdom.  Burden 
.jical  demands.  Tfien, 
ijiuuuy  t)altles  against  the  angr\\ 


i-ifo      'o^-o  . 


neir  narcH*arne(2 


ieval  ages  a  swell  time  are  in  this  package!    Z 

TASTLEf  features:  ^_ 

,256coloM'GAgnil)hks. 
'  Full  mtisiail  score  with  nmjorsoumlhmfnf  .Mi///yi/M. 
Biiikl  mlwidiial  castles  or  conquer  the  wild  frontier 
iu  an  ei}ibt  ^ame  campaign. 
Cho(fSe  k'tween  realistic  and  matiical  sellings. 
Ihree  kmls  of  difficulty,  from  easy  lo  challeugiug. 


To  order  CASTLES'-^ 
calll-8(K)-965-Gr*^ 
Available  on  MS 
for  SS9.95.  Comirig 
s(K>n  on  Amiga  ,,—. 
and  iVlachUosH;'. 


Interplay  Productions 
3710S.  Susan,  Suite  too 
Santa  Ana,  CA  92704 
(714)549-2411 


Circle  Reader  Service  Number  1 56 


NEWS  &  NOTES 


PC  Paper 

Computers  have  moved  their  users 
away  from  pen  and  paper.  Now  it  a|> 
pears  that  users  are  moving  back.  For 
certain  applications,  keyboard  input 
isn't  always  best.  Sometimes — espe- 
cially when  creating  computer-aided 
art  and  design— it's  better  to  be  abfe 
to  work  with  a  pen  in  hand.  It  was  this 
need,  coupled  with  the  growth  of  the 
field  of  Computer-Aided  Design  (CAD), 
that  led  to  the  birth  of  computer  graph- 
ics tablets.  These  wonderful  devices 
let  you  actually  draw  onscreen  by  trac- 
ipg  outlines  with  a  pen  on  a  flat  pad 
that  loosely  resembles  a  sheet  of  pa- 
per. Slowly,  other  applications  have 
adopted  the  graphics  tablet  philoso- 
phy, now  commonly  referred  to  as 
pen-based  computing.  One  computer 
manufacturer  has  even  based  its  en- 
tire operating  system  on  pen-based 
computing. 

Summagraphics,  long  a  leader  in 
graphics  tablet  manufacturing,  wants 
to  see  widespread  use  of  pen-based 
computing.  Toward  this  goal,  the  com- 
pany is  now  planning  to  bundle  its 
graphics  tablets  with  Microsoft  Pen 
Windows.  The  offer  is  designed  to 
allow  owners  of  desktop  computers  to 
upgrade  their  systems  to  take  advan- 
tage of  pen-based  computing.  Micro- 
soft Pen  Windows  combines  the 
established  Windows  graphic  user  in- 
terface with  handwriting  and  gesture 
recognition,  making  the  creation  of  a 
fully  pen-based  system  much  easier. 
The  combination  of  Microsoft  Pen 
Windows  and  pen-based  computing 
with  handwriting  recognition  presents 
virtually  endless  possibilities  for  dis- 
tinct new  markets  for  graphics  tablets. 
These  new  markets  will  encompass 
general  and  new  pen-based  applica- 
tions. The  greatest  area  of  interest  is  in 
editing  and  manipulating  figures  (as  in 
spreadsheets),  but  more  will  certainly 
appear.  For  more  information  about 
graphics  tablets,  contact  Summagra- 
phics,  777  State  Street  Extension, 
Fairfield,  Connecticut  06430. 


Three  Reasons  Why 

According  to  a  new  survey  by  COMTEC  Market  Analysis  Services  of  the  Gartner 
Group,  the  work-at-home  industry  has  been  most  affected  by  personal  comput- 
ers, cellular  telephones,  and  facsimile  machines. 

The  survey  tabulated  information  for  approximately  45,000  households,  rep- 
resenting a  reasonable  sample  of  the  almost  90  million  U.S.  households  as 
counted  by  the  U.S.  Bureau  of  the  Census.  According  to  the  report,  52  percent  of 
all  households  still  don't  use  any  of  the  three  information  technologies— even  at 
work— and  only  3  percent  make  use  of  all  three.  PCs  are  now  used  in  42  percent 
of  households  surveyed,  however,  while  only  7  percent  use  cellular  telephones. 
The  survey  also  found  that  T4  percent  of  homes  using  PCs  own  and  use  cellular 
telephones.  Clearly,  this  indicates  that  households  that  adopt  one  technology  are 
more  likely  to  adopt  others. 

An  ongoing  service  since  1982,  COMTEC  Market  Analysis  Services  studies 
the  installed  base  of  information  Industry  equipment  and  services — telecommu- 
nications, computers,  and  office  equipment.  For  more  information,  contact  COM- 
TEC Market  Analysis  Services,  P.O.  Box  10212,  Stamford,  Connecticut  06904. 


The  Electric  Chair 

Surely  you  have  a  favorite  chair.  Almost  everyone  does.  One  that  just  seems  to 
fit  you.  It  takes  time  to  break  in  a  favorite  chair,  molding  it  slowly,  through  hours 
of  sitting  and  shifting  in  It,  getting  it  to  fit  your  exact  shape  like  a  glove.  Fortunate- 
ly, a  new  microprocessor-based  interactive  chair  might  make  all  that  sitting  and 
shifting  and  waiting  for  comfort  obsolete.  The  new  chair  Invented  by  Biomechan- 
ics Corporation  of  America  (BCA)  actually  responds  to  each  occupant's  body  by 
making  hundreds  of  pressure-sensitive  adjustments  on  its  own,  automatically 
providing  a  new  level  of  seating  comfort. 

Computer  technology  enables  the  new  Intelligent  Seat  to  learn  about  its  oc- 
cupant, measure  load  distribution,  rate  the  occupant's  comfort,  decide  which  ad- 
justments to  make,  automatically  make  those  adjustments,  and  optimize  seat 
comfort.  Soon,  every  chair  in  the  house  might  provide  that  coveted  perfect  fit. 
For  additional  information,  contact  Biomechanics,  1800  Walt  Whitman  Road, 
Melville,  New  York  11 747;  (800)  248-3746  or  (51 6)  752-3550. 


Speed  and  Capacity 

Not  to  be  outdone  by  Intel's  recent  achievements,  IBM  scientists  have  managed 
to  build  what  they  refer  to  as  the  world's  fastest  high-capacity  memory  chip.  The 
experimental  chip  can  send  or  receive  eight  billion  bits  of  information  per  second. 
The  record  breaker  is  a  Static  Random  Access  Memory  (SRAM)  chip  that  holds 
512  kilobits  (524,288  bits)  of  information. 

The  chip  can  read  individual  bits  of  information  in  four-billionths  of  a  second, 
a  benchmark  known  as  access  time.  And  it  can  read  and  write  successive  bits  of 
information — a  measure  known  as  cycle  time — in  just  two-blllionths  of  a  second. 
The  lightning  chip  holds  the  world  speed  records  for  both  cycle  and  access  time 
for  memory  chips  with  more  than  64K  (65,536)  bits  of  Information  storage.  > 


8       COMPUTE 


JULY       1991 


^ymWIfif'***^"*'^^ 


(5f/ 


TOSHIBA 


fox 


Ltud^ei 


.rtK-'K 


SV^''" 


softw***® 


Pick  Our  Brains. 


mcrosaft  \ 


r^hton:jate 


UJIUS 


Product  support  for  your  IBM  or 
compatible. 

CompuSen^e,  the  world's  largest 
network  of  people  with  personal 
computers,  is  also  the  world's  largest 
network  of  people  with  answers  to 
your  hardware  and  software  questions 

Brains  abound  on  CompuSea'e. 
You'll  find  quick  solutions  and  infor- 
mation from  our  thousands  of  forum 


WORDSm 


members, 
some  of  whom  have 
already  had  your  problem, 
some  of  whom  are  the  product  devel- 
opers themselves.  Company  decision- 
makers are  online,  too,  discussing  the 
next  generation  of  products,  and  giving 
CompuSer^^e  members  software 
updates  before  they  hit  the  market. 


Got  a  question?  Got  a  problem? 
Get  smart.  And  get  some  answers, 
from  the  many  minds  of  CompuServe. 

To  join,  see  your  computer  dealer 
To  order  direct,  or  for  more  informa- 
tion, call  us  today 

CompuServe^ 

800  848-8199 

Clrcla  Reader  Service  Number  103 


For  a  demo  of  our  support  seAdces,  see  us  at  Booth  220. 
PC  EXPO  JAVJTS  CENTER,  NEW  YORK 


NEWS  &  NOTES 


0.10  GlgaHertz 


If  you  can  imagine  the  current  race  for  faster  computers  as  resembling  the  India- 
napolis 500,  Intel  has  just  unveiled  the  Maserati  of  microprocessors.  The  new 
chip  is  a  fully  functional  486  microprocessor  that  operates  at  a  truly  blinding  100 
MHz,  delivering  approximately  twice  as  many  instructions  per  second  as  any 
microprocessor  cunrently  on  the  market. 

This  new  microchip  contains  1.2  million  transistors  and  uses  a  process  tech- 
nology called  CMOS  (complementary  metal  oxide  semiconductor)  that  minimizes 
the  chip's  electrical  power  consumption.  Intel's  new  100-MHz  microprocessor 
features  submicron  line  widths  and  three  metal  layers.  One  micron  equals  ap- 
proximately 0.01  times  the  thickness  of  a  human  hair.  Submicrons,  of  course,  are 
much  smaller. 

Intel  says  it  has  no  immediate  plans  to  offer  this  100-MHz  device  as  a  com- 
mercial product— but  why  else  was  it  designed?  Buckle  your  seat  belts! 


Power  to  the  People 

The  VW  of  IBM  PC  word  processors  has  just  been  souped  up.  Volkswriter  4,  the 
midrange  product  in  \tolkswriter's  complete  line  of  low-cost  word  processing 
packages,  has  been  upgraded,  adding  more  features  and  ease  of  use  than  ever 
before. 

The  new  release  of  Volkswriter  4  offers  full  integration  of  Reference  Soft- 
ware's Grammatik  IV,  a  31 0,000-word  thesaurus,  a  170,000-word  spelling  check- 
er, footnotes,  endnotes,  page  preview,  macros,  and  autorecognition  for  five 
common  file  formats.  Optional  add-ons  include  multilingual  thesauruses  and  dic- 
tionaries for  spelling  and  autohyphenation,  specialized  dictionaries,  LAN  installa- 
tion, and  Vblkswriter's  file-conversion  package,  Volks  Word  for  Word, 
Volkswriter  4  release  2.0  retails  for  $249. 

The  complete  Vblkswriter  line  offers  Increasingly  sophisticated  products, 
from  the  entry-level  Volkswriter  2  program  to  the  Volkswriter  6  package  with  ad- 
vanced  publishing  capabilities.  The  company's  unique  upgrade  policy  offers  an 
easy  ahd  economical  way  to  move  between  packages  for  considerably  less  than 
the  cost  of  a  new  program.  High-power,  lower  cost  apps  represent  a  new  trend. 
For  more  information,  contact  Vblkswriter,  One  Lower  Ragsdale  Drive,  Building 
2,  Suite  100,  Monterey,  California  93940;  (408)  648-3000. 


Superpriced  SuperCalc 

Computer  Associates  has  slashed  a  whopping  70  percent  off  the  suggested  retail 
price  of  SuperCaicS,  the  company's  popular  spreadsheet  program.  It  doesn't  take 
a  spreadsheet  to  see  this  represents  a  major  cost  savings  for  consumers.  The  re- 
sult is  that  SuperCalcd's  original  suggested  retail  price  of  $495  is  now  $149. 

Sanjay  Kumar,  CA's  senior  vice  president  of  planning,  said,  "We  are  a  client- 
and  market-driven  company  Users  tell  us  they  want  the  latest  spreadsheet  tech- 
nology, but  they  need  it  at  a  price  they  can  afford  and  in  an  application  that  will  run 
on  all  of  their  MS-DOS  based  PCs.  That's  exactly  what  we're  giving  them." 

SuperCalcS  provides  advanced  spreadsheet  technology,  including  Lotus 
1-2-3  compatibility,  spreadsheet  linking,  three-dimensional  spreadsheet  capabili- 
ties, presentation-quality  graphics  and  output,  and  network  support.  The  compa- 
ny also  claims  SuperCalc5  is  the  only  spreadsheet  offering  this  level  of 
functionality  that  can  run  across  the  complete  range  of  PCs,  from  8086  to  80486 
machines.  For  more  information,  contact  Computer  Associates,  1240  McKay 
Drive,  San  Jose,  California  95131. 


Enormous 
Plot! 

For  those  who  think  regular  tabfetop 
or  freestanding  plotters  are  just  too 
darned  small,  Data  Mate  has  released 
the  Michelangelo  Paint  Jet  System. 
With  it,  you  can  decorate  the  side  of  a 
van,  a  wall,  or  a  giant  canvas  (up  to 
5.38  feet  square).  The  source  can  be 
any  graphic  scanned  into  a  computer 
with  a  Sharp  JX-300  or  compatible 
scanner.  As  you  might  imagine,  the 
equipment  doesn't  come  cheap.  To 
begin  with,  you  will  need  to  have  an 
IBM  PS/2  computer,  a  color  scanner, 
and  an  air  compressor  (Michelangelo 
is  sort  of  a  robotized  airbnjsh  artist). 
Once  you  have  assembled  this  basic 
support  equipment,  Michelangelo  itself 
costs  $60,000  f .o.b.  Japan  (or  $53,000 
each  for  two  or  more).  The  paint  (you 
will  need  to  have  yellow,  magenta,  and 
cyan  installed)  costs  $15  per  bottle, 
and  you  will  use  about  a  bottle  of  paint 
for  each  painting.  Still,  Data  Mate  in- 
sists that  Michelangelo  quickly  pays 
for  itself  if  you  create  four  paintings  a 
day  at  a  charge  of  $600  per  painting 
(each  painting  takes  Michelangelo 
about  four  hours).  The  net  cost  per 
day  is  around  $60,  so  you  would  make 
a  net  profit  of  around  $2,340  per  day 
(that's  $70,200  per  month).  Or  so  they 
say. 

The  literature  states  that  Michel- 
angelo can  paint  on  paper,  glass,  plas- 
tic, cloth,  wood,  or  enamel  (as  used  on 
automotive  bodies).  The  unit  looks  like 
a  vertical  version  of  a  flatbed  plotter, 
about  six  feet  high  and  a  little  wider 
than  it  is  talL  The  painter  runs  on  a 
track  mounted  on  a  horizontal  bar 
which  Is  elevated  on  twin  vertical  bars. 
It  breaks  down  into  separate  sections 
and  weighs  only  287  pounds  (plus  40 
pounds  for  the  controller),  making  it 
easy  to  transport  from  one  job  to  the 
next.  It  uses  acrylic  paint  that  is  odor- 
less and  nontoxic  but  weathers  well. 

Although  the  price  of  the  equips 
ment  may  seem  high  at  first  glance.  It 
compares  well  with  the  cost  of  silk 
screens.  Silk  screens  are  many  times 
more  expensive  than  Michelangelo, 
and  they  are  not  as  flexible. 

For  more  information,  contact 
Data  Mate,  New  Taro  Building,  2-2-12, 
Fujimi,  Chiyoda-ku,  Tokyo,  Japan.  i> 


10       COMPUTE 


JULY       1991 


v^  -  -/i^V    sc^X 


SERVE  AND  VOLLEY 
WITH  THE  PROS! 

BesfdGs  great  graphics,  excellent  displays  and  perfect  sounds, 
TIE  BREAK  TENNIS  offers  more,  a  lot  more!  Realism,  thrill, 
precise  ball  control  and  a  wide  range  ot  techniques  are  all  included.         —, 

^) 
Compete  in  all  major  tournaments  including:  WIMBLEDON,  US  OPEN,  THE  DAVIS 
CUP.  FRENCH  OPEN,  AUSTRALIAN  OPEN,  and  THE  MASTERS.  Select  your  court 
surface,  racket,  and  computer  opponents  with  individual  profiles.  Use  a  variety  of 
techmques:  crushing  serves,  forehand,  topspin,  slice,  lob,  "slams",  volley,  soft  balls, 
and  many  more!  Play  singles  or  doubles  alone  or  with  a  partner,  or  compete  with 
up  to  16  players  (human  or  computer)  in  tournaments.  You  can  even  keep  track  of 
your  own  rankings  and  save  it  all  on  disk! 


^sto^ 


''%. 


'-^ 


With  its  breath-taking  animation,  amazing  realistic  speech  and  sound  effects  in  TV- 
style,  TIE  BREAK  TENNIS  scores  an  ace  everytime! 

Available  for:  IBM  PC,  PS-2,  PS-1,  1007o  compatibles  and  Tandy  computers.  Also 
for  AMIGA,  C-64/128  and  Atari  ST.  IBM:  For  VGA  (256  colors),  EGA,  CGA,  MCGA, 
Tandy  (16  colors)  and  HERCULES.  Supports  Ad-Lib.  Soundblaster,  and  Co  vox 
soundcards,  k.    —v.     -i-   t 


Retail  price:  $39.95.  Visit  your  local  software  retailer 
or  call  1-800- 783-8023  to  order. . 


^Digifek 
^Software 


Circle  Reader  Service  Kumber  20a 


Or  write  to:  DigiTek  Software,  1916  Twisting  Lane,  Wesley  Cfiapet,  FL  33543. 


::^•^Hfti?-^.^^•' •  Z'^^/^' :- >^' 4^^ 


NEWS  &  NOTES 


Windowed  PageMaker 

PageMaker  iust  opened  up  for  Windows.  PageMaker  version  4.0  for  Microsoft 
Windows  3.0  now  boasts  more  than  75  new  features,  including  a  buiit-in  word 
processor,  extensive  support  for  long  documents,  sophisticated  text  handling, 
and  professional  typographic  controls.  Capabilities  previously  available  only  in 
PageMaker  4.0  for  the  Macintosh  have  been  included  in  this  PC  powerhouse,  in- 
cluding memory  management,  networking  options,  and  color  capabilities.  All  the 
program's  features  have  now  been  designed  to  take  specific  advantage  of  the 
Windows  3.0  environment. 

With  this  new  version,  users  can  turn  layout  and  text  windows  into  easily  ac- 
cessible icons.  Dynamic  data  exchange  (DDE)  links  with  Microsoft  Excei  3.0  are 
also  provided.  The  program's  new  high-speed  Story  Editor  and  built-in  word  pro- 
cessor allow  you  to  do  most  of  your  work  without  leaving  PageMaker,  Advanced 
features  such  as  search-and-replace  for  text  and  style  attributes  and  add-on 
spelling  checkers  for  12  languages,  as  well  as  for  legal,  medical,  and  scientific 
terminology,  make  it  easy  to  use  the  new  PageMaker's  built-in  word  processor 
for  virtually  any  document  you  might  want  to  create. 

For  a  limited  time  only,  Aldus  PageMaker  4.0  also  includes  a  free  copy  of 
Adobe  Type  Manager,  a  $99  value  (not  available  In  360K  media).  Aldus  Page- 
Maker 4,0  for  Windows  Is  available  in  the  U.S.  for  a  retail  price  of  $795.  For  more 
information,  contact  Aldus,  Customer  Relations,  41 1  First  Avenue  South,  Seattie, 
Washington  98104. 


Two  Batteries,  No  Waiting 

Laptops  are  definitely  the  computers  of  the  future.  All  sales  figures  indicate  these 
little  wonders  are  outselling  their  desktop  competitors  and  there  appears  to  be 
no  end  to  their  accelerating  sales.  But  laptops  aren't  worth  a  whole  lot  without 
their  batteries.  That's  why  Epson's  new  386SX  notebook  PC,  the  NB3s,  comes 
equipped  with  not  one  but  two  8-ounce  nl-cad  batteries,  each  with  an  estimated 
life  of  1  to  1 .5  hours  per  charge  under  typical  usage  conditions. 

Even  better,  the  16-MHz  machine  weighs  just  5.8  pounds  (with  battery)  and 
comes  with  a  slip  case  that  accommodates  the  unit  and  the  exti-a  battery.  It's  just 
about  everything  you  need  In  a  high-powered  portable  PC,  for  a  suggested  retail 
price  of  $3,999.  For  additional  Information,  contact  Epson  America,  2780  Lomtta 
Boulevard,  Torrance,  California  90505;  (800)  922-891 1 . 


Expensive  Software 

The  Software  Publishers  Association  (SR^)  has  revealed  that  a  settiement  of 
$300,000,  the  largest  ever  reached  in  such  a  case,  has  been  obtained  in  a  soft- 
ware copyright  Infringement  suit  against  Davy  McKee  Corporation,  a  Chicago- 
based  construction  engineering  firm. 

Using  Information  supplied  by  a  former  Davy  McKee  employee,  SFA  filed  a 
lawsuit  on  November  16, 1990,  alleging  that  software  copyrighted  by  Lotus,  Soft- 
ware Publishing,  and  WordPerfect  was  routinely  copied  by  the  company  In  viola- 
tion of  the  Copyright  Act.  After  a  surprise  visit  and  an  SFV^-supervised  audit  of 
the  software  In  use  on  all  personal  computers  located  at  the  firm,  tine  company 
agreed  to  a  settiement  which,  In  addition  to  the  cash,  includes  annual  software 
audits  for  the  next  two  years. 

The  company  apparentiy  thought  it  was  saving  money  by  using  unautiio- 
rized  copies  of  popular  software  on  Its  computers.  Of  course,  the  cxDst  was  even- 
tually much  higher  than  was  most  likely  anticipated  at  the  time.  Software  piracy 
takes  all  forms,  and  SR^  has  been  a  dedicated  force  in  education  and  enforce- 
ment geared  to  bringing  it  to  a  halt. 


Affordable  486? 

Headed  into  the  fast  lane,  Intel  has  just 
created  a  new,  less  expensive  version 
of  the  486  microprocessor.  Called  tiie 
486SX,  tiie  new  chip  will  sell  to  com- 
puter manufacturers  for  roughly  half 
tiie  cost  of  a  full-blown  80486.  The 
new  486SX  njns  at  a  speed  of  20 
MHz,  which  is  about  20  percent  slower 
than  Intel's  slowest  80486  CPU  and 
about  35  percent  faster  than  Intel's 
fastest  80386  chip  combined  with 
cache  memory  chips. 

According  to  a  report  pubished  in 
the  Wall  Street  Journal,  the  486SX  is 
basically  tiie  same  as  the  standard 
486  chip,  but  Intel  has  disabled  drcurts 
in  the  floating-point  chip  unit.  The  float- 
ing-point chip  unit  normally  speeds  up 
math  calculations. 

Intel  says  tiiat  for  an  additional 
$800  it  will  offer  manufacturers  anoth- 
er plug-in  chip  that  will  restore  the  co- 
processor capability  and  will  increase 
the  speed  of  the  486SX  to  that  of  a 
standard  486  chip.  The  main  advan- 
tage of  a  486SX  over  Intel's  386  chip  Is 
the  486's  built-in  cache  memory. 

IBM  has  already  begun  shipping 
several  new  systems  that  use  Intel's 
486SX  microprocessor.  The  new  sys- 
tems come  standard  with  4MB  of 
memory,  expandable  to  64MB  on  the 
system  board.  All  systems  include  a 
32-bft  SCSI  busmaster  that  includes 
51 2K  cache  for  data  input  and  output. 

The  desktop  models  are  config- 
ured witii  either  an  80MB  SCSI  hard 
disk  (Model  90  XP  486  SX-0G5)  or  a 
160MB  SCSI  hard  disk  (Model  90  XP 
486  SX-0G9)  and  with  80-,  160-,  320-, 
and  400MB  SCSI  hard  disks  as  op- 
tions. Suggested  retail  prices  range 
from  $8,345  to  $8,945. 

Also  available  (in  July)  are  two 
new  Model  96s  featuring  the  same 
amount  of  memory  as  the  Model  90s, 
a  160MB  or  400MB  hard  disk  (with  the 
same  list  of  optional  hard  disks  as  the 
Model  90s),  price  ranging  from  $9,995 
to  $12,695.  In  addition  to  the  differ- 
ence in  hard  disk  size,  the  Model  90 
machines  are  desktop  units,  while  the 
Model  95s  are  designed  to  stand  on 
the  floor  beside  a  desk. 

"News  &  Notes '  Is  by  Alan  R.  Bechtold, 
editor  of  tnfo-Mat  Magazine^  an  electronic 
news  weekly  from  BBS  Press  Service,      m 


12       COMPUTE 


JULY       1991 


BEOm  AFM^ASTIC 

iwaiMvEsn 


Advanced 


-A  grand  Mvehture  ^ 
m  unfolding  in  the 
^mysterious  l^^g^ 

Frontier!   Entertne  foreboding 
lands  of  an  area  never  before  explored  in 
a  computer  fantasy  role-playing  game:  the 
Savage  Frontier!  Sail  the  Trackless  Sea, 
conquer  the  fieights  of  the  Lost  Peaks, 
brave  the  ruins  of  Ascore,  guardian  of  the 
Great  Desert,  visit  magical  Silverymoon 
and  much  more!  Your  quest:  halt  the  mur- 
derous conspiracy  of  dark  invaders  from 
afar.  Success  will  be  yours  only  if  you  can 
uncover  ancient  mystical  items  of  power 
to  destroy  the  malignant  invasion! 


based  on  an^^^^ced  version  of  the 
award-winning  game  system  used  in  Foa. 
or  RADiAfiCi:,  CvHSEorwE  AzuHt:  Boms  and 
5i- cfitT  OF  we:  Sti  v£H  Blades.  Gateway  to  Ttit 
Savaqi:  f/^o^mK  gives  you  the  freedom  to 
make  the  stoty  happen  the  way  you  want 
it  to!  Plus,  an  all-new  wilderness  style  adds 
new  exploration  and  excitement  to  all  of 
your  outdoor  adventurel 

How  can  you  resist? 

The  Savage  rrontier  awaits! 


COWATtBia 

MIGA 

comPiGsooJH: 

C-64/128 

CWE 
BOOK 

A0ilLABLB! 


jfo  ORDER:  VISAmt- 

'   call  1  800-2454325 
■ii        fill  USA  fit  Canada).. 

BYMAJL-scnddictkor 

F     V  money  order  to  Electronic 

■  Arts,  P.O.  Box  7^30.  San 

Malco.  CA  94403, 

To  receive  SSI's  complete 

product  catalog,  send  $  1 .00  to: 

SSI.  675  Almanor  Ave,  Suite  20 1, 

SutiJiyvalc,  CA  94086. 


STRATEGIC  SIMULATIONS,  INC.' 


(r.KjiinJik'i  (mrMil  b> 
4Mi(1  used  iimlt'T 
lki:il?it:f/fMllTba 

^JOfc      S«mulytiori>,  Inc 
TSB.  Inc.      All  righK  n-MTU'rt. 


SHAREPAK 


RICHARD 


L     E 


N      E     C     K     E      R 


Since  summer  months  are  the 
biggest  travel  months,  weVe 
collected  three  terrific  programs 
tai]geied  to  the  laptop  audience.  If 
you  don't  have  a  laptop,  though,  don*t 
worry.  The  same  principles  that  apply 
to  laptop-specific  software  usually  ap- 
ply to  desktop  systems  as  well 

You  may  be  running  a  floppy- 
only  system,  or  your  available  hard 
drive  space  may  be  in  short  supply.  If 
youVe  in  either  situation,  hang  on; 
these  programs  are  for  you,  too. 

First,  there's  Simply  Wriie,  a  text 
editor  for  writing  letters,  outlines,  and 
documents.  PROspector  is  a  prospect 
tracker  for  salespeople  who  need  to 
stay  organized.  And  when  you  get 
back  to  the  office,  Filesync  will  copy 
over  and  update  only  the  files  you've 
worked  on  while  you  were  away. 

Why  should  you  order  our  Share- 
Pak  disks?  Because  they're  always 
packed  with  the  best  programs,  hand- 
picked  from  hundreds  of  submissions. 
The  cost  of  downloading  these  pro- 
grams from  an  online  service  alone  is 
worth  many  times  the  cost  of  the  disk. 
And  we  spend  many  hours  screening 
them  to  select  the  very  best  programs 
so  you  don't  have  to.  There's  one 
more  fmportant  incentive:  We  guar- 
antee our  SharePak,  If  for  any  reason 
you're  not  happy,  just  send  it  back 
with  your  reason,  and  we'll  refund 
your  money.  A  subscription  can  save 
you  even  more  money.  You  can  get 
12  disks  for  $59,95,  a  37-percent  sav- 
ings over  individual  disk  purchases. 

SlmplyWrlte 

This  ASCII  text  editor  does  more  than 
just  edit  ASCII  text.  It  has  the  full  list 
of  features  you  would  expect:  search 
and  replace;  insert  and  overwrite  tog- 
gle;  block  operations  like  cut,  copy, 
and  paste;  keystroke  macros;  word- 
wrap and  autoindent;  margin  and  lab 
operations;  complete  print-formatting 
commands  like  bold,  italic,  com- 
pressed, and  letter  quality;  and  much 
more. 

There  are  some  surprises,  too. 
You  can  edit  the  cursor  size,  set  the 
keyboard  speed,  edit  documents  with 


up  to  1000  columns,  and  use  a  built-in 
pop-up  calculator  and  calendar.  These 
features  aren't  even  found  in  many 
commercial  word  processors. 

The  keypresses  I  needed  were 
easy  to  learn — thanks  mainly  to  the 
great  online  help  that's  merely  a  key- 
stroke away.  Simply  Write  ^zs  easier 
to  learn  than  most  text  editors  I've 
used,  and  the  best  part  is  that  the  re- 
quired disk  space  was  273K — small 
enough  to  put  on  a  single  floppy  and 
have  plenty  of  room  for  documents. 


For  laptop  owners,  SimplyWrite 
is  the  answer  to  the  fight  for  programs 
small  enough  to  fit  on  a  single  floppy. 
If  you  need  to  economize  on  disk 
space,  this  program  is  also  for  you. 
Not  only  is  it  a  quality  piece  of  soft- 
ware, it's  small  and  won't  hog  your 
system's  resources. 

PROspector 

You're  on  the  road  or  in  the  air,  and 
you  need  to  refresh  your  memory.  In- 
stead of  fumbling  through  legal  pads, 
take  out  your  laptop  computer  and 
run  PROspector  1 .0.  It'll  give  you  a 
complete  picture  so  you  can  mentally 
prepare  for  upcoming  events. 


PROspector  is  pretty  easy  to  use; 
if  you're  familiar  with  similar  pro- 
grams, you  shouldn't  have  any  trouble 
learning  how  to  use  it.  Entering  data  is 
simple.  The  program  gives  you  a  box, 
and  all  you  have  to  do  is  type  in  the 
information  and  press  Enter.  It  does 
all  the  worrying  about  updating  your 
disk  files  and  keeping  track  of  them. 

You  can  sort  the  entries  just 
about  any  way  you  want,  and  you  can 
set  the  search  criteria  for  a  wide  range 
of  uses.  The  search  routines  can  find 
entries  in  any  of  the  fields.  That  way 
you  can  search  for  all  references  to 
Bill,  for  example,  and  then  turn 
around  and  find  all  the  phone  num- 
bers with  a  9 1 9  area  code. 

For  such  a  powerful  program, 
you  won't  have  to  give  up  much  disk 
space.  The  directory  I  put  PROspector 
in  contained  a  total  of  359K  of  files, 
including  several  test-data  files.  That 
leaves  plenty  of  room  on  a  3y2-inch 
disk  for  your  fdes. 

If  you  want  to  keep  track  of 
appointments,  clients,  and  contacts, 
this  program  is  a  must.  It  will  give 
you  a  needed  edge  in  your  business, 
and  it  won't  tax  your  computer's 
resources  too  heavily. 

Filesync 

Once  you're  back  in  the  office,  you'll 
want  to  copy  your  files  back  to  your 
desktop  system,  but  it  isn't  always  a 
good  idea  to  copy  everything.  That's 
why  Filesync  is  so  handy.  It  com- 
pares the  dates  and  times  of  files  and 
makes  sure  you're  left  with  the  latest 
updates. 

The  program  is  simple  to  use. 
Just  type  in  the  source  and  destination 
directories,  and  let  it  go  to  work.  This 
handy  utility  can  save  you  time  and 
aggravation,  and  possibly  prevent 
mistakes  that  will  wipe  out  your  latest 
file  changes. 

When  using  a  laptop,  you  have  to 
find  ways  to  get  the  most  computing 
power  out  of  the  least  amount  of  disk 
space  and  memory.  These  programs  do 
that  and  provide  some  of  the  most  use- 
ful tools  to  use  on  the  road — and 
they're  usefiil  for  desktop  systems,  too.  El 


14       COMPUTE 


JULY       1991 


With  COMPUTE'S  SharePak,  You'll 


Share  in  the  Savihgs! 


SAVE  TIME— we  carefully  select  and  test  all 
programs  for  you 

SAVE  MONEY— each  disk  includes  two  to  five 
programs  for  one  low  price 

SAVE  KEYSTROKES— our  free  DOS  shell  lets  you 

bypass  the  DOS  command  line 


I.:. 

lil      *vr:'       il-hitrn 

ll.f    WW 

mmmmsr^m  1 

m 

MtrvM; 

MntiivcliHdf 

tuo 

>-i:^^:5S:^ 

m-t: 
m-i: 

Ml-ll 

ciiM' 

Uti^tt      £M«t: 

M(U,fi 

tt^U       Uiimm 

PftOspectOf 


SfftipfKHrifte 


Flfesyne 


COMPUTE'S  SharePak  disk  contains  the  best  of 
shareware— handpicked  and  tested  by  our  staff— to  comple- 
ment this  months  In  Focus  topic.  You'll  sample  entertainment, 
learning,  or  home  office  software  at  a  great  savings.  Each 
SharePak  disk  includes  two  to  five  programs  plus  complete 
documentation  for  one  low  price: 

$5.95  for  5V4-inch  disk 

$6.95  for  3V2-[nch  disk 

For  even  more  savings, 
Subscribe  to  SharePak  and  receive 
COMPUTE'S  SuperShell  FREE! 

For  a  limited  time,  you  can  subscribe  to  CX)MPUTE's  Share- 
Pak and  save  more  than  37%  off  the  regular  cost  of  the 
cjisks— plus  get  CX)MPUTE's  SuperShell  FREE.  Wrth  a  one- 
year  paid  subscription,  you'll  get 

•  A  new  3V2-  or  5V4-inch  disk  delivered  to  your  home  every 
month 

•  Savings  of  over  37%  off  the  regular  disk  prices 

•  Advance  notices  of  COMPUTE  special  offers 

•  COMPUTE'S  SuperShell  at  no  additional  costl 
Subscribe  for  a  year  at  the  special  rates  of  $59.95  for 
5V4-inch  disks  and  $64.95  for  3V2-inch  disks— and  get 
COMPUTE'S  SuperShell  FREEl 

COMPUTE'S  SuperSheli  requires  DOS  3,0  or  higher. 

Disks  available  only  for  IBM  PC  and  compatibles.  Offer  good  while  supplies  last 


For  Singfe  Disks 

YESI I  want  to  stiare  in  the  savings.  Send  me  the  July  1 991  issue  of 
COMPUTE'S  SharePak  disk.  I  pay  $5.95  for  each  5V4-inch  disk  and  $6.95 
for  each  3V2-inch  disk  plus  $2.00  shipping  and  handling  per  disk. 

Please  fndicate  how  many  disks  of  each  format  you  vvould  like: 

S'Annch  at  $5.95  each  3V2-indi  at  $6.95  each 

Subtotal 

Sales  Tax  (Residents  of  NC  and  NY.  please  add  appropriate  sales  tax  for 

your  area,  Canadian  orders,  add  7%  goods  and  services  tax.) 
Shipping  and  Handling  ($Z00  U.S.  ana  Canada.  S3.0O  surface  maJ,  $5.00  air- 

majl  per  disk) 
„= Total  Enctosed 


Subscriptions 

I  want  to  save  even  morel  Start  my  one-year  subscription  to  COM- 
PUTE'S SharePak  right  away.  With  my  paid  subscription,  I'll 
get  a  FREE  copy  of  COMPUTE's  SuperShell  plus  all  the  savings 
listed  above. 

Please  indicate  tt>e  dtsk  size  desired: 

S'A-inch  at  S59.95  pef  year  3'^-inch  at  SB4.95  per  year 

For  delivery  outside  the  U.S.  or  Canada,  add  $10.00  for  postage  and  handling. 


Ctty 

State/Province  - 
Total  Enclosed  _ 


.  ZIP/Postal  Code  _ 


.  Check  or  Money  Order 


,  MasterCard 


Credit  Card  No. 
Signature 


.VISA 

.  Exp.  Date . 


(RequffBd] 


Daytime  Telep*ione  Ho 

Send  your  order  to  COMPUTE's  SharePak,  324  West  VWendover  Airenue.  Sufte  200, 
Greensboro,  North  Carolina  27406. 


M  orders  must  be  pax]  in  US.  Kinds  by  citedi  drawn  on  a  U.S.  bank  or  by  money  ornter.  MasterCard  or  VISA  a 
ed  (or  Of  dei^  ov«f  $20  TM  offer  vviO  be  tilted  Qri4y  at  me  alx»«  acklress  and  is  fKM  rr^ 
msgazne  or  (Ask  subs<apixyi  offer.  Please  alow  4-6  WMlts  lor  deivary  of  8i^ 
Sorry,  but  (etephone  orders  cannot  ba  aocepled. 

Important  Notice:  CXJMPUTE's  SharePak  Is  not  associated  with  COMPUTE's  PC  Disk.  Pfease 

order  SharePak  separately. 


DBACK 


LETTERS       FROM       OUR       READERS 


The  IDEs  D^marchB 

You  could  help  your  readers  avert  a 
fatal  mistake  by  running  another  para- 
graph about  low-level  formats  ("Intro- 
DOS,"  April]  991). 

Before  you  do  anything  to  your 
hard  drive,  you  should  find  out  what 
kind  it  is,  IDE  drives  are  low-level  for- 
matted at  the  factory  and  should  not 
be  low-level  formatted  again. 

S.  M.  RUSSELL 
W.  PEABODY,  MA 

Reader  Russell  makes  an  excellent 

point,  and  his  letter  goes  on  to  quote 
his  user  manual's  warning  against 
low-level  formatting  of  IDE  (Integrat- 
ed Drive  Electronics)  drives, 

April 's  '  IntroDOS"  column  failed 
to  note  the  differences  between  IDE 
and  other  drive  types.  During  the  fac- 
tory^ low-level  format,  certain  infor- 
mation is  written  to  IDE  drives,  and 
subsequent  low-level  formatting  could 
destroy  that  information,  rendering 
the  drive  inoperable. 

The  column 's  intended  message 
was  that  you  should  not  be  afraid  to 
use  low-level  formatting  utilities  if  ap- 
propriate for  your  drive.  If  such  utili- 
ties came  packaged  with  your  drive, 
you  can  be  pretty  sure  you  won't  harm 
your  drive  through  their  use. 

No  hardware  procedure,  however, 
should  be  attempted  without  checking 
the  user  manual  for  information  about 
how  that  procedure  might  affect  your 
specific  computer  system. 


Missing  Link 

I  read  with  interest  the  telecommuni- 
cations-related articles  in  your  Febru- 
ary 1991  issue  but  was  dismayed  to 
observe  the  almost  total  lack  of  recog- 
nition of  and  discussion  about  Ameri- 
can People/Link  (Plink).  It  has  been 
online  since  December  1984  and  has 
tens  of  thousands  of  satisfied  users. 
Plink  offers  a  wide  variety  of  services 
to  its  subscribers,  not  the  least  of 
which  are  its  Amiga  support  clubs, 
which  I  run.  To  ignore  People/Link  is 
a  disservice  to  your  readers. 

HARV  L.kSER 
TORRANCE,  CA 


People  interested  in  learning  more 
about  People/Link  can  call  (800)  524- 
0100  (voice)  or  (800)  826-8855  (mo- 
dem) or  write  to  American  People/ 
Link,  165  North  Canal  Street,  Suite 
950,  Chicago,  Illinois  60605. 

Worth  More  Than 
1 000  Words 

I  understand  that  a  scanner  can  trans- 
fer images  from  a  printed  page  to  a 
computer  for  desktop  publishing  ap- 
plications, but  why  is  it  necessar}'  to 
use  another  device  to  accomplish  the 
same  for  printed  words?  What's  the 
difference  to  the  computer  between  an 
illustrated  page  and  one  filled  with 
text? 

HSIN  TU 

N.  HOLLYWOOD.  CA 

7b  start  with  your  second  question, 
computers  store  text  as  a  series  of  dis- 
crete characters.  Each  character  occu- 
pies one  byte  of  storage  space. 
Programs  that  display  these  charac- 
ters—word  processors,  for  example- 
have  a  series  of  rules  to  follow  in  dis- 
playing this  text  so  that  it  appears  or- 
ganized when  displayed. 

With  a  graphic,  the  entire  illustra- 
tion is  considered  one  element.  The 
image  is  stored  using  a  code  that  de- 
scribes how  the  pixels  (picture  ele- 
ments) on  the  screen  are  to  be  lighted 
when  the  graphic  is  displayed. 

When  an  image  is  scanned,  the 
scanner  bounces  its  light  off  of  the  im- 
age, measures  the  reflection,  and  re- 
cords the  information  about  the 
lightness  and  darkness  of  the  image. 
To  a  scanner,  a  page  of  text  is  no  dif- 
ferent from  a  picture  of  a  sailboat — 
both  represent  varying  amounts  of  re- 
flected light. 

A  scanned  image  fits  nicely  into  a 
paint  program,  which  is  essentially  a 
pixel- man  ipulation  program. 

To  turn  scanned  text  into  editable 
text,  additional  software  is  needed. 
This  software,  called  OCR  or  Optical 
Character  Recognition  software,  ex- 
amines the  scanned  image  (a  graphic) 
for  character  patterns  that  it  can 
match  with  patterns  in  its  character  li- 


16       COMPUTE 


JULY       1991 


connpuTE 

EDJTORIAL 
Edilor  in  Chief  Peter  Scisco 
Art  Director   RotHn  C,  Case 
Executive  Editor  Clifton  Karnes 
Senior  Editor  Emeritus   Kertfi  Ferrell 

Managing  Editor  David  Hensley  Jr. 
Features  Editor  Robert  Bfxby 
Associate  Editor  David  English 

Editor,  Gazette  Tom  Netsel 
Associate  Editor, 
Amiga  Resource   Denny  Atkin 
Reviews  Editor  Mike  Hudnall 
Assistant  Editors  Jill  Champton 
David  Sears 
Copy  Editors   Karen  Huffman 

Susan  Thompson 
Editorial  Assistant   Kandi  Sykes 
ART 
Assistant  Art  Director  Kenr>etii  A,  Hardy 
Designer  Jo  Boykin 
Typesetter  Terry  Cash 

PRODUCTION 
Production  Manager  De  Potter 

Traffic  Manager   Bartjara  A.  Williams 
PROGRAMMiNG 
Programming  Manager   Richard  C,  Leinecker 
Programmers  Bruce  Bowden 
Steve  Draper 
Troy  Tucker 

ADMINISTRATION 

President  Kathy  Keeton 
Executive  Vice  President, 

Operations  Will  tarn  Tynan 

Office  Manager  Sybil  Age© 
Sr.  Administrative  Assistant, 

Customer  Service  Julia  Fleming 

Administrative  Assistant  Efreda  Chavis 

fleceptionist  Cynthia  Giles 

ADVERTISING 

Vice  President, 
Associate  PubJisher  Bernard  J.  Theobald  Jr. 
(212)  496-6100 
Vice  President, 
Sales  Development  James  B.  Marti&e 
Marketing  Manager  Caroline  H anion 
(919)  275-9809 

AOVEHTISING  SALES  OFFICES 
East  Coa»(:  Full -Page  And  Standafd  Display  Adi— Bernard  J 
TheobakJ  Jf ,  Chns  Coe^ho,  COMPUTE  Pubicatwns  intematiooal  Ltd., 
1965  Broadway,  Mew  YofK,  NY  T0023:  (212}  <i96-61M  New  England- 
Jack  Garland,  Garlar^d  Associates,  Irx;,.  10  Industrial  Park  Rd  ,  Hinohafn 
MA  02043;  (617)  749-5852  Eaat  Coast  and  Midwesi:  FractiOital  and 
Product  Marl  Ads — Carotins  Han  (on.  Produd  Mart  Manager  COM- 
PUTE Pubtications  International  Hd  .  324  W.  Wendovar  five..  Surte  200. 
Gr^nstxxo.  NC  2740S;  (919)  275-9S09-  Southeastern  Accts.  Mgrj 
Fun-Page,  Standard  Display,  and  Mail-Order  Ads— Harr^t  Rooefs, 
1725  K  St  NW  Suite  903,  Washington,  DC  20006;  (202}  72B-0320. 
Rorida— J  M   Remer  Assccates,  3300  NtE  I92nd  S^  Surte  192 
Aventura.  FL  33180;  (305)  933-1467,  (305)  933-8302  (FAX}  Midwest^ 
Full -Page  and  Stanttard  Display  Ads— Starr  Lane,  Naiional  Accounts 
Manager;  1025  Cresoeni  Blvd  ,  Glen  Eliyn.  IL  60137:  (708)  79O-0171 
Mid- Southwell —Joy  Burteson.  Brertda  CcxJiran,  Tamara  Cramef ,  Carci 
On;  Carol  Orr  4  Co.  3500  Mapte.  Surle  500.  Datias.  TX  75219;  (214) 
521-6116  West  Coast  Education/  Entertainment— Jerry  Thorripscn. 
Jule^  E  Thompson  Co  ,  1290  Ho^^rd  A^'e,,  Suite  303.  Buriingame.  CA 
94010:  (415)  348-8222  Western  Accts,  Mgr:  Productivity/Home  Of- 
fice— Ian  Ltngwood.  6728  Eton  Aue  .  Canoaa  Park.  CA  91303;  (818) 
992-4777  West  Coast:  Fractional  Mait-Order,  Shareware,  and  Prod- 
uct Mart  Arfs— LuciSle  Denms,  Jules  E.  Thompson  Co,,  1290  Howard 
^e.  Surte  303,  Buriingame,  CA  94010;  (707)  451-8209  U.K  &  Eu- 
rope—Beverly  Wardale,  14  bsgar  Terr  ,  London  W14,  England;  011- 
441-602-3298  Japan— fntergroup  Communcations.  Lid  ;  JIfO  Semba. 
Prestdent.  3F  Tiger  e;dg  5-22  Shibakoen,  3-CrK>mo.  Mrnato4(u,  Tokyo 
105.  Japan;  03-434-2607.  Classified  Ads— Sharon  Stemkemper,  COM- 
PUTE PuWications  Inter  naborai  Ltd  ,  1965  Broadway.  New  York.  NY 
10023:  (212)  724-0911, 

THE  COnpOHATION 

Bob  Gocoone  (chairman^ 

Katny  Keeton  (vice-ctyairman) 

David  J,  Myef&on  (chief  apefaung  otticef} 

Anttiorty  J  Gucctone  (sccrstsryireasufef} 

Wiliam  F.  Mariieb  (pros^d^nt  mBrketing  &  advertising  sa!es) 

Jotin  Evans  (pmsidGni.  iot&ign  ediUons) 

Patrick  J  Gavm  (vics  president,  chief  tmartcial  aftiCBr} 

ADVERTISING  AND  MARKETING 

Sir   VP/Corp.  Dir .  New  Business  Devehpfnent.:  Beverly  Wardale: 

VP/Dir..  Group  Advertising  Ssj'es  Nancy  KesteflOaum;  Sr.  VP/Souiharn 

and  Midwest  Advertising  Dif.  Pet&-  Gc*dsmrth.  Otfices.  New  Yoric  1 965 

Broadway,  New  Yort,  NY  10023-5965,  Tel.  (212)  496-6100.  Telest  237128, 

Midw&st:  333  N  Michigan  f^e..  Suite  1810,  Chicago,  IL  60601,  Tet.  (312) 

346-9393  Soum:  1725  K  St  NW.  Suite  903,  Washington,  DC  20O06,  TeL 

(202)  728-0320  W&sS  Coast  6728  Eion  ^e..  Canoga  ParX,  CA  91303. 

Tel  (818)  992-4777   UK  and  Europe:  14  LJsgar  Terraoe.  London  W14, 

England,  Tel    01-028-3336  Japan    intergroup  Jiro  Semba.  Telex 

J25459IGLTYO.  Fax  434-5970   Korea    Kaya  Advlsng .  Inc,,  Flm    402 

Kunshtn  Annex  B/0  251-1,  Dohwa  Dong,  Mapo-Ku.  Seoul.  Kofea  (121). 

Te<.  Tia-eaoe,  Telex  K32l44Kayaaa 

ADMINISTRATION 
VP /finance,  CFO:  Patrick  J.  Gavin:  Sr.  VP/ Administrative  Services:  Jen 
Winston;  Sr  VP/Arr  &  Graphics  Frank  Oevino:  VP/Ne\AfSStand  Circula- 
tion:  Marcia  Orovnz;  VP /Director  of  Ne«  Magazine  DeveSopment:  Rona 
Cherry,  VP  Director  Sales  Promotions  Beverly  Greiper.  VP  Production: 
Hal  Haipner,  Dir  Nev/sstano  Cifcutation:  Paul  Ro^nicV;  Dir.  f^ewsstaryd 
Circulation  D^stnCujlion:  Charios  Anderson,  Jr ;  Dif  Sbtsscription  Circuts- 
tion:  Mflfcia  Schuir?;  Difectof  of  Roiearch  Robert  Ratlner;  Adverrisirtg 
Production  Director.  Charlene  Smith.  Advertising  Production  Tr&ftic 
Mgr..  Mark  Wilhams;  Traffic  Dir :  William  Harbutl;  Production  hAgr.:  Tom 
Etinson;  Asst.  Production  Mgr.  Nancy  Hice;  Foreign  Editions  Mgr.:  Mi- 
chael Slevens,  £jrec  Asst.  to  Sob  Guccione:  Diane  O'Comefli:  fjroc. 
Asst  to  David  J  Myefsor.'  Ten  Pisant;  Spectal  Asst  to  Bob  Gt/ccione: 
Jane  HOfniiSh 


FEEDBACK 


brary.  When  it  finds  a  match,  it  stores 
the  matched  character  in  a  file  as  a 
discrete  letter. 

Optical  Character  Recognition 
presents  many  challenges  that  are 
slowly  being  overcome.  One  problem  is 
that  the  same  letter — a,  for  example — 
can  take  different  forms  depending  on 
the  typeface.  We've  trained  our  brains 
to  recognize  and  adjust  for  these  differ- 
ences, but  programming  such  nuances 
into  OCR  software  is  a  mammoth  task 
that  requires  great  amounts  of 
memory. 

Newspapers  were  among  the  first 
businesses  to  use  OCR  software  regu- 
larly. As  recently  as  ten  years  ago,  an 
OCR  scanner  was  larger  than  today's 
full-featured  office  copier.  Writers 
typed  their  stories  on  special  paper 
using  special  type  balls  on  their  IBM 
Selectric  typewriters.  Their  letters  had 
to  line  up  properly  and  fall  within  cer- 
tain margins. 

The  finished  pages  were  then  fed 
into  the  scanner,  which  took  several 
minutes  to  digest  a  typical  story.  The 
machine  beeped  constantly,  asking  for 
help  when  it  couldn't  quite  make  out  a 
character. 

Today's  OCR  software  is  improv- 
ing, but  it  still  isn  't  perfect,  and  ex^en 
99-percent  accuracy  isn 't  good  enough. 
Imagine  trying  to  scan  this  magazine 
page,  which  holds  approximately  6000 
characters,  using  OCR  software.  Even 
if  your  software  correctly  identifies  99 
percent  of  the  characters,  it 's  still  going 
to  stop  and  ask  you  for  help  60  times. 


TVoubling  Memories 

I  recently  expanded  the  memory  in 
my  system  from  5 12K  to  1MB.  My 
first  use  for  the  memory  was  to  install 
a  RAM  disk  for  use  with  my  Money 
Counts  files,  but  I'd  also  like  to  use 
the  extra  memory  when  I  run  Quattro 
Pro.  How  can  I  delete  the  RAM  disk 
when  I'm  through  with  it? 

ROBERT  M.  MERRITT 
BLUE  SPRINGS,  MO 

Little  in  computing  causes  as  much 
frustration  as  the  extended  memory 
between  640K  and  1MB.  It 's  a  crime 
to  let  that  memory  go  unused,  but  it 's 
difficuh  to  use  it  effectively. 

Any  device  you  install  through 
your  CONFIG.SYS,  such  as  RAM- 
DISK.SYS  or  VDISK.SYS,  is  with  you 
until  you  rewrite  CONFIG.SYS  and 


reboot.  Switching  a  standard  DOS- 
supplied  RAM  disk  on  and  off  isn  *t 
possible.  However,  you  can  buy  com- 
mercial RAM-disk  programs  that  can 
be  tetnporarily  disabled  or  permanent- 
ly removed. 

Although  a  RAM  disk  can  be  ex- 
tremely valuable  on  a  floppy-disk- 
based  system  with  no  hard  disk,  it 
tends  to  be  a  bother  when  you  have  a 
hard  disk.  You  do  save  a  little  time 
reading  and  writing  files  with  a  RAM 
disk,  but  you  also  have  to  spend  time 
copying  the  files  from  the  hard  disk  to 
the  RAM  disk  and  back  again.  In  ad- 
dition, you  run  the  risk  of  losing  up- 
dated data  if  the  power  fails  before 
your  RAM  disk  files  are  saved  on  the 
hard  disk. 

Perhaps  the  extra  memory  could 
be  better  used  by  installing  a  disk 
cache  or  by  using  it  as  a  swap  area  for 
certain  resident  programs. 

A  cache  speeds  disk  access  by 
keeping  frequently  read  disk  sectors  in 
memory^  and  by  trynng  to  anticipate 
which  sector  you  'II  need  next.  When 
the  cache  is  successful,  data  is  fetched 
directly  from  memory  rather  than 
from  the  disk  drive,  resulting  in  a  fast- 
er data  transfer 

Swapping  is  a  technique  used  by 
many  resident  utilities  to  minimize 
their  footprint  when  not  in  use.  A  small 
portion  of  the  utility  stays  in  memory 
at  all  times.  When  you  press  that  pro- 
gram 's  hot  key,  the  resident  portion 
loads  the  "swapfile. "  If  the  swapfile  is 
on  disk,  this  process  takes  a  few  sec- 
onds, but  if  the  swapfile  is  in  extended 
memory,  it's  almost  instantaneous. 

Memory  prices  are  currently  as 
low  as  they've  been  in  years.  Why  not 
add  three  or  four  more  megabytes? 
Then  you  'II  face  some  really  tough  de- 
cisions about  how  to  use  your  memory^ 


Playing  the  Slots 

All  the  slots  in  my  system  are  full  but 
I  don't  want  to  buy  a  larger  unit  at 
this  time.  Is  there  any  way  to  add  an 
expansion  box  with  more  slots? 

LEE  COTE 
FOLSOM,  CA 

A  computing  truism  seems  to  be  that 
expansion  slots  fill  faster  than  gullies 
in  a  thundershower.  Look  at  comput- 
ing's recent  history,  and  you  'II  see  ex- 
pansion everywhere. 

My  first  computer,  for  example. 


held  64  K  of  memory.  Friends  who 
used  systems  ofI6K  and  32K  thought  I 
was  nuts.  Today,  I  can't  run  the  soft- 
ware I  want  with  3  megabytes  of  RAM. 
As  software  attd  hardware  advance  to 
new  levels,  there  are  many  more  cards 
I  can  plug  into  my  system— modems, 
mice,  scanners,  MIDI. 

As  time  passes,  demand  on  your 
system 's  resources  will  only  increase. 
When  you  shop  for  a  computer,  buy  as 
much  expansion  capability  as  you  can 
afford:  then  spend  the  next  year  or  two 
filling  it  up. 

Many  corporations  have  come  to 
accept  the  inevitability  of  this  cycle 
and  are  now  budgeting  to  replace  their 
computer  systems  every  three  years  in 
order  to  stay  abreast  of  technology. 

If  you've  run  out  of  slots,  you  may 
be  able  to  consolidate  the  expansion 
boards  you  have  to  gain  some  room, 
but  there  doesn  't  seem  to  be  any  practi- 
cal external  expansion  system  for  to- 
day's PCs. 

Consolidation  can  be  achieved  by 
using  multifunction  boards  to  replace 
dedicated  cards.  Many  memory 
boards,  for  example,  can  accommo- 
date serial  and  parallel  ports  in  addi- 
tion to  RAM  chips. 

If  you  have  an  unused  serial  port, 
you  could  free  a  slot  by  switching  from 
an  internal  to  an  external  modem  or 
by  trading  a  bus  mouse  for  a  serial 
mouse. 

If  consolidation  is  impossible  and 
you  need  more  power,  it 's  time  to  shop 
for  a  system  you  can  live  with  for  an- 
other two  or  three  years.  If  you  have  no 
need  for  two  computers,  you  may  be 
able  to  sell  the  old  system  through  a 
classified  ad  in  a  community  ne\vs- 
paper.  Or  consider  giving  the  less  pow- 
erful computer  to  a  son  or  daughter  for 
schoolwork.  Then  you  can  start  think- 
ing about  setting  up  a  household 
LAN-^but  there  goes  one  more  pre- 
cious expansion  slot.  B 

Readers  whose  letters  appear  in  "Feed- 
back" will  receive  a  free  COMPUTE's 
PC  clock  radio  while  supplies  last.  Do 
you  have  a  question  about  hardware  or 
software?  Or  have  you  discovered  some- 
thing that  could  help  other  PC  users?  If 
so,  we  want  to  hear  from  you.  Write  to 
COMPUTE'S  Feedback,  324  West 
Wendover  Avenue,  Suite  200,  Greens- 
boro, North  Carolina  27408,  We  re- 
gret that  we  cannot  provide  personal 
replies  to  tech  n  ical  questions,  B 


JULY       1991 


COMPUTE       M 


^ 


HEALTH  &  COMPUTERS 


IS  a  computer  your  best  friend  and 
personal  trainer?  Or  is  it  a  poten- 
tially dangerous  appliance?  Can 
the  PC  help  the  disabled  lead 
more  normal  lives?  Or  is  it  a  power- 
ful tool  in  the  hands  of  medical  pro- 
fessionals? The  answers  are  Yes,  Yes, 
Yes,  and  Yes, 

A  personal  computer  much  like 
the  machine  sitting  on  your  desk  can 
be  everything  from  a  coach  to  a  diag- 
nostician. And  it  helps  enable  the 
disabled. 

On  the  downside,  your  comput- 
er's monitor  showers  you  with  ex- 
tremely low  frequency  (ELF)  and  very 
low  frequency  (VLF)  radiation  every 
minute  you  use  it  And,  unless  your 
workspace  is  ergonomically  designed, 
your  keyboard  may  be  dooming  you 
to  chronic,  painful  repetitive  strain 
injury. 

Your  PC  has  its  own  health  to 
worry  about,  too.  Viruses  can  strike  at 
a  PC's  heart  and  soul^ — its  hard  disk 
drive — and  cripple  the  machine  as  ef- 
fectively as  a  flu  virus  lays  you  low. 

As  they  say,  if  you  have  your 
health,  you  have  everything.  The  PC, 
M^  household  tool  of  the  1990s,  can 
help  to  ensure  that  you  keep  your 
health — your  everything. 


Eat  Right,  Lose  Weight,  Stay  Fit 

Your  PC  can't  do  it  alone.  Before  it 
can  help  you  get  a  grip  on  your  diet, 
before  it  can  tell  you  how  healthy  (or 
unhealthy)  certain  foods  are,  and 
before  it  can  motivate  you  to  exercise, 
you  have  to  give  it  the  right  software. 
Several  comprehensive  nutrition 
and  diet  programs  let  you  record  what 
you've  eaten  and  see  exactly  what  nu- 
trients make  up  each  food.  They'll 
even  note  your  physical  activities. 
Most  are  flexible  enough  to  let  you  en- 
ter new  foods  and  play  what-if  games 
with  your  diet  and  exercise.  Notewor- 
thy software  in  that  category  ranges 
from  the  graphical  DINE  Windows  to 
the  more  traditional  Food  Processor 
II,  Some  products  treat  your  diet  as 
the  key  to  good  health,  monitoring 
not  entirely  for  the  sake  of  weight  loss, 
but  for  nutritional  content.  Parsons 
Technology's  Diet  Analyst  checks 
your  food  intake  for  deficiencies  in  vi- 
tamins and  other  nutrients.  Diet  Ana- 
lyst can  also  help  you  track  caloric 
intake,  but  its  principal  claim  is  health 
maintenance  rather  than  weight  loss. 
If  your  diet  is  intended  to  maintain 
weight  or  is  a  reduced-sodium,  -sugar, 
or  -cholesterol  diet,  Diet  Wise/Energy 
Wise  from  Nutritional  Data  Re- 


GREGG  KEIZER 


JULY       1991 


COMPUTE       19 


sources  not  only  assists  you  via  your 
computer  bui  also  provides  loll-free 
access  to  a  registered  dietitian. 

Your  computer  can't  nag  you  to 
get  up  in  the  morning  for  your  daily 
run  or  swim^  but  it  can  motivate  you 
by  tracking  your  progress.  A  small 
amount  of  software  is  available  to 
help  you  develop  daily  exercise  plans, 
while  logging  your  workouts.  Fitness 
Profile,  an  expensive  package,  scores 
your  current  runess  from  several  tests, 
many  of  which  you  can  do  at  home  or 
at  the  local  club.  Personal  Fitness 
Planner  designs  a  daily  activity  and 
eating  plan  and  then  lets  you  record 
activities  to  show  how  you're  doing. 

Software  can  also  turn  your  PC 
into  a  rudimentary  self-diagnostic 
tool.  Packages  like  Family  Medical 
Adviser  and  Home  Doctor  consider 
symptoms,  ask  questions,  and  let  you 
narrow  down  the  possibilities  for  per- 
sonal and  family  illnesses.  They  can't 
replace  a  doctor's  expertise,  of  course 
(expert  system  software  isn't  at  that 
stage  yet),  but  they  can  help  answer 
questions  about  simple  ailments. 

If  you  go  to  the  trouble  to  look 
for  it,  you  can  find  specialized  soft- 
ware on  almost  any  health  topic  imag- 
inable. Want  information  about 
AIDS?  Understanding  AIDS  takes  you 
through  an  interactive  lesson  on  the 
disease,  from  its  history  to  its  symp- 
toms and  prevention.  Birds  'NBees 
for  7-12  Year  Olds  explains  sex  and 
reproduction  in  a  clear  and  simple 
fashion  to  youngsters,  and  it  even  lets 
you  customize  the  content  as  well  as 
direct  it  for  your  child's  age  and  sex. 

The  Doctor  Is  Always  In 

Transform  your  PC  into  a  fascinating 
medical-  and  health-information  ter- 
minal with  a  phone  line,  a  modem, 
and  access  to  one  of  the  online  ser- 
vices. Connect  to  CompuServe,  for  in- 
stance, and  you  can  peruse  medical 
journals,  order  prescription  drugs,  and 
even  chat  with  others  about  anything 
from  exercise  to  cancer  treatments. 

Although  other  online  services 
offer  health  information,  none  of 
them  match  CompuServe.  If  you  call 
on  Health  Database  Plus,  for  instance, 
you  can  retrieve  complete  articles 
from  general-interest  publications  like 
American  Health,  Hippocrates,  Run- 
ner's World,  and  Psychology^  Today ^  If 
you  want  to  keep  up  with  breaking 
medical  news,  you  can  pull  down 
short  summaries  of  articles  from  pres- 
tigious journals  such  as  the  New'  Eng- 
land Journal  of  Medicine,  the  British 
MedicalJournal,  and  \\it  American 
Journal  of  Medicine. 

Want  specific  information  about 
the  medication  your  family  doctor  has 
prescribed?  Then  go  to  HealthNet,  an 
online  medical  reference  library.  You 

20       COMPUTE  JULY       1 


The  Dieter's  Edge 


Nobody  tikes  counting  calories,  yet  keeping 
track  of  your  food  intake  ts  an  integral  part 
of  any  sound  personal  health  plan.  It's  easy 
to  lose  sight  of  the  fact  that  a  diet  isn't  a 
quick  means  for  taking  off  unwanted 
weight.  A  good  diet  balances  fitness  and 
nutrition  into  a  pattern  you  can  maintain  for 
life. 

That's  where  a  program  like  7/je  Diet- 
er's Edge  comes  in.  This  isn't  just  a  simple 
calorie  counter;  it's  a  comprehensive  sys- 
tem of  measuring  personal  metabolism 
rales,  eating  habits,  and  exercise  regimens. 
The  data  you  enter  is  cast  against  back- 
ground information  compiled  from  the  Unit- 
ed States  Department  of  Agriculture's 
nutritional  databases.  The  results  are  dis- 
played in  graphs  and  charts  that  bring  a 
picture  of  your  health  into  clear  focus  and 
help  you  maintain  weight-loss  and  exercise 
programs. 

The  Dieter's  Edge  is  designed  for 
home  use,  and  Its  sophisticated  techniques 
are  particularly  suited  for  those  people 
working  with  a  physician,  coach,  or  dieti- 
tian. The  program  tracks  the  protein,  fat, 
carbohydrate,  mineral,  and  vitamin  levels  of 
the  foods  you  eat  daily,  it  also  tracks  your 
energy  expenditures  from  such  common 
exercises  as  bicycling,  walking,  mnning, 
swimming,  and  tennis.  More  than  that,  how- 


can  consult  it  at  any  hoor  of  any  day 
to  learn  about  symptoms,  diseases 
and  disorders,  home  health  care, 
drugs,  and  more.  If  your  child's  doctor 
prescribes  .Amoxil  to  fight  an  infec- 
tion, for  instance,  you  can  quickly 
find  out  how  it  works,  what  it's  best 
used  for,  its  side  effects,  and  even  its 
wholesale  cost, 

CompuServe  also  includes  Court 
Pharmacy,  an  online  drugstore  that 
fills  prescriptions.  The  doctor's  pre- 
scription must  be  mailed  to  the  phar- 
macy, so  it's  best  for  maintenance 
medications,  not  drugs  you  need  im- 
mediately. Court  is  an  interesting  and 
price-competitive  alternative  to  your 
local  pharmacy  and  may  be  especially 
attractive  to  the  homebound  or  those 
living  in  remote  rural  areas. 

But  perhaps  the  most  impressive 
way  online  services  like  CompuServe 
help  your  health  is  through  their  fo- 
rums. Forums  gather  together  people 
with  common  interests,  allowing 
them  to  talk  electronically  about  their 
illnesses,  share  their  experiences,  and 
offer  support  and  advice. 

Your  PC  is  no  replacement  for  an 
intelligent,  caring  medical  profession- 
al, but  it  can  certainly  put  a  wealth  of 
information  at  your  fingertips. 

PCs  for  the  Pros 

Personal  computers  do  more  for 
health  care  than  just  make  out  the 
bills  and  keep  track  of  a  doctor's 
schedule.  Although  they  may  be  ever 

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How  does  your  diet  stack  up? 

ever,  you  can  define  home  recipes  and  spe- 
cial exercises  with  customizing  options. 
It's  difficult  to  gain  mastery  over  the 
program's  complex  and  comprehensive 
data  because  the  interface  isn't  as  intuitive 
as  it  needs  to  be.  Fortunately,  the  manual 
provides  a  clear  guide  through  the  basic 
processes,  and  the  program  itself  comes 
with  some  sample  data  you  can  experiment 
with.  Mastering  The  Dieter's  Edge  takes 
time.  But  if  you're  serious  about  your  nutri- 
tion and  you  need  some  help  staying  with 
your  program,  this  software  turns  your 
computer  into  a  personal  health  coach. 
Best  of  all,  you  never  have  to  listen  to 
Richard  Simmons. 

—PETER  scisco 


present  in  the  office,  handling  the 
same  sorts  of  chores  as  in  any  busi- 
ness, PCs  may  actually  be  making  a 
bigger  and  better  contribution  to 
medicine  long  before  an  M.D.  goes 
into  practice. 

At  the  Louisiana  State  University 
Medical  Center  in  Shreveport,  Louisi- 
ana,  PCs  are  a  prominent  part  of  the 
library.  Linked  in  networks,  they  con- 
nect to  any  number  of  online  medical 
databases,  including  the  publication 
listing  of  MedLine.  Medical  students 
can  scan  recent  journals,  pulling  down 
abstracts  of  articles  from  the  screen. 
Interlibrary  and  interregional  loan 
programs  ensure  that  hardcopy  gets  to 
students  quickly.  Teaching  faculty 
and  physicians  link  up  from  the  PCs 
in  their  offices  via  the  network  or 
modems. 

Off  to  the  side,  PCs  drive  an  in- 
teractive videodisc  lab.  IBM  PS/2s 
control  laser  disc  players  to  simulate 
medical  emergencies  and  put  prospec- 
tive doctors  under  pressure.  At  one 
station,  the  videodisc  shows  a  shotgun 
victim  arriving  at  a  hospitars  ER.  By 
pressing  a  touchscreen  on  the  PC's 
monitor,  users  call  for  examinations, 
order  medications  and  fluids  for  the 
patient,  and  review  vital  statistics  like 
blood  pressure,  respiration,  and  heart- 
beat. Choices  determine  the  wounded 
man's  condition.  A  wrong  diagnosis  at 
the  PC  can  kill  the  patient;  a  moment 
of  hesitation  can  waste  what  little 
time  the  victim  has  left.  t> 


If  I  Only  Had  a  Brain 


"Dr.  Bodine!  Dr.  Bodine  to  the  operating 
room!" 

"Beverly  Hiilbilties"  folk  hero  Jethro 
Bodine  swore  he  was  going  to  be  a  brain 
surgeon.  If  only  he'd  had  Life  &  Death  II: 
The  Brain. 

Though  it's  a  long  way  from  a  simula- 
tion, Life  &  Death  U  carries  a  certain  realistic 
feel,  enough  to  make  the  squeamish 
squirm  when  the  scalpel  is  in  their  hands 
and  the  EKG  monitor  is  beeping  in  the 
background. 

You  play  doctor  as  you  diagnose  pa- 
tients with  a  variety  of  neurological  ail- 
ments. After  a  quick  examination,  you  can 
request  CAT,  MRI,  x-ray,  or  angiogram 
tests  to  pinpoint  the  problem.  Then  it  gets 
interesting.  You  hit  the  operating  room,  in- 
stalments at  your  fingertips,  with  no  idea  of 
what  to  do.  The  hospital  classroom  is  avail- 
able, but  the  text  lessons  are  in  big  chunks, 
they're  hard  to  remember,  and  they  dont 
include  any  visual  aids. 

Sounds  and  sights  on  a  VGA-equipped 
PC  with  an  Ad  Lib  or  Sound  Blaster  board 
are  impressive.  You  see  the  blood  well  up 
as  you  make  an  incision,  hear  the  whine  of 
the  drill  as  you  bore  a  hole  in  the  skull  look- 
ing to  relieve  a  subdural  hematoma.  If  you 
don't  follow  correct  procedures,  or  heaven 
forbid,  you  make  a  wrong  diagnosis,  you'll 
get  yanked  from  the  OR  and  sent  back  to 
class  with  calls  of  Quack!  echoing  down  the 
hospital  halls. 

Life  &  Death  ii  is,  believe  it  or  not,  great 
fun — even  for  someone  like  me  who  early 


"Hospitals  are  leery  of  letting  stu- 
dents practice  on  people,"  says  Bon- 
nie Sellig,  the  library's  assistant 
director  Instead,  computer-assisted 
instruction  lets  rookie  doctors  try 
treatments  and  immediately  see  the 
outcome  Just  as  a  student  pilot  uses  a 
simulator  before  climbing  into  the 
cockpit.  '"Computer  technology  is  the 
very  beginning  level  of  medical  train- 
ing," Sellig  says. 

But  medicine  holds  even  more 
hope  for  the  PC.  Sellig  spells  out  a 
not-too-distanl  future  in  which  doc- 
tors use  an  integrated  system  to  pull 
up  all  the  records  of  a  patient;  see  the 
treatments,  diagnoses,  and  medica- 
tions given;  and  then  review  current 
literature  to  ensure  that  everything 
possible  has  been  done.  ''Doctors  are 
going  to  have  to  be  knowledgeable 
about  computers,"  Sellig  asserts. 
''[Computers  are]  going  to  be  part  of 
their  life  from  now  on." 

Linked  with  other  commonplace 
technologies — the  facsimile  machine 
and  the  CD-ROM  drive— PCs  already 
send  copies  of  crucial  medical  articles 
to  doctors  in  rural  areas  and  provide 
entire  textbooks  on  disk.  In  the  years 
ahead  lie  simpler  point-and-click  soft- 
ware and  even  voice-activated  com- 
puters. "It's  just  a  matter  of  keeping 
up,"  says  Sellig.  "And  computers  are 
what's  doing  it  for  us." 


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f.  iiu 

a 

1 

jjps=? 

on  decided  that  the  fame  and  glory  of  medi- 
cine weren't  worth  passing  out  over.  It  may 
he  no  simulation,  but  it's  the  closest  to  a 
sharp  knife  any  of  us  deserve  to  be.  Move 
over,  Jethro! 

—GREGG  KEIZER 


Talk  It  Up 

The  PC  may  play  surrogate  physician 
or  help  diagnose  common  illnesses, 
but  these  contributions  pale  nearly 
to  insignificance  in  comparison  with 
its  impact  on  the  handicapped.  Com- 
puters, including  heavily  modified 
laptops,  are  providing  the  power  and 
freedom  of  communication  to  peo- 
ple who  can't  speak. 


Sitting  in  a  wheelchair,  a  quadri- 
plegic man  watches  the  laptop's  LCD 
screen.  Using  specialized  software,  he 
writes,  not  by  pressing  keys,  but  by  al- 
most imperceptibly  moving  an  eyelid. 
A  flat  sensor  attached  to  his  muscles 
reads  the  movement,  and  as  a  bright 
cursor  scans  across  a  graphic  of  the 
keyboard,  it  stops  momentarily  to  en- 
ter a  letter.  Tedious?  Not  really,  since 
the  word  processor  leaps  to  conclu- 
sions and  offers  a  list  of  words  it 
thinks  should  come  next.  .A  single 
flick  of  the  eyelid,  and  the  word  pops 
up  on  the  screen.  The  program  can 
even  be  trained  to  remember  the 
user's  most-used  words. 

Laptop  speech  add-ons  like  Dec- 
Talk  put  natural-sounding  voices  on 
chips  inside  the  PC,  letting  the  com- 
puter speak — even  sing — for  those 
who  can't.  Quick-response  software 
like  Talking  Screen  and  E-Z  Keys 
from  Words  +  let  the  disabled  "talk" 
much  faster  and  more  normally. 
Drawing  programs  provide  a  creative 
outlet  and  can  be  manipulated  on  the 
portable  computer  when  switches  are 
pressed,  sipped,  or  squeezed. 

All  this  technolog>^  doesn't  come 
cheap — customized  laptops  run 
$5,000  and  up.  But  they're  portable, 
they  have  legible  screens,  and  they  can 
carr>^  on  conversations  for  as  long  as 
two  hours  between  battery  changes. 

Advanced  technologies  like  voice 
recognition  and  virtual  reality  com- 
bine to  show  the  future  of  computer- 
ized aides  for  the  handicapped.  At 
Pacific  Gas  &  Electric,  Bill  Yee,  a  se- 
nior programming  analyst,  works  with 
a  robotic  assistant.  Yee,  a  quadriple- 
gic, talks,  and  the  robotic  arm  re- 
sponds, bringing  reams  of  computer 
printouts  to  his  side,  turning  pages  on 
command,  and  tearing  sheets  olTthe 


Feel  the  Burn 


Using  a  computer  for  extended  periods  can 
cause  eyestrain  for  many  people.  But  cou- 
pled with  a  program  like  Vision  Aerobics, 
your  computer  can  actually  be  used  to 
strengthen  the  eyes.  What's  more,  the  3-D 
glasses  that  come  with  this  health-oriented 
software  will  let  you  play  the  role  of  Dr. 
Jacoby  at  your  neighbor's  next  "Twin 
Peaks"  party. 

Vision  Aerobics  combines  three  sepa- 
rate exercises  into  an  interactive  exercise 
program  for  your  eyes.  The  Eyes  in  Motion 
exercise  resembles  an  arcade  game  and  is 
designed  to  improve  your  ability  to  make 
rapid  and  accurate  eye  motions.  Letters 
flash  onto  your  computer  screen  at  differ- 
ent points,  and  you  must  press  the  key  that 
corresponds  to  that  letter. 

The  Images  exercise  is  aimed  at  pro- 
moting the  muscles  that  align  your  eyes  in 
order  to  improve  your  depth  perception.  It 
consists  of  a  set  of  convergence  and  diver- 
gence exercises,  during  which  you  try  to 
keep  a  set  of  images  combined  into  one  im- 


age as  long  as  possible.  To  do  this  requires 
the  3~D  glasses  (not  required  in  all  exer- 
cises) and  opening  your  eyes  as  wide  as 
possible.  You  can  really  feel  yourself  work 
during  this  exercise,  and  it's  easy  to  see 
where  the  program  got  the  aerobics  in  its 
title. 

The  last  exercise,  Relaxation,  is  a  kind 
of  electronic  visual  mantra,  during  which 
images  float  across  the  screen  and  tend  to- 
ward the  background  while  you  think  pleas- 
ant thoughts  and  try  to  relax  your  shoulder 
muscles. 

Taking  a  break  from  long  periods  of 
computer  use  is  a  good  idea  whether  you 
own  this  program  or  not.  You  should  look 
away  from  your  screen  and  focus  on  some- 
thing across  the  room  or  outside  the  win- 
dow for  at  least  five  minutes  every  hour. 
Vision  Aerobics  claims  to  be  able  to 
strengthen  your  eyes  with  continued  use.  If 
your  physician  thinks  you  can  benefit  from 
this  kind  of  exercise,  it's  worth  looking  Into, 
^PETER  scisco 


JULY       1991 


COMPUTE 


21 


Repetitive  Strain  Injuries 


ELF  and  VLF  electromagnetic  radiation  is 
certainly  not  the  only  hazard  associated 
with  lengthy  sessions  at  the  computer.  The 
very  act  of  typing  could  be  crippling  you, 
causing  repetitive  strain  injuries,  known  as 
RSls.  How?  The  answer  is  both  simple  and 
complex. 

For  generations,  piano  teachers  have 
urged  students  to  play  with  their  hands  sus- 
pended above  the  keyboard.  Unfortunately, 
typing  instructors  seem  to  care  more  about 
accuracy  and  speed  than  proper  placement 
of  the  hands,  so  most  of  us  never  learn  the 
correct  way  to  use  a  keyboard.  Our  modern 
office  environments  have  conspired  against 
us,  too.  It's  much  faster  and  easier  to  send 
a  message  from  one  networked  terminal  to 
another  than  It  is  to  handwrite  a  note  or  ac- 
tually deliver  the  message  in  person.  All  this 
typing  might  only  be  a  pain  in  the  fingertips 
if  it  weren't  for  our  posture  and  the  place- 
ment of  our  hands. 

Many  people  type  with  the  heefs  of 
their  hands  on  the  desktop  and  their  hands 
angled  upward  to  raise  their  fingers  above 
the  keys.  This  results  in  a  constriction  in  the 
carpal  tunnel,  which  is  a  conduit  for  the  ten- 
dons that  actuate  the  fingers.  Constant 
movement  through  this  tunnel  has  the 
same  effect  as  rubbing  your  skin  against 
the  edge  of  a  tabletop.  Heat  is  generated, 

printer  as  he  programs  and  debugs 
software.  It  performs  the  functions  of 
a  human  assistant  but  does  it  more 
economically.  The  robot  will  pay  for 
itself  in  less  than  two  years. 

Virtual  reality — creating  artificial 
environments  inside  the  PC  that  can 
be  experienced  like  a  sketchy  version 
of  the  real  world — also  promises 
much  for  the  handicapped.  Connect- 
ed to  a  powerful  PC  in  the  not-too- 
distant  future,  people  bound  to 
wheelchairs  will  be  able  to  "walk" 
through  computer-made  worlds, 
"run"  for  an  imaginary  touchdown, 


and  the  tendons  become  sore.  This  is  the 
most  common— and  painful— form  of  RSI. 
but  any  motion  you  perform  constantly  can 
cause  this  kind  of  injury.  Even  the  way  you 
sit  in  your  chair  could  lead  to  backache  and 
other  muscle  pains  and  strains. 

If  you  can't  (or  don't  care  to)  lift  the 
heels  of  your  hands  from  the  desktop  while 
typing,  pads  are  available  that  will  elevate 
your  hands  slightly,  or  you  could  make  your 
own  pad  with  a  square  of  cardboard  and 
some  foam  rubber.  Also  think  about  the 
way  you  sit  at  your  desk.  Would  your 
grade-school  teacher  have  given  you  satis- 
factory posture  marks  for  the  way  you  sit? 
Consider  the  possibility  that  your  chair  or 
desk  may  be  too  low  (many  are)  or  that  the 
placement  of  your  computer  equipment 
causes  you  to  sit  in  an  unnatural  or  uncom- 
fortable position.  Don't  be  afraid  to  experi- 
ment to  find  the  right  way  to  sit. 

Finally,  take  a  break.  Go  and  look  out  a 
window  every  so  often.  If  you're  fascinated 
by  your  work  and  don't  really  want  to  stop, 
set  a  timer  on  your  watch  or  alarm  clock  to 
go  off  every  hour  or  so.  Just  getting  up  and 
stretching  your  legs,  looking  at  distant  ob- 
jects, and  conversing  with  friends  can  keep 
you  fresh  and  alert  and  inoculate  you 
against  the  stresses  associated  with  being 
sedentary.  — robertbixby 

or  simply  free  themselves  from  the 
constraints  of  their  afflictions. 

Hey,  Coach! 

Imagine  how  motivated  you'd  be  to 
eat  right  and  keep  fit  if  it  meant  your 
job.  Think  how  youM  watch  what  you 
eat  if,  when  you  arrived  at  the  office 
each  day,  you  were  paid  by  how 
quickly  you  charged  through  the  halls 
or  by  how  many  chairs  you  could 
knock  out  of  the  way. 

San  Francisco  49er  football  play- 
ers, like  everyone  else  in  professional 
sports,  are  constantly  judged  on  how 


well  they  perform,  how  often  they 
win.  It's  no  surprise,  then,  that  Jerry 
Attaway,  the  49ers  strength  and  con- 
ditioning coach,  uses  PCs  to  help 
players  manage  their  diets  and  calcu- 
late their  conditioning. 

Attaway  has  calibrated  the  er- 
gometers  on  the  exercise  bicycles  and 
combined  them  with  a  custom  PC 
program  that  tells  his  chaises  how 
long  they've  got  to  pump  the  pedals  to 
consume  a  set  number  of  calories.  "It 
really  hits  home  that  way,"  Attaway 
says,  "about  how  much  work  is  in- 
volved to  burn  off  the  calories  in  a 
food." 

But  it's  in  nutrition  that  he  ex- 
cels. Using  a  program  called  Nutri- 
tional Analysis,  Attaway  tries  to  get 
professional  athletes  to  change  their 
eating  habits.  He's  really  trying  to 
change  their  lifestyles.  "There's  only 
one  or  two  guys  on  the  team  with  a 
weight  problem,"  he  says.  "Fm  trying 
to  get  everyone  to  eat  for  their  per- 
formance. I  sit  down  and  explain 
some  physiological  principles  and, 
with  the  computer,  show  them  what 
they  normally  eat,  then  do  what-ifs  on 
the  bottom  line — the  calories.  They 
go,  *0h,  yeah,  I  can  do  that,'  or 
'Coach,  what  if  I  do  this?'  The  com- 
puter gives  us  all  sorts  of  options." 

Calculating  a  nutritional  plan 
used  to  take  Attaway  half  a  day,  and 
then  it  wouldn't  be  quite  correct.  Now 
it  takes  only  ten  minutes.  "I  make 
them  do  it,"  he  says.  "They  see  the 
numbers,  and  it's  a  way  of  teaching 
them  how  to  enhance  their  per- 
formance or  reduce  the  risk  of  heart 
disease  or  even  certain  kinds  of 
cancer." 

The  49ers  also  use  PCs  to  log  in- 
juries and  treatments,  whether  that 
means  ice  on  an  ankle  or  a  session  in 


More  Miscarriages:  Are  VDTs  Responsible? 


Pregnant  women  who  work  in  front  of 
VDTs  for  more  than  20  hours  a  week  run 
an  80-percent  higher  risk  of  miscarriage. 
That  was  the  conclusion  reached  by  re- 
searchers at  the  Northern  California  Kaiser 
Permanente  Medical  Care  Program  in  Oak- 
land, California,  after  studying  1 583  preg- 
nant women  who  attended  Kaiser 
Permanente  obstetrics  and  gynecology 
clinics  during  the  years  1981  and  1982 
ifimerican  Journal  of  Industrial  Medicine, 
June  1988). 

In  the  study,  researchers  compared 
the  miscarriage  rates  of  VDT  users  with 
those  of  women  who  performed  the  same 
type  of  work  at  their  jobs  but  without 
VDTs. 

Video  display  terminals  (VDTs)  are 
known  to  emit  very  low  frequency  (VLF) 
and  extremely  low  frequency  (ELF)  electro- 
magnetic fields  (EM  Fs)— that  much  has 
been  proven.  The  question  is  whether 
EMFs  at  those  frequencies  are  harmful  to 


humans,  and  more  specifically,  to  the 
unborn. 

While  the  evidence  so  far  seems  to 
weigh  against  VDTs,  a  recent  study  from 
the  National  Institute  for  Occupational  Safe- 
ty and  Health  reached  a  completely  differ- 
ent conclusion  {New  England  Journal  of 
Medicine,  March  14, 1991).  Of  the  730 
women  included  in  the  NIOSH  study  307 
were  directory-assistance  operators  who 
used  VDTs,  and  the  other  430  were  general 
operators  who  performed  similar  work 
using  both  LED  (Light-Emitting  Diode)  and 
NGT  (Neon  Globe  Tube)  monitors,  which 
emit  no  EMFs. 

Both  VDT  and  non-VDT  workstations 
were  measured  directly  for  VLF  and  ELF 
emissions,  as  were  background  areas 
away  from  the  workers. 

In  their  detailed  study,  researchers 
concluded  that  VDT  use  did  not,  in  fact,  in- 
crease the  risk  of  miscarriage:  "The  rate  of 
spontaneous  abortion  for  women  with 


more  than  25  hours  of  VDT  use  per  week 
was  similar  to  that  for  women  witii  no  hours 

of  use  per  week The  use  of  VDTs  and 

exposure  to  the  accompanying  electromag- 
netic fields  were  not  associated  with  an  in- 
creased risk  of  spontaneous  abortion  in 
this  study" 

The  study  did  confirm  several  other 
factors  already  known  to  be  associated 
with  an  increased  risk  of  miscaniage:  previ- 
ous miscanriage,  the  use  of  alcohol,  the  use 
of  cigarettes,  and  the  presence  of  a  thyroid 
disorder. 

Until  more  studies  are  conducted  com- 
paring VDT  use  and  miscarriages,  the  jury 
will  remain  out  on  this  one.  Whatever  the 
findings  of  the  next  study^  however,  one 
thing  is  for  certain:  Enough  studies  have 
been  conducted  that  we  can  say  with  fair 
certainty  that  exposure  to  EMFs  is  harmful. 
That  fact  alone  may  render  any  hjture  cor- 
relation bebween  VDT  use  and  the  risk  of 
miscamage  purely  academic. 

-^ILL  CHAMPiON 


22        COMPUTE 


JULY       1991 


the  whirlpooL  Everything  goes  into  a 
player's  file  at  the  end  of  the  season- 
missed  practices,  missed  games  due  to 
injuries—and  is  reviewed  by  the  or^ga- 
nization.  That  PC  use  probably  makes 
some  players  nervous.  "Pro  football 
players  don't  like  to  keep  records," 
laughs  Attaway.  "You  can't  let  the 
paranoia  take  over.  If  you  don*t  win, 
they're  going  to  fire  all  of  us  anyway. 
You  just  do  the  best  you  can," 

Warning:  Computer  in  Use 

Your  PC  may  pose  a  potential  threat 
to  your  health.  Surprised? 

Monitors  are  the  prime  suspect. 
They  emit  electromagnetic  radiation 
at  VLF  and  ELF  levels.  Although 
studies  are  far  from  conclusive,  many 
researchers  warn  of  possible  health 
risks  associated  with  high  electromag- 
netic radiation  levels,  including  mis- 
carriages and  cancer.  San  Francisco, 
the  first  American  city  to  regulate 
working  conditions  at  computer  mon- 
itors and  terminals,  has  even  estab- 
lished a  Video  Display  Terminal 
Advisory  Committee  to  report  on, 
among  other  things,  electromagnetic 
fields. 

You  can  reduce  the  risk  simply 
and  inexpensively.  Don't  crowd  your 
screen:  Radiation  levels  drop  sharply 
two  to  four  feet  from  the  monitor. 
Turn  off  any  monitor  you're  not 
using,  as  well  as  laser  printers  and 
copiers,  because  they  also  throw  out 


Food  for  Thought 

Have  you  ever  wondered  exactly  what's 
in  that  pizza  you've  been  gnawing  on 
during  a  late-night  session  with  King's 
Quests  Or  those  potato  chips  you 
clogged  your  keyboard  with  while  chat- 
ting on  CompuServe?  Now  your  conn- 
puter  can  tell  you.  Sant§  (pronounced 
santay,  which  is  French  for  health)  is  a 
new  computer  program  designed  to 
help  you  eat  better  by  providing  com- 
puterized meat  and  recipe  analyses. 
Created  under  the  strict  supervi- 
sion of  a  registered  dietitian,  Sant^  first 
asks  you  a  few  short  questions  about 
yourself  and  then  lets  you  select  your 
foods  from  3000  possible  choices,  sup- 
plying you  with  a  full  analysis  of  your 
meals  and  full  day's  intake.  Detailed  re- 
ports cover  calories,  cholesterol ^  fat, 
and  essential  vitamins  and  minerals— 
29  nutrients  in  all.  How  you  measure  up 
to  the  government's  Recommended  Di- 
etary Allowances  is  computed  automati- 
cally. It  even  takes  into  account  your 
age,  sex,  and  other  information.  The 
software  comes  with  a  dozen  dietitian- 
tested  recipes  and  a  coupon  good  for 
hundreds  of  additional  free  recipes. 

—ALAN  BECHTOLD 


large  electromagnetic  fields.  And  if 
you  have  several  computers  in  your 
home  office,  position  them  so  that  the 
monitors'  sides  and  backs  don't  face 
your  work  space:  Radiation  levels  are 
typically  weakest  from  the  front. 

More  costly  solutions  range  from 


antiradiation  screens  to  low-radiation 
monitors.  For  $  1 39  you  can  buy 
NoRad's  screen,  which,  according  to 
the  company,  stops  99  percent  of  the 
electric  radiation  at  VLF  and  ELF  lev- 
els. Low-radiation  monitors  are  pricey 
but  available  from  major  manufactur- 
ers like  NEC,  Sigma,  and  Qume,  They 
block  electromagnetic  radiation,  but 
only  at  VLF  levels.  Or  you  may  want 
to  switch  to  an  LCD  monitor,  like 
those  on  laptops.  LCD  screens  emit 
negligible  radiation.  Safe  Computing 
makes  desktop-sized  LCD  screens, 
but  the  cost— $2,495  for  a  backlit 
VGA  model— is  prohibitive  to  all  but 
the  wealthiest  home  computer  users. 
The  catalog  of  less  threatening, 
but  still  harmful,  effects  includes  every- 
thing from  headaches  and  eyestrain  to 
backaches  and  carpal  tunnel  syn- 
drome, a  persistent  pain  in  the  wrist. 
Tired  muscles  and  eyes  can  be  relieved 
by  wTist  support  pads  at  the  keyboard, 
an  adjustable  chair,  and  property  posi- 
tioned lighting  to  reduce  glare  on  the 
screen.  Headaches  can  be  combated  by 
taking  breaks  from  the  computer. 

Heal  Your  PC 

Unaccountable  system  crashes.  Ex- 
traordinarily long  times  to  load  pro- 
grams. Corrupted  (and  crucial)  files. 
Sound  familiar?  If  so,  your  PC  may  be 
the  sickest  thing  in  your  house. 

A  PC  can  succumb  to  illnesses, 
too.  Some  ailments  come  from  care- 


Product  List 

Btrds  W  Sees  for  7-12  Yaar  Otds 

EZ  Keysffatklng  Scrmn 

Lifecycle  Aerobic  Trainer 

San*6 

$14.95 

$1,195.00 

$1,598.00 

$149.00 

IntraCorp 

Wbrds+ 

LifeFitness 

Hopkins  Technology 

14202  SW  136th  St. 

44421  10th  St.  W,#L 

9601  Jeronimo  Rd. 

421  Hazel  Ln. 

M!ami.FL  33186 

Lancaster.  CA  93534 

Irvine.  CA  92718 

Hopkins,  MN  55343-71 17 

(800)  4S8-7226 

(800)869-8521 

(800)  735-3867 

(612)931-9376 

{305)252-9040 

(805)949-8331 

(714)859-1011 

Understanding  AfDS 

CteanUp 

FitnesB  ProfilB 

NEC  3DS  Low-Emissions  Monitor 

S49.95 

$35.00 

$395.00 

$1,049.00 

SAE  Software 

Scan 

V^fellsource 

NEC 

P.O.  Box  13738 

$25.00 

15431  SE82n<J  Dr..  Ste.  D 

1255  Michael  Dr. 

EdwardsvJIIe.KS  66113 

McAfee  Associates 

Clackamas,  OR  97015 

V\foodDale.lL60191 

(800)748-7734 

4423CheeneySt. 

(800)533-9355 

(708)  860-9500 

(913)441-1868 

Santa  Clara,  CA  95054 

(503)656-7446 

Norton  Antivirus 

VIrex-PC 

(408}  988-3832 

food  Processor// 

$129.95 

$129.95 

CompuServe 

$295.00 

Symantec/Peter  Norton  Computing 

Micfocom 

5000  Arlington  Centre  Blvd. 

ESHA  Research 

10201  Torre  Ave. 

P.O.  Box  51489 

Columbus,  OH  43220 

P.O.  Box  13028 

Cupertino.  CA  9501 4 

Durham.  NC  27717 

(800)848-8199 

Salem.  OR  97309 

(800)343-4714 

(919)490-1277 

The  DietBf's  Edgs 

(503)  585-6242 

(408)253-9600 

ViniCide 

$49.95 

Home  Doctor 

PageView,  L*  View,  SilverView 

$49.00 

Training  Table  Systems 

$39.95 

Reduced-Emissions  Monitors 

DiBtAnaiyst 

17624  Golfview 

Dynacomp 

$1,299.00-S2,495.00 

$59.00 

Uvonia,  Ml  48152 

Dynacomp  Office  BIdg. 

Sigma  Designs 

Parsons  Technology 

(800)338-6644 

178  Phillips  Rd. 

46501  Landing  Pkwy. 

375  Collins  Rd.  NE 

Diet  WiseJEnergy  WIsb 

$159,00 

Nutritionaf  Data  Resources 

Webster,  NY  14580 

Fremont,  CA  94538 

P.O.  Box  3120 

(716)671-6160 

(415)770-0100 

Cedar  Rapids,  f A  52406 

Ufe&Oeathn.  The  Brain 

QMe35VLF  Super  VGA  IVIonitor 

(800)  223-6925 

P.O.  Box  540 

$49.95 

$699.00 

Vision  Aerobics 

Willoughby.  OH  44094 

Software  Toolworks 

Qume 

$129.00 

(800)  637-3438 

60  Leveroni  Ct. 

SOOYosemiteDr. 

Vision  Aerobics 

(21 6)  951 -6593  (in  Ohio) 

Novaio.  CA  94949 

Milpttas.  CA  95035 

10  Mechanic  St.,  Ste.  G 

DtUF  Windows 

(415)883-3000 

(800)457^W47 

Red  Bank.  N J  07701 

$295.00 

(408)942-4000 

(201)219-1916 

DINE  Systems 

586  N.  French  Rd.,  Ste.  2 

Amherst.  NY  14228 

(716)688-2492 

JULY       1991 


COMPUTE       23 


lessness  or  unforeseen  events,  like 
using  out-of-date  printer  drivers  or 
electrical  blackouts.  Others  are  harder 
to  diagnose  and  treat,  like  incompati- 
ble software  or  a  damaged  hard  disk 
drive.  But  nothing  comes  close  to  a 
computer  virus  for  sheer  terror. 

Viruses,  those  small  bits  of  com- 
puter code  maliciously  placed  inside 
innocent  software  carriers,  can  rob 
you  of  valuable  data  or  make  your  PC 
virtually  unusable.  Where  you  pick  up 
a  virus — from  public  domain  soft- 
ware, from  a  program  you  eagerly 
^'borrowed,"  or  in  some  limited  cases, 
even  from  commercial  software — is 
almost  beside  the  point.  Once  your 
PC  has  a  virus,  once  your  PC  starts 
acting  strangely  and  unpredictably,  it 
may  already  be  too  late.  Fortunately, 
several  good  detection  programs  can 
spot  and  eliminate  viruses  before  they 
have  a  chance  to  lay  your  PC  low. 

One  capable  package  is  Vi rex-PC. 
This  three-program  combination 
scans  your  disk,  checking  each  file  for 
137  different  virus  strains.  It  also  con- 
stantly watches  over  your  computer 
and  alerts  you  when  potential  viral  ac- 
tivity is  detected.  .4nd  it  eradicates 
some  (though  not  all)  of  the  vinises  it 
finds.  You  pay  a  price  for  this  protec- 
tion—  Virex-PC  consumes  3 1 K  of  pre- 
cious RAM. 

Norton  Antivirus  is  a  slightly 
more  expensive  virus-protection 
package.  Antivirus  identifies  142 
strains  and  uses  three  methods  to  de- 
tect viruses:  It  watches  each  disk  read, 
scans  memory  for  viruses,  and  scans 
disks  for  suspicious  strings  of  charac- 
ters that  may  mark  a  virtis.  Once  Anti- 
Virus  spots  a  virtis,  it  tries  to  destroy 


Dr.  Future 


Modern  medicine  consumes  technology. 
From  CAT  scans  to  computerized  diagnos- 
tic databases,  medicine  pushes  the  techno- 
logical envelope  harder  than  atmost  any 
other  profession.  Its  appetite  for  high-tech 
solutions  is  voracious.  On  the  whole  we  ac- 
cept that  appetite,  since  we  believe  the 
end— saving  lives— justifies  almost  any 
means.  But  where  is  high-tech,  particularly 
computer  technology,  taking  medidne?  We 
asked  two  editors  at  Omni,  COMPUTE'S 
sister  magazine  that  specializes  in  science, 
to  dream  a  bit  about  Dr.  Future. 

"In  the  well-equipped  middle-class 
household  [of  2010],  your  bathroom  wilt  be 
an  adjunct  to  your  doctor's  office,  with 
monitors,  sensing  devices,  and  other  high- 
tech  paraphernalia/'  says  Keith  Ferrell,  edi- 
tor of  Omni  magazine.  "You'll  go  to  the 
doctor,  for  instance,  to  have  bones  set,  but 
certainly  blood  pressure,  blood,  urine,  fe- 
ces, and  semen  can  all  be  examined  at 
home  and  the  data  transmitted  electronical- 
ly to  your  doctor.  More  important,  though, 
the  computer  will  replace  the  experimental 
animal.  The  computer  will  act  as  a  virtual 
guinea  pig,"  says  Ferrell,  outlining  how 
computer  simulations  will  test  new  drugs 
and  procedures,  all  without  the  necessity  of 
animaJ  or  human  testing. 

it  and  repair  the  damage  done. 

Actually,  viruses  are  rare.  Thai's 
why  you  may  want  to  use  Scan  and 
save  yourself  the  RAM  used  by  pro- 
grams like  Virex  and  Antivirus,  Scan 
and  its  companion,  Clean-Up,  don't 
constantly  watch  for  viruses.  Instead, 
you  run  Scan  if  you  suspect  your  PC 
has  caught  a  bug  and  then  run  Clean- 
up to  mend  any  faulty  files.  The  com- 
bination takes  care  of  most  viral 
infections  and  damage,  but  if  you 
don't  remember  to  regularly  check 


Biking  Rough  Terrain — ^at  Home 


You  hope  your  muscles  won't  give  out 

before  finishing  the  last  leg  of  this  vigorous 
bike  ride  through  rough  terrain.  That's  easi- 
er said  than  done:  A  3K  hil!  looms  before 
you.  You  begin  the  ascent,  pedaling  harder 
and  harder — ^and  then  the  telephone  rings. 
Pressing  Pause  on  the  display  console,  you 
hop  off  your  bike  and  race  to  the  next  room 
to  answer  the  phone. 

Come  again?  A  pause  button?  Weren't 
we  just  in  the  throes  of  pre-OJympic  bike 
training?  The  answer  is  Yes— sort  of.  Actu- 
ally we  were  about  to  finish  the  last  leg  of 
one  of  the  numerous  exercise  programs  on 
the  Lifecyde.  While  you  weren't  actually  rid- 
ing over  rough  terrain,  the  hills  were  very 
real  where  it  counts— in  your  legs,  heart, 
and  lungs. 

The  Lifecyde  Is  a  stationary  bike  com- 
puterized to  simulate  actual  outdoor  bike 
riding,  and,  indeed,  you'll  feel  as  though 
you've  been  on  an  outdoor  trek  if  you  can 
make  it  through  a  full  12-mlnute  program. 

Unlike  other  stationary  bikes,  the  Life- 
cycle  is  programmed  for  "interval  training 
with  progressive  overload."  In  plain  Eng- 
lish, that  means  your  pedaling  will  change 


penodically^ — becoming  sometimes  more 

difficult,  sometimes  easier— as  the  pro- 
gram emulates  the  various  ups  and  downs 
you'd  encounter  on  a  real  outdoor  ride. 
Both  hills  and  valleys  are  visualized  on  the 
bike's  display  console  as  red  and  yellow 
lights  that  move  up  and  down  as  pedaling 
difficulty  increases  and  decreases.  As  for 
the  3K  hiil,  you  may  have  to  use  your  imagi- 
nation to  see  the  real  thing,  but  you'll  feel  as 
though  you  were  there. 

One  of  the  best  things  about  training 
with  the  Lifecyde,  besides  the  fact  that  nei- 
ther wind,  nor  rain,  nor  dark  of  night  will 
keep  you  from  taking  a  ride  anytime  you 
want,  is  that  beginners  as  well  as  condition- 
ed athletes  will  find  complete  pedaling  pro- 
grams compatible  with  their  abilities.  The 
different  levels  of  programs  vary  in  hill  in- 
tensity and  duration,  allowing  you  to  gradu- 
ate to  higher  levels  as  your  conditioning 
progresses-  Among  other  things,  you  can 
test  your  heart  rate  and  maximum  oxygen 
uptake  (MOU)  and  watch  the  number  of  cal- 
ories expended  per  hour  and  mites  ped- 
aled. Now,  if  they  only  could  add  a  few 
trees  and  a  nice  breeze. . . . 

— JILLCHAMPiON 


Mary  Glucksman,  Omn/'s  medical  edi- 
tor, suggests  other  home  health  care  tech- 
nologies. "There  will  certainly  be  very 
detailed  prenatal  care  [software],"  she 
says.  "This  will  help  women  maximize  their 
nutritional  intake  as  well  as  help  them  avokJ 
harmful  foods."  And  women  will  use  soft- 
ware for  botti  contraception  and  concep- 
tion. ''Programs  will  analyze  temperature 
fluctuations  on  a  daily  basis,  then  chart  and 
compare  [them]  to  tiie  norm"  as  women 
track  their  menstrual  cycles  to  either  boost 
the  chance  of  conception  or  as  a  form  of 
chemical-  and  device-free  birth  conti'ol. 

And  technology-Intensive  develop- 
ments of  today  foreshadow  what  hearth 
care  may  be  like  in  20  years.  Microma- 
chines  wfth  metallic  gears  a  couple  of  hair- 
widths  wide  will  be  used  to  "Roto-Rooter" 
cfogged  arteries  or  for  superprecise  sur- 
gery beyond  the  abilities  of  the  steadiest 
surgeon.  Computer-controlled  x-ray  equip- 
ment will  put  the  inside  of  your  body  on  a 
video  screen  in  realtime,  letting  doctors 
watch  tiie  inner  workings  of  the  human 
body  without  lifting  a  scalpel.  Robotic  assis- 
tants will  grind  sockets  for  a  perfect  fit  of 
replacement  joints  in  the  hip  and  knee. 

It's  all  in  the  hands  of  Dr.  Future. 

—GREGG  KHZER 

your  PC,  it  could  become  irreversibly 
infected  before  you  notice. 

Another  option  is  ViruCide  from 
Parsons  Technology.  It  should  be  run 
regularly  for  file  maintenance,  like 
Scan.  It  removes  viruses  and  repairs 
files  wherever  possible.  As  a  premi- 
um. Parsons  provides  a  book  about 
computer  viruses  so  you  will  know 
what  you  are  up  against. 

Prevention  is  the  key  to 
computer  health. 

Only  the  Beginning 

Crude.  That's  the  current  state  of 
health  computing.  In  ten  yean,  or 
even  in  five,  what  you'll  be  able  to  do 
with  your  household  PC  will  make  to- 
day's possibilities  seem  laughable. 

As  the  information  revolution 
continues  to  hit  home,  you'll  be  able 
to  contact  your  family  doctor  elec- 
tronically to  book  appointments  and 
ask  simple  questions.  You'll  be  able  to 
keep  up  with  groundbreaking  medical 
research  by  going  online  and  reading 
clips  your  computer  has  collected  for 
you  from  professional  journals  and 
consumer  magazines.  Your  doctor 
will  send  prescriptions  to  the  pharma- 
cy via  computer,  and  you'll  file  claims 
to  your  medical  insurance  company 
the  same  way.  The  PC  will  monitor 
your  wellness,  reminding  you  of  im- 
munizations for  the  kids  and  watching 
your  blood  pressure  and  cholesterol 
through  the  add-on  diagnostic  tools 
you'll  connect  to  it.  It  will  become  an 
invaluable  adjunct  to  your  health. 

Your  home  PC  is  a  good  health 
tool  now.  Someday  it'll  be  great    H 


24 


COMPUTE 


JULY       1991 


#  TEST  LAB 


This  month  COMPUTES  Test  Lab  focuses  on  modems, 
fax  boards,  and  fax/modems.  With  these  technological 
marvels,  you  can  use  your  computer  to  order  aidine 
tickets,  send  and  receive  important  documents,  do  your 
banking,  communicate  with  people  who  have  similar  in- 
terests, and  tap  into  a  world  of  information.  COMPUTE's 
expert  reviews  will  help  you  decide  what  you  want  and 
need,  as  our  reviewers  examine  installation,  software, 
hardware  requirements,  and  special  capabilities  in  clear, 
unintimidating  language.  YouMl  get  the  facts  and  the  fig- 
ures, the  sidebars  and  the  statistics  you  need  to  understand 
these  devices  and  make  the  right  buying  decision. 


Brooktrout  Fax-Mail  96 

The  Complete  FAX/Portable 

Fremont  Frecom  Fax96 

GVC  Mini-FaxModem  FMM-4824 

Hayes  JT  Fax  4800  Portable         M 

Hayes  JT  Fax  9600B  fl 

Intel  SatisFAXtion  * 

Okidata  Okitel  2400B  Plus  PC  Modem 

Tandy  FaxMate 

Touchbase  WortdPort  2400  Modem 

Zoom/Modem  HC2400S  SendFax 


JULY       1991 


COMPUTE       25 


"It  expanded  my  horizons, 
without  exceeding  my  budget " 

"With  PRODIGY,®  there's  a  panorama 
of  information,  services,  advice, 
and  entertainment  at  my  commands 

Hundreds  of  exciting  features,  and  all  for 
just  $12,95  a  month,  with  no  online  time 
charges.  That  means  1  can  use  PRODIGY 
without  worrying  that  the  meter  is  running. 

""The  great  graphics  and  friendly  interface  are 
real  attention-getters.  And  the  menus  and 
cross-referencing  features  make  it  so  easy, 
my  whole  family's  involved, 

"There's  so  much  to  tell  you  about  PRODIGY, 
I  hardly  know  where  to  start. 

**  We  talk  to  other  members. 

We  all  love  the  PRODIGY  clubs  where 
we  exchange  information  about  things 
we  eiyoy  The  computer  club  is  great 
because  it  keeps  me  up  on  the  latest 
PC  technology  My  wife's  favorite  is  the  food 
club  where  she  shares  recipes  and  tips, 

"I  do  more  shopping  and  banking 
in  a  lot  less  time. 

I  go  window-shopping  for  ideas  on  PRODIGY 
and  make  purchases  by  keyboard  instead— 
of  by  car,  And  when  the  bills  arrive,  no 
problem.  With  PRODIGY  I  can  pay  them 
right  from  my  PG  It  would  take  all        -  „ 
day  to  tell  you  about  all  the  exciting 
things  I  do  on  PRODIGY. 

^Tou  gotta  get  this  thing." 

The  PRODIGY  service,  connected  to  your  home 
computer  and  phone 
line,  has  games,  sports 
mformation,  an  encyclo- 
pedia, and  much,  much 
more.  And,  it's  just  $12.95 
a  month,  including 
30  personal  messages.* 

PRODIGY  is  available  for  IBM^or  compatlble.^nd  Macintosh*^ 
computers.  Call  1-80D-776-3693,  ext.212,tormdout  v 
you  can  purchase  a  PRODIGY  Sen-ice  Start  -up  Kit 
now.  Or  look  for  PRODIGY  already  included 
with  many  popular  computers. 

Circle  Reader  Service 


#  TEST  LAB 


BROOKTROUT  FAX-MAIL  96 


I  hold  the  record  for  fax-document 
jams.  That*s  why  I  was  thrilled  to 
get  something  other  than  the  stand- 
ard manual-feed  fax  machine.  The 
Brooktrout  Fax-Mail  board  met  and 
exceeded  all  of  my  hopes,  and  Fve 
gotten  over  my  fax  phobia  at  long  last. 

Fax-board  installations  can 
stump  even  expansion-card  installa- 
tion veterans.  That's  because  they 
often  conflict  with  other  devices  and 
software  already  installed.  This  was 
no  exception  to  that  rule.  But  the 
manual  was  complete  and  walked  me 
through  troubleshooting  steps  that 
anyone  could' ve  followed. 

The  software  that  comes  with  the 
system  is  menu  driven  and  easy  to 
use.  I  had  no  trouble  adjusting  the 
configuration  and  preferences  for 
my  needs.  The  configuration  and 
system  software  passed  the  No 
Manual  Needed  test.  They  were 
so  easy  to  use  that,  until  I  was  ready 
for  the  advanced  features,  the  manual 
wasn't  necessary.  And  my  AUTO- 
EXEC BAT  file  was  automatically  up- 
dated, saving  me  from  having  to 
manually  edit  it. 

Sending  faxes  from  text  files  is 
simple.  Select  the  file,  enter  the  desti- 
nation phone  number,  and  tell  it  to 
start.  The  Fax-Mail  system  does  the 
rest — converting  it  to  the  correct  for- 
mat, dialing  the  phone,  sending  the 
fax,  error  checking,  and  terminating 
the  call.  On  the  other  end  the  faxes  ar- 
rive looking  just  as  if  Fd  sent  them 
through  one  of  the  old-fashioned  faxes 
(probably  better  since  I  would've  had 
at  least  one  document  jam).  Sending 
graphics  files  in  PCX  formal  is  just  as 
easy.  The  software  takes  care  of  all  the 
conversion  details  for  you. 

Receiving  was  almost  as  easy. 
The  documents  are  saved  to  a  disk  file 
and  can  be  viewed  on  the  screen  or 
sent  to  your  printer.  My  Panasonic 
KX-P4420  laser  printer's  RAM  filled 
up  and  generated  an  error  message  oc- 
casionally. Then  I  read  the  docu- 
mentation and  found  out  that  I  didn't 


installation:  internal 
Slot/Bus  Reciuired:  8-bit 
Fax  Group  Supported:  3 
Other  Requirements:  n/a 
List  Price:  $499.00 

BROOKTROUT  TECHNOLOGY 
144  Gould  St. 
Needham,  MA  02192 
(617)449-4100 


have  enough  memory  for  300-dpi  out- 
put. Changing  to  100  dpi  made  all  the 
difierence.  I  didn't  have  any  trouble 
after  that. 

If  you  fear  or  loathe  fax  ma- 
chines, the  Brooktrout  Fax-Mail  96  is 
your  ticket.  With  it,  you  can  forget 


document  jams  and  unintelligible  er- 
rors— and  enjoy  smooth  sailing  into  a 
better-working  office  or  business.  i> 

RICHARD  C  LEINECKER 


Xerox  Fax  Firsts 

Rrst  wtth  LDX  (Long  Distance  Xerography) — 1 964 
First  to  introduce  desktop  fax — Telecopier  1—1966 
First  to  use  automatic  document  iiandler— Telecopier  41 0 — 1973 
First  in  plain  paper  laser  fax — Telecopier  200 — 1975 
First  to  use  an  automatic  dialer— Telecopier  200—1976 
First  to  use  white  line  skipping — Tel^xspter  485 — 1980 
First  to  enhance  fax  multifunctionatity — FaxMaster  software — 1984 
First  to  introduce  plain  paper  use — Telecopier  7020—1986 

First  to  develop  a  fax  terminal  capable  of  communicating  wtth  computers — Telecopier 
7021—1987 

Facsimih  Facts  &  Figures,  1990/91.  EnteiT^tional  Fac^mile  Associatiofi 


— DArtDOAY 


#  TEST  LAB 


THE  CX)MPLETE  FAX/PORTABLE 


Talk  about  small  Who  wouldVe 
thought  you'd  be  able  to  buy  a  fax 
machine  that's  only  5'/2  inches 
long  and  2'/:  inches  wide?  Before 
you  rush  out  to  buy  one,  let  me  ex- 
plain. This  fax  machine  doesn*l  come 
with  a  printer,  and  you  can't  put  paper 
in  it — but  when  hooked  to  a  com- 
puter, it  can  do  just  about  everything 
a  conventional  fax  machine  can  do 
and  more. 

Here's  how  it  works.  If  you  have 
a  page  scanner,  you  can  feed  your 
pages  directly  into  the  fax  machine. 
Otherwise,  you'll  need  to  prepare  your 
pages  electronically.  You  can  use  the 
built-in  text  editor  or  your  own  word 
processor.  Rather  than  convert  the 
various  word  processor  file  formats^ 
the  Complete  FAX/Poriable  includes 
a  memory-resident  program  that  cap- 
tures your  word  processors  printer 
output  and  automatically  sends  it  out 
as  a  fax.  You  simply  configure  your 
word  processor  for  an  Epson  printer 
(it's  OK  if  you  have  another  kind  of 
printer),  press  the  hot  key  (usually  Alt- 
F),  fill  out  the  information  in  the  Fax 
Hot-Key  window,  and  print  the  file 
from  your  word  processor. 

Unfortunately,  the  pop-up  Fax 
Hot-Key  window  won't  work  from 
some  programs,  including  Microsoft 
Windows,  DESQview,  and  any  appli- 
cation that  operates  in  the  Hercules 
graphics  mode.  There  are  work- 
arounds for  most  of  these  programs. 
With  Windows,  for  example,  although 
you  can't  use  the  hot  key,  you  can 
print  files  from  Windows  to  the  fax 
board  as  long  as  you've  installed  the 
fax  program  before  going  into  Win- 
dows. There  are  two  drawbacks.  First, 
any  printing  from  Windows  at  that 
point  will  be  faxed  and  you  won't  be 
able  to  print  to  your  printer.  Second, 
to  regain  printing  control  in  Win- 
dows, you'll  need  to  exit  Windows 
and  deactivate  the  fax  program.  This 
would  be  a  strong  argument  for  not 
starting  the  fax  program  from  your 
AUTOEXEC.B.AT  file. 

28       COMPUTE 


a 


Instaflation:  external 

Slot/Bus  Required:  n/a 

Fax  Group  Supported:  3 

Other  Requirements:  640K  RAM,  graphics 

adapter,  hard  disk  with  at  least  31MB  available/ 

serial  port 

List  Price:  $499.00 

THE  COMPLETE  PC 
1983  Concourse  Dr, 
San  Jose,  CA  95131 
(408)434-0145 


You  can  also  send  ASCII  text 
files  and  many  kinds  of  graphics  files, 
including  PC Paintbrush-h  (PCX), 
Microsoft  Windows  Paint  (MSP), 
Tagged  Image  File  Format  (TIFF 
class  B),  and  Dr.  HALO  II  and  /// 
(CUT)  files. 

While  the  software  could've  been 
easier  to  use  (especially  with  Win- 
dows), I  had  no  trouble  sending  or 
receiving  faxes.  It's  a  bit  pricey,  so 
you'd  be  better  off  buying  a  less- 


expensive  fax  card  for  your  desktop 
computer.  On  the  other  hand,  the 
unit's  small  size  makes  it  a  good 
choice  for  laptops,  especially  if  you 
already  have  a  modem.  i> 

DAVID  ENGLISH 


JULY        1991 


After  I  bombed  with  dBase,  I  almost 
gave  up  automating  our  office... 

...but  after  a  few  hours  with  Alpha  FOUR^  I  had  a  ftiUy  operational  application! 


At  our  Monday  morning  staff  meeting, 
I  announced  I  was  going  to  automate  our 
sales  tracking  and  invoicing  sv'stem  later 
that  day. 

Skepticism  ran  high.  "Paul,  you  prom- 
ised me  an  application  like  that  two  yeais 
ago,"  said  Marge.  "You  couldn't  do  it,  and 
neither  could  that  dBASE  programmer  you 
hired.  It'll  never  happen!" 

rd  already  tried  three  times  before  to 
program  a  database:  first  with  dB.^E  (much  too  complicated). 
Then  1  tried  Q&A  (not  powerful  enough).  Then  1  bought  Paradox 
(just  like  dBASE).  They  were  all  either  too  complicated,  or  not  capable 
enough  for  our  needs. 

This  time,  1  was  confident.  Vtliy?  Because  1  just  bought  Alpha  Four,  the  relational 
database  for  non-programmers  like  me. 

I  knew  within  houis,  I'd  be  able  to  build  a  fully  relational  customer 
tracking  and  billing  s\^tem,  complete  with  custom  menus,  beauti- 
ful screens  and  extensive  help  messages  for  error-free  data  entry. 
^"  And  that's  exactly  what  1  did.  You 

should  have  seen  Marge's  face 
when  the  firet,  perfectly 
formatted  invoice 
came  off  the  printer. 
I  DEVELOPED  MY 
APPLICATION  & 
REPORTS  IN  MINUTES 

With  the  ''application  out- 
liner,"  1  automatically  set  up 
a  system  of  menus,  submenus, 
and  procedures  based  on  the  outline  1  laid  out. 

Alpha  Four's  report  writer  was  even  more  impressive.  I  "painted"  reporLs  and 
invoices  on-screen.  They  looked  exactly  like  I  wanted  them  to— much  better  than 
our  old  paper  forms.  I  alwav'S  ran  out  of  power  with  other  simple-to-use  data- 
bases; they  weren't  relalional.  Widi  Alpha  Four,  I  created  different  databases  for 
customers,  invoices  and  inventory  and  then  related  them  into  a  "set,"  just  by 
drawing  on-screen,  a  diagram  of  the  links  between  the  databases. 
I'LL  NEVER  KEY  IN  Dr\TA  T^ICE  AGAIN 

Now,  we  never  have  to  enter  the  same  information  more  than  once.  N^ew 
invoices  can  be  generated  for  existing  customers  without  having  to  re-enter  their 
information— we  just  "look  it  up*'  in  our  customer  database. 

And  I  was  delighted  that  Alpha  Four  is  totally  compatible  with  dBASE  .dbf  files. 
Our  mailing  list  went  right  into  the  new  application  without  even  having  to  con- 
wTl  the  files! 
FASTER,  MORE  ACCURATE  DATA  ENTRY 

When  you  enter  data,  you  can  automatically  change  the  case  of  lettei^ 
from  lower  to  upper.  You  can  display  data  entrv'  templates  for  formatted 
fields  like  phone  numbei^,  or  skip  over  fields  when  certain  conditions 
are  met.  Of  coui^,  ail  calculations  are  performed  automatically. 
Look-ups  are  super  flexible.  Vou  can  display  information  from 
a  look-up  database  in  a  multi-column  mndow  anywhere  on  the 
screen.  Select  from  the  window  and  Alpha  Four  automatically  fills  in 
the  related  information. 

•Qualifting  packages  inciude:  programming  daiabases  (dBASE*  II.  [11,  and  [V,  Paradox,  Clipper,' 
Foxbase*  fox  Pro*  Rev-elaUon,  ett).  fiai-fiie  diLabases  (Q&.A,»  PFS:  Professional  File.*  Rapid  file* 
etc.),  integrated  padogps  (Microwfl  «brfa.*  PFSRisl  Choice »  Lotus  Wtoris  »  etc.),  and  mailing  lis; 
manager  (Fasipack  Mail,  etc.)  or  sp(»?adsbeets  *ilh  daiabases  tLotus  l-2'3.»  Quattro  Pro*). 
All  tradeniarks  are  n*gst£red  with  the  appropriaie  companie. 


SIMPLER 
THAN  dBASE 
AND  PARADOX- 
MORE  POWERFUL 
THANQAA 


SAVE  $450  WITH 
THIS  AD! 
Special  $99  Offer: 
Upgrade  From 
Your  Existing 
Data  Manager* 

If  you  already  have 
any  database  software, 
integrated  package  or 
mail  list  manager,  or 
ifvou  are  currently 


^ 


using  your  spreadsheet  to  manage  data,  you  can  upgrade  to 
Alpha  Four  for  just  S99. 
NO  RISK  OFFER! 

If  you're  not  satisfied,  return  Alpha  Four  within  60  da^-s  for  a  full  refund.  This 
is  a  limited-time,  one-copy- })er-organization  offer.  So  order  today! 
HOWrO  ORDER 

Mail  the  coupon  below  to  Alpha  Software  or  take  it 
to  Egghead  Discount  Software,  Soft  Warehouse,  or  your 
local  dealer  to  pick  up  your  Alpha  Four  Upgrade 
Package.  Remember  to  bring  proof  you  have  an  exist- 
ing qualifying  products 

For  Fastest  Service  Call:  1-800-852-5750.  Ext.  117 
Onlets  Only  Hodine:  1-800-336-6644  Or  Fax  the  order 
form  to:  1-617-272-4876.  Or  mail  to:  Alpha  Software 
*      '       ;  Corporation,  One  North  Avenue.  Burlington,  MA  01803. 

In  Canada  Call:  1-S0(H5]-I0I8,  Ext  177,  Or  k\  y*our  order  to:  l-4l6-565'1024.  Or  majl  coupon  to; 
Alpha  Softwajt?  Corp.  626  King  Street.  Suite  301,  Tomnio,  Ontario  M5V 1M7. 

Alpha  FOUR  *99  Upgrade  Offer 

(Suggested  Retail  Price  S549) 


UNS  iUPi 

dBASF 


'BE.S  r  BUY' 


A   ¥       J~^\     f    A        One Xorih .^v-e. Hurl jngiot 

/aLi    rT/V  1-800^852-5750, 


S<>TAVARE  OORPCiRATXDN 


iiurlingioti,  \IK  10803 
Ext,U7 

OnkrsOnlYtt«llne;     1-800-336-4644 


[2f  Yes !  Please  send  me  the  Alpha  Four  reiaiioml  database  for  non-program- 
nm  fof  jtisl  S99  (SRP:  1549),  plus  S8.50  shipping  and  handling.  I  understand  it 
is  fulh  guaranteed  and  1  may  return  it  within  60  dav-s  for  a  full  refuni  I  ha>Te 
mclfiseil  ih«  D3VCT  pa^  of  my  existing  quaJihing  produa*  manual  (or  original 


.Method  of  Pa^-mcnt  (ma  mtitnti.  »dd  >%  iiia  tjil 
Q  tlwck  Enciosd  □  Charpf  niy;  Q  MC  □  Vi^a 


Ciud#_ 


□  miex 

_  Exp 


Addnss- 


Cit>,  Staie,  Zip  _ 


im  tut  *t  h«  i^xsiona  item!  iiju-  cxdtf ) 

Diskette  Size  Select  one;  Q  yvT    Q  5-1/4" 

Offer  subject  lo  change  without  notification 


TAN 


Circle  Reader  S«rvrce  Number  162 


#  TEST  LAB 


FRECOM  FAX96 


The  fax  has  come  of  age!  No  longer 
must  you  wail  in  line  at  the  fax 
machine.  With  the  Frecom  Fax96 
board  from  Fremont  Communi- 
cations installed  in  your  computer, 
you  can  send  faxes  at  your  leisure. 

The  Frecom  Fax  96  software  lets 
you  send  several  faxes  to  one  person 
or  broadcast  a  fax  to  several  people  se- 
lected from  the  online  phone  book. 
You  can  even  schedule  a  fax  to  be  sent 
when  you're  out  of  the  office  and  the 
phone  rales  are  lower. 

A  special  feature  included  with 
the  Fax96  is  the  ability  to  send  TIFF 
or  PCX  file  formats,  or  if  you  use  a 
scanner,  you  can  send  images  directly 
from  the  scanner  as  well  as  scanned 
disk  files.  Another  handy  feature  is 
the  log  that  automatically  records  the 
faxes  you  send.  The  quality  of  the 
graphics  faxes  I  received  could  com- 
pete with  graphics  from  any  fax  ma- 
chine Fve  ever  used.  The  printout  of 
the  PCX  file  (640  X  350  resolution) 
transmitted  almost  to  the  dot  resolu- 
tion of  the  original 

Demo  and  tutorial  modes  take 
you  through  procedures  step  by  step. 
There's  also  online  help  available,  but 
you  won't  need  these  aids  if  you've 
used  a  fax  machine.  The  control  panel 
buttons  make  it  easy  to  use  the  pro- 
gram even  with  limited  exposure  to 
the  manual. 

The  documentation  is  relatively 
easy  to  follow  as  far  as  the  installation 
of  the  board  and  the  software  goes. 
The  manual  is  straightforward  and 
easy  to  read,  but  some  topics  aren't 
easily  found  because  some  of  the  new 
features  are  not  in  the  orginal  opera- 
tor's manual.  An  addendum  describes 
the  new  features. 

The  positive  features  of  the  Fre- 
com Fax96  move  this  board  to  the  top 
of  my  list  of  favorite  peripherals,  but 
there  are  several  options  that  1  would 
like  to  see  added  in  the  next  software 
update.  The  background  receive  op- 
tion is  accessible  either  from  the  com- 
mand line  or  from  the  Exit  menu.  joyce  sides 

30       COMPUTE  JULY       1991 


8-bit      ^m 
Bd:3  3 


Installation:  fnternai 
Siot/Bus  Required:  8-bit 
Fax  Group  Supported:  3 
Other  Requirements:  CGA,  EGA, 
VGA,  or  IHercules 
List  Price:  $195,00 
FREiVIONT  COMiWUNICATIONS 
46309  Warm  Springs  Blvd. 
Fremont,  CA  94539 
(415)436-5000 


You  should  be  able  to  toggle  this  com- 
mand from  any  menu  in  the  program. 
Custom  fonts  and  mouse  support 
would  also  be  welcome  additions, 

Fremont  Communications  offers 
a  30-day  money-back  guarantee  on 
the  product  as  well  as  a  one-year  war- 
ranty. If  one  year  isn't  adequate,  you 
can  add  a  second  year  for  10  percent 
of  the  current  price.  As  a  convenience, 
you  send  your  warranty  through  the 
fax  board  to  test  its  installation. 

If  you're  constantly  sending  faxes 
and  you'd  like  to  improve  your  pro- 
ductivity, a  fax  board  is  the  way  to  go. 
The  Frecom  Fax96  provides  this 
convenient,  timesaving  way  to  trans- 
mit faxes  for  a  reasonable  price.  > 


Fax  Groupies 


Group  1.  Speed  of  six  minutes  per 
page.  Introduced  in  1974. 

Group  2.  Speed  increased  to  three  nnin- 
utes  per  page.  Introduced  in  1976. 

Group  3.  Speed  increased  to  one  min- 
ute or  less.  Introduced  in  1980. 

Group  4.  Speeds  as  fast  as  3  seconds 
per  page,  introduced  in  1984. 

— DWIDDAY 
Facsimite  Facts  i,  Figures.  1990/97 
Internatkxia]  Facsimiie  Association  JBU 


\ 


See    The    World 


And  Never  Leave  Home 


Discover  a  world  beyond 

word  processing  and  spread 

sheets.  Let  your  computer  take 

you  to  new  lands.  Take  flight! 

Spread  your  wings  and  travel  to 

exotic  places.  Let  your  computer 

thrill  you  with  new  experiences* 

•900-860-1543 

,00  the  first  minute  and  $1 .00  each  additional  minute. 
VOu  are  undef  18  please  get  your  parents  peimission  before  dialMT^. 


Software  Publishers  Association 

1101  Connecticut  Ave,  NW.  Suite  901 

Washington,  DC  20036 


To  learn  more  about 

home  software,  call 

for  our  free  colorful 

brochure,  'The  Other 

Side  of  Computing". 

It  describes  the  variety  of  software 

you  can  use  on  your  computer. 

Let  your  computer  entertain  and 

educate  you! 


t  0  N  S  U  M  £  B 
SOFTWARE 
SECTION 


#  TEST  LAB 


GVC  MINI-FAXMODEM 
FMM-4824 


Be  careful  with  this  fax  machine; 
it's  easy  to  misplace.  When  you 
realize  that  two  of  them  can  hide 
under  a  business-sized  envelope, 
you'll  have  some  indication  of  just 
how  small  GVCs  Mini-FaxModem 
FMM-4824  is. 

Weighing  in  at  6.5  ounces  (in- 
cluding batter>'),  the  Mini-Fax  is 
about  the  size  of  a  pack  of  cigarettes, 
but  it  works  like  a  full-sized  machine. 
It  sends  fax  files  at  4800  or  2400  bps 
and  doubles  as  a  conventional  mo- 
dem at  speeds  up  to  2400  bps. 

The  Mini-Fax  won't  tie  up  any  of 
your  PC's  internal  slots.  It  plugs  di- 
rectly into  a  25-pin  RS-232  port.  If 
your  PC's  serial  port  has  9  pins,  the 
Mini-Fax  connects  easily  with  an  op- 
tional 25-pin  to  9-pin  converter. 

The  Mini-Fax  is  100-percent 
Hayes  compatible,  has  a  built-in 
speaker,  and  can  schedule  transmis- 
sions to  take  advantage  of  lower  night 
rates.  It  will  also  send  faxes  to  multi* 
pie  destinations  that  you  select  from 
its  dialing  directory,  and  it  can  oper- 
ate in  a  background  mode  while  your 
computer  performs  other  chores. 

This  mighty  midget  handles 
graphics  as  well  as  text  files.  With  its 
Quick  Link  II  Fax  software,  you  can 
send  text,  PC  Paintbrush  (PCX), 
MacPaint  (MAC),  or  Tagged  Image 
File  Formal  (TIF)  graphic  files  from 
your  desktop  or  laptop  PC.  It  includes 
a  text  editor  and  a  function  for  merg- 
ing text  and  graphic  files.  It  also  gener- 
ates cover  sheets  and  can  include  your 
logo  graphic,  if  desired. 

The  Mini-FaxModem  FMM- 
4824  comes  with  software  on  3^2-  and 
5V4-inch  disks,  an  AC  adapter,  a  tele- 
phone cable,  a  modem  holder,  and  a 
carrying  pouch.  Whether  you  use  it  at 
home,  in  the  office,  or  on  the  road, 
you'll  fmd  the  Mini-Fax  compact,  easy 
to  set  up,  and  simple  to  operate.  > 

TOMNETSEL 


Installatron:  externaf 
Slot/Bus  Required:  n/a 
Fax  Group  Supported:  3 
Other  Requirements:  128K  RAM 
List  Price:  $219.00 

GVC  TECHNOLjOGIES 
99  Demarest  Rd. 
Sparta,  N  J  07871 
(201)579-3630  ^^^^ 


-I 


32       COMPUTE 


JULY       1991 


How  to  Talk  to  Your  Modem 


kYou  may  not  realize  it,  but  you  can  talk  directly  to  your  mo- 
,  denn  in  Its  own  language.  Give  it  the  right  commands,  and  it 

■  will  dial  your  phone,  answer  incoming  calls,  and  do  just 
about  everything  else  in  between. 

Human-to-modem  communication  is  simplified  by  the 
fact  that  almost  all  PC  modems  speak  the  same  language 
(with  minor  variations),  a  lingo  based  on  commands  origi- 
nated by  modem  manufacturer  Hayes.  This  language  is  ap- 
propriately called  the  Hayes  command  set 

As  you  might  suspect,  your  modem  has  to  know  the 
difference  between  when  you  Ye  talking  to  It  and  when 
.  you're  talking  to  a  computer  at  the  other  end  of  the  line.  To 

■  keep  these  two  situations  straight,  all  Hayes-compatible 
modems  have  two  operating  modes:  command,  in  which 
you  can  issue  commands  to  the  modem,  and  data,  in  which 
the  modem  simply  sends  what  you  type  over  the  phone 
line. 

\        The  best  way  to  get  your  feet  wet  with  modem  talk  is  to 
!  njn  your  telecommunications  program  and  enter  its  terminal 
mode.  In  this  mode,  as  long  as  you're  not  connected  to  an- 
other computer,  you'll  be  in  command  mode,  and  whatever 
you  type  will  go  directly  to  the  modem. 

Although  the  Hayes  manual  lists  nearly  15  pages  of 
commands,  there  are  really  just  10  essentials.  Master 
I  these,  and  you're  on  your  way  to  being  a  modem  expert. 

AT  Type  AT  to  grab  your  modem's  attention.  You  precede 
almost  every  Hayes  command  with  an  AT.  Type  it  now,  fol- 
lowed by  Enter.  (You  follow  all  AT  commands  with  Enter, 
just  the  way  you  do  DOS  commands.)  Your  modem  should 
respond  with  the  message  OK,  It's  worth  mentioning  that 
some  modems  require  that  you  enter  commands  tn  upper- 
case; others  aren't  so  choosy. 

A  Sets  the  modem  to  answer  mode.  If  you're  talking  with  a 
friend  and  you  want  to  switch  to  computer  communication, 
one  of  you  types  ATA,  the  other  types  ATD,  and  your  PCs 
will  take  over.  Before  this  magic  can  happen,  however,  you 
need  to  make  sure  that  both  communclations  programs  are 
set  with  the  same  parameters  and  that  the  modems  for 
botii  computers  are  connected  through  the  phones. 

DT  This  is  the  main  touch-tone  dialing  command.  To  call 
|ia^567.  you'd  type  ATDT1 234567.  If  you  don't  have  a 
pouch-tone  phone,  use  DP,  for  Dial  Pulse. 

'  ,  The  comma  pauses  for  the  number  of  seconds  specified 
in  register  S8  (see  below).  This  command  is  handy  if  you're 
dialing  from  a  switchboard  system,  like  those  found  in  ho- 
tels, that  can't  handle  numbers  as  fast  as  your  modem  rods 

;  them  out. 


H  Hang  up.  If  you've  had  it,  ATH  is  the  command  to  use.        I 

In  This  is  the  speaker's  loudness.  Values  for  n  are  0, 1 
(low),  2  (medium),  and  3  (high).  If  you  want  your  modem  to 
annoy  as  many  people  as  possible  at  the  office,  use  ATL3. 

Mn  Controls  your  modem's  speaker,  with  values  for  n  of  0 
(off),  1  (on  when  dialing),  2  (always  on),  and  3  (on  after  carri- 
er detected).  To  turn  your  speaker  off,  for  example,  type 

ATMO. 

-f-  +  +  When  you're  connected  to  another  computer,  you're 
in  data  mode,  and  the  characters  you  type  go  directly  to  the 
other  computer;  they  aren't  considered  commands  by  your    . 
modem.  If  you  type  AT  in  data  mode,  for  example,  your 
computer  will  simply  send  the  characters  A  and  7  to  the  oth- 
er end  of  the  line,  lb  get  your  modem's  attention  back  | 
again,  type  +  +  *f ,  without  a  preceding  AT  and  without         ' 
pressing  Enter.  Your  modem  will  respond  with  OK,  Now 
you  can  enter  any  commands  you  wish.  To  return  to  data 
mode  and  talk  to  the  other  computer  again,  type  ATO.          i 

Sn  S  stands  for  Store  and  denotes  one  of  the  Hayes  regis- 
ters. There  are  16  of  these,  and  although  each  is  interesting  ; 
in  its  own  way.  you'll  probably  use  only  two;  S8  and  S1 1 . 
The  value  in  S8  tells  the  modem  the  number  of  seconds  to 
pause  for  a  comma.  ATS8=3  pauses  for  three  seconds  at    'i 
every  comma.  81 1  is  a  real  sleeper.  It  controls  dialing 
speed  (in  milliseconds).  To  make  your  modem  dial  like  a  de- 
mon, try  ATS1 1  =  55  (smaller  numbers  make  for  faster  i 
dialing).                                                                           1 

Z  Resets  the  registers  to  their  default  values.  If  your  modem  * 
starts  misbehaving,  ATZ  is  a  gentle  slap  in  its  face.  | 

After  you've  tried  a  few  of  these  commands,  you  may 
want  to  look  at  your  terminal  program's  configuration  op- 
tions. Most  programs  let  you  send  a  command  string  to  the 
modem.  Take  advantage  of  this  to  make  your  modem  loud-   ' 
er  or  silent  or  to  dial  in  a  blur  of  speed. 

You  can  also  configure  your  modem  by  issuing  com- 
mands directly  from  the  DOS  prompt  or  from  a  batch  file. 
First,  open  a  COM  port  with  the  MODE  command;  then 
send  the  commands  to  your  modem  with  an  ECHO  state- 
ment. Here's  a  short  batch  file  that  tells  your  modem  to  dial   j 
the  phone  at  warp  factor  5. 

MODECOM1:1200,n,8,1 
ECHOATS11=55>COM1: 


That's  it.  Modem  power  in  a  nutshell. 


—CUFTOW  KARNES 


JULY        1991 


COMPUTE       33 


#  TEST  LAB 


HAYES  JT  FAX  4800 
PORTABLE 


Hayes,  the  standard-bearer  for 
PC  modem  products,  brings 
its  considerable  expertise  to 
bear  on  the  JT  Fax  4800  Por- 
table. I've  evaluated  several  PC  fax 
products  over  the  last  year,  and  the  JT 
Portable  is,  without  a  doubt,  the  easi- 
est to  set  up,  configure,  and  operate. 
What's  more,  its  portabiUty  lets  you 
take  your  fax  capability  on  the  road. 
Instalhng  the  JT  Portable  is  sim- 
pHcity  itself.  Connect  the  box  to  an 
open  COM  port  using  the  standard  se- 
rial cable,  plug  in  your  telephone  line 
as  directed,  and  plug  the  power  supply 
into  the  wall.  That  takes  care  of  the 
hardware.  To  install  the  software,  in- 
sert the  Program/Utility  disk  (one 
disk  for  3V2-inch  drives,  two  disks  for 
5 '/4-inch  drives)  and  type  InstalL  The 
self-running  installation  and  configu- 
ration program  will  have  you  ready  to 
send  your  first  fax  (your  warranty  reg- 
istration) within  i  5  minutes. 

The  JT  Portable  works  best  with 
ASCII  text  files;  however,  you  can  fax 
documents  straight  from  your  word 
processor  using  the  JT's  Application 
Capture  option.  If  you  configure  your 
word  processor  to  send  its  document 
to  an  Epson  MX-compatible  printer, 
the  JT  will  capture  the  print  job  and 
route  it  to  a  receiving  fax  machine. 
You'll  almost  always  be  better  off 
using  Application  Capture  for  sending 
a  fax.  The  JT  won't  send  graphics 
from  any  application,  but  it  will  con- 
vert its  fax  files  from  and  to  PC  Paint- 
brush files  (PCX)  so  that  you  can 
transmit  and  receive  letterhead  and 
signatures,  for  example. 

As  a  receiver,  the  JT  works  ex- 
tremely well.  Faxes  are  captured  and 
stored  automatically  and  can  be  print- 
ed on  plain  paper  (a  great  advantage 
over  stand-alone  machines  using  ther- 
mal paper).  I  experienced  no  prob- 
lems printing  a  one-page  fax  on  an  HP 
LaserJet-compatible  printer. 


n 


Installation:  external 
Slot/Bus  Required:  n/a 
Fax  Group  Supported:  3 
Other  Requirements:  640K  RAM 
List  Price:  $199.00 

HAYES  MICROCOMPUTER  PRODUCTS 
5835  Peachtree  Corners  E 
Norcross,  GA  30092 
(404)  449-8791 


While  the  JT  Portable  has 
a  lot  to  recommend  it,  there  are  a 
few  disadvantages.  One,  the  software 
is  memory  resident.  You'll  have  to 
check  for  possible  conflict  with  other 
TSRs.  This  also  precludes  the  use  of 
the  JT  Portable  with  such  memory- 
manipulative  software  as  Windows. 
Also,  if  you  run  into  trouble  (a  bad 
connection,  for  example),  it'sdifficuh 
to  regain  control  of  your  system  for  an 
exit  or  reboot.  Finally,  the  JT  is  a  fax 
system  only — it  doesn't  double  as  a 
modem. 

On  the  whole,  the  JT  Portable  of- 
fers flexibility  as  a  trade  for  full  stand- 
alone fax  machine  functionality.  But 
it's  a  trade  worth  considering  if  you're 
in  the  market  for  a  PC  fax  device.  [> 

PETER  SCISCX) 


Fax  Facts 

The  sidebars  "Fax  Groupies/'  'The 
Rrst  Fax  Machine/'  and  "Xerox  Fax 
Firsts"  are  from  David  Day's  Facsimile 
Facts  &  Figures,  1990/91.  The  book  is 
avaifable  for  $69.95  plus  $9.00  shipping 
and  handlmg  from  the  fnternationai  Fac- 
simile Association,  4023  Lakeview 
Drive,  Lake  Havasu  City,  Arizona  86403; 
(602)453-5330. 


I 


34 


COMPUTE 


JULY       1991 


WOULDNT  IT  BE  NICE  IF  PROBLEMS  COULD  BE  FOUND. . . 


MS-DOS  AND  Windows  are  great 

OPERATING  SYSTEMS,  BUT  THEY  DO  HAVE 
ONE  AWFUL  THING  IN  COMMON  -  THE 
PERSONAL  COMPUTER. 

Because  of  the  many  different  hardware  and 
software  configurations  possible,  if  something 
can  go  wrong,  it  will, 

...Usually  11:00  at  night  ...on  a  Saturday. 

Be  prepared  for  those  inevitable  system  conflicts 
with  System  Sleuth  Pro™  /  System  Sleuth 
Analyzer"  for  MS-DOS  and  WinSleuth'  for 
Windows  3.0 

System  Sleuth  Pro  and  System  Sleuth  Analyzer 
are  the  logical  extensions  of  our  highly-regarded 
System  Sleuth  passive  analysis  program.  With  an 
ALL  NEW  drop-down  menu  interface  and 
sizable  windows,  a  wealth  of  hardware  and 
software  information  is  easily  at  your  disposal. 
A  number  of  feature  enhancements  make  System 
Sleuth  Pro  and  System  Sleuth  Analyzer 
indispensible  parts  of  your  repair  toolkit. 

Having  difficulties  installing  a  new  sound  board, 
disk  drive  controller  or  network  adapter? 

"PC  Magazine  Editor's  pick,.,  the  33  best 
utilities...  System  Sleuth" 
PC  Magazine,  June  26, 1990 


INSTALLATION  ASSISTANT  can  help  locate 
just  the  right  place  in  your  system  to  install  new 
boards.  With  Installation  Assistant,  dreaded  I/O 
ports,  DMA  channels  and  IRQs  are  no  problem. 
System  Sleuth  Pro  has  extensive  hardware 
testing  facilities  for  AT/386  and  486  class 
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board  components,  RAM  and  more. 


6945  Hermosa  Circle  •  Buena  Park,  CA  90620 

MS-DOS  and  Windows  are  trademarks  of  Microsoft  Corp, 


WinSleuth  takes  a  'Windows  eye-view'  of  your 
system.  Are  you  really  are  out  of  memory,  or  is 
Windows  allocating  your  RAM  resources  to 
non-essential  applications?  Why  does  your 
brand  new  graphics  printer  refuse  to  graph?  Is 
your  system  optimally  set  up  for  Windows 
operation?  WinSleuth  can  shed  light  on  all  of 

•'WinSleuth  should  be  dubbed  'Solutionware'" 
Paul  Bonner,  PC  Computing,  January,  1991 


ptes     Help     Modules 


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Circte  Raader  Service  Number  196 


#  TEST  LAB 


HAYES  JT  FAX  9600B 


ror  the  most  part,  a  modem/fax 
board  eliminates  the  bulk  and  bad 
paper  associated  with  fax  ma- 
chines. As  wonderful  as  they  are, 
fax  machines  can  take  up  valuable 
space;  and  many  people  dislike  having 
to  cope  with  loading  paper,  clearing 
paper  jams,  and  handling  flimsy  pa- 
per. A  modem/fax  device,  on  the  oth- 
er hand,  fits  neatly  and  discreetly  into 
an  expansion  slot  on  your  PC  and  al- 
lows you  to  print  documents  on  your 
choice  of  printer  paper. 

The  Hayes  JT  Fax  9600B  covers 
all  the  advantages  (no  bulk,  endless 
software  applications)  and  disad- 
vantages (you  have  to  buy  a  scanner 
to  transmit  copies  of  physical 
documents). 

Essentially  techno-shy,  I  found 
the  Hayes  JT  Fax  9600B  mercifully 
easy  to  install.  Just  uncover  the  ex- 
pansion slots,  press  it  in,  and  plug  in  a 
couple  of  phone  wires.  The  only  dis- 
advantage that  I  discovered  was  the 
size  of  the  modem  attached  to  the  fax 
board.  On  my  IBM  XT  compatible,  I 
found  it  necessary  to  leave  the  expan- 
sion slot  open  next  to  it  to  make  room 
for  its  bulk. 

The  software  included  in  the 
package  made  sending  and  receiving 
fax  transmissions  as  easy  as  selecting 
from  a  series  of  clear  options.  It 
would've  been  nice  to  have  seen  a 
menu  appear  when  the  program  came 
up  rather  than  having  to  press  a  hot 
key,  though  offering  a  menu  might 
nullify  the  advantage  of  leaving  the 
program  in  the  background  for  use  at 
any  time.  Displaying  and  printing  re- 
ceived faxes  was  no  problem,  and  en- 
largements were  amazingly  crisp.  The 
user's  guide  provided  clear  illustra- 
tions and  instructions,  though  I  found 
it  skimpily  indexed. 

The  Hayes  JT  Fax  9600B  may 
not  be  quite  as  convenient  in  some  re- 
spects as  an  actual  fax  machine,  but  it 
makes  up  for  the  minor  inconven- 
iences with  its  size  and  flexibility.  ^ 


RAM  I 


Installation:  Internal 
Slot/Bus  Required:  d-bit 
Fax  Group  Supported:  3 
Other  Requirements:  640K 
List  Price:  $499.00 

HAYES  MICROCOMPUTER  PRODUCTS 
5835  Peachtree  Corners  E 
Norcross,  GA  30092 
(404)  449-8791 


EDDIE  HUFFM,^N 

36        COMPUTE 


JULY       1991 


How  this  $149  software  will: 

1)  Improve  the  way  you  work  and  thinkl 

2)  Instantly  find  the  info  you  need,  and 

3)  Help  you  make  brilliant  decisions  ... 


The  next  generation 
[TORNADO 


of 


.%.^; 


Surprisinijiy,  there  is  a  whole  new 
world  of  uses  for  your  compuier! 
You  c;ui  use  your  compuier  to  de;i] 
with  al)  the  countless  bils  of  "random" 
mformation  scattered  across  your  desk: 
plans,  notes,  Usts,  actions,  contacts,  ideas. 


Info  Select 


and  much  more.  INFO  SELECT'^'  will 
not  only  give  you  instant  access  to  this 
important  information  ,..  it  will  help  you 
make  better  decisions  and  see  imptirtant 
new  rciation ships.  Try  INFO  SELECT 
risk- free  and  di seen  or  u  w  hole  new 
d  i  me  ns  i  on  of  ct>m  pu  t  i  ng . 

Photographic 
memory 

INFO  SELECT  is  like  having  a 
'photographic  memory*  that  gives  you 
perfect  supcrfast  recall  of  up  to  64.1)00 
items  of  information. 

Telephone  notes 

When  Harry  calls  you  on  the  phone, 
you'll  display  the  six  windows  on  Harry 
before  he  Hnishes  his  ftrst  semence!  No 
more  embarrassing  pauses  or  scrambling 
for  information. 

INFO 
SELECralso 
includes  the 
world's  finit 
"3-D"  word 
pnK'essor. 
You'll  be 
amazed  at  how  it 
works. 

Instead  of 
one  window  or 
ten,  imagine  up  to  64,000!  The  uses  ure 
endless. 


]NFOSRlJ:rTistiLs>' 
lo  use  -  yei  powerful. 


Are  you  forgetful? 

Were  you  born  with  a  memory 
shuated  squarely  on  the  tip  of  your 
tongue?  Do  you  forget  things  like  which 
day  you  placed  an  order  or  important 
numbers?  If  you  are  forgetful  you 
especially  need  INFO  SELECT  -  the 
software  that  remembers  almost 
everything  for  you. 

Thinking  tool 

Have  you  e^er  worked  on  a  complex 
project  and  felt  lost?  With  INFO 
SELECT  you'll  gn^iup.  scan,  and  cross 
search  through  all  your  notes  so  fast 
you'll  sec  the  big  piciurc  in  seconds. 

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that  later?  Keeping  priorities  straight  can 
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on  lop  of  what's  hot. 

Should  you  use  an  east  or  west  coast 
supplier?  To  make  decisions  you  need 
facts.  Now  you  can  view  the  facts  any 
way  you  like  ...  as  fast  as  you  can  think. 
You'll  make  the  best  decisions  ever  - 
and  fewer  expensive  mistakes. 


ii^ione  ntAcs. 


CIit:ni  info 


The  #1  PIM 

What's  all  the  fuss 

aNuji  PIMs  (Personal 

Information 

Mangers)? 

Simple  -  you 

probably  have 

more  RANDOM 

infomialion  than 

any  other  type  and 

you  need  a  PIM  to 

properly  handle 

this  kind  of 

information.  The 

right  PIM  will 

save  you  time  and 

make  everything 

yc^u  do  go 

simx^thly. 

Why  is  Info 

Select  the  #1  PIM? 

Because  Info  Select  is  based 

on  ideas  you  can  identify 

with  -  like  stacks  of  paper. 

And  it's  free-fonn  tOi>.  You 
won't  waste  days  or  weeks  learning 
complex  structures.  Instead  you'll  be  up 
and  running  in  minutes.  Info  Select  also 
docs  more  and  costs  less  than  other  PIMs. 


Owners  t)f  mir  TORNADO  ioflwjire  (synibiili/fd 

by  tlic  fiitrious  'blue  loniado")  can  inidc  up  id  the 

sccond-ij;cncratiori  Into  Select  under  our  ^p<5Cial 

offer.  There  are  o\er  200  impn)veiTvenis. 

Feature  packed 

INFO  SELECT  is  memorv  rcsident 
(if  you  choose),  so  you  can  quickly  jump 
in  from  other  programs.  Info  Select 
windows  can  hold:  notes,  plans,  lists, 
facts,  letters,  contacts,  and  much  more. 
You  can  search  for  a  window  or  a  group 
of  windows  rebted  by  a  word  or  phrase. 
There  are  five  ways  to  see  overviews: 
hypertext,  a  fast  sort,  and  line  drawing. 
Save  time  with  the  dialer,  dale  tickler; 
and  searching  by  text  or  date  ranges. 

Info  Select  allows 

•y * — -T^^^ — I    you  to:  add 

columns  of 
numbers;  store 
data  in  EMS;  use 
template  or 
frce-lbmi 
windows;  import 
and  export  files, 
screens,  and 
databases;  move, 
join,  and  duplicate 
windows  and 
much  more. 


II  you  hiive  notes,  ideas,  onniatls 
or  nihcr  unoj^ani/cd  RANIX)M 
in  for  ma  lion,  you  need  Info  fekti: 


Manageineni 


szr;  P  PCM 


l!!MVJI!IJ 


■Rarely  do  I 
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wholeheartedly' 
David  Han^ey, 
Com  p.  Shopper 


'8edt3  the  pants 
off  just  about 
everything  else," 
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PCM 


'As  easy  as 
remembering 
your  own  name." 
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inio  Woild 


Editor's  Choice 
"First  rate" 
PC  Magazine 


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The  new  LAN  version  allows 
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exciting  new  world  of  groupware!  Ask 
about  the  five  node  LAN  starter  pack. 

Easy  power 

Info  Select  is  easy  to  use  yet  offers 
the  pcnver  ytnj  need  w  ith  infobases  up  lo 
10  megabytes;  text  seiirches  up  to 
700kb/sec;  up  to  .'^2,000  characters  per 
window;  ;)nd  up  to  64,0G()  windows  per 
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swap  down  to  as  little  as  7K  memoryf 

TORNADO  owners 

INIO  SELECT  is  based  on  the 
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uses 

Info  Select  can 
do  much  more  than  manage 
all  your  RANDOM 
infomiation.  Use  it  to 
manage  business  correspondence,  sales 
leads,  orders,  and  client  notes.  Track 
facts,  plan  projects,  or  interrcJate  all  your 
ideas.  You  can  catalogue  parts, 
documents,  and  inventory  items.  Match 
buyers  and  sellers  or  doctors  and  patients. 
Setup  an  information  desk.  Edit  E-mail. 
Store  notes  on  magazine  articles, 
software  operation  techniques,  or  just 
names  and  addresses.  Whether  you  are  a 
lawyer  tracking  court  ca.ses  or  a  zoologist 
collecting  fcYding  liabits  you'll  find 
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Info  Select  keeps  your  infomialion  in  jmelligetit 
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Info  Select  is  m  cffeclive  you  will  bo 

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POB  70,  Dept,  601 

Hacks nsack,  NJ  07602 

(800)  342-5930  (201)  342-651 S 

Fax:  (201)  342-0370 


Makers  of:  Tornado.  Info  Select, 
Key  Watch  &  hAicro  Cfiaris 


MAIL  QRO^RS:  Send  name,  address,  phone  number,  and  payment  by  check.  Visa,  or  MC  lo  aildmss  ihown.  Please  include  S3, 50  shippinij  (Si 5  outside  comincnial  USA).  KIJROPKAN  CUSTOMERS: 
Contact  Ailanicx  U.S.A.  (203)  655-6931).  IHADEMARKJij:  Trademark  (owner):  Tornado,  Info  Select.  Key  Waic!i  (Micro  l^igic),  IBM  PC.  XT,  AT.  PS/2  (IBM).    ©  1990  Micro  Logic  Corp.  U.S. A, 


#  TEST  LAB 


SATISFAXTION 


For  a  friendly  fax  that  won*t  take 
up  room  on  your  desk  and  for  re- 
ceiving faxes  as  images  that  can  be 
stored  and  manipulated  by  your 
computer,  you'd  be  hard-pressed  to 
find  something  simpler  to  install  or 
easier  to  use  than  SatisFAXtion, 

The  full-length  16-bit  board  is  in- 
stalled in  a  couple  of  minutes  (al- 
though it's  a  16-bit  board,  it  will  work 
in  an  8-bit  slot).  It  has  no  jumpers  or 
switches  to  set.  Once  it's  in,  the  only 
thing  left  to  think  about  is  the 
software. 

You  can  send  faxes  from  either 
Windows  or  DOS.  For  Windows- 
based  transmission,  the  program  sup- 
ports Faxit  (which  isn't  included, 
although  you  get  a  coupon  for  a  free 
copy).  There  are  two  options  for  send- 
ing faxes  from  DOS.  You  can  create  a 
text  file  and  then  use  the  command 
COPY  TEXTFILE  LPT3  to  send  the 
fax  (it  invokes  a  pop-up  program 
called  FaxFopX  or  you  can  print  the 
file  from  within  the  program  (any  pro- 
gram) to  LPT 3.  LPT3  is  the  fax  board; 
you  can  easily  change  the  port  to 
LPTl  for  programs  that  can't  print  to 
alternative  printer  ports.  LPT3,  inci- 
dentally, emulates  an  Epson  dot- 
matrix  printer. 

Keep  up  to  1000  fax  numbers  on 
file  in  your  online  telephone  book  for 
automatic  dialing  from  the  pop-up 
program.  By  using  a  feature  called 
grouping  in  the  telephone  book  and  a 
special  fax  process  called  polling,  you 
can  automatically  send  up  to  100 
faxes,  one  to  each  of  the  numbers  in  a 
group.  If  your  word  processor  allows 
you  to  change  your  printer  setting 
from  within  the  program,  you  could 
also  print  directly  from  your  word 
processor  to  the  fax  Une. 

At  first,  the  board  fought  with  my 
mouse  for  dominance  of  the  serial 
port,  but  by  telling  the  installation 
program  that  I  had  no  mouse  (I  lied), 
I  was  able  to  gel  the  data-modem  part 
of  the  board  to  cooperate. 

The  card  is  equipped  with  an  in- 

38       COMPUTE 


Installation:  internal 
Slot/Bus  Required:  8-bit  or  16-bit 
Fax  Group  Supported:  3 
Other  Requirements:  640K  RAM;  MDA,  CGA, 
EGA,  VGA,  or  Hercules;  hard  disk;  mouse  rec- 
ommended if  used  with  Windows 
List  Price:  $499.00  ($549.00  for  microchannei) 

INTEL 

C03-07 

5200  NE  Elam  Young  Pkwy. 

Hillsboro,  OR  97124 

(800)  538-3373 


put  for  an  optional 
hand  scanner  that  would 
enable  you  to  fax  directly  from 
gray-scale  images.  Unfortunately,  it  has 
a  proprietary  connection,  so  only  the 
Intel  scanner  can  be  plugged  into  it 


OCR  software  is  also  avail- 
able. Neither  of  these  were  provided 
with  the  review  unit.  Qearly,  this  fax 
board  from  Intel  has  much  to  offer, 
including  an  abundance  of  usefiil  fea- 
tures, superior  ease  of  use  and  instal- 
lation, and  a  very  good  manual.i> 

ROBERT  BDCBY 


Fetch  That  Fax 


It  used  to  be  easy  to  have  Rover  fetch  your 
morning  paper.  Nowadays,  he  may  have  to 
learn  to  use  a  fax  machine  first.  Fax  de- 
vices have  become  so  commonplace 
they're  beginning  to  replace  more  conven- 
tional distribution  channels. 

An  excellent  example  of  this  is  FAX 
TRACK  Computers,  a  computer  news  daily 
distributed  by  fax, 

FAX  TFiACK  works  like  this:  Each  day's 
computer  news  is  condensed  into  one 
page  of  executive  summaries  covering 
hardware,  software,  company  earnings, 
and  other  related  topics  and  faxed  to 


subscribers  by  6:00  a,m-  For  more  infor- 
mation on  any  topic,  you  can  call  a  toll-free 
number  and  have  a  detailed  story  faxed 
back  to  you. 

If  you're  traveling,  give  the  company 
your  hotel's  fax  number  and  receive  FAX 
TRACK  at  your  destination. 

FAX  TFW^K  Computers  is  available  for 
$47.90  per  month  or  $527.00  per  year  from 
Inlex,  4099  McEwen  Road,  Suite  350,  Dal- 
las, Texas  75244;  (800)  800^994.  If  you'd 
like  to  give  FAX  TRACK  a  try,  a  special  five- 
day  free  trial  is  avaiJable. 

—CLIFTON  KARNES 


JULY       1991 


I  CALL 
ITOILFREE: 


(800)345-5568 


MACRONIX,  INC. 


mm  ir  MaxFax 

9624 

FAX/MODEM  CARD 

•  Powerful,  intelligent,  Group  3  9600  bps  Fax 

&  Hayes  compatible  2400  bps  Modemn  Card. 

•  Unique  Auto  Direct  compatibility 

•  Background  and  "Unattended"  operation 

•  Dedicated  On-Board  Microprocessor  & 
powerful  software  package 

•  Supports  several  popular  printer  and 
page  scanners 

•  Easy  to  install  and  setup 

•  Compatible  with  IBM  PC,  XT,  AT,  PS/2 
Model  30,  Compaq  Deskpro  386  and  all 
other  IBM  compatible  PCs. 
Compact  half-card 
size  to  fit 
most  portable 
&  laptops 


$ 


12^ 


Egarstekl  128 

Hand  Scanner 

•  Perfect  Scanning  Width  &  Highest 
Scanning  Speed! 

•  Enables  you  to  import  directly  into  most 
desktop  publishing  software 

•  Allows  you  to  scan  text  files  directly  into 
many  OCR  software 

Complete  Package  includes,., 

•  Mars  128  5"  Scanner  &  Interface  Card 

•  Scan  Kit  Utility  Software  &  User's  Manual 

•  Cat  Reader  OCR  Software 

&  PC  Paintbrush  Plus  <tf|  C/QC 

•  One  Year  Warranty  nP  O  X  ^  *! 


The  MousePen 

Works  like  a  mouse,  shaped  and  held 
like  a  pen!  Uses  existing  drivers  in 
Windows®  and  works  with  Microsoft 
or  IBM  OS/2  drivers.  Includes... 

•  Microsoft  Connpatible  Driver 
•  Menu  Maker  utility  software  for 
\       non-mouse  applications 
\    •  TelePAINT®  color  paint  program 
\        with  VGA  support 

•  IBM  PS/2  Uouseport  Connector 
•  Adapter  for  DB9  and  DB25 
seriafports 

•  5-1/4"  &  3-1/2"  diskettes 
•  User's  Manual 
•  Custom 

Pen  Holder     t  T  C7QQ 


00**  fiiio^ 


IBM  PS/2  MEMORy 


SIMM  MODULES 


CAt  I  DESCRIPTION  NSI 

30F534B  51  ^Ka  Upgf  acJe  PS/2  30  2S6  44.00 

30F5360  2MB  Upgrade  PS/2  30  286  1 28.00 

6450372  2MB  Memofv  Adapter  W50367  39500 

6450603  1  MB  SIMM  PS/2  70-E6t ;  1 21  66.00 

6450604  2M8  SIMM  PS/2  50Z 70  106.00 
6450608  2MB  SIMM  PS/2  70  •A21  128.00 
34F2933  4MB  SIMM  PS/2  55SX:65SX  279,00 
5450375  1MB  Mem  BD  PS/2  80-041  96.00 
6450379  2MBM&mBD  PS/2  80 111-321  158  00 


CAT.  t        DESCRIPT. 

6451060      4M8  Mem,8D  PS/2  60-A21  :A31 

64S0605      2-8M  B  Xpand  Mem.  PS/2  70460 

w/2MB 
34F3077      2-14MB  Xpaod  BD.  PS/2  70480 

W/2MB 
6450609      2-1 4MB  Xpand  BD.  PS/2  50-6SSX 

W/2M8 

CALL  FOR  PS/1  MEMORY 


NSI 
29e.OO 
343.00 

368.00 

338,00 


256x8 
256x9 
iMBxB 
1MBx9 
4MBx8 
4MBx9 


150   120   100 

15,00  17,00  19.00 

17.00  19.00  21.00 

45.50 

46.50 


80 

22.00 
24.00 
48.00 
47.95 


55.00  65.00 

58.00  68.00 

259,00  279.00  309.00 

279,00  269.00  299.00 


DRf)M  CHIPS 


150  120  100  SO       70       60 

64x1        ,90  1.20  1.50 

64x4  2.00  2.15 

256x1    1.25  1.40  1,60  1.85 

256x4  500  5.25  5.60     6,25   7,50 

IMBkI  4.75  5,00  5.35    6.00  7.00 


LASER  PRINTER  MEMORY 


COMPf)Q  MEMORY 

CAT.i 

DESCRIPTION 

NSJ 

CAT.# 

DESCRIPTION 

NSI 

107331^1 

512KB  Upgrade  PorUbte  HI 

38.00 

113634^1 

4MB  Xpand  Me^DP386S- 16 

35800 

107332-001 

2MB  Upg/ade  Portable  Jll 

118.00 

113644-001 

1MB  Xpand  Mem.  DP3S6  206, 25E 

148  00 

107651-001 

1MB  Module  Portable  386 

218.00 

113645^1 

4MB  Xpand  Mem.  OP3S6  206. 25E 

358  00 

107653-O01 

4MB  Xpartd  Mem,  Portable  386 

630.00 

113646^1 

1MB  Module  DP336S-16 

11000 

107654^1 

4MB  Mem.  Xlension  Portable  306 

630.00 

115144-001 

1MB  Module  OP3S6-33, 

158  00 

106069-001 

1MB  XpafKi  Memory  DP386-1 6 

28800 

466-25.  Syspro 

108070-001 

4Ma  Xpand  Memory  DP386-16 

63000 

116561-001 

8MB  Module  48625,  Sys pro 

399.00 

108071-001 

1MB  Me-nory  Upgrade  DP3a6-l6 

108  00 

116568-001 

32MB  Module  DP4e6-25,  Sy*pro 

4,990.00 

108072-001 

4MB  Memory  UpQtade  DP386-16 

438.00 

117077-001 

512K8Mem,BDPortaWeLTE 

119.00 

110235^1 

lMBMew>ry50SH286 

162.00 

117081-001 

IMB  Mem.  BD  Portable  LTE286 

99.00 

110237^1 

4MB  Memory  BO  SH2B6 

630.00 

117081^2 

2MB  Memo^  BD  Portable  LTE  286 

158.00 

112534^1 

4MB  Module  DP366S-16 

298.00 

118663^1 

1MB  Module  DP286W,386N 

90,00 

113131^)01 

1MB  Module  DP3e6286E,  386  20-251 

:    96.00 

116689-001 

2MB  Module  DPmU.  336S-20 

168.00 

113132^1 

4MB  Module  DP2a86E.  386  2025E 

228.00 

116690-001 

4MB  Module  DP2BQN.  336N, 

396.00 

113633^1 

1MBXpflndMem.0P3S6S*16 

148.00 

TOSHIBA  MEMORY 

CAT.! 

DESCRIPTIOM 

N^l 

CAT.  n 

DESCRIPTION 

NSI 

PClO'PAa304U  2MB  Memory  Card  Piiflabte 

168.00 

PC15-PA8310U  4MB  Memory  Card  Portable 

378.00 

T52O0  Toshiba  DestopTa500 

T3100SX 

PC12-PAfi307U  2MB  Memory  Ca/d  Portable 

168.00 

PC6-PA71 37U     3MB  Memory  Card  Portable  T3200  228,00 

T3200SX 

PC7-PAe301  U     2MB  Memory  Card  Portable  T5100  1 68.00 

PC13PA8306U  2MB Memwy Card  Portable 

168,00 

PC9-PAe340U     512KMemo^CardPortab(e 

120-00 

T1200XE 

T3100E 

PC14PAB3n  U  1MB  Memory  Card  Portable 

218.00 

PC9-PAe341  U     2MB  Memory  Card  Portable 

168,00 

TIOOOSE-XE 

T3100E 

PC15-PAa30eU  2MB  Memory  Card  Portabte 

162  00 

T310OSX 

CaLI 

H33474B  1MB 

H33475S  2M8 

H334778  4M8 

H334436  iMfl 

H33444B  2M8 

H33445B  4MB 

1039136  1MB 

1039137  2MB 


WORKS  WITH 
HPLaser  Jet  tlPJll,  HID 
HPUserJettlPjIUIlD 
HPUserJetllPJIIJIlD 
HPLaser  Jet  II 4110 
HPLaser  Jet  11 4  ISO 
HPLasef  Jet  II  &  IID 
IBM  Laser  4019 
IBM  User  401 9 


HSI 
99.95 
139,95 
214,95 
99.95 
139.95 
214.95 
139.00 
185.00 


CiLf 

1038675    3.5MB 
M6005        1MB 


M6006 


4MB 


S63-1300  1MB 
563-1^  2M8 
m  4M6 


WORKS  WITH 
IBM  Laser  401 9 
Apple  LftsetWrrter 
It/NTX 

Apple  LaseiWriter 
ll/NTX 

Caiwo  LBP-8II 
Canon  LBP-8II 
Canon  LflP-811 


NSI 
229,00 
8500 

319.00 

119.00 
189.00 
269.00 


MEMORY  BOARDS-BOCA  RESEARCH 


BOCARAM/XT-Prqvidesuoto2MBo<     _ 
expartded  meml^y  for  8  bit  bus.  Operates  up  to  12 

MHz.  Uses  256K  D-RAM-wi!ti  OK 5120.00 

wth5l2K , ....149.00 

with  2MB 229,00 

BOG  ARAM/AT  PLUS-Provktes  upio 

BMB  of  eirteoded,  eitparvied  or  backfill  merrrory. 
Operates  up  to  33MHz  end  is  ssel  thru  software. 

Uses  256K  D-RAM-with  OK  $1 19.00 

wth2MB  219.00 

BOCARAM/AT-1/0  PLUS-Provkies  up 

to  4MB  of  Xlended,  Xpanded  or  backfill  memory. 

For  16  bit  bus.  Operates  up  to  33  MHz  and  is  set 

thru  software,  has  serial  artd  parallel  port.  Uses 

1M8  0-RAM- 

*rtf\OK S149.00 

wtlh2MB 249.00 


eKpantfid  rT>emory  for  lliMpl/^Siodeffe'SO  and 
8-bit  bus  utilizing  3.5"  flopp/  disks.  Uses  256K  D- 

RAM-  with  OK  $159.00 

with  2MB 299.00 

BOCARAM  50Z*-^Providesupto2MB,0 
wait  stale,  expanded  or  exlerided  memory  for  IBM 
PS/2  model  50, 50Z,  60,  Uses  1  MB  DRAM-  . , 

with  OK  tl59.00 

w^2MB 279.00 

BOCARAM  50/60-Prowiesupto4MB 

expanded,  extended  or  bad<f ill  memory  for  PS^ 

mode) 50. 60.  Uses  1  MB  DRAM- 

wtthOK $149.00 

wlh2MB... 269.00 

with  4MB .......      .....359.00 


ALL  MEMORY  PRODUCTS  COME  WITH  5  YEAR  UNCONDmONAL 
WARRANTY.  CALL  FOR  QUANTTTY  PRICES. 

"Webuy  and  sell  excess  inventories„call  or  fax  list.  we  accept... 

20308  Gramercy  Place,  Torrance,  CA  90501 
:  (213)  328-3344  •  FAX:  (213)  328-2907  •  (800)  345-5568 

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#  TEST  LAB 


III 


OKITEL  24 
PC  MODEM 


There  are  three  questions  I  ask 
when  Tm  shopping  for  a  modem 
card.  Will  it  be  easy  to  install, 
does  it  have  all  of  the  features  I 
need,  and  will  it  perform  over  a  rea- 
sonable period  of  lime  without  fail- 
ure? After  putting  this  Okitel  2400B 
Plus  through  some  paces,  I  can  answer 
all  three  questions  with  a  most  defi- 
nite Yes. 

This  modem  occupies  a  full-sized 
expansion  card.  That  tells  me  several 
things.  Most  important,  it  indicates 
that  the  design  engineers  didn't  cut 
any  corners  to  save  money  on  produc- 
tion costs.  It  also  means  that  the  com- 
ponents won*t  overheat  since  there's 
plenty  of  space  between  them.  And  if 
repairs  are  ever  necessary,  a  techni- 
cian will  have  an  easier  time  finding 
problems.  Considering  the  quality  en- 
gineering, I  figure  this  modem  will 
outlast  most  of  the  others  that  I've 
seen  and  used. 

Installing  a  modem  card  can  be 
frustrating,  but  the  Okitel's  documen- 
tation is  clear  and  well  illustrated. 
Knowing  precisely  where  to  look  and 
what  to  do  helped  immensely  because 
I  had  to  change  some  jumpers  on  the 
modem  card  so  that  it  wouldn't  con- 
flict with  my  other  serial  devices. 

The  default  settings  of  my  termi- 
nal program,  ProConim  Plus,  didn*t 
work.  Here  again,  fixing  these  types  of 
problems  can  be  a  hassle.  But  it  wasn't. 
I  read  through  the  documentation, 
easily  found  the  information  that  I 
needed,  and  set  the  ProComm  Plus 
modem  specifications.  From  then 
on,  my  telecommunicatons  went 
smoothly. 

And  last  but  not  least,  this  mo- 
dem, being  Hayes  compatible,  has  all 
of  the  features  I  need.  Not  only  did 
ProComm  work  fine,  but  so  did  other 
programs  that  I  use,  such  as  Telix  and 
Windows  Terminal 

The  folks  at  Okidata  were  kind 


PLUS 


Installation:  internaf 
Slot/Bus  Required:  8-bit 
Other  Requirements:  n/a 
List  Price:  $389.00 

OKIDATA 

532  Fellowship  Rd. 
Mount  Laurel,  NJ  08054 
(609)  235-2600 


enough  to  provide  telecom- 
munications software.  It's  good 

enough  to  get  started  with,  but  you'll 
want  to  find  something  else  if  you 
want  a  full- featured  program. 


After  using  the  Okitel  2400B 
Plus  PC  modem,  Fd  recommend  it  to 
anyone.  It's  a  quality  modem  card 
that  has  excellent  documentation  and 
carries  all  of  the  features  you  need,  o 

RICHARD  C  LEINECKER 


The  First  Fax  Machine 


The  first  primitive  facsimiie  machine  was  in- 
vented by  Dr.  Aiexander  Bain,  a  Scottish 
physicist,  in  1 842.  This  may  come  as  a  sur- 
prise to  the  many  peopie  who  had  oniy 
heard  of  facsimile  during  the  fax  explosion 
of  the  past  five  years. 

Dr.  Bain's  early  effort  was  developed 
even  iDefore  the  invention  of  the  telephone 
by  Alexander  Graham  Bell  in  1876,  It  had  a 
pendulum  which  created  a  brown  stain  as  it 
swung  across  chemicalJy  treated  paper. 

It  is  interesting  to  note  that  both  of 
these  pioneers  were  of  Scottish  origin. 
Bell's  U.S.  Patent  became  the  most  valu- 
able ever— and  hetd  by  a  foreigner!  Howev- 
er, he  did  become  an  American  citizen  in 


1882.  Although  Bell's  life  work,  even  apart 
from  the  telephone,  is  well  documented  up 
to  his  death  in  1922,  Alexander  Bain's  con- 
tribution to  facsimile  is  little  known.  It  is  the 
author's  sincere  hope,  that  as  the  facsimile 
industry  continues  its  meteorical  rise,  the 
work  of  its  inventor,  Dr.  Alexander  Bain,  will 
not  be  forgotten. 

Dr.  Bain's  device  was  called  the  Elec- 
tronrrechanicaf  Recording  Telegraph,  and 
although  today  it  may  not  be  considered  to 
have  t)een  a  commercial  success,  little  or 
no  attempts  were  made  to  market  the  de- 
vice at  that  time,  — david  day 

Facsimile  Facts  A  Figures.  1990/97 
Internatikxia!  Facsimife  Association 


40 


COMPUTE 


JULY        1991 


TANDY  FAXMATE 


rax  communication  is  a  fast  and  ef- 
ficient variation  on  conventional 
information  exchange.  Trading  the 
slow  pace  of  mail  or  express  deliv- 
ery services  for  instantaneous  world- 
wide communication,  it  offers  good 
speed  but  poor-quality  paper,  few  ma- 
chine language  barriers  but  some 
document-form  limitations. 

The  Tandy  FaxMate  is  an  appro- 
priately fast  and  efficient  fax  board 
that  lets  you  send  and  receive  facsimi- 
les from  your  PC  Offering  few  frills, 
easy  use,  and  mediocre  onscreen  re- 
production, it  simply  gets  the  job  done. 

The  FaxMate  is  easy  to  install: 
Remove  your  PCs  cover,  snap  the  fax 
board  into  a  slot,  and  plug  in  a  couple 
of  phone  cords.  Its  software  is  similar- 
ly easy  to  install  and  use,  providing 
clear  instructions  and,  for  the  most 
part,  easily  followed  paths  to  any  field, 
whether  sending  a  fax  or  altering  the 
current  setup  (I  was  caught  off  guard, 
though,  when  its  automatic  receive 
function  kicked  in  unexpectedly). 

With  automatic  setup  of  files  for 
received  faxes  and  steps  that  walk  you 
through  setting  up  a  cover  sheet  and 
sending  a  document,  the  FaxMate 
does  most  of  the  hard  work  for  you.  It 
automatically  redials  if  it  gets  a  busy 
signal  when  sending,  and  it  allows  for 
automatic  transmission  to  different 
machines  during  low-rate  times. 

Though  designed  to  oj^erate  with 
the  DeskMate  software  program,  the 
fax  board  and  accompanying  software 
work  fine  on  their  own.  The  only  sub- 
stantial complaint  I  had  was  with  on- 
screen reproduction  of  received 
documents.  When  the  documents 
show  up  onscreen,  they're  illegibly  re- 
duced. And  for  all  the  software's 
zooming  and  half-sizing  capabilities, 
making  a  document  readable  on- 
screen takes  a  lot  of  doing.  However, 
the  FaxMate  readily  prints  clear,  full- 
sized  fax  documents.  And  you  enjoy 
the  speed  and  convenience  of  working 
from  your  computer.  > 

EDDIE  HUFFMAN 


Installation:  internal 

Slot/Bus  Required:  8-bit 

Fax  Group  Supported:  3 

Other  Requirements:  640K  RAM;  hard  disk  with  at 

least  3MB  available;  SVz-  or  SV^-inch  floppy  disk 

drive;  SO-column  monitor  with  CGA,  EGA,  VGA, 

Tandy  16-color,  Hercules,  or  compatible  graphics; 

MS-DOS  version  3.1  or  higher 

List  Price:  $249.95 

RADIO  SHACK 
A  Division  of  Tandy 
700  One  Tandy  Center 
Fort  Worth,  TX  76102 
(817)  878-4969 


JULY       1991 


COMPUTE       4f 


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Ciiclo  Reader  Service  Number  114 


#  TEST  LAB 


WORLDPORT  2400  MODEM 


The  Touchbase  Systems  World  Port 
Hayes-compatible  modem  is 
small — about  the  size  of  a  pack  of 
cigarettes— but  topnotch.  It  at- 
taches externally  to  the  computer 
through  the  serial  port  and  can  be 
powered  by  a  standard  nine-volt  bat- 
tery, an  AC  adapter,  or  the  computer 
itself  It  connects  to  the  phone  line 
either  through  its  modular  phone  jack 
or  by  means  of  an  acoustic  coupler. 

The  WorldPort  cannot  connect 
directly  with  some  computers  because 
it  requires  a  25-pin  serial  port.  But  an 
appropriate  adapter  cable,  such  as  the 
DB9-DB25,  will  take  care  of  that. 

The  modem  gets  its  power  direct- 
ly from  some  computers,  but  not  all. 
Using  an  alkaline  battery  as  an  alter- 
native will  maintain  power  for  about 
six  hours  of  continuous  use.  The  unit 
also  comes  with  an  AC  adapter.  You 
switch  the  modem  on  and  off  using 
your  communications  software. 

A  phone  jack  on  the  modem's 
side  connects  directly  to  the  telephone 
line  running  from  your  wall.  There's 
only  one  jack  on  the  modem,  so  to  use 
your  phone  along  with  the  modem, 
make  sure  the  modem  is  either  at  the 
end  of  a  daisychain  or  plugged  into  a 
Y-connector  at  the  wall  jack.  An  alter- 
native to  directly  connecting  the  mo- 
dem to  the  phone  line  is  plugging  it 
into  an  acoustic  coupler  using  an 
adapter  cable  provided  in  the  package. 

The  WoridPort  worked  well  with 
each  commercial  or  public-domain 
telecommunications  program  1  tried 
at  the  modem's  three  speeds  of  300, 
1200,  and  2400  bits  per  second.  And, 
in  case  you  lack  such  software,  the 
unit  comes  with  a  powerful  communi- 
cations package — Carbon  Copy. 

The  WorldPort  is  a  very  nice 
piece  of  equipment — easy  to  use,  reli- 
able, and  well  documented.  The  only 
thing  preventing  me  from  rushing  out 
to  buy  one  for  myself  is  the  whopping 
$359  price  tag.  Of  course,  you  can  ex- 
pect the  street  price  to  be  lower.  t> 

BRUCE  M.  BOWDEN 


Installation:  external 

Slot/Bus  Required:  n/a 

Other  Requirements:  Any  computer  with 

an  RS-232  port  and  the  ability  to  accept 

the  Hayes  AT  command  set 

List  Price:  $359.00 

TOUCHBASE  SYSTEMS 

160  Laurel  Ave. 

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BitSi  Baud,  and  CPS 


Bits  Per  Second  (bps).  The  number  of 
data  bits  the  modem  is  capable  of  transmit- 
ting each  second. 

Data  Bits,  The  number  of  bits  transmitted 
for  each  byte  of  data.  Seven-bit  characters 
usually  represent  the  128  standard  ASCII 
characters;  8-bit  characters  can  represent 
control  characters  and  special  token  or 
graphics  characters. 

Baud  Rate.  The  number  of  times  per  sec- 
ond a  signal  in  a  communications  channel 
varies  or  changes  states.  This  doesn't  nec- 
essarily translate  to  bps. 

Multiple-State  Modulation.  This  method 


allows  multiple  bits  to  be  sent  with  each 
baud. 

Characters  Per  Second  (cps).  The  num- 
ber of  characters  transmitted  by  a  modem 
in  a  second. 


Medium-  and  high-speed  modems  use 
baud  rates  lower  than  their  bps  rates  by 
employing  multiple-state  modulation.  For 
example.  1200-bps  modems  that  conform 
to  the  Bell  21 2A  standard  (which  includes 
most  1200'bps  modems  used  in  the  U.S.) 
operate  at  300  baud  and  use  a  modulation 
technique  called  phase  modulation  that 
transmits  four  bits  per  baud. 

—MICHAEL  A.  BANKS 


44        COMPUTE 


JULY        1991 


First  of  all,  we  tested  the  specific  features  and  capabilities  of  this  month's  communications 
devices.  While  this  (<ind  of  Information  routinely  appears  in  advertisements  and  manuals, 
our  tests  allowed  us  to  thoroughly  check  out  these  features  and  capabilities. 

In  addition,  we  ran  a  series  of  pass/fail  tests  to  determine  tiiat  each  device  did  In  fact 
function  as  the  manufacturer  indicated  it  would.  Testing  modems  and  fax  units  presents 
some  interesting  challenges.  Because  communications  devices  must,  to  a  large  extent, 
conform  to  industry  standards  in  order  to  do  what  tiiey  do.  a  comparison  of  numerical 
benchmark  results  would  not  yield  statistically  significant  information.  Therefore,  a  pass/fail 
system  was  adopted,  and  each  of  the  communications  devices  passed  our  rigorous  tests. 

Modem  Testing 

To  test  this  month's  modems,  the  lab  used  a  24£X)-baud  Hayes-compatible  external  mo- 
dem connected  via  the  serial  port  to  an  IBM  AT  (6MHe).  Using  ProComm  Plus  communica- 
tions software  (parameters:  2400,  N,  8, 1)  and  the  SuperKermit  file-transfer  protocol,  the 
lab  sent  and  received  the  following  test  files: 


Fife  Name 

SRMDGO.  IMG 

SOFTWARETEX 

WATERFALPCX 

MEMCHK.COM 

QICOM 

4000AS.TXT 


File  DBScription 
bitmap  graphics 
ASCII  text  file 
PC  Paintbrush  file 
command  program 
command  program 
ASCII  alignment  text  file 


File  Name 

BUSY.EXE 

GAN.TIF 

PRINTER.EXX; 

SAY.EXE 

V01CE.V3S 

WINDLjOGO.GEM 


File  Description 
executable  program 
TIFF  scanned-lmage  file 
ASCII  extended  characters 
executable  sound  program 
digital  sound  file 
GEM  vector  graphics  file 


The  lab  installed  the  test  modem  eitiier  externally  or  internally  on  an  80386  SX 
(1 6MH2).  Additional  hardware  consisted  of  a  TLS-3  line  simulator,  an  FTS-80  modem/fax 
test  set,  and  a  proprietary  multilevel  line  noise/signal  impairment  generator  unit.  Ail  off- 
hook  meter  readings  and  test  levels  were  calibrated  and  confirmed  using  a  standard 
AT  &  T  2500  Touch-Tone  telephone  set.  Test  files  were  sent  and  received  using  "clean" 
simulator  conditions,  as  well  as  impairment  levels  1  through  4.  These  impairment  levels 
mimic  problematic  line  conditions  you  might  encounter  in  your  everyday  electronic  commu- 
nications. The  tab  ran  executable  and  program  files  at  tiie  end  of  each  test  cycle  and  com- 
pared file  sizes.  To  confirm  the  integrity  of  the  file  transfer,  tiie  lab  displayed  text  and 
graphics  files. 

Fax  Testing 

The  lab  used  the  manufacturer's  proprietary  software  for  all  testing.  For  all  fax-transmis- 
sion testing,  tiie  lab  used  several  test  files  (supported  by  the  hardware/software): 


File  Name 
SF^UOGO.IMG 
SOFTWARETEX 
WATERFALPCX 


File  Description 
bitmap  graphics 
ASCII  text  file 
PC  Paintbrush  file 


File  Name 
4000AS.TXT 

CAN.TIF 
PRINTER.DOC 


File  Description 
ASCII  atignment  text  file 
TIFF  scanned-image  file 
ASCII  extended  characters 


Test  files  were  sent  and  received  using  clean  simulator  conditions,  as  well  as  impair- 
ment levels  1  through  4 — again,  reflecting  adverse  line  conditions  you  might  encounter. 
Documents  received  from  the  tested  fax  devices  were  compared  witii  laser-output  sam- 
ples of  the  original  document  files  to  judge  quality  of  the  ti-ansmission  and  visually  confirm 
the  integrity  of  the  file  transfer.  The  lab  used  the  highest  available  baud  rate  for  sending 
files  from  the  test  unit  to  the  receiving  fax  unit,  which  supports  9600  baud  in  standard 
Group  3  mode. 

For  testing  fax  device  units  that  can  receive  files,  the  lab  used  a  nine-page  set  of  laser- 
output  samples  with  a  cover  sheet;  both  dean  and  impaired  line  conditions  were  used.  The 
lab  viewed  received  fax  files  on  the  video  display  between  test  cycles  and  generated  laser- 
output  specimens  of  the  received  files  using  the  fax  software's  file-printing  utilities  and  a 
300^pi  HP-compatible  laser  printer. 

—TOM  6ENF0RD 


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Total  cost  of  Books  ^— 

Shipping  and  Handling  ($2  per  book 

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Sales  lax  (NC,  NJ,  NY  residents  and 

appropriate  sales  tax.  Canadian  orders 

add  7%  Goods  &  Services  tax.)         


(Checks  or  Money  Order  in  U.S.  funds  oniy,  made 
payable  to  COMPUTE  Publications) 

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JULY       1991 


COMPUTE       45 


#  TEST  LAB 


ZOOM/MODEM 
HC2400S  SENDFAX 


If  you  find  yourself  hemming  and 
hawing  every  time  someone  says, 
"Just  fax  it  to  me,"  the  Zoom/ 
Modem  HC2400S  SendFax  may  be 
just  the  ticket.  For  a  mere  $  169,  you'll 
gel  a  2400-bps  modem  and  a  9600-bps 
Group  3  send-only  fax,  both  in  one  in- 
ternal board.  Also  included  with  the 
package  is  ProComm,  probably  the 
most  popular  telecommunications 
program  around  today  and  BitFax, 
software  that  works  with  the  Zoom 
board. 

To  install  the  Zoom  SendFax,  all 
you  have  to  do  is  decide  which  COM 
port  it's  going  to  use  and  set  a  jumper 
on  the  board.  Then  just  slip  it  in  any 
8-bit  expansion  slot,  and  you're  ready 
to  go.  (A  slightly  more  expensive  ex- 
ternal version  of  the  Zoom  is  also 
available,) 

Youll  be  able  to  use  the  modem 
for  two-way  communication  and  the 
fax  for  sending  faxes  (but  you  won't 
be  able  to  receive  faxes  with  this 
Zoom  board). 

The  modem  portion  of  the 
Zoom/Modem  HC2400S  SendFax 
works  flawlessly.  It  has  full  Hayes 
AT-command  set  compatibility  (in- 
cluding support  for  all  the  standard 
Hayes  registers),  and  it  boasts  a  speak- 
er with  a  tone  that  you'll  find  clearer 
than  most. 

For  telecommunicating,  you  can 
either  settle  in  with  the  ProComm 
communications  software  or  use  Pro- 
Comm to  download  an  even  nicer  com- 
munications program  such  as  Telix, 

For  sending  faxes,  you  can  get 
your  feet  wet  with  the  bundled  Bit- 
Fax,  but  it's  no  fun  to  use,  and  al- 
though you  can  combine  graphics  and 
text  in  your  faxes,  you  may  find  the 
process  cumbersome.  You  won't  get 
many  "oohs"  and  "ahs"  for  your  doc- 
uments' design  at  the  other  end  of  the 
telephone  line. 

There  is  other  send-fax  software, 


Installation:  internal 
Slot/Bus  Required:  8-bit 
Fax  Group  Supported:  3 
Other  Requirements:  n/a 
List  Price:  $169.00 

ZOOM  TELEPHONICS 
207  South  Street 
Boston,  MA  02111 
(617)423-1072 
(800)631-3116 


however,  and  the  Zoom  will  work 
with  any  program  that  supports  the 
Sierra  chip  set.  If  you're  using  Micro- 
soft Windows,  one  excellent  program 
is  H^i>iFax  (Delrina  Technology,  1945 
Leslie  Street,  Toronto,  Ontario,  Cana- 
da M3B  2M3;  416-441-3676;  $69), 
With  it,  you  can  send  beautiful  faxes, 
and  doing  so  is  about  as  easy  as 
printing. 

Do  I  recommend  the  Zoom 
SendFax?  You  bet  I  do.  It  has  per- 
formed flawlessly,  and  even  though 
Fm  not  enamored  with  the  bundled 


software,  you  just  can't  beat  the 
Zoom's  price.  > 


CLIFTON  KARNES 


All  Benchmark/Performance  Testing  is 

conducted  by  Computer  Product  Test- 
ing Services,  Inc.  (CPTS),  an  indepen- 
dent testing  and  evaluation  laboratory 
based  in  Manasquan,  New  Jersey. 
Every  effort  has  been  made  to  ensure 
the  accuracy  and  completeness  of  this 
data  as  of  the  date  of  testing.  Perform- 
ance may  vary  among  samples. 


46       COMPUTE 


JULY       1991 


1 


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J  FormGen   Fill  (1631)  Fill  out 
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a  FormGen  Business  Forms  (1632) 
An  excellent  collection  of  pre-designed 
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Q  Business  Kit  (1656)  Two  programs 
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USolvelt!  (1 624J  625)  Excellent  finan- 
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a  Invoice-It  (1664)  Keep  track  of  in- 
voices, mercfiandise,  vendors  and 
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J  Names  and  Dates  (1619,1620)  An 
address  book,  calendar  system,  and 
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U  ZPAY  3  (1 61 0, 1 61 1 )  A  full-featu  red 
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U  Computer  Tutor  (1235)  Become  a 
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J  School  Mom  (1 251 )  Teaches  kids  2- 
14  the  basics  of  art,  music,  spelling. 
English  and  math.  FANTASTIC II!  CGA 
CI  World  (1221)  A  computer  ericydo- 
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J  Algebrax  (1233)  A  great  program 
that  teaches  algebra,  ''^ga  DOS  3  0 
J  Pre-Calcuius  (1218)  Excellent  pre- 
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:2  Play  n*  Learn  (1236)  A  collection  of 
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LI  Kir^derMath  (1 262)  An  excellent  math 
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3  WordWhiz  (1 252)  A  challenging  word 
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J  Word  Gallery  (1256)  Teaches  kids 
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J  Wunder  Book  ( 1 269)  A  collection  of 
5  colorful  and  fun  games  in  English, 
Spanish,  French,  and  German  for  chil- 
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J  Animated  Shapes  (1264)  Teaches 
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SPREADSHEET 


J  On  Side  (1506)  Prints  your  spread- 
sheets (or  any  file)  sideways. 
J  As-Easy-As  (1805)  A  lantastjc  Lo- 
tus 1-2-3  compatible  spreadsheet. 
U  Lotus  Learning  Sys.  (181 0,1 811)  A 
complete  package  that  makes  it  easy 
to  learn  Lotus  1-2-3,   ,;  j  ;  km  iiD 
LI InstaCalc  (1 81 2,1 8 1 3)  A  high-power, 
stand-alone  spreadsheet  which  may 
also  be  run  as  aTSR  (pop-up)  spread- 
sheet, [2  disks  J 


These  programs  require  Windows  3.0. 
LI  Almanac  (1470)  An  excellent  calen- 
dar/information utility. 
U  Icon  Library  (1481)  Customize  your 
Windows  operating  environment  with 
this  collection  of  over  300  icons. 
3  Paint  Shop  (1488)  An  excellent 
graphics  tool  for  desktop  publishing. 
Supports  BMP,  GIF,  IMG,  MAC.  PCX, 
and  RLE  formats. 

Li  Active  Life  (1472)  A  powerful  sys- 
tem for  managing  your  active  business 
and  personal  life. 

J  Icondraw  (1478)  Create  your  own 
icons  to  use  with  Windows. 
□  XVTDraw  (1489)  A  great  drawing 
program  that  ffe  in  many  ways  better 
than  the  Windows  Paintbrush  program. 
J  Screen  Peace  (1486)  A  FANTAS- 
TiC  screen  saver  with  many  beautiful 
and  interesting  variations. 
a  Change  Cursor  Utility  (1487)  Al- 
lows you  to  desig  n  your  own  arrow  and 
hourglass  cursors  to  use  with  Windows. 


WORD 
PROCESSING 


J  WP  5.0/5.1  Clip  Art  (1875.1876)  A 

large  col  lection  of  cli  p  art  to  add  spice  to 
your  WP  documents.  {2  dssks) 
J  PC  Write  3.03  (1851-1853)  A  very 
popular  full'featured  word  processor. 
(3disks)ViO,,  5i;;;K 

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Q  Readability  Plus  (1340)  A  comput- 
erized writing  style  analyzer. 
LlGrabPtus/LaserLabel  (1883, 1884) 
Takes  addresses  from  a  word  proces- 
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J  Trip  Planner  (1 331 )  A  computerized 
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J  Melody  Maker  (1918)  A  fun  and 
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rienced music  students.  Comes  with 
several  songs. 

a  Calendar  Mate  (1344)  A  full-fea- 
tured program  designed  to  create  per- 
sonalized calendars. 
LI  Lotto!  (1 31 3)  Wi  n  the  lottery  with  the 
help  of  your  computer! 
J  Bowl  101  (1346)  A  user-friendly  tiowl- 
ing  league  management  program. 
D  The  Electric  Almanac  (1341)  A 
source  for  lots  of  usefut  information. 


GRAPHICS 


LI  Picture  Label  (1501)  An  excellent 
label  printing  program  that  uses 
PrintMaster  or  PrintShop  graphics- 
J  Banner  Maker  (1502)  Prints  ban- 
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J  Dazzle  (1530)  An  amazing  random- 
ized color  pattern  generator.  Perfor- 
mance art  for  the  eyes!  EGA  or  VGA 
J  Cooper  PM  Graphics  (1516,1517) 
Approx.  800  clip-art  images  to  be  used 
with  PrintMaster.  [2  d  sk?,) 
J  Cooper  PS  Graphics  (1518,1519) 
Approx-  800  clip-art  images  to  be  used 
with  PrintShop.  {2  disks) 


J  Family  Tree  Journal  (1122,  1123) 

Presents  your  genealogical  information 
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J  Home  Inventory  (1 105)  Keeps  track 
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J  Personal  Budget  TooJs  (1 1 08)  Pro- 
vides a  simple  way  to  plan  for  annual, 
semi-annual,  and  quarterly  expenses. 
J  Will  Kit  (1343)  Create  your  own  wiil 
valid  in  alt  50  states. 
J  Cash  Control  (1127)  Manage  your 
bank  accounts  the  fast  an6  easy  way 
with  this  great  program.  320K 


UTILITIES 


D  Auto  Menu  (1409)  A  professional 
hard  disk  menu  system.  Run  any  of 
your  programs  from  a  customized 
menu.  HD 

LI  ViruScan  (1440)  Make  sure  your 
computer  is  virus-free  with  this  valuable 
utility.  Highly  recommended? 
H  Tree  View  (1418)  A  superior  DOS 
command  shell  with  pull-down  menus. 
LI  Telix  (1422)  The  best  telecommuni- 
cations program  available,  HD 
J  VGA  Fonts  (1442)  A  collection  of  fun 
and  interesting  fonts  to  spice  up  your 
VGA  screen  display.  VGA 
J  Virus  Central  (1441 )  A  program  that 
simplifies  the  use  of  ViruScan  by  pro- 
viding a  menu  oriented  environment. 
Requires  ViruScan.  512K,  CGA.  HD 
u  PC  Pro  (1443)  Combines  a  user 
menu,  a  file  manager,  an  enhanced 
DOS  prompt,  and  many  new  features 
into  one  environment.  3&4K.  HD 


EGA  GAMES 


Lj  The  Last  Half  of  Darkness  (1962) 

Scary  graphics  and  mysterious  puzzles 
to  challenge  your  mind.  EGA,  HD 
LI  Dark  Ages  (1 964)  A  brilliant  arcade/ 
adventure  game  with  superb  graphics 
and  animation.  400K,  EGA.  286  or  faster 
machine. 

LI  Poker  Slot  (1989)  Plays  iusl  like  the 
video  poker  machines  you  soe  in  casi- 
nos. Great  graphics!  EC  , 
Q  Commander  Keen  (1986)  One  of 
the  best  games  we  have  ever  seen. 
Exceptional  play  and  graphics.  EGA 
D  Double  Link  (1983)  A  great  Tetris 
style  game  that  is  sure  to  keep  you 
challenged.  lGA 


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HD  =  Requires  Hard  Drive 
51 2K  =  Requires  51 2K  RAM 

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GAMES 


J  Double  Blocks  (1 970)  A  TERRIFIC 
Tetris  clone  for  1  or  2  players-  Records 
lop  scores.  You  will  love  this!! 
J  Video  PokerAJltima  21  (1945)  The 
BEST  poker  and  blackjack  games! 
3  Pharaoh's  Tomb  (1 974)  Face  mon- 
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J  Bass  Tour  (1 925)  Fish  in  your  choice 
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J  ZZT  (1921 )  Test  your  problem  solv- 
ing ability  and  your  arcade  skills  as  you 
battle  your  way  through  43  rooms. 
J  Field  General  (1931)  Experience 
the  excitement  of  a  pro  football  game 
from  a  coach's  point  of  view.  CGA.  HD 
3  Insanity  (1936)  Find  your  way  out  of 
this  maze  before  going  insane!  CGA 
Q  The  Monuments  of  Marsl  (1920) 
Many  tough  levels  filled  with  puzzles, 
traps  and  creatures.  350K,  CGA 
□  Arctic  Adventure  (1982)  Contains 
80  new  levels  of  mind  bending,  finger 
twitching,  arcade  action.  350K.  CGA 


VGA  GAMES 


J  Shooting  Gallery  (1990)  Seven 

variations  of  a  shooting  range  on  your 

computer  screen,  VGA,  mouse 

G  VGA  Sharks  (1992)  Recover  lost 

treasure  m  shark  infested  waters  in  this 

action  arcade  game.  VGA 

J  Beyond  Columns  (1997)  Beyond  is 

like  Tetris  with  a  twist.  VGA 

J  VGA  Jigsaw  (1993)  Uses  beautiful 

pictures  to  create  puzzles  for  you  to  put 

back  together.  VGA 


Name 

Address . 
City_ 


State  ^___ 

Phone (       ) . 

\/\sBJUCn 

Exp.  Date  __ 
Signature 


.Zip. 


Disks  Ordered  ^ 

xS2.49orS1.99each...S^ 


J  Need  3  1/2"  disks? 
If  SO  -  add  $1  per  disk 
(including  free  disks) . , .  S 

Packing  &  Handling , , .  S  3,00 
Foreign  Shipping  Charge 
(Canada  S2  /  Other  $4)  S 

jCOD  (U.S.  Only) 

add  S4  it  you  req.  COD  $^. 

J  Federal  Express  -  add  S4 
(Continental  U.S.  only)  $ „ 

TOTALS , 


3  Check/MO       J  Visa/MC        J  CO.D. 


GOLD  HILL 
SOFTWARE 


«>aldllill.«»K»7.>2S 


1-800-234-6467 


99 


^M 


Ctrcle  Reader  Service  Number  198 


H      FAX  AND  MODEM  CAPABILITIES 

Brooktrout 
Fax-Mail  96 

The 

Complete 

FAX/Portable 

Fremont 
Frecom 
Faj(96 

GVC  Mini- 
FaxModem 
FMM-4624 

Hayes  JT 
FaxABm 
Portable 

Hayes  JT 

Fax  9600B 

Intel 
SatisFAXti04i 

Okidata 
Okttet  24006 

Plus 
PC  Modem 

Tandy 
FaxMate 

Touchbase 

WoridPort 

2400  Modem 

Zoom/Modem 
HC2400S 
SendFax 

;  Max  Speed 

9600 

9600 

9600 

4800 

4800 

9600 

9600 

2400 

4800 

2400 

4800 

mn  FalJback 

2400 

2400 

2400 

2400 

300 

300 

300 

300 

2400 

300 

2400 

Data  Modem 

O 

0 

O 

• 

O 

• 

O 

• 

• 

Auto  Fax/Modem  Select 

n/a 

n/a 

n/a 

• 

n/a 

n/a 

n/a 

n/a 

• 

Fax  Transmit 

• 

• 

• 

• 

• 

O 

• 

0 

• 

Fax  Receive 

• 

• 

• 

O 

• 

0 

• 

0 

O 

Otthered/Gfay  Scale 

0 

• 

O 

o 

• 

n/a 

• 

n/a 

• 

Compressed  Fonts 

• 

• 

0 

o 

• 

n/a 

• 

n/a 

o 

Max  Modem  Data  Speed 

n/a 

n/a 

n/a 

2400 

n/a 

2400 

4800 

2400 

n/a 

2400 

2400 

AT  Command  Set 

n/a 

n/a 

n/a 

• 

n/a 

• 

n/a 

• 

• 

Background  Operation 
Mode 

• 

• 

• 

• 

0 

O 

• 

0 

• 

Min  Memory  Requirement 

62K 

B40K 

41K 

T28K 

640K 

640K 

640K 

128K 

384K 

none 

320K 

Capture  PrintScrMii 
Output 

• 

O 

O 

• 

• 

n/a 

• 

n/a 

O 

Capture  Screen  to  File 

• 

o 

0 

0 

• 

n/a 

O 

n/a 

• 

Capture  Text 
Sent  to  Printer 

• 

• 

• 

• 

• 

n/a 

• 

n/a 

• 

Capture  Graphics 
Sent  to  Printer 

• 

• 

• 

• 

• 

n/a 

• 

n/a 

• 

Direct  Scanner  Transmit 

• 

• 

• 

o 

• 

n/a 

0 

n/a 

0 

Direct  Printer  Text- 
Rle  Transmit 

• 

• 

• 

• 

• 

n/a 

o 

n/a 

• 

Direct  Prirtter  Graphics* 
File  Transmit 

• 

• 

• 

# 

• 

rva 

o 

It/a 

• 

Max  Pages 

Transmit/Receive 

no  limit 

no  fimit 

no  limft 

255 

no  limit 

no  limit 

999 

n/a 

25 

n/a 

no  limit 

Adds  Document  Headers 

• 

• 

O 

• 

• 

n/a 

• 

n/a 

• 

Generates  Letterhead 

• 

• 

O 

• 

• 

n/a 

0 

n/a 

• 

Generates  Cover  She«t 

0 

• 

• 

• 

• 

n/a 

n/a 

• 

Auto  Answering 

• 

• 

• 

• 

• 

• 

• 

• 

Auto  Dialing 

• 

• 

• 

• 

• 

• 

• 

• 

Amo  Printing 

• 

• 

0 

n/a 

• 

n/a 

n/a 

n/a 

Auto  Speed/Rate 

• 

• 

• 

•    • 

• 

0 

• 

• 

Performs  Polling 

• 

• 

0 

n/a 

O 

n/a 

n/a 

O 

Audible  Speaker 

0 

O 

• 

• 

• 

• 

0 

• 

• 

Volume  Control 

n/a 

n/a 

• 

• 

o 

0 

• 

n/a 

• 

• 

• 

O 

• 

• 

o 

• 

n/a 

O 

n/a 

o 

File  Conversions 

ASCII.  PCX, 
EPG 

ASCII.  PCX, 
TIF,  CUT 
MSP. 
Epson  FX, 
Compiete 
FAX 

ASCII,  PCX, 
TIF.  FAX 

ASCII,  PCX, 
TIF.  MAC 

ASCII,  PCX. 
FAX 

ASCII,  PCX. 
FAX 

ASCli.  PCX, 

OCX, 

Epson 

n/a 

ASCII,  PCX. 
TIF,  CUT 
MSP, 
Epson  FX 

n/a 

ASCII.  PCX, 
TIF,  IMG, 
P1X. 

WordStar. 
WordPerfect 

Second  Jack 

• 

• 

• 

• 

• 

• 

• 

• 

O 

• 

•=yes      O^no 

4a       C    O    M    P    U 


T    E 


JULY        1991 


#TEST  LAB 


Interpreting  the  Grid  Information 

The  grid  information  has  been  sup- 
plied by  COMPUTE'S  independent 
testing  laboratory  (Computer  Product 
Testing  Services)  and  should  help  you 
sort  out  the  various  capabilities  of  our 
Test  Lab  evaluation  units. 

Because  much  of  the  technology- 
is  new  and  unfamiliar,  we  have  de- 
fined selected  terms  for  you. 

Max  Speed,  The  maximum  tested  fax 
speed  (in  the  case  of  fax  units)  or  mo- 
dem speed  (in  the  case  of  modem- 
only  units).  The  Max  Modem  Data 
Speed  is  the  fastest  modem  speed  for 
those  devices  with  modem  capabili- 
ties. This  and  all  other  speed  listings 
are  in  bits  per  second  (bps). 

Min  Fallback.  The  minimum  speed 
to  which  a  modem  or  fax  will  fall 
back— that  is,  slow  down — to  match 
speeds  with  another  machine  or  to 
perform  extra  error  correction  in  or- 
der to  check  and  ensure  data  integrity. 

Dithered/Gray  Scale.  A  fax  unit's 
ability  to  employ  a  technology  called 
dithering  to  produce  grays,  not  just 
black  and  white. 

Compressed  Fonts,  A  fax  unit's  own 
fonts,  which  allow  it  to  create  output 
more  closely  resembling  the  original 
document.  These  onboard  fonts  can 
also  enhance  the  readability  of  a 
document. 

Capture  PrintScreen  Output.  A  fax 
unit's  ability  to  translate  printer  out- 
put into  a  transmittable  image  file.  It 
simply  dumps  the  screen  to  a  file. 

Direct  Scanner  Transmit.  A  fax  unit's 
ability  to  send  a  scanned  image  direct- 
ly without  creating  a  disk  file. 

Direct  Printer  Transmit.  The  capabili- 
ty to  "print'*  directly  to  a  fax  board. 

Polling.  Unattended,  automatic  fax 
transmission  and  reception.  A  fax 
unit's  abihty,  at  a  deferred  time,  to 
send  out  form  letters  to  a  predeter- 
mined set  of  fax  numbers.  It  also  al- 
lows you  to  leave  documents  in  your 
transmit  queue  and  have  them  trans- 
mitted in  response  to  a  faxed  request.  H 


%. 


Being  online  never  felt  so  fine. 

Join  the  online  network  with  personaiity.  TTie  most  interesting 


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type  PC22 


Join  us  online,  the  water's  fine. 


DELPHI 


Voice,  1 -800-544-4005 
617-491-3393 


Circle  Reader  Service  Number  202 

JULY       19    91  COMPUTE       49 


TO 

INSTAIi 

A 


E 


MARK 
M      I     N     A     S     I 


- 1 


Mi.  L 


.    p 


'^^;-^V;^,r«fej^^^ 


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l.^  VLVj^jmji>mmmfimm^ 


pf 


FOUR  STEPS 

TO  HARD 

DISK  POWER 


A  couple  of  years  ago,  20 
megs  seemed  like  a  lot  of 
storage.  But  nowadays 
everything  burns  up  disk 
space  at  a  furious  rate.  Win- 
dows 3.0  takes  up  5  or  more 
megabytes,  Lotus  several 
more — heck,  even  Wing 
Commander,  a  game  with  un- 
believable graphics,  can  only 
manage  those  graphics  by  tak- 
ing up  5  megs  on  your  disk. 
So  it's  time  for  an  up- 
grade. You  buy  a  larger  disk 
and  don*t  want  to  pay  to  have 
it  installed.  Here's  how  to  put 
in  your  first  hard  drive  or  add 
a  second  hard  drive,  > 


COMPUTE       St 


One  caveat  before  we  go  further. 
There  is  a  wide  variety  of  controllers, 
drives,  and  interfaces,  so  one  article 
can't  cover  them  all.  What  follows 
will  tell  you  how  lo  install  most  har  J 
drives.  Here  are  the  basic  steps  to  the 
process: 

•  Gather  the  information  youll  need 
before  you  start. 

•  Configure  the  hard  drive. 

•  Install  the  hard  drive. 

•  Install  the  drive  controller. 

ril  also  assume  that  you  know 
that  a  drive  system  needs  a  hard 
drive,  a  circuit  board  called  a  hard 


kind  of  defect.  Fm  looking  currently 
at  a  Seagate  ST25 1  - 1 ,  a  popular  42MB 
drive.  It  has  a  while  paper  label  atop  it 
marked  Error  Map.  The  label  looks 
like  this: 

Error  Map  251/Serial  #  26956413 
Cyl       Hd      BFI 
137      3         2463 

140  3         2463 

141  3         2463 
442      5         3722 

The  three  columns  are  labeled 

Cv/ (Cylinder),  //^(Head),  and  BFI 
(Bytes  From  Index).  As  the  disk  spins, 
there  is  an  arbitrary  starting  point  that 


Removing  Circuit  Boards 

1 .  Remove  any  connectors  (diagramming  them  first). 

2.  Remove  the  board's  mounting  screw. 

3.  Grasp  the  board  along  its  top  edge  and  rock  it  GENTLY  up  and  out, 

4.  Avoid  touching  the  edge  connector  once  the  board  is  out  of  its  slot 


Grasp  here. 


Edge  connector  (obscured  in  bus  slot  connection) 


drive  controller,  and  cables.  The  con- 
troller has  to  be  compatible  with  the 
hard  drive,  or  this  whole  operation 
isn't  going  to  work. 

If  you're  not  clear  on  how  to  buy 
a  controller  and  drive,  take  a  look  at 
"How  to  Choose  a  Hard  Disk"  in  the 
May  1991  issue. 

Getting  Ready 

There  are  a  few  things  you'll  need  to 
know  about  your  drive  later  on,  so 
let's  get  this  information  together 
before  we  go  any  further. 

Find  whatever  documentation 
came  with  the  drive,  controller,  and 
PC.  You  want  to  know  the  heads,  cyl- 
inders, sectors  per  track,  and  write 
precompensation  cylinder  for  your 
drive  because  the  controller  needs  to 
know  that  data  in  order  to  support 
your  drive.  So  get  this  from  your  ven- 
dor and  write  it  down  somewhere — 
you'll  probably  have  use  for  it  even 
after  the  drive  is  installed. 

Most  drives  have  a  paper  label 
pasted  on  them  with  a  bad  track  table 
or  error  map.  It  describes  exactly 
where  the  disk's  surface  has  some 


is  the  index — BFI  is  the  distance  from 
this  index.  (Note  an  oddity  of  the  ta- 
ble: It  sees  an  error  on  head  3  for 
tracks  137,  140,  and  141  at  the  same 
BFI.  It  seems  highly  likely  that  an  er- 
ror exists  also  on  tracks  1 38  and  139. 
Personally,  Td  treat  head  3,  BH  2463 
as  bad  for  cylinders  138  and  139.) 

The  last  suggestion  for  this  instal- 
lation phase  is  to  collect  documenta- 
tion. There's  no  sense  in  tearing  the 
computer  apart  only  to  realize  that 
you  never  got  the  information  on  con- 
figuring the  controller  and  that  you 
won't  get  any  further  until  you  beg  the 
company  to  send  you  that  infor- 
mation. And  besides,  even  if  you  con- 
vince the  company  to  send  it,  you'll 
look  strange  lurking  around  the  mail- 
box waiting  for  the  mail  carrier.  (Ac- 
tually, most  controller  vendors  have 
24-hour-a-day  BBSs  from  which  you 
can  download  your  controller  docu- 
mentation and  other  information.) 

Opening  the  Computer 

There*s  a  good  chance  you'll  have  to 
get  into  your  computer  before  going 
much  further,  since  most  AT-class 


machines  (286-,  386SX-,  386-,  and 
486-based  PCs)  have  their  hard  disk 
controller  and  hard  disk  cables  al- 
ready in  the  machine.  Here  are  some 
tips  on  getting  inside  the  machine 
with  a  minimum  of  trouble.  Take 
your  time,  and  write  everything  down. 

Make  a  bootable  DOS  disk.  If 
you  don't  have  a  bootable  DOS  flop- 
py, make  one  now  with  everything  on 
it  that  you'll  need  to  boot  the  system. 
If  you're  replacing  a  hard  disk,  you 
probably  always  boot  from  the  hard 
disk  and  don't  have  a  bootable  floppy 
handy.  Make  one,  and  make  sure  that 
it  has  the  things  you'll  need  for  soft- 
ware preparation:  SETUP  if  it's  an  AT 
machine,  whatever  low-level  format 
program  you'll  be  using,  FDISK,  and 
FORMAT. 

Park  your  drivers  heads.  If  you're 
removing  an  old  hard  disk,  park  it 
first.  You  should  have  a  head-parking 
program  around  somewhere. 

Turn  the  computer  off,  and  re- 
move the  coven  Leave  the  PC  plugged 
in,  however,  but  be  sure  to  provide 
antistatic  protection,  as  I'll  explain  in 
a  minute. 

Be  especially  careful  when  re- 
moving the  cover  that  you  don't  rip 
any  ribbon  cables  on  the  edge  of  the 
cover.  The  ribbon  cables  for  the  flop- 
pies and  hard  drive  often  pop  up  as 
the  cover  is  removed,  making  them 
easy  prey  for  any  sharp  edges  on  the 
inside  of  the  case. 

Also,  find  an  egg  carton  and  use 
it  to  help  you  organize  the  screws  that 
you  take  out  of  the  computer.  You  can 
use  the  compartments  in  the  carton  to 
keep  the  different  screws  separated. 
You'll  probably  find  two  or  three  sizes 
of  screws  in  your  PC:  large  ones  that 
secure  the  cover,  small  ones  that  se- 
cure the  hard  drive,  and  medium- 
sized  ones  that  fasten  everything  else. 

Ground  yourself.  Before  you 
touch  anything  in  the  computer, 
touch  the  case  of  the  power  supply. 
(Don't  know  which  is  the  power  sup- 
ply? It's  the  silver  box  with  the  fan  in 
it  and  the  power  switch  on  the  side. 
It's  also  got  a  label  on  it  that  says — 
sometimes  in  several  languages — "If 
you  open  me,  I'll  kill  you.") 

Touching  the  power  supply  case 
drains  away  any  static  electricity 
that  you  might  have  built  up.  This 
only  works  if  the  power  supply  is 
plugged  in. 

Heed  this  warning:  In  1989, 1 
lived  in  The  Condo  from  Hell  for 
three  months.  It  had  the  most  static- 
attracting  carpet  I've  ever  seen  in  my 
life.  I  was  working  on  a  computer  and 
absent-mindedly  shuffled  my  feet  on 
the  carpet  while  trying  to  work  out  a 
problem.  I  reached  over  to  remove  a 
memory  board  from  the  system,  and 
zap!  A  blue  spark  leapt  about  a  centi- 


52       COMPUTE 


JULY       1991 


urawij 


1 


EDITORS' 
CHOICE 


HARD  DRIVES 


June  27, 1989 
Mass  Storage  Mail  Order 


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NEW  r  Drive  Uses 

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HARD  DRIVES 

IntcmationaC 


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meter  from  my  hand  to  the  board. 
KJUed  two  memory  chips  and  proba- 
bly weakened  others. 

Get  in  the  habit  of  touching  the 
power  supply  case.  (No,  you  won't  get 
electrocuted  by  touching  the  case  of 
the  power  supply  Just  don't  open  it 
up — that  can  kill  you.) 

Remove  the  hard  drive.  If  you  al- 
ready have  a  hard  drive,  remove  it 
and  the  controller.  You  can  find  the 
controller  easily^ ust  follow  the  rib- 
bon cables  from  the  back  of  the  hard 
disk  to  a  circuit  board.  That  circuit 
board  is  the  controller.  It'll  probably 
look  like  a  pincushion,  as  it  usually 


sports  a  34-pin  connector  and  two  20- 
pin  connectors. 

Before  you  do  any  of  this,  how- 
ever, please  make  good  diagrams  so 
you  can  put  things  back  the  way  you 
found  them! 

Circuit  boards  are  held  into  the 
system  with  a  single  screw  near  the 
back  of  the  PC,  Remove  the  screw, 
and  the  board  will  come  out.  Rock  the 
board  gently  back  and  forth  to  remove 
it  from  the  system  board.  See  the  fig- 
ure "Removing  Circuit  Boards.'' 

Drives  in  XT-class  systems  are 
generally  held  in  place  with  screws 
that  bolt  the  drives  right  into  the  chas- 


sis. AT-class  systems  typically  have 
rails  fastened  to  the  sides  of  the  hard 
drives;  the  drives  slide  right  into  the 
AT  chassis  like  drawers  into  desks. 
Metal  tabs  hold  the  drives  in  place. 

If  you  ordered  a  hard  drive  with 
an  installation  kit  for  AT-class  ma- 
chines, the  installation  kit  probably 
consisted  of  the  plastic  drive  rails  and 
screws  to  mount  them  on  the  drive. 

Configuring  the  Drive 

Next,  you'll  need  to  adjust  two  things 
on  your  hard  drive:  the  terminator 
and  the  drive  select  jumper.  If  the 
drive  is  the  only  hard  drive  (floppies 


Hard  Disk  Drive  Select  Jumper 


Seagate  4026 
20MB 
Full  Height 


Drive  select 
jumper  positions 


Terminating  resistor 
(terminator) 


(Jumper  is  on  position  DS1 .) 


Seagate  251-1 
42IVIB 
Half  Height 


54       COMPUTE  JULY       1991 


HOME  OFFICE  -  FAMILY  ENTERTAINMENT  -  CHALLENGE  AND  DISCOVERY 


WHATEVER  YOUR  HOME  COMPUTING  NEEDS, 

cannpuTE 

IS  YOUR  HOME  COMPUTING  RESOURCE 


The  Official  F'19  Stealth  Fighter 
Handbook 

by  Richard  G.Sheffield 
Foreword  by  l^ajor  "Wild  Bill*  Stealey, 
president  and  cofounder  of  l\^icroPmse 
$14.95  192pp 

Learn  the  ins  and  outs  of  flying 
MicroProse's  new  F-19  Stealth  Fighter 
flight  simulator.  Study  the  practical  hints 
and  tips  for  flying  the  simulator  and 
performing  ground-attack  and  air-to-air 
tactics.  Then  read  ail  the  background 
information  in  the  book  to  fearn  to  fly  the 
real  F-19.  In  the  final  section  of  the  book, 
you'll  find  yourself  looking  over  the 
shoulder  of  an  expert  F-19  Stealth  Fighter 
game  player  as  he  carries  out  several 
dangerous  missions. 

Easy  t-2-3  for  Small  Business 

by  Sandra  Cook  Jerome,  C.RA, 
$18.95  320p{) 

This  hands-on  guide  is  perfect  for  small- 
business  owners  who  need  financial 
reports  and  intormatJon  quickly.  It  is  more 
than  just  another  tutorial  on  Lotus  1-2-3: 
it's  a  guide  to  building  practical  spread* 
sheets.  You  get  complete  instruclions  for 
creating  more  than  a  dozen  spreadsheets, 
including  income  statements,  jOb  costing, 
tax  planning,  balance  sheets,  and 
accounts-receivable  aging.  You'll  even 
learn  to  write  a  business  plan.  Although 
written  specifically  for  Lotus  1-2-3 
releases  2.2  and  3,  the  spreadsheets  in 
Easy  1-2-3  for  Small  Business  are  also 
compatible  with  release  2.01. 


„    WORD 
PROCESSfNG 
PACMGE 


COMPUTEI^s  Guide  to  Nintendo 
Games 

by  Steven  A.  Schwartz 

$9.95  272pp 

A  valuable  buyer's  guide,  this  book  is 
packed  with  tips  for  better  play  and 
reviews  of  available  game  cartridges  for 
the  Nintendo  Entertainment  System,  Each 
game  description  includes  a  screen  shot; 
basic  information  such  as  type  of  game, 
number  of  players,  and  controller  type; 
and  ratings  for  the  essential  elements 
such  as  sound  and  graphics  quality, 
violence,  difficulty,  and  overall  play  value. 


Quick  &  Easy  Guide  to  Using 
MS-DOS,  Second  Edition 

by  Bonnie  German  and 

Strawberry  Software 

S14.95  224pp 

The  second  edition  of  this  easy-to-use 
guidebook  covers  all  versions  of  MS-DOS 
through  version  4.  Commands  and 
directions  are  logically  arranged  for  quick 
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files,  disk  commands,  screen  and  printer 
output,  and  more,  it's  the  only  MS-DOS 
book  that  employs  a  truly  task-oriented 
approach. 


PC  SpeedScript 

by  Randy  Tfiompson.  associate  editor 
at  COMPUTE!  Publications 
$24.95  224pp 

SpeedScript.  a  full-featured  word 
processor  and  the  most  popular  program 
ever  published  by  COMPUTE!,  is  now 
available  for  IBM,  Tandy,  and  compatible 
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SpeedScript  handles  all  your  word 
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contains  the  reaOy-to*run  PC  SpeedScript 
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PFS:  First  Choice 
Business  Solutions 

by  E!na  Tymes  with  Charles  Prael 
S18.95  256pp 

This  book  is  a  must  for  all  PFS:  First 
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more.  PFS:  First  Choice  software  from 
Software  Publishing  is  not  included. 


r 


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I I    1  C  V  ■   COMPUTE  is  my  fiome  computing 

resource.  Please  send  me  the  titles  checked  below. 


nouts 


n  COMPUTEI's  Guide  to  Nintendo  Games  (2214)  $9.95 1 

D  Easy  1-2-3  for  Small  Business  (2052)  $18.95 

D  PC  SpeedScript  (1668)  $24.95  - 

D  PFS:  First  Choice  Business  Solutions  (2087)  $14.95 

D  Quick  &  Easy  Guide  to  Using  MS-DOS,  Second  Edition  (2184)  S  14.95 

D  The  official  F-W  Sieatth  Fighter  Handbook  (2176)  $14.95 

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don*t  count),  you  don't  need  to  mess 
with  the  terminator. 

The  drive  select  jumper  gives  a 
drive  an  address  as  far  as  the  control- 
ler is  concerned:  either  address  0  or 
address  1.  Ordinarily,  your  first  hard 
drive  (let's  call  it  drive  C)  is  addressed 
0,  and  the  second,  if  present,  is  ad- 
dressed L 

Let's  call  the  second  hard  drive 
D,  and  ignore  for  the  present  that  it's 
possible  for  a  single  drive  to  own 
more  than  one  drive  letter. 

The  drive  is  addressed  by  placing 
a  jumper — a  liny  plastic  box  (usually 
black,  but  I've  seen  white  and  blue) 
over  two  metal  pins. 

Drives  generally  have  pins  for 
drive  addresses  0  through  5.  but  we 
only  use  addresses  0  and  1  in  the  PC 
business.  There  are  a  set  of  pins  to 
jumper  for  address  0,  another  set  for 
address  1,  and  so  on. 

The  address  your  drive  responds 
to  is  determined  by  where  you  put  the 
jumper.  There  are  two  examples  of 
drive  select  jumpers  (and  terminators, 
which  we'll  discuss  presently)  on 
"Hard  Disk  Drive  Select  Jumper." 
Just  remember  that  the  drive  select 
jumper  only  goes  on  one  address. 

So  we've  said  that  the  drive  can 
have  address  0  or  1.  But  which  should 
it  use?  It  depends  on  whether  or  not 


Power  Connector 

^ 

/^^^ 

rf^ 

^^^^ 

T^ 

there's  a  twist  in  the  cable.  Your  sys- 
tem probably  uses  two  cables  to  con- 
nect the  hard  disk  to  the  hard  disk 
controller — a  wider  34-wire  cable  and 
a  skinnier  20- wire  cable.  The  34-wire 
cable  carries  the  control  signals;  the 
20-wire  cable  the  data  signals. 

Take  a  loo!-:  at  the  34-wire  cable. 
It  should  have  a  34-wire  connection 
on  one  side  that  attaches  to  the  con- 
troller and  a  34-wire  connection  on 
the  other  side  that  attaches  to  the 
drive.  Is  there  also  another  34'Wire 
connection  in  the  middle  of  the  cable? 
If  so,  that  is  intended  to  support  a  sec- 
ond hard  drive. 

If  you  have  the  middle  connector, 
look  between  the  middle  connector 
and  the  hard  drive  connector  on  the 
end.  Is  there  a  twist  in  the  cable? 
Some  cables  are  cut,  twisted,  and  re- 
connected between  lines  24  and  29  on 
the  34-wire  hard  disk  cables.  Knowing 


Hard  Disk  Cabling 


LLLUJJ- 

Controller 


Drive  C: 


Drive  D: 


SettoDSO. 
Remove  terminator. 


SettoDSI. 
Keep  terminator. 


DO"  D 

LI !  1 1 1  r 

Controller 


Drive  D: 


Drive  C: 


SettoDSI. 
Remove  terminator. 


SettoDSO. 
Keep  terminator. 


-11 1  111 


Drive  C: 


Drive  D: 


Set  to  DSO, 
Remove  terminator. 


Controller 

tn  both  cases,  the  drive  cables  are  twisted  t)etween  the  first  and  second  drive  connectors. 


SettoDSO. 
Keep  terminator. 


n    Of — 1 

1111111-^ 

Drive  D: 

Drive  C: 


Controller 


SettoDSI. 
Remove  terminator. 


SettoDSI. 
Keep  terminator 


whether  your  cable  is  twisted  or  not 
determines  how  you  set  the  drive  se- 
lect jumper. 

If  your  cable  isn't  twisted,  you  set 
the  drive  select  jumpers  as  I've  al- 
ready explained:  Drive  C  is  drive  se- 
lect 0,  and  D  is  drive  select  1 .  On  the 
other  hand,  if  the  cable  has  a  cut  and  a 
twist,  you  set  both  drives  to  either 
drive  select  0  or  drive  select  1,  as  you 
see  in  "'Hard  Disk  Cabling." 

The  Terminator 

The  last  adjustment  on  the  drive  is 
the  terminating  resistor  chip,  or 
terminator. 

You  only  need  to  mess  with  this 
if  you're  installing  a  second  drive.  The 
terminator  is  a  group  of  resistors 
packaged  in  a  chiplike  housing.  It  will 
look  like  either  a  chip  or  half  of  a  chip, 
and  it  can  be  any  color,  though  it  is 
generally  not  black  so  it  will  stand  out 
from  the  rest  of  the  board. 

Limited  space  prevents  a  com- 
plete explanation  of  the  terminator, 
but  basically  it's  a  resistor  needed  to 
complete  a  bus  circuit.  Drives  con- 
nected to  a  controller  are  on  a  bus 
much  like  the  bus  that  your  PC  has^ — 
the  slots  on  the  PC  motherboard. 
Something's  got  to  hold  up  one  end  of 
the  bus  (termed  an  open  collector  bus), 
and  that's  a  resistor  called  the  pull-up 
or  terminating  resistor 

The  problem  arises  when  the  con- 
troller sees  two  drives  with  termina- 
tors— the  circuit  then  ends  up  with 
half  the  resistance  that  it's  designed 
for.  and  twice  as  much  current  runs 
through  the  controller  and  drive  elec- 
tronics. Result?  You  slowly  cook  the 
drive  and  controller. 

So  remove  the  terminator  from 
the  drive  attached  to  the  connector  in 
the  middle  of  the  cable.  Again,  the  ar- 
rangement is  pictured  in  "Hard  Disk 
Cabling."  Look  back  to  the  figure 
"Hard  Disk  Drive  Select  Jumper," 
and  you  can  see  two  examples  of  com- 
mon hard  drive  terminators. 

Installing  the  Drive 

Now  the  drive's  configured.  Let's 
physically  install  it  in  the  chassis. 

The  easiest  way  to  install  a  drive 
is  to  insert  it  partway  into  the  chassis 
and  then  attach  the  ribbon  cables. 

Stop  at  this  point;  don't  get  over- 
anxious to  screw  in  the  drive.  The  dif- 


56       COMPUTE 


J    U    L    y       19    9    1 


Enhance  Your  Tandy 


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Circle  Reader  Service  Number  120 


C.O.D. 


ference  between  a  good  installation 
and  a  bad  installation  (as  students  in 
my  PC  troubleshooting  classes  hear 
over  and  over  again)  is  how  the  cables 
are  routed. 

Now  that  the  cables  are  attached 
to  the  drive,  take  a  minute  and  figure 
out  where  to  put  them.  They  go  from 
the  drive  to  the  controller,  but  there's 
nearly  always  some  slack.  Sloppy  in- 
stallers just  stuff  the  cables  into  the 
case  and  then  slap  the  cover  on.  This 
is  a  time  bomb.  The  next  time  you 
take  the  cover  off  the  PC,  you'll  end 
up  catching  the  cables  on  something 
sharp,  and  youMl  rip  them.  So  take  a 
minute  and  see  if  you  can  tuck  them 
down  out  of  the  way. 

Don't  forget  to  provide  power  to 
the  drive  with  the  power  connector. 
That^s  the  white  plastic  connector 
with  four  wires  running  back  to  the 
power  supply.  You'll  see  several  of 
these  four-wire  power  connectors. 
They're  pretty  universal,  and  they'll 
connect  to  a  floppy  drive,  hard  disk, 
or  tape  drive.  It  doesn't  matter  which 
one  you  connect  to  the  drive — they're 
all  equal  There  isn't  a  special  one  for 
A  and  one  for  C,  or  anything  like  that. 


so  use  whatever  power  connector  is 
handy-  If  they're  all  in  use,  you'll  need 
a  Y  splitter  to  convert  one  of  the  pow- 
er connectors  into  two  power  connec- 
tors. Contact  your  hard  disk  dealer  to 
buy  a  Y  connector,  if  necessary. 

Now  secure  the  drive.  As  we  saw 
before,  with  most  systems  you  either 
boh  the  drive  directly  to  the  chassis  or 
secure  it  with  metal  tabs  that  keep  it 
from  sliding  out  of  the  box.  See  "Se- 
curing Hard  Drives"  for  details. 

Instalf  the  Hard  Disk  ControMer 

If  the  controller  isn't  already  installed, 
put  it  in  now.  Installing  the  board  is 
just  the  reverse  of  removing  it;  push 
the  board's  edge  connector  down  into 
an  expansion  bus  slot  on  the  PC 
motherboard  and  then  secure  it  with  a 
screw  on  the  board's  back  bracket. 

A  common  question  at  this  point 
is  My  PC  has  five  (or  eight  or  three)  ex- 
pansion slois.  Does  it  matter  which 
slot  I  put  the  board  in?  The  answer  is 
Basically,  no.  Some  boards  are  8-bit 
boards.  They're  identifiable  because 
they  have  a  single  edge  connector. 

Other  boards  are  1 6-bit  boards. 
They  have  two  edge  connectors.  A  1 6- 


Securing  Hard  Drives 


XT  drives— both  floppy  and  hard— are  secured  to  the  XT  chassis  directly. 


^ 


^ 


In  AT-style  systems  rails  are  placed  on  the  drives  so  they  can  slide  in  and  out  of 
the  chassis  like  drawers  in  a  desk.  Metal  tabs  keep  the  drives  in  place. 


bit  board  should  go  in  a  16-bit  slot, 
but  an  8-bit  board  can  go  in  either  an 
8- or  a  16-bit  slot. 

Now  hook  up  the  cables  from  the 
hard  drive.  If  you've  got  an  AT  sys- 
tem, the  controller  will  probably  be  a 
combination  floppy  and  hard  disk 
controller,  so  be  sure  to  hook  up  the 
cable  for  the  floppy  drives,  too. 

Introduce  the  Controller  and 
the  Drive 

Seems  only  polite,  hmmm? 

The  controller  needs  to  know 
what  kind  of  drive  it's  dealing  with. 
On  XT-style  systems  you  give  it  that 
information  during  the  first  part  of 
the  software  installation — a  step 
called  low-level  format,  so  we  won't 
worry  about  that  here. 

On  AT  systems,  the  system  BIOS 
has  a  table  of  drive  types  built  into  it. 
Most  clones  kiiow  of  47  different  hard 
drives.  Why  47?  Who  knows?  The 
earliest  IBM  ATs  only  knew  of  14 
drive  types,  and  later  ones  knew  25. 
The  last  batch  had  47  drive  types. 
doners  just  copied  IBM  from  that 
point  on. 

You  just  figure  out  which  drive 
type  most  closely  describes  your  hard 
disk — remember  I  told  you  to  have 
heads,  cylinders,  number  of  sectors, 
and  write  precompensation  handy? 

For  instance,  I  use  a  60MB  hard 
drive  with  1024  cylinders,  seven 
heads,  1 7  sectors  per  track,  and  no 
write  precompensation.  There  isn't  a 
drive  type  in  my  clone's  ROM  that 
matches  that,  but  there*s  one  that's 
close — 977  cylinders,  seven  heads,  17 
sectors  per  track,  and  no  write  pre- 
comp.  That's  drive  type  18. 

Once  I  figured  that  out,  I  ran  my 
clone's  SETUP  program  and  told  the 
system  that  I  had  drive  type  1 8,  and 
then  I  was  ready  to  format  the  disk.  I 
lost  a  little  space,  as  I'm  only  using 
977  of  my  1024  cylinders,  but  that*s 
not  a  big  deal 

Well,  that's  how  to  do  a  hard- 
ware installation  of  most  PC  hard 
disks.  Again,  not  every  drive  installa- 
tion works  as  I've  described,  but  this 
is  the  procedure  for  installing  drives 
in  most  XT-  and  AT-class  systems 
these  days.  Good  luck  and  have 
fun^ — it's  a  great  feeling  to  do  a  hard 
drive  installation  by  yourself! 

Mark  Minasi  is  an  owner  of  Moulton, 
Minasi,  &  Company,  an  Arlington,  Virginia- 
based  firm  specializing  in  training  technical 
and  nontechnical  users  how  to  support, 
upgrade,  and  repair  their  PCs.  He  is  also 
the  author  of  COMPUTE'S  recently  pub- 
lished Maintaining,  Upgrading,  and  Trou- 
bleshooting IBM  PCs,  Compatibles,  and 
PS/2  Personal  Computers.  Some  of  the  il- 
lustrations used  in  this  feature  were  done 
by  Terry  Keaton,  an  associate  with  Moul- 
ton,  Minasi,  &  Company.  B 


58       COMPUTE  JULY       1991 


ONLINE 


DENNY         ATK»N 


Most  of  US  have  stories  of 
brushes  with  the  famous  and 
infamous — you  may  have 
shared  an  elevator  with  Jimmy 
Stewart  or  met  Lewis  Grizzard  at  a 
cocktail  party^  or  perhaps  your  mother- 
in-law  was  Richard  Nixon's  nurse. 

However,  even  if  some  of  us  have 
had  the  good  fortune  to  meet  admired 
celebrities  once  or  twice  in  our  lives, 
only  a  few  of  us  will  ever  have  the  op- 
portunity to  hold  a  prolonged  discus- 
sion with  our  favorite  authors  or  chat 
about  world  events  with  well-known 
TV  personalities. 

Who  are  those  lucky  few  who  can 
join  the  in-crowd?  If  you  own  a  mo- 
dem, you're  only  a  phone  call  away 
from  schmoozing  with  the  famous* 

The  global  village  prophesied  by 
Marshall  McLuhan  is  in  its  formative 
stages  on  the  online  networks.  You 
can  log  on  to  CompuServe  and  send 
ultraconservative  radio-talk  show 
host  Rush  Limbaugh  a  letter  about  his 
latest  show.  Or  log  on  to  BIX  and  ask 
science  fiction  author  Jerr>'  Pournelle 
about  his  latest  novel.  During  the  Per- 
sian Gulf  War,  you  could  see  military 
analyst  Jim  Dunnigan  on  network 
televisipn  explaining  Saddam's  latest 
moves.  If  you  were  online  with  GE- 
nie,  though,  you  could  have  asked 
him  to  elaborate  on  his  short  TV  talk 
by  posting  a  notice  in  the  message 
base. 

Of  course,  not  everyone  is 
hooked  into  the  networks.  Still,  you're 
a  lot  more  likely  to  be  able  to  engage 
your  favorite  authors  in  a  conversa- 
tion if  you  run  into  them  online  than 
if  you  try  to  call  them  at  home. 

While  you'll  find  an  interesting 
assortment  of  famous  {and  perhaps 
infamous)  personalities  on  the  online 
networks,  not  everyone  has  moved 
into  the  global  village  yet.  If  you're 
into  science  fiction,  though,  youMl 
fmd  that  many  people  associated  with 
that  genre  are  available  online.  Per- 
haps because  the  field  is  intimately  as- 
sociated with  high  technology,  the 
personalities  associated  with  it  aren't 
intimidated  by  online  networks. 

Whatever  the  reason,  science  fic- 


tion fans  will  find  the  online  networks 
a  paradise  of  information,  tidbits,  and 
gossip.  The  most  active  area  I've  en- 
countered online  is  GEnie's  Science 
Fiction  RoundTable  (SFRT).  Pop 
into  the  message  base  (which  is  cov- 
ered under  GEnie's  $4.95/month 
Star*Services  flat  fee),  and  you'll  fmd 
an  incredible  wealth  of  messages  from 
well-known  writers,  editors,  review- 
ers, directors,  special-effects  experts, 
and  occasionally  even  actors. 

The  SFRT  is  divided  into  19  dif- 
ferent categories,  each  concentrating 
on  a  specific  aspect  of  the  genre.  Top- 


ics include  novels,  authors,  films,  sci- 
ence fiction  TV  shows,  comics, 
conventions,  fandom,  science  fact, 
writers'  workshops,  and  an  entire  cat- 
egory devoted  to  Star  Trek, 

The  Trek  category,  often  the 
most  active  of  the  SFRTs  topics,  is  a 
dream  come  true  for  fans  of  "Star 
Trek:  The  Next  Generation."  It's  a 
great  place  for  Trekkies  to  get  together 
and  discuss  the  show  with  each  other, 
of  course.  However,  they  can  also  talk 
about  the  latest  episodes  with  people 
like  Mike  Okuda  and  Ron  Moore, 
who  work  on  the  show's  computer 
displays  and  special  effects.  Or  Chip 
Chalmers,  who  has  directed  a  few  epi- 
sodes of  the  series.  Or  Brad  Ferguson, 


Carmen  Carter,  Peter  David,  John 
Vomhclt,  Vonda  Mclntyre,  and  other 
Star  Trek  novehsts.  Even  Wil  (Wesley 
Crusher)  Wheaton  has  been  known  to 
participate  in  the  SFRT,  although  he's 
been  absent  lately  due  to  the  unfortu- 
nate death  of  his  Macintosh. 

Discussions  range  from  the  seri- 
ous to  the  silly.  In  one  topic,  Brad  Fer- 
guson was  discussing  how  unhappy  he 
was  with  the  major  edits  done  to  his 
most  recent  Star  Trek  novel  and  how 
he  hopes  people  will  be  able  to  read 
his  original  version  through  the  fan 
press.  Reading  on,  I  encountered  a 
topic  called  Carrot  Juice,  Earl  Grey, 
Hot,  where  a  number  of  SFRT  readers 
were  writing  a  story  about  various 
Looney  Tunes  characters  loose  on  the 
Enterprise.  It  features  characters  like 
Elmer  Fudd  as  Wocutus  of  Borg. 
("Wooney  Tunes  are  iwwewevant. 
Pwepare  to  be  assimuwated.") 

Even  if  you're  not  a  Trek  fan, 
there's  something  here  for  you.  You'll 
also  find  mainstream  SF  authors  such 
as  Lawrence  Watt-Evans,  Michael  P. 
Kube-McDowell,  Jerry  Pournelle,  Da- 
mon Knight,  Mike  Resnick,  and  Da- 
vid Bischoff  online.  Some  folks,  in  the 
presence  of  such  well-known  names, 
will  remain  lurkers  and  read,  but  not 
join  in,  the  discussions.  Once  you  join 
in,  you'll  have  a  great  time.  These 
may  be  famous  writers,  but  they're 
also  regular  folks. 

There's  also  the  infamous  CAT 
24,  the  Anything  Goes  category.  Even 
if  you're  a  devoted  SF  fan  who  reads 
fanzines  (fan  magazines)  and  attends 
conventions,  you  probably  don't 
know  what  your  favorite  author 
thinks  about  subjects  ranging  from 
nuclear  power  and  Operation  Desert 
Storm  to  reincarnation  and  the  oppo- 
site sex.  In  CAT  24,  you'll  find  out. 

This  is  just  a  taste  of  what  you'll 
find  in  the  SFRT.  You'll  find  similar 
areas  on  BIX  (SF),  CompuServe  (Sci- 
ence Fiction  and  Fantasy  Forum),  and 
People/Link  (SF  &  F  Club).  So  log  on, 
beam  up,  and  say  hi. 

Send  comments  and  suggestions  to 
DENNYi  on  BIX  and  GEnie,  DENNY 
on  Plink  or  75500,3602  on  CIS.  B 


JULY       1991 


COMPUTE 


POINT  &  CLICK 


CLIFTON 


KARNES 


HI  hen  most  people  think  of 
Windows,  they  think  of  appli- 
cations with  superhigh  price 
tags.  It's  certainly  true  that 
Windows  has  its  share  of  $500-and'Up 
programs,  but  there  are  many  excel- 
lent software  packages  available  for 
under  $100,  Here  are  two  essential 
utilities,  each  priced  below  $  1 00. 

First,  there's  Intermission  (ICOM 
Simulations,  648  South  Wheeling 
Road,  Wheeling,  Illinois  60090;  708- 
520-4440;  $49.95),  a  superb  screen 
blanker  you  can  set  for  a  predeter- 
mined period  or  activate  on  demand 
by  moving  the  mouse  pointer  to  one 
of  the  screen's  four  corners  (you 
choose  which  corner). 

That's  usually  it  for  a  screen 
blanker,  but  with  Intermission,  the 
fiin  is  just  beginning.  While  your 
screen  is  blanked,  Intermission  offers 
34  animated  displays,  which  the  pro- 
gram can  select  at  random. 

These  animated  displays  include 
Marine  Screen  (with  multicolored  fish 
that  occasionally  turn  to  look  at  you 
and  also  eat  each  other),  Clock  (an  an- 
alog clock  that  slowly  bounces  around 
your  screen).  Dissolve  (a  pixel-by- 
pixel  fade  to  black).  Fireworks  (with 
beautiful  multicolored  rockets).  Flash- 
Hght  (which  illuminates  a  slowly  mov- 
ing circle).  Kaleidoscope  Oust  like  the 
kid*s  toy).  Puzzle  (which  turns  your 
screen  into  an  animated  shuITle  puz- 
zle), Spaceflight  (which  moves  you 
through  space  at  warp  factor  5),  Mosa- 
ic (a  quilt  of  elegant  symmetrical  de- 
signs), and  Intermission  (which  is  a 
lively  display  of  pop  bottles,  popcorn, 
and  candy). 

Installing  Intermission  is  simple. 
Just  run  the  setup  program  and  follow 
directions.  You'll  find  the  files  IN- 
TERMlSSION.EXE,  SAVERDLL 
.DLL,  and  ANTSW.INI  in  your 
WINDOWS  subdirectory,  and  the 
IMX  animation  files  in  a  directory 
called  SAVER.  One  additional  file, 
ANTHOOK.386  may  go  in  your  SYS- 
TEM subdireclor>'. 

To  configure  Intermission,  click 
on  its  icon,  and  get  ready  for  the  show. 

The  other  essential  Windows  util- 


ity is  StraighiLine  (First  Genesis  Soft- 
ware, 1000  Shelard  Parkway,  Suite 
270,  Minneapolis,  Minnesota  55427; 
612-544-4445;  $99),  a  menu  program 
and  task  manager.  At  $99,  Straight- 
Line  may  seem  a  little  pricey,  but  it's 
worth  every  penny.  It's  unquestion- 
ably the  fastest  way  to  get  from  point 
A  to  point  B  in  Windows, 

Straight  Line  allows  you  to  install 
Windows  and  DOS  applications  on  a 
pop-up  menu.  From  the  menu,  you 
can  launch  programs,  switch  to  active 


programs,  run  programs  not  on  the 
menu,  or  add  new  programs  to  the 

menu. 

To  set  up  StraighiLine,  simply 
run  the  program  and  choose  Launch 
from  the  menu  bar  and  Setup  from 
the  pull-down  menu. 

From  Setup,  you  can  browse 
through  your  files  and  install  any 
EXE,  COM,  or  BAT  file.  If  there  are 
documents  associated  with  an  execut- 
able file,  you  can  attach  these  to  it. 

After  installing  your  programs, 
click  on  Done  to  put  StraighiLine  to 
work.  To  call  Straight  Line,  press  a 
special  hot  key  or  mouse  click.  The 
program  provides  several  to  choose 


from,  or  you  can  supply  your  own, 

Fve  found  that  the  right  mouse 
button  makes  an  excellent  hot  key,  or 
more  appropriately,  hot  button.  Then 
you're  only  two  clicks  and  a  short 
mouse  movement  away  from  running 
any  program  on  your  system. 

If  you  find  a  conflict  with  the 
right  mouse  button — Paintbrush, 
Word  for  Windows,  ToolBook,  Turbo 
Pascaifor  Windows,  and  several  other 
programs  use  the  right  button— you 
can  change  it. 

After  you've  installed  Straight- 
Line,  simply  press  your  hot  key  or 
button  to  call  up  the  menu.  You'll  see 
a  tiny  window  with  a  title  bar  and  a 
menu  bar  that  has  just  two  selections 
on  it:  Launch  and  Active.  If  you  chose 
a  hot  button,  the  window  will  appear 
right  under  your  mouse  pointer  with 
the  pointer  directly  over  the  Launch 
menu  selection. 

If  you  want  to  run  a  program, 
simply  click  your  left  button,  drag  to 
the  Windows  or  DOS  application  you 
want  to  run,  and  then  release  the 
mouse  button. 

If  you've  associated  documents 
with  a  program,  you'll  see  a  cascading 
menu  with  each  installed  document's 
name  when  you  select  the  program 
from  StraighiLine^  menu.  Click  on  a 
document,  and  the  associated  pro- 
gram runs  and  loads  the  doc  file. 

From  StraightLine's  Active 
menu,  you  can  switch  to  any  active 
application  much  as  you  can  from 
Windows 'Task  Manager,  but 
StraighiLine  has  some  important 
enhancements. 

For  starters,  there's  a  menu  selec- 
tion that  allows  you  to  minimize  all 
your  active  programs.  This  is  great  if 
you  have  a  large  number  of  windows 
open  and  you  need  to  get  organized. 

You  can  also  press  Control  and 
click  on  any  Windows  application  (in- 
cluding Program  Manager)  to  close  it. 

Pressing  Shift  while  clicking  on  a 
program  will  minimize  it  to  an  icon. 

In  short.  Straight  Line  provides 
amazing  control  over  your  Windows 
environment.  Il*s  undoubtedly  the 
most  useful  utihty  on  my  desktop.     B 


eO       COMPUTE 


JULY       1991 


I  f  you  want  to  up- 
grade your  PC,  the 
first  thing  to  con- 

!  sider  is  a  faster, 
larger  hard  disk.  To  make  shop- 
ping for  your  dream  disk  easier, 
we've  compiled  a  Hst  of  more 
than  1 50  hard  disks  of  100MB  or 
more,  complete  with  their  specifi- 
cations and  the  address  and  tele- 
phone number  of  each 
manufacturer. 

Use  this  list  as  a  starting 
point  to  find  the  disks  with  the 
specs  you  want  in  the  price  range 
you  can  afford.  While  some  of 
these  drives  aren't  yet  widely 
available  to  consumers,  they  do 
exist;  shop  around.  The  prices 
listed  here  are  mail-order  prices, 
and  they  may  have  dropped  since 
press  lime. 

How  to  Read  the  Chart 

The  drives  in  this  chart  are  listed 
in  alphabetical  order  by  manufac- 
turer (you*ll  fmd  addresses  and 
telephone  numbers  at  the  end  of 
the  chart).  Each  manufacturers 
drives  are  then  listed  by  capaci- 
ty— the  most  important  specifica- 
tion for  most  people. 

Following  capacity,  you'll 
find  the  model  number,  the  form 
factor  (which  is  the  diameter  of 
the  drive's  disks),  the  exterior  di- 
mensions of  the  drive  (so  you  can 
make  sure  it  fits  in  the  space  you 
have),  and  the  number  of  heads. 

Next  is  the  most  important 
column  in  the  chart  after  capaci- 
ty: seek  time.  Seek  time  is  a  mea- 
sure of  a  hard  disk's  speed  with 
smaller  numbers  meaning  a  faster 
disk.  Just  two  years  ago,  65  milli- 
seconds was  standard,  but  just 
look  at  the  seek  limes  for  these 
drives.  Most  are  less  than  25ms, 
and  some  are  considerably  less 
than  that. 

The  next  column  lists  inter- 
face, which  determines  many  of 
the  drive's  qualities  (especially  its 
speed  and  capacity)  and  the  way 
the  drive  connects  to  your  PC. 
Here's  a  brief  explanation  of  each 
interface  type. 

AT  (Advanced  Technology) 
is  the  bus  used  in  the  IBM  AT 


and  compatibles.  Drives  desig- 
nated with  an  AT  by  the  manu- 
facturer usually  employ  an  IDE 
interface. 

ESDI  (Enhanced  Small  De- 
vice Interface)  is  an  interface 
standard  that  puts  some  control- 
ler functions  on  the  drive  itself. 
ESDI  allows  for  data  transfers  of 
1 MB-3MB  per  second  and  can 
be  used  for  drives  up  to  one  giga- 
byte in  size. 

IDE  (Integrated  Drive  Elec- 
tronics), like  SCSI  (see  below),  is 
an  interface  design  that  puts  the 
controller  on  the  drive  itself 
IDE,  however,  offers  lower 
performance. 

MCA  (MicroChannel  Archi- 
tecture) drives  require  a 
PS/2-style  bus  connection. 

SCSI  (Small  Computer  Sys- 
tem Interface)  is  an  interface 
standard  that  puts  most  of  the 
controOer  functions  on  the  drive 
itself  It  oiTers  transfer  speeds  of 
1MB-4MB  per  second.  SCSI  also 
allows  as  many  as  seven  addi- 
tional devices  to  be  daisychained. 
SCSI-2  is  faster  than  SCSI  but  is 
fully  compatible  with  the  earlier 
standard. 

The  next  column,  Encoding, 
refers  to  the  way  data  is  stored  on 
a  disk.  Almost  ail  of  the  high- 
capacity  drives  listed  here  use 
RLL,  for  Run  Length  Limited,  a 
system  borrowed  from  the  main- 
frame world  thai  increases  stor- 
age by  50-100  percent  over 
previous  encoding  methods. 

Under  MTBF  (Mean  Time 
Between  Failures),  the  numbers 
represent  the  hours  of  service  you 
can  expect  from  your  drive.  For 
most  of  these  drives,  the  MTBF 
is  50,000  hours  or  more,  which 
means  that  if  you  left  your  drive 
on  24  hours  a  day,  it  would  last 
nearly  six  years.  Most  of  us  will 
be  looking  at  WO-gigabyte  drives 
by  that  time. 

The  last  column  lists  price, 
and  as  mentioned  above,  these 
are  mail-order  prices,  which  may 
have  dropped  since  press  time. 

Any  column  with  n/a  indi- 
cates that  the  information  was 
not  available  at  press  time.       Q 


DAVID 


SEARS 


BUYER'S  GUIDE 


Manufacturer 

Capacity  in 
Megabytes 

Mod«l 
Name 

Form 
Factor 

in  Inchdft 

Number 
of  Heads 

Seek  Time 
in  Milliseconds 

Interlace 

Encoding 

MTBF 

in  Hours 

Price 

Connef 

104.9 

CP3100 

35 

1.625X4X5.75 

8 

25 

SCSI 

RLL 

50.000 

S469 

104.9 

CP3104 

3.5 

1.625X4X5.75 

8 

25 

AT 

RLL 

50.000 

S449 

m 

CP30104 

3.5 

1X5.75X4 

4 

19 

AT 

RLL 

40.000 

$569 

1?0 

CP30100 

3.5 

1X5.75X4 

4 

19 

SCSI 

RLL 

40,000 

n/a 

120 

CP30109 

3.5 

1X5.75X4 

4 

19 

MCA 

RLL 

40,000 

n/a 

212.6 

CP320OF 

3.5 

1.625X4X5.75 

8 

16 

SCSI 

RLL 

50.000 

S779 

212.6 

CP3204F 

3,5 

1.625X4X5.75 

8 

16 

AT 

RLL 

50.000 

S785 

212.6 

CP3209F 

3.5 

1625X4X5,75 

8 

16 

MCA 

RLL 

50.000 

n/a 

510               , 

CP500 

3.5 

1,625X4X5.75 

12 

12 

SCSI 

RLL 

100.000 

n/a 

5t0 

CP504 

3.5 

1.625X4X575 

12 

12 

AT 

RLL 

100,000 

n/a 

Fuj*t»u 

105 

M616SA 

3.5 

1X4X5.75 

4 

20 

SCSI 

RLL 

50.000 

n/a 

105 

M616T 

3.5 

1X4X5J5 

2 

20 

PC/AT 

RLL 

50,000 

n/a 

135.2 

M2613T 

3.5 

1.625X4X5,75 

6 

20 

AT 

RLL 

50.000 

S515 

136.6 

M2613SA 

3.5 

1.625X4X5.75 

6 

20 

SCSI 

RLL 

50.000 

S515 

180,3 

M2614T 

3.5 

1.625X4X5.75 

e 

20 

AT 

RLL 

50.000 

n/a 

182.4 

M2614SA 

3.5 

1.625X4X5.75 

8 

20 

SCSI 

RLL 

50.000 

5649 

235.2 

M2621S 

3.5 

1.625X4X5.75 

5 

12 

SCSI 

RLL 

50,000 

n/a 

330.1 

M2622S 

3.5 

1.625X4X5.75 

7 

12 

SCSI 

RLL 

50,000 

n/a 

366 

M2261 

5.25 

3.3X5.7X8 

8 

16 

ESDI/SCSI 

RLL            i 

200.000 

$1,429 

425.1 

M2623S 

3,5 

1.625X4X5.75 

9      ' 

12 

SCSI 

RLL 

200.000 

n/a 

520.1 

M2624S 

3.5 

1.625X4X5.75 

11 

12 

SCSI 

RLL 

200,000 

n/a 

688 

M2263 

5.25 

3.3X5.7X8 

15 

14.5 

ESDI/SCSI 

RLL 

200.000 

$1,699 

1079 

M2266 

5.25 

3.3X5.7X8 

15 

14.5 

ESDI/SCSI 

RLL 

200,000 

n/a 

Kalok 

105 

KL3100 

3.5 

1.625X4X5.75 

6 

25 

AT/IDE 

RLL 

50.000 

n/a 

Maxtor 

130.4 

7120 

3.5 

1X4X5.75 

2 

15 

SCS! 

RLL 

150.000 

n/a 

157.4 

XT4170S 

5.25 

3.25X5.75X8.2 

7 

14 

SCSI 

RLL 

150.000 

$859 

157.93 

)a4170E 

5.25 

3.25X5.75X8,2 

7 

14 

ESDI 

RLL 

150.000 

$849 

203.04 

XT4230E 

5.25 

3.25X5.75X8.2 

9 

16 

ESDI 

RLL 

150.000 

$899 

213 

LXT213 

3.5 

1.625X4X5-75 

7 

15 

SCSI 

RLL 

150.000 

S720 

337.56 

XT4380S 

5,25 

3.25X5.75X8.2 

15 

16 

SCSI 

ALL 

150.000 

SI  .249 

338.4 

XT4380E 

5.25 

3.25X5.75X8  2 

15 

15 

ESDI 

RLL 

150.000 

$1,269 

340 

1X7340 

3.5 

1,625X4X5.75 

7 

13 

SCSI 

RLL 

150,000 

$1,469 

360.31 

xTssaos 

5.25 

3.25X5.75X8.2 

8 

14,5 

SCSI 

RLL 

150.000 

n/a 

360.97 

xTeseoE 

5.25 

3.25X5.75x8.2 

8 

14.5 

ESDI 

RLL 

150,000 

$1,249 

437 

LXT437 

3.5 

1.625X4X5.75 

9 

12 

SCSI 

RLL 

150.000 

n/a 

535 

LXT535 

3.5             ! 

1625X4X575 

11 

12 

SCSI 

RLL 

150.000 

n/a 

541.4 

XT8610E 

5.25 

3.25X5.75X8.2 

12 

15.5 

ESDI 

RLL 

150.000 

n/a 

616.69 

XTe702S            ! 

5.25 

3.25X5.75X8.2 

15 

16.5 

SCSI 

RLL 

150,000 

$1,699 

675  58 

XT8760S 

5.25 

3.25X5.75X8.2 

15 

165 

SCSI 

RLL 

150,000 

S1,S95 

676.82 

XT8760E 

5,25 

3.25X5.75X8.2 

15 

16.5 

ESDI 

RLL 

150.000 

Si. 895 

694.7 

XT88O0E 

5.25 

3.25X5.75X8,2 

15 

16.5 

ESDI 

RLL 

150.000             ' 

n/a 

696 

pioeE 

5.25 

3,25X5.75X8.2 

15 

13 

ESDI 

RLL 

100.000 

n/a 

696 

P108S 

5,25 

3.25X5.75X8.2 

9 

125 

SCSI-2 

RLL 

100.000 

n/a 

1005 

Pn2S 

5.25 

3.25X5.75X8.2 

19 

10,5 

SCSt-2 

RLL 

100.000 

n/z 

1027.7 

P012S 

5.25 

3.25X5.75X8.2 

15 

13 

SCSI-2 

RLL 

100,000 

n/a 

62       COMPUTE 


JULY       1991 


BUYER'S  GUIDE 


Manuracturer 

Capacity  in 
Megabytes 

Model 
Name 

Form 
Factor 

Dimensions 
in  Inches 

Number 
of  Heads 

Seek  Time 
in  Mlltiseconds 

Interface 

Encoding 

MT8F 
in  Hours 

Price 

MsKtor 

1051 

P112E 

525 

3.25X5,75X8.2 

15 

13 

ESDI 

RLL 

1 00.000 

n/a 

1051 

P116E 

5  25 

3.25x5.75X8,2 

15 

13 

ESDI 

RLL 

100.000 

n/a 

1160 

P113E 

525 

3,25X5.75X82 

15 

13 

ESDI 

RLL 

100,000 

n/a 

1470 

Pn7E 

5.25 

3.25X5.75X82 

19 

13 

ESDI 

RLL 

100.000 

n/a 

1470 

P117S 

5.25 

3.25X5,75X8.2 

19 

13 

SCSI-2 

RLL 

100.000 

n/a 

Micropoils 

15a 

1674                  1 

525 

3.25X5.75X8 

7 

16 

SCSI 

RLL 

150.000 

S959 

158 

1674HS 

5.25 

3.25X5.75X8 

7 

39 

SCSI 

RLL 

150.000 

S959 

161 

1654 

5.25 

3.25X5.75X8 

7 

16 

ESDI 

RLL 

15Q.0O0 

S899       ' 

331 

1578 

5,25 

3.25X5,75X8 

15 

16 

SCSI 

RLL 

150.000 

SI. 445 

331 

1578HS             ' 

5,25 

3.25X5,75X8 

15                ' 

3,9 

SCSI 

RLL 

150,000 

SI  ,445 

333 

1558 

5,25 

3,25X5.75X8 

15 

19 

ESDI 

RLL 

150.000 

SI  .249 

340 

1634 

5.25 

3.25X5.75X8 

7 

15 

SCSI 

RLL 

150.000 

$1,395 

340 

1684HS 

5,25 

3,25X5.75x8 

7 

3,9 

SCSI 

RLL 

150.000 

SI  .395 

345 

1654 

5.25 

3,25X5.75X8 

7 

15 

ESDI 

RLL 

150,000 

SI  .295 

676 

1568 

5.25 

3.25X575X8 

15 

16 

ESDI 

RLL 

150.000 

S1829 

668 

1588 

525 

3.25X5.75X8 

15 

16 

SCSI-2 

RLL 

150.000 

$1,855 

66e 

158aHS 

5.25 

3.25X5.75X8 

15 

3,9 

SCSI 

RLL 

150,000 

SI  .819 

671 

1538 

5.25 

3.25X5.75X8 

15 

14,5 

ESDI 

RLL 

150.000 

n/a 

1034 

1598 

5.25 

3.25X5,75X8 

15 

14.5 

SCSI-2 

RLL 

150.000 

S2,689 

1034 

1598HS 

5,25 

3.25X575X8 

15 

3.9 

SCSI-2 

RLL 

150.000 

$2,639 

1346 

1518 

5,25 

3.25X575X8 

15 

145 

ESDI 

RLL 

150.000 

n/a 

1346 

1528 

5.25 

325X5.75X8 

15 

14  5 

SCSI-2 

RLL 

150.000 

n/a 

1748 

1548 

525 

3.25x5.75x8 

15 

14 

SCSI-2 

MZR 

150.000 

n/a 

MJ^croscience 

1073 

7100 

3.5 

1.625X4X5.75 

7 

18 

AT/IDE 

RLL 

60.000 

n/a 

110.3 

5100 

3.5 

1,625X4X5.75 

7 

18 

ESDI 

RLL 

60,000 

n/a 

120.4 

710020 

3,5 

1.625x4x5.75 

7 

18 

AT/IDE 

RLL 

60.000 

n/a 

12386 

5100-20 

35 

1,625X4X5  75 

7 

18 

ESDI 

RLL 

60,000 

n/a 

20138 

7200 

3.5 

1.625X4X5,75 

7 

18 

AT/IDE 

RLL 

60.000 

n/a 

366 

FH2414 

3-5 

3.25X5.75X8 

8 

14 

ESDI 

RLL 

100,000 

n/a 

366 

FH3414 

35 

3.25X5,75X8 

8 

14 

SCSI 

RLL 

100.000 

n/a 

7876 

FH2777 

3,5 

325X5,75X8 

15 

14 

ESDI 

RLL 

100,000 

n/a 

7876 

FH3777 

35 

3,25X5.75X8 

15 

14 

SCSI 

RLL 

1O0.0O0 

n/a 

1062.2 

FH212O0 

3.5 

3.25X5.75X8 

15 

14 

ESDI 

RLL 

100.000 

n/a 

1062,2 

FH31200 

3.5 

3.25X5.75X8 

15 

14 

SCSI 

RLL 

1 00.000 

n/a 

Quantum 

105 

105S 

3,5 

1.625X4X5,75 

6 

19 

SCSI 

RLL 

50.000 

S539 

120 

120S 

3,5 

1,625X4X5.75 

3 

15 

SCSI 

RLL 

50.000 

,SBaq 

120 

120AT 

3.5 

1,625X4X5,75 

3 

15 

AT 

RLL 

50,000 

n/a 

168 

170S 

35 

1,625X4X575 

15 

SCSI 

RLL 

50,000 

n/a 

168 

170AT 

3,5 

1,625X4X5.75 

15 

AT 

RLL 

50.000 

n/a 

210 

21  OS 

3,5 

1.625X4X5.75 

15 

SCSI 

RLL 

50.000 

n/a 

210 

21  OAT 

3.5 

1.625X4X5.75 

15 

AT 

RLL 

50.000 

n/a 

331 

330AT 

3.5 

1.625X4X5,75 

13 

AT 

RLL 

75.000 

n/a 

331 

330S 

3.5 

1,625X4X5.75 

13 

SCSI 

RLL 

75.000 

n/a 

425 

425AT 

3,5 

1.625X4X5.75 

9 

13 

AT-BUS 

RLL 

75.000 

n/a 

425 

425S 

3.5 

1.625X4X5,75 

9 

13 

SCSI 

RLL 

75,000 

n/a 

JULY       1991 


COMPUTE       63 


BUYER'S  GUIDE 


Manufacturer 

Capacity  in 
Megabytes 

Model 
Name 

Form 
Factor 

Dimensions 

In  Inches 

Number 
of  Heads 

Seek  Time 
(n  Milliseconds 

interface 

Encoding 

MTBF 
in  Hours 

Price 

Quantum 

105 

LPS105AT 

3,5 

1X4X5.75 

4 

17 

AT'BUS 

RLL 

60,000 

n/a 

105 

LPS! OSS 

3,5 

1X4X5.75 

4 

17 

SCSI 

RLL 

60,000 

n/a 

R4>dime 

112,5 

3139AP 

3,5 

1,625X4X5.75 

5 

16 

AT 

RLL 

100,000 

S499 

112.5 

3139S 

3.5 

1,625X4X5,75 

5 

17.5 

SCSI 

RLL 

100,000 

n/a 

121.99 

3151A 

3,5 

1X4X5  75 

4 

IB 

AT 

RLL 

50,000 

$599 

210 

3259S 

3.5 

1,625X4X5,75 

9 

17.5 

SCSI 

RLL 

100,000 

n/a 

213 

3269AP 

3.5 

1,625X4X5  75 

9 

18 

AT 

RLL 

10O.000 

S799 

331 

3331S 

3.5 

1.625X4X5.75 

7 

12 

SCSI 

RLL 

100.QOO 

n/a 

426 

3426S 

3.5 

1.625X4X5.75 

9 

12 

SCSI 

RLL 

100,000 

n/a 

540 

3540S 

3,5 

n/a 

9 

12 

SCSI 

RLL 

100.000 

n/a 

Seagate 

106.9 

ST3120A 

3.5 

1X4,02X5,77 

3 

16 

AT 

RLL/ZBR 

150,000 

n/a 

107 

ST2125AV 

5.25 

1,625X5.75X8 

2 

18 

SCSI 

ZBR 

100.000 

n/a 

107               1 

ST2125N 

5.25 

1,625X5.75X8 

2                   1 

18 

SCSI 

ZBR 

100,000 

$735 

107 

ST2125IVM 

5,25 

1.625X5.75X8 

2 

18 

SCSI 

ZBR 

100,000 

n/a 

113.4 

ST1133N 

3.5 

1-625X4X5,75 

5 

15 

SCSt 

RLL 

150.000 

n/a 

126 

ST3144N 

3.5 

1X4.02X577 

3 

16 

SCSI 

RLL/ZBR 

150,000 

n/a 

128.4 

ST1150R 

3.5 

1.625X4X5.75 

S 

15 

ST506 

RLL 

150,000 

n/a 

130 

ST3144A 

as 

1  X4,02X5,77 

3 

16 

AT 

RLL/ZBR 

150.000 

n/a 

13Q.7 

ST1144A 

3,5 

163X4.02X5.77 

7 

19 

AT 

ZBR 

150.000 

S439 

155 

Sr4l82N 

5.25 

3,25X5,75X8 

9 

165 

SCSI 

RLL 

100,000 

S799 

155 

ST4182NM 

5.25 

3.25X5.75X8 

9 

16,5 

SCSI             1 

RLL 

100,000 

n/a 

158,9 

ST1186N 

3.5 

1,625X4X575 

7 

15 

SCSI 

RLL 

150,000 

n/a 

160 

ST2182E 

5.25 

1.625X5.75X8 

3 

16 

ESDI 

RLL 

100,000 

$929 

160 

ST4182E 

5.25 

3.25X5  75  XS 

9 

16.5 

ESDI 

RLL 

100.000 

S799 

163.B 

ST1186A 

3.5 

1.625X4X5.75 

7 

15 

AT 

RLL 

150,000 

n/a 

171,9 

ST1201N 

3.5 

1.625X4X5.75 

9 

15 

SCSt 

RLL 

150,000 

n/a 

177,5 

ST1201A 

3.5 

1.625X4X5.75 

9 

15 

AT 

RLL 

150.000 

$699 

177.B 

ST1201E 

3.5 

1.625X4X5.75 

9 

15 

ESDI 

RLL 

150.000 

$899 

183 

ST2209N 

5.25 

1.625X5,75X8 

3 

18 

SCSI 

ZBR 

100,000 

S939 

183 

ST2209NM 

5.25 

1,625X5.75X8 

3 

18 

SCSI 

ZBR 

100.000 

n/a 

183 

ST2209NV 

5.25 

1,625X5,75X8 

3 

18 

SCSI 

ZBR 

100,000 

n/a 

204,2 

ST1239N 

3.5 

1.625X4X5.75 

9 

15 

SCSI 

RLL 

150,000 

$775      ! 

210.7 

ST1239A 

3.5 

1.625  X4X5J5 

9 

15 

AT 

RLL  , 

150,000 

S859 

241 

ST2774A 

5.25 

1,625X5.75X8 

5 

16 

AT 

RLL 

100,000 

n/a 

307 

ST4350N 

5,25 

3,25X5,75X8 

9 

16,5 

SCSI 

ZBR 

100,000 

SI  .249 

307 

ST4350NM 

5.25 

3.25X5.75X8 

9 

17.5 

SCSI 

ZBR 

100.000 

n/a 

337 

ST2383N 

5.25 

1.625X5.75X8 

7 

14 

SCSI 

ZBR 

100.000 

$1,269 

337 

ST23a3NM         ! 

5  25 

1,625X5.75X8 

7 

14 

SCSI 

ZBR 

100.000 

n/a 

338 

ST2383A 

5,25 

1625X575X8 

7 

15 

AT 

RLL 

100,000 

$1,295 

338 

ST2383E 

5,25 

1,625X575X8 

7 

16 

ESO) 

RLL 

1 00.000 

$1,289 

336 

ST43B3E 

5.25 

3.25X5.75X8 

13 

18 

ESDI 

RLL 

100.000 

SI  .295 

338 

ST4334E 

5.25 

3  25X5.75X8 

15 

145 

ESDI 

RLL 

100,000 

SI  .359 

357 

ST4365N 

5.25 

3,25X5.75X8 

15 

107 

SCSI 

ZBR 

100,000 

$1,499 

357 

ST4385NM 

5,25 

3.25X5.75X8 

15 

107                     ' 

SCSI 

ZBR 

100.000 

n/a 

357 

ST4385NV 

5.25 

3.25X5.75X8 

15 

107 

SCSI 

ZBR 

100.000 

n/a 

64       COMPUTE 


JULY        1991 


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/ 


BUYER'S  GUIDE 


Manufacturer 

Capacity  in 
Megabytes 

Model 
Name 

Form 
Factor 

Dimensions 
In  inches 

Number 
of  Heads 

Se6kT1me 
in  Mittifteconda 

Interlace 

Encoding 

MTBF 
In  Hourt 

Price 

Seagate 

m 

ST4442E 

5.25 

3,25X5.75X8 

15 

16.5 

ESDI 

RLL 

100,000 

SI  ,469 

442 

ST2502N 

5.25 

1,625X5,75X8 

7 

16 

SC^i 

ZBR 

100.000 

$1,749 

442 

ST2502NM 

5.25 

1,625X5,75X8 

7 

16 

SCSI 

ZBR 

100.000 

n/a 

442 

ST25Q2rjV 

5.25 

1.625X5.75X8 

7 

16 

SCSI 

2BR 

lOO.OOO 

n/a 

462 

ST1480A 

3.5 

1.625X4X5.75 

9 

14 

AT 

ZBR 

150.000 

n/a 

613 

ST4702W 

525 

3.25X5.75X8 

15 

16.5 

SCSI 

ZBR 

100,000 

SI, 795 

613 

ST4702NM 

5.25 

3.25X5.75X8 

15 

16,5 

SCSI 

ZBR 

100.000 

n/a 

676 

ST4756E 

5.25 

3,25x5,75x8 

15 

15.5 

£SOf 

RLL 

150,000 

S1.895 

675 

ST4766N 

5.25 

3.25X5  75X8 

15 

15.5 

SCSI 

RLL 

150.000 

$1,995 

676 

ST4766NM 

5,25 

3,25X5,75X8 

15 

15.5 

SCSI 

RLL 

150,000 

$1,995 

676 

ST4766NV 

5,25 

3.25X5,75X8 

15 

15,5 

SCSI 

RLL 

150.000 

n/a 

676 

ST4767E 

5.25 

3,25X5.75X8 

15 

11.9 

ESDI 

RLL 

150.000 

n/a 

676 

ST4767N 

5.25 

3,25X5.75X8 

15 

11.9 

SCSI-2 

RLL 

150,000 

$2,179 

676 

ST4767NM 

5,25 

3,25X575X8 

15 

n.9 

SCSi-2 

RLL 

150.000 

n/a 

676 

ST4767NV 

5.25 

3.25X5.75X8 

15 

11.9 

SCSI-2 

RLL 

150.000 

n/a 

691                i 

ST4769E 

5.25 

3,25X5.75X8 

15 

12.9 

ESDI 

RLL 

150.000 

n/a 

1050 

ST412O0N 

5.25 

3.25X5.75X8 

15 

15 

SCSI 

ZBR 

150,000 

$2,695 

1050 

ST412O0NM 

5.25 

3,25X5.75X8 

15 

15 

SCSJ 

ZBR 

150.000 

n/a 

1050 

ST41200W 

5.25 

3,25X5.75X8 

15 

15 

SCSI 

ZBR 

150.000 

n/a 

1352 

ST4t520N 

5.25 

3,25X5.75X9.9 

1 

11.5 

SCSI-2 

ZBR 

150.000 

n/a 

1352 

ST41600N 

5.25 

3.25X5.75X8 

1 

1t.5 

SCSt-2 

ZBR 

150,000 

n/a 

1420 

ST41650N 

5.25 

3.25X5.75X8 

IS 

15 

SCSI-2 

ZBR 

150.000 

n/a 

1420 

ST41650ND 

5.25 

3,25X5.75X8 

15 

15 

SCSI-2 

ZBR 

150,000 

n/a 

2100 

ST42400N 

5.25 

3,25X5.75X8 

1 

11 

SCSI-2 

ZBR 

150.000 

n/a 

Teac  America 

105,02 

SD-3105 

3.5 

1 X4X575 

4 

19 

AT/SCSi 

RLL 

30.000 

n/a 

Toshiba 

106 

MK234FB 

3.5 

1,625X4X575 

7 

25 

SCSI 

RLL 

30.000 

n/a 

107 

IWK234FC 

3.5 

1,625X4X5.75 

n/a 

16 

AT 

RLL 

30,000 

$479 

107 

MK1034FC 

3,5 

1X4X575 

4 

16 

AT 

RLL 

40,000 

n/a 

675 

MK350FB 

5.25 

3.25X575X8 

15 

16 

ESDI/SCSI 

RLL 

30.000 

n/a 

765 

MK350FA 

525 

3.25X5.75X8 

15 

16 

ESDI 

RLL 

30.000 

n/a 

Weslern  Digital 

209.8 

WDSP4200 

35 

1,625X4X5.75 

8 

16 

SCSI 

RLL 

86,587 

n/a 

212 

WDAP420O 

3,5 

1.625X4X5.75 

3 

16 

AT/SCSI 

ALL 

50,000 

$775 

320 

WDSC8320 

35 

1.625X4X5.75 

15 

12.5 

SCSI 

RLL 

150.000 

n/a 

40O 

WDSCS400 

35 

1.625X4X5.75 

14 

11.5 

SCSI 

RLL 

150.000 

n/a 

FOR  FURTHER  INFORMATION:                                                                               J 

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COMPUTE 


JULY        1991 


PROGRAMMING  POWER 


TOM         CAMPBELL 


I've  seen  so  much  hype  the  last  few 
years  that  Fve  been  skeptical  of 
some  innovations  that  were  actual- 
ly worthwhile.  If  you're  the  same 
way,  you  might  be  wondering  whether 
you  should  learn  C++. 

This  month  Fll  try  to  illustrate 
why  C++  lives  up  to  all  its  publicity. 
I  think  it's  well  worth  your  time  to 
learn,  and  I'll  show  you  some  of  its 
new  features.  Fll  finish  by  explaining 
when  you  shouldn't  use  C++. 

What's  New? 

C++  is  a  highly  compatible  superset 
of  ANSI  C.  In  fact,  many  of  ANSI  Cs 
features  came  from  C+  +,  which  it- 
self is  now  the  subject  of  an  ANSI 
standardization  effort.  Void,  const, 
and  function  prototypes  are  three 
such  examples. 

Void  lets  you  create  generic 
pointers,  a  cleaner  and  semantically 
more  acceptable  solution  than  using 
char  *,  and  it  lets  you  create  functions 
that  don't  return  a  value^ustlike  a 
procedure  in  Pascal. 

Const  tags  variables  so  that  opti- 
mizers won't  remove  them  improper- 
ly. Function  prototypes,  like  the 
FORWARD  of  Pascal  or  the  DE- 
CLARE of  QuickBASIC,  assure  that 
functions  use  the  correct  type  and 
number  of  parameters.  Optional  in  C, 
they're  required  in  C+  +. 

Object  Lessons 

The  most  important  additions  to 
standard  C  are  object  orientation  and 
operator  overloading.  Objects  are  like 
structures  that  can  include  functions; 
more  important,  their  traits  can  be  in- 
herited by  other  objects. 

Objects  are  difficult  to  design  and 
can't  be  hacked  quickly  (because  bad 
object  design  can  ruin  a  program  long 
before  you  know  it),  but  they  make 
program  maintenance  an  order  of 
magnitude  easier. 

I  don't  believe,  as  many  do,  that 
objects  alone  speed  development 
time,  although  I  believe  that  a  begin- 
ner taught  correct  C++  would  make 
far  fewer  mistakes  than  a  beginner 
taught  C. 


But  objects  do  speed  mainte- 
nance time,  because  you  can  combine 
them  with  operator  overloading  to 
make  your  code  conform  more  closely 
to  what  it's  actually  doing. 

Operator  overloading  means  that 
most  operators,  such  as  +,  »,  and 
^  = ,  can  be  redefined  to  operate  on 
user-defined  data  types.  For  example, 
FORTRAN  can  deal  with  complex 
numbers,  but  C  can't. 


In  C,  you'd  create  a  structure 
called  complex  and  a  number  of  func- 
tions to  operate  on  them — multiply, 
divide,  and  so  on.  To  add  two  com- 
plex numbers,  you'd  create  a  function 
called  add( ),  and  invoke  it  like  this: 

complex  cl,  c2; 

add(cl,  c2); 

In  C+  +,  you  can  add  complex  num- 
bers to  the  repeioire  of  +  and  do  this: 

complex  cl,  c2; 

//  The  plus  operator  now  works  on 

complex  numbers. 
//  Note  that  single-line  comments  can 

start  with"//'' 
//  and  don't  need  to  be  terminated. 


cl  =  cl  +  c2; 

The  cout  class,  which  works 
much  more  like  BASIC'S  PRINT  than 
Cs  printfl; ),  uses  the  <<  operator. 
Objects  plus  operator  overloading 
mean  that  you  can  create,  say,  a 
records-and-f ields  object  called  Da- 
tum,  and  then  inherit  its  qualities  in  a 
CustomerRecord  object,  overload  the 
«  operator  for  displaying  records, 
and  wnd  up  with  this  code: 

CustomerRecord  NewRecord; 

cout «  "New  customer:  \  n'*  « 
CustomerRecord; 

If  this  is  hard  to  understand, 
translate  it  to  C.  Imagine  being  able  to 
do  this  in  C: 

CustomerRecord  NewRecord; 

printf("New  customer:  \  n  %z", 
CustomerRecord); 

where  %z  is  an  imaginary  print  speci- 
fication for  values  of  type  Customer- 
Record,  which  could  contain  numeric, 
text,  or  binary  values. 

Avoiding  the  Routine 

One  of  my  favorite  additions  to  C  is 
call  by  reference — like  Pascal's  V^R 
or  QuickBASIC's  parenthesized  SUB 
parameters.  It  makes  program  main- 
tenance a  zillion  times  easier  by  elimi- 
nating the  need  for  those  pesky 
indirection  operators. 

Here's  a  trivial  example  that 
squares  a  number.  Note  that  it 
changes  the  value  of  a  without  making 
you  call  the  routine  with  &a  and  with- 
out  requiring  tons  of  *a  indirections 
within  the  function.  This  single- 
handedly  removes  one  of  Cs  most 
difficult-to-learn  and  worst-conceived 
traits. 

#include  <iostream,h> 

//  The  &  gives  C  call  by  reference, 

void  Square(]nt  &  Value) 

{ 
//  Just  square  it.  The  "&"  lets  this 


JULY       1991 


COMPUTE       67 


D 


ROGRAMMING  POWER 


look  more  natural. 
Value  =  Value  *  Value; 


} 


void  main( ) 

{ 

//  Request  a  number, 
cout  «  "Enter  an  integer.  "; 
//  Allocate  a  variable  for  it. 
inta; 

//  Get  it  from  the  keyboard, 
cin  »  a; 

//  Square  it.  Notice  no  "&'\ 
Square{a); 
//  Display  its  value. 
cout  «  *^Squared,  it's  ''  «  a; 
} 

I/O  in  the  Stream 

If  you're  a  C  programmer,  you  proba- 
bly use  the  line  ^include  <stdio,h> 
routinely,  not  even  thinking  twice. 
When  you  program  in  C+  +,  you 
have  to  think  twice. 

Stdio.h  has  been  superseded  by 
iostream.h,  which  supplements  the 
concepts  of  standard  input  and  stand- 
ard output  considerably,  refining 
greatly  the  concept  of  streams  that  be- 
gan with  C.  (Note  here  that  you  can 
easily  distinguish  current  from  outdat- 
ed texts  by  their  use  of  stream. h,  the 
predecessor  to  iostream  used  in  C+  + 
before  version  2.) 

Iostream. h  is  as  great  an  im- 
provement on  stdio.h  as  Cs  elegant 
file  I/O  was  on  ever>'thing  that  pre- 
ceded it.  In  fact,  some  of  it  is  actually 
as  powerful  as  . . .  BASIC 

Fve  often  complained  that  C, 
with  the  advantage  of  a  decade's  hind- 
sight, made  you  jump  through  hoops 
just  to  print  common  values.  C+  + 
goes  BASIC  one  better  by  offering  all 
the  flexibility  of  PRINT  and  PRINT 
USING  with  the  ability  to  customize 
their  behavior  completely. 

Here's  an  example.  The  user  is 
prompted  for  an  integer.  .After  it's 
been  entered  at  the  keyboard,  the  val- 
ue is  displayed  in  both  decimal  and 
hex,  embedded  in  a  message. 

#include  <iostream,h> 
void  main( ) 


{ 


cout «  "Please  enter  an  integer. "; 
//  Note  declaration  occurring  after 

executable  code. 
int  Num; 
//  Accept  the  number  from  the 

keyboard. 


cin  »  Num; 

//  Display  it  in  decimal  and  hex. 

cout  «  "That  number  is  "  «  Num 

«  "  decimal,  and  "  «  hex  « 

Num  «  "  hex."; 
} 

Notice  how  Num  is  declared 
right  where  it's  needed,  whereas  C  re- 
quires declarations  to  appear  before 
executable  code.  More  interesting  is 
hex,  which  is  called  a  manipulator. 

Manipulators  affect  the  behavior 
of  a  stream.  In  this  case,  the  default 
appearance  of  numbers  in  decimal 
form  is  neatly  overidden,  and  the 
numbers  are  displayed  as  hex  values 
instead. 

Built-in  manipulators  include  dec 
and  ocl;  setw,  which  sets  a  delfault 
width  for  output  values;  fill,  which 
lets  you  set  the  fill  character  (which  is 
normally  a  space);  setprecision,  which 
determines  the  precision  to  which 
floating-point  numbers  are  displayed; 
and  others.  Manipulators  give  you 
even  greater  power  than  PRINT 
USING  with  the  bonus  that  you  can 
alter  the  preset  behavior  of  streams. 

Getting  an  A+  + 

If  you're  looking  for  books  that  teach 
C++,  here*s  how  to  shop  effectively. 
Try  to  get  some  sense  from  the  book 
jacket  that  the  author  has  been  pro- 
gramming in  C+  +  for  a  few  years 
and  didn't  learn  it  just  to  write  the 
book. 

Make  sure  the  book  is  for  version 
2.0  or  2. 1  and  not  for  earlier  versions. 
Make  sure  it  covers  at  least  the  follow- 
ing topics:  operator  overloading,  func- 
tion overloading,  memory  manage- 
ment (including  new,  delete,  _new_ 
handler,  and  set_new_handler),  the 
this  pointer,  references,  inheritance 
and  multiple  inheritance,  and  the 
iostream  class.  All  of  these  are  medi- 
um- or  advanced-level  topics,  but  they 
form  a  kernel  of  knowledge  no  C+  + 
programmer  should  be  without. 

I  can  vouch  for  a  couple  of  en- 
tries in  this  alreadv-crowded  market. 

Teach  Yourself, . .  C+  +  by  Al 
Stevens  (MIS  Press,  P.O.  Box  30135, 
Salt  Lake  City,  Utah  84139;  800-247- 
3912;  $29.95)  is  well  written,  fairly 
free  of  typos,  and  obviously  written  by 
a  C++  stud. 

Another  surprisingly  good  trea- 
tise is  the  Boriand  C++  tutorial  {Bor- 
land C+-r,  Borland  International, 


1 800  Green  Hills  Road,  Scotts  Valley, 
California  95066-0001;  408-438-8400; 
S495),  a  near  book-length  introduc- 
tion that  docs  an  excellent  job  of  cov- 
ering the  fundamentals.  Both  come 
with  the  example  code  on  disk,  and 
both  require  that  you  be  reasonably 
familiar  with  C  before  starting. 

When  to  Avoid  C+  + 

Now  it's  time  to  gaze  at  the  dark  side 
of  the  force — when  to  avoid  C+  + . 
First,  plan  for  your  next  several  pro- 
jects to  take  much  longer  to  code  than 
they  would  in  C. 

Designing  maintainable,  extensi- 
ble classes  takes  a  ver>^  long  time.  So 
does  learning  when  to  apply  new  pro- 
gramming paradigms.  Just  knowing 
the  features  of  C+  +  doesn't  mean 
you  know  when  to  put  them  to  work. 
However,  maintaining  your  code  will 
be  a  lot  easier. 

Second,  bear  in  mind  that  mov- 
ing your  code  to  non-PC  systems  may 
be  impossible.  C++  has  not  been  in 
widespread  use  for  long.  That  means 
you  may  end  up  paying  to  beta  test  for 
the  next  implementation  you  use — 
without  volunteering. 

It's  difficult  enough  to  find  ANSI 
C  implementations  on  some  systems; 
many  administrators  don't  even  know 
what  C++  is. 

Third  and  last,  note  that  C+  + 
isn't  as  standardized  as  ANSI  C. 
While  the  ANSI  C  standard  library 
must  be  included  for  an  implementa- 
tion to  call  itself  ANSI,  C+  +  is  too 
new  for  that. 

Each  implementation  of  C+  + 
tends  to  come  with  a  library  that  in- 
cludes linked  lists,  bags,  queues,  col- 
lections, and  trees.  But  none  of  these 
is  required,  so  plan  to  do  a  lot  of 
wheel-inventing  for  the  time  being. 

While  I've  tried  to  get  across 
some  of  the  best  features  of  C+  +, 
I've  barely  scratched  the  surface. 

If  you  want  to  find  a  good  job 
programming  in  C,  or  if  you  have  a 
big  project  coming  up  and  are  decid- 
ing on  an  implementation  language, 
you  should  use  C++. 

It  makes  software  easier  to  main- 
tain (if  the  maintainer  knows  C+  +  1), 
makes  your  code  look  more  like  your 
algorithms  (finally — your  code  can 
match  a  line  of  pseudocode  like  "Print 
value,"  where  value  isn't  a  scalar 
type),  and  knowing  it  makes  you  a 
more  desirable  employment  prospect.  Q 


COMPUTE 


JULY       1991 


TIPS  &  TOOLS 


H 


NTS 


AND 


TIPS 


FROM 


OUR 


READERS 


In  the  February'  issue  of  COM- 
PUTE, Caroline  Hanlon  stressed 
the  importance  of  saving  your  sys- 
tem setup  in  case  of  later  problems. 
She  suggested  writing  the  system  set* 
up  information  on  a  3  X  5  card.  This 
is  fine,  but  there  is  a  better  method  of 
saving  your  system  setup  information. 

Below  are  two  BASIC  programs 
that  save  and  restore  the  system  setup 
information.  To  run  the  save  pro- 
gram, type  BASIC  or  GWBASIC 
SAVECMOS,  When  you  run  SAVE 
CMOS.BAS,  the  system  setup  infor- 
mation is  saved  to  a  file  called 
CMOS,Il.AM.  Since  you  won't  be  able 
to  boot  from  your  hard  drive  if  the 
system  setup  is  trashed,  you  should 
copy  the  programs,  the  CMOS.  RAM 
file,  and  BASIC  to  a  floppy  disk  for- 
matted with  the  /s  option  to  make  the 
disk  bootable.  To  restore  the  system 
information,  boot  from  the  floppy, 
and  enter  BASIC  or  GWBASIC 
RESTCMOS. 

SAVECMOS.BAS 

10  DEFINT  A-Z:DIM  CMOS(63) 
20FORI=lTO63:OUTn2,I 
30  CMOS(I)  -  NP(113):NEXT  I 
40  OPEN  "CMOS.RAM"  FOR 

OUTPUT  AS  #1 
50FORI=lTO63:WRITE#l, 

CMOS(I) 
60  NEXT  I 
70  CLOSE  #1;SYSTEM 

RESTCMOS.BAS 

10  DEFINT  A-Z:DIM  CMOS(63) 

20  OPEN  "CMOS.RAM"  FOR  INPUT 

AS#1 
30  FOR  1= 1  TO  63:INPUT  #1,  CMOS(I) 
40  NEXT  I:€LOSE  #1 
SO  FOR  I  =  1T0  63:0UT112,I 
60  OUT  113,  CM0S{1):NEXT  I 
70  SYSTEM 

You'll  need  to  enter  your  setup  to 
correct  the  date  and  time  information, 
but  all  the  other  information  should 
be  correct.  If  you  use  DOS  3,3  or  high- 
er, use  the  DATE  and  TIME  com- 
mands instead  of  running  setup. 


These  commands  change  the  date  and 
time  in  CMOS  for  you. 

Vincent  O'Connor 
Babbitu  MN 

Cheap  Format 

Eve  recently  discovered  a  way  to  low- 
level  format  my  hard  drive  without 
buying  an  expensive  low-level  format- 
ting program.  Owners  of  IBM  PS/2s 
can  use  this  undocumented  tool 
Make  a  backup  of  your  hard 
drive.  Insert  the  IBM  Personal  Sys- 
tem/2 Reference  disk  in  drive  A  and 
turn  on  the  computer.  When  the  menu 
appears,  press  Clrl-A.  Youll  see  the 
undocumented  advanced  menu.  Here 
you  can  either  run  an  advanced  and 
more  rigorous  check  of  your  computer 
or  low-level  format  the  hard  drive. 

Jason  Shultz 
Harrison,  AR 

Windows  3.0  Swapfile 

Windows  3.0  running  in  386  en- 
hanced mode  can  make  use  of  virtual 
memory,  a  process  whereby  Windows 
can  handle  a  memory  full  condition 
by  swapping  data  temporarily  out  to 
disk.  If  you  want  to  run  3MB  worth  of 
programs  but  only  have  2.5  MB  of 
RAM  free,  no  problem.  Windows  in 
the  386  enhanced  mode  can  send 
.5MB  to  disk  temporarily,  using  the 
disk  as  if  it  were  memory.  This  is  a 
good  bargain  because  disk  space  is  less 
expensive  than  RAM,  but  its  Achilles 
heel  is  speed.  It  can  be  quite  slow. 

One  way  to  speed  up  virtual 
memory  is  to  preallocate  space  on 
disk  as  a  permanent  file  for  this  swap- 
ping process.  That  way,  you  save  the 
file  setup  and  breakdown  time,  and 
the  file  can  be  contiguous,  making  ac- 
cess faster. 

That's  what  the  Windows  pro- 
gram SWAPFILE  does;  it  sizes  and  al- 
locates a  permanent  swapfile.  It's 
discussed  in  the  back  of  the  Windows 
manual,  so  most  people  have  never 
created  a  swapfile,  even  if  they're  run- 
ning Windows  on  a  386. 

SWAPFILE.EXE  is  located  in  the 
C:  \  WINDOWS  \  SYSTEM  sub- 
directory. You'll  only  run  the  program 


once,  in  order  to  create  the  file.  When 
you  do  run  SWAPFILE,  it  must  be 
run  under  Windows  in  real  mode^  so 
run  it  from  the  command  Une. 

WIN  /r  C:  \  WINrK)WS  \  SYSTEM 
\SWAPFILE.EXE 

Follow  the  prompts.  It's  worth  taking 
the  few  minutes  to  create  a  swap  file. 
You'll  see  the  improvement  in  per- 
formance when  running  memory- 
hungry  programs. 

Mark  Minasi 
Arlington,  VA 

Dump  dBase  IV  Logo 

For  ^^£15^  /F  developers  and  users,  if 
you  are  sick  of  seeing  the  dBase  IV 
logo  every  time  you  run  the  program, 
add  the  /T  toggle  switch  to  the  com- 
mand line.  DBA  /T  will  eliminate  the 
dBase  logo. 

Jim  Reece 
Tucson,  AZ 

Shrinking  a  BASIC  EXE 

Here  are  some  notes  on  how  to  trim 
down  and  speed  up  your  compiled 
BASIC  programs.  These  are  all  brute- 
force  but  often  highly  effective  tech- 
niques that  don't  require  a  huge 
amount  of  brainpower. 

Avoid  ON  statements  and  back- 
ground music.  Any  ON  statement 
slows  down  the  program  significantly 
because  its  condition  must  be  checked 
after  each  statement  executes.  On  the 
other  hand,  ON  statements  provide 
unparalleled  ease  of  use  and  predate 
event-driven  languages  by  a  decade. 

Use  DEFINT  and  integer  vari- 
ables. By  default,  BASIC  uses  real 
numbers  for  its  variables — numbers 
with  an  exponent  and  decimal  point. 
If  you  can  keep  your  calculations  to 
integer  values,  they'll  speed  up  im- 
mensely. This  really  shows  up  in 
games,  where  moving  objects  around 
the  screen  and  figuring  out  their  loca- 
tions represent  a  huge  investment  of 
computer  time. 

Use  PowerBASIC'%  smart  Unking. 
PowerBASlCXtls  you  trim  out  great 
chunks  of  your  program  with  its  smart 


JULY       1991  COMPUTE 


TIPS  &  TOOLS 


linking.  This  lets  you  jettison  the  parts 
of  the  runtime  library  your  program 
doesn't  use,  giving  you  the  option  to 
remove  things  Uke  communications 
code,  screen  drivers  for  graphics,  and 
so  on.  This  can  cut  a  50K  program  in 
half 

Some  speed-up  tricks  that  work 
with  GW-BASIC  won't  work  at  all  in 
the  compiled  versions.  Taking  out 
REMs  won't  help  because  they  never 
make  it  into  the  compiled  version 
anyway,  but  they  do  cost  in  interpret- 
ed BASIC  Putting  often-used  GOTO 
labels  at  the  top  of  the  program  will 
speed  up  a  GW-BASIC  program  be- 
cause any  GOTO  causes  the  interpret- 
er to  rewind  the  program  and  search 
line  numbers  starting  from  the  very 
first  one.  On  the  other  hand,  any 
GOTO,  regardless  of  its  location, 
compiles  to  a  single  machine  instruc- 
tion in  compiled  BASIC,  and  the  tar- 
get location  doesn't  matter.  Finally, 
reducing  the  lengths  of  variable 
names — a  useful  and  speed-improv- 
ing trick  in  GW-BASIC — means  noth- 
ing in  compiled  BASIC  because  the 
variable  names  are  converted  to  ad- 
dresses and  thrown  out  at  compile 
time.  Like  REM  statements,  they 
cease  to  be  an  issue  when  compiled. 

Tom  Campbell 
Irvine,  CA 

Large  File  Copy 

Have  you  ever  come  across  a  file  too 
large  to  fit  on  a  single  floppy  disk? 
Sometimes  even  compressing  a  file 
doesn't  help,  especially  database  files. 
There's  a  way  to  split  a  file  and  place 
the  parts  on  separate  floppies.  Later 
the  file  can  be  restored  to  the  original 
file.  DOS  provides  this  easy  solution 
if  you  don't  have  a  program  that's  spe- 
cifically written  to  handle  the  prob- 
lem. You  can  use  the  DOS  BACKUP 
command  by  entering  the  following: 

BACKUP  source  drive:  \path  \ 
filename  destination  drive:  \path 

Follow  the  instructions  displayed  on 
the  screen.  When  you're  ready  to  reas- 
semble your  file,  use  the  DOS  RE- 
STORE command. 

RESTORE  destination  drive:  source 
drive: 

Both  BACKUP  and  RESTORE  are 
external  DOS  commands.  This  means 


that  the  files  BACKUREXE  and 
RESTORE.EXE  must  be  available  to 
the  system  at  execution  time.  The  files 
must  be  located  in  the  current  directo- 
ry, in  a  directory  listed  in  your  PATH 
statement  in  your  AUTOEXEC.BAT 
file,  or  on  a  disk  in  the  current  drive. 
Be  careful  using  this  method  between 
different  computers,  though.  Some 
files  that  have  been  backed  up  with  one 
version  of  DOS  refuse  to  be  restored 
under  another  version  of  DOS.  Try  it 
out  with  an  unimportant  file  first, 

AndvLin 
West  H ilk  CA 

Batch  Shortcut 

I've  created  a  batch  file  that  allows  me 
to  change  to  any  directory  on  my  hard 
drive  with  a  minimum  of  keystrokes. 
I  also  included  the  DIR  command  so 
that  when  I  change  to  a  directory,  a  di- 
rectory listing  of  specified  files  is  dis- 
played. This  command  line  parameter 
is  optional.  The  batch  filename  is 
G.BAT,  and  the  syntax  for  its  use  is  as 
follows: 

G  directory  abbreviation  [file  spec] 

ECHO  OFF 

IF  "  '^  =  =  ^'^l"  GOTO  HELP 

IFL==%1  GOTO  LOTUS 

IF  I  ==%1  GOTO  LOTUS 

IFW==%1G0T0WP 

IFw==%lG0T0WP 

IFD==%1  GOTO  DBASE 

IF  d==%l  GOTO  DBASE 

:HELP 

ECHO  You  must  enter  a  directory 

abbreviation. 

ECHO  S>Titax:  G  director)'  abbreviation 

[file  spec] 

GOTO  END 

:LOrUS 

C: 

CD  \  LOTUS 

GOTO  DIRECTORY 

:VVP 

C: 

CD  WVORD 

GOTO  DIRECTORY 

;DBASE 

C: 

CD  \ DBASE 

:DIRECTORY 

IF  "^'--"%2"  GOTO  END 

DIR  /P  %2 

;END 

You  should  change  the  batch  file  to 
match  the  directories  on  your  hard 


drive.  Using  a  batch  file  such  as  this 
one  can  save  lots  of  environment 
space,  especially  if  your  hard  drive  is 
filled  with  a  lot  of  directories.  You 
don't  have  to  list  the  directories  in 
this  file  in  your  PATH  statement. 

John  N orris 
Pasadena,  TX 

Mouse  Hot  Seat 

If  your  optical  mouse  doesn't  work 
properly  sometimes  and  your  com- 
puter is  located  in  a  sunny  room,  the 
problem  may  be  direct  sunlight  falling 
on  the  mouse. 

Optical  mice  keep  track  of  move- 
ment by  shining  an  LED  at  a  receptor 
through  a  notched  disk  that  moves 
when  the  mouse  is  moved.  Other 
sources  of  light  can  confuse  the  sensor 
into  thinking  that  the  mouse  isn't 
moving  at  all  because  the  light  isn't 
interrupted,  a  condition  which  the 
mouse  interprets  as  movement. 

In  ambient  light,  the  mouse's 
cover  is  usually  enough  to  prevent  un- 
wanted light  from  reaching  the  sensor, 
but  direct  sunlight  can  be  strong 
enough  to  shine  through  the  case,  par- 
ticularly if  it's  white  plastic.  (I  have 
experienced  this  problem  with  a 
mouse  manufactured  by  Kraft,  which 
has  been  perfect  otherwise.) 

The  obvious  solution  is  to  move 
your  mouse  out  of  the  sun  or  hold  the 
mouse  so  your  hand  completely  cov- 
ers it.  If  you  like  your  computer  where 
it  is  and  Uke  the  way  you  hold  your 
mouse,  it's  a  simple  matter  to  remove 
the  mouse  cover  and  either  cover  the 
inside  with  electrical  tape  or  paint  the 
inside  black.  It  shouldn't  be  necessary 
to  completely  cover  the  inside  with 
tape  or  paint— just  a  little  darkening 
over  the  ball  should  do  the  trick. 

It  may  be  something  to  try  if  you 
have  a  mouse  which  seems  to  work 
perfectly  at  night  but  poorly  during 
the  brightest  parts  of  the  day. 

Michael  Stowe 
Yellow  Springs,  OH 

If  you  have  an  interesting  tip  that  you 
think  would  help  other  PC  users,  send 
it  along  with  your  name,  address,  and 
Social  Security  number  to  COM- 
PUTERS PC  Hot  Tips,  324  West  Wen- 
dover  Avenue,  Suite  200,  Greensboro, 
North  Carolina  27408.  For  each  tip  we 
publish,  we'll  pay  vou  $25~$50  and 
send  you  a  COMPUTERS  PC  LCD 
clock  radio  while  supplies  last.  B 


70       COMPUTE 


JULY       1991 


PC  DISK  UPDATE 


JOYCE         SIDES 


for  those  of  you  who  couldn't  read 
the  documentation  file  for  ASIC 
(February  1991)  from  CMOS,  in- 
stall /15/Cand  then  use  Turbo- 
TYPE  (located  on  the  April  disk  as 
T.EXE)  to  read  the  documentation 
file.  Enter  T  drive:  \path  \  ASIC 
.DOC  at  the  DOS  prompt  to  read  the 
file.  Make  sure  T.EXE  is  on  the  disk 
in  the  current  drive  or  directory  when 
you  run  the  program. 

CMOS  Windows? 

We've  been  tossing  around  the  idea 
here  at  COMPUTE  of  enhancing 
CMOS  (COMPUTE'S  Menu  Operat- 
ing System),  We'd  like  to  know  what 
you  think  about  a  Windows  3.0 
version. 

The  program  would  still  work  on 
nongraphics  systems,  but  there  would 
be  a  version  that  would  have  the  look 
and  feel  of  Windows  graphics  with 
buttons  and  scroll  bars.  Drop  us  a  line 
to  let  us  know  what  you  think. 

Off  Track 

If  you  get  the  error  message  Advanced 
feature  unavailable  in  line  no  line  in 
module  DSKTRK  45  at  address 
0654:44DC  when  you  run  DISK- 
TI14K  (December  1990),  you  proba- 
bly have  an  early  version  of  DOS 
that's  incompatible  with  the  program. 
DISKTRAK  works  with  DOS  versions 
3.0  or  higher.  If  you  get  this  message, 
you1l  want  to  check  the  DOS  version 
you're  using.  To  do  this^  enter  VER 
command  at  the  DOS  prompt. 

On  Track 

The  author  of  DISKTRAK.  Birk  Bin- 
nard,  has  a  new  version  of  the  pro- 
gram.  The  version  published  on  the 
December  1990  COMPUTERS  PC 
Disk  was  version  4.50.  The  new  ver- 
sion is  5. 10  and  can  be  downloaded 
from  CompuServe  in  area  6  of  the 
IBM  Utilities  forum.  The  filename  is 
DSKTRK51.ZIP. 

If  you  don't  have  a  CompuServe 
account,  send  a  formatted  disk  plus 
$0.50  for  postage  in  a  reusable  disk 
mailer,  and  Mr.  Binnard  will  send  you 
a  shareware  copy  of  the  new  version. 


If  youVe  already  registered  the 
program,  send  $5  to  cover  the  cost  of 
the  disk,  disk  mailer,  and  postage.  If 
you  haven't  registered  but  would  like 
to,  send  $  1 5  to  register  the  program 
and  receive  the  new  version.  Send 
your  order  to  Peninsula  Software, 
28510  Blythewood  Drive,  Palos 
Verdes,  California  90274. 

The  new  version  of  DISKTR/IK 
includes  PATH  support,  a  Restore 
function,  enhanced  comment  editing, 
new  printer  controls,  increased  win- 
dow size  for  Delete  and  Restore  func- 
tions, and  bug  corrections. 


Po/y-no-Copy 

After  I  received  phone  calls  from  sev- 
eral readers  about  a  problem  with 
Po/i'Copy  (February  1991),  I  called  Jo- 
seph Albanese,  the  author  of  the  pro- 
gram. Some  users  complained  of 
getting  the  message  Drive  A  not  sup- 
ported  when  they  ran  the  program. 

Mr.  Albanese  said  that  he  was 
aware  of  problems  with  PolyCopy 
running  on  the  PS/2  Model  50z,  the 
PS/2  Model  70/25  MHz,  and  also 
DTK  machines. 

He's  working  on  the  solution.  If 
you've  had  trouble  with  the  program, 
please  contact  Mr,  Albanese  and  give 


him  any  pertinent  information  about 
your  computer  system  such  as  the 
type  and  brand  of  computer,  the  ver- 
sion of  DOS,  and  BIOS.  Send  inqui- 
ries to  Joseph  M.  Albanese,  P.O.  Box 
1 157,  Bassett,  Virginia  24055.  You 
can  also  contact  him  through  his  BBS 
at  (703)  666-9535. 

Mis-C4LC-ulatron 

COMPUTECalc  (February  1991)  may 
not  work  on  some  Tandy  computers. 
The  program  works  in  DOS  3.0  or 
higher,  not  on  DOS  2. 1  or  higher  as 
stated  in  the  magazine  and  in  CMOS. 

The  program  may  also  not  work 
with  any  mouse  that  is  not  100-per- 
cent Microsoft  compatible,  such  as  a 
Genius  mouse.  However,  you  can  still 
use  the  keyboard  with  the  calculator, 
or  you  can  install  the  mouse  in  Micro- 
soft-compatible mode  by  pressing 
both  mouse  buttons  when  the  com- 
puter boots.  A  Microsoft  message 
should  appear  when  the  mouse  driver 
loads. 

Unfortunately,  the  Genius  mouse 
isn't  completely  Microsoft  compati- 
ble, so  even  this  trick  may  not  work, 
but  it's  certainly  worth  a  try. 

Sweet  Memory 

Sometimes  the  Run  option  is  offered 
in  CMOS  for  a  program,  but  when 
you  run  it,  you  gel  a  beep  and  an  error 
message  that  says  Out  ofMemoiy, 

If  this  happens  to  you,  exit  the 
menu  to  DOS  and  rerun  CMOS. 
Some  programs  don't  release  memory 
after  they've  run,  so  when  the  pro- 
gram returns  to  CMOSznd.  you  try  to 
run  another  program,  the  memory 
isn't  available. 

You  can  install  the  program  and 
run  it  from  DOS  without  problems. 

PATHS  to  Ponder 

Make  sure  that  you  change  the  PATH 
to  the  correct  director>^  when  you  run 
AC  Hunter  (February  1 99 1 ).  The 
PATH  option  is  displayed  on  the 
opening  menu  when  you  first  run  the 
program.  If  you  run  it  from  drive  A, 
enter  A:  \  when  the  program  prompts 
you  for  the  correct  PATH.  s 


JULY       1991 


COMPUTE       71 


NTRODOS 


TONY         ROBERTS 


A  properly  tuned  CONHG.SYS 
helps  your  svslem  run  smoothlv. 
With  CONFIG.SYS  out  of  bal- 
ance, however,  you'll  waste 
memory  in  the  best  case,  or  have 
trouble  running  some  programs  in  the 
worst  case. 

Many  users  avoid  CONFIG.SYS 
except  when  directed  by  software  in- 
stallation procedures  to  make  some 
change,  usually  to  the  BUFFERS  or 
FILES  commands.  These  suggestions 
are  designed  to  ensure  that  the  new 
software  works  properly  under  the 
heaviest  imaginable  load.  If  you  don't 
push  your  software  to  its  absolute  lim- 
it, you  may  be  able  to  scale  back  these 
settings. 

Although  the  memory-  you 
can  save  by  judiciously  refining 
CONFIG  .SYS  commands  amounts 
to  only  a  few  thousand  bytes,  this  is 
sometimes  enough  to  allow  the  coex- 
istence of  memory-resident  utilities 
and  programs  that  otherwise  seem 
incompatible. 

The  FILES  command  specifies 
the  maximum  number  of  files  that 
can  be  open  at  any  one  time.  Al- 
though it  may  appear  that  very  few 
files  are  open,  there's  more  going  on 
than  meets  the  eye.  If  you  start  your 
word  processing  program  with  a  batch 
file,  for  example,  the  batch  file  is 
open,  the  word  processing  program  is 
open,  the  file  you  are  editing  is  open, 
and  other  auxiHar>'  files  such  as  print- 
er drivers  or  spelling  dictionaries  may 
be  open. 

DOS  uses  64  bytes  of  memor>'  to 
track  the  status  of  each  open  file.  It 
sets  aside  this  block  of  memory  based 
on  the  HLES  statement  in  CONHG 
.SYS.  If  you  specify  FILES- 20,  DOS 
reserves  1280  bytes  regardless  of  how 
many  files  are  actually  open. 

If  the  FILES  allocation  is  loo 
small,  DOS  alerts  you  with  a  Too 
many  files  open  message  when  it  runs 
out  of  slots  in  which  to  track  files. 

To  find  the  optimum  setting  for 
FILES,  gradually  reduce  the  number 
of  files  specified  in  CONFIG.SYS  and 
then  run  your  usual  software  until  you 
encounter  errors.  Then  raise  the 


FILES  setting  a  little  so  you  can  oper- 
ate error  free. 

BUFFERS,  at  5 12  bytes  each,  are 
much  more  memoo^-hungry  than 
FILES.  A  buffer  is  a  block  of  memory 
used  in  the  exchange  of  information 
between  programs  and  disks. 

When  data  is  needed  from  the 
disk,  a  disk  sector  is  read,  and  the 
information  is  placed  in  a  buffer 
where  the  program  can  access  it.  Al- 
though the  program  often  requires 
fewer  bytes  than  the  entire  512  bytes 
the  sector  holds,  the  extra  information 


Wl\ 

1 

vni 

a 

T^t 

iffl 

1     1 

1   d 

WTHCONFG.SYS 

is  kept  in  the  buffer  in  case  the  pro- 
gram asks  for  it  later. 

When  the  application  makes  its 
next  request  for  disk  access,  the  buff- 
ers are  checked  to  see  if  the  appropri- 
ate data  is  there.  If  so,  the  data  can  be 
accessed  immediately  without  requir- 
ing a  slow  disk-read  operation. 

The  most  recently  read  disk  data 
is  kepi  in  the  buffers,  and  once  all 
buffers  are  full,  the  oldest  data  is 
discarded  to  make  way  for  new 
information. 

When  too  few  buffers  are  speci- 
fied in  CONFIG.SYS,  ihe  system  will 
be  slowed  by  extra  disk  accesses.  If 
too  many  buffers  are  allocated,  the 
system  loses  time  churning  through 


them  before  going  to  the  disk. 

Finding  the  proper  number  of 
BUFFERS  is  largely  a  matter  of  feeL 
With  loo  few  buffers  open,  your  ma- 
chine will  perform  sluggishly,  but  you 
may  not  need  as  many  buffers  as  some 
software  instructions  suggest.  This  is  es- 
pecially true  if  you  use  disk  caching. 

A  disk  cache  is  a  more  sophisti- 
cated buffering  system  that  manages  a 
much  larger  amount  of  memory,  often 
extended  or  expanded  memory.  Some 
disk  caches  work  in  conventional 
memory. 

In  addition  to  storing  sectors  al- 
ready requested  by  the  application 
program,  caches  commonly  perform 
look-ahead  buffering.  In  this  scheme, 
the  cache  reads  the  requested  sector 
plus  the  next  few  sectors  on  the  as- 
sumption that  those  sectors  will  be 
sought  soon. 

Caching  programs  also  make  in- 
telligent decisions  about  what  data  to 
keep  in  memory,  A  well-executed 
cache  not  only  keeps  the  most  recently 
accessed  information  but  also  the 
most  frequently  used. 

One  other  bit  of  tuning  that  helps 
speed  up  disk  access  is  the  FAST- 
OPEN  command  that  came  into  be- 
ing with  DOS  3.3. 

FA.STOPEN  creates  a  director>' 
cache  thai  speeds  up  DOS's  file-open- 
ing operations.  The  command,  which 
is  usually  executed  in  the  AUTOEX- 
EC.BAT file,  has  a  slightly  different 
svntax  in  DOS  3.3  and  DOS  4.0  L 

In  DOS  3.3,  FASTOPEN 
C:=  100  sets  up  a  100-entry  directory 
cache  for  disk  drive  C.  In  DOS  4.01, 
FASTOPEN  C:  =  (  100,)  accomphshes 
the  same  result.  FASTOPEN  only 
works  with  hard  disks. 

Whenever  a  file  opening  is  re- 
quested, DOS  searches  the  directory 
paih  until  it  locales  that  file.  If  FAST- 
OPEN  is  running,  the  file's  location 
on  the  disk  is  recorded  in  the  FAST- 
OPEN  cache.  If  a  subsequent  request 
for  that  file  is  made,  DOS  can  quickly 
look  up  its  location  in  the  FAST- 
OPEN  cache  rather  than  having  to 
read  through  all  the  files  in  all  the  di- 
rectories on  the  directory  path.  Q 


72       COMPUTE 


JULY       1991 


HARDWARE  CLINIC 


MARK         M      I      N      A      S      I 


Iasl  month,  I  talked  about  power 
protection  and  some  lower-cost 
power-protection  devices.  This 
nionth,  ril  finish  the  topic  with  a 
discussion  of  battery-backup  devices. 

In  addition  to  protection  from 
short  power  irregularities,  you  may 
need  backup  power.  Fve  lived  in  a 
number  of  places  in  the  northeastern 
United  States  where  summer  Hghi- 
ning  storms  will  kill  the  power  for  just 
a  second — enough  to  erase  your  mem- 
ory and  make  the  digital  clocks  blink. 
Unlike  the  devices  I  discussed  last 
month,  no  transformer  or  MOV  (Met- 
al Oxide  Varistor)  can  help  you  here. 
You  need  something  that  has  a  built- 
in  battery,  something  with  enough 
power  to  carr>'  you  through  until  the 
juice  comes  back  on,  or  at  least  with 
enough  power  to  allow  you  to  grace- 
fully exit  your  applications  and  shut 
off  your  computer.  To  that  end,  there 
are  two  kinds  of  devices  in  this  catego- 
ry: SPSS  (Standby  Power  Supplies) 
and  UPSs  (Uninterruptible  Power 
Supplies).  Both  use  batteries,  but 
there's  a  fundamental  difference  be- 
tween I  he  ways  they  use  them. 

Not  to  Worry? 

'"Hang  on  a  minute,"  I  hear  you  cry. 
"Who  needs  a  UPS?  Isn't  that  over- 
kill?" Actually,  Fd  say  No. 

Here's  the  bad  news:  Electrical 
power  is  getting  worse  in  the  United 
States.  Nobody  wants  a  power  plant 
in  his  or  her  backyard,  coal-burning 
plants  cause  acid  rain,  nukes  scare  just 
about  everybody,  and  wind/tide/ 
geothermal/you-name-it  alternative 
sources  of  energy  aren't  really  going 
anywhere.  We're  not  building  new 
sources  of  electricity,  but  we're  con- 
tinuing to  create  new  drains  on  the 
country's  power  network.  Power  de- 
mand continues  to  grow,  while  electri- 
cal generation  capacity  grows  much 
more  slowly.  The  net  result  is  that 
we're  going  to  see  more  brownouts, 
blackouts,  spikes,  and  surges  through- 
out the  1990s, 

The  good  news?  Uh  .  . .  there 
isn't  any.  The  worid  is  changing.  Ex- 
pect power  in  our  country  to  take  on  a 


distinctly  Third  World  look.  (How  do 
I  know?  I  was  a  senior  economist  with 
a  national  laboratory  working  for  the 
United  States  Department  of  Energy 
for  several  years  in  the  eariy  1980s.) 
From  your  PC's  point  of  view,  electri- 
cal power  is  like  air — it  soon  dies 
without  it,  and  dirty  power  makes  it 
sick.  That  could  mean  permanent 
hardware  damage,  data  loss,  or  mo- 
mentar>'  misreads. 


This  all  seems  strange  and  coun- 
terintuitive because  power  in  the 
1980s  was  fairly  clean  and  reliable, 
leading  to  the  common  wisdom  that 
you  just  plug  your  PC  into  the  wall 
and  it'll  go.  Also,  most  household  ap- 
pliances  are  fairly  robust  about  the 
kind  of  power  they'll  accept:  Plug  a 
toaster  in  just  about  an>^here,  and  it 
works  fine.  A  new  consensus  will  de- 
velop by  the  mid  1990s  that  everyone 
needs  power  protection. 

UPS  and  Downs 

Your  backup  options  are  standby 
power  supplies  (SPSs)  and  uninterrup- 
tible power  supplies  (UPSs).  They  use 
fundamentally  difTerent  approaches  to 
solving  power  problems.  SPSs  charge 
the  batteries  while  watching  the  cur- 
rent level.  (See  Figure  K)  While  utility 
power  is  normal,  the  S PS  is  fairly  ir- 
relevant, letting  spikes,  surges,  and 
low  voltage  pass  right  through  to  your 
PC.  A  few  SPSs  have  MOVs— the  ka- 


mikaze components  in  surge  protec- 
tors that  I  discussed  last  month — but, 
in  general,  they  do  nothing  except 
when  the  power  disappears  altogether. 

If  the  power  drops,  the  SPS  acti- 
vates itself  and  supplies  power  until 
its  batteries  run  down.  (See  Figure  2.) 
Note  well  that  a.  fast  power  switch 
must  occur  here,  and  it's  important  to 
find  out  what  the  switching  time  is. 
Four  ms  or  under  is  fine.  In  my  expe- 
rience, 14  ms  isn't  fast  enough. 

A  UPS  constantly  runs  power 
from  the  line  current  to  a  battery,  then 
from  the  battery  to  the  PC.  (See  Fig- 
ure 3.)  This  is  superior  to  an  SPS  be- 
cause there's  no  switching  time 
involved.  Also,  this  means  that  any 
surges  affect  the  battery-charging 
mechanism,  not  the  computer.  A  UPS 
is,  then,  a  surge  suppressor  as  well. 

A  UPS  or  SPS  has  to  convert  the 
battery's  DC  current  to  the  AC  cur- 
rent that  your  PC  requires,  AC  is  sup- 
posed to  look  like  a  sine  wave. 
Cheaper  UPS  and  SPS  models  pro- 
duce square  waves.  (See  Figure  4.) 
Square  waves  are  bad  because  they  in- 
clude high-frequency  noise  which  can 
hamper  your  computer's  operation. 
Worse,  some  peripherals  (printers  in 
particular)  can't  handle  square-wave 
.AC;  their  power  supplies  bum  up.  So, 
when  examining  UPSs,  ask  whether 
they  use  square  wave  or  sine  wave. 

A  sine-wave  UPS  is  the  only  way 
to  really  eliminate  most  power  prob- 
lems. The  reason  everyone  doesn't 
have  one  is  cost;  a  good  one  costs  over 
$  1 ,000,  like  the  excellent  Minuteman 
systems  from  Para  Systems  (sine-wave 
MM500/1  UPS— $1,399,  AT300 
SPS— $339;  1455  UMay  Drive,  Car- 
roUton,  Texas  75007;  800-238-7272). 

Plan  B 

A  decent  compromise  can  be  found  in 
a  fast  (4  ms)  square- wave  SPS.  I  know 
I  said  square  waves  are  bad  for  your 
peripherals,  but  consider  this:  How 
often  will  the  SPS  actually  be  provid- 
ing power?  Not  very  often — remem- 
ber that  it  only  supplies  power  when 
the  line  voltage  drops  out,  which  is 
probably  not  a  common  occurrence.  > 


JULY       1991 


COMPUTE       73 


HARDWARE  CLINIC 


The  brief  minute  or  two  each  month 
of  square-wave  power  that  your  peri- 
pherals end  up  getting  won't  kill  them. 
And  you'll  save  a  pile  of  money  over  a 
UPS. 

On  the  other  hand,  remember 
that  a  UPS  is  always  online  and  so 
must  produce  sine- wave  output,  but 
UPSs  have  the  benefit  of  providing 
surge  protection  by  breaking  down 
and  reassembling  the  power.  SPSs 
don't  provide  this  protection;  you  still 
have  to  worr>'  about  surge  protection 
when  you  buy  an  SPS,  but  not  if  you 
buy  a  UPS,  So  make  the  choice  that 
your  budget  allows. 

Or  you  might  buy  a  unique  prod- 
uct, called  the  InnerSource,  from  PC 
Power  and  Cooling  Systems  (31510 
Mountain  Wav,  Bonsall  California 
92003;  6 1 9-723-95 1 3).  The  Inner- 
Source  replaces  your  current  power 
supply  with  a  combination  power  sup- 
ply and  UPS.  It's  a  nifty  device — it 
takes  no  more  space  than  the  power 
supply  that*s  already  in  your  PC  and 
provides  10  to  15  minutes  of  backup 
power,  (It  also  includes  a  connector  to 
power  your  monitor,)  You  get  low- 
vollage  protection,  surge  and  spike 
proleclion,  and  blackout  insurance — 
all  for  $395.  This  isn't  a  bad  deal  (as  I 
said  last  month,  a  decent  power  con- 
ditioner would  cost  $200,  and  this 
does  a  lot  more).  And  while  this 
sounds  like  a  unique  idea,  every  single 
batter>'-powered  laptop  incorporates 
a  similar  system — so  I  suppose  you 
could  buy  only  laptops  as  a  means 
of  combatting  power  problems.  To 
summarize: 

•  If  it's  an  SPS,  it  must  switch  in  4  ms 

or  less. 

•  If  it's  an  SPS,  square- wave  output  is 
acceptable. 

•  If  it's  a  UPS,  it  must  have  sine-wave 
output. 

Power  of  Misinformation 

Shopping  for  a  UPS  can  be  a  real  edu- 
cation— not  in  power-protection  de- 
vices, but  in  misinformation.  You'd 
think  Saddam  Hussein's  public-rela- 
tions minister  wrote  some  of  the  UPS 
brochures  I've  seen.  One  story^  in  par- 
ticular really  highlights  what  I  mean, 
A  few  years  ago,  a  power-protec- 
tion company — I  won't  mention  any 
names — ran  some  full-page  ads  claim- 
ing to  have  the  answer  to  low-cost 
power  protection:  a  $200-$300  UPS. 


Ftgure  1:  SPS  in  charging  mode 


SPS 

® 

PC 

y 

> 

Battery 
(charging) 

=igure  2:  SPS  in  discharging  mode 

SPS 

® 
® 

PC 

// 

Battery 

(discharging) ! 

^ 

Figure  3:  UPS  operation 

UPS 

®- 
® 

Battery 

PC 

Figure  4:  AC  waveforins 

vAAAA/^ 

Sine  Wave 

mm 

Square  Wave 


Wow,  I  thought,  and  called  them  up 

to  find  out  more.  I  was  directed  to  a 
regional  distributor,  who  took  my  call 
and  did  his  best  to  answer  my 
questions. 

"This  sounds  like  a  terrific  deal 
on  a  UPS,"  I  said.  "Does  it  produce 
sine-wave  output  or  square- wave 
outputT' 

"I'm  afraid  the  information  I 
have  doesn't  include  the  answer  to 
your  question,"  the  distributor's  tech- 
nical manager  replied.  He  didn't  have 
the  answers  to  a  lot  of  other  questions, 


so  I  started  smelling  a  rat. 

So  I  ventured,  *'How  about  the 
switching  time?  What's  the  switching 
time?" 

He  perked  up,  pleased  to  have  the 
answer  to  a  question.  "Four  millisec- 
onds." he  proudly  answered,  I  replied 
that  he  wasn't  selling  a  UPS,  but  an 
SPS.  His  answer?  "Oh,  you  mean  it's 
not  an  online  UPS.  Yeah,  that's  true. 
It's  not  an  online  UPS."  I've  heard 
similar  dodges  from  vendors  since 
that  conversation,  so  be  careful  when 
examining  power-backup  products.   H 


74       COMPUTE 


JULY       1991 


ARTS  &  LETTERS 


ROBERT         BIX      BY 


If  you  want  to  write  a  how-to  guide 
for  using  a  Windows  program  or  if 
you're  creating  a  presentation  based 
on  a  Windows  program,  you'll  need 
to  make  screen  captures  of  Windows 
3.0  screens.  There  are  several  ways  to 
capture  text  and  graphics  on  your  PC, 
but  Windows  3.0  presents  a  bit  of  a 
challenge.  It's  different  enough  from 
earlier  versions  that  the  Windows  cap- 
ture program  you  used  in  the  past 
probably  won't  work  with  3.0. 

Microsoft  was  generous  enough 
to  provide  a  built-in  capture  system 
to  suit  your  needs  some  of  the  time. 
This  method  is  similar  to  the  Shift- 
Command-3  combination  on  the 
Macintosh,  which  saves  the  current 
screen  as  a  MacPaint  file — although 
the  Windows  version  isn't  nearly  as 
convenient  as  the  Mac's. 

Pressing  PrintScreen  while  Win- 
dows is  running  saves  the  entire 
screen  to  the  Clipboard.  (To  capture 
only  the  currently  active  window, 
press  Alt-PrintScreen.)  You  can  then 
paste  the  graphic  into  Paintbrush  and 
save  it  as  a  BMP  or  PCX  file. 

This  means  that  each  time  you 
capture  a  screen,  you'll  have  to  call  up 
Paintbrush  to  deal  with  it,  which  isn't 
a  very  efficient  process  and  will  tire 
you  out  if  you're  making  more  than 
two  or  three  screen  dumps.  Further- 
more, the  Paintbrush  canvas  is  slight- 
ly shon.  It  isn't  tall  enough  to  paste 
the  entire  Windows  3.0  screen,  and 
you'll  always  end  up  chopping  about  a 
quarter  of  an  inch  off  the  bottom. 

In  my  search  for  the  perfect  Win- 
dows screen  capture,  I  discovered  Hi- 
jaak{\nst\  Systems,  71  Commerce 
Drive,  Brookfield,  Connecticut 
06804-3405;  800-828-8088;  $199)  and 
Collage  Phis  (Inner  Media,  60  Plain 
Road,  HoUis,  New  Hampshire  03049; 
800-962-2949;  $129),  both  recently  re- 
leased with  Windows  3.0- friendly 
capture  programs.  Hijaak  is  primarily 
a  graphics  conversion  program  that's 
just  what  you  need  for  converting 
Macintosh  and  Amiga  graphics  to  PC 
format  or  for  transferring  images 
among  PC  programs.  It  includes  a 
simple  program  for  capturing  screens. 


I  got  my  start  capturing  Windows 
screens  while  editing  a  book  on  Adobe 
Illustrator  for  the  PC.  The  program  1 
used  then  was  HoiShot  Graphics  (Sym- 
Soft,  924  Incline  Way,  Call  Box  5,  In- 
cline Village,  Nevada  89450;  702-832- 
4300;  $249).  To  signal  the  Windows 
portion  of  the  program  to  capture  a 
screen,  I  pressed  two  keys.  The  graphic 
was  then  captured  and  saved  to  disk  in 
the  HotShot  native  format,  HSG, 
which  could  then  be  converted  to  TIF 
or  PCX.  HotShot  would  even  autoin- 


crement  the  filename,  so  I'd  wind  up 
with  a  list  of  easily  managed  files  like 
GRABOOl.HSG,  GRAB002.HSG, 
and  so  forth. 

One  problem  I  had  with  HotShot 
was  that  when  it  converted  its  native 
format  to  TIF,  it  was  incompatible 
with  most  other  programs.  In  order  to 
use  its  output  with  most  other  pro- 
grams, I  had  to  convert  it  to  either 
PCX  or  IMG  format. 

Hijaak  follows  a  similar  conven- 
tion, grabbing  the  file  at  a  keypress 
and  saving  it  in  a  native  formal,  IGF, 
which  can  then  be  converted  to  PCX 
or  another  format  at  the  end  of  the 
session.  Not  only  is  the  screen  capture 
a  convenient  feature  of  the  program, 
but  Hijaak  is  also  the  best  solution  if 
you  find  yourself  converting  files  fre- 
quently. It  offers  both  a  conversion 


environment  and  a  quick  and  easy 
command  line  converter.  Unfortu- 
nately, Hijaak  lacks  an  autoincre- 
menting  feature.  It  pauses  in  the 
screen-capture  process  to  give  you  the 
chance  to  enter  a  filename  before  the 
screen  is  saved  to  disk. 

I  was  even  more  impressed  with 
Collage  Plus.  Rather  than  simply  hid- 
ing in  the  background,  this  program's 
Windows  3.0  capture  program  fea- 
tures an  onscreen  window  that  disap- 
pears momentarily  as  the  screen  is 
captured.  Collage  Plus  also  offers  a  se- 
ries of  options  for  the  capture  file,  in- 
cluding color,  monochrome,  and 
dithered  grays.  If  you  choose  grays, 
you're  given  the  option  of  a  fine,  me- 
dium, or  coarse  dither,  and  a  slide  bar 
for  indicating  whether  you  want  a 
lighter  or  darker  picture.  These  op- 
tions won  my  heart. 

Collage  Plus  even  provides  a 
chart  in  the  manual  to  help  you  decide 
which  screen-capture  format  should 
work  best  for  your  particular  applica- 
tion (certain  dithering  schemes  work 
better  for  scaling  operations  than 
others). 

But  the  best  news  about  Collage 
Plus  is  that  it  provides  a  countdown. 
The  countdown  feature  means  you 
can  set  it  to  snap  a  picture  up  to  99 
seconds  after  the  command  is  given. 
Usually  only  fiv^  to  ten  seconds  are 
required  to  call  up  the  dialog  box  you 
want  to  illustrate,  but  the  long  pause 
adds  immeasurably  lo  the  program's 
flexibility. 

Collage  Plus  will  even  capture  in 
the  format  you  prefer,  whether  it's 
PCX,  TIF,  or  the  BMP  format  used 
by  Windows  itself,  which  eliminates 
the  extra  step  of  converting  files  to  the 
format  you  want.  Collage  Plus  also 
autoincrements  for  you,  so  there's  vir- 
tually nothing  to  do  with  the  screen 
capture  once  you've  requested  it. 

The  screen-capture  utility  also  lets 
you  '*fhp"  the  image  or  reverse  colors. 
There's  an  option  that  will  let  you  cap- 
ture the  active  window  rather  than  the 
whole  screen,  and  it  can  display  an  in- 
dicator that  will  show  you  how  much 
of  the  screen  has  been  captured.         B 


JULY       1991 


COMPUTE       75 


FAST  FORWARD 


DAVID         ENGLISH 


I  recently  attended  a  seminar  on  the 
future  of  computing  at  a  software 
conference,  and  no  one  on  the 
panel  was  wilHng  lo  define  the  term 
multimedia.  As  with  other  squishy 
phrases  (user-friendly,  ergonomically 
designed,  all  natural),  most  of  us  have 
a  general  idea  of  what  we're  talking 
about  when  we  use  the  terms — but 
don't  ask  us  to  be  loo  precise.  When 
the  phrase  desktop  publishing  was  in- 
troduced in  1984,  it  was  squishy.  But 
as  actual  products  flooded  the  market, 
we  were  able  to  separate  the  practical 
uses  from  the  industry  hype. 

In  the  case  of  multimedia,  the 
confusion  is  compounded  by  the  fact 
that  it  isn't  a  market  or  a  single  appli- 
cation, but  a  group  of  six  related  tech- 
nologies that  have  become  affordable 
at  the  same  time. 

Three  of  these  six  technologies 
are  extensions  of  past  PC  advances^ — 
high-resolution  graphics  (VG.A.  or  bet- 
ter), an  affordable  device  for  realistic 
sound  (the  Sound  Blaster  and  similar 
sound  cards),  and  a  standard  graphi- 
cal user  interface  ( Windows  3.0).  The 
three  other  technologies  are  relatively 
new  to  the  PC  world — faster  and  less 
expensive  CD-ROM  players,  full- 
motion  video,  and  sophisticated,  yet 
easy-to-use,  authoring  systems  for 
multimedia  applications. 

Joined  together,  these  six  tech- 
nologies form  the  foundation  for 
what  we  know  as  multimedia.  You 
don't  even  need  all  six  to  qualify — 
just  about  any  combination  of  three 
or  more  will  do.  Let's  take  a  brief 
look  at  these  technologies  and  see 
how  each  has  evolved. 

Over  the  last  few  years,  VGA  has 
become  the  de  facto  video-card  stand- 
ard, especially  its  two  high-resolution 
modes— 320  X  200  with  256  colors, 
and  640  X  480  with  16  colors.  In  ad- 
dition, Windows  makes  it  easy  for 
software  companies  to  support  even 
higher-resolution  modes.  A  card  man- 
ufacturer can  write  a  single  driver  that 
will  work  with  any  present  or  future 
Windows  program.  This  allows  multi- 
media developers  to  use  photograph- 
ic-quality images  in  their  applications 


and  maintain  a  high  degree  of  com- 
patibility over  the  various  high-reso- 
lution modes.  We've  come  a  long  way 
on  our  journey  from  four-color  CO  A 
to  the  1 6.7  million  colors  of  the  new 
24-bit  cards. 

Sound  has  undergone  an  equally 
dramatic  transformation.  While 
many  programs  still  rely  on  simple 
PC  beeps,  Microsoft  has  established  a 
sound-card  standard  with  Multi- 
media Windows,  which  allows  any 
Windows  application  to  play  real 
sounds  through  your  PC.  As  with 
video  cards,  sound-card  manufactur- 


ers need  to  write  only  one  driver  in 
order  to  support  all  Windows  pro- 
grams, and  software  developers  only 
have  to  deal  with  a  single  sound-card 
standard. 

All  of  these  high-resolution  im- 
ages and  real  sounds  take  up  a  lot  of 
disk  space — too  much  even  for  a  hard 
drive.  Enter  CD-ROM,  which  can 
store  as  much  as  650  megabytes  on  a 
disc.  While  the  current  crop  of  CD- 
ROM  players  are  faster  than  ever, 
Microsoft  has  set  an  even  higher 
standard  ( 1 5 OK  per  second)  for  Multi- 
media Windows,  These  units  are  able 
to  maintain  their  higher  speeds  by 
using  a  buffer  to  hold  frequently  read 
information.  A  year  ago,  CD-ROM 


players  were  S800-$  1 ,000.  Today,  you 
can  buy  them  for  as  little  as  $400. 

The  main  reason  Microsoft  in- 
sisted that  CD-ROM  players  be  so  fast 
is  full-motion  video.  With  a  speedy 
CD-ROM  player,  a  PC  can  spool  im- 
ages off  of  a  CD-ROM  disc  fast 
enough  to  display  a  video  sequence  in 
a  small  window  without  any  flicker 
(or  a  video  in  a  full-screen  window 
with  only  a  little  flicker).  A  multi- 
media program  could  display  a  person 
in  a  small  window  explaining  the  ac- 
tion in  another  window.  As  long  as 
the  windows  aren't  too  large,  a  1 50K 
per  second  CD-ROM  player  can  han- 
dle them.  All-talking,  all-moving  pic- 
tures (and  animation)  may  soon  be 
appearing  on  a  PC  near  you. 

Multimedia  applications  are  only 
as  good  as  the  development  tools  that 
create  them.  Fortunately,  we*re  seeing 
a  bumper  crop  of  reasonably  priced 
authoring  systems  (most  under  Win- 
dows) that  are  both  powerful  and  easy 
to  use.  The  majority  of  these  pro- 
grams use  the  HyperCard  model,  al- 
lowing you  to  associate  visual  objects 
with  programming  code  and  literally 
move  those  objects  into  place  with 
your  mouse. 

At  this  time,  it  looks  as  though 
the  common  platform  for  all  of  these 
technologies  will  be  Multimedia  Win- 
dows. With  Multimedia  Windows, 
you  can  link  various  applications  to- 
gether. For  example,  you  could  have 
one  program  grab  an  animation  from 
a  CD-ROM  disc  so  that  a  second  pro- 
gram could  use  it  in  a  multimedia  pre- 
sentation. At  the  same  time,  a  third 
program  could  grab  the  CD-ROM's 
MIDI  data  so  that  a  fourth  program 
(in  this  case,  a  MIDI  sequencer  pro- 
gram) could  feed  the  musical  data  to  a 
sound  card  and  a  MIDI  synthesizer. 

Because  Multimedia  Windows 
has  the  necessary  programming  hooks 
and  standards  for  these  technologies, 
it  will  ultimately  be  the  means  for 
making  multimedia  less  squishy. 
Look  for  a  steady  stream  of  products 
over  the  next  twelve  months  that  will 
define  what  mukimedia  is  and  what  it 
will  become  in  the  future.  E 


76 


COMPUTE 


JULY       1991 


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J  Readability  Plus  (804)    Heiips  you  ma  ten  your  wrstsng  sty  e  IP  me  '^*^^^^5"j^g"5^^ 

UTtLITIES 

J  4  DOS  {415) '  Acds  many  new  and  en^-anced  commanps  lo  DOS  HQ 

J  Disk  Spool  It  {416}    Sets  up  a  ^^\  spoot<ng  enviroflm^BRt  wtiete  pnnteo  outpuT  is  spco-'ed  to  dss<,  HD 

J  HO  Backup  (424)    An  easy-louse  o^ogram  t^ai  tjacks  up  youf  hard  dr  ve  on  floppy  ^i%K%  HO 

J  List  7.3  (430}  •  Tf'e  Past  t:;e  vtew^g  utili'y  &ver  created'  A  must-have  program. 
J  Meslerkeys  (436)  -  Dtsk  muili-ulr^ty  ike  Norton  Uiihines  YoLJil  usw  this  one  a  lo!^ 
J  Tree  View  (472}  ■  A  supersor  DOS  cofrrnard  shell  w;iti  pu'J-down  rrsenus. 
J  Vtfuscan  (473}  -  Scans  (he  enyre  corrfjutef  system  for  virjses  E^celte^!' 


gpMPATtQN 


J  AlgebfBx  (604)    Ar^  excellent  aEgebra  tiilor  for  ihu  beg* "rung  to  advanced  student  CCA 
J  Computer/ DOS  Tuiof  (609)  -  Makes  ieaming  to  use  the  computer  easy  ~  and  tL/n' 
J  Formula  1  (610)  ■  An  ej<celfent  a^getsra  tyior  that  teaches  numbers,  fractions,  anp  qjaoraiic  equations. 
_j  Animated  Math  (611)  -  Grves  animated  re* a rd^  as  t  Teacres  cct;nt;-^g  Hf-o  Ta:h  \q  k:35  -  ■:"K  HD&ijA 
J  PC-GSoasary  (616)  ■  A  great  sojrce  o*  t^jrxifecisDtdei:nit:nns  ^".c  erpi^-aTJons  cf  cDTCJjitr  !e:rr-.rtCiOQy. 
J  Googot  Matti  (629)  ■  A  n^i^  'i^a^r-r^  system  witti  g^sat  grapfi-cs  ana  sev^era*  levels  o'  OtMouity.  CCiA 
J  PC-FastType  (637)    Watch  yoiif  WPM  soar  as  you  practice  wtf^  rrns  interactive  typing  ;eachef  CGA 
J  Play  'n  Leam  (545)  ■  .'^  collection  o^  six  learniing  games  fo'  sm,aii  chHdren  2-5  years,  tiiik 
J  School  Mom  (654)    Lessons  on  main  art,  muse,  and  spelling  lor  ctii  dren  2-  ^^2  yea's  old.  CGA 
J  Speed  Read  (665)  ■  Tttaches  you  thu?  pr-nctpies  and  cortcepts  pf  speed  reading, 
J  Total  Recall  (671)    A  inerj  cr  ven  ear^n  ng  ervi'onmen!  that  leps  yeti  earn  a  mast  any  sud^ect 
_j  Typing  Teacher  (673)  -  HeTps  yoj  pracuce  ana  imD^ove'  Traces  arid  C'spiays  your  O'ogress 
J  Our  Unrted  Stales  (677)    A  t[;n  y  s  t'v^a  game  with  cju^stions  about  each  state, 
J  Verbal  Vanquish  (680)  -  Teacnes  tesi-taktng  strategies  for  !he  veftla^  portion  of  enfarce  exams.  ^'.2'^ 
J  Animated  Alphabet  (6S5-68S)    These  co^orfuJ  animations  teach  children  ihe  alpha bei.  f4  i*iEta}  £<iA 
J  World  (690)  -  A  tasctrasmg  e'ectronic  datat^ase  of  wof  id  geography 
I  J  Magic  Crayon  (691)  ■  AHows  dridren  to  explore  and  expenmer^t  with  colors  and  shapes  EGA,  nioi;^ 


APPLICATIONS 


J  Trip  Planner  (765)  -  flan  a  deta-*ed  trip  wi;n  this  fan;as::C  coTiputenjed  ^cad.map. 

J  PC-Musician  {789}  -  Compose,  edit-  and  pNiy  back  your  rr.jsicai  crt-atcns 

_l  Astrology  (802)  ■  le\  tnis  program  teach  you  about  Western  and  Easte'n  as-troiogy 

J  Earth  Watch  (830)    A  real  t  r^e  novir^  Wecaio-  Projed'On  map  ot  the  worrd  CG* 

J  Lotto!  (832)    See  if  yojr  co-npjter  car  nelp  yoj  Whr  tt^e  lottery. 

J  Resume  srtop  (852)    This  pr&gram  Helps  you  wnie  a  betle'-  mote  effectn-e  resume. 

J  Stress  Management  System  (660)    Analyses  your  stress  and  teaches  you  to  recogniro  warn  rig  signs 

J  Wisdom  of  the  Ages  (862-065)   Over  6000  qyota«  ttom  msiory's  greatest  minds  '/<  df;;t  li) 


HOME  &  FAMILY 


J 


GRAPHICS 

J  Dratt  Choice  (509)    An  e  utelfert  menu-driven  CAD  pfogram  witn  optional  mouse  S Jpport 

J  Finger  Paint  (52 1 }    Use  your  keybPSrd  (era  mous^}  tP  cravv  great  co'or  pictured  CG  A 

J  PC-Key  Draw  (542-545)    Pow^erlul  destgn  pfogram.  Works  with  keyboard  or  mouse  (4  oltri)  HO  GOA 

J  VGA  Paint  (548)    A  super  duoer  pami  program  ■  only  for  you  f  jcky  peoole  wth  VGA  V&f^  5i  2K 

J  Banner  Sign  Makers  (55€)    Pnni  your  own  panners  and  ssgns  or>  your  Epson  compatible  pr-nter 

a  On  Side  (591)  -  Pfsnis  spreadsreets  iO'  anyir.^rg)  SidewayS- 

-t  PrlntMaster  Graphics  (593,594)  -  A  a'ge  cc:  ec:  sn  at  ci  p  art  tor  Primlutaster  useis  \t  diii-l 

J  Pfi  ntShop  Graphics  (596.597)    A  greal  coi  tH-io-;  'c'-  craprjcs  Ipr  PrmtShop  ^2  &*>! ) 

J  CompuShow  (507)    A  'antastfc  graphics  v^ev^ng  utiity  for  GIF,  PCX  MacPamt,  RLE,  and  more 

J  Cars  (480}  ■  Several  GIF  dream  cars-  inciud'fig  a  Porsche  and  Corvette  1-;<IA  or  VCiA 

J  Wildlifft  (491)    Seauliti.1  v^ildfife  p.ctufes  in  GIF  *ofmat  VGA 

_i  Planes  (493)  -  Several  0'Ct;jres  of  planes  (mostly  wa'p-anesl  m  GIF  iorma:.  £GA  cr  VOA 

J  VGA  Collection  I  (495-499}    A  grea!  ca'  ectio-^  0*  GIF  pciyres  for  VGA  systems  only  ;^  otiiti ;-  VGA 

J  VGA  Collection  II  (475-479)    Vce  oea.;T  f  ji  p  ctjres  fo'  ^hose  of  yOsJ  wr:h  VGA  systems.  !S.:£sJ^5;  VGA 

J  VGA  Collection  Itl  (500-504)  -  Aro'her  [^o^ie^c^cn  sf  excelSeni  GIFs ''or  your  erjoy mem  fi  ff^sc^yvGA 


U  Brolhtr's  Ke«{)«r  (702,703)  -  Document  your  family's  htslory  with  this  genealogy  prograr^  s?  t^f^^fi^ 
y  C.A-R.S.  (70S)  -  This  program  makes  it  easy  to  keep  a  record  Ol  ali  your  auto  expenses 
U  PRK  -  Personal  Record  Keej^r  {7ZJ)  -  A  system  that  tracks  a  variety  ol  your  persona!  rfo  MA  r-D 
U  Honr*  Legal  Guide  (725.726)  -  A  2  disk  sei  of  leg^  fofrs  p!us  f  j  I  Text  of  soTe  mportant  statutes.  MO 

J  Cash  Control  (72S)    Vanage  your  checking,  savings,  or  charge  acco-jnts  tf^elast  ano  easy  way.  Z'K''^ 

"J  Home  Inventory  (738)  -  Keeps  a  ^'ecoi'd  of  aii  your  personal  possessions 

■J  Will  Kit  (771)  -  Save  attorney's  lees  t^y  creating  your  own  will,  valid  in  all  SO  stales 


GAMES 


J  Pyramid  Solitaire  (920)  -  Two  mce  soiiia^e  games:  Pyramtd  So  Tai'e  and  Accordton  Solitaire 

J  Moratt's  Entrsp  (§21)    Tnis  log-c-based  3D  game  cofrb  res  a  ca  enging  pjijie  wth  great  graphics 

J  Rock  n  Roli  Trivial  Matters  (922)    A  grea:  tnvia  game  lor  rock  ,n  rali  ojffs 

J  Cipher  (927) .  Try  to  decioher  the^e  famous  quotatior^s, 

J  The  Monuments  of  Mars!  (928)    Enpiore  20  unique  levels  fsHed  with  puzzles,  iraps.  and  creatyres-  r,GA 

J  Ptg  (929}  ■  Th  s  gurple  ganne  fS  guaranleed  ^o  dnve  you  r^uls.  but  yo-j  win  be  determ'ned  to  beat  it. 

J  Double  Blocks  (931)    A  'jn  and  addctri^  game  Ejased  on  the  arcade tav or  te,  Tetns 

J  Power  Chess  (936)    A-  0L.'.5T3rH;>rg  cness  program  wsth  great  graphcs  C  C  ■' 

J  Islands  of  Danger  (940)    Destroy  mss  e  taunchers  wh  le  negotatmg  dtferent  lypes  c'  lerram    .  -" 

J  Tommy's  Trivia  (941)  -  A  great  inv^a  g:\rr±>  in^at  will  provide  you  with  n&jrs  of  enpyment 

J  Miramar  Right  Simulator  (950)    See  f  yoj  are  Top  Gun   mate;ial  as  you  i|y  a  luHy  armed  F-tB'  :,.:.'■ 

J  Tycoon  (979)  -  Do  you  have  what  il  takes  IQ  become  a  bill  ion  a  rre  oil  tycoon? 

J  Vegas  Johnny's  Oraw  Poker  (960}  -  The  most  realistic  poker  garie  imaginable 

J  Cunning  Fool  bat!  (990}  -  Vol  ca   'he  p^ys  a^d  control  the  key  players  Great  l  jn' 


EGA  GAMES 


U  Hugo's  House  of  Horrors  (951}  ■  Help  Hu0:O  rescue  Penelope  rn  ih^s  an  mated  ad  veniute.  ;K.^f>^.  HD 
U  Hugo  !l,  Whodunit?  (9S2)  -  Hugo  and  Penelope  get  swept  up  ^n  another  30  aaveoture'  IKiK  rH> 
J  SuperFly  (962}  An  arcade  game  with  mjitip^e  rounds  of  play  This  clever  game  is  fots  ol  funt  E^ 
J  Klondike  Keno  (963)  -  Two  gambling  games  with  esceiient  graphcs-  A  .mojse  fS  recor^mended 
J  Solilile  (954)  -  A  syitaire  game  I'ke  Mah  Jonggwith  wester  m^eo  ptcrures  and  new  stating  layouts 
J  H*ah  Jongg  (968)  A  spita^i-e  game  played  w th Chinese  tiles  Includes  a &t  making  utilttjr  EGA 
J  Commander  Keen  (972)  Tne  latest  and  grea  lest  shareware  game,  which  you  are  sure  to  enjOy 
J  Captain  Comic  (984)  Thnil  to  the  commercial  quality  graphics  o'  this  FANTASTIC  game  f;  -A 
J  Blackjack)  (985)  Leam  the  Skills  you  need  (olsealthetiouseatt'ie  'own  gnm,;  E,  rcf^Hfrr  gr;,p",rs 
J  EGA  Coloring  Book  (989)  -  Kids  really  lo/e  to  use  tnis  coloring  pograT' ; 
_>  EGA  Got!  (995)    A  game  o*  spiffs  £tra"egy  and  reflex  Great  graphics  and  realism  :a'  - 


VGA  GAMES 


U  VGA  Sharks  |983)  -  An  uncenwater  action  arcade  game.  Avoid  the  sharks  as  you  collect  treasures,  VGA  I 
LI  Bansnold  (968)    The  VGA  graph cs are c^jtstandmg  tn  this  grea!  Arkenoid-Ike  game  V  lA 

J  Catch  'Em  (991 )    Catch  the  falling  pieces  witn  yojr  paddfe  Many  levels:  grea!  graohics'    ^,,;  c  *. ' j 
J  Beyond  Tetrls  (993}    A  great  Tet^s  l.-^e  ^a-re  wn^ti  a  rw  st       :  ". 

J  Shooting  Gallery  (994)  -  Pjt  youf  aimng  s^^liS  to  the  ultimate  ;est-  Increcibiy  good*  "'..--; '  "'"^.j^- 
_i  VGA  Jigsaw  (998}  -  Uses  beautiful  pictures  lo  create  puzzles  lor  you  to  put  Pack  together.  VG-^-. 


PRICES 

Disks  Ordered  Price  Per  Disk 

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10-19  1.75 

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50-99  1 .25 

100+  .99 

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Count  each  Cisk  in  multiple  disk  sets. 


Direct  Link 
Software 

P.O.  Box  2302 
Muncie,  IN  47307 

1-800-999-6883 


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I  Direct  Link  Software  *  RO.  Box  2302  *  Muncie,  IN  47307 

Circle  Roader  Service  Number  199 


C0M7I 


#lflME  OFFICE 


WORKPLACE 


DANIEL         JANAL 


DO  your  clients  know  what  you  do 
and  how  long  it  takes?  If  they 
don't,  they  might  think  that 
you're  ripping  them  off.  And 
that's  a  message  you  certainly  don*l 
want  to  send. 

It's  important  for  any  business,  at 
home  or  downtown,  to  keep  accurate 
track  of  the  time  spent  on  projects. 
For  me,  that  means  looking  at  my 
watch  at  the  beginning  and  end  of 
each  project  and  recording  the  time  in 
my  diary.  However,  when  I  forget  to 
make  entries  (and  this  does  happen),  I 
must  rely  on  estimates.  Then,  at  the 
end  of  each  month,  I  face  another 
problem — adding  the  figures.  If 
youVe  ever  tried  to  add  one  hour  and 
25  minutes  to  three  hours  and  50  min- 
utes, you  know  what  I  mean.  Do  that 
20  times  a  month,  and  you'll  be  mired 
in  a  tedious  process  that  can  be 
fraught  with  errors. 

Timesiips.  a  leading  time-billing 
program,  bolsters  its  attractiveness  by 
claiming  that  25  percent  of  the  aver- 
age person's  time  is  not  billed  proper- 
ly. I  recently  decided  to  take  the 
program  up  on  its  challenge,  figuring 
that  if  1  won,  my  income  would  in- 
crease and  my  clients  would  get  more 
detailed  reports. 

Timesiips  is  easy  to  set  up.  The 
program  asks  for  standard  logistical 
data,  such  as  your  name,  billing  rate, 
and  activity  (consulting,  writing, 
phone  calls)  and  your  clients'  names, 
addresses,  and  billing  rates,  among 
other  items.  This  information  is  used 
to  create  time  sHps,  invoices,  and  la- 
bels. Ten  easy  minutes  later,  I  was 
ready  to  track  lime.  My  only  com- 
plaint is  that  I  wanted  to  use  my  cur- 
rent client  number  codes,  which  range 
from  30  to  60.  Timesiips  insists  that 
all  client  codes  be  entered  sequential- 
ly, beginning  with  1 .  My  solution  was 
to  enter  x  in  the  first  29  fields. 

I  began  by  creating  a  time  slip  for 
writing  this  article  and  then  starling 
the  stopwatch.  The  program  displayed 
the  time  not  only  as  seconds,  but  as 
dollars  and  cents.  The  effect  of  seeing 
money  accumulate  on  the  screen  is 
mesmerizing.  Time  really  is  money. 


Then,  to  my  dismay,  1  realized  the 
first  ten  minutes  of  preparation  time 
were  not  billed.  But,  because  the 
Timesiips  program  lets  you  enter  time 
from  the  keyboard,  I  was  able  to 
quickly  remedy  this  problem.  This 
feature  comes  in  handy  for  services 
performed  outside  the  office. 

To  create  a  time  slip,  type  your 
name  or  employee  number,  client 
name  or  number,  and  activity.  The 
Timesiips  program  automatically  in- 
serts the  correct  billing  rates.  You  can 
type  a  description  of  the  activity 
you're  about  to  perform,  such  as  yxriie 
article,  proofread  mamiscripi.  or  send 


Tl 

ffl 

E 

n 

1 

E 

n 

t 

E 

SONMYSDE 

invoice.  Then  select  the  billing  op- 
tions, such  as  Bill  by  Client  or  Charge 
a  Flat  Rate.  Activate  the  stopwatch, 
and  time  is  credited  to  your  account. 
Timesiips  can  operate  as  a  TSR, 
which  is  great  for  client-based  compa- 
nies. For  example,  say  you're  working 
on  a  project  for  one  client  when  a  sec- 
ond client  calls.  With  the  TSR  func- 
tion, you  can  stop  the  time  slip  on  the 
first  client  and  create  a  new  slip  for 
the  second  client  in  just  a  few  seconds. 
I  used  Timesiips  with  WordPerfect  in 
a  640K  environment  with  no  prob- 
lems, but  that  didn't  leave  room  for 
any  other  TSRs.  I  also  used  it  as  a 
stand-alone  program  in  order  to  free 


some  memory  and  was  pleased  with 
its  performance. 

But  while  the  billing  process  is 
simple  and  effective,  I  found  the  re- 
porting process  cumbersome.  Fortu- 
nately, Timesiips  gives  you  so  many 
selections  that  you  can  create  virtually 
any  kind  of  report  or  invoice  you 
need.  The  program  uses  onscreen 
prompts  and  help,  but  I  still  needed  to 
refer  to  the  manual  quite  often.  Obvi- 
ously, as  with  any  other  software  pro- 
gram or  hardware  system,  you  should 
spend  some  time  with  the  manual  to 
get  yourself  acquainted  with  the  prod- 
uct. That  way,  you'll  have  some  idea 
ofwhat  to  expect. 

I  called  the  technical  support  de- 
partment (on  my  dime,  as  the  compa- 
ny doesn't  have  toll-free  support)  and 
held  the  phone  for  eight  minutes  and 
23  seconds,  according  to  my  Time- 
slips  time  slip,  which  displayed  my 
lost  productivity  and  earnings  on  the 
screen,  second  by  second,  dollar  by 
dollar.  (Those  who  live  by  the  time 
slip  die  by  the  time  slip.)  On  the  plus 
side,  the  technician  was  friendly  and 
answered  my  question  with  ease. 

Another  feature  that  I  liked,  and 
which  saved  me  money,  was  the  pro- 
gram's ability  to  track  expenses.  I 
sometimes  forget  to  charge  clients  for 
postage  and  copying.  Because  this  fea- 
ture is  so  easy  to  use,  there  is  no  ex- 
cuse for  letting  nickels  and  dimes  fall 
through  the  cracks. 

By  keeping  accurate  track  of  your 
time,  a  time-tracking  and  billing  pro- 
gram like  Timesiips  enables  you  to 
better  serve  your  clients  by  allowing 
you  to  prepare  detailed  invoices  that 
are  both  informative  and  accurate. 
For  workers  in  an  extended  office  set- 
ting— those  telecommuters  who  are 
becoming  an  ever-increasing  part  of 
the  modern  American  work  force — 
Timesiips  can  offer  the  means  to  track 
work  so  that  they  can  meet  their  em- 
ployers' desire  for  accurate  record- 
keeping. 

Put  time  on  your  side.  And  take 
back  all  those  hours  that  have  been 
slipping  through  your  fingers.  You'll 
be  surprised  by  how  they  add  up.       Q 


78 


COMPUTE 


JULY       1991 


1 


■<^«mir^-,z:L,^,Mt^,^m^»a^f^^^ii>^<-^.-  :--,^.^. 


K 


PC  Productivity  Manager 


\ 


\      "St 


Work  at  your  peak  potential! 
Break  free  of  cumbersome  MS*»DOS 
restrictions  and  limitations! 

Single  keypresses  or  mouse  clicks  do 
it  all  for  you  witit  COIVIPUTE's  super 
new  PC  Productivity  Manager. 

Packed  with  38  PC  batch-file  extensions 
and  power  utilities,  this  easy-to-use  disk 
includes  individual  help  menus  for  every 
program.  You  don't  have  to  be  a  computer 
maven — just  press  Ft  for  IHelp  anytimel 

The  power  utilities  alone  are  worth 
many  times  the  cost  of  this  disk.  Imag- 
ine! Programs  to  speed  up  your  keyboard, 
edit  disk  files,  edit  and  search  memory, 
find  a  specific  text  string  in  disk  files — plus 
memory-resident  programs  such  as  a  pop- 
up calculator,  a  programmer's  reference 
tool,  an  editable  macro  key  program,  and 
a  graphic  screen-capture  utility,  and  more 
all  included  on  this  jam-packed  disk. 


Our  batch-file  extensions  add  new  com- 
mands to  standard  batch-file  language. 
Now  you  can  easily  create  menus,  draw 
boxes,  and  write  strings  in  your  choice 
of  colors  anywhere  on  the  screen — all 
with  simple,  easy-to-use  commands. 
Then,  add  some  zest  to  your  batch  files 
with  a  command  that  lets  you  play  a  se- 
ries of  notesi 

Plus  handy  system  tools  let  you  delete 
an  entire  subdirectory  with  one  command, 
find  out  if  the  system  has  enough  memory 
for  an  application  before  it  runs,  cause  the 
computer  to  remember  the  current  direc- 
tory so  that  you  can  come  back  to  it  later, 
and  much,  much,  more. 

QMfER  YQUF 
fjrPRQDUCm  TY 
/MAHmER  TOD  lY! 


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TECH 
K]\01fLEDGE 


In  business,  time  is  money.  For 
most  business  people  who  de- 
pend on  computers  for  their 
Uvelihood,  few  things  are  more 
maddening  than  waiting  on  hold  for  a 
computer-company  technician.  Few 
things,  that  is,  except  having  the  tech- 
nician come  on  the  Hne  talking  in 
some  weird  computer  lingo  and  offer- 
ing "assistance"  that  is  impossible  to 
comprehend. 

Gelling  technical  support  for 
your  home  office  doesn't  have  to 
boost  your  blood  pressure.  Although 
few  hardware  or  software  warranties 
guarantee  much  beyond  the  right  to 
return  or  repair  a  product  if  it  turns 
out  to  be  defective,  computer  compa- 
nies value  your  business  and  are 
usually  willing  to  talk  you  through 
your  problem  over  the  phone.  The 
store  where  you  made  your  purchase, 
on  the  other  hand,  rarely  offers  more 
than  a  limited  refund  or  exchange. 
Keeping  this  in  mind,  here  are 
ten  time-tested  ways  to  help  you  get 
the  technical  information  you  re- 
quire— and  turn  a  potentially  frustrat- 
ing experience  into  a  fruitful  one. 
When  you  learn  the  language  com- 
puter technicians  talk,  you'll  get  more 
out  of  your  calls  to  technical  support. 
And  once  you  master  the  basics  of 
troubleshooting  your  own  computer 
problems,  you'll  rarely  need  to  ask  for 
technical  support  again.  And  that's 
the  biggest  time  saver  of  all 

IAn  Ounce  of  Prevention 
When  you  buy  a  program  or  a 
piece  of  equipment,  you  enter  a 
relationship  with  the  manufacturer. 


TEN  WAYS 

TO  GET 

THE  TECHNICAL 

INFORMATION 

YOU  WANT     . 


AND  NEED 


3 


ROSALIND   RESNICK 

AND 

SUSIE   ARCHER 


Start  your  relationship  off  right  by 
sending  in  the  registration  and  war- 
ranty cards  enclosed  with  your  pur- 
chase. Telephone  support  is  offered  by 
almost  every  manufacturer,  but  the 
staffer  fielding  the  call  may  ask  you  to 
identify  yourself  before  directing  your 
call  to  a  technician.  If  you're  not  in 
the  company's  database  as  a  registered 
user  (or  if  you  don't  have  your  regis- 
tration number  readily  available),  you 
may  get  the  cold  shoulder.  You'll  also 
miss  out  on  any  notices,  newsletters, 
or  other  product  information  de- 
signed to  keep  you  abreast  of  changes. 
You  should  also  consider  buying 
a  one-year  maintenance  contract  on 
your  computer  hardware — but  only  if 
it  costs  less  than  ten  percent  of  the 
product's  purchase  price  and  you  feel 
reasonably  certain  that  the  company 
will  survive  the  life  of  the  contract. 
On-site  contracts  normally  don't  cost 
much  more  than  a  standard  contract; 
some  companies  throw  them  in  free 
as  part  of  a  package  deal.  An  on-site 
contract  will  let  you  stay  at  home  by 
your  phone  during  business  hours 
while  a  technician  comes  to  you.  It 
can  save  taking  a  morning  off  to  lug 
your  machine  to  the  computer  store. 

2  Read  the  Directions 
No  matter  how  user-friendly 
your  computer  claims  to  be 
and  no  matter  how  many  pull-down 
menus  your  software  possesses,  it's 
still  a  good  idea  to  read  your  user 
manual  carefully  before  throwing  in 
the  towel  and  calling  the  company  for 
help.  If  you  have  time  or  patience  for 
nothing  else,  make  sure  that  you  study 


80       COMPUTE 


JULY       1991 


L    Y       19    9    1  COMPUTE 


the  chapter  that  tells  you  how  to  set 
up  your  computer  and  install  your 
software.  Make  sure  that  you  have  fol- 
lowed directions  to  the  letter  and  that 
you  are  using  the  equipment  specified. 

If  a  problem  pops  up.  check  the 
troubleshooting  guide  in  the  back  of 
the  manual  for  common  problems 
and  frequently  asked  questions  (you 
may  want  to  look  in  a  local  bookstore 
for  the  books  listed  in  the  tech  books 
section).  Remember  that  few  technical 
support  lines  are  toll-free,  and,  for 
most  home  computer  users*  Silicon 
Valley  is  a  long-distance  call. 

^^  Reach  Out  and  Ask 
-^  Someone 

W^  Unless  you're  a  seasoned  com- 
puter user,  there's  probably  a  limit  to 
what  you  can  do  on  your  own.  There 
comes  a  time  when  it's  best  to  pick  up 
the  phone  and  call  for  help.  Demand 
assistance  right  away  if  your  computer 
won't  start  or  your  program  freezes  up 
on  the  screen  and  you  have  to  reboot 
or  exit  your  application  unexpectedly. 

Call,  too,  if  you  find  yourself  hav- 
ing to  repeat  a  particular  task  or  key- 
stroke sequence  again  and  again.  It 
could  be  that  a  new  device  driver  has 
been  introduced  that  better  supports 
your  printer  or  modem  or  a  software 
guru  has  come  up  with  a  keystroke- 
saving  macro  that  will  save  you  time 
and  aggravation.  Or  your  software 
may  have  been  updated  to  correct  a 
problem  while  the  package  you 
bought  was  sitting  on  the  shelf. 

A  technician  can  let  you  know 
whether  you  have  the  latest  version. 
Even  if  there  isn't  a  fix  for  your  prob- 
lem, phone  calls  are  what  spur  compa- 
nies to  make  improvements. 

4  Be  a  Do- It- Yourself er 
Ultimately,  the  best  source  of 
product  support  is  you,  the 
home  user.  If  your  manual  provides 
more  confusion  than  help,  log  on  to 
an  online  database  or  bulletin  board 
and  look  for  answers  there.  Microsoft, 
Tandy,  IBM,  and  other  hardware  and 
software  manufacturers  provide  no- 
cost  bulletin  boards,  called ^rwmj:  on 
CompuServe  and  roundtables  on  GE- 
nie,  where  the  company's  technical 
staffers  are  assigned  to  read  users' 
questions  and  leave  detailed  answers. 

It's  a  good  idea  to  browse  through 
these  forums  before  sending  in  your 
question;  chances  are  your  problem  is 
not  unique.  Another  nice  thing  about 
forums  is  that  you  can  leave  and  re- 
ceive messages  at  any  time  of  day  or 
night.  Remember  that  though  there  is 
no  extra  charge  for  many  of  these  fo- 
rums, use  of  CompuServe  itself  is  nei- 
ther free  nor  inexpensive. 

It  also  pays  to  know  your  limits. 
Whenever  a  problem  occurs,  it's  wise 

82       COMPUTE  JULY       1991 


to  back  up  your  data  on  a  floppy  disk 
using  the  DOS  BACKUP  command. 
Often  a  support  technician  can  repair 
or  restore  a  damaged  file  if  you 
haven^t  tried  to  fix  it  yourself  first. 
This  backup  file  can  also  help  the 
technician  diagnose  an  obscure  error. 
The  smartest  thing,  of  course,  is  to 
back  up  your  system  on  a  regular  ba- 
sis. Thai  way,  your  programs  and  data 
can  be  salvaged  in  case  of  a  hard  disk 
crash — the  home  computer  user's 
darkest  nightmare, 

5  Know  the  Lingo 
Reaching  out  for  help  won't  do 
you  much  good  if  you  don't 
speak  the  same  language  as  the  techni- 
cian on  the  other  end.  We're  not  sug- 
gesting you  dash  out  and  take  a  crash 
course  in  C.  but  knowing  a  little  bit 
about  the  hardware  can  make  your  in- 
teraction with  a  technician  much 
smoother. 

Familiarize  yourself  with  the  fol- 
lowing, and  you'll  be  on  your  way: 

•  Memory-resident  programs  (also 
known  as  terminate  and  stay  resident 
or  TSR  programs),  the  most  popular 
being  Sidekick  and  PC-Tools' 
PCSHELL,  reside  in  your  comput- 
er s  random  access  memor>,  en- 
abling your  system  to  call  up  or 
enhance  other  applications.  Some 
may  even  load  automatically  every 
time  you  turn  on  your  machine. 


Tech  Books 

Here  is  a  selection  of  favorite  PC  books 
packed  with  maintenance  and  trouble- 
shooting information. 

The  Hardware  Bible 

Winn  Rosch 

ISBN  0-13-160979-3 

500  pages 

$29.95 

Brady  Books 

Maintaining,  Upgrading,  and  Trouble- 
shooting IBM  PCs,  CompatiblBS,  and 
PSI2  Personal  Computers 

Mark  Minasi 
ISBN  0-87455-230-3 
384  pages 
$18.95 
COMPUTE  Books 

The  PC  Configuration  Handbook, 
Second  Edition 

John  Woram 

ISBN  0-553-34947-3 

672  pages 

$26.95 

Bantam  Books 

Upgrading  and  Repairing  PCs 

Scott  Mueller 
ISBN  0-88022-395-2 
750  pages 
$29.95 
Que  Books 


They  make  it  possible  for  you  to  call 
up  a  program  with  a  keypress  or 
speed  up  your  system  in  some  way, 
but  they  may  also  be  memory  hogs 
and  sometimes  prevent  other  pro- 
grams from  running.  If  you  have 
problems,  a  technician  may  suggest 
that  you  remove  all  TSRs  from  your 
AUTOEXEC.BAT  and  reboot. 

•  If  your  screen  freezes  up,  you  may 
have  to  warm  boot  your  computer 
by  holding  down  the  Ctrl-Alt-Del 
keys  or  cold  boot  it  by  pressing  reset 
or  turning  your  computer  off  and 
and  then  on  again. 

•  The  CHKDSK  command  tells  the 
technician  how  much  disk  and  free 
memory  space  you  have  available. 

•  You'll  also  need  to  know  the  contents 
of  your  AUTOEXEC.BAT  and  CON- 
FIG.SYS files.  To  view  these  files, 
type  CD  \  to  enter  the  root  directo- 
r>';  then  enter  TYPE  AUTOEXEC 
.BAT  You  can  repeat  these  steps  for 
the  CONFIG.SYS  file.  If  either  file 
scrolls  off  the  screen  before  you  can 
read  it,  use  Ctrl-S  to  pause  and  Ctrl- 
Q  to  resume  the  scrolling.  You  can 
also  send  a  screenful  of  information 
to  vour  printer  by  pressing  the 
PRINTSCREEN  key.  The  CON- 
FIG.SYS file  sometimes  contains  a 
command  to  load  a  memory  manag- 
er. Often  these  managers  have  names 
like  QEMM^SYS  or  EMM.SYS. 
These  memory  managers  give  access 
to  RAM  beyond  the  conventional 
640 K.  Technical  support  people  will 
need  to  know  whether  you  have  one 
of  these  memory  managers  running 
because  they  sometimes  are  the 
source  of  conflicts  that  prevent  pro- 
grams from  operating  properly.  You 
might  tr>'  deleting  these  commands 
or  putting  REM  ahead  of  them  and 
rebooting.  If  your  memory  manager 
is  the  problem,  that  could  clear  it  up. 

•  The  setup  is  a  part  of  memory  that 
contains  important  information  on 
what  peripherals  are  attached  to  your 
computer,  PCs  and  XTs  have  this 
information  coded  by  setting  switch- 
es on  the  motherboard,  but  ATs  and 
more  advanced  machines  store  this 
information  in  a  CMOS  RAM  that  is 
maintained  by  battery  power.  If  your 
AT  fails  to  boot  properly,  it  could  be 
because  the  CMOS  battery  has  run 
down.  Therefore,  you  should  always 
know  what  is  contained  in  your  set- 
up. Different  machines  use  different 
methods  to  reach  the  setup,  but  the 
two  most  common  ways  are  by 
pressing  Ctrl-Alt-Esc  or  by  pressing 
Del  while  the  machine  is  booting, 
Don*t  change  the  settings  except  un- 
der the  supervision  of  a  technician, 
but  you  should  take  the  time  to  write 
down  all  of  the  setup  information 
and  keep  the  record  close  to  your 
computer.  Then  if  your  setup  fails, 


you  can  reenter  the  information  and 
be  back  to  work  in  minutes. 
•  A  technician  may  ask  you  to  identify 
your  DOS  version,  your  BIOS  type, 
and  your  graphics  display.  You  can 
easily  determine  your  DOS  version 
simply  by  typing  VER  at  the  DOS 
prompt.  The  BIOS  (Basic  Input/Out- 
put System)  type  and  display  type 
(usually  Hercules,  CGA,  EGA,  or 
VGA)  flash  on  your  screen  when  you 
boot  your  computer.  Some  common 
BIOSs  are  AMI  (American  Mega- 
trends) and  Phoenix. 

6  Work  the  System 
It's  easier  and  faster  to  get  help 
if  you  know  what  it's  like  for 
the  technicians  on  the  other  end.  On 
any  given  day,  the  peak  volume  peri- 
od for  help-desk  calls  is  from  9:00 
a.m.  to  2:00  p.m.  EST  (most  software 
companies  are  on  the  West  Coast  and 
there  is  a  three-hour  time  difference 
between  the  Eastern  and  Pacific  time 
zones). 

Many  companies  hold  support 
staff  meetings  on  Monday  morning  in 
order  to  compare  notes  on  problems. 
Generally,  you  can  get  faster,  more 
personal  service  if  you  avoid  peak  pe- 
riods and  call  when  the  support  staff  is 
most  likely  to  be  available. 

It's  also  important  to  know  who 
will  be  answering  your  call  At  a  small 
company,  the  person  on  the  other  end 
of  the  line  may  be  a  programmer  or 
software  developer,  while  at  a  large  or- 
ganization, it  may  be  a  receptionist 
who  will  take  the  basic  information 
and  route  your  call  to  someone  else. 
At  a  midsize  company,  you  are  likely 
to  land  a  generalist  with  good  people 
skills  who  has  enough  expertise  to  ask 
the  key  questions  and  diagnose  your 
problem.  A  specialist  may  be  called 
in,  but  it's  usually  the  call-taker's  job 
to  get  the  answers  you  need. 

Generally,  computer  technicians 
will  record  their  discussion  with  you 
on  a  trouble  ticket  or  problem  report 
and  assign  it  a  level  of  priority.  Priori- 
ty Level  1.  for  example,  will  usually 
get  you  an  answer  in  a  couple  of 
hours.  Priority  Level  2  will  generate  a 
response  within  a  day.  Be  honest 
about  your  urgency.  You  don't  want  to 
earn  a  reputation  for  crying  wolf 

7  Put  It  in  Writing 
It's  a  good  idea  to  keep  a  de- 
tailed call-history  journal  in 
case  you  can't  resolve  your  problem  in 
one  phone  call  and  must  explain  your 
problem  again  to  someone  else.  Your 
log  should  include  the  date  and  lime 
of  your  call,  the  problem  symptoms, 
the  phone  number  and  extension  you 
called,  the  person  who  took  the  call, 
and  the  diagnosis  and  any  trouble- 
shooting steps  required. 


«  Clean  Out  Your 
AUTOEXEC 
A  support  technician  will  fre- 
quently fix  your  problem  by  giving 

you  instructions  on  how  to  alter  your 
system  files  or  copy  certain  types  of 
files  or  device  drivers  into  certain  sub- 
directories. That's  why  it's  important 
to  know  how  to  access  the  AUTOEX- 
EC.BAT file  that  automatically  loads 
programs  into  your  computer's  mem- 
ory at  boot-up  every  time  you  turn  on 
your  machine.  If  too  many  memory- 
resident  programs  are  being  loaded  in 
automatically,  you  may  not  have 
room  to  run  other  programs  that  re- 
quire at  least  5 1 2K  of  RAM.  A  sup- 
port technician  can  help  you  edit  your 
AUTOEXEC.BAT  file  using  a  text 
editor  or  the  EDLIN  program  that  ed- 
its ASCII  files.  Normally,  RAM  space 
can  be  freed  up  by  inserting  the  letters 
REM  in  front  of  any  command  that 
loads  in  a  driver  or  TSR. 

^V  ReCONFIGure  Your 
MM  SYStem 

%^  Common  problems  such  as 
system  freeze-ups  and  insufficient 
memory  can  often  be  solved  by  letting 
the  technician  edit  your  CON- 
FIG.SYS file.  This  file  usually  con- 
tains the  statements  BUFFERS  ^  X 
and  FILES  =  X.  The  CONHG.SYS 
file  also  lets  you  add  device  drivers  to 
your  system  that  can  control  a  mo- 
dem, a  mouse,  or  an  optical  scanner. 

The  more  buffers  you  tell  DOS  to 
use,  the  more  data  it  can  store  in 
memory.  The  greater  the  number  of 
files  you  set,  the  more  tasks  your  sys- 
tem can  perform  simultaneously.  To 
solve  your  immediate  problems  and 
help  your  computer  run  more  effi- 
ciently, set  the  buffers  statement 


somewhere  between  10  and  25  and 
the  files  statement  at  no  less  than  20. 

"■   ^^  Take  It  to  the  Top 

I    I  H  Captain  Kangaroo  not- 
-H-  M^  withstanding,  the  three 
magic  words  are  not  please,  thank  you, 
and  you're  welcome,  but  please,  thank 
you,  and  may  I  speak  to  your  supervi- 
sor. If  you  can't  get  the  help  you  need 
from  the  support  technician,  ask  to 
speak  with  someone  further  up  the 
chain  of  command.  This  person,  typi- 
cally called  the  support  manager,  will 
probably  be  able  to  steer  you  to  a  tech- 
nician who  can  better  help  resolve 
your  problem. 

If  a  problem  recurs,  try  to  re- 
member whether  you've  installed  any 
additional  hardware  or  software  since 
your  last  call  or  if  you've  recently  en- 
tered a  large  amount  of  data  on  your 
hard  disk.  Even  if  the  answer  is  yes, 
don't  be  shy  about  calling  back  for 
more  help.  Don't  assume  that  youMl 
get  the  same  technician  on  the  line. 
This  is  where  your  call-history  journal 
can  come  in  handy.  In  addition,  prob- 
lems labeled  by  a  technician  as  chron- 
ic normally  get  higher  priority. 

If  you're  still  not  satisfied,  it  may 
be  time  to  write  a  letter  to  the  compa- 
ny's president  or  ask  for  a  refund. 
After  all,  time  is  money,  and  you've 
got  to  know  where  to  draw  the  line. 

Tech  Support  Is  Only  Human 

Above  all,  remember  that  the  person 
at  the  other  end  of  the  line  is  a  human 
being  who  must  deal  with  dozens  of 
dissatisfied  users  at  all  levels  of  exper- 
tise. If  you  are  patient  and  coopera- 
tive— and  if  you've  done  your 
homework — he  or  she  can  be  much 
more  helpful  to  you.  EJ 


How  to  Get  Help  Onrine 

If  you're  on  GEnie  or  CompuServe,  you're  only  a  phone  call  away  from  some  of  the  best 
technical  assistance  available,  directly  from  your  software  company.  Here  are  the  shortcut 
ways  to  contact  some  of  the  software  heavy  hitters.  Some  of  the  hardware  roundtables 
and  forums  are  not  directiy  supported  by  the  companies  involved,  but  they  are  a  way  to 
contact  fellow  users  of  the  equipment  to  obtain  information. 


Company 

GEnie 

CompuServe 

Microsoft 

MICROSOFT 

GO  MSOFT 

Software  Publishing 

GOSPC 

Lotus 

GO  UDTUS 

WordPerfect 

WP 

GO  WPSG 

Ashton-Tate 

ASHTONTATE 

GO  ASHFORUM 

WordStar  International 

GO  WORDSTAR 

Symantec 

GO  SYMANTEC 

Borland 

BORLAND 

GO  BORLAND 

Hayes 

HAYES 

GO  HAYES 

IBM 

IBMPC 

GO  IBMNFT 

Macintosh 

MAC 

GO  MAUG 

Amiga 

AMIGA 

GO  AMIGA 

Commodore 

COMMODORE 

GOCBMNET 

To  see  a  complete  listing  of  the  software  or  hardware  forums  on  CompuServe,  type  GO 
SOFTWARE  or  GO  HARDWARE.  A  larger  computer-related  area  containing  all  of  the 
above  fomms  and  more  can  be  reached  by  typing  GO  COMPUTERS. 


JULY       1991 


COMPUTE 


83 


#  DISCOVERY 


PATHWAYS 


STEVEN 


A     N     Z     O     V      I      N 


Hal  9000  could  do  it.  So  could  the 
Terminator,  not  to  mention  the 
Robot  in  Lost  in  Space,  These 
Hollywood  computers  could 
read,  use  a  phone  book,  and  even  read 
lips.  In  the  real  world,  we  also  want 
our  computers  to  understand  what  we 
write  and  say  and  to  return  enlighten- 
ing responses.  Unfortunately,  they 
don't  understand  a  word. 

That's  what  computing  newcom- 
er Daniel  Lombardo,  curator  of  the 
Emily  Dickinson  Collection  in  the  po- 
et's hometown,  Amherst,  found  out 
when  he  tried  the  popular  grammar- 
checking  program  GrammatiklV 
(Reference  Software  International, 
330  Town  send  Street,  Suite  123,  San 
Francisco,  California  94107;  800-872- 
9933,  415-541-0222).  Danny  was  writ- 
ing an  article  about  Dickinson  on  his 
new  PC,  which  he  ran  through  Gram- 
mat  ik's  battery  of  grammar,  style,  me- 
chanics, and  spelling  analyzers. 

Like  other  grammar  and  style 
checkers,  Gmmmatik  offers  sugges- 
tions for  improving  text  based  on 
rules  developed  by  academic  writing 
experts.  The  program's  internal  rules 
couldn't  cope  with  Dickinson's  writ- 
ing, however.  About  Dickinson's 
poem  on  a  hummingbird^ 

A  Route  of  Evanescence 
With  a  revolving  Wheel — 
A  Resonance  of  Emerald — 
A  Rush  of  Cochineal — 
And  every  Blossom  on  the  Bush 
Adjusts  its  tumbled  Head — 
The  mail  from  Tunis,  probably. 
An  easy  Morning's  Ride — 

Grammatik  said,  This  may  be  an  in- 
complete sentence.  Long  sentences  can 
be  difficult  to  understand  Consider  re- 
vising so  that  no  more  than  one  com- 
plete thought  is  expressed  in  each 
sentence. 

The  use  of />i  case  in  a  line  from 
one  of  Dickinson's  letters,  'T  found 
abundance  of  candy  in  my  stocking, 
which  I  do  not  think  had  the  antici- 
pated effect  upon  my  disposition,  in 
case  it  was  to  sweeten  it,"  prompted 
this  response:  Hackneyed,  Cliche,  or 


Trite . .  -  Avoid  cliches,  they  distract 
the  reader  and  weaken  your  message. 
Cliches  are  a  symptom  of  lazy  writing. 

As  Danny  remarked  sarcastically, 
"After  30  years,  the  great  critic  Thom- 
as Wentworth  Higgins  was  still  bewil- 
dered by  Emily's  writing.  Grammatik 
got  right  to  the  point  in  a  microsec- 
ond. She  was  lazy." 

Grammatik  is  actually  one  of  the 
better  programs  of  its  kind  on  the 
market  and  can  be  a  real  help  to  ex- 
pository writers — not  poets — trying  to 
learn  their  craft.  Reference  Software 
doesn't  claim  Grammatik  will  make  a 


computer  "understand"  your  writing 
any  more  than  a  paint  program  can 
critique  your  artwork. 

Danny's  experience  points  to  a 
more  general  problem  in  what's  called 
natural  language  processing,  the  yet- 
to-be-achieved  ability  of  computers  to 
understand  everyday  language.  Com- 
puters work  by  rules,  called  algo- 
rithms, and  many  theorists  of  artificial 
intelligence  think  the  human  brain 
works  much  the  same  way.  In  this 
view,  the  only  important  difference 
between  brains  and  computers  is  in 


the  brain's  greater  complexity  and 
adaptability.  Make  computers  more 
complex,  faster,  and  belter  able  to 
learn,  and  natural  language  processing 
should  follow — you  merely  need  to 
feed  in  the  right  language  rules.  The 
same  rules  Grammatik  now  uses  to 
analyze  a  poem  are  the  primitive  pre- 
cursors of  a  system  that  may  someday 
allow  computers  to  read  natural  hu- 
man language. 

But  research  shows  that  reading 
isn't  as  simple  as  it  appears;  it  requires 
a  knowledge  of  how  the  world  works, 
not  just  the  rules  of  language.  Some 
experts  estimate  that  an  ordinary, 
common-sense  understanding  of  the 
world  may  actually  require  a  knowl- 
edge base  of  as  many  as  10  million  in- 
stantly accessible  rules  of  thumb.  But 
because  language  evolves  over  time 
and  varies  in  usage  with  each  writer 
and  speaker,  it  may  not  be  possible  to 
define  all  the  rules. 

To  get  a  sense  of  the  difficulties 
involved  in  natural  language  process- 
ing, first  remember  what  it  was  like  to 
learn  how  to  read  in  grammar  school 
Now  imagine  attempting  the  same 
complex  task  having  lived  your  hfe  in 
a  featureless  box  with  no  speaking 
abihty  and  having  the  innate  language 
capabilities  of  a  gnat.  A  daunting 
prospect. 

Clever  programming  can  yield 
software  that  gives  the  appearance  of 
language  understanding.  MS-DOS 
seems  to  "know"  what  you  mean 
when  you  type  dir,  and  that's  what 
misleads  computing  neophytes.  Also, 
it  doesn't  help  that  movie  robots  all 
talk  fluently,  only  occasionally  stum- 
bling over  human  colloquialisms. 
However,  most  researchers  in  the  field 
of  natural  language  processing  are  just 
beginning  to  admit  that  devising  a 
real- world  program  capable  of  under- 
standing text,  including  poetry,  on  a 
human  level  is  probably  decades  away 
from  happening. 

So  why  can't  PC  read?  Because 
we  don't  know  how  we  do  it  our- 
selves, and  until  we  know  better,  our 
computers  will  be  unable,  in  Dickin- 
son's words,  to  "expound  the  skies."  m 


84       COMPUTE 


JULY       1991 


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86       COMPUTE  JULY       1991 


RISKY 
BUSINESS 


HOWARD  MILLMAN 

ROBOTS  MIGHT  SOON  SAVE 
HUMANS  FROM  HAVING  TO 
DEAL  WITH  SOCIETY'S 
OLDEST  AND  NEWEST 
CRISES:  WARFARE  AND 
HAZARDOUS  WASTE 

HELP  WANTED:  Dedi- 
cated employee  to  clean 
up  life-threatening  chem- 
ical spills,  patrol  leaking 
underground  radioactive 
waste  tanks,  and  launch 
single-handed  assaults  on  ar- 
mored vehicles  in  enemy  terri- 
tory. Benefits  include  frequent 
battery  recharging,  the  very 
latest  in  artificial  intelligence, 
neural  network  and  expert  sys- 
tem programs,  along  with  the 
infinite  gratitude  of  humans 
spared  from  filling  these  roles. 
Scientists  call  robots  that 
do  this  kind  of  work  smart.  In 
this  case  the  word  smart  has 
far  less  to  do  with  common 
sense  than  with  computerized 
intelligence  used  to  make 
high-level  decisions.  Long  the 
darling  of  science  fiction  writ- 
ers and  movie  producers,  ro- 
bots have  traditionally  been 
portrayed  as  intelligent  ma- 
chines performing  work  too 
dangerous  or  too  dull  for  hu- 
mans. Despite  these  decades- 
old  prophecies,  however, 
totally  independent  robots  still 
exist  only  in  fiction  and  the 
minds  of  visionaries.  > 


JULY       1991 


COMPUTE       87 


One  realist,  Dr.  Reinhold  C 
Mann,  director  of  the  Oak  Ridge  Na- 
tional Laboratory's  Intelligent  Sys- 
tems Section,  believes  that  continued 
advances  toward  creating  autono- 
mous robots  require  much  more  ex- 
ploration of  the  ways  a  machine's 
mind  is  trained:  **We  have  not  yet 
solved  the  learning  problem.  We  still 
need  to  achieve  a  more  humanlike 
performance  from  robots."  Mann  be- 
lieves one  way  to  solve  the  learning 
problem  is  to  find  a  way  for  an  older 
generation  of  robots  to  teach  the 
younger  generation. 

In  addition  to  the  formidable 
technical  obstacles  of  creating  a  prac- 
tical machine  intelligence,  emotional 
issues  also  impede  progress.  Many 
people  hold  to  the  once  widely  popu- 
lar Holly^wood  concept  that  robots,  in 
league  with  malevolent  computers, 
could  destroy  the  world,  enslave  hu- 
manity, or  produce  widespread  un- 
employment as  machines  replace 
humans.  Paul  Klarer,  robotics  soft- 
ware engineer  for  Sandia  Laboratory, 
disputes  that  concept.  "We  need  to  get 
the  word  out  that  robots  are  designed 
to  help.  They  will  not  take  away  their 
jobs,  but  they  will  keep  people  out  of 
the  line  of  fire,"  says  KJarer. 

Since  robots  are,  after  all,  merely 
expendable  machines  and  will  never 
possess  a  sense  of  self-preservation, 
they  can  be  used  to  spare  humans 
from  performing  society's  dirtiest, 
most  dangerous  work.  Each  of  the  ro- 
bots shown  in  the  accompanying  pho- 
tographs exists  for  just  that  reason — 
to  keep  people  out  of  harm's  way. 


▲  Built  on  an  All-Terrain  Vehicle  (ATV)  chassfs,  Sandia's  Fire  Ant  qualifies  as  a 
smart  assassin.  A  human  operator  guides  it  to  its  assigned  position  by  remote 
control.  Parked  and  armed,  it  waits  for  an  enemy  vehicle  to  pass.  The  on- 
board Motorola  6805  8-bit  processor  analyzes  incoming  sensor  data  to  detect 
the  target  and  initiate  the  fire-control  sequence.  When  locked  onto  the  target, 
the  Fire  Ant  launches  its  six-inch  armor-piercing  slug  at  6600  feet  per  second. 


<  This  is  the  result  of  the 
Fire  Ant's  attack.  The  Fire 
Ant's  copper-jacketed 
slug  devastated  this  M-47 
tank.  Because  of  such 
awesome  firepower, 
some  researchers  resist 
allowing  autonomous  mili- 
tary robots  the  freedom  to 
initiate  a  fire  sequence. 
Supporters  of  robot  tech- 
nology claim  that  future 
armed  robots  incorporat- 
ing built-in  safeguards 
will  provide  strategic  sup- 
port for  front-line  troops 
with  total  dependability. 
Even  under  human  con- 
trol, robots  already  have  a 
place  on  the  battlefield. 
The  U.S.  Army  requested 
more  than  1000  Fire  Ants 
for  urgent  delivery  to  Sau- 
di Arabia  at  the  start  of 
Desert  Storm  (ironically, 
Sandia  declined,  saying  it 
could  not  comply  with  the 
request  on  short  notice).^ 


COMPUTE  JULY       1991 


OOSE  YOUR  FUTURE 


EHTER IHE  COMPUTE  TREASURE  HUNT^DETAILS  INSIDE 


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COMPinER  MAPPING  ACIVIl  WARIHIBPECK 


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^  Primarify  designed  for 
military  use,  TMAPs  (Tactical 
Multipurpose  Automated  Plat- 
forms) may  see  service  as  recon- 
naissance vehicles  or  as  smart, 
mobile  launchers  of  laser-guided 
Hellfire  missiles.  Like  the  Fire 
Ant,  TMAPs  remain  under  human 
guidance  and  use  on-board  com- 
puters and  sensors  for  gathering 
and  processing  target-acquisi- 
tion data.  Grumman's  version  of 
the  TMAP  relies  on  Motorola's 
6805  processors  to  control  its 
propulsion  system  and  process 
incoming  sensor  data.  An  Intel 
80386  central  processing  unit 
provides  high-level  intelligence 
for  path-planning  and  obstacle- 
avoidance  sequences. 

At  the  current  development 
rate  of  machine  intelltgence, 
some  cautious  researchers  pre- 
dict that  20  years  may  pass 
before  advanced  TMAP  hunter/ 
killer  robots  can  operate  without 
human  supervision.  Even  the  de- 


velopment of  fail-safe  logic  circuits 
may  not  convince  some  experts  to 
grant  armed  robots  battlefield  inde- 
pendence. Why?  Because  there  are 
thorny  ethical  questions  about  the 
fact  that  military  robots  lack  com- 
passion (and  might  even  violate  the 
Geneva  Convention),  not  to  mention 
the  frightening  possibility  of  the  ro- 
bot initiating  friendly  fire. 

^  Even  when  stripped  of  their  fire- 
power, mobile  robots  still  keep  hu- 
mans out  of  harm's  way.  Mounted 
on  a  Honda  ATV  chassis,  Sandia's 
Telemanaged  Mobile  Security  Sta- 
tions (THOMAS)  patrols  remote,  po- 
tentially dangerous  sites  to  detect 
intruders.  Sitting  atop  a  telescoping 
ten-foot-tall  mast,  THOMAS'S  on- 
board computer  processes  realtime 
data  it  receives  from  its  sensor  ar- 
ray. The  computer  compares  the  in- 
coming data  against  known  alarm 
conditions,  factors  in  climatic  condi- 
tions, and  then  decides  whether  to 
radio  an  alarm  back  to  a  moni- 
tored central  command  post. 
THOMAS  uses  high-discrimina- 
tion infrared  sensors  and  radar 
to  detect  intruders.  The  next 
generation  of  THOMASes,  al- 
ready under  development,  will  op- 
erate autonomously  and  contain 
neural  networks  for  acquiring  and 
evaluating  data.  ► 


90       COMPUTE 


JULY       1991 


>  In  this  time-sequenced  pho- 
to, a  robot  built  by  Oak  Ridge 
Laboratory  uses  a  vacuum 
attachment  to  clean  up  a  sim- 
ulated chemical  spill.  Employ- 
ing machine  vision  to  locate 
and  map  the  spill,  the  IHER- 
MIES  III  (Hostile  Environment 
Robotics  Machine  Intelligence 
Experimental  Series)  employs 
three  paralleled  Motorola 
68020  processors,  one  Intel 
80286,  and  16  Hypercube 
nodes  for  realtime  image 
analysis  and  decision  making. 

Operating  independently 
of  human  guidance,  HERMIES 
uses  a  laser  ranging  camera 
plus  multiple  sonar  sensors  to 
navigate  through  an  unknovi/n 
area  containing  fixed  and 
moving  objects.  Machine  in- 
telligence is  supplied  by  a 
LISP-based  artificial  intelli- 
gence program  supporting 
CLIPS,  a  public  domain  ex- 
pert-system shell  developed 
by  NASA  which  controls  high- 
level  navigating  decisions. 
The  next  generation  HERMIES 
IV  robot  will  incorporate  VLSI 
fuzzy  logic  hardware  to  over- 
come the  inherent  rigidity  of 
present-day  rule-based 
programming. 

HERMIES' ability  to  oper- 
ate in  hazardous  areas  and 
make  independent  decisions 
can  free  its  operators  from 
dangerous  duty. 


4  Seen  here  at  the  controls 
is  the  HERMIES  IIB,  a  small- 
er, earlier  version  of  the  in- 
dependent, versatile  robot.  It 
receives  instructions  from  a 
single  Intel  80286  plus  an 
NCUBE  16-node  Hypercube 
computer  (operating  at  16 
MIPS).  Using  its  dexterous 
lightweight  arms,  this  HER- 
MIES IIB  learned  the  se- 
quences (including  reading 
panel-mounted  analog  me- 
ters) required  to  shut  down 
equipment  that  is  malfunc- 
tioning and  initiate  an  alarm- 
control  sequence.  Like  its 
big  brother,  the  HERMIES  III, 
the  IIB  can  use  its  on-board 
computational  power  to  op- 
erate autonomously.  The  hu- 
man overseer,  located  in  a 
control  room  at  a  safe  dis- 
tance, is  continuously  ap- 
prised of  the  HE'S  location 
and  progress  via  an  RS-232 
wireless  modem.  > 


JULY       1991 


COMPUTE       9f 


you  know  the  incredible 
learning  a  foreign 


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;n  language  simpler  Pain- 
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veiy  same  tapes  used  by  the 
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train  career  diplomats. 
They're  tried  and  proven 
effective.  But  it  s  the  sec- 
ond 15  tapes  utilizing 
the  latest  European 
learning  techniques  that 
make  this  system  so  spe- 
cial. This  marriage  of  two 
teaching  concepts  liter- 
ally gives  you  tv^^o 
courses  in  one  . . .  the 
best  of  both 
worlds  in 
anguage 
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BREAKTHROUGHS  in  language  technology 

by  European  learning  researcher  Dr.  Georgi 
Lozanov  are  ihe  Ixisis  of  tlie  reiiiarkabie 

Acceleratetl  I  earn  i  ng 
La n linage  Series. 
Thf  series  is  so  efteaive, 
we  guarantee  you'll  he 
hearing,  reading,  under- 


"American  managers  with 
[anguage  skills  open  more 
doors." 

mil  Street  jmnuil  EiiHarinl 
JuJy  Ix  1988 


Standing  am!  beginning  to  C(>n\'erse  in  your 
new  language  in  30  days  -  or  \'t>ur  nu)ney  back. 
This  unicjue  new  system  links  the  left  side 
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right  side  of  the  brain  (music  and  art)  for 
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speed,  hiihe  same  un  ^^  night 

way  you  remember  ^^^'"  > 

the  words  to  a  song  ^"t^^g^ 

with  little  t)r  no  effort,  sequence 

Accelerated  Learning  Analysis 

uses  Baroque  music 

to  "un -stress" 

the  learning  process. 

Boost  your  memory 
with  music. 


"(the  superlearjiing  nietlmd 
is)  fascinating . . .  the  results 
are  extraordinan'." 

Pmf.  Law-rence  Kali 
iJarvjrd  t  nhtrsit^- 


Hav  e  you  ever  wondered  why  you  can  re- 
member the  words  to  a  song  with  little  or  no 
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two  are  combined^  ;is  in  a  song,  you  have  left/ 
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used  your  whole  brain,  so 
your  memor\'  is  much 
stroiigei;  Accelerated  learning 
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siwsfilessly  cisa-child  does»  by 
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phatic hitonaticHis,  ail  accompanied  by  slow-, 
rhythmic  music.  The  effectiveness  of  Baroque 
[iiusic  lis  a  memojT  aid  is  well  documented  and 


"American  ignorance  of 
other  longoes  has  been  hurt- 
ing Merican  business  execu- 
tives in  tJieir  competition  for 
(o\'eReas)  n^arkets." 

IheNm'Hirk'nnm 
SfpiffTiber  ^.  \m 


:a\"cs  yoti  feeling  alei*t  and  rested. 


rewards  of 
Mguage? 


[APANESE 
$265.00 


CHINESE 

ill  ca>5cnt^ 
plus  inp]c  haiui> 

$265.00 


RUSSIAN 

Si-u'  ,V:iibh]t 

J;in  M 

$265.00 


BRAZILIAN 
Portuguese 

Nw!  WMlihk  km,  *)I 

$265.00 


"Tm  52  years  old.  and  if 
someone  had  told  me  I 
would  have  become  articu- 
laie  In  a  foreign  language  in 
four  weeks,  I  would  have 
said  they  w^re  ttTong. " 

Joseph  A,  KonlJck 
Forti  MolDr  (kimpaiiy 


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You,  Robot 

They're  becoming  more  common  aft  the  time.  How  do  humans  react  to  robots  in  everyday  fife? 


Meeting  a  nine-foot-tall  robot  at  a  com- 
pany bash  can  be  intimidating.  But  it's 
nearly  impossible  not  to  like  the  bucket 
of  bolts  when  rt  dons  a  bow  tie  and  ad- 
mits in  a  soft  voice  that  parties  make  it 
nervous. 

Logan  Enterprises,  a  Greensboro, 
North  Carolina,  entertainment  compa- 
ny, designs,  builds,  and  operates  nine- 
foot-tall  robots  for  corporate  events. 
The  robots,  which  are  actually  intricate 
machine  costumes  with  a  human  op- 
erator inside,  are  a  melding  of  man 
and  machine. 

Creating  interaction  between  hu- 
mans and  robots  is  the  job  of  Logan 
inventors  David  Rawlins,  David  Hall, 
and  Dan  Hall.  They  have  discovered 
that  people  respond  positively  to  ro- 
bots that  project  familiar  human 
characteristics. 

"If  people  see  the  humanness  in 
the  robot,  they  tend  to  react  better," 
says  David  Hall.  "For  example,  the  ro- 
bot can  offer  to  shake  hands,  or  it  can 
give  a  compliment:  That's  a  lovely 
sweater  you're  wearing/  " 

Logan's  hulking  robots  consis- 
tently win  over  children  at  Disney 
World  in  Florida,  Hall  says.  "We'll  go 
up  to  a  kid  wearing  a  Mickey  Mouse 
hat  and  say  'I  know  you;  you're  Mickey 
Mouse.'  The  robot,  which  projects 
childlike  innocence,  easily  makes  a 
friend." 

Incredibly,  children  show  littie  fear 
of  the  Logan  robots.  "Eighty  percent 
of  the  children  come  up  and  shake 
hands,"  Hall  says.  "They  want  to 
know  how  it's  built  and  how  it  moves. 
Every  kid  has  a  robot  in  his  worid.  Ro- 
bots let  people  bring  in  their  own 
imagination." 

Logan's  inventors  have  experi- 
mented extensively  witii  body  language, 
voice  pitch,  color  (red  eyes  appear  men- 
acing, while  blue  ones  come  off  as 
friendly),  and  accessories  (from  bow  ties 
to  sunglasses  to  jams)  to  unlock  the  hu- 
man heart. 

But  personalizing  the  robot  can 
go  too  far. 

"There  Is  a  fine  line,  knowing  the 
limitations  of  being  human  for  the  ro- 
bot." Hall  says,  "You  don't  want  to  get 
too  close  to  being  human,  as  in  an- 
droids, because  that  scares  people." 

Most  humans  would  probably  fee! 
threatened  by  an  industrial  robot  that 
can  work  three  shifts  without  a  coffee 
break — bow  tie  or  no  bow  tie.  But  ro- 
bots can  do  more  than  entertain  at 
parties,  build  cars,  patrol  secure  areas, 
and  blast  tanks  to  kingdom  come. 
They  can  also  occupy  barstools. 


Host  International,  a  division  of 
Marriott,  is  cashing  in  on  two  trends — 
the  attractive  features  of  robots  and 
the  most  popular  program  on  televi- 
sion, "Cheers."  Host  operates  airport 
concessions  across  the  country.  Now 
it's  planning  to  open  Cheers  bars  in  46 
airports.  Two  have  already  opened,  in 
the  Detroit  Metro  and  Minneapolis-St. 
Paul  International  airports.  The  bars 
are  more  than  sawdust  and  brass, 
though.  They  feature  mechanical 
drinking  buddies  permanently  sta- 
tioned at  the  end  of  the  bar,  like  their 
human  counterparts  on  "Cheers," 
Norm  and  Cliffy.  Actually  because  the 
actors  who  portray  Norm  and  CI  if  re- 
fused to  give  permission  to  use  their 
likenesses,  the  two  robots  look  more 
like  Laurel  and  Hardy  The  two  trade 
wisecracks  and  banter  while  cradling 
beers  in  their  hands. 

The  robots —  known  as  Hank  Gif- 
ford.  who  sells  hardware,  and  Bob 


Johnson,  who  sells  insurance — cur- 
rently vegetate  in  the  Minneapolis-St. 
Paul  location  to  celebrate  its  opening. 
New  robots  are  being  built  to  take  their 
place  in  Detroit. 

Advanced  Animation,  a  \fermont 
company  in  the  robot  business  for  30 
years,  created  the  dipsomaniacal  ro- 
bots. A  representative  of  Host  Interna- 
tional stated  that  the  public's  response 
to  the  two  robots  has  been  "over- 
whelmingly positive."  Far  from  the 
mundane,  regular  guys  they  portray. 
Hank  and  Bob  have  become  celebri- 
ties, written  about  in  newspapers  from 
New  York  to  Los  Angeles,  as  well  as  in 
the  Detroit  and  Minneapolis-St.  Paul 
papers. 

As  a  good  example  to  the  travel- 
ing public,  Bob  and  Hank  never  actual- 
ly take  a  drink  from  their  glasses.  Their 
robotic  arms  don't  work.  Only  their  up- 
per bodies  and  faces  are  animated,   h 

—SHERRY'  ROBERTS 


Hank  and  Bob  belly  up  to  the  Cheers  bar. 


94       COMPUTE 


JULY       1991 


PLAY  IT  SMART!     ' 


WITH 


+ 


TutorToys 

the  second  release  in  COMPUTERS  Discover yDisks  series 


You're  a  goner  if  you  miss  the 
landing  pad  in  MathLanden 


>-^-<  ,. 


Nhu)h  &t   tlw   litlla  aitfttal   olooks 


Time  will  tell  if  you*ve  learned 
your  lesson  in  TimeJeiler, 


Watch  your  stepl  WordHunVs 
maze  is  fuU  of  hazards. 


More  Fun  from 

COMPUTE'S 

DiscoveryDisks 


MathVoyager 


Improve  your  math 
skills  and  save  your 
home  planet  from 
total  destruction  at 
the  same  time! 


Requirements;  IBM  PC  or  compatible.  384K  RAM,  DOS  2.1  or  higher,  and  CGA,  EGA.  MCGA.  VGA,  or  Tandy  16-color  graphics  card 

(MasterCard  and  VISA  accepted  on  orders  with  subtotal  over  $20.) 


DyES! 

TutorToys 


Please  send  me 


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#  ENTERTAINMENT 


GAMEPLAY 


ORSON 


SCOTT 


CARD 


I  ost  computer  users  don't  have 
modems.  Why?  Probably  be- 
cause most  people  haven't  had 
t  a  good  reason  to  get  one.  Who 
would  they  send  messages  to?  Why 
not  just  pick  up  the  phone  and  call? 

But  all  that's  starting  to  change. 
More  and  more  people  are  finding  the 
'*good  enough"  reason  to  buy  a  mo- 
dem is  an  online  service  like  Prodigy^ 
CompuServe,  Delphi,  or  GEnie. 
There's  something  exhilarating  about 
getting  on  an  electronic  information 
service  and  finding  yourself  in  public 
conversation  with  people  whose 
books  or  columns  you've  read  or 
whose  views  you  find  fascinating. 

I've  been  online  (off  and  on)  for 
years.  For  instance,  I  uploaded  this 
column  by  modem,  and  my  book  En- 
der's  Game,  published  back  in  1 984, 
was  the  first  novel  I  know  of  that  was 
published  electro nically/Zr^r  (on 
Delphi). 

The  rest  of  my  family  never  even 
tried  to  log  on  until  recently.  Up  to 
now,  they  just  looked  over  my  shoul- 
der as  I  fumbled  through  Delphi  and 
CompuServe.  They  added  comments 
like,  **Cool,  I  guess,"  or  "What  in  the 
world  are  you  doing?"  or  "That  is  so 
confusing."  Then  they  walked  away. 

Until  Prodigy.  I  tried  it  out  to 
take  part  in  an  electronic  conference 
with  a  Illinois  college  class,  but  the 
service  was  so  interesting,  I  hung 
around  awhile.  And  I  like  a  lot  of 
what  Fve  seen. 

The  Prodigy  concept  is  simple. 
Instead  of  using  your  own  communi- 
cations program  and  turning  your 
computer  into  a  dumb  terminal  with 
the  mainframe  a  thousand  miles 
away,  Prodigy  is  loaded  as  a  program 
in  your  computer,  and  most  of  the 
routine  tasks  are  handled  right  there 
in  your  home.  Only  when  you  abso- 
lutely need  to  upload  or  download 
something  from  Prodigy  do  you  ac- 
cess the  main  system.  And  when  you 
do,  the  Prodigy  program  handles  that 
automatically. 

This  means  each  person  signed 
on  to  Prodigy  uses  only  a  fraction  of 
the  mainframe  processing  time 


needed  to  accomplish  the  same  tasks 
on  another  online  service.  That  lets 
Prodigy  charge  you  a  flat  rate  instead 
of  a  fee  for  each  minute  of  connect 
time.  Paying  by  the  minute  encour- 
ages you  to  get  off  as  fast  as  you  can, 
but  a  flat  monthly  fee  encourages  you 
to  play  around  with  the  system,  to  ex- 
plore its  possibilities.  (There's  a  sur- 
charge of  25  cents  per  message  for 
every  message  you  send  above  30  in 
any  given  month.) 

Another  Prodigy  innovation  is  its 
humane  interface,  which  is  far  less  in- 
timidating than  the  mostly  blank 
screen  you  get  from  Delphi  and 


CompuServe.  To  their  credit,  some  of 
the  other  services  have  been  making 
progress.  CompuServe  Information 
Manager  (CIM)  and  GEnie's  Aladdin 
automate  many  online  tasks,  CIM 
even  has  mouse  support  and  pull- 
down menus  for  the  IBM  version. 
Aladdin  is  a  keyboard-driven  pro- 
gram, but  it  makes  managing  GEnie 
RoundTables  and  software  libraries  a 
breeze.  Just  set  up  yom  Aladdin  pro- 
gram with  the  areas  you  visit  most, 
and  move  to  your  favorite  places  with 
the  touch  of  a  finger. 

But  when  my  12-year-old  saw  me 
din  king  around  with  Prodigy,  he  didn't 
just  walk  away.  He  sat  down,  and  in  a 
few  minutes,  I  had  him  signed  on  with 
his  own  membership  (each  household 
gels  SLY  memberships  for  the  same  fee). 
He  was  off  and  running. 

Prodigy  offers  games  online,  but 
they're  simpleminded — nothing  to 


write  home  about.  You  can  shop  and 
browse  through  online  catalogs,  al- 
though my  orders  arrive  much  faster 
through  telephone  shopping  than  by 
means  of  Prodigy.  On  the  other  hand, 
I  don't  have  to  spend  an  hour  on  hold, 
and  most  companies  are  a  pleasure  to 
deal  with. 

But  Prodigy*s  main  attraction — 
and  the  best  entertainment — comes 
from  other  users.  The  conversations 
and  messages  on  the  club  bulletin 
boards  are  a  great  way  to  strike  up 
some  friendships.  Best  of  all,  from  my 
point  of  view,  there  are  lots  and  lots  of 
kids  online. 

So  not  only  did  my  computer-lit- 
erate son,  Geoffrey,  take  to  Prodigy  at 
once;  so  did  my  ten-year-old  daughter, 
Emily.  She  cheerfully  hooks  up  and 
carries  on  her  own  conversations  with 
long-distance  friends. 

But  there  are  drawbacks.  You 
can't  upload  or  download  long  files, 
and  the  message-length  limitation, 
though  lately  improved,  is  still  pretty 
severe.  I've  found,  though,  that  the 
forced  brevity  of  the  messages  helps 
me.  On  Prodigy  it  lakes  only  a  couple 
of  minutes  to  read  and  answer  letters 
from  my  fiction  readers — so  I  actually 
complete  my  online  correspondence. 
That  doesn't  happen  verv  often  with 
the  U.S.  Mail! 

Of  course,  you  can  do  all  this^ — 
and  a  lot  more — with  GEnie,  Compu- 
Serve, Delphi,  or  America  Online.  But 
can  you  do  it  as  easily  as  you  can  on 
Prodigy?  And  will  your  less-than- 
expert  family  members  feel  as  com- 
fortable exploring  these  other  services 
on  their  own?  Not  a  chance! 

Is  Prodigy  worth  buying  the  mo- 
dem for?  You'll  have  to  answer  that 
yourself  But  when  I  see  my  kids  typ- 
ing away,  corresponding  with  people 
all  around  the  country  on  an  incredi- 
bly wide  range  of  subjects,  I  can  tell 
you  my  answer.  Prodigy  has  made  my 
kids  use  the  computer  for  something 
besides  homework  and  games,  and  it's 
made  their  world  a  little  larger,  too. 
Prodigy  claims  that  700,000  house- 
holds are  signed  on  to  its  system,  Fm 
glad  mine  is  one  of  them!  B 


96 


COMPUTE 


JULY       1991 


"A  UNIQUE  MINDBOGGLING  GAME  OF  ADVENTURE.  ROMANCE  AND  SALUATION!" 


PC  COMPATIBLE 
AMIGA 
ATARI  ST 
(COMING  SOON) 
CDTV  &  MACINTOSH 


LEMMINGS 

from 


Available  from  your  local 

dealer  or  call:  (617)  739  7478 

PSYGNOSIS 

29  SAINT  WARYS  COURT 

BROOKLINE  MA  02146 


Amiga®  &  CDTV®  are  trademarks  ot  Commodore  Business  Machines  Inc.  Atari  ST®  is  a  trademark  of  the  Atari  Corp.  Macintosh^"  is  a  trademark  of  Apple, 

Ctn;le  Reader  Service  Number  168 


Blast  someone 
out  of  the  sky .. . 
on  your  lunch  hour. 


1 


Or  blow  'em  to  smithereens. 
Or  mn  'em  off  the  road. 

Play  these  Spectrum  HoloByte 
head-to-head  games  and  you'll  experi- 
ence real  competition.  It's  no  longer 
man  vs.  machine.  It's  you  against  thera 
Anytime  or  anyplace. 

By  using  a  network,  a  direct  cable 
link  or  a  modem,  you  can  compete  with 
people  from  across  the  office  —  or 
across  the  countiy  And  you'll  do  battle 
in  real  time! 

hnagine  yourself  in  a  superchai'ged 
'  Vette,  racing  down  the  streets  of  San 
Francisco  against  a  real  opponent!  Or 
be  a  speed-burning  Stunt  Driver 
smashing  your  friends  off  the  track. 
How  about  commanding  an  M- 1  Tank 
and  firing  on  someone. . .  in  New 
Jersey?  Or  climb  into  an  F- 1 6  cockpit 
and  smoke  your  enemy  in  Falcon  3.0, 
the  latest  of  the  Falcon  games  — 
games  so  realistic  they're  used  in 
actual  flight  training  simulations. 


Looking  for  an  opponent? 
Connect  through  GEnie. 

Find  your  chailengers  for  modem-capable  games 
like  FALCON  or  STUMT  DRIVER  through  GEnie's 
on-line  services.  Also  get  tips,  hints  and  infor- 
mation on  the  games  from  other  gamers  or 
direct  from  Spectrum  HoloByte.  Non-prime  time 
connect  rate:  $5  per  hour.  Call  1-800-638-9636 
for  information. 


So  if  youVe  up  for  fast-paced, 
action-packed  competition  you  have 
only  one  choice:  Spectmm  HoloByte 
head-to-head  games. 


Battle  MiG-2  Is 
and  MiG-29s  in 
non-stop  action. 


FALCON 


The  most  authentic 
F- 16  fighter 
simulator  ever. 


Face  MiG-2  Is 
in  a  real  Top  Gun 
dogfight. 


Fighi  deadly 
enemies  in  a  12- 
mission  campaign. 


Fly  A-6s  and  F-4s 
in  dangerous 
Vietnam  skies. 


Modeled  after  the 
U.S.  Army's  own 
SIMNET. 


Dust  'em  with 
your 400+hp '66 
Shelby  Mustang. 


A  last-paced  3-D 
race  on  San 
Francisco  streets. 


A  new  mind- 
boggier  from  the 
creator  of  Tetiis. 


Available  at  your  local  software  retailer  or,  for 
Visa/MasierCard  orders  only,  call: 

1-800-695-GAME 

(l-800-695-4263/24hrs.  a  day/7  days  a  week) 

For  availability  orcusiomersupport  4 15-522-1 164. 

Spectrum  HohB^^ 

A  Dmion  of  Sphere,  Inc 
2061  ChaHenger  Dr,  Alameda^  CA  94501 

Circle  Reader  Service  Numtser  118 


IHIING  THE  SKY 


RICHARD  SHEFFIELD 


GO  BACK  TO  WHERE  AIR  COMBAT  BEGAN. 
BEFORE  RADAR,  MISSILES.  AND  CHAFF. 
WHEN  THE  AfR  WAS  AS  CLEAR  AS  THE  MISSION 
AND  A  FLYING  MACHINE  WAS  SILK  STRETCHED  OVER  WOOD. 


100       COMPUTE  JULY       1991 


COMPUTE       101 


Sherman,  set  the  Wayback  Ma- 
chine for  the  year  1914.  We're 
taking  these  software  executives 
back  to  the  birth  of  air  combat — 
France  during  World  War  I. 

Well,  that's  one  explanation  for 
the  phenomenon  of  three  major  game 
publishers  coming  up  with  the  same 
answer  to  the  question  H^hat  next? 
Another  explanation,  of  course,  is 
that  they  didn't  ask  What's  next? 3,1 
all  but  instead  asked  What's  left? 
Planes,  ships,  tanks,  and  helicopters 
from  World  War  II  on  up  have  been 
pretty  well  covered.  So  it  seemed  like 
a  good  lime  to  revisit  World  War  I 
air  combat,  when  the  fighting  was  up 
close  and  personal.  What's  even 
more  amazing  is  that  three  compa- 
nies could  start  from  the  same  place 
and  end  up  with  games  as  different  as 
Blue  Max  (Three-Sixty),  Knights  of 
the  Sky  (MicroProse),  and  Red  Baron 
(Dynamix). 

The  first  to  reach  the  marketplace 
was  BhwMax,  This  program  sports 
one  of  the  slickest  introduction  se- 
quences I've  seen,  consisting  of  digi- 
tized photos  and  animated  sequences. 
It's  a  pleasure  to  watch.  But  as  stated 
in  the  documentation,  this  is  not  a 
true  simulation — it's  really  more  of  a 
simulation/arcade  hybrid.  It  would've 
been  nice  to  put  that  on  the  box  as 
well.  Bhie  Max  has  the  features  found 
in  most  simulations,  including  multi- 
ple outside  views,  several  choices  of 
planes  to  fly,  a  VCR  function,  and  a 
campaign  mode.  But  the  flight  charac- 
teristics of  the  game  are  so  far  re- 
moved from  reality  that  Blue  Max 
takes  on  a  pure  arcade  game  feel  when 
the  planes  are  in  the  air. 

However,  Blue  Max  offers  sever- 
al things  not  found  in  either  of  the 
other  two  simulations.  First  is  a  split- 
screen  tw^o-player  mode  that  allows 
two  players  to  dogfight  head-to-head 
on  the  same  computer  or  fly  as  a  team 
in  a  two-player  campaign.  While  this 
is  not  as  much  fun  as  a  modem  op- 
tion, letting  two  people  play  on  the 
same  machine  is  a  real  plus.  Since  this 
game  is  not  very  hard  to  learn,  you 
should  have  no  trouble  finding  oppo- 
nents or  wingmen.  The  main  problem 
with  this  mode  is  that  it's  very^  awk- 
ward when  both  players  have  to  use 
separate  sides  of  the  keyboard  and 
when  one  gets  the  joystick  and  the 
other  the  mouse;  inevitably  they're 
unevenly  matched. 

The  other  unique  feature  found 
in  Blue  Max  is  a  strategy  game  mode. 
This  combines  simulation  with  board 
game;  players  take  turns  moving 
planes  on  a  hex  system  playing  board- 
While  this  may  not  have  wide  appeal 
it  will  be  enjoyable  for  serious  board 
gamers. 

The  next  to  make  it  into  the  fray 


Knights  of  the  Sky  takes  out  another  enemy  ace. 


^^^\^^       ^=^ 

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^j"^^^   ^^i«p  ^^t^E^m    M              /j^l 

HjBHft -: : . ; ' .' ' ' '  :N| 

H5Sc*^^^^^^!!^^SSIh^^^:'^'^''^n9^^^^^^k^^'^       '»^^I 

^^H 

Make  films  of  your  dogfights  with  Hed  Saroa 


was  Knights  of  the  Sky  by  MicroProse. 

As  expected,  this  one  lives  up  to  the 
high  standards  of  a  MicroProse  simu- 
lation. With  20  planes  and  a  realistic 
flight  model.  Knights  of  the  Sky  is 
much  more  complete  and  realistic 
than  Blue  Max,  A  well-designed  flight 
training  mode  with  multiple  difficulty 
levels  helps  get  the  new  player  ofTto 
an  easy  start.  Learning  to  handle  these 
low-tech  aircraft  and  navigating  by 
looking  out  of  the  cockpit  takes  a  little 
getting  used  to,  but  soon  enough 
you'll  be  ready  for  more  of  a  chal- 
lenge. The  Dogfight  option  will  pro- 
vide you  with  plenty  of  challenges. 

Choose  a  famous  German  ace  as 
an  opponent,  and  test  your  skills  in 
close  combat.  But  as  much  fun  as  the 


Dogfight  option  is,  this  game  really 
shines  in  the  World  War  I  campaign 
mode.  Of  the  three  World  War  I  sims, 
this  game  has  the  best  campaign  op- 
lion.  Your  goal  is  to  become  the  lop 
ace  of  the  war — the  Ace  of  Aces — and 
to  do  that,  you've  got  to  slay  busy  in 
the  air.  News  reports  between  mis- 
sions on  how  the  other  great  aces  are 
doing  add  continuity  and  purpose  to 
your  campaign.  If  another  ace  has  a 
big  lead  on  you,  follow  the  news  to 
find  out  where  he  is,  and  go  after  him! 

Ground-attack  missions  are  as- 
signed, as  are  the  expected  air-combat 
missions.  Dropping  a  bomb  by  hand 
out  of  the  cockpit  requires  a  whole 
new  set  of  skills  when  you're  used  to 
the  smart  weapons  of  the  jet  age. 


102       COMPUTE 


JULY       1991 


Last  year,  ORIGIN  defined  the  \^V  XvV 

state  of  the  art  In  computer  games .  •  • 

Now,  we're  doing  it  all  over  again. 


A 


Kiln^i 


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•  instant  replay  -  get  an  audience-eye  view  of  the  octioni* 

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•  Cinematic  storytelling  -  you're  the  star  in  a  whole  new  story! 


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Another  very  interesting  feature 
is  the  unexpected  side  action  that  can 
occur  during  missions.  On  your  way 
home  from  battle,  it's  not  unusual  to 
spot  a  group  of  German  aircraft  about 
to  pounce  on  a  friendly  observation 
balloon.  Your  gallantry  would  certain- 
ly be  questioned  if  you  didn't  step  in 
to  lend  a  hand! 

The  VGA  graphics  and  sound 
support  are  strong,  and  as  if  that 
weren't  enough,  they're  topped  off 
with  a  head-to-head-play  modem  op- 
tion that  saves  you  from  connection 
headaches.  Competing  against  a  real 
live  human  adds  a  whole  new  level  of 
enjoyment  to  the  game. 

Knights  is  not  without  its  share  of 
problems,  however.  Most  notable  is 
the  fact  that  a  single  shot  can  kill  you 
or  your  enemy.  Such  a  clamor  was 
raised  over  this  feature  that  Micro- 
Prose  has  made  an  update  available. 
The  update  not  only  takes  care  of  this 
problem  by  adding  degrees  of  damage, 
but  it  also  includes  some  improve- 
ments to  the  already  outstanding  cam- 
paign mode.  With  the  upgrade  there 
will  be  even  more  action  around  you 
and  friendly  aircraft  that  may  come  to 
your  aid.  The  upgrade  is  available  di- 
rectly from  Micro  Prose,  or  it  can  be 
downloaded  from  either  CompuServe 
or  GEnie  online  services. 

Red  Baron,  by  Dynamix,  was  the 
last  to  arrive  on  the  scene,  but  it  was 
well  worth  the  wait.  Red  Baron  makes 
full  use  of  256-color  VGA  in  both  the 
user  interface  screens  and  the  flying 
action.  The  interface  uses  numerous 
digitized  photos  and  a  very  polished 
point-and-click  system  for  making 
menu  choices. 

This  game  allows  the  player  to  fly 
any  one  of  28  aircraft  and  to  fly  for 
either  side.  The  flight  characteristics 
of  each  plane  are  ver>'  accurately  por- 
trayed, and  each  plane  even  sounds 
different.  Strapping  into  a  Fokker 
D.  VII  late  in  the  war  is  a  big  change 
from  flying  the  early  Fokker  E.III  Ein- 
decker  and  is  certainly  likely  to  boost 
your  number  of  kills. 

Since  this  is  up-close  combat,  the 
level  of  detail  shown  is  very  impor- 
tant. Red  Baron  certainly  leads  the 
pack  in  this  category.  You  should 
have  little  difficulty  in  identifying  the 
other  aircraft  in  the  sky  around  you. 

As  in  Knights  of  the  Sky,  you  can 
choose  to  dogfight  with  the  famous 
aces  of  the  day.  But  here  you  have 
many  more  options.  If  British  ace 
William  Bishop  is  constantly  ripping 
you  up,  put  him  in  an  old  Airco 
D.H.2  and  see  how  well  he  does.  Fly- 
ing against  these  famous  aces  is  a  real 
treat,  since  theyVe  programmed  to  re- 
spond in  the  Hying  style  of  the  real  pi- 
lot. The  artificial  intelligence  of  the 
enemy  pilots  is  the  best  I've  seen  in 


Features  CKart 

Feature 

Blue  Max 

Knights  of  the  Sky 

Red  Baron 

VGA  256  color 

yes 

yes 

yes 

Play  both  sides 

yes 

no 

yes 

Copy  protection 

none 

manual-based 

none 

Number  of  planes 

8 

20 

28 

VCR  recorder 

yes 

no 

yes 

Instant  replay 

no 

yes 

no 

Histoncaf  missions 

no 

no 

yes 

Campaign  mode 

yes 

yes 

yes 

Modem  option 

no 

yes 

no 

Ground  attacks 

no 

yes 

no 

Balloon  busting 

yes 

yes 

yes 

Famous  aces 

no 

yes 

yes 

External  views 

yes 

yes 

yes 

Medals/promotions 

yes 

yes 

yes 

Rudder  controls 

no 

yes 

yes 

Variable-detail  level 

yes 

yes 

yes 

Mouse  support 

yes 

yes 

yes 

Multiplane  squads 

yes 

no 

yes 

Customize  aircraft 

no 

no 

yes 

Board-game  mode 

yes 

no 

no 

Damage  accumulation 

yes 

only  in  upgrade 

yes 

Start  near  action 

no 

no 

yes 

Quit  without  landing 

no 

no 

yes 

any  air-combat  simulator.  The  bad 
guys  do  much  more  than  just  fly 
around  in  circles— they  can  put  some 
real  moves  on  you. 

A  campaign  mode  is  also  includ- 
ed and  is  well  done.  Because  of  the  re- 
petitiveness  of  some  of  the  missions, 
Red  Baron  isn't  as  much  fun  as 
Knights  of  the  Sky,  but  at  the  same 
lime,  it's  probably  more  realistic.  In 
Knights,  you  can  frequently  get  eight 
or  nine  kills  in  a  single  mission, 
whereas  in  Red  Baron  you  feel  lucky  if 
you  gel  one  or  two  kills  and  make  it 
back  alive. 

Red  Baron  sets  a  new  standard 
for  VCR-lype  mission  recorders.  You 
can  record  the  entire  mission  and  save 
it  for  playback  later.  And  the  playback 
is  really  slick.  You  can  switch  to  an  in- 
finite variety  of  internal  and  external 
views,  and  a  full  range  of  editing  fea- 
tures makes  it  possible  to  play  movie 
director  and  put  together  a  very  enter- 
taining *'film"  of  your  favorite  en- 
counters. These  can  also  be  shared 
with  others.  A  number  of  great  Red 
Baron  movies  are  available  for  down- 
loading on  many  of  the  online  ser\ices. 

Red  Baron  does  have  a  few  short- 
comings. One  is  the  lack  of  a  modem 
option  for  head-to-head  play  Another 
is  the  inability  to  land  anywhere  other 
than  an  aerodrome.  Although  the  in- 
cremental damage  feature  and  the 
ability  to  be  wounded  rather  than  be 
killed  outright  are  great  options,  it 
would  be  nice  to  be  able  to  set  the 
plane  down  in  an  open  field  when  in 
trouble  rather  than  being  forced  to 
crash-land  somewhere. 

Counting  its  graphics,  attention 


to  detail,  historical  accuracy,  sound 
quality,  and  mission  recorder,  Red 
Baron  comes  out  on  lop  in  this  three- 
way  dogfight.  But  the  upgraded  ver- 
sion of  Knights  of  the  Sky  may  be  the 
better  choice  for  those  interested  in 
head-to-head  modem  play. 

RICHARD  SHEFBELD 


Blue  Max 

THREE-SIXTY 

Distributed  by  Electronic  Arts 

1820  Gateway  Dr. 

San  Mateo,  CA  94404-2499 

(800)  245-4525 

IBM  PC  and  compatit)les;  51 2K  RAM  for 
CGA,  EGA,  Hercules.  640K  RAM  for 
MCGA,  VGA,  Tandy  16*color;  joystick  or 
mouse  optional;  hard  drive  recommend- 
ed; supports  Ad  Lib,  Sound  Blaster,  and 
Tandy  sound  cards^$49.95 
Also  available  for  Amiga— $49.95 

Knights  of  the  Sky 

MICROPROSE 
ISOLakefrontDr. 
Hunt  Valley.  MD  21 030 
(800)879-7529 

IBM  PC  and  compatibles;  51 2K  RAM; 
CGA.  EGA.  VGA,  Tandy  16-color;  hard 
drive  and  mouse  or  joystick  recommend- 
ed; supports  Ad  Lib,  Sound  Blaster,  Ro- 
land MT-32,  and  Tandy  sound  cards; 
modem  option  requires  Hayes-compati- 
ble modem.  1200  baud  or  higher— $59.95 

Red  Baron 

Ch'NAMIX 

Distributed  by  Sierra  On-Line 

PO.  Box  485 
Coarsegold,  CA  93614 
(800)  326-6654 

IBM  PC  and  compatibles  (10  MHz  or  fast- 
er recommended).  640K  RAM.  EGA  or 
VGA,  high-capacity  disk  drive;  hard  drive 
and  joystick  recommended;  supports  Ad 
Lib,  Sound  Blaster,  Roland  MT-32.  and 
LAPC-1  sound  cards— $59.95 


104       COMPUTE 


JULY       1991 


64/128  VIEW 


TOM  NETSEL 


In  the  recent  Readership  Surv  ey,  I 
asked  you  how  you  use  your  com- 
puters. Personal  home  finances, 
games,  education,  and  word  pro- 
cessing are  the  big  four  computing  ac- 
tivities among  Gazette  readers. 
Programming  and  using  databases 
and  other  appUcation  programs  for 
home  or  office  also  are  popular. 

Some  of  you  went  into  detail 
about  how  your  64  or  128  plays  an 
important  part  in  your  daily  activities. 
One  reader  in  Maine  had  quite  a  list: 
letters,  labels,  budget  on  a  spread- 
sheet, stamp  inventory,  household  in- 
ventor)', name-and-address  databases, 
family  newsletter,  games,  family  tree, 
greeting  cards,  horoscopes,  bio- 
rhythmSj  amortization  schedules,  and 
Christmas  name  tags  with  a  graphic 
clue  as  to  the  contents  of  the  package. 
"With  all  this  and  more,  who  needs 
an  Amiga?"  he  asked. 

A  reader  from  Kansas  City,  Mis- 
souri, who's  employed  by  a  large 
greeting  card  company  uses  three  1 28s 
and  nine  disk  drives  at  home  to  sup- 
port his  work  at  the  office.  G£05  han- 
dles about  99  percent  of  his  chores. 

We  received  surveys  from  all 
across  the  country,  Mexico,  and  Cana- 
da, plus  a  good  number  from  Austral- 
ia and  New  Zealand.  A  subscriber  in 
Sweden  had  trouble  finding  software 
for  his  128  until  he  discovered  Ga- 
zette and  started  buying  items  by  mail 
He  uses  his  computer  to  keep  track  of 
the  addresses  of  friends  and  relatives 
and  members  of  his  radio  club.  He 
says  his  128  is  also  useful  for  creating 
party  and  fox-hunting  invitations. 

A  good  many  use  the  64  for  inter- 
esting and  unusual  applications.  One 
Canadian  reader  uses  his  to  pick  lot- 
tery numbers,  although  he  didn't  say 
if  it  helped  select  winning  numbtvs. 
Another  reader  has  two  64s  at  work 
connected  to  a  magnetic-strip  reader 
that  controls  the  electronic  locks  on 
two  doors.  These  security-conscious 
computers  have  been  on  the  job  24 
hours  a  day  since  1985. 

If  you  put  your  64  or  1 28  to  an 
unusual  use,  why  not  tell  us  about  it? 
Describe  your  application  in  500 


words  or  less  and  send  it  to  me  on 
disk  (Commodore  ASCII)  or  printed 
double-spaced,  I'll  print  the  more  in- 
teresting items  in  this  column  or  in  a 
separate  article.  Be  sure  to  include 
your  name,  address,  and  telephone 
number,  preferably  one  where  you  can 
be  reached  during  the  day.  Send  them 
to  Gazette  Editor,  COMPUTE  Publi- 
cations, 324  West  Wendover  Avenue, 
Suite  200,  Greensboro,  North  Caroli- 
na 27408. 

In  the  survey,  I  also  asked  you 
what  you'd  like  to  see  in  Gazette  in 
the  way  of  articles  and  programs. 
Your  suggestions  covered  everything 
from  more  beginner  material  to  more 
advanced  programming  information. 
Some  wanted  more  games,  while  oth- 
ers asked  for  anything  but  games.  Re- 
quests covered  the  software  spectrum. 

Games  are  popular,  but  many  of 
you  want  more  application  software. 
You  want  programs  that  will  make 
your  life  simpler,  tackle  some  job 
around  the  home  or  office,  or  control 
appliances.  There  were  many  requests 
for  programs  that  you  could  use  with 
hobbies,  such  as  amateur  radio,  pho- 
tography, or  baseball  cards. 

In  June  we  published  CoilCalc,  a 
CAD  program  for  designing  coils  for 
electronic  circuits.  We  liked  CoiiCalc 
but  felt  it  would  appeal  only  to  ham 
radio  operators.  I  would  appreciate 
your  comments  on  this  type  of  pro- 
gram. Should  we  publish  similar  niche 
applications  or  stick  to  programs  with 
more  universal  appeal? 

GEOS  is  another  area  of  strong 
interest.  Since  many  of  you  asked  for 
C/£05-related  programs  and  articles, 
I'm  seeking  qualified  writers  and  pro- 
grammers to  supply  material.  Several 
GEOS  columns  are  already  in  the 
works  and  should  be  ready  soon. 

Here's  your  chance,  program- 
mers. Games,  GEOS  programs,  and 
application  software  for  the  64 — and 
especially  the  128 — ^are  in  big  de- 
mand. Send  your  programs,  with  in- 
structions printed  out  and  saved  on 
disk,  to  Gazette  Submissions  Review- 
er at  the  above  address.  We  want  to 
purchase  and  pubUsh  your  programs.  0 


CDNnNTS 


64/128  View  G-1 

TOM  NETSEL 

How  do  you  put  your  64/128 
to  use  around  the  home  or 
office?  Write  and  share  your 
interesting  and  unusual  uses 
with  other  Gazette  readers. 


G-2 

'4 

G-6 


News  &  Notes 

EDITORS 

New  products  for  GEOS,  new 

features  on  Quantum  Link 

Spotlight  on  Adventure   G- 

RUSS  CECCOLA 
Magical  kingdoms  and  mysti- 
cal creatures  await  stalwart 
players  of  adventure  games. 

Reviews  G-1 2 

REVIEWERS 

Teenage  Mutant  Ninja  Turtles, 
Printed  Circuit  Board-Si. 
Blackout,  and  Double  Dribble. 

Feedback  G-1 6 

EDITORS  and  READERS 
Converting  SpeedScript  files 
for  Amiga,  screen  dumps. 
Jiffy  DOS,  and  more. 

Programmer's  Page      G-1 9 

RANDY  THOMPSON 

Machine  Language       G-20 

JIM  BUTTERFIELD 

Beginner  BASIC  G-22 

LARRY  COTTON 

Diversions  G-24 

FRED  D'IGNAZIO 

TYPE-IN  PROGRAMS      G-25 

Moons  of  Jupiter  G-25 

Noah's  Arc  G-27 

M'mer  G-30 

Dungeon  Trials  G-34 

Meteor  Math  G-37 


JULY        1991 


COMPUTE       G-1 


NEWS  &  NOTES 


What's  New 
on  Q-Link? 

Interactive  game  players  and  casino 
fans  have  something  new  to  check  out 
on  Quantum-Link,  Puzzler  is  a  word 
game  for  two  to  four  players.  Contes- 
tants spin  a  slot  machine  and  guess 
the  letters  in  a  puzzle  that  appears  on 
the  tile  board.  Correct  guesses  cause 
the  corresponding  tiles  to  turn,  reveal- 
ing their  location.  The  object  of  the 
game  is  to  solve  the  puzzle  before 
your  opponents  do  and  to  earn  as 
many  points  as  possible  in  the 
process. 

Players  appear  as  animated  con- 
testants behind  podiums.  Online  and 
offline  character  editors  are  available 
for  Q-Link  members  to  design  and  ani- 
mate their  own  contestants.  They  can 
also  create  and  submit  their  own  puz- 
zles for  inclusion  in  the  game's 
database. 

Puzzler,  Puzzle  Editor,  and  Con- 
testant Editor  can  all  be  downloaded 
from  the  Backstage  Puzzler  support 
area  in  Just  for  Fun.  Other  information 
and  instructions  can  be  found  there, 
also. 

Q-Link  has  also  added  enhance- 
ments to  its  four  popular  casino 
games.  These  new  tools  give  the  casi- 
no staff  the  opportunity  to  change  the 
stakes  in  S/ac/c/ac/c,  Po/fer,  Bingo,  and 
Slots,  In  addition,  they  have  two  new 
options  in  Bingo— the  new  Cover  All 
game,  where  the  entire  card  must  be 
covered,  or  the  standard  Straight  Line 
play- 
In  order  to  make  distinctions  be- 
tween the  kinds  of  games  toeing 
played  and  the  amount  of  Q-Chips 
needed  to  register  or  ante,  check  the 
color  of  the  background  screen  or  the 
dealer's  hand.  Various  screen  colors 
identify  the  different  games  and 
amounts.  Check  with  Q-Link  for  com- 
plete details. 

Quantum-Link  (861 9  Westwood 
Center  Drive,  Vienna,  Virginia  22182; 
703-448-8700)  is  a  Commodore 
64/128-specific  online  service. 


Tee  Up! 


Are  you  an  average  golfer  aware  of  your  imperfections?  If  so,  then  check  out 
Personal  Pro  ($39.95)  from  MicroLeague  Sports  (2201  Drummond  Plaza,  New- 
ark, Delaware  19711-5711). 

This  interactive  instructional  golf  package,  which  is  due  out  in  October,  ana- 
lyzes, diagnoses,  and  corrects  your  problem  areas.  Personal  Pro  displays  ani- 
mated diagrams  of  problems  and  solutions,  records  a  file  of  your  personal  golf 
history,  and  prints  out  problem/solution  checklists  that  you  can  take  v^  you  to 
the  course  or  practice  tee. 

Unlike  ordinary  golfing  manuals  and  instructional  videos  that  try  to  teach  you 
how  to  build  a  perfect  swing^someone  else's  swing — Personal  Pro  is  designed 
for  the  average  golfer.  It  reviews  the  mistakes  of  each  round  and  offers  instant 
advice  on  how  to  correct  them.  Handicapping  disks  will  also  be  available. 


7^ 


JU-jM 


Humm'mgblrd 

Hummingbird  by  Robert  Woodalf  of  Rural  Hal  J, 
North  Carolina,  is  this  disk's  Picture  of  the  Month, 


Each  month  Gazette  Disk  features  a  collection  of  the  best  64/ 1 28  artwork 
submitted  by  our  readers.  We  pay  $50  for  each  piece  of  art  we  accept  for 
^'Gazette  Gallery"  and  an  extra  $50  for  the  one  selected  as  Picture  of  the 
Month.  Send  original  art  to  Gazette  Gallery,  COMPUTE  Publications,  324 
West  Wendover  Avenue,  Suite  200,  Greensboro,  North  Carolina  27408. 


0-2       COMPUTE 


JULY       1991 


FOR  ORDERS  AND 


USA  &  atiADA  au  1  ""oUU^A Oo'bilbu 

Order  Hours:  Mon-Thurs,  9om'7pm/fii  9am-6:30pm/aOSED  Siit/Sui,9:30-6(nj 


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WE  INVITE  CORPORATE  &  EDUCATIONAL  CUSTOMERS 

DISCOUNTS  FOR  QUANTIH  ORDERS 
RUSH,  2ND  DAY  &  NEXT  DAY  AIR  SERVICE  AVAILABLEI 


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P.0.BQK5eBR00KLynf,N¥,  112ao 

FAX  #7t8B9Z3372  /  TIEK  422t3Z  (VtGRflJVI 

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(Beneath  Madison  Sq.  GarUen)  AtYC,  NY  10D01 

Store  Hrs:  MOK-WED  9*7/THURS  9*8/f  Al  9- VCIOSED  SATURDAY/SUN  9i30-7 

FOR  CUSTOMER  SERVICE  OR  ORDER  STATUS  CALl:  (718)  692-1 148 

CUSTOMER  SERVICE  HOURS:  MON-THURS  Oam-Spm/FRI  9ani-4pm/SUN  10am-4pti1 


^Commodore 


CcCommodore°128!^  D 


C-128D  w/Built-in  Disk  Drive 
Includes  1  FREE  Game 
(a  $19.95  Value) 


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to  $t9.95  vttfue) 


Includes: 

Quantum  Link  Software 

One  Joystick 


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128D  DELUXE 
PACKAGE 

Commodore  128D  Computer 

with  Buiit-in  Disk  Drive 
RGB  Coior  Monitor 
80  Column  Printer 
FREE  Game  (a  $19.95  Vatue) 

GALL 

WE  CAN  RECONFIGURE  ANY  OF  OUR  COMPUTER 
PACKAGES  TO  YOUR  SPECIFICATIONS.  CALL  FOR  DETAILSI 

PRINTER 
SPECIALS 


128D  COMPLETE 
PACKAGE 

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with  Built-in  Disk  Drive 
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64C 

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PACKAGE 

Commodore  64C 

Computer 
Commodore  1541 

Disk  Drive 
Ace  Joystick 
Quantum  Link 

Software 


ODORE 
64C  COMPLETE 
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Commodore  64C 

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Commodore  1541 

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COMMODORE 

64C  COLOR 

PACKAGE 

Commodore  64C 

Computer 
Commodore  1541 

Disk  Drive 
80  Column  Printer 
Color  Monitor 
Quantum  Link 

Software 


STAR 

NX-1000C........ $166.95 

NX-1000C  fla]nbow..$t  95.95 

NX-1001 .$155.95 

NX' 1020  Rainbow $195.95 

NX'2420,..„...„.„...„$279.95 
NX-2420  Rainbow $299.95 


PANASONIC 

KXP-1180 ....$159.95 

KXP-1191.......... $234.95 

KXP-1123 $239.95 

KXP-1124..,. .$259.95 

KXP*1624 $369.95 

COMMODORE 

MPS-1270  Inkjet $159.95 


GSX-140 .....^'™1....... .$269.95 

GSX-1 45   (Wde   Canriage) S395.95 

2O0GX it69'.95 

COLOR    OPTION    KITS..... CALL 


IBM 

Compact,  80  Cokjmn  Tliefmal 
Prima  r 


INCLUDES 
jmOOORE 
mERFACE 


SANYO  PR-3000 

Daisy  Wheel  Letter  Oualty 
Print&r 

$4995 


MAGNAVOX  13"  COLOR 
RGB/COMPOSITE  MONITOR 
(64,640,128, 1280,  Amiga 
Compatible) 

COMMODORE  154111 
DISK  DRIVE 

COMMODORE  1084 
MONITOR 


'259 

M59 
»279 


MAGNAVOX  13"  COLOR 

COMPOSITE  MONITOR 
(64, 64C  Compatible] 

COMMODORE  1571 
DISK  DRIVE 

1750  CLONE 
RAM  EXPANSION 


«179 
GALL 
8189 


PERIPHERALS  FOR  COMMODORE  \ 


OTHER  ACCESSORIES  FOR  YOUR  COMMODORE  COMPUTER  AVAIUBLE 


APROTEK  2400  Baud  Modem  for  64/1 28.. $99.95 

CARTRIDGE  EXPANDER  for  64/128 $29.95 

COMMODORE  1700  RAM  £xpansion....,.$79.95 
COMMODORE  1764  Expansion  Module..$99.95 

CARDCO  G-WIZ  Interface $49.95 

COMMODORE  1660  Modem $14.95 

COMMODORE  1670  Modem $79.95 


64,  64C  Power  Supply $29.95 

COMMODORE  1351  MoLise $32.95 

INKWELL  UGKT  PEN $45.95 

SUPER  SNAPSHOT  5.O., ,$59.95 

XETEC  S.  Graphix  Jr.  Interface ....$29.95 

XETEC  S.  Graphix  Sr.  Interface.. $49,95 

Micro  0*128  Power  Supply .„.............$59.9S 


XETEC  LT.  KERNAL20MB  KARD.DRIVE  FOR  64.  126.. $549 

XETEC  LT.  KERNAL40MB  HARD  DRIVE  FOR  64,  126 .  $699 

EXCELLERATOR  PLUS  FSOII   Power  Supply. $19  95 


NO  SURCHARGE  FOR  CREDIT  CARD  ORDERS 
CUSTOMER  TOLL  FREE  TECHNICAL  SUPPORT 

Ctturied  cficcK.  Bank  Cht-ck  Moocy  Oidws,  Apptoved  P.O.s.  Vim.  Ma&iwcaid.  Ante..  OpHrrid.  Dirw  s  Dub,  Car  Ic-Bfandie, 
COD*  i.  Vine  Transfers  aeccpiod  Picajc  call  bcfofc  subnmting  P.O.s.  NoTVCc*li1)ed  checks  must  wait  24  vw>ck5  fo« 
cloaonco  Prices  and  avjilabtfitybubjcctlochanycwdhom  nonce.  Not  rcsp«isibto  foi  (ypogiaphicctrors  Return  o( 
dtolccu vc  nici  cfundisc  muil  hjvc  pii  m  return  auUionwuon  riumticj  oi  rciutnb  wril  not  tw  acc*p6ctf,  Shippmrj  1  HandJn 
="»diUOMi.  SccondDaif4Nc*([Xiv  At?  jvailableaiejilracosi  Ciinatftan orders pIcasA'calMoi  shippsngfaies,  APO  FPO 
dcrsoteas* add  tO%  stittwing  &  handling  tmmimum  StS),  All  APO  FPO  ordcts arc  shipped  fust  class  pMorilv  air  A" 
tss.  Cait  tot  details.  We  dicck  for  cicdit  card  thofL  DCA  ftsoozia 


ef.ia?  . 


NEWS  &  NOTES 


Color  Me  Ninja 

Those  turHes  are  backf  Merit  Software  (13635  Gamma  Road,  Dallas,  Texas 
75244)  has  released  Teenage  Mutant  Ninja  Turtles'  World  Tour  ($14.95).  This 
Electronic  Crayon  Deluxe  release  contains  30  pictures  of  those  reinforced  rep- 
tiles visiting  famous  world  landmarks  such  as  the  Statue  of  Liberty,  Mount  Rush- 
more»  and  Stone  henge. 

Children  can  color  each  picture  again  and  again.  They  can  also  print  ban- 
ners, as  well  as  posters  and  calendars,  of  their  favorite  turtle  scenes. 

How  McFly 
Times 

You  won't  need  a  DeLorean  to  take 
Marty  McFly  and  Doc  back  and  forth 
through  time  in  this  game.  With  a  little 
help  from  Konami  (900  Deerfield  Park- 
way, Buffalo  Grove,  Illinois  60089),  all 
you'll  need  is  Back  to  the  Future  II 
($29.96)  and  your  64. 

Go  back  to  201 5  to  help  save 
Marty  and  Jennifer's  kids  from  them- 
selves, the  police,  bully  Biff  and  his 
gang  of  hoodlums,  and  Griff — Biff's 
evil  grandson.  You'll  have  lots  of 
"items  o'  energy,"  "products  o' 
points,"  and  momentum  boosters  like 
Plutonium,  beverage  cans,  and  your 
trusty  tennies. 

Featuring  authentic  re-creations 
of  scenes  and  items  from  the  film, 
Back  to  the  Future  II  is  really  five 
games  in  one  with  each  level — such 
as  Jennifer's  House  of  Fate  and  the 
Chase  of  a  Lifetime— depicting  a  new 
chapter  in  the  story. 

Levels  1 , 3,  and  5  include  arcade 
action  where  you'll  need  your  hover- 
craft to  fend  off  Biff's  band  of  thugs. 
Levels  2  and  4  are  logic  puzzles  that 
test  your  memory  and  ability  to  antici- 
pate events.  If  you've  seen  the  movie, 
you're  one  step  ahead. 

Bible  Study 

SOGWAP  Software  (1 1 5  Bellmont  Road,  Decatur,  Indiana  46733)  is  now  ship- 
ping Bible  Search  version  3.1  ($79.95)  for  the  64  and  128,  Bible  Search  is  de- 
signed for  general  Bible  study  and  in-depth  Bible  research.  Its  versatile  search 
option  can  find  any  word  or  verse  in  the  Bible  in  five  seconds  or  less  using  a 
1541 .  No  hard  disk  or  additional  RAM  is  required  for  this  fast  performance. 

Bible  Search  comes  on  seven  double-sided  disks  with  both  64  and  128  pro- 
grams. Nearly  4.5  megabytes  of  Old  and  New  Testament  ASCII  text  has  been 
compressed  and  indexed  for  use. 

Other  features  include  instant  spelling  check  of  the  entire  word  list  of  more 
than  12,800  words.  Search  features  include  pattern  matching,  plus  AND,  OR, 
and  NOT  Boolean  operators.  Text  can  be  displayed  and  scrolled  in  any  direction. 
Printer  and  disk  output  are  available  for  any  verse.  Disk  output  produces  stand- 
ard sequential  text  files  for  use  with  word-processing  programs, 

Bible  Search  is  available  in  either  the  Authorized  King  James  \fersion  or  the 
New  International  \fersion.  It  includes  programs  for  the  64  and  1 28,  a  user's 
guide,  and  a  disk  storage  case. 

Trouble  with  a  Capital  B 

UBI  SOFT  and  Electronic  Arts  (1 820  Gateway  Drive,  San  Mateo,  California 
94404)  have  released  BA,T,  which  stands  for  the  Bureau  of  Astral  Trouble- 
shooters.  You  t>ecome  one  of  the  bureau's  agents  as  you  try  to  save  the  planet 
Selenias  only  city,  Terrapolis,  from  extinction. 

Wangor,  a  top  scientist  and  Mergio,  a  small-time  crook,  have  announced 
their  intention  to  set  off  bacterial  bombs  all  over  the  city.  This  ultimatum  leaves 
the  government  only  ten  days  to  evacuate  the  city  and  draw  up  a  deed  of  owner- 
ship in  V^angor's  name.  Selenia  contains  vital  energy  matter  that  makes  space 
travel  possible.  Its  up  to  you  to  try  to  foil  Vrangor's  evil  plans. 

In  this  game,  which  comes  on  two  double-sided  disks,  you  can  visit  more 
than  1100  different  locations,  including  discos,  gunsmiths,  restaurants,  arcades, 
and  parks.  You  can  also  program  a  computer  implanted  in  your  arm  to  under- 
stand extraterrestrial  languages  or  to  warn  you  when  enemy  robots  approach. 
Create  your  own  character  or  select  one  ready  to  go  into  action.  You  can  also  pi- 
lot the  DRAG,  a  genuine  flight  simulator,  across  the  planet's  desert. 

in  orbit 

Edgeworth  Software  (44  Bower  Street, 
Bedford  MK40  3RE,  England)  has  an- 
nounced E.S.  Realorbit  ($7),  a  gravita- 
tional orbit  simulator.  Use  your 
thruster  jets  to  steer  a  spacecraft 
through  a  star's  gravitational  field.  Try 
to  achieve  circular  and  elliptical  orbits; 
then  maneuver  through  a  double  star 
system.  You  can  trace  orbits  and  se- 
lect jet  power,  star  mass,  distance  be- 
tween binary  stars,  and  colors  with 
this  entertaining  and  educational 
simulator. 

Edgeworth  Software  has  recently 
left  the  U.S.  and  opened  shop  in  Eng- 
land. Simon  Edgeworth  assures  his 
64/128  customers  that  all  his  products 
are  still  available  and  will  remain  com- 
patible with  U.S.  computers.  He  ac- 
cepts U.S.  funds,  either  check  or 
money  order,  and  will  ship  all  orders 
by  airmail  at  no  extra  charge. 

New  Distributor 

The  DMBBS  bulletin  board  program  for  the  64  or  1 28,  formerly  owned  and  dis- 
tributed by  ARTISoft,  Is  now  owned  and  distributed  by  A  &  C  Enterprises,  P.O. 
Box  71 ,  Beachwood,  New  Jersey  08722-0071 ;  (908)  349-91 87  (voice),  (908)  341  - 
0945  (BBS). 

0-4       COMPUTE 


JULY       1991 


TheBeSt  Prices  &  Service 


Lowest  Prices  Ever  on 
Commodore-Ready  Printers!     ^ 


$199 


95 


NX-1000C  Rainbow 

Full  color  and  * 

Commodore  ready! 

Works  great  with  geoPaJnt. 

Print  in  fuf/  color!  Near-letter  quality  ar  36  cps  and  high- 
speed draft  at  1 44  cps  features  the  new  paper  parking 
function,  Conventent  front  panel  controls.  Great  for 
extra-rmpact  graphics  and  text.  This  is  the  Commo- 
dore-ready versjon—  no  additional  interfaces  or  cables 
are  required  Sug  Retail  S379.00 

NX-TOOOC  Rafnbow  Color  Printer, 
Commodore  Ready      757S3  fftS'^Sl 

LOWEST  PRfCE  EVERl    S  T  99.95 


Printer  Accessories 

Bfack  Ribbon  for  NX-TOOOC/fVX-IOOOC 
Rainbow  Color  Printer     75471  S5.95 

Color  Rtbbon  for  NX-I  000/NX-lOOOC 
Rainbow  Color  Printer     75485  S9.9S 

Dust  Cover  for  NX-1  OOOC/NX-1  OOOC 
Rainbow  Color  Printer     77789  $8.95 


NX-1000C 

Ready  to  plug  into 

your  Commodore  and  gof 

Thi^t  iS  ihe  Commodore-ready  version  of  the  NX- 
1 000,  You  can  just  plug  it  in  and  start  printing—  no 
additional  interfaces  or  cables  are  required. 

Sug  Retail  S  299  00 
NX- 1 OOOC  Printer  75060         fVji^^aSi 

LOWEST  PRICE  EVER]   fl  6995 


Telecommunications  for  Your  Commodore! 

And  Your  Amiga,  Too 


2400  Baud 
C64/CI28 


$79 


95 


1200  Baud 
C64/C128 


$59 


95 


Quality  TENEX 

PowerSupplieS     From 

$3495 


Botti  the  Minimodem-C  and  C24  are  completely  Hayes 
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someAva[ex  modefs)  and  1 670  compatible  This  means  they'll 
work  wnh  ALL  Communications  software  for  the  64„  64  C  ^r^0 
1 28,  Key  featufes  tnclude  seven  status  \ndicmor%,  Busy  Detect, 
DTR  signal  support.  Hrgh  Speed  Detect  bne,  and  Auto  Answer/ 
Auto  Di.:il  Includes  Mufti  term  64  and  128  software  so  you  can 
Stan  communicating  nghi  tW^^y,  plus  a  free  triaf  hour  on 
CompuServ'ef  Fulf-year  warranty 

Best  Buys  on 
Commodore  Hardware 

64C  Computer                                      54574  S129.9S 

1670  Modem,  1200    Baud                  36952  $69.95 

1351  fWou5eC64/CI28                       37885  532.95 

1 084S  RGB  Composite  Monitor         74095  $3 1 9.9S 

1541  ff  Disk  Drive  (Jnciudes  GEOSJ  54586  $CALL 

1 764  RAJV)  Expansion  C64                 72513  $114.95 


>ion  of  the  MfOimodem  is  equipped  wrtfi  a 
fl.-  .  _  _..  ..: -r  to  plug  directly  inro  the  Amiga  500  or  2000, 
it  neeas  no  external  wall  plug  for  power,  and  uses  theAmigas 
audfo  ouTpur  for  maximum  fidelity 

IVr(nimodem-C24  (2400  Baud  for  C64/CI28) 

88f4S  579.95 

Mmimodem-C  (1200  Baud  for  C64/C128J 

81576  559.95 

MJnifnoderTvAM24  (2400  Baud  for  Amiga) 

88150  579.95 


ek      Lifetime 
Warranty! 


TENEX  MW  701 -A.  Conservatively  rated  at  5Vand  I  MA, 
this  unit  for  Ihe  C64  features  a  doutsle-fused  system.  Its  nev^ 
fieatsink  desfgn  allov/s  coofer  operatfng  temperatures  rnside 
t  h  e  c  as  e  Li  fe  rl m  e  warran  ty  -  Sug ,  Reta  ri  S  4  9 . 9  5 

TEfaEX|WW701-A  84513         S34.9S 

TENEX  MW  705.  Perfect  for  your  C-f28f  This  is  a  heavy 

duty,  switching  power  supply  rated  m  3  amps  at  5VDC 

Lifetime  warranty  Sug  Retail  S 69.95 

TENEX  MW  705  90686    $49.95 


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Computer  Express 


We  gladly  accept  mail  ordent 

TENEX  Computer  Express 

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(219}  259-7051  —  FAX(219J  259-0300 


No  Extra  Fee  For  Charges; 


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'Shfpping,  HandJing,  Insurance 

Order  Amount  Ctiarge 

less  than  S 1 9  99  54.50 

S2O.O0S39  99 .5  75 

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599.005  149  99 8.75 

S 1 50  00"$299  99 9.75 

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ORDER  TODAY  CALL  1-800-PROMPT-1 


COMMODORE  6-?  and  COMMODORE  128  are  registered  trademarks  of  Commodore  Electronics.  Ltd.  AMIGA  is  a  registered  trademark  of  Commodore  Amiga  Jnc  .  NOTE  Due  to  publishing 
tead-times.  product  prpces  and  specjfea trans  are  iutyect  to  change  wjihour  notice    '  APO,  FPO,  AK.  HI.  CM,  VI.  GU,  and  foreign  orders  are  subject  to  add;tionaf  shipping  charges,     GSM 

Circle  Reader  Service  Number  170 


il^^  ■'^^^   ^^m*^   ^"^^ 


J^- 


wwM 


potfijht  on  36venture 


RUSSCECCOLA 

MAGICAL  KINGDOMS  AND  MYTHICAL  CREATURES 
ARE  JUST  A  FEW  OF  THE  EXCITING  PLACES  AND.THINGS 
AWAITING  STALWART  PLAYERS  OF  ADVENTURE  GAMES 


t  ^d venture  games  make  up  almost 
vy^  a  third  of  the  game  releases  for 
0^W  all  computers.  Arcade/action 
games  make  up  another  third,  and 
the  remaining  third  is  divided  between 
sports  and  simulations.  These  percent- 
ages apply  to  64  software  as  well  Let's 
take  a  look  at  the  interesting 
adventure-game  segment  of  the  indus- 
try and  see  what's  happening. 

Because  of  their  complexity  and 
the  demands  they  can  make  on  play- 
ers»  adventure  games  are  not  for 
everyone.  Still,  there  are  some  recent 
games  that  deserve  mention.  BAT. 
from  UBI  Soft,  Bill  <Sl  Ted's  Excellent 
Adventure  from  Capstone,  and  The 
Keys  to  Maramon  from  Mindcraft  are 
all  fun  games  that  cover  a  broad  range 
of  subject  matter  and  difficulty  levels. 
True  adventure  fans  will  want  to 
check  out  several  SSI  releases  and  the 
latest  from  Origin,  Ultima  VL 

Save  the  City 

BA.  T  stands  for  Bureau  of  Astral 
Troubleshooters,  of  which  you  are  a 
member.  Your  job  is  to  save  the  city 
Terrapolis  on  the  planet  Selenia  from 
destruction  at  the  hand  of  Vrangor,  a 
mad  scientist,  and  his  crooked  side- 
kick, Merigo.  This  evil  duo  plans  to 
detonate  nucturobiogenic  bombs 
within  ten  days  unless  the  city  and  all 
its  assets  are  turned  over  to  them. 


Vrsit  more  than  1000  locations  in  B,AX 
and  interact  with  seven  species. 


The  game  has  a  futuristic  setting 
and  an  unusual  interface  that  actually 
works  well.  BA.  T.  is  played  with  a 
point-and-click  interface  that  uses 
menus  and  icons.  In  addition,  items 
found  in  the  game  can  be  examined 
by  chcking  on  them.  Indeed,  only  by 
examining  everything  you  see  on  the 
screen  will  you  be  able  to  play  BA.  T. 
successfully.  The  game  is  huge.  The 
game  box  claims  1 100  rooms,  and 
from  what  Fve  seen,  this  figure  could 
be  accurate.  This  variety  keeps  B.A,  T 
interesting  for  hours. 

The  first  thing  you  do  in  BA.T.  is 
create  your  character.  As  is  not  the  case 
in  a  lot  of  other  games,  your  alter  ego 
in  BA.T.  is  extremely  well  developed. 


It  lakes  a  while  to  set  up  your  charac- 
ter, but  the  time  spent  will  surely  re- 
sult in  a  belter  representation  of 
yourself  In  addition  to  all  of  the 
standard  adventure-game  options  thai 
can  be  brought  up  in  the  menus,  you 
also  have  access  to  B.O.B.,  a  bidirec- 
tional organic  bioputer  thai  connects 
to  your  arm.  B.O.B.  lets  you  translate 
languages  and  examine  your  statistics 
and  health.  You  program  B.O.B.  with 
a  rudimentary  language  that  will  in- 
form you  of  various  conditions  and 
enable  it  to  perform  other  functions. 
The  graphics  in  B.A.T.  are  pretty 
good  for  the  64.  And  even  after  you've 
managed  to  defeat  Vrangor,  you  can 
still  have  fun  exploring  the  city. 

Adventure  Calls 

Bill&  Ted's  Excellent  Adventure  is 
primarily  a  movie  tie-in,  but  the  game 
is  still  worthwhile  because  of  its  ran- 
dom elements  and  the  different  skill 
levels  allowed.  In  this  game,  you  con- 
trol the  title  characters  as  they  attempt 
to  collect  "historical  dudes"  from  the 
past  for  a  school  project.  Different 
skill  levels  determine  how  many  peo- 
ple you  must  collect.  As  you  gather 
these  historical  characters,  you  return 
them  to  the  San  Dimas  Mall.  When 
you've  gotten  your  quota,  you  take 
them  to  school 

You  control  Bill  and  Ted  from  a 
three-dimensional  side  view,  using  a 
telephone  booth  and  circuits  of  time 
to  travel  throughout  history.  Some  of 
the  destinations  involve  completing 
arcade  sequences.  Others  only  require 
the  use  of  a  correct  object  to  attract 
one  of  the  "historical  dudes."  The 
quicker  you  reach  your  goal,  the  more 
points  you  earn. 

ril  be  honest.  The  graphics  in 
B&T  leave  a  lot  to  be  desired.  The  64 
can  handle  better.  Music  and  other 
sound  are  almost  nonexistent.  The 
game  does  not  look  appealing,  yet 
gameplay  is  addictive.  I  found  myself 
wanting  to  play  B  S.T  again  at  a  high- 
er difficulty  level  to  see  how  quickly  I 
could  finish  the  game.  Because  each 
game  oiB  &  Tis  different,  it's  worth- 
while playing  again  and  again.  A  typi- 
cal game  doesn't  take  very  long. 
B&  r  is  a  great  diversion,  if  you  don't 
mind  graphics  that  look  like  they  were 
poorly  ported  from  the  IBM  version. 

Rampaging  Monsters 

Mindcraft  has  a  difierent  way  of 
thinking  about  adventure  games.  Its 
games  take  almost  no  effort  to  play 
yet  have  a  lot  to  make  them  interest- 
ing. In  fact,  much  about  The  Keys  to 
Maramon  is  not  evident  on  the  sur- 
face. The  manual  is  brief  and  explains 
only  the  basics.  The  rest  of  the  game  is 
left  for  you  to  discover.  You  can  al- 
most play  Keys  without  reading  the 


instructions  at  all,  but  it's  still  wise  to 
go  through  them. 

Keys  puts  you  in  the  role  of  an 
adventurer  who  must  save  the  town  of 
Maramon  from  the  monsters  that 
rampage  every  night  after  dark.  The 
game  takes  place  in  town  and  in  the 
dungeons  beneath.  It  requires  a  quick 
hand  and  well-balanced  character  to 
confront  the  monsters. 

The  game  takes  place  in  pseudo 
realtime.  You  have  1 2  hours  to  kill  all 
of  the  monsters  each  night,  or  a  build- 
ing will  be  damaged.  If  they  do  too 
much  damage  to  the  town,  the  game's 
over.  Budgeting  your  time  is  impor- 
tant, so  don't  think  too  long  while  the 
clock  is  ticking. 


Champions  ofKrynn  cuts  unnecessary 
violence  from  many  of  its  scenarios. 

Keys  is  a  fast-paced  game.  You 
have  potions  and  herbs  to  increase 
speed,  strength,  dexterity,  armor,  and 
life  points.  As  the  nights  wear  on, 
you1l  need  these  aids  to  help  you  clear 
the  town.  Character  interaction  in  the 
game  is  limited  to  conversation,  but 
most  people  you  encounter  will  offer 
valuable  information.  This  moves  the 
plot  along. 

You  move  your  character  around 
from  an  overhead  view  of  the  town 
and  dungeons.  Movement  is  quick 
and  smooth.  The  graphics  are  nice, 
and  you  can  easily  identify  each  object 
and  monster.  After  a  couple  of  nights 
pass,  you  will  know  the  town  well 
enough  to  put  away  the  map  in  the 
manual.  Keys  is  not  very  difficult  and 
can  be  played  rather  quickly.  Explor- 
ing Maramon  and  discovering  new 
things  makes  Keys  enjoyable. 

Advanced  Dungeons  &  Dragons 

One  company  that  still  supports  the 
64  is  Strategic  Simulations,  Incorpo- 
rated, more  popularly  known  as  SSI. 
With  over  ten  years  in  the  business 
and  a  large  library  of  titles,  SSI  has 
journeyed  through  time  with  Commo- 
dore computers.  In  the  past  two  years, 
SSI  has  produced  a  number  of  fine 
role-playing  adventure  games  for  the 
64,  most  of  which  have  been  in  its  Ad- 
vanced Dungeons  &  Dragons  line  of 


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games.  Using  different-colored  boxes 
to  represent  different  types  of 
AD  &  D  adventures,  SSI  has  a  good 
variety  of  adventures. 

The  gold  boxes  contain  large  role- 
playing  epics.  Avoid  two  early  games, 
Pool  of  Radiance  and  Curse  of  the 
Azure  Bonds,  unless  you  like  an  inor- 
dinate amount  of  combat.  Two  later 
games,  Champions  ofKnmn  and  Se- 
cret of  the  Silver  Blades,  eliminate  un- 
necessary combat  and  significantly 
improve  the  interface. 

The  two  silver-box  products  are 
action  games,  with  less  role-playing  el- 
ements and  more  arcade  elements. 
Both  are  good,  but  Dragons  of  Flame 
is  a  big  improvement  over  Heroes  of 
the  Lance. 

War  of  the  Lance  in  the  green  box 
is  a  war  game  in  the  fantasy  world,  so 
don't  be  deceived.  The  white-box 
game,  Hillsfar,  combines  arcade  and 
role-playing  elements  in  a  game  with 
low  difficulty  and  high  fun  factors. 


SSI's  War  of  the  Lance  is  a  war  game 
set  in  the  world  of  fantasy. 

Finally,  SSFs  latest  AD  &  D 
game  is  Dragon  Strike,  a  dragon  flight 
simulator  in  the  Dragonlance  gaming 
world.  It*s  more  arcade  game  than 
anything  else;  don*t  let  the  word  simu- 
lator throw  you.  If  AD  &  D  games 
aren't  your  bag,  try  some  of  the  older 
SSI  titles,  like  Phantasie,  Wizard's 
Crown,  and  the  Questron  series. 

Lord  British 

Origin  has  also  been  a  strong  support- 
er of  the  64,  Almost  all  of  its  past 
games  have  been  converted  from  IBM 
versions  or  developed  on  the  64. 

Given  the  amount  of  time  and  re- 
sources required  to  develop  adven- 
tures on  the  scale  of  Origin's  Ultima 
series,  it  came  as  a  surprise  to  me 
when  Origin  announced  Ultima  VI 
for  the  64  before  it  released  the  Amiga 
version. 

The  Ultima  series  is  one  of  the 
most  popular  adventure  game  series, 
and  much  of  the  credit  for  that  success 
is  due  to  the  creativity  and  imagina- 
tion of  chief  designer  Richard  "Lord 
British"  Garriott.  Each  game  in  the  se- 


ries has  far  surpassed  the  previous  one 
in  most  areas,  including  size,  plot,  in- 
terface, and  graphics.  Ultima  Vlis  no 
different  in  this  regard.  As  far  as  64 
adventures  go.  Ultima  VI  is  at  the  top. 
This  game  can  take  months  to  ex- 
plore, and  all  the  time  you're  getting 
your  money's  worth.  That's  value. 

Through  a  Moon  Gate 

In  Ultima  VI,  your  character  must 
stop  the  spread  of  gargoyles  that  have 
slipped  through  a  moon  gate  into  the 
realm  of  Britannia.  Thai's  the  basic 
plot,  but  more  unfolds  as  you  enter 
the  game.  Britannia  is  about  as  large 
as  it  was  in  Ultima  K  but  this  time, 
instead  of  playing  the  game  on  two 
scales,  you  play  it  entirely  from  an 
overhead  view  of  the  characters  and 
their  surroundings. 

The  graphics  are  smooth,  and  it 
feels  more  natural  to  move  around  in 
one  scale  than  it  does  in  previous  Ul- 
tima games  that  only  show  the  indi- 
vidual characters  in  towns,  dungeons, 
and  other  buildings.  The  past  games 
jump  to  a  map  view  of  the  game 
whenever  the  party  travels  into  the 
wilderness.  Because  you  can't  see  far 
ahead  in  Ultima  VI,  the  cloth  map 
comes  in  handy. 

In  addition  to  the  overhead  view- 
point, the  objects  and  other  graphics 
in  Ultima  VI  are  very  nice.  You  can*t 
distinguish  objects  in  your  inventory 
as  well  as  you  can  larger  objects  in 
rooms,  but  this  is  no  problem  since 
you  can  examine  objects  effortlessly. 

The  interface  in  Ultima  VI  is  an 
improvement  over  that  in  earlier  epi- 
sodes. Unlike  the  IBM  version,  which 
employs  icons  for  all  of  the  game 
commands,  the  64  version  requires 
keystrokes  for  commands.  However, 
the  number  of  commands  has  been  re- 
duced by  the  addition  of  a  Use  com- 
mand, which  replaces  many  others. 

To  use  an  object,  just  hit  the  U 
key  and  move  the  crosshairs  to  select 
an  object  from  your  inventory  or  one 
next  to  your  character.  This  is  the  way 
to  open  doors,  move  levers,  throw 
switches,  and  equip  your  character 
with  weapons,  armor,  and  other  items 
necessary  to  survival  and  success. 

Old  Friends  Return 

Accompanying  you  in  Ultima  F/are 
characters  from  past  games,  namely 
Sham  i  no,  lolo,  and  Dupre.  Lord  Brit- 
ish starts  you  on  your  quest  and  can 
be  consulted  at  any  time  for  infor- 
mation. Object  manipulation  is  easily 
accomplished  from  an  inventory 
screen  that  readily  identifies  which 
object  your  character  is  carr>'ing  and 
which  ones  are  nearby.  It  is  best  to 
distribute  supplies  to  each  character 
so  no  one  is  weighed  down  and  you 
don't  have  to  keep  switching  objects. 


When  the  time  comes,  it's  easy  to 
fight  in  Ultima  VL  Just  choose  a  com- 
bat option  and  use  the  cursor  to  select 
a  monster.  Each  monster  has  its  own 
representative  theme. 

Ultima  F/  is  a  game  chock  full  of 
characters,  objects,  locations,  and 
dungeons.  Characters  follow  a  certain 
daily  pattern.  Some  game  objects  are 
hidden  behind  paintings,  under  plants 
or  crates.  Discovering  new  things  is 
what  Ultima  VI  is  all  about. 

You  may  never  finish  the  game 
because  of  its  size  and  scope,  but  de- 
signer Garriott  doesn't  care.  (He'll 
give  you  a  synopsis  of  this  game  in  the 
manual  of  his  next  one.)  Garriott  be- 
lieves it's  more  important  for  you  to 
enjoy  yourself  exploring  a  rich  worid 
full  of  adventure.  He's  confident  that 
there  is  much  that  you  can  do  and 
gives  you  lots  of  room  for  discovery 
and  pleasure. 


SSI's  Curse  of  the  Azure  Bonds  is  a  role- 
playing  epic  filled  with  combat 

Ultima  VI  meets  Garriott's  crite- 
ria, and  the  game  may  be  the  largest 
adventure  for  the  64.  It  definitely  is 
the  most  ambitious.  Disk  swapping  is 
kept  to  a  minimum  in  order  to  de- 
crease the  frustration  factor.  Sounds 
are  appropriately  scattered  throughout 
the  game,  and  the  music  is  infectious. 
What  results  is  a  graphically  rich 
world,  full  of  places  to  go  and  things 
to  see,  where  you  can  escape  for  min- 
utes or  hours.  Plus,  if  you  act  now, 
you  can  probably  still  get  the  Special 
Edition  of  the  game,  celebrating  the 
tenth  anniversary  of  Ultima.  This  ver- 
sion is  signed  by  the  author  and  box 
artist.  It  contains  an  audio  cassette  of 
the  history  of  Ultima  narrated  by  Gar- 
riott and  a  higher-quality  gemstone 
than  that  found  in  regular  versions. 

As  you  can  see,  adventure  gam- 
ing for  the  64  is  alive  and  well.  These 
are  just  a  few  of  the  many  games  out 
there.  Ultima  VI  is  my  favorite,  but 
the  others  are  all  fun  and  can  be  com- 
pleted in  a  reasonable  amount  of  time. 
In  any  case,  if  you're  looking  for  a 
quest,  tr>'  an  adventure  game.  They're 
better  than  they  were  just  a  year  ago. 
Happy  questing!  e 


G-10       COMPUTE  JULY       1991 


The  Gazette 

Productivity 

Manager 

(Formerly  PowerPak)  ^^ 

Harness  the  productivity 
power  of  your  64  or  128! 

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a  powerful  workhorse,  keep  track 
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Gazette  Productivity 
Manager!  Look  at  all 
your  64/128  Productivity 
Manager  disk  contains. 

GemCalc  64  &  128— 
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Memo  Card — Unleashes  the  power  of  a  full-blown 
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truly  simple  computerized  address  file.  Just  type  in 
your  data  on  any  one  of  the  index  cards.  Need  to  edit? 
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Finished?  Just  save  the  data  to  floppy  What  could  be 
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Financial  Planner — Answers  all  of  those  questions 
concerning  interest,  investments,  and  money  manage- 
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REVIEWS 


CRIME-FIGHTING  TURTLES  •  PRINTED  CIRCUIT  CAD 
PIECES  FALLING  INTO  A  PIT  •  BASKETBALL  MAN^ 


TEENAGE  MUM 
NINJA  TURTLES 

Hey,  dudes,  how  would  you  like  to 
battle  evil  enemies  in  New 
York's  dangerous  sewers?  Sure 
it's  a  dirty  job,  but  that  doesn't 
mean  you  won't  enjoy  playing  Ultra's 
Teenage  Mutant  Ninja  Turtles. 


Based  on  the  famous  movies,  TV 
show,  and  comic  books,  this  action- 
packed  arcade  game  will  give  you 
hours  of  enjoyment.  Raphael,  Michel- 
angelo, Leonardo,  and  Donatello  are 
ready  for  your  control.  As  the  game 
begins,  you  must  help  these  four 
pizza-loving  turtles  rescue  their  be- 
loved friend,  April  O'Neil,  who  was 
abducted  by  the  evil  villain  Shredder. 
You  must  rescue  April,  destroy  Shred- 
der, and  take  his  life  transformer  gun 
to  win. 

Along  the  streets  and  sewers  of 
New  York,  you  guide  the  turtles  to 
where  April  may  be  held  hostage.  You 
control  their  every  move.  Many  evil 
creatures  lurk  about,  so  be  prepared  to 
fight  Mousers,  Roller  Cars,  Foot  Clan 
Soldiers,  and  many  more  foes  are 
waiting  to  capture  your  reptilian  war- 
riors. Some  enemies  are  easily  de- 
stroyed, while  others  are  not. 

Strategy  is  important.  Each  of  the 
four  turtles  has  unique  skills  and 
weapons.  Thus,  one  turtle  may  be  bet- 
ter able  to  handle  a  particular  enemy 


or  situation  than  another.  For  ex- 
ample, Leonardo  would  be  the  best 
choice  for  battles  in  the  sewers,  since 
he's  expert  at  using  a  Katana  Blade. 

Besides  the  multitude  of  enemies, 
there  are  many  useful  items  to  be 
found  during  your  quest.  These  in- 
clude various  weapons,  rope,  a  party 
wagon,  and  best  of  all . . .  awesome 
pizza! 

An  information  screen  can  be  ac- 
cessed at  any  time  during  the  game. 
This  important  screen  will  help  you 
throughout  the  game,  and  you  should 
check  it  on  a  regular  basis.  Turtle 
information  includes  those  who  are 
available  and  what  weapons  they  are 
using.  There's  also  a  map  that  shows 
your  position-  Messages  from  your 
friends  give  you  useful  hints  on  what 
to  do  next. 

Your  turtles  must  make  it 
through  six  levels  of  combat  without 
being  captured.  Each  level  has  differ- 
ent phases  to  complete  before  you  can 
move  on  to  the  next  level.  Looking  at 
playability  from  this  standpoint,  the 
game  can  be  rather  difficult.  Joystick 
movements  for  combat  and  travel 
throughout  the  game  are,  however, 
generally  basic  and  simple.  In  this  re- 
spect, I  find  the  game  easy  to  play. 

After  reading  the  short  manual 
that  comes  with  the  game,  you'll 
quickly  be  on  your  way  to  action  and 
adventure.  The  manual  is  easy  to  un- 
derstand and  provides  you  with  the 
necessary  information.  It  tells  you 
about  the  game  controls,  displays 
sample  screens,  lists  the  usefiil  items 
to  be  found,  and  describes  each  ene- 
my you  will  combat. 

The  sound  and  graphics  are  good. 
Most  characters  and  items  in  the 
game  are  displayed  clearly  on  the 
screen,  and  the  background  music  is 
entertaining  as  well. 

While  it  does  not  get  high  marks 
for  plot  originality,  this  arcade  game  is 
fun  to  play  and  provides  many  hours 
of  entertainment.  So,  dudes,  if  you're 
up  for  some  radical  ninja  action,  just 


slip  Turtles  into  your  64,  grab  your 
joystick,  and  go  to  town! 


CHRIS  STAWASZ 


Commodore  64  or  1 28 — $29.95 

Uftra  Software 
900  Deertield  Pkwy. 
Buffalo  Grove,  IL  60089-4510 
(708)215-5100 


PRINnO  CIRCUIT 
BOARDM 

^B  nee  again,  I've  stumbled  across  a 
1 1 64  program  that  takes  that  won- 
■  I  deiful  machine  into  an  entirely 
U  new  area:  printed  circuit  board 
(PCB)  design  and  layout.  Although  it 
lacks  some  of  the  power  and  options 
of  PCB  programs  used  in  the  work 
world.  Printed  Circuit  Board'64  from 
MicroSentinel  Systems  does  an  im- 
pressive job  on  a  64  or  128. 


II  „J  :;:v  ;-•;■. ,-    II 

m 

/-_■•""                                        'V'-J* 

J 

This  program  is  designed  for  the 
electronics  hobbyist  If  you  need  to 
put  together  a  simple  circuit  board  for 
some  home  project,  it  should  take  no 
longer  to  enter  it  into  the  computer 
than  it  does  to  devise  it  in  the  first 
place. 

I  must  make  a  confession.  I  make 
a  living  as  an  engineer,  and  Vm  famil- 
iar with  circuit  boards  from  college 
classes  and  from  fixing  arcade  games 
and  pinball  machines  for  my  brother's 


O-ia       COMPUTE 


JULY       1991 


Best-Selling 

Commodore  Books 

from  COMPUTE 

Machine  Language  Routines  for  the 
Commodore  128  and  64 

By  Todd  D,  Heimark  and  Patrick  G.  Parrish 

For  both  beginners  and  advanced  ML  programmers. 

585  pages.     $18.95 

Mapping  the  Commodore  64  and  64C 

By  Sheldon  Lccmon 

Comprehensive  memory  map  and  programmer's  guide. 

324  pages.     $18.95 

Music  System  for  the  Commodore  128  and  64 

The  Enhanced  Sidplayer 
By  Craig  Chamberlain 

Includes  programs,  utilities,  and  sample  music. 
Book/Disk  Only.  274  pages.     $24.95 

Order  your  copies  today. 

Send  the  appropriate  amount  plus  $2  shipping  and  handling  for 

each  book  ($4  Canadian.  $6  foreign)  and  applicable  sales  tax*  to: 

COMPUTE  Books 
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weeks  for  delivery. 


JUL91CP 


Call  or  write  for  FREE  catalog  of 
1 ,000's  of  programs  for  your  PCI 

(800)  233-2451 

Mon  -  Frt  Saro  -  5pm  PST 


r   Freeware  For  Commodore  64/128 
GAMES,  GAMES,  GAMESI 

n  (6102)  ADVENTURE  ROAD   1  ■  Coniair^  ^  adventure  games:  Scary,  Africa,  Adventure  &  more, 
n  (6123)  AOVErfTURE  HOAD  2  ■  tO  te^igraphic  adventure  games  including  SLEUTH, 
n  (6124)  ADVENTURE  flOAD   3-8  text'graphic  advenlure  games  including  HACKER, 
n  (6049)  C-12B  GAMES  1-40  col- 
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80  column  Star  Trek. 
-I (6054) C-1 28 GAMES  2 -SO col- 
umn Norad,  Warganes.  not  Lunar 
Land-  Print  Spock&Kirk. 
1  (6088)  C-64  GAMES  ■  1  -  Action 
games  tLke  Robbers,  Whirly  Bird,  Blue  Thunder  &.  more. 

n  (6089)  C&4  GAMES  2  -  Lotto,  Attad<  Force.  Star  Trek,  Joust.  Dsrby,  Defcon  S  more, 
n  (6097)  IN  THE  MALL   1  -  Conjaios  1 4  ar:ade  games.  Try  your  skill  on  these  gems, 
n  (6099)  IN  THE  MALL  2  -  Contains  14  arcade  games.  Includes  Moondog.  Skiing,  &  more, 
1  (6142)  IN  THE  MALL  3-12  more  arcade  games  including  BOULDER  DASH  and  KANGA, 
~i  (6100)  IN  THE  PITS .'  1  *  Contains  7  car  games.  Includes  Dragsier,  Dodge  Cars  &  more, 
n  (6101)  LADY  LUCK  / 1  -  Contains  10  casino  games.  Roulette,  Craps,  BJ,  Poker  &  more, 
n  (6202)  LADV  LUCK ,'  2  - 10  gambting  games  including  ONE  ARMED  BANDIT,  and  21. 
n  (6203)  LADY  LUCK  /  3  - 17  gambling  games  indudsng  DODGE  CITY  POKER  af>d  KENO. 
n  (6096)  ON  THE  BOARDS   1  -  Contains '  1  toard  games.  Inciudes  Yaheee.  Battteship  &  more 
~t  (6119)  ON  THE  BOABDS  2-12  board  and  card  games  including  battleship  and  cJiess 
n  (6120)  ON  THE  BOARDS  3-17  more  board  and  card  games  tnctud-ng  CRIBBAGE  and  BINGO. 
~i  (6118)  PUB  BOARD  GAMES  -  Darts,  Bowling,  Pool,  Checkers,  Backgammon,  Chess,  and  more, 
n  (6204)  THE  FINAL  FRONTIER ,  1  •  10  action  filled  space  games  including  METEOR  SHOWER, 
n  (6206)  THE  FINAL  FHOMTIER   3  ■  18  action  tilled  space  games  including  CANYON  RUNNER. 
-|  (6207}  THE  FINAL  FRONTIER  4-18  act^n  filled  space  games  including  SPACE  DEFENDER, 
n  (6104)  THE  SPORTING  LIFE  -  Contains  Golf,  Miniature  Golf,  Baseball  64,  Boxing  and  Trap, 
n  (6208)  THE  SPORTIHG  LIFE  ■  2  - 19  games  reiadng  to  sports  mduding  BOWLING  and  BOXING, 
n  (6108)  VICTORY  SOFTWARE  / 1  *  The  first  disk  of  shareware  games  by  Victory  Soltware. 


"1 


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I 


n,-j!^  Mrii  i  I  :,^'..;ii--[n!i  ['SI  , 

7657  Winnetka  Ave,  Ste  328-C,  Winnetka  CA  91306      I 

I  (818)  700-0784  Msg/Fax        (800)  233-2451  Orders  OnlyJ 

Circl«  Reader  Service  Number  129 


former  vending  business.  For  this  rea- 
son, I  expected  to  have  no  problem 
with  PCB-64,  but  I  wasn't  too  sure 
about  people  who  lack  those  skills. 
What  I  found  is  that  the  program  is 
easy  for  anybody  to  use,  regardless  of 
level  of  experience.  PCB-64  is  best 
suited  for  hobbyists  and  circuit-board 
designers  who  want  to  get  a  head  start 
on  a  project  at  home  without  having 
to  use  the  company  computer. 

The  package  contains  two  main 
parts:  the  Layout  Editor  and  the  .Art- 
work Editor.  The  former  contains  the 
tools  and  options  to  create  your  print- 
ed circuit  board.  The  latter  lets  you 
add  text,  tweak  the  pad,  trace  sizes, 
and  optimize  the  sizes  of  all  compo- 
nents. Both  programs  are  very  simple 
to  learn.  You  almost  don't  have  to  use 
the  concisely  written  manual  With 
each  program,  you  see  a  portion  of  the 
circuit  board  in  the  viewing  screen 
and  a  list  of  commands  along  the  right 
side  of  the  screen.  Select  these  com- 
mands with  the  keyboard  and  draw 
with  the  mouse  or  joystick. 

A  circuit  board  consists  of  pads 
(terminal  points),  traces  (wires),  and 
components  (integrated  circuit  chips, 
resistors,  and  so  on).  The  purpose  of 
PCB  layout  is  to  design  the  board  to 
accommodate  the  most  electronic 


components  in  the  smallest  space  pos- 
sible. You  could  almost  make  a  game 
out  of  PCB  layout,  with  the  object 
being  optimization  of  space  using  a 
certain  number  of  components. 

PCB'64  lets  you  design  two-sided 
circuit  boards  that  can  be  as  large  as 
8.8  X  6.4  inches.  An  important  feature 
of  PCB-64  is  that  it  allows  you  to  scale 
the  board  to  meet  the  specifications  of 
many  types  and  brands  of  printers. 
With  a  paint  program  interface  that 
gives  you  pads  and  traces  to  define  a 
board,  the  program  is  complete. 

The  other  big  feature  of  PCB-64 
is  a  list  that  the  program  generates 
upon  request  of  all  of  the  labels  associ- 
ated with  components  and  their  coor- 
dinates on  the  screen.  Although  PCB- 
64  is  not  a  program  many  people 
would  use,  it's  a  great  little  niche 
product.  It  lives  up  to  its  claims  and 
will  more  than  meet  the  specifica- 
tions of  someone  who  needs  a  low- 
cost  circuit-board  editor. 

RUSS  CECCOLA 


Commodore  64  or  1 28-~$75 

MICROSENTINEL  SYSTEMS 

P.O.  Box  4135 

San  Pedro,  CA  90731-4135 

(213)831-2101 


BIOCKOUT 


For  a  perplexing  challenge  that  ex- 
ercises the  brain  instead  of  joystick 
reflexes,  try  BlockouL  1  highly  rec- 
ommend it  to  those  of  you  who  are 
looking  for  something  more  than  just 
another  shoot-'em-up. 


Biock  Out  will  tax  your  hand-eye 
coordinatfon.  (IBM  version  pictured.) 

This  game  has  a  lot  to  offer— and 
it's  not  another  Tetris  clone.  By  taking 
the  Tetris  concept  and  making  it 
three-dimensional,  Blockout  expands 
the  old  concept  and  takes  it  the  next 
logical  step. 

As  in  Tetris,  the  object  of  the 
game  is  to  drop  irregularly  shaped 
pieces  into  a  pit.  If  you  manage  to  fill 


JULY       1991 


COMPUTE       0-13 


REVIEWS 


a  level  across  the  pit,  that  level  van- 
ishes, and  you  win  bonus  points. 

Sounds  simple,  huh?  It's  not. 
Simplicity  disappears  as  you  advance 
and  the  game  picks  up  speed.  Pieces 
that  used  to  float  into  the  pit  like 
feathers  begin  to  drop  like  stones.  I 
was  quite  happy  reaching  level  5,  the 
pinnacle  of  my  Blockout  career. 

Blockoui's  graphics  are  relatively 
simple  but  more  than  adequate  for 
gameplay.  The  blocks  themselves  are 
3-D,  starting  out  as  rotatable  wire- 
frame objects  that  solidify  into  col- 
ored layers  as  they  reach  the  bottom 
of  the  pit.  Your  goal  is  to  fill  a  layer  so 
that  it  can  be  removed.  If  the  shapes 
pile  up  and  reach  the  top  of  the  pit, 
you  lose. 

Blockout  expands  on  the  Tetris 
concept  by  offering  you  a  selection  of 
three  sets  of  blocks.  The  sets  range  in 
shape  from  the  simple  to  the  complex. 
Some  of  the  predefined  games  are  de- 
scribed as  Flat  Fun  (flat  blocks),  3-D 
Mania  (3-D  blocks),  and  Out  of  Con- 

trol (abnormal  blocks).  You  can  create 
a  pit  of  your  own  dimensions  and 
make  a  custom  game.  Any  of  the  three 
block  sets  (Flat,  Basic,  or  Extended) 
can  be  used  in  your  custom  pit. 

Parameters  for  rotation  speed 
and  sound  can  be  customized.  Prac- 
tice mode  lets  you  play  Blockout  with- 
out having  the  pieces  fall  into  the  pit, 
thus  giving  you  time  to  get  used  to  the 
keyboard  controls.  Demo  mode  lets 
your  computer  show  you  how  to  play. 
Help  is  available  to  display  the  game's 
controls. 

Blockout  keeps  track  of  your 
score.  The  ten  high  scores  for  each 
kind  of  pit  (dimensions  and  block  set) 
are  saved  to  disk.  The  game's  play- 
ability  is  good,  but  a  little  less  key- 
board control  would've  been  nice. 
While  this  isn't  a  great  handicap, 
using  a  joystick  to  control  the  game 
would've  made  it  easier  to  play.  As  it 
stands,  the  joystick  is  used  only  for 
the  program's  menus,  and  some  of  the 
menu  options  are  not  even  available 

to  the  keyboard  user. 

One  thing  I  can  say  about  Block- 
out  is  that  if  you  don't  own  it,  get  it. 
It's  a  most  perplexing  puzzle  that  will 
be  a  favorite  for  years  to  come.  So  toss 
out  those  boring  shoot-'em-ups  and 
head  for  the  computer  store.  Pick  this 
one  up — you  won't  regret  it! 

DAVID  W.MARTIN 

■1 

■ 
Commodore  64  or  128— $29.95 

CALIFORNIA  DREAMS                                      i 

Distributed  by  Electronic  Arts 

1820  Gateway  Dr. 

San  Mateo,  CA  94404 

(415)571-7171 

DOUBLE  DRIBBIE 

■  re  you  a  true  basketball  fan?  If 
II  your  answer  is  Yes,  then  check 
II  out  Kon  ami's  Double  Dribble, 
11  Double  Dribble  is  a  five-on-five 
pro-style  basketball  game  for  the  64.  It 
turns  your  computer  screen  into  a 

s(M^  TIME 

r  ^       AND 

'  MONEY 

Yes,  save  time  and  money!  Subscribe  to  the  Gazette 
Disk  and  get  all  the  exciting,  fun-filled  Gazette  pro- 
grams for  your  Commodore  64  or  128— already  on 
disk! 

Subscribe  today,  and  month  after  month  you'll 
get  all  the  latest,  most  challenging,  and  fascinating 
programs  published  in  the  corresponding  issue  of 
COMPUTE. 

New  on  the  Gazette  Disk!  In  addition  to  the 
programs  that  appear  in  the  magazine,  youMl  also 
get  outstanding  bonus  programs.  These  programs, 
which  are  often  too  large  to  offer  as  type-ins,  are 
available  only  on  disk— they  appear  nowhere  else. 

As  another  Gazette  Disk  extra»  check  out 


'^Gazette  Gallery,"  where  each  month  we  present  the 
very  best  in  original  64  and  128  artwork. 

So  don't  waste  another  moment.  Subscribe  to- 
day to  COMPUTE'S  Gazette  Disk  and  get  12  issues 
for  only  $49.95.  You  save  almost  60%  off  the  single- 
issue  price.  Clip  or  photocopy  and  mail  completed 
coupon  today. 

Individual  issues  of  the  disk  are  available  for 
$9.95  (plus  $2.00  shipping  and  handling)  by  writing 
to  COMPUTE,  324  West  Wendover  Avenue,  Suite 
200,  Greensboro,  North  Carolina  27408. 


YES! 


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orders.  ackJ  7%  goods  and  services  tax. 


VIDEO  BYTE  II  the  only  FULL  COLOR! 
video  digitizer  for  the  C-64,  C-128 

Introducing  the  world's  first  FULL  COLOR!  video  drgitizer  for  the  Commodore 
C'64.  64-C,  C-128  &  128-D  computer  VIDEO  BYTE  can  give  you  digitized  video 
from  you  V.C.R..  LASER  DISK.  B/W  or  COLOR  CAMERA  or  OFF  THE  AIR  or 
GABLE  VIDEO  (thanks  to  a  fast!  2,2  sec.  scan  time).  New  version  ao  software 
features  full  RE-DISPLAY  with  MULII  CAPTURE  MODE,  MENU  SELECT  PRINT- 
ING,  EXPAMDED  COLORIZING  FEATURES,  SAVE  to  DISK  feature  and  much  more! 
FULL  COLORIZING!  Is  possible,  due  to  a  unique  SELECT  and  INSERT  color 
process,  where  you  can  select  one  of  15  COLORS  and  insert  that  color  into 
one  of  4  GRAY  SCALES.  This  process  will  give  you  over  32,000  different  color 
combinations  to  use  tn  your  video  pictures,  SAVES  as  KOALAS!  Video  Byte  11 
allows  you  to  save  all  your  pictures  to  disk  as  FULL  COLOR  KOALA'S.  After 
which  (using  Koala  or  suitable  program)  you  can  go  in  and  redraw  or  color 
your  V.B.  pic's.  LOAD  and  RE-DISPLAYt  Video  Byte  II  allows  you  to  load  and 
re-display  ail  Video  Byte  pictures  from  inside  Video  Byte's  menu.  MENU  DRIVEN! 
Video  Byte  II  comes  with  easy  to  use  menu  driven  UTILITY  DISK  with  V3.0 
digitizer  pmgram.  (64  MODE  ONLY).  COMPACTI  Video  Byte  IFs  hardware  is  com- 
pact! In  fact  no  bigger  than  your  average  cartridge!  Video  Byte  comes  with  it's 
own  cable.  INTEGRATED!  Video  Byte  II  is  designed  to  be  used  with  or  without 
EXPLODE!  V5.0  color  cartridge.  Explode!  V5.0"s  menu  will  return  you  to  VIDEO 
BYTE  H's  menu.  EXPLODE!  V5  is  the  PERFECT  COMPANION!  Video  Byte  II  users 
are  automatically  sent  FREE  SOFTWARE  updates  along  with  new  documenta- 
tion, when  it  becomes  available.  PRINTI  Video  Byte  II  will  printout  pictures  in 
BLACK  and  WHITE  GRAY  SCALE  to  most  printers.  However  when  used  with 
Explode!  VaO  your  printout's  can  be  done  \H  FULL  COLOR  8  by  11 's  SIDEWAYS 
on  the  RAINBOW  NX-1Q0Q,  RAINBOW  NX-1000C,  JX-80,  Selkosha  3000  AL 
(OKIDATA  10/20's  (print  larger  6"  by  9")  USER  SLIDE 
SHOW  program  w/auto  or  manual  display  is  standard 
with  VIDEO  BYTE  program.  And  can  be  backed  up!) 
Why  DRAW  a  car,  airplane,  person  or  for  that  matter 
.  .  ■  anything  when  you  can  BYTE  it, .  .VIDEO  BYTE  it 
instead! 


NEW!  SUPER  CARTRIDGE 


by  The 

Soft 
Group 


EXPLODE!  V.5 


The  MOST  POWERFUL,  DISK  DRIVE  and  PRINTER  CARTRIDGE  ever  produced  for 
the  COMMODORE  USER.  Super  USER  FRIENDLY  with  all  ttie  features  most  asked  for. 
New  FEATURES,  (a)  Faster  non-blanking  FASTLOAD.  (b)  MIRROR  imaging  of  all  HI-RES 
screens,  (c)  4  Way  color  selection  with  insert,  for  all  HI-RES  screens,  (d)  Infinite  FILE 
COPY  for  all  SEQ.  &  PRG.  files,  copy  your  file  only  once,  then  write  that  file  to  as  many 
disks  as  you  tike  great  for  single  file  copying  by  small  user  groups,  (e)  FULL  COLOR 
PRINTING  ol  ALL  COLOR  HI-RES  &  MUUICOLOR  SCREENS  to  ALL  COLOR  DOT  MATRIX 
PRINTERS  (not  for  INK  JET  printers).  (I)  Direct  ONE  KEY  access  back  to  VIDEO  BYTE 
software  ttiru  EXPLODE!  VS.O's  2nd  MEWU.  (g)  Supports  all  popular  printer  interfaces,  (h) 

FREE  upgraded  utility  disk. 

SUPER  FASTLOAD  and  SAVE  (50K-9  SEC'S)  works  wjtb  ALL  C-64  or  C-128's  NO  MAHER 
WHAT  VINTAGE  or  disk  drives  EXCEPT  the  1581.  M.S.D  1  or  2.  SUPER  FAST  FORMAT 
(8  SEC'S).  -  plus  FULL  D.O.S  WEDGE  w/staodard  format!  SUPER  SCREEN  CAPTURE.  Cap- 
ture and  Convert  ANY  SCREEN  to  KOALA/DOODLE.  SUPER  PRINTER  FEATURE  allows 
ANY  DOT  MATRIX  PRINTER  even  1526/802  to  print  HI-RES  SCREENS  in  FULL  COLOR  (us- 
ing 16  stiade  GRAY  SCALE}  ANY  PRINTER  or  INTERFACE  COMBINATION  can  be  used 
witfi  SUPER  EXPLODE!  V5.0.  NEW  and  IMPROVED  CONVERT  feature  allows  anybody  to 
coRvert  (even  TEXT]  SCREENS  into  DOODLE  or  KOALA  TYPE  PICTURES  w/FULL  COLORI 
SUPER  FAST  SAVE  of  EXPLODE!  SCREENS  as  KOALA  or  DOODLE  FILES  w/COLOR.  SU- 
PER FAST  LOADING  with  COLOR  RE-DISPLAY  of  DOODLE  or  KQAU  fifes  SUPER  FAST 
LOAD  or  SAVE  can  be  turned  OFF  or  ON  v/ittiout  AFFEaiNG  the  REST  of  SUPER  EXPLODES 
FEATURES  The  rest  of  Explode!  V5.0  is  still  active.  SUPER  EASY  LOADING  and  RUNNING 
of  ALL  PROGRAMS  from  the  DIRECTORY.  SUPER  BUILT-IN  TWO  WAY  SEQ.  or  PRG.  Ille 
READER  using  the  DIRECTORY.  NEVER  TYPE  a  FILE  NAME  AGAIM  when  you  use  SUPER 
EXPLODE'S  unique  LOAOERS. 

CAPTURE  40  COLUMN  C  or  D-128  SCREENS!  (with  optional  DISABLE  SWITCH). 
All  ttie  above  leatures,  and  much  more! 
PLUS  A  FREE  UTILITY  DISK  w/SUPER  EXPLODE! 
MAKE  YOUR  C-64,  64'C  or  C-128*.  D-128*  SUPER  FAST  and 
EASY  to  use,  THE  BEST  THING  of  ALL  .  IS  THE  PRICEf'l  Still 
only  $44.95  or  w/disable  S49.95, 
'Note  UP  GRADES  for  V5-0  are  offered  to  V4.1  owners  only. 
$20.00,  w/dts  add  $5, 

"Note  V4.1  owners  w/disable  will  be  sent  V5.0  w/disable  for 
only  $20.00 


"only 


All  units  come  w-90  day  WARRANTY.  All  orders  add  S3  tor  UPS  BLUE  LABEL  SfH.  UPS  BLUE  available  m\y  m  48  states  FOREIGN  ORDERS  are  US  FUNDS  -«-$6.35  S/H.  ORDER  &0TH  EXPLODE!  V5  &  VIDEO 
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FOREIGN  ORDERS  U.S.  FUNDS  ONLY  $6.35  S/H. 


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Personal  Checks  10  Days  to  Clear 


THE  SOFT  GROUP,  P.O.  BOX  111,  MONTGOMERY,  IL  60538 


REVIEWS 


Circle  Header  Service  Number  123 


basketball  court  for  fast  action. 

This  program*s  excellent  graphics 
and  sound  effects  make  you  feel  like 
you're  right  there  on  the  court.  You 
hear  the  clock  ticking  away  and  the 
referee  blowing  his  whistle.  You  can 
see  your  teammates'  positions  as  well 
as  the  opposing  team's  players  on  the 
court  as  they  pass  the  ball.  Cheerlead- 
ers appear  at  halftime  to  root  for  you. 
Best  of  all,  you  can  see  your  points 
mounting  on  the  scoreboard  each 
lime  the  ball  passes  through  the  hoop. 

Double  Dribble  is  a  game  for  one 
or  two  players.  However,  for  two  play- 
ers, you'll  need  a  second  joystick. 
Playing  against  the  computer  is  quite 
challenging,  since  the  computer  can 
match  your  every  move.  As  the  game 
begins,  use  the  joystick  to  select  such 
options  as  the  number  of  players,  the 
amount  of  time  for  each  of  the  four 
quarters,  and  the  NBA  team  that  you 
want  to  represent  during  the  game. 
You  also  have  the  option  of  selecting 
one  of  three  levels  of  difficulty.  If  you 
find  that  you  want  to  change  any  of 
these  settings  during  a  game,  you  can 
do  so  with  a  touch  of  the  f3  key. 

Your  joystick  controls  all  aspects 
of  the  game,  and  you  can  move  across 
the  court  in  eight  directions.  By  put- 
ting your  player  in  the  path  of  the 


player  with  the  ball  and  pressing  the 
fire  button,  you  can  steal  the  ball  from 
your  opponent.  The  joystick  also  lets 
you  pass  the  ball  to  another  player  of 
your  choice  with  the  press  of  the  fire 
button.  To  take  a  shot,  just  aim  the 
joystick  toward  the  hoop  and  press 
the  fire  button.  It's  that  easy. 

There  are  several  types  of  shots 
that  you  can  take.  These  include  foul 
shots,  three-pointers,  jump  shots,  set 
shots,  as  well  as  three  types  of  slam 
dunks.  A  closeup  of  these  slam  dunks 
appears  in  detail  as  a  team  scores. 
Double  Dribble  also  follows  the  same 
rules  and  regulations  as  pro-style 
basketball  Your  blocking  or  charging 
will  give  an  opposing  team  member  a 
chance  at  the  free  throw  line. 

Overall,  I  found  this  game  to  be 
quite  challenging  and  entertaining.  I 
didn't  play  like  Michael  Jordan  or 
Larry  Bird,  but  I  did  manage  to  score 
a  few  points.  So  if  you  love  basketball, 
give  Double  Dribble  a  shot! 

CHRIS  STAW\SZ 


Commodore  64  or  128— $14.95 

Konami 

900  Deerfield  Pkwy. 

Buffaro  Grove.  IL  60089-4510 

(708)215-5111 


SOFTWARE 
CLOSEOUTS 

For  Commodore  64  &  128 


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PhantasiB  llf,  War  game  Conjjfuction.  Quest  ron,  B-?J.  Ouestron  li, 
Roaidwar  2000,  Pander  Strike.  Damon's  Wlnler,  Eternal  Daggcf, 
Isl  Over  Gefmany.  Heroes  ol  itie  Lance. 

AVALONHtLL  DEALS  ,.,.. ....,,..$10  each 

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Legionnaire,  Parsers  East,  Maicwell  Manor.  Quest  tor  Space  Beagle. 
Guderan  Cofiiputer  Slocks  &  Borids,  Super  Sunday.  Ripper 
INFOCOM  BARGAIWS,  Deadline,  Siarcfoss.  Suspended,  Zork  2  or  3 ....  W  each 

ACCOLADE  BLOW-Oirrs,  Your  Choiea .....tlOeaeh 

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Shoot'err  Up  Construction.  T.K.Q..  Mmi  Putt.  Space  Station,  Jet  Boys, 
Fighl  Nigu  Sert'fi  i  Volley.  Oambusteis. 

SSG  BAHCAINS.  Your CholM  ....Sie.SO  aach 

American  Cr^l  War  Volume  1, 2  of  a.  Fire  King,  HatIs  of  Monieiuma, 
Panzer  Battles.  MacArthur's  War,  Rommel  Battles  for  North  Alrica. 

OTHEH  GREAT  DEALS 

Super  Expander  64  Cartridge .,.,.„, .„ ,  S5.00 

Partner  12B,  by  Timeworks  (C/12Bchly) $17.50 

Airtjorne  Ranger,  by  Microprose ,.. S12,&0 

Ait,  by  Bcjc  Office - „.... .,_ SS.OO 

Aliens,  by  Activision «...^«.-.™„.„ 51250 

Aitst,  by  Valueware , ^ ..,.„..,.  SS.OO 

Assembier.  by  Corr>modore ^,. ..- — ..,„  ,^.>5.00 


Pr.nied  Woid  -or-  The  Tool,  by  Vaiuewire  .-«.,^^..„„.-.„ 
ConQo  Bongo,  by  Sega  (cartridge)  .„ „..„,„ „,^.,- 

DOLble  Dragon,  by  Arcadia  . 


..t2.75each 
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Entertainer  -or-  Educator,  by  Valuevvare ., ,..,S3.75  each 

Elflc Ironic  Address  Book,  by  Batteries  Included S7.50 

GO.  by  Hayden  f4,ODO-year-old  Chinese  board  game) SS,00 

Hiichhiker  s  Guide  -or-  Leather  Goddesses,  by  tntocom , S12.50  each 

Home  Manager.  By  Valueware .-.„,„„„ „ ...„ S5.00 

Las!  Nenfa  II.  by  Activision ..„ , „ ...S12  50 

Masterpiece,  by  CRL  (Drawing  &  paintiiio  grsfiJMcs  ^itsnt)  ...„ $1^.50 

Terror,  by  CRL  (4  complete  horror  advinturBginiei]i  ...„ ..,.il2  SO 

Memoren  Diskettes.  Box  of  10  .,...„^..™«„«„„«„^.,.„„„„„ .,...., S2.50 

Monopoly,  by  Virgin  Games ...«.., „„„.,,„„,„.„„. , $14.50 

Murder  on  the  Mississippi ,.„.,.,.,.,..,. ..$9.50 

PractfcalcW.  by  Practicorp ,$12.50 

Practicalc  It,  by  Practicorp ,.„...., S17  50 

Practifiie.  by  Practicorp $12.50 

Spile  i  Malice  -or-  Stoky,  by  Cosmi S2-75  each 

HeswnterfrJ,  by  HssWare  (cartridge) $500 

Turtle  Toyiarvd  Jr.  -or-  Tn-Math.  by  HesWare S4.50  each 

Attack  of  the  Mutant  Camels,  by  HesWare  {cartridge) S3-50 

Magic  Madness,  by  Artworx .„  %$  00 

TO  ORDER,  SEND  CHECK  OR  MONEY  ORDER  TO: 


COMPSULT 


DRAWER  5160,  SAN  LUIS  DSISPO.  CA  93403*5160 

inciud*  S4  tat  %h>sp^  cni,'c«  m  U  S   M  ^w  Umu  ii :  <;?  i-' ,   CA  T3eo  J(M  5S  uiB  tn 

1-800-676-6616 

CREDIT  CARD  ORDERS  DKLY,  FLEASSMM  m  Mlniinum 

Tt  rH*Jvt  otfl-  Dwnpfele  citilog  o*  ort'  IJXO  dosnwt  (torn  1w  al  con-pulaf  tjiKj. 
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Ta  charfc  (at  an  sltm  lipi  HiwJ  hut.  ciH  (fl05>  544:6616         ^^ 


Cirde  Reader  Service  Number  161 


DBACK 


QUESTIONS    FROM    OUR    READERS 


Missing  Sections 

From  looking  at  the  advertisers  index 
in  the  Februar>*  1991  issue  of  COM- 
PUTE, a  reader  would  get  the  idea 
that  there  are  both  Amiga  and  Gazette 
sections  in  each  issue,  but  there  aren't. 
Why  the  discrepancy,  and  how  often 
will  a  section  turn  up  missing? 

TODD  MOORE 
PIEDMONT,  MO 

This  was  explained  last  year  in 
"64/128  View"  (October  1990),  but 
since  there  still  seems  to  be  some  con- 
fusion, we'll  repeat  it.  After  General 
Media  purchased  the  four  magazines 
we  produced  at  COMPUTE!  Publica- 
tions, the  four  were  merged  into  one 
basic  COMPUTE  magazine.  There 
are  different  versions,  however. 

If  you  are  a  Gazette  subscriber,  we 
send  you  COMPUTE  with  the  Com- 
modore  64/128  material  in  the  Ga- 
zette section,  Amiga  Resource 
subscribers  get  COMPUTE  and  the 
Amiga  section.  PC  subscribers  get 
COMPUTE  with  the  PC  section.  If 
you  subscribe  to  COMPUTE,  you  get 
all  the  sections,  but  without  the  Ga- 
zette type-in  programs.  For  those  peo- 
ple who  may  have  several  different 
computers,  including  a  64  or  128,  we 
offer  a  muhiversion  edition  that  con- 
tains  all  the  material  including  the 
type-in  programs. 

Until  recently  the  Gazette  and 
Amiga  sections  were  also  available  in 
the  newsstand  editions.  Now  they  are 
available  only  by  subscription  and  in 
certain  computer  stores:  Babbage's, 
Software  Etc,  and  Software  Boutique: 
From  time  to  time  some  editions  may 
contain  additional  sections.  Since  we 
use  the  same  advertisers  index  for  all 
editions,  you  7/  see  the  references  to  all 
the  different  editions.  On  occasion, 
subscribers  may  receive  the  wrong  ver- 
sion. If  this  happens,  please  contact 
our  subscription  office  at  (800)  727- 
6937. 

From  Speed Scf/pt  to  Amiga 

I  have  been  using  SpeedScript  64  for  a 
number  of  years,  and  I  have  written  a 
large  number  of  files  that  Td  like  to 


keep.  I  also  own  an  Amiga  1000,  and  I 
would  like  to  transfer  these  files  to  the 
Amiga.  Unfortunately,  the  terminal 
program  I  have  for  the  64  doesn^t 
seem  to  be  able  to  transfer  the  Speed- 
Script  files.  What  do  you  recommend? 

MlCtiA^L  W.  BELL 
ROCKFORD,  IL 

The  problem  of  converting  Commo- 
dore-specific text  files  to  true  ASCII 
(American  Standard  Code  for  Infor- 
mation Interchange)  is  a  recurring 
one.  The  reason  for  making  the  con- 
version usually  involves  transferring 
files  from  one  brand  of  computer  to  an- 
other. The  64  and  128  derive  their 
character  set  from  a  time  when  ASCII 
wasn  't  the  de  facto  standard  it  is  today, 
and  the  big  players  took  no  pride  in  be- 
ing compatible.  Consequently  theS- 
bit  Commodores  confuse  upper-  and 
lowercase,  neglect  common  characters 
such  as  the  brace  and  underscore,  and 
e\>en  assign  some  odd  character  codes 
to  the  characters  that  they  do  have. 
The  remedy  is  to  run  a  program  that 
converts  Commodore  character 
codes— commonly  called  PETSCII 
after  the  original  Commodore  PET — 
into  true  ASCII, 

There  are  several  such  programs 
available,  and  usually  they  read  from 
and  write  to  sequential  files.  But 
SpeedScript  adds  a  little  more  com- 
plexity to  the  situation  by  using  its 
own  special  codes  for  for  mattings  han- 
dling text  it  self  in  an  atypical  fashion, 
and  writing  program  files  instead  of 
sequential  files.  SpeedScript  does  offer 
two  ways  around  this  problem.  It  will 
write  PETSCII  sequential  files  if  you 
print  the  file  to  the  disk  by  pressing 
Shift-Control-P  and  then  D  (for  disk; 
at  the  prompt.  If  you  press  ControUZ 
and  then  the  A  key  on  the  first  line  of 
your  document  and  then  print  it  to 
disk,  the  file  will  be  saved  as  a  true 
ASCII  file  and  will  be  easy  to  upload . 

Screen  Dumps  and  Errors 

I  have  a  64  and  a  Cardco  Card  B  inter- 
face. The  Cardco  manual  has  a  screen- 
dump  program,  but  it  doesn't  seem  to 
work.  Is  there  a  screen  dump  available 


from  any  vendor?  I  need  one  for  my 
BASIC  programs. 

Also,  I  have  a  Blue  Chip  (BCD 
5.25)  disk  drive  that  gives  erroneous 
characters  when  I  add  a  spreadsheet 
or  game  scores.  I  have  several  spread- 
sheets that  will  not  work.  I  would  ap- 
preciate hearing  from  other  people 
who  may  have  similar  problems  with 
their  Blue  Chip  drives. 

DENNIS  LONG 
MANASSAS,  VA 

Cartridges,  such  as  the  Soft  Group's 
Super  Cartridge  Explode  V.5  and 
LMS's  Super  Snapshot  V5,  offer 
screen  dumps  and  many  more  fea- 
tures. CMD's  JiffyDOS  also  has  a 
screen-dump  option.  Advertisements 
for  these  products  can  be  found  in  re- 
cent issues  of  this  magazine.  If  you 
have  back  issues  o/Gazette,  check  for 
a  type-in  program  called  PrintScreen 
(December  1987).  It  also  offered  a  cus- 
tomizer  program  for  different  printers. 
There  was  also  a  program  called  Hi- 
Res  Screen  Dump  (October  1 984)  for 
1525  or  compatible  printers. 

We  have  never  heard  of  a  disk 
drive's  being  responsible  for  erroneous 
characters  in  spreadsheets  or  game 
scores.  Are  you  certain  you  've  entered 
the  formulas  correctly?  If  any  other 
readers  have  experienced  similar  prob- 
lems, we'll  be  happy  to  pass  their  infor- 
mation on  to  you. 

Nifty  Jiffy 

I  was  pleased  to  see  Art  Hunkins's  fa- 
vorable review  of  Creative  Micro  De- 
sign's JiffyDOS  6.0  in  the  December 
1990  issue.  It's  a  terrific  system,  but  I 
have  to  take  issue  with  him  on  several 
points. 

First,  his  apparent  horror  at  the 
idea  of  replacing  soldered-in  ROM 
chips.  What's  the  big  deal?  I  did  it 
twice  in  old  64s.  No  sweat.  Just  use 
common  sense  and  a  good  soldering 
tool  to  pull  the  ROMs,  a  low-watt  iron 
to  solder  the  new  sockets,  and  gentle- 
ness when  inserting  the  new  chips.  It's 
nothing  that  an  experienced  amateur 
or  technician  couldn't  do  in  ten  min- 
utes. That's  all  it  took  me,  and  Vm  no 


G-16       COMPUTE 


JULY       1991 


FEEDBACK 


whiz  kid 

Second,  save-with-replace  routine.  That  com- 
mand works  fine  in  my  machine.  All  I  do  is  have 
the  revised  program  in  memory,  hit  fl  for  the  direc- 
tory, cursor  to  the  filename,  insert  three  spaces  be- 
tween the  open  quotes  and  the  filename,  type  @0:, 
hit  f6,  and  then  hit  Return.  It's  quite  convenient. 

Third,  validate  and  format  speeds.  They  defi- 
nitely are  improved  on  my  154L 

I  do  have  some  minor  bones  to  pick  with 
CMD.  I  wish  it  had  retained  the  function-key  RUN 
and  LIST  commands  as  in  previous  versions  and 
relegated  TLIST  and  LOAD  ML  to  program-mode 
commands. 

Otherwise,  alPs  great,  and  kudos  to  COM- 
PUTE for  the  new  design, 

RICHARD  VAN  FRANK 

MONTCLAIR,  NJ 

Once  you  have  some  experience  with  a  soldering 
iron,  removing  ROM  chips  and  soldering  in  new 
ones  without  damaging  anything  may  not  be  such  a 
difficult  task.  But  it 's  not  the  place  for  a  beginner  to 
start.  If  you  have  a  newer  64  with  chips  that  slide  in 
and  out  of  their  sockets,  installing  the  JiffyDOS  re- 
placements is  a  snap,  CMD  recommends  you  check 
to  see  which  type  you  have  before  ordering  JiffyDOS. 

Reader-to-Reader  Help 

I  am  desperate  and  don't  know  where  to  turn  next.  I 
am  looking  for  a  36-pin  plug  so  I  can  print  docu- 
ments in  Epson  mode  for  my  SR  2000  Dual  Inter- 
face printer.  I  have  a  64  and  a  1 541  disk  drive.  Does 
anyone  know  where  I  can  purchase  this  plug? 

BOB  CHALFANT 
12229SE196THST. 
RENTON,WA  98058-7518 

The  information  about  my  modem  was  recently 
destroyed,  so  1  wrote  a  letter  to  the  company  re- 
questing a  copy.  My  letter  was  returned,  since  the 
company  apparently  has  gone  out  of  business.  Can 
anyone  help  me  find  an  instruction  manual  for  a 
Westridge  Communications  modem,  model 
MFJ-1237? 

GARY  LEE  REYNOLDS 
t5D.ANIELST. 
UNIONTOWN.  PA  15401 

Blasts  from  the  Past 

I  read  in  one  of  your  magazines  that  you  could  or- 
der a  back  issue  of  COMPUTE,  but  I  was  wonder- 
ing if  it's  possible  to  order  a  full  year's  worth. 
Also,  is  it  possible  to  get  back  issues  of  the 
disks? 

ERIC  SCHNEIDER 

KJLLEEN,  TX 


We  have  back  issues  of  many  magazines 
and  disks,  but  supplies  vary.  If  you  contact 
Single  Copy  Sales,  COMPUTE  Publications, 
324  West  Wendover  Avenue,  Suite  200, 
Greensboro,  North  Carolina  27408, 
(919)  275-9809  and  specify  which  issues  you 
want,  we'll  see  what  we  can  do.  Back  issues 


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binary  files  between  Commodore  64/128  and  IBM  PC  compatible  360K 
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Requires  1571  or  1581  Disk  Drive.   Does  not  work  using  154t 
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115  Bellmont  Road;  Decatur,  Indiana  46733 


of  magazines  are  $6.00,  and  disks  are  $9.95.  There  are  no  issues 
for  July  August,  or  September  1990,  as  we  did  not  publish  during 
those  months. 

Final  Help 

This  is  in  reply  to  David  Richards*  Final  Cartridge  III  question  in 
the  February  1991  issue  about  the  Help  and  Replace  commands. 
There  is  a  slight  difference  in  the  way  the  commands  act  in  64s 
with  different  ROM  versions,  but  all  commands  work.  Enter 
PRINT  PEEK(65408)  to  see  which  version  you  have.  I  have  com- 
puters with  versions  0  and  3. 

Help  is  useful  in  debugging  BASIC.  It  lists  the  last  executed 
line.  Just  enter  HELP  after  pressing  Stop  or  after  an  error  occurs. 


3-D  GRAPHICS  DESIGN 

li  Voted  Best  Graphics  Program 
—Run  Magazine  198S 

For  CommodoTC  64/128  in  64  mode 
View  Designs  in  Multiple  Perspectives 


G 

fi 

^ 

K] 

n 

rt 

-~ 

S© 

Professional-Educational^Home  Applications 
Architects,  Engineers,  Designers, 
Programmers,  Students 
CAO-3D!!  enter  me  inlo  the  fastest  growing  field  in 
grjpliic  technology.  A1  j  ipecijl  introducfory  price 
553,^5.  Add  S4.00  foV  shipping  and  handling,  for 
C.O.D.  add  an  additional  S4,00,  (California  resi- 
dents please  include  6^0  sales  tax>, 

fh^  Software 

2269  CHESTNUT  STREET 
SUITE  162 

SAN  FRANCISCO,  CA  94123 
ORDER  LINE  *  (415)  923-1081 
FAX  •  (415)  923-1084 
Dealers/Distributors  inquiries  welcomed. 


Circle  Reader  Service  Numbef  184 


FEEDBACK 


It's  nice  when  you  can't  see  an  error 
message  onscreen. 

Replace  is  my  favorite  command. 
It  changes  BASIC  commands,  num- 
bers, or  anything  in  quotes,  excluding 
commas  and  quotation  marks.  For  ex- 
ample, if  you  were  to  enter  REPLACE 
"FOR  y\  "FOR  K",  it  would  change 
J  to  K  in  FOR-NEXT  loops. 

BRIAN  KISSINGER 

EVANSVILLE,  IN 

Software  Resource 

Here's  a  hint  for  your  readers  who 
want  to  find  certain  software  for  the 
64,  Amiga,  Plus/4,  VIC  20,  or  PET.  It 
will  also  help  you  find  the  names  and 
addresses  of  companies  that  produce 
that  software.  It's  a  book  called  Soft- 
ware Informal  I  on  for  Commodore 
Computers  by  Menu.  It  can  be  found 
at  pubUc  libraries.  It's  up  to  date  and 
extensive. 

JOHN  REALING 
SPOKANE.  WA 

You're  right,  John.  We  me  it  quite 
■  often.  Menu,  which  is  a  division  of 
Black  Box,  sold  this  400-page  directo- 
ry to  Commodore,  which  is  now  dis- 
tributing it.  If  you  would  like  to 
purchase  a  copy  write  to  Commo- 
dore—The  Menu,  Attention  Customer 
Support,  1200  Wilson  Drive,  West 
Chester,  Pennsylvania  19380.  The  cost 
is  $12,95  plus  $3.00  for  shipping  and 
handling. 

Mangled  Memory 

I  am  working  on  a  game  program  that 
uses  redefined  characters  on  the  64. 
The  program  also  uses  three-dimen- 
sional arrays.  I  have  a  problem  with 
the  screen  elements  turning  to  garbage 
after  it  runs  for  a  while.  A  few  reverse 
characters  can  be  identified,  but  that's 
it.  Can  you  help?  Is  it  a  problem  with 
memory? 

AL  FREEMAN 
MfAMI.  FL 

It  sounds  like  you  are  experiencing  a 
memory  conflict  You've  put  new  char- 
acter shapes  used  in  your  game  into  a 
certain  block  of  memory.  As  the  pro- 
gram runs  and  uses  different  variables, 
BASIC  stores  these  variables  in  the 
same  memory  where  the  character 
shapes  are  stored.  This  causes  the  indi- 
vidual character  shapes  to  turn  to  gar- 
bage. Reverse  character  shapes  are  in 
the  second  half  of  the  character  set,  so 
they  are  the  last  ones  to  be  garbled. 


The  Video  Interface  Chip  (VIC- 
II)  handles  all  the  video-related  chores, 
including  the  display  of  character 
shapes.  This  chip  can  access  only  I6K 
of  memory  at  a  time.  The  default  video 
bank  is  0  (from  location  0  to  16383), 
which  means  the  screen,  custom  char- 
acter shapes,  and  sprites  must  all  re- 
side in  thai  same  16K  block.  Since  a 
complete  character  set  uses  2048  bytes, 
it 's  common  to  use  the  2K  at  the  top 
of  the  video  bank  for  that  purpose. 
This  puts  the  custom  characters  at 
14338-16383. 

A  64 's  BASIC  is  built  into  a  con- 
tinuous section  of  memory.  The  64 
uses  locations  0-1023  for  its  own  pur- 
poses, and  screen  memory  and  sprite 
pointers  occupy  1024-2047.  The  first 
byte  available  for  BASIC  is  2048. 
Read  Only  Memory  (ROM)  starts  at 
40960.  So  under  normal  circum- 
stances BASIC  controls  the  38,911 
bytes  of  the  memory^  from  2048  to 
40959. 

What  about  the  custom  charac- 
ters that  are  stored  at  14336-16383? 
They  are  in  the  middle  of  the  block  of 
memory  BASIC  expects  to  use  as  its 
own.  This  is  where  the  problem  arises 
with  your  custom  characters  turning  to 
garbage  when  your  program  runs. 
BASIC  expects  to  use  this  area  for  its 
own  purposes.  As  it  uses  more  and 
more  variables,  memory  fills  up,  and 
before  long  your  character  shapes  have 
been  overwritten  by  BASIC 

There  are  a  couple  of  things  you 
can  do  to  get  around  this  problem. 
Move  the  characters  to  another  loca- 
tion, or  move  BASIC  Moving  the 
character  sets  requires  moving  the  vid- 
eo banks,  which  also  means  you  have 
to  move  the  screen  and  the  HIBASE 
pointer  at  648.  If  you  do  this,  then  you 
have  to  either  disable  the  Restore  key^ 
or  avoid  pressing  Run/Stop-Restore. 
Most  programmers  find  it  easier  to 
move  BASIC  to  another  location.  To 
transfer  the  start  of  BASIC  from  2048 
to  16384  (which  is  just  past  the  end  of 
your  character  set),  enter  the  following 
lines  in  direct  mode  before  you  load 
your  program: 

POKE  43,l:POKE  44,64:  POKE 
16384,0:  NEW 

An  ST  Magazine? 

First  of  all,  I  want  to  say  that  I'm  not 
precisely  happy  with  your  decision  to 


integrate  Gazette  into  COMPUTE.  Of 
course,  I  understand  your  decision, 
since  there  are  fewer  64  owners;  that 
means  fewer  subscribers.  But  I  think 
you're  going  to  lose  more  subscribers 
with  this  decision.  Time  will  tell.  Any- 
way, ril  probably  renew  my  subscrip- 
tion, since  I  don't  know  of  any  good 
Commodore-only  magazine  other 
than  yours. 

The  main  purpose  of  this  letter  is 
not  to  complain,  however.  I've  just 
bought  an  Atari  520  ST  (111  keep  my 
good  old  128),  and  I  was  wondering  if 
you  pubHsh  any  ST-specific  maga- 
zines or  books. 

JOSE  LUrS  REGUEIRO 
MONTEVIDEO.  URUGUAY 

As  8-bit  Commodore  users  upgrade  to 
other  systems,  the}^  also  make  changes 
in  the  computer  magazines  that  the\^ 
buy.  It's  true  that  Gazette  doesn  V  have 
as  many  subscribers  as  it  did  when  in- 
terest in  the  64  was  at  its  peak,  but  a 
more  significant  problem  is  the  shrink- 
ing number  of  advertisers.  For  most 
publications  to  remain  healthy,  they 
must  have  advertisers  as  well  as  sub- 
scribers. Look  at  a  Gazette  from  a  few 
years  ago  and  then  look  at  this  issue. 
Compare  the  number  of  ads  for  Com- 
modore-related products. 

By  combining  Gazette  with 
COMPUTE,  which  now  has  a  PC  fo- 
cus (and  more  advertisers),  we  can 
somewhat  offset  the  loss  in  64  advertis- 
ing revenue  and  yet  still  provide  Com- 
modore owners  with  the  useful, 
entertaining,  and  informative  material 
that  they  want. 

From  1986  until  1988,  we  pub- 
lished COMFUTEVs  Atari  ST  Maga- 
zine with  a  companion  disk  It  failed 
10  attract  sufficient  advertisers  or  a 
large  enough  base  of  subscribers  to  re- 
main profitable.  Back  issues  of  the 
magazine  and  disk  are  still  available. 
The  price  for  each  magazine  and  disk 
combination  is  $8.  Foreign  orders 
should  add  $6  for  postage.  To  order 
back  issues  of  any  of  our  magazines, 
write  to  our  Greensboro,  North  Caroli- 
na, address  printed  below. 


If  you  have  a  question,  comment,  or 
problem,  we  want  to  hear  from  you. 
Send  vour  letters  to  Gazette  Feedback, 
COMPUTE  Publications,  324  West 
Wendover  Avenue,  Suite  200,  Greens- 
boro, North  Carolina  27408,  B 


G-IS       COMPUTE 


JULY       1991 


PROGRAMMER'S  PAGE 


RANDY 


THOMPSON 


This  month  "Programmer's  Page" 
presents  128  programming  tips — 
that  is,  programming  tips  for  the 
Commodore  128  (not  128  tips). 
Got  it?  Good! 

Taking  It  with  You 

Like  to  move  to  64  mode  without  los- 
ing the  current  BASIC  program?  It's 
easy.  Simply  enter  the  following 
commands: 

POKE  43,1 
POKE  44,28 

These  POKE  statements  tell  the 
64  portion  of  your  computer  that  the 
current  BASIC  program  may  be  found 
in  memory  at  7169  ($1C01),  the  de- 
fault location  in  1 28  mode. 

HENNING  VAHLENKAMP 
MATAWAN,  NJ 

Timely  Program  Saves 

This  utility  programs  one  of  your 
computer's  function  keys  so  that  it 
saves  the  current  BASIC  program  to 
disk.  To  keep  successive  saves  sepa- 
rate, the  elapsed  time  is  added  to  the 
end  of  the  program*s  filename. 

When  you  run  this  utility,  you 
are  asked  to  enter  a  filename  and  a 
function-key  number.  As  an  example, 
enter  MYPROGRAM,  5  (the  5  speci- 
fies the  f5  key).  Answer  Yes  at  the  RE- 
SET  CLOCK  prompt.  Next,  load  the 
program  you  want  to  edit,  make  your 
changes,  and  then  press  f5.  If  20  min- 
utes and  32  seconds  have  elapsed, 
your  program  will  be  saved  to  disk 
using  the  filename  MYPROGRAM 
002032.  Now  let's  say  you  make  addi- 
tional changes  which  take  exactly  5 
minutes.  When  you  press  f5,  the  pro- 
gram is  saved  with  the  filename 
MYPROGRAM  002532. 

10  C$=CHRS(34):BL$=  " 

20  INPUT  '^PROGRAM  NAME, 

FUNCTION-KEY 

NUMBER'^;PS,K 
30  P$=LEFT$(P$+BL$,10) 
40  PRINT  ^^RESET  CLOCK?" 
50  GET  K$:IF  K$<>**Y"  AND 

K$<>"N"  GOTO  50 


60  IF  K$=*V  THEN 

TI$= "000000" 
70  KEY  K,"DSAVE"+C$+P$+ 

C$+TI$+CHR${13) 

In  addition  to  providing  a  way  to 
differentiate  between  multiple  ver- 
sions of  the  same  program,  this  utihty 
also  allows  you  to  see  how  much  time 
you  spend  between  programming 
sessions. 

JAMES  A.  SWIFT 
ORL.ANDO,  FL 


HANDY 
PROGRAMMING 


\\l 


128  ONLY 


In  Focus 

To  increase  the  readability  of  the 
128's  80-column  screen,  try  entering 
the  following  POKEs: 

POKE  54784,9 
POKE  54785,232 

This  smooths  out  the  vertical  ap- 
pearance of  the  128's  slightly  grainy 
80-column  character  set. 

JESSE  SIEHLER 
CUMBERLAND,  MD 

Undocumented  Info 

Although  it's  not  mentioned  in  the 
128  System  Guide,  you  can  use 
CTRL-S  instead  of  the  Scroll  Lock 
key  to  pause  screen  scrolling.  Press 
any  other  key  to  continue  scroUing. 
Another  undocumented  keyboard  tip 
is  the  ESC  ESC  sequence.  Hitting  the 
Escape  key  twice  provides  an  aherna- 
tive  to  the  traditional  ESC  O  sequence 
for  canceling  quote  mode. 


If  you  have  a  128D  or  128  with  a 
ROM  upgrade,  enter  the  following 
instructions. 

BANK15:FOR  L=25589  TO 
25611:PRINTCHR$ 
(PEEK(L));:NEXT 

It  reveals  a  secret  message. 

HENNING  VAHLENKAMP 
MATAWAN,  NJ 

Double-Spaced  Listings 

With  the  128's  expanded  memory, 
programs  can  reach  enormous 
lengths.  Large  BASIC  listings  can  be- 
come quite  a  headache  to  debug,  too. 
The  following  function-key  definition 
can  help  out.  After  executing  the  code 
below,  pressing  the  f  7  key  prints  a 
double-spaced  program  listing  to  the 
screen. 

KEY  7,"OPEN128,3: 

ClVn>128:LIST:ClJOSE128: 
A"+CHR${13) 

Note  the  A  at  the  end  of  the  func- 
tion-key  string.  This  forces  a  syntax 
error  which  resets  the  computer's  text 
output  to  normal,  sin^e-spaced  print- 
ing. Without  this  A,  strange  side  ef- 
fects occur.  If  you'd  like  the  option  to 
list  a  specific  range  of  program  lines, 
use  these  function-key  definitions: 

KEY7/*OPEN128,3: 

CMD128:LIST" 
KEY  8,":CIjOSE128: 

A''-fCHR${13) 

To  use  these  keys,  press  f  7,  enter 
the  line-number  range  you  want  to  list 
(or  don't  enter  anything  if  you  want  to 
list  the  entire  program),  and  then 
press  f8. 

ARTHUR  MOORE 
ORLANDO,  FL 

'Trogrammer*s  Page"  is  interested  in 

your  programming  tips  and  tricks. 
Send  all  submissions  to  Programmer's 
Page.  COMPUTE'S  Gazette,  324  West 
Wendover  Avenue,  Suite  200,  Greens- 
boro, North  Carolina  27408,  We'll  pay 
$25-$50for  each  tip  we  publish,        B 


JULY       1991 


COMPUTE       a-19 


MACHINE  LANGUAGE 


J     I     M 


BUTTERFIELD 


Programming  hi-res  graphics  on 
the  Commodore  64  or  128  (in  40 
column  mode)  has  always  been  a 
mystery  to  newcomers.  The  most 
confusing  thing  about  the  Commo- 
dore hi-res  screen  is  the  fact  that  it 
isn't  laid  out  the  way  you  might  ex- 
pect. The  eighth  pixel  on  the  top  row 
of  the  screen  appears  next  to  the 
ninth,  but  they  are  actually  eight  bytes 
apart.  As  you  might  expect,  plotting 
points  on  a  screen  like  this  can  in- 
volve some  pretty  complicated  math. 

This  month's  column  should 
make  it  crystal  clear.  Given  X  (0-319) 
pixels  from  the  left  of  the  screen,  and 

Y  (0-199)  pixels  from  the  top,  the  cal- 
culation goes  as  follows.  Divide  X  and 

Y  by  8  (keeping  the  remainders  XR 
and  YR).  The  quotients  represent  the 
row  (0-39)  and  column  (0-24)  of  the 
character  cell  in  which  the  pixel  is  lo- 
cated. Multiply  the  Y  quotient  by  40 
and  add  the  X  quotient;  that  gives  the 
character  cell  number.  Multiply  this 
result  by  8  to  get  the  byte  number  for 
the  start  of  the  graphics  cell  memory; 
add  YR  to  get  the  actual  byte.  The  re- 
sulting number,  from  0  to  7999,  deter- 
mines the  byte  within  graphic 
memory.  Add  the  graphics  base  to  get 
the  actual  address.  The  XR  value  will 
tell  us  which  of  the  eight  bits  will  be 
involved. 

It  sounds  complex,  but  it  can  be 
worked  out  neatly  in  machine  lan- 
guage. Multiplying  and  dividing  by  8 
is  just  a  matter  of  three  shifts,  left  or 
right.  Dividing  by  a  value  such  as  8, 
the  remainder  is  even  easier  The 
AND  function  will  extract  it  for  us. 
Looking  more  closely,  we  see  that  a 
division  by  8  is  followed  by  a  multi- 
plication by  8;  that  provides  another 
shortcut. 

In  fact,  multiplying  by  40  seems 
to  be  the  hardest  part,  and  that's  just 
multiplying  by  5  and  then  by  8. 

Assuming  that  the  graphics  base 
is  at  address  $2000,  and  that  the  user 
will  POKE  values  of  X  into  addresses 
78  (high  byte,  $4E)  and  79  (low,  $4F), 
and  POKE  Y  into  address  80  ($50). 

033C  A5  Sa        LDA   $50 


033E   29   07 
0340    85   52 


AND  #$07 
STA     $52 


Note  that  the  EOR  command  will 
produce  the  equivalent  of  lNT(Y/8)*8 
in  a  single  instruction.  We'll  do  this 
again  later  for  X. 

0342  45   50  EOR   $50 

0344  85   FC  STA    SFC 

0346  A2  00  LDX    #$00 

0348  86   FD  STX    $FD 


We'll  multiply  by  4  and  add  the 
original  value  to  get  the  effect  of  mul- 
tiplying bv  5.  We're  arriving  at  the 
equivalent  of  INT(Y/8)*40. 

034A  06   FC  ASL    $FC 

034C  26   FD  ROL   $FD 

034E  06   FC  ASL    $FC 

0350    26   FD  ROL   $FD 

The  earlier  value  is  still  in  A,  so 
we  may  add  immediately.  Can  you 
see  why  we  may  be  sure  that  the  carry 
flag  is  clear? 

0352    65   FC        ADC   $FC 
0354    90  02         BCC    $0358 
0356    E6  FD       INC    $FD 

The  calculated  value  is  in  the  A 
register  (low)  and  address  $FD  (high). 
Next  you  want  to  multiply  by  8,  so 


continue  to  use  A.  A  loop  is  possible, 
but  straight  code  is  easy. 

0358  OA  ASL 

0359  26   FD  ROL   $FD 
035B  OA  ASL 
035C  26   FD  ROL   $FD 
035E  OA  ASL 
035F  26   FD  ROL   $FD 
0361  85   FC  STA    $FC 

Time  to  work  on  X, 

0363  A5  4F  LDA   $4F 

0365  29  07  AND  #$07 

0367  85   51  STA    $51 

0369  45  4F  EOR   $4F 

The  three  low  bits  of  the  A  regis- 
ter must  be  0.  We  want  to  add  the  val- 
ue in  A  to  the  value  in  SFC  and  $FD, 
and  then  add  the  Y  remainder  that  we 
stored  long  ago  in  address  $52.  These 
values  have  no  bits  in  common,  so  we 
can  combine  them  and  save  a  step 
using  the  ORA  instruction. 

036B  05  52  ORA  $52 
036D  65  FC  ADC  $FC 
036F   85  FC        STA    $FC 

Video  base  address  is  assumed  as 

$2000. 

0371  A5  4E  LDA  $4E 

0373  09   20  ORA  #$20 

0375  65   FD  ADC  $FD 

0377  85   FD  STA  $FD 

0379  60  RTS 

In  the  above  coding,  the  carry  flag  has 
been  doing  exactly  the  right  thing  ev- 
ery time.  A  happy  occurence. 

Address  FC/FD  contains  the  ad- 
dress of  the  byte  for  manipulation. 
You'll  need  this  bit-lookup  table. 

037A  80  40  20  10  08  04  02  01 

Finally,  this  calHng  routine  will 
calculate  the  location  and  set  the 
pixel. 

0382    20   3C  03  JSR    $033C 
0385    A6  51         LDX   $51 


Q-20       COMPUTE 


JULY       1991 


MACHINE  LANGUAGE 


0387    AO  00  LDY    #$00 

0389  Bl  FC  LDA  ($FC),Y 
038B  ID  80  03  ORA  $037 A,X 
038E   91   FC  STA    ($FC)»Y 

0390  60  RTS 

POKE  78,X-high  (0  or  1);  POKE 
79,X-low;  POKE  80,Y  and  then  SYS 
898  (that's  address  $382),  and  the 
pixel  will  be  plotted.  Although  the 
above  might  seem  like  a  lot  of  code, 
it's  surprising  how  much  good  math 
you  can  pack  into  a  relatively  brief 
machine  language  program. 

The  following  BASIC  program 
may  seem  slow,  but  that's  the  fault 
of  BASIC,  not  the  ML  code.  Note 
that  address  8 1 92  (hex  2000)  is  with- 
in the  activity  area  of  the  BASIC  lan- 
guage; a  larger  program  using  this 
kind  of  code  would  need  to  look 
carefully  so  that  the  screen  would 
not  collide  with  BASIC. 


100  DATA  165,80,41,7,133,82 
110  DATA  69,80,133,252,162,0 
120  DATA  134,253,6,252,38,253 


130  DATA  6,252,38,253,101,252 

140  DATA  144,2,230,253,10,38 

150  DATA  253,10,38,253,10,38 

160  DATA  253,133,252,165,79,41 

170  DATA  7,133,81,69,79,5,82 

180  DATA  101,252,133,252,165 

190  DATA  78,9,32,101,253,133 

200  DATA  253,96,128,64,32,16,8 

210  DATA  4,2,1,32,60,3,166,81 

220  DATA  160,0,177,252,29,122 

230  DATA  3,145,252,96 

300  FOR  J=82e  TO  912 

310  READ  X:T=T+X 

320  POKE  J,X 

330  NEXT  J 

340  IF  T09391  THEN  STOP 

400  REM  SWITCH  IN  HI -RES 

410  POKE  53272,24 

420  POKE  53265,59 

450  REM  CLEAR  COLOR 

460  FOR  J=1024  TO  2047 

4  70  POKE  J, 118: NEXT 
480  REM  CLEAR  CHARACTER 
490  FOR  J=8192  TO  16383 
500  POKE  J, 0: NEXT 

510  FOR  X=30  TO  200 
520  y=20:GOSUB  900 
530  Y=X-10:GOSUB  900 
540  Y=X-9:G0SUB  900 

5  50  NEXT  X 

790  FOR  J=1024  TO  2047 

800  POKE  J,  32; NEXT ^^ 


810  REM  SWITCH  OUT  HI-RES 

820  POKE  53272,20 

830  POKE  53265,27 

840  END 

900  POKE  78,X/256 

910    POKE    79, (X  AND    255) 

920    POKE    80,Y:SYS    898 

930    RETURN 


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BEGINNER  BASIC 


LARRY         COTTON 


Although  we  studied  this  not  long 
ago,  we'll  continue  our  BASIC 
math  with  a  review  of  the  some- 
what arcane,  but  nevertheless 
quite  useful,  trigonometric  functions 
sine,  cosine,  and  tangent  (or  SIN, 
COS,  and  TAN,  as  they  are  used  in 
BASIC).  Bui  first  a  brief  course  in 
trigonometry. 

Triangles  are  the  reasons  trig  ex- 
ists. Without  those  ubiquitous  three- 
sided  figures,  SIN,  COS,  and  TAN 
probably  would  never  have  been  in- 
vented. In  the  good  old  days,  you  had 
two  methods  for  finding  various  sides 
and  angles  in  triangles:  trigonometry 
tables  in  books  and  a  slide  rule. 
Thanks  to  calculators  and  computers, 
trig  functions  are  now  a  mere  keypress 
away  and  more  accurate  than  either 
the  slide  rule  or  tables.  SIN,  COS,  and 
TAN  can  handle  most  iriangulation 
problems  you'd  want  to  solve.  Yes, 
there  are  more  trig  functions,  but 
most  of  them  can  be  derived  from 
these  basic  three  functions. 

To  use  trig  to  discover  unknown 
sides  or  angles,  the  triangle  must  be  a 
right  triangle — that  is,  one  angle  must 
equal  90  degrees.  (In  this  column,  tri- 
angle means  "right  triangle.") 

You  must  also  know  at  least  two 


other  things  about  it:  the  length  of  one 
side  and  the  size  of  one  angle,  or  the 
length  of  two  sides.  However,  know- 
ing all  the  angles  is  not  sufficient  to 
calculate  the  sides.  Possibly  the  most 
common  triangle  is  a  45-45-90  (so 
called  because  of  its  angles);  both  its 
short  sides  are  the  same  length. 

The  next  most  common  is  a  30- 
60-90.  The  length  of  its  shortest  side  is 
always  half  the  length  of  its  longest. 
Notice  that  the  sum  of  a  triangle's  an- 
gles is  always  180  degrees;  if  you  know 
two  angles,  just  subtract  their  sum 
from  180  to  find  the  third  angle.  By 
knowing  the  lengths  of  any  two  sides 
of  a  triangle,  you  can  find  the  length  of 
the  third  side  by  using  squares  and 
square  roots  (see  last  month's  col- 
umn). Here's  an  example: 

10  PRINTiCIRlfDNIIF  YOU  DONT 

KNOW  A  SIDE," 
20  PR1NT**JUST  PRESS  RETUBN." 

:PRINT 
30  INPUP^LONGESTSIDEnSL 
40  INPUP*SHORTEST  S1DE";SS 
SO  INPUr^ECOND  LDNGEST 

SIDE";SM 
60  IFSL=0THENUS=SQR(SSt2+SMt2) 
70  IFSM=0THENUS=SQR(SLT2-SST2) 
80  IFSS-0THENUS=SOR(SLt  -SMt2) 


100  PRINT:PRINT"UNKNOWN  SIDE 
IS"US 

When  running  this  program,  just 
press  Return  to  denote  the  side  you're 
trying  to  find.  For  instance,  if  you 
press  Return  at  the  first  prompt,  the 
value  of  the  longest  side  will  be  0. 
Then,  after  you  enter  the  values  of  the 
two  other  sides,  line  60  will  execute.  It 
detects  that  SL  (the  longest  side)  is  0, 
or  unknown,  and  calculates  its  value. 

WeVe  using  the  Pythagorean 
theorem,  which  says  that  the  square  of 
the  longest  side  of  a  triangle  is  the  sum 
of  the  squares  of  the  other  two  sides. 
Look  at  line  60.  US  (the  unknown 
side)  is  calculated  by  taking  the  square 
root  of  the  sum  of  the  squares  of  the 
other  two  sides.  Remember  that  math 
inside  parentheses  is  done  first.  There- 
fore, SS  (the  shortest  side)  is  squared 
first;  then  SM  (the  next  longest  side)  is 
squared  before  those  two  numbers  are 
added.  The  square  root  of  that  num- 
ber is  taken,  giving  the  length  of  the 
longest  side. 

Line  70  or  80  is  used  if  the  long- 
est side  and  one  of  the  shorter  sides 
are  known.  The  longest  side  is 
squared  first;  then  the  known  short 
side  is  squared.  The  latter  result  is 


eo*" 


SIN  30**=-^  =.5 
10 


10* 


90° 


30° 


KNOWN  ANGLE 


Figure  1 


Figure  2 


C-22       COMPUTE 


JULY        1991 


BEGINNER  BASIC 


subtracted  from  the  former,  and  the 
square  root  of  that  result  is  taken  to 
gel  the  answer.  One  of  the  IF-THENs 
will  always  be  true  if  two  legal  values 
are  entered.  Even  though  three  ques- 
tions are  always  presented,  only  two 
positive  values  can  be  entered.  Line 
100  always  prints  the  answer. 

Try  entering  5  for  the  longest  side 
and  3  for  the  shortest.  The  second 
longest  side  will  be  4.  Another  whole- 
number  triangle  is  one  whose  sides  are 
5-12-13.  In  other  words,  if  you  just 
press  Return  at  the  first  prompt  and 
then  enter  5  and  1 2,  the  answer  will  be 
1 3.  If  you  enter  13,  skip  the  next,  and 
enter  1 2  for  the  second  longest  side, 
the  answer  is  5.0000001,  which  should 
be  exactly  5. 

The  reason  for  the  very  slight 
mathematical  error  is  that  the  com- 
puter converts  every  decimal  number 
you  enter  to  a  binary  number,  does 
the  calculations  in  binary  math,  and 
then  converts  the  binary  answer  back 
to  decimal  form.  Some  accuracy  is 


lost  in  this  conversion  process. 

SIN  is  simply  a  ratio  of  the 
lengths  of  two  sides  of  a  triangle.  In  a 
30-60-90  triangle,  if  the  shortest  side  is 
5  feel,  the  longest  will  be  10  feet.  The 
ratio  of  the  two  sides  is  5:10,  which 
can  be  written  5/10  or  .5,  The  shortest 
side  will  be  opposite  the  30-degree  an- 
gle. The  SIN  of  30  degrees  is  .5.  The 
SIN  of  any  angle  is  the  ratio  of  the 
side  opposite  the  angle  to  the  longest 
side.  (See  figure  1.) 

To  find  this  value  using  the  com- 
puter, try  entering  the  following  in  the 
immediate  mode. 

PRINT  SIN(30) 

Surprisingly,  the  computer  spits  out 

-.988031623.  What  gives? 

The  computer  calculates  trigono- 
metric functions  in  radians.  There  are 
pi  (about  3. 14)  radians  in  180  degrees; 
one  degree  equals  about  .017  radian. 
Therefore,  in  order  to  calculate  SIN  in 
degrees  we  must  type  the  following: 


PRINT  SIN(30*7t/180) 

This  will  yield  the  correct  answer,  .5. 
The  side  opposite  the  known  an- 
gle is  called,  appropriately,  the  oppo- 
site side.  The  side  next  to  the  known 
angle  is  called  the  adjacent  side,  and 
the  long  side  is  the  hypotenuse.  (See 
figure  2,)  As  an  example,  if  you  know 
one  angle  and  its  opposite  side,  you 
can  calculate  everything  else. 

10  INPUT1CLR1IDN1SH0RT  SIDE";SS 
20  INPUT^'IDNIANGLE  OPPOSITE 

SHORT  SIDE*^;KA 
30SL=SS/SIN(KA*K/180) 
40AN=180-90-KA 
50SM=SQR(SLt[2-SStl2) 
60  PRINTrPRINT'LONG  SIDE  IS"SL 
70  PRINT:PRINT"NEXT  lONGEST  SIDE 

IS"SM 
80  PRINT:PRINT"SHORTSIDE  IS"SS 
90  PRINT:PRINP^ANGLES  ARE  90,"KA", 

AND"AN 

Next  month:  more  trig!  0 


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JULY       1991 


COMPUTE       a23 


DIVERSIONS 


FRED 


D   '    )     G     N     A     Z     I     O 


About  a  year  ago  I  wrote  a  column 
announcing  the  Design-a-Robot 
Conlesl.  Shortly  after  that  piece 
appeared,  COMPUTE!  Publica- 
tions went  through  major  changes, 
and  the  Design-a-Robot  Contest  had 
to  be  postponed.  Recently  weVe  had  a 
resurgence  of  interest  in  this  contest, 
so  we've  decided  to  run  it  again. 

When  I  was  a  little  kid,  the  only 
robots  I  saw  were  on  TV  and  in  the 
movies.  Back  then  there  were  no  real 
robots,  only  robots  of  fantasy  and  sci- 
ence fiction — robots  like  Robbie,  To- 
bor,  Klaatu,  and  Gog.  That  didn't 
stop  me  from  trying  to  build  a  robot 
of  my  own.  I  scavenged  parts  from  old 
bicycles,  washing  machines,  photo- 
copiers, and  toasters.  I  once  even  used 
a  bedpan  as  a  robot's  body.  During 
school  I  daydreamed  about  building  a 
robot  of  my  own — a  man  Friday,  a 
servant,  a  buddy,  a  friend. 

When  I  grew  up,  I  learned  that 
while  I  was  dreaming  up  make-believe 
robots,  real  robots  were  being  built  in 
the  U.S.,  Europe,  and  Japan.  The  real 
robots  looked  like  long  skinny  sea 
monsters  with  pliers  for  jaws.  They 
were  called  roboi  arms  and  were  bolt- 
ed to  factory  floors.  They  painted  cars, 
welded,  and  lifted  heavy  objects. 

NASA  built  other  robots  and 
launched  them  into  outer  space.  In 
space  or  on  earth,  robots  journeyed 
where  humans  could  not  go—into  the 
poisonous  atmosphere  of  Venus,  the 
crushing  gravitational  pressure  of 
Jupiter,  and  the  cores  of  nuclear  reac- 
tors. They  became  a  sort  of  human 
telepresence  that  could  explore  the 
universe  and  take  risks  we  humans 
dared  not  take. 

Robots  began  doing  jobs  that 
were  dull,  dirty,  or  dangerous.  Robots 
never  got  sick,  didn't  take  coffee 
breaks,  had  an  infinite  attention  span, 
and  could  work  three  shifts  without 
dropping.  Bosses  liked  them  because 
they  never  talked  back,  didn't  go  on 
strike,  and  didn't  belong  to  a  union. 

All  these  outer  space,  undersea, 
and  factory  robots  were  neat,  but  they 
weren't  what  I  really  wanted.  1  wanted 
a  robot  like  C3P0,  R2D2,  or  Vincent 


in  Walt  Disney's  The  Black  Hole. 

For  a  while,  in  the  early  1980s,  it 
looked  as  if  I  would  get  my  wish.  As 
personal  computers  grew  in  populari- 
ty, a  new  field  of  personal  robotics 
emerged.  An  International  Personal 
Robotics  Congress  was  held  in  Albu- 
querque, New  Mexico,  in  April  1984. 
The  following  two  years  personal  ro- 
bots were  everywhere.  Every  week  new 
robots  came  to  my  house  so  I  could  re- 
view them  for  COMPUTEI's  Gazette 
or  for  the  TV  program  I  was  on,  "The 
New  Tech  Times.'*  When  the  show's 
TV  crew  arrived,  I  would  plug  the  ro- 
bots into  my  Commodore  64,  turn 
them  on,  and  let  them  roam  the  house. 


For  one  of  the  TV  shows  I  had  27  ro- 
bots (monkeys,  turtles,  and  robo-balls) 
all  running  at  the  same  time. 

I  was  in  seventh  heaven.  My 
childhood  dreams  had  (almost)  come 
true.  But  then  the  bottom  fell  out  in 
the  personal  robotics  business.  No 
new  robots  came  to  stay.  I  was  sad.  I 
missed  the  whir  and  buzz  of  the  little 
motors,  the  tire  tracks  across  my 
scrambled  eggs,  and  the  occasional 
wandering  robot  who  ended  up  stuck 
in  the  bathtub,  wedged  under  the  toi- 
let, or  lost  among  the  galoshes  in  the 
back  of  the  closet.  I  missed  their  chip- 
per voices,  their  songs  (like  "Old  Mac- 
Donald  Had  a  Robot"),  and  their 
clever  remarks  when  they  encoun- 
tered the  broom  or  the  cat.  "Hi!" 


they'd  say.  "Are  you  a  human  being?" 

I  can't  wait  around  any  longer.  If 
the  robot  revolution  isn't  going  to 
happen  on  its  own,  FU  make  it  happen 
with  the  Design-a-Robot  contest. 

Entering  the  contest  is  easy.  All 
you  have  to  do  is  invent  a  new  per- 
sonal robot  on  paper.  It  can  be  com- 
pletely original  or  a  combination  of  all 
the  robots  you've  seen,  dreamed 
about,  or  imagined.  Draw  a  picture  of 
the  robot,  label  all  of  its  interesting 
parts,  and  describe  what  each  part 
does.  Show  me  how  the  robot  relates 
to  your  computer.  Does  the  computer 
control  the  robot?  Does  it  program  the 
robot?  If  so,  how?  How  are  the  signals 
and  commands  transmitted  and  re- 
ceived? What  kind  of  programming 
language  should  the  robot  use?  Can 
you  invent  commands  of  your  own? 

Along  with  the  robot's  diagram  I 
would  like  a  short  description  of  what 
robots  mean  to  you.  Reach  down  into 
your  heart.  What  would  you  do  if  you 
had  a  robot  just  Uke  the  robot  you've 
designed?  Be  specific.  Be  imaginative. 
Be  wild.  Send  me  your  creations. 

All  entries  must  be  received  by 
August  30,  1991,  and  winners  will  be 
selected  by  October  15.  The  first-place 
winner  will  receive  a  model  robot  val- 
ued at  $200;  five  runners-up  will  each 
receive  a  smaller  robot  valued  at  $30. 

Please  send  me  your  contest  en- 
try (pictures,  labels,  description,  and 
so  on)  to  Design-a-Robot  Contest, 
COMPUTE  Publications,  324  West 
Wendover  Avenue,  Suite  200, 
Greensboro,  North  Carolina  27408. 
Be  sure  to  include  your  name,  ad- 
dress, and  telephone  number.  Win- 
ners must  consent  to  have  their  robots 
featured  in  a  future  "Diversions"  col- 
umn without  additional  compensa- 
tion. The  odds  of  winning  a  prize  will 
be  determined  by  the  number  and 
quality  of  entries.  The  decision  of  the 
judges  will  be  final,  and  COMPUTE 
Publications  cannot  be  held  responsi- 
ble for  entries  misdirected  in  the  mail. 
Entries  become  the  property  of  COM- 
PUTE Publications  and  cannot  be  re- 
turned. Employees  of  COMPUTE 
Publications  are  not  eligible.  H 


G-24       COMPUTE 


JULY       1991 


D 


ROGRAMS 


SIMON 


EDGEWORTH 


In  ancient  times  humans  regarded 
Jupiter  as  the  ruler  of  the  slc>'.  Re- 
cently, interest  in  the  giant  planet 
has  rocketed  due  to  the  weahh  of 
new  information  discovered  by  the 
Voyager  spaceships.  This  program 
displays  the  1 6  major  moons  and  their 
orbits  around  Jupiter. 

The  program  consists  of  two 
modules:  JURBAS  and  JUP.ML.  The 
first  is  written  in  BASIC.  To  avoid 
typing  errors,  use  The  Automatic 
Proofreader  to  type  it  in;  see  "Typing 
Aids"  elsewhere  in  this  section.  When 
youVe  finished  typing  it  in,  be  sure  to 
save  a  copy  of  the  program. 

The  second  part  of  the  program, 
JUP.ML,  is  written  in  machine  lan- 
guage. Enter  this  module  with  MLX, 
our  machine  language  entry  program; 
again,  see  ^Typing  Aids."  When  MLX 
prompts  you,  respond  with  the  values 
given  below. 

Starting  address:  COOO 
Ending  address:  C18F 

When  you've  finished  entering 
JUP.ML,  be  sure  to  save  it  with  that 
name  to  the  same  disk  as  JUP.BAS. 
Load  and  run  JURBAS;  it  will  auto- 
matically load  JUP.ML. 

Choosing  Moons 

After  a  short  pause,  the  main  menu 
will  appear.  You'll  see  a  list  with  Jupi- 
ter at  the  top,  then  the  1 6  moons, 
starting  with  Metis  (the  moon  closest 
to  the  planet)  and  ending  with  Sinope 
(the  moon  farthest  from  Jupiter). 
Use  the  up-  and  down-cursor 
keys  to  select  which  moon  orbits  you 
wish  to  see.  Discs  on  the  left  of  the 
screen  will  indicate  which  moons  are 
currently  selected.  You  can  choose  a 
group  of  either  four  or  eight  moons. 
Press  the  G  key  to  display  the  moon 
orbits.  After  a  pause  for  calculations, 
the  graphic  screen  will  appear. 

Orbit  Graphics 

Jupiter  is  shown  in  the  center  of  the 
screen.  The  scale  depends  on  which 
moons  you  select,  so  Jupiter  will  ap- 
pear as  a  circle  when  you  select  the  in- 


ner moons  and  as  a  dot  when  you 
select  the  outer  moons. 

The  moons  are  shown  as  dots  at 
various  distances  from  the  planet.  Press 
G,  and  the  moons  will  move  around 
the  planet  in  their  orbits,  leaving  a  trace 
behind  them.  You  can  adjust  the  speed 
of  the  graphics  by  pressing  the  F  key 
(faster)  or  the  S  key  (slower). 

At  the  lower  left  corner  of  the 
screen,  a  readout  shows  how  many 
earth  days  have  elapsed.  The  innermost 
moons  take  only  a  few  hours  to  com- 
plete an  orbit.  The  outermost  moons 
take  more  than  an  earth  year.  To  halt 
the  moons,  press  X. 


LEARN  MORE  ABOUT 

THE  NUMEROUS 

MOONS  THAT  ORBIT 

AROUND  THE  PLANET 

JUPITER  WITH  THIS 

ASTRONOMY 

PROGRAM  FOR 

THE  64 


Names  and  Facts 

While  the  graphic  screen  is  halted,  you 
can  identify  the  moons  shown  by  press- 
ing the  N  key.  A  moon  will  flash  while 
its  name  appears  on  the  screen.  To 
identify  the  next  moon,  press  N  again. 
When  a  moon  is  flashing,  you  can 
press  I  to  view  information  about  it. 

To  exit  from  any  part  of  the  pro- 
gram, simply  press  X.  It  will  take  you 
back  to  the  previous  screen. 


Comparing  Moons 

Go  back  to  the  main  menu  and  press 
the  C  key.  The  comparison  menu  will 
appear.  Now  hit  P,  D,  E,  or  S  to  com- 
pare period,  distance,  eccentricity,  or 
size,  respectively.  To  make  the  figures 
more  meaningful,  the  corresponding 
data  for  our  own  moon  is  also  shown 
for  comparison. 

Customizing 

You  can  easily  change  the  program's 
colors  on  line  380,  CO  is  the  border 
color,  CI  is  the  screen  color,  C2  is  the 
text  color,  and  C3  is  the  color  used  for 
Jupiter  and  moon  traces.  Similarly, 
you  can  change  the  1 6  moon  colors  on 
line  390,  but  don't  make  anything  the 
same  color  as  the  screen,  or  it  will  be 
invisible- 

Callistro's  orbit  should  appear 
circular  on  your  screen.  If  not,  try 
slightly  adjusting  the  value  of  SC  on 
line  380. 

If  you  want  to  tinker  with  the  or- 
bits, here's  the  data  format  in  lines 
1 10-270:  name,  diameter,  semimajor 
axis,  eccentricity,  period,  longitude  of 
perihelion,  longitude  at  start. 

Notes 

The  graphics  show  views  approxi- 
mately from  the  ecliptic  north.  When 
viewed  from  the  north,  all  the  planets 
and  most  of  the  moons  in  our  solar 
system  orbit  counterclockwise.  Notice 
that  four  of  Jupiter's  moons  orbit  the 
other  way  around.  One  possible  expla- 
nation is  that  they  might  have  been 
asteroids  captured  by  Jupiter's  gravi- 
tational field. 

JUP.BAS 

RF  100  REM  COPYRIGHT  199L  -  CO 

MPUTE  PUBLICATIONS  INTL 
LTD  -  ALL  RIGHTS  RESER 

VED 
JK  110  DATA  HETIS,40f 128,0, ,29 

5,0,0 
DX  120  DATA  ADRASTEA, 40,129,0, 

.295,0,120 
PF  130  DATA  AMALTHEA, 270X165X1 

50,180, .003, .439,0,231 
MD  140  DATA  THESE , 80, 222, . 013 , 

.670,0,331 
XP    150    DATA    10, 3640,422, .004,1 

.77,0,233 


JULY        1991 


COMPUTE       G-25 


PROGRAMS 


DR  160 

DATA  EUROPA, 3100, 671, .0 

1,112 

XE 

1040 

I=PA(M) :J=X*CS(I)+Y*SN 

1,3.55,0,273 

MS 

560  T=0:PRINT"{CLR}"TT$"MAI 

(I) :Y=Y*CS(I)-X*SN(I) : 

EQ  170 

DATA  GANYMEDE, 527 0,1070 

N  MENU": PRINT 

X=J 

,.001,7*16,0,81 

RC 

570  PRINTCHR$(113) "JUPITER" 

MF 

1050 

y=INT{YC+Y*RA(M)*YS) :X 

HG  180 

DATA  CALLISTO, 4990, 1885 

BE 

580  FORI=0TO15:PRINT"  "NA$( 

=INT(XC+X*RA(M)*XS) 

,.007,16,69,0,332 

I) :next 

XX 

1060 

IFY<4  0ORY>239ORX<14ORX 

EE  190 

DATA  LEDA, 16,11110, ,14  7 

PE 

590  PRrNT:PRINT"UP/DOWN-SEL 

>333THENY=0:X=^0 

,240,280,309 

ECT  MOONS" 

HE 

1070 

P0KES1+N,INT{X/256) : PO 

FG  200 

DATA  HIMALIA, 96, 11470,. 
158,251,249,101 

JB 

600  PRrNT"G-GO";PRINT"C=COM 
PARE":PRINT"E=END  PROGR 

KES2+N,XAND25  5:POKES3+ 
N,y:NEXT 

XE  210 

DATA  LYSITHEA, 16, 11710, 

AM" 

RF 

1080 

SYS49281:SyS49331:IFHF 

,107,260,11,297 

EK 

610  IFMI>6THENMI=0 

THEN1150 

BG  220 

DATA  ELARA,32,11740,,20 

AQ 

620  IFMI<0THENMI^6 

HX 

1090 

PRINT"  "RIGHT${"  "+STR 

7,260,149,81 

CK 

630  BI-(6ANDMI)*2 

$(INT(T)) ,3)"{UP}" 

DF  230 

DATA  ANANKE, 16, 21200, .1 

KP 

640  BO^BI+3  +  4*  (lANDMI) 

RR 

1100 

GETK$:  IFK$=^""THENT^T+T 

7,-610,180,36 

DB 

650  PRINT" {HOME} {2  DOWN}":F 

S: GOTO  10 10 

FC  240 

DATA  CARME,16,22600,,21 

ORI=^0TO15 

MM 

1110 

IFK$="X"THENGOSUB1600: 

,-690,6,239 

JF 

660  J=113;IFI<BI0RI>B0THENJ 

GOTO1150 

BQ  250 

DATA  PASIPHAE, 16, 23500, 

=  32 

RQ 

1120 

IFK$^"F"THENTS=^TS*1.5: 

,38,-734,0,90 

MX 

670  PRINTCHR$(J) :NEXT 

IFTS>THTHENTS=TH 

BM  260 

DATA  SINOPE,16,23700,.2 

XD 

680  POKE198,0 

PC 

1130 

IFK$="S"THENTS=TS/1,5: 

8,-760,226,243 

GJ 

690  GETK$:IFK$="G"THEN750 

IFTS<TLTHENTS=TL 

RM  27  0 

DATA  OUR  MOON, 3478,384, 

SP 

700  IFKS="C"THEN1200 

BE 

1140 

GOTO1100 

,055,27*32,0,0 

XJ 

710  IFK$="{DOWN}"THENMI=MI+ 

CX 

1150 

POKE198,0 

DR  280 

IFI=0THENr=l:LOAD"JUP.M 

1:GOTO610 

BM 

1160 

GETK$: IFK$="N"THEN1660 

L",8,l 

PE 

720  IFK$="{UP}*'THENMI=MI-1: 

FS 

1170 

IFK$="G"THENGOSUB1630; 

XX  290 

POKE55,0:POKE56,136:CLR 

GOTO610 

GOTD1100 

:Q  =  16 

AF 

730  IFK$<>"E"THEN690 

CQ 

1180 

IFK$="X"THENGOSOB2010:    ' 

JR  300 

DIHSN(255) ,CS(255) ,NA$( 

AG 

740  PRINT"{CLR}":END 

GDTO560 

Q),DI${Q) ,CR[Q) ,RA(Q) ,B 

SP 

750  PRINT"{CLR}"TT$:PRINTWT 

QQ 

1190 

GOTO1160 

C(Q)  ,PE(Q)  ,PA(Q)  ,EA(Q} 

$ 

JJ 

1200 

PRINT" {CLRl"TT$"COMPAR 

JE  310 

V=53248:PP-34816:SP=368 

BJ 

760  ONMI+1GOSUB770,780,790, 

E  MENU": PRINT 

56 

800,810,820, 8 30 :G0T08 4  0 

GE 

1210 

PRINT"P=PERIOD": PRINT 

DJ  320 

S 1=53 200 :S2=S 1+8 :S3=S2+ 

8 

QP 

770  TL=,0004:TS=.005:TH=.04 
: RET URN 

SK 

1220 

PRINT"D=DISTANCE" : PRIN 
T 

MF  330 

YC=139.5:XC«173*S:MI=0: 
RJ=71.6 

MC 

780  TL=.005:TS=.02:TH=.1;RE 
TURN 

GH 

1230 

PRINT"E=ECCENTRICITY" : 
PRINT 

SJ  340 

TT$="{RVS}  THE  MOONS  OF 

EM 

790  tl=.02:ts=.1:th=.4:retu 

RE 

1240 

PRINT"S=SIZE":PRINT 

JUPITER  {OFF} 

RN 

HP 

1250 

PRINT"X=MAIN  MENU" 

{2  SPACES}" 

XC 

800  TL=,1:TS=,2:TH=,7;RETUR 

EE 

1260 

POKE198,0 

JM  350 

CP$="COMPUTE  PUBLICATIO 

N 

JM 

1270 

GETK$: IFK$="X"THEN560 

NS  INTL  LTD  (C)  1991" 

HF 

810  TL=,4:TS=3:TH=12:RETURN 

HG 

1280 

K=VAL(K$) 

JB  360 

WT$="{3  DOWN}CALCULATIO 

FH 

820  TL=1:TS==4:TH^1€:RETURN 

SG 

1290 

IFK$="P"THEN1340 

NS  WILL  TAKE  A  FEW  SECO 

GS 

830  TL»I,5:TS=6:TH=45;RETUR 

FK 

1300 

IFK$="D"THEN1410 

NDS  . . .":CH$="COMPARIS0 

N 

RC 

1310 

IFK$^"E"THEN1460 

N" 

AR 

840  MA=RA(B0)*{1+EC(B0)) 

AP 

1320 

IFK$="S"THEN1520 

RS  370 

DJS="  DISTANCE  FROM  CEN 

FE 

850  YS=99/MA:XS=YS*SC 

MH 

1330 

GOTO1270 

TER  OF  JUPITER" :TK$="TH 

BD 

860  QB=BO"BI;CN=0 

AR 

1340 

PRINT" {CLR} "TT$CM$ : PHI 

OUSAND  KM" 

BQ 

870  FORN=0TOQB:POKEV+39+N,C 

NT 

FS  380 

C0=06:C1=0;C2=14:C3^11: 

R(N+BI):NEXT 

PA 

1350 

PRINT"ORBIT  PERIOD" 

SC=1,3 

SQ 

880  FORr=0TO23:POKESl-l-I,0:N 

DH 

1360 

PRINT"  (EARTH  DAYS)": PR 

RF  390 

DATA  2,3,4,5,6,7,8,9,10 

EXT:SYS49281               ■ 

INT 

,12,13,14,15,4,3,2 

BX 

890  POKE53247,Cl+C3*16:SYS4 

FQ 

1370 

FORI=0TO16 

EK  400 

PRIi^T"  {CLR}  "CHR5  (142)CH 
RS  (8)  :CT  =  11 

MF 

9521                      ' 
900  FORI=36800TOI+63:POKEI,    ' 

MR 

1380 

PRINTNA$(I) ,ABS(PE(I) ) 

PG  410 

POKEV+32 ,C0 : POKEV+33 ,C1 

32:NEXT 

XS 

1390 

IFPE (I)<0THENPRINT"RET 

:POKE646,C2 

AS 

910  SYS49208                    ' 

ROGRADE"? 

KA  420 

PRINT  CP$:PRINT 

QP 

920  IFMK3THEN960 

FH 

1400 

PRINT:NEXT:GOTO1570 

BR  430 

PRINTTAB(8)TT$:PRINTWT$ 

PH 

930  FORI=158TO160:FORJ=98TO 

XK 

1410 

PRI NT " {CLR } "TT  $CM$ ; PRI 

BS  440 

FORI-0TO2  55:J=I*X/128 

100 

NT 

JA  450 

SN{I)=SIN(J) :CS(I)-COS ( 
J) :NEXT 

GK 

940  POKE253,I:POKE254,0:POK 
E255,J 

DH 

1420 

PRI NT "AVERAGE  DISTANCE 
FROM  PLANET  CENTER" 

KM  460 

FORN^0TOQ 

FP 

950  SyS49373:NEXT:NEXT:GOT0 

SB 

1430 

PR*I  NT  "(THOUSAND  KM)":P 

BS  470 

READNA$(N) ,DI$(N) ,RA(N) 

1000 

RINT 

,EC(N) ,PE{N) ,J,K 

MM 

960  FORI=0TO255 

KD 

1440 

FORI=0TO16 

KH  480 

PA (N) = (J* 256/360+ , 5 ) AND 
255 

DS 

970  POKE253,159,5+XS*RJ*SN( 
I) :POKE254,0 

ME 

1450 

PRINTNAS(I) ,RA(I) :NEXT 
:GOTO1570 

PM  490 

EA(N)=(K-J)/360:NEXT 

JH 

980  P0KE255,99.5+YS*RJ*CS(I 

BF 

1460 

PRINT" {CLR] "TT$CM5: PRI 

KP  500 

FORN=0TOQ-1:READCR(N) ;N 

) 

NT 

EXT 

SG 

990  SYS49373:NEXT 

SO 

1470 

PRINT"ORBIT  ECCENTRICI 

FC  510 

FORI  =PPT0PP^-126  :  POKEI  ,0 

PE 

1000  GOSUB1980:GOSUB1600 

TY" 

:NEXT 

MJ 

1010  FORN=0TOQB:M=N+BI:E=EC 

XJ 

1480 

PRINT"  (CIRCLE  =  0)":PRIN 

QQ  520 

POKEPP+28,112:POKEPP+31 

(M)  :A-EA(M)+T/PE(M) 

T 

,112 

SG 

1020  A=( (A-INT(A))*256+,5}A 

MH 

1490 

FORI=0TO16 

KP  530 

P0KEPPf3  4,112:POKEPP+89 
,112 

ND255: IFE< . 1THENX=-CS ( 
A) ;y=SN(A) :GOTO1050 

MQ 

1500 

PRINTNA${I),:IFEC{I)<. 
01THENPRINT0: NEXT: GOTO 

CB  54  0 

POKEPP4-92,24  8:POKEPP  +  95 

QD 

1030  Z=(E*E-1>/(E*CS{A)"1) : 

1570 

,248 

X=2*E-Z*CS (A) : Y=Z*SN  (A 

XR 

1510 

PRINTEC(I) :NEXT:G0T015 

JD  550 

POKEPP+98 , 248 : POKEPP+10 

> 

70 

G-26       COMPUTE 


JULY       1991 


PROGRAMS 


DG    1520 

SB  1530 
JS  1540 
QH  1550 
HF  1560 

PG  1570 

FA  1580 
JM  1590 
AB  16  00 
FG  1610 

CC  1620 

XC  1630 
JQ  1640 


BA  1650 
XS  1660 
QM  1670 
FK  1680 


QB  1690 

AP  1700 

FS  1710 

DD  1720 

PX  1730 

XS  1740 

QE  17  50 

KK  1760 

FQ  1770 

MH  178  0 

HK  1790 

KC  1800 

QH  1810 

SC  1820 


:NEX 


:P0 


PRINT"  {CLR}  '*TT$CH$lPRI 

NT 

PRINT"DIAMETER" 

PRINT" (KM) ": PRINT 

FORI=0TO16 

PRINTNA${I) ,DI$(I) ; 

T:GOTO1570 

PRINT: PRIHT"X=MENU" 

KS198,0 

GETK$; IFK$="X"THEN12  00 

GOTO  1580 

GOSUB1790 

PRINT"G=GO  N^NAME  X=^ME 

NUCUPl" 

HF=1: RETURN 

GOSUB1790 

PRINT"{4  SPAGESjEARTH 

(SPACE}DAYS{2  SPACESjF 

=FAST  S=SLOW  X=HALT 

(UP}" 

HF«0: RETURN 

POKE19e,0 

GOSUB1790:CM=CN+BI 

PRINT"*''NA$(CM)  "*"TAB{ 

11)"I  =  INF0  N^NEXT  X=^CO 

NTINUEfUP}" 

J=9 

J=J+1 : 1FJ*10THENPOKESP 

+CN,3  3 

IFJ>19THENJ«0:POKESPfC 

N,32 

GETK$:  IFK$  =  "'»THEN1700 

POKESP+CN,32 

IFK$^"I"THEN1800 

IFK$^"X"THENGOSUB1600: 

GOTO  II 50 

IFK$<>"N"THEN1690 

CN^CN  +  1 :  IFCN>QBTHENCN'= 

0 

GOTO1660 

PRINT" {37    SPACES} {UP}" 

: RETURN 

GOSUB2010 

PRINT" {CLR}"TT$: PRINT 

PRINT"*"NA$(CM)"*":PRI 


NT 

C030 

:A9 

00 

8D 

14 

03 

4C 

31 

EA 

10 

DC  1830 

PRINT"AVERAGE"DJ$:PRIN 

C038 

:A9 

00 

85 

FB 

A9 

A0 

85 

FC 

D6 

TRA(CM)TK$:PRINT 

C040 

:A9 

00 

A8 

A2 

20 

91 

FB 

C8 

DD 

DR  1840 

PR1NT"MINIMUM"DJ$:PRIN 

C048 

:D0 

FB 

E6 

FC 

CA 

D0 

F6 

60 

C5 

TINT(RA(CH)*{1"EC{CH)  ) 

C050 

:AD 

00 

DD 

29 

FC 

09 

01 

3D 

92 

+.5)TK$:PRINT 

C058 

:00 

OD 

A9 

8C 

8D 

88 

02 

60 

42 

HD  1850 

PRINT"HAXIMUM"DJ9: PRIN 

C060 

'78 

A9 

7F 

8D 

0D 

DC 

A9 

01 

81 

TINT(RA(CH)*{i-»-EC(CM)  ) 

C068 

.8D 

lA 

D0 

A9 

IB 

8D 

11 

D0 

ED 

+.5)TK$:PRINT 

C070 

:A9 

F2 

8D 

12 

D0 

A9 

00 

8D 

11 

AH  1860 

PRINT"ORBIT  ECCENTRICI 

C078 

:14 

03 

A9 

C0 

8D 

15 

03 

58 

25 

TY" 

C080 

:60 

A2 

07 

BD 

D0 

CF 

4A 

2E 

20 

CK  1870 

IFEC (CM)C*01THENPRINT0 

C088 

:F8 

CF 

CA 

10 

F6 

A2 

07 

A0 

C5 

:PRINT:GOTO1890 

C090 

:0F 

BD 

E0 

CF 

99 

E8 

CF 

88 

BA 

EK  1880 

PRINTEC(CM) :PRINT 

C098 

:BD 

D8 

CF 

99 

E8 

CF 

88 

CA 

25 

HC  1890 

PRINT"ORBIT  PERIOD" 

C0A0 

:10 

EF 

A2 

10 

AD 

11 

D0 

10 

DE 

EE  1900 

PRINTABS (PE (CM) ) "EARTH 

C0A8 

:FB 

BD 

E8 

CF 

9D 

00 

D0 

CA 

0B 

DAYS": PRINT 

C0B0 

:10 

F7 

60 

A2 

07 

8E 

F9 

CF 

A4 

RK  1910 

PRINT"DIAMETER" 

C0B8 

.BD 

E0 

CF 

F0 

IC 

38 

E9 

28 

18 

BX  1920 

PRINT"  "DI${CM) "  KM":P 

C0C0 

:35 

FF 

BD 

D0 

CF 

85 

FE 

BD 

lA 

RINT 

C0C8 

:D8 

CF 

38 

E9 

0E 

85 

FD 

B0 

83 

QX  193  0 

PRINT"X-CONTIN0E" 

C0D0 

.02 

C6 

FE 

20 

DD 

C0 

AE 

F9 

30 

BB  1940 

POKE198,0 

C0D8 

;CF 

CA 

10 

D9 

60 

A9 

00 

85 

C3 

PK  1950 

GETK$ 

C0E0 

,02 

A5 

FF 

29 

F8 

0A 

26 

02 

9D 

JS  1960 

IFK$-"X"THENGOSUB1980 : 

C0E8 

:0A 

26 

02 

0A 

26 

02 

85 

FB 

lA 

GOTO1660 

C0F0 

A6 

02 

86 

FC 

0A 

26 

02 

0A 

DD 

XC  1970 

GOTO1950 

C0F8 

:26 

02 

18 

65 

FB 

8.5 

FB 

A5 

FA 

HF  1980 

POKE808,234:SYS49232:S 

CI  00 

:02 

65 

FC 

85 

FC 

A5 

FD 

29 

79 

YS49248 

C10e 

:F8 

18 

65 

FB 

85 

FB 

A5 

FE 

E0 

FG  1990 

POKEV+21,2|(QB+l)-l:PR 

C110 

65 

FC 

85 

FC 

A5 

FF 

29 

07 

8C 

INT" {HOME}" 

C118 

18 

65 

FB 

85 

FB 

A9 

A0 

65 

06 

AP  2000 

FORI=2T024:PRINT" 

C120 

FC 

85 

FC 

A5 

01 

29 

FE 

85 

AD 

{ DOWN } " ; : NE  XT : RETURN 

C128 

.01 

A5 

FD 

29 

07 

AA 

A9 

00 

IE 

RX  2010 

SYS49474:SYS49497:POKE 

C130 

38 

6A 

CA 

10 

FC 

A0 

00 

11 

40 

808,237  . 

C138 

FB 

91 

FB 

A5 

01 

09 

01 

85 

AB 

JQ  2020 

POKEV+21,0: RETURN 

C140 

01 

60 

78 

A9 

00 

8D 

lA 

D0 

41 

CI48 

A9 

31 

8D 

14 

03 

A9 

EA 

SD 

02 

JUP.ML 

C150 

15 

03 

A9 

81 

8D 

0D 

DC 

58 

IF 

C158 

60 

AD 

00 

DD 

09 

03 

BD 

00 

C4 

CI60 

DD 

A9 

14 

8D 

18 

D0 

A9 

04 

F3 

C000:A9 

0F  8D  19  D0  A9  IB  8D  4E 

C168 

8D 

88 

02 

A9 

IB 

8D 

11 

D0 

Bl 

C008:ll 

D0  A9  34  8D  18  D0  A9  06 

C170 

60 

A9 

00 

85 

FB 

A9 

8C 

85 

0C 

C010:FF 

8D  12  D0  A9  IC  8D  14  31 

C178 

FC 

AD 

FF 

CF 

A0 

00 

A2 

04 

31 

C018:03 

4C  81  EA  A9  0F  8D  19  CA 

C180 

91 

FB 

ca 

D0 

FB 

E6 

FC 

CA 

32 

C020:D0 

A9  38  8D  18  D0  A9  3B  E6 

cise 

D0 

F6 

60 

00 

00 

00 

00 

00 

3E 

C028:8D 

11  D0  A9  F2  8D  12  D0  2C 

m 

DANIEL 


L     I     G     H     T     N     E     R 


If  you  call  an  electronic  bulletin 
board  system  (BBS)  and  browse 
through  its  library  of  programs 
available  for  downloading,  chances 
are  that  many  of  the  files  have  been 
archived — that  is,  several  programs 
and  instruction  files  may  have  been 
combined  into  one  master  program. 
If  all  of  a  program's  related  files 
have  been  combined,  a  caller  has  only 
to  download  one  file  to  obtain  all  the 
programs,  modules,  sprite  data,  music 
files,  and  instructions  required  for 
proper  operation.  Archiving  (or  arcing 
as  it's  often  called)  is  a  convenient 
method  for  uploading  and  download- 
ing BBS  files. 

Some  archived  files  need  a  spe- 
cial rate  program  to  separate  (or 
dearc)  the  files  into  their  original 
form.  Others  are  self-dearcing  (SDA), 
meaning  that  one  has  only  to  load  and 
run  the  master  program  for  it  to  sepa- 


ARCHIVE  FILES  FOR 

EASY  UPLOADING 

AND  DOWNLOADING 

'WITH  THIS  UTILITY  FOR 

THE  64 


rate  and  save  its  individual  files  to 
disk,  ready  for  running. 

Typing  It  In 

Noah's  Arc  is  such  a  program.  It  cre- 
ates SDA  files  that  separate  automati- 
cally. It  is  written  entirely  in  machine 
language,  but  it  loads  and  runs  like  a 
BASIC  program.  Use  AfLX  our  ma- 
chine language  entry  program,  to  type 
it  in;  see  "Typing  Aids"  elsewhere  in 
this  section.  When  MLX  prompts,  re- 
spond with  the  following  values. 

Starting  address:  0801 
Ending  address:  1298 

Be  sure  to  save  a  copy  of  the  program 
before  exiting  MLX. 

Using  the  Program 

Noah's  Arc  will  load  a  collection  of 
files  and  save  them  in  a  single  master 


JULY       1991 


COMPUTE       C-27 


PROGRAMS 


file.  It  accepts  program,  sequential,  or 
user  files,  and  it  does  not  matter  if  dif- 
ferent types  are  loaded  together.  In  ad- 
dition to  making  it  convenient  for 
sending  files  via  modem,  SDA  files 
are  also  useful  for  creating  backups. 

When  you  run  Noah,  it  asks  for 
the  number  of  files  you  wish  to  ar- 
chive. Respond  with  a  number  less 
than  100.  Try  not  to  use  more  files 
than  will  fit  into  memory  at  one  lime. 
Noah  can  handle  about  160  disk 
blocks,  depending  on  the  number  of 
files,  not  the  file  size.  Noah  reserves 
25  bytes  of  memory  per  file  in  its  own 
directory  located  at  $0960  hex  or  2480 
decimal.  This  director)'  has  to  be 
saved  along  with  the  SDA  file. 

If  you  aren't  sure  of  the  number 
of  files,  you  can  check  the  directory  by 
entering  $  and  pressing  Return.  The 
directory  listing  can  be  stopped  and 
started  by  touching  any  key.  This  is 
useful  in  determining  which  and  how 
many  files  you  wish  to  load. 

After  you  enter  the  number, 
Noah  asks  for  the  filenames.  It  will 
then  ask  if  it  is  a  program,  sequential, 
or  user  file.  Just  press  the  correspond- 
ing number.  Noah  checks  the  disk  for 
that  file  and  returns  the  disk  error  sta- 
tus. If  all  is  well,  it  continues  loading 
the  file  into  memory. 

This  process  repeats  until  the 
memory  is  full  or  all  the  files  have 
been  loaded.  Anytime  you  are  asked 
for  a  filename,  you  can  enter  $  to  get  a 
directory  or  enter  @  to  abort  and  save 
the  files  already  loaded. 

When  all  the  files  have  been  load- 
ed, Noah  asks  for  a  master  filename. 
At  this  point  make  sure  that  the  disk 
has  enough  room  on  it  for  the  file  you 
are  saving,  Noah  appends  an  SDA  suf- 
fix automatically  to  the  file  name.  If  a 
disk  error  occurs  during  a  save,  Noah 
lets  you  try  the  procedure  again. 

Noah  can  be  useful  as  a  file  copier 
as  well.  If  you  enter  @  when  Noah 
prompts  for  a  Save  filename,  it  will 
dump  all  files  in  memory  to  disk  in 
their  original  form.  To  make  more 
copies  of  these  files,  when  Noah 
comes  back  with  a  prompt  asking  if 
you  wish  to  create  more  files,  press  N, 
and  you  will  be  returned  to  BASIC 
Put  another  disk  in  the  drive  and  en- 
ter SYS2088.  You  can  repeat  this  pro- 
cess as  many  times  as  you  like.  Noah 
always  saves  to  drive  8. 

If  you  load  an  SDA  file  and  list  it, 
youUl  see  the  number  of  files  the  SDA 


file  contains.  To  dearc  an  SDA  file, 
just  load  and  run  it.  If  you  wish  to 
save  an  SDA  file  to  another  disk,  load 
it  and  enter  SYS2088. 

Most  smaller  SDA  files  can  be 
loaded  and  saved  like  BASIC  pro- 
grams, but  some  larger  ones  may  jxjse 
a  problem  because  Noah  stores  files 
under  BASIC  ROM.  If  you  t^^  saving 
a  file  that  is  too  big,  you'll  get  an  OUT 
OF  MEMORY  message.  Noah's  Arc 
itself  can  be  loaded  and  saved  like  a 
BASIC  program,  but  do  not  try  to 
save  it  after  it's  been  run.  If  you  wish 
to  restart  it  at  any  time,  enter 
SYS50675  and  press  Return. 


NOAH'S  ARC 

0801 

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75 

G-28       COMPUTE 


JULY        1991 


PROGRAMS 


0C19:FF 

A9 

00 

80 

34 

03 

20 

E4 

47 

0E89:CF 

85 

74 

4C 

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CC 

A9 

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0E91:85 

73 

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85 

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4C 

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1101: 

AE  C6  02  AC  C7  02 

20 

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0C29; 

40 

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F0 

18 

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85 

73 

A9 

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85 

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1109: 

FF  A9  02  A2  08  A0 

02 

20  E6 

0C31; 

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13 

F0 

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F0 

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20 

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CC 

A9 

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1111: 

BA  FF  20  C0  FF  A2 

02 

20  4F 

0C39: 

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C9 

2C 

F0 

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0EA9:00 

80 

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02 

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34 

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C2  43 

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D2 

20 

02 

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20 

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0EB9:8E 

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02  85  FD  AD  C3  02 

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_ 

JULY       1991 


COMPUTE      G-29 


PROGRAMS 


Q     U     S 


V     A     K     A     L     1     S 


Mining  for  precious  meta!s  is  a 
tough  and  dangerous  occupa- 
tion that's  part  skill  and  part 
luck.  Miner  is  an  arcade-style 
game  that  requires  some  skill  and  a  lot 
of  luck.  It  can  also  be  dangerous  for 
your  onscreen  miner. 

The  action  is  simple  and  straight- 
forward. Use  a  joystick  plugged  into 
port  2  to  control  your  miner  as  he  digs 
around  the  screen  searching  for  gold 
nuggets.  Each  screen  contains  40  nug- 
gets, and  you  must  collect  at  least  20 
of  them  in  a  specified  amount  of  time 
in  order  to  advance  to  the  next  screen. 
That's  the  simple  part. 

In  addition  to  the  gold,  the  earth 
your  miner  tunnels  through  contains  a 
couple  of  deadly  hazards — namely, 
pockets  of  methane  gas  and  deposits 
of  highly  radioactive  uranium.  You 
want  your  miner  to  collect  the  gold 
and  make  it  back  to  the  surface  with- 
out succumbing  to  these  subterranean 
perils  or  running  out  of  time. 

Miner  is  written  entirely  in  ma- 
chine language,  but  it  loads  and  runs 
like  a  BASIC  program.  Enter  the  pro- 
gram with  MLX,  our  machine  lan- 
guage entry  program;  see  "Typing 
Aids"  elsewhere  in  this  section.  When 
MLX  prompts  you,  respond  with  the 
values  given  below. 

Starting  address:  0801 
Ending  address:  IBBO 

Be  sure  to  save  a  copy  of  the  program 
before  exiting  MLX, 

Starting  the  Game 

The  game  begins  with  one  of  your 
three  miners  standing  in  the  doorway 
of  a  local  bank.  The  bank  is  where  you 
sell  your  gold  for  cash.  You'll  collect 
any  gold  nuggets  that  your  miner  un- 
covers, but  you  must  deliver  them  to 
the  bank  before  lime  runs  out,  or 
you'll  lose  whatever  he's  found. 

Push  the  fire  button  to  start  the 
game  and  pull  down  on  your  joystick 
to  have  the  miner  dig  straight  down; 
push  forward  to  move  him  up.  Push 
left  or  right,  and  he'll  dig  in  that  direc- 
tion in  search  of  gold.  You'll  have  to 


maneuver  him  around  boulders  that 
you  see  scattered  across  the  screen. 
Occasionally  he'll  uncover  immov- 
able blocks  of  granite  and  have  to 
make  a  detour  around  them. 


DIG  FOR  GOLD  BUT 

WATCH  OUT  FOR 

DEADLY  SURPRISES  IN 

THIS  ARCADE  GAME 

FOR  THE  64 


Deadly  Perils 

There's  more  than  gold  and  granite 
waiting  for  your  miner  to  uncover. 
The  two  hazards,  as  mentioned  earli- 
er, are  methane  gas  and  uranium  de- 
posits. The  number  of  hazards  per 
screen  is  proportional  to  the  skill  level 
you've  selected.  Skill  level  1  contains 
one  or  two  uranium  deposits  and  two 
to  four  methane  pockets.  Skill  level  2 
has  two  to  four  uranium  deposits  and 
four  to  six  methane  pockets,  and  so 
on  up  to  skill  level  5.  Methane  pockets 
appear  as  blue  bubbles,  and  uranium 
deposits  appear  as  gray  oblong  balls, 
not  to  be  confused  with  the  gray  boul- 
ders that  litter  the  screen. 

When  you  first  expose  a  hazard, 
you'll  have  about  one  second  to  get 
away  from  it  before  it  becomes  lethal. 
Once  the  grace  period  expires,  the 
methane  bubble  will  begin  to  move 
through  the  tunnel  network  that 
you've  dug.  Uranium  deposits  remain 
staiionar\^  at  first,  but  they  soon  begin 
to  flash  and  emit  deadly  radiation. 
This  radiation  slowly  spreads 
throughout  the  tunnel  system  unless 
you  can  seal  off  tunnels  with  some  of 
the  boulders  you've  uncovered.  Posi- 
tion your  miner  next  to  a  boulder  and 


push  it  in  the  desired  direction. 

If  the  gas  or  radiation  reaches  a 
miner  or  if  he's  below  ground  when 
time  runs  out,  you'll  lose  one  miner. 
You  can  play  with  a  longer  time  limit, 
but  nothing  is  free.  Gold  nuggets  are 
worth  100  points  in  the  150-second 
game,  75  points  in  the  200-second 
game,  and  50  points  in  the  250-second 
game.  Before  you  start  a  new  game, 
you  can  buy  more  time  by  pressing 
the  1,  2,  or  3  key  to  select  either  a 
1 50-,  200-,  or  250-second  game. 

Onscreen  Info 

At  the  top  of  the  screen,  you'll  see  a 
readout  of  the  number  of  miners  you 
currently  have,  the  number  of  gold 
nuggets  that  the  active  miner  is  carry- 
ing, the  time  remaining  on  the  clock, 
and  your  score.  Also  displayed  are  the 
skill  level  and  whether  you're  playing 
screen  1  or  2  of  that  level.  You  must 
complete  two  screens  at  each  skill  lev- 
el in  order  to  advance  to  the  next  lev- 
el. You'll  receive  an  additional  miner 
for  every  5000  points. 

Once  you  deposit  some  gold  in 
the  bank,  a  counter  will  appear  in  the 
bank  itself  displaying  how  much  gold 
you've  deposited.  Once  this  coxmter 
reaches  20,  you  can  advance  to  the 
next  screen  by  pressing  the  fire  button. 
You  may  continue  to  mine  the  pre- 
sent screen,  but  be  sure  to  deposit  any 
gold  you  have  before  pressing  the  fire 
button. 

Press  the  space  bar  to  pause  the 
game.  When  the  border  turns  red,  the 
game  is  paused.  Press  the  space  bar 
again  to  resume  play.  The  Restore  key 
resets  the  game  to  the  title  screen. 

Strategy 

Avoid  digging  laiige  cavernous  rooms, 
since  the  more  surface  area  the  radia- 
tion has,  the  more  quickly  it  spreads. 
Try  to  protect  the  entrance  to  the 
bank,  or  you  won't  be  able  to  deposit 
your  gold  Remember  that  the  clock  is 
just  as  deadly  as  the  radiation  or 
methane.  Don't  let  time  run  out  on 
you. 

After  playing  a  few  games,  you 
may  discover  that  some  areas  are 


G-30       COMPUTE 


JULY       1991 


PROGRAMS 


usually  free  of  radiation  or  methane 

0991: 

9F 

18 

80 

03 

04 

A9 

00 

80 

FF 

0BF9: 

18 

A5 

03 

69 

60 

85 

03 

A5    41 

Gold  nuggets  are  distributed  random- 

0999: 

09A1: 

81 
8D 

18 
78 

8D 
18 

82 
20 

18 
59 

80 
11 

AB 
20 

18 
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06 

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0C09: 

04 
03 

69 

00 

3B 
EA 

85 
A9 

04 
63 

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91 

00 
03 

Bl    89 
CE    05 

ly  over  the  screen  as  are  boulders  and 

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20 

20 

11 

20 

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12 

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71 

18 

D0 

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00 

8D 

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the  immovable  granite  blocks. 

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91 

18 

AD 

AD 

18 

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IB 

D4 

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72 

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90    52 

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a  counterclockwise  direction  and  al 

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0031; 

18 
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85 

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85    57 

ways  start  by  moving  to  the  left. 

0901: 

0F 

20 

F0 

0F 

20 

FB 

0F 

A9 

3B 

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04 

A0 

00 

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EA 

A9    71 

When  a  methane  bubble  encounters 

0909: 

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85 

F7 

A9 

40 

85 

F8 

A9 

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64 

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98 

91 

00 

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10    DA 

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back  on  itself  Knowing  this  may  en 

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able  you  to  dig  traps  for  the  bubbles 

so 

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they  can't  follow  you  through  the  tun- 
nels. You  may  also  want  to  block  off 

0A09: 
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54 
A9 
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09 
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62 

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tunnel  sections  with  boulders  as 

you      ! 

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dig  them;  then,  should  you  uncover  a 

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uranium  deposit  that  you  can't  quick- 

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ly  seal,  radiation  won't  spread 

0A39 
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18 
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20    8F 
20    39 

throughout  the  entire  tunnel. 

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13    EA 

JULY       1991 


COMPUTE       G-31 


PROGRAMS 


0E61 

:C9 

50 

D0 

03 

20 

D4 

10 

4C 

C4 

10C9:10 

F0 

ED 

60 

AS 

C5 

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AS  09  85  03  BE 

0E69 

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12 

4C 

IC 

11 

CF 

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FA 

60 

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Bl 

09 

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40 

67 

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18 

A5 

FE 

10D9:0B 

C9 

63 

F0 

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09 

64 

F0 

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1341:18  20  07  0E 

20  F2  19  A9  FO 

0E79 

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69 

01 

85 

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04 

69 

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10E1:10 

4C 

F7 

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A9 

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4C 

F7 

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1349:00  8D  AS  18 

80  A6  18  8D  CO 

0E81 

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85 

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20 

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60 

A  9 

75 

10E9:10 

20 

6C 

12 

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63 

4C 

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1351:A7  18  80  A8 

18  40  Dl  00  30 

0E89 

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8D 

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10F1:10 

20 

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12 

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80 

83 

32 

1359:A9  FF  80  7E 

18  80  7E  18  F9 

,  0E91 

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Bl 

A7 

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BD 

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FS  AO  9F  18  El 

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67 

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1131:04 

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81 

18 

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68 

1399:09  18  A2  0A 

A0  0A  20  F0  90 

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69 

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85 

07 

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62 

1139:4A 

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F0 

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13A1:FF  A2  00  BD 

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18  A2  08  A0  A0 

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A2  00  BD  B4  57 

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60 

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1161;4A 

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1309:17  20  D2  FF 

E8  E0  B9  00  EC 

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18 

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1169:18 

29 

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09 

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13D1;F5  60  A9  SC 

80  76  18  20  90 

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1171:A9 

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54 

4F 

20    50 

4F 

52 

54    C6 

1921:0B    85 

03    A5    0C    85 

04    A9    ID 

1889:04    A9    65    8D    76    18    20    07   CD 

16C1 

20 

54 

57 

4F    2E 

20 

20 

20    4  5 

1929:68    8D 

76    18    20    C7 

0E    60    DF 

1B91:0E    40    3F    IB    68    68    A9   FF    83 

16C9 

20 

20 

11 

20    20 

20 

20 

IF    13 

1931:68    68 

20    20    19    4C 

59    13    77 

1B99;8D    78    18    8D    7E    18    20    F2    18 

16D1 

D3 

45 

4C 

45    43 

54 

20 

41    04 

1939:38    A5 

12    E9    28    85 

0B    A5    E4 

1BA1:19    68    68    4C    59    13    00    00    67 

16D9 

20 

53 

4B 

49    4C 

4C 

20 

4C    09 

1941:13    E9 

00    85    0C    60 

18    A5    87 

1BA9;00    00    00    00    00    00    00    00    DF 

16E1 

45 

56 

45 

4C    3A 

20 

20 

31    77 

1949:12    69 

28    85    08    A5 

13    69    BA 

EH 

16E9 

20 

32 

20 

33    20 

34 

20 

35    31 

1951:00    85 

0C    60    38    A5 

12    E9    D2 

16F1 

20 

20 

20 

20    20 

20 

20 

20    IE 

1959:01    85 

0B    A5    13    E9 

00    85    EE 

16F9 

20 

20 

20 

20    20 

20 

11 

9F    87 

1961:0C    60 

18    A5    12    69 

01    85    CC 

ONLY 

1701 

.D0 

52 

45 

53    53 

20 

IC 

46    A3 

1969:0B   A5 

13    69    00    85 

00    60    12 

1709 

:49 

52 

45 

20    9F 

54 

4F 

20    28 

1971:A9   Al 

85    12    A9    04 

85    13    2E 

ON 

1711 

:42 

45 

47 

49    4E 

2E 

IF 

CD    66 

1979:60    20 

71    19    A0    00 

Bl    12    IE 

1719 

:49 

4E 

45 

52    53 

3A 

20 

9A   AB 

1981:C9    68 

D0    04    A9    67 

91    12    2D 

DISK 

1721 

:20 

05 

20 

20    20 

20 

20 

20    88 

1989:20    99 

19    A5    12    C9 

8F    D0   B7 

1729 

:20 

20 

20 

20    20 

20 

20 

20    57 

1991:EB    A5 

13    C9    07    D0 

E5    60    C9 

1731 

:20 

20 

20 

IF    D3 

43 

4F 

52    0A 

1999:18    A5 

12    69    01    85 

12    A5    02 

When  you  buy  Gazette  Disk  ($9.95  plus 

1739 
1741 
1749 

:45 
:20 
;4C 

3A 
20 
3A 

05 
20 
20 

20    20 
IF    CC 
05    20 

20 
45 
20 

20 
56 
20 

20    ID 
45    EA 
20    62 

19A1:13    69 
19A9:8D    84 
19B1:60    AD 

00    85    13    60 
18    A5    04    8D 

84    18    85    03 

A5    03    78 
85    18    9A 
AD    85    AA 

$2.00  shipping  and  handling),  you  not 
only  get  all  the  type-in  programs  found 

1751 

:20 

20 

20 

20    20 

20 

20 

20    7F 

19B9:18    85 

04    60    A5    03 

8D    34    B8 

in  that  month's  magazine,  you  also  get 

1759 

:20 

20 

20 

20    20 

20 

20 

IF    86 

19C1:18   A5 

04    8D    85    18 

A5    05    9F 

"Gazette  Gallery,"  bonus  programs, 

1761 

:D3 

43 

52 

45    45 

4E 

3A 

05    C5 

19C9;8D    86 

18    A5    06    8D 

87    18    4F 

and  more.  To  order,  write  to  Gazette 

1769 

:20 

20 

20 

20    20 

20 

20 

9A    12 

19D1:A5    07 

8D    88    18    A5 

08    8D   07 

Disk,  COMPUTE  Publications,  324  West 

1771 

:20 

CD 

49 

4E    45 

52 

53 

20    6B 

19D9:89    18 

A5    0B    8D    8A 

18    A5    A8 

Wendover  Avenue,  Suite  200.  Greens- 

1779 

:52 

45 

4D 

41    49 

4E 

49 

4E    44 

19E1:0C    8D 

88    18    AD    76 

18    8D    75 

boro,  North  Carolina  27408.  Here's  a 

1781 
1789 

:47 
:20 

3A 
CI 

20 
20 

05    30 
CD    20 

IC 
C5 

20 
20 

C7    30 
20    91 

19E9:8C    18 
19F1:60    AD 

AD    77    18    8D 
84    18    85    03 

8D    18    8F 
AD    85    EA 

description  of  this  month's  bonus. 

1791 

:20 

20 

CF 

20    D6 

20 

C5 

20    B6 

19F9:18    85 

04    AD    86    18 

85    05    99 

Sectof  Patrol 

1799 

:D2 

20 

20 

9A    D0 

52 

45 

53    94 

1A01:AD    87 

18    85    06    AD 

88    18    59 

17A1 

:53 

20 

IC 

46    49 

52 

45 

20    A7 

1A09:85    07 

AD    89    18    85 

08    AD   A4 

Grant  Young 

17A9 

:9A 

54 

4F 

20    42 

45 

47 

49    25 

1A11:8A    18 

85    0B    AD    88 

18    85    43 

BattJe  Thraxion  space  fighters  in  this 

17B1 

:4E 

2E 

20 

9F    Al 

Al 

Al 

Al    09 

1A19:0C    AD 

8C    IS    8D    76 

18    AD    F5 

fast-paced  arcade  game  in  a  race  to 

17B9 
17C1 
17C9 

:A1 
:A1 
:Al 

Al 
Al 
Al 

Al 
Al 
Al 

Al    Al 
Al    Al 
Al    ID 

Al 
Al 
ID 

Al 
Al 
ID 

Al    E7 
Al    EF 
ID    34 

1A21:8D    18 
1A29:A9    01 
1A31:D0   F8 

8D    77    18    60 
9D    48    54    E8 
60    20    BD    19 

A2    00    D2 
E0    12    C4 
A9    01    00 

coliect  four  quarters  of  a  magic  crystal 
of  unlimited  power.  For  each  fighter  you 

17D1 

:  ID 

ID 

ID 

ID    ID 

ID 

ID 

ID    FF 

1A39:8D   A9 

IB    AC    A9    IB 

B9    24    IE 

destroy,  you'll  collect  one  bomb  to  be 

17D9 

:1D 

ID 

ID 

ID    Al 

20 

20 

20    41 

1A41:54    85 

0D   C8    B9    24 

54    85    8B 

used  against  the  renegade  unit  patrol- 

17E1 

:20 

20 

20 

20    20 

20 

20 

20    10 

1A49:0E    D0 

03    4C   F2    19 

AD   A9    DE 

ling  that  sector.  Destroy  a  unit  and  tete- 

17E9 

:20 

20 

20 

20    20 

20 

20 

20    18 

1A51:1B    4A 

8D    AA    IB    A8 

B9    48    39 

port  to  a  new  sector. 

17F1 

:20 

20 

20 

Al    ID 

ID 

ID 

ID    0B 

1A59:54    8D 

A7    IB    A0    00 

Bl    0D    37 

17F9 

:1D 

ID 

ID 

ID    ID 

ID 

ID 

ID    28 

1A61:C9    64 

D0    03    40    48 

IB    AD    4  5 

JULY       1991 


COMPUTE       G-33 


D 


ROGRAMS 


BRYAN 


C      H      R 


S     T 


you  and  your  allies  have  been  ac- 
cused of  murdering  the  king  of 
Acacia.  Due  to  uncertainty  about 
your  guilt  among  the  High  Coun- 
cil judges,  you  and  your  party  have 
been  locked  in  a  maze  filled  with  mag- 
ical doors  and  powerful  demons.  Leg- 
end has  it  that  the  gods  of  the 
underworld  will  determine  who  is 
guihy  and  who  is  not. 

Here  is  where  you  will  be  tested. 
Those  who  are  untruthful  have  their 
fates  sealed  from  the  beginning.  It 
will  only  be  a  matter  of  time  before 
it's  apparent  who  among  your  party 
is  innocent  and  who  is  guilty.  Those 
who  escape  the  dungeon  trials  alive 
will  be  excused  of  all  charges,  and 
their  names  will  be  cleared. 

Typing  It  In 

Dungeon  Trials  is  written  entirely  in 
BASIC  To  avoid  typing  errors,  enter 
the  program  with  The  Automatic 
Proofreader:  see  "Typing  Aids"  else- 
where in  this  section.  Be  sure  to  save 
a  copy  of  the  program  when  you've 
finished  typing  it  in. 

Enter  the  Dungeon 

Plug  a  joystick  into  port  2  to  play 
Dungeon  Trials.  Load  and  run  the 
program;  then  wait  for  a  minute  while 
the  computer  reads  the  sprite  data. 
When  the  main  screen  appears,  you'll 
see  what  your  party  sees. 

There  are  doors  on  all  sides  of 
each  room.  These  doors  match  a  com- 
pass rose  in  that  north  is  straight 
ahead,  east  is  to  the  right,  and  west  is 
to  the  left.  South  is  always  behind  you 
and  can't  be  seen.  Above  the  room  are 
the  six  members  of  your  party. 

As  you  search  for  the  exit,  a  vari- 
ety of  evil  foes  will  appear,  blocking 
your  path.  You  can't  leave  a  room  un- 
til you've  defeated  each  demon  in 
combat.  Even  after  one  of  your  party 
has  defeated  a  foe,  another  one  may 
appear  immediately. 

When  you  select  Fight  from  the 
menu,  you'll  be  asked  which  of  the  six 
members  of  your  party  will  engage  the 
monster.  Enter  that  member*s  num- 
ber and  press  Return.  At  this  point  the 


background  screen  will  clear,  and  a 
crosshairs  pointer  will  appear.  Try  to 
maneuver  the  crosshairs  over  the 
head  of  the  demon,  and  press  the  fire 
button  before  the  demon  can  move 
away.  The  head  is  the  only  vital  spot, 
and  your  timing  is  very  important. 


DEFEAT  THE 

POWERFUL  DEMONS 

THAT  BLOCK  YOUR 

WAY  TO  SAFETY  IN 

THIS  ADVENTURE 

GAME  FOR  THE  64 


The  snake  is  the  exception.  You 
must  aim  just  over  its  head  and  strike 
the  lower  part  of  its  tail.  If  your  blow 
strikes  it  there,  the  snake  will  be  ban- 
ished to  its  realm. 

You  get  only  one  chance  to  defeat 
a  demon.  If  you  miss,  your  party 
member  dies.  The  maze  has  1 50 
rooms;  the  object  is  to  reach  the  last 
one.  There  are  Ciyq  magical  doors  that 
will  teleport  you  to  other  parts  of  the 
dungeon,  but  you  won't  be  able  to  re- 
turn to  the  teleport  by  retracing  your 
steps. 

Good  luck — I  hope  you  have 
been  truthful. 

DUNGEON  TRIALS 

XG  100  LVL=1:RM=5 

AP  llfl  MF=12;TSF=63 

PF  120  FOR  T=1T06 

MM  130  CH (T) =0 

KE  140  NEXTT 

CM  150  PRINTCHR$(147) ; 


FJ 

160 

P0KE53 28 1,0: POKE 53 280,1 

1 

PRINTTAB(12) ;"{YEL}READ 

BG 

170 

ING  DATA...*' 

PX 

180 

FORCA-12672T012734;READ 
QA:pokeca,qa:next 

KM 

190 

FO RGB" 127 36TO 12796: READ 
QB:pokecb,qb:next 

SF 

200 

FORCC^12800TO12862:READ 
QC:POKECC,QC:NEXT 

HE 

210 

F0RCD=12864T012926:READ 
QD:pokecd,qd:next 

XM 

220 

FORCE=129  2BTO12990:READ 
QE:POKECE,QE:NEXT 

AQ 

230 

FORCF=12992TD13054:READ 
QF:POKECF,QF:NEXT 

MM 

240 

FORDA=12288TO12350:READ 
2A:pokeda,2A:next 

FJ 

250 

F0RDB-12  3  52T012414:READ 
ZB:P0KEDB,ZB:NEXT 

DD 

260 

FORDC=12416T012478;READ 
ZC:POKEDC,ZC:NEXT 

JF 

270 

FORDD-124  8  0TO12542:READ 
ZD;POKEDD,ZD;NEXT 

KP 

280 

FORDE=12544TO12606 : READ 
ZE:POKEDE,ZE:NEXT 

CC 

290 

FORDF»12608TO1267  0:READ 
ZF:P0KEDF,2F:NEXT 

PD 

300 

PRINTCHR$(147) ; 

GB 

310 

V=53248 

HA 

320 

P0KEV+23,TSF 

ES 

330 

P0KEV+28,TSF:P0KEV+37,7 
:POKEV+38,10 

KE 

340 

POKEV+0 , 50 : POKEV+1 , 58 

HC 

350 

POKEV+2 , 80 ; POKEV+  3,58 

HJ 

360 

POKEV+4 ,110: POKEV+  5,58 

DH 

370 

POKEV+6, 140:POKEV+7,5S 

SX 

380 

POKEV+8 , 170 : POKEV+9 , 58 

CH 

390 

POKEV+10 , 200 : POKEV+11 , 5 

8 

POKE204  0,198:POKE2041,1 

SP 

400 

99 

QQ 

410 

POKE204  2,200:POKE204  3,2 

01 

HG 

420 

POKE204  4,202:POKE204  5,2 
03 

CM 

430 

P0KEV+21,TSF 

JQ 

440 

POKEV+39 , 5 : POKEV+40 , 6 

KG 

450 

P0KEV+41,8:P0KEV-»-42,4 

FS 

460 

POKEV+4  3,6: POKEV+4  4 , 5 

GG 

470 

PR1NTCHR$(19) ; 

JC 

480 

P0KE214,6:PRINT 

BE 

490 

PRINT"{WHT}{4  SPACES }1 
{3  SPACES} 2 (3  SPACES} 3 
{2  SPACES}4{3  SPACES} 5 
{3  SPACES} 6" 

AJ 

500 

PRINT''{2  SPACES)  {RVS} 

{WHT}{24  SPACES}" 

JX 

510 

F0RT=1T08 

HM 

520 

PRINT" (2  SPACES} {RVS} 
{WHT}  ";TAB(25) ;"{RVS} 
{WHT}  " 

AC 

530 

NEXT 

BH 

540 

PRINT" {2  SPACES} {RVS} 
{WHT} f 24  SPACES}" 

FP 

550 

PRINTCHR$(19); 

DE 

560 

POKE214,8:PRINT 

BC 

570 

F0RT=IT08 

PF 

580 

PRINT- (3  RIGHT} (RVS) 

0^34   C  O 


M  P 
V 


U  T  E 


JULY   1991 


PROGRAMS 


{BLa){22  SPACES} {WHT}" 

RJ 

1000 

POKE214,7;PRINT 

KA  1590 

POKE1024+(PY*40)+PX,32 

JH  590 

NEXT 

CB 

1010 

PRINTTAB(29) ;"{WHT} 

HJ  1600 

PX=PX+WX 

QK  600 

PRINTCHR$(19) ; 

{OFF}OPTIONS" 

XR  1610 

PY=PY+WY 

MP  610 

P0KE214,8:PRINT 

PX 

1020 

PRINTTAB(29) ;"{WHT} 

XJ  1620 

POKEPC+(PY*40)+PX,3 

SM  620 

PRINTTAB(ll) ;"{RVS}i5> 

{0FF}i7  T>" 

KE  1630 

POKEl024+(Py*40)+PX,91 

iB><R>iE><R><E><R>" 

RD 

1030 

PRINTTAB(29) j"{WHT} 

:WX=0:WY=0 

KC  630 

PRINTTAB(ll) ;"{RVS}i5} 

{RVS}F{0FF}IGHT" 

CF  1640 

POKEV+12,MY:POKEV+13,l 

:R><E>{OFFl£i*HRVS} 

OX 

1040 

PRINTTAB(29) ;"{WHT} 

40 

<R><E>" 

{RVS}N{OFF}ORTH" 

XM  1650 

GOTO  1450                 1 

CR  640 

PRINTTAB(ll) ;"{RVS}i5> 

KD 

1050 

PRINTTAB{29) ;"{WHT} 

CB  1660 

SWX=1664 

iE><R}{0FF}{2  SPACES} 

{RVS}S{OFF}OUTH" 

KS  1670 

FX=SWX+PX 

{RVSKE>iR>" 

GA 

1060 

PRINTTAB{29) ;"{WHT} 

SE  1680 

FOR  FY^FX  TO  (1024+40* 

JS  650 

PRINTTAB(ll) ;"{RVS}i5> 

{RVS}E{OFF}AST" 

PY+PX)  STEP-40 

{RHE>{0FF}{2  SPACES} 

PB 

1070 

PRINTTAS(29) ;"{WHT} 

AC  1690 

POKEPC+(FY-1024) ,WC 

{RVS}<R>{E>" 

{RVS}W{OFF}EST" 

MJ  1700 

POKEFY,CW 

MX  660 

PRINTTAB(IL) ;"tRVS}<5> 

CK 

1080 

GETKY$:IFKY$=""THEN1080 

SJ  1710 

FORGJ=1TO10:NEXTGJ 

iEHR>C0FF}{2  SPACES} 

BJ 

1090 

IF  MC$^"{5  SPACES} NONE 

DE  1720 

P0KEFY,32:NEXTFY 

{RVS}<E>iR>" 

"  THEN  1120 

BB  1730 

IF  MDR=1  THEN  MY-MY+8 

RX  670 

PRIHTTAB (10) ;"{BLO}£ 

PS 

1100 

IF  KY$=^"F"THEN  1170 

HR  1740 

IF  MDR=2  THEN  HY=MY-8 

{6  SPACES}i*>" 

JG 

1110 

GOTO1080 

SG  1750 

HM=INT(HY/8) 

GR  680 

PRINTTABt9) ;"{BLU}(0FF} 

BH 

1120 

IF  Ky$="S"THEN2040 

JH  1760 

IF  PY=11  THEN  1790 

£{8  SPACES}<*^" 

PQ 

1130 

IF  KV$="N"THEN2200 

AF  1770 

IF  PY-12  THEN  1790 

SM  690 

PRINTTAB(8);"{BLU}{0FF} 

AD 

1140 

IF  KY$="E"THEN2350 

BJ  1780 

GOTO  1890 

£{10  SPACES}<*>" 

KG 

1150 

IF  KY$="W"THEN2490 

SF  1790 

IF  PX+1=HM  THEN  1820 

JD  700 

PRINTCHR$(19) ? 

KM 

1160 

GOTO  1080 

KF  1800 

IF  PX+2=HM  THEN  1820 

SS  710 

POKE214,10:PRINT 

FG 

1170 

PRINT  CHR$(19) ? 

MP  1810 

GOTO  1890 

DP  720 

PRINTTAB(8);"{BLU}{0FF} 

ED 

1180 

POKE214,ia:PRINT 

BG  1820 

FORGJ^1TO10:FORT=0TO15 

£";TAB[19) ;"{BLU}(OFF} 

DA 

1190 

PRINTTAB(2) ;"{WHT}CHAR 

XR  1830 

POKE  V+45,T 

<*>" 

ACTER  TO" 

XC  18  4  0 

NEXTT:NEXTGJ 

AG  730 

PRINTTAB(7) ;"{BLU} {OFF] 

PG 

1200 

INPUT" {2  SPACES}FIGHT 

MD  1850 

P0KEV+2X,TSF 

£  ";TAB(19) ;"{BLU} 

{SPACE}WITH";C 

FE  1860 

POKE53275,0 

Toff}  i*y" 

FC 

1210 

IF  C>6  THEN  1250 

QX  1870 

PRINTCHR$(147}  ', 

DJ  740 

FORT=1T02 

EX 

1220 

IF  C<1  THEN  1250 

PH  1880 

GOTO  470 

GD  750 

PRINTTAB(7) ;"{OFF} 

SQ 

1230 

IF  CH  (C)=255  THEN  1250 

QA  1890 

IF  C=l  THEN  VP=39:TSF= 

{2  SPACES}" ;TAB (19) ;" 

BX 

1240 

GOTO  1320 

TSF-1 

{OFF} {2  SPACES}" 

SJ 

1250 

PRINTTAB(2) ;"THAT  CHAR 

BH  1900 

IF  C=2  THEN  VP=40:TSF= 

FP  760 

NEXTT 

ACTER  DOES  NOT  EXIST!" 

TSF"2 

RR  770 

PRINTTAB(7) ;"{BLa}{OFF} 
<2  P>";TAB(19) ;"{BLU} 

XM 

1260 

PRINTTAB(2) ;"CHOOSE  AG 
AIN." 

BB  1910 

IF  C-3  THEN  VP=41:TSF- 

TSF-4 

{0FF}{2  P>" 

FG 

1270 

FORO^1TO1000 : NEXTO 

KJ  1920 

IF  C=4  THEN  VP=^42:TSF== 

CF  780 

PRINTTAB(7) ;"{OFF} 

AK 

1280 

PRINTCHR$(19) ; 

TSF-8 

{2  SPACES }";TAB( 19);" 

KP 

1290 

P0KE214,18iPRINT 

FA  1930 

IF  C=5  THEN  VP=43:TSF- 

{OFF} {2  SPACES}" 

GA 

1300 

F0R0=1T04; PRINT" 

TSF-16 

BX  790 

DM  =  INT(RND(0)*MF)-H 

{34  SPACES }":NEXTO 

BB  1940 

IF  C=6  THEN  VP=44:TSF= 

KK    800 

IF  DH>6  THEN  MC$=" 

SF 

1310 

GOTO  1170 

TSF-32 

{5  SPACES} NONE" 

JX 

1320 

PRINTCHR$(19) ; 

XS  1950 

CH  (C)=255 

DB  810 

IFDM-1THENSM=I9  2:MNC=12 

KC 

1330 

POKE214,8:PRINT 

XX  1960 

FORGJ=1TO10:FORT=0TO15 

:MC$="{4  SPACES} SHADOW" 

RJ 

1340 

F0RT=1T08:PRINTTAB(3) ; 

HH  X970 

POKE  V+VP,T 

PF  820 

IFDM-2THENSM=193:MNC=1: 

"{22  spaces}":nextt 

FP  1980 

NEXTT iNEXTGJ 

MC$="{4  SPACES}GHOST" 

QE 

1350 

PL=1024:PC=55296 

AR  1990 

POKE53275,0 

HD  830 

IFDH=^3THENSM  =  194:MNC  =  5: 

QQ 

1360 

MY=124 

CM  2000 

P0KEV+21,TSF 

MC$="{3  SPACES} SERPENT" 

DJ 

1370 

PX=l4:py=13 

AF  2010 

IF  TSF=0  THEN  2810 

PF  840 

IFDM^4THENSM=195:MNC=6: 

DJ 

1380 

IF  C=l  THEN  CW=30:WC=9 

FH  2020 

PRINTCHR$(147} ? 

MC$="WINGEO  WARRIOR" 

EH 

1390 

IF  C  =  2  THEN  CW=66:WC=^6 

CJ  2030 

GOTO 300 

XM  850 

IFDM-5THENSM=196:MNC=I: 

DK 

1400 

IF  C=3  THEN  CW=30:WC^9 

SP  2040 

IF  RM^l  THEN  2640 

MC$="{3  SPACES} SKELETON 

PX 

1410 

IF  C^4  THEN  CW=42:WC=4 

PJ  2050 

IF  RM=4  THEN  2640 

It 

BF 

1420 

IF  C=5  THEN  CW=43:WC=7 

AS  2060 

IF  RM-5  THEN  2640 

SA  860 

IFDM=6THENSM^197:MNC=2: 

GF 

1430 

IF  C^6  THEN  CW=30;WC=9 

EX  2070 

IF  RM=10  THEN  2640 

MC$="  VAPOR  DEMON" 

DJ 

1440 

POKE53275,255 

QS  2080 

IF  RM^ll  THEN  2640 

BX  870 

PRINTCHR$(19) ; 

DD 

1450 

MDR=^INT(RND(0)*2)+1 

EQ  2090 

IF  RM=12  THEN  2640 

HX  880 

PRINT 

PH 

1460 

IF  MDR-1ANDMY^4<50THEN 

FD  2100 

IF  RM=15  THEN  2640 

CP  890 

PRINTTAB{31) ;"{WHT} 

MDR^2 

AB  2110 

IF  RM=17  THEN  2640 

{OFF} FOE" 

MJ 

1470 

IF  MDR=2AKDMY+4>192THE 

JA  2120 

IF  RM=18  THEN  2640 

MD  900 

PRINTTAB(31);"{WHT} 

N  MDR=1 

JQ  2130 

IF  RM=20  THEN  2640 

{0FF}<3  U>":PRINT 

KR 

148  0 

IF  MDR=1  THEN  My-MY-8 

RB  2140 

IF  RM=23  THEN  2640 

DM  910 

PRINTTAS{26) ?"{WHT}";TA 

PQ 

1490 

IF  MDR=2  THEN  MY=MY+8 

FH  2150 

IF  RM=24  THEN  2640 

B{26) ;MC$ 

RM 

1500 

JY'=PSEK(56320) 

RG  2160 

IF  RM=25  THEN  2640 

CX  920 

IF  DM>6THEN990 

GO 

1510 

IF  JY=127  THEN1620 

XP  2170 

IF  RM=28  THEN  2640 

HM  930 

POKEV+23 ,TSF+64 : POKEV+2 

KD 

1520 

IF  JY='119  THEN  WX=1 

AS  2180 

IF  RM=29  THEN  2760 

8,TSF+64 

RQ 

1530 

IF  JY=123  THEN  WX="1 

FP  2190 

RM=RM+1: GOTO 300 

XB  940 

POKEV+37,7:POKEV+38,10 

AD 

1540 

IF  JY=125  THEN  WY=1 

FB  2200 

IF  RM=1  THEN  2640 

MA  950 

POKEV+12 , 124 : POKEV+13 , 1 

RK 

1550 

IF  JY-126  THEN  WY=-1 

SG  2210 

IF  RM=5  THEN  2640 

40 

AG 

1560 

IF  JY=111  THEN  1660 

BE  2220 

IF  RM=6  THEN  2640 

BG  960 

POKE2046,SM 

XQ 

1570 

IFPEEK(1024+PY*4  0+(PX+ 

CF  2230 

IF  RM=li  THEN  2640 

FP  970 

POKEV+21,TSF+64 

WX))=160THENWX=0 

ME  2240 

IF  RM=12  THEN  2640 

PA  980 

POKEV+4  5,MNC 

QP 

1580 

IFPEEK (1024+ (PY+WY) *40 

CM  2250 

IF  RH=13  THEN  2640 

DH  990 

PRINTCHR$(19) ; 

+PX)-160THEN  WY=0 

EX  2260 

IF  RM^16  THEN  2640 

JULY        1991 


COMPUTE       Q-35 


D 


ROGRAMS 


.  DR  2270  IF  RM^IS  THEN  2640 

CJ 

2860 

IF  KY$<>*'Y"THENSYS6473 

EFT"" 

9Q    2280  IF  RM=19  THEN  2640 

8 

GA 

3280 

DATA0, 0,0, 0,42, 0,0, 168 

MJ  2290  IF  RM=2i  THEN  2640 

BM 

2870 

IF  Ky$^"y"THEN  RESTORE 

,128 

JX  2300  IF  RM^24  THEN  2640 

:GOTO100 

JG 

3290 

DATA0, 248,0,0, 56, 0,0, 2 

AR  2310  IF  RM=25  THEN  2640 

EA 

2880 

FOR  J=1TO10:FORT=0TO15 

48,0 

JQ  2320  IF  PM=26  THEN  2640 

FC 

2890 

PRINTCHR$(19) ; 

PP 

3300 

DATA0,48,0,2, 186, 192,1 

PB  2330  IF  RM=29  THEN  2640 

XB 

2900 

POKE214,ll;PRINT 

5,171,240 

KB  2340  RM  =  RM-'1;GOTO300 

KM 

2910 

P0KE646,T 

GP 

3310 

DATA62,34,48,48,136,16 

MS  2350  IF  RM=2  THEN  2640 

JK 

2920 

PRINTTAB(6) ; "CONGRATUL 

,0,168,68 

RR  2360  IF  RM=3  THEN  2640 

ATIONS!" 

PM 

3320 

DATA0, 168, 0,0, 32, 0,0,1 

PA  2370  IF  RM=9  THEN  2640 

BS 

2930 

NEXTT: NEXT J 

68,0 

QD  2380  IF  RM=ll  THEN  2640 

GX 

294  0 

GOTO2840 

GX 

3330 

DATA2, 170, 0,2, 138, 0,10 

SA  2390  IF  RM=14  THEN  2640 

GJ 

2950 

REM — ARCHER  (GIRL)  *LE 

,10,0 

QH  2400  IF  RM=17  THEN  2640 

FT"" 

FE 

3340 

DATA10, 2,128, 15, 3,192, 

BF  2410  IF  RM=18  THEN  2640 

QA 

2960 

DATA1,0,0,4,0,0,4,85,8 

63,15,192 

QE  2420  IF  RM=19  THEN  2640 

0 

DD 

3350 

REM— 'HUNTER  (GUY)  *RIG 

CH  2430  IF  RM=22  THEN  2640 

FX 

2970 

DATA16,63,80,I6,15,64, 

HT"" 

KE  2440  IF  RM=26  THEN  2640 

16,63,0 

KD 

3360 

DATA2,0, 0,10, 160,0, 8,1 

BM  2450  IF  RM^27  THEN  2640 

DG 

2980 

DATA16,12,0,62,170,160 

68,0 

KK  2460  IF  RM=2S  THEN  2640 

,30,171,232 

EQ 

3370 

DATA0,172,0,0,176,0,0, 

JX  2470  IF  RM=25  THEN  2760 

MD 

2990 

DATA16 , 42 , 224 ,16,42,0 , 

252,0 

PS  2480  RM=RM+5:GOTO300 

16,8,0 

BP 

3380 

DATA0, 32,0,3, 168, 80, 95 

PF  2490  IF  RM=1  THEN  2640 

XK 

3000 

DATA4,34,0,4, 170, 128,1 

,233,16 

AF  2500  IF  R«=2  THEN  2640 

,170,128 

BC 

3390 

DATA93,85,85,0,164,64, 

KE  2510  IF  RM=^3  THEN  2640 

MC 

3010 

DATA0,170,128,3,192,24 

0,165,0 

CM  2520  IF  RM-4  THEN  2640 

0,3,192,240 

SH 

3400 

DATA0, 168, 0,0, 32, 0,0,1 

PK  2530  IF  RM=5  THEN  2640 

FG 

3020 

DATA3, 192, 240, 10,0,40, 

68,0 

MX  2540  IF  RM=7  THEN  2640 

42,0,168 

CJ 

3410 

DATA2,170,0,2, 138,0, 10 

DR  2550  IF  RM=B  THEN  2640 

QQ 

3030 

REM""HUNTBR  (GIRL)  *RI 

,10,0 

KS  2560  IF  RM=^14  THEN  2640 

GHT"" 

FH 

3420 

DATA10,I0,0,12,3,0,15, 

KD  2570  IF  RM=16  THEN  2640 

JS 

3040 

DATA128, 0,0,128, 0,0, 12 

3,192 

HE  2580  IF  RM=19  THEN  2640 

8,21,80 

PJ 

3430 

REM"-SHADOW"" 

SQ  2590  IF  RM=22  THEN  2640 

AP 

3050 

DATAi28,87,192,64,31,0 

HA 

3440 

DATA0,0,0,0, 32,0, 0,32, 

CQ  2600  IF  RM=23  THEN  2640 

,128,95,192 

0 

FD  2610  IF  RM=24  THEN  2640 

ED 

3060 

DATAl29,95,i92,I28,12, 

KM 

3450 

DATA0, 136,0, 0,136, 0,2, 

DA  2620  IF  RM=27  THEN  2640 

0,131,191,128 

70,0 

PE  2630  RM=RM-5:GOTO300 

JD 

3070 

DATA131, 239, 176,143, 17 

EQ 

3460 

DATA2, 2,0,0, 136, 0,0, 16 

PD  2640  PR1NTCHR$(19) ; 

1,172,240,42,172 

8,0 

XG  2650  P0KE214,8:PRINT 

QB 

3080 

DATA 128, 15,204,12  8,10, 

PQ 

3470 

DATA2, 170,169,10,170,1 

XF  2660  F0RT=1T04 

128,128,58,240 

69,10,42,40 

PB  2670  PRINTTAB(3) ;"{RVS}{5> 

AS 

3090 

DATA128,62,240,12S,60, 

RC 

3480 

DATA10, 138, 8,10, 106,0, 

iE>iRHE>iRJiE^<R>iE> 

240,128,252,252 

1,106,0 

{R><EJiR>iE><R><E><R> 

SG 

3100 

DATAi28,240,60,128,160 

EM 

3490 

DATA2 , 170 , 0 , 10 , 170 , 0 , 1 

<Ey<RHE>{R><EHR><E> 

,40,128,168,42 

0,170,0 

<R>" 

RQ 

3110 

REM—ARCHER  (GUY)  *RIG 

PM 

3500 

DATA4  2,170,128,4  2,170, 

RB  2680  PRINTTAB{3) ;"{RVS}<5> 

HT-" 

128,170,170,128 

iRHEHRHE>iRHEHR} 

GM 

3120 

DATA10, 160,32,42,168,8 

FS 

3510 

REM — GHOST — 

{E>iRHEHH>iEJ{RHE> 

,34,252,8 

BS 

3520 

DATA0,40,0,0, 170, 0,0,1 
70,0 

{R><EHR>iE>iR>iE>iRj 

DB 

3130 

DATA2, 192, 2,0,252, 2,0, 

<E>" 

48,2 

HJ 

3530 

DATA2,40,128,10,4  0,160 

QP  2690  NEXTT 

QS 

3140 

DATA10, 138,2, 14, 171,2, 

,42,170,168 

KA  2700  PRINTCHR$(19) ; 

63,175,194 

EB 

3540 

DATA42, 170, 168,40,170, 

XR  2710  P0KE214,11:PRINT 

EX 

3150 

DATA240, 168,254, 192,16 

40,160, 170, 10 

SA  2720  PRINTTAB(7) ;"{WHT}A  WA 

8,2,0,168,2 

GP 

3550 

DATA162, 170, 138, 162,17 
0,138,130,170,130 

LL  BLOCKS" 

BG 

3160 

DATA0, 3 2, 2, 0,168,2,0,1 

AP  27  30  PRINTTABf7) ;"{WHT} 

68,2 

QK 

3560 

DATA162, 170, 138,34,170 
,136,2,170,128 

{2  SPACES}THIS  HALL 

MG 

3170 

DATA2,170,2,2,138,8,10 

(2  S  PACES  }  " 
AM  2740  FOR  O=1TO1000 : NEXTO 

GX 

3180 

,138,8 

DATA10, 10, 32, 12,3,0,15 

PE 

3570 

DATA10,170,16  0, 10, 170, 
160,10,170,160 

DG  2750  GOTO  300 

,3,192 

AF 

3580 

DATA4  2,170,16  8, 10, 17  0, 
160,0,0,0 

FB  2760  IF  LVL=1  THEN  LVL«2:RM 

KE 

3190 

REM--WIZARD  (GUY)  *RIG 

-3 :GOTO300 

HT  — 

AA 

3590 

REM — SERPENT — 

RK  2770  IF  LVL=2  THEN  LVL=3:RM 

SQ 

3200 

DATA2, 160, 0,10, 168, 0,8 

BR 

3600 

DATA0, 0,0, 0,160, 32,2,1 
68,160 

=18:GOTO300 

,188,0                        : 

QA  2780  IF  LVL=3  THEN  LVL=4:RM 

GK 

3210 

DATA4, 240, 0,0, 252,0,0, 

GJ 

3610 

DATA10,170,176,10,138, 
192,42,0,0 

=11:GOTO300 

48,8 

SA  2790  IF  LVL-4  THEN  LVL=5:RM 

HE 

3220 

DATA0, 168, 38,2,170,8,1 

JA 

3620 

DATA42,10,128,42,42,16 
0,42,22,80 

=2S:GOTO300 

0,170,172 

SG  2800  IF  LVL=5  THEN  2880 

QF 

3230 

DATA10,170,172,56,170, 

AR 

3630 

DATAi68, 38,96,168,42,1 
60,168,32,32 

QK  2810  PRINTCHR$(19) ; 

40,50,170,8 

DF  2820  POKE214,ll:PRINT 

JP 

3240 

DATA0,136,8,10,34,8,10 

FA 

3640 

DATA  16 8, 10, 128, 170, 15, 
192,42,175,192 

DX  2830  PRINTTAB(7) ?"{WHT} 

,170,8 

{2  SPACES }GAME  OVER" 

XJ 

3250 

DATA10,170,8, 10,170, 8, 

DE 

3650 

DATA42, 191,0, 10, 191,0, 

RH  2840  PRINTTAB(7);"{WHT}REST 

42,170,8 

2,252,0 

■^«iB«»*./v  ^^       f^       f9       i^  fw       /ir   n       n 

ART  (Y/N) " 

AK 

3260 

DATA42, 170,8, 170, 171,8 

AQ 

3660 

DATA0 ,0,0,0,0,0,0,0,0 

GD  2850  GETKY$:IF  KY5==""THEN28 
50 

MK 

3270 

,60,3,200 
REM—WANDERER  (GUY)  *L 

SA 
PK 

3670 
3680 

REM— WINGED  WARRIOR-" 
DATA  0,0,0,0,0,0,5,65,8 

G-36       COMPUTE 


JULY       1991 


D 


ROGRAMS 


0 

DATA21, 125^94, 21, 255,8 
4,21,60,84 

DATA21,255,84,21,125,8 
4,23,191,212 


ss 

3690 

DR 

3700 

AA 

3710 

PQ 

3720 

GX 

3730 

PM 

3740 

KS 

3750 

MS 

3760 

239 


DATA117,254,93,125,170 
,125,85,170,85 
DATA86,130,149,70,130, 
145,70,130,145 
DATA66,130,129,2,0,12e 
,10,0,160 
REM""SKELETO«  — 
DATA0, 170, 0,2, 170,128, 


2,40,128 

PD 

3770 

DATA2,0,128,2,170,128, 
0,170,0 

RP 

3780 

DATA0, 130,0,8,40, 32,34 
,40,136 

KE 

3790 

DATA0,130,0,32,40,8,32 
,130,8 

JD 

3800 

DATA32,40,8,32,130,8,0 
,40,0 

XR 

3810 

DATA0,130,0,0,130,0,0, 
130,0 

GR 

3820 

DATA2, 0,128, 2, 0,128, 10 
,0,160 

FR 

383  0 

REH— VAPOR  DEMON  — 

PC 

3840 

DATA2,170, 128, 10,170,1 

60,8,170,32 
XS    3850    DATA10, 40, 160, 10,170,1 

28,2,170,160 
AC    3860    DATA10, 130, 160, 10,40,1 

28,2,170,128 
CR    3870    DATA0, 170, 128,2,170,0, 

0,170,128 
JR    3880    DATA0, 170, 0,0, 170,0,0, 

40,0 
AM    3890    DATA0,168,0,0,40,0,8,8 

GM    3900    DATA0, 32, 136,2,32,0,32 
,2,32 


MARK         GERHARDSTEIN 


The  Meteor  Mining  Company  is 
hiring  pilots  to  fly  a  fleet  of  ships 
for  collecting  asteroids  in  outer 
space.  It  has  devised  a  test  to  dis- 
cover people  who  have  the  necessary 
talents  to  pilot  a  spaceship  while  si- 
multaneously solving  problems  to  de- 
cide which  asteroids  are  valuable. 

The  object  of  Meteor  Math  is  to 
collect  correct  answers  to  simple  math 
problems  while  avoiding  the  incorrect 
ones.  You'll  be  given  the  first  number 
in  an  addition  or  multiplication  prob- 
lem and  its  answer.  It  will  be  your  job 
to  maneuver  your  ship  through  a  field 
of  moving  numbers  to  collect  the  one 
that  completes  the  problem. 

Getting  Started 

Although  Meteor  Math  loads  and  runs 
like  a  BASIC  program,  it's  written  en- 
tirely in  machine  language.  Use  MLX, 
our  machine  language  entry  program, 
to  type  it  in;  see  **Typing  Aids"  else- 
where in  this  section.  When  MLX 
prompts  you,  respond  with  the  values 
given  below. 

Starting  address:  0801 
Ending  address:  1658 

When  you've  finished  typing,  don't 
forget  to  save  a  copy  of  the  program 
before  exiting  MLX. 

Playing  the  Game 

When  you  run  Meteor  Math,  the  title 
screen  will  ofTer  you  several  options. 
Press  fl  and  B  to  set  the  beginning 
and  top  levels.  The  level  is  the  first 
number  in  the  math  equation.  You 
can  solve  problems  that  start  with  the 
same  number  each  time  or  cycle 
through  them  in  consecutive  order. 
Press  T  to  set  the  gamers  time 
limit.  Games  can  last  from  one  to 
nine  minutes  and  will  continue  until 


that  time  limit  has  been  reached  or 
three  ships  have  been  destroyed. 

You  set  the  speed  at  which  the 
answers  scroll  by  pressing  B  for  begin- 
ner, N  for  normal,  or  E  for  expert. 
This  option  always  defaults  to  nor- 
mal, although  the  other  options  will 
remain  as  you've  set  them. 


PRACTICE  ADDITION 
OR  MULTIPLICATION 

WHILE  FLYING 
THROUGH  SPACE  IN 
THIS  EDUCATIONAL 
GAME  FOR  THE  64 


When  you're  ready  to  begin, 
press  n  to  complete  addition  prob- 
lems or  f5  to  complete  multiplication 
ones.  Control  your  ship  with  a  joy- 
stick plugged  into  port  2. 

As  your  ship  flies  through  the 
field  of  possible  answers,  you  want  to 
collect  the  right  one.  Touching  a  cor- 
rect answer  with  your  ship  collects  it. 
Youll  receive  two  points  for  each  cor- 
rect answer  and  a  bonus  for  each  level 
you  complete.  The  amount  of  the  bo- 
nus depends  on  the  level  that  you've 


finished.  Level  9  is  worth  more  than 
level  8,  for  example. 

Running  into  an  incorrect  answer 
will  destroy  your  ship.  You  may  have 
to  let  some  correct  ones  go  by  if 
they're  too  close  to  other  numbers. 
When  a  ship  has  been  destroyed  or 
you've  collected  the  correct  number, 
the  math  problem  changes;  stay  alert. 

If  your  ship  needs  extra  speed  to 
snare  the  correct  answer,  press  your 
fire  button.  This  engages  your  turbo- 
thrusler,  which  doubles  the  speed  of 
your  ship.  Turbo  fuel  is  expensive; 
this  speed  can  be  maintained  for  only 
about  ten  seconds  per  ship.  The  game 
ends  when  either  the  time  limit  has 
expired  or  you've  crashed  three  ships 
into  incorrect  answers. 

There's  no  real  qualifying  score 
in  Meteor  Math.  I  wrote  this  program 
to  give  my  children  practice  with  ad- 
dition and  the  multiplication  tables 
and  to  keep  them  from  figuring  out 
the  answers  by  counting  on  their  fin- 
gers. I  made  it  flexible  so  that  they 
could  design  their  own  tests,  spending 
more  time  practicing  problems  in 
their  areas  of  biggest  need. 


METEOR  MATH 

0801:14 

08 

0A 

00 

9E 

32 

30 

37 

B3 

0809:30 

3A 

8F 

20 

4D 

41 

52 

4B 

13 

0811:47 

32 

00 

00 

00 

A9 

80 

8D 

86 

0819:0B 

D4 

A2 

00 

BD 

99 

12 

90 

4E 

0821:00 

20 

BD 

99 

13 

9D 

00 

21 

BA 

0829:BD 

99 

14 

9D 

00 

22 

BD 

99 

78 

0831:15 

9D 

00 

23 

CA 

D0 

E5 

A9 

74 

0839:40 

A9 

00 

9D 

BF 

23 

CA 

D0 

9E 

0841:F8 

20 

44 

E5 

A2 

2F 

BD 

F6 

01 

0849:09 

9D 

00 

D0 

CA 

10 

F7 

A9 

82 

0851:80 

8D 

FA 

07 

8D 

FC 

07 

8D 

D0 

0859:FD 

07 

A9 

83 

8D 

FE 

07 

A9 

B7 

0861;8B 

8D 

F8 

07 

A9 

8A 

8D 

FB 

B8 

0869:07 

A9 

8D 

8D 

FF 

07 

A9 

8C 

ED 

0871:80 

F9 

07 

A2 

19 

BD 

25 

0A 

E5 

0879:90 

00 

04 

CA 

10 

F7 

A9 

3E 

91 

0881:85 

FC 

A9 

0A 

85 

FD 

A0 

00 

CE 

0389:B1 

FC 

F0 

0C 

20 

D2 

FF 

E6 

C3 

0891:FC 

D0 

02 

E6 

FD 

40 

87 

08 

3B 

JULY       1991 


COMPUTE       0-37 


D 


ROGRAMS 


§%BB 

:AD 

4C 

XI 

8D 

47 

11 

09 

30 

4F 

0B01:9F  20  53  48  49  50  53 

2E  3E 

0069:11 

09 

80 

80 

FA 

07 

AD 

4A  00 

08A1 

:8D 

29 

06 

AD 

4D 

11 

18 

69 

A6 

0B09 

:96  11  0D  20  20  20  20 

20  34 

0071 

:11 

30 

34 

BD 

2B 

00 

09 

30  52 

08A9 

:2F 

8D 

51 

06 

A9 

01 

SD 

48 

F3 

0B1I 

:96  CF  B7  B7  B7  B7  B7 

B7  9C 

0D79 

:8D 

45 

11 

BD 

2B 

0D 

18 

60  D4 

08B1 

:11 

A  9 

30 

8D 

01 

12 

A9 

02 

39 

0B19 

:B7  B7  B7  B7  B7  B7  B7 

B7  2F 

0081 

:47 

11 

C9 

0A 

90 

II 

18 

69  BF 

08B9 

:8D 

4A 

11 

A9 

09 

8D 

46 

11 

FB 

0B21 

:B7  B7  B7  B?  B7  B7  B7 

B7  37 

0089 

:76 

8D 

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a-38       COMPUTE 


JULY       1991 


PROGRAMS 


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enue,  Greensboro,  North  Carolina  27408. 

_ 

JULY       1991 


COMPUTE       G-30 


How  to  Type  In 
COMPUTE'S  Gazette  Programs 


Each  month.  Gazette  publishes  pro- 
grams for  the  Commodore  128  and  64. 
Each  program  is  clearly  marked  by  title 
and  version.  Be  sure  to  type  in  the 
correct  version  for  your  machine.  All  64 
programs  run  on  the  128  in  64  mode.  Be 
sure  to  read  the  instructions  in  the  cor- 
responding article.  This  can  save  time 
and  eliminate  any  questions  which 
might  arise  after  you  begin  typing. 

We  regularly  publish  two  pro- 
grams designed  to  make  typing  easier: 
The  Automatic  Proofreader,  for  BASIC 
programs,  and  MIX,  for  entering  ma- 
chine language  programs. 

When  entering  a  BASIC  program, 
be  especially  careful  with  DATA  state- 
ments, as  they  are  extremely  sensitive 
to  errors.  A  mistyped  number  in  a 
DATA  statement  can  cause  your  ma- 
chine to  ''lock  up"  (you'll  have  no  con- 
trol over  the  computer).  If  this  happens, 
the  only  recourse  is  to  turn  your  com- 
puter off  and  then  on,  erasing  what  was 
in  memory.  This  could  cause  you  to  lose 
valuable  data,  so  be  sure  to  save  a  pro- 
gram before  you  run  it.  If  your  computer 
crashes,  you  can  always  reload  the  pro- 
gram and  look  for  the  error. 


Special  Characters 

Most  of  the  programs  listed  in  each 
issue  contain  special  control  characters. 
To  facilitate  typing  in  any  programs 
from  Gazette,  use  the  following  listing 
conventions. 

The  most  common  type  of  control 
characters  in  our  listings  appear  as 
words  within  braces:  {DOWN}  means 
to  press  the  cursor-down  key;  {5 
SPACES}  means  to  press  the  space  bar 
five  times. 

To  indicate  that  a  key  should  be 
shifted  (hold  down  the  Shift  key  while 
pressing  another  key),  the  character  is 
underlined.  For  example,  A  means  hold 
down  the  Shift  key  and  press  A.  You 
may  see  strange  characters  on  your 
screen,  but  that's  to  be  expected.  If  you 
find  a  number  followed  by  an  under- 
lined  key  enclosed  in  braces  (for  ex- 
ample, {8  A}),  type  the  key  as  many 
times  as  indicated  (in  our  example,  en- 
ter eight  shifted  A's). 

If  a  key  is  enclosed  in  special 
brackets,  |  |t  hold  down  the  Commo- 
dore key  (at  the  lower  left  comer  of  the 
keyboard)  and  press  the  indicated 
character. 


Rarely,  you'll  see  a  single  letter  of 
the  alphabet  enclosed  in  braces.  This 
can  be  entered  on  the  Commodore  64 
by  pressing  the  Ctrl  key  while  typing 
the  letter  in  braces.  For  example,  {A} 
means  to  press  Ctrl-A. 

The  Quote  Mode 

You  can  move  the  cursor  around  the 
screen  with  the  Crsr  keys,  but  you  may 
want  to  move  it  under  program  control, 
as  in  examples  like  {LEFT}  and 
{HOME}  in  the  listings.  The, only  way 
the  computer  can  tell  the  difference  be- 
tween direct  and  programmed  cursor 
control  is  the  quote  mode. 

Once  you  press  the  quote  key, 
you're  in  quote  mode,  which  can  be 
confusing  if  you  mistype  a  character 
and  cursor  left  to  change  it.  You'll  see  a 
graphics  symbol  for  cursor  left.  Use  the 
delete  key  to  back  up  and  edit  the  line. 
Type  another  quotation  mark  to  get  out 
of  quote  mode.  If  things  get  too  confus- 
ing, exit  quote  mode  by  pressing  Re- 
turn; then  cursor  up  to  the  mistyped 
line  and  fix  it.  If  the  mistake  involves 
cursor  movement,  you  must  press  the 
quote  key  to  reenter  quote  mode.      Q 


When  You  Read: 

{CLR} 

{HOME) 

{UP) 

{DOWN} 

{LEFT} 

{RIGHT} 

{RVS} 

{OFF} 

{BLK} 

{WHT} 

{RED} 

{CYN} 


Press: 


See: 


SHIFT 

CLR/HOME 

CLR/HOME 

SHIFT 

f   CRSR  I 

\   CRSR  I 

SHIFT 

^— CRSR— * 

^CRSR  — 

CTRL 


[mri[ 


CTRL 


CTRL          2 

CTRL 

$ 

CTRL 

4 

When  You  Read: 

{PUR} 
(GRN} 
{BLU} 
{YEL} 

{  Fl  } 
{  F2  } 
{  B  } 
{  H  ) 
(  F5  } 
{  F6  } 
{  F7  } 
{   F8  } 


Press: 


See: 


CTRL          5 

CTRL     1      6 

CTRL           7 

CTRL           8 

When  You  Read: 

t 


Press: 


See: 


m 


For  Commodore  64  Only 


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SHIFT 

fl 

B 

SHIFT 

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f5 

SHIFT 

is 

f7 

SHIFT 

a 

1  COMMODORE      1  1 

:  COMMODORE  1     2  | 

COMMODORE      3 

COMMODORE  1     4 

COMMODORE  |     5 

commodore!    6 

COMMODORE      7 

D 


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COMMODORE      B 


COMPUTE  JULY       1991 


COMPUTE' 

BEST  PC  GA 

Don't  miss  these  six  dazzling,  ready-to-run  games  complete 
with  a  16-page  magazine  jammed  with  instructions! 


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Laser  Chess 

Award-winning,  two-player  strategy 

game  patterned  after  chess— but 

with  an  exciting  new  twist. 


Power  Poker 

Addictive  strategy  game  with  a  new 

dimension.  Fun  for  one  player  or  a 
group. 


Block  Out 

Colorful  and  delightful  strategy 

game  that  everyone  in  the  family 

will  want  to  play. 


Bounty  Hunter 

Catch  the  crook  and  collect  the 

bounty!  So  much  fun,  you'll  never 

know  you  Ye  mastering  U.S. 

geography. 


Wormburner 

Skill  and  arcade  action  combine  to 
form  an  unbeatable  challenge. 


Supplies  Limited,  So  Order  Early! 


QuikServe 

Fling  those  fries!  Sling  those 

shakes!  Bounce  those  burgers!  A 

frenzied  arcade-style  game  for  the 

stout-hearted  only. 


YES! 


I  want  to  have  the  time  of  my  lifel  Send 
me  COMPUTE'S  BEST  PC  GAMES  disk.  I'll  pay  just 
$5.95  for  each  5V4-inch  or  $6.95  for  each  3V2-inch 
disk  plus  $2.00  shipping  and  handling  per  disk. 

Please  indicate  how  many  disks  of  each  format  you'd  like: 

5V4-mch  disks  at  Jgifr^fich  $5.95  each 

^3y2-inch  disks  at  $Tp:»:agch  S6.95  each 

Subtotal 

., Sales  tax  (Residents  of  NC  and  NY,  please  add  appro- 
priate sales  tax  for  your  area.  Canadian  orders,  add  7% 
goods  and  services  tax.  ) 

Shipping  and  handling  ($2.00  U.S.  and  Canada,  $3.00 

surface  mail,  $5.00  airmail  per  disk.  For  delivery  out- 
side the  U.S.  or  Canada,  add  $10.00  for  postage  and 
handling.) 

Total  enclosed 


Name 

Address . 


City 

State/Province . 

ZlP/Postal  Code 

Check  or  Money  Order 

Credit  Card  No 

Signature 


.  MasterCard      VISA 

^^^^_^_  Exp.  Date 


Daytime  Telephone  No , 

Send  your  order  to  COMPUTE'S  BEST  PC  GAMES 
324  W.  Wendover  Ave.,  Ste.  200 
Greensboro,  NC  27408 

All  ofC3efS  must  oe  paid  m  US  fuixJs  Oy  check  arawn  on  a  U  S  EiariK  or  by  nxmey  order.  MasterCard 
or  VISA  accepted  fcr  orders  over  S20.  Ttiis  offer  wii  ortiy  be  filled  at  tFie  above  address  and  ts  not 
made  «\  conjurxrtion  with  any  other  magazine  (X  disk-sutjscnpbon  offer.  Please  aflow  4-6  weeks  for 
Oeitvery.  Sorry,  but  lefep^ione  orOers  carvrtot  be  accepted  DfSks  available  only  for  IBM  PC  and 
compatibles.  Offer  good  white  supplies  last. 


REVIEWS 


IRESnHI 


H'  hat  can  you  do  if  it's  Saturday 
afternoon  and  there's  nobody 
around  you  can  play  chess 
with?  Or  if  you're  a  shut-in 
and  there's  no  one  around  to  talk  to? 
Or  if  you're  an  avid  Red  Baron  or 
Stellar  7  player  looking  for  a  new  level 
of  excitement?  The  Sierra  Network 
(TSN),  which  was  announced  on  May 
6,  may  hold  the  answer.  It's  the  first 
computer  network  dedicated  to  online 
game  playing. 


^^dVbaTtre 


I  Tn'* 


Your  dossier  and  mugshot  (which  you 

create  yourself)  help  other  people  to  get 

to  know — and  play — you  better. 

In  fact,  the  philosophy  behind  the 
Sierra  Network  is  person-to-person 
game  playing.  There's  no  option  to 
play  against  the  computer,  nor  will 
there  be.  Human  interaction  is  key. 
Chess,  checkers,  hearts,  backgammon, 
bridge,  and  cribbage  are  the  games 
available  as  this  is  being  written,  but 
according  to  the  comments  left  in  the 
bulletin  board  area,  there  is  a  strong 
demand  for  other  kinds  of  two-player 
adventure  and  action  games.  Sierra 
intends  to  use  TSN  as  a  conduit  for 
modem  games  like  Red  Baron  and 
Stellar  7,  allowing  players  to  fight  a 
realtime  dogfight  or  tank  engagement 


against  a  human  opponent  anywhere 
within  the  bounds  of  Telenet. 

TSN  displays  the  distinct  Sierra 
EGA  16-color  look:  blocky  letters, 
Larry  Laffer  graphics,  and  two-line  di- 
alog boxes  for  conversation.  But  the 
company  promises  that  soon  the  net- 
work will  boast  256-color  graphics 
and  scanned  images  for  playing 
boards,  a  segregated  area  for  grown- 
ups called  Larry  Land  (complete  with 
a  casino),  and  other  exciting  amenities. 

TSN  can  also  be  used  to  carry  on 
a  text  conversation.  And  you  can  get 
in  some  checkers  at  the  same  time! 

ROBERT  BIXBY 


Scheduled  to  come  online:  June  1 991 
For  IBM  PC  and  compatibles— $1 1 ,95 
per  month  in  selected  cities;  $2.00  an 
hour  from  6:00  p,m,  to  6:00  a.m.  in  others) 

SIERRA  ON-LINE 
P.O.  Box  485 
Coarsegold,  CA  93614 
(209J  683^68 


CHUCK  YEAGER'S 


The  new  Chuck  Yeager'sAir  Com- 
bat is  the  most  versatile,  exciting 
combat  flight  simulator  to  land  on 
the  PC  You'd  think  a  program 
that  lets  you  fly  six  combat  aircraft 
ranging  from  the  piston-engined  P-51 
Mustang  to  the  Mach  2-capable  MiG- 
2 1  Fishbed  against  1 7  different  types 
of  enemy  aircraft  would  be  full  of 
compromises.  Not  this  one.  Whether 
your  combat  is  over  WWII  Europe, 
Korea,  or  Vietnam,  you'll  fmd  the 
program  as  realistic  as  single-era 
simulators. 

As  you'd  expect  in  a  simulation 
bearing  the  Yeager  name,  the  planes 
fly  very  accurately.  You  won't  be 
making  hairpin  turns  at  Mach  2  in 
your  F-4,  and  you  can't  climb  vertical- 
ly in  a  Focke-Wulf  190, 

The  preset  scenarios  are  a  wel- 
come change  from  standard  flight 
simulator  fare.  Many  missions  bring 


unexpected  complications,  such  as  en- 
emy MiGs  showing  up  on  what's  sup- 
posed to  be  a  ground  attack  mission. 
Others  are  unique;  in  one  mission, 
you  take  on  the  role  of  Lt.  Kim  Sok 
Ho,  the  North  Korean  MiG-15  pilot 
who  defected  with  his  plane  for  a 
$100,000  reward. 


Take  wing  against  a  variety  of  enemy 
aircraft  in  this  fatest  simulation. 

The  game  uses  a  refined  version 
of  the  graphics  system  used  in  EA's 
LHX Attack  Chopper  sind  Stormovik 
simulators.  The  full  release  version 
promises  digitized  speech  and  explo- 
sions, as  well  as  sound  card  support. 
Control  with  a  mouse  or  trackball  was 
awkward;  this  game  definitely  re- 
quires a  joystick  for  full  enjoyment. 

Fast  action,  original  missions, 
and  fascinating  fantasy  combat  make 
this  a  must-have  program  for  PC 
pilots. 

DENNY  ATKIN 


Scheduled  Release:  Jurte  1 991 
For  IBM  PC  and  cx>mpatibles.  640K 
RAM— $59.95 

ELECTRONIC  ARTS 
1820  Gateway  Dr. 
San  Mateo.  CA  94404 
(415)571-7171 


What  Are  Sneak  Peeks? 

Sneak  Peeks  are  advance  reviews  of 
upcoming  software  and  hardware  prod- 
ucts. Every  effort  is  made  to  ensure  that 
the  information  contained  in  these  re- 
views is  accurate  at  the  time  they  are 
published.  COMPUTE  will  review  the  fi- 
nal edition  when  it  becomes  available. 


106       COMPUTE 


JULY       1991 


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Actual  Screens  from  MS-DOS  Version 


A  NEW  WIZARDRY 

Ten  years  ago.  Wizardry  set  the  standards  in 
FRP.  Now,  after  two  million  copies  have  been  sold 
and  25  international  awards  have  been  won, 
Bane  of  the  Cosmic  Forge  raises  and  redefines 
i     those  standards.  This  new  Wizardry,  the  truest 
\      simulation  ever  of  Fantasy  Role  Playing,  will 
\      push  your  computer,  your  mind  and  your  sense 
\      of  adventure  to  their  very  limits. 

\     True  FRP  Simulation! 

\  Like  a  true  game  master.  Bane  of  the  Cosmic 

\      Forge  rolls  the  dice,  consults  its  charts  and 
\      applies  the  rules.  From  the  400  items  of  armor 
\     and  weaponry  researched  for  authenticity  - 
\      right  down  to  their  weights -to  the  realistic 
\      combat  structure  -  incorporating  Primary  and 
^  \     Secondary  attack- everything,  absolutely 
^  •"     \     everything,  is  calculated. 

\     Full-Color,  Animated  Graphics! 

\         You'll  see  swords  swinging  before  your 

\     eyes;  creatures  of  all  shapes  and  forms  will 

\     move  before  you,-  spells  coming  from  your 

\     magician  will  swirl  through  the  air.  You'll 

\     walk  under  gargoyle-laden  arches  and 

i,,,.^ — ^      watch  candles  flicker  in  their  sconces. 
Your  PC's  internal  speaker  will  play 

all  of  these  digitized  sounds  without  any  add-on 

hardware . .  .  swords  swinging,  monsters  venting 

their  anger  and  spells  letting  fly. 

Uncompromising  Variety! 

•  1 1  Races  I53:-^  - 

•  14  Professions  with  Ranks 

•  Dozens  of  Weaponry,  Physical  and 
Academia  skills 

•  Multiple  Fighting  and  Parry  Modes 

•  Ranged,  Primary  and  Secondary  Weapons 

•  Six  spellbooks,  462  spell  combinations 

•  Multiple  Armor  Classes 

Artificial  Intelligence! 

Find  the  ancient  and  cryptic  dwellers  who  can  aid 
you  in  your  quest.  Talk  to  them  as  you  would  your 
friends  "in  sentences.  Only  through  the  power  of  the 
latest  in  programming  technology  could  the  full 
dimensions  of  conversation  this  real  be  possible. 


Now  Available  for:  MS-DOS,  Amiga  b  Macintosh 

Circle  Readftf  Service  Numb#r  257 


^]zhd4^* 


P.O.  Box  245,  Ogdensburg,  New  York  13669 

(315)393-6633 

To  order:  Visit  a  Dealer  or  caii  1  (800)  447-1230 


REVIEWS 


EUniU,  MISTRESS 
OF  THE  DARK 

Killbragant  Castle  looms  before 
you,  looking  nothing  like  the  de- 
scription the  adventurers'  union 
gave  of  a  quaint  castle  in  the 
peaceful  English  countryside.  Still,  all 
youVe  got  to  do  is  help  the  sweet 
young  thing  that  lives  there  solve  a 
tiny  problem  with  some  unwanted 
guests.  *Tiece  of  cake,"  they  said,  *'a 
pleasant  vacation."  One  glance  at  the 
captain  of  the  guard  confirms  your 
worst  fears— Killbragant  is  hardly 
quaint.  You're  in  trouble  all  right,  big 
trouble! 

Thus  begins  the  fantasy  adven- 
ture game  Elvira,  Mistress  of  the  Dark, 
a  successful  mixture  of  a  graphics  ad- 
venture and  fantasy  role-playing 
game.  As  for  that  nice  vacation,  forget 
it;  this  vacation  is  the  stuff  of  night- 
mares. It  seems  Elvira's  great-grand- 
mother. Queen  Emelda,  is  due  for  a 
resurrection  and  plans  to  rule  the 
world  with  the  help  of  her  evil  min- 
ions. Your  task  is  to  help  Elvira  find 
her  chest  and  the  six  keys  that  open  it 
in  order  to  put  a  stop  to  Grandma's 
imminent  return.  Of  course,  Elvira's 
unwanted,  not  to  mention  undead, 
houseguests,  including  everything 
from  zombie  soldiers  to  a  beautiful 
but  deadly  vampiress,  are  dead  set  on 
seeing  to  it  that  you  fail. 

Elvira  may  start  a  new  trend  in 
graphics-oriented  adventures.  Many 
games  sacrifice  depth  and  length  of 
play  in  favor  of  striking  graphics.  Ac- 
colade, however,  has  created  a  game 
that  provides  hours  of  play  in  addi- 
tion to  stunning  graphics.  As  you  en- 
ter the  castle,  the  attention  to  detail 
becomes  apparent,  and  thanks  to  El- 
vira 's  first-person  perspective,  the 
feeling  of  being  there  is  immediate.  As 
you  wander  the  ancient  grounds  of 
Killbragant,  you'll  have  the  opportu- 
nity to  battle  a  variety  of  creatures,  all 
of  which  will  grimace,  scream,  and 
snarl  at  you  in  remarkable  detail  I 


found  the  animation  to  be  excellent. 
At  one  point  in  the  game  you'll  en- 
counter a  falcon,  which  scrolls 
smoothly  across  the  screen  just  before 
ripping  out  your  eyes.  Another  excel- 
lent animation  sequence  is  the  were- 
wolf transformation.  I  recommend 
that  you  bring  some  silver  when  you 
visit  this  guy,  and  Fm  not  talking 
about  your  fork  and  spoon. 


Visually  stunning  and  full  of  dangerous 
surprises,  f/Wra's  only  for  the  intrepid. 

The  box  states  that  Elvira  con- 
tains blood-curdling  graphics.  This  is 
a  warning  as  well  as  a  selling  point; 
the  game  contains  graphic  violence. 
You  will  be  beheaded,  have  your 
throat  ripped  out,  and  sustain  various 
other  fatal  and  unpleasant  injuries — 
all  with  minute  attention  to  detail 
The  resuhs  are  sometimes  shocking. 
For  this  reason,  I  feel  that  Elvira  is  not 
suitable  for  young  children. 

Of  course,  a  superior  adventure 
game  relies  on  more  than  good  graph- 
ics for  its  appeal,  and  Elvira  is  no  ex- 
ception. The  game  boasts  an  excellent 
soundtrack  and  supports  today's  most 
popular  sound  cards,  I  found  the  mu- 
sic to  be  very^  well  done,  creating  ten- 
sion at  just  the  right  moment. 
.Another  excellent  feature  is  the  incor- 
poration of  digitized  sound  effects.  No 
matter  what  sound  card  you're  using, 
you'll  still  be  able  to  hear  screams, 
cries  of  agony,  and  the  clash  of  steel 
on  steel  as  you  engage  in  battle.  For 
those  of  you  whose  only  source  of 
sound  is  the  PC  speaker.  Accolade  has 
done  a  creditable  job  with  the  music, 


and  you'll  even  be  able  to  hear  the 
digital  sound. 

Elvira  is  an  icon-driven  game 
that  uses  a  point-and-click  interface. 
All  the  necessary  icons  are  located  on 
one  screen,  which  speeds  gameplay  by 
minimizing  the  amount  of  mouse 
pushing  you'll  do.  Needless  to  say,  be- 
cause of  the  nature  of  the  interface,  a 
mouse  is  highly  recommended. 

During  the  game  all  text,  descrip- 
tions, and  inventory  items  will  appear 
in  a  lower  window.  Arrows  direct  your 
movement  along  the  four  compass 
points,  and  up  or  down  arrows  allow 
you  to  negotiate  stairways.  You  ma- 
nipulate objects  by  using  command 
icons  such  as  Examine,  Open,  Close, 
Use,  and  the  like.  Picking  up  an  object 
is  a  simple  matter  of  clicking  on  it  and 
dragging  it  to  your  inventory.  Another 
interesting  feature,  the  abihty  to  drop 
things  in  a  room  and  retrieve  them 
later,  isn't  found  in  many  of  today's 
graphic  adventure  games. 

During  combat,  when  you  con- 
front one  of  the  castle  beasties,  a  spe- 
cial combat  window  appears,  alter- 
nately displaying  Lunge/Hack  and 
Block/Parry.  The  intelligent  combat 
interface  requires  you  not  only  to  se- 
lect the  proper  attack  or  defense  but 
also  to  time  your  defense  correctly. 
Not  that  it's  going  to  help  you  much. 
There's  going  to  be  a  lot  of  blood 
spilled  here — mostly  yours.  One  more 
note  on  combat:  Once  you  engage  in 
battle,  it's  a  fight  to  the  death.  If  you 
wish  to  run  or  use  magic  against  your 
enemy,  you  must  do  so  before  the 
combat  window  appears. 


Out  for  your  blood,  the  ghastly  denizens 
of  Killbragant  close  in  for  the  kilL 

Strategy  for  Elvira  is  somewhat 
simplistic;  try  to  stay  alive  and  grab 
everything  that  isn't  nailed  down.  In 
the  castle,  you  find  some  of  the  better 
weapons  and  other  items  used 
throughout  the  game.  YouMl  have  to 


108       COMPUTE 


JULY        1991 


Remember  Hhen  He  Couldn't 
Jeep  His  Hands  Off  He! 


Now  he's  got  that  NEO-GEO 

He  used  to  play  all  night  with 
me.  Hot  action,  fantasy 
games..., you  name  it. 

Now  he  soys  his  NEO»GEO^ 
gives  him  more,  plus  major 
league  sports,  ninja  warriors, 
and  flame  throwing  enemies. 
Can  you  do  that?  he  asks. 

I  make  my  play  but  he's  glued 
to  NEO»GEO's  vivid  4  dimen- 
sional graphics  and  65,000 
colors. 


1  scream  but  he  doesn't  hear 
me  above  15  channels  of 
pure  pulsating  stereo  sound 
with  7  dedicated  to  real  voice 
speech! 

He  says  NEO»GEO  is  the  most 
powerful  home  entertainment 
system  in  the  world  and  that 
other  systems  don't  even 
come  close,  ...and  lately 
neither  does  he. 

I'll  show  him.  HI  play  that 
NEO«GEO  and  beat  the  pants 
off  him! 


Circle  Reader  S«rvice  Number  221 


SNK 

Home  Entertainment,  Inc. 

For  more  information  or  the  name 

of  your  local  NEO-GEO  dealer 

Call  1-800-800-NEO-GEO  ext .  404 

Tlie  mdemariti  of  NEOKJEO  are  Tegistered  b>'  SNK  Home  EnieitainirwfK  Inc. 


REVIEWS 


GAMES 


engage  in  combat  to  enter  many  of  the 
rooms  in  the  castle,  and  since  fighting 
is  strictly  on-the-job  training,  save 
often.  The  game  has  so  many  items 
you  can  pick  up  that  I  recommend  se- 
lecting a  centrally  located  room  in  the 
castle  as  a  repository.  I  found  that  the 
library  serves  nicely,  since  it's  never 
guarded.  Make  sure  you  read  the  doc- 
umentation, as  it  contains  some  good 
pointers.  Last,  but  not  least,  if  you  tru- 
ly get  stuck,  Accolade  does  offer  an  ex- 
cellent hint  book  that  includes  a 
layout  of  the  castle  and  grounds. 

Despite  my  disappointment  with 
the  lack  of  a  user-friendly  installation 
process  and  some  minor  documenta- 
tion oversights,  I  consider  Elvira  a 
noteworthy  achievement.  If  a  dank 
and  dangerous  setting  is  your  element, 
you'll  be  right  at  home  in  Castle  Kill- 
bragant.  Grab  a  copy  and  begin  your 
adventure — exploring  Elvira  may 
take  days,  but  every  moment's  a  thrill. 

GREGG  OWENS 


IBM  PC  and  compatibles;  640K  RAM: 
EGA,  VGA,  or  Tandy  l6-co!or:  hard  drive- 
8-MHz  or  faster  prcx^essor  recommend- 
ed; mouse  recommended;  supports  Ad 
Lib,  Sound  Blaster,  Roland  MT-32,  Casio 
CT460,  and  CMS— S59.95 
Also  available  for  Amiga — $59.95  and 
Atari  ST— $59.95 

ACCOLADE 

550  S.  Winchester  Blvd. 

San  Jose,  CA  95128 

(408)985-1700 


THE  DREAM  TEAM 
3  ON  3  CHAllENBE 

H'  ith  the  long,  hot  days  of  sum- 
mer quickly  approaching,  bas- 
ketball fans  find  themselves 
dreading  the  long  wait  for  the 
action  of  their  favorite  sport  to  heat 
up.  The  wail  is  over!  In  The  Dream 
Team  S  onS  Challenge,  three  of  the 
NBA's  top  stars  are  waiting  to  bring 
their  brand  of  half-court  action  right 
into  your  living  room. 

Joe  Dumars,  Patrick  Ewing,  and 
Dominique  Wilkins  are  the  team  to 
beat  in  this  fast-moving  arcade  chal- 
lenge. For  one  or  two  players,  The 
Dream  Team  can  be  played  either 
competitively  or  cooperatively  and 
with  one-,  two-,  or  three-man  teams. 
In  any  variation,  players  are  chosen 


from  a  roster  of  24  of  the  NBA's 
finest. 

You  can  also  participate  in  the  ul- 
timate challenge,  the  Dream  Team 
Tournament.  This  single-elimination 
showdown  is  played  between  eight 
three-man  teams,  which  are  randomly 
paired  in  each  game.  Up  to  eight  of 
the  teams  can  be  controlled  by  hu- 
mans, so  you  can  invite  seven  of  your 
friends  over  to  see  which  of  you  really 
is  number  1. 


Basketball  season  never  ends  with  The 
Dream  Team  Three  on  Three  Challenge. 

The  mechanics  of  this  game  are 
easy  to  master.  Your  players  dribble 
automatically  as  they  move;  every- 
thing else  is  just  a  matter  of  position- 
ing and  timing.  Press  button  1  on  your 
joystick  to  shoot,  rebound,  or  block  a 
shot;  press  button  2  to  pass.  The  col- 
ored "pad"  that  appears  beneath  the 
feet  of  one  of  your  players  makes  it  in- 
stantly apparent  which  player  you 
control  at  any  given  time. 

The  Dream  Team  also  involves 
tactical  considerations,  requiring  you 
to  select  one  of  four  active  plays 
before  inbounding  the  ball  Choose 
from  1 6  preprogrammed  plays,  or  de- 
sign your  own.  You  can  change  your 
active  plays  as  often  as  you  like.  Call- 
ing plays  adds  a  bit  of  realism  to  the 
game  and  makes  passes  easier  to  exe- 
cute because  you  can  anticipate  the 
movements  of  your  players. 

The  Dream  Team's  designers  ob- 
viously paid  a  great  deal  of  attention 
to  creating  an  attractive  game,  and  it 
shows:  This  is  easily  the  best-looking 
basketball  game  on  the  market.  The 
graphics  are  rich  and  detailed  to  the 
point  of  shading  the  ball  so  that  it  ap- 
pears rounded  and  three-dimensional. 
Unlike  some  other  games,  The  Dream 
Team  won't  strain  your  eyes.  The 
players  are  large,  bright,  and  colorfully 
animated,  with  moves  such  as  a  be- 


hind-the-back  lay-up  and  a  soaring 
two-handed  slam  along  the  baseline. 

The  weakest  part  of  this  game  in- 
volves the  sound  effects,  which  are 
limited  to  the  sound  of  dribbling,  the 
ball  hitting  the  rim,  and  the  referee's 
whistle.  While  these  effects  are  well 
done,  there  should  be  more.  Where 
are  the  squeaking  sneakers?  Where  is 
the  roar  of  the  crowd  when  a  player 
comes  up  with  a  big  slam-dunk  or  a 
long  three-pointer? 

Overall,  this  is  a  commendable 
effort  from  Data  East.  The  graphics 
and  animation  are  engaging,  the  sound 
effects  are  sparse  but  good  and,  most 
important,  it's  fun  to  play.  So  all  you 
sports  gamers  out  there — grab  a  joy- 
stick, lace  your  sneakers  up,  and  try 
The  Dream  Team  3  on  3  Challenge. 

RICHARD  RAP? 


IBM  PC  and  compatibles;  51 2K  RAM  for 
CGA.  EGA,  and  Hercules;  640K  RAM  for 
VGA  and  Tandy  1 6-coIor;  1 0  MHz  or  fast- 
er recommended  for  VGA  or  Tandy 
graphics;  supports  Ad  Lib  and  Sound 
Blaster  sound  cards;  joystick  recom- 
mended—$49,95 

DATA  EAST  USA 
1850  Little  Orchard  SL 
San  Jose,  CA  95125 
{408)286-7074 

KING'S  QUEST  I 

A  classic  game,  King's  Quest 
now  boasts  a  new,  easier-to-use 
interface  that  hasn't  upset  the 
game*s  balance.  It  only  enhances 
by  eliminating  the  drudgery  of  key- 
board control.  To  find  out  about  an 
object,  just  point  at  it  and  click  the 
right  mouse  button.  To  move  the 
hero.  Sir  Graham,  you  merely  need  to 
click  on  the  desired  location,  and  Gra- 
ham obligingly  moves  in  that  direc- 
tion. And  while  KQ'%  graphics  are  no 
longer  state-of-the-art,  the  soundtrack 
and  overall  quality  of  the  game  are 
still  remarkable.  In  sum — bravo! 
King's  Quest  has  been  given  a  new 
lease  on  life. 

TOM  CAMPBELL 


(BM  PC  and  compatibles,  51 2K  RAM, 
CGA.  EGA,  VGA;  n:>ouse  recommend- 
ed—$59.95 

SIERRA  ON-LINE 
P.O,  Box  485 
Coarsegold.  CA  93614 
(800)326-6654 


110       COMPUTE 


JULY       1991 


ADVENTURE  INTO 
A   LI\/ING   UNiy/ERSE 


•••: 


*i  ^,  m  ^ v)]-^''  ' 


■\V.$| 


TMi  pamraM 


.ou  ana  your  comrades  will  follow  a 
path  of  clues  across  the  adventure- 
filied  cosmos  on  a  quest  to  return 
the  Earth  to  its  own  space-time 
continuum.  Buckle  up,  lay  In  your 
course  and  hang  on.. .you've  just 
crossed  over  the  PLANETS  EDGE! 


BOLEPLfl'"""' 


flDVENT««^' 


HOTTES 


T  fiRflPMlC''  * 


SOUNDS 


Available  at  your  local  retailer  or  direct  from  New  World  at 
1-800-325-8898  {U.S.  and  Canada)  or  at  1-818-999-0607. 

a:  copyrighi  1991  Planet's  Edge  is  a  trademark  of  New  World  Computing.  Inc. 
New  World  Computing  is  a  trademark  of  Nevy  World  Computing,  inc, 
fBM  screens  shown,  actual  screens  may  vary. 


P.O.  Box  4302.  Hollywood,  CA.  90078 


REVIEWS 


GAMES 


FUTURE  CLASSICS 
COLLECriUN 

Arcade  lovers  will  gel  a  bang  out  of 
this  five-game  omnibus.  In  Disk- 
man  you  gather  floppy  disks, 
while  avoiding  magnets,  bombs, 
and  other  deadly  devices.  Diet  Riot, 
on  the  other  hand,  gives  you  a  chance 
to  close  down  junk-food  restaurants. 
Don*t  eat  those  hamburgers  and 
French  fries!  You'll  get  fat.  Other 
games  include  Bhckalanche,  a  3-D 
TetrisAike  puzzle;  Lost  'N  Maze,  a 
firsi-person-perspective  maze  treasure 
hunt;  and  Tank  Battle,  a  simple  com- 
bat game. 

While  none  of  the  games  is  con- 
ceptually original,  each  is  cleverly  im- 
plemented. Moreover,  they  boast 
much  better  graphics  than  you  might 
expect  from  a  budget  collection.  At 
the  price,  Future  Classics  Collection  is 
a  steal. 

CLAYTON  WALNUM 


IBM  PC  and  compatibles.  51 2K  RAM, 
CGA,  EGA,  MCGA,  VGA,  and  Tandy  16- 
color;  supports  Ad  Ub.  Sound  Blaster 
sound  cards;  joystick  optionai— $39.95 
Also  available  for  Amiga— $49.95 

LIVE  STUDIOS 

30151  Branding  Iron  Rd. 

San  Juan  Capistrano,  CA  92675 

(714)661-8337 

SPACE  PST IV: 
ROGER  WIlGIl 
THE  TIME  RIPPERS 

Roger  Wilco  foils  Sludge  VohauPs 
plans  for  revenge  by  jumping 
into  the  Time  Rip,  and  the  ad- 
venture has  just  begun.  Roger 
won't  rest  until  he's  seen  Space  Quest 
XXII,  revisited  Space  Quest  I,  and 
stopped  briefly  at  Space  Quest  X. 

Familiarity  with  Sierra's  line  of 
terrific  software  didn't  prepare  me  for 
the  dazzling  opener.  Stunning  256- 
color  MCGA  graphics,  a  soundtrack 
rivaling  Hollywood's  best,  and  a  well- 
planned  introduction  to  an  exciting 
story  kept  me  on  the  edge  of  my  seat. 
When  you  play,  don't  try  typing 
Look  Around.  The  parser  of  old  has 


been  replaced  with  a  new-generation 
interface*  Click  the  Eye  icon  in  the 
area  you  want  to  look,  and  you're 
given  a  full  report.  With  the  Hand, 
Walking,  Nose,  and  Tongue  icons, 
you'll  have  an  easy  time  figuring  out 
what  to  do. 


You  run  into  some  pretty  tough 
customers  in  Space  Quest  IV. 

The  story  line  is  full  of  surprises. 
When  the  Latex  Babes  captured  Rog- 
er, I  witnessed  Roger's  former  lover 
exacting  revenge.  And  experiencing 
the  Skate-0-Rama  in  the  mail,  with 
its  antigravity  instead  of  skates,  re- 
minded me  that  the  Galaxeria  Mall, 
after  all,  was  in  the  middle  of  deep 
space.  One  of  the  biggest  surprises  is 
meeting  Roger's  son  and  seeing  a 
hologram  of  his  wife.  I  won't  give 
things  away,  but  youll  be  in  for  a 
shock  because  of  his  wife's  notoriety. 

There  are  technological  twists, 
too.  Roger  plugs  into  Vohaul's  super- 
computer to  fmd  the  programming 
room  for  the  supercomputer  and 
avoid  the  security  detail  Once  at  the 
programming  room,  he  has  an  oppor- 
tunity to  format  Vohaul's  evil  storage 
media. 

If  you're  a  Space  Quest  fan  or  you 
just  love  games  that  have  great  graph- 
ics and  wonderful  sound,  get  this 
game.  It's  hard  to  guess  how  Sierra 
will  follow  this  act  after  exposing  you 
to  the  far-flung  future  of  Space  Quest 
XXII,  but  I  imagine  it  will  be  every  bit 
as  stimulating  as  this  adventure. 

RICHARD  LEINECKER 


IBM  PC  and  compatibles.  640K  RAM, 
MCGA  or  VGA;  supports  mouse  or  joy- 
stick, supports  Ad  Lib,  Roland,  Game 
Blaster,  PS/1,  and  Sound  Blaster  sound 
cards-"$59.95 

SIERRA  ON-LINE 
P,0.  Box  485 
Coarsegold,CA  93614 
(800)326-6654 


LORD  OF 


HE 


,  VOL.  I 


Hobbits  are  good  guys,  honest  and 
tough,  the  kind  of  folks  you 
wouldn't  mind  having  next  door. 
One  of  them.  Bilbo  Baggins, 
found  a  ring  of  unimaginable  power 
and  gave  it  to  his  nephew  Frodo.  Now 
Frodo  must  destroy  the  ring,  but  its 
creator,  the  dread  Sauron,  wants  it 
back. 

Are  these  the  makings  of  adven- 
ture? You  bet!  Author  J.  R.  R.  Tolkien 
used  these  very  ingredients  to  create 
his  celebrated  fantasy,  Lord  of  the 
Rings.  Now  Interplay  Productions  has 
adapted  them  to  the  phosphor  screen 
with  Lord  of  the  Rings,  Vol,  /,  a 
computer-based  version  of  the 
Tolkien  classic. 


The  denizens  of  Tolkien's  Middle  Earth 
come  to  life  in  Lord  of  the  Rings. 

Interplay  has  done  a  good  job  of 
equipping  you  for  your  quest.  You 
move  with  your  mouse  (highly  recom- 
mended) or  keyboard  (awkward),  and 
the  interface  is  icon-based,  allowing 
you  to  readily  procure  and  use  objects, 
cast  magic  spells,  and  attack  enemies. 
You  can  recruit  some  characters  to 
help  you  in  your  quest  and  talk  with 
others  to  get  information  you  need. 
Depending  on  where  you  are,  you  can 
acquire  new  weapons,  learn  new 
spells,  or  eat  food  to  restore  lost  life 
points.  You  can  even  put  the  ring  on 
your  finger,  rendering  yourself  invisi- 
ble. But  be  careful  if  you  do;  the  ring 
drains  your  will,  and  if  your  will  falls 
to  zero,  you  are,  for  all  practical  pur- 
poses, dead. 

Icons  initiate  action,  and  youll 
see  plenty  of  that,  but  youMl  need 
information,  too,  and  information 
comes  from  written  words.  Some  of 
those  words  are  written  on  neat  little 


112       COMPUTE 


JULY       1991 


CONQUER 
NINTENDO 


WITH  THESE  BOOKS 
FROM  CQIUIPUTE 


COMPUTEl's  Guide  to 

Nintendo  Games 

Packed  with  hints  and  tips  for  better 
play  and  dozens  of  reviews  of  avail- 
able game  cartridges  for  the  Nintendo 
Entertainment  System. 
272  pages,  $9,95 

COMPUTE'S  Nintendo  Secrets 

More  strategies,  hints,  tips,  reviews, 
and  ratings  for  dozens  of  the  newest, 
most  popular  Nintendo  games.  Max- 
out  scores  on  Super  Mario  Bros.  3, 
Batman,  Ninja  Gaiden  II,  and  more, 
198  +  8  color  pages,  $8.95 

Conquering  Zelda: 

The  Unauthorized  Guide 

Finally — the  hints  and  techniques  you 

need  to  conquer  two  of  the  most 

popular  Nintendo  games.  The  Legend 

of  Zelda®  and  The  Adventure  ofLink^. 

Step-by-step  instructions  to  rescue  the 

princess! 

128  pages,  $7.95 


I  want  more  hints 
and  tips.  Please  send  me  the  books 
checked  below. 

D  COMPUTEi's  Gufde  to  Niitteitdo  Games 
(2214)  %%.%S 

0  CQMPUTPs  Klntendo  Secrets  (2346)  $8.95 

D  Conquering  Zelda:  The  Unauthorized  Guide 
(2397)  S7.95 


Sales  tax  (Readents  o*  NC.  NY,  &  NJ  add 
appfDpriate  sales  tax)  Canadian  orders  add 
7%  Goods  and  Service  tax. 

Shipping  and  Handling  $2  per  book  US:  S4 
Canada;  S6  foreign. 

TotiJ  Enclosed 


n  Check  or 

money 

order      D  MC      D  VISA 

$itfatirP. 

tRequifrt) 

Aotno  . 

F^p  natP 

Wanrw 

Street  Address 

{No  PO  Sa)«s  pleas£j 

Qty 

<i*3fp                    7!P 

A] I  orders  must  be  paid  m  US  funds  drawn  on  a  U-S,  bank. 
Orders  will  be  sh^pped  via  UPS  Ground  Service.  Offef  ^ood 
while  supplies  last 


MAiL  TO  Coinpute  Doolts 
c/o  CCC 

2500  McCieiian  Avenue 
Pennsauicen,  NJ  08109 


Nintendo  and  The  Legend  of  Ze!d3  are  registered  trademarks  of  Nintendo  at  Anwica.  Snc 
The  Aivenuie  of  Link  is  a  trademark  of  Nintendo  of  Anierica,  fnc. 


JULY91CG 


REVIEWS 


GAMES 


yellowed  scrolls  that  magically  appear 
and  then  automatically  unfurl  when- 
ever the  need  arises.  These  may,  for 
example,  give  you  the  lowdown  on 
what's  in  a  room.  As  you  explore,  the 
ever-helpful  scroll  also  tells  you  if 
there  are  desirable  items  to  be  found 
wherever  you  happen  to  be.  It  works 
like  this:  As  you  enter  a  room,  the 
scroll  may  pop  up  and  roll  down  and 
notify  you  that  there  are  items  of  in- 
terest nearby.  Sure  enough,  when  you 
call  up  the  Get  icon,  you'll  find  that 
there  are  indeed  worthwhile  objects 
wailing  for  you,  but  you'd  never  know 
it  by  looking,  since  there's  no  visual 
hint.  Don't  real  adventurers  always 
depend  on  their  eyes? 

Other  words  are  printed  in  your 
Lord  of  the  Rings  play  manual,  where 
you'll  find  259  numbered  blocks  of 
text.  From  time  to  time,  the  yellowed 
scroll  will  prompt  you  to  refer  to  para- 
graph such  and  such,  and  you've  got 
to  open  the  manual  and  locate  the 
paragraph.  Is  this  the  poor  man's  text 
adventure?  Admittedly,  the  para- 
graphs add  depth  to  the  game,  but 
why  not  just  put  the  information  on 
the  screen? 

The  program  has  other  quirks, 
too.  For  example,  you  can  pick  up 
something  useful  and  then  discard  it, 
but  if  you  try  to  pick  it  up  again,  it 
may  not  be  there.  Another  thing  that's 
puzzling:  Since  wearing  the  ring 
makes  you  invisible,  you'd  expect 
your  cohorts  not  to  notice  you  when 
you  sHp  it  on.  But  even  when  you 
wear  it,  they'll  still  dutifully  follow 
you  around. 

Another  problem  lies  with  the 
scrolling  screen  itself  It's  good,  not 
great  When  you  move,  your  character 
stays  more  or  less  stationary  on  the 
screen  while  the  background  scrolls 
past.  The  scroIHng  is  jerky,  and  with 
more  than  9000  screens  worth  of  Mid- 
dle Earth  terrain  to  explore,  eyestrain 
is  inevitable. 

How  effective  is  this  translation 
of  a  fantasy  classic  into  the  language 
of  microprocessors?  Tm  caught  in  the 
middle,  loving  the  gameplay  but  dis- 
appointed by  visuals  that  could  never 
live  up  to  those  of  my  imagination. 
Interplay's  Middle  Earth  citizens  are 
remarkable  in  VGA,  but  some  of 
them  seem  to  be  a  cross  between  Elvis 
Presley  and  Mr.  Spock.  If  you're  a 
reader  of  Tolkien,  this  computer- 
granted  glimpse  of  the  land  the  Hob- 


bits  call  home  may  or  may  not  match 
your  own  mental  image,  but  even  if  it 
doesn't,  don't  let  that  keep  you  from 
enjoying  Interplay's  Lord  of  the  Rings. 
Rest  assured  that  those  little  guys  will 
keep  you  on  the  road  to  adventure  for 
a  long  time  to  come. 

STEVE  HUDSON 


IBM  PC  and  compatibles;  51 2K  for  CGA 
or  EGA,  640K  for  MCGA,  VGA,  or  Tandy 
\6  color;  hard  disk  and  mouse  recom- 
mended—$54.95 

INTERPLAY  PRODUCTIONS 
3710  S.  Susan,  Ste.  100 
Santa  Ana.  CA  92704 
(714)549-2411 


Hhen  a  designer  tries  to  graft 
role-playing  onto  adventure, 
the  result  is  usually  a  Franken- 
stein monster  of  a  game  that 
returns  to  haunt  the  author,  the  pub- 
lisher, and  the  game  players  of  the 
world.  Hero 's  Quest  scored  high 
marks  as  one  of  the  few  games  to  suc- 
cessfully blend  the  puzzle-solving  as- 
pects of  an  adventure  with  the  combat 
and  skill  elements  that  characterize 
role-playing  games.  The  sequel,  which 
bears  a  different  name  due  to  a  trade- 
mark conflict  with  a  board  game,  is 
even  better  than  the  original 


Tightrope  waiking  in  Trial  by  Fire  isn't 
safe,  but  it  certainly  is  heroic. 

Our  hero  has  traveled  from  the 
forests  of  Europe  to  the  burning  sands 
of  the  Mideast  for  this  story.  In  the  de- 
sert city  of  Shapeir,  things  have  not 
been  shaping  up  according  to  the  sul- 


tan's plan.  The  emir  in  the  nearby  city 
of  Raseir  has  fallen  victim  to  the  evil 
plot  of  his  sinister  sibling.  Your  quest 
is  to  fmd  the  missing  ruler  and  set 
things  right  in  Raseir  before  the  vil- 
lain takes  over  Shapeir,  too. 

You  may  use  a  character  from 
Hero 's  Quest  or  roll  up  a  fresh  one.  As 
before,  the  choice  is  fighter,  thief,  or 
magic  user^ — each  profession  possess- 
ing strengths  and  shortcomings  in 
skills  necessary  to  solve  various  puz- 
zles. Some  puzzles  are  unique  to  the 
different  classes,  and  many  problems 
have  different  solutions  for  each  class. 
The  fighter,  for  example,  obtains  the 
bellows  needed  to  defeat  the  air  ele- 
mental by  arm-wrestling  the  man  in 
the  weapon  shop,  while  the  magic  user 
casts  Fetch  on  the  bellows  (at  night)  to 
get  it.  In  most  places,  the  magic  user 
and  thief  rely  more  on  wits;  the  fighter 
on  strength. 

1  enjoyed  battling  the  brigands 
and  giant  scorpions  of  Trial  by  Fire 
more  than  the  villains  of  Hero's 
Quest,  because  the  combat  system  has 
been  revamped  and  improved.  In- 
stead of  viewing  a  first- person  picture 
of  the  foe,  you  watch  animated  figures 
of  both  characters.  There  are  only  a 
few  combat  commands,  so  they're 
easy  to  learn  and  execute.  Magic  is 
useful  in  combat  as  well  as  when  solv- 
ing puzzles. 

As  in  Hero's  Quest,  your  charac- 
ter can  improve  certain  skills  if  he  or 
she  uses  them  successfully.  Pick 
enough  locks,  and  you'll  find  the  next 
lock  easier  to  pick.  In  a  major  leap  for- 
ward over  Hero's  Quest,  Trial  by  Fire 
lets  your  characters  advance  to  higher 
classes;  a  fighter  strives  to  become  a 
paladin,  for  instance.  This  gives  the 
quest  a  dual  purpose:  to  save  the  land 
and  to  get  your  character  promoted. 
An  added  feature  is  a  difterent  final 
scene  for  each  character  class,  so  you 
have  more  incentive  to  replay  that 
character,  and  more  fun  doing  so. 

Trial  by  Fire  supports  everything 
from  16-coior  VGA  to  Hercules  and 
sound  boards  that  haven't  even  been 
invented  yet,  but  it  doesn't  employ 
the  ''cinemagraphics"  and  icon  inter- 
face of  King's  Quest  K  You  still  type 
words  into  a  parser  to  interact  with 
people  and  things,  and  the  graphics 
are  cartoonish.  This  is  apppropriate, 
however,  considering  the  abundance 
of  humor  here.  Authors  Lori  and 
Corey  Cole  display  a  rare  talent  for 


114       COMPUTE 


JULY       1991 


JUST  GOT  MEANER! 


Announcing  COMPUTE'S 

Mean  18  Course  Disk 

Six  originally  designed,  challenging  golf  courses 
to  add  to  your  Mean  18  collection.  Each  course 
has  a  unique  theme.  Play  Apple  Arbor,  a  genu- 
ine test  of  strategy;  Pines  Par  3,  a  fast-play 
course  for  which  you'll  need  all  your  clubs;  City 
Lakes,  where  water  is  your  best  friend  and 
worst  enemy;  Island  Green,  which  requires  pre- 
cise distance  calculations  and  deadly  accuracy; 
and  much,  much  more. 

ThB  disk  is  designed  to  v^xK  with  Accolade's  Mamt  18.  The  Mean  78  program  is  sotd 
separately. 

Mean  18  Ultimate  Golf  is  a  trademark  and  copyright  of  Acoslade,  Jnc,  1986,  1987,  1988, 
1989.  1990. 


►  Only  $12.95*  plus  $2.00  postage  and 
handling. 

►  Available  in  IBM  5y4-  or  SVa-inch  formats  or 
in  Amiga  format 

►  Send  your  order  to  GOLF,  324  West 
Wendover  Avenue,  Suite  200,  Greensboro, 
North  Carolina  27408.  Be  sure  to  specify 
format  desired. 

'  Residents  of  Nevv  York  and  North  Carolhia  add  appropriate  sales  tax.  Canadiah  or- 
ders, add  7%  goods  and  services  lax.  All  orders  must  be  in  US.  funds  drawn  on  a  U.S. 
tjank.  MasterCard  Of  VISA  accepted  (or  orders  over  520.  Include  credit  card  nurrvtser  and 
expiration  date.  For  delivery  outside  the  U.S.  or  Canada,  add  $1  for  surface  mail  or  $3 
tof  airmaiJ.  Please  allow  4-6  weeks  for  delivery. 


The  Mother  of 
All  Scenario 
Disks. . . 

Experience  the  excite- 
ment and  danger  of  the 
Persian  Gulf  War  with  the 
Operation  Desert  Storm 
Scenario  Disk  for  F- 15 
Strike  Eogie  //. 
Includes:  •  Eight 
historicaiiy- based 
^k      missions  drawn  from 
'T^*     actuoi  war  events  • 
^^   Hundreds  of  random 
^^^    missions  based  on 
coaiition  strategies 
and  objectives  •  North  Cape 
and  Central  Europe  theatres  from  F-19Stealft) 
Figliter  •  New,  night-combat  capability  and 
much  more! 

f-  75  Strike  Eagle  II  required  to  play. 

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180  Laketront  Drive  •  Hunt  Valley,  MD  21030  •  (301)  771-1151 


■^^^^ 


Circfe  Reader  Service  Number  142 


IMPORTANT  NOTICE 

FOR 

COMPUTE  DISK 

SUBSCRIBERS 

COMPUTE  Offers  fwo  different  disk 
products  for  PC  readers:  the 
SharePak  disk  and  PC  Disk.  SharePak 
is  monthiy  and  has  a  subscription 
price  of  $59.96  for  5^^-inch  disks 
and  $64.95  for  3y2-inch  disks.  A 
subscription  to  SharePak  does  not 
include  a  subscription  to  the  maga- 
zine. PC  Disk  appears  In  even- 
numbered  months  and  has  a  sub- 
scription price  of  $49.95,  which 
includes  a  subscription  to  the  PC 
edition  of  COMPUTE.  You  can  sub- 
scribe to  either  disk  or  to  both,  but  a 
subscription  to  one  does  not  include 
a  subscription  to  the  other. 


REVIEWS 


GAMES 


demented  puns  and  obscure  jokes.  The  weapon  shop,  for 
instance,  is  run  by  a  man  called  Issur,  a  play  on  A,  E.  van 
Vogt's  classic  novel.  The  Weapon  Shops  oflsher.  For  its 
playfulness  and  improvements  over  the  original,  Trial  by 
Fire  is  highly  recommended. 

SHAY  ADDAMS 


IBM  PC  and  compatibles,  640K  RAM.  CGA,  EGA,  MCGA,  VGA,  or 
Hercules;  8  MHz  or  higher  recommended,  supports  Roland  MT-32, 
Ad  Lib.  Sound  Blaster,  PS/1  Audio  Joystick  Adapter,  and  ottier  mu- 
sic synttiesizers— $59.95 

SIERRA  ON-LINE 
P.O.  BOX  485 
Coarsegold.CA  93614 
(800)326-6654 


ZBIUD 


I 


don't  like  sword-and-sorcery  games,  but  twenty  min- 
utes after  beginning  Zeliard,  I  took  the  phone  off  the 
hook  and  put  my  rudest  Do  Not  Disturb  sign  on  the 
front  door. 


You  come  across  a  mountain  fortress  in  Zeltard. 

A  Japanese  import  from  Sierra's  Game  Arts  division, 
Zeliard  is  a  well-crafted,  entertaining  hack-and-grab  fanta- 
sy adventure.  As  Duke  Garland,  you  must  search  for  the 
Tears  of  Esmemanti,  nine  crystals  that  are  the  only  de- 
fense against  the  demon  Jashiin,  who  has  laid  waste  the 
land  and  turned  the  princess  into  stone.  Your  quest  takes 
you  through  caverns  where  you  do  battle  with  evil  frogs, 
slugs  J  owls,  fire-spitting  serpents,  and  the  inevitable  giant 
monsters.  Along  the  way,  you  have  the  chance  to  buy  bet- 
ter weapons  and  increase  your  strength  and  endurance, 
and  if  you  persevere  to  the  end,  you'll  restore  the  land  of 
Zeliard  to  its  former  happy  state.  OK,  you've  heard  it  all 
before,  but  Zeliard  s  familiar  premise  profits  immensely 
from  detailed  graphics  (even  on  CGA),  Hmited  but  clever 
animation,  satisfyingly  convoluted  labyrinths,  and  an 
original  musical  score  that,  for  a  wonder,  is  pleasant  to  lis- 
ten to. 

Not  that  there  aren't  problems:  On  slower  systems 
the  lags  during  screen  changes  may  be  infuriatingly 


116       COMPUTE 


JULY       1991 


REVIEWS 


GAMES 


slow,  playing  the  game  without  a  hard  drive  will  involve 
frequent  disk  swapping  (three  5V4S,  two  3 '/2s),  and  after 
several  deaths,  you'll  wish  it  were  possible  to  save  a  game 
without  leaving  the  cavern  to  go  to  the  Sage's  house  in  the 
village.  Bui  the  first  two  problems  are  probably  signs  that 
it's  time  to  upgrade  your  system,  and  the  last  problem  will 
at  least  keep  you  on  your  toes.  On  the  whole,  the  obvious 
care  that  went  into  the  creation  of  Zeliard  makes  playing 
the  game  a  lot  of  high-quaUty  unsophisticated  fun. 

ANTHONY  MOSES 


IBM  PC  and  compatibles.  51 2K  RAM.  CGA,  EGA,  MCGA,  Tandy 
16-color,  or  Hercules;  hard  drive  recommended — $34,95 

SIERRA  ON-LINE 
P.O.  Box  485 
Coarsegold,  CA  93614 
(209)  683-4468 


II: 


AT 


Have  you  ever  wanted  to  fight  a  battle  in  a  war  game 
that  hasn't  been  developed  yet?  Have  you  ever  won- 
dered what  would  have  happened  had  Napoleon 
faced  Alexander  the  Great  in  battle  in  the  twenty-first 
centur>'  with  nuclear  weapons,  missiles,  and  air  power? 
This  capability  is  what  Ezra  Sidran  and  the  stafTof  Inter- 
galactic  Development  have  programmed  into  their  new 
Microplay  release,  UMS II:  Nations  at  War. 

VMS  II  is  a  computer  war  game  simulation  which 
purports  to  have  real  artificial  intelligence  and  a  depth  of 
simulation  not  yet  realized  in  any  other  war  game.  This 
may  or  may  not  be  true,  but  UMS  H  certainly  does  have 
complex  algorithms  that  define  thousands  of  variables  in- 
cluding leadership,  morale,  supply  level,  experience,  effi- 
ciency, and  unit  strength.  The  game  player  can  set  and 
reset  these  values  to  study  the  effects  of  a  variety  of  com- 
bat circumstances.  Terrain,  weather,  elevation,  and  mili- 
tary formations  must  also  be  taken  into  account.  For  the 
realist,  these  are  welcome  details, 

UMS  II  has  the  further  advantage  of  being  a  game 
system  that  promises  the  imminent  release  of  a  planet  edi- 
tor that  will  allow  you  to  create  your  own  plane twide  bat- 
tles. While  the  editor  doesn't  come  with  the  game,  it's 
easily  the  most  appealing  aspect  of  UMS  IL  Expect  the 
editor  to  be  available  within  the  next  two  months,  though 
there  is  some  confusion  as  to  whether  the  planet  editor 
will  be  a  free  upgrade  to  the  original  program.  Unlike  its 
predecessor,  UMS,  UMS  U  transcends  the  limitations  of  a 
mundane,  geographically  limited  battlefield  and  engages 
you  in  planetwide  conflicts  instead. 

Obviously,  UMS  II  targets  the  true  war  gamer  who 
has  hours  of  time  to  pore  over  manuals  and  to  enjoy  and 
master  the  intricacies  of  gameplay,  not  the  average  gamer. 
Even  when  you  use  one  of  the  three  enclosed  scenarios, 
the  game  isn*t  an  undertaking  for  a  few  afternoon  hours. 
Schedule  a  whole  day  or  night  to  complete  a  single  game. 

Functioning  better  with  a  mouse  than  a  keyboard,  the 
interface  is  adequate,  but  not  obvious  or  easy  to  learn.  Ex- 


'27  Yanks  vs.  90  Reds. 

Tonight. 

OnlyOnMLSPN. 

(YOUR  MICROLEAGUE  SPORTS  NETWORK) 


Tune  in  to  MicroLeague  Basebal!-The  Manager's  Challenge-new 
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and  present.  How  would  the  '27  Yanks  do  against  the  '90  Reds? 
Could  the  Mets  beat  Boston  again?  Find  out.  You  get  graphic  dis- 
plays of  3  big  league  stadiums  (other  stadium  disks  available),  30- 
player  rosters,  complete  stats  and  box  scores,  Stat  Compiler  for 
season  and  league  play  Quick-Series  option,  Quick-Play  option, 
and  much  more -p/f/s; 

•  GM/Owner  disk  for  making  trades- 
or  create  your  Dream  Team. 

•  Season  disks  available. 

•  Pitch  &  hit  vs.  Lefty  or  Eighty. 

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•  Pull,  spray,  or  hit  straight  away 

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•  Season  tiring  for  league  play 

•  Full-colorAction  3-D  Graphics. 

For:  IBM/Tandy/Compatibles  39.95. 
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The  Superstars  m  Sportb  Simuutions. 


Watch  for /VfW  MicroLeague  Baseball— the  book- coming  this 
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;c:  1991,  MiiCroLeagsje  Spois.  Referenced  products  and  companies  aie  resistered  tradeniarks  of  tlieif  respective  holders 


Ctrde  Reader  Service  Number  124 
JULY        1991  COMPUTE       117 


REVIEWS 


GAMES 


pact  to  make  many  mistakes,  and 
don't  expect  the  manual  to  answer  all 
your  questions:  The  documentation  is 
not  quite  sufTicient.  To  make  up  for 
this  problem,  the  designers  provide  a 
free  newsletter,  complete  with  tips 
and  warnings  against  pitfalls. 

Offering  no  sound  effects  and 
possessing  limited  color  graphics  , 
VMS  11  has  sacrificed  glitz  to  afford 
players  greater  control  of  the  simula- 
tion. When  designing  the  artificial  in- 
telligence of  generals,  for  example, 
you  decide  whether  they're  passive  or 
aggressive,  or  desire  the  destruction  of 
opposing  forces  over  the  conquest  of 
territory.  But  if  you're  looking  for  a 
stereo  shoot-'em-up,  this  is  not  your 
game.  Only  the  highly  cerebral  need 
look  into  this  military  simulator.  The 
current  version  of  VMS  II  is  version 
1 .2.4.  You  need  to  send  your  original 
game  disks  and  registration  card  to  In- 
tergalactic  Development  to  get  the  up- 
grade. This  new  version  improves  on 
the  earlier  version  and  addresses 
many  user  complaints.  The  newer 
version  runs  faster  and  is  far  more 
capable  of  unattended  play  than  the 
prior  game.  Lengthy  battles  need  trou- 
ble you  no  longer;  array  your  forces 
and  let  the  game  resolve  the  combat 
while  you  clean  the  garage  or  make  a 
sandwich.  Upon  your  return,  view  the 
results  and  issue  another  set  of 
commands. 

VMS  II:  Nations  at  War  is  by  far 
the  most  monumental  and  ambitious 
undertaking  in  military  war  game  his- 
tory. Be  aware  of  the  drawbacks  of  the 
system,  however,  and  remember  that 
this  game  is  not  for  everyone,  I  would 
recommend  VMS  II  for  anyone  who 
intends  to  purchase  the  planet  editor 
(assuming  the  upgrade  isn't  free)  and 
who  is  an  avid  war  gamer — or  per- 
haps for  anyone  who  enjoys  alternate 
history  or  wants  to  set  his  or  her  own 
conditions  for  worldwide  conflict 
without  actual  bloodshed. 

ALFRED  GIOVETTI 


IBM  PC  and  compatibles,  640K  RAM, 
CGAor  EGA,  hard  drive— $59.95 
Also  available  for  Amiga — $59.95,  Atari 
ST— $59.95,  and  Macintosh— $59.95 

MICROPLAY 

Distributed  by  MicroProse  Software 

leOLakefrontDr. 

HuntValley.MD  21030 

(301)771-9150 


njODniTY 

MBNSiin  ma. 

If  there's  one  immutable  law  in  per- 
sonal computing,  it's  this:  For  any 
hardware  platform  or  operating  sys- 
tem to  succeed,  it  must  be  the  deliv- 
ery system  for  a  killer  spreadsheet. 
This  may  sound  strange,  but  if  you 
look  at  history,  you'll  see  that  it's  true. 


The  new  Exce/'s  toolbar  makes  the 
program  faster  and  easier  to  use. 

When  VisiCak  hit  the  scene  in 
1 979,  it  turned  the  Apple  II  from  a  toy 
into  a  powerful  business  tool  Apple  II 
sales  skyrocketed,  and  the  machine 
became  the  personal  computer  for 
computing's  first  generation.  Lotus  I- 
2-3  was  the  next  standard.  It  was  a 
great  improvement  on  VisiCak  and 
the  epitome  of  user-friendly  software 
in  1983.  Lotus  J -2-3  made  business- 
men and  -women  really  want  to  buy 
MS-DOS-based,  8088-powered  PCs. 
And  they  did  . , .  by  the  millions. 

Since  1-2-3'%  success,  there  have 
been  many  spreadsheet  contenders, 
but  none  have  really  captured  the 
computing  public's  imagination  and 
driven  users  to  a  new  hardware  or 
operating-system  platform. 

Lotus  tried  recapturing  the  magic 
and  setting  a  new  standard  with  /-2-i 
3.0,  but  without  much  success — most 
users  who  upgraded  went  with  the 
lower-end  2.2  version  of  1-2-3.  And 
Microsoft  has  tried  before  with  Excel 
1 .0  and  2.0,  but  previous  versions  of 
Excel  simply  didn't  have  the  wiles  to 
lure  people  away  from  the  comfort  of 
DOS,  1-2-3,  and  their  8088s. 


Now  we  have  Excel  3.0.  Is  it  just 
another  also-ran,  or  is  it  the  spread- 
sheet to  set  a  new  standard  and  fuel 
the  blastoff  of  Windows  3.0  and  the 
386  hardware  it  demands? 

Keep  reading.  In  the  next  five 
minutes,  you'll  find  out. 

First,  don't  let  anything  you've 
heard  about  previous  versions  of  Ex- 
cel influence  you.  Version  3.0  has 
been  completely  redesigned  from  the 
ground  up.  Not  only  does  Excel  3.0 
have  amazing  new  features  and  pow- 
er, but  Microsoft  has  made  dramatic 
strides  in  making  the  program  easier 
to  use. 

Right  off  the  bat,  you'll  notice 
that  the  new  Excel  looks  different. 
When  you  run  it  for  the  first  time, 
you'll  see  one  of  its  most  impressive 
new  features,  the  toolbar.  The  toolbar 
is  a  horizontal  bar  that  rests  under  the 
menus  and  contains  groups  of  push 
buttons.  These  push  buttons  are  short- 
cuts for  commonly  used  commands, 
the  mouse  equivalent  of  accelerator 
keys,  and  they  make  using  Excel  both 
easier  and  faster. 

The  toolbar  isn't  a  new  idea.  It's 
borrowed  from  Microsoft  Word  for 
Windows,  which  places  often-used 
word-processing  commands  on  a  bar 
called  the  ribbon.  But  the  toolbar  con- 
cept seems  even  more  of  a  natural  for 
a  spreadsheet  than  a  word  processor. 

You  can  easily  get  a  feel  for 
what's  new  with  Excel  by  looking  at 
what's  on  the  toolbar.  Going  from  left 
to  right,  you'll  see  buttons  for  select- 
ing styles,  promoting  and  demoting 
outline  elements,  toggling  outline  dis- 
play on  and  off,  selecting  visible  cells, 
autosumming  (which  automatically 
sums  rows  or  columns),  bold  and  ital- 
ic, alignment  (left,  center,  and  right), 
selecting  gmphics  objects,  drawing  (in- 
cluding buttons  for  drawing  lines,  rec- 
tangles, ellipses,  and  curves),  auto- 
charting,  creating  text  boxes,  creating 
your  own  user-defined  buttons,  and 
recording  macros. 

One  of  these  buttons,  autosum,  is 
especially  useful.  Microsoft  did  some 
impressive  research  to  determine  just 
what  users  wanted  and  needed  in  a 
spreadsheet.  One  of  the  things  the  re- 
search showed  was  that  summing 
rows  and  columns  was  the  most  re- 
peated task  for  almost  all  spreadsheet 
users. 

To  make  summing  as  easy  as 
possible,  Microsoft  created  autosum.  > 


lie       COMPUTE 


JULY       1991 


END  BAIDNESS  AND  THINNING  HAIR 


"TO  EVERY  liAAN  LOSING  HAIR'' 

In  announcing  Hair  Dynasty,  I  said: 

"I  will  offer  every  individual  the  ultimate  in 
hair  replacement!  It  shall  be  constructed  of 
the  finest  material  and  developed  from  only 
the  latest,  most  modern  technology!  The 
result  shall  be  a  hair-replacement  system 
that  is  permanent  and  totally  undetectable 
to  those  around  you— regardless  of  the 
circumstances!  No  man  has  to  accept 
being  bald  anymore!" 
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Dynasty  For  Men 


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REVIEWS 


PRODUCTIVITY 


To  use  it,  you  place  Ihe  cursor  at  the 
end  of  any  row  or  column  at  the  point 
where  you  want  your  total  to  go.  Next, 
click  on  the  autosum  button.  The  pro- 
gram places  the  SUM  formula  in  the 
current  cell  and  selects  a  range  based 
on  the  configuration  of  your  data.  If 
autosum  finds  cells  filled  in  to  the 
right  or  left  of  your  sum  cell,  it 
chooses  that  part  of  the  row.  If  it  finds 
cells  above  the  formula  (the  more 
common  situation),  it  selects  the  col- 
umn above.  I*ve  found  that  autosum 
almost  always  chooses  the  right  range 
for  the  sum,  but  when  it  doesn't,  it's 
easy  to  compress  or  extend  the  selec- 
tion or  to  move  it  somewhere  else  on 
the  work  sheet 


You  can  control  both  the  color  and 
perspective  of  Excei's  3-D  charts. 

Autosum  may  be  Excei's  most 
frequently  used  new  feature,  but  it*s 
just  one  example  of  the  care  that  went 
into  the  design  of  3-0.  Another 
thoughtful  extra  is  Excei's  new  auto- 
matic best  fit  for  column  width.  To 
use  this,  place  the  pointer  between  any 
two  cells  and  double-clicL  The  pro- 
gram adjusts  the  width  of  the  column 
on  the  left  and  makes  a  best  fit  for  the 
data  therein.  Resizing  your  spread- 
sheet's columns  for  optimum  width  is 
now  easy — and  it's  almost  fun. 

When  you  need  to  take  a  quick 
look  at  a  note  attached  to  a  cell,  you 
don't  want  to  have  to  navigate 
through  menus.  With  3.0,  all  you  have 
to  do  is  double-click  on  any  cell  that 
contains  a  note  (cells  with  notes  are 
identified  by  a  small  red  dot  in  the  up- 
per right  corner  of  the  cell)  to  display 
the  note's  text. 

When  it's  time  to  print  your 
spreadsheet,  you1l  be  pleased  to  find 
that  this  new  version  of  Excel  knows 
all  about  fonts.  Version  2.0  was  limit- 
ed to  four  fonts  per  work  sheet,  but 
3.0  gives  you  unlimited  access  to  your 


system's  entire  font  arsenal.  It's  also 
worth  noting  that  Excel  works  flaw- 
lessly with  both  Bitstream's  Eacelift 
and  Adobe  Type  Manager  font 
packages. 

To  top  off  new  output  enhance- 
ments, 3.0  now  offers  style  control. 
You  can  access  styles  with  the  style 
combo  box  on  the  toolbar,  just  like 
the  style  box  on  the  Word  for  Win- 
dows ribbon.  To  define  a  style,  select 
an  area  of  your  work  sheet  and  formal 
it  with  the  font  you  want  (you  can 
specify  bold,  italic,  underline,  or 
strikeout)  and  its  point  size.  Click  on 
the  style  box  and  type  in  the  name  for 
your  new  style.  Now  the  style  appears 
on  your  style  combo  box  menu.  Fonts 
and  style  control  are  a  double-edged 
sword,  however.  If  you  want  to  keep 
your  spreadsheets  from  looking  like 
ransom  notes,  stick  to  Helvetica  for 
numbers  and  perhaps  one  sen  fed 
font — like  Times  or  Bookman — for 
headlines. 

All  the  features  mentioned  so  far 
make  Excel  faster  and  easier  to  use, 
but  this  version  also  has  several  new 
tricks  to  make  power  users'  mouths 
water.  At  the  top  of  the  list  is  outlin- 
ing. With  it,  you  can  structure  your 
spreadsheet  in  an  interrelated  hierar- 
chy, and  even  more  important,  you 
can  display  selected  parts  of  the 
spreadsheet  based  on  that  hierarchy. 

Here's  a  quick  look  at  how  out- 
lining works.  Let's  say,  for  example, 
that  you're  working  on  a  balance  sheet 
containing  several  subtotals,  and  each 
is  the  sum  of  50  to  100  numbers.  The 
work  sheet  to  contain  all  these  num- 
bers could  easily  be  400-500  rows 
long.  With  a  length  like  that,  it  would 
be  nearly  impossible  to  see  the  impor- 
tant data.  The  trees  would  block  the 
forest. 

With  outlining,  the  solution  is 
simple.  First,  select  the  range  of  the 
rows  that  comprise  each  subtotal  and 
demote  them  with  the  right-pointing 
arrow  on  the  toolbar.  You'll  see  a 
small  button  with  a  minus  sign  on  it 
and  a  line  indicating  the  range  of  the 
button.  Click  on  the  button  (which 
will  change  to  a  +),  and  the  range  will 
be  hidden.  If  you  click  on  the  +  but- 
ton again,  your  range  will  appear.  If 
you  change  your  mind  and  want  to 
promote  the  cells  you  demoted  earlier, 
just  select  the  range  again  and  click  on 
the  left-pointing  arrow  on  the  toolbar. 
The  small  outline  button  with  the  mi- 


nus sign  in  it  will  disappear. 

If  you  have  several  outline  levels 
in  your  spreadsheet,  you'll  appreciate 
the  program's  outline  display  button, 
also  on  the  toolbar.  Press  this,  and  the 
outline  buttons  disappear.  When 
you're  ready  to  work  with  outlining 
again,  press  the  outhne  display  but- 
ton, and  you'll  see  your  outline  levels 
and  their  associated  buttons. 

The  toolbar,  autosumming,  and 
outlining  are  all  great,  but  Excel  has  a 
little  something  extra  for  the  kid  in  all 
of  us — dazzling,  eye-popping  graph- 
ics. You'll  find  all  the  standard  (and 
often  boring)  graphs  supplied,  but 
you'll  also  find  gorgeous  3-D  area,  col- 
umn, line,  and  pie  charts.  With  all 


Wrth  ExceVs  new  drawing  tools,  you  can 
fine-tune  your  spreadsheets. 

graph  types,  you  have  complete  con- 
trol over  the  chart's  rotation,  perspec- 
tive, and  color.  You  can  also 
incorporate  graphs  right  in  your 
spreadsheet.  It's  easy,  and  as  you 
might  expect,  you  do  it  with  the 
toolbar. 

To  create  a  graph,  select  a  range 
of  cells,  click  on  the  graph  button  on 
the  toolbar,  and  draw  a  box  on  your 
work  sheet  (by  clicking  and  dragging 
the  mouse)  just  where  you  want  the 
graph  to  go. 

If  you  have  the  soul  of  an  artist, 
you  can  even  use  Excei's  on-board 
drawing  tools  to  jazz  up  your  chart 
and  make  your  point  in  style. 

Last,  there's  Excei's  database. 
This  is  the  only  module  in  the  pro- 
gram not  completely  redesigned  and 
upgraded  for  release  3.0,  and  it  does 
show  its  age  a  little.  Microsoft,  howev- 
er, has  solved  the  database  problem 
by  bundling  Pioneer  software's  Q-hE 
database  with  Excel. 

Q+E  has  been  billed  as  a  data- 
base editor,  but  it's  much  more  than 
that.  With  it,  you  can  import  files  (Ex- 


120       COMPUTE 


JULY        19    9    1 


REVIEWS 


PRODUCTIVITY 


eel,  dBase,  and  text),  edit  ihem,  and 
perform  SQL  queries.  You  can  also 
create  databases  in  Q+E.  The  whole 
affair  is  wrapped  in  a  MDI  (Multiple 
Document  Interface),  like  Excels 
own,  that  features  multiple  overlap- 
ping windows.  Q+E  is  an  impressive 
and  useful  database  program  in  its 
own  right.  Match  it  up  with  Excel  and 
DDE,  Windows' Dynamic  Data  Ex- 
change, and  it's  a  real  winner. 

So,  is  Excel  the  one?  The  new 
spreadsheet  standard  that's  going  to 
propel  us  into  the  next  generation  of 
hardware  and  operating  systems?  It  is 
indeed.  It's  the  spreadsheet  we've 
been  waiting  for. 

CLIFTON  KARNES 


IBM  PC  and  compatibles,  Microsoft  Win- 
dows 3.0— S495 

MICROSOFT 
One  Microsoft  Way 
Redmond,  WA  98052 
(800)426-9400 


COREIDRAW! 

nrdinarily,  I  would  be  wary  of  rec- 
ommending a  graphics  package 
that  costs  as  much  as  Corel- 
DRAWL  If  it  costs  thai  much,  it 
had  better  do  it  all  After  working  with 
CorelDRAW!  intensively  for  about  a 
year  and  with  Corel DR/iW!  2.0  virtu- 
ally full-time  since  January  in  connec- 
tion with  a  book  project,  I  can  tell  you 
without  hesitation  or  fear  of  contra- 
diction that  CorelDR.4W!  mil  do  the 
job  for  you  as  far  as  graphics  are  con- 
cerned, almost  without  regard  to  the 
kind  of  job  you  need  done.  If  you've 
outgrown  Corel's  list  of  options,  you 
have  simply  outgrown  the  PC,  and 
you  should  be  shopping  for  a 
workstation. 

I  would've  had  a  more  difficult 
time  making  that  recommendation 
prior  to  the  emergence  of  the  2.0  ver- 
sion (which  may  be  updated  to  a  high- 
er number  by  the  time  you  see  this,  to 


account  for  minor  bug  fixes  that  are 
underway  as  of  this  writing).  Although 
the  earlier  version  was  a  noble  effort 
and  certainly  a  heavy  hitter  among 
graphics  packages,  there  was  nothing 
that  sufficiently  distinguished  it  from 
the  pack  of  other  CAD  programs  to 
make  a  specific  recommendation. 
Each  of  the  major  players  had  a  spe- 
cial trick  or  two,  and  there  was  as 
much  compelling  evidence  that  you 
should  purchase  one  as  another.  Cor- 
el's programmers  eliminated  all  the 
waffle  room  with  version  2,0,  beating 
the  competition  at  its  own  game  and 
leaving  it  in  the  dust.  The  cleaned-up 
version  that  will  shortly  emerge  from 
the  current  upgrade  process  will  be 
bulletproof, 

I  will  attempt  the  daunting  task 
of  listing  the  reasons  why  you  should 
invest  $695  in  a  graphics  program — 
and  why  you  will  count  that  invest- 
ment as  money  well  spent. 

CorelDRAW!  is  easy  to  learn  and 
use,  as  it  always  was.  It  features  intu- 


Available  exclusivBly  by  subscription! 

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JULY  1991 


COMPUTE       121 


REVIEWS 


PRODUCTIVITY 


itive  little  pluses  like  a  Repeat  com- 
mand in  the  File  menu  that  allows 
you  to  reiterate  an  action,  no  matter 
how  complex,  with  a  single  menu  se- 
lection. It  allows  you  to  add  perspec- 
tive to  your  drawing  automatically,  to 
"extrude"  a  two-dimensional  object 
into  the  third  dimension,  and  to  dis- 
tort at  will  the  envelope  containing  a 
drawn  object  as  if  it  were  printed  on  a 
sheet  of  rubber  or  Silly  Putty.  Corel- 
DRAW! has  a  complete  blend  option 
for  the  first  time  with  version  2.0.  It 
features  a  broad  range  of  import  and 
export  features  that  will  make  it  a 
ready  partner  for  all  your  other  graph- 
ics software.  The  CorelDRAW!  fonts 
are  famous  for  their  variety  and  at- 
tractiveness, but  they  offer  much 
more:  These  fine  fonts  can  be  export- 
ed in  various  forms  for  use  with  your 
other  applications,  provided  that  you 
have  a  font  manager  to  work  with 
Windows, 

The  Mosaic  feature  turns  your 
CorelDRAW!  on-disk  graphics  portfo- 
lio into  an  onscreen  gallery  of  draw- 
ings that  you  can  peruse  at  will, 
looking  for  the  specific  piece  of  art 
that  you  need  at  the  moment.  But 
even  if  you  opt  not  to  use  Mosaic  for 
whatever  reason,  the  Open  dialog  box 
displays  a  thumbnail  sketch  of  what- 
ever file  is  selected  in  the  list  box,  pro- 
viding a  similar,  if  less  dramatic, 
service  in  the  basic  software. 

New  in  CorelDRAW!  2.0  are  the 
vector  and  raster  fill  options.  These 
options  provide  you  with  the  ability, 
for  example,  to  grab  a  section  of  a 
drawing  on  the  screen  and  use  it  as  a 
continuously  tiling  fill  inside  of  anoth- 
er object.  You  can  also  import  any  bit- 
map (TIFF  or  PCX)  drawing  as  a  fill 
pattern.  Once  the  fill  has  been  import- 
ed, you  can  color  it  as  you  please,  size 
it,  edit  it  with  Corel's  pattern  editor, 
and  save  it  for  future  use  in  the  gallery 
of  raster  fills  or,  if  it's  a  vector  fill,  as  a 
special  kind  of  CorelDRAW!  fill  file. 

One  of  the  drawbacks  of  the  earli- 
er versions  of  the  product  was  that 
you  couldn't  offset  a  fountain  fill.  A 
fountain  fill  was  always  squarely  cen- 
tered in  the  selection  rectangle  of  an 
object,  and  the  only  way  you  could  al- 
ter the  way  it  filled  was  to  combine 
the  filled  object  with  some  irrelevant 
bit  of  data  off  in  the  direction  of  the 
desired  offset.  This  minor  irritant  was 
removed  in  the  2.0  version  with  the 
addition  of  an  offset  option. 


In  many  ways,  CorelDRAW!  was 
always  just  as  good  as  its  principal  ri- 
vals, Micrografx  Designer  and  Arts  d 
Letters  Graphic  Editor,  but  it  lacked 
the  friendly  fountains  of  Designer  and 
the  powerful  blending  options  of 
Graphic  Editor. 

There  are  still  areas  that  could 


■M 

■■■■i 

jZ/^^^Kh 

%^^^^ 

i«^ 

^ 

Both  intuitive  and  powerful,  CorelDRAW!  is 
the  premier  paint  pmgram  for  Windows, 

use  improvement.  The  powerful  Corel 
TRACE,  an  associated  program  pro- 
vided with  CorelDRAW!,  is  functional 
enough  when  it  comes  to  turning  ras- 
ter graphics  into  line  art,  but  its  op- 
tions aren't  particularly  intuitive,  and 
it  seems  slow,  particularly  when  com- 
pared with  the  spritely  performance  of 
Designer,  Corel  also  has  an  autotrace 
feature  within  the  program.  Someday 
it  would  be  nice  to  have  this  autotrace 
made  powerful  enough  to  stand  up 
next  to  Designer's  so  you  wouldn't 
have  to  leave  the  program  to  perform 
your  traces.  Likewise,  the  font-export 
option  is  the  envy  of  the  industry,  but 
for  a  novice  at  moving  fonts  around, 
it's  not  well  documented  (and  the 
information  in  the  Windows  3.0  man- 
ual is  as  good  as  nonexistent).  The 
ability  to  alter  fonts  and  use  them  as 
your  own  is  another  good  reason  to 
purchase  CorelDRAW!,  but  you'll 
have  to  become  a  Windows  expert 
before  you'll  discover  how  to  use 
these  fonts  with  other  Windows 
programs. 

But  even  with  these  minor  prob- 
lems, CorelDRAW!  has  more  to  rec- 
ommend it  than  any  other  Windows 
graphics  program. 

ROBERT  BIX  BY 


IBM  PC  and  cwinpatbles,  Microsoft  Win- 
dows 3.0— $695 

COREL  SYSTEMS 
1600  Calling  Ave. 
Ottawa.  ON 
Canada  K1Z8R7 
(613)728-8200 


WILLMAKER 

Nobody  enjoys  making  a  will  and 
keeping  it  current,  but  everybody 
knows  that  the  chore  must  be 
done  for  the  sake  of  loved  ones. 
One  way  to  do  it  is  to  visit  a  lawyer. 
That  places  some  demands  on  your 
time  and  checkbook.  A  more  conven- 
ient and  inexpensive  method  is  pro- 
vided in  WillMaker  4.0. 

WillMaker  4.0  comes  from  Nolo 
Press,  a  company  well  known  for  its 
authoritative  books  on  legal  matters 
for  lay  people.  The  manual  states  that 
in  the  past  50  years  the  legal  profes- 
sion has  scored  a  public  relations  coup 
by  convincing  many  people  that  writ- 
ing a  will  without  a  lawyer  is  like  do- 
ing your  own  brain  surgery.  This,  the 
authors  insist,  is  nonsense.  Their  pro- 
gram produces  a  will  which  you  can 
understand,  in  clear  language  without 
jargon  such  as  "I  hereby  give,  be- 
queath, and  devise."  And  it's  a  will 
that  will  stand  up  in  court. 

After  a  simple  installation  pro- 
cess, WillMaker  takes  you  through  a 
series  of  questions  regarding  the  allo- 
cation of  your  estate.  When  you  type 
an  answer,  a  window  shows  you  how 
your  answer  will  appear  in  your  will 
and  seeks  your  approval. 

Let's  say  you  are  married  and 
wish  to  leave  everything  to  your 
spouse  and  your  children.  A  will 
meeting  these  conditions  can  be  com- 
pleted in  a  very  few  minutes.  The  pro- 
gram asks  for  your  name,  your  social 
security  number,  your  state  and  coun- 
ty of  residence,  and  the  names  of  your 
children.  The  program  prompts  you 
for  the  name  of  a  contingency  custodi- 
an for  any  beneficiaries  who  are  mi- 
nors, and  suggestions  for  alternate 
forms  of  custodianship  are  given. 

If  your  will  is  more  complicated 
and  you  have  specific  bequests,  the 
program  makes  provision  for  those.  It 
also  cautions  you  about  what  you  can- 
not do  in  a  will  with  provisional  be- 
quests. For  example,  you  cannot  leave 
something  to  Uncle  Bill  provided  that 
he  quits  smoking.  Such  a  bequest 
would  probably  be  set  aside  by  a  pro- 
bate court. 

When  you  have  fmished  the  se- 
quence of  screens,  you  may  review  the 
finished  document,  make  alterations 
to  your  answers  if  you  wish,  and  print 
the  will,  which  makes  provision  for 


122       COMPUTE 


JULY       1991 


REVIEWS 


PRODUCTIVITY 


the  signatures  of  three  witnesses,  plus 
their  initials,  on  each  page.  The  print- 
out also  produces  a  "self-proving"  af- 
fidavit. Nolo  urges  you  to  complete 
this  document,  which  must  have  the 
notarized  signatures  of  yourself  and 
your  witnesses.  In  most  states,  its  exis- 
tence will  make  it  unnecessary  for 
your  witnesses  to  appear  in  probate 
court. 

Documents  produced  by  IVill- 
Maker^re  state  specific,  taking  into 
account  variations  in  stale  laws.  The 
manual  asserts  that  the  documents  are 
valid  in  all  states  except  Louisiana, 
where  laws  are  based  upon  the  French 
legal  system.  The  manual  contains  far 
more  information  than  just  instruc- 
tions for  the  use  of  the  program.  It 
points  out  the  limitations  of  a  will, 
provides  information  about  the  pro- 
bate process,  and  discusses  action  you 
may  wish  to  take,  outside  your  will,  to 
avoid  probate.  It  also  discusses  situa- 
tions which  a  simple  will  cannot  cover 
and  suggests  steps  you  may  wish  to 
take  to  avoid  estate  taxes  if  your  estate 
is  substantial.  It  even  suggests  that 
there  are  circumstances  under  which 
you  may  wish  to  consult  a  lawyer. 

WillMaker  4.0  is  an  excellent 
program  and  deserves  your  consider- 
ation for  use  in  matters  of  estate.  Ask 
yourself  these  questions:  Is  your  will 
up  to  date?  Are  you  sure?  WillMaker 
4.0  offers  some  peace  of  mind. 

CHARLES  IDOL 


IBM  PC  and  compatibles,  256K  RAM. 
5y4-  or  3V2-inch  floppy  drive;  supports 
hard  drive— S69.95 

NOUO  PRESS 
950  Parker  St, 
Berkeley,  CA  94710-25^ 
(415)549-1976 


LAPTOP 
COLLECTION 

Iaptop  software  can  unfortunately 
be  a  bit  like  microwave  meals — 
convenient,  but  less  substantial 
and  satisfying  than  conventional 
fare.  If  you've  longed  to  beef  up  your 
laptop  menu,  now's  the  time.  That 
longtime  favorite  of  touch-typists, 
WordStar,  is  now  available  in  a  laptop 


version  you  can  really  sink  your  teeth 
into — WordStar  Laptop  CoUection, 

The  collection  gives  you  basically 
a  modified  version  6.0  along  with 
LapLink  Special  Edition,  which  facili- 
tates transfers  between  your  laptop 
and  desktop  (the  cable  costs  extra), 
and  OnTime,  a  flexible  calendar  pro- 


Take  touch-typing  power  on  the  road 
with  WordStar  Laptop  Cof/ect/on. 

gram.  Although  you  don't  have  every 
single  feature  offered  in  the  desktop 
version,  there's  still  plenty  to  work 
with:  a  spelling  dictionary,  a  thesau- 
rus, a  definitions  dictionary,  multiple 
help  levels,  pull-down  or  classic 
menus,  an  extra-window  capability, 
dot  commands,  word  counts,  headers, 
footers,  an  advanced  page  preview, 
abundant  printer  support,  and  much 
more.  (For  a  fuller  discussion  of  basic 
program  features  in  version  6.0,  see 
the  December  1990  COMPUTE 
review,) 

In  using  the  program,  I  haven't 
felt  that  I  lacked  any  features  neces- 
sary for  normal  laptop  use.  WordStar 
seems  every  bit  as  full-featured  on  the 
laptop  as  it  does  on  my  desktop  com- 
puter. In  addition  to  the  program 
proper,  you  get  WordStar's  MailList 
program  for  generating  form  letters, 
printing  labels  or  envelopes,  and  cre- 
ating mailing  lists.  You  also  get  a 
quite  capable  communications  pro- 
gram, TelMerge,  which  lets  you  access 
online  services,  send  or  receive  elec- 
tronic mail,  and  communicate  with 
other  computers.  Conveniently,  each 
of  these  programs  is  accessible  from 
within  WordStar. 

Like  the  desktop  version,  Word- 
Star Laptop  Collection  offers  free 
membership  in  CompuServe  with  $  1 5 
usage  credit,  free  Bitstream  typefaces, 
and  free  Agfa  typefaces. 

What's  missing  from  the  original 
6.0  version?  You  don't  get  integrated 


text  and  graphics,  PC-Outline,  Pro- 
finder  {a  shell  program),  and  Star- 
Exchange  (which  converts  file 
formats  between  this  and  several  oth- 
er word  processors).  Once  you  be- 
come a  registered  user  of  the  laptop 
edition,  however,  you  qualify  to  buy 
the  desktop  version  for  a  mere  $99. 
And  as  the  company  points  out,  that's 
like  getting  both  products  for  less  than 
the  retail  price  of  the  desktop  ver- 
sion— quite  a  bargain. 

While  you'll  enjoy  many  of  the 
desktop  version's  features  in  the  lap- 
top edition,  the  company  has  clearly 
adapted  the  program  with  the  laptop 
user  in  mind.  The  README  file,  the 
installation  and  customization  pro- 
gram, and  the  manuals  all  reflect  that 
a  laptop  is  being  used.  And  yes,  you 
can  run  the  program  on  a  floppy  sys- 
tem. WordStar  supplies  a  quick-start 
disk  with  a  condensed  version  of  the 
program,  and  you  also  get  tips  on 
installing  the  program  on  a  high- 
capacity  disk. 

If  youVe  been  waiting  for  a  full- 
featured  word  processor  for  your  lap- 
top, this  is  a  great  one.  And  if  you've 
enjoyed  WordStar  on  a  desktop  com- 
puter, this  new  laptop  edition  might 
be  just  the  excuse  you  need  to  buy  a 
laptop. 

MIKE  HUDNALL 


IBM  PC  and  compatibles;  640K  RAM; 
CGA,  EGA,  VGA;  two  floppy  drives  or  sin- 
gle ftoppy  and  a  hard  drive— $295 
Registered  WordStar  users— $89 

WORDSTAR  INTERNATIONAL 
201  A!ameda  del  Prado 
Novato,  CA  94948 
(415)382-0606 

ARTBEATS  FULL 


If  you're  serious  about  desktop  pub- 
lishing and  your  system  can  handle 
PostScript  files,  you'll  love  these 
versatile  full-page  graphics.  Each 
design  is  a  textured  background  that 
can  add  a  professional  touch  to  a  vari- 
ety of  documents.  You  can  stretch 
them,  crop  them,  or  use  them  as  bor- 
ders, blocks,  or  bands. 

Artbeats  offers  five  different 
packages:  Dimensions  1  &  2,  Natural 
Images  1  &  2,  and  Potpourri  L  Each 
package  contains  light  and  dark  ver- 


J    U    L    V        19    9    1 


COMPUTE 


123 


CALL    TOLL    FREE      24    HRS.      7    DAYS      1-800-5  6  5-849  3 


M 


T   FOOD  FOR  WOOD 

ost  of  the  con- 
venience waxes  I 
vou  buy  actually  dry 
out  wood  instead  of 
nourishing  it.  What's 
the  alternative?  Our 
choice  IS  Wiiliamsvilie 
Wax  It  is  made  of 
beeswax  and  lennon 
oil,  heat-blended  with 
other  natural  oils,  it' 
can  be  used  on  any  type  of  wood,  any  type 
of  finish,  on  paneling  or  kitchen  cabinets 
as  well  as  fine  furniture  Wiiliamsvilie  Wax 
is  super  for  restonng  neglected  or  nnistreat- 
ed  wood  Two  S-oz,  bottles  cost  $13.98 
fS5.25}  fA1968. 

J    LISTENAIDER''' 

The  Listen  aider'  is  an  incredible,  affor- 
dable, listening  device  which  provides 
sound  amplification  for  virtually  everyone, 
including  those  with  mild  hearing  loss.  It's 
lightweight,  compact  [23/a"x4"x1")  and 
resembles  a  walkmaa  yet  advanced  micro- 
chip circuitry  allows  vou  to  hear  a  whisper 
25  feet  away  Perfect  for  meetings,  lectures, 
theatres,  and  TV  (20'  headphone  extention 
cord  for  TV,  viewing),  Uses  1  9  V  batten/  (not 
included)  and  comes  with  a  90  day  warran- 
ty So  break  the  sound  barner  and  hear 
what  you've  been 
missing  with 
Listenaider'-'! 
$39.98  (S4,00) 
#A1959, 


T   ORANGE  MAGIC 

Oranges  are  good  for  a  whole  lot  more 
than  eating.  Citrus  oil  is  a  remarkably 
powerful  cleaning  agent  with  none  of  the 
liabilities  of  chemical  solvents.  It  is  safe,  gen- 
tle, natural,  pleasant  to  use  Orange  Magic 
levitates  the  toughest  dirt  and  stains.  Non- 
abrasive  and  non-toxic,  kind  to  hands,  easy 
on  surfaces  and  colorfast  fabrics,  bio- 
degradable Two  pump  bottles  $15.98 
(S4.00)  jfA1542. 


▼  TUSH  CUSH 

Are  you  one  of  the  millions  of  Americans  who  suffers  from  low  back  pain^  Do  hours 
of  prolonged  sitting  leave  you  aching  or  numb?  If  so,  the  revolutionary  orthopedic 
"Tush  Cush" '  IS  the  seat  of  your  dreams  This  scientifically  designed  seat  works  to 
relieve  and  prevent  back  pain  in  2  ways:  first,  it  suspends  the  tailbone  (coccyx)  in  the 
air  and  reduces  the  pressure  on  and  within  the  lower  spinal  discs,  second,  the  unique 
wedge  shape  tips  the  pelvis  foavard  to  help 
restore  the  spine's  nature  lumbar  curve^ 
Constructed  of  highly 
resilient  polyurethane  foam, 
the  "Tush  Cush'""  comes  with 
a  removable,  machine  washable, 
dark  brown  cover.  It  measures 
14"x18"  and  features  a  handle  for 
easy  totmg.  Perfect  for  home,  office,  auto,  ^ 
sporting  events,  theatres,  wheel  chairs— or 
anywhere  your  tush '  needs  a  "cush'ioni  $39.98  (S5.00)  M1967. 


T    CUTLERY:  A  CUT  ABOVE  THE  REST 

The  secret  behind  Regent 
Sheffield's  new  Laser 
2000's  cutlery  is  the  unique 
machined  edge  guaranteed  to 
stay  super  sharp  for  25  years 
—  without  sharpening!  The 
result  is  a  knife  so  sharp  and 
durable  that  it  comes  with  an 
unmatched  guarantee  If  a 
Laser  2000  knife  ever  dulls, 
chips,  rusts,  or  breaks  during 
the  next  25  years,  Regent 
Sheffield  will  replace  it  FREE! 
Plus,  the  Laser  2000's  blades 
have  a  unique  nonstick  Xylan 
coating,  so  slicing  even  hard 
vegetables  is  a  snap  And 
clean-up  is  a  cinch  because 

food  doesn't  stick  to  the  blades,  Unbreakable,  dishwasher- 
safe  handles  are  contoured  to  fit  your  hand  comfortably 
A  lovely  sleek  wood  block  holds  the  entire  5  piece  set:  bread 
knifes  can/ing  knife  cook's  knife,  utility  knife,  and  paring  knife 
$129.98  (S7.00)  #A1955. 


?  BACK  SUPPORT  THAT  HITS  THE  SPOT 

A  soft,  cushiony  sofa,  as  inviting  as  it  is  to  some, 
can  spell  agony  to  a  back-pain  sufferer.  As  can 
office  chairs,  car,  plane  or  train  seats  —  even  or- 
dinary bed-rest  pillows  A  firm  back  support  is 
often  the  answer,  but  WHY,  you  ask,  does  the 
curve  always  hit  the  wrong  spot  on  MY  back';^  This 
support,  developed  in  cooperation  with  leading 
orthopedic  physicians,  fea- 
tures an  internal  roller  bar 
that,  with  a  simple  twist, 
adjusts  to  nine  positions, 
one  perfect  for  your 
spine!  The  roller  bar 
serves  to  shape  five 

verticalribs  of  spring  steel  —  for  very  effective  support. 
More  features:  comfortable  foam  padding,  durable  plas- 
tic frame  and  washable  cover,  plus  convenient  side  zip 
to  enable  roller  adjustment,  velcro*  closed  straps  for  cer- 
tain chairs  and  handy  carrying  tote.  Just  2  lbs.,  12"x17" 
-  truly  a  back's  best  friend  $34.98  (S6.00)  #A1888X. 


U^^  L 


T  OMNIVAC^ :  POWERFUL,  PORTABLE,  &  PRICED  TO  PLEASE! 


TheOmnivac-  by  Metro®  is  the  portable  canister 
vacuum  cleaner/bfower  tinat  simplv  biows  awav 
the  competition.  So  compact  (17  inches  x  7  inches) 
and  weighing  only  11  pounds,  it  is  a  homemaker's 
dream.  But  dont  let  the  compact  size  and  portabili- 
ty fool  you'  The  Omni  vac-  features  an  all-steel  body 
and  packs  a  f  ut!  4.0  peak  h.p  2-speed  motor  for  incre- 
dible suction  and  deep  cleaning  power  that  is  far  su- 
perior to  most  ordinary  vacuums.  The  turbo-driven 
powerhead  attachment  features  a  high  speed  rotat- 
ing brush  that  removes  ground-in  carpet  dirt  as  ef- 
fectively as  bulkv  upright  models,  Plus,  its  double  swiv- 
el neck  gets  into  tight  spots  under  furniture  and  in 
corners.  But  it  doesn't  stop  herei  A  reversible  air  blow- 
er provides  200  mph  power  for  sweeping  garages,  pa- 
tios, and  walkways— and  it  inflates  inflatables  too  The 
Omnivac*  can  be  carried  easily  over  your  shoulder 
with  the  comfortable  shoulder  strap  or  it  can  roll 
along  effortlessly  on  its  swivel  caster  wheels.  The  full- 
featured  10-piece  accessory  kit  comes  with  a  6  foot 
hose  2  extension  wands,  bi-turbo  powerhead,  nozzle, 
crevice  tool,  dust  brush,  floor/wall  brush,  inflator, 
powenzer  and  shoulder  strap  UL  approved  and  made 
in  the  USA.  And  ...  as  if  the  Omnivac'  weren't 
enough,  we  are  pleased  to  offer  ABSOLUTELY  FREE 
with  your  order,  the  Vac  'N'  Go,  (a  S40  value)  the  high 

performance  Vi  horsepower  electric  hand 
vacuum,  ideal  for  quick  clean-ups  around 
the  house,  office,  workshop,  or  in  the  car, 
RV,  or  boat,  Includes  110  volt  power  unit  and 
Pik-all  nozzle  Omnivac-  attachments  will 
also  fit  the  Vac  'N'  Co  Full  one  year  war- 
ranty TWO  GREAT  VACUUMS  -  FOR  ONE 
LOW  PRICE!  Who  can  resist  an  offer  like 
this???  $199.98  (S20.0Q)  #A1996. 


4  BI-TURBO  BRUSH 


ABSOLUTELY  FREE  WITH  ORDER! 


f   THE  DAZER' 


Even  the  most  dedicated  canine  affi- 
cionado  can  sometimes  encounter  un- 
friendly dogs.  Dazer'"  provides  a  humane 
way  to  repel  their  advance,  emitting  ultra- 
sonic sound  waves  inaudible  to  humans  and 
totally  safe  for  dogs  (unlike  mace  and  other 
common  deterrents).  Pocket  size  iAW  long) 
plastic  case  can  also  clip  on  belt;  takes  1*9V 
battery,  included.  For  joggers,  hikers,  bikers, 
seniors  and  kids— plus  the  proverbial  post- 
maa  $29.98,  {$5.00)  #A1829X. 


f  GOURMET  POPCORN  POPPER 


All  new  high  temperature  6  qt,  popcorn 
popper  Most  electric  and  hot-air  pop- 
pers "puff"  the  corn  more  than  they  "pop" 
it  leaving  it  tough  with  hard  centers.  This 
flat-bottomed  stove-top  popper  reaches 
475'^  and  pops  full  in  two  minutes  with  6 
quarts  of  the  best  popcorn  you  ever  tast- 
ed. Stirring  paddle  with  through-the-crank 
handle  virtually  eliminates  burnt  or  un- 
popped  kernels.  Wooden  handle  for  safe 
grip,  two  dump  lids.  Pop  without  oil  for  de- 
licious diet  popcorn,  370  calories  per  4  qt. 
bowl.  Produce  tender,  fluffy  old  fashioned 
movie  theater  popcorn.  Made  in  the  USA. 
$27.98  ($5.25)  ^A1963. 

T    INNOVATIVE  lOMZER 

A  sophisticated  electronic  device  that 
uses  nature's  way  of  cleaning  air  — 
emitting  trillions  of  negatively  charged  ions 
that  act  like  magnets,  attracting  microscop- 
ic particles  of  dust,  smoke  and  pollen.  One 
belongs  in  every  room,  but  sometimes  a 
table-top  ionizer  just  isn't  practical  or  desira- 
ble for  reasons  of  space  or  your  decor.  This 
tiny  unit  (iy2"x3")  provides  an  ingenious  so- 
lution, plugging  right  into  any  wall  outlet 
where  it  will 
remain  incon- 
spicuous while 
performing  its 
mighty  task, 
With  "on"  indica- 
tor light  and  col- 
lector pad  that 
can  be  rinsed 
and,  eventually, 
replaced.  By 
Pollenex,  for 
fresher  air  in 
home  or  office 
$39.98  (S4.00) 
i?A1857. 


HOW  TO 
ORDER 

30  Day 
Money  Back 

Guarantee 
For  Exchange 

or  Refund 


CALL  TOLL  FREE  24  HOURS  A  DAY,  7  DAYS  A  WEEK 

1-800-365-8493 

For  Customer  Service  Only 

1-800-678-4955  (M-F:  9  AM-5  PM  EST) 

We  Honor: 
MasterCard,  visa,  and  American  Express. 


If  ordering  by  mail  send  remittance  to 
MAIL  ORDER  MALL,  Dept    PH  071 
PQ  Box  3006,  Lakewood,  NJ.  08701. 
Item  price  is  followed  by  shipping 
and  handling  in  (    ).  Be  sure  to  add 
both  together  to  arrive  at  total  price 
NJ.  residents  add  7%  sales  tax.  When 
using  credit  card  —  include  account 
number,  exp  date,  signature  Sorry,  no 
Canadian,  foreign  or  COD.  orders. 


Magalog  Marketing  GrouD  inc  ©  1991 


1905  Swarthmore  Ave,  Lakewood.  NJ  08701 


REVIEWS 


PRODUCTIVITY 


sions  often  basic  designs.  All  are  high- 
ly recommended. 

DAVID  ENGLISH 


IBM  PC  and  compatibles,  PostScript  or 
other  printer  ttiat  can  print  EPS  graphfes, 
CorelDRJii/]/!  required  to  edit  graphics— 
$79.95-$1 29.95  per  package 

ARTBEATS 

Box  20O83 

San  Bernardino.  CA  92406 

(714)881-1200 


Every  player  a  god,  every  pixel 
a  species. 
Thai  neatly  sums  up  SimEarth, 
the  expansive  exploration  of  plan- 
etary management  from  Maxis.  Like 
its  ancestor  SimCity,  this  simulation 
puts  you  in  charge  of  hfe,  lets  you  say 
who  gels  liberty,  and  even  demands 
that  you  oversee  the  pursuit  of  happi- 
ness. But  instead  of  lording  it  over  a 
measly  city,  Sim  Earth  sets  you  up  as 
master  of  an  entire  planet. 

SimEarth  is  nothing  if  not  ambi- 
tious.  It  may  be  a  toy  compared  to 
planetary  models  developed  for  ch- 
mate  and  weather  research,  but  it's  a 
toy  that's  hard  to  put  down.  Loosely 
based  on  the  Gaia  hypothesis — that 
our  world  is  a  living  system  that 
adapts  to  changing  conditions — Sim- 
Earth  includes  everything  from  cli- 
mate control  and  continental  drift  to 
evolution,  mutation,  and  the  quest  for 
fire.  All  of  these  are  integrated  into  an 
entertaining  and  educational  look  at 
the  dynamics  between  a  planet  and  its 
inhabitants. 

You  can  sit  back  and  watch  a 
world  develop  on  its  own,  but  the  real 
fun  is  in  getting  your  hands  dirty  and 
messing  around.  You'll  make  a  dozen 
decisions  every  minute,  many  under 
pressure,  so  ease  of  use  is  critical.  Sim- 
Earth  sports  a  graphical  interface 
clearly  taken  from  its  Macintosh  ver- 
sion (Maxis  develops  first  on  the 
Mac),  so  you'll  need  a  mouse  to  enjoy 
the  game.  Though  the  interface  proves 
more  than  adequate,  PC  users 


wouldVe  been  more  comfortable  with 
a  true  Windows  approach. 

SimEarth  offers  up  seven  ready- 
to-evolve  planets,  from  Earth  of  the 
Cambrian  Era  to  Aquarium,  an  all- 
water  world.  You  can  terraform  Mars 
and  Venus,  build  continents  on 
Aquarium,  or  even  test  the  Gaia  hy- 
pothesis on  Daisyworld.  Play  with 
Earth  of  1990  and  see  if  you  can  moti- 
vate humanity  to  head  into  space.  Or 
try  to  make  dinosaurs  the  intelligent 


Create  and  maintain  a  world. 

life  form  by  manipulating  Earth  of 
550  million  years  ago  (they're  not  that 
smart:  they  still  have  wars). 

The  real  challenge  comes  in  \tX- 
Xm%  SimEarth  create  random  worlds. 
You  can  start  at  any  of  four  points  in 
time,  but  the  best  place  is  at  the  begin- 
ning, when  the  world's  a  slag  heap. 
Customize  continents  with  earth- 
quakes, tidal  waves,  meteors,  and 
more.  As  oceans  form,  you  populate 
them  with  single-celled  species  and 
propagate  life.  At  your  whim  you  can 
extinguish  some  creatures  while  pro- 
moting the  evolution  of  others. 

As  millions  of  years  slip  by,  you'll 
evolve  multicell  organisms — it's  not 
hard — and  move  to  the  next  step,  cre- 
ating intelligent  life.  That's  not  always 
easy,  for  some  planets  seem  stubborn 
about  letting  advanced  Hfe  flourish. 
Fortunately,  you've  got  a  well-stocked 
set  of  planetary  tools.  Windows  open 
to  show  you  simplified  models  of  the 
geosphere,  atmosphere,  and  bio- 
sphere. A  click  of  the  mouse  button 
slows  down  the  greenhouse  effect  to 
cool  off  a  hot  world,  speeds  up  muta- 
tions to  push  evolution,  or  puts  a  stop 
to  continental  drift  to  hold  land  in 
place.  Changing  a  variable  costs  ener- 
gy, the  currency  of  SimEarth,  but  if 


you're  playing  in  experimental  mode, 
money's  no  object.  In  any  other 
mode,  energy  is  limited,  and  your  op- 
tions restricted  to  what  you  can  af- 
ford. It's  a  nice  brake  on  out-of- 
control  terragenesis. 

Later,  if  your  world  matures, 
you'll  get  a  shot  at  guiding  the  domi- 
nant species  toward  civilization  and 
then  through  its  technological  stages. 
You  set  priorities  for  your  wards  in  an 
attempt  to  stop  plagues  and  wars  (or 


□                 Eaotphsn  Model 

"^ 

~V""  ■       Eraiion 

1 

AxiatTIH 

RHHI  mjm^^^K^^^^M 

jS 

You  can  modify  and  monitor  planetary 
formation  in  the  geosphere  wmdow. 

promote  them  if  you're  in  a  bad 
mood).  And  you  can  try  to  nudge 
them  to  use  more  efficient  energy 
sources,  though  the  consequences — 
emissions  from  fossil  fuels  and  possi- 
ble radiation  poisoning  from  atom- 
ics— are  as  well  known  to  your 
random  world  as  they  are  to  our  own. 

Manipulating  all  this  sounds 
daunting.  It's  not.  Icons  and  buttons 
change  the  satelHte-from-space  view 
to  give  information  about  cataclysmic 
events,  air  and  water  temperatures, 
animal  and  plant  distribution,  and 
wind  and  water  currents.  Other  icons 
open  selections  to  place  life  forms  or 
perform  acts  of  God.  Menus  at  the  top 
of  the  screen  lead  you  to  the  reports 
and  graphs  you  need  to  keep  track  of 
your  world's  development. 

Play  SimEarth  on  a  VGA- 
equipped  system  if  you  can — the  reso- 
lution and  colors  add  to  the 
experience.  The  program  also  sup- 
ports the  Ad  Lib,  Sound  Blaster,  and 
Sound  Master  boards,  so  you  can  lis- 
ten to  quality  sound  effects  and  music 
when  meteors  splash  and  new  life 
evolves.  You  may  have  problems 
with  mouse  cursor  ghosts  in  high- 
resolution  modes,  but  the  solution  is 
simple  for  most,  and  Maxis'  technical 
support  is  helpful.  SimEarth  is  slightly 
unstable;  the  simulation  crashed  twice 
in  as  many  days  with  no  warning  and 
for  little  reason.  Memory  require- 
ments are  high  but  not  unreasonable 


126 


COMPUTE 


JULY       1991 


CQfUIPUTE  has  the 


HINTSJIPS, 
&  STRATEGIES 

for  the  most  popular 
PC  games! 

The  Official  Book  of  Ultima 

by  Shay  Addams 
Introduction  by  Lord  British 

Written  with  the  assistance  of  Lord  British,  Ultima's  creator,  this  book 
includes  inside  information  found  nowhere  else.  Packed  full  of  hints,  tips, 
anecdotes,  and  never-before-published  clues  for  all  six  Ultima  adventures. 
244  pages 


The  Official  Book  of 
Leisure  Suit  Larry 

by  Ralph  Roberts 
with  help  from  Al  Lowe 

Written  with  ttie  hetp  of  the  creator 
and  designer  of  Leisure  Suit  Larry, 
this  best-selling  book  covers  Larry  1, 
II,  and  IIL  Packed  full  of  all  the  hints 
and  tips.  Includes  Lary's  life  story 
an  exclusive  interview  with  Larry 
Laffer,  and  some  candid  connments 
from  Larry's  women.  228  pages 


Ttre  Official  F-19  Stealth  Fi§liter 
Handbook 

by  Richard  Sheffield 

Foreword  by  Major  "Wild  Bill"  Stealey 

Take  to  the  skies  with  F-19  Steaith 
Fighter  and  test  this  amazing  aircraft. 
Learn  all  the  thrilling  maneuvers  of 
this  fantastic  new  fighter.  Here's  the 
key  to  mastering  MicroProse's  F-19 
Stealth  F/jjWef  simulator.  184  pages 


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The  Official  F-15  Strike  Eagle 
Haadbook 

by  Richard  Sheffield 
Foreword  by  Sid  Meier 

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and  maneuvers  you  never  thought 
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224  pages 


Turn  &  Burn:  The  Authoritative 
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by  Howard  Bornstein 
Foreword  by  Gilman  Louie 

For  both  the  beginner  and  experi- 
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REVIEWS 


LEARNING 


for  most  systems,  assuming  you  don't 
run  TSRs  or  crowd  RAM  with  device 
drivers.  Even  on  a  20-MHz  386SX 
system,  though,  SimEarih  seemed 
sluggish. 

More  than  just  a  good  time,  Sim- 
Earth  is  an  excellent  example  of  trans- 
parent learning.  You  walk  away  from 
this  simulation  with  a  better  under- 
standing of  global  interconnections. 
Watch  firsthand  how  planetary'  heat 
buildup  snuffs  out  species,  how  high 
mutation  rates  make  evolution  leap 
like  a  Mexican  jumping  bean,  and 
how  technologies  always  have  trade- 
offs. 

True,  SimEarth  makes  assump- 
tions not  everyone  agrees  with.  All 
SimEarth  life  is  carbon  based,  worlds 
easily  form  oceans,  and  the  game  de- 
velopers apparently  take  the  Gaia  hy- 
pothesis as  gospel.  No  one  said  the 
world — even  a  made-up  one — was 
perfect.  On  the  other  hand,  you  can 
play  with  ideological  incorrectness  if 
you  want.  Smash  civilizations  by 


Add  new  life  forms  to  your  developing 
planet  and  subtly  alter  the  biosphere. 

eliminating  moral  barriers  to  war  or 
obliterate  entire  species  with  the  click 
of  a  button.  It's  all  fun  because  none 
of  it's  real. 

SimEarth  may  be  less  inviting 
than  the  boffo  bestseller  SimCity,  if 
only  because  it's  more  complex,  and 
the  intricacies  of  the  'ologies— geolo- 
gy, meteorology,  biology,  and  technol- 
ogy—are scar>'  compared  to  simple 
city  planning.  On  the  other  hand,  al- 
though SimEarth  demands  more 


from  you,  it  gives  back  much  more  in 
return. 

This  is  a  landmark  PC  program 
that  everyone  must  play.  Not  because 
it's  the  morally  correct  thing  to  do, 
but  because  it  fires  your  imagination 
like  few  other  pieces  of  software.  If  ab- 
solute power  corrupts  absolutely,  I 
plead  guilty  to  addictive  corruption. 
I've  nurtured  worlds,  and  I've  killed 
worlds.  Go  ahead — indict  me.  Just 
keep  your  hands  off  my  planet. 

GREGG  KEIZER 


IBM  PC  and  compatibles;  640K  RAM 
(540K  RAM  free):  EGA.  MCGA,  VGA.  Her- 
cules, or  Tandy  16-color;  hard  drive  with 
at  least  1 .5MB  free;  Ad  Lib.  Sound  Blast- 
er. Sound  Master,  and  Tandy  sound  sup- 
portGd— $69,95 
Also  available  for  Macintosh— $69.95 

MAXIS 

Distributed  by  Broderbund 

17  Paul  Dr. 

San  Rafael.  GA  94903 

(800)521>6263 

(800)33-MAXtS 


Advertisers  Index 


Reader  Service  Number/Advertiser        Page    Reader  Service  Number/Advertiser        Page     Reader  Service  Number/Advertiser        Page 


173  Aamiga  Warehouse    ............  A-28 

141  Abracadata    138 

160  Action  Management,  Inc ,  134 

162  Alpha  Software    29 

166  Best  Computer  Supplies    135 

148CAPPCO    , ..A-21 

210  Citizen  American  Corp IBC 

175  Compsult A-19 

161  Compsult   G-15 

103  CompuServe    , 9 

230  Computer  Business  Service    .,.,..,..  139 

1 14  Computer  Direct    42.  43 

137COVOX    .  . 137 

196  Dariana  Technology  Group    35 

120  DCS  Industries , . . , 57 

202  Delphi 49 

131  Demo  Source     ,,....   136 

171  Digital  Micronics A'21 

208  Digitek  Software 11 

199  Direct  Link 77 

203  Feltch  s  Software 139 

105  GEOWbrks .IPC,  1 

149  GfxBase  Inc. A-15 

198  Gold  Hill  .  . .........  47 

165  Gosch  Productions    A-18 

1 74  Grapevine  Group 1 37 

164  Great  Cover-Ups A-20 

Hair  Dynasty  for  Men 119 

157  Hammond  Photo  Services A-18 

Hard  Drives  International 53 

I.  Den  Videotronics A-1 7 

184  iht  Software G-17 

10S  International  Toner  Cartridge  140 

156  Interplay 7 

191  JEK  Graphics  ... A-20 

127  LWS  Software    138 

158  LivingSoft 141 

183  Lucky  Compuler ....  136 


Magalog 124,  125 

145  Maxximum  Company  ..,,....,......    141 

146  Meggido A-7 

1 24  MicroLeague  Sports    117 

Micro  Logic 37 

1 38  MfcroMiga    A-30 

119  MicroProse  Software  .................  5 

142  MicroProse    116 

1 66  Montgomery  Grant A-3 

1 87  Montgomery  Grant    G-3 

113  Mutual  of  New  York  ................   134 

135  Natural  Graphics    , A-22 

1 25  Needham's  Electronics 1 36 

153  Nev/  Worid  Computing 111 

194  NSf  Computer  Product    39 

152  Origin 103 

129  Paradise  Software    G-13 

176  Parson  Technology    4 

130  PC  Enterprises 140 

207  Poor  Person  Software A-17 

143  Prodigy ...... 26 

Professional  Cassette  Center    92,  93 

151  Professor  Jones.  Inc.  ...............   141 

168  Psygnosis    97 

Quick  Study  Software,  Inc.    137 

121  Ramco ....   140 

221  SNK 109 

209  SFA  31 

116  SeXXy  Software'  \\\.\\\\\\V.\'.'.\'.\'.^AQ 

1 67  Shark  Byte  Software A-18 

144  Sierra  OnUne , BC 

136  Signs  Etc.  By  D.  Knox A-18 

257  Sir  Tech 107 

109  Smart  Luck  Software 140 

126  SoftShoppe 140 

1 63  Software  Excitement A-5 

241  Software  of  the  Month  Club    140 

SOGWAP  .. .....G'17 


118  Spectrum  Holobyte    98.  99 

130  Starware  Publishing  Corp. 140 

Strategic  Simulations,  Inc 13 

111  Tangent  270 A-22 

170  Tenex .,.,....,, G-5 

134  The  Krueger  Co A-29 

145  The  Maxximum  Company    141 

132  The  Other  Guys A-19 

123  The  Soft  Group ,  ,G-15 

122  The  Sterling  Connection .  .  A-13 

172  Wedgewood A-29 

193  WritePro 140 


Amiga  Resource  Disk  Subscription  .  1 21 .  A-1 1 

COMPUTE'S  Best  PC  Games 105 

COMPUTE  Books    55,  85,  113,  127,  130,  131. 
132.  133.  138,  141.  G-13,  A-28 

COMPUTE  Subscription 89 

Gazette  Disk  Subscription G-14 

Gazette  Productivity  Manager G-11 

Gazette  Subscription  1990  Gazette  Index  G-21 

Mean  18  Golf  Course  115 

OMNI  Subscription ,  89 

PC  Back  Issues 142 

PC  Disk  Subscription 65 

PC  Productivity  Manager 79 

Power  Up  Your  PC    45 

SharePak  Disk  Subscription 15 

Single  Amiga  Disk  Order A-26 

SpeedScript  Disk G-23 

Tutor  Toys  &  Math  \fciyager 95 


128       COMPUTE 


JULY       1991 


REVIEWS 


LEARNING 


STICKYBEAR 


Uh-oh  . . .  Stickybear  is  stuck 
among  ener;gy-ealing  spheres.  But 
good  news!  Energy  stars  stand  by 
to  help,  if  our  hero's  helper  can 
only  solve  some  word  puzzles.  That's 
Stickybear  Word  Scramble,  a  fun  and 
attractive  educational  package  from 
Optimum  Resource.  Featuring  key- 
board control  and  speech  capabilities, 
it  offers  three  difficulty  levels  and  suf- 
ficient challenge  for  children  ages 
7-1 1  and  beyond.  Within  levels,  Word 
Scramble  monitors  response  accuracy 
and  adjusts  problems  accordingly — 
a  nice  touch.  Bonus  points  reward 
speed  and  accuracy.  Top  players 
earn  a  spot  on  the  high-scorer  board, 
and  custom  word  lists  are  easy.  With 
an  assortment  of  scrambled  words, 
hidden  words,  and  word-oriented 
Concentration-style  matching 
games,  replay  value  is  high. 

STEVE  HUDSON 


IBM  PC  and  compatibies;  51 2K  RAM; 
CGA,  EGA,  MCGA,  VGA.  Tandy  1 6-COlor: 
supports  Echo  Board,  Govox  Speech 
Thing,  and  Tandy  speech — $49.95 

OPTtMUM  RESOURCE 

10  Station  PI. 

Norfdk.  CT  06058 

(800)327-1473 

(203)  542-5553  (in  Connecticut) 


SUPER  SOLVERS 
TREASURE 


How  do  you  engage  children's  at- 
tention long  enough  to  teach 
basic  skills?  What  can  you  do  to 
encourage  kids  to  practice  skills 
they've  learned?  Try  inviting  Ihem  on 
an  electronic  excursion  to  Treasure 
Mountain!  This  "fantasy-exploration" 
software  combines  action-packed,  ar- 
cadelike  entertainment  with  puzzle- 
solving  challenges  to  keep  players 
creatively  absorbed  for  hours.  The 
Learning  Company's  Treasure  Moun- 


tain! pits  infamous  Morty  Maxwell 
against  fast-thinking  Super  Solver  de- 
tectives. Immoral  Morty  has  mali- 
ciously made  off  with  the  mountain's 
magic  crown.  Sagacious  Super  Solvers 
must  stop  the  merciless  Maxwell  from 
using  the  crown  to  steal  the  moun- 
tain's magic  gold.  Will  Super  Solvers 
successfully  rescue  the  crown  and  beat 
misguided  Morty  at  his  own  game? 


Super  Solvers  Treasure  Mountain!  scores 
major  points  for  educational  fun. 

Enterprising  detectives  embark 
on  a  journey  up  the  mountain  in 
search  of  hidden  treasures.  To  prevent 
the  unrelenting  Maxwell  from  carry- 
ing out  his  dishonorable  deeds,  play- 
ers must  successfully  retrieve  enough 
booty  to  fill  the  treasure  chest  at  the 
mountaintop.  The  task  is  not  an  easy 
one.  There  are  several  obstacles  to 
overcome  along  the  way. 

Success  depends  on  capturing  the 
mountain's  elusive  elves.  Youngsters 
must  hunt  for  elves  who  carry  scrolls. 
When  nabbed  in  Super  Solver  nets, 
the  sprightly  (but  sometimes  pesky) 
beings  offer  clues  to  treasure  where- 
abouts. Players  who  correctly  answer 
an  elf's  question  win  a  clue.  Answers 
may  require  solving  a  math  problem, 
completing  a  word  puzzle,  recognizing 
word  patterns,  or  applying  a  scientific 
principle. 

Super  Solvers  have  three  chances 
to  answer  an  elf's  question.  They  win 
two  gold  coins  and  a  clue  word  for  an- 
swering correctly  on  the  first  try,  one 
gold  coin  and  a  clue  word  for  a  correct 
answer  on  the  second  try,  but  just  a 
clue  word  (no  gold  coin)  for  questions 
answered  correctly  the  third  time 
around.  As  Super  Solvers  move  up  in 
the  clubhouse  ranks,  scroll-bearing 
elves  become  harder  to  catch,  there 
are  more  hidden  treasures  on  each 
mountain  level,  and  players  must  suc- 
cessfully avoid  mischievous  elves  who 


throw  coin-eating  magic  dust. 

Treasures  are  hidden  in  places 
that  match  two  of  the  three  word 
clues.  For  example,  if  clue  words  are 
five,  flowers,  and  round,  enterprising 
detectives  must  be  on  the  lookout  for 
items  like  five  fiowers,  round  flowers, 
or  five  round  objects  (possibly  rocks 
or  bushes).  When  youngsters  come 
upon  a  mountain  location  that  match- 
es two  of  the  clue  words,  they  drop  a 
coin.  If  there's  a  treasure  hidden  in 
that  spot,  it  is  automatically  theirs. 
When  Super  Solvers  find  the  spot  that 
matches  all  three  clue  words,  they  ob- 
tain a  key  that  unlocks  the  path  lead- 
ing up  to  the  next  mountain  level. 

Players'  nets  deteriorate  with  ev- 
ery elf  captured.  Eventually,  nets  are 
so  damaged  that  elves  can  easily  es- 
cape. When  this  happens,  Super  Solv- 
ers must  locate  a  ''net  cave"  and  use 
the  gold  to  pay  for  repairs.  Luckily, 
players  who  do  not  have  enough  coins 
eventually  find  more  coins  along  the 
mountain  path. 

Unlike  conventional  arcade  di- 
versions, Treasure  Mountain!  offers 
more  than  just  mindless  entertain- 
ment. The  game  encourages  children 
to  use  analytical  reasoning  to  solve 
puzzles,  inductive  thinking  to  infer 
connections,  deductive  logic  to  test 
hypotheses — all  without  imposing 
time  limitations.  Colorful  animated 
graphics,  realistic  sound  effects,  and 
positive  audiovisual  reinforcement 
make  the  mountain  a  wonderful  place 
to  visit. 

Treasure  Mountain!  rewards  curi- 
osity, motivates  exploration,  and  rein- 
forces basic  elementary  school  subject 
areas.  In  the  final  analysis,  however, 
the  software  succeeds  because  chil- 
dren find  that  it's  a  lot  of  fun  to  play! 
And  for  parents,  Treasure  Mountain! 
means  that  children  spend  playtime 
productively. 

CAROL  HOLZBERG 


IBM  PC  and  compatibles,  51 2K  RAM 
(640K  RAM  for  the  Tandy  1000  series). 
CGA,  EGA,  MCGA,  VGA.  or  Tandy  16- 
color;  8  MHz  or  faster  recommended,  in- 
cludes SVz-  and  5V4*inch  disks,  supports 
Ad  Ub  and  Sound  Blaster  sound  boards, 
mouse  optional,  hard  drive  tnstaUable — 
$49.95 

THE  LEARNING  COMRt^NY 
6493  Kaiser  Dr. 
Fremont.  CA  94555 
(800)852-2255 


JULY       1991 


COMPUTE       129 


NEW 

FROM 

cannpuTE 

THE 

OFFICIAL 

BOOK  OF 

KING  5  QUESTJ 

SECOND  EDITION 

COVERS 
KING'S  QUEST  I-V 

11  ere 's  the 
updated,  authorized  guide  to 
King's  Quest,  America's 
most  popular  series  of  3-D 

animated  adventure 
games.  In  no  time,  you'll 

puzzle  out  the 
answers  to  some  of  the 

most  nagging 

enigmas  of  this  series 

of  best-seliing 

games,  including  the  latest 

version,  King's  Quest  V 

To  order  send  $12.95 

plus  $2  shipping  and  handling 

for  each  book  ($4  Canada, 

$6  foreign)  and  applicable  tax*  to; 


COMPUTE  Books 

C/O  CCC 

2S00McClellanAve. 

Pennsauken,  NJ  08109 


•ResidentsofNC,  NJ.andNY 

add  appropriate  sales  tax.  Canadian 

orders  please  add  7%  Goods 

and  Services  tax. 

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Offer  good  while  supplies  last. 


JUL9ICW 


REVIEWS 


LEARNING 


PLAYING  WITH 
MICKEY  MOUSE 


You  sit  at  your  home  computer, 
your  favorite  driving  simulation 
loaded  and  running.  As  you  con- 
centrate on  avoiding  a  fiery  crash, 
suddenly  a  small  voice  about  hip  level 
pipes  up,"Mom,  can  1  play,  too?" 

Your  three-year-old  can't  race 
cars  with  you  but  wants  to  play  com- 
puter games.  What  should  you  buy 
that  can  involve  both  of  you?  An  ex- 
cellent first  purchase  would  be  one  of 
the  following  Mickey  Mouse  packages 
from  Disney. 

Mickey's  Colors  and  Shapes  is 
subtitled  The  Dazzling  Magic  Show. 
In  this  particular  package,  America's 
favorite  mouse  comes  on  stage  and 
performs  various  magic  acts,  such  as 
juggling  and  pulling  an  animal  out  of 
his  hat,  A  friendly  lady's  voice  leads 
your  child  through  the  game,  and  you 
can  watch  and  help  him  or  her  make 
choices. 

Mickey's  123"s  is  called  The  Big 
Surprise  Party  Your  child  plans  a  par- 
ty for  one  of  the  Disney  characters; 
buys  toys,  food,  and  decorations;  and 
sends  invitations.  At  the  end,  he  or 
she  serves  the  food. 

Mickey's  ABC's  offers  you  A  Day 
at  the  Fair  You  begin  by  waking 
Mickey  up  at  home  and  then  go  with 
him  on  a  interesting  trip  to  a  country 
fair.  Again,  the  friendly  voice  helps 
your  child  along. 

Children  will  find  the  controls  for 
all  these  games  to  be  user-friendly. 
There  are  no  wrong  moves.  The  ani- 
mation is  lop-quality  and  quite  imagi- 
native. Your  child  will  be  entertained 
and  may  never  notice  he  or  she  is  also 
learning  numbers,  letters,  and  shapes! 

How  do  the  three  packages  com- 
pare to  one  another?  I  played  all  three 
games  with  my  three-year-old  son, 
and  he  liked  each  one.  But  ABC's  is 
my  favorite  by  far.  My  son  is  well  ac- 
quainted with  the  alphabet  and  spell- 
ing, and  we  both  were  challenged  by 
the  game.  Besides  offering  a  chance  to 
become  familiar  with  letter  shapes 
and  sounds,  this  game  also  teaches 
many  useful  cognitive  skills  necessary 
for  computer  use — ^primarily  learning 


to  make  the  connection  between  what 
you  see  on  the  screen  and  what  you 
need  to  do  with  the  keyboard.  Your 
child  will  learn  how  to  control  Mick- 
ey's actions  and  how  to  anticipate 
events  that  are  offscreen.  He  or  she 
will  learn  to  go  through  several  steps 
to  arrive  at  certain  places  or  to  see  cer- 
tain actions. 


ICE 

CREAM   mi 

jiH^^^^Hr^ 

'^"WKMf^^M 

_^    ; 

m  

iSw- 

.0. 

1  w^ghOjjN;  PI 

Your  child  and  Mickey  spend  a  day  at 
the  fair  together  in  Mickey's  ABC*s, 

My  least  favorite  Mickey  Mouse 
adventure  is  I23's,  It  is  only  slightly 
more  interactive  than  television.  Each 
number  that  is  pressed  causes  a 
lengthy  animation  sequence.  My  son 
enjoyed  looking  at  it,  but  he  was  not 
very  involved  in  what  was  happening. 
A  lot  of  number  information  was 
handed  to  him,  without  much  oppor- 
tunity for  active  thought  until  the  par- 
ty at  the  end  of  the  game. 

Colors  and  Shapes  is  my  son's  fa- 
vorite game.  It  calls  for  the  most  cre- 
ativity, particularly  during  the 
segment  in  which  he  creates  his  own 
picture  by  selecting  colors  and  shapes. 
The  animation  is  less  dramatic  than 
that  in  ABC's,  but  that  didn't  affect 
his  level  of  interest.  This  game  comes 
with  a  soft  rubber  template  printed 
with  color  blocks  and  shapes  that  fits 
over  the  keyboard.  I  think  this  makes 
it  an  especially  suitable  first  computer 
game  for  the  youngest  of  children. 

Which  of  these  packages  should 
you  purchase  if  you  can  afford  only 
one?  Colors  and  Shapes  is  best  for  the 
child  who  has  the  least  computer 
experience  and  is  still  unfamiliar  with 
letters  and  numbers.  If  your  child 
likes  Candyland,  he  will  love  Colors 
and  Shapes.  ABC's  is  the  most  com- 
plex, interactive  game.  It  is  best  for 
the  more  computer-literate,  verbal 
child  who  is  able  to  discern  patterns 
and  make  complex  connections. 
Somewhere  in  between,  123  's  is  the 


130       COMPUTE 


JULY       1991 


REVIEWS 


BOOKS 


one  to  pick  if  your  child  is  one  of 
those  who  has  a  love  of  numbers. 


BETH  A^fN  MURRAY 


IBM  PC  and  cximpatibles:  51 2K  RAM, 
640K  for  Tandy  16KX)tor:  CGA,  EGA, 
MGGA,  VGA.  Tandy  16K;o!or;  Hercules; 
two  floppy  disk  drives  or  a  hard  drive— 
$49,95 

WALT  DISNEY  COMPUTER  SOf=TVVARE 
500  S-  Buena  Vista  St. 
BurbanK.CA  91521 
(818)841-3326 


COMPLETE  LAPTOP 

I 


Some  recent  analytical  surveys 
suggest  that  the  laptop  PC,  the 
category  of  personal  computers 
with  the  fastest-growing  sales, 
will  in  a  few  years  account  for  more 
than  half  of  the  computers  sold  in  the 
United  Slates,  More  and  more  people 
are  looking  to  portables,  laptops,  and 
notebooks  as  their  secondar>',  or  even 
primar)',  machine.  Students,  writers, 
accountants,  sales  reps — anyone  who 
needs  portability  and  functionality 
needs  a  laptop.  That  person  also  needs 
a  solid  grounding  in  what  the  laptop 
computer  can  and  can't  do. 

This  book,  by  David  H.  Roth- 
man,  leads  readers  through  the  prom- 
ise and  peril  of  laptop  use.  The  early 
pages  are  devoted  to  detailed  descrip- 
tions of  various  laptop  designs,  with 
pros  and  cons  cleariy  spelled  out 
Chapter  3  is  devoted  to  software  solu- 
tions for  laptop  users  (who  are  always 
short  of  storage  space,  especially  with 
less  expensive  models). 

In  light  of  Rothman's  statement 
that  laptops  are  superior  to  all  other 
communication  devices,  it  isn't  sur- 
prising that  several  of  the  book's  chap- 
ters are  devoted  to  that  idea.  Here 
you'll  find  everything  from  a  tour  of 
online  services  to  a  primer  on  logging 
on,  no  matter  how  inhospitable  or  ad- 
versarial the  terrain. 


Throughout,  the  author  main- 
tains a  good  balance  of  fact  and  hu- 
mor, which  will  help  readers  gel  more 
from  these  pages.  Only  a  couple  of 
biases  mar  an  otherwise  clear — if 
somewhat  lighthearted — approach. 
Rothman  hates  mice  and  especially 
abhors  graphical  user  interfaces 
(GUIs).  Considering  the  movement 
toward  such  environments,  Rothman 
could  have  served  his  readers  belter 
with  solid  information  about  using  a 
laptop  with  a  GUI,  rather  than  dis- 
missing them  outright.  These  faults 
are  outweighed,  however,  by  the 
book's  overall  usefulness. 

PETER  SCISCO 


AutfTor:  David  H.  Rothman 
384  pages— $18-95 

ST.  fVlARTiN'S  PRESS 
175  Fifth  Ave, 
NewYork.  NY  10010 


CYOEOPONK- 
lOTLAWS  ANO 
lACKERS  ON 
THE  COMPOTER 
ER 


It  all  started  with  the  phone 
phreaks.  These  outlaws  made  mon- 
keys out  of  the  biggest  monopoly  on 
earth^ — the  telephone  company — 
and  tweaked  the  noses  of  the  electron- 
ic lawmen  determined  to  track  them 
down.  And  because  nobody  really 
loves  AT  &  T,  there  may've  been  a 
certain  amount  of  tacit  support  for 
their  activities  among  the  common 
folk,  who  were  happy  to  see  someone 
finally  getting  back  at  the  big,  imper- 
sonal bureaucracies  of  the  world.  Wil- 
liam Gibson  knew  how  to  tap  into 
that  latent  desire  for  revenge  when  he 
wrote  Neuromancer,  as  did  John 
Brunner  when  he  wrote  Shock  Wave 
Rider,  Bruce  Sterling  when  he  wrote 
Islands  in  the  Net^\xsX  as  George  Or- 
well knew  it  when  he  created  the  trag- 
ic hereof/ 954. 

It  was  an  easy  step  for  these  mis- 
creants to  lake  from  telephone  hack- 
ing to  computer  hacking,  and  since 


THE 
OFFICIAL 


TO 
ROGER  WILCOS 

SPACE 

ADVENTURES 

COVERS  SIERRA  DN-LINE'S 
SPACE  QUEST  MV 

1  he  waiting 
is  over!  Now,  for  the  first 
time,  Space  Questers 
can  learn  what  goes  on 

in  the  mind  of 

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in  the  universe. 

With  this  book,  you  11 

accompany 

Roger  Wilco  as  he  stumbles 

into  all  sorts 

of  ridiculous  predicaments, 

barely  escaping 

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This  Official  Guide 

is  packed  full  of  hints,  tips, 

and  maps  for  all 

four  Space  Quest  Adventures. 

To  Order  send  $1495  plus  $2 

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COMPUTE  Books 

c/o  CCC 
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'Residents  of  NO,  NJ,  and  NY  add  appropriate 

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and  Sen/ices  tax. 

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Offer  good  while  supplies  last. 

JUL91CN9 


JULY       1991 


COMPUTE       t31 


QUICK  &  EASY 


SALE 


—  Q  &  E  Guide  to  AppleVtorks  (109-9) 

_  Q  &  E  Guide  to  Borland's  Quattro  (148*X) 
_  Q  &  £  Guide  to  dBASE  III  Plus  (107-2) 
_  Q  &  E  Guide  to  dBASE  IV  (206-0) 
_  Q  &  E  Guide  to  Desktop  Publishing  (112-9) 
„  Q  &  E  Guide  to  Harvard  Graphics  (214-1) 
_  Q  &  E  Guide  to  HyperCard  (187-0) 

—  Q  &  E  Guide  to  Learning  Lotus  1-2-3  (174-9) 
_  0  &  E  Guide  to  Lotus  1-2-3  Macros  (141-2) 
_  Q  &  E  Guide  to  Microsoft  Excel  on  the  Mac 

(131-5) 
_  Q  &  E  Guide  to  Microsoft  Word  3.0  on  the  Mac 

(135-8) 
_  Q  &  E  Guide  to  Microsoft  mr6  5  (219-2) 
_  Q  &  E  Guide  Microsoft  Vtord  on  the  IBM  PC 

(133-1) 
--Q&EGuide  to  OS/2  (137-4) 
_  Q  &  E  Guide  to  PC  Excel  (1404) 
_  Q  &  E  Guide  to  R:BASE  System  V  (132-3) 
_  Q  &  E  Guide  to  Using  MS-DOS  (218-4) 
_  Q  &  E  Guide  to  ^ntura  Publisher  (223-0) 
_  Q  &  E  Guide  to  WordPerfect  Series  5  (181-1) 
_  Q  &  E  Guide  to  VtordStar  2000  \fersion  3.0 

(168-4) 

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REVIEWS 


BOOKS 


JULSICNB 


'U 


this  was  primarily  a  province  of  juve- 
niles and  the  juvenile  at  heart,  it  was 
inevitable  that  some  frat-house  pranks 
might  occur.  The  problem  is  that 
dropping  a  cherry  bomb  down  a  toilet 
in  the  campus  administration  build- 
ing frosts  only  a  few  well-deserving 
cookies.  Dropping  an  electronic  bomb 
on  an  international  network  of  mil- 
lion-dollar computer  installations  rep- 
resents a  hazard  to  business,  the 
military,  and  millions — perhaps  bil- 
lions— of  lives. 

The  stories  related  by  the  hus- 
band and  wife  team  of  Katie  Hafner 
and  John  Markoff  are  legend:  Kevin 
Mitnick,  the  telephone  hacker  ru- 
mored to  have  ruined  the  credit  rating 
of  a  judge  who  ruled  against  him;  Karl 
Koch,  the  paranoid  computer  spy  who 
identified  himself  as  Hagbard  Celine, 
after  the  hero  of  a  conspiracy  novel, 
and  ended  up  horribly  killing  himself 
by  self-immolation;  and  rtm,  the  bril- 
liant Cornell  student  and  son  of  a 
computer  security  expert  whose  inno- 
cent worm  crashed  computers  from 
coast  to  coast  and  landed  him  in  a 
legal  quagmire. 

Many  of  the  people  in  this  book 
lake  on  other  identities  online— Pen- 
go,  named  after  a  penguin  in  a  video- 
game; Obelix,  after  a  French  cartoon 
character;  Captain  Crunch;  the  Phan- 
tom; the  Cheshire  Catalyst;  and  so  on. 
But  what  makes  the  book  so  success- 
ful is  that  it  enters  these  identities. 
And,  as  you  can  imagine,  the  human 
stories  behind  a  man  who  would  iden- 
tify himself  as  a  penguin  or  a  woman 
who  would  call  herself  Susan  Thunder 
are  rife  with  attendant  ironies. 

By  using  stolen  credit  card  num- 
bers and  network  user  identifications, 
the  hackers  were  able  to  take  advan- 
tage of  system  operators'  gullibility, 
huge  corporations'  fear  of  bad  publici- 
ty, and  a  kind  of  telephone  con  game 
called  human  engineering  to  break 
down  seemingly  impregnable  security, 
and  in  the  process  they  earned  the  ad- 
miration and  respect  of  fellow  hackers 
and  impressionable  young  people 
throughout  the  world. 

The  authors  take  you  inside  the 
minds  and  value  systems  of  hackers, 
showing  how  human  curiosity,  and 
longing  to  be  on  the  inside  and  privy 
to  secret  power,  can  become  highly 
destructive  impulses.  The  writing 
takes  on  a  tense  journalistic  style  that 
reveals  the  incredible  depth  of  the  re- 


search performed.  Without  becoming 
bogged  down  in  technical  details,  it 
explains  in  layman's  terms  how  the 
nets  operate  and  how  they  were 
breached.  Each  of  the  hackers'  stories 
is  told  in  an  insightful  biography. 
Many  of  the  characters  in  Cyberpunk 
seem  driven,  like  addicts,  unable  to 
control  their  appetites  for  power, 
more  to  be  pitied  than  censured. 

But  there  is  no  ambiguity  about 
the  carnage  they  have  left  behind.  The 
authors  look  with  a  jaundiced  eye 
upon  the  kind  of  society  that  results 
when  fears  of  terrorism  and  vandal- 
ism overwhelm  the  desire  to  commu- 
nicate and  remain  open  to  human 
interaction. 

In  all,  Cyberpunk  is  a  valid  look 
at  recent  history,  as  important  in  its 
own  way  as  any  of  the  industry  insid- 
ers' books  about  the  corporate  role  in 
the  computerization  of  America,  and 
far  more  broad  ranging  and  complete 
than  Cliff  Stoirs  book  The  Cuckoo's 
Egg  (to  say  nothing  of  the  fact  that 
Cyberpunk  is  far  better  written).  Stoll 
appears  now  and  then  as  a  minor 
character  in  Cyberpunk,  It  was  very 
enlightening  to  see  this  character 
(whom  I  felt  I  had  come  to  know  so 
well  through  his  book)  from  the  out- 
side. Cyberpunk  is  a  masterwork  of 
reportage,  and  it  belongs  on  your 
bookshelf. 

ROBERT  BIXBY 


Authors:  Katie  Hafner  and  John  Martoff 
336  pages— $22.95 

SJMON&  SCHUSTER 

Simon  &  Schuster  BIdg. 

Rockefeller  Center 

1 230  Ai/e.  of  the  Americas 

NewYork,  NY  10020  o 


This  Publication 
is  available  in 
Microform. 

University  Microfilms 
International 

Please  seiid  udditivnal  iiiloniLitioii 


./.|,. 


3TO  Norm  Zeett  Road.  I>epl  PR  .  Ann  Artjor,  Mi  -18106 


132       COMPUTE 


JULY       1991 


REVIEWS 


BOOKS 


ALEX  RANIMLL'S 


Known  as  a  computer  hardware 
junkie  by  most  of  my  friends  and 
associates,  I  spend  a  fair  amount 
of  lime  out  looking  for  '"good 
deals."  I  own  two  complete  systems, 
but  there  always  seems  to  be  some 
card  or  peripheral  needing  an  upgrade 
to  a  newer/faster/enhanced  version. 
For  those  of  you  looking  to  buy  a 
computer,  whether  for  the  first  time 
or  as  an  upgrade  to  a  better  system, 
reading  Alex  Randall's  book  will  ex- 
pedite the  decision-making  process. 

This  240-page  book  covers  the 
ins  and  outs  of  acquiring  a  used  com- 
puter for  both  you  and  your  business. 
Randall  explains  the  tactics  to  employ 
whether  you're  the  seller  or  the  buyer 
of  a  system.  Also  covered  well  are 
where  to  advertise  a  computer  and 
what  to  look  out  for,  from  both  the 
seller's  and  buyer's  perspectives.  Even 
a  computer  novice  will  soon  gain  a 
better  idea  of  what  to  look  for  and 
how  much  to  pay. 

The  author  relates  a  few  amusing 
stories  regarding  people  he's  dealt 
with  and  reveals  common  misconcep- 
tions concerning  both  price  and  value 
of  different  products  (hint:  four-  to 
five-year-old  computers  are  generally 
not  worth  90  percent  of  the  original 
sales  price,  but  you'd  be  surprised  at 
how  many  people  hold  this  miscon- 
ception). The  explanation  of  how  sys- 
tems depreciate  is  useful  if  you're 
looking  to  sell  a  computer  (as  I  am) 
and  may  help  steer  unwary  first-time 
buyers  away  from  that  *'real  good 
deal"  that  isn't.  Quite  useful  and  en- 
joyable, Alex  Randall's  Used  Com- 
puter Handbook  makes  clear  the  state 
of  the  secondhand  computer  market. 
Don't  shop  without  it. 

MIKE  HUBBARTT 


Authors:  Alexander  Randall  V  and  Steven 

J.  Bennett 

240  pages— $14.95 

MICROSOFT  PRESS 
One  Microsoft  Way 
Redmond.  WA  98052-6399 
(800)888-3303 


THE  COMPUTER 
'S 


If  you're  in  the  market  for  a  person- 
al computer  or  just  want  to  learn 
more  about  computers  in  general, 
then  you  should  take  a  look  at  this 
new  guide.  Author  Wayne  Parker*s  ex- 
periences as  a  writer  and  a  computer 
programmer/user  allow  him  to  cover 
the  A"Zs  of  selecting  a  computer  to  fit 
your  needs. 

The  Computer  Buyer  *s  Handbook 
cuts  through  the  rhetoric  so  pervasive 
in  today's  advertisements,  explaining 
in  layman's  terms  the  technical  jargon 
that  surrounds  peripherals  such  as 
monitors,  modems,  hard  drives, 
printers,  and  mice;  and  the  handbook 
offers  recommendations  regarding 
brands  to  try.  Unix  and  OS/2  also  re- 
ceive coverage,  and  new  computer 
owners  will  welcome  the  overview  of 
software. 

Although  quite  partial  to  80386 
IBM  and  IBM-compatible  systems, 
the  author  does  briefly  cover  other 
systems  like  the  Macintosh,  NeXT, 
and  Amiga  computers.  The  Computer 
Buyer's  Handbook  lacks  an  index, 
does  not  cover  in  any  detail  either  in- 
terrupt or  I/O  address  conflicts  be- 
tween add-on  cards,  and  uses  price 
information  that  was  inaccurate  as  of 
April,  1991  (understandably,  since  the 
publication  date  is  November,  1990, 
and  six  months  can  make  a  big  differ- 
ence for  prices  in  the  computer 
industry). 

Loaded  with  valuable  infor- 
mation, The  Computer  Buyer's  Hand- 
book proves  both  useful  and  an 
enjoyable  read.  Before  wantonly  pur- 
chasing your  peripherals,  consider 
picking  up  The  Computer  Buyer's 
Handbook  Its  $  1 6.95  price  tag  could 
save  you  money,  time,  and  plenty  of 
headaches. 

MIKE  HUBBARTT         


Author:  R.  Wayne  Parker 
238  pages— $16.95 

FAST  FORWARD  PUBLISHING 
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JUL91CD5 


JULY       1991 


COMPUTE 


133 


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Circle  Reador  Service  Number  166 


Resource 
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Voice  Mail 

Money  Making 

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Get  CASH  From  Your  Personal  Computer!  p 

Generate  ihou sands  of  dollars  monthly  in  your  spare  lime  by 
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To  ask  questions  /  order  your  toolkit! 


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COD'^  Welcome 

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DemoSource 


8646  Corbin  Avenue    •    Nortliridge,  CA    •    91324    •    USA 
Circle  Reader  Service  Number  t31 


EPROM  PROGRAMMERS 


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8  ZfF  Sockets  for  Fast  Gang 
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Splttting 


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20  X  4  Une  LCD  Display 


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EMPDEMO.EXE  available  BBS  (916)  972-8042 


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than 


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COMPUTE  JULY       1991 


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a  MS  DOS  4.01  /  Windows  3.0 

G  2  Serial,  1  Parallel  Port,  FCC  Class  B 

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Complete  Systems 
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Circle  Reader  Service  Number  163 


Make 
Tracks... 

...  to  your  nearest  mailbox  and 
send  for  the  latest  copy  of  the  free 
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ir 


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Qxi^ 


CONTROL 


*^  Memorize  almost 
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*■  Create  an-screen 
fjashcards. 


*^  Review  and  quiz 
yourself  on  what 
YOU  need  to 
remember. 


CD 


CD 

3 


Quiz  Control  ht-lps  pctiple  of  aH  agei  nvemoriT^  Lifge  volumes  of 
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Cn'amiH}\)ur  own  Jiles  for  Quiz  Control  is  so  bemtiijuUy  sitnpk  ami 
lix'  iristmaiom  so  fkmisiakifigfy  dear  that  nfeti  the  most  diehanl 
computer  plsdjtc  cannot  fxp  bu I  succeed 

Deborah  Landes.PCM  Magazine  (January  199U. 

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After  each  qiiii.  yixir  score  is  displaced  on  the 
scTeen.  You  can  then  s^ne  the  incofteclK'  aas-^ered 
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Create  your  own  c|uesiions  and  anmers  or  purchase 
ready  made  Siud>'  Mtxlules,  Modules  now  available  include 
American  HisliMy.  Basic  French.  Basic  English  Skills,  Basic  Writing 
Skills.  Basic  Science,  Calories  and  Nutrition,  Medical  Terms,  Qjmputer ' 
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OUIZCOMTROL    S49.95 

STUDY  MODULES  -  SmS  each.  US shpghdlg  14.95. 
■•  NY  orders  add  applicable  sales  tax .  Site  licenses  available. 

For  IBM  PCs  and  compatibles 


^\ 


Call  800  JB2- 5930. 


I  ©Copyright  1991 

''  Quick  Study  Software  Inc. 

'    170  Hamilton  Avenue 
White  Plains.  New  York  10601 


Circle  Reader  Service  Number  121 


SOUND  MASTER^n 

THE  MOST  COMPATIBLE  SOUND  CARD  IN  THE  WORLD 


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•  Co  vox  Voice  Master    {voice 
commands),  Speech  Thing   , 
and  MIDI  Maestro'"  compatible, 
Internal  PC  speaker  supported. 

•  AH  digitized  speech  and  sound 
formats  supported,  including 
synthesized  speech,  PCM, 
ADPCM,  &  CVSD. 


"Direct-to-disk"  DMA  digitizer, 
variable  sample  rales  to  25K/sec 
for  recording,  44K^'sec  for 
playback. 

Full  duplex  MIDI  interface. 
Cables  and  software  included. 

FM  Music.  MIDI,  and  Digitizer  can 
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Audio  amplifier  with  volume 
control.  Low  noise,  low  power 
electronics.  Speaker  included. 

Proudly  Made  in  the  U.S.A. 


Your  Best  Choice  For  Multi-Media  Sound, 

ONLY  $229.95  ( plus  S5  Shipping  &  Handling) 

ORDER  HOTLINE:   (503)  342-1271  M-F  8  AM  to  5  PM  PST. 

VISA/MC/AMEX  phone  or  FAX  orders  accepted.  NO  CODs,  30  Day  Money 

Back  Guarantee  if  not  completely  satisfied.  One  year  warranty  on  hardware, 

CALL  OR  WRITE  FOR  FREE  PRODUCT  CATALOG 

CX)VOX  iNC,  675  Conger  Street  •  Eugene,  OR  97402 
^  Phone  (503)  342-1 271    •   FAX  503-342-1283^ 


Circle  Reader  Service  Number  137 


<;r7;;:;>vTHE  grapevine  group,  inc.  .^wise^T, 

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UPGRADE/R£FLAC£MEKT 
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12MB)    134.00 

70-A21 ,  AX1 ,  BX1  (2MB)  ............  134.00 

30^041  11MB  MOO) =  9375 

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LTE  (512K  MOO)  .  . , 151.73 

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AST 

Cupfd-32  Premium  Series  (1M8)  .  , , 75,00 

386  Oesktop-l6SX,  25,  33  (4MB),  ,..,,,  33775 

Premum  II  Desktop  (8MB) ,  679.50 

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iCupKf} 396.25 

Premium  Exec  (iMB) 19075 

3S6SX.  266  (4MB) 427,50 

Tl 

TravfltMate  2000  (tMB  MOO) .  ,  ^81 ,25 

TraveiMato  3000  (2MB  MOO)  expandaCte  225,00 

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(SMB) 650.00 

Classc  NEW  (1MB  BD) .,.,-..  84.50 

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LASER  PRINTER  UPGRADE 

HP  Lflsef  Jel  If  i  110  (2MB  MODJ  1 4fl  00 

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Panasonic  KX-P4420/440i  (1MB  MOO)     ,  -  68-75 

(2MB  MOD) - 206  25 

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14MB  MOD) ■  .  .  . ,        331 ,25 


Fatter  Agnus  (e372A)  1MB  witn  chip  pufler 

(a  necessity)  srd  new  nstructtons S9450 

8362  Dentsa  HaH  Bngfrit 26  50 

8520A  aA  dUp 15,50 

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MEMORY  EXPANSION 


1  X4/80  SC  Zip  for  A3000    -  - 34.95 

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A2236  AT  Bnidgetttanl  KJt  (oom()teta)  .  ,  ,  499.^ 
Insider  II  Board  for  AlOOO  (1.5  Megs,}   - .  283.55 

A501-512K  RAM  Modute  (fof  A500) 49.50 

Kwfikstart  (AlOOO  1,3  ROM) 87.50 


ICDPflOOUCTS 


AdRAM  540  (A500)  OK 97.50 

(Each  additional  Mag  add  S38.00) 

AdRAM  5600 I7a00 

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AdRAM  2080  (A2000)  OK  -  -  .  -  .  .  , 11*00 

(Each  adcMranaf  2  Megs  add  $68} 
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6510  CPU   , 1150 

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AJ  Commodofa  chaps  m  stock.  See  catatog- 


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POWER  SUPPLiES 


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HOT  COMMODORE/AMIGA  UPGRADES 


Me{|AChip  2000— upgrade  your  A2000  lo  2MB  of  chip  RAM  pr  ffie  powof  of  the  A3000.  Indudes 
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•  'Dedkmed  to  the  Support  of  the  PCjr  Since  1984" 
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Circle  Reader  Service  Numtwr  126 


Circle  Reader  Service  Number  116 


NEW  SOFTWARE  FOR  HOME  SEWERS 
MAKES  CUSTOM  FITTING  A  SNAPl 
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Super 
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Here's  the  book  you  need  to  beat  all  three 
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c/o  CCC 

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*  Residents  of  NC,  NJ,  and  NY  add  appropriate  sales  lax.  Canadian 
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Circle  Reader  Service  Number  14S 
JULY       1991  COMPUTE       141 


THE  DEFINITIVE  MAGAZINE  AND  DISK 

FOR  PC  USERS 


COMPUTEI's  PCi 


B4CfC      ISSUES 


Note: 

•  Selected  titles  are  listed  under  con- 
tents for  each  issue 

•  3V2'inch  disi^s  available  for  all  issues 
except  t^arch  1988  and  May  1988 

•  Programs  requiring  more  than  256K  or 
a  color  monitor  are  so  noted 

March  1988,  [ssue  4,  Vol.  2,  No.  2 

Feature 
Flying  Home:  Rigftt  Simulator  adventure 

Software  on  Disk 
TheDraw:  Design  custom  menu  screens,  presenta- 
tions, or  animated  sequences 
Tonto!:  Pop-up  with  ASCII  ctiart,  clock/calendar, 
directory,  tiex  converter,  ke> board  scan  code 
reader,  and  printer  setup 
Font  Typeset  ten  New-  fonts  for  your  printer 
(CGA) 

Designing  Custom  Fonts;  Create  your  own  fonts 
for  Font  Typesetter  (CGA) 
FileFinder:  Locate  any  file,  in  any  directory 
SuperTiler:  More  power  for  B ASICs  RMNT  (CGA) 
Hover:  Futuristic  tennis  game  (CGA) 
DOS  Help:  Help  screens  for  DOS  commands 

May  1988,  Issue  S,  Vol.  2,  No.  3 

Feature 
Advanced  Spreadsheets:  Special  tecliniques  for 
power  tools 

Software  on  Disk 
Quick  Sctieduler:  Organize  yourselfl 
Source  Code  XREF:  Debugging  made  easy 
Text  File  Compare:  Find  out  which  file  is  which 
WHOA!:  Control  your  PC's  speed  (EGA  not 
supported) 

Las  Vegas  Solitaire:  Solitaire  with  casino  rules 
States  &  Capitals:  Learn  U,S.  geography  and  have 
some  fun  (CGA) 
QikServe:  Arcade  fun  in  a  fast-food  setting  (CGA) 


July  1988,  Issue  6,  Vol.  2,  No.  4 

Features 
How  to  Build  Your  Own  PC  Clone:  Expert  advice 
on  a  mone)-saving  alternative 
In  Praise  of  PC  Play:  PC  blasts  into  the  game 
market 

Talking  to  Your  Printer:  Make  your  printer  do  alt 
its  (ricks 

Buyer's  Guide  to  Simulation  Software:  38  excit- 
Ing  games  put  you  in  command 

Software  on  Disk 
JLSCAN:  Super  file  lister 
Presentation  Graphics:  Create  professional- 
looking  graphs  and  charts  (CGA) 
File-It:  Save  text  screens  to  disk 
Graphics  Shape  Editor:  Design  your  own  graphics 
for  games  (CGA) 

Ancient  Empires:  The  glory  of  battles  past  (CGA) 
Power  Poker:  An  old  favorite  with  a  new  twist 


March  1989,  Issue  10,  Vol.  Z,  No.  2 

Features 
Laser  Power  from  Your  DotMatHx  Printer: 

Supercharge  your  9-pin  printer 
RAM  Charge!  How  to  Expand  Your  PCs  Mem- 
ory: Everything  you  need  to  know 
Buyer's  Guide  to  Expanded  Memory  Boards:  83 

memory  boards  for  more  RAM  power 


COMPLETE  YOUR 

COLLECTION! 

ANY  ISSUE  JUST  $16 

Issues  not  listed  are 

sold  out.  Limited 
quantities  available. 

ORDER  TODAY 


Software  on  Disk 
Arcade  Volleyball:  Klectnfying  on-courl  action 
Spin  'n'  Print:  Print  spreadsheets  sideways  (CGA) 
HDtest:  Tune  up  your  hard  disk 
Cribbage:  The  game  of  kings  and  queens 
FixBeep:  Control  your  PC  s  speaker 
CobrSet:  Choose  your  own  screen  palette  (CGA) 


May  1989,  Issue  II,  \bl.  3,  No.  3 

Features 
Game  Designers'  Favorite  PC  Games:  Five  pros 

pick  their  favorites 

How  to  Install  a  Hard  Disk:  It's  as  easy  as  1-2-3 

Future  Games:  Put  your  imagination  into 

overdrive 

Buyer's  Guide  to  Sports  Games:  62  super 

diversions 

Software  on  Disk 
Iskib:  Save  the  planet  from  hostile  aliens  (CGA) 
Dr.  Steeptite  and  the  Nightmare  Factory:  Foil 
the  villain  and  destroy  his  Dream  Machine  (CGA) 
Block  Out:  Fast-paced  strategy  for  the  whole  fam- 
ily (CGA  or  EGA) 

Vmusic:  Compose  and  play  three-part  music 
Rich  Levin's  Checkup:  Defend  your  system 
against  virus  attack 

Searchin:  Find  the  text  you  want— fast! 
Subdir:  Soar  through  directories 
Snooper:  Uncover  messages  hidden  in  program 
files 


July  1989,  Issue  12,  Vol.  3,  No.  4 

Features 
PC  Video  Systems  Made  Easy:  It's  all  in  the 
cards 
Desktop  Publishing  Revolutioii:  (kt  started  in 

style 

King's  Quest  IV:  A  new  dimension  in  PC 

entertainment 

Buyer's  Guide  to  Desktop  Publishing  Software: 

50  hot  publishing  packages:  101  clip*art  collections 

Software  on  Disk 
TurboTYPE:  Kiss  DOS's  TYPE  command  good*bye 
CGA:  At  last!  CGA  programs  on  your  monochrome 
graphics  card 

MenU'Matic:  One  keypress  runs  any  program 
Nifty  James'  Famous  Utilities:  Zap  backups,  cal- 
culate online,  and  get  a  quote  for  the  day 
PrtL^bel:  Design  and  print  custom  labels 

September  1989,  Issue  13,  Vol.  3,  No.  5 

Features 
Best-Kept  Secrets:  Five  word  processors  priced  at 

under  $100 

Learning  is  FUN!:  60  games  that  instruct  and 

delight 

CD-ROM:  Dazzling  new  graphics  and  sound 
Buyer's  Guide  to  SelMmprovement  Software: 
70  ways  to  improve  your  skills  and  career 


Software  on  Disk 
Lampies  of  Lotis  IV:  Aiiens  meet  their  match! 
WPK:  Ward  processing  for  kids 
DOS  Help:  Never  look  up  a  command  again 
Touch  Type  Tutor:  Be  a  keyboard  superstar 
QDups:  Zap  duplicate  files  in  a  flash 


November  1989»  Issue  14,  Vol.  3,  No.  6 

Features 
Hot  Paint:  How  to  get  started  with  PC  art 
Get  It  Together  with  Integrated  Software:  5  pro- 
grams that  do  it  all 
Online  Art:  Best  PC  graphics 
Buyer's  Guide  to  integrated  Software:  30  inte- 
grated  solutions;  16  desktop  organizers 

Software  on  Disk 
MemTooi:  Organize  your  desktop 
To_Qulck:  Subdirectories  at  your  fingertips 
DynaBoot:  Reboot  any  configuration 
BIO-CAL:  Master  biorhjihms 
Kingdom  of  Kroz:  Run  for  your  life! 

March  1990,  Issue  16,  Vol.  4,  No,  2 

Features 
High-End  Word  Processors:  Four  writers  meet 
four  top-rated  tools 

Power  Breakthrough:  How  to  Upgrade  to  a  386 
FYI:  Floppy  Disks 

Buyer's  Guide  to  386  Motherboards:  High- 
powered  replacements 

Future  Computing:  Expert's  guide  to  neural 
networks 

Software  on  Disk 
CheX:  Masterful  checkbook  manager 
Viruscan:  Detect  viruses  before  they  strike 
Whereis:  Never  lose  a  file  again 
HexEdit:  F>dil  hexadecimal  like  a  pro 
Upgrade:  Hands-on  advice  for  upgrading  to  a  386 


Individual  back  issues  of  COMPUTEI's  PC  Magazine 
and  disk  are  available  by  mail  only  while  quantities 
tast>  Please  clip  or  photocopy,  and  mail  completed 
coupon  and  check  to: 
COMPUTE  Publications 
324  W.  Wendover  Ave. 
Suite  200 
Greensboro,  NC  27408 


Name. 
Street . 
City- 
state- 


Issue  (Monlh/Year) 


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Price 


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Subtotal: 

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Shipping: 

Total:  ___ 

Issues  are  Si6  each.  Residents  of  NC  and  NY 
please  add  appropriate  sales  tax  for  your  area. 


CLASSIFIEDS 


SOFTWARE 


IBM  -  COMMODORE  64  &  128  -  AMIGA. 
lOOO's  of  PD/Shareware  programs  on  lOO's 
of  disks.  Free  listing  or  $1  for  large 
descriptive  catalog  {specify  computer). 
DISKS  OTLENTY  INC..  7958  Pines  Blvd., 
Suite  270B.  Pembroke  Pines,  FL  33024 

BUY/SELL  used  software!  Lowest  Prices! 

Free  list.  Specify  64/128,  Amiga  or  IBM. 

Centsible  Software,  PC  Box  930, 

St.  Joseph,  Ml  49085.  616-962-0327 

FREE!  IBM  PD  &  SHAREWARE  DISK  CATALOG 

Specify  5V*  or  3V:.  Low  prices  since  1988  ! 
ASP  APPROVED  VENDOR,  Fin  to  Software, 
Dept  M,  Rt  2  Box  44,  Rosebud,  TX  76570 

DO  YOUR  OLD  GAMES  RUN  TOO  FAST  on  your 
new  PC?  TSR  program  slows  your  286/386/ 
486  to  XT  speed.  Send  $9.95  +  52.00  S/H  to 
DSl,  13633  128th  Ave  N.E.  Kirkland,  WA 
98034  or  call  206-454-7336 

IBM  Compatible  PD  and  Shareware. 
Programs  as  low  as  12  cents  each.  Send  $1 
for  catalog  disk  to:  SMJ  SOFTWARE.  Dept 
PC,  2912  SHERMAN  AVE.  RQCKFORD,  IL  61101 

C64-C128-IBM  /  lOOO's  of  PD  Prgs  on  950  + 
dsks/  Prices  LOW  as  65  c  per  dsk/Cat  &  4 
Samples  dsks  S4.00/  MECATRONIC  SOFTWARE 
807  W.  Pine,  Suite  *i3/Missou]a,  MT  59802 

COLL.  ALGEBRA.  Equation  solving  programs 
for  Tandy  PC-6.  Listing  $19.95.  Cassette 
$29.95.  SASE  for  info,  FORMULA  SYSTEMS 
INC.  P.O.  Box  348,  Roseville,  MI  48066 

ALPHA/THETA  BRAINWAVE  STIMUUTION  SOFTWARE 
for  IBM  or  100%  clones.  Why  pay  S300.00 
plus  for  brainwave  stimulation  devices? 
Our  low-cost  program  allows  experimentation 
with  selectable  colors,  patterns  and 
frequencies.  Let  your  PC  generate  hypnotic 
pulses!  Requires  color  monitor  whh  EGA  or 
VGA  card.  Warning!  Epileptics  must  not  use! 
5Vr  $19,95  3V2"  $21.95.  Templehof,  Dept. 
113-CT,  POB  19300,  Austin  TX  78760-9300 

NEURAL  NETWORKS  for  your  IBM  compatible. 
EG  A/ VGA  software  from  $10.  Free  catalog 
or  $5  for  demo.  Intellimetrics, 

4508  Cheltenham  Dr.,  Bethesda,  MD  20814 

NATIONAL  USED  SOFTWARE  CLASSIFIEDS 
Buy  or  Sell  used  software  nationwide 
IBM  -  Mac  -  Commodore  -  others 

1-800-779^5007,  toll-free 


WIN  UTTTO  MILLIONS! 

NEW  DOS  RELEASE! 
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OBOER  TODAY!  1-B00'835-224fi  X  121 
6E  R10GE  SERVICES,  INC.,  170  Broadway, 
Suite  201-CP,  New  York.  NY  10038 
Info/Dealers  718-317-1961, 


HARDWARE 


SOFTWARE  PLUS  -  Your  Commodore,  Amiga  + 
IBM  connection!  lOOO's  of  generic  +  orig. 
prgnns,  hardware  -t-  computer  systems.  For 
catalog,  write:  SOFTWARE  PLUS,  64  W.  Cutts, 
Btddeford,  ME  04005  or  call  207-284-9426. 


Tandy  1000  Subscribe  to  "One  Thousand" 
the  magazine  for  your  Tandy  1000.  Send  $7 
for  3-mos  trial  or  $24  for  one  year 
(12  issues  plus  free  software  disk)  to: 
OTM,  Box  1688 A,  Mar\-Iand  Heights  MO  63043-0688 

DISCOUNT  COMPUTER  BOOKS.  Thousands  of 
titles  available.  Please  call  or  write 
for  your  free  catalog  today.  BOOKWARE, 
147  Campville  Rd.,  Northfield,  CT  06778 
(203)  283-6973  (800)  288-5662 


COMPUTER  REPAIR 


24  HOUR  Computer  Repair.  Commodore, 
Amiga,  IBM,  Apple.  A  &  M  Computer 
Repair,  20  Guernsey  Dr.  New  Windsor, 
NY  12553.  914-562-7271  1-800-344-4102 

Auth.  Comm.  repairs  C64/128,  1541/1571, 
SX64,  128D  &  Amiga.  Selling  DTK-comp 
computers.  Quick  service'30  day  warranty 
MOM  &  POP's  Computer  Shop.  114  M.  i6th, 
Bethany,  MO  64424  (816)  425-4400 

SERIAL  PORT  TESTER  SAVE  $S$  ON  SERVICE 

CALLS.  Simple,  plans  to  build  serial, 

par  port  tester.  For  tester  plans  +  disk, 

send  $6.95  to;  INF  Computer,  921  Wherry  Rd. 

#10,  O'Fallion,  IL  62269. 


COMPUTE  Classified  is  a  low-cost  way  to  tell  over  355,000  micro- 
computer owners  about  your  product  or  service. 
Additional  Information.  Please  read  carefully. 

Rates:  S38  per  line,  minimum  of  four  lines.  Any  or  all  of  the  first  line  set  in  capital  letters  at  no 
charge.  Add  $15  per  line  for  boldface  words,  or  $50  for  the  entire  ad  set  in  boldface  (any  num- 
ber of  lines.) 

Terms:  Prepayment  is  required.  We  accept  checks,  money  orders,  VISA,  or  MasterCard. 
Form:  Ads  are  subject  to  publisher's  approval  and  must  be  either  typed  or  legibly  printed.  One 
line  equals  40  letters  and  spaces  between  words.  Please  underline  ivords  to  be  set  in  boldface. 
General  [nformation:  Advertisers  using  post  office  box  number  in  their  ads  must  supply  per- 
manent address  and  telephone  number. 

Orders  will  not  be  acknowledged.  Ad  will  appear  in  next  a%'ailabie  issue  after  receipt. 
Closing:  First  of  the  second  month  preceding  cover  date  (e.g.  October  issue  closes  August  1,) 
CLASSIFIED  DISPLAY  RATES 

Classified  display  ads  measure  2V*"  wide  and  are  priced  according  to  height.  T  =  $275;  IV2'  = 
$400;  2"  =  $525.  Preferred  supplied  material  is  Velox  or  PMT. 
HOW  TO  ORDER 

To  place  an  ad,  send  order  and  payment  to  Sharon  Steinkemper,  Classified  Manager, 
COMPUTE,  1965  Broadway,  New  York,  NY  10023-5965,  or  call  Sharon  Steinkemper  at  212- 
724-0911,  FAX  212-724-0825. 


SERIAL  PORT  TESTER  SAVE  $$$  ON  SERVICE 

CALLS.  Simple,  plans  to  build  serial, 

par  port  tester.  For  tester  plans  +  disk, 

send  $6.95  to:  INF  Computer,  921  Wherry  Rd. 

#10,  OTallion,  IL  62269. 


EDUCATION 


EVANGELISTIC,  TEACHING,  treasure-hunt 
game  for  the  C64/128  on  5%'  disk. 
255  scrolls  of  Scripture  to  find. 
$18.50/disk.  U.S.  funds  only.  N.Y.S. 
residents  add  local  sales  tax.  Or  send 
S.A.S.E.  for  more  info  to:  B  &  V  HANCO 
PO  Box  11,  Rome,  NY  13440. 


Call 
212-724-0911 

for 

Classified  Ad 

Information 


B.S.  &  M.S.  in  COMPUTER  SCIENCE 

The  Aniefican  kistrtuie  fix  Compuier  Soenas  oilMS  an  m  dcpSi  cofrespon- 
oenoe  progfam  to  Mfn  yoa  Bachew  of  Sctencc  and  Master  c*  Sctencc  de- 
flrees  m  Computer  Soencs  A  home  BS  subjects  covefed  aie  MS/DOS. 
BASIC.  PASCAL  C,  Data  Fde  Proctssjng  Dita  StnK:tarei  A  Opera&ig  sys- 
tems MS  pfograiti  tndudes  ^ub^s  m  Software  Etx^neenng  and  ArtrfioaJ 
Intelligence,  and  oiher  topics, 

AMERICAN  iKST.  for  COMPUTEn  SCIENCES 

3101  CC  Magnoha  Avb  Soutt.  Suite  2O0 

Btrnwighani.  AL  35205 

600-767-2427  CAU  (20S)  933-0339 


BUSINESS  OPPORTUNITIES 


Let  the  government  finance  your  new  or 
existing  small  business.  Grants/ loans  to 
$500,000.  Free  recorded  message:  707-449-8600(KS7) 


WANTED:  A  mighty  hero  to  save  the  lands 
of  Tirela  from  Its  deranged  ex-king.  To 
undertake  QUEST  FOR  TRUTH,  the  new  adv. 
role-playing  game  for  C64,  send  $8  -I-  $2 
S/H  to  Q/T,  PO  Box  295,  Cartfiage,  IN  46115. 


ISOMETRICS  The  businessman's  total  stay  fit 
program  book,  20  dynaniic  muscle-toning 
exercises.  Can  be  done  anywhere.  No  spec 
equip-  lllustrd.  Send  $4  to:  LLL  Pub, 
POB  438,  Unthicum  HIS,  MD  21090. 


SUPPLIES 


GO  FIRST  CLASS!  100  Sheets  of  Quality 
Computer  Paper.  "PERSONALIZED"  with  your 
name  and  address.  Add  distinctive  touch 
to  your  letters.  Only  $14.95  +  $3.55  s/h 
($18.50).  SATISFACTION  GUARANTEED!  Send 
to:  Print  Trax,  Box  905C,  Burlington,  NC  27216, 


Research  works. 


0 


American  Heart 
Association 


JULY       1991 


COMPUTE       143 


FAST  FACTS 


Public  interest  in  using  a  home  computer  to  obtain  information 
online  from  the  public  library  (in  percent): 


Very  interested 


Somewhat  Interested 


Not  Interested 


] 


i 


34 


34 


32 


According  to  a  recent  report  published  by  the  American  Library  Association  (ALA),  two  out  of  three  Ameri- 
cans would  like  to  use  a  home  computer  to  connect  with  the  public  library.  The  report  was  based  on  a  sur- 
vey conducted  for  the  ALA  by  Louis  Harris  and  Associates  and  sponsored  by  Equifax.  The  report  also  said 
that  46  million  Americans — 25  percent  of  the  population — have  or  have  access  to  a  home  computer  to 
make  such  a  connection. 


EXCELLENCE  IN  SOFTWARE  AWARDS:  1991 

This  past  March,  the  Software  Publishers  Association  met  in  San  Francisco  and  granted  awards  for  what  its  members  con- 
sidered the  best  in  software  for  the  past  year.  The  Association  presented  awards  for  business  and  consumer  products.  In  ad- 
dition, the  SPA's  Consumer  Software  and  Critics'  Choice  sections  presented  several  other  prizes,  including  one  for  best 
industry  analysis  to  Keith  FerreU,  a  former  senior  editor  with  COMPUTE  and  now  editor  of  Omni  magazine. 


BUSINESS  SOFTWARE  AWARDS 

BEST  NEW  BUSINESS  SOFTWARE 

PRODUCT 

Microsoft  Windows  3.0 

Microsoft 

BEST  BUSINESS  APPLICATION: 

GRAPHIC  OR  DISPLAY 

ORIENTATION 

aliCLEAR 

CLEAR  Software 

BEST  BUSINESS  APPLICATION: 
NUMERIC  OR  DATA 
ORIENTATION 
Quattro  Pro  2.0 
Borland  International 

BEST  BUSINESS  APPLICATION- 
WORD  OR  TEXT  ORIENTATION 
Ami  Pro 
Lotus  Development 


BEST  PROGRAMMING  TOOL 
Turbo  C+  +  Professional 
Borland  International 

BEST  UTILITY  PROGRAM 
The  Norton  Uiilities  5.0 
Symantec 

BEST  VERTICAL  MARKET 

APPLICATION 

Ashlar  Vellum 

Ashlar 

CONSUMER  SOFTWARE  AWARDS 

BEST  COMPUTER  PROGRAM 
Geo  Works  Ensemble 
GeoWorks 

BEST  ACTION/ARCADE  PROGRAM 
Faces . . .  Tris  HI 
Spectrum  HoloByte 


BEST  FANTASY  ROLE- 
PLAYING/ADVENTURE  PROGRAM 
King's  Quest  V 
Sierra  On-Line 

BEST  PERSONAL  PRODUCTIVITY/ 
CREATIVITY  PROGRAM 
Geo  Works  Ensemble 
GeoWorks 

BEST  SIMULATION  PROGRAM 

SimEarth 

Maxis 

BEST  SPORTS  PROGRAM 

Links 

Access  Software 

BEST  STRATEGY  PROGRAM 
Railroad  Tycoon 
MicroProse  Software 


144       COMPUTE 


JULY       1    9    9^   1 


COMPUTE'S  Free 
Product  Information 
Resource 

Use  these  cards  to  request 
FREE  information  about  prod- 
ucts advertised  in  this  issue. 
Clearly  prim  or  type  your  full 
name,  address  and  phone  num- 
ber. Only  one  card  should  be 
used  per  person.  Circle  the  num- 
bers that  correspond  to  the  key 
number  appearing  on  the 
advertisement  and  in  the 
Advertisers  Index. 

Mail  the  Postage-Paid  card  to- 
day. Your  inquir>^  will  be 
forvvarded  promptly  to  the 
advertisers.  Althougli  every  ef- 
fort is  made  to  ensure  that  only 
advertisers  wishing  to  provide 
product  information  have  reader 
service  numbers,  COMPUTE 
cannot  be  responsible  if 
advertisers  do  not  provide  lit- 
erature to  readers. 

Please  use  these  cards  only  for 
requesting  product  information. 
Editorial  and  customer  service 
inquiries  should  be  addressed  to: 
COMPUTE,  RO.  Box  5406, 
Greensboro,  NC  27403.  Cards 
are  valid  only  until  the  expira- 
tion date. 


USE  THESE  CARDS  AND 
THIS  ADDRESS  FOR 
COMPUTE  PRODUCT 
INFORMATION  ONLY.  DO 
NOT  SEND  PAYMENT  IN 
ANY  FORM, 


COMPUTE  INFORMATION  SERVICE 


Nairte  - 


Address  . 
City 


State/Province  _ 


.Zip. 


Country - 


Pnooe  _ 


A     wnai  Hind  o1  coniput«r(s)  do  you  own'>    Q  ISM  PC  c  cqrTiipatrE>se    O  Tandy    U  Amga 

1  ^  3 

DMaantosn    DApp»ei(    a  CommocJofe  64/128 
4  5  6 

B     IS  tfus  youf  1ff«  compule*''    D  Tfttt    DWo 

C     How  lortg  have  you  owr*d  your  compyter?     , Vears Months 

9  10 

0  Oo  you  Lj*e  youf  compuier  mostly  for    O  playiing  games    D  vwrtti^  at  tvjrm    Q  wofkmg  at  Oflice  0 

11  12  13 

SKJe  Home    D  sc^oo(  wofk/learning' 
H 
£     Do  you  f«d  COVPUTE  s  new  lormat  t»eOtul  m  tmding  uilotrnatcn  you  need''    Q  ¥bs    CTto 

F     wnal  otner  awrtpulef  niagazme  do  you  read'    D  PG/Computmg    D  Home  CHfce  Computing 

\7  IB 

n  Compuier  Sftoppef    D  PC  Sources   O  f*C  Magaiirw    D  PC  World 
19  20  21  22 

G    VVr.at  rs  your  toiat  rrousehoid  fficome'    D  -S30.000   U  -540,000    D  -550,000    D  >S7S.000 

33  24  2B  2& 

H     Whal  IS  your  age'?   Years 

27 

1  How  many  Times  per  year  do  ypu  purcfiase  Oy  matt  ordw''     D  1    O  3-5    D  S-TO    D  -10 

2B        29  30  31 

J     Oo  you  atlvise  tA^vr 

K     Comments        - — -- 


on  comptJter  purchases'*    O'f&S    Q  No 
3?        33 


COMPUTE  INFORMATION  SERVICE 


City- 


.  State/Province  - 


.Zip. 


Country  _ 


.  Phooe. 


A     Wrvai  kmc  oT  conrpuief(s)  do  you  own'>    O  IBM  PC  or  compaftbte    D  Tandy    D  Am^ja 

1  2  3 

D  Macimosh    n  Appi«e  II    D  Commodore  64/1  £a 
4  5  6 

B     Is  tf*5  yt3ur  firsl  computef^    O  res    DNo 
7         B 

.  Months 


C     How  long  have  you  owned  your  oomputsf'     ™ ~  Years     _ 

9  10 

0    Do  you  use  your  computer  mostty  fof    D  playing  garms    D  wofKtfig  at  home    Q  working  at  o(tiC«  owt- 

11  12  13 

SKte  fxjme    Q  SCfiOOt  worK/learning'* 
M 
E     Do  you  lind  COMPUTE  s  new  Tormal  neipluf  m  lincJing  mform^tton  you  need''     D  Ves    ONo 

F     V&iai  othef  computer  magazff>e  do  you  reacP    D  PC/Compucr^    D  Home  Otlce  Computng 


17 


\S 


D  Compuler  ^lOpper    □  PC  Sources    D  PC  Magazme    U  PC  VAjfiO 
19  20  i^  22 

Q    What  IS  your  total  hou5«*ioW  ■ncome''     D  -$30000    D  -540.000    D  -S50.000    D  -S75.0O0 

23  24  25  26 

H    wnai  IS  your  age'  . Yeafs 

27 
I      How  many  times  per  yeat  do  you  purchase  by  mail  order''     Q  1    Q  3-5    □  S-lO    D  >10 

23         29  30  31 

J     Do  you  aa^iise  otre*  people  on  computer  purchases''    a  ves   [I  No 

32        33 
K     Comrnents  


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date  9-3-91 

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EstplratSon  date  9-3-91 

GIVE 

connpuTE 

AND  SHARE 
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WOW!  connpuTE 

REAIIY  IS  THE  PERFECT  GIFT! 


n  YESI  Send  COMPUTE  to  the  person 
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TheGSX-145 

Makes  Your  Forecasts 

Even  Brighter. 


Once  :igain  (Citizen  iusserLs  ils  leadership  in  color  print  technolo^n: 
Introducing  the  new  24-\vire  wide  carriage  GSX- 145. 

Like  the  GSX-140,  the  print  qualit)^  rivals  that  of  any  printer  in  its 
class,  while  iLs  six  resident  fonts  give  you  more  flexihilit;^  to  design 
your  own  output. 

Like  all  our  new  printers,  it's  equipped  with  our  exclusive  Color 
On  CommaJid  "'  feature  wiiich  gives  you  the  capiibilit)'  of  instiilling 
dynamic  color  to  make  your  spread  sheets  color  efficient,  graphs  e^isier 
to  understand,  and  your  presentiitions  simply  brilliant. 

S[)eaking  of  hrilliant,  it  doesn't  take  a 
Phi  Beta  Kiippa  to  operate  the  GSX-145. 
That's  kcause  the  0)mm:md-Vue'" 
control  panel  promptii  you  witli 
plain  English  directions  on  it5 
LC[)  pimel.  The  *"Quick"  menu 
gives  instiuit  access  to  the 
printer  settings  most  often 
changed.  It  remembers  your  " 
four  favorite  software  pro- 
grams iuiu  sets  them  tip  just 


^«»^«fliiiim@n^niH^«^i»MMK9i 


the  way  you  like  them,  every  time  you  use  them. 
Blending  192  cps.  logic  seeking,  hidirectiond 
printing  and  iiigh  speed  paper  feed  with  our  new 
sound  supi)ression  mechanism,  the  GSX-  l4S's 
high  throughput  design  quietly  cranks  out  page 
after  page  faster  than  miy  of  the  competition. 

What  more  could  you  ask  for  from  a  printer? 
How  about  peace  of  mind  in  the  form  of  a  24- 
month  parLs  luid  labor  warnmty 

Once  you've  tried  the  new 
GSX- 145,  it'll  be  easy  to  see  how  it  makes  your 
numbers  look  good.  This  time,  in  more  ways 
ditUi  one.  For  the  dealer  near  you,  just 
adl  1-800-556 -1234,  extension  34, 
[^  (inGiliforniul-SOO-441-2345, 

^^        extension  34). 
1\| 


On/L-n,  QAir  t>rt  t>immjnd,  Q»nrt)atidlA'LK-  and  tiK- 


^CITIZEN 


Circle  Reader  Service  Number  210 


I        L 


B 


L 


gaming  fot grownups.*  .^  j.  1^,  (5  25"  1 2 


ORDER  BEFORE 

SEPT  1, 1991 

and  receive 

a  FREE  URRY 
AUTOSHADE! 


Suggested  Re.oi!Pri'« 
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. telephone. 


1H  dngoiM  1  kidiffiak  if  Sirn  IVtU^  kiL  Smo  b  0  ngiMatf  noikncii  of  SsTD  (]i><jii;  1^ 

Circle  Reader  Service  Number  144