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AUGUST  1991 


iH 


^'^jsa^i^-'^ 


SUPER  BATCH  FILES!     -^ 


SUMMER  FUN  WITH  PALMTOP  ARCADES 


U.S.  S2.95/U.K.   E1.95 


"714S6"0Z193' 


■  t-l~' 


•     «     « 


FAST, 

GeoWorks 
Ensemble  s 
built-in  scalable 
typefaces  save 
you  time  because  what  you  see  on 
screen  is  exactly  what  you  will  get-it 
will  look  right  the  first  lime  you  print' 


FUN. 

fiive  tun  witli 
En  Semite's  buittno 
ec'tSne  typefaces 
to  exprsss  your 
ideas  tiddly,  dssmtfn,  or  evet)  ptsy- 
tu^.  Wtten  doajirxnts  kxii  tlits  sood 
aud  itHs  professional,  so  will  yini. 


l>VYg 


What  you  see  is  what  you  get 


Cooperstown 


URW  Sans 


Superb 


URW  Mono 


Cranbrook 


Software  Publish  e 
Exceflence  in  Sofb 

•Critifs  Choice 
-  Best  Creari  vity/Pn 
•  Be^!  Consumer  Pn 
■BrttXewUseora 


^il^I^leRedefuiesPG  PeifomMi 


I'lilil  now.  Ili(i  Diily  wny  lo  itii]»nivc 
F(.l  iR'iihniiaiici'  was  Ic  l»iiy  new  liiinl- 
wari'.  Not  any  more,  liilroducini;  (ico- 
Works  Ensemble.™  seven  jiroductivily 
applicalions  iiitegrateil  in  tin  aniazinij;- 
graphical  winfiowin^'  envimnineni  eidled 
PC/GEO.S."  Sonware  so  incn>(lii)iy  siiuill 
and  fasi,  il  will  nm  rini^s  around  any 
otln'i-irraphical  environ 
meiii.  .\nd  .-ill  on  llu' 
F*C  you  iilivady  own. 

Take  IIhmIocii- 
menls  above.  They 
were  pnnhicod  on  a 


.standanl  dot-matrix  printer  nsing 
deoWrite""  and  (ieoDrawJ"  two  of  I  he 
ap|ilirations  incliuled  in  the  Kiiseuible 
])ai-kaKe.  Enseiiibic  eonihines  uiitlinr 
limls  and  drvirc  indcpciidcnl  ^rMphics 
In  deliver  true  WVSIWVt;  (What  Yon 
Sei'  Is  What  Y(»n  tie!)  on-.sereeii  and 
on  yonr  printer 


8EPQRT 


Any  itrinler.  From  ditl-tnatrix  to  laser 

With  Knsenihle.  le.^t  ran  he 
smoothly  sealed  IVom  4  jit.  (Vir.Wy  ineli) 
to  79:2  ])t.  (11  ineh  high  eharaeiei-s). 
Additionally,  te.xl  and  tii'apliics  ean  be 
stretched  to  iitiy  size  oi'  rotated  loaiiy 
angle.  .\nd  Ensemble  is  precisely  tuned 
to  !he  ma.\imnm  printing  ivsolutiou  of 
overH5(l  printers,  so  chances  are  you'll 
be  prodncing  dazzling  typcset-kniking 
dociuuenls  in  minutes. 

Better  slilJ.  yon  can  keep  riglit  ou 
working  whiie  yon  print.  Ensemlde's 
mnlti-taskingsvslem  lets  vou  slari  the 


EASV  "WHAT  VOU   SEE  IS  WHAT  VOU  QET" 

CWVSIWVO)  ON-SCREEN   AND   ON   PAPER 

WITH  ANY  PC,   AND   ANY   PRINTER. 


sociation 
1990 

vity 
piiter 


computing 


1         9         i         0 


^   F  1   S  A  L  I   S  T  . 

--'--'' --J  En*i*<E» 


^ 


^productw^ 

OF  THE   V> 
«  1990 


...A      U'clmiatllv     impressive     product 

rc^iurdless      of     hardware      platform. 

IGi'oWorksl  Ensemble  provides  snappy 

performance  en  anv  hard  disk-equipped 

PC,  even  an  8088. 

PC  Computing 

jGeoWbrhtl  Itas  produced  a  GUI  capable 

of  making  the  PC  a  more  friendly  and 

powerftd^  creature    to    the    inillioivi   of 

people    Wiirdows   and   OS/2    have    left 

behind... 

FIRST  LOOKS,  PC  Magazine 

IPC/CEOSj  thrives  in  a  640K  286,  and 
even  performs  respectably  on  an  80S8. 
On  a  run-of-the-mill  386,  [PC/GEOSj 
peforms  crisply  in  a  way  tliat  Wittdows 
only  dreams  of.. 
PC  Magazine 

GeoWorks  PC/GEOS:  What  Windows  .W 
Should  Have  Been. 
INFO  WORLD 

The  Geus  environment  sports  a  simplified 
(but  sharper-looking)  Windows-like  inter- 
face with  many  of  the  same  features, 
comes  with  En.semhte  (a  bigger  and  more 
capable  ."inite  of  applications),  and  runs 
licket^■-spliI  on  '80286s  and  XTs. 
PC  WORLD 


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next  fiviilion  wliilc  the 
fii-sl  smoollily  j)rint.s  in 
the  background.  Or  you 
mighl  check  out  one  of 
llie  many  oilier  iipjilica- 
lions  iticlii(]i>(i  in  Kn.seni- 
blc,  like  (ieoMiiiiager.'"  a 
gRtpliiccd  file  manager. 
(fettDcx'"  1111  f'leclcooic 
iidttress  hook,  (leo- 

I'laniien"  a  CtilenclcU'/scheclular.  .Anieriea 
Online."'  an  ea.sy  to  u.sc  electronic  mail 
and  leleconnnunicalion.s  .service  con- 
necting you  to  thouK;m(l.s  of  PC  users 


and  a  wide  variety  oi' 
infonnation  senices;  or 
the  Ctiiciilator.  notepad. 
banner  maker,  and  .soli- 
taire ganii',  all  tiiclifded 
in  the  Ensemble 
package. 

Hard  to  believe, 
nghf?  Stale-of-llie-aii 
performance  on  yoiu' 
exi.sling  Pfl"?  Maybe  that's  why  Ensem- 
ble ha.s  won  so  many  awards  in  its  first 
lew  monlbs.  But  don't  lake  onr  word  fiir 
it.  check  (Hit  what  the  hidushy  experts 


ai'e  saying  (we  printed  a  lew  ([iioics 
above).  Or  take  us  up  on  our  Working 
.Model  oiler,  so  you  can  be  the  judge. 
GeoWorks  Ensemble,  because 

perlorniance  is  defined  as  mncli  by  the 
soflwai'c  in  Ihe  IHl  as  the  luu'dware  it 
runs  on. 


a'LL  W  ORKING  MODEL,*  $9.93! 
ORDER  TODAY!  1-800-772-0001  E.\T.404 


<>Ci 


T-r~\\U-\ri\/c    ilV^^■llalIlJ^■kAvp..B^'T^!rl<■vJ;.^!lt7Mla1;l|^4■l•ll^«l/l^rIlllll^<flJ^l^io:L^Isoll^•.^^pnnlMo<■ll^pnI.lllnIr.lll■nW^>rtL»MilllWort^ 
itl^'WUKI^    !i™i'taiiiirriir,.|m>Vii 


l™.ir5LMiflmiW.irll«.  Illi'    \lliilllpr).n«lli.'H;ii»lrii1i™:irtsiirtlipirn'»]m-litvhnIrlcts.  eiUill 

Circle  Reader  Service  Number  185 


connpuTE 


AUGUST  1991 


VOLUME  13 •NO,  8 -ISSUE  132 


Editorial  License  6 

PETER  SCISCO 

if  you  make  your  living  out  on  the 
read,  the  current  surfeit  of  small,  light. 
[Kraerful  coitiputer  products  offers  a 
distinct  advant^e  over  the  tools  of 
ftvc  years  ago. 

News  &  Notes  10 

ALAN  R.  BECHTOLD 
-An  IBM  laptop  that  really  works,  some 
IBM  employees  who  now  don't,  more 
Windms coanroom  drama,  a  public 
386.  a  ninawy  Tandy  DeskMaie 
Home  Organizer,  and  more  notes  on 
the  news. 

Feedback  14 

READERS 

Getting  from  VGA  to  NTSC,  keeping 
an  ejt  on  batteries,  sorting  through  a 
MIDI  muddle,  plain  English  comput- 
ing, and  more  questions  from  our 
readers. 
Fast  Facts  136 

EDITORS 

Euro  awards  for  lopnoteh  computer 
products,  and  top  MS-DOS  games  here 
in  the  States.  Did  your  favorite  pro- 
gram make  the  list?  Turn  to  the  back  of 
the  book  to  find  out 


IN    FOCUS 


The  Moveable  Beast         18 

RICHARD  0.  M.ANN 
Just  when  you  thought  it  was  safe  to 
use  your  computer,  just  when  you  were 
getting  comfortable  with  its  cantanker- 
ous ways,  just  when  you  felt  like  you 
knew  your  way  around  its  drives,  de- 
vice drivers,  and  software,  you're  faced 
with  a  new  challenge— taming  a 
laptop. 

SharePak  26 

RICHARD  CLEINECKER 
This  month's  SharePak  disk  contains 
three  powerful  applications— a  paint 
program,  a  math  tutor  for  adventurous 
kids,  anti  a  way  to  track  the  earth  and 
moon  through  iheir  cycles.  This  is 
handpicked  software  firom  our  staff 

Power  in  Your  Pocket       28 

SCOTT  LEI  BS 

The  kind  of  power  you  need  to  manage 
your  time  and  resources  may  be  sitting 
in  Ute  palm  of  your  hand.  A  recent  ei- 
plosioiv  in  hand-held  electronic  oiga- 
nizers  now  puts  reams  of  data  and 
powerful  applications  in  your  pocket 


ON  THE  COVER 

TTie  art  on  this  month's  cover  was  createtd  by  Barbara  Nessim 

using  an  Ainiga  1(X)0  computer  and  DeluxePaint  software.  As  yet 

untitled,  the  work  was  an  experiment  born  of  the  artist's  interest 

in  the  integration  of  color  and  lines.  Nessim's  work  has  been 

shown  in  museums  and  galleries  worldwide. 


COMPUTE  YQur  Con^plete  K«na  Compute!  Rnource  (ISSN  0194-3S7X)  is  ptjblt^ied  monttidv  in 
the  Uniie<j  States  arxi  Csn^da  by  COMPUTE  Publcations  InTernational  Ltd..  19&5  Broadway.  Ngw 
Ym*.  NY  10023-5965.  *liinie  13.  Number  B.  Issuo  132.  Cooynghl  ®  1991  b/ COMPUTE  PuUicaKjra 
International  Ltd.  All  r^nts  resefvad.  Tel.  (212)  496-6100.  COMPUTE  is  a  registerBd  trademark  of 
COMPUTE  PutjJicatKxis  litternstional  Lid.  Printed  in  tlie  USA  artd  distritiuted  worldwide  by  Curtis 
Crfculetion  (Company,  P.O.  Box  91tj2.  Peivisauken.  NJ  tJ6l09-  Second-class  postage  paid  at  New 
ybrk.  NY  and  at  additional  mating  otfcos.  POSTMASTER:  Send  addivii  ctunges  to  COMPUTE 
MlfllbM,  P.0  Box  324S.  Hadan.  lA  515370041  Tel  (BOOl  727.6937  Enure  contents  eopyngtitod. 
Al  rights  reserved  Nottin^  may  be  reproduced  nwticlenr  in  p&rtwiltidutwnltan  permission  Iromttie 
publeher.  Sutiscnptions:  US.  AFO  -  S19-94  r»ne  year:  Canada  and  eisewtiere  -  S25.9d  one  year  S'igte 
copies  $2-95  KL  US  The  puMsherftedavnsaBrespoftSjbilRy  to  return  unsolicited  matter,  and  atl  r^ts 
w\  porlioos  puHBJied  thereof  remam  Wte  sr^le  property  of  COMPUTE  PuOiications  (ntematjonal  Ltd 
Letters  sent  to  COMPtJTE  cr  its  editors  baccme  tti©  property  nl  ttie  magaiioe.  Editonal  offices  are 
located  at  324  Wfesl  «tendover  Arenue.  Sule  JOO.  Grewslwo.  NC  27408.  Tal.  (919)  275-9809. 


TEST  LAB 


We  Put  Input  Devices 
Through  Their  Paces  in 
Our  l^b  This  Month       33 

In  this  issue's  Test  Lab  wi-  benchmark 
and  review  a  wde  r^ngc  of  input  de- 
\  ices,  from  the  traditional  mouse  to 
the  newest  in  portable  trackballs  and 
pens.  As  human-computer  interfaces 
advance,  so  do  the  tools  we  use  to  con- 
trol them.  Check  out  these  devices  for 
your  home  and  for  the  road. 


TECH  SUPPORT 


Beautiful  Batch  Files         60 

TONf  ROBERTS 

There  are  millions  of  PCs  out  there  for 
which  II  'indoKS  3.0  is  not  a  practical 
option.  But  don't  despair.  You  don't 
have  to  lose  the  interface  war.  With  a 
little  ftork,  a  little  creativity,  and  a 
handful  of  utilities  from  this  issue's 
COMPUTE'S  PC  Disk,  you  can  put 
some  snap  in  your  [X)S  interface  and 
make  your  PC  system  easier  for  you 
and  vour  whole  familv  to  use. 

Point  i9^  Click  66 

CLIFTON  K-^RNES 
Here's  how  to  set  up  your  Window 
startup  sequence  to  display  j  ust  about 
anything  you  want. 

Pfogramming  Power         67 

TOM  CAMPBELL 
List  an  alphabetically  sorted  directory 
with  this  great  B.ASIC  program. 
Ups  &  Tools  69 

RE,JlDERS 

Displaying  files  that  need  to  be  backed 
up.  making  graceful  copies  on  the  same 
drive,  working  with  NUL  and  more. 

InlroDOS  72 

TONY  ROBERTS 
Learning  your  vw  around  your  PC 
can  be  a  daunting  task,  but  if  you  take 
it  one  step  at  a  time,  you'll  be  up  and 
running  in  no  time. 

On  Disk  73 

TONY  ROBERTS 

This  issue's  MS-DOS  disk  is  a  grab  bag 
of  utilities  that  will  help  you  with  batch 
flic  programming,  documentation 
printing,  and  disk  maintenance. 
Hardware  Clinic  75 

MARK  MIN.ASl 

You  want  to  turn  your  286  into  a  386 
screamer^  If  your  machine  uses  a 
standard-size  motherboard  and  vou 


Think  small. 


(Small  prices  that  is.) 


Our  philosophy  is  simple:  Good  software  doesn't  have  to 
cost  hundreds  of  dollars.  At  Parsons  Technology,  we  create 
excellent  software — keep  prices  reasonable — and  back 
every  product  with  free,  unlimited  technical  support,  solid 
documentation  and  an  ironclad  satisfaction  guarantee. 
Share  our  philosophy?  Great. 
Choose  one  of  the  following  programs 
for  a  no-risk  30-day  trial.  To  order  or 
request  a  free  catalog,  call  us  toll-free  at 
1-800-223-6925. 
MoneyCounts®— A  complete  money 
management  system.  Handles  small  business  accounting  as 
well  as  family  budgets.  Writes  checks,  estimates  your  taxes 
and  it's  simple  to  use — no  accounting  experience  required. 
Just  $35. 

It's  Legal" — Helps  you  pro- 
tect your  family  and  your  assets 
with  all  the  legal  documents 
you're  ever  likely  to  need.  Wills, 
Living  Wills,  Powers  of  Attorney, 
Guardianship  Documents,  Leases, 
Notes  and  Bill  of  Sale.  Includes 
FREE  set  of  powerful  legal  letters, 
too.  Just  $49. 

QuickVerse*— Imagine,  the 


PC.  Rapid  word  and  phrase  searches,  study  features  like 
indexes  and  annotation.  Choose  King  James, 
NIV,  RSV,  NKJV,  or  NRSV  translation.  Greek 
and  Hebrew  available  separately.  Word 
processor  interface  included  free!  Just  $69. 

Diet  Analyst— The  total  health 
improvement  system.  Easily  manages 
your  complete  health  program  including  cal- 
culating calories,  tracking  nutrients  and  cholesterol  and 
monitoring  exercise.  Eat  right  and  stay  healthy!  Just  $59. 

Typing  101  — You  don't  need  a  faster  computer  —  you 
need  faster  fingers!  Typing  101  tutorial  improves  speed  on 
all  101  keys  of  your  PC  keyboard.  Uses  artificial  intelligence 
to  match  interesting  exercises  to  your  exact  needs.  Letter 
^  ^  ^  ^  ^  ^  ^  ^  ^  ■«  ^  ^  ^  Blaster  game  included  free. 

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PARSONS 

TECHNOLOGY 


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Circle  Reader  Service  Number  176 


CDIUIPUTE 


can  gel  your  hands  on  some  memor); 
you're  on  your  way  lo  real  computing 
power. 

Online  77 

DENNY  ATKIN 

If  you  have  trouble  na\'igaiirg  the  tele- 
communication waters,  heit  are  some 
helpful  hints. 

Arts  &  Letters  78 

ROBERT  BIX  BY 

Working  with  graphics  isn't  just  work- 
ing ftith  software.  There  are  a  lot  of 
boards  and  other  extraneous  hardware 
out  there  for  the  PC  publisher  and 
computer  artist. 
Fast  Forward  80 

DAVID  ENGLISH 
The  link  between  television  and  com- 
puters is  still  tenuous,  but  several 
products  are  on  their  way  to  close  the 
gap.  Even  so,  the  question  remains; 
Can  I  get  HBO  on  that  thing? 

HOME  OFFICE 

Workplace  82 

DANIEL  J  ANAL 

You  golta  crunch  those  numbers  if  you 
ever  want  to  know  how  productive 
your  home  office  really  is.  Here's  a 
look  at  spreadsheets  and  finance  pack- 
ages for  a  better  figure. 
Planning  for  Success        84 
TOM  CAMPBELL 
Your  dream  of  independence  requires 
that  you  depend  on  other  people  for 
money.  Here's  how  to  convince  them 
lo  give  it  10  you. 

PISeOVERY 

Pathways  90 

STEVEN  ANZOVIN 

Science  teacher  Vinnie  Cusimano,  a 
25-year  veteran  of  the  New  York  City 
public  school  system,  has  a  different 
idea  of  what  high  school  science  educa- 
tion should  be.  And  PCs  are  a  big  part 
of  it. 
Space  Shuttle 

Technology  92 

PHILIP  CHIEN 

The  phrase  space  skutile  compuier  sys- 
tem probably  brings  visions  of  a  high- 
tech,  siate-of-the-art  computer 
command  system  to  mind.  Surprising- 
ly, each  of  the  shuttle's  five  on-board 
computers  has  ihc  equivalent  of  only 
400K— less  than  most  micros!  Here's  a 
look  on  board  America's  flag-bearing 
voyager  to  space. 


ENTERTAINMENT 


GamePlay  98 

ORSON  SCOTT  CARD 
There's  good  software  to  be  found  on 
Ml-service  information  networks  like 
Delphi,  GEnie,  and  CompuServe.  Best 
ofall,  some  afit  is  free. 
The  Fingertip  Arcade      1 00 

GREGG  KEIZER 
Modem  life's  loo  much  like  the  mili- 
tary: Hurry  up  and  wait  But  now  you 
can  carry  big-time  computer  enieriain- 
menl  in  your  pocket. 


REVIEWS 


Reviews  and  analysis  of  software, 
books,  and  accessory  products  in  the 
areas  of  games,  productivity,  and 
learning.  Complete  with  our  experts' 
COMPUTE  Choice  recommendaiions, 

Snealc  Peeks  105 

DAVID  ENGLISH  and 
PETER  SCISCO 

First  looks  at  the  Sound  Blaster  Pro 
and  Where  in  America's  Pas!  Is  Car- 
men Sandiego? 

In-Depth  Evaluations      110 
BJ.T,  PageMaker,  and  Dance  of  ike 
Planets  get  our  nod  as  Choice  products 
for  entertainment,  productivity,  and 
learning,  respectively.  In  other  stories, 
wt  look  at  McGee  at  the  Fun  Fair,  My 
Pmm,  Where  in  she  World  Is  Carmen 
Sandiego?  Deluxe  Edition,  For  the  Re- 
cord, Outside  In,  Lester  the  Cordless 
Mouse,  Spelh-Saurus,  Mickey  and 
Minnie's  Fun  Time  Prim  Kit,  Micro- 
League  Basekll  Field  Guide  and  Disk, 
Typefrom  ihe  Desktop,  Overlord,  Ber- 
enstain  Bears  Junior  Jigsaw,  My- 
Inmices,  SideTalk  II,  Typist, 
Wonderland,  LUX  Attack  Chopper, 
Death  Knights  ofKrynn,  and  more. 


COMPUTE  is  looking  for  exceptional 
computer-generated  art  for  use  on  fu- 
ture covers  and  with  feature  articles.  If 
you're  a  computer  artist  iniercsied  in 
national  exposure,  send  us  examples  of 
your  work  in  either  color  slide  or  trans- 
parency format  Indude  a  brief  note 
listing  the  utie  of  the  wx)rk  and  ihe 
hardware  and  software  used  in  its  cre- 
ation. Please  address  your  samples  to 
An  Director,  COMPUTE  Publications 
Intemaiional  Limited,  324  West  Wen- 
dover  Avenue,  Suite  200,  Greensboro, 
North  Carolina  27408. 


We  Built  A  Smarter 


Introducing  SmartPad: 
The  Mousepad\Quick  Reference  Card  In  One 


Finally,  a  new  product  that  answers 
your  search  for  software  commands 
and  procedures.  It's  more  than  a 
mousepad...more  than  a  quick 
reference  sheet...it's  SmartPad— the 
mousepad/quick  reference  card 
in  one. 

Forget  searching  through  exhaust- 
ing software  manuals.  SmartPad's 
removable  quick  reference  cards 
provide  software  basics  on  one  side 
and  advanced  procedures  on  the 
other.  All  you  do  is  glance  and  go. 

And,  SmartPad  isn't  just  smart  on 
the  surface.  It's  built  smart  too,  with 
a  highly  durable  clear-view  cover 
that  lasts  much  longer  than  conven- 
tional mousepads.  This  advanced, 
low  friction  textured  surface 


measures  a  full  10"  x  8 1/2"  for 
maximum  traction  and  control. 

SmartPad  cuts  your  work  and 
reduces  the  wear  and  tear  on  your 
mouse.  Yet  it  is  only  S19.95  for  each 
starter  kit  which  includes  the 
SmartPad  and  quick  reference 
SmartCard.  Starter  kits  are  available 
in  Windows  or  WordPerfect  formats. 
Changeable  SmartCards  for  most 
popular  software  are  sold  separately 
for  $9.95  &  $14.95. 

The  next  time  you're  ui  an  E^- 
head,  Software  Etc,  Walden  Soft- 
ware, or  other  fine  computer  store, 
change  your  mousepad  for  some- 
thing smarter.  MICROREF's  SmartPad. 

For  dealer  information  call 
1-800-333-0551. 


Special  see-through  cover  lilU-up  for 
quick  change  of  software  reference 
cards. 


f^iiCROREF 


Educational  Systems,  Inc. 
Northbrook.lL  60062 


circle  Reader  Service  Number  115 


EDITOR^L  LICENSE 


PETER         SC1SC0 


If  you  make  your  living  out  on  the 
road,  the  current  surfeit  of  small, 
light,  powerful  computer  products 
ofiers  a  distinct  advantage  over  the 
tools  of  five  years  ago.  Then,  comput- 
ers powerful  enough  to  include  hard 
disks  and  state-of-the-art  displays 
were  called  portables  without  any 
sense  of  irony  whatsoever. 

The  last  five  years  have  brought 
marked  improvements  to  the  world  of 
portable  computers.  Each  iteration 
makes  use  of  new  technologies  and 
draws  upon  new  engineering  designs, 
both  aesthetic  and  practical. 

We  have  moved  rapidly  along 
the  scale  from  iransportables  and  lug- 
gables  to  notebooks  and  palmtops.  In 
each  case,  our  computing  power  has 
grown  with  steady  insistence.  This  in- 
crease in  power  isn't  merely  an  in- 
crease in  the  functionality  of  the 
computer's  processor  chip;  it's  also 
an  increase  in  the  computer's  practi- 
cal use. 

When  we  take  our  computers 
with  us,  we  have  access  to  facts  that 
serve  to  enUghien  our  choices.  Those 
data  range  from  workaday  files  to  net- 


work access  to  electronic  mail — the 
possibilities  are  nearly  endless. 

Time  is  one  of  our  most  precious 
commodities — easily  squandered, 
jealously  guarded,  bitterly  regretted. 
Portable  computers  can  help  people 
make  the  most  of  their  time,  a  fact  not 
lost  on  a  public  that's  snatching  up 
these  machines  at  a  furious  clip. 

No  longer  does  the  office  stop  at 
the  parking  lot  exit  or  at  the  end  of  the 
driveway.  With  the  latest  in  portable 
computers,  you  can  time-shift  your 
daily  workload  to  create  quality  time 
for  your  family. 

If  you're  a  gung-ho  home-based 
entrepreneur  looking  for  an  edge, 
these  small  computers  can  make  you 
competitive  with  the  big  boys  down 
the  freeway. 

And  what  of  the  rest  of  the  con- 
sumer public?  What  about  those 
people  who  aren't  involved  on  the  ex- 
ecutive level  in  business,  who  aren't 
running  a  business  from  their  homes? 
What  role  will  portables  play  in  their 
lives'' 

The  engineering  feats  that  have 
brought  computers  down  to  the  size  of 


paperback  books  ripple  out  over  the 
technolandscape  to  influence  the 
shape  of  life  in  the  coming  years.  Elec- 
tronic organizers,  confined  now  to  the 
executive  market,  will  no  doubt  be- 
come commonplace  among  the  rest  of 
the  public  once  they  become  easier  to 
use  and  are  less  expensive. 

In  a  classic  repeat  of  the  genera- 
tional pattern,  it  is  our  children — with 
their  enthusiastic  adoption  of  hand- 
held videogames — that  indicate  where 
we  are  going. 

It's  not  too  hard  to  imagine,  giv- 
en recent  developments  in  various 
technological  areas,  living  in  an  elec- 
tronically linked  world  that  is  as  rou- 
tine as  the  world  of  television  and 
telephones  we  live  in  today. 

If  Alexander  Graham  Bell  envi- 
sioned such  a  world  1 50  years  ago,  it's 
hard  to  guess  what  shape  it  held  in  his 
mind  and  whether  his  vision  resem- 
bled the  communication  networks  we 
accept  today.  We  have  come  to  expect 
instant  access — by  airwaves,  cables, 
and  wires — to  global  and  personal 
events. 

Advances  in  user  interfaces 
promise  to  make  portable  comput- 
ers— in  whatever  shape — more  palat- 
able to  the  public  at  large  and  more 
effective  in  the  hands  of  the 
technoworker. 

Advances  in  cellular  technology 
will  make  today's  pocket  pagers  and 
mobile  phones  seem  quaint  compared 
with  the  portable  info  stations  of 
tomorrow. 

Flat  panel  displays  and  portable 
CD  readers  may  finally  usher  in  the 
age  of  the  "docking  station,"  as  yet  an 
ungainly  collection  of  multiple 
peripherals. 

Recently,  during  a  late  night 
spate  of  bleary-eyed  video  grazing,  I 
came  across  a  show  that  portrayed  the 
future  as  a  world  where  solitude  had 
been  traded  for  total  access.  That 
cheerless  world  view  is  but  one  de- 
scription of  how  our  tools  can  define 
our  selves.  Still,  it  poses  a  large  ques- 
tion that  rightfully  accompanies  all 
technological  developments — no  mat- 
ter how  small  the  package.  m 


6       COMPUTE 


AUGUST       1991 


How  this  $149  software  will: 
1)  Improve  the  way  you  work  and  think 
21  Instantly  find  the  info  you  need,  and 
3)  Help  you  make  brilliant  decisions  ... 


The  next  generation 
of  TORNADO 

is  here  at 
last' 


Surprisintily.  then."  is  ;i  wIidIc  new 
world  ofiisci  for  your  computer! 
You  can  use  your  computer  to  deal 
with  all  the  counties.^  bits  of  "random" 
information  scattered  ncn:>ss  your  desk: 
plans,  notes,  lists,  actions,  contacts,  ideas. 


Info  Select 


and  much  more.  INFO  SELECT™  will 
not  only  give  you  instant  access  to  this 
imfwnani  information  ...  il  will  help  you 
make  better  decisions  and  sec  iriiptinani 
new  relationships.  Try  INFO  SELECT' 
risk-freu  and  discover  a  whole  new 
dimension  of  computing. 

Photographic 
memory 

INFO  SELECT  is  like  having  a 
■photographic  oienion'"  dial  gives  you 
perfect  superfast  recall  of  up  to  64,000 
items  of  infonnaiion. 

Telephone  notes 

When  Harry  calls  you  on  the  phone, 
you'll  display  the  six  w  indoivs  on  Harry 
before  he  finishes  his  first  sentence!  No 
more  embarmssing  pauses  or  scrambling 
for  information. 

INFO 
SELECT  aLso 
includes  the 
world's  first 
".^-D"  word 
proces.sor. 
You'll  be 
amazed  at  how  it 
works. 

Instead  of 
one  window  or 
ten.  imagine  up  to  M.O0O!  The  uses  are 
endless. 


INFO  SELECT  is  easy 
10  a&e  -  yet  powerful. 


Are  you  forgetful? 

Were  you  born  with  a  mcinor> 
situated  squarely  on  the  tip  of  your 
tongue?  Do  you  forget  things  like  which 
day  you  placed  an  order  or  imptirtant 
numbers?  If  you  are  forgetful  you 
especially  need  INFO  SELECT  -  the 
software  that  remembers  almost 
everything  for  you. 

Thinking  tool 

Have  you  ever  \\orkcd  on  a  complex 
project  and  felt  lost'.'  With  INFO 
SELECT  you'll  group,  scan,  and  cross 
search  through  all  your  notes  so  fast 
you'll  see  the  big  picture  in  seconds. 

Will  1  be  heller  off  doing  lliis  now  or 
that  later?  Keeping  priorities  straight  can 
m;ike  or  break  your  career  or  your 
business,  INFO  SELECT  lels  you  keep 
on  top  of  what's  ho;. 

Should  you  use  an  east  or  west  coast 
supplier?  To  make  decisions  you  need 
facts.  Now  you  can  v  lew  the  facts  any 
way  you  like ...  as  fast  as  you  can  think. 
You'll  make  the  best  decisions  ever  -- 
and  fewer  expensive  mistakes. 


Plionf  Eiolo; 


CliL-nl  into 


The  #1  PIM 

What's  all  the  fuss 

about  PIMs  ( Peis,onal 

Information 

Mangers)? 

Simple  -  you 

probably  ha\e 

more  RANDOM 

infomiaiion  than 

any  other  type  and 

you  need  a  PIM  to 

properly  handle 

this  kind  of 

infomiation.  Ttie 

right  PIM  will 

save  you  lime  and 

make  evcrs  thing 

you  do  go 

smoothly. 

Why  is  Info 

.Select  the  #  I  I'lM? 

Because  Info  Select  is  based 

on  ideas  you  can  identify 
t-'""-      ^jjjj  _  ij^^,  jitm-ks  of  paper. 

And  it's  free-fomi  too.  You 
won't  waste  days  or  weeks  learning 
compie.\  structures.  Instead  you'll  be  up 
and  running  in  minutes.  Info  Select  also 
does  more  and  costs  less  than  other  Pi.Ms. 


Owners  of  our  TORNAIXl  Miflwari.'  isymbnli?.cd 

by  Ihe  famous  'blue  toniiido")  can  Iratie  up  10  lilt 

seeond-^eneralion  Lifo  Select  under  our  spceifil 

offer  There  are  over  200  improvements. 

Feature  paciced 

INFO  SELECT  is  memory  iv^ldent 
tif  you  choose),  so  you  can  tjuickly  jump 
in  from  other  programs.  Info  Select 
windows  can  hold:  notes,  plans,  lisus. 
facts,  letters,  contacts,  and  much  more. 
You  can  search  for  a  window  or  a  group 
of  windows  related  by  a  w  ord  or  phrase. 
There  are  five  ways  to  see  over\'iews: 
hypenexi,  a  fast  sort,  and  line  drawing. 
Sa\e  time  with  the  dialer,  date  tickler: 
and  searching  by  text  or  date  ranges. 

Info  Select  allows 
"X^^    J    yt>u  to:  add 
columns  of 
numbers:  store 
data  in  EMS:  use 
template  or 
free-form 
windows;  import 
and  export  files, 
scii;ens,and 
d,itabases:  move, 
join,  and  duplicate 
windows  and 
much  more. 


It  you  hu^c  holes,  ]iltfa_s.  conl^iL'ts 
or  olher  unorganized  RANDOM 
inforn^alion,  you  need  info  Select. 


I«« 


"Rarely  do  I 
recommend  a 
product  as 
wholeheartedly" 
David  Harvey. 
Comp.  Shopper 


"Beats  the  pants 
off  just  about 
everytWng  else." 
Jalfrey  Parker, 
PCM 


"As  easy  as 
rememtjenng 
your  own  name." 
Patrick  fjfarshall. 
Info  World 


Editor's  Choice 
"First  rate" 
PC  Magazine 


LAN 
option 

The  new  LAN  \ersion  aMow.s 
integrated  K-tnuil,  sharing  cunipany 
rolodcxes  and  distributing  compiniy 
policies.  You  can  share  any  kind  of 
intbrraation.  It's  your  first  step  into  the 
exciting  new  world  of  groupware!  Ask 
about  the  five  node  LAN  siarter  pack. 

Easy  power 

Info  Select  is  easy  to  use  yet  olTcni 
the  power  you  need  with  infobases  up  to 
!  0  megabytes:  text  searches  up  to 
7tX)kb/sec:  up  to  32,000  charTiciers  per 
window:  and  up  to  54.000  windows  per 
irtfobase,  E\-en  better.  Info  Select  can 
swap  down  to  as  little  as  7K  memory! 

TORNADO  owners 

IMU  SELECT  is  based  on  ihe 
pioneering  TORN,ADO"'  software  PC 
Wodd  called  "Excellent.  Excellent, 
Excellent,  Excellent"  and  PC  Magazine 
awarded  Editor's  Choice  -  twice.  Call 
about  our  special  Irade-up  offer. 


Endless 

uses 

Info  Select  can 
do  much  more  than  manage 
all  your  RANDOM 
infomiation.  Use  it  to 
manage  buiiiness  corrcsptindenLC,  ^ales  ^ 
leads,  orders,  and  client  mutes.  Track 
facts,  plan  projects,  or  interrelate  all  your 
ideas.  You  can  catalogue  pans, 
documents,  and  InventoTy  items.  Match 
buyers  and  sellers  or  doctors  and  patients. 
Setup  an  information  desk.  Edit  K-tnajl. 
Store  notes  on  magazine  articles, 
software  operation  techniques,  or  just 
names  and  yddre.sses.  Whether  you  are  a 
lawyer  tracking  court  cases  or  a  zoologist 
collecting  feeding  habits  you'il  find 
countless  uses  for  Info  Select. 


Irfo  SelcL't  keeps  your  infnnnaiiiiii  in  iniclligcni 
liuiomaiicall;  posiiioncd  wimliiu  v 


Risk-Free  Guarantee 


Info  Select  is  so  etYcctive  you  will  be 

ai!i.v/i'd.  Tnji\  s.vhy  wc  offer  our 

mo:;.  .■    Tp.' II  for  30  days. 

]f\.-.  i-ii.-d,  acccpi our  full 

pmm(n  ri-juiiu.  vtiiiid  itnv  offer  be  nwrc 

fair? 


All  for  just  1^^^. 

$149.95!   Ver2'0! 

INI-O  SULlX'f  ii:is  a  siiecial  price  of 
jusi  SWJ.'JS.  You  can  even  Ify  il 
risk-free  with  a  ,W-day  money  back 
guarantee.  But  hurrs'  -  this  is  a  limilcd 
time  otTer. 

Doesn't  it  make  sense  to  gci  ihc 
software  package  that  can  open  up  a 
whole  new  world  of  important  uses  for 
your  computer'.'  Order  today.   Call 
toll-free: 

(800)342-5930 

...  and  g^  ready  for  a  new  dimension 
of  computing. 

Micrd*'LogiS 

FOB  70,  Depl.  601 

Hackensack,  NJ  07602 

(800)  342-5930  (201)  342-5518 

Fax:  {20t)  342-0370 


Makers  ol:  Tornado.  Info  Select, 
Key  Watch  &  Micro  Charts 


MAn,  ORDERS:  Send  name,  iiddiess.  phone  number,  and  pa>meni  by  check.  Visa,  iir  MC  to  address  ^Iwiwn.  Please  include  S3.50  shipping  (SI5  outside  cominenraJ  CSAl.  EUROPEAN  ( 
Contacl  Alianlex  U.S.A.  1203)  655-6980,  TRADEMAHK.S:  TradeniaA  lowncrl:  TorniuJo.  Infii  Select,  Key  Walch  iMicro  Logic),  IBM  PC,  XT,  AT.  PS/3  lIBMI.    S  1990  .Micro  Logic  Corp.  L'.S.A. 


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y**ir 


/ 


.:;tsM 


Blast  someone 
out  of  the  sky. . . 
on  your  lunch  hour. 


Or  blow  'em  to  smithereens. 
Or  run  'em  off  the  road. 

Play  these  Spectrum  HoloByte 
head-to-head  games  and  you'll  experi- 
ence real  competition.  It's  no  longer 
man  vs.  machine.  It's  you  against  them 
Anytime  or  anyplace. 

By  using  a  network,  a  direct  cable 
link  or  a  modem,  you  can  compete  with 
people  from  across  the  office  —  or 
across  the  country.  And  you'll  do  battle 
inrealdme! 

Imagine  yourself  in  a  supercharged 
'Vette,  racing  down  the  streets  of  San 
Francisco  against  a  real  opponent!  Or 
be  a  speed-buniing  Stunt  Driver 
smashing  your  friends  off  the  track. 
How  about  commanding  an  M-1  Tank 
and  firing  on  someone. . ,  in  New 
Jersey?  Or  climb  into  an  F-16  cockpit 
and  smoke  your  enemy  in  Falcon  3.0, 
the  latest  of  the  Falcon  games  — 
games  so  realistic  they're  used  in 
actual  flight  training  simuladons. 


Looking  for  an  opponent? 
Connect  through  GEnie. 

Find  your  challenge5  for  modem-capable  games 
like  FALCON  or  STUNT  DRIVER  through  GEnie's 
on-line  services.  Also  get  tips,  hints  and  infor- 
mation on  the  games  from  other  gamers  or 
direct  from  Spectrum  HoloByte.  Non-prime  time 
connect  rate:  $6  per  hour.  Call  1-800-638-9636 
for  information. 


So  if  you're  up  for  fast-paced, 
action-packed  competition  you  have 
only  one  choice:  Spectmm  HoloByte 
head-to-head  games. 


Baltic  MiG-2 1  s         The  most  authentic     Face  MiG-21  s 
and  MiG-29.s  in         F-16  fighter  in  a  real  Top  Gun 

non-Slop  action.         simulator  ever.  dogfight. 


Fight  deadly 
enemies  in  a  12- 
mission  campaign. 


Fly  .A.-6s  and  F-4s 
in  dangerous 
Vietnam  skie.s. 


Modeled  after  the 
U.S.  Annv'sown 
SIMNET.' 


Dust  'em  with 
your400+hp'66 
Shelby  Mustang. 


A  fast-paced  3-D 
race  on  San 
Francisco  streets. 


A  new  mind- 
boggier  from  the 
creator  of  Tetris. 


Available  at  your  local  software  retailer  or.  for 
Visa/MasterCard  orders  onlv,  call: 

1-800-695-GAME 

(l-800.6i»5-4263/24ht^.  a  day/7  days  a  week) 
For  availability  or  customer  support  4 1 5-522- 1 1 64. 

Spectrum  HokJB^^ 

A  Dmion  of  Sphere,  Inc 
2051  Challenger  Dr.,  Alameda,  CA  94501 

Circle  Raader  Service  Number  11B 


NOTES 


• 

Fewer  IBM 
Workers 

In  light  of  its  recent  disclosure  of  sig- 
nificantly lower-than-expected  1991 
earnings,  IBM  revealed  plans  to  re- 
duce its  worldwide  workforce  this  year 
by  more  than  1 4,000  employees. 
About  4000  jobs  have  been  cut 
through  the  sale  of  the  company's 
typewriter,  computer  keyboard,  and 
low-end  printers  division.  Attrition  and 
voluntary  incentive  programs  are  ex- 
pected to  take  care  of  the  rest.  IBM 
employs  about  373,000  people  world- 
wide, and  these  cuts  are  considered 
significant.  Perhaps  the  new  IBM  lap- 
top PC  will  help  bring  some  of  those 
workers  back  on  the  job. 

Multiplying  Mice  . . . 

Computer  mice  were  aptly  named  for  more  than  one  reason.  Not  only  do  they  re- 
sembie  real  mice,  they  multiply  like  real  mice.  Microsoft  reports  it's  now  sold 
more  than  6  million  computer  mice  worldwide.  Sales  more  than  doubled  follow- 
ing the  release  of  Windows  3.0.  Of  course,  the  graphical  user  interface  almost 
demands  the  use  of  a  mouse,  so  the  little  guys  are  now  scurrying  across  the 
desks  of  computer  users  everywhere. 

Microsoft's  mouse  is  available  with  either  a  serial  PS/2  interface,  which  atta- 
ches to  a  9-pin  serial,  25-pin  serial,  or  6-pin  PS/2-style  port,  or  a  bus  interface, 
with  a  variety  of  software  options.  It  sells  for  a  suggested  retail  price  of  $125.  A 
special  bundle  containing  Windows  3.0  lists  for  S225. 

.  .  .  And  They're  More 
Portable,  Too! 

Now  that  mice  are  running  all  over  the  place  in  the  millions,  Microsoft  has  creat- 
ed a  new  breed  that's  more  portable.  The  new  BallPoint  mouse  is  designed  es- 
pecially for  use  with  laptop  and  notebook  PC-compatible  computers.  Actually,  for 
this  device  the  word  mouse  is  a  bit  of  a  misnomer.  It's  really  a  miniature  trackball 
device  that  clips  onto  the  keyboards  of  most  popular  laptop  and  notebook 
computers. 

More  than  2V2  years  in  the  making,  the  new  Ballpoint  mouse  could  be  just 
the  thing  laptop  and  notebook  PC  power  users  have  been  looking  for.  It  will 
make  using  Windows  and  other  graphics-based  applications  and  interfaces  easi- 
er to  run  on  small  computers.  A  universal  clamp  fits  on  the  keyboard,  and  a  posi- 
tioner allows  you  to  adjust  the  angle  of  the  mouse  relative  to  the  keyboard,  The 
Ballpoint  can  also  be  removed  from  the  clamp  and  used  as  a  desktop  trackball 
or  held  in  the  hand  for  presentations. 

The  Microsoft  BallPoint  mouse  works  with  MS-DOS,  Microsoft  Windows, 
and  OS/2  on  laptop,  portable,  and  desktop  computers.  It  requires  DOS  2.0  or 
higher  with  one  double-sided  3V2-inch  drive  and  20K  available  RAM.  Alternative- 
ly, it  will  work  with  OS/2  version  1.1  or  version  1.2,  one  double-sided  aVz-inch 
drive,  and  a  9-pin  serial  port  or  PS/2  mouse  port.  Suggested  retail  price  is  $175. 

Smudged 
Windows? 

U.S.  district  court  judge  Walker 
Vaughn  ruled  that  Apple  Computer's 
lawsuit  against  Microsoft  and  Hewlett- 
Packard,  alleging  infringement  of  its 
graphical  user  interface,  has  merit. 
The  ruling  states  that  Apple's  claims  to 
copyright  on  the  Macintosh  graphical 
interface  are  valid  and  clears  the  way 
for  Apple  to  take  its  copyright  infringe- 
ment suit  to  trial. 

Microsoft,  meanwhile,  says  it's 
satisfied  with  Judge  Vaughn's  order 
because  it  affirms  the  analytical  frame- 
work of  the  case  as  recommended  by 
Microsoft.  Even  though  the  ruling  sup- 
ported some  of  Apple's  claims,  it  ef- 
fectively rejects  Apple's  claim  that  the 
"total  concept  and  feel"  of  the  Macin- 
tosh graphical  user  interface  is  pro- 
tectable under  copyright.  It  also 
defines  179  elements  of  the  display 
that  will  not  be  considered  in  the  in- 
fringement case,  leaving  only  10  ele- 
ments of  the  original  Macintosh  that 
will  be  considered  when  the  case 
comes  to  trial. 

Tandy's  Home  Organizer 
Goes  It  Alone 

Tandy's  popular  DeskMate  Home  Organizer  companion,  originally  sold  only  with 
the  Tandy  1000  RL  home  computer,  is  busting  out  on  its  own.  Flooded  with  re- 
quests to  sell  the  collection  of  home  management  software  programs  as  a  sepa- 
rate product,  Radio  Shack  decided  to  go  for  it. 

DeskMate  Home  Organizer  consists  of  15  easy-to-use  home  management 
applications,  including  financiat,  personal,  kitchen,  and  math  programs,  and  an 
Information  Center  program.  The  package  runs  on  any  Tandy,  IBM,  or  compati- 
ble computer  and  retails  for  S99.95  at  Radio  Shack  Computer  Centers,  Radio 
Shack  technology  stores,  and  dealers  nationwide. 

10      COMPUTE 


AUGUST       1991 


Air  Superiority... 

"Mr.  President,  We  Have  A  Target-Rich  Environment. 


»» 


IBM-PC  screens  shown 


Fly  the  plane  that  baffled  Baghdad  radar  systems  and 
air  defenses  during  the  Persian  Gulf  War,  the  plane 
specifically  designed  for  dangerous  solo  missions 
behind  enemy  lines. 

F- 1 1 7A  Nlghthawk  Stealth  Fighter  2.0  is  a  dramatic 
advancement  of  F- 19  Stealth  Fighter,  MlcroProse's 
critically  acclaimed  simulation  of  the  radar-elusive  jet, 
named  Best  Simulation  of  the  Year  In  1989.  With  more 
worlds,  more  action,  better  and  bolder  graphics  and 
MicroProse's  legendary  dedication  to  authenticity  and 
excitement,  F-l  17A  represents  a  new  breed  of  combat 
flight  simulator. 

For  IBM-PC/Tandy/compatibles.  For  the  latest  information  on  release  dates 
and  availabilities,  call  MicroProse  Customer  Service  at  301 -771 -11 51,  9  am  to 
5  pm  EST,  weekdays.  ®  1991  MicroProse  Software.  Inc.,  180  Laketront  Drive. 
Hunt  Valley.  MD  21030. 


Dramatic  sprite  explosions  and  smoke. 

New,  more  accurate  cockpit  and  in-plane  graphics. 

Graduated  horizons,  landscapes,  and  seascapes 

in  VGA. 

Spectacular  night  graphics  with  special  night 

HUD  features. 

Authentic  graphic  representation  of  the  F-1 1 7A,  In  3-D 

with  more  polygons  and  detail. 

Improved  mission  generation  with  brand  new 

challenges  and  scenarios. 

Nine  worlds  in  which  to  fly,  including  Cuba,  North 

Korea,  the  Kuwaiti  Theatre  of  Operations,  Central 

Europe,  Vietnam  and  the  Middle  East. 

Improved,  more  challenging  enemy  Artificial 

Intelligence. 

Totally  updated  sound  package  including  original  new 

music  and  digitized  speech. 


M^DPROSE 

s  I  y  u  .  -  T  I  o  iJ     •     r  ■;  '  :  w  A  R  E 
Clrcl«  Readnr  Sarviee  Number  IDS 


EWS  &  NOTES 


Not  Just  a  Typewriter 
Anymore 

As  electric  typewriters  continue  to  look  and  act  more  like  computers,  one  major 
typewriter  manufacturer  has  decided  to  start  producing  personal  computers. 
Smith  Corona  Acer  recently  unveiled  a  line  of  seven  "simpiy  smart"  IBM 
PC-compatible  computers  designed  for  the  the  home  market. 

The  new  computers,  developed  in  conjunction  with  the  Acer  Group,  are 
"plug  and  go"  systems  designed  for  ease  of  use.  A  menu  screen  guides  users 
through  the  many  built-in  applications,  which  are  already  loaded,  along  with  the 
operating  system,  on  a  ROM  cartridge  or  hard  drive,  depending  on  the  model. 
Models  with  a  ROM  cartridge  come  with  Smith  Corona  Word  Processing  6,0, 
Desktop  Reference,  and  DOS  4.01 .  Models  with  a  hard  drive  also  come  with 
Microsoft  Works  2.0  installed  and  ready  to  use.  Six  of  the  seven  new  computers 
will  be  80286-based  systems  (three  ROM  cartridge  models  and  three  hard  drive 
models),  and  one  is  an  80386  SX  model  with  a  hard  drive.  Suggested  retail  prices 
range  from  S999  to  S1 ,899  for  the  system.  For  more  information,  contact  Smith 
Corona  Acer  at  (800)  443-5748. 

IBM  on  Your  Lap 

IBM  finally  released  its  first  real  laptop 
PC,  and  the  wait  was  worthwhile.  The 
new  Personal  System/2  L40  SX  is  def- 
initely loaded.  It's  a  lightweight,  dura- 
ble, battery-operated  386SX  that  runs 
at  20  MHz.  It  weighs  just  7.7  pounds 
and  measures  a  mere  2.1  inches  high, 
1 2.8  inches  wide,  and  10.7  inches 
deep.  It  also  comes  with  a  leather  slip- 
on  carrying  case  at  no  extra  cost. 

The  new  IBM  laptop  has  a  full- 
size  keyboard  similar  to  the  ones 
found  on  IBM  desktop  computers.  It 
also  packs  a  walloping  2MB  of  RAM,  a 
BOMB  hard  drive,  and  a  ten-inch  VGA 
display  as  standard  equipment.  The 
laptop's  memory  can  also  be  expand- 
ed up  to  a  maximum  of  18MB.  IBM 
plans  to  release  an  AC-powered  ex- 
pansion unit  that  will  provide  connec- 
tions to  IBM  3270  and  5250  systems, 
and  Token-Ring  networks  using  AT 
half-size  adapter  cards.  An  array  of 
other  optional  add-ons  will  also  be 
available.  The  suggested  retail  price  is 
S5,995. 

Prospective  buyers  can  call  (800) 
IBM-2468  to  locate  the  nearest  dealer. 

A  Microchip  by  Any  Otlier  Name 

Intel  lost  a  recent  attempt  to  prevent  other  companies  from  using  the  number 
386  to  signify  386-based  computers  if  they  use  386  microprocessors  not  manu- 
factured by  Intel.  The  ruling  by  U.S.  district  court  judge  Walter  Ingram  stated  that 
386  is  a  term  as  generic  in  the  computer  industry  as  automatic  transmission  is  in 
the  automobile  industry  Judge  Ingram  pointed  out  that  Intel  waited  too  long 
before  attempting  to  claim  the  copyright — more  than  2y2  years  after  it  began  sell- 
ing the  product. 

Now  to  differentiate  its  386  chips  from  those  of  other  manufacturers,  Intel 
says  it  will  refer  to  them  as  the  i386  or  Intel386  chips.  It's  fair  to  say  that  a  claim 
for  patent  and  copyright  on  this  designation  is  probably  already  In  the  works. 

Toward  a  Better 
Understanding 

If  you've  worn  out  your  printed  version 
of  the  WordPerfect  5.1  manual  or  just 
hate  to  thumb  through  printed  pages 
to  find  what  you  need  to  know,  Larson- 
Davis  has  a  possible  solution  for  you. 
The  company  has  just  introduced  an 
electronic  text  version  of  the  WordPer- 
fect 5.1  manual.  Dubbed  InfoQue,  the 
new  electronic  version  is  compatible 
with  networks,  WordPerfect  shells,  and 
mice,  and  it  allows  you  to  search  by 
word  or  phrase.  Full-text  pages  are  dis- 
played. You  can  also  page  back  and 
forth  from  any  point  of  reference  within 
the  manual.  The  company  is  selling  the 
electronic  manual  for  an  introductory 
price  of  S25  and  plans  to  bring  more 
manuals  for  ottier  popular  software  to 
market  soon.  For  more  information, 
contact  Larson-Davis  Information  Sys- 
tems at  1681  West  820  North,  Prove, 
Utah  84601;  (801)375-8855. 

RoboLaptops 

Police  in  Fremont,  California,  and  other  cities  are  now  going  high-tech  with  a 
combination  of  laptop  computers  and  mobile  packet  radio  modems.  In  Fremont, 
GRiDcase  1 530  laptops  are  mounted  near  the  dash  in  patrol  cars  next  to  the 
manual  radio,  not  far  from  the  upright  shotgun  visible  in  the  front  seat  Radio  mo- 
dems from  Dataradio  allow  police  officers  to  transmit  and  receive  data  on  the 
computer  via  radio  signals.  Fremont  police  official  David  Jensen  explained  that  a 
license  plate  number,  for  example,  can  be  typed  into  the  laptop  computer  and 
then  transmitted  to  the  department's  main  computer  for  an  almost  instant  check 
of  police  and  FBI  files. 

"After  the  officer  requests  a  report  on  a  driver  or  vehicle,  a  report  flashes 
back  on  whether  the  car  is  possibly  stolen  or  the  driver  has  outstanding  warrants 
or  is  wanted  for  some  misdemeanor  or  felony  crime,"  Jensen  said.  "We  get 
much  faster  response  than  talking  on  the  radio  because  officers  don't  have  to 
wait  for  busy  dispatchers  to  take  down  information  and  have  someone  feed  it 
into  a  computer." 

The  laptop  is  based  on  an  80386  processor  and  also  can  be  used  to  write 
crime  and  accident  reports  right  in  the  car.  It  enables  officers  and  dispatchers  to 
communicate  securely  between  police  cars  and  headquarters  without  having 
conversations  monitored  by  individuals  with  scanners.  It  also  allows  officers  to 
quickly  access  information  such  as  directions  to  addresses.  Someday,  police  of- 
ficials say  graphics,  mug  shots,  and  even  fingerprints  will  be  sent  over  the  in-car 
computers.  Modems  attached  to  scanners  can't  be  far  behind. 

12 


COMPUTE 


AUGUST       1991 


Big  Deal! 

Imagine  a  VGA  display  of  a  beautiful 
rose.  Imagine  having  the  ability  to  in- 
stantly double  the  size  of  the  display 
with  virtually  no  erosion  of  its  composi- 
tion. According  to  Bill  Salyers,  director 
of  programs  at  the  National  Easter 
Seals  Society  in  Chicago,  that's  just 
w/hat  MAGic,  a  new/  memory-resident 
screen-magnification  utility  from 
Microsystems  Software  does. 

The  program  magnifies  a  VGA 
screen  by  two  times  width  and  \wo 
times  height  in  both  text  and  graphics 
applications — even  while  running  Win- 
dows 3.0.  MAGic  can  be  helpful  for  the 
visually  impaired  and  for  anyone  who 
squints  at  tiny  characters  on  laptop 
screens.  It  also  helps  when  reading 
those  pesky  word  processor  page 
previews.  "This  is  one  product  that 
must  be  seen  to  be  truly  appreciated," 
Salyers  said. 

MAGic,  which  retails  for  $79,  also 
provides  complete  type-through  ac- 
cess and  follow-the-cursor,  follow-the- 
mouse,  and  attribute-tracking  modes 
all  in  less  than  8K  of  RAM,  MAGic  De- 
luxe, which  retails  for  $195,  offers 
even  more  magnification  capabilities 
and  includes  a  bookmarking  function 
that  allows  you  to  mark  up  to  ten  dif- 
ferent areas  of  your  screen  and  a 
magnification  locator  display  that 
shows  you  which  area  of  your  screen 
is  currently  being  magnified. 

For  more  information  contact 
Microsystems  Software,  600  Worces- 
ter Road,  Framingham,  Massachu- 
setts 01701 ;  (508)  626-851 1 . 


Super  Debut 

Nintendo's  1 6-bit  Super  NES  game 
machine  made  its  debut  at  the  sum- 
mer CES  in  Chicago  this  June.  Sales 
are  expected  to  exceed  2  million  units 
by  year's  end  once  Super  NES,  pack- 
aged with  Super  Mario  World,  is  re- 
leased in  September.  A  software 
library  of  10  to  12  games  will  be  avail- 
able as  well  and  will  expand  to  include 
more  than  60  titles  by  1992.  Super 
NES  will  have  enhanced  graphics, 
multiple  scrolling  screens,  digital  ster- 
eo sound,  3-D  capabilities,  and  better, 
faster  gameplay  to  set  it  apart  from 
Nintendo's  current  8-bit  machine. 


Growing:  Support 

The  current  market  acceptance  of  Windows  has  helped  not  only  mouse  sales 
but  software  sales  as  well.  Sales  of  software  applications  for  Windows  3.0  have 
skyrocketed  in  the  past  year.  Both  market  analysts  and  independent  software 
vendors  have  documented  major  increases  in  sales  of  IV/ncfows-based  applica- 
tions, and  continuing  gains  are  predicted  as  developers  create  new  programs  for 
the  fast-growing  Windows  market. 

According  to  Ken  Wasch,  director  of  the  Software  Publishers  Association, 
the  Windows  applications  market  is  currently  the  fastest  growing  segment  of  the 
software  market.  Independent  market  research  from  International  Data  Corpora- 
tion (IDC)  projects  the  number  of  copies  of  Windows-based  applications  shipped 
in  1991  will  reach  3.8  million  units — a  150-percent  increase  over  the  1.5  million 
units  shipped  in  1990.  More  than  700  software  developers  are  writing  new  Win- 
dows-based applications  at  a  fast  clip,  evidenced  by  the  48,000  copies  of  the 
Microsoft  Windows  Software  Development  Kit  version  3.0  sold  worldwide  in  the 
past  nine  months. 


A  Sound  Investment 

With  the  new  SoundByte  audio  recording  and  playback  unit  hooked  up  to  your 
PC,  your  CD  player  won't  be  the  only  thing  in  your  house  playing  rich  digital  mu- 
sic. From  Meridian  Data,  SoundByte  can  take  audio  input  from  any  standard 
high-fidelity  equipment,  compress  files  in  realtime,  and  store  them  on  the  com- 
puter's hard  drive  or  on  a  network  server.  Playback  can  be  from  a  floppy  disk,  a 
hard  disk,  a  CD-ROM  disc,  or  a  network.  SoundByte  also  supports  MIDI-driven 
synthesizer  functions. 

The  small,  inexpensive  processor  plugs  right  into  the  computer's  parallel 
port  and  can  be  used  to  attach  very  high-quality  sound  files  to  different  applica- 
tions like  educational  programs,  multimedia  programs,  business  applications, 
and  games.  Based  on  a  single-chip,  digital-signal  processing  (DSP)  design, 
SoundByte's  open  architecture  provides  developers  with  an  affordable,  fully  pro- 
grammable audio  technology  for  applications  development. 

SoundByte  is  fully  compatible  with  MS-DOS  and  Windows  platforms,  sup- 
ports the  Windows  Multimedia  extensions  protocol,  and  is  priced  at  $249.95.  For 
more  information,  contact  Meridian  Data  at  5615  Scotts  Valley  Drive,  Scotts  Val- 
ley, California  95066;  (408)  438-31 00. 


A  Thousand  Ways  to 
Find  Software 

Looking  for  some  good  software?  How  atx)ut  a  detailed  index  of  more  than 
19,000  packages  to  help  you  with  your  research?  The  Datapro  Software  Finder 
is  a  new  CD-ROM-based  service  program  that  provides  a  comprehensive  refer- 
ence guide  to  business  and  professional  programs  for  micro-,  mini-,  and  main- 
frame computers  by  allowing  instant  access  to  information  on  more  than  19,000 
applications  programs.  More  than  130  types  of  software  products  are  covered. 
Based  on  the  Datapro  Directory  of  Software  and  the  Datapro  Directory  of  Micro- 
computer Software  print  services,  it  provides  the  equivalent  of  4500  pages  of 
information  on  a  single  CD-ROM  disc. 

An  annual  subscription  to  Datapro's  Software  Finder  (Complete  Edition) 
with  quarterly  releases  is  available  for  $1 ,770.  Individual  micro  and  midrange/ 
mainframe  edition  subscriptions  are  $995  each.  For  more  information,  contact 
Datapro  at  600  Delran  Parkway,  Delran,  New  Jersey  08075;  (800)  328-2776. 

"News  &  Notes"  is  by  Alan  R.  Bechtold,  editor  of  Info-Mat  Magazine,  an  electronic  news 
weekly  published  by  BBS  Press  Service.  h 


AUGUST       1991 


COMPUTE 


19 


FEEDBACK 


QUESTIONS 


FROM 


OUR 


READERS 


Two  Err  Is  Human 

On  page  20  of  your  April  issue,  you 
listed  our  number  incorrectly.  It's 
(714)994-7400. 

DARWNA  TECHNOLOGY  GROUP 
BUENA[^RK,0\ 

On  page  97  of  your  April  issue,  an  in- 
correct nuinber  is  listed  for  our  com- 
pany. Customers  should  call  (800) 
334-6572  for  sales  and  (302)  368-9990 
for  inquiries.  Thanks  for  setting  the 
record  straight. 

MICROLEAGUE  SPORTS 
NEWARK.  DE 


TeleVGA 

I'm  searching  for  a  way  to  play  a  com- 
puter game  on  my  VGA  monitor  and 
have  output  go  to  a  standard  TV  at 
the  same  time.  My  family  and  I  are 
avid  game  players  and  miss  the  days 
when  we  could  sit  around  the  TV  set 
and  watch  each  other  play.  When  we 
upgraded  to  a  386SX  with  VGA,  the 
family  could  no  longer  participate  in 
the  solving  of  mystery  and  role-play- 
ing computer  games. 

ROBERT  E  PITODCK. 
FLORENCE  AL 

What  you  need  is  VGA-TV  from  Wil- 
low Peripherals.  It 's  a  VGA  card  with 
an  output  for  a  VGA  monitor  and  an 
output  for  NTSC  video  (also  known  as 
composite  color).  The  NTSC  connec- 
tor can  be  attached  to  any  television 
with  a  monitor  jack. 

If  you  have  an  older  television 
that  has  only  antenna  connections, 
you  'II  also  need  an  RF  modulator, 
which  can  be  purchased  from  Radio 
Shack  for  around  $30.  A  512K  version 
of  VGA-TV  costs  $599.  It  provides  a 
maximum  resolution  of  800  X  600 
with  256  colors. 

The  256K  version  costs  $499. 
With  this  unit,  you  can  get  a  maxi- 
mum resolution  of  640  X  480  with  16 
colors.  The  card  is  shipped  with  drivers 
/or  WordPerfect,  Lotus  1-2-3,  Win- 
dows S.O.  AutoCAD,  andYentum 
Publisher. 

Willow  also  offers  a  product 
known  as  VG.4-TVGE/0  ('GE/O 


stands  for  GEnlock  Overlay^l.  This 
unit  allows  the  VGA  signal  to  be 
mixed  with  a  normal  television  signal 
to  create  effects  such  as  tilling  for  vid- 
eotapes. It  costs  SS95.  You  can  write 
Willow  Peripherals  at  190  Willow  A'e- 
nue,  Bronx,  New  York  10454,  or  call 
(800)  444-1585. 

Battery  Drain 

How  do  I  determine  when  the  inter- 
nal battery  in  my  AT  needs  to  be  re- 
placed, and  wh'at  problems  will  occur 
if  it  goes  dead  before  I'm  able  to  re- 
place it? 

H.W.  CHRISTOPHER 
FLORISSANT,  MO 

The  internal  battery  used  in  AT-class 

computers  supplies  power  to  the 
CMOS  RAM  which  retains  the  date, 
time,  and  configuration  information 
about  the  system.  (In  XT-class  com- 
puters, dip  switches  on  the  mother- 
board are  used  to  store  system 
configuration  information.) 

An  inconsistent  clock  can  signal  a 
weakening  battery.  If  you  notice  the 
clock  losing  a  few  hours  a  night,  your 
battery  needs  replacing.  If  the  battery 
is  allowed  to  fail  completely,  you  'II  see 
a  message  on  boot-up  indicating  that 
there's  been  a  CMOS  RAM  failure. 
You  'II  be  directed  to  run  SETUP 

At  this  point,  you  must  reinform 
the  system  about  the  memoiy,  moni- 
tor, and  disk  drives  that  are  being 
used.  .After  that,  you  'II  be  able  to  com- 
pute normally  until  you  turn  the  sys- 
tem off  and  the  CMOS  RAM  loses  its 
memor}'  again. 

The  largest  hurdle  in  this  process 
is  knowing  the  type  number  of  the 
hard  disk  in  your  system.  The  type 
number  is  a  code  that  tells  the  control- 
ler how  many  heads,  platters,  and  cyl- 
inders your  hard  drive  has,  and 
without  the  correct  code,  you  can 't  ac- 
cess the  hard  disk. 

To  avoid  this  problem  and  the 
fear  that  all  your  data  is  lost  forever, 
run  your  system 's  SETUP  program  to- 
day and  make  note  of  the  type  number 
for  your  hard  disk.  Write  this  number 
on  a  disk  label  and  stick  it  to  the  back 


or  bottom  of  your  machine.  When 
your  battery  does  give  out,  you  'II  have 
the  information  you  need  to  quickly 
get  back  to  work. 

MIDI  Interference 

I  read  the  article  in  the  Reviews  sec- 
tion of  the  February  1991  issue  of 
COMPUTE  on  Basic  Composer  4.3. 
only  to  find  a  glitch.  I'm  interested  in 
purchasing  the  program,  but  Mr.  Lati- 
mer failed  to  list  the  MIDI-compati- 
ble  devices  it  supports.  He  said  that 
it's  "a  powerful . . .  alternative  to  cost- 
ly and  confusing  MIDI-based  . .  .pro- 
cessors" and  that  it's  unfortunate  to 
hear  only  "one  note  at  a  time"  be- 
cause of  hardware  limitations.  What's 
the  hardware  he's  referring  to? 

WILLIAM  YODLOWSKY 
LINDEN.  NJ 

Version  5.0  of  Basic  Composer  (which 
is  expected  in  the  late  spring  or  sum- 
mer) will  support  the  Sound  Blaster 
and  the  Ad  Lib  music  synthesizer 
cards,  providing  polyphonic  playback 
with  orchestral  instrument  timbres. 
However,  version  4.3,  the  reviewed  ver- 
sion, doesn  't  support  MIDI  input  or 
sound  cards;  it  plays  back  solely 
through  the  monophonic  PC  internal 
speaker.  That 's  why  it  can  play  only 
one  note  at  a  time. 

.•1  spokesman  for  Education  Soft- 
ware Consultants,  the  publisher  of 
Basic  Composer,  says  the  company 
has  aimed  its  product  at  individuals 
who  want  a  powerful  music  editor  but 
aren '/  interested  in  making  a  large  in- 
vestment in  music  software  and  hard- 
ware. Because  of  this,  the  company 
made  the  decision  not  to  support 
.MIDI  input. 

The  spokesman  warns  that  if 
you  're  interested  in  purchasing  AUDI 
software,  you  should  avoid  the  low-end 
music  notation  and  printing  programs 
(meaning  anything  less  than  $300). 
Education  Software  Consultants  rec- 
ommends Music  Printer  Plus,  Score, 
Personal  Composer,  or  Theme,  The 
spokesman  also  says  that  Basic  Com- 
poser has  features  that  aren't  found 
in  these  expensive  programs. 


14       COMPUTE 


AUGUST       1991 


Hard  Disks  Die. 


Hard  disk  manufacturers  want  us  to  believe 
that  hard  disk  technology  is  absolutely 

rehable ...  but 
""""^  ^'  experience 

teaches 
otherwise.  We 
depend  upon  data 
storage  to  be  flawless, 
but  hard  disk  technology  isn't.  Surface 
defects,  head  alignment  drift,  and  low-level 
format  aging  cause  hard  disks  to  fail. 

A  hard  disk  drive's  low-level  format  fades 

with  use.  The  drive's  read/write  heads  lose 

their  delicate  alignment  and  move  away  from 

the  original  low-level  format  information. 

These  new  data  track  locations  intersect 

unseen  surface  defects  that  were 

once  harmlessly  located 

between  tracks.  DOS 's 

chilling  "Abort, 

Retry,  or  Fail  ?" 

message 

inevitably  results. 

Precious  data  is  soon  lost 

If  left  unchecked,  data  storage  becomes  more 
an  act  of  hope  and  faith  than  one  of  science. 

A  return  to  science.  The  problem  is 
known  and  understood,  and  the  solution  is 
clear.  While  a  drive's  data  can 
still  be  read,  the  drive  must  be 
given  a  new,  realigned  and 
strong  low-level  format.  Then 
all  current  surface  defects 
must  be  located  and  managed. 
This  process 

prevents  hard 
disk  data 
loss. 


An  act  of  prevention.  Gibson  Research 
Corporation's  SpinRite™  software  program 
reads  hard-to-read  and  impossible-to-read 
data  from  a  DOS  hard  disk,  nondestructively 
low-level  reformats  the  drive's  surface  while 
optimizing  the  sector  interleave  factor, 
analyzes  and  scrubs  each  track  of  the 
drive  for 

surface  ^^^^   '"  '(^ 

defects,  and 
relocates  any 
endangered 

data  to  safety.  SpinRite  easily  restores  hard 
disk  drives  to  better-than-new  condition 
with  their  data  intact.  Before  any  data  is  lost, 
SpinRite  detects  that  a  drive  is  "softening" 
then  determines  and 
eliminates  the  cause. 
SpinRite  readily 
recovers  data  that  the 
system  cannot  read. 


SpinRite  11. 

A  return  to  science. 
An  act  of  prevention. 


SpinRite  won  Byte 
Magazine's  prestigious 
Award  of  Distinction  and 
continues  to  win  computer  industry  praise 
and  acclaim.  It  has  proven  itself  to  be 
effective  in  preventing  hard  disk  failure. 
SpinRite  will  work  for  you. 

SpinRite  II  features  a  detailed  technical  log, 
as  well  as  support  for  DOS  4  and  large 
device  driver  partitions.  It  is  available 
immediately  from  local  software  retailers 
or  directly  from  Gibson  Research 
with  a  30-day  satisfaction 
guarantee. 


Suggested  retail  price:  $89. 

To  receive  additional 
literature  or  to  purchase 
SpinRite  II,  call  toll-free: 

(800)  736-0637. 


circle  Reader  Service  Number  141 


EDBACK 


A  Pate  Worse  than  DeskMate 

I  bought  a  Tandy  1000,  complete  with 
DeskMate.  When  1  turn  on  the  com- 
puter, I  go  directly  into  the  DeskMate 
menu,  which  speaks  to  me  in  plain 
English.  Computer  books  and  COM- 
PUTE magazine  seem  to  be  totally  in- 
volved in  the  peculiar  foreign 
language  of  DOS,  .\m  I  missing  out 
on  something  important?  Should  I  be 
trying  lo  learn  a  foreign  language 
(DOS)  or  just  relax  and  concentrate 
on  trying  to  master  the  many  facets  of 
DeskMate? 

ALBERT  E.  NELSON 
SECHELT,  BC.  CANADA 

DeskMate  may  be  all  you  need.  It  cer- 
tainly provides  a  complete  array  of 
useful  built-in  programs.  Other  pro- 
grams, such  as  First  Publisher,  Quick- 
en, and  Lotus  Spreadsheet  for 
DeskMate,  make  it  even  more  versa- 
tile. DeskMate  may  look  like  a  com- 
pletely different  language  from  DOS, 
but  it  uses  DOS  to  perform  its 
functions. 

You  may  eventually  want  to 
move  out  o/DeskMate  and  see  wljat 
else  your  computer  offers.  There  are 
some  books  available  on  DeskMate, 
including  The  First  Book  of  Desk- 
Mate  by  Jack  Nimersheim  (Howard 
W.  Sams)  and  Getting  the  Most  Out 
of  DeskMate  3  by  Michael  A.  Banks 
(Brady  Books),  which  will  be  sold  in 
Radio  Shack  stores. 

CAD  Quest 

I  want  to  know  if  there  are  any  CAD 
(Computer-Aided  Design)  magazines. 
I've  been  looking  for  a  computer-aid- 
ed design  magazine  for  1'/:  years. 

ROYLANCE  C.  WIESSNER 
BLOOMINGDALE,  Ml 

C4D  is  only  half  of  a  complex  of  hard- 
ware and  software  whose  end  product 
is  formed  metal,  the  result  of  com- 
puter-aided manufacturing.  Most  pub- 
lications in  the  area  of  CAD  actually 
deal  with  the  engineering  and  metal- 
working  end  of  the  process  rather  than 
the  design  process.  You  might  be  inter- 
ested in  CADence  (P.O.  Box  23350, 
Austin.  Texas  78702-3550;  5 12-250- 
1 700)  or  CADalyst  (!  727  West  Broad- 
way. 4lh  Floor.  Vancouver.  British 
Columbia,  Canada  V6J4W6;604- 
737-1088).  Both  specialize  in 
AutoCAD. 

CAD/CAM  East  (P.O.  Box  4803, 
Troy.  Michigan  48099-4803;  313-552- 


8583)  is  a  magazine  that  covers  C.iD 
software  used  for  metal  working.  C.4D- 
/C.-i.\l  Publishing  publishes  the  Com- 
puter-.Aided  Design  Report,  a 
monlhlv  16-page  newsletter,  as  well  as 
books  on  CAD.  C4.V/,  and  C4E  (com- 
puter-aided engineering)  with  an  em- 
phasis on  engineering.  You  can  reach 
CAD/CAM  at  841  Turquoise.  Suite  D, 
San  Diego.  California  92109;  (619) 
488-0533. 

finally  CAD/CAM  Systems 
(395  Matheson  Boulevard  East,  Mis- 
sissauga,  Ontario.  Canada  L4Z2H2; 
416-890-1846)  is  a  bimonthly  written 
for  mechanical  engineers  who  use 
C.4D  software. 

It  covers  both  metal-working 
hardware  and  CAD  software.  COM- 
PUTE magazine  is  taking  a  strong  In- 
terest in  computer-aided  design  and 
will  cover  graphics  and  design  soft- 
ware in  features  and  reviews.  Auto- 
desk, publisher  o/AutoCAD,  was  the 
source  of  this  information. 

It's  the  Law 

In  the  March  "News  &  Notes"  col- 
umn, Alan  Bechtold  mentioned  that 
software  rentals  are  now  illegal.  Could 
you  give  me  the  bill  number  of  that 
legislation?  In  the  same  column,  he 
talked  about  a  software  buyer's  guide 
and  merchandising  service  called 
InfoMaster.  How  can  I  find  out  more 
about  it? 

JEAN  YEN 
ADDRESS  UNKNOWN 

The  Software  Rental  Amendments  Act 
of  1989  is  part  of  public  law  PL650, 
which  took  effect  December  1,  1990. 
This  law  prohibits  "the  rental,  leasing, 
or  lending  of  commercial  software 
without  the  express  permission  of  the 
copyright  holder. " 

InfoMaster  is  a  product  ofSellec- 
lek.  2452  Watson  Court.  Palo  Alto, 
California  94303;  (415)  859-1100. 

Readers  whose  letters  appear  in  "Feed- 
back" will  receive  a  free  COMPUTE 's 
PC  clock  radio  while  supplies  last.  Do 
you  have  a  question  about  hardware  or 
software?  Or  have  you  discovered  some- 
thing that  could  help  other  PC  users?  If 
so,  we  want  to  hear  from  vou.  Write  to 
COMPUTES  PC  Feedback,  324  West 
Wendover  Avenue,  Suite  200,  Greens- 
boro, North  Carolina  27408.  We  re- 
gret that  we  cannot  provide  personal 
replies  to  technical  questions.  B 


16 


COMPUTE 


AUGUST       1991 


COMPUTE 

EDITORIAL 
Editor  m  Chief   Peter  Scisco 
Art  Director   Robin  C,  Case 
Executive  Editor  Clifton  Karnes 
Senior  Editor  Emerilus   Keith  FerreJI 

Managing  Edrtor   David  Hensley  Jr. 
Features  Editor   Robert  Bixby 
Associate  Editor   David  English 

Editer,  Gazette  Tom  Netsel 
Associate  Editor, 
Amiga  Resource    Denny  Atkin 
Reviews  Editor  Mike  Hudnall 
AssislanI  Editors  Jill  Ct^ampion 
Davtfl  Seare 
Copy  Editors  Karen  Huffman 

Susan  Thompson 
Editorial  Assistant   Kandi  Syk^s 

ART 
Assistant  Art  Director  Kennetti  A.  Hardy 
Designer  Jo  Boykin 
Typesetter    Terry  Cas^ 

PRODUCTION 
Production  Manager   De  Potter 

Traffic  Manager   Barbara  A.  Williams 

PROGRAMMING 
Programming  Manager  Rtctiard  C.  Leinecker 
Programmers    Bruce  Bowden 
Steve  Draper 
Troy  Tjcker 

ADMINISTRATION 

President  Katiiy  Keeion 
Executive  Vice  President, 

Operations  William  Tyr^an 

Office  ivtanager  Sybil  Agee 
Sr.  Administrative  Assistant, 

Customer  Service  Julia  Reming 

Administrative  Assistant  Effreda  Chavis 

Receptionist  Cynthia  Gilss 

ADVERTISING 
Vice  President, 
Associate  Publisher  Peter  T  Johnsmeyer 
(2121496-6100 
Vice  President, 
Sales  Development  James  B,  Miarttse 
Marketing  Manager  Carofme  Hanlon 
1919)275-9309 

ADVERTISiHG  SALES  OFFICES 
Eji3t  Coast:  Full-Page  and  SMrvddrd  Display  Ads— Peter  T 
Jornsn-Hj/er  Cfir^s  CM-ro  COMPUTE  f\i&i.C3tons  Iniernatoral  LtC 
1965  Broaaway.  New  yofk,  NY  100?3.  (2i2|  igH5-61O0  New  England- 
Jack  Gaiiand,  GanarnJ  Assooales,  Inc..  10  incustnal  Park  fld    Hingnam 
MA  Cf2043;  {61 7)  749-5853.  Easl  Coasi  and  Midwest;  Fraclional  antf 
hwfcjct  Mart  Acfs— Cardine  Hanton,  PrcxJucl  Want  Manager;  COM- 
PUTE Publicaiions  tniernalional  Ltd  ,  324  W  WerWcver  A/e    SLnte  200 
Greensboro    NC  2740S,  019'  275  9809.  SouiheaMern  Accts.  Mgr,; 
Full-Page,  Standard  Display,  antf  Marl-Order  Ad*— Harnet  Rogers 
17^^  K  SI  rjw.  Su<te  903.  \^flshrf*g!Ofi.  D  C  ?0006,  (202|  72fl.O320. 
Flonda— J  M  flemef  Assooales.  3300  NE  i92nc!  Si    Suie  192 
Aveniura.  PL  33160  [305)  933-1467.  (305)  933-8302  (FAX|,  Midwest 
Full. Page  and  Slandard  Display  Ads — Siar  Larie.  Natioiai  Accounts 
Managw.  1025  Croscefii  Blvd.,  Glen  Ellyr.  IL  60137'  (706)  790-0171. 
Mid -Southwest — Joy  Burleson,  Breivta  Cocftran.  Tarnara  Cramer  Carol 
Orr.  Carol  Orr  &  Co  .  3500  V^pfe.  Suiie  500,  Dallas.  TX  7521S:  [214) 
521-6115.  Wesi  Coast  Education/  Entertainment— Jerry  Thompson. 
Jutes  E  Thompson  Co,.  T290  Hov^rd  -fWe    Surte  303  Burlirwame  CA 
940:0,  (J15)  346^8222  Western  Accia.  Mgr.:  PrmJuctivity/Home  01 
fice— Ian  LingAood.  6728  Eton  /Wg ,  Canoga  Park.  CA  91303:  [8iaj 
992  4777  West  Coail:  Fractional  Mail-order,  Shareware,  and  PrtKi- 
uci  Man  Ada— Luoiie  Dennis.  Jules  E  Thompson  Co.  1290  HowarcJ 
Aue    &jile  303.  BufSingame  CA  9401C,  (707)  453-S209  U.K  &  Eu- 
rope—Beverly  Waraala   14  usg^r  Terr    London  WU.  Engiarwl;  Oll- 
•141 -602-3298  Jflpitn — intergroup  Comrrunicaiions,  LW    Jiro  Serrba 
Present.  3F  Tiger  Bidg.  &^22  Stiiba^soen,  3-Cnome.  Mtnaio-kj  Tok^o 
105.  Japan:  03-434-2607  Classified  Ada— Shai-on  Stein^feeimper.  COM- 
PUTE PutJ!,:catons  lnteriaai}Onai  Lid  .  196S  Broadway.  New  Yort:.  NY 
10023:  !2!2)  724-0931 

THE  CORPORATION 

Bob  GucDone  (chaifman) 

Kamy  Keeion  {vice  -c/iairmani 

Daved  J  Myerson  (ctiiet  opcfalmg  oKic^r} 

Anthony  J  Gucoo™  tSecfolsrY-trsasurer} 

William  F  Maftiet]  ipresidsni.  matkeung  &  advetits'ng  saiest 

Jonn  Evans  fpresident.  foreign  ediJions) 

P,atr»Ch  J  Gavin  f  wee  p/esipenr,  chief  Unsncial  pthcsf) 

ADVERTISING  AND  MARKETING 

Sr   VP/Carp  Oi'  .  iVew  Bustness  Dev&lopmsnl:  Beverly  Warcfale: 

VP,  Dt  ,  Group  Advertising  Sales:  Nancy  KeslBtibaum;  S-'.  VP/SoijIhein 

ant^  Wrtf n^sr  AiJ^erusirig  Dii    Peler  Goidsmitht.  Offices.  Nsw  York   1 965 

Bfoadway,  New  York  NY  10033-5965,  Tel  {21 2)  496-6100,  TeleK  237128 

Miti-M}si  333  N  Michigan  A^e,  Suiio  1BtO.ChicagQjL6O60i  Tel  (312) 

346-9393  Soufh   1725  K  St.  NW.  Suite  903,  Washirwlcm.  DC  20006  Tel 

(202)  738-0330  tVcs/  Cossr  6728  Eton  fv^..  Canoga  Park.  CA  91303 

Tel  1618)  992-4777  UK  unci  Europe    14  Usgar  Terrace.  London  VV14 

England,  TbI   01-828-3336  Japan    Iniergraup  Jiro  Semba   TeleK 

J254e9IGLTYD.  Fkx  434-5970    Korea    Kaya  Advisng .  inc.,  Rm    402 

Kunshifi  Aiinex  6/D  25M.  Dohwa  Dor™.  Mapo-Ku.  Seoul,  Korea  (121) 

Tel  719-6906.  Telex  K32144Kayaad. 

ADMINISTRATION 
VP /finance.  CFO:  Palnck  J  Caviri;  St  VP/AdministralivB  ServicBS-  Jen 
Wrnston.  Sr  VP/An  &  Graphics:  Frank  Devrno:  VP/Newsstard  Circuit- 
lion  Marcia  OroviU;  VP/£J(recfor  o!  New  Magsztna  Development  Rona 
Chorr^.  VP  DifBdar  Ssf^es  Prcmocons.  Beverly  Graiper:  VP  Produclion. 
Kal  Halpner.  Dir  Nc^ssianU  Ci/culaSicn  Paul  RoIokA:  Dtr.  fJewss:3M 
CirctJiaiion  Dislftburiorr  Chiangs  AnOerson.  Jr.;  Oir  Sutscnpuon  Orcula- 
rrojT  Waroa  Scftuiw.  Dnedor  oi  Research:  Rober:  Rattner;  Advertising 
PfDduciiQn  D,fet:tar  Ctiarlene  Smilti,  AdYsrl>s>rfg  Pmdudion  Tfaftic 
Mgr  Mark  Wilhams:  Traffic  D.r,:  Wiifiam  Hartjjti:  Production  Mgr.:  Tom 
Slinscn;  AssT.  Pfoduciion  Mgr  Nancy  Hice:  Foreign  Edt.'ions  Mgr  ■  Mi- 
ct^aei  Stevens.  Exec  Assr  fo  Bob  Guccione:  Diane  OComell:  Exec. 
As&i  10  David  J,  Myerson:  Ten  Pisani.  Special  Asst.  to  Bob  Guccions- 
Jane  Homftsn 


i.i.inrrtJLijoita,  iws. 


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Pick  Our  Brains. 


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Miaosoft 

Lotus 


Product  support  foryour  IBM  or 
compatible. 

CompuSer\'e,  the  world's  largest 
network  of  people  with  personal 
computers,  is  also  the  world's  largest 
network  of  people  with  answers  to 
your  hardware  and  sofUvare  questions. 

Brains  abound  on  CompuSen'e. 
You'll  find  quick  solutions  and  infor- 
mation from  our  thousands  of  fomm 


members, 
some  of  whom  have 
already  had  your  problem, 
some  of  whom  are  the  product  devel- 
opers themselves.  Company  decision- 
makers are  online,  too,  discussing  the 
next  generation  of  products,  and  giving 
CompuSer\''e  members  software 
updates  before  they  hit  the  market. 


Got  a  question?  Got  a  problem? 
Get  smart.  And  get  some  answers, 
from  the  many  minds  of  CompuSer\'e. 

To  join,  see  your  computer  dealer. 
To  order  direct,  or  for  more  infonna- 
tion,  call  us  today 

CompuServe 

800  848-8199 

circle  Reader  Service  Number  103 


Just  when  you  thought  it  was  safe 
to  use  your  computer,  jusl  when 
you  were  getting  comfortable 
with  its  cantankerous  ways,  just 
when  you  felt  Hke  you  knew  your 
way  around  its  drives,  device 
drivers,  and  software  . . .  you're 
faced  with  a  new  challenge:  a  lap- 
top computer.  All  kinds  of  new 
experiences  await  you  as  you 
learn  about  the  care  and  feeding 
of  the  laptop.  You'll  find  that  it's 
a  completely  different  beast  from 
a  desktop  PC. 

Sure,  it's  still  DOS  (although 
it  may  have  special  quirks),  and 
sure,  it  runs  standard  software. 
But  it  has  unique  demands  that 
come  with  its  small  size,  its  odd 
little  flat  monochrome  screen, 
and  its  smailer-than-you're-used- 
to  hard  disk.  And  the  need  to 
carry  it  with  you  as  you  travel 
and  to  somehow  lug  all  its  essen- 
tial and  near-essential  parapher- 
nalia complicates  things  further. 

No  doubt  about  it:  When 
you  move  to  a  laptop,  you're  en- 
tering brand  new  territory.  But 
never  fear.  We'll  help  you  learn 
the  imponanl  things  you'll  need 
to  know.  Travel  like  a  veteran, 
from  your  very  first  computer- 
ized trip. 

Preparing  for  the  Trip 

Plan  the  computer  side  of  your 
trip  by  customizing  a  packing  list. 
I've  made  a  fairiy  extensive  one; 
create  your  own  by  picking  the 
elements  you'll  need  and  adding 
the  few  special  things  your  sys- 


MOVEABLE 
BEAST     " 


1 

m  : 

00. 

m* 

"l 

-' 

(' 

m 
1^ 

'i 

; 

jH^^ 

M 

^ 

F'"  ^^ 

■<       — -" 

i 

^p^ 

^ 

TO  GET  YOUR  ACT 
TOGETHER 
AND  TAKE  IT  ON 
THE  ROAD? 

BY  RICHARD  O.  MANN 


MARK  WAGONER  0 1991 


tern  needs.  Prepare  your  list  on  the 
computer  and  save  the  file.  Voila! 
You'll  have  an  instant  packing  list  for 
your  next  trip. 

Be  sure  to  take  everything  you'll 
need,  but  don't  take  one  ounce  more. 
Balance  your  potential  requirements 
against  the  cost  of  not  having  each 
item.  This  packing  list  contains  just 
about  everything  you  could  conceiv- 
ably need,  but  if  you  take  all  of  it, 
your  suitcase  may  not  have  room  for 
your  second  change  of  underwear. 

Setting  Up  the  Computer 

Surging  laptop  sales  have  brought  a 
wealth  of  new  products  designed  to 
overcome  the  inherent  limitations  of 
laptop  computers.  You'll  want  to  con- 
sider them  as  you  ready  your  com- 
puter for  the  road. 

Setting  up  the  computer  will  be  a 
big  job  the  first  time:  after  that,  it  can 
become  fairly  routine.  Using  these 
laptop-specific  products  can  ease  the 
pains  associated  with  portable 
computing. 

Screen  enhancers.  Laptops  have 
less-than-ideal  screens.  Your  friends 
may  start  calling  you  "Squint  East- 
wood" behind  your  back.  Fortunately, 
the  screens  can  be  improved  by  sever- 
al ingenious  but  simple  programs. 
You've  probably  noticed  that  it  can  be 
quite  difficuh  to  find  the  cursor  at 
times,  especially  with  word-processing 
programs.  The  blinking  underline  gets 
lost  in  a  sea  of  low-contrast  mono- 
chrome text. 

The  solution  is  SkiSoft's  A^o- 
Squinl  II,  which  turns  the  cursor  into 
a  large  blinking  block.  You  set  the 
blink  rate  on  a  scale  from  1  (no  blink) 
to  9  (very  fast).  The  program  is  abso- 
lute simplicity  itself,  yet  it  makes  a 
major-league  difference  in  your  ability 
to  enjoy  your  laptop.  (Laptop  makers 
are  beginning  to  catch  on  to  this  prob- 
lem. The  Texas  Instruments  Travel- 
Mate 2000  notebook  computer  I'm 
using  to  test  products  for  this  article 
comes  with  a  similar  cursor-fixing 
program  built  in.) 

If  your  laptop  has  an  EGA  or 
VGA  screen,  there's  even  more  help 
available.  Personics'  Laptop  Ultra- 
Vision  gives  you  not  only  a  block  cur- 
sor but  a  choice  of  beautiful,  slightly 
larger,  and  more  openly  spaced  screen 
text  fonts.  You  also  select  reverse  vid- 
eo or  smaller  type,  as  small  as  60  lines 
per  screen  (normal  is  25  lines  per 
screen).  Once  you've  seen  these  ele- 
gant typefaces  on  your  laptop,  you'll 
never  want  to  go  back. 

Disk  compression  software.  Be- 
cause working  with  a  laptop  means 
that  you're  probably  working  with  a 
rather  small  hard  disk,  getting  the 
most  out  of  that  storage  space  should 
be  high  on  your  list  of  priorities.  Start 


by  going  through  the  disk  with  a  sleek 
file  manager  such  as  QDOS II  to  re- 
move any  extraneous  files.  EDLIN 
(the  clunky  text  editor  that  comes 
with  DOS)  and  some  word  processors 
leave  behind  unwanted  backup  files 
with  a  BAK  extension,  for  instance. 
You  can  usually  delete  them  without 
harm.  Remove  the  data  files  for  com- 
pleted projects  and,  if  space  is  still 
tight,  consider  removing  software  you 
know  you  won't  need  on  the  trip. 

There  are  some  ingenious  soft- 
ware packages  that  utilize  hard  disk 
space  more  efficiently  than  DOS.  The 
simplest  but  least  convenient  is 
PKZIP,  a  shareware  file  compressor. 
You  can't  run  files  that  have  been 
zipped  (compressed)  without  unzip- 
ping them  to  full  size,  but  you  can 
save  a  lot  of  disk  space  by  storing  in- 
active files  in  zipped  format.  You  can 
also  get  a  lot  more  onto  a  disk  if  you 
zip  the  files  first.  You  can  always  save 
time  and  money  by  zipping  files 
before  transmitting  them  by  modem. 
Just  be  sure  the  recipient  has  PKUN- 
ZIP to  unzip  the  files. 

An  excellent  new  program.  Stack- 
er, can  almost  double  your  disk  capac- 
ity. Using  realtime  lossless  compres- 
sion technology.  Slacker's  software 
compresses  and  decompresses  your 
data  on  the  fly.  Once  it's  installed — an 
easy  process — your  hard  disk  is  sud- 
denly up  to  twice  as  big  (because  some 
files  compress  more  than  others,  the 
exact  amount  of  extra  capacity  de- 
pends on  the  nature  of  your  data).  On 
my  TI  TravelMate  2000  test  unit. 
Stacker  convened  its  20MB  hard  disk 
with  about  1MB  available  to  a  40MB 
drive  with  2 1  MB  available.  1  immedi- 
ately loaded  three  large  games  that 
wouldn't  have  fit  before  and  added 
GeoWorks Ensemble,  and  I  still  had 
almost  13MB  open.  It  also  worked 
beautifully  with  a  half-dozen  TSR 
programs,  some  odd  device  drivers, 
and  a  disk-locking  program. 

File  transfer  programs.  Buy  a 
good  file  transfer  program  that  comes 
with  a  special  cable  to  connect  your 
laptop  with  any  other  computer  and 
lets  you  copy  files  back  and  forth. 
Traveling  Software's  LapLink  III  and 
Rupp's  Fast  Lynx  SLve  two  of  the  best. 
Install  the  program  on  the  laptop  and 
bring  along  a  disk  with  the  software 
for  installing  on  potential  host  com- 
puters. (Bring  it  on  a  5'/4-inch  disk, 
too,  so  you  can  rely  on  getting  it  onto 
any  computer.) 

You  can  usually  install  these  pro- 
grams on  remote  computers  just  by 
connecting  the  cable,  but  don't  count 
on  this  working  every  lime.  Test  the 
software  by  hooking  up  to  another 
computer;  be  sure  you  know  how  it's 
done  before  you  hit  the  road. 

The  TI  TravelMate  2000  comes 


Packing  List 

Here's  a  sample  packing  list  that  hefps 
me  mamtain  my  sanity  on  business 
trips.  Add  to  it  or  take  away  from  It  as 
your  needs  dictate. 

Computer 

Power  cord 

External  units;  disk  drives,  batteries, 

power  cord,  port  adapters 
Computer  manual 
Printer  cord 
LapLink  cord 

Mouse/mouse  substitute  and  adapters 
Mouse  pad 
Surge  protector 
Extension  cord 
Road  Warrior  Toolkit  or  equivalent 

Screwdrivers 

Multiple  R  J-1 1  adapter 

Phone  cord 

Pliers 

Alligator  dips 
Modem  or  fax/modem 
Extra  batteries 
Software  manuals,  templates,  quick 

reference  cards 
Software  books 
Laptop  book 

Extra  disks  and  sturdy  disk  carrier 
Disk  labels  and  a  felt-tip  pen 
Portable  printer 
Paper 
Copy-protection  documentation  tor 

games 
\toltage  converter  for  foreign  travel 
Three-prong  grounded  outlet  adapter 
DOS  disk 

Auto  power  adapter 
List  of  phone  numbers  of  online  ser- 
vices in  destination  cities 
List  of  software  and  hardware  customer 

support  phone  numbers 
Small  but  strong  light  source 
Aspirin  or  Tylenol 
Alka-Seteer 


with  a  special  version  of  LapLink  in 
firmware  and  a  transfer  cable.  I  had  to 
load  my  standard  LapLink  III,  how- 
ever, because  I  couldn't  stand  the  lim- 
ited set  of  LapLink  features  available 
in  the  firmware  version. 

Security.  Laptops  are  the  new  dar- 
ling of  sneak  thieves.  Where  else  can 
you  get  S5,000  worth  of  readily  mar- 
ketable electronics  so  easily?  You'd 
have  to  steal  20-30  VCRs  to  make  that 
kind  of  haul.  People  carry  laptops 
around  like  purses,  set  them  on  chairs 
in  airport  concourses,  and  leave  them 
on  the  floor  while  they  make  phone 
calls.  They're  easy  pickings. 

Eternal  vigilance  is  the  best  de- 
fense, but  software  aids  are  available 
as  well.  They  won't  deter  a  thief,  but 
they  will  frustrate  him  and  foil  any  at- 
tempt to  steal  your  data.  Rupp's  Fasl- 
Lock  locks  your  hard  disk  so  that  the 
computer  simply  will  not  run  without 
the  password  you  have  assigned.  You 


20       COMPUTE 


AUGUST       1991 


can  boot  it  with  a  DOS  disk,  but  you 
still  can't  access  the  hard  disk  without 
the  password.  Give  it  three  bad  pass- 
words consecutively,  and  it  sings  out 
like  an  air-raid  siren — or  as  much  like 
an  air-raid  siren  as  a  laptop  speaker 
can  sound. 

You  can  also  protect  your  data 
using  the  file-encryption  feature  of  FC 
Too!s  and  other  programs  or  by  using 
file  passwords  offered  by  many  appli- 
cation software  packages. 

Tape  your  business  card  to  the 
bottom  of  the  computer.  You  never 
know  when  this  may  help.  You  can 
also  offer  a  reward  for  the  return  of 
the  unit  on  your  business  card  and  put 
such  a  message  in  your  AUTOEXEC 
.B.4T  file,  so  that  it  will  be  on  the 
screen  every  time  the  computer  is 
booted. 

Battery-monitoring  programs. 
Traveling  Software's  Banery  Watch  is 
designed  to  precisely  determine  the 
amount  of  battery  capacity  remaining. 
It  also  offers  a  deep  discharge  feature 
that  beats  the  battery's  shadow  mem- 
ory problem.  Nickel-cadmium  (ni- 
cad)  batteries  have  a  tendency  to 
remember  the  point  at  which  they 
were  recharged  and  assume  that  this 
point  is  total  discharge,  even  when 
there  is  plenty  of  capacity  left.  (A  re- 
cem  research  report  from  a  Florida 
battery  maker  concluded  that  the 
shadow  memory  problem  is  a  myth 
and  that  deteriorating  behavior  of  ni- 
cad  batteries  simply  results  from  their 
slowly  wearing  out.  The  jury  is  still 
out  on  this  controversial  matter.) 

RAM  disk.  A  R.AM  disk  is  a  sim- 
ulated disk  created  in  the  computer's 
working  R,4M.  Because  it  isn't  a  disk 
at  all,  but  rather  high-speed  memory\ 
it  is  many  times  faster  than  reading 
and  writing  to  disks.  There  is  a  signift- 
cant  downside  to  using  a  R.AM  disk, 
however,  if  you  lose  power,  you've 
lost  what  was  on  the  R.AM  disk. 

An  important  benefit  of  a  RAM 
disk  is  that  it  doesn't  drain  the  battery 
the  way  a  real  disk  drive  does. 

Peripherals 

Now  that  the  computer  is  set  up  with 
all  that  special  software,  it's  time  to 
consider  what  additional  equipment 
you  may  want  to  bring  along. 

Mice  or  mouse  substitutes.  There 
are  some  great  new  pointing  devices 
designed  for  laptop  users  from  Ap- 
point,  Suncom,  Microsoft,  and  Logi- 
tech (see  the  product  list). 

Modems  and  fax  modems.  Being 
on  the  road  usually  brings  out  a  need 
to  communicate  by  telephone  with 
other  computers.  You  will  need  to 
have  a  modem  for  that.  You  could 
even  buy  a  fax  modem,  which  adds 
the  ability  to  send  and  receive  faxes 
directly  fVom  the  computer. 


You  can  buy  your  laptop  with  an 
internal  modem,  or  you  can  buy  an 
external  portable  unit  such  as  the 
Worldport  2496  Fax  Modem  from 
Touchbase  Systems.  Portable  units 
add  to  the  clutter  of  things  to  take,  but 
they  also  work  with  any  computer 
(not  just  laptops).  One  portable  mo- 
dem is  all  you  need  for  any  computer 
you  may  be  using. 

The  Worldport  2496  is  about  the 
size  of  a  deck  of  cards.  It  houses  a 
2400-baud  modem  for  use  with  online 
services  or  computer-to-computer 
communications.  It  also  includes  a 
9600-baud  fax  machine  that  sends  im- 
ages of  computer  files  to  any  fax  ma- 
chine anywhere.  It  can  also  receive 
faxes,  converting  them  to  computer 
files  that  you  can  then  read  or  print. 

Batteries  and  extra  batteries.  De- 
pending on  how  much  time  you  plan 
to  put  in  with  your  machine  away 
from  AC  power,  you  may  need  extra 
batteries.  If  you  need  extras  and 
haven't  yet  bought  a  laptop,  investi- 
gate the  prices  of  e-\tra  batteries  and 
external  chargers  as  part  of  your  buy- 
ing decision.  There's  nothing  worse 
than  traveling  with  an  expensive  com- 
puter that  won't  run  because  the  bat- 
teries are  dead.  The  price  of  battery 
packs  varies  greatly  from  machine  to 
machine.  Always  leave  home  with 
fully  charged  batteries. 

Printers.  Believe  it  or  not.  there 
are  some  tiny,  lightweight  portable 
printers  that  aren't  unreasonable  to 
carry  around  with  your  laptop.  Your 
mobile  printing  needs  would  definite- 
ly have  to  be  beyond  the  normal  to 
justify  buying  a  portable  printer,  but 
truly  portable  printers  are  available. 
The  Canon  BJ-lOe  ponable  bubble-jet 
printer,  for  example,  is  amazingly  lit- 
tle— the  size  of  a  notebook  com- 
puter— and  it  produces  near  laser 
quality  print. 

Documentation 

The  next  problem  you  will  face  in 
moving  your  computer  is  carrying  suf- 
ficient documentation  for  your  hard- 
ware and  software,  If  you  take  the 
manuals  for  every  program  you  use 
and  for  your  computer  and  all  its  peri- 
pherals, in  no  time  you'll  have  a  three- 
foot  bookshelf  of  volumes  to  lug 
around.  Some  of  that  documentation 
is  necessary,  and  you'll  have  to  take  it 
(like  the  manual  for  the  computer  it- 
self), but  there  are  some  good  alterna- 
tives for  the  rest  of  it. 

After  you  are  familiar  with  a  pro- 
gram, you  may  be  able  lo  get  along 
with  jtjst  a  keyboard  template,  quick 
reference  card,  or  just  the  online  help. 
The  lightest  solution  for  other  pro- 
grams may  be  one  of  the  series  of 
small  quick  reference  books  that  ma- 
jor publishers  like  COMPUTE,  Que, 

A  u  G  u  S 


Osborne/McGraw-Hill,  and  Sybex 
put  out  for  major  software  titles. 
These  small  books  contain  operating 
information  boiled  down  to  the  essen- 
tials. In  any  case,  carry  a  list  of  the 
customer  support  phone  numbers  for 
all  the  software  and  hardware  you'll 
betaking. 

Taking  this  parsimony  one  step 
further,  look  for  special  books  for  lap- 
top owners.  Sebastian  Rupley's  Pon- 
able Computing  Official  Laptop  Field 
Manual  (IDG)  and  H.  J.  Liesert's  The 
Laptop  User's  Guide  (Abacus)  both 
contain  highly  condensed  but  useful 
instructions  for  the  most  popular  soft- 
ware programs  so  you  can  leave  all  the 
other  manuals  at  home.  Liesert  in- 
cludes advice  on  hooking  up  printers 
and  mice  and  offers  general  laptop  ad- 
vice. Rupley  includes  essential  infor- 
mation on  the  most  popular  computers. 

David  H.  Rothman's  The  Com- 
plete Laptop  Computer  Guide  (St. 
Martin's  Press)  is  full  of  common- 
sense  advice,  tips  for  successful  laptop 
use,  and  information  on  various 
countries'  customs  requirements.  The 
chapter  on  hooking  your  modem  to 
phones  under  every  conceivable  cir- 
cumstance is  in  itself  worth  the  price 
of  the  book. 

Proper  preparation  is  the  key  to  a 
successful  laptop  trip.  If  you've  outfit- 
ted the  computer  with  some  of  the 
above  helps  and  thought  through  your 
packing  list,  your  trip  will  be  a  breeze. 

On  the  Road 

One  of  the  first  obstacles  on  your  trip 
is  the  airport  security  check.  Is  the  se- 
curity check  hazardous  to  your  com- 
puter and  software?  Opinions  vary,  as 
do  official  pronouncements,  but  if 
you're  the  play-it-safe  type,  insist  they 
hand-check  your  computer  and  not 
run  it  through  the  x-ray  machine.  If 
you're  a  little  more  trusting — as  I 
am — go  ahead  and  run  it  through  the 
x-ray.  Although  they  may  affect  film, 
x-ray  machines  probably  will  not  hurt 
the  computer  or  disk.  My  computers 
have  been  x-rayed  dozens  of  times 
without  harm.  On  the  other  hand, 
metal  detectors  may  tend  to  corrupt 
data  stored  on  magnetic  disks  because 
the  metal-detecting  process  involves 
electromagnetic  fields. 

Be  prepared  to  unpack  and  boot 
your  computer  to  prove  to  the  securi- 
ty guard  that  it  is  indeed  a  computer 
and  not  a  bomb.  Allow  plenty  of  time 
for  this.  Don't  be  stuck  showing  your 
computer  to  the  security  staff  as  your 
plane  pulls  away  from  the  gate. 

Once  you're  aboard  the  aircraft, 
you  may  want  lo  use  the  computer. 
Because  there  is  a  potential  for  disrup- 
tion of  the  sensitive  electronic  instru- 
mentation of  the  aircraft,  it  is 
considered  polite  to  check  with  the 

J       1991  COMPUTE       21 


Entertaining  Yourseif  on  the  Road 


Ori'e  of  the  great  disappointments  of  taptop 
computing  arises  when  it's  time  for  fun.  To- 
day's computer  games  feature  fabulous 
256-color  VGA  graphics  and  sound  board 
support — which  simply  won't  work  with 
laptops.  Many  laptops  have  Stone  Age 
CGA  screens— and  almost  all  are  mono- 
chrome. And  newer  games  don't  even  sup- 
port CGA  anymore. 

A  few  games,  more  by  a  fortuitous  ac- 
cident in  choice  of  contrasting  colors  than 
by  design,  provide  recognizable  mono- 
chrome screens.  I've  searched  diligently  for 
games  compatible  with  laptops,  finding 
among  them  these  standouts: 

SWpheed.  This  classic  shoot-'em-up 
space  game  is  primarily  black-and-v^hite 
even  on  a  VGA  color  screen.  It  looks  so 
good  on  a  laptop  that  it  might  have  tieen 
written  for  one.  Imagine  blasting  away  at 
alien  ships  from  your  airplane  seal  in  the 
skies  over  Kansas. 

Manhattan  Software  Card  Games. 

Manhattan  has  nine  excellent  card  games 
that  provide  only  the  simplest  of  graphics. 
The  outstanding  gameplay,  however,  more 
than  makes  up  for  the  plain-Jane  look, 
which,  after  ail,  is  what  makes  the  games 
work  so  well  on  laptops.  My  day  isn't  com- 
plete without  a  few  hands  of  Cutthroat  Pi- 
nochle, which  is  a  guaranteed  delight. 

Hoyle's  Book  of  Games  /  and  II, 
Laptop  Editions.  These  two  Sierra  games 
are  the  only  laptop-specific  games  I've 

stewardess  before  firing  up  your  lap- 
top, especially  on  foreign  airlines. 

One  last  airline  hint:  Aisle  seats 
give  you  more  elbow  room  for  the 
sometimes  difficult  feat  of  laptopping 
on  an  airline  food  tray. 

Computing  in  the  l4otel 

Hotels  present  their  own  challenges  to 
laptop  users.  The  one  you  hear  the 
most  about  is  the  difficulty  of  tapping 
into  the  phone  lines  with  your  mo- 
dem, which  can  be  a  nightmare.  If  you 
are  taking  an  extended  trip  and  need 
access  to  the  phones,  you  can  call 
ahead  and  find  a  hotel  that  promises 
access  to  RJ-1 1  jacks  (the  standard 
modular  phone  plug),  but  don't  expect 
hotel  desk  clerks  to  be  knowledgeable 
about  telephone  equipment.  They 
may  know,  however,  when  the  hotel 
was  built.  Oddly  enough,  the  older  the 
hotel,  the  more  likely  you  can  use  its 
telephone  equipment  without  major 
problems. 

Hotels  built  in  the  1 970s  and 
1980s  purposely  made  it  difficult  to 
get  at  any  kind  of  phone  connectors— 
the  worst  situation  being  when  they 
have  wired  directly  from  the  wall  to 
the  receiver  with  no  plugs  anywhere 
along  the  line. 

Use  the  Road  Warrior  Toolkit 
from  Computer  Products  Plus  in 


22       COMPUTE 


A    U    G    U    S 


seen.  By  stripping  out  the  color  and  sound 
and  limiting  the  video  to  CGA,  Sien-a  can 
sell  these  games  for  a  pittance,  \falume  I  in- 
cludes eight  popular  card  games  including 
Hearts  and  Gin  Rummy.  \ADlume  II  includes 
28  solitaire  games— all  the  traditional  ones 
and  a  few  making  their  first  showing  here. 
These  visually  stimulating  games  provide 
animated  opponents,  including  characters 
from  Sierra's  King's  Quest  games. 

GameTek's  TV  Game  Shows.  These 
inexpensive  games.  Jeopardy!  and  Wheel 
of  Fortune,  are  both  graphically  simple  and 
brain-ticklingly  fun  enough  to  earn  a  place 
in  your  travel  kit, 

Other  games  vrell  suited  to  the  laptop 
environment  include  Tetris.  Welltris,  Soli- 
taire Royale,  the  early  Accolade  driving 
games  (The  Cycles,  Grand  Prix  Circuit,  and 
Test  Drive),  Chessmaster  2100,  Microsoft 
Flight  Simulator  4.0,  Oix,  Empire,  Action 
Stations,  World  Class  Leader  Board,  and 
Tracon.  Sim  City  fans  will  find  that  it's  pos- 
sible to  continue  their  addiction  on  a  laptop, 
particularly  with  the  newer  VGA  machines. 
Unfortunately,  I  have  yet  to  find  a  fantasy 
role-playing  game  that  is  much  fun  on  a 
laptop. 

Take  a  few  of  these  gems  with  you. 
and  you  won't  be  bored.  But  be  prepared 
for  odd  looks  from  fellow  airline  passen- 
gers when  you  tell  Princess  Rosella  to  shut 
up  and  deal.  And  try  not  to  grovirt  impreca- 
tions at  Xacate,  the  evil  enemy  in  Silpheed, 
until  you  get  to  a  more  private  place. 

these  situations  to  alligator-clip  onto 
wires  in  the  unscrewed  mouthpiece 
end  of  the  handset.  You  can  find  jury- 
rigging  equipment  similar  to  those  in 
the  Road  Warrior  Toolkit  at  Radio 
Shack  and  similar  stores.  If  you're  as- 
sembling your  own  kit,  don't  forget 
pliers,  screwdrivers,  alligator-clip 
leads,  RJ-1 1  jack  doublers,  and  other 
adapters  and  converters.  An  easier  but 
more  expensive  solution  is  an  acous- 
tic coupler,  such  as  the  Telecoupler 
from  Computer  Products  Plus,  which 
straps  onto  any  telephone  handset  to 
feed  the  computer  signals  into  the 
phone  without  a  direct-wire  hookup. 

Another  problem  with  doing 
your  computer  work  in  a  hotel  room 
is  less  obvious.  Many  of  us  travel, 
planning  to  work  several  hours  in  the 
hotel  in  the  evenings.  By  the  time  the 
trip  is  nearly  over,  it's  obvious  that 
we've  failed  to  meet  our  productivitv 
goals.  Why?  Well,  consider:  Does  your 
office  have  cable  TV,  including  HBO? 
Does  it  have  an  inviting  bed?  Is  there 
an  interesting  new  city  just  outside, 
asking  to  be  explored?  Probably  not. 
Add  these  distractions  to  the  irritation 
of  essential  information  you  forgot  to 
bring,  and  it's  little  wonder  pro- 
ductivity plummets  on  the  road,  de- 
spite our  best  intentions.  Just  because 
you  now  have  a  computer  available 

T        1     <P    9    1 


around  the  clock,  that  doesn't  mean 
you  should  expect  to  attain  super- 
human production  levels  on  a  trip. 

Online  Services 

The  online  services  such  as  Compu- 
Serve and  GEnie  can  be  lifesavers 
when  you're  on  the  road.  Be  sure  to 
take  the  local  access  phone  numbers 
for  your  destination  cities. 

These  international  computer 
networks  give  you  access  to  almost 
unlimited  communication  facilities. 
Need  to  send  a  fax  quickly  from  your 
hotel  room?  Dial  up  your  online  ser- 
vice, and  with  a  few  simple  com- 
mands the  fax  is  sent.  There's  a  charge 
for  this,  but  it's  quite  reasonable. 

Electronic  mail,  or  E-mail,  is  ex- 
tremely handy  as  well.  If  your  office 
or  home  has  a  computer  and  modem, 
you  can  leave  private  messages  for  the 
folks  you  left  behind  through  the 
phone.  You  can  even  transmit  whole 
computer  data  files  through  E-mail.  E- 
m ailing  files  makes  them  immediately 
available  to  the  addressee  from  any- 
where in  the  world. 

The  networks  can  also  be  an  aux- 
iliary file  storage  area.  Important  files 
can  be  uploaded  and  saved  online  un- 
til you  download  them  upon  your  re- 
turn. If  your  laptop  dies  or  is  stolen  or 
if  the  airlines  lose  your  luggage  and  alt 
your  floppy  disks,  your  data  file  is  still 
safely  stored  on  the  network. 

Extensive  databases  of  almost 
every  kind  are  available  through  the 
online  services,  freeing  you  from  the 
need  to  cany  reference  materials  with 
you.  And  finally,  the  various  special 
interest  groups  in  the  online  services 
give  you  access  to  people  who  can 
help  you  with  any  kind  of  problem, 
computer  or  otherwise,  (When  I 
needed  interviews  for  a  magazine 
article  I  was  writing  at  night  on  a 
business  trip  in  Hawaii,  I  posted  a 
notice  on  GEnie.  Within  a  few 
hours,  I  had  all  the  people  I  needed, 
complete  with  quotations  I  could  use 
without  transcribing  a  tape.) 

Running  Your  Computer 

While  running  the  computer  on  bat- 
teries, do  everything  you  can  to  keep 
from  accessing  the  hard  or  fioppy  disk 
drives  unnecessarily.  Most  laptops 
save  energy  by  turning  off  the  disk 
drive  motors  when  you  haven't  ac- 
cessed the  drives  for  a  few  minutes. 
Some  require  you  to  turn  them  off 
when  you  don't  need  them.  As  soon  as 
you  request  data  from  the  disk,  the 
computer  restarts  the  motor,  spins  the 
disk,  and  retrieves  or  writes  the  data. 
Any  time  the  disk  is  spinning,  you're 
eating  away  your  battery  power. 

This  is  one  of  the  benefits  of  the 
RAM  disk  we  discussed  above;  it  in- 
volves no  spinning  of  disks.  > 


Product  List 

Battery  Watch  Pro 

Logitech  Trackman  Portable 

$49.95 

Si  69.00 

LapLink  III 

Logitech 

$149.95 

6505  Kaiser  Dr. 

Traveling  Software 

Fremont,  CA  94555 

18702  N.  Creek  Pkwy. 

(800)231-7717 

Bothell.WA  98011 

(415)795-8500 

(800)  343-8080 

(206)  483-8088 

Microsoft  SallPoint  Mouse 

Si  75.00 

Canon  BJ-10e 

Microsoft 

$499.00 

One  Microsoft  Way 

Canon  U.S.A. 

Redmond,  WA  98052-6399 

One  Canon  Plaza 

(800)  426-9400 

Lake  Success,  NY  11042 

(516)488-6700 

MousePen  Professional  PC 

$109.00 

The  Complete  Laptop  Compufsr  Guide               Appoint 

ISBN  0-312-050623 

1332  \*ndels  Cir. 

$18.95 

Paso  Robles,  CA  93446 

St.  Martin's  Press 

(800)448-1184 

175  Fifth  Ave. 

New/York.  NY  10010 

No-Squlntll 

(212)674-5151 

S49.95 

SkiSoft  Publishing 

Cutthroat  Pinochle 

1644  Massachusetts  Ave.,  Ste.  79 

$35.00 

Lexington,  MA  02173 

Manhattan  Software 

(800)  662-3622 

P.O.  Box  148 

(617)863-1876 

Peterborough,  NH  03458 

(800)432-5656 

PKZIP 

$47.00 

FastLynx 

PKware 

$149.95 

9025  N.  Deerwood  Dr. 

FastLock  Plus 

Brown  Dear,  Wl  53223 

$84.95 

Rupp 

7285  Franklin  Ave. 

(414)354-8699 

Portable  Computing  Official  Laptop  Field 

Los  Angeles,  CA  90046 

Manual 

(800)  852-7877 

ISBN  1-878058-1 0-X 

$14.95 

ICONtroller 

IDG  Books  Worldwide 

$99.95 

155BovetRd.,Ste.730 

Suncom  Technologies 

San  Mateo,  CA  94402 

6400  W.  Gross  Point  Rd 

(415)358-1250 

Niles.lL  60648 

(708)  647-4040 

Road  Warrior  Toolkit 

$49.95 

Jeopardy!  2Sth  Anniversary  Edition 

Telecoupler 

$16.95 

$149,95 

Jeopardy.'  Vol.  1 

Computer  Products  Plus 

Jeopardy!  Vol.  II 

16351  Gothard  St. 

Jeopardy!  Junior  Edition 

Huntington  Beach,  CA  92647 

Jeopardy!  Sports  Edition 

(800)  274-4277 

$11.95  each 

Wheel  of  Fortune  Golden  Edition 

Silpheed 

Wheel  of  Fortune  Junior  Edition 

S34.95 

£16.95  each 

Hoyle's  Book  of  Games  1  and  II 

Wheel  of  Fortune  Vol.  1 

$34.95  each 

Wheel  of  Fortune  Vol.  li 

Sierra  On-Line 

Wheel  of  Fortune  Vol.  Ill 

P.O.  Box  485 

$11.95  each 

Coarsegold.CA  93614 

GameTek 

(800)326-6654 

2999NE191stSt..  Ste.  800 

StQCh&F 

N.  Miami  Beach,  FL 33180 

$149.00 

(305)935-3995 

Stac  Electronics 

Laptop  UltraVlslon 

$59.95 
Personics 

5993  Avenida  Encinas 
Carlsbad,  CA  92008 

(800)522  7822 

63  Great  Rd. 

(619)431-7474 

Maynard,  MA  01754 

TravelMate  2000 

(800)445-3311 

$3,199.00 

The  Laptop  User's  Guide 

ISBN  1-55755-083-2 

Texas  Instruments 
P.O.  Box  202230 

$19.95 
Abacus 

Austin,  TX  78720-2230 

(800)  527-3500 

5370  52nd  St,  SE 

Worldport  2496  Fax  Modem 

Grand  Rapids,  Ml  49512 

$699,00 

(800)451-4319 

Touchbase  Systems 

(616)698-0330 

160  Laurel  Ave. 

Northport,  NY11758 

(800)541-0345 

A  disk  defragmenter  (such  as  Op- 
lune  or  Spinwrite  II)  will  make  your 
disk  accesses  faster  and  more  efficienl 
and,  over  time,  save  a  little  battery 
juice. 

Be  aware  that  your  laptop  with  its 
dependence  on  batteries  and  its  expo- 
sure to  unknown  perils  as  you  travel 
makes  your  data  much  less  secure 
than  it  would  be  on  a  desktop  unit. 
Back  your  data  up  frequently.  Make 
floppy  disk  copies  of  files  as  you  cre- 
ate them,  just  to  be  sure. 

When  You  Get  Home 

When  you  get  home,  there  are  only  a 
few  essential  things  left  to  do.  Down- 
load your  network-stored  files  to  your 
home  orolTice  computer.  Upload 
your  data  files  from  the  laptop  to  your 
desktop  computer  using  LapLink  or  a 
similar  product,  or  transfer  them  by 
floppy  disk  if  there  aren't  too  many. 
Clean  up  your  hard  disk  and  rerun 
your  disk  optimizer  to  defragment 
and  pack  your  files  again. 

In  this  process  of  transferring  the 
files  back  to  your  desktop  computer, 
be  wary  of  confusing  older  versions  of 
files  with  newer  ones.  Concentrate 
and  be  sure  that  you  are  transferring 
the  files  in  the  right  direction.  More 
than  one  travel-weary  computerist  has 
absent-mindedly  written  the  pretrip 
versions  of  his  files  over  the  newer 
ones  generated  on  the  trip. 

Stash  away  all  your  travel  kit 
items  in  good  order  so  that  everj'thing 
will  be  ready  for  your  next  adventure. 
That  way,  once  you've  assembled 
your  travel  survival  kit,  you'll  never 
have  to  worry  about  it  again  except 
for  simple  maintenance. 

Pull  up  that  packing  list  file  you 
saved  on  the  laptop  before  you  left 
and  have  a  critical  look  at  it.  What  did 
you  lake  that  you  didn't  use?  Delete  it 
from  the  list.  What  did  you  leave 
home  that  you  needed?  Add  it  to  the 
list.  After  a  few  trips,  your  packing  list 
will  be  fine-tuned  to  give  you  exactly 
what  you  need  every  time. 

Finally,  if  you  set  new  records 
playing  Terns  on  your  trip,  copy  the 
high  score  file  from  your  laptop  to 
your  desktop  so  that  the  vanity  board 
will  reflect  your  new  triumph. 

Congratulations!  You've  made  it 
through  your  first  laptop  trip.  You'll 
agree,  I'm  sure,  that  your  laptop  is  in- 
deed a  different  breed  of  animal  from 
a  desktop  unit,  but  you're  well  on 
your  way  to  taming  it.  El 

Richard  O.  Mann,  CFA,  CIA  of  Roy,  Utah,  is 
an  internal  auditor  for  the  Church  of  Jesus 
Christ  of  Latter-Day  Saints.  His  job  has  tak- 
en him  to  Brazil,  Havi/aii,  Samoa,  Tahiti,  Cin- 
cinnati, and  other  exotic  locales,  always 
with  a  portable  computer.  Look  for  him  on 
GEnie  as  R.rvlANN3. 


AUGUST       1991 


COMPUTE       23 


you  know  the  incredible 
learning  a  (mm 


Smarter  Vocotton  Shopping. 


Whether  for  travel, 
business  or  entertain 
ment,  conversing  in  a  foreign 
language  will  open  up  whole  new 
worlds  to  you.  And  now  there's  a 
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less. And  faster  than  you  ever 
thought  possible.  The  first  15 
tapes  of  this  package  are  the 
very  same  tapes  used  by  the 
U.S.  State  Department  to 
train  career  diplomats. 
They're  tried  and  proven 
effective.  But  it's  the  sec- 
^  ond  15  -tapes  Utilizing 
the  latest  European 
learning  techniques  that 
make  tliis  system  so  spe- 
cial. This  marriage  of  two 
teaching. concepts  liter- 
.  ally  gi\es  you  two 
^coiiFses  in  one  . . .  the 
■  •  ■  best  of  both 

worlds  in 
language 
instruction., 


SPANISH 

511  cissclle 
plus  irlpk'  honus 

S24i.OO 

FRENCH 

.ill  asscties 
plus  Iriplt  hiiiiuj 

S2-i'>.00 

^^^Bi 

1 

ITALLA' 

plus  iripl'.'  til 

S2-il() 

GER.MAN 

i\i  rasictte 
plus  tnpk  bonus 

Si24S.OO 

BREAKTHROUGHS  in  language  technology 

by  European  Ifiirning  researcher  Dr.  Georgi 
Lozanov  are  ilie  basis  ol'ihe  remarkable 

Accelerated  Learning 
Language  Series. 
'I'he  series  is  so  effective, 
we  guarantee  vdu'li  be 
hearing,  reading,  under- 


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language  skills  open  more 
dooR." 

ml!  Stnstjmmal  Bdilorial 
July  25.  I98S 


sianclmg  aiul  l:ifginning  to  converse  in  youi' 
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S]ieed.  in  the  same  L^f, 

wav  \'ou  remember  ^f"" 

the  words  to  a  song  '■'"^Logle 

wltlT  little  or  no  effort.         sequence 

Accelerated  Learning  Analysts 

uses  Barociue  music 

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the  learning  process. 

Boost  your  memory 
with  music. 


"(llie  superlearning  raeiliod 
is)  fascinating , . .  ihe  raulls 
are  exiraofdiiiaiy.' 

Prof.  Lawrttice  Hnll 
Han^jrd  Iniveniih 


Have  you  ever  wondered  why  you  can  re- 
member the  words  to  a  song  with  little  or  no 
conscious  effon?  Music  stimulates  right  brain 

m 


=3t^ 


m 


^^ 


^ 


A.       lou.et-lc       Gen.Ute  A.lou.et '  Ic.   A'    lou^ct-Jc      je  te  plu-inc-nii. 

aLti\'icy  Speech  is  a  left  brain  activity.  When  the 
,  rwo  are  combined,  as  in  a  song,  yotj  have  left/ 
right  brain  linkage.  You've 
used  your  whole  brain,  so 
yourraemory  is  much 
stronger.  Accelerated  learning 
uses  the  same  technique.  You 
uili  learn  the  language  as 
slivsi/essly  tisa-child  does,  by 
heariht;  new  vocabulan-  and 
phrases  in  alternately  loud  whispered,  and  em- 
phatic intonations,  all  accompanied  by  slow, 
rhuhmic  mavicThe  effectivene.ss  of  Baroque 
music  as  a  memory  aid  is  well  documented  and 
leaves  \ini  feeling  alert  and  rested. 


"AmeFlcan  ignorance  of 
other  tongues  has  been  hurt- 
ing .Anierian  husiness  execu- 
tives in  Ifieir  compeiilloii  for 
(oreisjas)  markels." 

7Tv\f«- Uni-Tima 
Sepleniber  5, 1988 


rewards  of 
language? 


JAPANESE 

30  cisstllts 
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|i|ii5  iriptt  hniiu! 
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RLSSL4N 

New'  Availiihlt 
hn  '91 

S265.00 


BRAZILIAN 
Portuguese 

Sm-i  AHiliWf  till  ■'•! 

<i265.00 


■I'm  i2  years  nid,  and  if 
someone  had  Inid  me  I 
would  have  become  articu- 
late in  a  foreign  iMeuiige  in 
four  weeks.  I  would  have 
said  liicy  were  wrang." 

JcKlitiA  Konlid 
FoiU  Motor  Company 


Two  language  courses  in  one. 

Utilizing  tliese  untapped  mental  capacities  of  your 
learning  abilit\-  is  the  basis  of  tliis  unique 

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contains  a  study  tape  and  a 
memoiy  tape.  The  study  tape 
(along  with  the  US.  State  De- 
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and  grammar  of  the  new  lan- 
guage. These  are  the  tapes 
used  by  the  Foreign  Service 
Institute  10  train  career  dip- 
lomats. The  memorv"  tapes  correspond  one-on-one 
with  the  study  tapes  —  and  contain  the  acceler- 
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\'Ocabular>'  drills  that  take  the 
boredom  and  drudgeiy  out  of 
learning. 

Our  'comfort'  guarantee. 

To  correcdy  ct)n verse  in  a 
foreign  language  you  must 
understand  the  meanings  and 
intent  of  a  native  speaker.  If 
after  30  days  of  listening  to  the  stud\'  and  memon- 
tapes  you  are  not  beginning  to  comfortably  under- 
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then  return  diem  for  zfuU  refund. 


"1  decided  10  concenliale  on 
Spanish  around  1965,  and 
after  I  became  proficient  in 
1967,  my  business  with 
Spanish-speaking  countries 
iiicrtased  from  nothing  to 
over  iweiily  million  dollars 
yeariy."  Mti  Crispin 

Indusmalisl 


-      I 


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t. 


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R     f     C     H     A     R     D 


LEINECKER 


Hant  to  create  a  masterpiece, 
take  a  learning  voyage  through 
space,  or  track  the  movement 
of  the  earth,  sun,  and  moon? 
Then  you'll  want  to  get  this  month's 
SharePak  disk,  which  has  something 
for  everyone.  TurboPainl  is  a  full- 
blown art  program  that  runs  in  Hercu- 
les, CGA,  EGA,  Tandy,  and  VGA. 
Math  Voyager  is  a  commercial-quality 
arcade-style  educational  game,  and 
EARTH  WATCH  is  a  program  that 
helps  you  track  the  earth's  movement 
with  a  time-lapse  effect. 

Each  month  we  download  hun- 
dreds of  programs,  screen  them,  and 
narrow  the  field  down  to  a  few  of  the 
best.  The  result  is  our  SharePak 
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grams for  one  low  price. 

After  downloading,  we  decide 
which  programs  are  best  suited  for 
this  month's  editorial  focus  and  then 
do  one  more  round  of  testing  to  make 
sure  our  choices  for  you  are  up  to 
snuff  Downloading  as  many  pro- 
grams as  we  do  would  cost  you  more 
than  twice  the  price  of  COMPUTE's 
SharePak  disk,  so  you  save  time  and 
money  by  ordering  the  disk. 

JurboPamt^.B 

This  full-featured  paint  program  will 
really  surprise  you.  It  has  almost  all 
the  features  of  a  commercial  paint 
program,  yet  it's  so  easy  to  use.  With 
its  well-designed  screen  and  clear  pull- 
down menus,  you'll  be  creating  your 
own  computer  artwork  in  no  time. 

Plenty  of  different  systems  are 
supported,  too.  Hercules,  CGA,  EGA, 
Tandy  16-color,  MCGA,  and  VGA 
cover  the  gamut  of  video  modes.  You 
also  won't  have  trouble  loading  in  dif- 
ferent files,  since  PCX,  IFF,  and  GIF 
picture  formats  are  supported,  and 
you  can  load  in  any  GEM  font,  so  fan- 
cy text  is  no  problem.  When  you're 
through,  you  can  print  out  your  cre- 
ation on  any  of  1 93  printers 
supported. 

TurboPaint  has  all  the  drawing 
tools  you  would  expect:  lines,  boxes, 
circles,  ellipses,  cut  and  paste,  fills,  air- 
brush, freehand,  and  ray  tools.  For 


fine-tuning  pictures,  you  can  use  the 
zoom  feature  and  draw  pixel  by  pixel. 

To  effectively  run  TurboPaint, 
you  need  512K  of  free  RAM.  If  your 
system  has  5 I2K  built  in,  that  means 
you  have  less  than  5 12K  available  be- 
cause DOS  and  memory-resident  util- 
ities use  up  some  of  it.  Although  the 
program's  main  control  device  is  a 
mouse,  you  can  run  it  without  a 
mouse,  since  keyboard  and  joystick 
drivers  are  provided. 


The  registration  price  is  $20, 
which  includes  the  latest  version  of 
TurboPaint,  a  fonts  disk  packed  with 
over  80  fonts,  a  clip  art  disk,  and  an 
art  disk. 

Get  this  great  program  and  paint 
up  a  masterpiece. 

Math  Voyager 

Take  a  voyage  into  deep  space.  You'll 
have  to  be  on  your  toes,  though.  By 
answering  math  problems,  you'll 
guide  your  starship  through  the  void, 
and  if  you're  clever  and  fast,  you  can 
zap  the  aliens  and  chart  a  course  to 
the  destination  star  cluster. 

This  game  is  great  for  kids  as 
young  as  eight  years  old,  but  after  / 
finished  playing,  my  own  computa- 


tional skills  were  honed  razor  sharp. 

You  can  set  the  program  for  addi- 
tion, subtraction,  multiplication,  divi- 
sion, or  a  combination  of  the  four, 
and  set  numbers  to  whole,  decimal,  or 
mixed.  You  can  also  set  the  difficulty 
level  to  encounter  black  holes  along 
the  way. 

You'll  need  at  least  384K  and  a 
CGA  graphics  card  to  run  this  pro- 
gram. Mouse  support  is  included  if 
you  have  a  Microsoft-compatible 
mouse. 

If  you  decide  to  order  the  full- 
blown version  for  $14.95,  you'll  see 
the  graphics  in  EGA,  Tandy  16-color, 
MCGA,  or  VGA  modes. 

Fine-tune  your  math  skills  and 
have  a  great  time.  Not  only  will  this 
game  provide  hours  of  entertainment, 
but  it  might  help  your  kids  get  better 
grades  in  school  or  even  help  you  get 
an  edge  on  your  own  math  skills, 

EARTHWATCH 

This  program  graphically  displays  the 
earth-moon  system's  march  through 
time.  You'll  see  the  24-hour  day-and- 
night  cycles  due  to  the  earth's  rota- 
tion, the  moon's  monthly  phases,  and 
the  earth's  annual  trip  around  the  sun 
with  the  passing  of  the  four  seasons. 

A  map  of  the  world  will  slowly 
scroll  eastward  across  the  screen  as  the 
continents  in  turn  move  daily  from 
predawn  darkness  through  sunrise 
and  daylight,  and  then  through  sunset 
back  to  night. 

It's  fascinating  to  watch  the  shape 
of  the  daylight  zone  change  ever  so 
slowly  from  day  to  day  as  the  seasons 
progress. 

As  an  added  plus,  you  can  call  up 
a  special  almanac  screen  to  display  ad- 
ditional information  such  as  compari- 
son of  sunrise  and  sunset  times  with 
those  of  the  previous  day. 

For  anyone  with  an  interest  in 
weather,  astronomy,  or  time  zones — 
fishermen  and  wildlife  buffs,  kids 
working  on  science  projects,  backyard 
stargazers— £^i?r//'TO7"C//  is  a  real 
find.  It's  a  lot  of  fiin,  and  it's  a  great 
way  to  keep  track  of  the  earth's  natu- 
ral cycles.  Don't  pass  it  up!  m 


26       COMPUTE 


AUGUST       1991 


SHAREPAK 


With  COMPUTE'S  SharePak,  You'll 


Share  in  the  Savir:pis! 


SAVE  TIME— we  carefully  select  and  test  all 
programs  for  you 

SAVE  MONEY — each  disk  includes  two  to  five 
programs  for  one  low  price 

SAVE  KEYSTROKES— our  free  DOS  shell  lets  you 

bypass  the  DOS  command  line 


TiirboPalnt  1.S 


Math  Voymgmr 


EAHTHWATCH 


COMPUTE'S  SharePak  disk  contains  the  best  of 
shareware— handpicked  and  tested  by  our  staff— to  compie- 
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For  a  limited  time,  you  can  subscribe  to  COMPUTE'S  Share- 
Pak and  save  more  than  37%  off  the  regular  cost  of  the 
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YOUR 
POCKET 

By  Scott  Leibs 


Laptop  and  notebook  com- 
puters let  you  take  your 
work  where  you've  never 
taken  it  before,  but  when 
you're  standing  at  an  air- 
port pay  phone  or  making 
your  way  through  the 
crowded  aisles  of  a  trade 
show,  they  simply  aren't 
portable  enough. 

Fortunately,  a  recent 
explosion  in  hand-held 
electronic  organizers  now 
lets  you  reach  into  your 
pocket  and  pull  out  reams 
of  data  as  well  as  a  variety 
of  powerful  applications. 
Push  a  few  keys,  and  you 
can  call  up  phone  numbers 
and  appointments,  keep 
track  of  expenses,  and  may- 
be even  recommend  the 
perfect  bottle  of  wine  at 
dinner. 

In  fact  there  are  so 
many  electronic  organizers, 
if  you  decide  you  need  one, 
you  could  get  completely 
disorganized  trying  to  sort 
through  them  all.  And  with 
new  models  being  intro- 
duced frequently  and  com- 
petitors copying  each 
other's  best  features,  the 
field  can  seem  to  be  one  big 
moving  target.  Fortunately, 
all  this  competition  also 
means  prices  are  dropping 
fast. 

The  first  thing  to  do  is 
set  your  spending  limit; 
then  decide  how  much 
computing  power  you  need 
to  hold  in  your  hand.  If  you 


want  to  keep  to  a  minimum 
the  price  of  your  initial  for- 
ay into  this  new  breeding 
ground  of  electronic  brains, 
the  DataStor  1000c  from 
SelecTronics  might  be  a 
good  place  to  start. 

This  device  retails  for 
about  $40  and  offers  the 
most  basic  functions — cal- 
culator, electronic  memo 
pad,  phone  directory,  and 
appointment  calendar.  Just 
slightly  larger  than  a  credit 
card,  it  has  a  two-line 
screen,  alarm,  battery- 
backed  memory,  and  other 
features.  Despite  the  fact 
that  its  limited  functiona- 
lity keeps  programming  to  a 
minimal  level,  program- 
ming it  isn't  entirely  intu- 
itive—don't throw  away 
the  directions.  But  if  you 
want  to  keep  phone  num- 
bers handy  and  you  can 
keep  your  memos  brief  (the 
non-QWERTY  keyboard 
will  likely  frustrate  anyone 
accustomed  to  touch-typ- 
ing), the  DataStor  1000c 
has  its  uses.  If  nothing  else, 
it  allows  you  to  invest  very 
little  money  to  find  out  if 
you've  got  what  it  takes  to 
leave  diary  and  pencil  be- 
hind and  trust  your  ap- 
pointments to  an  electronic 
device. 

Far  more  function- 
rich — and  expensive — are 
the  high-profile  Sharp  Wiz- 
ard and  the  Casio  B.O.S.S. 
In  fact,  these  are  entire  fam- 


ilies of  products,  with  new 
models  added  seemingly 
every  month.  They're  pow- 
erful tools  with  many  built- 
in  features  and  they're 
enjoying  a  boom  in  the  va- 
riety of  available  software. 

The  Sharp  Wizard,  the 
pioneer  product  in  the  field, 
comes  in  several  different 
models  ranging  in  price 
from  $110  to  $360  and 
weighing  from  five  to  ten 
ounces.  The  low-cost  ZQ 
series  is  designed  primarily 
for  people  who  don't  have 
extensive  software  needs.  It 
has  a  QWERTY  keyboard 
and  up  to  64K  of  memory, 
and  it  offers  the  ability  to 
transfer  data  among  mem- 
bers of  the  Wizard  family 
(and  with  some  models,  be- 
tween Wizards  and  IBM- 
compatible  and  Apple  PCs) 
by  using  special  cables. 

The  ZQ  series  offers 
built-in  ftmctions  such  as  a 
calendar,  calculator,  sched- 
uler, phone  book,  memo 
feature  that  can  accommo- 
date up  to  eight  pages  of 
data,  and,  on  some  models, 
a  built-in  ledger  that  tracks 
expenses  as  well  as  a  to-do 
list  that  can  prioritize  activ- 
ities. Data  is  displayed 
either  1 2  characters  by  four 
lines  or  16  characters  by 
eight  lines. 

The  more  sophisticated 
OZ  series  can  accept  soft- 
ware on  smart  cards.  These 
credit-card-size   circuit 


boards  offer  applications 
ranging  from  language 
translators  to  city  guides  to 
a  new  fax/modem  card  to — 
naturally — videogames. 

The  OZ  series  also  fea- 
tures a  much  better  display 
of  40  characters  by  eight 
lines,  more  memory,  and 
an  expanded  array  of  built- 
in  functions,  including  a 
very  useful  built-in  help 
feature.  More  software  is 
coming  every  day  (see  side- 
bar), and  the  devices  are 
proving  popular  among 
both  consumers  and  busi- 
ness people.  Several  corpo- 
rations, including  Pepsi- 
Cola  and  Prudential,  have 
bought  thousands  of  units 
to  give  to  field  salespeople 
and  others  who  need  easy 
access  to  a  wide  range  of 
information.  San  Diego  Pa- 
dres general  manager  Joe 
Mcllvaine  uses  a  Sharp 
Wizard  to  track  the  per- 
formance of  minor  league 
players,  and  New  York 
Mets  marketing  vice  presi- 
dent Jim  Ross  uses  one  to 
store  the  team's  complete 
schedule  as  well  as  a  list  of 
good  restaurants  in  each 
city  the  Mets  visit. 

The  Casio  B.O.S.S. 
(Business  Organizer  Sched- 
uling System)  is  similar  to 
the  Wizard  in  virtually  ev- 
ery way.  While  some  Wiz- 
ard models  are  meant  to  be 
opened  like  a  book,  with 
keyboard  on  one  side  and 


The  kind  of  power 

you  need 
to  manage  your 

time 

and  resources 

may  be 

sitting  in  the 

palm 
of  your  hand 


i^^S^^^^ 


BIG  THINGS  IN  SMALL  RACKAGES 


COURTESY  OF  CASIO 


COURTESY  OF  ATARJ  COMPUTER 


In  addition  to  business-oriented  smart  cards,  the 

Casio  B.O.S.S.  accepts  a  number  of  "diskware" 

applications  downloaded  from  a  PC. 


Atari's  Portfolio  is  DOS  compatible  and  comes  with 

five  built-in  applications,  including  a  Lotus  1-2-3 

file^compatible  spreadsheet 


OOU  HTESY  OF  SHARP  ELECTROrflCS 


COURTESY  OF  HEWLETT-WCKAHD 


The  Oz  version  Of  Sharp  Electronics'  Wizard 
pocket  computer  is  one  of  the  more  sophisticated 
pocket  PCs. 


Hewlett-Packard's  95LX  is  the  newest  palmtop  to  hit 

the  market.  The  95LX  can  act  as  an  additional  drive 

to  a  desktop  PC. 


screen  on  the  other,  all  the  Casio  mod- 
els open  like  a  carton  of  eggs,  with  the 
keyboard  held  in  the  palm.  While  re- 
cent entries  in  the  B.O.S.S.  family  ac- 
cept software  and  memory  upgrades 
in  the  form  of  smart  cards,  users  can 
also  buy  some  applications  on  Vh-  or 
5"/4-inch  disks  that  must  be  down- 
loaded to  the  B.O.S.S.  from  a  PC. 
While  that's  time-consuming,  the  ap- 
plications cost  only  $22.95.  As  of  this 
writing,  such  "diskware"  includes 
guides  to  wine,  foreign  languages, 
travel  sites,  weight  loss  and  nutrition, 
and  horoscopes/lottery  numbers. 
Smart  cards  from  Casio  are  more 
business-oriented  and  include  a 
spreadsheet,  expense  tracker,  and 
various  dictionaries, 

Casio  has  also  begun  to  build 
some  electronic-organizer  capabilities 
into  its  calculators,  allowing  users  to 

30       COMPUTE  AUGUS 


program  in  phone  numbers  and  brief 
memos.  .'Knd  two  models  of  its  Digital 
Diarv-  fall  squarely  between  the 
B.O.S.S.  and  upgraded  calculators,  al- 
lowing users  to  enter  not  just  phone 
numbers  but  longer  memos  and 
schedules  while  also  providing  a 
month-at-a-glance  feature. 

Scientists  and  engineers  who'd 
like  a  pocket-size  tool  all  their  own 
should  take  a  look  at  Hewlett-Pack- 
ard's $350  HP  48SX  (for  Scientific 
expandable)  calculator.  This  device 
lets  you  enter  equations  as  you  would 
write  them  on  paper  and  provides  a 
new  level  of  graphics  and  calculus 
functions.  The  48SX  also  accepts 
memory  and  applications  smart  cards, 
but  be  warned;  This  device  is  for  the 
mathematically  sophisticated.  I  liter- 
ally had  to  read  the  owner's  manual  to 
figure  out  how  to  add  2-1-2. 

T        19    9     1 


For  those  who  simply  can't  have 
enough  power  in  hand,  the  emerging 
field  of  palmtop  computers  may  be 
the  answer.  Like  personal  information 
organizers,  these  devices  are  light- 
weight (about  a  pound),  can  be  held  in 
one  hand  and  operated  with  the  other, 
and  accept  smart  cards. 

The  similarities  end  there.  The 
Poqet  PC,  a  pioneer  in  the  field,  is  a 
full-blown  DOS  computer  with  all  the 
power  that  implies.  The  Poqet  PC  has 
a  77-kcy  QWERTY  keyboard,  a  dis- 
play of  80  characters  by  25  lines,  and 
four  drives  (two  internal,  two  that  ac- 
cept smart  cards  via  sliding  doors).  By 
cabling  it  to  a  desktop  PC,  you  can 
download  any  DOS  application  as 
well  as  transfer  data  in  both  direc- 
tions. The  unit  comes  with  a  handful 
of  built-in  (ROM-executable)  applica- 
tions, including  a  word  processor, 


Take  your  choice  of  these  popular  pQD  aAIIBI 
children's  computer  software  nXm  V  ^  SI  U  ■ 
programs  worth  up  to  $59.95...  JUa  I      V  ZZ  t 


Pljs  shipping  and  handling,  with  m  embers  hip. 


Where  in  Time  is 
Carmen  San  Diego?; 
Regular  Price:  M9.95 
Travel  through  Time  to 
capture  the  villain  and  her 
gang. 

Available  for  IBM  and 
Apple  II.  ITEM  NUMBER  2 


New  Matti  Blaster  Pius: 
Reg  uiar  Price:  S49.95 
World's  best-selling  math 
program  has  fun 
"Blasternaul"  game. 
New  Version  Now 
AvaiiabietorlBU. 
Apple  II  version's  MBP. 
ITEM  NUMBER  3 


PSteppin^  Slone^ 


I  Mavis  Beacon  Teaches  Typing: 
I  Regular  Price:  549,95 
I  Best  Home  Learning  Award! 

Fun  typing  skills  for  al] 

iQes. 

Available  lor  IBM  and 

Apple  II.  ITEM  NUMBER  5 


I  The  Oregon  Trail 
Regular  Price:  S49.95 
Travel  with  a  pioneer  family 
across  the  19th  cenlury 
wilderness,  learning  how  to 
sunwve. 

Available  lor  IBM  and 
Apple  II,  ITEM  NUMBER  6 


The  New  Prim  Shop 
Rsgylar  Price.  $59.95 
The  most  popular  graphics 
software  In  history  Print  your 
own  cards,  banners  and  signs. 
Printsr  required. 
Available  lor  IBM  and 
Apple  II.  ITEM  NUMBER  7 


Miied-Up  Mother  Goose: 

Regular  Price:  S39.95 

Help  Mottier  Goose  tind  the 

missing  pieces  to  her 

rt^ymes- 

Available  for  IBM  and 

Apple  II.  ITEM  NUMBERS 


Stepping  Etones  I  &  II:  | 

Regular  Price:  54995 
From  early  reading  ID  addition, 
spelling  and  vocabulaiy. 
Colorful  graphics. 
Available  for  IBM 
(enhanced  version)  and 
Apple  II,    ITEM  NUMBER  9 


■  Super  Solvers 

■  OutnunnbererJ: 

■  Regular  Pnce:  S49-95 
A  highfy-recommended 
pfogram  that  develops 
raalh.  problem-solving 
and  other  skills 
Available  for  IBM  and 
compatibles  only. 
ITEM  NUMBER  4 

SOFTWARE 
SELECTION 
GUIDE 

Key  to  Colors: 

■  Ages  3-7 

■  Ages  7-10 

■  Ages  10-13+ 


Watch  your  children  laugh  and  learn...witti  software  that's  huL  fun,  fun! 

Exciting  Newslt;tter...FRliE! 

Charter  members  receive  the  Learning  Advenhire  Computer  Club  I'iirents 
Newsletter  fT^EE.  Fenturing  a  ho^t  of  recommended  sofhvare  for  children  3-13+! 


You've  got  the  children.  You've  got  the  computer.  N'oiv  \'Ou  can  bring  the  two 
together  and  tum  leisure  tirne  into  leamii^g  time  with  software  that's  fun! 
The  Learning  Advenhirc  Computer  Club  takes  the  work  out  of  soft^vare  selection 
for  you.  We  review  liundreds  of  computer  programs  for  youngsters  —  invite 
children  like  yours  to  test  them  —  then  select  only  the  ones  that  combine  active  fun 
with  measurable  learning  in: 

*  MATH  •  SOCIAL  SCIENCE  AND  GEOGRAPHY  *  SCIENCE 

*  LANGUAGE  ARTS  AND  READING  *  CRTTICAL  THINKING  SKILLS    ' 
....AND  MORE  IMPORTANT  SKILLS! 

Software  Geared  to  Your  Child's  Age  and  Interests 

To  find  out  which  programs  are  best  for  your  child,  check  the  colored  square  by 
each  program:  they're  keyed  in  three  age  groups. 

Blue  progranns  introduce  your  3-7  yenr-olds  to  the  computer  with  activities  that 
arouse  their  airiosity...captuTe  their  imagination..,and  instill  a  lifelong  love  of 
learning.  Red  programs  tum  the  Three  R's  into  rip-roaring  adventures  for  7-lD  year- 
olds  with  programs  developed  to  supplement  their  education  and  him  their 
weaknesses  into  strengths.  Green  programs  shetch  the  minds  of  l()-13-i-  year-olds 
with  sophisticated  software  that  make  academic  challenges  fun  and  rewarding! 

How  tlie  Club  Operates: 

Try  your  first  computer  program  FREE  for  1 5  days  at  no  risk  or  obligation.  Just 
select  the  software  package  of  your  choice,  fill  out  the  coupon  and  mail  it  today. 
We'll  send  you  the  program  you  select.  If  you  are  pleased  with  the  program,  you'll 
pay  for  it  at  the  Charter  Members'  price  of  just  S9.95  plus  shipping  and  handling,  a 
savings  of  up  to  S50.IX)  off  the  retail  price. 

Then  about  every  four  weeks  (1 3  times  a  year)  you'll  receive  a  new  Parents 
Newsletter  v,ith  details  about  the  next  selection  for  your  child.  To  receive  the  main 
selection,  you  need  do  nothing  —  it  wUl  be  sent  automatically.  If  you  vrish  to  order 
an  alternate  selection,  or  wish  no  selection  at  all,  simply  rehim  the  card  we  provide 
to  tell  us  your  choice.  You  will  always  have  at  least  10  days  to  decide. 

Enjoy  a  15-Day  Free  Tri;U 

What's  more,  you  will  always  have  1 5  days  to  preview  each  shipment  and  rehim 
any  program  you  don't  want.  Your  only  commitment  is  to  purchase  three 
additional  selections  in  the  next  year  at 'regular  club  prices.  You  may  cancel  your 
membership  anytime  thereafter.  You  havt  absolutely  nothing  to  lose,  and  a  whole 
new  world  of  fun  and  learning  to  gain  for  your  children.  So  don't  wait:  rehim  the 
coupon  today! 
Circle  Reader  Service  Number  184 


rMail to:  Learning  Adventure"  Computer  Club 

925  Oak  Street,  Scranton,  PA  18515  Dept.  TARA81 

Vpe  I  Please  send  tne  ttie  program  I  have  itidicated  below  to  preview  lor  15 
■  ■■•■  •  days  at  no  risk  or  obligation,  i  may  return  the  program  afterlS  days  and 
have  no  lurther  obligation.  If !  am  pleased  with  the  program.  I'll  pay  (or  it  a!  the  special 
new  member  price  ol  only  S9.95  plus  S2.95  shipping  and  handling,  and  enroll  as  a  new 
member  under  the  terms  outlined  on  this  page.  As  a  new  member.  I  need  to  buy  just  3 
more  selections  at  regular  club  prices  in  the  next  year  and  may  cancel  any  lime  thereafter. 


Naine 

Acidres.s_ 
Citv 


Slate 


Zip_ 


_  to  preview.  (Please  tilt  in 


Tc'lephdne  (  l 

1.  Please  send  me  Item  nuinber .  . 

identification  number  of  program  shown  above.) 

2.  AGEof  chlid'{ctieckone); 

3-7  7-10         10-13+ 

3.  Computer  you  own  and  size  of  disk  required  (cfieck  one): 

IBM/Tandy  &  Compatibles  with  5  V^"  disk  drive 
IBI\/I/Tandy  &  Compatibles  with  3  Vz'  disk  drive 
Apple  II  Family  &  Compatibles  with  5  V4'   disk  drive 

4.  Child's  name^ ^ 


Cfiild's  birthdate:  Month_ 


Day_ 

5.  Please  check  below  If  you  have  a; 

Printer        H/lodem        Color  f^/lonltor 


Year_ 


6.  Parent's  Signature_ 


We  reserve  the  njht  10  request  addrtonal  iilomalra  or  reiecl  any  spplcalion  oi  ™«l  a^V '"™'»;!.;'?„'-™''«^ 
10  new  members  in  me  conlinefflJl  USA  onty  e.duilina  AK,  Sales  lax  will  l«  added  in  PA  and  CA.  We  II  send  you 
deiails  ol  t^e  duns  operation  wth  your  enrollmeni  sinpnwnl.  and  you  riave  a  15-day  no-oWigaiKifi  dnvi«6e  to 
decide  al  you  vflsn  lo  continue  as  a  member 


calculator,  scheduler,  and  phone  di- 
rectory. An  optional  modem,  external 
3'/2-inch  disk  drive,  and  the  ability  to 
expand  RAM  up  to  2MB  takes  you 
well  beyond  the  typical  electronic  or- 
ganizer, as  does  the  $  1 ,450  list  price. 
In  fact,  if  your  eyes  are  good  enough 
and  your  fingers  small  enough,  the  Po- 
qet  PC  could  satisfy  all  your  portable 
computing  needs.  Many  other  PC 
makers,  including  several  Japanese 
companies,  are  aggressively  pursuing 
the  palmtop  market,  so  the  options 
here  could  mushroom  by  late  1991. 


meric  keypad,  and  includes  ROM- 
execulable  versions  of  DOS  3.22  and 
Lolus  1-2-3  release  2.2  built  in.  The 
95LX  includes  an  advanced  financial 
calculator  and  several  primer  drivers. 
Along  with  graphics,  database,  and 
macros  features,  1-2-3  accessories  in- 
clude a  filer,  phone  book,  appoint- 
ment book,  communications  module, 
and  memo  writer.  Suggested  retail 
price  for  the  95LX  is  $699. 

The  real  power  of  the  95LX 
palmtop  comes  with  an  optional  Con- 
nectivity Pack  from  Traveling  Soft- 


prescription  will  suddenly  be  obsolete. 
The  efforts  going  into  improving 
laptop  screens  and  finding  ingenious 
ways  to  make  keyboards  both  porta- 
ble and  full-functioning  (and.  with 
folding  keyboards,  even  full-size)  are 
certain  to  further  boost  the  potential 
productivity  of  these  hand-held  de- 
vices. Add  to  that  the  deep  price  cuts 
that  intense  competition  is  already  in- 
spiring, and  business  people  in  all 
walks  of  life  will  soon  be  reaching  for 
pint-size  computers  the  way  they 
reach  for  pens  today.  a 


Smart  Card  Software 


Hand-held  information  devices  rely  on  a  va- 
riety of  miniaturized  components.  One  of 
tfie  most  important  is  ttie  integrated  circuit 
(IC)  card,  also  called  a  smart  card  or  a  RAM 
card/ROM  card.  Tfiese  hard  plastic  cards 
are  about  the  size  of  a  stack  of  three  credit 
cards.  They  hold  from  one  to  as  many  as 
eight  microchips,  depending  on  whether 
they  are  used  to  hold  a  software  application 
or  to  expand  memory. 

The  cards  slide  into  a  hand-held  device 
in  much  the  same  way  that  a  floppy  disk 
slides  Into  a  desktop  PC.  One  drawback  at 
this  point  is  that  many  devices  have  propri- 
etary IC  interfaces,  meaning  that  a  smart 
card  for  one  will  not  work  with  another. 
Manufacturers  of  the  cards  are  hammering 
out  standards,  which  will  ensure  interopera- 
bility when  used  in  machines  that  use  the 
same  operating  system,  although  electronic 
organizers  that  use  proprietary  systems  will 
continue  to  require  specialized  IC  cards. 
That's  a  major  reason  why  you  should  as- 

Atari  offers  a  sort  of  hybrid  be- 
tween the  Poqet  PC  and  the  Wizard 
and  B.O.S.S.  Its  Portfolio  is  a  DOS- 
compatible  $300  device  that  has  five 
built-in  applications  (Lotus  1-2-3 
file-compatible  spreadsheet,  text  edi- 
tor, calendar,  address/phone  directo- 
ry, and  calculator),  a  40-character  by 
eight-line  display,  and  RAM  expand- 
able to  640K.  As  with  the  Poqet  PC, 
one  of  the  beauties  of  the  Atari  Portfo- 
lio is  that  it  can  run  for  weeks  on  three 
AA  batteries  (the  Poqet  uses  two).  A 
host  of  optional  products,  including  a 
PC  Card  Drive,  serial  and  parallel  in- 
terfaces, file  transfer  cables,  and  1200- 
baud  modem  let  the  user  connect 
easily  between  the  Portfolio  and  a 
desktop  PC.  While  the  base  product 
doesn't  pack  the  power  of  the  Poqet 
PC,  letting  users  buy  peripherals  as 
they  are  needed  is  a  sound  strategy. 

Hewlett  Packard's  95LX  is  the 
newest  palmtop  to  hit  the  market. 
Weighing  just  1 1  ounces  with  a  40- 
character  by  16-line  display,  it's  some- 
what smaller  than  the  Poqet  and  has 
1MB  of  ROM  and  512K  of  RAM.  De- 
signed primarily  for  spreadsheet  users, 
it  has  a  QWERTY  keyboard  with  sep- 
arate arrow  keys  and  a  separate  nu- 
32      COMPUTE         AUGUS 


sess  the  availability  of  software  for  a  given 
model  before  you  buy  such  a  device. 

Currently  smart  card  applications  are 
priced  from  about  $50  for  games  for  the 
Wizard  to  S495  for  XyWrite  for  the  Poqet 
PC.  RAM  cards  follow  a  similar  path,  from 
about  $80  for  32K  for  the  Wizard  to  $700 
for  a  1  MB  card  for  the  Poqet.  As  with  the 
hardware,  prices  are  expected  to  drop,  al- 
though in  the  short  term,  the  hassle  of  con- 
necting to  a  desktop  machine  may  be  worth 
It.  Many  observers  say  that  as  computer 
makers  try  to  cut  the  size  and  weight  of  lap- 
top and  notebook  computers,  floppy  drives 
will  be  replaced  by  IC  cards.  If  the  U.S.  em- 
braces the  cards  for  pay  phones,  pay  TV, 
banking,  and  the  many  other  things  for 
which  European  consumers  use  them,  you 
may  need  to  be  sure  that  every  business 
suit  you  wear  has  two  functional  pockets: 
one  for  your  hand-held  computer  and  one 
for  your  smart  cards. 

— scorr  LEiBs 


ware  that  includes  DOS  Connect,  a 
TSR  program  that  allows  the  95LX  to 
act  as  an  additional  drive  to  your 
desktop  PC  so  you  can  access  files 
without  having  to  transfer  them.  The 
Connectivity  Pack  contains  DOS 
Connect  software  and  PC  versions  of 
the  filer,  phone  book,  appointment 
book,  memo  writer,  and  calculator; 
merge  and  translate  utilities;  and  a 
special  serial  cable  lo  connect  your  PC 
to  the  95LX.  .Although  not  cheap  at 
$99.95,  you'll  want  the  Connectivity 
Pack  if  you  get  the  HP  95LX. 

The  power  being  packed  into 
these  hand-held  devices  is  impressive, 
but  they  aren't  panaceas.  The 
QWERTY  keyboards,  for  example, 
are  a  big  improvement  over  the  ABC 
type  that  many  of  the  original  pocket 
computer  products  offered,  and  the 
95LX's  separate  keypad  is  certainly  an 
advantage  for  spreadsheet  users,  but 
mainly  they  simplify  the  search  for  a 
given  key;  touch-typing  is  virtually 
impossible  due  to  the  small  size  of  the 
keys  and  keyboards.  And  the  displays 
are  fine  for  reading  a  phone  number 
or  entering  in  a  quick  note  to  send  so- 
and-so  a  business  card,  but  draft  a  let- 
ter or  two,  and  your  eyeglass 

T       19    9    1 


Product  List 

B.O.S.S, 

$239.95-$299.9S 
Executive  B.O.S.S. 

$319.95 

Casio 

570  Mt.  Pleasant  Ave. 

Dover,  NJ  07801 

(201)361-5400 

Connectivity  Pack 

$99.95 

Traveling  Software 

18702  N.  Creek  Pkwy. 

Bothell.WA  90811 

(206)483-8088 

DataStor  1000c 

$40.00 

SelecTronics 

2  Tobey  Village  Office  Park 

Pittsford,  NY  14534 

(716)248-3875 

Electronic  Organizer 

109.99-$239.99 
Wizard 

$299.99-3359.95 
Sharp  Electronics 
Sharp  Plaza 
Mahwah,  NJ  07430 
(201)529-8200 

HP  48SX 

$350.00 
HP  95!.X 

S699.00 

Hewlett-Packard 
1000  NE  Circle  Blvd. 
Corvallis,  OR  97330 
(503)  752-7736 

Poqet  PC 

$1 ,450.00 
Poqet  Computer 
5200  Patrick  Henry  Dr. 
Santa  Clara.  CA  95054 
(408)  982-9500 

Portfolio 

$299.95 
Atari  Computer 
1196BorregasAve. 
Sunnyvale,  CA  94086 
(408)  745-2000 
(408)  744-0880 


#TEST  LAB 


This  monlh  COMPUTE'S  Test  Lab  focuses  on  mice, 
trackballs,  and  other  pointing  devices — 14  in  all.  In  com- 
bination with  today's  user-friendly  software,  especially  to- 
day's popular  graphical  user  interfaces,  you  can  use  these 
devices  to  traverse  your  screen  and  perform  a  variety  of 
commands  more  easily.  This  month's  lineup  includes  a 
variety  of  devices  from  mice  to  trackballs  and  special  lap- 
top peripherals  such  as  the  BallPoint,  the  MousePen  Port- 
able, and  the  ICONtroller.  What's  the  best  pointing 
device  for  your  needs?  Test  Lab's  expert  reviews  will  help 
you  decide.  Our  benchmark  statistics  offer  you  the  specif- 
ics you'll  need  to  choose  the  right  device  for  your  applica- 
tions. And  you'll  find  a  variety  of  useful  and  interesting 
sidebars  that  explain  the  technology,  provide  background 
history,  and  show  you  how  to  maintain  your  mouse. 


'>  Appoint  MousePen  Portable 
>'  Kensington  Expert  Mouse 

Key  Tronic  Professional  Series  Mouse 

Kraft  Mouse 

Kraft  Trackball 

Logitech  MouseMan 

Logitech  MouseMan  Cordless 

Microsoft  Ballpoint  Mouse 

Microsoft  Serial-PS/2  Mouse 

MicroSpeed  PC-TRAC 

ProHance  Mouse 

ProHance  Trackball 

Suncom  ICOI^troller 

Z-NIX  Cordless  Super  Mouse 


AUGUST       1991 


COMPUTE       33 


#  TEST  LAB 


APPOINT  MOUSEPEN  PORTABLE 


The  MousePen  Portable  is  a 
unique  attempt  at  solving  a  recent 
problem:  bringing  mouse  control 
to  laptop  and  notebook  comput- 
ers, [t  incorporates  an  age-old  design 
into  a  new-age  machine — a  pointing 
device  that  you  use  like  a  pen. 

The  MousePen  Portable's  shape 
is.  paradoxically,  its  advantage  and 
disadvantage.  The  slim  design  means 
you  can  slick  it  in  your  shirt  pocket  or 
find  room  for  it  in  your  laptop  case. 
You  can  use  the  MousePen  on  any 
kind  of  surface,  including  your  leg. 

Holding  the  pen  correctly  takes  a 
lot  of  practice.  The  pen's  manufactur- 
er, .Appoint,  claims  its  studies  show 
that  people  who  are  not  predisposed 
to  mice — that  is,  people  who  don't  use 
them  on  a  regular  basis — adapt  to  the 
pen  quite  readily.  For  others,  picking 
it  up  and  using  it  correctly  require  ex- 
tensive retraining. 

What  works  best  is  to  grasp  the 
pen  near  the  base,  with  an  index  finger 
on  the  lower  button,  which  is  equiva- 
lent to  the  left  button  on  a  desktop 
mouse.  From  this  position  you  can 
move  the  pen  as  you  would  a  ball- 
point pen.  The  movement  of  the  pen 
as  it  relates  to  the  onscreen  cursor  reg- 
isters "dynamic  gain,"  which  means 
that  the  faster  you  move  the  pen,  the 
more  screen  area  you'll  cover.  Use 
small,  slow  movements  for  drawing, 
and  swifter  movements  for  menu  se- 
lection or  for  selecting  text. 

The  MousePen  has  two  buttons, 
arranged  vertically  on  the  stem.  The 
lower  button  has  a  raised  knob  on  it  to 
signal  its  function  as  the  left  button  on 
a  conventional  desktop  mouse.  Con- 
nections are  made  through  a  PS/2- 
compatible  connector  or  with  the  9- 
to-25  pin  serial-port  adapter.  The 
driver  is  Microsoft  compatible,  and  I 
experienced  no  problems  using  the 
pen  in  GrandViav,  Works,  and  sever- 
al other  software  applications. 

The  MousePen  package  includes 
a  mouse  pad  with  a  holder,  which  you 
can  use  if  you  decide  to  keep  the 


APPOINT 
1332Vende!sC!r. 
Paso  Robles,  CA  93446 
(805)  233-8976 

System  Requirements:  256K  RAM,  serial  port  or 
PS/2  mouse  port 

Included  Accessories:  five-foot  cable  and  PS/2 
connector,  adapter  for  DB9  or  DB25  serial 
ports,  Microsoft-compatible  mouse  driver  with 
installation  program,  Menu  Maker  for  using  the 
MousePen  with  nonmouse  applications,  Te/e- 
pairti,  3V2-inch  and  SV-s-inch  disks,  user  man- 
ual, and  a  custom  carrying  case 

List  Price:  $109 

Street  Price:  $96' 


MousePen  closer  to  home.  The  pack- 
age also  includes  a  basic  paint  pro- 
gram called  Telepalnt  and  a  menu 
program  you  can  use  to  design  menus 
for  your  DOS  applications. 

For  dyed-in-the-wool  mouse  ma- 
vens,  the  MousePen  Portable  is  some- 
what disappointing  because  its  radical 
design  poses  as  many  problems  as  it 
solves.  But  it  does  work,  and  if  you're 
prepared  to  put  up  with  a  nonstan- 
dard solution  to  the  portable  mouse 


problem,  it's  certainly  worth  a  test 
drive.  It  can  also  be  useful  for  com- 
puter artists  who  are  looking  for  a 
more  natural  drawing  tool.  In  the 
meantime,  the  rest  of  us  will  wait  for 
touchscreens  on  our  laptops.  > 
PETER  scisco 


'Test  lab  street  prices  are  an  average  of  prices  adver- 
tised in  axnpulBr  magazifies  and  national  newspapers 
dimng  May  1991. 


34 


COMPUTE 


AUGUST       19    9    1 


KENSINGTON  EXPERT  MOUSE 


I've  used  the  Macintosh  version  of 
this  trackball  for  over  a  year  now. 
Because  it  uses  an  optical  sensor  in- 
stead of  mechanical  moving  parts, 
it's  the  only  Mac  trackball  that  comes 
close  to  the  response  of  a  mouse. 
When  1  heard  thai  Kensington  had 
developed  a  trackball  for  the  PC,  I 
was  eager  lo  give  it  a  tr\-. 

The  Expert  mouse  offers  you  the 
same  look  and  feel  as  the  top-selling 
Macintosh  version.  The  entire  unit  is 
large  (4'/2  inches  X  5%  inches)  and 
sturdy — but  more  importantly,  the 
ball  itself  is  large  and  easy  to  move 
(it's  about  the  same  size  as  a  billiard 
ball).  The  two  oversize  buttons  are  on 
either  side  of  the  ball  and  easy  to 
reach.  You  can  configure  the  unit  as  a 
one-,  two-,  or  three-button  mouse  and 
even  swap  the  two  buttons  for  left- 
handed  use. 

You  can  also  set  up  the  Expert 
mouse  with  a  handy  click-lock  mode. 
It's  possible  lo  configure  the  device 
with  this  option  so  that  pushing  and 
releasing  one  button  (you  decide 
which  one)  simulates  holding  the  oth- 
er button  down.  This  option  can  be 
useful  in  graphics  programs  for  draw- 
ing lines  or  dragging  objects  across  the 
screen. 

Kensington  supplies  its  own 
mouse  driver  which  lets  you  set  the 
degree  of  automatic  acceleration  (the 
faster  you  move  the  ball,  the  more  the 
cursor  accelerates).  You  can  also  write 
your  own  acceleration  curve  table  lo 
further  fine-tune  the  response.  Unless 
you're  using  a  high-resolution  moni- 
tor ( 1078  X  768,  or  higher),  the  com- 
bination of  a  200-dpi  trackball  and 
software-based  acceleration  should  be 
sufficient  for  just  about  any  of  your 
applications. 

As  well  as  they  work,  trackballs 
aren't  for  everyone,  so  try  one  before 
you  buy.  If  you  do  find  you  prefer  a 
trackball  to  a  mouse  (or  don't  have 
the  room  to  use  a  mouse),  the  Expert 
mouse  is  an  excellent  choice,  o 

DAVID  ENGLISH 


KENSINGTON  MICROWARE 

251  Park  Ave.  S 

New  York,  NY  10010-7399 

(800)  535-4242 

System  Requirements:  up  to  60K  RAM,  depend- 
ing on  how  many  of  the  drivers  are  selected  for 
use 

Included  Accessories:  manual,  driver,  menu 
software,  and  test  software 

List  Price:  $149.95  for  serial  version  ($179.95  for 
bus  version) 

Street  Price:  $100.50 


^  for  60,000   IS/Iouso 

DriN/^r 


'^x^^^^^^^^^^>5 


Vv% 


\x 


\\^^C^v\x^, 


AUGUST       1991 


COMPUTE       35 


WO 

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The  MousePen 

Uses  existing  drivers  in  Windows® 
and  works  with  Microsoft  or 
IBM  OS/2  drivers.  Includes... 

•  Menu  Maker  utility  software  lor 
non-mouse  applications 
•  TelaPAINT®  color  paint  program 
with  VGA  support 

•  IBM  PS/2  Mouseport  Connector 

•  Adapter  for  DB9  and  DB25 
senal  ports 

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•  User's  Manual 

•  Custom 
Pen  Holder 


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107653-001  4M6  Xpan4  Mem.  PalaSe  386  630.00 

10765M01  4Mfl  Mem.  Xlensoi  PofSHe  3Sfi  ao.OO 

10606&O01  1M8Xpa^dMemcryDP36&16  286.00 

108070001  4M8XiaidM«m«yDP386-16  630.00 

108071-001  1MBMem«yUp9ra)eDP3e6-16  108.00 

1O8O72-0O1  4MBHemMyUpgriirieDP386-16  438.M 

lioaswi  1  MB  MwiMyBD  31286  162.00 

110237-001  4MB  Memory  60  at  286  fflO.OO 

lt253+«)1  4MBMortjleDP3«6S-16  298.00 

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117081-002  2M8  Memory  BD  Potable  LTE  286  1S8.00 

118304^1  IMS  Module  lor  SLT,'366  174.00 

118304*11  2MB  Module  Iw  SLT/386  270.00 

11830S«)1  4MB  Module  Id  81.1/366  630.00 

11868*001  IMBModiVeDP286f;.3e6N  90.00 

DSeeMOl  2MB  Module  0P386.4. 3B6S20  168.00 

I1B690O01  4MBModdeOP286N.3a«N.386S-20  396.M 

(1870OO01  0-4MBBip-BDDP286N,386N  108.00 


TOSHIBA  MEMORY 


CAT.I 

PC6-PA7137U 

PC7-PA8301U 

PCS-PAe302U 

PC9-PA834DU 

PC9.PAS341U 

PC10-PAS304U 

PC12-PAS307U 


DESCRlFTtON  NSI 

3MB  Mem  Card  PortadeT3200  228.00 

2MB  Mem  Card  PortatlsT510O  168.00 

2MBMemCaldPatab»TI600  162.00 

S12KMi!r:iCsd  Portable T3100E  120.00 

2M6  Mem  Card  PffiaWaTllOOE  168.00 

2MBMBmCajdPo(Uble  168,00 
TSSOOToshia  D8stcpT85Ce 

2MBM8meaidPorta&9T3200SX  168.00 


CAT.I             DESCRIPTION  NSI 

PCI  2-PA6309U  4MB  Man.  Card  Portable  T321X)SX  389.00 

PCI  4-PAe306U  2MB  Mem  Card  Portal!leTl2MXE  168.00 

PCI4-PA83llUlMBMemCa/dPMtable  218.01 

T10OCS£;T10OOXE 

PC!4-PA8312U21J6MemCirdPonaljle  276 « 

T1000S£;T1000XE 

PCIS-PABJOSU  2MB  Mm  Ca/d  Portable  leZM 

T310I3SX 


AST  MEMORY 


CAT.I 

500510001 
50051  (MXS 


60051 WXD 
50051 0004 


500510007 
500510008 


DESCRIPTION  NSI 

5iaCUpgrdKitPtm286FASTRAM    39.CO 

2MB  UpgrdKtPremWS  386SX:         118.00 

WS  286;  Bravo  266  i.  386SX;  Rampage 

Rus  286;  Advn^  Ptera  HI,  Ham  Admlg; 

Advanbge 

1MB  Upgd  Kit  Premuni  386  98.00 

4MB  Up^d  Kl  Piim  386;  Rampage    310.00 

Rui'HC;Advntg266S3S6 

1MB  Upgrd  Kit  Prm3aa:;  38^16       S5.C0 

4MB  up^d  Kit  Prem  386c;  36&r)B      230.00 

Advanced  FASTRAM;  FASTboard  386 

51ZKUp9dKJtPreniWS38eSXS      39.00 

WS  2S6;  Bravo  286,  Eampage  «  286 


ZENITH  MEMORY 


CAT.I  DESCKPTION  NSI 

ZA1S0«  2Mg  Card  Si4»r  Sport  SX;266e  240.00 

ZAieO^  1MB  Card  Sif«  Sport  286;  286£  180.00 

ZA1B0«  2MB  Cad  Super  Sport  SX  (ALPHA)  240.00 

ZA1S0-B7  2MB  Cad  SupefSporlSX  (BETA)  240.00 

ZA3034ME  1MB  Card  Turbo  Sp«l386£  199.00 

a3034ME2  4MB  Card  TuiU  Sport  386E  S90.00 


CAT,  I 

ZA3034ME2 

ZA36O0ME 

ZA3600MG 

ZA3800ME 

ZASaOOMK 


DESCRIPTION 

4Ma  Card  Turbo  Sport  38SE 

1  MB  Mod.  Z'386/20-ZS-33-33E 

2MG  Mod.  Z-3e6m-25-33 

lMBMod.r-3eSW25-33-33E 

4MB  Mod.  Z-38&20-25-33-33E 


NSI 
590.W 

79,00 
13000 

79.00 
268.00 


nh'iii'iii' iiiiyi 


2f6)S 
lMBx8 
lMBx9 
4Mei8 
4MBx9 


ISO    IS    100 

15.00  17.00   19.00 

17.00  19.00   21.00 

S050 

53,50 


80       70 

22.00 

2400 

51.00  60.00 

54.95  65.W 
259.1X1279.00 
279.00269.00 


65,00 
68.00 
309.00 
299.00 


■  ilifili'ilHillU-: 


ISO  129  W 

64x1        JO  120  liO 

64i4  200  lis  2i0 

256x1    125  1.40  1.60  l.a5 

256.4  S3S  5.70  S.W 

IMBxl  5.45  5.65 


W      70       0) 


2.10 

6.75   7J0 
6.50  7i0 


LASER  PRINTER  MEMORY 


Call 

K33474B 

H33475B 

H33477B 

H33443B 

H33444B 

m3445B 

EP1000 

EPaOM 

EP4000 

T11000 

TBIOOO 
TB20(XI 
TB3000 
TB4000 


WORKS  WITH 

1MB  HPLaserJelllP.III.IIIO 

2MB  HPUserJelllP.III.IIID 

4MB  HPLaserJetllPJII.IIID 

1MB  HPLasHdslllSIID 

2MB  HPlaser  JetllSIID 

4MB  HPlasH^tetllillD 

1MB  EpSiXi  EPbeoOO 

2MB  Epjon  EPL-6O0O 

4MB  EpjonEPL-eoOO 

1MB  Teea  InstumenI 

MkroLaael  PS 

1MB  TosiiiiaPageUeere 

2MB  TosMm  Page  Laser  8 

3MB  TrsNbaPagaUserB 

4MB  Tosldia  Page  User  6 


NSI 

99.95 
139.95 
214.95 

99.95 
139.95 
214.95 
129.00 
169.00 
249.00 
129.00 

116.00 
164,00 
206.00 
248,00 


0*1 1 

1039136  1MB 

1039137  2MB 
1038675  3.5MB 
MGOOS  IMS 
M6006  4Ma 
S63-1300  1MB 
S63-iaS0  2MB 
N/A  4MB 
PAIOOO  1MB 

PA2000  2MB 

PA30O0  SUB 

PA4000  4MB 


WORKS  WITH  NSI 

IBM  Lass  4019;4OI9£    129.00 

IBM  Lass  4019:140igE  189.CO 

IBMUur4019;40I9E    229.00 

Apple  LaserWritorllJKn  85.00 

Acr^e  LaserWriter  ll/NTX3t9.00 

Canon  LBP-Btl  119.00 

Canon  LBP-8II  189.00 

Cawn  LBP-8II  269.00 

PirBsortolO(P4420-,      118.00 

IOiP445Ci 

Panasonic  KXP4420;      164.00 

KXP44S0i 

Panasonic  KXP4420;      208.00 

KXP4450i 

Panasonic  KXP4420;      248.00 

KXP4450i 


NEC  MEMORY 


Call         DESCRIPTION  NSI 

APCH6SSX  2MB  Mod  Pcwermale  386^   458.00 
AP0HB6X  BMB  Ejpavsion  Board  1 .190.00 

Powerrnale  366/25 
APCH657X  3MB  Base  Board  1.250.00 

Powennal»38$^ 
APCHS5CE  1  MB  Enpanson  Board  240.00 

Powwmale  SX  Plus 
APCHS52E  4M8  Expaisian  Board  690,» 

Powermato  SX  Rus 


Cat.  I  DESCRIPTION  NSi 

PC21-21  1MBCDPtoSpeed2S63B6SX  246.00 

PC21-22  4MB  CD  PtoSpeed  2863868X669.00 

PC21-26  2MBCOPttfS(»ed2S6;3S6SX  309,00 

PC31-21  2MBCDProSpe«d386  319.00 

PC3t-22  EMBCOPioSpMd3S6 

KTN2O0O  2MB  E>]Hnson  Board 

/SX  Poweimale  SX  Hus 

KTN8000  SMB  Eipoison  Board 

/SX  Powennale  SX  Rus 


1,190.00 
44£.(>3 


t.l90.» 


HP  MEMORY 


CAT.I       DESCRIPTION  NSI 

50)51 001 1  12SK  Upgrd  Kit  Bravo  286  40.M 

50070M01  SiaUpgrdNtAdm  (2;  Rampage  PC  40.00 

50070W)J3  512K  Upgrd  tCt  Ranpage  BisW  40.M 

500718001  1MB  Mod  Prm  386.254  386SX/1 6  65.00 

K10718O02  1MB  Mod  Prm  3e6'33-25;  SX/1 6;  75,00 

486/33;25T;25TE;  25.256. 

Adapter  Board  5O07Z2-0O4 

50071MO4  2MB  Upgid  tOl  Prem  466  S«ies  186.00 

500780001  8MB  Kit  Prem  466  Series  870.00 

5C061BO041-16MBEipBdPrBm38&25-3J;  450.00 

Ptan  tee's 

ASTSXaD    1MBModPr9tiB386SXffl0  64.00 


Call        DESCRIPTION  NSI 

D1354A      2HBUp-KilVec»'aQS/ieS      11400 

iES12PC 
01640A      IMBUp-KitVECTaA  62.00 

QS,eOPC:RS25PCS20C 
D1642A      1MBUp-KitVECTfU  234.00 

QS20PC;RS25PC*20C 


Can    DESCRIPTION  KSI 

D1540A  IMBUp-KitVECTTtACSneS  62.00 
D154«  1MBUp-)ftVECTRAQS/16S  G200 
D215aA1HBModVECTHAt86PC  76.00 

D2151A4M8ModVECTRA486PC  28100 
021 52A  6MB  Mod  VECTRA  38&2S;486PC  930.00 
IKSaiA  2MB  Mod  VECTHA  386^5  PC      144.00 


M\ 


\i 


my\mm'MM^mm 


BOCARAM/XT-Prowide3H!to2MB  o( 
wpanded  memorv  Iw  8  bil  bus.  Opeiatoi  up  to  12 

MHi.Us«5  2S6KI3-HAM-«iti(X tl20.00 

*Hh512K 139.00 

wtlh2H8 219.00 

BOCARAM/AT  PLUS-Prowdesupto 
SMS  ol  edended,  expanded  or  baiifll  memory. 
Operates  up  b  33MH2  and  is  ssel  thru  »ltiir»e, 

Uses256KD-RA«-wiha< tI19,C0 

wilh2MB 219.00 

BOCARAWAT-l/O  PLUS-P.«d«i;(. 

to  4MB  o(  Xtended ,  Xpanded  cr  baddil  memory. 

For  16  bd  bus.  Ops  ales  up  to  33  MHz  and  is  se( 

hru  software,  has  serial  and  parallel  port  Us«9 

1M8  D-RAM- 

withOK t1 49.00 

with  2MB 249.00 


80CARAM  30-f>iovides  tp  to  2ME  of 
omaxW  mmory  tor  IBM  PS2  model  25. 30  ax) 
S^t  bijs  utJinig  3.5*  to(W  disks.  Uwt  2S6K  D- 

RAM-  with  OK 1159,00 

vn*i2MB ,....249,00 

BOCARAM  SO/eO-Prmidesuplo  4MS 
npavled.  sHended  a  baddil  manoiy  la  PS/2 
modd  50. 60.  Uses  1  MB  O-RAM- 

with  OK t149.00 

with  2MB 249.00 

with  4MB 349fl> 

BOCARAM  50Z-Provid*s  ^>  to  2MB.  o 
wait  sbte,  npatkjed  or  extended  manorylcr 
IBM  PS/2  nodel  50. 507.  60.  Uses  11MB  D- 
RAM- 

wilti  OK J129.00 

with  2MB 229.00 


Cat^oQ/manufacturer's  part  numbers  are  for  your  convenience.  All  products  are  3rd  party  manufactured.  100%  Compatible. 
ALL  mMORY  PRODUCTS  COME  WITH  5  YEAR  UNCONDITIONAL  WARRANTY.  CALL  FOR  QUANTITY  PRICES. 


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(213)  328-3344  •  FAX:  (213)  328-2907  •  (800)  345-5568 

WE  ACCEPT:  NSI  CHARGE.  VISA,  MC,  AMEX,  COD,  PO's  from  qualified  firms.  20%  restocking  fee  on  ali  non- 
defecfiva  refums.  All  retums/adjustmsnts  must  be  mads  wittim  1 5  days.  CA  residents  Add  7%  Sales  Tax  ■ 
PRICES  SUBJECT  TO  CHANGE  ■  $3,50  Minimum  Shipping. 

circle  ReBder  Service  Number  147 


^ffl^^ 


AMERICAN 
EXPRESS 


#  TEST  LAB 


KEY  TRONIC  PROFESSIONAL 
SERIES  MOUSE 


K 


ey  Tronic's  Professional  Series 
mouse  is  a  two-button  mouse, 
available  in  either  a  serial  or  a 
bus  version.  I  reviewed  the  serial 
version. 

Quick  ID  install,  the  mouse  came 
with  complete  and  easy-to-follow  doc- 
umentation. You  can  connect  the 
mouse  to  a  9-pin  port  or  use  the  9-to- 
25  pin  adapter  which  comes  with  the 
mouse. 

Key  Tronic  has  contoured  the 
mouse  to  fit  your  hand  comfortably 
and  has  provided  raised  dots  on  the 
left  button  for  quick  orientation.  Each 
of  the  buttons  worked  well;  clicking 
and  double-clicking  achieved  the  de- 
sired results  in  the  software  I  tried  the 
mouse  with.  The  mouse  worked 
equally  well  on  a  pad  or  on  a  desktop. 
Included  on  the  disk  is  a  nice  ex- 
tra: menuing  software  for  WordPerfect 
4.2  and  5.0,  Lotus  1-2-3  lA  and  2,  and 
dBASE  in  PLUS.  You  also  get  a 
mouse  test  program. 

Another  attractive  feature  is  Key 
Tronic's  loll-free  support  line,  al- 


My  experience  witti  mice  has  taught  me  one 
important  lesson:  Always  use  the  latest 
Microsoft  mouse  driver. 

Since  almost  every  Microsoft  product 
supports  the  mouse,  most  Microsoft  soft- 
ware comes  bundled  witfi  Ifie  latest  driver. 
You  may  have  ignored  ttiese  drivers  in  the 
past,  especially  if  you  don't  have  a  Microsoft 
mouse,  but  tfiere  are  some  good  reasons  to 
try  them. 

Rrst,  new  applications  often  demand 
new  drivers,  and  your  cunrenl  driver  may  not 
work  with  newer  softvvare. 

In  addition  to  compatibility,  the  latest 
driver  is  probably  a  better  performer  than 
previous  ones,  and  it's  usually  more  bugfree. 

So,  if  you're  offered  a  newer  driver  with 
a  Microsoft  product,  try  it.  Since  most  mice 
are  Microsoft  compatibie,  ttie  chances  are 
good  rt  will  work  witti  your  mouse.  The 


KEY  TRONIC 

P.O.  Box  14687 
Spokane,  WA  99214-06B7 
(509)  928-8000 

System  Requirements:  256K  RAM,  9-  or  25-pin 
serial  port  interface  (C0M1  or  COM2);  does  not 
support  PS/2  mouse  port 

Included  Accessories:  9-to-25  pin  adapter,  ex- 
tension cable,  mouse  programmer's  toolkit, 
mouse  pad 

List  Price:  Si  09.00 

Street  Price:  $59.75 


though  I  expect  the  com- 
pany gets  very  few  calls  con- 
cerning the  installation  or  operation 
of  this  mouse. 

This  mouse  worked  well  with  all 
the  software  I  tried  it  with,  including 

Mouse  Driver  Basics 

problem  you'll  run  into  is  that  it  probably 
won't  work  we//.  At  least  not  without  some 
adjustment. 

With  most  non-Microsoft  mice,  the 
Microsoft  driver  will  be  sluggish.  You  can  ad- 
just the  sensitivity  of  the  driver  and  cure  this 
problem,  but  unfortunately,  the  information 
you  need  to  do  this  appears  onfy  in  the 
mouse  manual  that  comes  with  the  Micro- 
soft mouse.  If  you  don't  have  a  Microsoft 
mouse,  you're  left  holding  the  short  end  of 
the  mouse  tail.  Here  are  some  guidelines  to 
make  your  mouse  work  with  a  Microsoft 
mouse  driver. 

There  are  tvra  ways  to  adjust  tfie 
mouse's  sensitivity.  You  can  combine  hori- 
zontal and  vertical  sensitivity  into  one  num- 
ber with 

DEVICE  •=  MOUSE.SYS/SH 


Microsoft  Works,  Quattro  Pro, 
and  Geo  Works  Ensemble.  Key 
Tronic  claims  it  will  work  with  hun- 
dreds of  software  programs,  including 
all  of  the  most  popular  applications.  > 

STEPHEN  LEVY 


I 


where  n  is  sensitivity.  Or  specify  horizontal 
and  vertical  sensitivity  separately  with 

DEVICE  =  MOUSE.SYS  /Hn  /Vn 

with  the  numbers  after  H  and  V  indicating  the 
horizontai  and  vertical  sensitivifes, 
respectively. 

The  value  for  n  can  range  from  5-100. 
Higher  numbers  make  for  a  faster  mouse. 
The  same  syntax  works  for  device  drivers  in- 
stalled in  CONFIG.SYS  (MOUSE.SYS)  or  as 
aTSR{M0USE.GOM). 

I've  found  that  for  non-Microsoft  mice, 
sensitivities  of  50  and  higher  work  best.  Start 
by  finding  the  number  that  works  well  using 
the  /S  switch.  Then  fine-tune  the  mouse's 
movement  by  specifying  separate  numbiers 
lor  horizontal  and  vertical  sensitivities. 

—CLIFTON  KARNES 


38       COMPUTE 


AUGUST        1991 


INfODESK 


Smart  Software... For  Smart  People 

Your  nine  year  oid  asks  you  for  help  with  her  science  report.  You  need  to 
know  whether  to  use  "who"'  or  "whom"  in  a  million  dollar  proposal  for  a 
new  account.  .\nd  the  seventh  caller  to  name  the  capitol  of  South  Dakota  will 
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Whether  for  school,  work,  or  the  pursuit  of  trivia,  INFODESK'"  is  a  personal 
reference  library  at  your  fingertips.  This  powerful  desktop  information  source 
gives  you  instant  access  lo: 

•  The  Random  House  Encyclopedia™ SI  19. 

Strunk  and  White's  The  Eiements  of  Style S59. 

Inside  Information™ S119. 

(Inside  hiformaiiun  is  a  writing  tool  for  generating 
ideas  and  research  for  novels,  ad  copy,  or  any  creative 
writing). 

Easv  to  install  and  use,  all  you  need  is 
a  hard  drive.  Use  it  today:  INFODESK  does 
not  require  a  CD-ROM  drive  or  modem, 
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Circis  Reader  Service  Number  155 


THE  MOUSE  BENCHMARK  TESTS  REVEALED 


J  You  can  hold  it,  maneuver  it,  and  price  it, 
I  but  how  wit!  you  know  whether  a  mouse  or 
■  other  pointing  device  has  what  it  takes  for 
I  your  applications?  Our  benchmarks  should 
1  help.  Following  are  some  explanations  to 
assist  you  in  sorting  out  the  facts. 

t  Time  for  60,000  Mouse  Driver 
(  Interrogations 

I  Mouse-driven  software  relies  on  the  mouse 

'  driver  to  keep  up  with  the  status  of  the 
mouse,  including  the  cursor  position  and 
state  of  each  button.  To  get  this  infor- 
mation, applications  need  to  make  a  call  to 
the  mouse  driver  that  reads  this 

.  information. 

E         The  faster  the  driver  returns  the  infor- 
mation, the  less  time  the  application  spends 
waiting  for  the  update.  That  means  that  ap- 
plications perform  more  efficiently  and  you 
spend  less  time  waiting  for  the  program  to 

,  perform  its  housekeeping  chores. 

'         Our  benchmark  program  timed  60,000 
reads,  and  you  can  see  the  results  in  the 
chart  labeled  "Time  for  60,000  Mouse  Driv- 
er Interrogations."  The  tower  bars  indicate 
the  better  performances. 

Vertical  Sensitivity  Reported  for  Entire 
.  Screen 

'  Your  mouse  reports  even  the  smallest 
movement  to  the  software  driver.  A  mickey 
is  a  unit  of  distance  which  is  approximately 


1 /200th  of  an  inch.  The  mouse  software 
keeps  track  of  where  the  mouse  is  by 
counting  the  number  of  mickeys  the  mouse 
device  moves  horizontally  and  vertically. 
The  greater  the  sensitivity  setting  of  the 
software,  the  greater  the  movement  on  the 
screen  for  each  device  movement. 

We  performed  our  vertical  sensitivity 
benchmark  test  three  times  and  then  calcu- 
lated the  average  of  the  three.  The  tests  re- 
port the  actual  number  of  mickeys  that  the 
mouse  moved  as  the  cursor  traveled  from 
the  top  of  the  screen  to  the  bottom  of  the 
screen.  The  greater  the  number,  the  more 
mickeys  the  mouse  traveled  and  the 
greater  the  mouse  device  movement  re- 
quired to  move  the  mouse  cursor  on  the 
screen. 

How  do  you  know  what's  best  for  you? 
That  depends  on  how  you  like  your  mouse 
to  respond.  If  you  prefer  more  movement  of 
the  mouse  cursor  for  less  movement  of  the 
mouse  device,  then  greater  sensitivity  will 
suit  you.  If  you  look  at  the  graphs,  you'll  no- 
tice that  the  lov«r  bars  indicate  less  move- 
ment of  the  mouse  device  required  to  move 
the  cursor  down  the  screen.  That  means 
they're  a  bit  more  sensitive. 

If  you  use  a  desktop  publishing,  CAD, 
or  art  program,  you  might  want  the  driver 
set  to  a  lesser  sensitivity.  Thai  will  give  you 
greater  accuracy  as  you  use  your  mouse. 

Most  mouse  software  can  be  config- 


ured to  various  settings  when  it  is  in- 
stalled. We  used  the  default  settings  and 
then  doubled  that  sensitivity  for  the  sec- 
ond test. 

Horizontal  Sensitivity  Reported  for  Entire 
Screen 

Just  as  our  vertical  sensitivity  benchmark 
test  reports  the  number  of  mickeys  that  the 
mouse  device  traveled  while  tbe  mouse 
cursor  moved  from  the  top  of  the  screen  to 
the  bottom,  the  horizontal  test  reports  the 
number  of  mickeys  that  the  mouse  device 
moved  while  the  mouse  cursor  moved  from 
the  left  side  of  the  screen  to  the  right. 

The  greater  the  number,  the  more 
mouse  movement  required  to  move  the 
mouse  cursor.  So  the  higher  bars  indicate 
that  the  corresponding  mice  were  set  for 
less  sensitivity. 

Sensitivity  Reported  for  One  Inch  of 
Vertical  Screen  Movement 

This  test  reports  the  number  of  mickeys 
that  the  mouse  moved  for  a  vertical  screen 
cursor  movement  of  one  inch. 


Sensitivity  Reported  for  One  Inch  of  HoF 
izontal  Screen  Movement 

This  test  reports  the  number  of  mickeys 
that  the  mouse  moved  for  a  horizontal 
screen  cursor  movement  of  one  inch. 

—RICHARD  C.  LEINECKER 


AUGUST       1991 


COMPUTE 


39 


#  TEST  LAB 


KRAFT  MOUSE 


The  Kraft  mouse  is  a  three-button 
mouse  whose  low-current  design 
accommodates  a  wide  range  of 
computers,  from  laptops  with  5- 
volt  RS-232  ports  to  standard  desk- 
tops with  12-volt  pons.  The  mouse 
also  comes  with  9-  and  25-pin  connec- 
tors, making  it  easy  to  connect  to  any 
serial  port. 

Pressing  the  middle  of  the  Kraft's 
three  buttons  is  the  same  as  pressing 
the  left  and  right  buttons  simulta- 
neously. The  exact  operation  depends 
on  the  software  you  happen  to  be 
using. 

The  mouse  driver  can  be  in- 
stalled manually  or  automatically  on 
hard  drives  or  floppy  drives.  Installa- 
tion and  operation  are  cleariy  ex- 
plained in  the  two  slim  manuals  that 
accompany  the  mouse.  .Advanced  us- 
ers can  customize  their  installations. 

The  accompanying  software  of- 
fers users  a  resident  utility  for  chang- 
ing the  resolution  of  the  mouse  from 
10  to  1 1 50  dots  per  inch  (dpi).  Most 
mice  have  a  resolution  of  200  to  340 
dpi.  You  can  make  adjustments  at 
any  time  while  running  most  mouse- 
supported  applications. 

Additional  features  permit  the 
Kraft  mouse  to  be  used  with  applica- 
tions that  normally  do  not  support  a 
mouse.  Several  menus  are  supplied 
for  such  programs  as  Lotus  and  Word- 
Perfect.  An  accompanying  script  lan- 
guage permits  you  to  create  custom 
pop-up  menus  for  almost  any  applica- 
tion that  does  not  normally  support  a 
mouse. 

The  Kraft  mouse  appears  to  be 
well  made,  has  a  solid  feel,  and  comes 
with  a  five-year  warranty.  The  ability 
to  fine-tune  its  cursor  sensitivity  is  a 
particularly  attractive  feature.  When 
used  with  a  fast-moving  arcade  game, 
the  ball  occasionally  seemed  slow  to 
engage  the  contacts.  In  testing  with 
other  games,  applications,  and  CAD 
packages,  however,  the  Kraft  mouse 
performed  extremely  well.  > 

TOM  NETSEL 

40      COMPUTE  AUGUST       1991 


^''^^^M^mWf^-^^^ 


Smallest  Laser;Quality 

Printer  Designed   | 

Especially  for  Laptops 


Meeting  Summary 

May  20.    1991 

Pratentstion   To  Pap'*   SLcyclc  Shop.    IHC 

SabJ*ct-  Fall   KvrcbiBndlsiiiQ  SCraCeQy  4nd  Bid 

Daar  Mr-    John   'Pops'   Henderson. 

Thanks  atjain  for  your  tine  and  interest  In  rotalaing  ttf  fits  to 
ditvalop  Jtad  {.aplancnl  POP'S  BICYCLE  StKlf's  Fall  iKrcliandtSinv 
praQroBS- 

t  reel  chBt  ar  tlrm  isndflrstands  yoor  Barlctt  w«ll.  ind  can  achieve 
ilgnlflcani  salai  'QB.lni  Ln  each  of  wtv  store  locAtfoni  Our 
prvpoval  ta  yQU  this  naming  can  be  acconpllthed  oti^tima.  end  yell 
uithln   your   currant   budget 


Tb«  graph  on  t)i«  rljtit 
shaws  the  ncpected  sales 
resiilta  in  asch  sccre 
lac*tion  vhere  tr» 
pwpoce  tn  run  your  nil 
proBotien^ 

You  cen  clearly  aee  the 
l!Pte<S)4t*  b4n«fltf  th«t 
can  be  ecbleved  uiing  «r 
f  ire ' 3  proKQC tonal 
•treteqy. 


Fops  Bicycle  Shop 

AnnnoL  Sole* 


T::M-n,:rr-i\ 


:.v-':.y  .:",:,?:Vv;,'^U^'' 


>. . -ill- f-i  Ji  .,  .    -^li»>^^ 
.    ;■! -.J!.';  ,.A4,'.-J5g--r.*J 


It's  here.  The  world's  smallest  laser-qua!it\  printer  designed 
especially  for  the  laptop  revolution.  W  eigliing  in  at  an  amaz- 
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proofing  tool  when  >ou're  on  the  go,  the  PN48  Notebook 
Printer  is  the  one  for  you.  Able  to  print  on  a  variety  of  media. 


anything  from  letterhead  to  transparencies,  the  PiV48  is  an 
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strike  cartridges  and  a  soft  carrying  case,  the  PN48  Notebook 
Printer  is  a  must  ha\e  for  anyone  who's  serious  about 
portable  computing.  I'or  further  informatiiin  call  us  at  (800) 
.SS6-1234  ext.  34.        


'1^ 


Circle  Reader  Service  Number  180 


#  TEST  LAB 


KRAFT  TRACKBALL 


Most  mice  would  feel  right  at 
home  amid  the  clutter  of  my 
desk  top — but  not  mechanical 
mice.  That's  why  the  prospect 
of  using  this  Kraft  trackball  intrigued 
me.  Finally  I'd  have  room  on  my 
desk,  not  to  mention  the  freedom  to 
move  unencumbered  around  the  desk 
top  on  my  screen. 

Software  installation  was  a 
snap — I  just  followed  the  directions  in 
the  documentation,  which  I  rate  as 
very  good.  Don't  overlook  the  on-disk 
documentation,  which  provides  plen- 
ty of  valuable  information  about  opti- 
mizing for  your  applications. 

Switching  from  my  mouse  to  the 
Kraft  trackball  took  some  getting  used 
to — rather  like  learning  a  new  gear- 
shift configuration.  With  practice, 
however,  I  began  to  appreciate  it.  I 
placed  my  middle  fingers  on  the  ball 
and  my  thumb  on  the  leftmost  of 
three  buttons  below  the  ball  and  was 
able  to  traverse  the  screen  fairly  easily. 
Using  the  right  button  or  the  middle 
button  is  less  natural,  more  difficult, 
and,  thankfully,  seldom  required.  A 
few  of  the  applications  I  use  allow  me 
to  highlight  text  by  clicking  and  drag- 
ging, and  this  would  be  unbearably 
awkward  had  Kraft  not  been  thought- 
ful enough  to  include  a  fourth  button 
above  and  to  the  left  of  the  ball.  It 
functions  like  the  left  button,  but  click 
it  once,  and  it's  locked — end  of  prob- 
lem. Drag  to  your  heart's  content. 

I  have  only  two  problems  with 
the  trackball.  The  buttons  are  harder 
to  push  than  the  mouse  buttons  on 
my  Microsoft  mouse,  though  not 
unreasonably  so,  and  occasionally 
the  ball  skids  while  the  pointer  jogs 
in  place.  I  remedied  the  latter  prob- 
lem with  a  quick  back-and-forth 
movement. 

Interestingly,  the  software  that 
comes  with  the  trackball  lets  you  use 
it  with  mouse-driven  applications  and 
those  that  aren't  mouse  driven.  You 
can  customize  the  mouse  driver  sever- 
al ways  to  set  speed,  port  recognition, 


KRAFT  SYSTEMS 
450  W.  California  Ave. 
Visfa,  CA  92033 
(619)724-7146 

System  Requirements:  128K  RAM 
Included  Accessories:  3V2-inch  and  5V<i-lnch 
dislcs  with  IMicrosoft-compatible  drivers,  9-to- 
25  pin  adapter,  two  manuals,  dust  cover 
List  Price:  $99.95  for  the  economy  package 
(S1 19.95  for  package  with  foot  pedal  and  Tele- 
paint  software) 


Street  Price:  $69.00 


and  other  elements.  Kraft  includes  an 
adapter  so  that  you  can  use  your 
trackball  with  either  a  9-pin  connec- 
tion or  a  25-pin  connection. 

If  your  mouse  is  hampered  by  the 
clutter  on  your  desk  and  you're  ready 
to  consider  an  alternative,  take  a  look 
at  the  Kraft  trackball,  a  capable  and 
versatile  pointing  device.  > 

MIKEHUDNALL 


All  Benchmark/Performance  Testing  is 
conducted  by  Computer  Product  Test- 
ing Services,  Inc.  (CPTS),  an  indepen- 
dent testing  and  evaluation  laboratory 
based  in  Manasquan,  New  Jersey. 
Every  effort  has  been  made  to  ensure 
the  accuracy  and  completeness  of  this 
data  as  of  the  dale  of  testing.  Per- 
formance may  vary  among  samples. 


42       COMPUTE 


AUGUST       1991 


LOGITECH  MOUSEMAN 


If  you  think  all  mice  are  created 
equal,  tr%'  Logitech's  new  Mouse- 
Man.  It  sports  a  radical  new  shape 
that  fits  your  hand  like  a  leather 
steering  wheel  in  an  expensive  sports 
car.  And  because  Logitech  recognizes 
that  everyone  isn't  right-handed,  the 
company  offers  the  ultimate  in  cus- 
tom tailoring — right-  and  left-handed 
models. 

For  a  long  time  I've  been  an  avid 
fan  of  the  Microsoft  mouse.  But  after 
using  the  MouseMan,  I  must  say  that 
I  prefer  it  considerably  over  the 
Microsoft  mouse.  First,  it  has  a  more 
natural  feel  because  of  the  slight  right- 
hand  downward  slope  of  the  case. 
You'll  find  it  much  less  fatiguing  than 
the  average  mouse.  Second,  it  has 
three  buttons  for  complete  flexibility 
in  your  applications. 

The  MouseMan  comes  packaged 
with  Logitech's  latest  version  of 
MouseWare  Utilities.  Most  of  the  util- 
ities are  easy  to  use  and  quite  helpful 
in  configuring  the  mouse  or  for  use 
with  other  applications.  The  drivers 
allow  you  to  adjust  cursor  sensitivity 
for  pinpoint  precision  or  extra  high 
speed,  1  found  the  400-dpi  resolution 
adequate  for  my  desk  top.  A  Control 
Panel  TSR  lets  you  make  quick  and 
easy  adjustments  at  the  touch  of  a  but- 
ton. You  get  a  custom  mouse  driver 
for  Lotus  1-2-S  and  one  that  provides 
three-button  support  in  Microsoft 
Windows.  In  addition,  you  get  Go- 
Menu,  a  program  that  lets  you  create 
mouse  menus  for  applications  that  are 
keyboard  based.  Logitech's  manual 
offers  clear  explanations  of  these  utili- 
ties, as  well  as  examples  of  how  to  im- 
plement them. 

I  found  the  Logitech  MouseMan 
package  very  complete  and  easy  to 
use.  The  MouseMan  itself  is  very  stur- 
dy and  feels  better  than  any  other 
mouse  I've  tried.  If  you're  thinking 
about  buying  a  new  mouse,  I  strongly 
recommend  the  MouseMan.  > 

TROY  TUCKER 


LOGITECH 

6505  Kaiser  Dr. 
Fremont,  CA  94555 
(800)  552-8885  in  California, 
(800)  231 -771 7  elsewhere 

System  Requirements:  384K  RAM,  dual  floppy 
drives  or  one  floppy  drive  and  one  hard  drive, 
DOS  3,0  or  higher  (3.1  or  higher  for  use  with 
Windows),  9-  or  25-pin  serial  port 

Included  Accessories:  MouseWare,  Getting 
Started  manual,  Getting  the  Most 
from  Your  Mouse  manual,  3V2-  and 
SVt-inch  disks  with  drivers 

List  Price:  $119.00 

Street  Price:  $72,50 


AUGUST        1991 


COMPUTE       43 


SINCE  1 979 


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fout  «j(ict,  T*^  rMonvbW  1^  lypoytxrfiea  «rai  or  orrtiuio™,  'Con^ltr  DrKt  ^il  matt  ony  Mftnl  (*rtliin  30  doyi)  n«rfoody  odvwlis*d  pra 

toiJ  IBM  i*«i.  SiJii  bi  pot  rdudid^^VKificolion  fK|»«d,  ««»m  ill  iJaiJTOlion  ptipois  orVj.  Adud  |»o<i*3  moy  isfhr,  IM  ipKS. 

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COMPUTER  DIRECT,  INC. 

22292  N.  Pepper  Rood 
Borrington,  IL  60010 

We  Liwe  Our  Customers' 


circle  Rasder  Service  NuiTiber  114 


#  TEST  LAB 


LjOGITECH 
MOUSEMAN  CORDLESS 


The  best-laid  plans  of  mice  and 
men,  or  rather  mice  and  Logitech, 
have  finally  come  together.  The 
result  is  the  MouseMan  Cordless, 
a  mouse  that  runs  mazes  around  any 
trackball  or  short-tailed  mouse  that 
dares  to  come  near  it. 

Movement  of  the  MouseMan 
Cordless  is  praclicaily  unlimited  with- 
out a  cord  to  get  in  the  way.  The 
mouse  itself  is  light  and  easy  to  move, 
and  the  buttons  press  easily.  I  found 
the  tracking  a  bit  too  sensitive  ai  the 
default  setting,  but  that's  easily  fixed 
with  the  CLICK  pop-up  menu  includ- 
ed in  the  software. 

The  MouseMan  is  programmed 
with  an  adjustable  ballistic  effect  that 
causes  the  cursor  to  speed  up  and  slow 
down  with  your  movements.  Low 
sensitivity  in  tandem  with  a  high  bal- 
listic effect  gave  me  the  most  control 
and  the  best  feel. 

Installation  is  a  snap.  A  radio 
transmitter  in  the  mouse  unit  controls 
the  onscreen  pointer.  Its  eight-channel 
receiver  plugs  into  your  computer's 
serial  port  or  PS/2  dedicated  port. 

Software  includes  mouse  drivers; 
Moiise-2-3,  for  use  with  Loiiis  1-2-3 
versions  2.2  and  lower;  LOG!- 
MENUS,  which  contains  other  pre- 
programmed menus  for  popular 
nonmouse  applications;  and  GO- 
MENU,  which  allows  you  to  create  or 
customize  your  own  menus.  Another 
nice  feature  is  the  ability  to  swap  but- 
tons for  left-handed  use,  which,  sur- 
prisingly, doesn't  feel  that  awkward. 

My  only  real  criticism  is  that  I 
found  no  advantage  to  having  the  unit 
shaped  for  my  nght  hand.  A  smaller 
unit  designed  for  either  hand  would 
have  been  a  lot  more  comfortable. 

.Although  Logitech's  MouseMan 
Cordless  isn't  perfect,  it  could,  with  a 
little  refinement,  be  the  best  thing  that 
ever  happened  to  computer  mice.  > 


LOGITECH 
6505  Kaiser  Dr. 
Fremont,  CA  94555 
(800)  552-8885  in  California, 
(800)231-7717  elsewhere 

System  Requirements:  2S6K  RAM  or  higher  for 
MouseY/are  software;  DOS  3.0  or  higher  for  se- 
rial versions,  3.3  or  higher  for  PSy2  versions;  9- 
or  25-pin  serial  port  or  PS/2  dedicated  port 

included  Accessories:  MousBWara,  two 
manuals,  ZVz-  and  S'A-inch  disl<s 
with  drivers,  9-to-25  pin  and  9- 
to-6  pin  (for  PS/2  style  port) 
adapters 

List  Price:  $199 

Street  Price:  $129 


JILL  CHAMPION 


46 


COMPUTE 


AUGUST       1991 


WOULDNT  IT  BE  NICE  IF  PROBLEMS  COUL0  BE  FOUND. . . 


MS-DOS  AND  Windows  are  great 

OPERATING  SYSTEMS,  BUT  THEY  DO  HAVE 
ONE  AWFUL  THING  IN  COMMON  -  THE 
PERSONAL  COMPUTER. 

Because  of  the  many  different  hardware  and 
software  configurations  possible,  if  something 
can  go  wrong,  it  wilL 

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fllea     Help     Madules 


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circle  fleatJer  Sefwico  Number  196 


#  TEST  LAB 


MICROSOFT 
One  Microsoft  Way 
Redmond,  WA  98052-6399 
(206)  8B2-B080 


MICROSOFT 
BALLPOINT  MOUSE 


When  Microsoft  comes  out  with 
a  laptop  mouse,  it  had  better 
be  good.  Not  only  does  Micro- 
soft sell  more  mice  than  any 
other  company,  but  it  has  a  lot  riding 
on  the  universal  acceptance  of  its 
mouse-based  Windows.  With  laptop 
computers  expected  to  comprise  near- 
ly half  of  all  computer  sales  by  1 994,  a 
growing  number  of  laptop  owners  will 
want  to  run  Windows  jusl  like  every- 
one else. 

Microsoft's  answer  is  a  small  400- 
dpi  trackball  that  clamps  onto  your 
laptop  computer.  Because  laptops 
come  in  many  shapes  and  sizes,  the 
package  includes  several  sizes  of 
clamps  that  let  you  attach  the  Ball- 
point directly  onto  your  laptop. 

The  Ballpoint's  mouse  driver  lets 
you  choose  any  combination  of  its 
four  buttons  and  set  up  its  orienta- 
tion. (Because  you  can  position  the 
Ballpoint  in  a  variety  of  angles,  you 
need  to  tell  the  mouse  driver  which 
directions  are  up,  down,  left,  and 
right.)  The  package  also  includes  a 
new  Windows  Mouse  Control  Panel 
that  lets  you  adjust  the  BallPoint's  ac- 
celeration, double-click  speed,  and 
vertical  and  horizontal  sensitivity. 

At  first,  I  didn't  like  the  Ball- 
Point — I  couldn't  attach  it  in  a  way 
that  seemed  comfortable  for  me.  I  also 
didn't  like  having  to  detach  it  every 
time  I  moved  my  laptop.  (With  most 
laptops,  you  can't  close  the  case  until 
you  remove  the  BallPoint's  clamps.) 
Later,  when  I  discovered  I  could  take 
off  the  clamp  mechanism  and  set  the 
Ballpoint  beside  my  laptop,  I  was  won 
over. 

Microsoft  understands  that  Ball- 
Point  users  may  need  a  warming-up 
period — the  company  is  offering  an 
unusual  30-day  money-back  guaran- 
tee. The  only  way  you'll  know  if  it's 
right  for  you  is  to  try  it.  > 


System  Requirements;  20K  RAM, 
9-pin  serial  port  or  PS/2  mouse 
port  (optional  25-pin  serial  port 
adapter  available) 
y  Included  Accessories:  universal  clamp, 
y       Microsoft  mouse  driver  8.0,  carrying 
</        case,  adapter  for  PS/2-style  port 
List  Price:  $175 
Street  Price:  n/a 


DAVID  ENGLISH 


Ballpoint  mouse  separates 
from  clamp  and  positioner 
for  use  in  the  hand  or  on  the  desk. 


COMPUTE 


AUGUST       1991 


^ 


MICROSOFT 
SERIAL-PS/2  MOUSE 


I  icrosoft  revolutionized  the 
mouse  world  when  it  intro- 

I  duced  its  third-generation 
Dove-bar  mouse  in  1987.  In 
addition  to  a  new  streamlined  shape 
and  Ivory-soap  color,  the  Microsoft 
mouse  boasted  two  revolutionary 
firsts:  Its  two  buttons  were  different 
sizes  (the  left  button,  which  is  the 
workhorse  button,  was  larger  than  the 
right),  and  the  ball,  traditionally 
placed  under  the  palm  of  the  hand, 
was  moved  forward,  nearer  the 
buttons. 

The  Serial-PS/2  mouse  reviewed 
here  has  everything  that  revolutionary 
mouse  had  plus  two  important  extras: 
higher  resolution  and  a  ballistic 
driver. 

While  the  original  Dove-bar 
mouse  had  a  resolution  of  200  dpi,  the 
newest  Microsoft  mouse  boasts  a  reso- 
lution of  400  dpi.  The  higher  resolu- 
tion means  that  it  takes  less  mouse 
movement  to  spirit  the  cursor  across 
the  screen.  In  short,  the  mouse  is 
faster. 

The  ballistic  driver  makes  mouse 
movement  more  efficient  by  trying  to 
second-guess  your  intentions.  It  as- 
sumes that  if  you're  moving  the 
mouse  quickly,  you  want  to  cover  a 
lot  of  screen  territory  fast,  and  it 
thinks  that  if  you're  moving  slowly, 
you  must  be  doing  careful  positioning. 

The  driver  works  by  detecting  in- 
creases in  mouse  speed  and  moving 
the  cursor  faster  than  normal  when  a 
speed  threshold  is  crossed.  The  Micro- 
soft driver  uses  1 6  thresholds,  so  it  is 
constantly  adjusting  to  the  speed  you 
move  the  mouse. 

As  an  example,  when  you  move 
the  Serial-PS/2  mouse  quickly,  it 
crosses  a  normal  80-column  text 
screen  with  less  than  1  inch  of  mouse 
movement.  If  you  move  the  mouse 
slowly,  the  same  cross-screen  journey 
takes  more  than  3'/2  inches.  The  high- 


MICROSOFT 

One  Microsoft  Way 

Redmond,  WA  98052-6399 

(206)  882-8080 

System  Requirements:  14K  RAM,  CGA,  EGA,  or 
VGA  graphics  card 

Included  Accessories:  driver  software 

List  Price;  $125.00  ($225.00  for  package  with 
Windows  3.0,  $150.00  for  package  with  Paint- 
brush, $S50.OO  for  Business  FivePack) 

Street  Price:  $92.98 


er  resolution  combined  with  the 
ballistic  driver  gives  the  mouse  an 
unmatched  silky-smooth  feel. 

A  note  on  connections:  This 
mouse  comes  with  a  9-pin,  a  25-pin, 
and  PS/2  port  connectors.  You  can 
plug  it  into  almost  anything  but  a  wall 
socket. 

For  me,  the  Microsoft  mouse  is 
close  to  perfection.  Its  shape  and  bal- 
ance are  ideal,  its  high  resolution  easi- 


ly laps  the  competition,  and  its  ballis- 
tic drivers  are  the  fastest  and  most 
surefooted  in  the  industry.  > 

CLIFTON  KARNES 


How  an  Optomechanical  Mouse  Works 


Mice  of  this  genre  combine  ttie  best  of  both 
worlds — mechanical  and  optkal — in  that 
they  use  a  moving  ball  to  turn  sensing 
rollers  mechantaally  as  well  as  an  1_ED  and 
photosensors  to  read  and  interpret  the 
movement  data,  instead  of  the  rollers  turn- 
ing electrical  resistors  as  in  the  mechanical 
mouse,  the  rdiers  in  an  optomechanical 
mouse  rotate  wheels  vrth  slots  or  holes  in 
them  through  wtiich  the  LED  beams  are 
aimed.  The  intemjptions  caused  by  ttie  solid 
portions  of  the  wheels  "breaking"  the  beam 


received  by  the  photosensors  are  counted 
and  translated  into  data  whch,  in  turn,  con- 
trols the  cursor  movement  onscreen.  Since 
optomechanical  mks  also  utilize  roller  bails 
and  other  mechanical  components,  their 
heft  and  feel  make  them  quite  similar  to  their 
purely  mechanical  counterparts.  Opto- 
mechanical mice  are  very  popular,  second 
to  mechanical  mice,  and  are  available  from 
several  manufacturers. 

—TOM  BENFORD.  FflESIDENT 
COMPUTER  PRODUCT  TESTING  SERVICES 


AUGUST        1991 


COMPUTE 


49 


#  TEST  LAB 


MICROSPEED  PC-TRAC 


The  PC-TRAC  from  MicroSpeed  is 
the  perfect  solution  if  your  com- 
puter desk  top  is  crowded  or  clut- 
tered. The  unit's  innovative  two- 
or  three-button  configurability  and  er- 
gonomic  design  make  the  PC-TRAC  a 
standout  in  the  crowded  pointing- 
device  market. 

PC-TRAC's  cueball-sized  ball  is 
bordered  by  wraparound  buttons  on 
each  side  and  a  third,  smaller  button 
at  the  top.  This  arrangement  is  the 
best  I've  seen  on  a  trackball;  since  the 
left  and  riglit  buttons  extend  above 
and  below  the  ball,  you  can  readily 
use  either  your  palm  or  fingertips  to 
move  the  ball  and  your  thumb  and 
pinkie  to  click  the  buttons.  This  ar- 
rangement should  also  work  well 
whether  you're  right-  or  left-handed 
and  whether  your  hand  is  large  or 
small. 

PC-TRAC's  low-profile  sloped 
shape  is  designed  to  fit  the  natural 
curve  of  your  hand.  The  case  front  ac- 
tually meets  the  surface  of  your  desk, 
so  that,  according  to  the  manufactur- 
er, the  step  of  earlier  designs  is  elimi- 
nated along  with  the  wrist  aggravation 
that  came  with  it.  In  reducing  the  an- 
gle of  your  wrist  and  arm,  MicroSpeed 
has  minimized  fatigue  while  at  the 
same  time  allowing  you  to  maintain 
precision  and  control. 

The  smaller  third  button  can  op- 
tionally emulate  a  middle  mouse  but- 
ton, or.  more  usefully,  act  as  a  drag 
lock.  One  major  problem  when  using 
trackballs  with  GUIs  such  as  Win- 
dows and  Geo  Works  Ensemble  is  that 
it's  very  hard  to  move  the  pointer 
while  holding  down  a  selection  but- 
ton. With  the  drag  lock  feature  en- 
abled, you  can  click  the  middle  button 
after  you've  positioned  your  pointer, 
move  the  pointer,  and  click  the  mid- 
dle button  again  to  release.  As  far  as 
the  computer  knows,  you  were  hold- 
ing down  the  button  the  whole  time. 
PC-TRAC  also  has  a  chord  mode, 
which  allows  you  to  simulate  holding 
down  both  buttons  while  moving  the 


MICROSPEED 

44000  Old  Warm  Springs  Blvd. 

Fremont,  CA  94538 

(415)490-1403 

System  Requirements:  available  bus  slot  {for  bus 
version)  or  serial  port 

Included  Accessories:  PreclslonPolnter  device 
driver  with  AutoAdjust  resolution,  AutoCad  ADI 
digitizer  driver,  KeyMAP  keyboard  emulator 
with  templates,  Welltrls,  9-to-25  pin  adapter 

List  Price:  $1 1 3.00  ($1 39.00  lor  bus  version) 

Street  Price:  $52.50 


mouse.  Generally  I've  found  track- 
balls awkward  to  use  with  GUIs,  but 
drag  lock  eliminates  this  awkward- 
ness. PC-TR.^C  was  much  easier  to 
use  than  a  mouse  for  games  such  as 
flight  simulators. 

MicroSpeed  selected  the  2.25- 
inch  ball  because  its  research  showed 
a  significant  increase  in  pointing  con- 
trol with  larger-diameter  balls.  Re- 
search revealed  as  well  that  higher 
mass  also  contributed  to  user  control, 
and  the  2.25-inch  ball  offers  30  per- 
cent more  mass  than  a  2-inch  ball  and 
70  percent  more  than  a  1.5-inch  ball. 

For  its  suspension  design,  Micro- 
Speed  uses  bearings  made  of  Delrin 
plastic.  In  addition  to  being  self-lubri- 


cating, they  are  more  resistant  than 
metal  bearings  to  pitting,  dirt,  and 
damage  due  to  mechanical  shocks 
(such  as  being  dropped). 

Software  support  is  excellent.  The 
trackball  is  fully  compatible  with  the 
Microsoft  mouse  driver.  The  included 
PrecisionPointer  drivers  for  DOS  and 
Windows  offer  a  number  of  trackball- 
spiccific  enhancements,  such  as  ballis- 
tic gain  (the  distance  the  pointer 
moves  depends  on  how  fast  you  spin 
the  ball).  Also  included  is  KeyMAP,  a 
driver  for  text-based  applications,  as 
well  as  a  Tetris  driver  and  a  special 
trackball-compatible  version  of  the 
ever-popular  Weill ris.  > 

DENNY  ATKJN 


SO 


COMPUTE 


AUGUST       1991 


PROHANCE  MOUSE 


Few  accessories  prove  as  useful  as 
the  ubiquitous  mouse,  and  almost 
no  mouse  user  would  want  to  sur- 
render such  a  timesaving  tool. 
Mouse  quality  does  vary,  however, 
and  for  discriminating  shoppers,  the 
ProHance  mouse  is  a  contender  for 
best  buy. 

The  ProHance  mouse  driver  sup- 
ports resolutions  of  50-800  dots  per 
inch  (dpi),  allowing  for  extremes  of 
precision  or  speed,  whatever  your 
needs  may  be.  For  intricate  pixel-by- 
pixel  drawing,  the  ProHance  mouse 
provides  more  than  enough  steady 
control,  and  for  moving  place  to  place 
in  a  hurry,  800  dpi  is  plenty.  Some 
DOS-based  applications  don't  ordi- 
narily offer  mouse  support  (Lotus  1-2-3 
and  WordPerfect  prior  to  version  5. 1 
are  good  examples),  so  ProHance  in- 
cludes a  set  of  pop-up  menu  templates 
that  transparently  provide  abbreviated 
keystrokes  and  rapid  cursor  move- 
ment— a  welcome  boost  to  your 
productivity. 

If  your  favorite  software  isn't  al- 
ready supported,  a  separate  utility  al- 
lows for  custom  menu  creation.  Used 
with  software  that  features  mouse  ad- 
justment as  part  of  its  architecture — 
the  Windows  control  panel,  for  in- 
stance— the  ProHance  driver  com- 
plies with  such  adjustments  without 
grumbling,  allowing  for  trouble-free 
transitions  from  DOS  to  multitasking 
environments. 

Designed  to  be  used  as  either  a 
PC  or  Microsoft  mouse,  the  ProHance 
mouse  comes  with  the  three  requisite 
buttons  for  PC  mode.  Because  I  prefer 
a  firmer  button  press,  the  ProHance 
mouse's  plastic  click  left  me  feeling 
ambivalent  toward  the  mouse  design. 

ProHance  Technologies  gives 
you  an  antistatic  mouse  pad  for  supe- 
rior tracking,  though  control  suffers 
little  on  other  surfaces,  such  as  a  desk 
top,  A  mouse  pocket,  complete  with 
adhesive  backing,  may  be  affixed  to 
your  monitor,  your  computer,  or  an- 
other convenient  spot,  and  provides 


^ 


PROHANCE  TECHNOLOGIES 
1307S.  Mary  Ave.,  #104 
Sunnyvale,  CA  94087 
(406)  746-0950 

System  Requirements:  10K  RAM,  serial  port 

PS/2-style  mouse  port 
Included  Accessories:  driver,  9-to-25  pin  adapt' 

er,  mouse  pad  and  pocket 
List  Price:  $69.95  {$74.95  for  bus  mouse,  $104.95 

for  bus  mouse  package  with  mouse  pocket 

and  pad  and  professional  paint  program) 
Street  Price:  n/a 


«f 


,;^*' 


an  excellent  place  to  store  the 
mouse  when  it's  not  in  use. 

Easily  installed,  the  ProHance 
mouse  posed  no  problems  during  test- 
ing and  worked  well  in  both  games 
and  productivity  software.  As  either  a 
replacement  or  first-time  mouse  pur- 
chase, this  mouse  delivers  both  stand- 


ard versatility  and  a  few  extras — a  sol- 
id value  at  its  price.  > 

DAVID  SEARS 


Hmv  a  Mechanical  Mouse  Works 


As  you  might  guess  from  its  name,  Sie  me- 
chanical mouse  uses  mechanical  means  to 
generate  signals  governing  cursor  move- 
ment. A  heavy  ball  (either  solid  hard  njbber 
or  steel  covered  in  rubber)  moves  against 
sensing  rollers  inside  the  mouse  body.  The 
rollers  have  contact  brushes  which  stroke  a 
sensing  conductor  with  muttple  segments. 
Hectrical  impulses  are  generated  as  the 
rollers  rotate  along  the  segments  of  the 
sensor  and  are  counted  by  the  electronic 
circuits  within  the  mouse  body. 

Forward  movements  of  ttie  mouse 


ft 


generate  positive  impulses,  while  rearward  i 
movements  produce  negative  impulses;  in 
a  like  manner,  left  and  right  movements 
produce  either  positive  or  negative  im- 
pulses from  the  lateral  (side)  rollers.  Angu- 
lar movements  causing  both  the  vertical 
and  lateral  rollers  to  rotate  simultaneously 
produce  dual  readings  for  oblique  direc- 
tions. TTie  counting  circuitry  calculates  the  x 
and  Y  screen  coordinates  from  the  rotation- 
al data  produced  by  these  rollers  and  con- 
veys the  signal  to  the  cursor  of  the  host  PC. 

—TOM  BENFORD.  PHESfDENT 
COMPUTER  PRODUCT  TESTING  SERVICES 


AUGUST        1991 


COMPUTE 


51 


#  TEST  LAB 


Where  did  mice  come  from?  They  have  be- 
come so  popular  so  quicl<ly  that  it  might 
seem  they  came  out  of  the  woodworli.  But 
it  was  a  bit  more  complicated  than  that . . . 

The  mouse  actually  evolved  from  a  philoso- 
phy that  computing  should  be  interactive — 
a  revolutionary  notion,  in  tact. 

It  might  seem  incredible  to  think  so 
now,  but  there  was  a  time  when  even  an  in- 
tense computer  user  would  have  only  a 
passing  familiarity  with  the  tiardware.  In 
1978,  lor  example,  my  wife  was  attempting 
to  run  a  criminology 
study  using  the  campus 
mainframe  at  Central 
Michigan  University.  She 
had  to  submit  programs 
to  the  system  operator  in 
batch  format  on  printed 
cards,  wait  overnight, 
and  then  retrieve  a  print- 
out (usually  full  of  myste- 
rious error  messages) 
the  next  day.  It  took  her 
all  semester  to  get  it  to 
run  properly,  and  even  at 
that,  she  was  the  first 
person  in  the  class  to 
succeed. 

Being  able  to  inter- 
act  with  a  computer  in 
realtime,  through  the 
useof  a  terminal  or  by 
actually  having  a  micro- 
computer on  the  desk  in 
front  of  you,  is  really 
nothing  short  of  revolu- 
tionary, when  you  con- 
sider how  awkward  it 
once  was  to  "run"  a  computer. 

But  once  it  was  possible  to  interact  di- 
rectly, the  keytward  instantly  seemed  inad- 
equate. After  all,  the  computer  could  easily 
cope  with  our  input  even  if  we  could  type 
thousands  of  words  a  minute.  Your  com- 
puter spends  most  of  its  time  patiently  wait- 
ing for  you  to  press  another  key  when 
you're  word  processing  or  programming  or 
giving  your  computer  commands  on  the 
command  line. 

At  the  same  time  that  computers  were 
becoming  more  democratic  and  interac- 
tive, new  ways  of  looking  at  files  were 
emerging.  Files  began  to  be  thought  of  not 


THE  TALE  OF  THE  MOUSE 


as  interminable  strips  of  code  on  tapes  or 
disks  but  as  objects  that  could  be  manipu- 
lated. You  could  pick  up  a  file  here  and 
place  it  there,  copy  it  in  a  moment,  and 
start  up  the  application  that  created  it  by 
performing  a  command  on  the  file  itself. 
Shortly  thereafter,  these  objects  began  to 
be  thought  of  as  objects,  and  soon  as  vis- 
ual objects— actual  rectangles  on  the 
screen.  They  cried  out  for  some  easy  way 
to  manipulate  them,  to  move  them  around. 
This  was  the  impetus  behind  the  creation 
of  a  mouselike  input  device.  It  was 


Today's  mouse  makes  computing  easier  and  more  interactive  than  ever. 


equipped  with  a  roller  underneath,  two 
switches,  and  a  long  cord  that  carried  its 
impulses  to  the  computer.  Because  of  its 
size  and  shape,  with  switches  a  little  like 
ears  and  a  cord  a  lot  like  a  tail,  (he  device 
was  dubbed  the  mouse. 

But  so  far,  the  mouse  was  a  meek  and 
little-noticed  creature.  It  scurried  around 
desk  tops  at  a  research  facility  operated  by 
Xerox:  the  Paio  Alto  Research  Center, 
known  familiarly  as  FARC. 

Those  were  exciting,  freewheeling 
times.  Microcomputers  were  just  appearing 
on  the  market.  The  concept  of  trade  se- 
crets was  still  largely  a  thing  of  the  future, 


and  the  close-knit  microcommunity  mem-     " 
bers  (many  of  whom  had  met  as  minicom- 
puter hackers,  homebrew  computerists, 
and  phone  phreaks)  were  proud  to  show 
off  their  latest  developments  to  friends  and 
competitors  alike.  One  feilow  who  took  the 
cook's  tour  of  Xerox  FARC  was  Steve 
Jobs,  then  the  head  chutzpa  at  Apple  Com- 
puter. He  liked  what  he  saw,  as  was  evi- 
dent in  the  Lisa  computer,  which  took  many 
of  the  ideas  Xerox  had  introduced  on  its 
own  failed  computer,  the  Star.  Lisa  also 
managed  to  fail,  probably  Isecause  she  was  • 
extremely  overpriced  (at 
$10,000)  and  moderately 
underpowered.  One  thing 
everyone  could  agree  on, 
though,  was  that  the  oper- 
ating system  and  the  inno-    , 
vation  of  the  mouse 
(provided  with  each  Lisa) 
made  file  management  a 
breeze. 

Little  wander  that 
when  Jobs  came  out  with 
the  Macintosh,  a  computer 
that  was  only  moderately 
overpriced  (but  made  up  for 
it  by  being  extremely  under- 
powered), he  continued  to 
provide  the  mouse.  Yup- 
pies bought  Macintoshes 
by  the  bushel,  and  the  rest 

is  history. 

Microsoft  created  Win- 
dows to  provide  a  mouse- 
driven,  graphical  interface 
for  the  PC.  Thereafter,  no 
computer  could  be  taken 
seriously  unless  it  had  a 
mouse.  Even  the  waning  8-bit  computers 
were  dutifully  outfitted  with  mice.  Within  a 
period  of  about  three  years,  mice  had  com- 
pletely saturated  the  market,  changing  the 
way  people  interact  with  and  think  about 
computers  forever.  Mice  have  led  the 
graphical  revolution,  in  essence  allowing 
the  user  not  only  to  interact  directly  with  the 
computer  but  to  reach  inside  the  computer 
and  manipulate  files.  What's  the  difference 
between  entering  ERASE  filename.ext  on 
the  command  line  and  sliding  a  file  icon  in 
(he  trash  can?  Simply,  a  mouse  and  a 
mouse-based  operating  system. 

— ROBERT  BIXBY 


52 


COMPUTE 


AUGUST       1991 


ijmf.nl""  Cu>"«' 


iissm 


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is*" 


Based  on  software  used  in  schools  nationwide. 

Designed  for  IBM  or  compatible  personal  computers, 
the  Mitliken  educational  software  series  brings  some 
of  tlie  most  successful  in-school  programs  to  the  home. 
Your  satisfaction  is  guaranteed. 

AVAILABLE  AT  FINE  COMPUTER  STORES  EVERYWHERE 

Call  Toll  Free  1-800-643-0008  for  Free  Brochure  and  the  store  nearest 


Using  learning  methods  proven  in  classrooms,  Milliken  programs  put 
fun  into  the  fundamentals  of  reading,  writing  and  math  for  children 
3  to  10. 

Each  program  combines  vivid  graphics  with  human  speech  to  bring 
stories  and  lessons  to  life.  And  interactive  features  like  Reward  sound- 
effects  and  print-out  coloring  pages  make  your  child  an  active  partici- 
pant in  each  lively  program. 

Give  your  child  the  advantage  of  Milliken  software  that  makes  play  a 
successful  learning  experience. 

THREE  GREAT  NEW  TITLES  TO  CHOOSE  FROM: 
The  Milliken  StoryTeller  (Volumes  I  &  II) 

Classic  childrens'  stories  come  to  life.  Includes  Little  Red  Riding  Hood, 

Peter  Rabbit  and  4  other  favorites.  Three  stories  per  program.  Great  for 

improving  reading  comprehension.  Includes  FREE  Crayola®  crayons. 

Ages  3-8. 

Marvin  the  Moose  (Volumes  I  &  11) 

The  adventures  of  this  likeable  moose  build  reading  comprehension  and 

teach  real  life  social  skills.  Two  stories  per  package.  Includes  FREE  Crayola® 

crayons.  Ages  3-8. 

The  Math  Zone 

Adapted  from  the  leading  math  program  used  in  schools.  Math  Zone  is  the 
fun  way  to  teach  number  readiness,  addition  and  subtraction. 
Ages  3-8. 


you. 


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.Milliken  Publish!  ng  Company 
1100  Research  Boulevard 
St.  Louis,  Missouri  63132 


Circle  Resder  Service  Number  102 


MOUSE  RESOLUTION 


Your  compitter's  screen  is  composed  of 
thousands  of  points  called  pixels.  The  num- 
ber of  pixels  horizontally  and  vertically  is 
often  referred  to  as  the  screen  resolution. 
Mouse  manufacturers  typically  list  the 
resolution  that  their  products  are  capable  of 
in  dots  per  inch  (dpi).  They  might  specify  a 
capability  of  up  to  1 1 50  dpi  or  a  capability  of 
10-1150  dpi.  These  numbers  translate  to 
the  number  of  dots  tfiat  the  mouse  cursor 
moves  for  every  inch  that  you  move  the 
mouse.  If  you  move  the  mouse  one  inch  in 
a  resolution  of  300  dpi,  the  mouse  cursor 
will  move  300  dots. 

How  do  dots  relate  to  pixels?  Tliat  de- 
pends on  your  monitor.  To  start  wrtti,  check 
your  monitor  manual  for  its  dot  pitch  speci- 
fication. A  typical  dot  pitch  might  be  .29 
points  per  pixel.  That  means  there  are 
atMut  three  dots  for  every  screen  pixel.  If 
your  mouse  is  set  to  300  dpi,  then  moving 
tiie  mouse  one  inch  on  your  desk  would 
^  move  the  mouse  100  screen  pixels. 
(•         Your  monitor's  dot  pitch  isn't  all  you 
F  need  to  know:  some  video  modes  have  pix- 
I  els  ttiat  are  larger  than  others.  In  text  mode, 
I  for  instance,  each  text  cell  is  really  com- 

i'^„ - 


posed  of  eight  pixels  horizontally  and  verti- 
cally. That  means  that  each  time  the  mouse 
cursor  moves  in  any  direction,  the  mouse 
driver  has  registered  the  equivalent  dot 
movement  for  eight  pixels.  Low-resolution 
CGA,  EGA,  and  fvtCGA  also  have  screen 
pixels  that  are  larger.  For  these  modes  the 
mouse  driver  registers  more  dot  movement 
for  each  pixel  movement  of  the  mouse  cur- 
sor than  for  each  pixel  movement  in  higher- 
resolution  modes. 

Why  buy  a  mouse  v/ith  high-resolution 
capabilities?  Some  kinds  ol  applications, 
such  as  computer-aided  design  (CAD) 
packages,  require  a  very  high  degree  of  de- 
tail and  input  control.  Using  a  mouse  at  low- 
er resolutions  would  be  like  drawing  with  a 
crayon;  the  lines  you  draw  wouldn't  be  any 
wider,  but  the  lower  resolutions  would  not 
afford  the  degree  of  control  you'd  need  for 
sophisticated  drawing  applications.  On  the 
other  hand,  using  a  mouse  at  high  resolu- 
tions would  be  like  drawing  with  a  precision 
writing  instrument.  The  greater  the  resolu- 
tion, the  better  your  control  as  you  move 
around  the  screen.  t> 

— RICH.^RDC.  LEINECKER 


IMPORTANT  NOTICE 

FOR 

COMPUTE  DISK 

SUBSCRIBERS 

COMPUTE  offers  two  dif- 
ferent disk  products  for  PC 
readers:  the  SharePak  disk 
and  PC  Disk.  SharePak  is 
monthly  and  has  a  sub- 
scription price  of  $59.95  for 
5y4-inch  disks  and  $64.95 
for  3V2-inch  disks.  A  sub- 
scription to  SharePak  does 
not  include  a  subscription 
to  the  magazine.  PC  Disk 
appears  in  even-numbered 
months  and  has  a  sub- 
scription price  of  $49.95, 
which  includes  a  subscrip- 
tion to  the  PC  edition  of 
COMPUTE.  You  can  sub- 
scribe to  either  disk  or  to 
both,  but  a  subscription  to 
one  does  not  include  a 
subscription  to  the  other. 


AUGUST       1991 


COMPUTE 


S3 


#  TEST  LAB 


ProHance  Trackball 


The  best  thing  about  using  the  Pro- 
Hance trackball  is  that  you  don't 
have  to  worry  about  room  to  ma- 
neuver your  arm.  On  the  other 
hand,  my  thumb  got  a  real  workout, 
and  my  wrist  didn't  suffer  any  less. 

If  you're  right-handed,  you'll  find 
the  ProHance  effortless  to  move  with 
the  nick  of  a  thumb,  and  the  buttons 
simple  to  press.  Hand  position  was 
comfortable  overall,  but  constantly 
moving  the  ball  with  my  thumb  was 
somewhat  tiresome. 

If  you're  accustomed  to  using  a 
mouse  left-handed,  be  prepared  for 
some  problems.  My  little  finger  wasn't 
nearly  as  flexible  as  my  thumb  when  it 
came  to  rolling  the  trackball  left- 
handed. 

Difficulty  of  control  is  probably 
the  biggest  drawback — you  have  to 
watch  the  screen  closely,  and  it's  hard 
to  get  a  real  feel  for  moving  the  point- 
er around.  You're  allowed  to  set  reso- 
lution anywhere  between  50  and  800 
dots  per  inch  (dpi),  although  changing 
it  from  the  default  (200-400  dpi) 
didn't  give  me  a  belter  feel. 

The  ProHance  is  available  in  se- 
rial and  PS/2  versions.  The  serial  ver- 
sion is  compatible  with  a  two-button 
Microsoft  mouse  or  a  three-button  PC 
mouse. 

A  disk  included  with  the  package 
contains,  along  with  the  mouse  driver, 
pop-up  menus  for  14  nonmouse  pro- 
grams, including  WordPerfect,  Word- 
Star, DOS,  and  EDLIN. 

Also,  for  those  who  can't  live 
without  a  mouse  or  trackball  device 
for  everything,  you  can  use  the  menu 
builder  to  create  your  own  pop-up 
menus  for  nonmouse  programs. 
MENU. DOC  contains  the  instruc- 
tions, along  with  a  tutorial  to  help 
simplify  the  process  for 
nonprogrammers. 

The  ProHance  trackball  is  a  nice 
piece  of  equipment  if  space  is  short 
and  you  really  don't  like  dealing  with 
mice — and  if  you're  right-handed.  > 


PROHANCE  TECHNOUOGIES 
1307  S.Mary  Ave.,  #104 

Sunnyvale,  CA  94087 
(408)  746-0950 

System  Requirements:  10K  RAM,  serial  port 

Included  Accessories:  driver,  pop-up  menus  for 

nonmouse  programs,  menu-builder  program, 

9-to-2S  pin  adapter 
Ust  Price:  $99.95  ($109.95  for  PS/2  version) 
Street  Price:  n/a 


Sensitivity  Reported  for  One  Inch  of 
Horizontal  Screen  Movement 


^x^x^'^^^^x\^:^^ 


JILL  CHAMPION 


54       COMPUTE 


'^W^X^^'"'^^' 


AUGUST       1991 


SUNCOM  ICONTROLLER 


This  tiny,  wedge-shaped  joystick 
works  as  an  alternative  mouse  and 
is  primarily  intended  for  laptops. 
The  ICONtroIler  is  more 
than  a  joystick,  though,  despite  ap- 
pearances. It  plugs  into  the  serial  port 
and  mimics  mouse  movement.  But 
it's  more  than  a  mouse,  too.  It's  fes- 
tooned with  buttons  that  make  adjust- 
ments, such  as  the  speed  of  cursor 
movement  and  the  kind  of  mouse  em- 
ulation. The  ICONtroIler  provides 
pixel-by-pixel  movement  when  the 
joystick  is  deflected  less  than  20 
degrees. 

Suncom  has  located  the  mouse 
buttons  about  where  you  would  ex- 
pect to  find  the  fire  buttons  on  a  nor- 
mal joystick.  There's  even  a  "thumb 
button"  at  the  top  of  the  joystick. 
Holding  the  joystick  between  my 
thumb  and  second  finger,  I  operated 
this  button  with  my  index  finger  as  if 
it  were  my  left  mouse  button.  It  was 
an  intuitive  positioning  that  I  adjust- 
ed to  instantly. 

Although  you  can  attach  this  unit 
to  the  side  of  your  keyboard  with  Vel- 
cro  patches,  I  found  it  more  natural  to 
operate  it  two-handed,  with  the  base 
in  my  left  hand  and  the  joystick  in  my 
right.  I  came  to  appreciate  the  advan- 
tages of  joysticks:  no  more  desk  space 
sacrificed  to  the  mouse  pad  and  no 
more  fights  with  desktop  clutter  for 
control  of  the  mouse  cord,  to  name 
but  two. 

Don't  try  to  draw  with  the  ICON- 
troIler. Technically,  it's  completely 
proportional,  but  my  experience  was 
that  the  cursor  wanted  to  move  in  one 
of  eight  directions  (N,  NE,  E,  SE,  S, 
SW,  W,  or  NW).  Therefore,  it's  better 
used  as  a  general  f)ointing  device  than 
as  a  complete  mouse  substitute,  and 
in  this  role  it  was  a  success. 

The  ICONtroIler  was  the  sim- 
plest to  install  of  all  nonmouse  mice 
I've  tried  and  the  friendliest  to  Win- 
dows and  GeoWorks Ensemble.  > 

ROBERT  BIXBY 


SUNCOM  TECHNOLOGIES 
6400  W.  Gross  Point  Rd. 
Niles,  IL  60648 
(708)  647-4040 

System  Requirements:  serial  port 

Included  Accessories:  driver  on  instaNation  disk 

(3V2-  and  Sy4-rnch) 
List  Price:  $99.95  ^-v    n    Tl 

Street  Price:  n/a 


How  an  Optical  Mouse  Works 


Unlike  the  mechanical  mouse,  the  optical 
mouse  has  no  moving  parts  wittiin  Its  body. 
Instead  of  relying  on  the  rotation  of  a  ball 
against  rollers  to  generate  a  signal  for  pro- 
cessing corresponding  cursor  movements, 
the  optical  mouse  uses  light  t)eams  pro- 
duced by  an  LED  (Light-Emitting  Diode)  and 
reflected  from  a  special  mouse  pad  to  es- 
tablish vertical  and  lateral  positroning.  The 
mouse  pad  used  by  an  optical  mouse  has  a 
special  reflectorized  surface  with  grid  lines 
embedded  in  it  at  precise  intervals.  An  LED 
in  the  mouse  body  shines  its  beam  on  this 
pad,  and  a  photoreceptor  within  the  mouse 


body  reads  the  reflected  light.  The  grid  lines 
interrupt  the  reflectivity  of  the  beam  when  H 
passes  over  them.  These  interruptions  are 
counted  by  the  internal  sensing  circuits, 
and  the  data  is  passed  along  to  the  com- 
puter to  control  tiie  cursor.  Optical  mice  are 
very  lightweight  and  glide  effortlessly  over 
ttieir  spedaJ  reflectorized  mouse  pads. 
TTiough  they  don't  have  any  moving  parte 
to  wear  out  as  mechanical  mice  do,  optical 
mice  stil!  do  not  seem  to  be  as  popular  as 
mechanical  mice. 

—TOM  BENFORD,  PRESIDENT 
COMPUTER  PRODUCT  TESTING  SERVICES 


AUGUST        1991 


COMPUTE 


55 


#  TEST  LAB 


Z-NIX  CORDLESS 
SUPER  MOUSE 


The  words  sleek,  sporty,  and  unen- 
cumbered best  describe  the  Z- 
NIX  Cordless  Super  Mouse. 
Instead  of  moving  the  mouse,  un- 
tangling the  cord,  and  then  watching 
the  cursor  move,  you  move  the 
mouse,  and  the  cursor  moves.  It's 
what  mice  should  have  been  from  the 
beginning. 

This  mouse  fits  perfectly  in  the 
palm  of  my  hand,  moves  across  my 
mouse  pad  with  little  resistance,  and 
has  perfectly  placed  buttons.  I've  nev- 
er had  to  divert  my  train  of  thought 
from  my  work  to  the  task  of  making 
the  mouse  behave  properly.  It's  the 
easiest  and  most  comfortable  way  I've 
found  to  impro^■e  productivity  with 
mouse-based  software. 

Its  battery  recharges  everj'  time 
you  set  it  in  its  cradle.  The  cradle  gets 
its  power  from  the  computer,  so  you 
won't  have  to  worry  about  another 
plug.  You  will,  however,  have  to  re- 
member to  park  it  in  the  cradle  any- 
time you're  not  using  it.  That  way  the 
batteries  stay  fully  charged.  It's  not  a 
design  flaw:  it's  a  matter  of  retraining 
yourself  to  use  the  mouse  a  new  way. 
But  the  small  effort  to  develop  this 
habit  is  well  worth  the  effort, 

I  didn't  find  any  software  that 
presented  incompatibility  problems. 
As  a  matter  of  fact,  I  used  it  to  run 
some  of  the  most  demanding  software 
there  is,  such  as  Microsoft's  Codeview. 
If  a  mouse  and  its  driver  perform  un- 
der these  circumstances,  they'll 
usually  do  well  just  about  anywhere 
else.  But  I  made  sure;  I  put  it  through 
its  paces,  if'indows,  DehtxePaint,  Ap- 
plause II,  and  many  more  large  appli- 
cations didn't  turn  up  any  problems. 

After  publicly  stating  that  I'd 
never  trade  my  Microsoft  mouse  for 
another.  I'm  eating  my  words.  This 
mouse  will  make  a  convert  of  just 
about  anyone  who  uses  it.  H 

RICHARD  C.  LEn^CKER 
96       COMPUTE 


Z-NIX 
211  Erie  St 
Pomona,  CA  91768 
(714)629-8050 

System  Requirements:  16K  RAM,  serial  port,  one 
floppy  drive 

Included  Accessories:  recharging  stand,  two  ■■ 
batteries,  mouse  driver  ^H 

List  Price:  S164  ($282  bundled  with  Windows  3.0] 
Street  Price:  n/a 


Important  Dates  in  Mouse  History 


1 963.  Douglas  Engelbart  invents  the  first 
computer  mouse — a  simple  analog  de- 
vice with  an  exterior  of  wood  and  one 
button. 

1970.  Xerox's  Palo  Alto  Research  Center 
commissions  Jacit  S.  Hawley  to  build  the 
first  digital  mouse.  The  mouse  becomes  an 
integral  part  of  ttie  Alto  computer  system, 
which  later  grows  into  the  Star,  which  in 
turn  inspires  both  the  Macintosh  and  Win- 
dows interfaces. 

1983.  Microsoft  introduces  its  first  bus 
mouse  for  the  IBM  PC.  The  mouse  uses 
two  small  buttons  and  is  mechanioai. 

1984.  Apple  releases  the  Macintosh,  the 
first  personal  computer  to  come  with  a 
mouse  as  standard  equipment. 


^ 


1984.  Microsoft  releases  a  serial  version  of 
its  mouse  that  attaches  directly  to  an  RS- 
232  serial  port. 

1985.  Logitech  introduces  its  famous 
wedge-shaped  three-button  mouse,  the 

1987.  Microsoft  introduces  its  Dove-bar 
mouse.  The  ball  is  moved  to  the  front  of  the 
mouse,  and  the  two  buttons  are  larger  and 
nonsymmetrical  (the  left  button  is  larger 
than  the  right). 

1989.  Microsoft  introduces  the  400  Series 
mouse,  which  provides  400  dpi,  double  the 
resolution  of  the  1987  mouse.  The  new 
mouse  driver  Is  ballistic,  which  means  that 
the  faster  you  move  the  mouse,  the  farther 
the  cursor  moves  on  the  screen. 

—CLIFTON  KAHNES 


AUGUST        1991 


GOOD  MOUSEKEEPiNG 

The  best  thing  that  you  can  do  for  your 
mouse  is  to  give  it  a  sterile  environ- 
ment— squeaky  clean,  induding  the 
mouse  pad  and  the  hands  that  use  il — 
and  retire  it  to  its  dust  jacl<et  at  the  end  of 
the  day. 

How  can  you  tell  when  your  mouse 
or  trackball  is  ready  for  the  cleaners? 
The  most  obvious  sign  is  reduced  per- 
formance— the  pointer  skips  on  the 
screen,  or  traction  feels  loo  light  or  even 
nonexistent.  In  most  cases,  the  culprit  is 
dirt  and  grime  on  the  ball  and  rollers. 
Dust  and  dirt  on  !he  electronic  parts  be- 
come electrically  charged,  attracting 
more  dust  and  even  moisture.  The  longer 
your  mouse  goes  without  a  good  clean- 
ing, the  faster  it  accumulates  dirt. 

Most  mice  have  a  removable  track- 
ing bail,  which  makes  it  easier  for  you  to 
get  inside  and  clean  the  rollers.  If  you 
don't  have  a  removable  tracking  ball,  your 
best  defense  is  to  maintain  a  very  clean 
work  area  to  prevent  dirt  from  entering 
the  mouse  to  start  v/ith.  Save  the  snacks 
and  sodas  for  \he  kitchen,  and  make  sure 
that  your  hands  are  dean  before  you  han- 
dle your  mechanical  rodent. 

Also,  you  should  keep  your  mouse 
dry  Excessive  moisture,  spilled  drinks, 
and  open  windows  on  a  rainy  day  all  add 
up  to  a  drowned  rat. 

Some  manufacturers  recommend 
cleaning  the  ball,  after  you've  removed  It, 
with  a  mild  detergent  or  noncorrosive 
substance  like  hydrogen  peroxide.  Others 
suggest  wiping  it  with  a  dry,  lint-free  cloth. 
Also,  the  rollers  must  be  cleaned  very 
carefully.  Use  a  toothpick  or  Q-Tip,  and 
handle  the  entire  unit  very  gently — as  if  it 
^  were  actually  alive.  How  often  you  use 
I  your  mouse  will  help  determine  the  (re- 
f  quency,  but  as  a  rule,  the  more  you  use  it, 
the  more  often  you  should  dean  it.  In  fact, 
you  probably  can't  clean  a  mouse  loo 
often.  Be  sure  to  consult  your  documen- 
tatkjn  for  (he  best  cleaning  procedures.  If 
lyou're  not  exactly  sure  how  to  maintain 
f  your  mouse,  call  the  manufacturer's  tech- 
nical support  line. 

If  you  use  a  mouse  pad,  make  sure 
that  it's  lint-free  and  not  the  hairy  vari- 
ety— those  can  be  hazardous  to  your 
mouse's  health,  quickly  causing  it  to  dog 
up  and  operate  poorly.  If  you  prefer  the 

itabletop  to  a  mouse  pad,  be  sure  that  the 
surface  is  dean  and  dry  and  tJiat  it's 
iJusted  on  a  regular  basis. 
-JILL  CHAMPION 


It's  like  a  mouse 
for  your  laptop. 

Only  without  the  runaround. 

You  bought  a  laptop  computer  for  portability.  But  now  you've 
discovered  that  a  mouse  isn't  practical  when  working  in  cramped 
quarters. 

That's  why  Suncom  created  ICONtroller.  It  does  everything  a 
mouse  does — except  it  doesn't  need  room  to  roam. 

ICONtroller  attaches  right  to  your  keyboard,  so  your  hand 
never  strays  too  far  from  the  keys.  You  can  move  the  cursor 
with  precision  at  varying  speeds — even  when  desk  space  is 
unavailable. 

What's  more,  the  cord  won't  tangle.  You  won't  need  a  pad. 

There's  not  even  a  roller  ^^ 

ball  to  get  clogged.  K^^^^^z-->     //'      1^ 

Try  ICONtroller  from 
Suncom.  It's  the  mouse 
solution  for  your  laptop 
that'll  stand  still  when 
you're  on  the  move. 


CALL  FOR  DEALER 
IN  YOUR  AREA. 


ICONtroller 

Ideal  for 

Windows 

3.0 


Suncom 


TECHNOLOGIES  6400  W.  Gross  Point  Rd.,  Niles.  IL  60648    708/647-4040 


Circle  Reader  Service  Number  119 


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SOFA  SERVER 

GRACEFUL  &  FUNCTIONAL 

Finally— a  piece 
of  furniture 
that  is  as  functional 
as  it  is  attractive 
The  wooden  sofa 
server  is  construct- 
ed from  select  hard- 
/  woods  with  a  lovely 
beveled  glass  top.  Because  it  slides  con- 
veniently over  a  couch  or  chair,  it  is  perfect 
for  drinks,  TO.  snacking,  casual  dining,  play- 
ing cards,  or  just  keeping  things  within  easy 
reach.  Bsrfect  as  a  telephone  table  The  spa- 
cious bottom  shelf  can  hold  books,  plants, 
or  knick-knacks  and  the  built-in  magazine 
rack  keeps  newspapers  and  magazines  at 
your  fingertips  The  sofa  server  is  so  attrac- 
tive and  practical,  it  can  serve  as  an  accent 
table,  end  table,  or  night  stand  in  your  liv- 
ing room,  family  room,  bedroom,  or  any- 
where that  this  lovely  piece  could  be  han- 
dy 11"W  X  16''/^"D  X  24"H.  Available  in  oak 
or  cherry  finish  with  a  limited  one  year  war- 
ranty $99.98  (S11,75)  #A1987C-Chern/; 
#A1987K-Oak. 


r  COOK  OUT  INDOORS  —  THE  HEALTHY  WAY  —  WITH  NO  SMOKE 

Are  you  one  of  the  millions  of  Americans  who  loves  to  barbecue  —  but  not  only  in 
summer?  Then  the  Contempra  Indoor  Electric  Char-B-Que  is  for  you.  Constructed 
of  beautiful  stoneware  and  measuring  15"x11%"x4y4",  this  barbecue  ol'ovides  a  150  square 
inch  cooking  area,  large  enough  for  the  entire  family  or  for  company.  This  energy  effi- 
cient indoor  electric  grill  has  a  unique  reflector  system  that  directs  heat  at  the  food, 

while  fat  drippings  drain 
through  a  tray  shielded  from 
heat  for  virtually  smokeless 
cooking.  The  unique  design 
keeps  the  stoneware  cool 
enough  to  handle  Plus  clean-up 
is  a  cinch  since  all  parts  except 
the  heating  unit  are  dishwasher 
safe  Instruction  booklet  with 
recipes  included.  UL  listed; 
1-year  limited  warranty,  made 
m  the  USA.  $59.98  (57.001 
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r  FOLDAWAY  EXERTRACK™ 

Staying  in  shape  is  vital  for  our  health 
and  well  being  with  today's  lifestyle  Get- 
ting to  the  gym  may  not  always  be  easy  in 
our  busy  lives  We  have  just  the  answer  for 
all  you  people  on  the  go  or  just  for  the  ones 
who  enjoy  to  get  fit  at  home  That's  why 
the  Foldaway  Exertrack  is  the  perfect  way 
to  exercise  This  personal  treadmill  has  a 
speedometer/odometer  to  monitor  speed 
and  progress  It  measures  38"x21"x3"  and 
features  a  safe  rubber  track  and  an  adjust- 
able handlebar  that  faces  forward  or  back- 
ward for  running  and  walking  comfort  No 
electrical  connections  or  motors  needed. 
Exercise  has  never  been  simpler  Order  one 
today  and  get  on  the  right  track  with  the 
Exertrack  Folds  away  for  easy  storage  light- 
weight and  compact.  At  a  great  price! 
$131.98  (S15.00)  #A1977. 


T    INFRARED  IMPROVEMENT 

Home  infrared  heat  treatments  are  an 
increasingly  popular  form  of  natural 
pain  relief  Now  the  means  of  applying  that 
heat  have  been  significantly  improved- 
Heating  surface  has  been  tripled,  the  larger 
contour  head  comfbrtabfy  angled  for 
reaching  neck  and  back.  Replaceable  interi- 
or infrared  bulb  is  now  10w,  giving  45% 
more  heat,  Reaches  deeper  than  heating 
pads  or  hot  water  bottles  The  new  infra- 
lux  has  two  heat  settings:  High  and  Low 
(plus  off)  which  allows  you  to  experiment 
and  choose  most  comfortable  setting.  It 
comes  with  its  own  zippered  vinyl  bag  for 
neat  storage  or  packing  for  travel.  UL-listed. 
$39.98  (S4.2S)  #A1906. 


r  THE  BUSINESS  CARD  COMPUTER 

Carry  your  office  with  you.  The  world's 
first  credit  card  size  8K  computer  lets 
you  store  over  8000  characters.  That's  ap- 
proximately 500  names,  phone  numbers 
and  addresses,  important  memos  or  ap- 
pointment schedules  Recall  a  file  by  fast 
forward  scrolling  or  simply  by  using  the 
direct  search  feature  which  automatically 
finds  a  file  for  you,  Access  all  this  pertinent 
information  in  no  time  It  also  features  a 
full-function  calculator,  a  currency  ex- 
change memory  and  a  security  code  key  for 
privacy.  Easy  to  use  and  carry,  Carn/ing  case 
and  battery  included.  $49.98  (S5.00) 
#A1898, 


■<  FOOD  DEHYDRATOR 

Even  if  it  weren't  so  specially  low-priced,  this 
food  deliydrator  would  be  immenslv  econom- 
ical. Using  almost  none  of  your  valuable  time,  it 
makes  nutritious,  preservative-free  refined-sugar- 
free,  healthful  dried  fruits  and  snacks,  plus  yogurt 
—  at  a  tiny  fraction  of  their  price  in  stores  Sim- 
ply slice  fruit  into  lemon  juice,  spread  on  the  per- 
forated plastic  stacking  trays  and  forget  it  for  12 
to  24  hours  With  electrical  coil  at  bottom,  the  unit 
IS  engineered  for  convection  heating;  no  fan  need- 
ed, so  it's  energy-efficient  and  noiseless  A  28-page 
instruction  book  provides  guides  for  adjustable 
vents  and  timing  plus  enticing  recipes.  Treat  kids 
to  crispy  banana  chips,  make  dried  apples,  apricots, 
raisins...even  beef  jerkey  and  vegetables  for  soups 
and  camping  trips.,  try  zucchini  slices  with  sesame 
seeds  ~  a  dieter's  dream  substitute  for  hi-cal 
chips  12"  dia,,  U.L  Listed.  S-tray  Dehydrator (shown) 
$51.98  (S6.25)  M1887X.  3-tray  Dehydrator  $41.98 
(S5.25)  #A1886X. 


f    TEACH  AN  OLD  LAMP  NEW  TRICKS 


A 


ny  lamp  that  takes  a  standard  bulb  can  be  up- 
dated with  the  Touchtronic  dimmer.  No  rewiring 
needed-just  screw  into  lamp  socket.  Then  your  touch 
on  any  metal  part  becomes  the  "switch'-touch  once 
for  low  light,  again  for  medium,  a  third  time  for  full 
wattage  Handy  when  you're  entering  a  dark  room, 
great  at  bedside  and  a  real  comfort  to  the  arthritic 
or  the  ill.  You'll  save  time,  money  and  electricity-no 

more  3-way  bulbs  to  buy  and  you  pay  for  only  as  much  light  as  you  need. 

U.L.  listed;  one-year  factory  warranty  $15.98  (S4.00)  #A1700. 2  for  $27.98 

(S6.00)  if  A17002. 


T  CAR-THEFT  PROTECTION  —  WITH  NO  INSTALLATION 

With  Sonic  Sentry,  the  value  of  a  car  alarm  brings  you  peace  of  mind  —without  the 
expense  and  bother  of  installation.  You  can  switch  it  from  one  vehicle  to  another, 
Just  plug  Sonic  Sentry  into  the  cigarette  lighter;  cord  reaches  5  feet,  so  the  unit  can 
occupy  dash  or  seat  when  vehicle  is  parked,  where  the  flashing  lights  can  make  a 
browsing  thief  think  twice  The  petite  4V2"xAVi"x.2"  box  is  capable  of  emitting  a  truly 
ear-piercing  alarm,  concentrated  inside  the  car,  where  it  can  most  effectively  repel  an 
intruder  Activated  by  the  light 
that  accompanies  the  opening  of 
car  door,  hood  or  trunk,  it  also 
senses  impact  or  "unnecessary 
roughness";  the  shriek  lasts  for  one 
minute  and  only  the  key  stops  it  — 
unplugging  the  Sighter  activates  a 
back-up  battery.  Stuck  on  the  road? 
Switch  Sonic  Sentry  to  its  mode 
showing  HELP  in  flashing  red  lights 
and  put  in  the  window  to  attract 
aid.  It's  protection  you  can't  afford 
not  to  have,  at  $74.98  (S7.00) 
jfA1989. 


T! 


INFRAViB  INFRARED  HEAT 
MASSACER 

■  he  infravib  Mas- 
sager  is  good 
news  for  your  aches 
I  and  pains  This  state 
of  the  art  device 
combines  infrared 
heat  and  a  powerful 
wand  massager  in 
one  unit.  Deep  pene- 
j  trating  Infrared  has 
two  settings  and 
I  gives  fast  temporary 
relief  to  sore  joints  and  muscles  Massager 
soothes  and  relaxes  tired  and  aching  mus- 
cles. Massager  has  a  long  flexible  shaft  with 
four  massaging  attachments  (body  acu- 
point, leg  and  foot,  and  scalp)  and  two  mas- 
sage levels  Try  Infravib— it  might  be  just 
what  the  doctor  ordered,  $89.98  IS6,25) 
#A1952. 


T  LAMBSWOOL  DUSTERS 


Lambswool  contains  a  natural  static 
charge  that  makes  dust  literally  leap  off 
surfaces.  This  magnetic  attraction  is  just 
the  thing  for  dusting  off  bric-a-brac.  china, 
crystal,  pictures,  anything.  Our  dusters  are 
imported  from  England.  They  are  the  fluffi- 
est, highest  quality  lambsvrool  in  the  world! 
We  offer  a  set  of  four  lambswool  dusters: 
our  27"  duster,  our  telescoping  duster 
which  extends  to  more  than  four  feet—  lets 
you  reach  high  corners,  top  shelves,  over- 
head lights  and  collapses  to  28",  and  two 
mini  dusters  for  extra  fragile  objects. 
$22.98  (S4.00)  ,|A1G70. 


HOW  TO 

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N,J.  residents  add  7%  sales  tax.  When 
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DAZZLING  BATCH  FILES 
ARE  JUST  AROUND  THE  CORNER 

ince  Windows  3.0  hil  the  streets,  it's  almost 
embarrassing  to  be  caught  operating  your  PC 
from  the  old  DOS  prompt. 
Let's  face  it,  though.  There  are  millions  of  PCs 
out  there  for  which  Windows  3.0  is  not  a  practi- 
cal option.  They'd  need  more  memory,  more 
speed,  and  more  hard  dislc  space  than  the  budget  will 
allow  for  anytime  in  this  century. 

But  don't  despair.  With  a  little  work,  a  little  cre- 
ativity, and  a  handful  of  utilities  from  this  issue's 
COMPUTE'S  PC  Disk,  you  can  put  some  snap  in  your 
DOS  interface  and  make  your  PC  system  easier  for  you 
and  your  whole  family  to  use. 

This  article  shows  you  how  to  create  a  batch  file 
system  that  you  can  use  to 

•  Run  programs  from  menus  rather  than  from  the 
DOS  prompt. 

•  Instruct  your  system  to  behave  differently  depending 
on  who's  running  it, 

•  Create  and  display  attractive  menus  and  help  screens. 

•  Include  musical  signals  to  let  you  know  when  an 
operation  is  completed. 

One  of  the  problems  with  DOS's  batch  language  is 
that  it's  missing  a  few  important  features  that  would 
make  it  practical  for  a  powerful  menuing  system. 

Problem  Number  1 

The  main  deficiency  with  DOS's  batch  language  is  its 
inability  to  accept  and  act  upon  user  input.  Solving  this 
problem  is  relatively  easy  using  a  stand-alone  program 
that  accepts  user  input  and  passes  an  exit  code  back  to 
yourbaich  file.  In  fact,  such  a  program  is  the  centerpiece 
of  any  enhanced  batch  file  programming  and  is  demon- 
strated in  the  program  MENUDEMO.B.\T  that  accom- 
panies this  article. 

Several  versions  of  this  type  of  utilitv  are  available 
under  names  like  GETKEY.COM.  ASK.COM.  or 
CHOOSE.COM.  COMPUTE'S  version  of  GETKEY, 
which  is  included  on  this  issue's  PC  Disk,  reports  back 
10  the  batch  file  the  ASCII  code  of  a  key  pressed  by  the 
user.  The  MENU  program,  also  on  the  disk,  provides 
another  method  of  accepting  user  input. 

If  you  don't  have  COMPUTE's  version  of  either 
GETKEY  or  MENU  but  do  have  a  similar  program 


BY  TONY  ROBERTS 


that  accepts  user  input  for  use  in  batch 
files,  you  should  be  able  to  adapt  it  to 
MENUDEMO.BAT  with  little 
difTiculty. 

Once  your  program  is  able  to  ac- 
cept commands  from  the  user,  you 
can  use  the  other  programs  on  the 
disk  to  make  your  batch  programs 
sparkle  with  e\er\thing  from  colorful 
text  and  boxes  to  music. 

VarJabfe  Blues 

Another  problem  batch  programmers 
face  is  that  there's  no  straightforward 
provision  for  using  variables.  This  dif- 
ficulty can  be  circumvented,  though. 
by  using  environment  variables  to 
keep  track  of  changing  information. 
MENUDEMO.B.AT  shows  how  to 
capture  user  input,  act  on  it,  and  store 
and  retrieve  environment  variables. 
This  program,  although  large  by  most 
batch  file  standards,  doesn't  do  very 
much  itself  It's  simply  a  shell  you  can 
use  to  build  your  own  program  based 
on  the  characteristics  of  your  system. 

You'll  notice  that  this  batch  pro- 
gram uses  labels  and  GOTO  state- 
ments liberally  and  keeps  the  entire 
program  in  one  file.  This  keeps  things 
simple.  It  saves  you  the  trouble  of  re- 
membering dozens  of  batch  file 
names,  and  it  can  save  quite  a  bit  of 
disk  space. 

On  a  typical  hard  disk,  where 
each  file  uses  a  minimum  of  2,048 
bytes  of  disk  space,  ten  lOO-byte  batch 
files  would  consume  20,480  bytes 
while  one  1,000-byte  batch  file  would 
use  only  the  minimum  2.048  bytes. 

Faster  Floppies 

If  you  run  batch  files  from  a  floppy 
disk,  however,  it  might  be  wise  to 
break  your  menu  system  into  several 
small  files  to  improve  execution  lime. 
If  you  have  DOS  3.3  or  above,  you 
can  use  the  CALL  command  to  exe- 
cute one  batch  file  from  inside 
another. 

Why  is  this  faster?  When  batch 
files  are  run,  the  disk  is  read  as  each 
program  line  is  executed.  A  large 
batch  file,  run  on  a  floppy  disk,  will  be 
very  slow  because  DOS  will  slog 
through  the  file  line  by  line  looking  for 
the  appropriate  section. 

Note  also  that  the  batch  file  ex- 
tensions demonstrated  in  the  program 
have  some  overhead  themselves. 
When  you  execute  a  PUTTEXT  com- 
mand, for  example,  the  PUTTEXT 
program  runs,  delivers  your  message 
to  the  screen,  and  then  returns  control 
to  the  batch  file. 

.A.11  of  this  activity  takes  time.  If 
you  want  really  fancy  programs  and 
plan  to  use  several  BOX  and  PUT- 
TEXT statements,  you'll  be  better  off 
building  your  screens  and  saving  them 
with  SAVESCRN.  Then  your  batch 


MENUDEMO.BAT 


@ECHO  OFF 

REM  MENUDEMO.BAT 

REM  .4  demanstration  of  how  batch  programming  extensions,  such  as 

REM  BOX,  PUTTEXT  NOTES.  .MENU,  and  TIMED.\TE  might  be  used  in  selting  up 

RE.M  a  master  menu  for  your  system. 

IF  (o/ouser%)=  =( )  GOTO  logon 

imainmenu 

CIS 

30X2  515  3116  2 

PUTTEXT  3  7 116  Hello  %user% 

BOX  2  25  40  3  116  2 

PUTTEXT  3  31  116  Our  Famiivs  Computer  Svstem 

BOX  8  20  40  12  113! 

PUTTEXT  18  22  113  Please  make  a  selection. 

IF  %user%=  =BILL  GOTO  bill 

IF  %user%=  =MARY  GOTO  marv 

IF  %user%=  =TOMMY  GOTO  notiet 

IF  %user%= =SUZIE  GOTO  not\et 

ECHO  Valid  User  Not  Found 

R4USE 

PAUSE 

GOTO  end 

:bill 

PUTTEXT  10  22  113  A.  Run  CHKDSK 

PUTTEXT  11  22  113  B.  Set  the  Time 

PUTTEXT  12  22  113  C.  Log  In  New  User 

PUTTEXT  14  22  1 13  X.  Exit  to  DOS 

GETKEV 

IF  ERRORLEVEL  65  IF  NOT  ERRORLEVEL  66  GOTO  chkdisk 

IF  ERRORLEVEL  97  IF  NOT  ERRORLEVEL  98  GOTO  chkdisk 

IF  ERRORLEVEL  66  IF  NOT  ERRORLEVEL  67  GOTO  setclock 

IF  ERRORLEVEL  98  IF  NOT  ERRORLEVEL  99  GOTO  setclock 

IF  ERRORLEVEL  67  IF  NOT  ERRORLEVEL  68  GOTO  logon 

IF  ERRORLEVEL  99  IF  NOT  ERRORLEVEL  100  GOTO  logon 

IF  ERRORLEVEL  88  IF  NOT  ERRORLEVEL  89  GOTO  end 

IF  ERRORLEVEL  120  IF  NOT  ERRORLEVEL  121  GOTO  end 

GOTO  bill 

ichkdisk 

CLS 

CHKDSK 

NOTES  523  36  494  9  440  18 

PAUSE 

GOTO  mainmenu 

;setclock 

TIME 

GOTO  mainmenu 

GOTO  end 

:marv 

PUTTEXT  10  22 113  A.  Checkbook 

PUTTE.XT  11  22  113  B.  Calendar 

PUTTEXT  12  22  1 13  C.  Log  In  New  User 

PUTTEXT  14  22  1 13  X.  Exit  to  DOS 

GETKEV 

IF  ERRORLEVEL  65  IF  NOT  ERRORLEVEL  66  GOTO  cbook 

IF  ERRORLEVEL  97  IF  NOT  ERRORLEVEL  98  GOTO  cbook 

IF  ERRORLEVEL  66  IF  NOT  ERRORLEVEL  67  GOTO  calendar 

IF  ERRORLEVEL  98  IF  NOT  ERRORLEVEL  99  GOTO  calendar 

IF  ERRORLEVEL  67  IF  NOT  ERRORLEVEL  68  GOTO  logon 

IF  ERRORLEVEL  99  IF  NOT  ERRORLEVEL  100  GOTO  logon 

IF  ERRORLEVEL  88  IF  NOT  ERRORLEVEL  89  GOTO  end 

IF  ERR0RLE\T:L  120  if  not  ERRORLEVEL  121  GOTO  end 

GOTO  mary 

:cbook 

CLS 

PUTTEXT  5  5  31  Enter  commands  for  CHECKBOOK  program  in  this  section. 

PAUSE 


62 


COMPUTE 


AUGUST       1991 


MENUDEMO.BAT  cont. 

GOTO  mainmenu 

:ca]endar 

CLS 

PUTTEXT  5  5  31  Enter  commands  for  CALENDAR  program  in  this  section. 

PAUSE 

GOTO  mainmenu 

:logon 

CLS 

TIMEDATE 

SET  user = 

MENU  t=System  Log  On,m=[B]ill,m=|M|ary,m=|Tjommj,m— [S|uzie 

IF  ERRORLEVEL  255  GOTO  NOPICK 

IF  ERRORLEVEL  3  IF  NOT  ERRORLEVEL  4  SET  USER=SUZIE 

IF  ERRORLEVEL  2  IF  NOT  ERRORLEVEL  3  SET  USER = TOMMY 

IF  ERRORLEVEL  1  IF  NOT  ERRORLEVEL  2  SET  USER = MARY 

IF  ERRORLEVEL  0  IF  NOT  ERRORLEVEL  1  SET  USER=BILL 

GOTO  mainmenu 

:nopick 

ECHO  No  logon  selected. 

SET  user= 

NOTES  330  9  330  9  330  9  262  18 

GOTO  end 

:notj'et 

CLS 

PUTTEXT  5  5  7  When  setting  up  programs  of  this  type,  it's  wise  to  include 

PUTTEXT  6  5  7a  section  that  can  stand  in  for  parts  of  the  program  that 

PUTTEXT  7  5  7  have  not  been  wTJtten  yet. 

PUTTEXT  9  5  7  In  this  case,  I  haven't  wTitten  the  menus  for  Tommy  and  Suzie, 

PUTTEXT  10  5  7  so  the  program  comes  here,  tells  you  there's  still  worlt 

PUTTEXT  1 1  5  7  to  be  done,  and  lets  you  proceed  without  error. 

NOTES  1046  9  1568  9  1046  9 

PAUSE 

GOTO  logon 

:end 

CLS 


files  can  use  LOADSCRN  to  load  in 
the  screen  files  faster  than  redrawing 
them. 

Finally,  if  you  don't  have  a  hard 
disk,  you  can  get  the  best  performance 
out  of  this  type  of  system  by  installing 
a  RAM  disk,  copying  the  batch  files 
and  the  batch  file  extension  programs 
to  the  RAM  disk,  and  running  every- 
thing from  the  RAM  disk. 

How  MENUDEMO  Works 

By  way  of  a  quick  walk-through  of 
MENUDEMO.BAT,  the  program  is 
an  assembly  of  several  sections,  each 
of  which  is  labeled.  Each  section  ends 
with  a  GOTO  command  lo  transfer 
control  to  another  section.  The  pro- 
gram keeps  returning  to  the  main 
menu  section  until  the  user  chooses  to 
exit  10  DOS. 

MENUDEMO  first  checks  to  see 
ifan  environment  variable  called  user 
exists.  If  not,  the  log-on  section  is  exe- 
cuted, a  menu  of  valid  users  is  dis- 
played, and  the  user  variable  is 
established. 

Next,  the  main  menu  is  dis- 
played, and  choices  pertinent  to  the 
current  user  are  presented.  From 
there,  the  program  acts  on  any  selec- 


tions made  by  the  user  and  returns  to 
the  main  menu  when  finished. 

Note  that  one  of  the  options  in 
every  user's  menu  is  Log  In  New 
User.  This  makes  it  easy  to  switch 
from  user  to  user  without  having  to 
reboot  or  rerun  the  program. 

Once  you  get  going  with  this  sys- 
tem, carry  it  as  far  as  you  like:  Design 
separate  menus  for  each  member  of 
the  family  rather  than  filling  in  one  ge- 
neric template  as  this  program  does. 
Introduce  a  games  submenu  that's  ac- 
cessible from  every  user's  main  menu. 
If  you  telecommunicate,  create  a  sub- 
menu that  runs  scripts  lo  log  you  on 
to  all  your  favorite  services  with  the 
touch  of  a  key. 

If  you've  stayed  with  me  this  far, 
you  probably  enjoy  tinkering  with 
your  computer  as  much  as  you  enjoy 
running  software.  The  other  members 
of  your  family,  however,  probably 
want  results,  not  challenges. 

They'll  appreciate  being  able  to 
turn  on  the  computer  and  run  their 
programs  without  having  to  call  on 
you  to  find  the  correct  subdirectory, 
look  up  the  proper  parameters,  reset 
the  printer,  load  the  printer  driver, 
and  on  and  on  and  on. 


Turbocharge  Your  Batch  Files 

In  the  predecessors  of  today's  PCs, 
batch  processing  was  a  method  of  in- 
structing the  computer  to  carry  out 
tasks  without  operator  intervention. 
Long  printing  tasks  and  other  time- 
consuming  business  was  scheduled  to 
run  unattended  late  at  night  when 
drowsy  humans  were  sleeping  and 
wakeful  computers  were  looking  for 
some  action. 

As  DOS  developed,  the  batch 
programming  language  it  incorporat- 
ed was  designed  to  accomplish  the 
same  goals — getting  work  done  with- 
out operator  intervention. 

PC  users,  however,  did  not  be- 
have like  mainframe  programmers. 
Rather  than  using  batch  programs  to 
handle  work  while  the  operator  is 
away,  most  PC  users  employ  batch 
files  to  carry  out  repetitive  tasks  while 
they're  sitting  right  in  front  of  the 
screen. 

Whereas  no  one  cared  what  the 
display  on  the  mainframe  console 
looked  like,  PC  users  want  boxes,  col- 
ors, noises,  and  otherwise  interesting 
and  informative  screens. 

To  make  the  batch  language  con- 
form better  to  our  needs,  COMPUTE 
has  developed  a  handful  of  small  pro- 
grams lo  provide  the  visual  excite- 
ment and  inieractivity  that  normal 
batch  programs  lack. 

These  programs,  BOX,  GET- 
KEY,  LOADSCRN/SAVESCRN. 
MENU,  NOTES,  PUTTEXT,  and 
TIMEDATE,  are  all  available  on  this 
issue's  PC  Disk.  {These  programs  and 
more  can  also  be  found  on  COM- 
PUTE'S PC  Productivity  Manager 


Batch  File  Tips 

•  Don't  assume  anything.  Before  exe- 
cuting the  command  to  mn  a  program, 
use  tfie  CD  command  to  change  to  the 
proper  directory.  If  there's  any  chance 
you'li  be  iogged  on  to  the  wrong  drive, 
log  on  to  the  proper  drive  first. 

•  Include  a  command  to  return  to  the 
root  directory  at  the  end  of  your  batch 
files. 

•  If  a  batch  file  requires  parameters  to 
run  properly,  test  to  make  sure  the  pa- 
rameters were  provided,  If  no  parame- 
ters were  supplied,  print  a  message 
telling  the  user  what  is  expected. 

•  Include  remarks  in  the  batch  file  so  two 
years  from  now  you'll  remember  why 
you  wrote  it. 

•  If  batch  programs  create  temporary 
files,  make  sure  they  clean  up  after 
themselves  and  delete  those  files 
before  returnng  control  to  DOS. 

•  If  you  have  DOS  3.3  or  above,  you  can 
place  the  commercial  at  sign  (@)  in 
front  of  any  command  to  prevent  that 
command  from  being  displayed  when 
the  batch  file  is  executed. 


AUGUST        1991 


COMPUTE 


63 


Musical  Notes  and  Frequencies 


Note 

Frequency 

A 

55 

110 

220 

440 

880 

A# 

58 

117 

233 

466 

932 

B 

62 

123 

247 

494 

988 

C 

65 

131 

262 

523 

1046 

C# 

69 

139 

277 

554 

1109 

D 

74 

149 

294 

587 

1754 

E 

82 

165 

330 

659 

1319 

F 

87 

175 

349 

698 

1397 

F# 

93 

185 

370 

740 

1480 

G 

98 

196 

392 

784 

1568 

G# 

104 

208 

415 

831 

1661 

By  using  NOTES,  you  can  program  your  PC's 
speaker  to  play  somethmg  more  lively  thar)  the 
usual  beep.  This  chart  provides  frequerjcies  for 
live  octaves  of  musical  notes.  For  relerence,  the 
frequertcy  of  middle  C  is  262. 

disk,  a  collection  of  38  batch  file  ex- 
tensions and  power  utilities.) 

Here's  a  rundown  of  how  to  use 
these  batch  file  extensions. 

BOX — Draw  boxes  anywhere  on  your 
screen  using  this  utility.  You  control 
the  size,  shape,  border  type,  and  color. 
To  use  the  program  execute  the 
command 

BOX  row  column  width  height  color 
border 

Valid  values  for  row  are  0-24, 

and  this  indicates  the  row  number  for 
the  top  of  the  box.  Column,  which  can 
be  from  0-79,  indicates  the  column 
number  for  the  left  side  of  the  box. 
Widlh  and  height  define  the  size  of  the 
box  in  columns  and  rows,  respective- 
ly. To  determine  a  color  value,  multi- 
ply the  background  color  by  1 6  and 
add  the  foreground  color.  (The  ac- 
companying Color  Selection  Table 
will  make  this  task  a  little  more 
convenient.) 

To  select  a  border,  enter  0  for  no 
border,  1  for  a  single-line  border,  and 
2  for  a  double-line  border.  If  you  enter 
any  other  character,  that  character  will 
be  displayed  as  the  border. 

GETKEY — This  program  is  impor- 
tant for  setting  up  interactive  batch 
files.  First  display  a  menu  of  choices; 
then  enter  the  command  GETKEY. 
The  batch  program  pauses  until  a  key 
is  pressed. 

GETKEY  returns  an  exit  code 
that  can  be  tested  with  the  IF- 
ERRORLEVEL  command  to  deter- 
mine which  key  was  pressed. 

The  exit  code  returned  is  the 
ASCII  value  of  the  character  pressed. 
(See  "Understanding  ERROR- 
LEVEL"  for  more  details.) 


LOADSCRN/SAVESCRN— This 

pair  of  programs  makes  it  possible  to 
build  screens  ahead  of  time  and  dis- 
play them  in  a  flash.  This  is  especially 
helpful  if  you're  running  your  batch 
files  from  a  floppy  disk.  Batch  files  are 
slow-running  programs  because  the 
system  keeps  going  back  to  the  disk  to 
read  and  execute  each  line. 

Creating  elaborate  screens  full  of 
boxes  and  text  requires  several  Unes  of 
programming  and  takes  several  sec- 
onds to  display. 

To  use  these  utilities,  write  a 
batch  file  that  creates  your  screen  and 


then,  as  the  last  line  in  the  batch  file, 
issue  the  command  SAVESCRN///^- 
name.  The  screen  display  will  be  re- 
corded as  a  file  on  your  disk  using  the 
filename  you  provide. 

Later,  when  you  want  to  display 
that  screen  as  part  of  a  batch  file,  issue 
the  command  UDADSCRN  filename, 
and  all  the  boxes  and  text  will  be  load- 
ed quickly  with  a  single  command. 

MENU — This  utility  makes  it  easy  to 
create,  display,  and  use  menus.  You 
can  make  menu  selections  with  the 
keyboard  or  the  mouse.  To  set  up  a 


Understanding  ERRORLEVEL 


ThG  IF-ERRORLEVEL  construction  in  the 
DOS  batch  programming  language  pro- 
vides a  lot  of  programming  punch,  but  it's  a 
pain  to  deal  with. 

Fortunately,  though,  once  the  pro- 
gramming is  done,  you  can  forget  about 
ERRORLEVEL  while  the  program  does  its 
work.  The  value  of  ERRORLEVEL's  service 
clearly  compensates  for  the  difficulties  of 
setting  it  up. 

ERRORLEVEL's  original  purpose  was 
to  provide  a  way  to  monitor  the  exit  codes 
generated  by  the  BACKUP  and  RESTORE 
commands  of  DOS  2.0.  Assuming  that  us- 
ers would  want  to  use  batch  files  to  handle 
hard  disk  backups,  the  designers  provided 
the  ERRORLEVEL  codes  as  a  crude  meth- 
od of  passing  along  information  about  the 
success  of  the  backup  operation, 

ERRORLEVEL  is  used  with  the  batch 
programming's  IF  command  to  execute 
commands  conditionally  based  on  the  exit 
code  provided  by  the  most  recently  run 
DOS  program.  Exit  codes  can  be  in  the 
range  of  0-255,  The  syntax  is 

IF  [NOT]  ERRORLEVEL  n  COMMAND 

In  this  syntax,  replace  n  with  the 
ERRORLEVEL  exit  code  number  being 
tested  and  COMMAND  with  the  action  to 
take  it  the  conditions  of  the  statement  are 
met.  The  NOT  is  optional  and  is  used  to 
determine  whether  an  exit  code  fails  the 
test. 

An  ERRORLEVEL  condition  is  true  if 
the  exit  code  is  equal  to  or  greater  than  the 
number  in  the  condition.  In  other  words,  if  a 
program  returns  an  exit  code  of  4,  the 
statement  IF  ERHOHLEVEL  2  ECHO  Two 
VK>M  pass  the  condition. 

Dealing  with  this  idiosyncrasy  requires 
that  conditions  be  tested  in  a  descending 
order.  Here's  an  example: 


IF  ERRORLEVEL 
IF  ERRORLEVEL 
IF  ERRORLEVEL 
IF  ERRORLEVEL 
IF  ERRORLEVEL 
IF  ERRORLEVEL 


5  GOTO 
4  GOTO 
3  GOTO 
2  GOTO 
1G0T0 
OGOTO 


OPTIONS 
OPTI0N4 
OPTIONS 
0PTI0N2 
0PTI0N1 
END 


This  method  is  adequate  \t  your  pro- 
gram produces  a  limited  number  of  predict- 
able exit  codes,  but  if  there  are  many  more 
possibilities  (as  is  the  case  with  GETKEY, 
the  program  on  this  issue's  PC  Disk),  an- 


other solution  is  required.  GETKEY  returns 
an  exit  code  equal  to  the  ASCII  code  for  a 
key  pressed  on  the  keyboard. 

Testing  all  255  possible  ASCII  codes 
would  take  all  afternoon. 

The  solution  is  to  combine  two  IF  con- 
ditions in  one  statement,  using  one  normal- 
ly and  one  with  the  NOT  option.  For 
example,  to  test  whether  the  A  key,  ASCII 

65,  had  been  pressed,  the  following  line 
would  work: 

IF  ERRORLEVEL  65  IF  NOT  ERRORLEVEL 

66  ECHO  UPPERCASE  'A'  WAS 
PRESSED. 

Translated  into  English,  the  first  condition, 
IF  ERRORLEVEL  65,  is  true  for  any  charac- 
ter with  an  ASCII  value  of  65  or  greater.  The 
letter  .A  qualifies,  as  do  all  the  letters  in  both 
the  upper-  and  lowercase  alphabets.  The 
second  condition,  IF  NOT  ERRORLEVEL 

66,  is  true  for  any  character  with  an  ASCII 
value  below  66. 

Combining  the  two  conditions,  the  let- 
ter has  to  have  an  ASCII  code  of  at  least  65 
and  less  than  66.  An  uppercase  A,  ASCII 
85,  Is  the  only  character  that  meets  both 
conditions  and  will  allow  the  ECHO  state- 
ment to  be  processed. 

If  your  program  allows  either  upper-  or 
lowercase  input,  be  sure  to  test  for  both 
versions  of  each  possible  letter. 

IF  ERRORLEVEL  65  IF  NOT  ERRORLEVEL 

66  GOTO  OPT)ON_A 
IF  ERRORLEVEL  97  IF  NOT  ERRORLEVEL 

98  GOTO  OPTION_A 

The  presence  of  both  of  these  state- 
ments would  make  sure  the  program 
branched  to  the  OPTION_A  subsection  no 
matter  whether  A  was  pressed  in  a  shifted 
or  unshifted  state. 

Do  keep  In  mind,  hovrever,  that  each 
IF-ERRORLEVEL  test  takes  time,  especial- 
ly if  the  program  is  being  run  from  a  floppy 
disk.  It  pays  to  structure  your  program  so 
you  test  for  the  more  likely  option  first  and 
the  less  likely  option  last. 

In  the  examples  above,  testing  for  the 
letter  A  makes  sense  as  written  if  the  user 
is  likely  to  have  CapsLock  engaged,  if  the 
user  usually  enters  commands  in  lower- 
case, it  viTOuld  be  more  prudent  to  reverse 
the  statements  and  test  for  the  lovi«rcase 
letter  first. 


COMPUTE 


AUGUST       1991 


Color  Selection  Table 


Black 
(0) 

Blue 
(1) 

Green 
(2) 

Cyan 
(3) 

Red 

Magenta 
(5) 

Brown 
(6) 

White 
(7) 

Black  (0) 

0 

16 

32 

48 

64 

80 

96 

112 

Blue(1) 

1 

17 

33 

49 

65 

81 

97 

113 

Green  (2) 

2 

18 

34 

50 

66 

82 

98 

114 

Cyan  (3) 

3 

19 

35 

51 

67 

83 

99 

115 

Red  (4) 

4 

20 

36 

52 

68 

84 

100 

116 

Magenta  (5) 

5 

21 

37 

53 

69 

85 

101 

117 

Brown  (6) 

6 

22 

38 

54 

70 

86 

102 

lis 

White  (7) 

7 

23 

39 

55 

71 

87 

103 

119 

Gray  (8) 

8 

24 

40 

56 

72 

88 

104 

120 

Light  Blue  (9} 

9 

25 

41 

57 

73 

89 

105 

121 

Light  Green  (10) 

10 

26 

42 

58 

74 

90 

106 

122 

Light  Cyan  (11) 

11 

27 

43 

59 

75 

91 

107 

123 

Light  Red  (12) 

12 

28 

44 

60 

76 

92 

108 

124 

Light  Magenta  (13) 

13 

29 

45 

61 

77 

93 

109 

125 

Yellow  (14) 

14 

30 

46 

62 

78 

94 

110 

126 

Bright  White  (15) 

15 

31 

47 

63 

79 

95 

111 

127 

The  BOX  and  PUTTEXT  programs  require  a  color  parameter.  To  tietermme  the  correct  number  to  use. 
choose  a  background  color,  muiiiply  it  by  16.  then  add  the  loregrourtd  color.  The  chart  above  simplilies  the 
process.  Choose  a  background  color  from  those  listed  at  the  top.  select  a  foreground  color  from  those 
along  rhe  side,  and  use  the  number  that  falls  at  the  intersection  of  the  two  rows. 


Delay,  which  specifies  how  long 
the  note  should  be  played,  is  mea- 
sured in  intervals  of  1/18  of  a  second. 
Specify  a  delay  of  1 8  to  play  a  note  for 
1  second,  9  to  play  a  note  for  1/2  sec- 
ond, and  so  on. 

A  crude  rendition  of  "Mary  Had 
a  Little  Lamb"  looks  like  this: 

NOTES  330  3  294  3  262  3  294  3  330 

3  330  3  330  6 

PUTTEXT— Here's  a  big  improve- 
ment over  the  ECHO  command. 
With  PUTTEXT,  you  tell  DOS  where 
you  want  your  message  to  appear  and 
in  what  color.  The  syntax  is  PUT- 
TEXT row  column  color  text.  The 
color  parameter  is  calculated  by  mul- 
tiplying the  background  color  by  16 
and  adding  the  foreground  color. 

TIMEDATE— Here's  an  easy  way  to 
add  the  date  and  time  to  your  menus. 

Just  issue  the  TIMEDATE  com- 
mand by  itself  to  get  both  the  time 
and  date  or  specify  TIMEDATE  T  for 
time  only  or  TIMEDATE  D  for  date 
only. 

If  you  use  TIMEDATE  with  a  B 
parameter,  the  display  will  be  boxed 
and  centered  on  your  screen.  S 


menu,  enter  the  command: 

MENU  T= title,  M=[M]enu  Item 
l,M=[M]enu  Item  2,  and  so  on. 

You  can  enter  several  menu 
items,  placing  the  hot  key  for  each 
item  in  the  square  brackets.  For 
example: 

Menu  T==  SYSTEM  OPTrONS 
M=[ClHKDSK,M=[Flormat  Drive 
A,M=|W]ord  Processing 

When  a  menu  selection  is  made, 
an  exit  code  is  returned  that  can  be 
tested  with  IF-ERRORLEVEL,  and 
the  program  can  branch  to  the  appro- 
priate section.  If  the  first  menu  selec- 
tion is  picked,  an  exit  code  of  0  is 
returned;  if  the  second  menu  selection 
is  chosen,  an  exit  code  of  1  is  re- 
turned: and  so  on.  If  Cancel  is  chosen, 
either  by  clicking  on  the  cancel  box  or 
by  pressing  Esc,  an  exit  code  of  255  is 
returned. 

NOTES — This  program  elicits  some- 
thing a  little  more  interesting  from 
your  computer's  speaker  than  the  usu- 
al flat  beep.  To  use  NOTES,  enter 

"i^OTYS  frequency  delay  [frequency] 
[delay]  and  so  on. 

For  reference,  the  frequency  of 
middle  C  is  262.  See  the  accompany- 
ing chart  for  other  values. 


CDfUlPUTE 


"Got  anything  for  a  sick  computer?" 


AUGUST       1991  COMPUTE       65 


POIN 


CLICK 


C      L 


F     T     0      N 


KARNES 


ost  people  think  the  Windows 
stanup  screen  is  as  inevitable 
as  death,  taxes,  and  Unrecover- 
able Application  Errors.  Sur- 
prisingly, it  isn't.  Not  only  can  you  tell 
Windows  to  skip  the  screen  altogether, 
but  with  a  little  effort,  you  can  have 
anything  you  would  like  displayed  on 
startup. 

First  off,  if  all  you  want  to  do  is 
bypass  the  startup  screen,  there's  a 
simple  way  to  do  that.  Just  type  WIN : 
to  run  Windon's.  Be  sure  to  put  a 
space  before  the  colon,  This  doesn't 
make  Windows  load  any  faster,  but 
you'll  get  10  look  at  a  calming  black 
void  instead  of  Microsoft's  blue  logo. 

Changing  your  startup  to  some 
other  graphic  is  easier  than  you  might 
think,  but  it  does  involve  several 
steps.  First,  a  little  background. 

When  you  run  Windows,  you  ex- 
ecute WIN.COM,  found  in  your 
WINDOWS  subdirectory.  If  you  look 
at  WIN.COM,  you'll  notice  it's  fairly 
small,  and  you  might  reason  that  this 
one  file  is  not  all  of  Windows.  You're 
right.  WIN.COM  really  does  just 
three  things:  It  checks  your  system 
configuration,  displays  the  startup 
screen,  and  loads  the  rest  of  Wifjdows. 

The  interesting  thing  about  WIN 
.COM  is  that  it's  the  concatenation — 
the  combination — of  three  other  files, 
all  found  in  vour  SYSTEM  subdirec- 
tory; WIN.CNF,  VGALOGO.LGO, 
and  VGAIjOGO.RLE.  The  configura- 
tion portion  of  Windows  is 
WIN.CNF,  VGALOGO.LGO  is  the 
loader  for  the  startup  screen,  and 
VGALOGO.RLE  is  actually  the  start- 
up screen  itself 

To  get  your  feet  wet  and  prove 
that  all  this  is  really  so.  let's  combine 
these  three  files  into  an  alternate 
Windows  startup  called  WIN2.COM 
(we  want  to  be  sure  not  to  overwrite 
our  original  WIN.COM).  To  make 
our  new  Windows  COM  file,  we'll  use 
the  DOS  COPY  command  with  the 
binary  switch,  since  these  files  con- 
tain binary,  as  opposed  to  text,  infor- 
mation. Change  to  your  SYSTEM 
subdirectory,  and  enter  the  following 
command:  COPY/B  WIN.CNF+ 


VGALOGO.LGO  +  VGALOGO 
.RLEWIN2.COM. 

In  this  command  string,  /B  is  the 
binary  switch,  the  plus  sign  is  the  con- 
catenation operator,  and  the  last  file- 
name is  the  destination  file. 

Now,  move  WIN2.COM  to  your 


M  CROSOFT 
W  NDOWS 

Ul 

K 

D 

11 

m 

WINDOWS  subdirecton,',  and  check 
out  the  WIN.COM  and  WIN2.COM 
file  sizes.  They  should  be  identical. 
Run  WIN2.COM  (exit  Windows 
first).  It's  the  same  as  your  old  WIN- 
-COM.  0K_  so  now  you  know  where 
WIN.COM  comes  from.  How  do  you 
change  it? 

That's  easy.  All  you  have  to  do  is 
substitute  your  own  graphic  screen  for 
VGALOGO.RLE.  To  do  this,  you 
need  either  a  prepared  RLE  screen 
{RLE,  by  the  way,  stands  for  Run 
Length  Encoded  and  is  a  method  for 
compressing  information)  or  WinGlF 
(Superset  Software,  P.O.  Box  1036, 
Orem,  Utah  84059;  $15),  an  excellent 
shareware  graphics  file  viewer  and 
converter.  You  can  find  WinGIF d.nd 
lots  of  RLE  screens  on  CompuServe, 
GEnie,  and  most  other  BBSs. 

The  only  restrictions  are  that 
your  graphic  must  be  640  X  480  with 
16  colors  and  that  the  total  size  of 


your  WIN.COM  file  must  be  less  than 
64 K,  which  means  your  RLE  graphic 
must  be  fairly  small. 

Many  people  will  want  to  create 
their  own  startup  screens,  so  let's  go 
through  that  procedure.  Fire  up  Win- 
dows Paintbnish,  and  create  a  bitmap. 
For  your  first  experiment,  try  some- 
thing simple  like  your  initials. 

When  you've  finished,  you'll 
need  to  get  your  Paintbrush  file  into 
WinGIF.  You  can  save  the  Paintbrush 
image  as  a  BMP  or  PCX  file  and  load 
that  into  WinGIF,  or  you  can  use  the 
Clipboard  znd  express-mail  the  image 
to  WinGIF.  Since  the  latter  process  is 
faster  and  easier,  let's  do  that. 

Run  WinGIF,  return  to  Paint- 
brush, and  select  your  picture  (or  a 
part  of  it)  with  the  rectangular  cutout 
tool  found  in  the  upper  right  corner  of 
the  toolbox.  Press  Ctri-Ins  to  transfer 
your  selection  to  the  Clipboard.  Next, 
make  WinGIF  active  and  press  Shift- 
Ins  to  paste  the  image  from  the 
Clipboard. 

Now  that  you  have  your  image  in 
WinGIF,  you  need  to  save  it  as  an 
RLE  file.  Select  File  Save  and  choose 
a  name  for  your  logo.  Next  press  the 
Format  button.  Click  on  4bpp  and 
RLE  4.  Now  press  Save  to  save  your 
RLE  file. 

You  already  know  the  next  step. 
Let's  say  your  RLE  file  is  named 
MYLOGO.RLE  and  you  want  to  call 
your  new  Windows  command  file 
MYWIN.COM.  You'd  enter  COPY/ 
B  WIN.CNF-I- VGALOGO.LGO+ 
MYLOGO.RLE  MYWIN.COM. 

Again,  make  sure  you  and  your 
RLE  logo  are  in  the  SYSTEM  sub- 
directory before  entering  the  com- 
mand. Now  move  MYWIN.COM  to 
your  WINDOWS  subdirectory,  and 
you're  all  set. 

If  the  file  is  too  large,  Windows 
simply  won't  load.  Since  you  didn't 
overwrite  WIN.COM,  you  can  type 
WIN  to  get  back  into  Windows  and 
tweak  your  graphic. 

To  downsize  a  too-large  RLE,  re- 
turn to  Paintbrush  and  select  a  smaller 
part  of  the  image  with  the  cutout  tool, 
and  repeat  the  process.  Q 


66       COMPUTE 


AUGUST       1991 


PROGRAMMING  POWER 


TOM         CAMPBELL 


For  a  long  time,  I've  used  a  utility 
by  J. P.  Garbers  called  LF  that  lists 
the  files  in  a  directory  alphabetical- 
ly by  extension  and  then  alphabeti- 
cally for  each  extension.  Reimple- 
menting  LF  in  PowerBASIC  for  this 
month's  column  was  illustrative,  be- 
cause it  highlighted  in  an  interesting 
way  the  tradeoffs  between  high-level 
and  low-level  languages. 

This  month's  program  is 
DE.EXE,  for  Directors'  by  Extension. 
You'll  need  Po'werBASIC  xo  type  it  in 
and  compile  it.  The  command  line 
syntax  is  simple: 

DE  d:path 

Without  the  optional  drive  and 
path,  DE  lists  the  files  in  the  current 
directory.  Otherwise,  it  uses  the  speci- 
fied location.  The  output  looks  like 
this: 

.  files;  FOO 

.BAK  files:  COL0691  COL0791 

,BAS  files;  DE  FT 

.EXE  files:  DE  FT 

.TXT  files:  COL069I  COL0791 

You  can  pause  the  output  by  pressing 
Space  or  quit  by  pressing  Esc.  This 
lets  you  bail  out  if  you  typed  the  pro- 
gram name  by  accident  or  if  you  only 
need  to  see  the  first  part  of  the  listing. 

Writing  DE  took  a  couple  of 
hours.  Thanks  entirely  to  Power- 
a45/C  features,  it  runs  very  fast.  It 
lists  a  236-file  directory  in  one  second 
on  my  386  versus  two  seconds  for  LF. 
Its  output,  however,  can't  be  redirect- 
ed, as  LFs  can.  On  the  other  hand,  LF 
doesn't  let  you  cancel  by  pressing  Esc 
or  pause  by  pressing  Space  (although 
you  can  pause  the  output  using  DOS's 
built-in  Ctrl-S  feature). 

DE  requires  almost  30K  when 
compiled  versus  478  bytes  for  LF. 
Had  I  chosen  to  write  DE  in  assembly 
language,  it  would  ha\'e  taken  me  sev- 
eral days,  and  while  I  doubt  I'd  get  it 
as  tiny  as  478  bytes,  it  certainly 
wouldn't  have  reached  the  IK  mark. 
Conclusion?  I'll  take  PowerBASIC 
any  day  of  the  week  for  a  job  like  this. 


.A,  decade  ago,  every  byte  of  disk  space 
counted,  and  B.A.SIC  wasn't  available 
as  a  compiler  on  the  PC.  Today,  my 
time  is  too  valuable  to  spend  writing  a 
simple  utility  like  DE  in  assembly  if  I 
can  help  it. 

This  month's  column  explains 
how  to  get  a  list  of  the  filenames  in  a 
directory.  You'll  need  this  skill  to 
write  utilities  like  DE  or  pick  list  box- 
es for  loading  files.  It  also  showcases 
some  oi  PowerBASIC 's  special  fea- 
tures: \'ery  fast  printing  to  the  screen, 
array  sorting  {PowerBASIC  pays  for 
itself  with  this  feature  alone),  and  the 
versatile  DIRS  function. 


Power  Directory 

Surprisingly,  getting  the  names  of  files 
in  a  directory  isn't  easy  to  do  in  most 
versions  of  BASIC  for  the  PC.  Turbo 
fajca/ handles  it  the  best  of  any  lan- 
guage I  know  of,  and  QuickBASIC  tc- 
quires  you  to  employ  an  assembly 
language  interface  to  DOS,  but  Power- 
BASIC has  a  handy  function  called 
DIRS  to  help  out.  It's  a  highly  unusu- 
al function  in  that  its  syntax  is  differ- 
ent on  the  first  invocation  than  it  is  on 
subsequent  invocations.  The  first 
time,  it's  passed  the  file  specification 
as  the  first  parameter  (for  example  *.*, 
*.txt,  win*,?,  or  foo.bar)  and  the  attri- 


bute of  additional  files  as  the  second 
parameter.  The  most  common  attri- 
bute is  0,  for  normal  files.  You  can 
add  files  to  the  search  by  adding  the 
following  values:  2  for  hidden  files,  4 
for  system  files,  8  for  the  volume  la- 
bel, and  1 6  for  subdirectories. 

DIRS  then  returns  as  a  string  the 
name  of  the  first  file  in  the  directory 
matching  the  file  specification  and  at- 
tribute mask.  After  the  first  invoca- 
tion, use  DIR$  by  itself,  without  the 
parameters,  to  return  the  rest  of  the 
matching  files.  Here's  a  simple  pro- 
gram that  lists  all  the  files  in  the 
directory: 

'  First  file. 

NextNameS  =  DIRSC"'.*",  0) 

'  Get  rest. 

WHILE  NextNameS  <>  "  " 

PRINT  NextNameS 

'  No  params. 

NextNameS  =  DIRS 
WEND 

Because  DIRS  employs  DOS  func- 
tions 4Eh  and  4Fh,  it  inherits  a  ridicu- 
lous limitation  of  these  functions. 
There's  no  way  to  select  only  sub- 
directories, only  the  volume  label,  and 
so  on.  Any  invocation  will  return  all 
normal  files  matching  the  file  specifi- 
cation in  addition  to  those  requested 
by  the  mask  (the  second,  numeric  pa- 
rameter). I  would  much  rather  Power- 
BASIC reium  only  files  matching  the 
attribute  and  file  specification.  Turbo 
Pascal's  implementation  suffers  the 
same  deficiency,  but  since  the  return 
value  from  its  FindFirst  routine  (a 
superset  of  PowerBASIC 's  DIRS)  is  a 
compound  data  structure  including 
file  size,  attributes,  and  other  infor- 
mation in  addition  to  the  name,  your 
program  can  weed  out  the  undesira- 
bles more  eiTiciently.  As  we'll  see  in  a 
moment,  handling  subdirectories  in 
the  file  specification  posed  a  problem. 

Doing  What's  Expected 

Easily  the  most  challenging  aspect  of 
writing  DE  was  its  handling  of  the  op- 
tional drive  and  path  specifications. 
Nothing  came  easy  here;  DE  follows 


AUGUST       1991 


COMPUTE       67 


PROGRAMMING  POWER 


the  syntax  of  DOS  commands  such  as 
DIR.  For  example,  where  you  have  a 
subdirectory  on  the  drive  D  called 
\  UTILS,  the  command  line 

DE  D:\UTILS 

really  means 

DED:\UTILS\*.* 

The  DOS  Find  First  and  Find  Next 
functions  don't  make  this  substitution 
for  you,  and  with  good  reason.  What 
if  there's  a  file  using  the  name  D:  \ 
UTILS?  COMMAND.COM  and 
most  external  DOS  utilities  resolve 
this  ambiguity  by  assuming  you  want 
to  look  for  a  subdirectory,  but,  of 
course,  it  means  that  you  can 't  search 
for  a  file  that  has  the  same  name  as  a 
subdirectory. 

Since  Find  First  doesn't  make 
this  choice  for  you,  you  must  first 
check  the  file  specification  to  see  if  it's 
a  subdirectory.  The  routine  IsDir% 
does  this  for  you.  It's  a  nice  little  black 
box  to  have  around.  Just  call  it,  pass- 
ing it  the  name  of  the  prospective  sub- 
directoo',  and  IsDir%  returns  a 
nonzero  value  if  the  name  is  a  sub- 
director^'  and  0  if  not.  The  brute-force 
method  it  uses  is  to  see  if  anything 
(file  or  subdirectory)  matches  the 
specification. 

If  there's  no  match,  lsDir%  im- 
mediately exits,  returning  0.  If  there  is 
a  match,  we  still  don't  know  if  it's  a 
file  or  a  subdirectory,  thanks  to  the 
less-than-helpful  Find  First.  (Note 
here  that  IsDir%  is  one  of  the  rare 
times  you'll  see  DIR$  used  only 
once.)  We  then  try  opening  a  file  by 
that  name.  If  that  can  be  done,  IsDir% 
again  returns  false.  Otherwise,  we've 
narrowed  it  down — the  input  does  in- 
deed represent  a  subdirectory. 

In  any  case,  the  command  line  is 
parsed,  and  DIRS  is  used  to  get  the 
list  of  filenames.  A  single,  incredibly 
powerful  command  called  ARRAy 
SORT  does  what  it  would  take  me  a 
couple  of  days  to  write — a  machine- 
coded  Quicksort  on  the  array  of  file- 
names. The  filenames  are  upended 
with  the  extension  first  so  that  the  sort 
will  proceed  profjerly,  in  one  fell 
swoop  sorting  by  extension  and  then 
alphabetically  within.  Files  are  dis- 
played with  no  extension  at  all,  since 
each  group's  listing  is  preceded  with 
the  note  <ext>  files:. 


'    Compiled  using  PoweraASIC  2. 10a 
FileListS  =  COMMANDS 
IF  FileListS  -    ••   THEN  FileListS  =    ■ 
LastCharS  =  RIGHTS  I FileListS,  1) 
IF  IsDirl IFileListS)  THEN 

IF  IKSTRIFileListS,  ■•■|  =    0  THEN 
IF  Rights (FileListS,  11  <>  "S- 
FileListS  +  "\'.*"  ELSE  FileListS 

END  IF 
END  IF 
Count!  =  0 

NexcNameS  =  DIRS IFileListS,  0) 
WHILE  NexcNameS  <>  ■" 

Count*  =  Count  %  +  1 

NextNameS  =  DIRS 
WEND 


Get  the  command  line. 

List  all  files  if  no   command  line. 

Get  last  char  in  filespec. 

Don't  append  if  there  already. 


AMD  Rights IFileListS, 
:  FileListS 


1)  <> 


THEN  FileListS 


IF  Count*  =  0  THEN 
PRINT  -No  files  in 
SVSTEH 

END  IF 

DIM  DirectorySICount%l 


*  FileListS 


DirectoryS(l)  =  DIRS (FileListS,  0) 

NextNameS  =  DIRS 

FOR  Total*  =  2  TO  Count* 

NextNameS  -  DIRS 

NameLent  =  LEN I NextNameS 1 

ExtPos*  -   INSTR (NextNameS,  ".■) 

IF  ExtPost  <>  0  THEN 

NextNameS  =  MI DS I NextNameS,  ExtPos*+l)  + 

ELSE 

NexcNameS  =  ■ . ■  +  NextNameS 
END  IF 

DirectorvS(TotaHI  =  NextNameS 
NEXT  Total* 


Total  files  in  this  directory. 
Get  first  file  matching  spec. 
Get  the  rest  of  the  fiies 
that  match  and  keep  count . 
After  1st  call,  use  no  params. 


Quit  if  no  tiles  at  all 
match  the  filespec. 


Allocate  memory  for  the  array. 

Copy  in  the  first  filename. 

After  1st  call,  use  no  params. 

Copy  the  rest  of  the  files  into 

the  array.   First,  move  the 

extension  to  the  front  of  the 

filename. 

But  only  if  there  is  one. 

+  MIDSINextNameS,  1,  ExtPosi-1) 

Fake  a  null  extension  if  none. 

Add  tweaked  name  to  the  array. 


ABRAlf  SORT  DireotorySIl 


PrevExtS  = 
Totall  =  1 
NameWidth* 
NameStart* 
ScreenMax* 
NamePos*  = 


chrS(O) 


Namewidth* 


'  Sort  the  array--fast ! 

'  Set  sentinel  value. 

'  Trades  our  position  in  WHILE  loop. 

'  Width  given  each  name. 

'  starting  column. 

■  Farthest  right  a  name  can  start. 

Position  of  leftmost  name. 

Loop  through  whole  array. 

Let  user  interrupt. 

Assume  extension  isn't  new. 

Find  its  position. 
■II'  Parse  it  out  of  the  filename. 

A  new  extension  has  been  found. 

Print  a  blank  line  i   the  extension. 

Hove  to  the  right . 

Note  which  files  are  being  listed. 

Flag  that  a  new  extension's  hit. 

Go  where  the  filename  belongs. 

Position  tor  the  next  filename. 
Wrap  to  beginning  if  necessary. 
And  go  bach  to  the  first 
column  of  names . 


=  9 
=  15 

=  80  -  KameStart* 
NameStart* 
WHILE  Total*  <=  Count* 
CALL  Get  Pause 
NewExt*  =  0 

ExtPos*  =  INSTR(DirectoryS(Total%l  ,  ■.■! 
ExtS  =  Lefts (DirectoryS (Total*) ,  ExtPos* 
IF  PrevExtS  <>   ExtS  THEN 
PRINT  :  PRINT  V  4.  ExtS; 
LOCATE  CSRLIN,  5 
PRINT  ■  files:-,- 
NewExt*  =  1 

LOCATE  CSRLIN,  NameStart* 
END  IF 

NamePos*  =  NamePos*  +  Namewidth* 

IF  (NewExt* I  THEN  NamePos*  =  NameStart* 

IF  (NamePos*  >  ScreenMax*)  THEN 

PRINT 

NamePos*  -  NameStart* 

END  IF 

LOCATE  CSRLIN,  NamePos*  ' 

'  Print  the  filename  without  its  extension 
PRINT  RIGHTS (DirectoryS (Total*! ,  LEN (DirectoryS (Total* I )  -  ExtPos*) 

PrevExtS  =  ExtS  '  Note  the  extension. 

Total*  =  Total*  +  1  '  Track  position  in  loop. 
WEND 

*  Returns  nonzero  if  InputDirNameS  is  a  directory  or  0  if  not. 
FUNCTION  IsDir*IInputDirNameSI 
LOCAL  ThlsDirS 

DirNameS  =  DIRS (InputDirNameS,  16  ( 
IsDir*  =  0 

IF  DirNameS  <>    "    THEN 
ON  ERROR  GOTO  ErrorTrap 
OPEN  DirNameS  FOR  INPUT  AS  #1 
GOTO  EndFunc 
ErrorTrap: 
IsDirt  =  1 
Resume  EndFunc 
END  IF 
EndFunc : 
CLOSE  #1 
END  FUNCTION 


Move  to  the  next  column. 


string  is  visible  only  in  FUNCTION. 
See  it  it's  a  regular  file  or 
a  subdirectory.  Stop  if  not. 
Disable  error  checking  because 
the  program  will  halt  if  it 
can't  be  opened  if  not  a  file. 

If  a  runtime  error  occurred, 
InputDirNameS  is  HOT  a  file--so 
we  know  it's  a  subdirectory. 


In  any  case,  close  the  file. 


Quit  if  Esc  is  pressed,  or  just  pause 
SUB  Get  Pause 
LOCAL  Next  Keys 
IF  NOT  INSTAT  THEN  EXIT  SUB 
SELECT  CASE  INKEYS 
CASE  CHRSI27) 

PRINT  :  PRINT  "Interrupted  before 
SVSTEM 
CASE  "  - 

WHILE  NOT  INSTAT  :  WEND 
NextKeyS  =  INKEYS 
END  SELECT 
END  SUB 


if  Space  is  pressed. 

Used  only  in  this  SUB. 
Return  if  no  key  was  pressed. 
Quit  if  the  Esc  key  was  pressed. 
Print  a  message  first, 
all  files  were  listed. - 
Return  to  DOS. 

If  the  Space  key  was  pressed, 
wait  'til  another  key  is 
pressed.  Remove  from  keyboard 
buffer. 


COMPUTE 


AUGUST   1991 


rm    i 

TIPS  &  TOOLS 


H 


NTS 


AND 


TIPS 


FROM 


OUR 


READERS 


floppy  Copycat 
If  you  have  a  fairly  common  sys- 
tem setup  with  three  drives  (drive 
A,  51/4-inch  L2MB;  drive  B,  M- 
inch  1.44MB;  and  drive  C,  hard 
drive),  you're  up  a  creek  when  it 
comes  to  copying  files  from  one  disk 
to  another  disk  of  the  same  type  (SVa- 
inch  to  5'/4-inch,  for  example).  You 
have  to  copy  from  drive  A  to  C  and 
then  back  to  A  and  so  on.  An  easy  way 
10  remedy  this  is  to  add  the  following 
lines  to  your  CTtNFIG.SYS  file. 

DEVICE =DRIVER.SYS  /D:0  /F:l 
DEVICE -DRIVER.SYS/D:  I  /F:7 

These  two  lines  allow  the  use  of  drive 
A  as  either  A  or  D  and  drive  B  as 
either  B  or  E.  To  copy  the  files  from  A 
to  A,  enter  COPY /'(Vena  ?H<?  D:,  where 
filename  is  the  one  you  want  to  copy. 
You  can  use  wildcards  to  copy  more 
than  one  file  at  a  time. 

Jim  Reece 
Tuscan,  AZ 

Shutting  Off  Error  Messages 

You  probably  know  that  you  can  re- 
direct the  output  of  most  DOS  utili- 
ties to  NUL  as  a  way  to  switch  off 
their  output.  For  example,  you  might 
have  a  batch  file  that  does  this: 

COPY  *.*  A:  >  NUL 

This  runs  the  COPY  command,  but 
instead  of  displaying  its  message  on 
the  standard  output  device,  the 
screen,  it  redirects  the  output  to  the 
NUL  device,  which  is  a  sort  of  special 
file  that  doesn't  do  anything  (nor  does 
it  take  up  disk  space).  But  some  com- 
mands or  error  messages  those  com- 
mands issue  refuse  to  cooperate  with 
redirection  to  NUL.  That's  because 
they  send  their  output  to  the  standard 
error  device,  not  the  standard  output 
device.  For  example,  if  you  already 
have  a  directory  called  TMP  and  you 
enter  the  command  MKDIR  TMP  on 
the  command  line,  you  will  see  the  er- 
ror message  Unable  10  create  directo- 
ry. This  harmless  but  ominous- 
looking  error  message  can  make  naive 


users  uncomfortable.  The  answer  is  to 
use  CITY  but  to  use  it  within  batch 
files  only.  CTTY  causes  all  further 
output  (even  the  standard  error  de- 
vice) and  keyboard  input  to  be  deliv- 
ered through  the  device  named  on  the 
command  line.  If  you  make  that  de- 
vice NUL,  output  will  be  halted  alto- 
gether— but  so  will  input.  That's  why 


you  must  use  the  CTTY  NUL  com- 
mand in  a  batch  file;  by  setting  it  to 
NUL,  you  nullify  the  possibility  of 
keyboard  input.  To  demonstrate,  run 
this  batch  file: 

MDTMP 
CITY  NUL 
MDTMP 
CTTY  CON 

The  first  line  creates  the  directory 
TMP.  If  it  already  exists,  you  will  see 
the  message  Unable  to  create  directo- 
ry. If  it  doesn't,  nothing  appears  at  all. 
The  second  time  an  MD  occurs,  the 
error  message  is  issued.  But  since 
CTTY  has  been  set  to  NUL,  the  mes- 
sage is  sent  into  that  great  bit  bucket 
in  the  sky,  and  you  don't  see  it.  CTTY 
CON  sets  input  and  output  back  to 


their  default  state.  If  you  neglect  the 
CTTY  CON  in  your  program  or  try 
CTTY  NUL  interactively  by  entering 
it  at  the  command  line,  your  machine 
will  lock  up  (remember  that  it's  not 
accepting  keyboard  input),  and  you'll 
need  to  reboot. 

Tom  Campbell 
Irvine,  CA 

Getting  Keylsoard  Input 

One  of  the  lesser-known  tricks  of  the 
trade  allows  you  to  enter  a  string  from 
the  keyboard  that  a  batch  file  can  use. 
There  are  a  couple  of  caveats,  howev- 
er. The  user  must  finish  typing  with 
the  F6  key  and  then  Enter.  Also,  the 
string  is  copied  into  the  environment, 
where  there's  often  a  severe  shortage 
of  space.  First,  create  a  file  called  SE- 
TIT.TXT  as  follows  (no  deviations, 
and  don't  use  your  text  editor — use 
COPY  CON): 

COPY  CON  SETIT.TXT 
SETTMP=''Z 

This  will  form  the  basis  of  a  batch  file 
called  SETIT.BAT  that'll  be  generated 
on  the  fly.  Second,  type  in  this  batch 
file: 

ECHO  off 

ECHO  Please  enter  your  name  and 

press  F6  and  then  Enter  when  you're 

finished. 
REM  Get  the  user's  name  from  the 

kevboard. 
COPY  CON  SETIT.TMP 
REM  Copy  SETIT.TMP  onto  the  end 

of  SETIT.TXT  to  create 

SETIT.BAT. 
REM  Neither  SETIT.TMP  nor 

SETIT.TXT  is  distiirl>ed.  The  -1- 

isa 
REM  little-used  feature  of  the  COPY 

command  called  concatenation. 
COPY  SETIT.TXT  -I-  SETIT.TMP 

SETIT.BAT 
DEL  SETIT.TMP 
REM  Replace  CALL  with 

COMMAND/C  if  your  DOS 

version  is  <  3.3. 
CALLSETIT 
ECHO  Hi,  %tmp% 


AUGUST       1991 


COMPUTE 


TIPS  &  TOOLS 


IF  %tmp%  =  =  Tom  ECHO  Your 

user  level  is#l. 
IF  %tinp%  =  =  Bubba  ECHO  Your 

user  level  is  #2,  Bubba! 
IF  %tmp%  ==  Clif  ECHO  You 

shouldn't  even  be  on  this  system! 

Run  this  file  (as  TEST.BAT  or  what- 
ever) and  enter  the  names  Tom  and 
Clif  as  input  on  separate  runs,  being 
careful  to  end  the  name  with  F6  and 
then  Enter.  This  program  is  case  sen- 
sitive. If  you  run  out  of  environment 
space,  use  SHELL  =  in  your  CONFIG 
.SYS.  A  line  like 

shell=command.com  /P  /E:1024 

gives  you  an  environment  of  1024 
bvtes  rather  than  the  defauh  of  160. 
The  /P  option  runs  .AUTOEXEC 
•  BAT.  If  you're  using  versions  of  DOS 
before  3.3,  divide  the  E  figure  by  16. 
Tom  Campbell 
Inine.  CA 

Backing  Up  Is  Hard  to  Do 

Put  this  batch  file,  NDBACKUP 
.BAT,  in  a  directory  specified  in  your 
PATH  statement.  It  displays  the  files 
located  in  the  current  subdirectory 
that  aren't  backed  up. 

@ECHO  OFF 

ATTRIB  *.*  %1 1  FIND  "A"  I  MORE 

It  lists  the  names  of  the  files  and  their 
attributes.  The  ATTRIB  command  re- 
ports on  files  that  are  not  backed  up 
by  putting  an  A  (Archive)  next  to  their 
filenames.  It  also  reports  files  that  are 
read-only  by  putting  an  R  next  to  their 
names.  The  ATTRIB  command  looks 
at  the  file  attributes,  and  the  FIND  fil- 
ter shows  only  those  files  with  the  A 
attribute.  I  added  the  MORE  pipe  so 
the  filenames  wouldn't  scroll  oltihc 
screen.  To  run  the  batch  file,  enter 
NDBACKUP  /S  at  the  DOS  prompt. 
Make  sure  that  FIND.COM  and 
MORE.COM  are  available  to  the  sys- 
tem when  you  run  the  batch  file. 
(They  should  be  in  a  subdirectory  list- 
ed in  the  PATH.) 

The  /S  switch  reports  on  not  only 
the  current  subdirectory  but  any  sub- 
directories below  the  current  subdirec- 
tory. Invoke  this  batch  file  from  the 
root,  and  it  will  report  on  every  file  on 
the  drive  that  hasn't  been  backed  up. 
Mark  Minasi 
Arlington,  VA 


The  Long  Unwinding  FftTH 

The  proliferation  of  larger  hard  disks 
has  brought  out  an  insidious  DOS 
bug:  the  long  path  bug. 

As  you  use  larger  disks,  you  end 
up  with  more  places  to  store  things  on 
the  disks.  More  places  to  store  things 
means  more  items  on  your  path,  and 
that  means  that  your  path  gets  longer. 
The  path  has  a  maximum  length  of 
128  characters. 

You  can't  enter  a  path  longer 
than  128  characters  on  the  command 
line.  If  you  type  in  any  DOS  line  long- 
er than  1 28  characters,  DOS  will  beep 
at  you.  So  you're  protected  from  try- 
ing to  create  a  long  path  with  the 
keyboard. 

But  most  of  us  create  our  paths 
from  batch  files— AUTOEXEC.BAT 
in  particular.  More  and  more  new 
programs  come  with  automatic  install 
programs  that  create  subdirectories 
for  the  new  program,  copy  the  pro- 
gram's files  to  the  hard  disk,  and  mod- 
ify the  PATH  statement  in  your 
AUTOEXEC.BAT  file.  When  you 
have  installed  a  number  of  them,  the 
PATH  statement  can  grow  beyond 
128  characters.  That's  when  the  prob- 
lem occurs. 

There  is  no  internal  DOS  check 
against  PATH  statements  that  set 
paths  longer  than  128  characters. 
Worse,  it  seems  that  paths  longer  than 
128  characters  actually  overwrite  part 
of  DOS,  leading  to  random  errors! 

I  discovered  this  when  invoking 
the  batch  file  that  gets  me  into  the 
Microsoft  BASIC  Professional  Devel- 
opment System.  My  batch  file  added  a 
few  items  to  the  path  and  activated 
the  Microsoft  BASIC  Professional  De- 
velopment System.  The  only  problem 
was  that  it  never  got  to  BASIC.  In- 
stead, an  endless  series  of  printscreens 
were  sent  to  my  printer.  (This  gets 
your  attention  when  you've  got  a  laser 
printer;  believe  me!)  I  ran  around  in 
circles  trv'ing  to  figure  out  the  problem 
for  a  few  days  until  I  realized  that  the 
batch  file  was  extending  the  path 
length.  When  I  ran  the  part  of  the 
batch  file  that  extended  the  path,  bin- 
go— endless  printscreens.  Once  I  re- 
moved the  part  of  the  batch  file  that 
extended  the  path,  the  batch  file 
worked  fine.  I  have  discovered  other 
machines  with  the  same  problem,  so 
it  may  be  becoming  more  common. 

Mark  Minasi 
Arlington,  VA 


Piling  Floppies 

If  floppy  disks  multiply  faster  than 
jack  rabbits  in  your  computer  room, 
try  this  filing  system.  Pick  up  some  in- 
dex card  file  boxes  at  an  office  supply 
store.  The  boxes  I  use  look  like  shoe 
boxes — 5  X  6  X  12  inches. 

Use  one  for  original  program 
disks,  one  for  backup  copies,  and  an- 
other for  working  disks  and  data 
disks.  Since  each  box  holds  well  over 
100  floppies,  it  only  takes  a  few  boxes 
to  clean  up  most  disk  dumping 
grounds.  These  boxes  stack  neatly  on 
shelves,  hold  more  disks,  and  are  easi- 
er to  use  than  most  of  the  files  sold 
specifically  for  disks. 

Tony  Roberts 
Greensboro,  NC 

Bad  Batch  Memory? 

Do  you  write  batch  files  and  then  find 
yourself  weeks,  months,  or  years  later 
wondering  what  they  do  or  how  to  use 
them?  The  solution  is  to  make  each 
batch  file  self-documenting. 

If  the  batch  file  uses  a  replaceable 
parameter,  have  the  first  line  of  your 
program  test  to  see  if  the  parameter 
has  been  supplied.  If  not,  have  the 
program  go  to  an  ECHO  statement 
that  explains  how  to  run  the  program. 

IF  {%I)  =  =  ()  GOTO  HELP 
PROGRAM  LINE  1 
PROGRAM  LINE  2 

iPROGRAM  LINE  X 

GOTO  END 

:HELP 

ECHO  Put  instructions  for  using 

program  here.  Use  as  many  lines 

as  you  need. 
:END 

When  you  forget  how  to  use  a 
program,  just  run  it  without  specify- 
ing the  parameters,  and  you'll  get  the 
help  you  need, 

Tony  Roberts 
Greensboro,  NC 

If  you  have  an  interesting  tip  that  you 
think  would  help  other  PC  users,  send 
it  along  with  your  name,  address,  and 
Social  Security  number  to  COM- 
PUTE'S Tips  &  Tools,  324  West  Wen- 
dover  .4\'enue,  Suite  200,  Greensboro, 
North  Carolina  27408.  For  each  tip  we 
publish,  we'll  pay  you  $25-$50  and 
send  you  a  COMPUTE 's  PC  clock  ra- 
dio while  supplies  last.  E 


70       COMPUTE 


AUGUST       1991 


Enhance  Your  Tandy 


Hard  Cards  and  Hard  Drives 

IBM  /  Tandy  Switchable,  Pre-fomiatted  for  PLUG  N'  PLAY 
Hard  Cards  for  1000,  A,  SX,  TX,  Eitemal  Hard  Drives  for  EX/UX 

SL,  TL,  SL/2,  TL/2,  TLB,  IBM  &  Compatibles  Complete  W/  Cahlts  and  coDtroUcr 


42  Meg  28  MS  $299 

32  Meg  40  MS  $239 

21  M^40MS  $229 

65  Meg  35  MS  $389 

90  Meg  19  MS  $469 

120  Meg  19  MS  $499 


42  Meg 
32  Meg 
21  Meg 
65  Meg 
90  Meg 
120  Meg 


28MS  $399 
40MS  $359 
40MS  $349 
35MS  $449 
19MS  $499 
19MS    $529 


15  Month  Warranty,  Toll  Ptm  Support.  Extended  warranties  np  to  E*e  years 
IDE  'SmartDriveS    ForBufltincontroUerofTLn,TLO,RL,RLX 

42  Meg  28  MS    $289 


Memory 

1000,  A  to  640  K  W/Clock,  Ser.  $229 

256K  EX  or  HX  to  640K  $  1 89 

256K  1200  or  IBM  to  640K  $189 

384K  SX,  EX,  HX,  SL  to  640K  $49 

TX.TL,  TL/2  ,  TL/3  to768K  $49 

3000NL  from  5 1 2K  to  640K  $49 

lOOORL  and  RLX  to  768K  $39 

Memory  Above  640K 


<S) 


SLOT  BOX    Seven  fuU  length  slots,  two  5.25" 
drive  bays,  one  3.5"  drive  bay.  Power  and  hard 
drive  lights.  200  Watt  Power  supply,  cooling  fan. 
EX,  HX,  1000,  A,  SX,  TX,  SL,  TL,  SL/2, 
TL/2,  RL,  TL/3,  and  RLX  $279.00 


MicroMainframe  5150T  EMS  Board 
More  Space  for  Spreadsheets,  WindowsT 
and  more 

For  1000,  A,  SX,  TX,  SL,  TL,  SLO,  TL/2,  RL,TLO,  RLX 


$289 


1  Meg    $229  2  Meg 

1  Meg  for  1500  or  2810  Laptops,  also 
for  Panasonic  CF-170. 270,  370      $189 


Upgrading  Your  Tandy 


215  information  packed  pages  on 
performance  enhancing  upgrades 
and  installation.  Covers  the  1000, 
A,  EX,  HX,  SX,  TX,  SL,  TL,  SUl, 
TU2,  RL,  and  the  new  TL/3 


$19.95 


VGA  Combinations 

For  SX,  TX,  SL,  TL,  SL/2,  TL/2,  ftL, 
TL/3, 3000's,  IBM,  Compatibln 

Combo    $489 

Monitor:  14"    CTX 

.28  Dot  Pitch 
Card:  Paradise  256K 
640X480, 256  Colors 

Super  Combo  $589 

Monitor :  14"  CTX 

.28  Dot  Pitch 
Card:  Trident  1  Meg 
1024X768, 256  Colors 


Modems  and  Faxes 

Hayes  Compatible,  loclndcs  SoRiibtc 

2400  Baud  Internal  $79 

2400  Baud  External  $99 

Fax/Modem  Internal 

9600  Baud  Fax,  2400  Baud  Modem  $159 

360dpi  Mouse  w/s<rfi™r.  $49 
Serial  Card  AiiEi«p(ex/Ex  $29 
Serial  Card  EX/HX      $49 


Math  Coprocessors 

For  TX,  TL,  TL/2,  TLO,  80286'b  up  lo  i2Mliz. 

SALE  Priced  at  $139.00 
Math  Sprint  Socket 

nwkesSO287uptD200%riutcr      $59.00 


Speed  up  Chips 

50%  Faster 

For  Tandy  1000,  A,  SX.  and  IBM  XT  $2 

For  1 OOOSL,  SLQ,  and  AT&T  $3 

PC  Sprint   $75 

100%Fasler.   For  1000,A,  IBM  XT 


Floppy  Drive  Solutions 

Internal  Drives        Extcraal  Drlv^ 

360K  $99  $199 

1.2  Meg  $189*  $259* 

720K  $109  $199 

1 1.44  Meg  $189*  $259* 

•  Far  all  except  1000,  A,  EX,  UX,  SX 
|360K  or  720K  Extcraal  For  EX/HX  $129 


Tandy,  Hayes,  IBM,  AT  &  T, 
Wmdowa,  are  registered 
Trademarks.  Prices  Subject 
to  change  without  notice. 


(614). 592^239  Foreign 
(fil4)  -  592-1S27  FAX 
(614)  -  594-4180  Local 


U^  and  Canada 


C.O.D, 


AMERICAN 
EXPRESS 


Circle  Reader  Service  Number  120 


?ODOS 


TONY         ROBERTS 


People  often  ask  how  thej'  can 
make  their  computers  easier  to 
use.  Much  as  I'd  like  to  provide  a 
simple  answer,  nothing  cut-and- 
dried  comes  lo  mind.  I  do  have  some 
suggestions,  though,  that  if  imple- 
mented over  time,  will  help  anyone  to 
be  a  more  confident  and  productive 
computer  user. 

•  Use  your  computer.  It  may  be 
complex,  but  it's  not  too  difTicuit  to 
handle.  Remember  getting  your  learn- 
er's permit  and  sliding  behind  the 
wheel  of  an  automobile  for  the  first 
lime?  Driving  a  car  is  a  complicated 
process,  but  by  doing  it  every  day  and 
using  all  the  options,  you  quickly  mas- 
tered it. 

Computers  are  no  different.  You 
can  learn  complicated  processes  by 
using  them  repeatedly  and  regularly. 

•  Protect  yourself  from  disaster. 
Mistakes  occur;  programs  crash;  disks 
go  bad.  Make  copies  of  your  work 
often  enough  so  you  can  recover  im- 
portant information  quickly  if  prob- 
lems occur. 

Keep  in  mind  that  computers 
and  software  are  just  tools,  and  like 
other  tools,  they  go  out  of  balance  and 
break  down. 

Don't  ruin  your  day  by  getting 
angry  when  a  mishap  occurs.  Simply 
do  what's  necessary  to  correct  the 
problem  and  take  what  steps  you  can 
to  minimize  the  chance  of  the  prob- 
lem recurring. 

•  Don't  learn  on  deadline.  Noth- 
ing tightens  the  nerves  more  than  cov- 
ering new  ground  in  a  crisis. 

Imagine  this  scene:  The  boss 
pops  in  one  sunny  morning  and  says, 
"Your  word  processor  does  mail 
merge,  right?  Great.  Let's  send  this 
letter  to  the  500  names  on  this  list.  I'd 
like  to  get  it  out  this  afternoon." 

If  you're  now  turning  to  the  mail- 
merge  chapter  of  your  manual  for  the 
first  time,  it's  going  to  be  a  long  day. 

To  avoid  this  kind  of  crunch,  test 
all  the  features  of  your  software  under 
nonthreatening  circumstances. 

You  could  learn  to  use  mail 
merge  by  preparing  invitations  to 
your  child's  birthday  part)'.  By  com- 


pleting a  small  project,  you  go  through 
all  the  necessary  steps  of  using  the 
software — without  the  fear  that  your 
job  is  on  the  line  if  you  make  a 
mistake. 

An  understanding  boss  may 
even  allow  you  to  use  company  time 
and  equipment  to  conduct  such  per- 
sonal business,  as  long  as  you  make  it 
clear  that  you're  doing  so  to  improve 
your  ability  to  handle  future 
assignments. 

•  Know  the  manual.  I  know  it's 
possible  to  muddle  through  many  pro- 


grams without  reading  the  book,  and  I 
know  manuals  are  deadly  dull,  but 
they  sure  can  make  life  easier.  Re- 
member, however,  that  the  process  for 
reading  a  manual  isn't  the  same  as  for 
reading  a  spy  novel. 

To  get  the  most  out  of  a  manual, 
read  as  much  of  the  introductor>'  ma- 
terial as  seems  appropriate  to  get  the 
program  up  and  running;  then  page 
through  the  rest  of  the  book,  looking 
at  what's  there  but  not  trying  to  read 
it, 

Look  at  the  headlines,  the  illus- 
trations, and  any  tips  or  warnings  that 
are  highlighted  in  bold  type  or  with 
boxes. 

The  goal  is  to  learn  what's  in  the 
manual  and  where  to  find  it  when 
you  need  it.  Later,  as  you  explore  the 
software,  be  willing  to  pick  up  the 
manual  and  read  fully  the  sections 


that  pertain  to  the  commands  or 
functions  you're  using. 

Finally,  take  a  few  minutes  from 
time  to  time  to  page  through  the  en- 
tire manual  again.  This  time,  slop  and 
read  items  that  catch  your  eye.  As 
your  familiarity  with  the  software 
grows,  instructions  and  explanations 
that  once  seemed  cryptic  will  begin  to 
make  perfect  sense, 

•  Keep  a  notebook.  It's  difficult 
to  learn  some  procedures  because 
they're  not  performed  often  enough 
for  you  to  remember  them  well.  For 
example,  if  you  have  trouble  remem- 
bering how  to  set  up  a  monthly  report, 
jot  the  steps  down  while  they're  fresh 
in  your  memory.  Next  month,  follow 
your  notes,  and  the  job  will  be  a 
breeze. 

Whenever  you  ask  someone  for 
help,  try  to  summarize  the  problem 
and  the  process  to  solve  it  in  your 
notebook.  Your  local  computer  whiz 
will  always  be  willing  to  assist  you  as 
long  as  you  don't  ask  him  to  solve  the 
same  problem  month  after  month. 

•  Learn  to  take  shortcuts.  When 
you  give  someone  directions  to  your 
house,  you  have  them  travel  the  most 
well-known  streets  even  if  that  path  is 
longer  and  more  time-consuming. 
You,  on  the  other  hand,  use  side 
streets,  back  alleys,  and  other  lesser- 
known  thoroughfares  to  get  home  as 
quickly  as  you  can. 

When  you  learn  software,  you 
usually  learn  the  long  way.  Don't  let 
yourself  stop  there;  once  you  become 
comfortable  with  the  program,  check 
out  the  shortcuts. 

•  Finally,  remember  that  com- 
puters are  wonderful  at  performing  re- 
petitive tasks.  Recognize  actions  that 
are  taken  repeatedly  and  learn  to  auto- 
mate these  tasks.  Use  batch  files  to  set 
up  printers,  make  network  connec- 
tions, and  launch  programs. 

Use  the  macro  capabilities  of 
your  software  to  help  with  editing 
and  reformatting  data.  It  might  take 
you  ten  minutes  to  program  a  macro 
today,  but  whenever  you  use  that 
macro  in  the  future,  you'll  be  getting 
a  big  payback  in  time  saved.  H 


72       COMPUTE 


AUGUST       1991 


ON  DISK 


TONY         ROBERTS 


This  issue's  MS-DOS  disk  is  a  grab 
bag  of  utilities  that  will  help  you 
with  batch  file  programing,  docu- 
menlation  printing,  and  disk 
maintenance. 
I         Take  a  look  at  this  lineup. 

MicfoMacroBat 

The  old  saying  thai  good  things  come 
in  small  packages  is  appropriate  when 
apphed  to  MicroMacroBat,  a  batch 
program  extender  that  brings  color, 
animation,  and  excitement  to  batch 
files  Hke  never  before. 

Programmer  Bill  Filzpatrick  cre- 
ated the  program  as  an  exercise  to  test 
a  new  compiler  that  was  advertised  to 
create  compact  code.  It  apparently 
worked  because  this  program,  which 
allows  for  box  drawing,  scrolhng, 
printing,  coloring,  and  a  plethora  of 
other  functions,  is  bundled  into  a  1 7K 
file. 

You  have  to  see  the  demo  to  be- 
lieve everything  MicroMacroBat  can 
do.  The  demo,  which  fully  exercises 
most  MicroMacroBat  functions,  runs 
a  little  slowly  from  a  floppy  disk,  but 
it  really  sails  when  placed  on  a  hard 
disk. 

MicroMacroBat  is  shareware 
with  a  $35  registration  fee.  The  regis- 
tered version  includes  a  typeset  man- 
ual and  breaks  the  program  into  three 
separate  modules  so  loading  time  is 
reduced  and  performance  is  enhanced. 

Productivity  Manager 

The  editors  and  programmers  at 
COMPUTE  put  together  a  disk  called 
Productivity  Manager  which  contains 
38  DOS  utilities  and  enhancements. 
We  took  a  handful  of  utilities  from  the 
disk — those  that  make  batch  files 
more  powerful — and  used  them  to  il- 
lustrate the  article  on  batch  file  pro- 
gramming in  this  issue. 

These  batch  program  enhance- 
ments—BOX,  MENU,  GETKEY, 
PUTTEXT.  NOTES.  S.WESCRN, 
and  DOADSCRN — are  included  on 
this  issue's  disk  and  carry  no  registra- 
tion fee. 

By  calling  these  programs  from 
your  batch  programs,  you  can  create 


menus  and  batch  files  that  respond  to 
users'  keystrokes  and  mouse  clicks. 

D0C2C0M 

Here's  a  nifty  program  that  turns  reg- 
ular text  files  into  executable  COM 
files.  This  is  the  perfect  way  to  deliver 
messages,  instructions,  or  documenta- 
tion on  disk;  those  who  have  to  read 
the  files  will  thank  you  for  your 
thoughtfulness  in  giving  them  an  easy, 
convenient  way  to  read  your  wisdom. 


D0C2C0M  presents  information 
a  screenful  at  a  time  and  allows  full 
forward  and  backward  scrolling.  It's 
impossible  to  get  lost  when  using  files 
prepared  with  D0C2C0A/ because 
the  program  provides  a  helpful 
prompt  if  the  user  tries  to  use  keys 
that  are  not  valid. 

De  Pyper.  who  is  currently  work- 
ing on  an  enhancement  to  the  pro- 
gram, doesn't  require  registration  of 
or  payment  for  D0C2C0M,  but  in 
the  spirit  of  shareware,  he  says  he  will 
accept  $5 -$10  donations. 

MicroText 

This  program  is  a  shareware  lover's 
dream.  Microiexi,  written  by  the  for- 


mer author  of  this  column,  George 
Campbell,  can  print  up  to  four  pages 
of  information  on  one  sheet  of  paper. 

This  paper-saving  feat  is  accom- 
plished by  having  the  printer  use  a 
tiny  font  and  by  reformatting  the  text 
file  to  eliminate  wasted  space.  This  is 
a  great  way  to  store  hardcopy  of  ma- 
terial you  refer  to  only  occasionally. 

MicroText  features  a  clean,  sim- 
ple-to-use interface  with  drop-down 
menus.  The  program  can  also  be  run 
directly  from  the  command  line.  The 
program  works  with  most  dot-matrix 
and  PCL,  but  not  PostScript,  printers. 

MicroText  is  shareware.  The  reg- 
istration fee  is  $10. 

Also  included  on  this  disk  is  Print 
4  in  PostScript.  Similar  to  MicroText. 
Print  4  in  PostScript  {P4PS  for  short) 
performs  its  magic  on  PostScript  and 
PostScript-compatible  printers. 

AitPage 

AltPage  is  another  paper-saving  print- 
er utility,  but  this  one  uses  normal- 
sized  text  and  allows  printing  both 
sides  of  the  page. 

AltPage  breaks  text  files  into  two 
separate  files — ODD.TXT  and 
EVEN.TXT.  Once  the  breakup  is 
complete,  print  ODD.TXT  first,  and 
then  turn  the  paper  over  and  print 
EVEN.TXT  on  the  back  side. 

Because  the  program  only  works 
with  straight  .\SCII  files,  a  second 
program,  Strip,  is  provided  to  help 
convert  files  that  originate  in  word 
processors  that  use  a  character's  high 
bit  for  certain  control  functions. 

AltPage  is  shareware,  and  its  $20 
registration  fee  entitles  the  user  to  a 
disk  containing  the  program  plus 
several  other  utilities  by  the  same 
author,  Jack  A.  Orman. 

CPU  Usage  Meter 

Here's  something  that  will  intrigue 
users  of  Windows  3.0.  CPU  Usage 
Meter  monitors  the  CPU  activity  and 
lets  you  know  how  busy  your  proces- 
sor is. 

With  this  program  you  can 
see  which  applications  are  the  real 
resource  hogs  and  which  ones  wait 


AUGUST       1991 


COMPUTE 


73 


ON  DISK 


FOR  SINGLE  DISKS 

YES!  1  want  to  power  up  my  PC.  Send  me  the 
August  1991  COMPUTE'S  PC  Disk.  I'll  pay 
S9.95  lor  each  5'.4-inch  or  3'-4-ir5ch  disk  plus  S2.00 
shipping  and  handling  per  disk. 

Please  indicate  how  many  disks  of  each  format 
you'd  like: 

SW-inch  disks  at  S9.95  each 

3'A-inch  disks  at  S9.95  each 

Subtotal 

Sales  tax  (Residents  of  K  and  W  please 

add  appropriate  sales  tax  for  your  area. 
Canadian  orders,  add  7%  goods  and  ser- 
vices tax.) 

Shipping  and  handling  (S2.00  U.S.  and 

Canada.  S3.00  surface  mail,  S5.00  airmail 
per  disk.) 

Total  enclosed 

Send  your  order  to 

COMPUTE  s  PC  Disk 

324  W.  Wendover  fve..  Ste.  200 

Greensboro  NC  27408 

SUBSCRIPTIONS 

I  want  to  save  even  more!  Start  my  one-year 
magazine  and  disk  subscription  to  COMPUTE 's  PC 
right  away. 

5 '/i -inch  S49.95  per  year 

S'A-inch  S49.95  per  year 


For  delivery  outside  the  U.S.  or  Canada,  add 
S1O.0O  for  postage  and  handling. 


Name. 


WSress . 
City 


State/Province  _ 
ZIP/Poslal  Code  . 
Total  Enclosed 


.  C^eck  or  money  order 
.  MasiefCard 
-VSA 


Credil  Card  m  . 
Enuralion  Date . 
Signature 


Payfirne  Telep^ne  No^ 


Send  your  order  to 

COMPUTE  s  PC  Oisk 
P.O.  Box  3244 
Harlan.  lA  51 539-2124 

All  orders  must  be  paid  in  U  S,  funds  by  check  drawn  on  a  US 
bank  or  by  money  order  MasterCard  or  VISA  accepled  for  orders 
over  S20.  This  oWef  will  be  (illed  only  ai  Ihe  above  address  and  is 
not  made  m  coniunciion  wrtti  any  other  magazine  or  disk-subscnp- 
tion  offer  Please  allow  4-5  weeks  lof  tielivery  of  single  issues  or  for 
subscnpiion  to  begin.  Sorry  bul  lelcphone  orders  cannot  be 
aerated 

Disks  available  only  )of  IBM  PC  and  compatible  computers.  Olfet 
good  Atiile  scppltes  last 


are  called  into  action. 

The  program  creates  an  icon  that 
indicates  the  percentage  of  available 
CPU  time  that's  being  used.  The  icon 
is  refreshed  every  three  seconds,  giv- 
ing you  a  good  idea  how  much  strain 
various  operations  put  on  your 
processor. 

Jim  Seidman  says  he  created  the 
program  just  to  see  what  was  going  on 
in  his  own  machine.  It's  available  as 
freeware.  There  is  no  registration  fee. 

Sweep 

This  handy  utility  searches  all  corners 
of  a  hard  disk  looking  for  specified 
files  that  can  be  deleted.  Sweep  is  a 
quick  way  to  get  rid  of  the  BAK  or 
TMP  files  that  seem  to  accumulate 
with  some  programs. 

You  create  a  configuration  file 
specifying  what  should  be  swept  out: 
*.BAK  or  *.TMP  for  example.  Then, 
whenever  the  program  runs,  files  that 
match  those  patterns  anywhere  on  the 
specified  disk  will  be  deleted. 

It's  also  possible  to  limit  the  pro- 
gram's action  to  certain  subdirec- 
tories, if  desired. 

Before  using  any  program  such 
as  this,  you'll  want  to  have  a  good 
commercial  "undelete"  utility  on 
hand  in  case  you  have  second 
thoughts  about  losing  any  of  the  files 
Sweep  lists  as  deleted.  Sweep  is 
freeware  with  no  registration  fee. 

Print  4  in  PostScript 

Prim  4  in  FoslScripl  (P4PS  for  short) 
is  similar  to  MicroTexi.  but  it  per- 
forms its  magic  on  PostScript 
printers. 

P4PS  runs  from  the  command 
line  and  is  very'  fast  and  easy  to  use. 
Beneath  its  straightforward  face, 
however,  are  myriad  options  thai  you 
can  select  if  you're  interested. 

Here's  what  P4PS  docs:  prints 
four  pages  of  text  on  a  single  sheet, 
handles  80-column  or  132-column 
text,  prints  to  any  DOS  device  or  file, 
prints  multiple  copies,  provides  mac- 
ros to  control  page  header  infor- 
mation, allows  printing  of  an  entire 
document  or  a  range  of  pages,  and  of- 
fers double-sided  printing. 

P4PS  is  a  shareware  program,  so 
if  you  use  it,  you  should  register  it 
with  the  author.  The  $29.95  registra- 
tion fee  entitles  you  to  a  copy  of  the 
registered  version  of  P4PS  and  a 
printed  manual.  E 


MicroMacroBat 


Productivity  Manager 


DOC2COM 


»]rJ«tK     Uvd    SWv    Cbw*    »ikUI     MM 


^kct  V  Mifvi  nit  Dii[jixizr.mi 
a«ii  to  BOS 

9i|t; 


MicroTexi 


74       COMPUTE 


AUGUST       1991 


HARDWARE  CLINIC 


MARK         MINAS 


I'm  buying  a  new  motherboard  be- 
cause I'm  tired  of  waiting  for  my 
10-MHz  286  clone  to  do  Windows 
redraws.  I'm  lucky  because  (years 
ago)  I  bought  a  clone  in  a  regular  ge- 
neric AT-type  case. 

That  means  that  the  mother- 
board is  standard  size,  so  I  can  make 
the  whole  system  a  386  screamer  just 
by  replacing  the  motherboard.  Come 
on  along  and  see  how  you  can  jazz  up 
your  system,  too. 

Oops — I  forgot  to  tell  you  just 
what  a  motherboard  is.  If  you  take  the 
cover  off  your  PC,  you'll  see,  off  to  the 
left,  a  bunch  of  upright  circuit  boards. 
Now  take  a  look  at  what  they're  stand- 
ing on — another  circuit  board,  a  big 
one  lying  flat  on  the  bottom  of  your 
PC's  case.  The  board  lying  down  is  the 
motherboard. 

The  motherboard  is  the  Big 
Cheese  in  your  PC.  It's  the  board  that 
most  likely  contains  your  main  CPU, 
your  math  coprocessor,  some  memo- 
ry, your  BIOS,  and  other  items. 

Because  it's  so  important,  chang- 
ing the  motherboard  changes  your 
PC's  entire  personality,  as  well  as  its 
speed  and,  in  some  ways,  its  flexibili- 
ty. Motherboard  surgery  isn't  for 
everyone. 

If  you've  got  a  strange-shaped 
case,  like  one  of  those  "slimline"  or 
"small  footprint"  PCs,  your  manufac- 
turer achieved  that  small  footprint  by 
using  a  nonstandard-size  mother- 
board, which  pretty  much  lets  you  out 
of  this  discussion.  (Stick  around  any- 
way; you'll  get  some  tips  on  buying 
your  next  computer.) 

I  want  a  lot  of  features  in  a 
motherboard — some  necessary,  some 
merely  nice.  My  necessary  list  in- 
cludes room  for  at  least  16MB  of 
RAM  on  the  motherboard;  the  ability 
to  disable  shadow  RAM;  a  BIOS  with 
user-defined  hard  drive  type;  BIOS 
contained  in  two  ROM  chips,  not 
one;  BIOS  from  AMI,  Award,  or 
Phoenix;  eight  expansion  slots;  and  a 
16-MHz  386SX  or  20-MHz  386DX 
processor. 

The  tmnecessary-but-highly-desir- 
able  list  includes  adjustable  bus  speeds, 


a  faster  CPU  with  cache,  and  a  mother- 
board that's  XT  size,  not  AT  size. 

Thanks  for  the  Memories 

I  dream  of  a  day  when  I  won't  want 
more  memory. 

Sounds  crazy  when  I  say  to  you, 
"You  must  buy  motherboards  that 
accommodate  at  least  16MB  of 
RAM,"  but  it's  true.  Blame  it  on 
Windows  3.0.  Blame  it  on  386Max 
and  QEMM.  The  fact  is  that  four  me- 
gab>'tes  is  a  bare  minimum  required 
to  get  anylhing  done  with  Windows. 
Eight  megs  is  much  comfier.  And 
more  software's  coming  down  the 
pike  that  will  give  you  even  more  rea- 
sons to  want  more  RAM. 


UPGRADNGTHE  1 

11 

1 

i 

So  I  figure  that  in  a  year  or  two, 
everj'one  will  have  eight  megs  and 
will  want  more.  Ai  about  $45  per 
megabyte  for  RAM  chips  and  SIMMs, 
it's  not  unreasonable. 

But,  of  course,  there  are  a  few 
catches.  In  the  XT  and  AT  days,  you 
just  expanded  memory  by  buying  a 
memorj'  expansion  card,  putting 
memory  chips  on  it,  and  putting  the 
card  into  one  of  the  PC's  expansion 
slots.  But  you  can't  do  that  with  faster 
PCs.  No  matter  how  fast  your  PC  is — 
20, 25,  33  MHz — the  expansion  slots 


still  only  run  at  8  MHz. 

Why  do  the  slots  run  so  slowly? 
Because  most  expansion  boards  can't 
operate  above  8  or  10  MHz.  So  when- 
ever the  system  is  accessing  an  expan- 
sion board,  it  slows  down  to  8  MHz. 
That  sounds  pretty  awful,  but  it's  not 
that  bad.  Most  boards  in  expansion 
slots  communicate  with  things  that 
are  fairly  slow  anyway,  like  floppy 
drives,  printer  ports,  modems,  and  the 
like. 

What  really  hurts  is  having  to  put 
a  memory  card  in  an  expansion  slot. 
Memory  runs  best  when  it  runs  at  the 
full  speed  of  the  CPU,  so  it's  a  crime 
to  make  a  25-  or  33-MHz  machine 
slow  down  to  8  MHz  when  accessing 
memory. 

By  the  way,  a  few  motherboards 
give  you  the  option  to  experiment 
with  a  faster  bus.  For  example,  I've 
got  a  20-MHz  386  system  that  lets  me 
set  my  bus  speed  to  6,  8,  or  10  MHz. 

If  all  of  your  expansion  boards 
are  a  bit  faster  than  average,  you  can 
get  away  with  running  the  bus  at  the 
practically  illegal  rate  of  10  MHz,  and 
speed  up  video  and  disk  access  in  the 
process.  More  on  this  in  a  future  col- 
umn, but  having  the  speed  adjust- 
ment is  a  nice  motherboard  option. 

Manufacturers  have  found  two 
ways  to  avoid  this  problem.  First, 
some  manufacturers  design  a  special 
high-speed  slot  for  the  motherboard 
that  will  only  accommodate  a  particu- 
lar card — a  memory  board. 

If  you  buy  a  motherboard  of  this 
type,  make  sure  you  get  the  memory 
board  at  the  same  time  you  buy  the 
motherboard,  or  you  won't  be  able  to 
put  any  memory  on  the  system. 

Other  manufacturers  put  sockets 
for  memory  right  on  the  mother- 
board, eliminating  the  need  to  deal 
with  the  expansion  slots.  If  you  buy 
one  of  these  motherboards,  ensure 
that  there's  enough  room  for  at  least 
16MB. 

Be  warned,  however,  that  most  of 
the  boards  on  the  market  only  have 
room  for  8MB,  so  pick  carefully. 
Some  motherboards,  by  the  way, 
combine  both  methods — they  have 


AUGUST       1991 


COMPUTE       75 


HARDWARE  CLINIC 


room  for  about  8MB  on  the  mother- 
board itself  and  also  have  a  high- 
speed memory  slot  for  a  board  that 
will  hold  another  SMB. 

You  don't  need  the  memory 
board  until  you're  ready  to  exceed 
8MB  of  total  system  memor>',  but  buy 
the  board  immediately  anyway.  Why? 
Because  the  board  may  not  be  avail- 
able when  you  need  it  in  a  year  or  two. 
These  boards  generally  run  $  100-$200. 

Me  and  My  Shadow 

Many  386  systems  have  a  feature 
called  shadow  RAM.  It's  supposed  to 
speed  up  system  response.  Actually, 
shadow  RAM  has  little  real-world  val- 
ue and  can  cause  trouble  when  run- 
ning Windows  3.0  and  other 
programs.  I  don't  mind  having  the 
feature  with  the  system,  but  I  sure 
want  to  disable  it.  Make  sure  your 
system  gives  the  option  to  disable 
shadow  RAM. 

You  see — shadow  RAM  speeds 
up  any  attempt  to  read  the  BIOS,  a 
basic,  low-level  piece  of  software  that 
controls  your  keyboard,  disk,  screen, 
and  printer. 

The  argument  goes  that  any  in- 
put/output operation  will  be  sped  up 
by  shadow  RAM.  This  argument  is 
specious  because  it  overlooks  an  im- 
portant fact:  Most  software  bypasses 
the  BIOS  and  controls  the  PC  hard- 
ware directly  in  order  to  achieve  max- 
imum speed. 

If  software  used  the  BIOS,  shad- 
ow R.AM  wouldn't  be  a  bad  idea — 
but  most  software  doesn't.  It  looks 
good  on  benchmarks  (which  politely 
access  the  hardware  via  the  BIOS), 
but  IVindows,  1-2-3,  and  WordPerfect 
(to  name  a  few)  will  be  unaffected  by 
shadow  RAM,  so  don't  feel  bad 
about  disabling  it. 

Buying  the  Best  BIOS 

I  just  memioned  the  BIOS  and  that 
it's  a  piece  of  software.  It's  an  unusual 
piece  of  software,  however,  in  that  it's 
encased  in  hardware.  Where  most 
software  is  loaded  from  a  floppy  or 
hard  disk  into  the  computer,  the  BIOS 
comes  in  a  chip  called  a  ROM  (Read 
Only  Memory). 

When  shopping  for  ROMs,  it 
turns  out  you've  got  to  be  concerned 
both  with  the  software  in  the  chip 
and  with  the  way  the  chip  is 
packaged. 

First,  ask  who's  writing  the  soft- 


ware. The  BIOS  software  must  be 
very,  very  compatible  with  an  IBM 
BIOS,  or  your  system  won't  be  1 00- 
percent  PC  compatible.  Developing 
compatibility  takes  lots  of  practice,  so 
buy  a  BIOS  from  a  vendor  with  some 
experience, 

I'd  recommend  .AMI  (American 
Megatrends,  Incorporated),  Award 
Software,  or  Phoenix  Software  brands. 
That  doesn't  mean  the  other  guys  are 
trash,  understand — they  just  need 
some  more  time.  Slay  with  .AMI, 
Phoenix,  and  Award,  and  you'll  be 
OK. 

.And  there's  no  reason  why  you 
can't  get  a  BIOS  from  the  vendor  of 
your  choice — all  three  make  BIOSs 
for  just  about  every  386  system  under 
the  sun. 

The  BIOS's  original  job  was  the 
low-level  hardware  functions  I  de- 
scribed earlier,  but  nowadays  there's 
more  to  look  for.  First  and  probably 
most  important  is  a  user-defined 
drive  type.  Since  the  advent  of  the 
IBM  AT  in  1984,  286/386/486  BIOSs 
have  contained  a  table  of  hard  disk 
drive  types — descriptions  of  common 
hard  disks. 

As  ROM  space  is  limited,  most 
ROMs  only  contain  47  drive  descrip- 
tions, which,  of  course,  aren't 
enough — there  are  new  drives  appear- 
ing every  day. 

If  the  drive  you're  trying  to  install 
doesn't  match  anything  on  the  table, 
either  you  won't  be  able  to  install  the 
drive  or  you'll  have  to  settle  for  a  de- 
scription of  a  smaller  drive,  leading 
the  PC  to  waste  some  space. 

In  1989,  AMI  and  Award  intro- 
duced a  useful  new  feature,  the  user- 
defined  drive  type.  It  allows  you  to 
describe  a  drive  directly,  rather  than 
trying  to  match  your  drive  to  the  clos- 
est prestored  type.  Since  then,  most 
BIOS  vendors  have  included  user- 
defined  drive  types,  so  make  sure 
your  BIOS  includes  this  feature. 

Other  desirable  BIOS  features  are 
a  built-in  system  setup  (which  elimi- 
nates the  need  to  hunt  around  for  the 
SETUP  disk  every  time  you  make  a 
change  to  the  system),  the  ability  to 
set  memory  wait  states,  the  ability  to 
enable  and  disable  blocks  of  memory 
in  the  BIOS  (rather  than  having  to 
physically  remove  memory  in  order 
to  isolate  and  test  it),  and  the  ability  to 
set  keyboard  speeds  via  the  BIOS 
(freeing  you  from  having  to  use  third- 


party  utilities  to  make  your  keyboard 
more  responsive). 

The  last  BIOS  feature  has  to  do 
with  its  packaging.  Most  BIOSs  are 
shipped  as  a  pair  of  chips  called  the 
e\'en  ROM  and  the  odd  ROM.  More 
recently,  however,  I've  seen  mother- 
boards that  use  a  BIOS  packaged  as  a 
single  ROM. 

I  would  counsel  you  against  these 
motherboards  simply  because  it  will 
be  more  difficult  to  find  ROM  up- 
grades in  the  future.  There  are  several 
ROM  vendors  in  the  U.S.,  and  none 
that  I've  talked  to  were  prepared  to  of- 
fer a  single  ROM  BIOS— they  all  use 
the  more  normal  dual-chip  BIOS. 

So  for  the  sake  of  easy  upgrades 
later,  stick  to  motherboards  that  use 
a  pair  of  ROMs  to  house  the  BIOS. 
(Why  would  you  want  to  upgrade 
your  BIOS?  To  solve  new  compati- 
bility problems  or  to  support  new 
hardware,  such  as  the  upcoming 
2.88MB  floppy  drives.) 

Odds  and  Ends 

Most  386  motherboards  used  to  be 
large,  about  the  same  size  as  an  old 
.AT  motherboard.  More  advanced 
chip  design  has  reduced  the  number 
of  chips  on  the  motherboard,  reducing 
power  consumption  and  leading  to 
smaller,  XT-size  motherboards.  I'd 
recommend  the  smaller  XT  mother- 
boards because  you  can  fit  them  into 
smaller  cases,  which  take  up  less  space 
on  your  desk. 

But  don't  buy  a  motherboard 
that  achieves  smaller  size  by  reducing 
the  number  of  expansion  slots — you 
want  an  eight-slot  motherboard.  The 
more  slots,  the  more  long-term  ex- 
pandability you'll  have. 

I  know  you're  waiting  for  me  to 
make  a  recommendation  about  a 
brand.  I  don't  have  space  to  discuss  all 
the  motherboards  I  like,  so  I'll  just  say 
that  there  are  actually  lots  of  terrific 
no-name  motherboards.  New  vendors 
appear  and  disappear  almost  weekly. 
Check  out  your  local  clonemeister's 
offerings:  A  decent  33-MHz  mother- 
board with  cache  will  set  you  back 
about  $900. 

No  matter  which  386  mother- 
board you  buy  to  replace  your  current 
286  PC's  motherboard,  you'll  be  quite 
pleased  by  the  results.  But  as  you  can 
see,  attention  to  a  few  extra  details 
will  make  using  your  newly  improved 
system  even  more  satisfying.  B 


76 


COMPUTE 


AUGUST        1991 


ONLINE 


DENNY         ATKIN 


You  hand  the  usher  your  E  Ticket 
and  sit  down  as  a  deep,  monoto- 
nous voice  fills  the  room.  "Wel- 
come to  ModemWorld,  the  land 
of  the  user-hostile.  We'd  appreciate  it 
if  you'd  check  your  mouse  and  GUI  at 
the  door.  No,  madam,  you  can't  enter 
that  way.  We  deal  in  doors  here,  not 
Windows.  Now,  if  everyone  will 
please  fasten  the  safety  straps,  we'll 
begin  our  journey  back  into  that  ar- 
chaic world  where  ASCII  characters 
are  king,  icons  are  forbidden,  and 
you'd  better  know  your  stop  bits  from 
your  parity  bits  if  you  hope  to  sur- 
vive." An  evil  laugh  fills  the  room, 
and  you  lurch  forward  as  your  car 
plunges  down  into  the  bitstream. 

Riding  through  the  vast  network 
of  online  services  and  BBSs  is  like  tak- 
ing a  trip  back  through  time  to  the 
days  when  IBM  PCs  shipped  with 
text-only  display  cards,  UNIX  was 
considered  to  be  a  relatively  user- 
friendly  operating  system,  and  graph- 
ics were  something  only  game  players 
cared  about.  While  you  may  have  a 
nice  GUI-based  terminal  program, 
those  menus  are  only  good  for  con- 
trolling what's  happening  on  your 
computer,  not  communicating  with 
the  remote  service. 

Once  you're  logged  on,  the  only 
interaction  you'll  have  with  the  ser- 
vice is  through  the  keyboard.  That  in 
itself  is  not  horrible;  many  of  us  use 
older  MS-DOS  programs  all  the  time 
with  clunky,  text-based  interfaces. 
However,  not  only  do  most  BBSs  and 
online  services  have  interfaces  that 
date  back  to  the  1 970s,  but  they  also 
all  have  different  interfaces!  A  user 
might  type  G  (Good-bye)  to  log  off 
one  system,  O  (Off)  to  log  off  another, 
and  BYE  to  exit  yet  another.  No  won- 
der getting  online  for  the  first  time  can 
be  overwhelming. 

Some  services  have  begun  the 
move  to  graphical  user  interfaces,  but 
as  yet  they're  still  awkward  and 
clunky,  and  will  bring  back  memories 
of  using  Windows  1.0  or  a  128K 
Mac — they  have  potential,  but  their 
limitations  overshadow  their  ease  of 
use.  Generally,  you're  faced  with  a 


service  like  Prodigy,  which  is  very 
easy  to  use  but  just  as  easy  to  outgrow, 
or  America  Online,  which  addresses 
many  of  Prodigy's  limitations  but  is 
still  so  young  that  you  won't  find  the 
variety  of  offerings  available  on  more 
mature  networks.  And  I've  still  never 
encountered  a  full  GUI  on  a  BBS,  al- 
though the  Amiga's  SkyPix  protocol 
comes  close. 


You  could  avoid  BBSs  and  just 
use  front-end  programs  ]ikc  Aladdin, 
GEE!.  Whap!,  or  TapCIS.  But  local 
bulletin  boards  are  too  much  fun  to 
miss  out  on.  And  while  front-ends  are 
ver>'  handy  for  quickly  gathering  mes- 
sages and  files  from  online  areas 
you've  visited  before,  they're  useless 
for  exploring  the  systems — you  have 
to  already  know  what  you  want  to 
read.  Plus,  if  you  encounter  problems 
online  that  confuse  the  front-end  pro- 
gram, you've  got  to  know  the  basics  of 
navigating  that  service  to  get  the  pro- 
gram unstuck. 

Don't  let  the  variety  of  intimidat- 
ing interfaces  keep  you  from  going  on- 
line, though.  While  the  learning  curve 
can  be  steep,  the  eventual  results  are 
worth  the  effort.  The  best  thing  you 
can  do,  for  your  wallet  as  well  as  your 
sanity,  is  to  pick  up  a  good  book  with 
instructions,  tips,  and  tricks  for  your 


favorite  terminal  program  or  online 
service. 

The  best  all-around  book  I've 
seen  so  far  for  both  the  beginning  and 
experienced  telecommunicator  is 
McGraw-Hill's  Dvorak's  Guide  to 
Desktop  Teiecommunications,  osten- 
sibly written  by  John  Dvorak  and 
Nick  Anis.  (Many  chapters  of  this  for- 
midable 776-page  tome  were  actually 
written  by  experts  in  the  fields  cov- 
ered by  those  sections;  for  instance, 
noted  Amiga  sysop  Harv  Laser 
penned  most  of  the  text  in  the  chapter 
"Communicating  by  Amiga.") 

To  risk  a  cliche,  if  you  only  buy 
one  book  on  telecommunications,  get 
this  one.  It  starts  with  a  general  de- 
scription and  history  of  telecommuni- 
cations, then  moves  on  to  tips  on 
selecting  and  installing  telecommuni- 
cations hardware  and  software. 

The  book  covers  not  only  most  of 
the  major  (and  minor)  online  services 
but  also  many  commonly  used  BBS 
systems.  It  explains  concepts  hke  BBS 
doors  (programs  that  can  be  run  from 
within  BBS  software)  and  file  transfer 
protocols  in  easy-to-understand 
terms.  Techies  will  appreciate  the 
chapters  on  how  a  modem  works  and 
on  new  communications  technologies 
such  as  ISDN.  There's  even  a  four- 
page  listing  of  emoticons.  The  book 
doesn't  take  the  narrow  view  that  all 
telecommunicators  use  MS-DOS 
computers.  There  are  chapters  with 
online  tips  for  Amiga,  Macintosh, 
OS/2,  and  UNIX  usere  as  well. 

If  you're  a  heavy  user  of  GEnie  or 
CompuServe,  you  might  want  to 
check  out  McGraw-Hill's  other  offer- 
ings. Glossbrenner's  Master  Guide  to 
GEnie,  by  Alfred  Glossbrenner,  cov- 
ers every  service  GEnie  offers.  The 
author's  friendly  writing  style  makes 
this  thorough  and  informative  guide  a 
pleasure  to  read,  even  for  the  experi- 
enced GEnie  user.  CompuServe  users 
will  find  similarly  helpful  information 
in  The  Complete  Guide  to  Compu- 
Serve, by  Brad  and  Deborah  Schepp. 

Send  comments  and  suggestions  to 
DENNYi  on  BIX  and  GEnie.  DENNY 
on  Plink,  or  75500,3602  on  CIS.  B 


AUGUST       1991 


COMPUTE       77 


ARTS  &  LETTERS 


ROBERT         BIXBY 


If  you  want  lo  make  me  happy,  send 
me  a  board  to  install  in  my  com- 
puter or  a  pile  of  spaghetti  wire  to 
plug  into  its  various  ports.  I've  had 
much  enjoyment  recently  trying  out 
tools  and  boards. 

First,  ComputerEyes  (Digital  Vi- 
sion, 270  Bridge  Street.  Dedham, 
Massachusetts  02026),  one  of  the  old- 
est names  in  video  digitizing,  is  bigger 
and  belter  than  ever,  providing  the 
desktop  publisher  on  a  budget  a  tool 
that  captures  video  signals  in  a  trice 
and  converts  them  to  useful,  editable 
graphics.  It  can  cope  with  a  range  of 
screen  resolutions  and  input  devices 
as  various  as  TVs,  VCRs,  computers 
with  composite  output,  and  still  and 
motion  video  cameras. 

It  provides  an  interactive  preview 
that  shows  a  fast-capture  input  screen 
so  you  can  set  the  focus  and  aperture 
of  your  camera.  Then  you  can  elect  to 
capture  a  screen  at  various  speeds 
(from  1 .6  to  24  seconds),  with  the  res- 
olution related  to  the  speed  (it  sup- 
ports screen  formats  through  Super 
VGA— 640  X  480  with  256  colors). 

ComputerEyes  can  work  with  24- 
bit  color  (16.7  million  colors)  or  8 -bit 
gray  scales  (256  gray  levels).  When  the 
image  is  captured,  you  can  use  its  edit- 
ing tools  to  adjust  the  image  or  save  it 
out  to  one  of  several  formats  (includ- 
ing TIFF,  PCX,  DeluxePaint  LBM, 
MSP,  IMG,  Targa,  and  Splash)  for 
editing  in  your  favorite  paint  pro- 
gram. ComputerEyes  lets  you  generate 
real-world  art  for  your  desktop  pub- 
lishing projects. 

1  was  less  taken  with  FIG  Data 
Systems'  light  pen  (10801  Dale  Street, 
Suite  J-2,  P.O.  Box  615,  Stanton,  Cali- 
fornia 90680).  I  don't  like  the  mouse 
as  an  input  device — particularly  for 
drawing — and  I'm  always  looking  for 
useful  alternatives.  As  soon  as  I  read 
about  the  FTG  light  pen,  I  wanted  to 
look  at  it.  But  after  about  a  week  of 
tr>'ing  to  make  it  work  with  Windows 
and  my  .ATI  graphics  board  (and  ex- 
tended phone  calls  with  the  helpful 
folks  at  FTG),  I  gave  up  utterly 

Windows  slows  to  a  crawl  when- 
ever the  pen  is  pointed  at  the  screen.  I 


accumulated  a  list  of  anomalies  no 
one  could  explain  (the  cursor  followed 
the  pen  everywhere  on  the  screen  ex- 
cept the  menu  bar,  to  name  one  frus- 
trating example).  Upgrades  may 
improve  its  performance,  but  current- 
ly this  tool  isn't  viable  for  Windows. 
A  year  ago  I  had  an  opportunity 
to  review  a  new  input  device  called 
the  Wiz  (CalComp,  241 1  West  La  Pal- 


ma  Avenue,  P.O.  Box  3250,  Anaheim, 
California  92801).  For  various  rea- 
sons, I  wasn't  impressed  by  its  per- 
formance, but  I  liked  the  idea.  The 
Wiz  combines  a  digitizing  tablet  with 
a  mouse  (or  a  pen)  to  provide  ex- 
tremely tight  cursor  control.  CalComp 
has  a  new  driver  for  DOS  and  Win- 
dows 3.0  that  works  beautifully.  It  also 
offers  a  template  system  that  allows 
you  to  enter  Windows  or  DOS  com- 
mands (or  specialized  commands  for 
many  popular  programs)  by  clicking 
on  various  positions  on  the  touch  tab- 
let. Although  it  works,  I  have  never 
liked  this  part  of  the  system. 

CalComp  provides  a  pen  that 
can  be  substituted  for  the  mouse.  It 
allows  you  to  draw  in  a  very  natural 
way,  holding  the  electronic  pen  as 
you  would  an  ink  pen  and  drawing 
on  the  digitizing  tablet  as  you  would 
on  a  paper  tablet. 


The  only  problems  I  had  were  in 
double-clicking  and  accessing  the  right 
mouse  button.  When  you  bear  down 
on  the  pen,  its  point  clicks,  simulating 
a  left  mouse  button  click.  Unfortu- 
nately, it's  very  difficult  to  double- 
click the  point  without  moving  the 
point  on  the  digitizer  surface,  which 
prevents  the  double-click  from  regis- 
tering. Also,  the  pen's  second  button 
isn't  designated  to  function  as  the 
right  mouse  button.  You  can  make  it 
act  as  the  right  mouse  button,  or  you 
can  make  the  point  act  as  the  right 
button  and  the  pen's  side  button  act  as 
the  left  mouse  button,  but  that's  not 
much  help.  Clicking  on  the  side  of  a 
pen  without  moving  the  point  is  also 
next  to  impossible. 

The  Wiz  is  compatible  with  the 
Microsoft  mouse  (if  you  have  the  new 
I.ID  Wiz  driver),  but  you  still  may 
have  to  go  through  some  setup  gym- 
nastics to  get  it  to  work.  GeoWorks 
Ensemble  required  that  I  install 
GEOS  so  that  its  own  mouse  driver 
was  ignored.  Presentation  Team  from 
Digital  Research  required  that  I  install 
the  program  as  if  I  were  using  a  bus 
mouse.  The  control  was  remarkably 
tight  when  the  mouse  was  in  use,  and 
the  pen  worked  well,  except  for  the 
clicking  problems  I  mentioned.  You 
have  to  get  used  to  the  fact  that  the 
mouse  must  be  aligned  with  the  pad 
for  the  movement  of  mouse  and  cur- 
sor to  be  analogous. 

If  you  know  of  a  good  light  pen 
(or  other  interesting  input  device), 
send  me  the  name  and  address  of  the 
manufacturer,  and  I'll  try  to  review  it 
in  these  pages. 

Although  it  isn't  a  tool  or  board, 
not  to  mention  CorelDRAW!  would 
be  a  sin  after  the  hours  of  enjoyment 
it's  given  me.  Corel  Systems  isn't  the 
type  of  company  to  add  a  few  bells 
and  whistles  to  something  and  call  it  a 
product  upgrade.  The  next  "Arts  & 
Letters"  column  will  be  a  close-up  of 
CorelDRAW!  2.Q.  It  has  all  the  fea- 
tures you've  heard  so  much  about  for 
the  last  couple  of  years,  plus  a  gener- 
ous measure  of  tools  you'll  wonder 
how  you  got  along  without.  Q 


7a       COMPUTE 


AUGUST       1991 


ULTIM 


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Menu 


FAST  FORWARD 


DAVID         ENGLISH 


f  your  graphics  card  and  monitor 
are  your  computer's  video  system, 
why  can't  you  just  hook  up  your 
television  to  your  computer?  Or 
why  can't  you  run  a  cable  to  your 
VCR.  pop  in  a  videocassette,  and 
paste  Aunt  Ethel  into  your  paint  pro- 
gram? Better  yet,  why  can't  you  use 
your  paint  program  to  create  a  color- 
ful title  (something  like  Our  Summer 
in  the  Rockies)  and  zap  it  down  your 
monitor's  cable  directly  into  your 
family's  vacation  tape? 

After  all,  it  isn't  so  hard  to  bring 
text — or  even  sound — into  and  out  of 
your  PC.  So  what's  so  special  about 
video?  And  how  much  money  do  you 
have  to  spend  before  you  can  send 
Aunt  Ethel  dancing  across  your  com- 
puter screen? 

More  than  anything  else,  it's  a 
question  of  standards.  All  television 
equipment  in  the  U.S.  must  conform 
to  the  NTSC  (National  Television 
Standards  Committee)  specifications. 

Because  your  TV,  VCR,  video 
camera,  and  laser  disc  player  speak 
the  same  video  language,  you  can 
hook  them  together  without  giving  it  a 
second  thought.  Each  of  these  video 
devices  displays  the  same  number  of 
horizontal  scan  lines,  uses  a  particular 
kind  of  interlaced  blanking,  and  alters 
the  phase  of  the  chroma  signal  to  cre- 
ate a  specific  range  of  colors. 

Even  though  any  NTSC  device 
can  accept  the  video  signal  from  any 
other  NTSC  device,  you  run  into 
trouble  if  you  try  to  mix  two  or  more 
signals  together.  Video  devices  have 
to  be  synchronized  with  each  other,  as 
well  as  with  the  NTSC  standard.  Be- 
cause videotape  can  stretch,  you'll 
also  need  a  time-base  corrector  (TBC) 
to  compensate  for  timing  deviations 
from  the  NTSC  standard. 

That's  just  on  the  video  side. 
When  you  try  to  bring  NTSC  video  to 
your  computer,  you'll  have  to  deal 
with  overscanning,  different  horizon- 
tal and  vertical  sync  rates,  and  differ- 
ent aspect  ratios.  It's  no  small  feat  to 
design  a  card  that  can  send  a  video 
image  to  your  computer  screen  and 
have  it  look  at  all  like  its  earlier  form. 


Fortunately,  the  situation  is  im- 
proving. Faster  processors  and  higher- 
resolution  monitors  are  driving  a 
whole  new  generation  of  affordable 
NTSC  video  cards.  While  we're  a  long 
way  from  plug-and-play  video,  with  a 
bit  of  patience  and  a  lot  of  persever- 
ance, you  can  begin  to  bridge  the  gap 
between  TV  and  CPU.  NewTek,  for 
instance,  has  a  Video  Toaster/Amiga 
product  that  interfaces  with  the  PC. 


If  all  you  want  to  do  is  watch  TV 
on  your  computer,  check  out  DESK- 
TOPTV  (AVvtEW  Technology,  2401 
North  Forest  Road.  Buffalo,  New 
York  14226;  800-866-7288;  S395).  It's 
a  full-size  card  that  lets  you  display 
live  video  on  your  computer  screen. 
The  card  includes  a  built-in  1 1 9- 
channel  television  tuner,  which  you 
can  control  from  either  of  two  DESK- 
TOpTV  programs — a  TSR  or  a  H7«- 
d'oH '5  application. 

Before  you  get  too  excited  about 
the  possibilities  of  watching  "I  Love 
Lucy"  reruns  in  the  corner  of  your  Ex- 
cel spreadsheet,  let  me  bring  you  back 
down  to  earth.  Only  the  high-end  (and 
very  expensive)  video  cards  let  you 
see  computer  and  full-motion  video 
images  simultaneously.  With  desk- 
topTV,  you  can  view  one  or  the  oth- 
er— but  not  both  at  the  same  time. 
You  can  listen  to  the  sound  all  the 
time,  so  if  you  hear  something  inter- 
esting, you  can  quickly  pop  over  and 


see  what's  going  on.  But  with  this  sys- 
tem, it's  an  either/or  situation — your 
screen  is  either  a  computer  monitor  or 
a  television  set. 

If  you  want  to  bring  a  video  im- 
age into  one  of  your  programs,  take  a 
look  at  ComputerEyes/Pro  (Digital 
Vision,  270  Bridge  Street,  Dedham, 
Massachusetts  02026;  617-329-5400; 
$399.95)  and  VideoLinX:  Frame- 
Buffer  (VideoLinX,  201 1 1  Stevens 
Creek  Boulevard,  Suite  100.  Cuperti- 
no, California  95014;  800-222-0042; 
$695.00).  Both  let  you  grab  a  single 
video  image  and  convert  it  to  a  stand- 
ard PC  graphics  file.  ComputerEyes/ 
Pro  can  accept  composite  video  or  the 
higher  quality  S-video  (used  by  Super- 
VHS  and  Hi  8  video  recorders).  It 
can  convert  to  PCX,  TIFF,  Targa, 
ColoRIX,  and  other  formats. 

VideoLinX;  FrameBuffer  in- 
cludes video  out  as  well  as  video  in. 
The  video  in  works  much  like  the 
ComputerEyes  card  by  converting  in- 
dividual composite-video  images  to 
PCX,  Targa,  TIFF,  and  other  formats. 
The  video  out  operates  in  the  other 
direction,  convening  graphics  files 
into  video  pictures  that  you  can  dis- 
play on  a  television  set  or  record  on  a 
VCR.  Keep  in  mind  that  these  are  in- 
dividual pictures,  not  moving  images. 
To  create  animation  with  the  Frame- 
Buffer,  you  would  need  to  purchase  a 
special  52,000  VCR  with  single-frame 
capability. 

Both  cards  suppon  (but  can't  dis- 
play) 24-bit  color  for  16.7  million  col- 
ors. (Most  programs  that  handle  24- 
bit  color  files  will  display  them  in  16 
or  256  colors  with  VGA  or  Super 
VGA  cards.)  FrameBuffer  lets  you 
view  24-bit  color  files  on  your  TV — a 
real  plus  if  you  work  with  24-bit  color 
but  don't  have  a  24-bit  color  graphics 
card. 

So  how  much  money  does  it  take 
to  have  Aunt  Ethel  dance  across  your 
computer  screen?  .At  this  point,  live 
full-motion  video  is  still  just  around 
the  corner.  But  with  lower  hardware 
prices  and  Multimedia  H'indows, 
.Auntie  may  be  ready  to  do  her  thing 
sometime  in  late  1991.  B 


80       COMPUTE 


AUGUST       1991 


Now  with  NRI's 
new  training 
you  can  enjoy 
the  rewards  of 
a  career  in 


computer 
programming 


A  top-paying  career  in  computer 
programming  is  no  longer  out  of  your 
reach.  Now  you  can  get  the  practical 
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As  a  trained  computer  programmer  of 
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learn  how  to  create  the  kinds  of 
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WORKPLACE 


DANIEL         JANAL 


How'm  I  doin'?  That's  what  for- 
mer New  York  City  mayor  Ed 
Koch  liked  to  ask  people  to  find 
out  his  ratings.  People  who  work 
from  their  homes  need  to  ask  the 
same  question.  .A.fter  all,  our  counter- 
parts in  the  office  can  judge  their  ac- 
complishments by  title,  salary,  and 
office  accouterments. 

How  can  we  judge  ourselves?  All 
the  home  officers  I  know  are  presi- 
dents, make  as  much  money  as  they 
want,  take  their  vacations  without  pri- 
or approval  from  supervisors,  and 
usually  have  their  offices  furnished 
with  stereos,  couches,  and  micro- 
waves. They  have  their  own  private 
executive  parking  spots,  too.  So  how 
can  we  tell  if  we're  really  making  it? 

When  I  first  started  out,  the 
"burn  ratio"  was  useful  to  determine 
how  long  you  could  afford  to  stay  in 
business.  It  went  something  like  this: 
You  have  fixed  expenses  of  $  1 ,500  a 
month  and  $6,000  in  the  bank.  Divide 
the  money  by  the  expenses,  and  you 
come  up  with  4.  That  equals  four 
months  of  living  expenses.  If  no  mon- 
ey comes  in  during  four  months, 
you've  burned  your  capital. 

You  can  do  that  kind  of  math  in 
your  head.  But  when  you  become  suc- 
cessful and  start  spending  money  on 
discretionary  items  like  travel,  enter- 
tainment, and  20  other  categories,  and 
you  earn  your  income  from  several 
different  clients,  you  need  a  computer 
to  do  it  for  you. 

I  began  using  a  spreadsheet  pro- 
gram called  Quattro  from  Borland  to 
do  my  math  quickly  and  accurately.  1 
created  a  table  with  all  my  expenses 
listed  in  the  left-hand  column  of  the 
screen,  and  month  and  totals  listed 
horizontally  across  the  top.  Every 
month,  I  faithfully  retrieved  my  ex- 
pense receipts  and  entered  the  figures 
into  the  computer,  where  Quattro  in- 
stantly added  them  up. 

I  turned  into  a  spreadsheet  junk- 
ie. I  soon  added  an  extra  column  that 
figured  out  what  percentage  each  ex- 
pense accounted  for.  Devising  the 
mathematical  formula  that  calculated 
that  figure  and  displayed  it  as  a  whole 


number  ranks  as  one  of  my  greatest 
lifetime  achievements. 

Quattro  also  kept  track  of  my  ac- 
counts receivable.  This  table  had  five 
columns:  Clients,  Professional  Fees, 
Client  Expenses,  Total,  and  Date  Pay- 
ment Received.  I  faithfully  typed  in 
the  information  as  I  sent  out  each  bill 
and  logged  in  my  income  within  sec- 
onds of  ripping  open  the  envelope. 
Totals  at  the  bottom  of  each  column 
told  how  much  money  was  earned, 
how  much  was  outstanding,  and 
how  much  tax  was  due. 


If  you  put  your  receipts  in  a  shoe- 
box  and  dump  them  on  your  accoun- 
tant's desk  on  April  14,  not  only 
should  you  be  ashamed  of  your  sloth, 
but  you're  also  denying  yourself  one 
of  life's  great  pleasures — seeing  your 
money  add  up  every  month.  Talk 
about  instant  gratification  and  posi- 
tive reinforcement!  Get  a  spreadsheet. 

Nearly  all  the  calculations  can  be 
done  with  simple  formulas  that  add 
the  contents  of  the  cells.  You  don't 
have  to  be  a  rocket  scientist  or  buy 
Bozo's  Big  Book  of  Macros  to  figure  it 
out.  Most  people  can  use  spreadsheets 
effectively  with  just  a  few  commands. 


I  used  this  system  for  four  years, 
and  it  worked  well  enough  for  me  to 
know  my  burn  rate  instantly.  The 
spreadsheet  system  also  helped  me 
wrap  up  income  taxes  in  one  painless 
visit  to  the  accountant.  But  then  every- 
one began  talking  about  Quicken,  a 
check-writing  program.  I  soon  discov- 
ered this  was  more  than  an  electronic 
replacement  for  my  mother  who 
wrote  checks  for  me  once  a  month. 

Quicken  is  a  combination  spread- 
sheet and  database  that  creates  every 
report  you  need  to  figure  out  how  well 
you're  doing.  It  can  create  net  worth 
statements,  cash  flow  analyses,  year- 
by-year  budgets,  and  reports  of  invest- 
ments and  income  by  client. 

You  can  get  all  these  reports  sim- 
ply by  telling  the  computer  three 
pieces  of  information  when  you  write 
a  check  or  make  a  deposit:  the  name 
of  the  payee  or  client,  the  category, 
and  the  amount.  After  selecting  a  re- 
port format,  which  Quicken  lets  you 
adjust  by  date,  amount,  payee,  or  just 
about  any  other  variable,  you  press 
the  Display  key  to  see  your  results 
either  onscreen  or  on  paper.  The  pro- 
cess is  so  fast  that  you  can  check  your 
financial  progress  every  day  in  just 
seconds!  Now  that's  really  instant 
gratification. 

My  favorite  feature  is  the  budget 
analysis,  which  lets  me  compare  this 
year's  budget  to  last  year's  to  see  how 
things  are  going.  Quicken  also  saves 
me  a  lot  of  time  by  finding  "missing" 
checks.  Because  the  program  tracks 
payments  by  payee,  you  can  quickly 
print  a  list  of  all  checks  paid  to  the 
phone  company,  for  example.  So  if 
someone  claims  I  haven't  paid  my 
July  invoice,  Quicken  quickly  finds 
the  entry  for  the  disputed  check. 

Quicken  makes  it  so  easy  to  keep 
finances  on  track  that  you'll  probably 
toss  away  your  shoebox.  While  I  could 
still  use  my  spreadsheet  to  tabulate 
the  information,  Quicken  does  it  fast- 
er, and  it  already  includes  report  tem- 
plates— something  spreadsheet 
programs  usually  don't  have. 

So  how'm  1  doin'?  Just 
fine,  thanks.  E 


82       COMPUTE 


AUGLIST       1991 


""■iviSi??" 


PC  Productivity  Manager 


\ 

Work  at  your  peak  potential! 
Break  free  of  cumbersome  MS-DOS 
restrictions  and  limitations! 

Single  keypresses  or  mouse  clicks  do 
it  all  for  you  with  COMPUTE'S  super 
new  PC  Productivity  Manager. 

Packed  with  38  PC  batch-file  extensions 
and  power  utilities,  this  easy-to-use  dislt 
includes  individual  help  menus  for  every 
program.  You  don't  have  to  be  a  computer 
maven — just  press  F1  for  Help  anytime! 

The  power  utilities  alone  are  worth 
many  times  the  cost  of  this  disk.  Imag- 
inel  Programs  to  speed  up  your  keyboard, 
edit  disk  files,  edit  and  search  memory, 
find  a  specific  text  string  in  disk  files — plus 
memory-resident  programs  such  as  a  pop- 
up calculator,  a  programmer's  reference 
toot,  an  editable  macro  key  program,  and 
a  graphic  screen-capture  utility,  and  more 
all  included  on  this  jam-packed  disk. 


Our  batch-file  extensions  add  new  com- 
mands to  standard  batch-file  language. 
Now  you  can  easily  create  menus,  draw 
boxes,  and  write  strings  in  your  choice 
of  colors  anywhere  on  the  screen — all 
with  simple,  easy-to-use  commands. 
Then,  add  some  zest  to  your  batch  files 
with  a  command  that  lets  you  play  a  se- 
ries of  notes! 

Plus  handy  system  tools  let  you  delete 
an  entire  subdirectory  with  one  command, 
find  out  if  the  system  has  enough  memory 
for  an  application  before  it  runs,  cause  the 
computer  to  remember  the  current  direc- 
tory so  that  you  can  come  back  to  it  later, 
and  much,  much,  more. 

QMiERYOuf 
PJ^PRODUCm  TY 
/tllAHAGER  TOD  m 


.-^ 


A 


QYES!  Please  send  me  _5y4  incli  disk(s)  (SI  4.95  each)  _  314  inch  disk(s)  ($15.95  each). 


Subtotal 

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mail,  S5.00  airmail  per  disk.) 

Total  Enclosed 


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Daytime  Telephone  ^^o. . 
Name 


Address . 
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(MasterCard  and  Visa  accepted  on  orders  with  subtotal  over  $20.) 


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Send  your  order  to  COMPUTE's  PC  Productivity  Marmger, 
324  W.  Wendover  A/e.,  Suite  200,  Greensboro.  NC  27408. 


I 

I 
I 
I 
I 
I 
I 
I 
I 
I 
I 


^^^^b   'y^y^^^JPfffr . 


HELP 

INVESTORS 

SEE  YOUR  COMPANY 

S  A 
GOOD  BET. 

PLAN  TO 
SUCCEED 


BY  TOM  CAMPBELL 


.ou  have  a  great  idea  for 

a  business.  You've  finally  decided  to  make  the  leap. 

Your  carefully  chosen  network  of  potential  clients, 

employees,  and  future  contacts  is  strong  enough  to 

support  a  new  company.  You're  willing  to  give  up 

vacations  and  weekends.  You're  ready  to  face  a 

career  where  the  40-hour  week  is  a  misty  daydream 

and  a  60-hour  week  means  you're  slacking  off.  Bui 

there's  a  hitch;  you  need  money.  A  lot  of  it.  o 


AUGUST       1991  COMPUTE       85 


Other  People's  Money 

It's  a  nasty  contradiction,  but  some- 
times starting  your  own  business — 
your  dream  of  independence  embod- 
ied— means  depending  on  other  peo- 
ple for  money.  If  you  need  more 
money  than  you  have  to  get  started — 
or  need  to  borrow  a  substantial 
amount  of  money  after  startup — 
you'll  need  a  business  plan. 

In  short,  the  purpose  of  a  busi- 
ness plan  is  to  convince  people  that 
they  can  make  money  by  lending  it  to 
you  or  by  purchasing  pari  of  your 
company.  I  found  creating  and  pre- 
senting my  business  plan  an  eerie  re- 
cap of  the  same  things  that  sent  me 
screaming  from  a  traditional  job;  sur- 
rendering control,  dealing  with  people 
I  didn't  always  want  to  deal  with,  ask- 
ing for  more  money,  writing  resumes, 
and  depending  on  other  people  for  my 
livelihood.  But  the  excitement  of  run- 
ning my  own  business  made  it  all 
worthwhile. 

You  need  to  look  at  your  busi- 
ness plan  as  others  will.  Step  into  the 
shoes  of  the  people  you  need  to  con- 
vince and  see  whether  your  plan 
makes  the  right  son  of  impression. 

Who  will  see  your  business  plan? 
Bankers,  venture  capitalists,  or  small 
investors  willing  to  risk  a  few  thou- 
sand dollars.  In  general,  bankers  loan 
amounts  up  to  the  hundreds  of  thou- 
sands. Venture  capitalists  start  at 
about  $100,000  (though  many  won't 
touch  anything  under  a  million).  Who 
are  the  small  investors?  Generally 
people  you  know,  people  with  a  cou- 
ple of  thousand  lying  around  collect- 
ing dust  and  insufficient  interest  in  a 
savings  account  or  CD.  When  it 
comes  to  handing  out  your  business 
plan,  don't  forget  Mom  and  Dad. 
Even  if  they  don't  require  one.  you 
should  write  one — the  process  of  writ- 
ing it  will  often  cause  you  to  make 
major  changes  in  your  game  plan, 
Reading  this  article  and  writing  a 
business  plan  will  also  help  you  avoid 
some  common  pitfalls,  such  as  mis- 
taking marketing  for  sales  and  learn- 
ing the  importance  of  a  good 
presentation  after  the  marketing  plan 
has  been  written. 

A  Word  Is  Worth  $1,000 

In  high  school,  your  English  teacher 
probably  tried  to  explain  the  impor- 
tance of  being  able  to  write  a  coherent 
essay,  and  a  business  plan  is  struc- 
tured like  a  good  essay.  You  tell  'em 
what  you're  going  to  say,  say  it,  and 
tell  'em  what  you  said.  It  worked  in 
high  school,  and  it  works  in  business 
plans,  too.  Depending  on  how  busy 
your  potential  investor  is,  the  table  of 
contents  and  introduction  may  be  all 
that  ever  get  read.  If  you're  a  bad  writ- 
er, you  should  get  a  professional  writ- 


er to  do  it  for  you.  A  typical  business 
plan  has  the  following  elements: 

•  Cover 

•  Table  of  contents 

•  Introduction 

•  Description  of  your  product  or  idea 

•  Description  of  what  the  investor  gets 
in  exchange  for  the  investment 

•  Market  research  and  sales 
projections 

•  Marketing  plan 

•  Sales  plan 

•  Distribution  plan 

•  Plans  for  future  enhancements,  prod- 
uct lines 

•  Profit  and  loss  projections 

•  Job  history  and  experience  for  you 
and  any  other  people  involved 

The  description  of  your  product 
or  idea  and  market  research  are  very 
important.  The  product  description 
may  only  take  up  a  page  or  two,  but  it 
had  better  excite  the  person  reading  it. 


Ironically, 

your  dream 

of  independence 

requires 

that  you  depend 

on  other 

people  for 

money. 


Market  research  is  problematic,  but 
you'll  find  even  the  least  sophisticated 
potential  investors  will  ask  for  market 
research. 

I  managed  to  sell  my  idea  with 
none,  arguing  that  market  research 
would  be  expensive  and,  more  to  the 
point,  would  tip  off  other  software 
companies  to  the  idea.  Still,  if  I  had  to 
do  it  over  again,  I  would  have  done 
the  market  research,  even  though 
more  than  75  percent  of  the  people  to 
whom  my  partner  and  I  gave  our  pre- 
sentation bought  stock. 

I've  since  realized  that  any  but 
the  simplest  of  ideas  is  probably  safe, 
just  because  the  kind  of  people  who 
tend  to  steal  ideas  don't  tend  to  be 
very  good  in  their  execution.  So  take 
the  time  to  find  out  about  your  cus- 
tomers. Your  market  research  should 
contain  as  many  hard  numbers  as 
possible,  presented  with  charts  and 
graphs,  and  it  should  emphasize  the 
unique  aspects  of  your  venture. 


When  you  write  your  description 
of  the  product  or  idea,  bear  in  mind 
that  the  reader  may  know  nothing 
about  the  industry'  you  work  in.  Make 
no  assumptions  about  his  or  her  level 
of  knowledge.  Read  the  description 
over  and  over,  pestering  family, 
friends,  and  passersby  at  the  bus  stop 
until  you've  distilled  it  into  a  highly 
focused  miniessay.  Like  a  newspaper 
article,  it  should  go  from  broad  to  nar- 
row, doing  everything  it  can  to  catch 
the  reader's  attention  without  larding 
the  information  with  pulTery  and 
hype.  You're  forgiven  the  urge  to  wax 
eloquent  in  the  sales  projections,  but 
make  the  description  totally  straight- 
forward. People  who  are  about  to  sink 
their  hard-earned  cash  into  a  specula- 
tive venture  don't  want  to  be  enter- 
tained at  this  point  in  the  plan. 

Market  research  shows  who  will 
buy  your  product  or  service.  A  mar- 
keting plan  maps  the  strategy  you'll 
use  to  get  it  to  them.  For  example,  my 
product  was  a  utility  program  for 
power  users,  MIS  directors,  and  con- 
sultants. This  determined  my  market. 
My  marketing  plan  was  to  focus  on 
getting  free  press  by  sending  out  cre- 
ative press  kits  to  narrowly  focused 
computer  magazines,  appearing  at 
user  groups,  and  getting  the  product 
reviewed  in  major  magazines.  .As  the 
product  made  money,  we  would  take 
out  display  ads  in  the  appropriate 
publications;  the  marketing  plan  de- 
scribed what  publications  would  be 
good  to  advertise  in. 

Since  I  had  done  similar  work  for 
other  companies  before,  I  was  able  to 
include  samples  of  previous  work  as  a 
demonstration  of  my  value — not  only 
could  I  program,  the  theory  went,  but 
I  could  write  press  releases,  too.  As  it 
turned  out,  my  partner  did  most  of 
the  marketing,  but  my  ability  to  wear 
several  hats  impressed  potential 
investors. 

The  sales  plan  details  how  the 
marketing  will  be  executed.  Marketing 
means  determining  who  buys  the 
product  or  service;  sales  means  getting 
it  to  those  people.  For  example,  if 
your  marketing  plan  details  the  kind 
of  ads  you'll  run  and  their  placement, 
the  sales  plan  details  how  much  the 
ads  will  cost  to  run,  how  you'll  get  the 
phone  orders  when  they  start  rolling 
in,  and  so  on.  As  you'll  find  out  when 
you  read  the  sidebar,  "Selling  It," 
you'd  better  be  a  good  salesperson 
when  you  present  your  own  plan.  I 
found  that  my  enthusiasm  carried  me 
where  intimate  knowledge  of  sales 
didn't. 

The  distribution  plan  shows  the 
logistics  of  getting  your  product  to 
dealers  and  keeping  it  there  (if  you're 
selling  a  service,  this  section  probably 
won't  apply).  It  tells  how  you'll  create 


COMPUTE 


AUGUST        1991 


a  dealer  network,  how  you'll  maintain 
it  by  ofTcring  them  special  discounts 
at  certain  quantities,  how  you'll  train 
the  dealers,  what  sort  of  special  pro- 
motional materials  you'll  create  for 
your  dealers,  and  how  you'll  prune  out 
the  deadwood  dealers.  Many  small 
companies,  including  software  com- 
panies, can  function  well  as  their  own 
distribution  networks,  although  1  dis- 
like this  end  of  the  business.  I'd  rather 
have  Egghead  move  1000  copies  of 
my  product  a  month  than  sell  those 
copies  to  individuals,  even  though  the 
individuals  buy  at  list  price  and  Egg- 
head gets  a  sharp  discount.  Econo- 
mies of  scale  are  just  as  important  for 
a  small  business  as  a  big  one. 

Your  plan  for  future  products  and 
enhancements  shows  potential  inves- 
tors that  you  have  a  good  grasp  on  the 
market.  No  one  told  me  this  before  I 
wrote  my  business  plan,  but  it  turned 
out  that  this  was  one  of  the  strongest 


points  of  my  plan.  In  fact,  I  scaled  this 
part  down  because  1  thought  it  would 
make  me  look  less  pragmatic  than  I 
am.  too  much  like- a  dreamer.  Instead, 
many  people  were  impressed  with  the 
clarity  of  vision — and  at  the  thought 
of  being  able  to  make  money  on  my 
product  years  after  its  introduction. 

Your  profit-and-loss  projections 
(P  &  Ls)  will  be  important  to  any  in- 
vestor with  a  sophisticated  knowledge 
of  money,  even  though  planning  it  a 
year  ahead  of  time  is  pure  voodoo.  I 
skirted  the  issue  by  creating  three  ver- 
sions, from  pessimistic  to  reasonably 
optimistic.  This  turned  out  to  be  a 
standard  practice,  even  though  I  se- 
cretly thought  it  a  copout.  P  &  Ls 
shouldn't  be  too  detailed.  Look  in  a 
book  or  a  big  company's  annual  re- 
port for  examples. 

Finally,  your  job  history  and 
experience  must  be  included.  A  one- 
page  summary  is  fine;  you  need  in- 


clude only  what's  relevant.  Your  job 
working  at  Wendy's  in  1974  isn't  rele- 
vant unless  you're  opening  up  a  fast 
food  joint.  On  the  other  hand,  if 
you're  opening  a  computer  store,  your 
experience  working  as  a  support  tech 
at  the  city  college  ought  to  be  includ- 
ed. Under  no  circumstances  should 
you  lie  or  waste  the  reader's  time. 

General  Tips 

Here  are  some  things  to  bear  in  mind 
before  and  during  your  creation  of  the 
business  plan: 

Write  well.  While  most  books  on 
writing  a  business  plan  tell  you  to  find 
writers  in  the  local  directory  or  writ- 
er's organizations,  I  suggest  that  you 
go  to  the  source.  Contact  a  writer 
you've  seen  in  the  local  paper's  busi- 
ness section,  someone  whose  writing 
you  like.  If  your  kid  brought  home  a 
term  paper  with  snappy,  cogent  notes 
from  the  teacher,  consider  hiring  the 


POLISHING  PRESENTATIONS  WITH  PCs 


Your  PC  can  help  every  aspect  of  your 
business  presentation,  from  words  to  num- 
bers to  pictures.  Here's  how, 

Words.  Your  business  plan  should  be 
either  typed  on  a  typewriter  or  printed  on  a 
laser  printer.  Use  someone  else's  laser 
printer  if  you  must,  but  avoid  dot-matrix  at 
any  cost.  I  prefer  to  use  soft  fonts  and  a 
Hewlett-Packard  LaserJet  II  or  III;  I  feel  that 
these  bitmap  fonts  look  even  better  than 
PostScript  fonts  in  small  sizes.  Speaking  of 
size,  use  1 0-  or  12-point  type  for 
the  body  text;  never  go  smaller.  A 
12-point  face  is  good  because 
many  people  have  trouble  reading 
small  text  and  appreciate  t)eing 
able  to  read  your  document  without 
glasses. 

Avoid  garishness,  If  you  aren't 
a  graphic  designer,  stick  with 
Times  Roman  or  some  other  con- 
servative serif  font  for  the  body 
and  Times  Roman  or  Helvetica  for 
the  headlines. 

If  you  aren't  positive  about 
your  layout,  copy  someone  else's. 
You  don't  want  to  end  up  looking 
like  an  amateur  when  you  hand  a 
copy  of  your  report  to  someone 
with  SI  00,000  to  invest.  Simple 
never  hurts,  but  tacky  does. 

If  you're  good  at  teaching 
people,  you  may  have  a  hidden  tal- 
ent that  will  please  any  investors  who  know 
PCs.  Demonstrating  that  you  not  only  know 
how  to  use  software  for  more  efficient  busi- 
ness practices  but  can  train  new  employ- 
ees on  software  will  elevate  Investors' 
estimation  of  your  skills.  Thanks  in  part  to 
Appie  Computer's  advertising.  Wall  Street 
knows  that  PCs  are  severely  underused  in 
the  workplace.  If  you  have  a  knack  for  get- 
ting employees  to  work  better  with  existing 
tools,  you  can  demonstrate  that  your  PC 
knowledge  has  a  concrete  value  to  the 
business.  If  you  show  another  bar  chart  to 
a  venture  capitalist,  it'll  be  just  one  of  doz- 


ens; but  show  that  same  person  your  nifty 
envelope  printing  trick  in  WordPerfect,  and 
you'll  tie  one  of  the  standout  presentations 
of  the  week! 

Numbers.  While  most  of  your  presen- 
tation should  be  understandable  to  com- 
puter neophytes,  you  are  given  free  reign 
when  it  comes  to  presenting  numbers. 
Spreadsheet  printouts  and  graphs  are  not 
only  acceptable  but  desirable.  Remember 
that  the  person  investing  in  your  business 


Harvard  Graphics  will  help  you  create  graphs 
professional  quality  presentation. 

is  protjably  already  a  spreadsheet  user  and 
no  doubt  shuffles  numtwrs  with  a  facility 
approaching  that  of  instinct.  I  was  fascinat- 
ed at  how  quickly  even  the  least  computer 
literate  of  my  prospects  could  scan  a 
spreadsheet  printout;  they  cruised  through 
them  as  easily  as  a  soap  opera  buff  reads 
the  tabloids.  Knowing  how  to  speed-read 
spreadsheet  data  is  how  they  make  a  living, 
and  they  will  rely  on  these  numtiers  for  as 
long  as  they  hold  stock  in  your  company. 
Your  cost  and  profit  projections  will  serve 
as  a  reference  point  for  years  to  come,  and 
the  corollary  to  this  principle  Is  mat  while  In- 


vestors aren't  afraid  of  numbers,  they  be- 
come very  impatient  with  numbers  you 
can't  explain  or  numbers  that  appear  sim- 
ply to  help  you  fill  up  a  page.  If  you  can't  ex- 
plain exactly  why  the  row  marked  Misc. 
accounts  for  25  percent  of  projected  ex- 
penses, you  haven't  done  your  job.  And 
Murphy  dictates  that  you  will  be  found  out 
at  the  worst  possible  moment. 

Pictures.  Your  PC  is  a  remarkable 
source  of  dramatic  imagery  and  good 

pictures  can  turn  a  good  presenta- 
tion into  a  great  one.  This  is  a  dou- 
ble-edged sword,  however — good 
pictures  with  a  bad  presentation 
can  easily  wreck  your  pitch.  Inves- 
tors are  usually  highly  pragmatic 
and  very  busy.  They  don't  want  to 
be  snowed  any  more  than  your 
high  school  English  teacher  did. 
If  pictures  are  a  part  of  your 
business,  cut  loose  and  show  in- 
vestors everything  you  can.  If 
you're  pitching  a  real  estate  data- 
base that  employs  digitized  pic- 
tures of  the  houses  for  sale,  create 
a  mock-up  with  half  a  dozen  re- 
cords. If  you  want  to  start  a  slide 
bureau,  do  some  work  for  free  and 
include  ttiose  slides  in  your  pre- 
sentation. If  you're  selling  a  soft- 
ware product  that  requires  VGA, 
show  what  rt  would  look  like  in 
CGA  mode  to  explain  why  you're  foregoing 
30  percent  of  the  market. 

Using  your  EGA-  or  VGA-equipped 
PC  for  a  lowball  multimedia  show  isn't  a 
bad  idea,  either.  You  may  already  have  the 
tools  to  do  it.  Windows  comes  with  a  fine 
paint  program  that  uses  PCX  files,  and 
there's  a  wealth  of  PCX  screen  show  or 
capture  programs  and  clip  art  available  as 
inexpensive  shareware.  The  advantage  in 
a  pricier  approach,  such  as  Zenographics 
Pixie  or  Ivlicrosoft  PowerPoint,  is  that 
these  programs  come  with  templates  you 
can  use  if  you're  not  an  artist  yourself. 


for  a 


AUGUST       1991 


COMPUTE 


87 


teacher.  Or  scan  author  blurbs  in  mag- 
azine articles  you  like  for  a  writer  liv- 
ing near  you. 

Leave  a  trail  of  evidence.  Any- 
time you  can  illustrate  a  point  in  your 
business  plan,  do  it.  If  you  plan  to  dis- 
tribute fliers,  staple  one  to  the  back 
and  refer  to  it  in  the  marketing  plan.  If 
you  wrote — or  were  written  about — in 
any  industry  trade  magazine,  by  all 
means  include  copies  of  those  articles. 
Seeing  your  name  in  print  gives  the 
investors  a  feeling  that  they  are  deal- 
ing with  a  known  quantity. 

Throw  away  your  computer.  Take 
a  moment  to  imagine  your  presenta- 
tion without  all  the  bells  and  whistles. 
Imagine  what  your  presentation 
would  be  like  if  you  didn't  have  a 
computer:  a  typed  business  plan,  no 
graphics,  and  no  animated  slide  shows 
on  your  Super  VGA  monitor.  If  the 
presentation  stands  on  its  own,  you've 
done  a  good  job,  and  your  other  pre- 
sentation tools  will  make  it  a  slam 
dunk.  If  it  doesn't  stand  on  its  own, 
pretend  that  you've  had  to  throw 
away  your  computer.  Start  from 
scratch.  Your  potential  investors  al- 
most invariably  have  a  lot  of  common 
sense.  They'll  see  through  a  hollow 
presentation  as  if  it  were  printed  on 
gauze. 

Borrow  a  computer.  Now  that 
you  have  a  good  presentation,  you'll 
want  to  make  it  better.  A  PC  can  be  a 
powerful  ally  in  giving  a  business  pre- 
sentation (see  "Polishing  Presenta- 
tions with  PCs").  If  your  PC  isn't  up 
to  the  task  or  if  you  need  expensive 
hardware  such  as  a  laser  printer,  there 
are  several  ways  to  get  access  to  high- 
end  computers  and  peripherals.  In  my 
area  there  are  at  least  three  junior  cot- 
leges  with  excellent  Macintosh  and 
PC  facilities.  I  was  able  to  get  access  to 
them  by  purchasing  a  membership  in 
the  school  library  (enrolling  in  a 
course  is  another  good  way  to  do  it). 
Several  local  print  shops  also  have 
Mac  networks,  where  the  machines 
can  be  rented  for  $  10  or  so  an  hour.  If 
you  want  to  present  a  multimedia 
show  to  a  group  of  investors  and  don't 
think  huddling  them  around  your  PC 
in  the  master  bedroom  is  a  good  idea, 
consider  renting  a  training  center  on 
an  off  night.  Radio  Shacks  in  my  area 
make  their  training  facilities  available 
when  they  aren't  in  use, 

Watch  yourself.  Having  been  on 
the  ground  floor  with  both  successful 
and  unsuccessful  companies,  I've  con- 
cluded that  a  few  simple,  fundamen- 
tal, and  somewhat  out-of-fashion 
truths  endure.  Above  all,  never  lie  to 
yourself  or  your  investors.  It's  often 
more  difficult  to  tell  the  truth  in  the 
short  run,  but  it's  almost  always  easier 
in  the  long  run.  For  example,  if  a  po- 
tential investor  asks  you  about  your 


marketing  skills  and  you  say  they're 
great  when  they're  not,  you'll  face 
some  hard  questions  when  sales  don't 
meet  projections.  And  you  might  find 
out  too  late  that  that  same  investor 
knew  a  really  good,  but  hungry,  star- 
tup agency  that  would've  created 
some  great  ads  on  the  cheap.  If  you 
don't  know  exactly  why  shipping  costs 
much  more  than  you  think  it  should, 
ask  around.  Maybe  one  of  your  stock- 
holders knows  how  to  work  a  deal 
with  the  shipping  company.  If  you 
find  yourself  answering  questions 
with  more  authority  than  you  have 
just  because  you're  the  boss,  apologize 
immediately  and  learn  to  say  "I  don't 
know." 

Avoid  cram.  Avoid  cramming 
more  than  three  or  four  phrases  worth 
of  text  on  word  charts,  avoid  using 
clip  art  that  doesn't  help  the  presenta- 
tion directly,  and  be  very  conser\'ative 
in  your  use  of  color.  Above  all,  never 
use  pictures  when  they're  not  needed. 
It  might  lead  an  investor  to  think  you 
have  nothing  to  say. 


The  Royal  Road 

Writing  your  business  plan  can  lead 
you  to  unexpected  revelations.  You 
might  discover  that  you  don't  want  to 
run  a  business  after  all.  Or  that  if  you 
do,  you  might  want  to  choose  a  slower 
growth  plan  and  use  the  business  to  fi- 
nance itself. 

You  might  even  discover  that 
you  need  a  partner,  rather  than  stock- 
holders, because  writing  the  plan  has 
helped  you  identify  some  important 
gaps  in  your  own  abilities.  Or  you 
might  discover  the  opposite:  I  realized 
while  writing  my  business  plan  that 
my  seemingly  checkered  past  in  the 
job  market  resulted  in  a  wide  array  of 
skills — I  was  competent  in  enough 
areas  that  we  were  able  to  cut  the  per- 
sonnel requirements  substantially. 

Writing  a  business  plan  isn't  just 
a  way  to  raise  money.  It's  a  way  to 
sharpen  your  powers  of  observation 
and  a  way  to  learn  about  yourself  It 
can  even  be  the  touchstone  of  a  whole 
new  way  of  thinking  about  your  busi- 
ness— and  about  life.  b 


SELLING  IT 


Writing  a  business  plan  is  only  half  of  the 
story.  The  olher  half  is  finding  qualified  in- 
vestors and  presenting  the  plan  to  them  ef- 
ficiently and  effectively 

Finding  Qualified  Investors 

Selling  the  idea  of  your  business  is  like  sell- 
ing anything  else,  and  part  of  your  job  is  to 
find  the  right  people  to  sell  to.  My  approach 
was  a  little  unusual  but  highly  effective;  I 
went  to  my  tax  advisor  and  asked  him  how 
to  raise  money  for  a  software  company.  He 
inquired  in  detail  about  my  idea,  sat  back, 
and  said,  "Let  me  think  about  this  for  a  few 
days.  I'll  get  back  to  you."  The  next  day  he 
called  back  with  a  proposal.  For  a  cool  25 
percent  of  the  company,  he'd  take  respon- 
sibility for  raising  the  necessary  money  and 
managing  the  books.  Over  the  next  year 
and  a  half  he  raised  atjout  $200,000  from 
his  tax  clients  directly,  and  referrals  from 
those  clients  brought  in  another  $100,000. 
Durir^g  this  time  he  sold  his  practice,  even- 
tually becoming  president  of  my  company. 

A  more  traditional  method  is  to  use  the 
resources  of  your  bank.  As  you  might  imag- 
ine, your  history  with  the  bank  counts  for  a 
lot.  Equity  in  a  home  or  ownership  in  some 
other  large,  salable  item  counts  for  even 
more,  I  had  no  such  equity,  so  approaching 
a  bank  was  out  of  the  question.  I  thought 
that  my  idea  counted  as  a  sort  of  "brain  eq- 
uity" and  would  Ije  enough,  but  a  bank,  nat- 
urally, thinks  only  in  terms  of  failure:  How 
can  it  get  the  money  back  if  your  idea 
doesn't  pan  out? 

Finally,  you  can  always  check  with 
Mom  and  Dad,  or  Uncle  Vlnny.  Chances 
are  they  won't  require  a  business  plan.  But 
there's  nothing  like  a  large  quantity  of  mon- 
ey exchanging  hands  to  bring  out  the  traits 
of  a  family.  If  you  have  a  solid  relationship, 


losing  Uncle  Vinny's  money  will  strain  your 
conscience,  but  it  might  even  bring  you 
closer.  On  the  other  hand,  if  you  and  Vinny 
have  any  old  resentments  lingering  be- 
tween you,  they'll  be  brought  into  vivid 
focus  if  something  goes  seriously  wrong 
with  the  investment. 

Pitching  the  Plan 

Presenting  your  business  plan  is  as  much 
an  art  as  writing  it,  and  it  deserves  no  less 
attention.  The  first  lesson:  The  business 
plan  will  not  sell  itself.  You  may  think  that 
your  idea  stands  on  its  own  merits,  t>ut  it 
doesn't.  It  is  imperative  that  you  talk  about 
your  product  with  genuine  enthusiasm  and 
conviction.  If  you  find  that  no  one  is  inter- 
ested and  you've  already  reevaluated  the 
business  plan  itself  and  found  It  flawless, 
take  a  Dale  Carnegie  course  or  some  ottier 
sales  course  for  tuning  up  your  ability  to 
project  confidence.  This  is  especially  help- 
ful if  you  find  yourself  betraying  the  tiniest 
bit  of  uncertainty  or  fear  in  your  presenta- 
tion. Many  people  are  unable  to  let  their 
natural  enthusiasm  show  around  people 
they've  just  met,  but  you  must.  If  you  don't, 
potential  Investors  may  be  afraid  you  don't 
believe  in  your  own  idea,  even  if  you  do. 

Finally,  don't  make  too  many  assump- 
tions about  your  prospects.  We  found,  for 
example,  that  successful  entrepreneurs 
with  large  amounts  of  money  to  invest  were 
much  easier  to  sell  than  individuals  with 
modest  sums.  Large  investors  identified 
with  us,  whereas  small  investors  tended  to 
be  much  more  cautious.  On  the  other  hand, 
venture  capitalists  in  our  neck  of  the  woods 
(southern  California)  want  total  control,  a 
much  slicker  business  plan,  and  business- 
es virtually  guaranteed  to  gross  a  lot  of 
money  over  the  short  term. 


8B 


COMPUTE 


AUGUST       1991 


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Circle  R«ader  Sarvice  Number  199 


m&mm^^^mm 


#OISGOVERY 


PATHWAYS 


STEVEN 


A      N      Z      0     V     I      N 


I'm  probably  not  the  only  aduli  who 
remembers  with  less  than  afFeciion 
the  sights  and  sounds  of  high  school 
chemistry'  class:  the  sour  smell  of 
hydrochloric  acid,  the  rattle  of  boiling 
water  in  beakers  perched  over  Bunsen 
burners,  the  endless  hours  of  reading 
about  moles,  covalent  bonds,  and 
benzene  rings. 

One  day  my  chem  teacher  gave 
us  a  break  and  showed  us  how  to  mix 
up  a  mild  explosive — good  for  mak- 
ing rude  bangs  when  painted  on  the 
soles  of  the  class  clown's  shoes — but  it 
didn't  help  us  understand  chemistry's 
relevance  to  us  and  why  we  should 
bother  studying  it. 

I  flunked  chemistry,  and  so  did 
about  20  percent  of  the  class.  That 
was  considered  the  normal  attrition 
rate;  nobody  thought  there  might  be 
something  wrong  with  the  way  we 
were  taught. 

Science  teacher  Vinnie  Cusimano 
has  a  different  idea  of  what  high 
school  science  education  should  be. 
and  PCs  are  a  big  part  of  it.  Cusimano 
is  a  25-year  veteran  of  the  New  York 
City  public  school  system.  Five  years 
ago.  when  the  NYC  Board  of  Educa- 
tion was  seeking  a  way  to  reach  stu- 
dents turned  off  by  traditional 
methods  of  teaching  science,  Cusi- 
mano came  up  with  a  proposal  to 
integrate  computers  with  lab  tech- 
nology. (You  might  think  this  is  an 
obvious  idea,  but  as  late  as  1988, 
some  85  percent  of  eleventh  graders 
had  never  used  a  computer  in  a  sci- 
ence class — and  neither  had  their 
teachers.)  The  goal  was  to  stimulate 
students  to  do  real  problem  solving 
rather  than  just  memorize  facts  to 
pass  a  test. 

Called  Partnership  in  Technology 
for  the  Physical  Sciences  (offices  are  at 
Susan  E.  Wagner  High,  1200  Manor 
Road,  Room  456,  Staten  Island,  New 
York  1 03  i  4;  7 1 8-698-4200),  the  pro- 
gram won  a  National  Science  Founda- 
tion grant  and  receives  assistance 
from  IBM.  Currently,  it's  being  tested 
in  five  high  schools  throughout  New 
York  City,  ranging  from  middle-class 
Susan  E.  Wagner  High  on  Staten  Is- 


land to  Thomas  Jefferson  High  in  a 
high-minority,  low-income  neighbor- 
hood of  Brooklyn.  The  students  are 
mostly  ninth  graders,  many  of  them 
below-average  achievers. 

One  physical  science  classroom 
at  Wagner  is  fully  wired  for  science 
and  computing.  Along  with  the  ex- 
pected black-top  lab  tables  are  stand- 
ard IBM  compatibles  and  PS/2s 
networked  to  instructor  Walter  Sty- 
czynski's  computer.  Sensing  probes 
are  linked  to  the  network  so  experi- 
mental data  can  be  displayed  right  on- 
screen. The  PCs  run  off-the-shelf 
software — a  spreadsheet  template,  a 


graphing  program,  a  word  processor, 
and  a  database — and  are  involved  in 
every  aspect  of  the  class. 

Kids  investigating  the  nature  of 
heat  energy,  for  example,  can  do  an 
experiment,  collect  temperature  data 
with  the  sensors,  and  then  pump  those 
numbers  directly  into  a  graphing  pro- 
gram or  spreadsheet.  At  that  point 
they  can  ask  what-if  questions  and 
perhaps  go  back  to  the  experiment. 
Reports  are  typed  with  a  word  proces- 
sor, and  data  is  stored  in  a  database 
for  later  use.  This  system  works  for 
classroom  demonstrations  as  well. 
The  teacher  can  perform  an  experi- 
ment at  the  front  of  the  room  with  the 
networked  science  probes,  locking  the 


students'  screens  so  everyone  can  see 
the  experimental  data  as  it  feeds  into  a 
graph.  Then  the  screens  are  released 
so  students  can  manipulate  the  infor- 
mation themselves. 

At  first  the  program  met  some  re- 
sistance from  teachers  inexperienced 
with  computers  and  wary  of  the  com- 
plex curriculum  (the  documentation, 
written  mainly  by  the  teachers  them- 
selves, runs  to  800  pages).  But  after  a 
few  months  of  the  program,  says  Cusi- 
mano, teachers  were  hooked,  deluging 
him  with  new  ways  of  using  the 
technology. 

The  effect  on  the  kids,  though,  is 
what  counts,  and  that  is  profound. 
"People  think  that  if  you  put  comput- 
ers in  the  room,  kids  are  motivated, 
but  it's  not  true,"  says  Cusimano. 
New  students  realize  right  away  that 
they  can't  hide  in  the  back  of  the 
class — there's  no  place  to  be  but  in  the 
group  and  learning. 

Soon,  however,  students  begin  to 
pool  data  and  methods  on  their  own 
and  to  cooperate  in  small  groups  with- 
out prompting  from  the  teacher. 
Within  six  months,  even  low  achiev- 
ers are  proud  to  show  their  work. 

Styczynski  is  amazed  at  how 
comfortable  the  students  have  be- 
come with  computers  and  sees  them 
bringing  away  an  understanding  of 
science  that  they  often  couldn't  have 
before. 

David  Podell  and  Sally  Ka- 
minsky  of  the  Research  Foundation 
of  City  University,  who  are  evaluating 
the  program  for  the  Board  of  Educa- 
tion, note  that  students  who  have  par- 
ticipated are  more  likely  to  take 
higher-level  science  courses,  score  bet- 
ter on  the  state's  Regents'  Competen- 
cy Test  in  Science,  and  even  have 
better  attendance.  It's  the  indepen- 
dence computers  provide  that  seems 
to  make  all  the  difference. 

Students  themselves  give  the 
best  evaluation  of  the  project,  says 
Cusimano.  "If  you  go  in  a  class,  you 
can  feel  the  kids'  enthusiasm.  They 
say,  'Come  here;  look  at  this.'  If  any 
science  teacher  can  get  a  kid  to  say 
that,  he  is  successful."  Q 


90 


COMPUTE 


AUGUST       1991 


Remember  Ulien  He  Couldn't 

"p  His  Ms  Off  Me! 


Now  he's  got  that  NEO-GEO 

He  used  to  play  all  night  with 
me.  Hot  action,  fantasy 
games. ...you  name  it. 

Now  he  says  his  NEO»GEO' 
gives  him  more,  plus  major 
league  sports,  ninjo  warriors, 
and  flame  throwing  enemies. 
Can  you  do  that?  he  asks. 

I  make  my  play  but  he's  glued 
to  NEO'GEO's  vivid  4  dimen- 
sional graphics  and  65,000 
colors. 


I  scream  but  he  doesn't  hear 
me  above  15  channels  of 
pure  pulsating  stereo  sound 
with  7  dedicated  to  real  voice 
speech! 

He  says  NEO^GEO  is  the  most 
powerful  home  entertainment 
system  in  the  world  and  that 
other  systems  don't  even 
come  close,  ...and  lately 
neither  does  he, 

I'll  show  him.  I'll  play  that 
NEO»GEO  and  beat  the  pants 
off  himi 


Circle  Reader  Service  Number  221 


Home  Entertainment,  Inc 


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of  your  local  NEO*GEO  dealer 

Call  1-800-800-NEO'GEOext.404 

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SHUTTLE  TECHNOLOG 


A1U\NTIS' FLIGHT 

IN  EARLY  APRIL  THIS  YEAR 

USHERED  IN 

A  NEW  ERA  OF  COMPUTER 

TECHNOLOGY 

FOR  THE  SPACE  SHUTTLE 

PROGRAM.  . 

BY  PHILIP  CHIEN         I 


:-V.«; 


;.« 


Space  shuttle  computer  system. 
The  words  probably  bring  vi- 
sions of  a  high-tech,  state-of- 
the-ait  computer  command 
system  to  mind.  Or  perhaps  you  think 
of  the  most  advanced  flight  simulators 
designed  for  aerospace  use. 

Surprisingly,  each  of  the  shuttle's 
five  on-board  computers  has  the 
equivalent  of  only  400K — less  than 
most  micros! 

When  the  space  shuttle's  General 
Purpose  Computer  (GPC)  was  origi- 
nally designed  in  January  1972, 
NASA  chose  state-of-the-art  flight 
computers,  similar  to  those  proposed 
for  the  F- 1 6  fighter.  Unfortunately, 
state  of  the  art  for  the  1970s  wasn't 
state  of  the  art  for  the  1980s  when  the 
shuttle  was  first  launched. 

In  earlier  spacecraft,  astronauts 
could  take  manual  control  if  their 
computers  failed.  Neil  Armstrong  and 
Bu2z  Aldrin  overrode  their  Lunar 
Module  computer  when  it  almost 
landed  them  in  a  crater.  However,  the 
shuttle  is  a  much  more  sophisticated 
vessel,  combining  the  capabilities  of  a 
spacecraft,  a  truck,  and  a  glider,  and 
it's  much  more  computer  dependent. 

The  GPC  in  Its  Infancy 

The  earliest  General  Purpose  Com- 
puter, the  AP-IOIB,  has  104,000  32- 
bit  words  of  iron-core  memory  (small 
iron  rings  threaded  on  a  loom  and 
magnetized  to  determine  ones  and  ze- 
ros). It  uses  650  watts  of  power, 
weighs  51.8  kilograms  (1 14  pounds). 
performs  400,000  benchmark  tests  per 
second,  and  has  an  MTBF(Mean 
Time  Between  Failures)  of  5200 
hours. 

Each  shuttle  has  more  than  300 
electronic  "black  boxes"  with  over 
300  miles  of  wiring  and  120,400  wire 
segments  with  6,491  connectors.  The 
total  weight  of  the  black  boxes,  wiring, 
and  connectors  is  7,780  kilograms 
(17,1 16  pounds) — heavier  than  a  fully 
loaded  Apollo  Command  Module 
spacecraft. 

Since  the  computers  are  essential, 
NASA  decided  to  use  five  identical 
computers  in  operation  for  critical  pe- 
riods like  launch  and  landing.  Four  of 
the  units  operate  together,  and  if  one 
has  a  different  result,  it's  presumed 
wrong  and  is  "outvoted."  The  fifth 
computer  is  programmed  separately 
from  the  other  four  and  acts  as  a  back- 
up to  prevent  possible  generic  soft- 
ware errors  from  causing  problems.  In 
addition,  an  offline  spare — a  sixth 
GPC — is  carried,  which  can  be 
swapped  with  a  malfunctioning  GPC 
in  orbit  if  necessary. 

The  OPS  101  program  controls 
the  shuttle  from  T-20  minutes  in  the 
countdown-through-orbit  insertion  se- 
quence. .All  five  computers  must  be  in 

94       COMPUTE  AUGUST       1991 


TJie  new  AP-W1S  General  Purpose 

Computer.  Five  identical  units  will 

operate  in  tandem  aboard  the  shuttle. 


Ttie  AP-W1S  (left)  uses  only  one  box, 

operates  three  times  taster,  and  is 

twice  as  reliabie  as  its  18-year-old 

cousin,  theAP-WI  (right). 


Lett  to  right:  AP-t01S  General  Purpose 

Computer  (GPC),  Mass  Memory  Unit 

(l\4MU),  Keyboard,  Display  Unit  (DU),  and 

Display  Electronics  Unit  (DEU). 

sync  and  working  properly;  otherwise, 
the  launch  is  scrubbed  (see  the  side- 
bar, "Fewer  GPC  Failures  for  the 
Future?"). 

When  the  shuttle  arrives  in  space, 
the  crew  reconfigures  the  computers 
for  orbital  operations.  Two  GPCs  run 
the  on-orbii  program,  and  one  GPC  is 
dedicated  to  pay  load  operations.  One 
GPC  is  powered  down  but  has  the 
landing  program  loaded  in  case  an 
emergency  requires  the  crew  to  return 
in  a  hurry.  The  final  GPC  is  powered 
down  until  needed. 

If  one  GPC  fails  in  orbit  (or  even 
two),  the  mission  won't  necessarily  be 
aborted  if  the  problem  isn't  expected 


to  affect  the  other  GPCs.  In  theory, 
any  of  the  five  computers  has  the  ca- 
pability to  land  the  shuttle  safely. 
During  reentry  and  landing,  all  five 
GPCs  operate  together  again.  Sophis- 
ticated control  loops  command  the 
shuttle's  aerodynamic  surfaces  and  re- 
spond to  the  pilot's  inputs. 

While  the  original  GPCs  have 
worked  well,  their  age  is  showing,  and 
their  limited  capabilities  now  put  a 
strain  on  the  shuttles'  operations. 

A  New  GPC  ts  Launched 

For  the  past  six  years,  NASA  has  been 
designing,  building,  and  testing  up- 
graded AP-IOIS  computers.  One  of 
the  most  important  requirements  in 
the  new  computers'  design  is  that 
they're  functionally  compatible — in 
both  physical  connections  and 
software. 

Functional  Test  and  Instruction 
Set  Test  Programs  have  verified  that 
the  hardware  and  CPU  will  produce 
the  same  results.  Astronaut  Kenneth 
Reightler  explained  that  one  of  the 
key  factors  in  implementing  the  new 
computers  was  to  make  the  change 
completely  transparent  to  the  astro- 
nauts, although  software  differences 
would  be  necessary  at  the  program- 
mers' level. 

The  new  GPCs  were  tested  for 
functionality  in  the  avionics  laborato- 
ries with  the  actual  flight  software. 
and  hardware  validation  tests  were 
performed  before  they  were  installed 
in  the  shuttle  simulator.  In  all,  the  AP- 
lOlS  computers  were  tested  for  three 
years. 

.Atlantis  was  the  first  orbiter  to 
launch  with  the  new  GPCs.  STS-37 
(Space  Transportation  System  is  NA- 
SA's designation  for  the  shuttle  pro- 
gram) was  launched  on  April  5,  1991, 
just  a  week  shy  of  the  tenth  anniversa- 
ry' of  the  first  shuttle's  launch.  Launch 
director  Bob  Sieck  said,  "We  couldn't 
tell  any  difference  during  the  count- 
down. We  didn't  have  to  alter  our 
procedures  or  software,  so  (the 
change]  was  essentially  transparent 
after  we  installed  the  [new  GPCs]." 

Discoven'  also  carried  the  new 
GPCs,  and  Endeavour  and  Columbia 
will  have  them  installed  for  their  next 
flights,  which  are  scheduled  for  mid 
1992.  The  last  flight  of  the  original 
GPCs  was  the  STS-40,  Columbia''^ 
Spacelab  Life  Sciences  (SLS)  mission 
which  was  scheduled  to  launch  in 
May,  but  eventually  went  up  in  June 
after  several  delays.  One  of  the  old 
GPCs  failed  early  in  the  countdown 
and  had  to  be  replaced.  While  Colum- 
bia was  controlled  by  five  of  the  old 
.A.P-101SL  computers,  it  also  carried 
modified  versions  of  the  AP-IOIS, 
which  were  used  to  control  its  Space- 
lab  cargo. 


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Operation  Desert  Storm  ushered  in  a  new  era  of  combat 

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salutes  the  changing  face  of  modern 

combat  with  Gunship  2000  — 

the  dawning  of  a  new 

age  in  simulation 

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Command  a  flight  of  five 
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GroundbreakI 
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Improved  Super  3-D 
Graphics  generate  terrain, 
especially  low-level  flight, 
with  unprecedented  detail. 
Multiple  views  of  the  action, 
inside  and  outside  the 
cockpit. 


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Scenarios  Drawn  From 
Today's  Headlines 

Select  missions  in  Central 
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Non-stop  Action  & 
Constant  Challenge 

Crew  members  have  indi- 
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NMENT    •    SOFTWAWb 


Circle  Reader  Service  Number  107 


On  the  previous  Spacelab  mis- 
sion, both  1970s-era  French-built 
DDS  (Data  Display  System)  comput- 
ers failed  halfway  into  the  mission, 
forcing  the  controllers  and  flight  crews 
to  control  the  telescopes  manually. 
Spacelab  managers  were  glad  to  re- 
place the  DDS  computers  with  the 
brand-new  AP- 1 01 SL  models. 

The  AP-IOIS  GPC has  256,000 
32-bit  words  (roughlv  equivalent  to 
1MB  of  RAM)  of  CMOS  (Comple- 
mentary Metal  Oxide  Semiconductor) 
memory.  It  uses  550  watts,  weighs  29 
kilograms  (64  pounds),  and  performs 
1.2  million  benchmarks  per  second.  It 
has  an  MTBF  of  10,000  hours,  and 
fits  into  one  box  instead  of  two.  In 
other  words,  the  new  GPCs  have  2'/: 
times  as  much  memory,  use  less  pow- 
er, weigh  less,  operate  up  to  three 
times  faster,  take  up  half  the  volume, 
and  are  twice  as  reliable  as  their  18- 
year-old  cousins,  the  AP-IOIB. 

More  Memory,  Less  Risk 

Iron-core  memory,  used  in  the  origi- 
nal GPCs,  is  slow  and  bulky  and  uses 
a  lot  of  power,  but  it  does  have  two 
advantages  over  silicon  memory.  It 
doesn't  require  power  to  retain  its 
contents,  and  it  isn't  sensitive  to 
radiation. 

CMOS  memory  requires  con- 
stant power,  and  cosmic  rays  can  easi- 
ly flip  a  bit.  However,  the  AP-IOIS 
memory  has  a  fail-safe  battery  backup 
and  an  automatic  error-correction  cir- 
cuit that  constantly  scans  the  memory 


for  upsets  and  corrects  errors. 

The  programmers  were  ecstatic 
to  double  their  memory.  (Remember 
when  you  doubled'roMr  computer's 
memor>'?)  The  additional  memory 
will  be  used  for  routines  that  couldn't 
fit  within  the  earlier  limitations,  and 
now  multiple  programs  can  be  com- 
bined, unlike  before. 

Will  the  additional  capabilities 
really  be  useful?  The  STS-26  launch  in 
September  1988,  the  first  since  the 
Challenger  accidenl,  was  delayed  due 
to  unexpectedly  calm  upper-level 
winds.  The  GPCs  were  programmed 
for  higher  winds,  but  there  was  neither 
enough  memory  to  permit  more  than 
one  wind  profile  nor  enough  time  to 
load  another  profile  into  the  GPCs. 
The  launch  was  delayed  for  almost 
two  hours  until  the  winds  picked  up 
enough  for  a  positive  safety  margin. 

While  delays  due  to  memory  lim- 
itations can  be  annoying,  a  lack  of 
memory  can  also  cause  life-threaten- 
ing problems  during  an  emergency 
abort. 

The  original  GPCs  have  just 
enough  memory  for  the  OPS  101  pro- 
gram from  T  — 20  minutes  through 
launch,  potential  launch  aborts  on  the 
launch  pad,  and  the  dangerous  RTLS 
(Return  To  Launch  Site)  abort  mode 
in  which  a  shuttle  would  literally 
make  a  U-turn  and  land  back  at  the 
Kennedy  Space  Center  if  something 
were  to  go  wrong  early  in  flight. 

All  of  these  functions  have  to  be 
squeezed  into  RAM,  which  doesn't 


leave  enough  additional  memory  for 
the  TransAtlantic  Landing  (TAL),  an- 
other abort  mode.  In  a  TAL  abort,  the 
shuttle  would  continue  to  fly  across 
the  .'Atlantic  Ocean,  but  the  main  en- 
gines would  shut  down  early,  and  the 
shuttle  would  land  in  either  Africa  or 
Europe,  depending  on  the  flight  path 
and  fuel  reser%'es. 

While  neither  abort  mode  has 
been  needed,  a  TAL  is  preferable  to 
the  RTLS  abort  since  it's  much  less 
stressful  on  the  orbiter's  structure  and 
doesn't  require  a  U-turn.  Unfortu- 
nately, the  original  GPC  doesn't  have 
enough  memory  to  store  the  launch 
and  TAL  programs  simultaneously. 

.Astronauts  must  change  pro- 
grams during  ihe  abort,  it  takes  15  to 
20  seconds  to  load  in  the  TAL  soft- 
ware— time  during  which  the  pilots 
have  to  control  the  shuttle  manually 
and  anything  can  go  wrong. 

The  next  version  of  the  flight 
software,  which  will  use  the  capabili- 
ties of  the  AP-IOIS,  will  store  the 
TAL  program  in  an  unused  portion  of 
memory  and  move  it  into  active 
memory  if  it's  required — similar  to 
using  a  RAM  disk  on  a  micro.  In  ad- 
dition, dozens  of  other  improvements 
are  planned  that  wouldn't  have  been 
possible  with  the  earlier  GPCs. 

The  additional  speed,  reliability, 
and  memory  all  make  the  .AP-IOIS 
computers  much  more  useful.  But  one 
of  the  best  features  is  that  at  $  1  mil- 
lion for  each  flight  unit,  they're  half 
the  price  of  the  original  GPCs.  s 


Fewer  GPC  Failures  for  the  Future? 


What  does  an  MTBF  of  5200  hours 
mean  in  real  life?  The  shuttle's  flight 
computers  have  thousands  of  power-on 
hours  for  each  mission,  including  check- 
out time  while  the  orbiter  is  being  pre- 
pared for  flight,  tests  and  rehearsals  on 
the  launch  pad,  and  the  actual  mission. 
The  five  GPCs  must  all  be  working  in 
tandem  before  NASA  will  approve  a 
shuttle  launch. 

During  three  countdowns,  GPCs 
were  replaced  with  spares  when  they 
failed  while  the  shuttle  was  being  pre- 
pared for  flight.  Also,  there  have  been  a 
couple  of  GPC  failures  in  flight  where  the 
backups  had  to  take  over. 

The  most  exciting  GPC  failure  was 
during  the  countdown  for  the  very  first 
shuttle  mission.  On  April  1 0, 1981 ,  the 
long-awaited,  heavily  delayed  first  shuttle 
launch  was  finally  ready  to  go.  Astronauts 
John  Young  and  Bob  Crippen  were  in  the 
cockpit,  and  the  countdown  clock  w/as 
running  as  thousands  of  spectators 
watched.  But  at  T— 20  minutes,  the  back- 


up computer  wouldn't  sync  with  the  four 
primary  computers,  and  the  launch  was 
scrubbed  for  two  days. 

What  is  astonishing  is  that  a  soft- 
ware bug  that  caused  the  sync  problem 
was  a  1  -in-400  coincidence.  Most  of  the 
time,  the  primary  and  backup  GPCs  will 
start  together,  but  1  out  of  400  times 
they'll  be  off  by  one  cycle.  The  GPCs 
were  tested  countless  times  before  with 
thousands  of  simulated  countdowns  in 
test  stands  and  aboard  the  orbiter  and  in 
several  simulated  countdowns  and  en- 
gine tests.  Naturally,  the  GPCs  had  to 
wait  until  the  most  critical  launch  day  to 
mis-sync! 

As  Kennedy  Space  Center  software 
engineer  Mike  Peacock  explained,  a  sim- 
ple solution  would  have  been  to  reset  the 
countdown  and  restart  the  computers, 
but  since  this  was  the  first  shuttle  launch, 
the  launch  team  wanted  to  be  safe,  wise- 
ly choosing  to  examine  the  problem  and 
make  sure  it  couldn't  happen  again.  Two 
days  later,  with  a  quick  patch  to  the  flight 


software,  Columbia  was  launched. 

There  have  been  two  in-flight  fail- 
ures of  GPCs.  During  the  ninth  shuttle 
mission  in  November  1983,  two  GPCs 
failed  when  they  were  started  up  to  pre- 
pare for  landing.  Mission  controllers  kept 
the  orbiter  up  another  90  minutes  while 
they  examined  the  problem  and  deter- 
mined the  shuttle  could  be  landed  safely 
using  the  three  functioning  GPCs.  Post- 
landing  analysis  determined  that  micro- 
scopic aluminum  particles  had  entered 
the  GPCs  and  shorted  them  out. 

To  date,  the  only  in-flight  changeout 
of  a  GPC  was  during  the  STS-30  mission 
where  the  astronauts  swapped  out 
GPC4  on  their  reentry  day  when  it  didn't 
start  up  properly  The  reentry  burn  was 
delayed  one  orbit  to  give  the  astronauts 
time  to  disconnect  the  malfunctioning 
computer  and  hook  up  the  spare. 

With  the  new  GPCs  twice  as  reliable 
as  the  eariier  ones,  flights  should  be  de- 
layed less  often,  with  fewer  mission 
problems  due  to  computer  failure. 


96       COMPUTE 


AUGUST       1991 


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#  ENTERTAINMENT 


GAMEPLAY 


ORSON 


SCOTT 


CARD 


Iast  month  I  wrote  about  playing 
around  online,  and  I  recommend- 
ed Prodigy  as  a  family  online  ser- 
vice. However,  if  you're  hoping  lo 
find  some  neat  shareware  games  by 
using  your  neat  new  modem,  Prodigy 
will  be  no  help  at  all — it  doesn't  allow 
uploading  or  downloading  of  software. 
There  is  software  to  be  found  on 
the  full-service  networks  like  Delphi, 
GEnie,  and — above  all — Compu- 
Ser\'e.  Some  of  it  is  frem'are — stuff 
you  can  download  and  use  without 
paying  for  anything  more  than  the 
connect  time  that  it  takes  to  download 
it.  But  most  of  it  is  shareware — soft- 
ware that  you  can  try  out  for  free  but 
which  you  must  (or  at  least  ought  to) 
pay  for  if  you're  going  to  use  it  over 
the  long  haul. 

For  instance,  the  game  that  Kris- 
tine  and  I  are  totally  addicted  to  right 
now  is  a  nifty  little  WindowS'b?tf,e,d 
backgammon  game  from  Graphics 
Software  Labs  (7906  Moonmist  Cir- 
cle, Huntington  Beach,  California 
92648).  Like  most  shareware  prod- 
ucts, the  free  tryout  version  has  some 
built-in  annoyances  designed  to  goad 
you  into  paying  the  registration  fee  (in 
this  case  a  mere  $  1 5)  to  get  the  latest 
version.  But  it's  fully  playable  as  is. 
You'll  find  your  computer  a  worthy, 
challenging  opponent. 

Still,  the  game  isn't  always  a  ge- 
nius about  using  doubling,  so  you  can 
get  the  upper  hand.  I'm  ahead  right 
now,  by  more  than  1 50  games.  Why? 
Because  I'm  dang  good,  that's  why. 
And  because  I  must  have  played  500 
games  since  I  downloaded  it  to  my 
computer  last  week! 

Some  of  the  shareware  that  you 
find  online  isn't  really  up  to  profes- 
sional grade.  For  instance,  I  down- 
loaded Blackout  (Zarkware,  2243 
East  Thompson  Street,  Springfield, 
Missouri  65804)  from  CompuServe. 
The  game's  author  made  no  bones 
about  the  fact  that  it  was  a  pretty 
simple  little  game.  I  found  it  dumb, 
but  fun  enough  to  play  a  few  dozen 
times,  so  I  registered  it  for  a  mere 
S 1 2 — the  author  did  not  have  an 
inflated  idea  of  its  value! 


Another  game  has  become  some- 
thing of  a  cult  hit  on  CompuServe. 
While  there  are  several  shareware 
mah-jongg  games  available  online, 
Nels  .Anderson's  vereion  has  a  huge 
following.  Why?  Because  along  with 
his  game  he  includes  a  great  little  tile 
editor  that  allows  you  to  design  your 
own  set  of  playing  pieces.  Designing 
your  own  tile  sets  is  one  of  the  most 
popular  options  in  the  game.  A  lot  of 
enterprising  tile  makers  have  upload- 
ed their  tile  sets  (uploading  is  free  on 
CompuServe)  so  others  can  enjoy  the 
fruits  of  their  labors.  That  makes  An- 
derson's Mah  Jongg  into  a  kind  of 


communal  experience,  I'm  tempted  to 
make  a  tile  set  of  my  own  to  upload. 

I  had  never  played  mah-jongg  in 
my  life,  by  the  way,  until  buying 
Microsoft's  Windows  Entertainment 
Pack,  which  includes  a  version  of 
mah-jongg  that  I'm  sad  to  say  is  a  bit 
more  smooth-playing  than  .Ander- 
son's game.  But  Anderson's  game 
doesn't  require  Windows.  And  the 
WEP  version  doesn't  let  you  design 
your  own  tile  sets. 

Speaking  of  WEP,  it  also  in- 
cludes, besides  a  ho-hum  Tetris,  the 
most  diabolically  addictive  game  I've 
seen  lately:  Minesweeper.  If  you've  got 
Windows  and  you  have  enough  cast- 
iron  self-control  to  get  your  real  work 
done  before  you  play,  then  this  game 
is  worth  the  entire  price  of  WEP 


($39.95).  But  be  sure  to  read  the  in- 
structions— the  game  is  almost  un- 
playable unless  you  learn  some  tricks, 
and  you  can't  save  games  in  progress. 

Sometimes  the  best  prizes  you 
find  online  aren't,  strictly  speaking, 
games  at  all.  I'm  not  talking  about  the 
serious  shareware  programs,  either, 
though  I've  picked  up  a  free  DOS  text 
editor  and  a  first-rate  (but  not  free) 
Windows  program  editor  online. 
What  I'm  talking  about  is  a  strange  lit- 
tle program  called  Babble  (Korenthal 
Associates;  76004,2605  on  Compu- 
Serve; 2 1 2-242- 1 790). 

Written  by  Jim  Korenthal,  Bab- 
ble is  more  of  a  DOS  toy  than  a  game. 
Feed  it  any  ASCII  text  file,  and  it  ana- 
lyzes it  and  plays  it  back  to  you  in  a 
strange  babbled  form. 

At  first  glance  there's  nothing  re- 
motely useful  about  this  program — 
but  you  can't  stop  reading  the  babble, 
if  only  for  the  sheer  weirdness  of  it. 

The  program  comes  with  a  fistful 
of  prebabbled  files  that  you  can  com- 
bine for  even  stranger  results.  Text 
from  Shakespeare,  "Leave  It  to  Bea- 
ver," and  TV  Guide,  combined  with  a 
few  choice  insults,  results  in  stuff  like: 
"What  light  from  grade-B  Wally,  you 
blithering  soft  upon  her  cheek."  Pure 
poetry.  You  can  soup  it  up  even  more 
with  special  effects  and  ethnic  accents 
ranging  from  Elmer  Fudd's  voice  to  a 
Texas  drawl. 

It's  most  fun,  though,  when  you 
analyze  your  own  files.  It's  almost 
restful,  after  you  finish  a  term  paper 
or  a  report  or  a  memo  or  (in  my  case) 
a  story,  to  save  it  also  as  an  ASCII  file 
and  then  load  it  into  Babble  for  analy- 
sis. What  comes  back  at  you  is  your 
own  language,  in  your  own  style,  but 
now  insane.  And  yet,  sometimes  out 
of  the  madness  come  wonderful  com- 
binations that  have  given  me  insights 
that  change  the  shape  of  the  story. 

Imagine  this  scenario,  if  you 
would:  When  your  boss  sends  you  a 
particularly  obnoxious  memo,  you 
can  babble  it  and  pass  the  nonsense 
version  around  to  your  coworkers.  As 
long  as  you  don't  lose  your  job,  it 
makes  Babble  well  worth  the  price!    B 


9B       COMPUTE 


AUGUST       1991 


Advanced 


Gateway 
T%  Savage 
Frontier:  volume  i 

in  a  completely  new 
AD&D  computer 
fantasy  role- 
playing         , 
epic!  ^  \l 


:4i0 


mMvGA 

cohfatiiue! 

'AMIGA 


cow/vcsoonf; 


nVStfifMwil 


I  lb  ORDER:  VISA/Mfc- 

r      '  \  call  I -800-24 5'tS25 

»  {in  USA  &  Canada):. 

BY  MAIL- send  clicckM; 
s-  money  order  to  Elec'  °""^ 
Arte,  P.O.  Box  7«3| 
Mateo,  CA  9 

To  receive  SSI's  tomplcle 

product  catalog,  send  $1.00  to: 

SSI,  675  Almanor  Ave;.  Suite  20 1, 

Sunnyvale.  CA  94086. 


^A  grand  hdvehtw^ 

^is  unfolding  in  thW 

mysterious  Savage 

Frontier!   E^We  foreboding 
lands  ol  an  area  nevdfWore  explored  in 
a  computer  fantasy  role-playing  game:  the 
Savage  Frontier!  Sail  the  Trackless  Sea, 
conquer  the  heights  of  the  Lost  Peaks, 
brave  the  niins  of  Ascore,  guardian  of  the 
Great  Desert,  visit  magical  Silveiyiiioon 
and  much  more!  Your  quest:  halt  the  mur- 
derous conspiracy  of  dark  invaders  from 
afar.  Success  will  be  youis  only  if  you  can 
unco\'er  ancient  mystical  items  of  power 
to  destroy  the  malignant  invasion! 


Based  on  an^^^Pil  version  of  the 

award-winning  g^HRstem  used  in  Foa 
or  RADiAKt:.  Ct'fiS^^THE  A/URE  Bonos  and 

SOCKET  OF  THE  SlLVEH  BLADES,  GATEWAY  TO  THE 

Su Viae  ffiOi^T/fff  gives  you  the  freedom  to 
make  the  story  happen  the  way  you  want 
it  to!  Plus,  an  all-new  wilderness  style  adds 
new  e.xploration  and  excitement  to  all  of 
your  outdoor  adventure! 

Mow  can  you  resist? 

The  Savage  Frontier  awaits! 


STRATEGIC  SIMULATIONS,  INC.' 


AWariCCDtllTKJLO^^S 

tt  iicuioi-i.  mttu. 
roKOoni:.>  Ktwis 

JIKJltK-TS""---- 

,iin]  used  uniia 
iiri-rtx-  lifflii  T5R,        ^ 
Iw.     IWlTSFllrlc. 


TSR.  Inc.      All  rtjlfc  irv:n 


THE  riNCeRTW  4MlC4^e 


^^  odern  life's  too  much  like 
^^^^  the  militan':  Hum'  up  and 
^H^k  wait.  Get  to  the  airport  ear- 
W^W  ly  for  a  flight  that's  always 
late.  Fume  at  the  endless  columns  of 
cars  in  a  traffic  jam.  Spend  hours 
watching  the  clock  in  some  doctor's 
waiting  room. 

Cellular  phones,  laptop  comput- 
ers, and  countless  other  minutiae  of 
modern  life  struggle  to  make  that 
downtime  productive.  But  who  wants 
to  work  ever\'  moment?  The  mobile 
office  can  quickly  become  a  mobile 
prison,  with  work  always  at  >our  fin- 
gertips. But  what  if  you  just  want  to 
relax? 

Sure,  you  can  wile  away  the  hours 
with  a  magazine  or  book — time  well 
spent.  But  for  a  generation  born  to 
television  and  weaned  on  video,  elec- 
tronic games  draw  leisure  time  like 
filings  to  a  magnet.  You  can't  cart  a 
TV  and  game  system  across  the  coun- 
try, of  course,  so  if  you  want  fun  on  the 
move,  you  need  something  miniature. 
Fortunately,  a  quanet  of  \'ideogame 
makers  figured  this  out  and  would  like 
nothing  better  than  to  put  a  machine 
in  your  hand  and  make  an  instant 
arcade. 

Familiar  names  like  Nintendo. 
Sega,  NEC,  and  Atari  label  the  hand- 
held games.  You  can  find  machines 
priced  for  the  impulse  buyer  willing  to 
exchange  a  few  dollars  for  a  few  min- 
utes of  entertainment.  Other  game  ma- 
chines are  serious  investments, 
complete  with  prices  some  may  find 
shocking. 

No  matter  what  your  condition — 
video  junkie  or  game  dabbler^ ust 
remember  this:  Nothing's  better  for 
killing  lime  than  killing  aliens. 


BY  GREGG  KEIZER 

Boy,  What  a  Gamel 

If  you've  seen  someone  playing  a 
hand-held  \'ideogame,  you've  proba- 
bly seen  Nintendo's  Game  Boy.  The 
giant  of  home  videogames  is  also  the 
king  of  the  hand-hclds. 

Even  among  these  shrunken  sys- 
tems. Game  Boy  is  tiny.  It  fits  snugly 
in  one  hand  and  is  light  and  rugged 
enough  to  stand  up  to  a  six-year-old. 
Battery  life  is  excellent,  easily  the  best 
of  any  portable  arcade  machine.  It's 
not  uncommon  to  play  24  or  more 
hours  before  you  need  to  replace  the 
four  .\.\  cell  batteries. 

NOW 

YOU  CAN  CARRY 

BIG-TIME 

COMPUTER 

ENTERTAINMENT 


YOUR  POCKET 

Game  Boy's  biggest  problem  is  its 
black-and-white  2'/>inch  LCD  screen. 
Because  it  isn't  backlit,  Game  Boy's 
screen  is  hard  to  see  under  all  but  the 
best  lighting.  The  blocky  resolution 
doesn't  help,  either.  Game  Boy  games 
look  rough,  and  the  characters  are 
sometimes  tough  to  make  out.  Don't 
expect  anything  close  to  the  clarity  of  a 
Nintendo  game  when  you  flip  the 
switch  on  a  Game  Boy. 

Three  things  sold  over  3  million 
Game  Boys  in  its  first  18  months  in 
the  U.S.:  its  $90  street  price,  a  flood  of 


game  cartridges,  and  millions  of  kids 
hooked  on  the  Nintendo  name. 

It's  no  surprise  then  that  classic 
Nintendo  characters  like  Mario  made 
it  to  the  small  screen  in  cartridges  like 
Super  Mario  Land  and  Dr.  Mario. 
Sports  games  like  Baseball,  action 
movie  spin-offs  like  Robocop,  and  ar- 
cade games  like  Pipe  Dream  help  fill 
out  Game  Boy's  roster  of  over  60  titles 
(double  that  by  the  end  of  the  year, 
Nintendo  claims).  Puzzle  games  like 
Tetris  (included  with  Game  Boy)  and 
Ishido  arguably  make  the  best  use  of 
the  machine,  since  they  don't  depend 
on  fast-moving  targets  or  detail,  two 
things  Game  Boy's  screen  has  trouble 
delivering. 

But  because  Game  Boy  games 
span  a  larger,  more  diverse  audience 
than  the  other  portables — from  chil- 
dren's choices  such  as  DuckTales  to 
adult  entertainment  such  as  Chess- 
master — it's  good  for  all-around  fam- 
ily fun.  Both  Game  Boy  and  its  games 
are  inexpensive  (games  generally  sell 
for  around  $20),  a  real  consideration 
for  these  frugal  financial  times. 

Nintendo  estimates  10  percent  of 
.American  households  will  own  a 
Game  Boy  by  the  end  of  this  year. 
They  must  be  doing  something  right. 

Lynx  Up 

An  electronic  eon  ago,  a  company 
called  Epyx  published  great  games  and 
caught  the  ambition  bug.  The  disease 
ran  its  course;  the  first  color  hand-held 
videogame  was  the  result.  Unfortu- 
nately, the  toll  was  too  high,  and 
Epyx's  machine  ended  up  at  Atari, 
renamed  the  Lynx. 

Lynx  still  struggles  for  respect. 
Overshadowed  by  newcomers  like 


AUGUST       199! 


COMPUTE 


101 


NEC's  TurboExprcss  and  Sega's 
Game  Gear,  Lynx  fights  for  recogni- 
tion and  a  reputation.  Many  thought 
it  on  its  deathbed  until  Atari  got  smart 
and  dropped  the  price  to  $  100.  That's 
only  ten  bucks  more  than  Game  Boy. 

For  thai  extra  Hamilton,  you  get 
a  color  screen  and  1 6-bit  gameplay. 
The  box  is  bigger,  too.  You  use  both 
hands  to  run  the  Lynx's  convenient 
controls,  with  the  cursor  pad  on  the 
left  and  fire  buttons  on  the  right. 

Lynx  games  look  good,  too.  Not 
great— just  good.  Though  the  machine 
touts  a  4096-color  palette,  the  screen 
looks  washed  out.  Even  in  a  darkened 
airplane.  Lynx's  screen  can't  match 
that  of  Game  Gear  or  TurboExpress. 

But  Lynx's  real  .Achilles  heel  is  its 
shallow  play  list.  You'd  think  a  sys- 
tem sold  since  1989  would  offer  more 
than  16  games. 

Still,  some  good  titles  play  on  the 
Lynx.  Blue  Lighining  is  an  excellent 
jet  fighter  game,  complete  with  mis- 
siles, cannons,  and  swarms  of  ene- 
mies. Klax.  an  intriguing  puzzle  game 
that  puts  you  under  as  much  pressure 
as  Tetris.  and  Shanghai,  a  more 
thoughtful  solitaire  game,  are  great  en- 
tertainment for  the  older  set.  .And  if 
you  like  wasting  aliens,  try  Xenophobe 
or  Zarlor  Mercenary. 

Atari  promises  another  25-30 
games  by  year's  end,  including  the 
don't-miss-it  race  game.  Hard  Driviii ', 
and  the  WWI  flight  simulation.  War- 
birds.  Bill  and  Ted's  Excellent  .Adven- 
ture and  Fidelity  L'liiinaie  Chess 
Challenge  are  two  more  to  watch  for. 

If  Lynx  delivers  a  collection  of 
40+  games  by  New  Year's,  it'll  be  a 
contender,  even  if  those  games  play 
best  to  action  addicts. 

For  only  $  1 0  more  than  Game 
Boy  (without  a  bundled  canridge),  it's 
a  good  alternative  if  you  can  live  with 
the  smaller  software  library. 

Still,  with  Atari's  track  record, 
you'd  be  wise  to  adopt  Missouri's 
slogan,  "Show  me." 


COURTESY  OF  MNTENDO  OF  AVERCA 

Game  Boy,  king  of  the  hand-helds,  sold 
over  3  million  units  Its  first  18  months. 


COURTESY  OF  ATARI  Eh<T6RTAINM6NT 

The  Atari  Lynx  offers  convenient  two- 
hand  coftlrol  and  a  4096-color  palette. 


COUBTESV  OF  SEGA  OF  AMERICA 

Game  Gear  shows  Lynx-like  traits  with  a 
wide  body  and  a  4096-color  palette. 

Gear  Up  for  Gameplay 

Sega  made  news  last  year  when  it 
grabbed  a  bigger  piece  of  the  home 
videogame  market  with  its  Genesis 
system.  Hot  on  the  heels  of  that  suc- 
cess comes  Game  Gear,  Sega's  new 
hand-held  game  machine. 


Hand-held  Game  Machines 


size 

Batteries 
Battery  Life* 
Screen  Size 
Resolution 
Colors  Available 
Colors  Onscreen 
Backlit 
Sound 
Processor 
Speed 

Current  Library 
Expanded  Library' 


Game  Boy 

3.5X5.8X1.3 

4AA 

24  hours 

2.5-inch 

160  X  144 

4  (gray  scale) 

4  (gray  scale) 

No 

Mono 

6502 

I.SMHz 

60+ 

120+ 


Lynx 

4.25X11  X1.2 
6AA 

3  hours 
3.5-inch 
160  X  142 
4096 

16 
Yes 
Mono 
65C02 

4  MHz 
16+ 
32-40 


Game  Gear 

TurboExpress 

4.1X8.25X1.5 

4.3X7.25X1.8 

6AA 

6AA 

4  hours 

2.5  hours 

3.5-inch 

2.7-inch 

160X146 

238  X  312 

4096 

512 

32 

512 

Yes 

Yes 

Stereo 

Stereo 

Z80A 

C6280 

3.6  MHz 

7.16  MHz 

2  + 

50+ 

20-22 

60+ 

■  Average  lifespan  during  tests  of  several  alkaline  batlery  sets 
"  As  projected  by  manufacturer  (or  January  2, 1 992 


Released  in  limited  markets  in 
.'\pril  and  available  nationwide  only 
this  summer.  Game  Gear  shows  some 
Lynx-like  traits,  including  a  wide 
body  and  a  4096<olor  palette.  But 
Game  Gear  goes  one  up  on  the  Lynx 
in  several  key  areas:  Its  screen  is 
sharper  and  brighter  under  more  var- 
ied light  conditions,  an  important 
consideration  if  you  plan  to  play  any- 
where you  can.  It  fits  better  and  more 
comfortably  in  your  hands,  and  it 
pinches  battery  power  to  get  longer 
life  from  its  six  AAs.  Sounds  better, 
too,  especially  when  you  jack  in  head- 
phones (all  the  hand-helds  let  you  lis- 
ten with  headphones). 

Most  important,  though,  is  Sega's 
place  in  the  videogame  world.  The 
company  wants  to  push  Nintendo 
hard  and  has  the  marketing  money 
and  muscle  to  do  that  far  better  than 
Atari.  Like  Atari,  Sega  promises  a 
bounty  of  game  cartridges  by  year's 
end.  Sega  seems  more  likely  to  keep 
the  promise. 

At  press  time  (April),  Sega  had 
only  two  games  ready  for  Game  Gear. 
Columns,  which  comes  with  the  ma- 
chine, is  a  puzzle  game  tougher  than 
Telris.  You  line  up  shapes  and  colors 
in  rows,  columns,  and  diagonals  as 
they  fall  from  the  sky.  Super  Monaco 
GPputs  you  at  the  wheel  of  a  Formula 
One  racecar,  changing  gears  and 
stomping  the  accelerator  as  you  zip 
around  1 6  Grand  Prix  courses.  It's  the 
best  racing  game  yet  for  a  hand-held. 

Another  20  titles  are  due  by 
Christmas,  including  Game  Gear's 
versions  of  such  Genesis  games  as  Joe 
Montana  Football  and  Leaderboard 
Golf.  With  more  than  100  Genesis  ti- 
tles logged  in.  Game  Gear  shouldn't 
lack  good  carts. 

Priced  at  S 160,  with  games  rang- 
ing from  $25  to  S35,  Game  Gear 
sucks  more  from  your  wallet  than 
Lynx,  but  in  the  long  run,  it's  proba- 
bly a  safer  purchase.  Sega  has  more 
developers  in  its  stable,  which  means 
more  games,  which  means  more  vari- 
ety for  everyone  in  the  family.  This 
year  may  be  a  bit  touch-and-go  for 
cartridges,  but  if  you  like  to  look 
ahead  and  want  your  video  dollars  to 
last,  check  out  Game  Gear  first. 

Arcade  Express 

NEC's  TurboExpress  looks  like  Game 
Boy  with  a  thyroid  condition.  The 
only  color  hand-held  that  fits  in  one 
hand  (you  still  need  two  to  play),  it 
has  a  Darth  Vader  veneer.  Maybe  it's 
the  hood  that  juts  out  over  the  screen. 

TurboExpress  breathes  quality 
and  has  a  price  to  match.  .At  S300,  it's 
nearly  double  the  cost  of  the  next 
most  expensive  hand-held.  No,  it's 
not  gold  plated;  in  fact,  its  screen  is 
smaller  than  Game  Gear's  and 


102 


COMPUTE 


AUGUST        1991 


TMEQIiSI 


I  he  unthinkable  has  happened  —  a  renegade 
from  the  Temporal  Corps  has  stolen  a  time  travel 
machine  and  gone  into  the  past  to  alter  critical 
events  in  human  history.  Only  you  can  prevent 
this  madman  from  rewriting  history  and  destroy- 
ing current  civilization. 

A  high  speed  chase  through  time,  TIME- 
QUEST  is  a  classic  adventure  game  that  features 
pageantr>',  danger,  and  puzzle-oriented  adventure. 
The  game  is  epic  in  scope,  spanning  four  continents 
and  three  thousand  years  —  from  Stonehenge  to 
Hitler. 

Criss-crossing  time  and  space,  you  will  travel 
to  England,  Rome,  Peking.  Cairo,  Babvlon, 
Baghdad,  and  Mexico  from  1361  EC  to  1940 
AD,  meeting  Caesar,  Hitler,  Napoleon,  Genghis 
Khan,  Attila  the  Hun,  Cleopatra,  Michaelangelo, 
and  manv  others. 


Rome  1940.  Foal 
Hiller  and  Mussolini  Into 
Ihinhing  lliat  Churchill 
has  surrendered. 


I^QB 


England  452  A.D. 

Escape  a  death-blow  from 
Riothamus,  Ihe  real-life 
King  Arthur. 


"Legend  Is  Ihe  company 
that  linaliy  got  Ihe  adven- 
ture game  interlace 
right,"  —  Compuler 
Gaming  World 


TM 


Written  by  Bob  Bates,  author  of  Sherlock:  The  Riddle 
of  (he  Crown  Jewels  and  Arthur:  The  Quest  for  Excalibur, 
TIMEQUEST  is  the  latest  from  Legend  Entertainment,  the 
company  that  brought  you  the  hit  game  Speilcasting  101: 
Sorcerers  Get  All  the  Girls.  A  treat  for  science-fiction  fans 
and  adventure  enthusiasts  alike,  the  game  features: 

D  high  resolution  EGA  graphics 

□  superb  musical  score  featuring  RealSound  as  well  as 

Roland  and  AdLib  support 
D  unique  Legend  screen  design  with  pushbutton  options 
D  menu  driven  parser 


UILEGEND 

9      ENTERTAfNMENT  COMPANY 


Marketed  by  MicroProse  Software.  Inc. 
ORDER  DESK  1-8D0-879-PLAY 
9:00  AIV1-5:00  PM  Mondav-Friday 

ISO  Lakelionl  OriiE  •  Hunl  Uilley.  MD  21030 
©1991  Legtnil  EnlertaHnenl  Canpanv  TIMEQUEST  is  i  rtnisltnil 
Irademark  ol  Legend  Enlerlaininent  tmfini  ALL  RIGHTS  flfSEBVED. 
EGA  graphics  shown  itove.  Actual  screens  may  vary. 


Circlft  Reader  Service  Number  119 


COUHTESV  OF  NEC  TECHNOLOGIES 

TurboExpress  is  the  most  expensive  of 
the  hand-helds  and  the  highest  quality. 


construction  make  it  a  perfect  porta- 
ble for  the  kids.  The  whole  family  can 
take  turns  at  the  Game  Boy  because 
its  deep  software,  list  includes  some- 
thing for  everyone.  It's  the  pick  if 
money's  tight  and  you  don't  mind 
black-and-white. 

Lynx  and  Game  Gear  are  close 
competitors.  Lynx  has  the  price  edge 
and,  at  least  until  1992,  the  larger  li- 
brar\\  Game  Gear's  screen  is  sharper. 
Even  so.  my  best-buy  vole  goes  to 
Game  Gear.  Lynx  has  languished  loo 
long  with  only  a  handful  of  games  to 
instill  much  confidence.  Sega,  on  the 
other  hand,  is  a  major  player  in  video- 
games and  should  deliver  a  steady 
flow  of  new  games. 


TurboExpress  is  in  a  class  by  it- 
self No  other  system  lets  you  swap 
games  between  home  and  road.  If  you 
already  have  a  TurboGrafx-16  or 
you're  thinking  about  buying  one,  the 
TurboExpress  should  be  your  choice. 
The  higher  price  is  a  stumbling  block 
to  everyone  else,  though.  That  price, 
as  well  as  a  lack  of  kids'  games,  also 
rules  out  much  familywide  use. 

If  the  bottom  line  is  fun  at  any 
price,  take  TurboExpress.  More 
thrifty  consumers  should  snap  up  a 
Game  Gear.  Lynx  and  Game  Boy 
save  you  money,  but  for  avid  players, 
the  trade-offs  are  hard  to  swallow. 

Hurry  up  and  wait?  Not  any- 
more. Now  it's  hurry  up  and  play.     Q 


Lynx's,  and  its  batten'  appetite  is  like 
Godzilla's  taste  for  Tokyo.  So  what's 
the  deal?  The  TurboExpress  screen 
may  be  barely  bigger  than  Game 
Boy's,  but  it's  the  clearest,  crispest, 
and  most  colorful  of  any  hand-held. 

More  pixels  and  more  colors  si- 
multaneously on  the  screen  make  it  a 
joy  to  look  at  in  almost  any  light.  .An 
optional  TV  tuner  turns  the  TurboEx- 
press into  a  miniature  television  per- 
fect for  airport  and  commuter 
viewing. 

Bui  TurboExpress  plays  a  bigger 
card  than  that;  cartridges  that  slip  into 
NEC's  TurboGrafx- 1 6  home  system 
run  on  the  company's  hand-held.  If 
you  pop  for  a  TurboGrafx  at  home 
and  Si  TurboExpress  for  the  road,  you 
don't  have  to  buy  an  entirely  new 
game  library. 

TurboExpress  plays  some  great 
games.  Bank's  Adveniure,  a  hilarious 
bop  and  jump  game,  and  Jack  Nick- 
laus  Turbo  Golf,  a  realistic  and  graphi- 
cally dazzling  sports  game,  top  the  list. 
Not  far  behind  are  such  notable  games 
as  Tl'Sporis  Football.  Super  Slar  So/- 
dier,  and  Devil's  Crush  (no.  it's  not  a 
Satanic  tutorial;  it's  a  terrific  pinball 
machine  you  hold  in  one  hand). 

More  than  50  games  fit  TurboEx- 
press, a  selection  nearly  as  deep  as 
Game  Boy's.  Teens  and  adults  will 
find  plenty  on  the  list — action,  arcade, 
and  sports  games  dominate — but 
there's  only  one  young  children's 
game  scheduled  for  the  year  (Tale- 
Spin).  .At  $300.  who  wants  the  kids 
playing  with  it.  anyway? 

Fun  at  Your  Fingertips 

You  can  bring  your  electronic  fun 
with  you.  wherever  you  go.  .As  long  as 
you've  got  .AA  batteries,  you  can  zap 
monsters  from  space,  sink  an  incredi- 
ble putt,  race  the  streets  of  Monaco,  or 
make  Mario  a  hero. 

Game  Boy  fills  the  bottom  of  the 
hand-held  food  chain,  but  its  low 
price,  low-cost  cartridges,  and  sturdy 


Product  List 


GAME  BOY 

Game  Boy  (with  Tetr'is)  S89.9S 

Baseball  SI  9.95 

Dr.  Mano  Si  9.95 

Super  Mario  Land  $19.95 

Nintendo  of  America 

4320  150th  Ave.,  NE 

Redmond,  WA  98052 

(206)  882-2040 

Chessmaster  $29.95 
Hi  Tech  Expressions 
584  Broadway,  Ste.  509 
New  Yorl<,  NY  10012 
(212)941-1224 

DuckTales  $29.95 
Capcom  USA 
3303  Scott  Blvd. 
Santa  Clara,  CA  95054 
(408)  727-0400 

Isfiido  S29.95 

Nexoft 

11105  Dana  Cir. 

Cypress,  CA  90630 

(714)373-2072 

Pipe  Dream  $29.95 

Bullet-Proof  Software 
8337  154th  Ave.,  NE 
Redmond,  WA  98052 
(206)861-9200 

Robocop  S29.95 

Ocean  of  America 

1 855  OToole  Ave.,  Ste.  D-t02 

San  Jose,  CA  95131 

(408)  954-0201 

LYNX 

Lynx  (color  system)  $99.95 

6///  and  Ted's  Excellent  Adventure 

S39.95  (available  9/91) 
Blue  Lightning  $34.99 
HardDrivin' 
$39.95  (available  8/91) 
Klax  S39.99 
Shanghai  $39.99 


Warbirds  $34.99 
Xenophobe  $34.95 
Zarior  Mercenary  $34.99 
Atari  Entertainment 
330  N.  Eisenhower  Ln. 
Lombard,  IL  601 48 
(708)  B29-6500 

Fidelity  Ultimate  Chess  Challenge  $39.95 

Telegames 
222  W.  First  St. 
Lancaster,  TX  75146 
214-227-7694 

GAME  GEAR 

Game  Gear  (with  Columns)  $159.95 
Joe  Montana  Football 

$29.95-$34.95  (available  fail  1991) 
Leaderboard  Golf 
$29.95-$34.95  (available  fall  1991) 
Super  Monaco  GP 
$29.95-$34.95  (available  fall  1991) 
Sega  of  America 
573  Forbes  Blvd. 
S.  San  Francisco,  CA  94080 
(415)742-9300 

TURBOEXPRESS 

TurboExpress  $299.99 

TurboVision  TV  Tuner  $99.95 

Bank's  Adventure  S49.95 

Devil's  Crush  $61 .99 

Super  Star  Soldier  $61.99 

TaleSpin 

$61 .99  (available  summer  1 991 ) 

TV  Sports  Football  $61.99 

NEC  Technologies 

1255  Michael  Dr. 

Wood  Dale,  IL  601 91 

(800)366-0136 

(708)  860-9500 

Jack  Ntcklaus  Turbo  Golf  $54.95 

Accolade 

550  S.  Winchester  Blvd.,  Ste.  200 

San  Jose,  CA  951 28 

(408)985-1700 


104       COMPUTE 


AUGUST       1991 


64/128  VIEW 


TOM 


N      E     T     S      E      L 


If  you  read  this  column  with  any 
regularity,  you'll  recall  that  a  couple 
of  months  ago  I  said  Gazette  would 
no  longer  be  available  on  U.S. 
newsstands.  It  would  be  available  in 
this  country  by  subscription  only, 

I  had  visions  of  seedy  characters 
loitering  outside  U.S.  computer 
stores.  Thev  would  approach  custom- 
ers, flash  a  Canadian  COMPUTE,  and 
ask,  "Psst!  Wanna  buy  a  hot  news- 
stand Gazette?" 

-Mong  the  Rio  Grande,  at  cross- 
ings formerly  used  by  people  tr>'ing  to 
enter  the  U.S.  without  benefit  of  pass- 
port or  visa,  customs  and  immigra- 
tion officials  would  encounter  furtive 
figures  struggling  under  heavy  loads  of 
plastic-wrapped  magazines.  Gazette- 
sniffing  dogs  would  alert  their  han- 
dlers, and  another  illegal  shipment  of 
bootlegged  COMPUTES  would  be 
confiscated  at  the  border. 

Even  if  these  unpleasant  sights 
were  only  figments  of  my  imagina- 
tion, the  letters  we  received  were  real. 
"Have  you  stopped  publishing?"  read- 
ers asked.  "Where's  my  Gazette?" 

In  case  you  missed  my  April  edi- 
torial, which  explained  about  Ga- 
zette's being  pulled  from  U.S. 
newsstands,  don't  dig  through  your 
back  issues  trying  to  find  it.  That's  all 
changed  anyway.  Gazette  is  back! 

Effective  with  the  July  issue,  the 
full  Gazette  and  .A.miga  sections  are 
scheduled  to  appear  once  again  in 
thousands  of  newsstand  copies  of 
COMPUTE.  By  the  time  you  read 
this,  the  change  should  already  be  in 
effect — but  not  at  all  locations. 

Look  for  Gazette  in  COMPUTE 
on  sale  at  Software  Boutiques,  Soft- 
ware Etc.,  and  Babbage's.  These  com- 
puter stores  should  have  the  Gazette 
newsstand  editions  first.  We'll  an- 
nounce additional  locations  as  they 
become  available. 

As  most  64  and  128  enthusiasts 
know,  they  aren't  alone  in  the  world. 
Millions  of  8-bit  Commodores  are  in 
use  from  Belgium  to  Brazil  and  from 
Puerto  Rico  to  Pakistan.  From  the 
publications  and  user  group  newslet- 
ters we  receive  from  around  the 


world,  we  realize  that  there's  a  great 
deal  of  64/128  activity  going  on  that 
the  average  user  never  learns  about. 
There  are  computer  shows  in  Eng- 
land, new  software  releases  in  Austra- 
lia, programming  techniques  devel- 
oped in  Germany,  and  more. 

In  our  effort  to  bring  you  the  best 
from  the  8-bit  Commodore  world,  we 
want  to  increase  our  international 
coverage.  Whaf  s  happening  in  your 
country  that  might  interest  64  owners 
elsewhere?  What's  hot  in  software? 

Each  month  I'd  like  to  print 
"Column  from  Abroad,"  featuring  the 
64/128  activities  in  different  coun- 
tries. If  you're  a  writer  with  your  fin- 
ger on  the  Commodore  pulse  in  your 
country,  I'd  like  to  hear  from  you. 
Perhaps  you  know  of  a  writer  or  col- 
umnist in  your  local  newspaper  or 
computer  magazine  who  could  pre- 
pare a  1000-word  column.  If  you  can 
recommend  someone,  have  him  or 
her  get  in  touch  with  me  at  our 
Greensboro,  North  Carolina,  office. 

This  month,  we  feature  a  partial 
listing  of  Commodore  user  groups  in 
America.  Next  month  we'll  complete 
the  listing  and  include  the  names  and 
addresses  of  overseas  groups  that  have 
returned  our  survey.  As  you'll  see, 
there  are  quite  a  few  of  them. 

Programmers  from  around  the 
globe  supply  many  of  the  type-in  pro- 
grams we  feature  in  Gazette.  In  this  is- 
sue, Simuhideo,  an  outstanding 
graphics-conversion  utility,  was  sub- 
mitted by  Richard  Penn,  who  lives  in 
Montreal,  Quebec. 

Gazette  Disk  subscribers  will  en- 
joy Sector  Patrol,  a  fast-paced  arcade 
game  that's  this  month's  bonus  pro- 
gram. Grant  Young  is  the  author  and 
lives  in  Christchurch,  New  Zealand.- 

To  give  more  recognition  to  all  of 
our  programmers,  both  international 
and  domestic,  next  month  we'll  start 
publishing  biographical  information 
about  them  at  the  end  of  each  pro- 
gram's documentation.  So  if  you  sub- 
mit a  program  to  Gazette,  include 
information  about  your  occupation, 
hobbies,  or  any  personal  information 
vou'd  like  to  share  with  our  readers.  E 


CONTENTS 

64/128  View  G-1 

TOM  NETSEL 

Gazette  is  back  on  selected 

U.S.  newsstands. 

News  &  Notes  G-2 

EDITORS 

A  new  game  from  Accolade 
and  more  graphics  and  fonts 
for  GEOS  users. 

A  Guide  to  Commodore 
User  Groups  (Part  I)        G-6 

KANDI  SYKES 
Addresses  and  BBS  telephone 
numbers  of  user  groups  from 
Alabama-New  Hampshire. 

Reviews  G-12 

REVIEWERS 

Mondu's  Fight  Palace,  Ferrari 
Formula  One,  Big  Blue  Reader, 
and  War  of  the  Lance. 

Feedbacl(  G-16 

READERS  and  EDITORS 
Questions  and  answers  about 
the  64  and  128. 


GEOS 

STEVE  VANDER  ARK 

G-ig 

Machine  Language 

JIM  BUTTERFIELD 

G-20 

Beginner  BASIC 

LARRY  COliON 

G-21 

Programmer's  Page 

RANDY  THOMPSON 

G-22 

D'lverslons 

FRED  D'IGNAZIO 

G-24 

TYPE-IN  PROGRAMS 

Crypto-64 
Slmulvideo 
Riddle 

Magic  Mouse 
TIE  80 

G-25 

G-25 
G-26 

G-30 
G-34 
G-35 

AUGUST       1991 


COMPUTE       G-1 


NEWS  &  NOTES 


Tee  Off 

Play  the  most  infamous  courses  of  the 
U.S.  Open  with  a  new  add-on  disl< 
from  Jack  Nicklaus  and  Accolade  (550 
South  Winchester  Boulevard,  San 
Jose,  California  95128),  Jack  Nicklaus 
Presents  the  Great  Courses  of  the 
U.S.  Open  ($14.95)  is  the  fourth  in  a 
series  of  course  disks  for  use  with 
Nicklaus's  Unlimited  Golf&  Course 
Design  and  Greatest  18  Hoies  of  Ma- 
jor Ctiampionstiip  Golf. 

The  new  disk  contains  three  of 
the  most  challenging  and  popular 
courses  to  play  host  to  the  U.S.  Open: 
Pebble  Beach  Golf  Links,  Oakmont 
Country  Club,  and  Baltusrol  Golf  Club. 
These  three  courses  (in  California, 
Pennsylvania,  and  New  Jersey,  re- 
spectively) have  been  the  sites  for  1 1 
U.S.  Open  championships,  and  Nick- 
laus has  won  at  least  one  champion- 
ship on  each  of  them. 


Seek  and 
Destroy 

Put  on  your  camouflage  fatigues  and 
test  your  mapping  skills  with  Mefa/ 
Gear  ($1 4.95),  a  new  release  from  Ul- 
tra Software  (900  Deerfield  Parkway, 
Buffalo  Grove,  Illinois  60089),  a  sub- 
sidiary of  Konami. 

Wind  through  five  levels  as  you 
search  for  20  special  weapons  and 
equipment  to  seek  and  destroy  the  title 
character  and  end  the  terror  spree  of 
the  evil  CaTaffy.  Discover  the  weap- 
ons and  equipment  in  enemy  trucks 
and  storehouses,  or  get  them  from 
certain  soldiers  of  fortune. 

Your  most  vital  tool  is  your  trans- 
ceiver, which  lets  you  communicate 
with  Commander  South,  who  is  at  Fox 
Hound's  headquarters  and  feeds  you 
crucial  information  on  Metal  Gear's  lo- 
cation. The  mission  ends  when  you 
destroy  Metal  Gear— or  he  destroys 
you.  It's  as  simple  as  that. 


From  the 
Grapevine 

Need  a  new  SID  chip,  upgraded  ROM 
for  your  1 571 ,  or  Z80A  CPU  for  your 
128?  If  you're  looking  for  spare  parts, 
integrated  circuits,  chips,  cables,  or 
other  items  for  your  Commodore 
products — including  your  Amiga — 
look  for  them  in  the  new  free  catalog 
from  the  Grapevine  Group  (3  Chestnut 
Street,  Suffern,  New  York  1 0901 ;  800- 
292-7445). 

Grapevine  stocks  service  man- 
uals, replacement  printer  heads,  pow- 
er supplies,  diagnostic  and  alignment 
tools,  and  tutorials.  Its  catalog  is  a 
great  resource  for  end  users  and  re- 
pair centers. 


Go  Mobile 

If  you  occasionally  like  to  lean  back  in 
your  chair  with  your  keyboard  in  your 
lap  but  you  hate  to  hassle  with  the  64^s 
power  cord,  disk  drive,  and  monitor 
cables,  there's  finally  a  cure.  With  a 
Detached  Keyboard  ($60,  plus  $3  ship- 
ping and  handling)  from  SER  (P.O. 
Box  5382,  Racine,  Wisconsin  53408- 
5382),  you're  no  longer  tied  to  one 
spot  with  your  64. 

A  six-foot  cable  frees  your  hands 
from  the  desktop,  and  an  ergonomic 
palm  rest  saves  your  hands  and  wrists 
from  long  hours  spent  at  the  com- 
puter. Its  single  cable  also  eliminates 
the  current  nest  of  cables  by  letting 
you  separate  the  64  CPU  from  this  ac- 
cessible keyboard. 


Abrams  M-1 

Abrams  M-1,  by  John  Green  of  Freeport,  New 
York,  is  this  disk's  Picture  of  the  Month. 

Each  month  C7aze«i? />M  features  a  collection  of  the  best  64/128  artwork 
submitted  by  our  readers.  We  pay  $50  for  each  piece  of  art  we  accept  for 
"Gazette  Gallery"  and  an  extra  $50  for  the  one  selected  as  Picture  of  the 
Month.  Send  original  art  lo  Gazette  Gallery,  COMPUTE  Publications,  324 
West  Wendover  Avenue,  Suite  200,  Greensboro,  North  Carolina  27408. 


C-2       COMPUTE  AUGUST       1991 


FOR  ORDERS  AND    ^     AAA    -Vl-A    Am*- 

„i?»Ku  1  -800-759-6565 

Order  Hours:  Mi>n-Ihui>,  9aiN7p«i/Fri.9o«i  6:00pm/(LOS(OSiii/Sda,9:3()-i(EI) 


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WE  CAN  RECONFIGURE  ANY  Of  OUR  COMFUTIR  PACKAGES  TO  YOUR 
SPECmCAWNS.  CALL  fOk  DITAIL5I 

WE  mvm  CORPORATE  I  EDUCATIONAL  CUSTOMERS  -  DISCOUNTS  fOR 
QUANTITY  ORDERS  -  RUSH,  2ND  DAY  J  NEXT  DAY  AIR  SERVICE  AVAIIABIEI 

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SSSk  (718)6920790 

MONTGOMERY  GRANT:  MAIL  ORDER  DEPT.        ' 

P.O.  BOX  58  BROOKLYN,  NY,  1 1 230 

FAX  #7186923372  /  lELEX  422132  MGRANT 

RETAIL  OUTLET  PBUN  STATION,  MAIN  CONCOURSE 

(Beneath  Madison  Sq.  Garden)  lUVC,  NY  10001 

Store  Hrs:  MOH-THURS  9-7/FRI  9-6/CLOSED  SATURDAY/SON  9:30-7 

FOR  CUSTOMER  SERVICE  OR  ORDER  STATUS  CAll:  {718}  692-1 148 

CUSTdMER  SERVICE  HOURS:  MON  THURS  Sam  Spm/FRI  9am-4|ini/SUH  lOam^pm 


C-Commodore^ 

Includes: 
Quantum  Link  Software 


COMPOSITE  MONITORS 

(RECONDITIONED) 
$3995 

SAVE   BIG 


84C 

TIST  PILOT 

PACKAGE 


•  Commodore  64C 

Computer 

•  Commodore  1541 

Disk  Drive 

•  Joystick 

•  Quantum  Link 

Software 

B  SOFTWARE 
I  PACKAGES  INCLUDED: 

<  Advanced  Tactical  Fighter 

•  Intiltrator  II  •  Harrier 
"  Crazy  Cars  •  Tomohamk 


>Z89 


COMMODORE 

64C 
COMPLETE 
PACKAGE 


•  Commodore  64C 

Computer 

•  Commodore  1541 
Disk  Drive 

•  80  Column  Printer 

•  12"  Monitor 

■  Quantum  Link 
Software 


^59 


•  Commodore  64C 
Computer 

•Commodore  1541 
Disk  Drive 

•  80  Coiumn  Printer 

•  Coior  fvlonitor 

•  Quantum  Link 

Software 


'449 


HONrroR 


PERIPHERALS  FOR  COMMODORE^ 


MAGNAVOX  13"  COLOR 
RGB/COMPOSITE    MONITOR 

(64,  64C,  128, 1Z3D,  Amiga 
CcKTipatibit) 

COMMODORE  154111 
DISK  DRIVE 

RAPID  ACCESS 
FD-148  DISK  DRIVE 

1750  Clone  RAM  Expansion $1 

Aprolek  2400  Baud  Mode  m  fo:  B4/1 2B....$99, 

Cartndge  Expander  (or  64/128 429.1 

Commodore  1700  RAM  Expansion .$79.! 

Cardco  G-Wiz  Inlerface $49. 

CommodorB  1660  Modem S14.' 

64,  64C  Power  Supply $29.^ 

Inkwell  Light  Pen $45 


«259 
M89 


MAGNAVOX  13"  COLOR 

coHPosrre  HONrroR 

(S4,  64C  Compttibit) 

COMMODORE  1571 
DISK  DRIVE 

RAPID  ACCESS 
FD-168  DISK  DRIVE 


«179 
CALL 
8199 


Super  Snapshot  5.0 $59.95 

Xetec  S.  Graphix  Jr.  Inleiface $29.95 

Xelec  S,  Graphix  Sr.  Interface $49.95 

Xelec  U.  Kernal  20MB  lof  64/128 $S99 

Xelec  U.  Kemal  40MB  (or  B4fl28 $749 

Mcro  C-123  Power  Supply $59.95 

Excalleralor  Plus  FSOll  Power  Supply....$19.9S 

V  OTHER  ACCESSORIES  FOR  YOUR  COMMODORE  COMPUTER  AVAILABLE 

COMMODORC  64/128  SOmVMB 
rffp  BiT  Lisri 

Big  Blue  Rwdw. S31.Q0  MavarickviO $29.00    Hngs    Medusa. $19.00 

Carmen    Time S2a00  ML  Baseball  II  Enhan. $27.00    secrel  Silver  Blades. S3Z00  I 

Carmen    USA, $2B.M  Newsroom. $14.00 

Carman   World $25.00  North  k  South $20.00   a™     Qly. S21.0(l 

Death  Knights  Kiyinn $40,00  Pspefdp     III $40.00  Tetria ......$14.00 

Elemerrlary  (jni  Building .$25,00  Pocket    Writer $19.00  T,,,n„n    11                     isooo 

Geo    Pubish. $33.00  Pockel  Wnter  II $34,00     "  ' '!■"■"; 

GEOS    V2.0 $40.00  Pnnt  Master  Pbs, $24,00   ^^     VI $49.00 

Jr.  Kigh  Grade  Builder $19.00  Print    Shop ,$32.00    Word  Writer  VI $34.00 


WHEN  YOU  BUY  ONE  OF  OUR  ALL  IN  ONE  PACKAGES 

COMMODORE 

84C 

COLOR 

PACKAGE 


PKIMTEH 


STAR 

NX-IOOOC $166.95 

NX-IOOOC  Rainbow $195,95 

NX-1001 $155,95 

NX-1020Rainbow $195,95 

WX-2420 $279.95 

NX-2420  Rainbow $299,95 


SPECIALS 


PANASONIC 

KXP-1180 $159.95 

KXP-1191 $234,95 

KXP-1123 $239,95 

KXP-1124i $299.95 


CITIZEN 

GSX-140 $284.95 

GSX-145 

(Wide  Carnage) $374.95 

200GX $159,95 

Color  Option  Kits CALL 


95 


IBM 

80  Column  Thermal  Prinlef 

wciuoes 

COJM«OD0BE)W£flF/Cf 

SPECIAL/  S  FREE  GAMES  w/PURCHASI 


m 


COMMODORE 

MPS-1270  Inkjet 


nse 


95 


SANYO  PR-SOM 

Daisy  Wheel  Letter 
Ojaity  Printer 


«49 


95 


EB^P' 


r^TSF 


NO  SURCHARGE  FOR  CREDIT  CARD  ORDERS 
CUSTOMER  TOLL  FREE  TECHNICAL  SUPPORT 

CctM*d check.  Bank ChMkMtKWy  Orfcrs,  Approved  P.O.S,  Visa, Mjsicicard,  Amci,  OpBra,  Drnor sClob,  Cat ic- Blanche. 
COOsAWireTranitiHsacccpfca  Pkasccall  befoiesubmitUng  PCs,  Nonccrlilied  checks  nuMwdil  2-1  weeks  fct 
Clearance.  Puces  and  a/aitaWiTysubietllo  change  wilhoulnoiico,  NoliosponsibSofwI^pcgiaphicerrors.  Rclumol 
deliKlive  merchandise  must  tuvc  prior  return  ^tfioroauon  number  ar  returns  witlno!  be  acccplcd.  Shipping  &  ^tandling 
addiUcmal.  Second DayAMciiOay  Air avaiiabicslwlracosl  CanBftanoidHspteasccalllwshippmgratos.  APOFPO 
Mdora  please  add  lO^s  shipfHng  &  handling  (minrmum  $15).  All  APO  FPQ  wder  9  are  dipped  ruslcla^s  priorilyair.  Wc 
checkfOitreditcardihch.  DCAffSOOTU. 


NEWS  &  NOTES 


Great  GEOS 
Graphics 

GEOS  users  now  have  1 6  disks  of 
reacJy-to-use  graphics  with  the  release 
of  Diskart  13,  14,  and  15  ($10.50  each) 
from  Those  Designers  (3330  Lewis 
Avenue,  Signal  Hill,  California  90807). 
Diskart  13  contains  international 
symbols,  hobbies  and  pastimes,  toys, 
national  flags,  and  mechanical  de- 
vices. Diskart  14  has  commercial  and 
military  aircraft,  military  vehicles,  and 
sports.  Look  for  plants  and  flowers, 
trees  and  shrubs,  furniture  silhouettes, 
and  churches  on  Distort  15. 

Unlimited  Life 

Want  to  play  your  favorite  game  with  unlimited  lives?  Then  try  Strata  Gems  ($5 
each,  plus  $3.50  shipping  and  handling)  from  Silvasoft  (P.O.  Box  231 ,  Charlotte, 
^fermont  05445). 

Each  disk  contains  parameters  for  50  games,  including  both  new  and  old  ti- 
tles. These  parameters  are  trainers  you  add  to  the  game  to  give  yourself  unlimit- 
ed lives  or  a  limitless  supply  of  ammunition  or  energy.  Some  games  have  three 
or  more  trainers  you  can  add. 

Titles  on  Strata  Gems  1  include  Baal,  Castlevania,  Frogger,  Krazy  Kong, 
Tongue  of  the  Fatman,  and  many  more.  On  Strata  Gems  H,  look  for  Batman,  De- 
mon Stalkers,  Rocky  Horror,  Starfire,  Test  Drive,  and  45  others. 

Intergalactic  Warfare 

Created  by  the  codesigner  of  the  Archon  series,  Star  Control  ($39.95)  from  Acco- 
lade (550  South  Winchester  Avenue,  San  Jose,  California  95128)  combines  deep 
strategy  with  action-arcade  tactical  combat. 

As  a  veteran  commander  of  an  Alliance  fleet  of  battle  cruisers,  you've  been 
battling  the  evil  Hierarchy  for  years.  Now  the  aliens  are  invading  interstellar 
neighbors  and  enslaving  the  inhabitants.  To  save  the  galaxy  from  this  invading 
horde,  you  must  construct  and  deploy  your  fleet,  explore  new  stars,  and  build 
mines,  colonies,  and  fortifications.  Target  the  enemy's  home  star  system,  but 
don't  leave  yours  undefended.  Choose  from  nine  scenarios,  or  build  your  own  in 
this  one-  or  two-player  science-fiction  war  game.  In  the  one-player  game  the 
computer  opponent  can  be  assigned  one  of  three  levels  of  skill:  standard,  good, 
or  awesome.  This  level  will  affect  the  outcome  of  its  tactical  and  strategic  abili- 
ties. Choose  from  14  ships  and  let  the  melee  begin. 

New  at 
the  Zoo 

The  Electronic  Zoo  (3431 -A  Benson 
Avenue,  Baltimore,  Maryland  21227} 
has  announced  two  new  games  for 
the  64:  Black  Gold  ($24.95)  and  Spher- 
ical {$24.95). 

Join  the  international  power  bro- 
kers in  Black  Gold  and  guide  your 
company  in  a  global  search  for  oil.  Buy 
and  sell  oil  fields,  build  pipelines,  study 
surveys,  drill  for  oil,  and  sabotage  the 
competition  in  this  multiplayer  game. 

Move  two  blocks,  point  your 
wand,  and  add  a  new  wall  in  Splieri- 
cal.  Back  up  and  create  some  steps  to 
the  next  platform  before  the  ball  starts 
rolling.  There  are  more  than  200  levels 
in  this  arcade-style  game. 

Windfall  from 
Coiniiiodore 

What  happens  when  a  computer  manufacturer  drops  many  of  its  dealers  like  so 
many  bad  apples?  Another  manufacturer  recognizes  their  worth,  picks  them  up, 
and  helps  them  to  shine. 

That's  the  idea  behind  Windfall,  a  new  educational  marketing  program  an- 
nounced by  Commodore  Business  Machines  (1200  Wilson  Avenue,  West  Ches- 
ter, Pennsylvania  19380).  It's  targeted  at  Apple  educational  dealers,  ex-Apple 
educational  dealers,  and  value-added  retailers. 

Under  Commodore's  new  program,  dealers  can  become  authorized  as 
quickly  as  one  week  after  being  interviewed.  They  then  become  eligible  to  buy 
demonstration  equipment  at  discounted  prices,  including  the  new  UNIX 
workstations. 

"We  now  feel  that  we  are  able  to  appeal  to  a  lot  of  good  dealers  who  have 
significant  experience  in  educational  sales,"  said  Paul  Calkin,  director  of  educa- 
tion and  UNIX  marketing  at  Commodore,  "This  program  offers  them  a  way  to 
use  their  current  contacts  and  expertise  in  the  educational  area  to  generate  sig- 
nificant, profitable  revenue  with  what  we  feel  is  the  most  capable  and  affordable 
desktop  machine  in  the  worid." 

Users  of  Commodore  equipment  should  also  benefit  from  Windfall  and  its 
new  prices.  "Commodore's  new  educational  pricing  structure  makes  it  easy  for 
educational  institutions,  teachers,  and  higher  education  students  to  buy  at  signifi- 
cant discounts  off  of  the  list  price,"  said  Ron  Stanczak,  Commodore  vice  presi- 
dent of  sales.  "Our  new  dealer  education  program  has  been  well  thought  out, 
and  we  be  lie  ve  it  to  be  one  of  the  best  in  the  industry. "                                   ^ 

GEOS  Fonts 

As  an  introductory  offer  for  its  new  80- 
page  Geo  Font  Reference  Booklet, 
Parsec  (P.O.  Box  111,  Salem,  Massa- 
chusetts 01970)  is  bundling  its  font 
booklet  with  12  double-sided  disks 
filled  with  more  than  550  public  do- 
main Gf  OS  fonts  ($24.95  plus  $2.90 
shipping  and  handling  for  the  U.S., 
$7.50  for  Canada). 

The  booklet  contains  examples  of 
each  font.  This  makes  it  very  easy  for 
GEOS  users  to  identify  the  fonts  they 
want  to  use  in  a  document,  see  how 
they  look,  and  then  locate  them  on 
disk.  It's  a  great  reference  tool. 

G-4       COMPUTE 


AUGUST       1991 


The  Lowest  Prices  in  theWorld  on 
Commodore-Ready  Printers!  Really!! 


ONLY 
$;15995 


Full  color  & 
Commodore-ready! 

NX-1000C  Rainbow 

Pnn[  in  full  colorl  Near-letter  qujliiy  at  36  cps  and  high- 
speed draft  at  i  44  cps  feature;  the  new  paper  parking 
function.  Convenient  front  panel  controls.  Great  for 
extra-impact  graphics  and  text.  This  is  the  Commc>- 
dore-ready  version—  noaddilional  interfaces  or  cables 
are  required  Sug   Retail 

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Rainbow  Color  Printer     75485  S9.9S 

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Rainbow  Color  Printer     77789  $8.95 


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$23995 


Ready  to  plug  into  your 
Commodore  and  go! 


NX-1000C 

This  is  the  Commodore-ready  version  of  the  NX- 
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additional  interfaces  or  cables  are  required. 
Sug  Retail 
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LOWEST  PRICE  EVERI    J139-9S 


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TENEX  MW  701 -A.  Conservativety  rated  at  5V 
and  I.SA,  thisunitforthe  C64  features  a  douale- 
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operating  temperatures  inside  the  case.  Lifetime 
warranty.  Sug   Retail  S49  95 

TENEX  MW70I-A  84513       $34.95 

TENEX  MW  705.  Perfect  for  your  C-128(  This  is  a 

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Circre  Reader  Service  Number  170 


I 


G-6 


COMPUTE 


AUGUST       1991 


This  annual  Gazette  feature 
provides  an  up-to-date  list 
of  user  groups  across  the 
U.S.A.,  throughout  Canada, 
and  around  the  world.  Part  1  in- 
cludes states  Alabama-New 
Hampshire.  Under  each  state 
heading,  the  groups  are  listed 
in  order  according  to  ZIP  code. 

User  groups  from  the  re- 
maining states,  APO  sources, 
and  foreign  countries  will  be 
listed  next  month. 


ARKANSJIS 


AlABAMA 


Birmingham  Commodore  Club, 

P.O.  Box  59564,  Birming- 
ham. AL  35259 

Valley  Commodore  Users  Group 
(VCUG),  P.O.  Box  835,  De- 
catur, AL  35602-0835 

Scottsboro  Commodore  Users 
Group,  Rte.  5,  Box  255, 
Scottsboro,  AL  35768 

Montgomery  Area  Commodore 
Komputer  Society  (MACKS), 
606  Larkin  Ln.,  Montgomery, 
AL36109 

Commodore  Mobile  Users  Group 
(CMUG),  P.O.  Box  9524, 
Mobile,  AL  36691-0524 


ALASKA 


Anchorage  Commodore  Users 

Group  (ACUG),  Box  104615, 

Anchorage,  AK  99510  (BBS* 

907-349-7467) 
Commodore/Amiga  Users  Group, 

2597  Boulder  Ave.,  North 

Pole,  AK  99705 
Sitka  Commodore  User's  Group, 

P.O.  Box  2204,  Sitka,  AK 

99835 


COUG.AR,  P.O.  Box  9641,  ScoUs- 
dale.AZ  85252-9641 

Valley  One  Twenty  Eight  (VOTE) 
User's  Group,  P.O.  Box  9641, 
Scottsdale,  KL  85252-9641 

Arizona  Commodore  Users 
Group,  P.O.  Box  27201, 
Tempe,  AZ  85282 

Gila  Hackers,  Rte.  1,  Box  34, 
Globe,  .AZ  85  501 

Prescott  Area  Commodore  Club 
(P.A.C.C.),  c/o  D.  D.  Van 
Kirk,  P.O.  Box  4019,  Pres- 
cott, AZ  86301 


Triple-D64,  P.O.  Box301, 

Revno.  AR  72462 
A:  Half/Dos  Will  Travel,  503 

Kavlvnn  Dr.,  Walnut  Ridge, 
AR  72476  (BBS#  501-886- 
1701) 


South  Bay  Commodore  User's 

Group,  P.O.  Box  1176,  Re- 
dondo  Beach,  CA  90278 
(Voice*  213-324-8357) 

Commodore  Helpers  of  Long 
Beach,  c/o  Tom  Hoy,  3736 
Mvrtle  Ave.,  Long  Beach,  CA 
90807  (Voice#  213-424-0508) 

The  Software  Palace,  8978  Megan 
Ave.,  West  Hills,  CA  91304 

Association  for  Sharing  Commo- 
dore Information  (ASCI), 
6160  Malvern  Ave.,  Rancho 
Cucamonga,  CA  91701-3736 

"CI  28  West"  Commodore  128 
User  Group,  c/o  John  P.  Cal- 
houn, 17047  Dcvanah  St., 
Covina.CA  91722  (BBS# 
714-598-1755) 

California  Area  Commodore 
Terminal  User  Society 
(C.A.C.T.U.S,),  1626  N.Wil- 
son Ave.,  Upland.  CA  91786- 
l773 

Oceana-64  Commodore  User 
Group,  1004  Plover  Way, 
Oceanside,  CA  92057 

CR.A  Commodore  Computer  Club, 
General  Dynamics  Electron- 
ics Div.,  P.O.  Box  85310, 
Mail  Zone  7234-A,  San  Die- 
go, CA  92186-5310 

Barstow  Commodore  Users 
Group,  c/o  First  Congrega- 
tional Church  of  Barstow, 
220  N.  2nd  St.,  Barstow,  CA 
92311 

Club-64  (San  Bernardino),  P.O. 
Box  514,  Palton.CA  92369 
(BBS#s  714-881-1215  and 
714-862-1744) 

Coast  Commodore  Club  (CCC), 
P.O.  Box  1497,  Costa  Mesa. 
CA92628(BBS#7l4-979- 
8333) 

Commodore  Technical  User 
Group  (CTUG)  of  Orange 
County,  P.O.  Box  1497,  Costa 
Mesa,  CA  92628 

Coastline  Commodore  Club, 

2031 1  Ravenwood  Ln.,  Hun- 
tington Beach,  CA  92646 
(Voice*  714-962-9847) 


South  Orange  Commodore  Klub 
(SOCK),  25401  Champlain 
Rd.,  Uguna  Hills,  CA  92653 

Orange  Countv  Commodore  Club 
(O.C.C.C.),  i  517  W.  Carriage 
Dr..  Santa  Ana,  CA  92704 

CIVIC64/128,  RO.  Box  2442. 
Oxnard,  CA  93034-2442 
(BBS*  805-382-1 125) 

Commodore  Owners  of  Lake 
Isabella  California  (COLIC), 
RO.  Box  2332,  Lake  Isabella, 
CA  93240 

A  Bakersf  ield  Area  Commodore 
Users  Society  (AB.\CUS). 
P.O.  Box  40334,  Bakersfield, 
CA  93384  (BBS*  805-833- 
1866  and  Voice*  805-832- 
7928) 

CSUN  (Commodore  System  User 
NetHork),  c/o  3894  Jupiler 
Ave.,  Lompoc,  C^  93436- 
1904 

Central  Coast  Commodore  Users 
Group,  3643  Lakeview  Ct., 
Santa  Maria,  CA  93455 

Fresno  Commodore  User  Group/ 
64UM,  RO.  Box  16098,  Fres- 
no, CA  93755  (BBS*  209- 
226-5313) 

PLUG  (Plus/4  Users'  Group), 
P.O.  Box  1001,  Monterey, 
CA  93942  (Voice*  408-883- 
0818) 

CWest  Bay  Area  Commodore  and 
Amiga  Users  Group,  1 564 
Waller  #B,  San  Francisco,  CA 
941 17  (BBS*  415-552-9320) 

PETCETERA-On-The-Air,  525 
Cresilake  Dr,  San  Francisco, 
CA  94132 

Commodore  Connection  Users 
Group,  P.O.  Box  2851,  Anti- 
och,  CA  94509  (BBS*  415- 
754-8077) 

Diablo  Valley  Commodore  User 
Group,  P.O.  Box  27155,  Con- 
cord, CA  94527 

Napa  Valley  Computer  Club,  RO. 
Box  2324.  Napa,  CA  94558 

Commodore  Ha'S'H'ard  Users 
Group  (CHUG),  P.O.  Box 
2072,  San  Leandro,  CA 
94577 

Monterey  Bay  Commodore  Users 
Group,  921  Tower  PL,  Santa 
Cruz,  CA  95062-41 18  (BBS* 
408-464-8924) 

64/More  Commodore  User 

Group,  P.O.  Box  612794,  San 
Jose,  CA  95161-2794 

Valley  Computer  Club,  P.O.  Box 
310,  Denair.CA  95316 


AUGUST       1991 


COMPUTE       Q-7 


Commodore  Humboldt  User  Group,  P.O. 

Box  6502.  Eureka.  CA  95502 
Sacramento  Commodore  Computer  Club, 

P.O.  Box  13393,  Sacramento,  CA 
95813-3393  (BBS*  916-446-4094) 

Hub  Area  Commodore  Club  (HACC), 
Glen  Parker.  P.O.  Box  398,  Campton- 
ville.  CA  95922  (BBS*  916-674-1703) 

The  Classic  64  Preservation  Society',  660 
Walton  Dr.,  Red  Bluff,  CA  96080 


Colorado  Commodore  Computer  Club. 

1 192S.  Nome  Si.,  Aurora,  CO  80012 

(BBS*  303-469-3265) 
Front  Range  Commodore  Club.  P.O.  Box 

272,  Niwot,  CO  80544-0272 
Western  Slope  Commodore  Users  Group, 

3125-B  Lakeside  Dr.,  Grand  Junction, 

CO  81506 


GONNECriCUT 


Hartford  County  Commodore  Users 
Group,  c/o  Gary  J.  Slagliano,  182-J 
Homestead  St.,  Manchester,  CT 
06040-3042  (BBS*  203-649-9057  9 
p.m.-9  a.m.,  voice  days) 

Capital  Region  Commodore  Computer 
Club  (CRCCC),  RO.  Box  2372,  Ver- 
non, CT  06066 

The  New  London  Counfj-  Commodore  Us- 
er's Group  (NLCCUG),  P.O.  Box  697, 
Groton,  CT  06340  (BBS*  203-823- 
1750) 


First  State  Commodore  Club,  P.O.  Box 
1313,  Dover,  DEI  9903- 13 13 

Lower  Delaware  Computer  Club 

(L.D.C.C.),  P.O.  Box  5344,  Nassau, 
DE  19969  (Voice*  302-945-7224) 


Welaka  Commodore  Users  Group,  P.O. 

Box  1104,  Welaka,  FL  32193-1 104 
Commodore  User  Group  of  Pensacola, 

P.O.  Box  36367.  Pensacola,  FL  32516 

(BBS*  904-484-9952) 
Commodore  Milton  User  Group 

(C.M.U.G.),  4356  Old  Hickory  Ham- 
mock Rd.,  Millon,  FL  32583 
Gainesville  Commodore  User  Group,  P.O. 

Box  14716.  Gainesville,  FL  32604- 

4716 
Titusville  Commodore  Club,  890  Alford 

St.,  Titusville,  FL  32796  (BBS#  407- 

269-2169) 
Central  Florida  Commodore  Users'  Club, 

PO.  Box  547326,  Orlando,  FL  32854- 

7326  (BBS*  407-29 1-8730) 
Fast  Software  of  Costa  Rica,  .Arturo  .Arana 

Garcia(  1573-21),  P.O.  Box  025216, 

Miami,  FL  33102-5216 
Manasota  Commodore  Users  Croup 

(MSCUG),  P.O.  Box  698.  Oneco,  FL 

34264-0698  (BBS*  813-748-7513) 
Dinosaur  64,  c/o  Robbin  Tate,  P.O.  Box 

9202,  Masaryktown,  FL  34609 
Clearwater  Commodore  Club,  P.O.  Box 

1 1211,  Clearwater,  FL  34616 
Gulfcoast  64's  Commodore  Users  Group, 

P.O.  Box  1 1 180,  Clearwater.  FL  34616 

(BBS*  81 3-584-6040) 
Suncoast  Commodore  Club,  P.O.  Box 

6628,  Ozena,  FL  34660-6628 


Suncoast  Bvtes  Commodore  Computer 
Club,  P.O.  Box  72 1 ,  Elfers,  FL  34680 

Starcom  User's  Group  of  Martin  County, 
P.O.  Box  1446,  Port  Salerno,  FL 

34992 


Metro  Atlanta  Commodore  Klub  (MACK), 
P.O.  Box  813481,  Smyrna,  GA  30081 
(BBS*  404-439-7350) 

Commodore  User  Group  of  .4tlanta,  P.O. 
Box  2031.  Tucker,  GA  30085-2031 

Stone  Mountain  Users  Group  (SMUG 
6<i/ns\  P.O.  Box  1762,  Ltlburn.  GA 
30226  (BBS*  404-925-8829) 

Commodore  Format  User's  Group,  P.O. 
Box  2196,  .Atlanta,  GA  30301  (BBS* 
404-659-2606) 

Albany  Commodore  Amateur  Computer- 
isls  Users  Group  (ACAC),  P.O.  Box 
5461,  Albany,  GA  31706-5461 


Commodore  Hawaii  Users  Group 

(CHUG),  P.O.  Box  23260,  Honolulu. 
H!  96823-3260  (BBS*  808-672-6483) 


Pocatello  Commodore  Users  Group 

(PCUG),  Rte.  2,  Box  48E,  Pocatello, 

ID  83202  (BBS*  208-237-6935) 
Banana  Belt  Commodore  Users  Group 

(BBCUG),  P.O.  Box  1272,  Lewiston, 

ID  83501 
PFP  64/Amiga  Software  Exchange,  860 

Sherwood  #306.  Boise,  ID  83706 
Treasure  Valley/Boise  User  Group 

(TV/BUG),  RO.  Box  6853.  Boise,  ID 

83707 


ILLINDIS 


Diskoveries  PD  Library  Club,  RO.  Box 

9153,  Waukegan,IL  60079 
Fox  Vallev  Commodore  User  Group,  P.O. 

Box  28,  N.  Aurora.  IL  60542 
CCR  Commodore  Club,  RO.  Box  10022, 

Rockford.IL  61 131-0024 
Knox  Commodore  Club,  P.O.  Box  494, 

Galesburg,  IL  61402-0494  (BBS*  309- 

344-5042) 
Survivors  of  the  Sixty-Four  Users  Group 

(SOSUG),  RO.  Box  6108,  Macomb, 

IL  61455 
Canton  Area  Commodore  Users  Group, 

RO.  Box  61,  Canton,  IL  61520 
Central  Illinois  Family  Assisted  Commo- 
dore Enthusiasts  (CLE.  A.C.E.)  #19, 

156  Fandel  Dr..  E.  Peoria,  IL  6161 1 

(BBS*  309-745-9273) 
Champaign-Urbana  Commodore  User 

Group  (CUCUG),  RO.  Box  716, 

Champaign,  IL  61824-0716  (BBS* 

217-356-8056) 
Meeting  64/128  Users  Thru  the  Mail,  Rte. 

I,  Box  1 51.  St.  Joseph.  IL  61 873 
Gateway  Computer  Club,  P.O.  Box  1 839, 

Fairvicw  Heights,  IL  62208 
Western  Illinois  Programmer's  User 

Group  (WTPUG),  Rte.  5.  Box  75, 

Quincy.IL  62301-9314 
MUGS,  315  W.  Madison,  Girard,  IL 

62640 
SPUG  Computer  Club,  RO.  Box  9035, 

Springfield,  IL  62791  (BBS*  217-789- 

6644) 


Logansport  Computer  Club,  P.O.  Box 

1161,  Logansport,  IN  46947 
Corn-Net,  RO.  Box  161.  Vevay,  IN  47043 

(BBS*  708-433-8287) 
Richmond  Area  Computer  Users  Group 

(RACUG),  RO.  Box  1333.  Richmond, 

IN  47375  (BBS*  317-935-1256) 
Commodore  Computer  Club,  819  Treelane 

Dr..  Newburgh,  IN  47630 
Fraternal  Order  of  Police  Computer  Club 

(FOPCC),  2535  Anthony  Dr.,  Evans- 

ville.  IN  4771 1-2101  (Voice*  812-473- 

4763) 
Commodore  SIG  F.L.A.G.,  RO.  Box  1022, 

Crawfordsville,  IN  47933 


Commodore  Users  Group  Ames  Region 

(COUGAR),  RO.  Box  2302,  Ames, 

lA  50010-2302  (BBS*  515-292-6204) 
Capitol  Complex  Commodore  Computer 

Club,  P.O.  Box  212,  Des  Moines,  lA 

50301 
Commodore  Computer  User's  Group  of 

Iowa  (CCUGI),  R  O.  Box  3140,  Des 

Moines,  lA  50316-9998 
Fort  Dodge  Commodore  Users  Group,  c/o 

Patrick  King.  RO.  Box  479,  Manson, 

lA  50563  (BBS*  515-576-7922) 
Plymouth  County  Commodore  User's 

Group  (PLYCCUG),  508  1st  St.  SW, 

LeMars,IA  51031 
Crawford  County  Commodore  Users 

Group,  519  N.  19lhSt.,  Denison,  lA 

51442 
Commodore  Players  &  Users  of  Iowa,  P.O. 

Box  493,  Essex,  lA  51638 
Commo-Hawk  Commodore  Users  Group, 

RO.  Box  2724,  Cedar  Rapids,  I A 

52406-2724  (BBS*  319-396-0446) 


KANSAS 


TCCUG,  RO.  Box  8439-0439,  Topeka,  KS 
66608  (BBS*  913-357-0683) 

KENTUCKY 

Louisville  Users  of  Commodore  of  Ken- 
tucky (L.U.C.K.Y.),  RO.  Box  19032, 
Louisville,  KY  40219-0032  (BBS* 
502-969-9360) 

Commodore  User's  Club  of  Jenkins,  c/o 
Jenkins  High  School,  Patricia  John- 
son, Box  552,  Jenkins,  KY  41537 

Bowling  Green  Commodore  Users  Group 
(B.G.C.U.G.),  c/o  Bill  Edwards,  Presi- 
dent, RO.  Box  20214,  Bowling  Green, 
Ky42l02 

Glasgow  Commodore  Computer  Club,  P.O. 
Box  154,  Glasgow.  KY  42142  (BBS* 
502-678-5292) 

Commodore  Owners  of  Owensboro,  KY 
(COOKY),  3807  Krystal  Ln.,  Owens- 
boro, KY  42303  (BBS*  502-684-2068) 


Baton  Rouge  Area  Commodore  Enthusi- 
asts (BRACE),  RO.  Box  1422,  Baton 
Rouge,  LA  70821  (BBS*  504-778- 
1556) 

ARK-LA-TEX  Commodore  Computer 
Club,  RO.  Box  6502,  Shreveport,  LA 
71106 

PAGE  Computer  Users  Group,  P.O.  Box 
7706,  Alexandria,  LA  71306-7706 


G-e        COMPUTE 


AUGUST        1991 


GAZETTE 
D\SK  L/BRARY 

VALUE-PACKED  SOFTWARE 
AT  AFFORDABLE  PRICES 

All  Gazette  disks  are  menu-driven  for  ease  of  use — and  they  feature  complete 
documentation,  Just  load  and  you're  ready  to  go! 


SpeedScrlpt  $11.95 

COMPUTE  Publications'  most  popular  program 
ever.  Powerful  word  processing  package  includes 
SpeedScript  for  the  64,  SpeedScript  128,  spelling 
checkers  for  both  64  and  1 28  versions,  plus  on 
additional  dozen  support  programs,  including 
mail-merge  and  word-count  utilities. 

Gazette  Index  $7.95 

Every  article  and  department  from  Gazette — July 
1983  through  December  1990  issues — is  indexed: 
features,  games,  reviews,  programming,  "Bug- 
Swatter,"  "Feedback,"  and  the  other  columns. 
Disk  features  pull-down  menus,  help  screens, 
superfast  searching/sorting  capabilities,  and 
much  more. 

Best  Gazette  Games  $9.95 

Best  dozen  arcade  and  strategy  games  ever 
published  in  Gazette  all  on  one  disk.  All  games  for 
Commodore  64,  Titles:  Crossroads  II:  Pandemo- 
nium, Basketball  Sam  &  Ed,  Delta  War,  Heat 
Seeker,  Omicron,  Powerball,  Q-BIrd,  Trap,  Arcade 
Volleyball.  Mosalo,  Power  Poker,  and  Scorpion  II. 


Gazette's  Power  Tools  $9.95 

Fourteen  of  the  most  important  utilities  for  the 
64  ever  published  in  Gazette.  For  serious  users. 
Titles;  MetaBASIC,  Disk  Rapid  Transit,  Mob  Maker, 
Ultrotont+,  Quick!,  Disk  Editor,  Basically  Music, 
PrIntScreen,  1526  PrintScreen,  Fast  Assembler, 
Smart  Disassembler,  Comparator,  Sprint  II,  and 
Turbo  Format. 

Ttie  GEOS  Collection  $  1 1 .95 

Gazette's  best  1 3  programs  for  GEOS  and  GEOS 
1 28  users.  Selection  includes  utilities,  applications, 
and  games.  Titles:  Super  Printer  Driver,  Skeet,  File 
Saver,  Help  Pad,  Word  Count,  Directory  Printer, 
Quick  Clock,  SlideSt)ow,  File  Retriever,  Screen 
Dumper,  Font  Grabber.  GeoPuzzle,  and 
GeoConverter. 

128  Classics  $11.95 

Thirteen  of  Gazette's  best  1 28  programs,  including 
utilities,  games,  and  applications.  Titles: 
MetaBASIC  128,  RAMDisk  128,  BO-Column  Disk 
Sector  Editor,  MultiSort,  Block  Out  Miami  Ice. 
Ttie  Animals'  Show,  Cribbage.  XPressCard,  Sound 
Designer,  Video  Slide  Stiaw,  Matt)  Graphics,  and 
3-D  BorGraptier. 


SPECIAL  OFFER! 

All  6  DISKS  FOR 

All  prices  include  shipping  &  handling. 

SpeedScript 

D    $11.95 

Gazette  Index 

D    $  7.95 

Best  Gazette  Games 

D    S  9.95 

Gazette's  Power  Tools 

D    $  9.95 

The  GEOS  Collection 

D    $11.95 

1 28  Classics 

D    $11.95 

Special  6-Dlsk  Offer 

Subtotal 

Tnx- 

D    $49.95 

Outside  U.S.  or 

Canada" 
Total 

A  $13.00  SAVINGS!   I 


Name. 


Address . 
City 


State . 


.ZIP. 


Amount 
enclosed 


Method  of 
-payment 


Moll  to     Gazette  Disks 

324  W.  Wendover  Ave., 
Greensboro.  NC  27408 

Credit  card  no 

Signature  (required) 

Daytime  phone  number 


D  Check  or  Money  Order 
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(for  orders  over  S20) 
Ste,  200 

_  Exp.  date 


'  ResWents  of  Nofth  Carolina  and  New  York  odd  appropriate  soles  tax.  Conodion  orders,  add  7%  goods  ond  services  tax. 

'■  For  delivery  outside  the  U.S.  or  Canoda.  odd  SI  for  surfoce  mall  or  $3  lor  airmail  All  orders  must  be  in  U.S.  funds  drowD  on  o  U.S.  bank. 


West  Bank  Users  Group  of  New  Orleans, 
LA  (W.B.U.G.),  P.O.  Box  740854. 
New  Orleans.  LA  70174-0854  (BBS# 
504-861-2365,  Voiee#  504-368-0578) 


Upper  Peninsula  Commodore  Users 

Group,  20  N.  Billings  Si.,  Gwinn,  MI 
49841(BBS#  313-485-1951) 


Commodore  Users  Group  of  Coastal 
Maine,  Rte.  2,  Box  3254,  Bowdoin- 
ham,  ME  04008 

Your  Users  Group  (YUG),  P.O.  Box  1924, 
N.  Windham.  ME  04062 

Southern  Maine  Commodore  User  Group, 
P.O.  Box  416.  Scarborough.  ME 
04074-041 6  (BBS#  207-967-3719) 

Commodore  Users  Society'  of  Penobscot 
(CUSP),  c/0  101  Crosby  Hall.  Univer- 
sit\-  of  Maine  at  Orono.  Orono.  ME 
04469 


Rockville  Commodore  Users  Group,  505 
Marcia  Ln.,  Rockville,  MD  20851- 
1509 

National  Institute  of  Standards  and  Tech- 
nology Commodore  Users  Group,  S 
Cross  Ridge  Ct.,  Germantown,  MD 
20874 

VIC  .A.ppreciators  (\ICAP),  14901  Donna 
Dr..  Silver  Spring,  MD  20905-4364 

North  Baltimore  Users  Group  (NOBUG 
64/128),  P.O.  Box  18835.  Baltimore. 
MD  21206 

Annapolis  Commodore  User's  Group,  P.O. 
Box  3358,  Annapolis,  MD  21403 


MASSACHUSETTS 


Pioneer  Valley  Computer  Club,  6  Laurel 
Tcr.,  Weslficld.  MA  01085  (BBS#  413- 
568-4466) 

Commodore  User  Group  of  the  Berkshires, 
c/o  C.  F.  Hunt.  38  Walden  Ln„  Pitts- 
field.  MA  01201 

North  East  Computer  V.G.,  24  Pincneedle 
Si„  Chelmsford.  MA  01824  (BBS# 
508-250-8098) 


MICHIGAN 


Michigan  Commodore  Users  Group,  P,0. 
Box  539.  E.  Delroil,  MI  48021  (BBS#s 
3 1 3-293-7340  and  3 1 3-892-3375) 

\^'3shtenaw  Commodore  Users  Croup, 
P.O.  Box  2050.  Ann  Arbor,  Ml  48106- 
2050 

Downriver  Commodore  Group,  P.O.  Box 
1277,Soulhgate,  MI  48195  (BBS# 
313-386-1565) 

Saginaw  Area  Commodore  User's  Group 
(S.A.C.U.G.),  P.O.  Box  2393,  Sagi- 
naw, MI  48605 

Midland  Computer  Club,  4702  Jefferson. 
Midland,  MI  48640  (BBS#  3 1 3-631- 
3471) 

Bay  -Area  Commodore  Club,  338  S.  Sheri- 
dan Ct..  Bay  City.  MI  48708 

Southwestern  .Michigan  Commodore  Users 
Association,  P.O.  Box  306,  Kalama- 
zoo, MI  49005  (BBS#  616-342-5802) 

Battle  Creek  Commodore  and  .Amiga  V. 
Enthusiasts  (BCCWE).  P.O.  Box 
2539,  Battle  Creek.  Ml  49016-2539 

Traverse  .Area  Commodore  Club,  P.O.  Box 
I.Rodney,  MI  49342 

Tri-Counn-  Computer  Club,  607  E.  Dow- 
land  St.,  Ludinglon,  .Ml  49431 


MINNESiA 


Minnesota  Commodore  Users  .Association, 

P.O.  Box  22638.  Robbinsdale.  MN 
55422  (BBS#  612-425-3813) 
Commodore  Bemidji  User  Group,  4740 
Sunnvside  Rd.  SE.  Bemidji,  MN 
56601-8313 


MISSISSIPPI 


Coastline  Commodore  Computer  Club, 
RO.  Box  1 14.  Biloxi,  MS  39533 
(BBS*  601-832-2076) 


McDonnell  Douglas  Recreational  Com- 
puter Club,  c/o  Bruce  Darrough,  3748 

Cranberrv  Ct.,  Florissant,  MO  63031- 

6625  (BBS#  314-521-8197) 
The  Commodore  Users  Group  of  Saint 

Louis  (C.U.G.S.L.).  P.O.  Box  28424. 

Crcvc  Coeur,  MO  63146-0984  (BBS# 

314-878-8816) 
The  Southeast  Missouri  Commodore  User 

Group,  P.O.  Box  615.  Farmington, 

-MO  63640 
Heartland  Users  Group.  PO.  Box  281. 

Cape  Girardeau,  MO  63702-0281 
Commodore  North  Users  Group,  SYSOP 

Charlie  Hunsburgcr.  P,0.  Box  34534. 

N.  Kansas  Cilv.  MO  641 16  (BBS# 

816-454-8806) 
Joplin  Commodore  Computer  User  Group, 

422  S.  Florida  .Ave.,  Joplin,  MO 

64801 
WORLD-WIDE  C  =  64/128  User  Group 

(WWCUG),  P.  O.  Box  1294.  Camdcn- 

lon.  MO  65020 
Columbia  Commodore  User  (CCU),  P.O. 

Box  7633,  Columbia,  MO  65205 

(BBS*  3 14-449-8095) 
MOARK  (Missouri/.Arkansas)  Commo- 
dore Users  Group,  HCR  I,  Box  85. 

Lanipe.  MO  65681 
Commodore  User  Group  of  Springfield 

(CUGOS),  Box  607,  Springfield,  MO 

65801  (BBS#  417-862-9325) 


Miles  City  64/128  Users  Group,  c/o  Mi- 
chael G.  Sparling,  700  S.  Prairie,  Miles 
City.  MT  59301 


Pathfinder  Commodore  User  Group,  1817 
Briarclifl'Rd.,  Fremont,  NE  68025 

Greater  Omaha  Commodore  Users  Group 
(GOCUG),  P.O.  Box  241 155.  Omaha, 
NE  68 1 24- 1  i  55  (BBS#  402-733-701 5) 

Mid-Nebraska  Users  of  Computers 

(MUC),  1920  N.  Huston  Ave..  Grand 
Island.  NE  68803  (BBS#  308-389- 
6495) 

K..\.C.C.K:  Kearney  .■\rea  Commodore 
Computer  Klub.  PO.  Box  1611.  Kear- 
ney, NE  68848-161 1 

McCook  Commodore  Users  Group.  Dave 
Matthews.  808'/;  W.  Ist.  McCook.  NE 
69001 

Platte  Valley  Computer  Users  Group 

(PVCUG),  RO.  Box  367.  Gering,  NE 
69341 


Clark  County  Commodore  Computer  Club 

(5  C's),  8652  Trafalgar  Dr.,  Las  Vegas, 
NV  891 17(BBS#  702-795-4008) 

NEW  HAMPSHIRE 

Manchester  Commodore  Users  Group, 
P.O.  Box  1641.  Manchester,  NH 
03105 

Commodore  Help  .And  Information  Net- 
work (CHAIN  Gang),  RO.  Box  654, 
Laconia,  NH  03247 

Seacoast  Commodore  Users  Group,  P.O. 
Box  51 1,  Durham.  NH  03824-051 1 


If  your  group  does  not  appear  in 
this  list,  send  your  club  name,  ad- 
dress, and  bulletin  board  service  tele- 
phone number  (if  available)  to 

Commodore  64/128  User  Group 
Update 

COMPUTE'S  Gazette 

324  W.  Wendover  Ave.,  Ste.  200 

Greensboro,  NC  27408 

Your  group  will  be  listed  in  a  user 
group  update  in  a  future  issue. 

Note:  When  writing  to  a  user  group  for 
information,  please  remember  to  en- 
close a  self-addressed  envelope  with 
postage  that  is  appropriate  for  the 
country  to  which  you  're  writing. 

COMPUTE  Publications  does  not 
condone  the  use  of  its  user  group  lists 
by  individuals  or  user  groups  for  the 
purpose  of  buying,  selling,  or  trading 
pirated  software.  Should  we  discover 
any  group  participating  in  any  such 
illegal  and  unethical  activity,  the  club's 
listing  will  be  permanently  deleted 
from  our  files.  B 


ENTER  NOW! 

DESIGN-A-ROBOr 

CONTEST 


invent  a  new  persona!  robot  on  pa- 
per and  send  your  designs,  plans, 
and  sketches  to  "D'lversions"  col- 
umnist Fred  D'Ignazio.  Also  tell  him 
what  robots  mean  to  you.  First  prize 
is  a  large  mode!  robot  valued  at 
$200,  and  five  runners-up  will  win 
smaller  robots  valued  at  $30  each. 

Send  entries  to  Design-a-Robot 
Contest,  COMPUTE  Publications, 
324  West  Wendover  Avenue,  Suite 
200,  Greensboro,  North  Carolina 
27408.  Hurry;  all  entries  must  be  re- 
ceived by  August  30, 1 991 . 


G-10       COMPUTE 


AUGUST       1991 


The  Gazette 

Productivity 

Manager 

(Formerly  PowerPak)  ^"^ 

Harness  the  productivity 
power  of  your  64  or  128! 

Turn  your  Commodore  into 
a  powerful  workhorse,  keep  track 
of  finances,  generate  reports 
in  a  snap,  manage  your 
money  in  minutes- 
all  with  the  new  1991 
Gazette  Productiuity 
Manager!  Look  at  all 
your  64/128  Productivity 
Manager  disk  contains. 

GemCalc  64  &  128— 

A  complete,  powerful,  user- 
friendly  spreadsheet  with  all 
the  features  you'd  expect 
in  an  expensive  commercial  package 

(separate  64  and  128  versions  are  included). 

Most  commands  can  be  performed  with  a  single  keypress! 

Memo  Card — Unleashes  the  power  of  a  full-blown 
database  without  the  fuss!  Nothing's  easier— it's  a 
truly  simple  computerized  address  file.  Just  type  in 
your  data  on  any  one  of  the  index  cards.  Need  to  edit? 
Just  use  the  standard  Commodore  editing  keys. 
Finished?  Just  save  the  data  to  floppy.  What  could  be 
easier? 

Financial  Planner — Answers  all  of  those  questions 
concerning  interest,  investments,  and  money  manage- 
ment that  financial  analysts  charge  big  bucks  for!  You 
can  plan  for  your  children's  education  and  know 
exactly  how  much  it  will  cost  and  how  much  you  need 
to  save  every  month  to  reach  your  goal.  Or,  decide 
whether  to  buy  or  lease  a  new  car.  Use  the  compound 
interest  and  savings  function  to  arrive  at  accurate 
estimates  of  how  your  money  will  work  for  you. 
Compute  the  answer  at  the  click  of  a  key! 

DON'T  MISS  OUT  ON  THIS 
POWERFUL  WORKHORSE! 


(MasterCard  and  Visa  accepted  on  orders  witli  subtotal  over  120). 


D  YES!  Please  send  me Producticily  Manager  dlsk(s) 

(SI 4. 95  each). 

Subtotal 

Sales  Tax  (Residents  of  NO  and  NY  please  add  appro- 
priate sales  tax  for  your  area.  Canadian  orders,  add 
7%  goods  and  services  tax.) 

Shipping  and  Handting  (S2.00  U.S.  and  Canada,  83.00 

surface  mail,  S5.00  airmail  per  disk.) 

Total  Enclosed 

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Crrdil  Csid  Ng.  . 


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Send  vour  order  to  Gazette  1991  Productivity  Manager, 
324  Vf.  Wendover  Ave.,  Ste.  200,  Greensboro,  NC  27408. 


REVIEWS 


FANTASTIC  FIGHTS  •  REALISTIC  RACING 
PC  TRANSLATOR  •  BALLISTIC  BASIC  •  DRAGONS  AT  WAR 


MONDU'S  FIGHT 
PALAGE 

Although  it's  not  a  new  game  to 
the  software  world,  Mondu  's 
Fight  Palace  is  new  for  the  64.  It 
was  released  originally  for  IBM 
and  compatible  machines  as  Tongue 
of  the  Fat  man.  and  the  64  version 
looks  ever\'  bit  as  good  as  the  original. 

This  bizarre  fighting  game  takes 
place  in  the  domain  of  Mondu  the 
Fat.  He  watches  over  combatants  in 
his  arena.  They  must  fight  to  the 
death,  and  he  delights  in  the  contest. 
In  Mondu's  Fight  Palace,  you  have 
been  thrown  into  a  pit  to  battle  the 
Fatman's  contenders.  There  are  two 
ways  to  escape:  defeat  all  of  Mondu's 
cronies  and  the  Fatman  himself  or 
die.  I  don't  think  it's  hard  to  choose. 

Although  fight  games  arc  a  dime 
a  dozen.  Fight  Palace  goes  beyond  the 
norm  and  breaks  the  mold.  In  addi- 
tion to  dazzling  your  opponents  with 
your  acrobatic  moves,  power-packed 
punches,  and  high  kicks,  you  can 
choose  weapons  and  bet  on  your  fight. 
These  additional  options  make  Xfoii- 
du  's  Fight  Palace  more  challenging 
and  entertaining.  Not  only  are  you 
playing  against  a  computer-based  op- 
ponent or  second  player,  but  you  are 
also  playing  against  the  bet  you  made 
on  yourself 

You  start  the  game  with  1000 
credits.  Use  part  of  this  money  to  buy 
weapons  from  Doctor  Kadaver's 
Weapons  Store  and  part  to  bet  on  how 
long  it  will  take  you  to  finish  off  the 
other  creature.  Only  the  first  oppo- 
nent is  a  humanoid.  .All  of  the  rest  are 
members  of  intergalactic  races,  and 
they  each  have  unusual  fighting  traits 
and  styles. 

To  help  even  the  odds,  you  can 
buy  weapons  to  use  in  the  arena.  You 
can  only  buy  those  that  cost  less  than 
vour  current  number  of  credits,  and 


Dr.  Kadaver  doesn't  give  credit. 

Fight  Palace  is  played  from  a  side 
view  and  with  a  number  of  different 
backgrounds.  Below  the  main  screen 
are  pictures  of  the  opponents,  weap- 
ons boxes,  and  bars  representing  suc- 
cess, life,  and  attack  power.  Hitting 
one  of  the  function  keys  activates  a 
weapon.  .AH  other  movements  and  ac- 
tions are  performed  with  the  joystick. 


Ft  takes  three  or  four  games  to  get 
used  to  Fight  Palace,  after  which  you 
can  actually  try  to  defeat  the  creatures. 
.After  another  few  games,  you  should 
know  some  of  the  opponents  well 
enough  to  beat  them  in  a  short 
amount  of  time.  Before  long,  you'll  be 
racking  up  the  credits  and  gearing  up 
to  beat  the  Fatman, 

The  graphics  in  Fight  Palace  arc 
detailed  and  colorful.  Paniculariy  no- 
ticeable are  the  strange  movements 
and  unique  appearances  of  each  of  the 
ten  creatures  in  the  game,  from  Colo- 
noid  and  Behemoth  to  Rubic  and 
Freezer,  The  different  creatures  give 
the  game  its  personality.  Sounds  are 
minimal  and  unnecessar>'  in  this 
game.  You  won't  miss  them  because 
you'll  be  too  busy  trying  to  sur\'ive. 

RLSS  CECCOLA 


Commodore  64  or  128— $29.95 

ACTIVISION 

3885  Bohannon  Dr. 

Menio  Park.  CA  94025 

{415)329-0800 

Ci/de  Reader  Service  Number  310 


FERRARI  FRRMULA 


Imagine  yourself  behind  the  wheel 
of  a  Ferrari,  cruising  down  a  Grand 
Prix  racetrack  at  1 75  mph.  Elec- 
tronic .Arts'  Ferrari  Formula  One  is 
the  next  best  thing  to  actually  driving 
this  powerful  machine.  It  brings  all 
the  action  and  thrill  of  Grand  Prix 
racing  right  to  your  computer.  .And 
you  don't  have  to  be  an  expert  race 
driver  to  play! 

There  are  two  playing  options  in 
this  game.  You  can  simply  drive  the 
Ferrari  around  the  racetrack  without 
worrying  about  things  like  schedules 
or  season  standings.  This  option  is  the 
easier  one  to  learn,  since  it  requires 
that  you  read  only  a  short  set  of  in- 
structions. .As  the  game  stans,  there's 
a  short  demo  to  help  you  get  acquaint- 
ed quickly  with  the  game.  The  minute 
you  feel  comfortable,  just  move  your 
joystick,  and  off  you  go! 

For  those  of  you  w^ho  want  a  real 
challenge,  there's  the  second  option. 
This  is  just  like  real  Grand  Prix  rac- 
ing. You  design,  modify,  and  test  your 
own  Ferrari.  There  are  deadlines  and 
schedules  to  keep.  You  tell  the  pit 
crew  what  to  do  to  your  Ferrari.  Even 
though  there  are  numerous  rules  con- 
cerning designing  and  setting  specifi- 
cations for  your  car,  don't  worry 
about  accidentally  modifying  a  pa- 
rameter that  would  violate  Grand 
Prix  racing's  rules.  The  software  won't 
let  you. 

I  found  the  manual  to  be  well 
written,  and  the  steps  are  easy  to  fol- 
low for  the  second  play  option.  If  you 
do  select  this  challenging  second  op- 
tion, be  prepared  to  learn  the  track  in 
limited  time.  You  must  also  find  the 
best  settings  for  your  Ferrari's  peak 
performance  and  the  best  way  to  con- 
serve fuel  for  the  actual  race. 

Like  a  real  Grand  Prix  season, 


G-12       C    O    M    P    U    i    E 


AUGUST       19    9    1 


Big  Blue  Reader  128/64 

Read  &  Write  IBM  PC  Disks! 

Big  Blue  Reader  128/64  is  a  fast,  easy-to-use,  menu  driven  program 
for  novice  and  expert  alike.  Transfers  word  processing,  lext,  ASCII,  and 
binary  files  between  Commodore  64/128  and  IBM  PC  compatible  360K 
5.25"  and  720K  3.5"  disl^s.    Includes  both  064  &  0128  progfams. 
Requires  1571  or  1581  Disk  Drive.   Does  not  work  using  1541. 
BBR  128  Version  3.1  upgrade,  $18+ original  BBR  disk. 

Big  Blue  Reader  128/64  only  $44.95 


^iS[eSearclt3A 

The  only  Bible  Study  Program  with: 

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disks;  includes  mure  thnn  7(10,000+  refcrericos. 

3)  Incredible  five  (5)  second  look-up  lime,  per/word,  per/disk. 

4)  InstniU,  automatic  spell  checking  of  more  than  12,S00  words. 

5)  Boolean  Search  operators  including  AND,  OR  &  NOT  logic. 

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7)  A  Money  Back  Guarantee! 

Includes:  Easy-to-use,  C64  and  0128  (40/80  column)  programs, 
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KJV  $49.95    >VvV>V'^f^^f    NIV  $59.95 

c3'  Any  questions?    Call  or  write  for  more  information. 
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Mon  -  Kri  9am  -  5pm  FST 


r~   Freeware  For  Commodore  64/128      ] 
I  GAMES,  GAMES,  GAMES! 

I  n(S102|  ADVENTURE  RO*D   1  ■  Contains 4 advenlure games:  Scary,  Africa,  Advonlure  S  more, 

i(61Z3|  ADVENTURE  HOAD  '2-  lOiextfQfaphicadvetiiure  games  including  SLEUTH. 
I  ~i  (6124}  ADVENTURE  ROAD  3-8  lexl'graphic  adventure  games  including  HACKER 
I   n(6049)C-12aGAMES   1-40col- 
I  umn  Gaiact^c,  Casiie  and  DamselS- 
I  80  column  Star  Trek. 
I  n (60541  C-12B GAMES   Z-BOCOi- 
I  umn  Norad,  Wargames.  not  Lunar 
I  Land  Print  SpociiSKrt. 
I  1  (60881  0-64  GAMES    1  ■  Action 
'  games  like  Robbers.  Wnitly  Bird,  Blue  Tiunder  i,  more. 
I  T  (6089)  C-64  QAMES .  2  -  Lotto.  Attack  Force,  Star  Trek,  Joust.  D«t)y.  Delcon  5  more. 

n  (6097)  IH  THE  MALL   1  -  Contains  14  arcade  games.  Try  ycuf  sloll  on  these  gems. 
I  n  (6099)  ir<  THE  MALL  2  -  Conlains  14  arcaje  games.  Inciudes  Moonilog,  Sluing.  S  more. 

"I(6t42|irj  THE  HALL   3- 12  more  a-cade  games  including  BOULDER  DASH  and  KANGA. 
I  "1  (Siooj  ir(  THE  PITS   1  •  Conta  ns  7  car  games.  Includes  Diagstar.  Dodge  Cars  J  more. 
I  "1  (6101 1  LADY  LUCK   1  -  Contains  10  casino  games.  Roulette.  Craps,  BJ,  Pokw  S  more. 
I  "1  (62021  LADY  LUCK  2- lOgambling  gamesindudingONE  ARMEDBANDIT.  and21. 
I  "1  (62031  LADY  LUCK  3  - 17  gamblinj  games  including  DODGE  Crrv  POKER  and  K6N0 
I  "1  (6096)  ONTHEBOARDS   I- Contains  1 1  tward games.  Includes  Yatitzee.  BatliesUp 5  more 
I  "1  (61 19)  ON  THE  BOAflQS  2-1?  board  and  card  games  mCuaing  tjanlesliip  and  chess. 
I  "1  (6120)  ON  THE  BOARDS  3-17  more  board  and  card  games  including  CRIBBAGE  and  BINGO. 
I  "1  (6118)  PUB  BOARD  GAMES-  Darts,  Bowing.  Pool.  Checkers,  Backgammon,  Chess,  and  more. 
I  T 16204)  THE  FINAL  FflONTIER   1-10  action  Bled  space  ga-nes  including  METEOR  SHOWER, 
I  T  (6206)  THE  FINAL  FRONTIER  .3-18  action  tilled  space  ga-nes  including  CANYON  RUrjNER. 
'  -1 16207)  THE  FINAL  FRONTIER ;'  4  -  IB  action  tilled  space  games  including  SPACE  DEFENDER. 
I  n  (6104)  THE  SPORTING  LIFE  -  Contains  Golf,  Miniature  GoK.  Baseball  64.  Boning  and  Trap. 

n  (6206)  THE  SPORTING  UFE ,'  2  - 1 9  games  relating  to  sports  including  BOWLIMG  and  BOXING. 
I  "1(6105)  VICTORY  SOFTWARE   1  -  THe  first  disk  ol  stiareware  games  by  Victory  Sotiware.        ^__  __ 

I  To  order,  please  check  tlie  dciired  disk  and  Include  S2.99  for  cacll  disk  ordered. 
I  Include  ahlppln);  and  handling  of  S4  per  order.  CA  residents  add  7%  sales  Sax. 
I  Buy  5  disks  and  get  the  Gtb  one  ficct 

I  Please  send  order,  payment,  name,  address  and  daytime  phone  #  to: 


.^-;,-- 


We  accept  Check,  MO, 

Mastercard  &  Visa. 

Sorry— No  COD'S. 


l|,™il,:  \l,.|,  I  II.  ■■,,11,  -jmI'M 

I     7657  Wlnnetka  Ave,  Ste  328-C,  Winnetka  CA  91306 

1(8181  700-0784  Msg/Fax        (800)  233-2451  Orders  Only_| 

Circte  Reader  Service  Number  129 


REVIEWS 


the  program  isn't  a  single  race  but  a 
whole  series.  Each  race  is  at  a  different 
track  and  consists  of  several  practice 
sessions  before  the  actual  race. 

The  manual  helps  you  design  and 
set  all  the  specifications  on  your  Fer- 
rari. I  found  the  manual's  panel  dia- 
grams to  be  extremely  helpful  in 
designing  and  setting  the  car's  specifi- 
cations for  the  big  race.  Fiorano  is  the 
main  base  for  setting  up  and  modify- 
ing your  Ferrari,  Here,  you  set  the 
controls  for  the  race,  such  as  skill  level 
and  the  race's  length.  From  this  point, 
you  can  go  to  the  garage  to  set  major 
system  components,  such  as  the  en- 
gine or  suspension,  or  to  the  wind  tun- 
nel to  adjust  the  Ferrari's  wings.  You 
can  also  fine-tune  suspension  and 
wing  adjustments  at  the  pit. 

If  you  know  little  about  setting  up 
a  racing  Ferrari,  don't  worn,'.  The  pro- 
gram has  a  character  named  Mauro  to 
assist  you  in  making  these  decisions. 
His  suggestions  will  always  appear  in 
the  panels.  It's  up  to  you  whether  to 
accept  his  suggestions  or  to  come  up 
with  your  own  ideas  after  reading  the 
manual's  detailed  descriptions  on 
each  setting. 

After  you've  tested  your  Ferrari 
and  made  all  the  necessary  modifica- 
tions, it's  time  for  the  big  race.  With  a 


push  of  a  joystick,  you're  off  to  your 

first  race!  Just  use  the  joystick  to  steer, 
accelerate,  and  brake.  The  engine's 
roar  makes  you  feel  as  though  you're 
actually  at  a  Grand  Prix,  sitting  be- 
hind the  wheel  of  a  high-speed  racer. 
Overall,  this  software  program  is 
entertaining  and  challenging.  Even 
though  I  have  yet  to  become  the  series 
champion,  I  still  have  a  lot  of  fun 
driving  in  Ferrari  Formula  One. 

CHRIS  ST.WASZ 


Commodore  64  or  128,  joystick — $29.95 

Eiedronic  Arts 
1820  Gateway  Dr, 
San  Mateo.  CA  94404 
(415)571-7171 

Circle  Reader  Service  Number  31 1 


BIG  BLUE  BEABEB 

Awhile  back,  there  was  a  rumor 
circulating  that  someone  was  de- 
veloping an  interface  that  would 
allow  the  1581  to  be  used  with  a 
PC — a  feasible  but  rather  expensive 
proposition  when  you  consider  that 
most  built-in  3'/>inch  drives  cost  less 
than  half  the  street  price  of  the  1 58 1 . 

The  February  1988  issue  of 
COMPUTE!  featured  a  B.ASIC  pro- 
gram that  allowed  the  1571  disk  drive 
to  read  and  write  PC  disks.  This  pro- 
gram worked  well,  but  it  did  have 
some  drawbacks.  .Among  its  most 
troubling  foibles  was  the  fact  that  it 
seemed  to  choke  on  large  files. 

I  discovered  this  last  fall  as  my 
wife  was  typing  her  grandfather's 
memoirs  on  my  64  and  I  was  then 
typesetting  them  on  my  PC.  Long 
chapters  caused  the  program  to  crash 
or  to  become  twitchy.  Three  chapters 
simply  refused  to  be  translated,  no 
matter  w^hat  I  did. 

I  decided  to  turn  to  SOGWAP's 
Big  Blue  Reader  to  see  what  it  could 
do.  Having  spoken  to  the  software's 
developer  on  the  phone  and  knowing 
he  was  a  capable  programmer,  it  came 
as  no  surprise  that  Big  Blue  Reader 


AUGUST        1991 


COMPUTE       G-13 


REVIEWS 


solved  the  whole  problem,  providing 
rapid  conversion  between  formats 
with  no  apparent  problems. 

More  and  more  Commodore  fans 
own  both  PCs  and  64s  or  128s.  Using 
a  program  like  Big  Blue  Reader  turns 
this  motley  collection  of  operating 
systems  and  hardware  into  an  effi- 
cient productivity  machine. 

The  latest  version  of  Big  Blue  can 
operate  with  the  1581  drive,  translat- 
ing files  from  720K  31/2-inch  PC  disks 
to  1581-compatible  disks. 

Al!  this  talk  about  translating  files 
between  formats  can  lead  to  some 
confusion,  so  let  me  explain  that  Big 
Blue  Reader  is  not  an  emulator.  The 
ability  to  convert  a  file  from  a  PC  disk 
to  a  Commodore  disk  doesn't  mean 
that  you'll  be  able  to  run  WordPerfect 
on  your  Commodore.  However,  you 
can  save  a  WordPerfect  file  on  a  PC 
disk  as  pure  ASCII  and  transfer  it  to 
a  Commodore  disk  for  editing  or 
printing  with  any  Commodore  word 
processor  of  your  choice, 

The  ability  to  translate  files  from 
one  disk  format  to  another  is  the  most 
important  task  of  this  software,  but 
it's  not  the  only  useful  feature.  It  will 
display  the  directory  of  a  Commodore 
or  a  PC  disk,  format  either  type  of 
disk,  and  display  or  print  files  in 
either  format.  It  can  convert  files  be- 
tween Commodore  ASCII  and  the 
ASCII  that  the  rest  of  the  worid  uses. 

Although  Big  Blue  Reader  128 
comes  with  a  version  for  the  64,  128 
users  should  use  the  1 28  version  be- 
cause it  supports  CP/M  and  Commo- 
dore RAM  expansion  units  and 
operates  with  one  or  two  disk  drives 
(oneofwhichmuslbea  1571  or  a 
1581).  Also,  it  works  in  40-  or  80- 
column  mode.  In  80-column  mode,  it 
operates  at  the  full  2-MHz  clock 
speed. 

When  Big  Blue  Reader  128 
copies,  it  loads  files  into  memory  and 
then  copies  them  to  the  new  disk. 
This  feature  eliminates  all  unneces- 
sary disk  swapping.  Furthermore,  it 

uses  burst  mode  to  enhance  the  speed 

of  the  file-transfer  process. 

ROBERT  BIXBY 

■ 

Commodore  128. 1571  or  1581  disk 
drive— S44. 95 

Commodore  64, 1571  or  1581  disk 
drive— S29.95 

SOGWAP  SOI=TWARE 

t15BellmontRd. 

Decatur,  IN  46733 

(219)724-3900 

Circle  Reader  Sefvica  Number  31 S 

REAL  FAST 
64  BASIC 

^he  64's  resident  BASIC  is  easy 
1  to  learn  and  use,  but  it  has  its 
I  drawbacks.  BASIC  provides  the 
1  programmer  with  few  tools  to  de- 
velop compact,  powerful  code. 

In  addition,  BASIC  programs 
tend  to  run  slowly  because  they're  in- 

§ 


i0i  TIME 

!^  %      AND 

'  MONEY 


Yes,  save  time  and  money!  Subscribe  to  the  Gazette 
Disk  and  get  all  tlie  exciting,  fun-filled  Gazette  pro- 
grams for  your  Commodore  64  or  128— already  on 
disk! 

Subscribe  today,  and  montti  after  montti  you'll 
get  all  the  latest,  most  challenging,  and  fascinating 
programs  published  in  the  corresponding  issue  of 
COMPUTE. 

New  on  the  Gazette  Disk!  In  addition  to  the 
programs  that  appear  in  the  magazine,  you'll  also 
get  outstanding  bonus  programs.  These  programs, 
which  are  often  too  large  to  offer  as  type-ins,  are 
available  only  on  disk— they  appear  nowhere  else. 

As  another  Gazette  Disk  extra,  check  out 


"Gazette  Gallery,"  where  each  month  we  present  the 
very  best  in  original  64  and  128  artwork. 

So  don't  waste  another  moment.  Subscribe  to- 
day to  COMPUTE'S  Gazette  Disk  and  get  12  issues 
for  only  S49.95.  You  save  almost  60%  off  the  single- 
issue  price.  Clip  or  photocopy  and  mail  completed 
coupon  today. 

Individual  issues  of  the  disk  are  available  for 
$9.95  (plus  $2.00  shipping  and  handling)  by  writing 
to  COMPUTE,  324  West  Wendover  Avenue,  Suite 
200,  Greensboro,  North  Carolina  27408. 


YES 


I 


start  my  one-year  subscription 
to  COMPUTE'S  Gazette  Disk  right  away 
for  only  $49.95.* 

n  Payment  enclosed  (check  or  money  order) 
n  Charge      O  MasterCard      D  Visa 


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orders,  add  7%  goods  and  services  tax. 


REVIEWS 


terpreted.  That  means  before  an  in- 
struction can  be  executed,  it  must  first 
be  figured  out  by  additional  low-level 
software.  Compiling  a  program — con- 
verting it  to  machine  code  for  speed — 
creates  an  awkward  additional  step.  It 
means  keeping  track  of  at  least  one 
additional  file  and  may  increase  the 
program  size.  Writing  in  machine 
code  combats  the  sparscness  of  com- 
mands and  slow  runtimes,  but  it  leads 
to  even  more  difficulties  during  the 
debugging  and  revising  processes. 

For  years  attempts  have  been 
made  to  redress  B.-^SIC's  speed  defi- 
ciencies. One  of  the  latest  is  Real  Fas! 
64  BASIC  (RFB)  from  Real  R  &  D,  It 
is  interpreted,  like  the  resident  B,A.SIC 
2.0,  but  it  precompiles  GOSUBs  and 
GOTOs  for  speed.  It  adds  more  than 
90  new  commands,  allows  labels  to 
take  the  place  of  line  numbers,  pro- 
vides the  user  with  the  option  to  cre- 
ate custom  commands,  doesn't 
interfere  with  B.ASIC  2.0,  and  is  even 
compatible  with  COMPL'TE's  Meta- 
5.-J5/r  enhancement. 

RFB  includes  a  powerful  syntax 
for  machine  language-like  control  of 
memory  registers  and  control  of  bit 
settings  within  registers.  For  brevity, 
there  are  single-character  commands. 
Error  trapping  is  available  to  guard 
against  results  that  might  otherwise 
crash  your  program.  RFB  is  also 
smart  enough  to  be  extensible,  which 
means  that  the  programmer  can  piece 
together  preexisting  commands  and 
functions  to  build  new  commands. 

On  the  downside,  RFB  is  almost 
generic  in  design,  with  no  provision 
made  for  64  graphics  (other  than  sprite 
commands)  or  sound.  Also,  some  parts 
of  the  documentation  make  readers 
stop  and  review  what  they've  just  read. 
Lack  of  clarity  isn't  a  major  problem, 
however,  and  programming  examples 
do  much  to  make  up  for  any  gaps  in 
immediate  comprehension. 

On  balance,  1  was  mightily  im- 
pressed; I  recommend  Real  Fast  64 
BASIC  as  a  sophisticated  alternative 
language  for  serious  64  programmers. 

BRUCE  BDWDEN 


CommcKlore  64  or  128— S30.95 

REALR&D 

12137-96  51. 

EOmonton,  AL 

Canada  TSG1V9 

Circle  Reader  Service  Number  313 


WAR  or  THE 
lANCE 


si's  latest  addition  to  the  Ad- 
vanced Dungeons  &  Dragons 
(.•\D  &  D)  series  is  a  war  game 

set  in  the  Dragonlance  worid. 

War  of  the  Lance  is  the  perfect  combi- 
nation of  an  original  war  game  system 
and  a  detailed  scenario  to  keep  it  fun 
to  play  and  exciting. 


s 


The  game  system  has  many 
unique  features  such  as  diplomacy, 
side  quests  for  champions,  and  magi- 
cal items  such  as  dragon  orbs  to  aid 
your  armies.  The  setting  and  back- 
ground of  the  game  far  outweigh  its 
technical  aspects. 

War  of  the  Lance  is  set  on  the 
continent  of  Ansalon  in  the  year  348, 
and  evil  dragons  have  returned.  Play- 
ers control  the  Whitestone  forces,  who 
are  the  good  guys.  The  computer  or 
another  player  controls  the  Highlord 
armies,  which  consist  mostly  of  drag- 
ons and  Draconians.  The  action  starts 
just  as  the  Highlord  armies  are  invad- 
ing Silvanestri. 

Highlord  starts  with  an  advan- 
tage over  Whitestone,  since  it  consists 
of  four  nations  to  Whilestone's  two. 
To  make  matters  worse,  Whitestone's 
dragons  don't  enter  the  game  until  it's 
more  than  half  over.  This  makes  the 
game  more  than  a  challenge,  even  for 
experienced  war  gamers. 

The  game's  history  goes  back  to 
an  earlier  time,  however.  It  goes  back 
a  millennium,  when  dragons  were 
banished  from  Ansalon.  During  that 
time,  magical  artifacts  were  created  to 
defeat  the  dragons.  After  the  dragons 
disappeared,  the  artifacts  were  lost 
and  the  magical  secrets  forgotten. 
When  the  game  begins,  the  White- 
stone and  Highlord  champions  are 


out  to  find  these  lost  artifacts  and 
learn  how  to  use  them.  If  an  army  can 
find  a  dragon  orb,  for  example,  it  can 
use  it  to  make  dragons  retreat  from 
the  battlefield. 

The  appearance  of  reinforce- 
ments during  certain  phases  of  the 
game  is  a  feature  that  adds  suspense. 
Units  may  be  activated  at  random. 
For  example,  the  Highlord  armies  re- 
ceive more  Draconian  units  at  almost 
ever\-  turn.  .Anytime  toward  the  end 
of  the  game,  undead  infantry  and  fly- 
ing cities,  called  citadels,  will  appear. 
On  the  Whitestone  side,  good  dragons 
and  Solamnic  knights  are  some  of  the 
units  that  might  join  its  forces. 

A  more  direct  way  of  gaining 
units  is  through  alliances.  The  White- 
stones  and  Highlords  have  unique 
methods  of  diplomacy.  The  White- 
stones  send  diplomats  to  the  countries 
and  use  gentle  persuasion;  the  High- 
lords  declare  war  on  a  country  if  it 
isn't  an  ally.  Such  a  declaration  is 
usually  sufficient  to  make  a  country 
join  the  Highlords. 

Movement  and  combat  phases 
are  similar  to  those  of  other  war 
games.  The  side  that  has  the  initiative 
moves  all  of  its  troops  either  by 
ground,  aerial,  or  naval  transport.  At- 
tack orders  are  given,  and  the  combat 
begins.  When  one  side's  attacks  are 
finished,  the  other  side  starts  its  turn. 
There  are  some  interesting  twists, 
though — dwarves  are  the  only  soldiers 
who  can  go  through  mountains,  and 
elves  fight  better  in  forests. 

Not  only  is  War  of  the  Lance  a 
war  game,  but  it's  a  role-playing  game. 
It's  also  a  lot  of  fun.  The  extensive 
background  adds  spice  that's  missing 
in  many  games.  The  graphics  are  de- 
cent, and  there's  some  animation.  The 
instruction  book  is  also  very  clear  and 
precise.  The  game  is  fairly  complicat- 
ed, thougli,  and  it  can  be  slow-moving 
at  times.  But  considering  how  much 
fun  it  is  to  play,  once  you've  finally 
mastered  War  of  the  Lance,  you'll  re- 
alize it  was  worth  the  effort. 

BROCK  FANNING 


Commociore  64  or  128— $39.95 

STRATEGIC  SIMULATIONS 

Dislributed  by  Electronic  Arts 

1820  Gateway  Dr. 

San  Mateo,  CA  94404 

(415)571-7171 

Circle  Reader  Service  Number  3U 


AUGUST        1991 


COMPUTE       G-15 


DBACK 


QUESTIONS 


FROM 


OUR 


READERS 


What's  the  Score? 

I'm  trying  to  write  a  machine  lan- 
guage game.  I  have  everything  worked 
out  except  for  the  score,  which  could 
be  as  high  as  900.  How  do  I  print  this 
out  to  the  screen?  What  I've  done 
with  single  characters  is  to  load  the  ac- 
cumulator with  the  ASCII  value  and 
JSR  to  CHROUT.  But  how  do  you 
decode  a  number  that's  stored  in  low- 
byte/high-byte  format? 

DAVID  HOLT 
RICHMOND,  VA 

Commodore  BASIC  has  provisions  for 
printing  iwo-byre  numbers  in  ASCII  (a 
major  purpose  is  for  line  numbers). 
From  64  machine  code,  simply  store 
the  low  byte  in  the  X  register  and  the 
high  bvte  in  the  A  register  (Accumula- 
tor): then  JSR  to  SBDCD  (48589).  On 
the  128,  select  a  bank  with  BASIC 
ROM  switched  in,  load  the  same  regis- 
ters, and  JSR  to  $8E32  (36402).  The 
decimal  equivalent  will  be  printed  a! 
the  cursor.  On  the  64,  to  get  the  ad- 
dress of  the  ASCII  string  without  print- 
ing, start  with  .X  and  .A  loaded  as 
above  and  use  this  code: 

STA   S62        :STORE  THE  HIGH  B\TE 

STX  S63        ;STORE  THE  LOW  B\TE 

LDX  #S90 

SEC 

JSR   SBC49    ;CONVERTTO.A 

FLOATING-POINT 

NUMBER  IS  F.ACI 
JSR   SBDDF  ;CONVERT  TO  AN  ASCII 

STRING 

On  the  128.  with  BASIC  switched  in, 

use 

STA   $64        :STORE  THE  HIGH  B\TE 

STX   S65        ;STORE  THE  LOW  B'iTE 

LDX  iS90 

SEC 

JSR   S8C75    ;CaNVERTTOA 

FLOATING-POINT 

NUMBER  IS  F.ACI 
JSR   S8E44    :C0NTERTT0ANASCI1 

STRING 

In  both  cases,  the  low  byte  of  the  ad- 
dress of  I  he  ASCII  string  is  returned  in 


.A:  the  high  byte,  in .  Y.  At  the  eitd  of 
the  string  is  a  zero  byte. 

Which  128? 

I've  been  thinking  about  buying  a  1 28, 
but  I  notice  that  there  were  two  mod- 
els produced:  the  original  128  and  the 
128-D.  What's  the  diflcrence  between 
the  two? 

Also,  the  sound  on  my  64  seems 
to  have  gone  kaput.  It  was  working 
fine  before  I  moved  it  to  another 
room.  I've  checked  out  the  wires  and 
the  monitor,  and  everything  seems 
fine.  Do  you  think  the  sound  chips 
have  died? 

JOHN  J.  RE[MER 
VVILL1.AMS  LAKE  BC 
CANADA 

The  128-D  differs  from  the  original 
I2S  in  that  it  has  an  internally  mount- 
ed di.sk  drive.  The  128-D  also  has  a 
separate  keyboard  at  the  end  of  a  very 
short  cable  and  an  upgraded  80-col- 
umn  display  chip  with  more  video 
memory.  (It  has  twice  the  vertical  reso- 
lution of  the  standard  128,  which  is  not 
a  big  advantage  for  most  users.)  i\'ei- 
iheroflhe  128  models  is  in  production, 
but  a  few  dealers  still  hare  128-Ds  in 
stock.  (See  recent  ads  in  this  maga- 
zine.) Used  and  reconditioned  ones 
can  be  found,  but  with  a  built-in  1 57 1 
disk  drive  included,  expect  to  pay  more 
for  a  128-D. 

.4s  for  your  second  question,  it 's 
most  likely  that  your  SID  (Sound  In- 
terface Device)  chip  has  gone  to  that 
big  socket  in  the  sky.  But  since  it  hap- 
pened during  a  move,  it  might  have 
come  loose  from  its  socket  if  the  com- 
puter got  bumped.  Get  a  technician  to 
look  at  it  or,  if  you  want  to  check  it 
yourself,  open  the  case,  remove  the  RF 
shield,  and  firmly  seat  the  chip  in  its 
socket.  It  should  be  the  chip  marked 
6581. 

Write  it  In 

It's  hard  to  find  COMPUTE  with  the 
Gazette  section  in  it.  Since  my  main 
interest  is  the  Commodore  128. 1  am 
entering  a  subscription  to  Gazette.  As 
the  order  form  doesn't  ask  me  to  spec- 
ify which  section  1  want,  I'm  going  to 


write  in  that  I  want  Gazette.  I  look 
forward  to  getting  COMPUTE,  as  it's 
an  excellent  magazine. 

But  COMPUTE  is  more  than  just 
a  magazine.  It's  a  large  part  of  any 
computer  user's  support  network.  As 
other  support  for  the  64  and  128 
wanes,  I  hope  that  COMPUTE  W\\\ 
continue  to  be  an  important  part  of 
the  Commodore  information  net- 
work. Your  format  is  great,  and  I  en- 
joy learning  about  other  computer 
systems. 

PAUL  ARMSTRONG 
CITRUS  HEIGHTS,  CA 

Thanks  for  the  kind  words,  and  we'll 
do  our  best  to  continue  supplying  read- 
ers with  information  about  8-bit  Com- 
modore computers  and  other  systems 
as  well.  In  case  you  didn't  know.  Ga- 
zette is  now  back  in  COMPUTE  on 
many  newsstands.  To  ensure  that  you 
get  the  Gazelle  edition  that  includes 
the  type-in  programs  when  you  sub- 
scribe to  COMPUTE,  write  Gazette 
across  the  subscription  card. 

ROM  Upgrades 

I've  noticed  several  ads  for  ROM  up- 
grades for  the  1571  and  the  128.  What 
do  the>'  do?  .-\lso,  how  do  I  go  about 
submitting  programs  to  your 
magazine? 

GARY  R,  RaVNTER 
PUTNAM  V-\LLEY,  NY 

Just  as  computer  software  often  con- 
tains errors,  the  same  holds  true  for  the 
programs  stored  in  RO.M  that  make  a 
computer  or  disk  drive  work.  One  of 
the  first  bugs  discovered  in  the  128  was 
the  infamous  Shift  Lock  Q  problem.  It 
printed  a  lowercase  Q  whene\'er  the 
Shift  Lock  key  was  depressed.  There 
have  been  other  problems,  though  less 
frequently  encountered.  Apart  from  the 
annoyance  of  a  1571  's  sputtering  for 
minutes  while  trying  to  decide  whether 
a  disk  is  single  or  double  sided,  it  also 
inherited  the  infamous  Save-with- 
Replace  bug.  Volumes  have  been  writ- 
ten about  how  the  use  of  SAVE 
"(^.filename ",8.  originally  intended 
for  replacing  files  without  going 
through  the  longer  process  ofscratch- 


C-16      COMPUTE 


AUGUST       1991 


FEEDBACK 


ing  first  and  then  saving,  will  some- 
times trash  programs.  (Note:  Placing  a 
0  after  the  @  sign  usually  corrects  this 
problem.)  ROM  upgrades  supply  fixes 
to  these  and  other  problems.  Upgrades 
usually  are  for  the  better,  but  often  we 
discover  that  upgrades  introduce  their 
own  problems. 

Now  to  answer  your  second  ques- 
tion. When  submitting  a  program  for 
publication,  save  it  twice  to  disk  along 
with  two  copies  of  the  documentation 
in  either  SpeedScripl  or  PET  ASCII 
format.  Enclose  a  printout  of  the  docu- 
mentation and  mail  it  to  Gazette 
Submissions  Reviewer,  COMPUTE 
Publications,  324  West  Wendover  Ave- 
nue, Suite  200,  Greensboro,  North 
Carolina  27408.  We  encourage  sub- 
missions of  original  games,  utilities, 
and  productivity  programs  for  the  64 
and  128,  and  we  pay  competitive 
rates  for  those  we  publish.  If  a  pro- 
gram is  too  large  to  offer  as  a  type- 
in  program,  we  possibly  can  use  it  as 
a  Gazette  Disk  bonus. 


Empty  Socket 

I've  noticed  several  ads  for  ROM  up- 
grades for  the  1 57 1  and  the  1 28.  I've 
also  noticed  an  empty  socket  inside 
my  1 28.  What  are  these  for?  I  am  also 
interested  in  EPROM  programming.  I 
would  appreciate  any  information  you 
have  on  these  subjects. 

GARY  R.  PAbTNTER 

PUTNAM  VALLEY,  NY 

That  Spare  28-pin  socket  which  you 
noticed  in  the  128  can  hold  a  custom 
EPROM  (Erasable  Programmable 
Read  Only  Memory)  chip  pro- 
grammed with  your  own  software. 
However,  getting  at  it  means  voiding 
your  warranty  (if  still  in  effect)  and  un- 
soldering the  metal  heat-sink/Rfl 
shield.  The  socket  can  hold  either  a 
I6K  or  a  32K  chip.  If  you  insert  a  chip 
there,  it  will  be  recognized  by  the  com- 
puter and  treated  like  an  external  car- 
tridge. Here  are  a  few  details. 

There  are  two  areas  of  128  memo- 
ry in  which  cartridges  appear.  They 


are  the  mid-space  (S8000-$BFFF)  and 
the  high-space  (SCOOO-SFFFF).  So  up 
to  32K  of  cartridge  memory  can  be 
switched  into  128  memory  space 
simultaneously. 

Cartridge  memory  can  be  banked 
in  through  simple  manipulation  of  the 
Memory  Management  Unit.  (See  your 
Commodore  128  Programmer's  Ref- 
erence Guide /or  details.)  You  can  also 
program  in  a  power-up  autostart 
sequence. 

To  check  for  cartridges  when  the 
computer  powers  up,  the  system  con- 
ducts a  poll  of  all  possible  cartridge 
areas  (internal  or  external,  mid-space 
or  high-space).  This  is  done  during  the 
system  RESET  routine  using  a  sub- 
routine called  POLL,  which  is  located 
at  $E242-E2BB  in  the  Kernal  (version 
318020-03).  In  each  of  the  cartridge 
areas,  POLL  checks  for  a  special  car- 
tridge key  string  that  begins  seven 
bytes  from  the  start  of  the  area.  For  ex- 
ample, in  the  mid-space  ($8000- 
SBFFF).  POLL  will  start  checking  at 


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Fait  9li4S7-«a43 


Circle  Reader  Service  Number  128 


Circle  Reader  Service  Number  104 


Heart  Attack. 

Fight  it  with  a 

Memorial  gift  to 

the  American 

Heart  Association. 

THE  AMERICAN  HEART 

ASSOCIATION 
MEMORIAL  PRCERAM, 

f^  American  Heart  Association 

This  space  provided  as  a  public  service. 

FEEDBACK 


$8007.  The  cartridge  key  string  on  the 
128  consists  of  the  letters  CBM.  (The 
64  checks  for  CBM80.) 

In  addition,  the  cartridge  key  con- 
tains cold  and  warm  start  entry  points 
and  a  cartridge  ID.  If  the  CBM  string 
is  found,  the  POLL  routine  "logs  in" 
the  cartridge  by  recording  its  ID  byte 
in  a  special  table.  This  table  is  called 
the  Physical  Address  Table,  and  it  is 
located  at  $0ACI-$0AC4. 

After  storing  an  ID  in  the  Physical 
Address  Table  and  before  checking  the 
next  area,  POLL  checks  to  see  if  the 
cartridge  ID  equals  SOI.  Any  cartridge 
with  this  ID  is  considered  to  be  an 
autostart  cartridge.  If  this  ID  is  detect- 
ed, POLL  immediately  switches  in  the 
cartridge  area  and  jumps  to  a  subrou- 
tine (JSRJfor  the  cold  start  entry  in  the 
cartridge  key. 

The  cold  start  entry  is  an  entry 
point,  not  a  vector.  POLL  JSRs  direct- 
ly to  the  cold  start  entry  point,  expect- 
ing to  encounter  executable  machine 
code  there.  Normally  this  will  be  a 
jump  (IMP)  to  the  actual  start  of  the 
cartridge  code.  The  warm  start  entry  is 
supposed  lo  be  set  up  the  same  way, 
but  it 's  never  used  by  the  system. 

Since  POLL  does  a  JSR  to  an 
autostart  cartridge  rather  than  jump- 
ing to  it,  the  cartridge  has  a  choice  of 
whether  it  wants  to  return  to  POLL  or 
not.  If  all  the  cartridge  needs  to  do  at 
this  point  is  some  initialization,  it  can 
do  so  and  then  return  to  POLL  via  an 
RTS  command.  If  the  cartridge  wants 
to  take  over  completely,  it  can  do  so  by 
simply  never  returning  to  POLL. 

The  details  of E PROM /cartridge 
use  on  the  128  are  more  involved  than 
those  for  the  64,  but  they  allow  for 
more  versatility. 


Defunct  Fonts 

For  the  past  three  months  I  have  been 
trying  without  success  to  obtain  a 
copy  of  Fontmaster  for  my  128. 1  have 
approached  U.K.  suppliers  without 
success.  I  have  been  told  it  is  a  U.S. 
product  and  used  to  be  advertised  reg- 
ularly in  Gazette.  Can  you  help  me  lo- 
cate a  copy,  or  has  the  software  been 
withdrawn? 

GEORGE  H.  WEST 
STOCKPORT,  CHESHIRE 
ENGLAND 

Fontmaster  II  and  Fontmaster  1 28 
were  produced  by  Xetec  in  Salina, 
Kansas,  but  a  company  spokesperson 
says  the  products  are  no  longer  avail- 
able. If  you  use  GEOS  and  want  to  cre- 
ate fonts  for  your  128.  you  might  try 
GEOS  Font  Editor  (Comm-Plex  Soft- 
ware, 6782  Junction  Road,  Pavilion, 
A'evv  York  14525;  $21.50).  This  pro- 
gram lets  you  create  a  new  point  size 
of  any  existing  font  and  places  49  dif- 
ferent fonts  at  your  fingertips  when 
writing  a  geo Write  document. 

Another  good  font  program  is 
Ultrafont-H,  1  of  14  utilities  on  the 
Gazette  Power  Tools  disk  ($9.95). 

ML  for  Beginnei^ 

I  have  recently  started  programming 
and  have  moved  from  BASIC  to  ma- 
chine language.  Commodore  64  Pro- 
grammer's Reference  Guide  is  the 
only  book  1  have  for  ML  program- 
ming. Is  there  a  good  book  that  helps 
beginners?  Could  you  give  me  the 
name  of  a  good  assembler?  Are  there 
other  languages  available  for  the  64?  If 
so,  which  ones? 

Finally,  I  have  noticed  a  few  un- 
finished programs  in  Programmer's 
Guide.  On  page  111,1  cannot  find  the 


end  of  the  last  program  on  the  page.  Is 
there  something  I'm  not  doing,  or  has 
it  been  left  out? 


THOMAS  UNDERHILL 
SELANGOR,  MALAYSIA 


COMPUTE  Books  sells  several  begin- 
ner machine  language  books  for  the  64 
and  128.  Look  for  Machine  Language 
for  Beginners  ($16.95)  and  The  Sec- 
ond Book  of  Machine  Language 
($16.95).  Both  of  these  contain  listings 
for  machine  language  assemblers. 
COMPUTE  Books  also  has  valuable 
tools  and  references  such  as  Mapping 
the  Commodore  64  ($18. 95)  by  Shel- 
don Leemon,  Mapping  the  Commo- 
dore 128  ($19.95)  by  Ottis  R.  Cowper, 
and  MsLChine  Language  Routines  for 
the  Commodore  64/128  ($18.95)  by 
Todd  D.  Heimarck  and  Patrick  Par- 
ish. To  order,  write  lo  COMPUTE 
Books,  c/o  CCC,  2500  McClellan  Ave- 
nue. Pennsauken,  New  Jersey  08109. 
Please  add $2.00  shipping  and  han- 
dling charges  for  U.S.  orders,  $4.00  for 
Canadian  orders,  and $6.00  for  all 
others.  Also,  watch  for  special  book  of- 
fers in  COMPUTE. 

All  of  the  major  computer  lan- 
guages are  available  for  the  64  and 
128.  A  partial  list  includes  C,  Pascal, 
COBOL,  Forth,  FORTRAN,  Lisp,  and 
Logo.  One  source  of  good-quality  lan- 
guages for  the  8-bit  Commodore  line  is 
Abacus  Software,  P.O.  Box  7211, 
Grand  Rapids,  Michigan  49510. 

The  tittle  program  at  the  bottom 
of  page  111  o/Commodore  64  Pro- 
grammer's Reference  Guide  redefines 
the  character  associated  with  the  letter 
T,  but  only  after  you've  moved  your 
character  set  according  to  the  longer 
program  on  the  previous  page.  E 


0-ie      COMPUTE 


AUGUST       1991 


GEOS 


STEVE 


V     A     N      D      E     R 


ARK 


Commodore  owners  who  use 
GEOS  have  a  real  advantage 
when  the  name  of  the  game  is 
graphics.  They  can  call  up  two 
star  players,  geoPaint,  one  of  the  bet- 
ter bitmap  manipulation  applications, 
and  geoPublish.  probably  the  best  of 
the  desktop  publishing  packages. 

There  is  very  little  that  these  two 
programs  can't  accomplish  toward 
turning  a  document  into  a  winner. 
From  cut  and  paste  to  closed  splines 
and  scaled  fonts,  the  results  can  be  im- 
pressive. Documents  can  even  be 
dumped  to  a  laser  printer  for  results 
that  will  score  a  hit  every  time. 

Of  course,  every  program  strikes 
out  once  in  a  while,  and  the  GEOS 
team  has  its  holes  in  the  lineup  as 
well.  The  graphics  objects  created  in 
geoPublish  are  not  actually  stored  as 
bitmaps  and  are  essentially  unalter- 
able at  the  pixel  level,  a  convenience 
taken  for  granted  in  geoPaint,  With 
Paint  Pages,  you  can  convert  a  geo- 
Publish page  into  a  geoPaint  bitmap 
where  pixel  editing  can  be  done.  But 
there's  no  way  to  reverse  the  journey 
except  by  creating  relatively  small 
photo  scraps  and  importing  them  one 
at  a  time  back  into  geoPublish. 

Even  with  the  pagewide  screen  of 
geoPaint  128,  this  process  will  quickly 
run  out  the  clock,  and  you'll  still  be 
left  with  the  task  of  fitting  the  scraps 
back  together.  Sometimes  it's  easier 
just  to  patch  an  offending  graphic 
with  opaque,  borderless  white  boxes 
and  hope  no  one  will  notice. 

It  would  also  be  nice  if  there  were 
a  way  to  copy  a  graphics  object  from 
one  location  to  another  on  the  geo- 
Publish page.  If  you've  ever  tried  to 
draw  three  identical  curves  using  the 
spUne  tool,  you'll  know  what  I  mean. 
While  you  can  use  the  group  select 
tool  to  move  even  a  fairly  complicat- 
ed set  of  objects,  there's  no  copy  fiinc- 
tion  built  in.  Your  only  recourse  again 
is  to  convert  the  whole  business  into 
geoPaint. 

GEOS  users  have  a  great  second 
string  10  call  on,  though.  There  are  a 
growing  number  of  talented,  imagina- 
tive programmers  ready  in  the  bullpen 


to  save  the  game.  They've  written  util- 
ities and  desk  accessories  to  fill  in  the 
gaps  in  the  Berkeley  lineup,  programs 
that  all  GEOS  users  should  have 
working  for  them.  Some  of  these  are 
available  on  QuantumLink  or  other 
BBSs,  while  one  of  the  best  showed  up 
in  this  column  a  year  and  a  half  ago. 
The  small  size  of  photo  scraps  is 
annoying  with  the  limitations  of  a  40- 
column  screen.  Even  with  GEOS 
128'%  80-column  version  of  the  photo 
manager  and  geoPaint,  the  scraps  are 
often  too  small  for  the  job  at  hand. 
Terry  Van  Camp  of  Strongsville, 


Ohio,  has  created  Scrap  It,  a  utility 
which  neatly  pinch-hits  for  the  edit 
function  in  geoPaint.  It  lets  you  clip 
any  size  scrap  you  want  from  a  geo- 
Paint document.  Scrap  It  displays  a 
preview-style  representation  of  a  page 
from  either  drive  and  provides  you 
with  a  set  of  brackets  to  set  off  any 
portion  of  it  to  be  copied. 

Need  a  full-page-wide  letterhead 
for  geo  Write  but  use  the  40-column 
screen?  No  problem  for  Scrap  It. 
Want  to  clip  a  usable  chunk  out  of  the 
middle  of  a  ComputerEyes  bitmap?  It 
may  overfill  the  geoPaint  window,  but 
it  can't  escape  Scrap  hi 

There  is  no  hmit  to  the  size  of  the 
scrap  you  create — the  whole  page  can 
be  grabbed  this  way.  The  only  applica- 
tion that  will  accept  a  scrap  that  large, 
however,  is  geoPublish.  But  you  can 
now  create  a  graphics  object  using  all 


those  great  tools  in  geoPublish,  use 
Paint  Pages  to  convert  it  to  geoPaint, 
detail  and  clean  up  the  bitmap,  and 
then  use  Scrap  It  to  port  it  back  into 
geoPublish.  Scrap  It  is  available  from 
QuantumLink;  it's  shareware,  so  you 
should  send  a  user  fee  of  $5  to  Van 
Camp  if  you  find  his  program  useful. 
This  utility  is  well  worth  that  small 
amount  of  money. 

Copying  an  object  or  group  of  ob- 
jects in  geoPublish  is  made  possible  by 
a  clever  little  desk  accessory  published 
in  this  column  last  year  (January 
1990).  It's  called  Screen  Grabber,  and 
with  it  any  part  of  the  screen  is  avail- 
able for  copying  to  a  photo  scrap. 
While  there  is  only  a  limited  need  for 
bitmaps  of  sections  of  the  deskTop  or 
the  ruler  in  geoWrite,  bitmap  copies 
of  graphics  objects  in  geoPublish  allow 
you  to  import  any  number  of  dupli- 
cates all  over  the  page.  A  graphics 
construction  you've  layered  together 
from  various  tools  and  fonts  might  be 
too  complex  for  the  group  select  func- 
tion, but  Screen  Grabber  simply 
copies  the  resulting  hi-res  image  on 
your  screen  and  turns  the  whole  thing 
into  a  photo  scrap  that  you  can  move 
around,  scale  up  or  down,  or  copy  at 
will.  Screen  Grabber  was  written  by 
Richard  A.  Rardin  and  appeared  in 
the  G£OS  column  in  the  January 
1990  issue  of  COMPUTEI's  Gazette. 

Anyone  who  plays  the  graphics 
game  with  GEOS  needs  these  two  files 
in  the  game  plan.  In  my  desktop  pub- 
Ushing  projects,  I've  found  them  to  be 
invaluable.  There  are  plenty  of  other 
great  utilities  out  there,  programs 
which  offer  the  GEOS  user  new  capa- 
bilities with  the  system.  If  you've 
foimd  one  that  really  hits  a  home  run 
for  you,  let  us  know,  and  we'll  pass  the 
word  along.  In  order  for  a  program  to 
be  discussed,  however,  we  must  have 
complete  information  about  the  au- 
thor and  whether  it's  public  domain, 
shareware,  or  available  for  sale.  Write 
to  me  in  care  of  this  column. 

Steve  VanderArk  can  also  be  reached 
on  QuantumLink  by  sending  E-mail 
to  him.  His  handle  is  SteveVM.         B 


AUGUST       1991 


COMPUTE       0-19 


MACHINE  LANGUAGE 


M 


B     U     T     T     E     R     F 


ELD 


If  I  have  a  group  of  users  interested 
in  machine  language,  I  sometimes 
publicly  write  a  simple  program. 
Beginners  might  not  follow  all  the 
details  of  coding,  but  they  will  be  pre- 
sented with  a  few  simple  ideas:  writ- 
ing in  machine  language  is  a  logical 
process  no  different  from  writing  in 
another  language,  no  magic  is  in- 
volved, knowledge  of  hexadecimal 
numbers  and  machine  language  mon- 
itors is  required,  and  machine  lan- 
guage programs  can  be  dazzling. 

If  you  are  on  the  Commodore 
128,  use  the  built-in  machine  language 
monitor  (MLM).  Invoke  it  by  pressing 
Shift-f8.  Most  other  machines  will 
need  to  load  Supermon+64.  Either 
way,  we're  invoking  a  new  way  of 
communicating  with  the  computer. 
Instead  of  POKE  and  PEEK,  we  now 
can  access  more  efficient  commands. 

If  we  were  writing  in  BASIC,  a 
place  would  be  set  aside  for  the  pro- 
gram automatically.  But  with  ML 
we'll  have  to  choose  a  spot.  This  will 
be  a  short  program,  so  it  will  fit  al- 
most anywhere.  This  time,  I'll  pick 
address  8 1 92  (decimal). 

Enter  A -1-8192..  .but  don't 
press  Return  yet.  We  have  said  to 
the  computer,  "We  wish  to  write  (as- 
semble) an  instruction,  to  be  located 
at  decimal  address  8 1 92."  The  com- 
puter prefers  a  different  style  of 
number,  hexadecimal,  but  it  will  ac- 
cept the  decimal  value  if  you  prefix 
it  with  a  plus  sign.  Continue  the  line 
so  that  it  reads  A  -I-  8 1 92  JSR  .  .  . 
without  pressing  the  Return  key.  We 
can  now  explain  that  JSR  is  the  ab- 
breviation (or  mnemonic)  for  Jump 
SubRoutine,  an  instruction  much 
like  BASIC'S  GOSUB.  It  will  call  a 
subroutine,  which  will  do  some  work 
for  you,  and  then  return  to  allow 
your  program  to  continue.  The  sub- 
routine we  want  is  the  one  that  will 
read  a  character  from  the  keyboard. 
This  routine  is  located  at  address 
$FFE4  (hexadecimal).  The  character 
will  be  stored  in  the  processor  chip 
in  an  area  called  the  A  register,  or  the 
Accumulator.  The  dollar  sign  signi- 
fies a  hexadecimal  number. 


Complete  the  line  to  read  A 
+  8 1 92  JSR  $FFE4  but  don't  press 
Return  yet.  Note  that  we  have  asked 
the  MLM  to  generate  an  instruction  to 
go  and  fetch  a  character.  Take  a  good 
look  at  this  line;  when  you  press  Re- 
turn, it  will  change  dramatically. 


Press  Return.  The  line  now  says 
A  2000  20  E4  FF  JSR  $FFE4.  That's 
more  or  less  what  we  entered,  with 
some  extra  material.  The  decimal  ad- 
dress 8192  has  been  changed  to  hexa- 
decimal 2000,  which  the  computer 
prefers.  The  translated  instruction  has 
become  the  three  (hex)  bytes  20  E4 
FF,  with  the  original  printed  at  right. 

The  computer  has  calculated 
where  the  next  instruction  should  go 
and  has  generated  the  first  part  of  the 
line:  A  2003.  We've  taken  a  character 
from  the  keyboard  buffer.  What 
should  we  do  with  it?  We'll  print  it 
several  times.  We'll  also  need  to  count 
how  many  times  we  print  the  charac- 
ter. We'll  use  an  area  in  the  chip  called 
the  X  register  to  do  the  counting.  Start 
by  setting  the  X  register  to  zero  with 
LDX  (LoaD  X):  A  2003  LDX  #0. 

We  use  the  #  symbol  to  indicate 
that  the  zero  is  an  actual  value  rather 
than  an  address.  Programmers  call 
this  immediate  mode.  We'll  print  the 
character  in  the  A  register  by  calling 
an  output  subroutine  with  JSR 


$FFD2,  and  then  we'll  count  by  add- 
ing one  to  the  X  register  with  INX 
(INcrement  X).  In  a  moment,  we'll 
want  to  go  back  and  print  (and  count) 
again,  providing  our  count  (in  X)  has 
not  yet  reached  40. 

A  2005  JSR  $FFD2 

A  2008  INX 

A  2009  CPX  #-1-40 

CPX  is  the  instruction  to  ComPare  X. 
We  want  to  compare  with  the  value 
40,  not  the  contents  of  address  40,  so 
we  use  the  #  symbol  again.  The  -1-40 
means  decimal  40;  when  you  press 
Return,  you'll  see  this  converted  to 
hexadecimal  28.  By  the  way,  if  you're 
doing  this  on  an  80-column  machine, 
change  the  40  to  80;  on  the  VIC-20, 
use  the  value  22, 

Since  you  have  compared  your 
count  in  X  with  a  limit  value,  you  can 
now  say,  "if  it's  not  equal,  go  back 
and  print  again."  That  would  be  the 
BNE  (Branch  Not  Equal)  instruction. 

A  200B  BNE  $2005 

Our  character  has  now  been 
printed  40,  80,  or  22  times.  Let's  go 
back  and  do  it  again  unless  the  charac- 
ter is  an  asterisk  ($2 A,  decimal  42).  A 
CMP  (CoMPare  A)  followed  by  a 
BNE  will  do  the  trick.  (Always  include 
a  command  to  end  the  program). 

A200DCMP#$2A 
A  200F  BNE  $2000 
A20nRTS 

Finally,  RTS  (ReTum  from  Sub- 
routine) signals  the  end  of  the  pro- 
gram. If  the  machine  language 
program  was  called  from  BASIC,  it 
will  return  to  BASIC.  Press  the  X  key 
and  Return  to  return  to  BASIC  from 
the  MLM,  Now  invoke  the  program 
with  SYS  8192. 

As  quickly  as  you  can,  type  a 
message  like  NOW  IS  THE  TIME. 
The  message  fills  the  screen  at 
dazzling  speed.  Conclude  by  press- 
ing the  asterisk  key,  and  the  pro- 
gram will  return  to  BASIC.  Q 


a-20 


COMPUTE 


AUGUST       1991 


BEGINNER  BASIC 


LARRY         COTTON 


We're  going  to  do  something  a 
little  different  this  month. 
First  I'll  present  a  program; 
then  we'll  discuss  it.  This  one 
quickly  solves  any  right  triangle. 

To  avoid  typing  errors,  use  The 
Automatic  Proofreader  to  enter  this 
program.  Remember,  the  up  arrow 
with  the  line  beneath  it  indicates  you 
should  press  the  Shift  key  and  the  up 
arrow  simultaneously.  This  prints  pi. 

AH    10    PRIblTCHRS(147) 

HS    20    POKE532a0,12:POKE53281,l 

5:P0KE646,1 
DJ    30    PRINTTAB(2B) "f2    DOWN] 

{GRNlRIGHT 

hc  40  printtab{28) "triangle 
ke  50  printtab (28) "solver 

jr  60  printtab (28)" 

{6  upHwht} 

DE    70    F0RT=1T014:PRINTTAB(11)C 

HRS(170) :NEXT 
HP  80  PRINT"{HOME}" 
CQ    90    FORT=12T025:PRINTTAB(T)C 

HRS{205) :NEXT 
GK    100    P0KE214, 14: PRINT 
BE    110    F0RT=12T025:PRINTTAB(T) 

CHR$(183) ; :NEXT 
RE    120    FORT=lT03:READy,X,A$ 
KG    133    P0KE214,Y:PRIST:P0KE211 

,X: PRINT" { RED }"A5:NE XT 
FG    14B    F0RT=1T03:READY,X,A$ 
ES    150    POKE214,y;PRINT;POKE211 

, X: PRINT "{BLU} "AS: NEXT 
BE    160    DATA3, 13, A, 12,13,0,12,2 

2, B, 7, 9, BE, 6, 21, CC, 15,1 

7,AA 
HJ  170  C=90;REM  ALWAYS  RIGHT  A 

HOLE 
KD  180  INPUT"  {DOWNHRED} 

{2  SPACESlAHGLE  A";A:IF 

a>89ORA<0THENRUN 
RB  190  IFATHENB=180-C-A:N=N+I: 

GOTO 22  0 
QG  203  INPUT" (2  SPACESIaNGLE  B 

";B:IFB>e9ORB<0THENRUN 
CB  213  IFBTHENA=180-C-B:N=N+I 
RQ  220  POKE2I4,20:PRINT 
RQ  230  INPUT"  {BLUH2  SPACES}SI 

DE  AA"fAA:IFAATHENN=N+l 

:IFATHEN300 
HK  240  INPUT"CBLU}{2  SPACESlSI 

DE    BB";BB:IFBBTHENN=N+1 

:1FATHEN300 
HB  250  IFAATHENIFBBTHEN300 
HF  260  IFN<1THENRUN 
PB  270  INPDT"{BLU} 

{SHIFT-SPACElSIDE  CC";C 

C:IFCCTHENN=N+1 
DG  280  IFCC<BB0RCC<AATHENRUN 
GJ  290  IFN<2THENRUN 
RH  303  IFAATHENIFBBTHENCC=SQR( 

AA|2+BB|2) :GOTO360 


GS  310  IFAATHEN1FCCTHENBB=SQR( 

CC|2-AA|'2)  :GOTO360 
MB  320  IFBBTHENIFCCTHENAA=SQR( 

CCJ2-EBI2) :GOTO360 
KX  330  IFAATHENCC=AA/SIN(A*X/1 

80) :BB=SQR(CC|2-AA|2) :G 

OTO370 


XX  340 


CQ  350 


IFBBTHENCC=BB/COS (A*^/! 

80) :AA=SQR(CC|2-BB]2) :G 

OTO370 

IFCCTHENAA=CC*SIN (A*X/1 

80) :BB=SQR(CC|2-AA|2) :G 

OTO370 

A=ATN(AA/BB)*180/X!B»18 

0-C-A 

P0KE214,17:PRINT 

TB=22 

N=A:GOSUB470: PRINTTAB (T 

B) "{RED} ANGLE  A  ="T 

N=B:GOSUB470:PRINTTAB (T 

B) "ANGLE  B  ="T 

N=C:GOSUB470: PRINTTAB (T 

B) "ANGLE  C  ="T 

N=AA:GOSUB470:PRINTTAB ( 

TB)"{BLU}SIDE  AA  ="T 

N=BB:GOSOB470:PRINTTAB ( 

TB) "SIDE  BB  ="T 

N=CC:GOSUB470 : PRINTTAB ( 

TB) "SIDE  CG  ="T 

GETAS:IFA$<>CHR${13)THE 

N450 

RUN 

T=INT(N*100+.5)/109:RET 

URN 

You  don't  have  to  know  a  thing 
about  trigonometry  to  use  this  pro- 
gram. Simply  enter  values  at  the 
prompts.  Angles  must  be  in  degrees. 
Sides  may  be  in  any  unit  (feet,  inches, 


MF 

360 

SR 
QM 
BQ 

370 
380 
390 

PK 

400 

RE 

410 

AB 

420 

FA 

430 

GS 

440 

KG 

450 

GQ 
HR 

460 
470 

millimeters)  as  long  as  they  are  the 
same  units.  If  you  don't  know  a  value, 
press  Return.  The  computer  will  ask 
for  enough  information  to  solve  the 
triangle  and  then  print  to  the  screen 
all  three  angles  and  sides.  Press  Re- 
turn to  solve  another  triangle. 

Lines  1 80  and  200  look  for  legiti- 
mate angles  and  line  280  checks  to  see 
that  side  lengths  make  sense.  It 
doesn't  matter  whether  side  AA  or  BB 
is  larger,  but  make  sure  that  CC  (the 
hypotenuse)  is  the  longest  side.  Be 
sure  you  don't  enter  letters  when  the 
computer  is  expecting  numbers.  If  a 
value  doesn't  make  sense  or  too  little 
information  is  presented,  the  program 
just  starts  over.  An  IF-THEN  state- 
ment is  used  quite  a  bit  to  check 
whether  information  has  actually 
been  entered.  For  instance,  in  line 
190,  IF  A  THEN . . .  simply  checks  to 
see  whether  angle  A  is  anything  other 
than  0.  In  other  words,  IF  A  now  has  a 
value,  THEN  do  something. 

A  counter  (N)  is  used  to  ensure 
that  enough  information  has  been  en- 
tered to  solve  the  triangle.  N  is  first 
encountered  in  line  190.  As  infor- 
mation is  entered,  N  is  incremented 
and  then  checked  in  line  260  and/or 
line  290.  Two  pieces  of  data  must  be 
entered  to  solve  a  triangle. 

I  think  you  can  figure  out  what 
most  of  the  other  lines  do,  but  there 
are  two  functions  that  we  haven't  cov- 
ered lately:  COS  (line  340)  and  ATM 
{line  360). 

COS  (cosine)  is  similar  to  SIN 
(sine),  except  that  it  works  with  a  tri- 
angle's adjacent  side  and  hypotenuse. 
In  line  340,  COS  calculates  side  CC 
when  BB  and  angle  A  are  known. 

Think  of  ATN  (arc  tangent)  as 
the  opposite  of  TAN  (tangent).  The 
tangent  of  an  angle  is  the  angle's  oppo- 
site side  divided  by  its  adjacent  side. 
ATN  is  used  to  determine  an  angle 
when  the  opposite  and  adjacent  sides 
are  known.  In  line  360,  ATN  is  used 
to  calculate  angle  A  when  AA  and  BB 
are  known. 

Finally,  line  470  is  a  simple 
subroutine  which  rounds  numbers  to 
two  decimal  places.  a 


AUGUST       1991 


COMPUTE       0-21 


D 


ROGRAMMER'S  PAGE 


RANDY         THOMPSON 


The  64  has  not  one,  not  two,  not 
three,  but  six  different  hardware 
timers.  And  thanks  to  these  tim- 
ers, graciously  provided  by  the 
computer's  two  Complex  Interface 
Adapter  (CIA)  chips,  the  64  is  guaran- 
teed punctual  operation. 

Among  the  most  usefiil  of  the 
CIA  chip  timers  is  the  Time  of  Day 
(TOD)  clock.  Besides  keeping  an  ac- 
curate account  of  the  time  of  day,  this 
clock  has  an  alarm  function  that  oper- 
ates very  much  like  the  alarm  found 
in  your  clock  radio.  To  exploit  the 
TOD  clock's  abilities  and  to  demon- 
strate its  ease  of  use,  I  created  a  short 
alarm  clock  program  to  keep  the  com- 
puter's biological  peripheral — that's 
you! — running  on  schedule. 

As  with  a  normal  alarm  clock,  the 
following  program  allows  you  to  set 
both  the  TOD  clock's  current  time 
and  alarm  time.  After  that,  the  clock 
runs  in  the  background  while  you  are 
free  to  continue  writing  programs, 
playing  computer  games,  or  napping 
in  your  computer  chair  waiting  for  the 
alarm  to  go  off  When  alarm  time 
comes  around,  the  computer  halts 
what  it  is  doing,  and  the  screen's  bor- 
der appears  to  come  alive.  Press  the 
back-arrow  key  located  in  the  upper 
left  comer  of  the  keyboard  to  turn  the 
alarm  off.  The  border  will  stop  strob- 
ing, and  the  computer  will  continue 
where  it  left  off 

When  you  ran  the  program,  it 
prompts  you  for  the  current  time  and 
the  time  you  want  the  alarm  to  sound. 
Enter  these  times  in  HHMMSS 
(Hours,  Minutes,  Seconds)  format. 
For  example,  if  it  is  2:35  and  10  sec- 
onds, enter  0235 10.  After  entering 
each  time,  the  program  asks  you  to 
press  the  A  key  for  a.m.  or  the  P  key 
for  p.m.  Once  both  times  have  been 
entered,  you  can  erase  this  BASIC 
program  and  use  the  computer  for  al- 
most any  purpose  without  disabling 
the  alarm.  The  alarm  is  vulnerable  to 
programs  that  steal  the  computer's 
IRQ  vector  or  use  memory  in  the 
range  828-889.  In  effect,  such  pro- 
grams will  place  your  alarm  clock  into 
permanent  "snooze"  mode. 


I  discovered  a  couple  of  bugs  in 
the  TOD  clock's  alarm  fiinction  while 
developing  this  program.  If  the  cur- 
rent time  is  between  1 2:00  and  1 :00 
(a.m.  or  p.m.),  you  must  give  the  com- 
puter the  incorrect  a.m.  or  p.m.  desig- 
nation when  setting  an  alarm  time 
that  is  within  the  same  hour.  So  if  it's 
12:05  p.m.  and  you  want  the  alarm  to 
sound  in  25  minutes  at  12:30,  you 
must  set  the  alarm  for  12:30  a.m.  If 
you  don't,  your  alarm  will  be  12  hours 
off.  Also,  the  a.m.  and  p.m.  setting  is 
completely  ignored  on  alarms  that  are 
set  for  1 2:00  exactly.  In  other  words, 
an  alarm  set  for  12:00  will  go  off  at 
noon  or  midnight,  whichever  is 
sooner. 


TO  ALARMING 

SOFTWARE  FOR 

YOUR  64 


Memory  locations  56328-56331 
($DC08-$DC0B)  are  the  TOD  clock's 
registers.  These  registers  store  the 
time  in  the  following  format: 

Register  Purpose 

56328  ($DC08)  Tenths  of  seconds 

56329  ($DC09)  Seconds 

56330  (SDCOA)  Minutes 

56331  (SDCOB)  Hours 

The  time  is  kept  in  binary  code 
decimal  (BCD),  In  BCD,  a  byte  is  di- 
vided into  two  groups  of  four  bits, 
known  as  a  nybble.  Each  nybble  repre- 
sents one  decimal  digit.  For  example, 
at  12:00,  the  hours  register  (memory 
location  5633 1 )  contains  a  binary  val- 
ue of  00010010.  Dividing  this  byte 
into  nybbles,  we  get  0001  and  0010, 
representing  the  decimal  digits  1  and 
2  for  12.  All  of  the  TOD  clock  regis- 


ters work  this  way.  The  high  bit  (the 
leftmost  binary  digit)  of  the  hours  reg- 
ister indicates  either  a.m,  or  p.m.  This 
bit  is  equal  to  1  if  it's  afternoon  or  0  if 
it's  morning. 

These  registers  have  a  unique 
latching  feature.  When  you  read  the 
hours  register  with  a  BASIC  PEEK 
command  or  a  machine  language  load 
instruction,  all  of  the  registers  freeze 
(hold  on  to  their  current  value)  until 
you  read  the  tenths-of-seconds  regis- 
ter. This  prevents  you  from  receiving 
an  inaccurate  reading.  For  example,  if 
you  read  the  hours  register  at  1 1 :59 
and  the  time  changes  to  12:00  just 
before  you  read  the  minutes  register, 
the  latching  feature  prevents  you  from 
reading  the  time  as  1 1 :00  instead  of 
1 1:59,  Although  the  registers'  values 
freeze,  the  CIA  chip's  internal  TOD 
clock  keeps  ticking  away.  So  the  mo- 
ment you  read  the  tenths-of-seconds 
register,  all  the  registers  are  updated  to 
reflect  the  proper  time. 

By  writing  to  the  TOD  clock  reg- 
isters, you  accomplish  one  of  two 
tasks — you  either  set  the  clock  or  the 
alarm  lime.  To  specify  which  time 
you  set,  you  manipulate  the  high  bit 
of  memory  location  56335  ($DC0I0- 
If  you  set  the  high  bit  equal  to  1,  writ- 
ing to  the  clock  registers  sets  the  alarm 
time.  To  set  the  time  of  day,  you  clear 
the  high  bit.  Lines  1 10  and  1 30  of  the 
program  above  perform  this  duty 
using  BASIC'S  AND  and  OR 
operators. 

The  subroutine  located  in  lines 
180-270  sets  both  the  clock  time  and 
alarm  time.  Lines  1 90-200  receive 
and  verify  your  input.  Line  210  stores 
this  input  into  a  numeric  array  of  sin- 
gle digits.  Lines  250-260  use  this  array 
to  poke  the  time  into  the  TOD  regis- 
ters in  BCD  format.  The  AP  variable 
signifies  a.m.  or  p.m. 

Once  the  program  sets  the  TOD 
clock,  line  1 50  turns  on  the  alarm 
using  the  command  POKE  56333,4. 

TOD  clock  alarms  generate  an  in- 
terrupt request,  which  normally  forces 
the  computer  to  execute  the  interrupt 
routine  located  in  ROM  at  memory 
location  59953  ($EA31).  In  order  for 


C-22      COMPUTE 


AUGUST       1991 


D 


ROGRAMMER'S  PAGE 


the  alarm  program  to  know  that  an  in- 
terrupt occurred,  I  use  a  short  ma- 
chine language  routine  to  intercept  the 
normal  interrupt  routine.  This  ma- 
chine language  routine  is  stored  in  the 
DATA  statements  in  lines  340-370. 
It's  the  job  of  the  new  interrupt 
routine  to  determine  why  the  com- 
puter has  disturbed  its  otherwise 
peaceful  existence.  (Interrupts,  which 
normally  occur  at  least  60  times  a  sec- 
ond, can  be  caused  by  several  events.) 
If  the  TOD  clock  alarm  is  not  the 
cause  of  the  interrupt,  then  program 
control  is  passed  along  to  the  64's  nor- 
mal interrupt  routine.  If  the  TOD 
clock  alarm  is  the  culprit,  then  the 
border  is  placed  into  a  psychedelic 
frenzy  until  the  back-arrow  key  is 
pressed  or  the  computer's  power  is  cut 
off — a  rude  but  effective  technique  for 
terminating  obnoxious  computer 
behavior, 

ALARM 

GH  100  SA  =  828:GOSt3B  280 

CH  110  POKE  56335, PEEK{56335) 


(SPACE  5  AND  127: REM  GET 

{SPACeJrEADY  to  set  TIM 

E 

PRINT" CCLR}ENTER   TIME     ( 

HHMMSS)     ":GOSUB    180 

POKE  56335, PEEK(56335) 

{SPACE) OR  128: REM  READY 

TO  SET  ALARM 
PRINT"{CLR)SET  ALARM  TI 
HE  (HHMMSS) ":GOSUB  180 
POKE  56333, 4 :REH  TURN  A 
LARM  ON 

SYS  SA:PRINT  "{CLRlALAR 
M  SET" 
END 

REM  ENTER  AND  SET  TIME 
PRINT  "{HOME}"TAB{26) ; : 
INPUT  T$:IF  LEN(TS)<>6 
CSPACElOR  VAL (LEFTS (T$, 
2) ) <1  THEN  190 
IF  VAL(T$)>129999  OR  VA 
L(MID$(T$,3,2))>59  OR  V 
AL(RIGHTS(TS,2))>59  THE 
N  190 

FOR  1=1  TO  6:T(I)=VAL{M 
IDS (T$, 1,1)) :NBXT 
PRINT  "m   OR  PH  (A/P)?" 


AG  230  GET  K$:IF  K$<>"A"  AND  K 

S<>"P"  THEN  230 
RC  240  PRINT  K$:AP=0:IF  KS="P" 

THEN  AP=128 
CG  250  POKE  56331, {T{l)*16+T(2 


KX 

120 

MX 

130 

AC 

140 

XA 

150 

FB 

160 

RA 

170 

HA 

130 

EC 

190 

GH 

200 

PE 

210 

KB 

220 

) )  OR  APlPOKE  56330, T(3 

) *16+T(4) 
JP  260  POKE  56329, T(5)*16+T(6) 

:POKE  56328,0 
GH  270  RETURN 
FQ  280  REM  STORE  MACHINE  LAUGU 

AGE  DATA 
BF  290  CK=0:FOR  I=SA  TO  SA+61: 

READ  D:POKE  I,D:CK=CK+D 

:NEXT 
MX    300    IF    CK07121    THEN    PRINT 

{space! "ERROR    IN    DATA    S 

TATEMENTS":EKD 
XF    310    HB=INT ((SA+13)/256) :LB= 

SA+13-HB*256:P0KE  SA+2, 

LB:POKE  SA+7,HB 
XM  320  RETURN 
XM  330  REM  MACHINE  LANGUAGE  DA 

TA 
DS  340  DATA  120,169,060,141,02 

0,003,169,003,141,021,0 

03,088,096 
CH  350  DATA  173,013,220,041,00 

4,240,039,141,013,220,1 

7  3,032,208,072,238,032, 

208 
AD    360    DATA    032,159,255,165,19 

7,201,057,208,244,104,1 

41,032,208,169,000,133, 

198 
BF    370    DATA    120,169,049,141,02 

0,003,169,234,141,021,0 

03,088,076,049,234  B 


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DIVERSIONS 


FRED 


D    '    I     G      N     A     Z     I     O 


HI  e  are  what  we  dream.  Our 
dreams  of  "futures  past"  now 
seem  wholesome  and  desir- 
able compared  to  today's 
sometimes  cockeyed  present. 

In  the  1950s  when  I  was  growing 
up,  kids  dreamed  about  the  hot  new 
toys  of  technology:  TV  sets,  space- 
ships, monster  computers,  and  tran- 
sistor radios.  We  tuned  in  to  family 
programs  every  night  like  "Dennis  the 
Menace,"  "Father  Knows  Best,"  "Oz- 
zie  and  Harriet,"  and  "Lassie,"  We 
identified  with  the  kids  on  the  pro- 
grams— kids  like  Bud,  Frank,  Ricky, 
Dennis,  Margaret,  Timmy,  and  Betty. 
We  dreamed  of  a  fantastic  future — a 
George  Jetson  future  where  families 
would  be  just  like  those  we  saw  on  our 
favorite  TV  programs.  Life  would  be  a 
lot  the  same — comfortable,  loving, 
funny,  and  so  on.  But  in  the  future 
we'd  also  have  tons  of  high-tech  toys, 
just  like  Judy  and  EIroy  Jetson  had. 

We'd  have  a  robot.  We'd  have  a 
jet  car.  We'd  have  picture  phones  and 
cosmic  baseball.  And  we'd  never  have 
to  do  any  work  because  we'd  have 
homework  machines,  machines  to 
take  out  the  trash,  machines  to  wash 
the  dirty  dishes  and  pick  up  our  bed- 
rooms. In  the  future,  life  would  be 
grand! 

Then  something  sad  happened. 
Somewhere  between  1950  and  1990, 
we  kids  wandered  off  the  yellow  brick 
road  to  the  Jetson  future,  and  we  nev- 
er found  our  way  back.  The  TV  fam- 
ilies of  the  1 950s  were  replaced  by  the 
TV  families  of  the  1990s— "Ro- 
sanne,"  "Married  with  Children," 
"The  Simpsons."  Families  fragment- 
ed into  latchkey  kids,  liberated  wom- 
en, and  workaholic  dads.  In  place  of 
Donna  Reed,  kids  came  home  to  re- 
volving-door parents  and  Nintendo 
babysitters. 

Welcome  to  the  postmodern 
world.  A  world  beyond  Walt  Disney 
and  George  Jetson.  A  world  of  AIDS, 
Madonna,  MTV,  Ninja  Turtles, 
WrestleMania,  and  Nightmare  on 
Elm  Street.  In  place  of  Jetson  jet  cars 
and  robots,  the  landscape  is  dotted 
vnth  cellular  phones,  Game  Boys, 


palmcorders,  D.AT  Man,  and  CDTV. 

The  Jetsons  movie  came  out  re- 
cently. If  you  saw  the  film,  didn't  you 
think  it  seemed  a  little  odd,  a  little 
quaint?  That's  because  the  Jetsons 
movie  is  a  leftover,  warmed-over 
dream.  It's  a  vision  of  a  future  past. 
The  truth  is  that  somewhere  between 
1 950  and  1 990  the  real  George  Jetson 
walked  out  on  his  kids,  his  dog  Astro, 
his  gadgets,  his  wife  Jane — and  he 
never  returned. 

In  the  1 950s  we  pulled  up  to  a 
Texaco  station,  and  the  man  who 
wore  the  star  rushed  out  with  a  great 
big  smile  and  served  us  and  serviced 
our  car.  In  the  1990s  we  roll  into  a 


stark  gasoline  fortress  and  see  hulking 
vandal-proof  pump-it-yourself  vend- 
ing machines.  We  pay  our  money  to  a 
shadovi^  presence  hidden  behind  pro- 
tective layers  of  bulletproof  glass,  and 
we  pump  our  gas  through  an  accor- 
dion vapor-control  hose  that  looks 
like  an  appendage  of  Robbie  the  Ro- 
bot in  Forbidden  Planet. 

In  the  1950s  kids  and  their  par- 
ents went  ga-ga  over  the  shiny  white 
appliances  that  poured  out  of  Ameri- 
ca's postwar  factories  and  into  Ameri- 
ca's homes.  There  were  new  refrig- 
erators, new  washing  machines,  and 


new  ovens.  We  were  sure  that  all  that 
glowing  white  enamel  was  just  the  tip 
of  a  technological  iceberg.  Our  high- 
lech  home  of  the  future  would  be 
clean,  sleek,  and,  and  cozy.  And  above 
all,  American! 

Cancel  that  dream.  Technology 
tomorrow  turned  out  to  be  tiny  black 
boxes  from  Japan  and  Korea.  The 
easy  street  to  the  future  turned  into  a 
shortcut  to  the  salt  mines. 

In  the  l95Ds  we  looked  forward 
to  a  future  in  which  machines  did 
most  of  the  work.  We  were  told  to  ex- 
pect more  leisure  time,  shorter  work 
weeks,  and  a  carefree  existence.  The 
George  Jetson  easy  street  was  just 
around  the  comer.  Technology  would 
save  us  so  much  work  that  we'd  have 
time  on  our  hands. 

Now  we're  in  the  1 990s,  the  de- 
cade of  time  deprivation.  Husbands 
and  wives  both  work  full-time  jobs. 
Life  is  a  rat  race.  The  streets  and  the 
skies  are  gridlocked  by  too  many  vehi- 
cles trying  to  travel  to  too  many 
places.  Technology  has  turned  from 
slave  to  taskmaster.  With  fax  ma- 
chines, cellular  phones,  E-Mail,  phone 
mail,  overnight  delivery  services,  vid- 
eo conferencing,  and  computer,  we 
are  never  out  of  touch.  We  are  never 
offline.  We  must  never  stop,  slack  off, 
or  daydream.  We  are  plugged  into  a 
network  that  never  sleeps.  We  feel  un- 
relenting pressure  to  work  all  the  time. 
Our  machines  quietly  goad  us  to  work 
harder,  faster,  longer.  Puff!  Puff!  Puff! 

Our  present  is  not  necessarily  bet- 
ter or  worse  than  the  old  Jetson  fu- 
ture. It's  definitely  different. 

Editor's  note:  Don't  forget  to  enter 
Fred  D'Ignazio's  Design-a-Robot  con- 
test. See  last  month's  "D'lversions" 
for  a  complete  list  of  the  rules. 

All  entries  must  be  received  by 
August  31,  1991.  The  first-place  win- 
ner will  receive  a  model  robot  valued 
at  $200;  five  runners-up  will  each  re- 
ceive a  smaller  robot  valued  at  $30. 
Send  entries  to  Design-a-Robot  Con- 
test, COMPUTE  Publications,  324 
West  Wendover  Avenue,  Suite  200, 
Greensboro,  North  Carolina  27408.  B 


0-24      COMPUTE 


AUGUST       1991 


PROGRAMS 


BILL         FISHER 


If  you  enjoy  solving  cryptogram 
puzzles  that  appear  in  many  news- 
papers, you'll  find  Crypto-64  a  very 
useful  and  entertaining  program. 
Amateur  code  breakers  can  use  it  to 
practice  solving  letter-substitution 
ciphers, 

Crypto-64  doesn't  actually  solve 
the  puzzle  for  you.  Instead,  it  provides 
a  convenient  display  of  both  the  origi- 
nal cryptogram  and  the  resulting  de- 
coded version  as  you  enter  various 
character  substitutions. 

Getting  Started 

Crypto-64  is  written  entirely  in 
BASIC.  To  help  prevent  typing  errors, 
use  The  Automatic  Proofreader  lo 
type  it  in;  see  "Typing  Aids"  else- 
where in  this  section.  Be  sure  to  save  a 
copy  of  the  program  when  you've  fin- 
ished typing. 

Solving  Puzzles 

Load  and  run  the  program.  At  the 
prompt  enter  a  cryptogram  in  up  to 
four  one-line  parts.  Be  sure  to  press 
the  Return  key  before  moving  to  a 
new  line.  You'll  then  be  prompted  to 
continue  with  the  next  part.  It's  neces- 
sary to  limit  each  part  of  the  crypto- 
gram to  one  line  in  order  to  provide 
for  proper  onscreen  presentation.  If 
your  cryptogram  occupies  less  than 
four  lines,  merely  press  the  Return 
key  to  skip  the  unused  part(s). 

Your  cryptogram  will  then  be  dis- 
played with  an  asterisk  (*)  below  each 
letter.  You'll  be  prompted  to  select 
CHAR,  RESTART,  or  QUIT  by 
pressing  C,  R,  or  Q,  respectively. 
When  you  decide  to  substitute  a  new 
character  for  one  in  the  cryptogram, 
press  C,  enter  the  letter  you  want  to 
change,  and  press  Return.  At  the  next 
prompt,  SUB,  enter  the  letter  you 
wish  to  try  as  a  substitute.  Press  Re- 
turn, and  the  screen  will  then  redis- 
play the  original  cryptogram  with  the 
substituted  letter  printed  below  the 
line  in  the  appropriate  location. 

If  you  wish  to  change  one  of  your 
substituted  letters  after  you  see  the 
display,  merely  reenter  the  original 
cryptogram  letter  at  the  CHAR 


prompt  and  try  your  new  substitution 
at  the  SUB  prompt.  If  you  enter  an  as- 
terisk as  the  substitute  character,  you 
can  effectively  erase  any  previous 
substitution. 

If  at  some  point  you  wish  to  start 
again  with  the  same  cryptogram,  se- 
lect R  (for  RESTART)  at  the  prompt. 
The  original  cryptogram  will  be  dis- 
played with  no  substituted  letters.  To 
quit,  select  Q  at  the  prompt. 

Because  INPUT  statements  pro- 


GRYPTOM 

CRACK  CODES 

AND  SOLVE 

CRYPTOGRAMS  WITH 

THE  HELP  OF  THIS 

SHORT  UTILITY  FOR 

THE  64 


hibit  entering  a  comma  or  a  colon,  do 
not  use  either  of  these  punctuation 
marks.  If  they  do  appear  in  the  origi- 
nal cryptogram,  they  should  be  omit- 
ted. If  you  wish,  however,  you  may 
replace  commas  and  colons  with  alter- 
native characters. 

Here's  a  sample  cipher  to  get  you 
started.  After  you  run  the  program, 
enter  the  four  lines  of  scrambled  text. 
When  you're  ready  lo  solve  the  puz- 
zle, substitue  the  letter  T  for  the  letter 
Z  as  shown  below.  Now  try  substitut- 
ing E  for  7"  and  A  for  Q. 


DQKN  IQR  Q  SOZZST  SQDW  OZL 

YSTTET  VQL  VIOZT  QL  LFGV 
******  ***  ***«p*  **  **** 

QFR  TCTKNVITKT  ZIQZ  DQKN  VTFZ 

ZIT  SQDW  VQL  LXKT  ZG  UG 
m**  ***♦  ♦**  ****  JTi*  *♦ 


CRYPTO-64 

BE  1  REM  COPYRIGHT  1991  -  COMP 

UTE  PUBLICATIONS  INTL  LTD 

-  ALL  RIGHTS  RESERVED 

OM  10  C5=CHRS(147):RS=CHR${29) 

;US=CHR$(14  5) :DIMLS (14  5) 

MS    20    PRINTCS:FORQ=32T064:LS{Q 

)  =CHRS(Q)  :NEXT:LS(91)=CH 

RS{91)  :LS(145)=CHR$(145) 

BF    30    PRINT :PRINT"CRYPTOGRAH    L 

INE    1:":PRINT:INPUTW$:LW 

=LEN [W$) :IFLW=0THENW$=US 

RA  40  PRINT: PRINT"CRYPTOGRAH  L 

IKE  2:":PRINT: INPUTXS:LX 

=LEN (X5) :IFLX=aTHENXS=US 

MX  50    PRINT: PRlNT"CRyPTOGRAM  L 

INE  3:":PRINT:INPUTYS:LY 

=LEN(YS) :IFLY=0THENY$=US 

AJ  60  PRINT: PRINT"CRYPTOGRAM  L 

INE  4:"tPRINT:INP0TZ$:LE 

=LEN(ZS) :IFLZ=0THENZ$=US 

FG    70    PRINTC$:FORQ=6ST09fl:L$(Q 

) ="*":NEXT:IFWS«USTHEK20 

DK    80    PRINT:PRINT:PRINT:KS=W$: 

P=LW:GOSUB250 
EJ  90  KS=X$:P=LX:GOSUB250 
JA  100  K$=YS:P=LY:GOSUB250 
JC  110  K$»Z$:P=LZ:GOSUB250 
HF  120  GOSUB270:GOTO220 
FP  130  PRINT:A5="": PRINT"  CHAR 
"; :INPUTA5:IFAS=""THEN 
( SPACE )PRINTC5:GOTO160 
FH  140  BS="":PRINT"{2  SPACES)S 
UB";: INPUT  BStIFB$=""TH 
ENA$="":PRINTCS: GOTO  160 
BR  150  N-ASC(AS)  :LS(N)=B5 
XX  160  PRINTC$:PR1NT:PRINT:PRI 

NT 
CP  170  K$-W$:PRINTRS+K$:P=LH:G 

OSUB260 
XR  180  K$=XS:PRINTRS+K5:P=LX:G 

OSUB260 
JS  190  KS-Y$:PRINTRS+K5:P=LY:G 

OSOB260 
AA  200  KS=Z5:PRINTR$+KS:P=LZ:G 

OSUB260 
MX  210  GOSUB270 
JD  220  IFS$="R"THEN  GOSUB280:P 

RINT:GOTO70 
CB  230  IFSS="Q"THEN  GOSUB280:P 

RINTCS:END 
PB  240  GOTO130 
FS  250  PRINTRS+K5 
KH  260  PRINTRS; :FORN=1TOP:A=AS 
C(MID$(K$,N,1)) :PSINTLS 
(A) ;: NEXT: PRINT : PRINT :R 
ETURN 
GQ  270  POKE198,0:PRINT:PRINT:P 
RINT"  CHAR, RESTART, QUIT 
(C/R/Q) ";: INPUT  SSlRET 
URN 
AA  280  POKE198,0:PRINT:PRINT" 
(SPACE}ARE  YOU  SURE  (Y/ 
N)";:INPUT  SS 
AE  290  IFSS<>"Y"THENPRINTCS;GO 

TO160 
HJ  300  RETURN  B 


AUGUST   1991 


COMPUTE   e-25 


D 


ROGRAMS 


CHARD         PENN 


For  an  effective  video  presentation, 
good  graphics  alone  are  not 
enough.  To  catch  a  viewer's  atten- 
tion, you  must  present  your  im- 
ages with  style — move  them  on  and 
off  a  screen  with  flair  and 
imagination. 

Television  news  is  packed  with 
visually  exciting  wipes,  overlays,  and 
fades.  Simuhideo  brings  the  power  of 
such  video  manipulation  to  the  64. 

This  utility  supports  a  multitude 
of  smooth  and  fast  graphics  effects. 
Large  dual  bitmaps  can  converge 
from  opposite  directions,  interlace, 
blend  together,  and  then  reverse  the 
effect.  Two  different  bitmaps,  such  as 
a  logo  and  a  slate,  can  mei^e  over 
each  other.  Bitmaps  can  be  wiped  on 
and  off.  Once  onscreen,  they  can  be 
made  to  wave  in  different  ways,  and 
text  can  be  displayed  in  front  of  or  be- 
hind them.  A  backdrop  can  also  fade 
in  and  out. 

With  a  new  overlay  mode,  a  bit- 
map is  not  limited  to  being  over  or 
under  different  graphics;  it  can  be  lay- 
ered in  between.  A  demonstration  and 
a  short  supporting  utility  for  convert- 
ing hi-res  graphics  to  Simuhideo  for- 
mat round  out  this  video  package. 

Getting  Started 

Simuhideo  consists  of  three  pro- 
grams. The  main  program  is  written 
entirely  in  machine  language.  To  enter 
it,  you'll  need  to  use  MLX,  our  ma- 
chine language  entry  prop-am;  see 
"Typing  .Aids"  elsewhere  in  this  sec- 
tion. When  MLX  prompts  you,  re- 
spond with  the  values  given  below. 

Starting  address:  COOO 
Ending  address:  CB7F 

When  you've  finished  typing,  be 
sure  to  save  the  program  to  disk  as 
SIMULVIDEO.OBJ  before  exiting 
MLX. 

The  second  program  demon- 
strates Simulvideo  effects  and  is  writ- 
ten in  BASIC.  Type  it  in  using  The 
Automatic  Proofreader;  see  "Typing 
Aids"  again.  When  you've  finished 
typing,  save  this  program  as  SIMUL- 


VIDEO.DEMO  to  the  disk  with 
SIMULVIDEO.OBJ.  To  see  some  of 
the  effects  possible  with  Simuhideo, 
load  and  run  the  demo  program.  Ii 
automatically  calls  SIMULVI- 
DEO.OBJ. After  it  demonstrates  sev- 
eral effects,  press  the  space  bar  to  see 
others. 

The  third  program,  IMPORT,  is 
a  BASIC  utility  for  importing  multi- 
color graphics  from  paint  programs  to 
Simuhideo.  Type  it  in  with  The  Auto- 
matic Proofreader  as  well,  and  save  it 
to  the  disk  with  SIMULVIDEO.OBJ 
and  SIMULVIDEO.DEMO. 

To  use  Simulvideo  in  your  own 
programs,  add  line  50  of  the  demo  to 
the  beginning  of  your  program. 


ADD  WIPES. 

OVERLAYS,  FADES, 

AND  OTHER  SPECIAL 

EFFECTS  TO  YOUR 

64'S  GRAPHIC 

PRESENTATIONS 


Program  Commands 

Simuhideo  uses  raster  interrupts  and 
sprites  to  simulate  two  multicolor  bit- 
maps 48  pixels  wide  and  1 68  pixels 
down.  These  two  bitmaps  work  in 
tandem  with  special  memory  manipu- 
lation to  create  the  special  effects. 

Usually  such  interlacing  anima- 
tion requires  extensive  memory  mov- 
ing, something  the  64  is  too  slow  to  do 
on  the  fly.  However,  because  the  bit- 
maps are  actually  sprites — and  sprites 
are  directly  supported  by  hardware — 
the  video  can  be  processed  quickly 
and  smoothly. 

S'/mw/v/^eo  incorporates  17  video 
commands,  many  of  which  have  sev- 
eral options.  To  access  them,  use  the 


SYS  commands  described  below. 
They  are  available  in  direct  mode  or 
from  within  a  program. 

S\TS  51071,  c/,c2,c5 

This  command,  which  must  be  called 
before  any  others,  activates  Simul- 
video and  selects  the  three  bitmap  col- 
ors (0- 1 5).  Be  careftii  not  to  recall  this 
command  once  Simuhideo  is  en- 
abled, or  the  computer  will  crash. 

SYS  51589,  "filename",  location 

This  command  loads  a  bitmap  from 
disk  into  the  specified  memory  loca- 
tion 0-7  (stored  under  ROM).  A  max- 
imum of  eight  bitmaps  can  be  stored 
in  memory  at  any  time,  but  new  bit- 
maps can  be  loaded  to  overwrite  exist- 
ing ones  as  required. 

S\S  51388,  type,  left  bitmap,  fright 
bitmap/ 

This  command,  which  must  be  called 
before  any  of  the  bitmap  manipula- 
tion commands,  selects  the  bitmap  to 
use.  The  type  parameter  is  0  for  inter- 
lace effects  or  I  for  solid  effects.  The 
bitmap  parameter  is  the  location 
where  the  bitmap  was  loaded  (0-7). 
For  interlace  effects  use  only  one  bit- 
map, such  as  SYS  51388, 0,  1.  For  sol- 
id effects,  the  left  and  right  bitmap 
panels  can  be  different,  so  you  must 
select  the  graphics  for  both  bitmaps 
(SYS  51388,  1,  5, 6).  The  bitmap  com- 
mands below  will  indicate  which  type 
they  are  and  how  many  bitmaps  they 
need. 

SYS  50740,  merge  type 

This  performs  an  interlaced  bitmap 
merge,  where  the  merge  type  is  0  for  a 
horizontal  interface  and  1  for  a  verti- 
cal interlace.  One  bitmap  must  be 
specified  for  this  command  (SYS 
5\3&S,0,  bitmap). 

SyS5Q146,  spread  type 

This  performs  an  interlaced  bitmap 
spread,  where  the  spread  type  is  0 
for  a  horizontal  interlace  and  I  for  a 
vertical  interlace.  One  bitmap  must 
be  specified  for  this  command  (SYS 
5128%,  0,  bitmap). 


aM       COMPUTE 


AUGUST       1991 


PROGRAMS 


SYS  51569 

This  simultaneously  slides  two  solid 
bitmaps  together  without  interlacing 
them  so  that  the  left  panel  appears  on 
top  of  the  right  one.  This  effect  is  good 
for  sliding  a  large  logo  over  a  slate  or 
text  over  a  backdrop.  Alternately,  if 
the  left  bitmap  has  a  picture  in  the  up- 
per half  and  the  right  bitmap  has  a 
picture  in  the  lower  half,  this  com- 
mand can  make  two  separate  pictures 
slide  onscreen  one  above  the  other 
(similarly,  pictures  can  slide  side  by 
side  if  they  are  narrow).  Two  bitmaps 
must  be  specified  for  this  command 
(SYS  51388,  I,  left  bitmap,  right 
bitmap). 

SYS  51579 

This  command  simultaneously  sHdes 
two  solid  bitmaps  apart  without  inter- 
lacing them.  Two  bitmaps  must  be 
specified  for  this  command  (SYS 
51388, 1,  left  bitmap,  right  bitmap). 

SYS  51725,  direction 
This  wipes  a  single  bitmap  onto  the 
screen.  The  bitmap  can  scroll  on  from 
the  left  side  (direction  0)  or  from  the 
right  side  (direction  1 ).  One  bitmap 
must  be  specified  for  this  command 
(SYS  513&S,Q,  bitmap). 

SYS  51750,  direction 
This  wipes  a  single  bitmap  off  the 
screen.  The  bitmap  can  scroll  off  to 
the  right  (direction  0)  or  to  the  left  (di- 
rection 1).  One  bitmap  must  be  speci- 
fied for  this  command  (SYS  5 1 388,  0, 
bitmap). 

SYS  50752,  size,  exit 
This  creates  a  wave  effect  over  the  bit- 
map. There  are  four  wave  sizes,  which 
range  from  small  to  large  (0-3),  To 
exit  the  effect,  press  the  space  bar  or 
the  fire  button  on  a  joystick  plugged 
into  port  1 .  The  end  parameter  selects 
whether  the  bitmap  will  remain  on- 
screen after  it  is  stopped  (exit  0)  or 
will  spread  apart  with  the  last  used  in- 
terlace pattern  (exit  1).  This  command 
will  only  work  following  an  interlaced 
bitmap  merge  (SYS  5 107 1 ,  merge 
type). 

SYS  50916 

This  toggles  the  bitmap  priority  so  it 
appears  either  in  front  of  or  behind 
text.  By  default,  a  bitmap  is  displayed 
in  front  of  text  whenever  Simulvideo 
is  activated. 


SYS  50930 

This  toggles  the  entire  screen  on  and 
off.  The  border  and  screen  must  be 
the  same  color.  This  command  is  in- 
valuable when  setting  up  new  screens. 
By  turning  off  the  video,  a  new  screen 
can  be  printed  without  the  user's  see- 
ing it.  When  the  video  is  restored, 
only  the  completed  screen  is  seen. 

SYS  51879 

This  fades  a  diagonally  lined  back- 
drop into  view.  For  a  pleasing  effect, 
the  screen  and  border  must  both  be 
black. 

SYS  52024 

This  fades  out  the  backdrop.  As 

above,  the  screen  and  border  must  be 

black. 

SYS  50946,  cl,  c2,  c5 

This  turns  on  overlay  mode  and  de- 
termines the  three  colors  to  use 
(0-15).  Its  basis  is  the  extended  back- 
ground color  mode,  so  graphics  must 
be  designed  with  reversed  spaces. 

In  overlay  mode,  a  shifted  space 
character  prints  in  color  1,  a  reversed 
space  in  color  2,  and  a  reversed  shift- 
ed space  in  color  3.  These  characters 
make  up  layer  2  graphics. 

The  @  character  is  redefined  to 
prim  solid  spaces  and  can  be  printed 
in  any  of  the  1 6  available  colors  by  in- 
cluding color  codes  within  a  print 
statement  as  usual,  such  as 
PRINT"[WHT]@".  This  character 
makes  up  layer  1  graphics. 

The  bitmap  always  appears  in 
front  of  layer  1  graphics  (the  extended 
background  color  mode  made  up  of 
reversed  spaces).  Layer  2  graphics  (@ 
characters)  are  special.  Depending  on 
the  bitmap  priority,  the  bitmap  can 
either  appear  in  front  of  or  behind 
these  characters.  To  see  this  in  prac- 
tice, the  red  flag  in  the  demo  is  printed 
with  reversed  spaces,  and  the  blue  flag 
with  @  characters. 

SYS  50980 

This  turns  off  overlay  mode. 

SYS  50986 

This  command  disables  Simulvideo. 
Always  use  this  command  to  exit.  Do 
not  use  Run/Stop-Restore. 

Video  Considerations 

The  PRINT  command  works  slightly 
differently  with  Simulvideo.  It's  slow- 


er, and  the  TAB  and  SPC  commands 
do  not  work  (use  cursor  right  controls 
instead).  Also,  the  screen  cannot 
scroll.  Although  you  can  print  from 
anywhere  within  a  program,  in  direct 
mode  your  typing  will  only  be  visible 
in  a  small  strip  near  the  top  of  the 
screen. 

To  design  Simulvideo  graphics, 
use  a  muhicolor  paint  program  and 
draw  in  three  colors  in  the  upper  left 
area  of  the  screen  (48  pixels  across  by 
168  pixels  down).  Save  this  screen  to 
disk;  then  load  and  run  the  bitmap 
importer  utility  and  answer  the 
prompts  as  requested.  It  will  create  a 
separate  graphics  file  on  disk  which 
can  be  loaded  with  Simulvideo's 
graphics  load  command  (SYS  51589, 
"filename",  loc  0-7)  and  used  in  your 
programs.  Note  that  converted  graph- 
ics will  be  twice  as  wide  as  the  original 
ones. 

Although  you  don't  have  to  wor- 
ry about  memory  locations  with  Si- 
mulvideo, programmers  should  note 
that  all  of  Bank  1  (16384-32767)  is 
used  by  the  VIC-Il  chip.  The  ML  rou- 
tine is  stored  at  locations  491 52- 
52088,  and  the  bitmaps  loaded  from 
disk  are  stored  under  Basic  and  Ker- 
nal  ROM. 

By  today's  video  standards,  how 
you  display  something  is  almost  as 
important  as  what  you  display.  With 
Simulvideo,  this  is  no  longer  a 
problem. 

SIMULVIDEO.OBJ 


C000 

78 

A9 

7F 

8D 

0D 

DC 

A9 

01 

21 

C008 

3D 

lA 

D0 

A9 

28 

8D 

12 

D0 

F7 

C010 

A9 

IB 

8D 

11 

□  0 

A9 

21 

80 

EC 

C018 

14 

03 

A9 

C0 

8D 

15 

03 

58 

C4 

C020 

60 

A9 

01 

8D 

19 

D0 

A5 

02 

BE 

C028 

18 

69 

05 

A2 

10 

9D 

FF 

OF 

Al 

C030 

CA 

CA 

D0 

F9 

AE 

EA 

C9 

BD 

F5 

C038 

EB 

C9 

AA 

EA 

CA 

D0 

FC 

4C 

06 

C040 

42 

C0 

AE 

EA 

C9 

BD 

F3 

C9 

8E 

C048 

BD 

18 

D0 

EE 

EA 

C9 

AS 

02 

6B 

C05fl 

18 

69 

15 

C9 

□  3 

B0 

0B 

80 

7C 

C05S 

12 

D0 

85 

02 

68 

A3 

68 

AA 

49 

C063 

68 

40 

A9 

3E 

8D 

12 

D0 

85 

IB 

0068 

02 

A9 

00 

8D 

EA 

C9 

A5 

FB 

F3 

C070 

F0 

EA 

4C 

31 

EA 

A9 

00 

85 

45 

C078 

FB 

A9 

58 

8D 

00 

D0 

8D 

08 

AC 

C080 

D0 

A9 

88 

8D 

02 

D0 

8D 

0A 

37 

casa 

D0 

A9 

B8 

8D 

04 

D0 

8D 

00 

57 

C090 

D0 

A9 

E3 

8D 

06 

D0 

8D 

0E 

77 

C098 

D0 

A9 

FF 

8D 

10 

D0 

20 

71 

3B 

C0A0 

CB 

EA 

EA 

A9 

FF 

BD 

15 

00 

EB 

C0A3 

AD 

11 

D0 

10 

FB 

EE 

00 

D0 

CC 

C0B0 

EE 

02 

D0 

EE 

04 

D3 

EE 

06 

7A 

C0B8 

D0 

CE 

08 

D0 

CE 

0A 

D0 

CE 

73 

C0C0 

0C 

00 

GE 

0E 

D0 

AE 

00 

D0 

49 

C0C8 

E0 

70 

D0 

08 

AD 

10 

D0 

29 

E9 

C0D0 

F7 

8D 

10 

D0 

E0 

A0 

00 

08 

F3 

AUGUST       l<?9t 


COMPUTE       G-27 


PROGRAMS 


C0D8:AD 

10 

D0 

29 

FB 

8D 

10 

00 

E8 

C340 

:C9 

A9 

03 

8D 

EC 

C9 

A9 

03 

35 

C5A8:A9 

00 

91 

FO 

CB 

91 

FD 

08 

6C 

C0E0:E0 

D0 

D0 

08 

AD 

10 

00 

29 

lA 

C348 

:8D 

ED 

C9 

A9 

09 

80 

EE 

09 

0C 

C5B0 

:91 

FD 

03 

C8 

CB 

CB 

C0 

3C 

51 

C0E8:FD 

8D 

10 

D0 

E0 

00 

00 

08 

SC 

C350 

:A9 

03 

80 

EF 

C9 

A9 

03 

8D 

A6 

C5BS 

:O0 

F0 

EE 

FB 

C9 

EB 

E0 

04 

3E 

C0F0:AD 

10 

D0 

29 

FE 

80 

10 

00 

19 

C35B 

:F0 

C9 

A9 

09 

80 

Fl 

C9 

A9 

02 

0500 

:D0 

CE 

EE 

FB 

C9 

EE 

FB 

C9 

Dl 

C0F8:AE 

08 

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C9 

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FO 

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14 

0-28       COMPUTE 


AUGUST       1991 


D 


ROGRAMS 


C813: 

CA 

85 

D5 

AD 

03 

CA 

35 

D6 

23 

C818: 

AD 

FE 

C9 

20 

CA 

Fl 

68 

AA 

15 

C820: 

CA 

D0 

CE 

AD 

04 

CA 

35 

Dl 

28 

C828: 

AD 

05 

CA 

85 

02 

AD 

06 

CA 

A7 

C830- 

85 

D3 

AD 

07 

CA 

85 

DS 

AD 

65 

C838: 

08 

CA 

85 

D6 

68 

AS 

68 

AA 

FF 

C840 

R9 

aa 

23 

4C 

CA 

Fl 

A9 

40 

22 

C848- 

8D 

aA 

CA 

A9 

43 

8D 

09 

CA 

44 

C85fl- 

A2 

43 

A9 

00 

85 

FD 

AD 

0A 

C2 

C858 

CA 

85 

FE 

A9 

20 

A0 

00 

91 

40 

C86a 

FD 

E6 

FD 

m 

02 

E6 

FE 

A4 

C5 

C868 

FE 

cc 

09 

CA 

D0 

EF 

A4 

FD 

08 

C87a 

C0 

EB 

Da 

E9 

EE 

0A 

CA 

EE 

79 

C878 

0A 

CA 

EE 

0A 

CA 

EE 

0A 

CA 

31 

C880 

EB 

E3 

E8 

E8 

8E 

09 

CA 

E0 

7B 

C888 

63 

D0 

C7 

A2 

lA 

B5 

D8 

09 

85 

C890 

80 

95 

D8 

CA 

D0 

F7 

A9 

93 

DC 

C898 

20 

CA 

Fl 

4C 

3C 

C8 

48 

A5 

2B 

C8A0 

CB 

C9 

3F 

D0 

05 

A9 

04 

8D 

E3 

C8R8 

88 

02 

68 

4C 

47 

FE 

A9 

9E 

F8 

C8B0 

8D 

18 

03 

A9 

C8 

8D 

19 

03 

BE 

C8B8 

EA 

4C 

83 

A4 

20 

Fl 

B7 

E0 

A6 

cece 

00 

D0 

aA 

20 

El 

C3 

A9 

60 

AP 

C8C8 

85 

FE 

4C 

2C 

C9 

20 

El 

C8 

84 

C8D0 

A9 

68 

85 

FE 

20 

2C 

C9 

20 

57 

C8D8 

El 

C8 

A9 

70 

85 

FE 

4C 

2C 

Be 

C8E0 

G9 

A9 

00 

85 

9B 

20 

Fl 

B7 

13 

C8E8 

Ea 

00 

oa 

05 

A9 

A0 

85 

9C 

CC 

C8F0 

ea 

E0 

01 

DS 

05 

A9 

A3 

85 

BD 

C8F8 

.9C 

60 

E0 

02 

00 

05 

A9 

B0 

CB 

C90a 

35 

9C 

60 

E0 

03 

D0 

05 

A9 

A6 

C908 

B8 

35 

9C 

60 

E0 

04 

D0 

05 

B0 

C910 

.A9 

E0 

85 

9C 

60 

E0 

05 

Da 

8C 

C918 

:0S 

A9 

E3 

85 

9C 

60 

Ea 

06 

3C 

C920 

:D0 

05 

A9 

F0 

85 

9C 

60 

A9 

AA 

C928 

:F8 

85 

9C 

60 

A9 

00 

8D 

lA 

B5 

C930 

:D0 

A9 

35 

85 

01 

A9 

00 

35 

C9 

C933 

:FD 

80 

0B 

CA 

A6 

9C 

E8 

E8 

9E 

C940 

:E8 

E8 

E8 

E8 

ES 

E8 

8E 

0C 

42 

C948 

:CA 

Aa 

00 

Bl 

9B 

91 

FD 

E6 

3A 

C950 

:9B 

E6 

FD 

oa 

04 

E6 

9C 

E6 

14 

C958 

:FE 

A5 

9B 

CD 

0B 

CA 

D0 

EB 

36 

C960 

:A5 

9C 

CD 

0C 

CA 

D0 

E4 

A9 

75 

C968 

:37 

85 

01 

A9 

01 

8D 

lA 

00 

F6 

C970 

:60 

A2 

Aa 

A0 

ca 

20 

67 

C3 

14 

C973 

:4C 

75 

C0 

A2 

A0 

A0 

C0 

20 

FA 

C980 

:67 

C3 

4C 

3F 

CI 

23 

FD 

AE 

6F 

C9S8 

:20 

9E 

AD 

20 

32 

B7 

A6 

22 

ED 

C993 

:A4 

23 

20 

BD 

FF 

A9 

01 

A2 

GA 

C998 

:08 

A0 

00 

20 

BA 

FF 

20 

Fl 

62 

C9A0 

:B7 

8A 

AS 

A2 

00 

8A 

C0 

00 

9D 

C9A8 

:Da 

05 

A0 

A0 

4C 

D5 

FF 

ca 

7E 

C9B0 

:01 

00 

05 

A0 

A8 

4C 

05 

FF 

C5 

C9Be 

:ca 

02 

D0 

05 

A0 

B0 

4C 

D5 

CD 

C9Ca 

:FF 

C0 

03 

D0 

05 

A0 

B8 

4C 

5A 

C9C8 

:D5 

FF 

C0 

04 

D0 

05 

A0 

E0 

5C 

C9Da 

:4C 

D5 

FF 

C0 

05 

D0 

05 

A0 

22 

C9D8 

:E8 

4C 

D5 

FF 

C0 

06 

D0 

05 

73 

C9Ea 

:Aa 

Fa 

4C 

D5 

FF 

A0 

F8 

4C 

A8 

C9E8 

:D5 

FF 

00 

0E 

03 

03 

09 

03 

81 

C9F0 

:03 

09 

03 

0E 

IE 

2E 

3E 

4E 

FD 

C9F8 

:5E 

6E 

7E 

E4 

DF 

00 

OD 

D0 

5F 

CA00 

:5E 

IE 

27 

12 

F8 

42 

00 

27 

4A 

CA03 

:13 

63 

60 

00 

F8 

20 

3F 

CA 

9D 

CA10 

:E0 

00 

D0 

09 

20 

5B 

CA 

20 

E4 

CA18 

:75 

ca 

40 

9F 

CA 

2a 

7D 

CA 

B8 

CA20 

:20 

75 

C0 

4C 

9F 

CA 

20 

3F 

A7 

Cfl28 

:CA 

E0 

30 

Da 

09 

20 

7D 

CA 

F6 

CA3a 

:20 

3F 

CI 

4C 

9F 

CA 

20 

5B 

66 

CA38 

:CA 

2a 

3F 

CI 

4C 

9F 

CA 

A2 

53 

CA4a 

:4fl 

A9 

00 

9D 

FF 

57 

CA 

D0 

FD 

ca48 

:FA 

A9 

60 

8D 

9B 

C4 

20 

66 

41 

CA50 

:C4 

A9 

20 

8D 

9B 

C4 

20 

Fl 

Bl 

CA58 

•B7 

60 

60 

A9 

60 

A2 

00 

9D 

B3 

CA60 

rFC 

43 

9D 

FC 

47 

9D 

FC 

4B 

BE 

CA68 

9D 

FC 

4F 

9D 

FC 

53 

9D 

FC 

3D 

CR7a 

57 

9D 

FC 

5B 

9D 

FC 

5P 

E3 

F6 

CA78 
CASa 
CASS 
CA90 
CA98 
CAAB 
CAA8 
CAB0 
CAB8 
CAC0 
CAC8 
CAD0 
CADS 
CAE0 
CAE8 
CAF0 
CAF8 
CB00 
CB08 
CB10 

cai8 

CB23 
CB28 
CB30 
CB38 
CB40 
CB48 
CBS0 
CB58 
CB60 
CB68 
CB70 
CB78 


E0  04 

aa  9D 

F8  4B 
9D  F3 
5F  E8 
A0  A0 
00  8D 
F2  C6 
60  8D 
20  8D 
Ca  A9 
8D  El 
A9  F7 
E4  73 
BF  80 
73  A9 
FE  A3 

FD  Da 

DB  D0 
EC  20 
CB  A9 

2a  SC 

A9  B3 

5C  CB 

A9  0E 

5C  CB 

0F  20 

CB  A9 

20  5C 

FF  D0 

A2  32 

60  AD 

60  00 


D0  E3 
F8  43 
9D  F8 
57  9D 
E0  04 
C0  20 
20  D0 
A9  IC 
96  G8 
5C  C8 
FE  8D 
78  A9 
8D  E3 
A9  DF 
E6  78 
00  85 
00  A9 
02  E  6 
F2  A6 
F2  C6 
0C  20 
CB  A9 
20  5C 
A9  06 
20  5C 
A9  01 
SC  CB 
0B  20 
CB  60 
F9  8D 
CA  D0 
12  D0 
00  30 


63  A9 
9D  F8 
4F  9D 
F8  5B 
00  E3 
67  C3 
BD  21 
80  5C 
20  46 
A9  A9 
E0  78 
FB  8D 
78  A9 
80  E5 
A9  7F 
FD  A9 

00  91 
FE  A6 
FD  E0 
A9  0B 
5C  CB 

01  20 
CB  A9 
20  5C 
CB  A9 

20  5C 
A9  0C 
5C  CB 
AE  12 

21  D0 
FO  88 
C9  3C 
00  00 


60  A2  E4 
47  9D  CD 
F8  53  E6 
9D  F8  61 
60  A2  ED 
60  A9  7D 
D0  20  65 
ca  A9  81 
C8  A9  96 
80  96 
A9  FD 
E2  78  A3 
EF  8D  09 
78  A9  08 
80  E7  74 
D8  35  53 
FD  E6  F9 
FE  E0  EA 
E8  00  A0 
20  5C  07 
Ag  0F  F7 
5C  CB  FF 
0E  20  60 
CB  60  E8 
03  20  ID 
CB  A9  Fl 
20  5C  Dl 
A9  00  ai 
oa  Ea  D6 
A0  4B  ID 
oa  F8  F0 
D0  F9  CD 
00  00  40 


87 
20 


SIIVIULVIDEO.DEMO 


GD  10 

QM  20 

FP  30 

EK  40 

EC  50 

CA  60 

BH  70 

QR  80 

PE  90 


BP  10 

DC  11 

GG  12 

PJ  13 

DC  14 

GE  15 

BH  16 


RQ    17 
HH    18 

PJ    19 


REM  COPYRIGHT  1991  -  COM 
PUTE  PUBLICATIONS  INTL  L 
TO  -  ALL  RIGHTS  RESERVED 
POKE5  3280,0:POKE53  26  5,11 
:PRIiSIT"(CLR}{9  DOWN}":  PC 
KE53  2  81,a:FORDi:,  =  lTO200:N 
EXT 

POKE53265,27:M$="ONE    HOM 
ENT    PLEASE.     .     ." 
C5  =  "{BLK)<4>-t5}{BHWHTl" 
:FORT=1TO5:PRINTTAB{10)H 
ID$(C5,T,1)M5"{UP)":F0RD 
L=1TO20:NEXT:NEXT 
POKE147,0:SYS57812"SIHUL 
VI DEO, OB J ",8,1: SYS  6 26 31 
FORT=200*64TO201*64+63:R 
EADX : POKET , X : NEXT 
SS-0:CC=0:X=61440 
S=200*64:E=20a*64+6  3:N=X 
:GOSUB720 

N=X-2048:GOSUB720:N=X-40 
96:GOSUB7  20:N"X-14  3  36:GO 
SUB720 
0  X=X+123:CC=CC+1 

IFCC=2ANDSS=aTHENCC=0 : S 
S"l:X=X+64 

IFCC=2ANDSS-1THENCC=0:S 
S=0:X=X-64 
0  IFX<634a8THEN80 
0  SS=l:CC=0:X=61440+64 
0  S=2ai*64:E=201*64+63:N= 

X:GOSUB723 
0  K=X-2048:GOSUB720:N=X-4 
096:GOSUB7  20:N=X-14  3  36: 
GOSUB720 
0  X=X+128:CC=CC+1 
0  IFCC=2ANDSS=0THENCC=0:S 

S=l:X=X+64 
0  IFCC=2ANDSS=ITHESCC=0:S 


PH  200 

PH  210 

HX  220 

FD  230 


MM  240 

CM  250 

PG  260 

RK  270 

CR  280 

XF  290 

CG  300 


DS  310 
AH  320 
PE  330 


KC  34  0 


DF  350 


HQ  360 


AP 

370 

PB 

380 

FJ 

390 

SG 

400 

DX 

410 

RA 

420 

MP 

430 

GQ  440 


HH  450 


CD  460 


JS 

470 

QM 

480 

JK 

490 

KF 

500 

AM 

510 

QQ  520 


JE  530 
EA  540 

EH  550 


S=0:X-X-64 

IFX<63488THEN150 

FO RT =60 16 0TO6 1439: POKET 

,.:NEXT 

FORT=5734  4T053623: POKET 

, . :NEXT 

FORT=201*64+3TO201*64+3 

460STEP6: POKET, . : POKET + 

1, . :P0KET+2, . INEXT 

SS=l:CC=0:X«47104+64 

S>»201*64:E  =  201*64  +  63:N= 

X:GOSUB720 

X-X+128:CC=CC+1 

IFCC=2ANDSS=0THENCC=0:S 

S=l:X=X+64 

IFCC=2ANDSS=1THENCC=0:S 

S=0:X=X-64 

IFX<49152THEN250 

FORT=5T01STEP-1: PRINTTA 

B(10)MID$(CS,T,1)MS" 

{UP)":FORDL=1TO20:NEXT: 

NEXT 

REM    SLATE/TEXT    DEMO 

SYS5ia71,12,ll,15 

SYS509 30: PRINT "{CLR] 

{BLU)(6    DOWN) {11    RIGHT) 

SIMULVIDEO" 

PRINT"{H0ME)(14    DOWN} 

{13    RIGHT}COPYRIGHT    199 

1" 

PRINT" {home} (16  DOWN} 

{6  RIGHT}C0MPUTE  PUBLIC 

ATIONS  INTL  LTD" 

PRINT"{H0ME}{18  DOWN) 

{11  RIGHT) ALL  RIGHTS  RE 

SERVED" 

SYS50930 

SYS51388,0,6:SYSS0740,1 

:SYS50752,2,1 

SYS51388,0,6:S¥S50740,0 

:FORDL=1TO100:NEXT 

SYS50746,0:SYS51333,1,6 

,6:SYS51569:SYS51579 

SYS  51388, 0,6: SYS  51725,0 

:SYS51750,1:SYS51725,1: 

SYS5a746,0 

REM  SLATE/BACKDROP  DEMO 

SYS  50916 :SYS50740,1:PRI 

NT"{CLR}";:SYS5a746,l 

FORDL=1TO100:NEXT:SYS51 

879: SYS  51 388, a, 6: SYS  507 

4  6,0:SYS5a740,0:SYS5074 

6,0 

FORT=1TO2:SYS51725,0:FO 

RDL  =  1T0 100: NEXT: SYS  5175 

a,0:FORDL=lTO100:NEXT:N 

EXT 

SYS51388,a,6:SYS5B740,0 

:SYS50752,0,1 

SYS5074a,0: SYS  50752, 1,1 

SYS  50740, 0:SYS50752, 3,1 

SYS  50740,0: SYS  50752, 2,1 

SYS  51388,0, 3 :SYS50740,0 

:SYS50746,0 

SYS51388,1,5,4:SYS51S69 

:FORDL=1TO 200: NEXT :SYS5 

1579 

SYS51388,1,4,5:SYS51569 

:FORDL=lTO200:NEXT:SYS5 

1579;SYS52024 

REM  OVERLAY  MODE  DEMO 

SYS5094  6,2,14,1:SYS50  93 

0 : PRINT" (CLR)"; 

FORT-1T03:PRINT" 

{17    RIGHT) 


AUGUST       1991 


COMPUTE       a-29 


PROGRAMS 


(9    SHIFT-SPACE) fRVS} 

(shift-space} {3  spaces) 
{shift-spaceHoff] 
{9  shift-space)"; :next 
qg  560  print"{17  right) {rvs) 
(10  shift-space) 

(3    SPACES) 

(10    SHIFT-SPACE)"; 

GH    570    FORT=1T03: PRINT" 
(17    RIGHT) (RVS) 
{23    SPACES}"; :NEXT 

EF    580    PRINT"{17    RIGHT) (RVS) 
(10    SHIFT-SPACE) 
(3    SPACES) 
(10    SHIFT-SPACE}"; 

QC    590    F0RT=1T03:PRINT" 
(17    RIGHT}{OFF} 
(9    SHIFT-SPACE} {RVS} 
(SHIFT-SPACE) (3    SPACES) 
(SHIFT -SPACE} (OFF) 
(9    SHIFT-SPACE)"; :NEXT 

SJ    600    PRINT:PRINT:PRINT 

PK  610  F0RT=1T03:PRINT"{BLU}@@ 
@@@@@9@{7}'@(YEL}@@@{7}@ 
{BLU}@@@@?@@@?":NEXT 

BJ    620    PRINT"{7>@?§@g@?@@@ 

(YEL)@@@-C7}@ia(@}@@@@a@@ 
@" 

FG    630    F0RT=1T03:PRINT"(YEL}@@ 

NEXT 
HJ    640    PRINT"{7H@@@@@@@@9 

(YEL}@@@{7>@@@@@@@@@@" 
HP    650    F0RT=lT02:PRINT"{BLU}e? 

@@@@@@@{7>@{YEL}@@@{7>e 

(BLU}@ia@ia@@?(3@":NEXT 

SB  660  PRINT"(BLU}@@@@@e@@@^7> 
@(YEL}@@@{7>@{BLU}lili@@@ 
@@@@{HOHE3":SYS50930 

EC  670  SYSS1388,0,6 

KM  690  SYS50916:SYS51725,0:SYS 
5074  6,0:SYS50916:SYS517 
25,1:SYS50746,0 

FX  690  SYSS0916:SYS50740,0:SYS 
50752,2,1 


HF  700 


FB 

710 

GM 

720 

AJ 

730 

JK 

740 

KE 

750 

FS 

760 

FP 

770 

KS 

780 

HE 

790 

DE 

800 

MB 

810 

JH 

820 

BJ 

830 

XQ 

840 

BK 

350 

FG 

860 

KG 

870 

HQ 

830 

KD 

890 

RX 

900 

JF 

910 

SYS51388, 0,6: SYS  50916 :S 

Y55074  0,0:FORDL=1TO100: 

NEXT:SYS50746,0 

SYS50916:GOTO330 

L=E-S:EN=L+N 

AI=L/256:A=L-2  56*A%:B%= 

(EN-A)/2  56:B="EN-2  56*B%- 

A:C%=(E-A)/256:C=E-256* 

C%-A 

POKE781,AI+l:POKE7a2,A: 

POKE90,C:POKE91,C%:POKE 

88,B:POKE89,B%:SYS41964 

RETURN 

DATA170,170,170,149,85, 

87,149,85 

DATA87,154,90,87,154,21 

8,215,154 

DAT A21 8, 2 15, 154, 2 18, 215 

,154,218,215 

DATA154,170,215,154,17  0 

,215,154,170 

DATA215, 154, 170,215, 154 

,250,215,154 

DATA218,2i5,154,218,215 

,154,218,215 

DATA154,218,215,151,215 

,215,149,85 

DaTA87,14  9,85,a7,191,25 

5,255,42 

DfiTA17 0,170, 17 0,149, 35, 

87,154,170 

DATA87,154,17  0,215,154, 

170,215,154 

DAT A170, 21 5, 154, 255, 2 15 

,154,213,37 

DATA154,16  9,087,15  4,171 

,87,154,171 

DATA87,154,171,87,154,2 

55,87,154 

DATA213,87,154,170,37,1 

54,170,215 

DATA154,170,215,154,170 

,215,151,255 

DATA215,14  9,8  5,87,191,2 

55,255,42 


IMPORT 

BE  1  REM  COPYRIGHT  1991  -  COMP 
UTE  PUBLICATIONS  INTL  LTD 
-    ALL    RIGHTS    RESERVED 

OJ  10  POKE53230,0:POKE53281,0: 
PRINT" {CLR} (WHT)"TAB(7) " 
SIMULVIDEO  BITMAP  GRABBE 
R(2    DOWN}" 

XG  20  DIMSC(ll) :PRINT"ENTER  MU 
LTICOLOR  BITMAP"; INPUT"F 
ILENAME";M$:MS=M$+",P,R" 

SR  30  PRINT"(DOWN}ENTER  FILENA 
ME  TO  SAVE  SIMULVIDEO";I 
NPUT"GRAPHICS    UNDER";CS 

EJ    40    PRINT"(2    DOWN}LOADING. . . 

ir 

KP  50  OPEt!l,8,l,M$:POKE185,0:P 
OKE730, 0: POKE  781,0: PC KE7 
82,64:SYS65493:CLOSEl 
BM  60  PRINT" {DOWN}CONVERTING. . 

.TAKES  2  MIN  26  SEC..." 
QB  70  S=24576:M=16384:A=21:B=2 
56:C=2:D=8:E=3:F=64:G=2  4 
8:H=40:I=7:J»504 
CG  80  Z=0:FORT=0TO11:SC(T) =Z:Z 

=  Z1-1:IFZ>2THENZ  =  0 
AQ  90  NEXT:FORY=0TO167:FORX=0T 

047STEP4 
XX  100  M%=S+(INT (Y/A)*B)+{INT( 
X*C/D/E)*F)+(E*(INT(y)- 
(INT (Y/A))*A))+SC(INT (X 
*C/D) ) 
HJ  110  POKEM%,PEEK(M+(YAKDG)*H 
+(YAND1)+{C*XANDJ) ) ;NEX 
T:NEXT 
SE  120  PRINT" (2  DOWN}SAVING.. . 
": SYS  578120$, 3, 1:P0KE19 
3,0:POKE194,96 
QE  130  POKE174,0:POKE175, 104:3 
YS62957  E 


O     R     R 


C     K 


HAMPTON 


J     R 


Teachers,  get  out  your  favorite  rid- 
dle book  and  use  it  with  this  pro- 
gram to  spice  up  your  homework 
assignments  or  quizzes.  Riddle 
prints  a  quiz  that  reveals  the  answer 
to  your  riddle  when  students  correctly 
answer  the  assigned  questions. 

Following  your  list  of  questions 
are  two  columns  of  possible  answers, 
with  a  letter  printed  in  front  of  each 
answer.  When  students  cross  off  the 
letters  corresponding  to  the  correct 
answers,  the  remaining  letters,  reading 
from  left  to  right  and  top  to  bottom, 
spell  out  the  answer  to  your  riddle. 

Typing  It  In 

Riddle  is  written  entirely  in  BASIC. 
To  avoid  typing  errors,  use  The  Auto- 
malic  Proofreader  to  enter  the  pro- 
gram; see  "Typing  Aids"  elsewhere  in 


TEACHERS  CAN  SPICE 

UP  QUIZZES  WITH 

THIS  WORK  SHEET 

GENERATOR  FOR 

THE  64 


this  section.  When  you  have  finished 
typing,  be  sure  that  you  save  a  copy 
of  the  program  before  you  exit  the 
Automatic  Proofreader. 


Ask  Me  a  Riddle 

When  you  run  the  program,  you'll  be 
presented  with  a  menu  with  the  fol- 
lowing choices. 

!  GET  FROM  DISK 

2  CREATE  NEW  RIDDLE 

3  CORRECT 

4  SAVE  TO  DISK 
SPRINT 

6  PRINT  ANSWERS 

7  DISK  DIRECTORY 

8  CLEAR  MEMORY 

9  QUIT 

Choice  1  enables  you  to  retrieve 
any  work  sheet  you  have  previously 
saved  to  disk.  Just  enter  the  filename 
and  hit  Return.  If  you  select  this  op- 
tion or  any  option  by  mistake,  just 
press  the  back-arrow  key  to  return  to 


O-30       COMPUTE 


AUGUST       1991 


PROGRAMS 


the  main  menu. 

Choice  2  enables  you  to  create  a 
new  riddle  work  sheet.  Your  first  task 
will  be  to  enter  a  riddle.  The  only  lim- 
itation on  the  Question  is  that  it  con- 
tain 254  characters  or  less. 

Next,  enter  the  answer  to  your 
riddle  in  lowercase  characters,  leaving 
no  spaces  betweeen  words.  The  an- 
swer must  contain  no  more  than  254 
characters.  You  may  want  to  keep 
your  answer  relatively  short,  as  its 
length  is  related  to  the  number  of  dis- 
tractor  answere  you'll  have  to  provide. 
More  about  that  later. 

At  this  point  you  may  enter  any 
instructions  you  want  printed  on  the 
sheet.  Again  you  are  restricted  to  254 
characters. 

Now  enter  the  number  of  ques- 
tions or  problems  you  want  to  include 
and  then  the  questions  or  problems 
themselves.  Here  you  are  restricted  to 
70  characters  per  question.  If  you  are 
using  Riddle  as  an  answer  sheet,  you 
can  enter  page  numbers  and/or  prob- 
lem numbers  at  this  point.  After  each 
question  or  problem  enter  the  correct 
answer.  As  with  the  questions,  you  are 
restricted  to  70  characters. 

Next,  enter  one  distractor  answer 
for  every  character  in  your  riddle's  an- 
swer. Distractors  are  incorrect  an- 
swers from  among  which  the  students 
must  select  the  correct  ones.  Think  of 
them  as  the  wrong  answers  on  a  mul- 
tiple choice  quiz.  Just  be  sure  that 
none  of  the  distractor  answers  are  the 
same  as  any  of  the  correct  answers. 
The  computer  will  check  for  an  exact 
string  match,  but  it  will  not  catch  du- 
plicate answers  like  2.5  and  2.50,  1/2 
and  4/8,  or  alternate  spellings  of  the 
same  word.  You  are  restricted  to  70 
characters  here.  This  may  sound  con- 
fusing, but  it  will  become  clear  after 
you  prepare  your  first  sheet. 

If  at  any  point  in  this  process  you 
want  to  go  back  and  change  some- 
thing or  make  corrections,  just  keep 
pressing  the  back  arrow  until  you  re- 
turn to  the  desired  spot.  Then  reenter 
the  correct  information.  When  fin- 
ished, keep  pressing  Return  until  you 
get  back  to  where  you  were.  The  input 
routine  in  this  program  has  been 
changed  to  allow  you  to  enter  com- 
mas; however,  you  can't  insert  or  type 
over  characters.  You  can  only  use  the 
Etelete  key  to  erase  characters. 

Choice  3  enables  you  to  correct 
any  mistakes  you  discover  after  you 


return  to  the  main  menu.  This  option 
takes  you  back  through  the  create- 
new-riddle  sequence,  displaying  what 
you  have  previously  entered.  Just 
keep  pressing  Return  until  you  reach 
the  place  where  you  want  to  change 
any  information.  Then  keep  pressing 
Return  until  you  get  back  to  the  main 
menu. 

Choice  4  enables  you  to  save 
your  work  sheet  to  disk.  Just  enter  the 
filename. 

Choice  5  prints  your  work  sheet. 
It  will  ask  you  to  press  Return  when 
the  printer  is  ready.  Then  enter  the 
number  of  copies  you  want  and  press 
Return  again.  The  printing  routine  is 
not  printer  specific.  It  formats  the 
page  by  assuming  80  characters  per 
line  and  66  lines  per  page.  If  you 
change  the  definition  of  keys  to  print 
special  characters,  be  sure  that  they 
are  the  same  width  as  normal 
characters. 

Choice  6  prints  a  duplicate  of  the 
problem  sheet,  but  with  the  correct 
answers  on  it.  In  front  of  each  correct 
answer,  the  program  will  print  the  cor- 
responding question  number  and  a 
letter  which  is  part  of  the  riddle  an- 
swer. Distractor  answers  will  have 
only  a  letter  in  front  of  them. 

You  may  want  to  have  the  stu- 
dents write  the  problem  number 
before  every  answer  they  cross  out  to 
be  sure  they  actually  worked  the  prob- 
lems. Their  answers  could  differ  from 
those  on  this  answer  sheet  if  more 
than  one  problem  had  the  same  cor- 
rect answer. 

Choice  7  is  disk  directory.  It  gives 
you  a  two-column  listing  of  the 
directory. 

Choice  8  clears  the  computer's 
memory.  If  you  create  a  new  riddle 
without  first  clearing  the  memory  of 
the  old  information,  the  previous  rid- 
dle will  still  be  there.  There  are  times 
you  might  want  to  do  this. 

Choice  9  lets  you  quit.  Use  this 
option  to  exit  the  program. 

You  don't  have  to  remember  all 
the  restrictions  on  entering  your  data; 
Riddle  is  a  fairly  user-friendly  pro- 
gram, and  the  computer  will  inform 
you  if  you  make  a  mistake.  The  one 
restriction  you  will  have  to  remember, 
though,  is  to  make  sure  that  none  of 
your  distractors  are  equivalent  to  a 
right  answer.  The  computer  will  only 
check  for  identical  answers.  An  identi- 
cal distractor  could  slip  through. 


RIDDLE 


BE  1 


SR  10 


MM 

20 

DM 

30 

CS 

40 

HB 

50 

AQ 

60 

QM  70 


QF  80 
SB  90 
JB  10 
KC  11 


XH    12 


SK  13 

QJ  14 

SD  15 

EG  16 


REM  COPYRIGHT  1991  -  COMP 
UTE  PUBLICATIONS  INTL  LTD 
-  ALL  RIGHTS  RESERVED 
DIHAS(99) ,GS(99)  ,Q(99)  ,C 
(99)  ,N(99)  ,0(99)  ,DS  (99)  , 
OS  (99)  ,Q$(99) 
GOSUB  1940:GOSUB2560 
Pfl$="":ZR5="": PRINT" 
{CLR}"CHR$ (158) ; :POKE532 
72,23:PRINTCHRS(8) 
GOSUB1960 

GETP$: IFP5=""THEH50 
H=VAL(PS):IF  H<1  OR  H>9 
{SPACE}THEN  50 
ON  H  GOTO  1420,110,110,1 
250,700,2160,2170,154  0,1 
830 

GOTO20 
GOTO2130 
0  IF  P5="Y"THEM30 
0  GOSUB1560:IFRQ$<>""THEN 
PRINT "CURRENT 
{ SH I FT-SPACE) QUESTION" : 
PRINT" (RVS)"RQS"{0FF}" 
0  PR IMT" ENTER 

( SH I FT-SPACE} RIDDLE 
(SHIFT-SPACE} QUESTION": 
GOSUBie50 
0  IFIP$<>""ANDP$<>"<"THEN 

RQ$=IP$ 
0  IF  P5="<"THEN30 
0  IF  RQ$=""THEN110 
0  GOSUB 15 60: PRINT "CURRENT 


{SHI  FT -SPACE} QUESTION"; 
PRINT" {RVS}"RQ5"{0FFJ" : 
PRINT 
MD  170  IF  RA$<>""THENPRINT"CUR 
RENT {SHIFT-SPACE} ANSWER 
";PRINT"{RVS3"RAS"{0FF} 
II 

SD  180  PRINT"EHTER 


{SHIFT-SPACS5RIDDLE 

{ SHI FT-SPACEl ANSWER": GO 

SUB1650 

PQ 

190 

IF  IP$<>""  AND  ?$<>"<•' 

{SPACE}THEN  RA$=IPS:LR= 
LEN{RA?) 

GA 

200 

IF  P$="<"  THEN  110 

JB 

210 

IF  RA$=""  THEN  160 

HR 

220 

F0RI=1T0LR: IFASC (MID$ (R 
A$,I,1))=32THENPRINT"N0 
{SHIFT-SPACE  3  SPACES" 

SF 

230 

IFASC(MIDS(RAS,I,1))=32 
THENPRINT:GOTO180 

KF 

240 

A=ASC(MIDS (RA$,I,1)  ) 

CA 

250 

IFA>90  OR  A<64  THENPRIN 

T"L0WERCASE 

{ SH I  FT -S  PACE ] LETTERS 

{ SHI  FT -SPACE) ONLY" :PRIN 

T:GOTO130 

QG 

260 

NEXT  I 

SE 

270 

GOSUB1560:IFIS<>""THENP 
RINT"CURRENT 
{SHIFT-SPACE} INSTRUCT  10 
NS":PRINT"(RVS}"I$" 
TOFF}": PRIST 

CF 

280 

PRINT"ENTEH 

{SHIFT-SPACE} INSTRUCTIO 
NS":GaSUB1650 

FF 

290 

IFIPSO""  AND  P$<y"4"    T 

HEN    IS=IP5 


AUGUST       1991 


COMPUTE      0-31 


D 


ROGRAMS 


AQ 

300 

JG 

310 

ER 

320 

DC 

330 

HK 

340 

IF    P$="<"    THEN    160 

IF    IS=""    THEN    270 

LR    =    LEN(RA$) 

GOSUB1560:PRINTLR; "  PIS 

TRACTORS": PRINT 

IF  NO0  THEN  PRIWT"CURR 

ENT { SHI  FT "SPACE  1 MUMBER 

{SHIFT-SPACE} OF 

(SHI FT-S  PACE } PROBLEMS " ! 

PR I NT " { RVS } " N" {OFF}": PR 

INT 
QB  350  PRINT"ENTER 

{ SH I  FT - S PACE } NUMBER 

{SHIFT-SPACE}OF 

{SHIFT-SPACE) PROBLEMS  " 

:GOSUB1650 
XF  360  IF  IPS<>""AKDP$<>"<"THE 

NN=VAL(IP$) 
EH  370  IF  PS="4"THEN  270 
MR  380  IF  N  =  0  THEN  330 
AD  399  1=1 
DH  400  GOSUB1560:PRINTN;"  QUES 

TIONS": PRINT 
FQ  410  IF  Q$(I(<>""THENPRINT"C 

URREHT(SHIFT-SPACE}QUES 

TIQN" I : PRI NT " { RVS ) "Q$ (I 

PTOFF}":  PRINT 
AX  420  PRIMT"EHTER 

{SHI FT-S PACE) QUEST  I ON  " 

;  I  :GOSLIB1650 

IFIPS<>""ANDPS<>"4"THEN 

OS{I)=IPS 

IF  LEN(OS (I))>70  THENPR 

I  NT "NO { SH I FT-S PACE }MORE 

{SHIFT-SPACE}THAN  70 

{ SH I  FT -S PACE ) CHARACTERS 


RP  430 

PC  44  0 

CO  450 

CH  460 

XG  470 

DE  480 

JS  490 

SC  500 

DM  510 

SF  520 

PG  530 


IF  LEN(QS (I) ) >70  THENPR 

INT:GOTO420 

IF  PS="4"THEN  IF  1=1  TH 

EN  330 

IF  PS="<"THEN  IF  I>1  TH 

EN  I=I-1:GOTO400 

IF  AS(I) <>""THENPRINT"C 

URRENT{ SHIFT-SPACE} RICH 

T{ SHIFT-SPACE) ANSWER" :P 

RINT"{RVS}"AS (I)"{OFF)" 

PRINT: PRINT "ENTER 

{SHI  FT -SPACE) RIGHT 

{SHI FT-S PACE) ANSWER": GO 

SUB1650 

IFIPS<>""ANDP9<>"<"THES 

AS{I)=rPS 
IF  pg="<"  THEN  400 
IF  AS(I)=""THEN480 
IP  LEN(AS(I) )>70  THEN  P 
RINT; PRINT"NO 
{ SH I FT-S PACETmORE 
{SHIFT-SPACE} THAU  70  CH 
ARACTERS" 

FJ  540  IF  LEN(ASCI) ) >70  THEN  P 
RINT:GOTO420 

GG  550  I=I+1:IF  I<=N  THEN  400 

MR  560  1=1 

RB  570  GOSUB1560:PRINTLEKCRA$) 
;"  DISTRACTORS" :PRINT 

EM  580  IFD$ (I) <>""THENPRINT"CU 
RRENT(SHIFT-SPACE}DISTR 
ACTOR" ; I : PRINT " { RVS)"D5 
(I) "(OFF)": PRINT 
PRINT "ENTER  DISTRACTOR" 


EA  590 
HS  600 


;1:GOSUB1650 

IFIP$<>""ANDP$<>"'«"THEN 

D$(I)=IP5 


gg  610  if  len(ds (i) )>70  then  p 

r i nt "no {shi ft-s pace }mor 

e( shi ft-s pace} than 

Ishift-space370 

{shi  ft -space) characters 

" : print:goto590 
pc  620  if  ps="<"  then  i=i~1:if 

i>0  then  goto570 
bh  630  ifi<=0  then  i=n:goto400 
qq  640  if  ds (i)=""then570 
xj  650  forj=1ton:a=val(a$(j) ) : 

ifd$(i) =as (j)  then670 
be  660  nextj:goto680 
cm  670  print"duplicates  an 

(shift-space }answer" ; pr 

INT:GOTO590 

EB  680  1=I+1:1FI<=LEN(RA$)  THE 
N  570 

HX  690  GOTO30 

CS  700  GOSUBlSBB; tNPUT"HIT 
(SHI FT-S PACE) RETURN 
{SHIFT-SPACE)WHEN 
(SHI  FT -space) PRINTER 
{SHIFT-SPACE)I_S 
( SHI FT-S pace) READY" ;ZR$ 

CK  705  1FZR$="<"ORRA5=""THEN30 

PE  710  GOSUB  1580 

JE  720  INPUT"NUMBER 

(SHIFT-SPACE) OF 

{ SHIFT -space icOPIES ";  HS 

:NC=VAL{N9) :IFNS-""  OR 

{SPACE}N$="<"  THEN  30 

OPEN1,4,7:FORPG=1TONC 

FORRS=139T014  3 : POKERS , A 

SC(RA$) :NEXTRS:G0SUB139 

0 

X=3:F0RI=1T0N: IFX<LEN(Q 

S  (I)  )THENX'LEN(QS  (I)  ) 

NEXT  I 

IT=X+9:CN=INT (80/IT) : QC 

=CN 

LQ=0:ZS=1:ZE=76;LL=LEN( 

RQS) :IFZE>=LLTHENZE=LL: 

GOTO820 

IFMIDS(RQ$,ZE,1)<>"  "AN 

DZE<>1THENZE=ZE-1:GOT07 

90 

PRINTfl,MID$(RQ$,ZS,ZE- 

ZS+1) :ZS=ZE+l:ZE=ZE+76: 

LQ=LQ+1 

IFZE>=LLTHENZE=LL:GOTO 

(SPACE}820 

GOTO790 

N5=12+LQ+LI 

PR INTJtl,  RIGHTS  {RQS,LL-Z 

S+1) :PRINT#1:L0=LQ+1 

ZS-1:ZE=7  6:LI=0:LL=LEN{ 

IS) :IFZE>=LLTHENZE=11:G 

OT088H 

IFMID5(I$,ZE,1)<>"  "AND 

ZE<>1THENZE=ZE-1;G0T0  85 

0 

PRINT#1,MIDS(I$,ZS,ZE-Z 

S+1) :ZS=ZE+l:ZE=ZE+76 

IFZE>=LLTHENZE=LL:LI=LI 

+1:GOTO880 

GOTO850 

PRI NT#1, RIGHTS (I$,LL-ZS 

+1) :LI=LI+1 

T=CN:PRINT#1:PRINT#1:F0 

RI=1T0N 

PRINT#1,STR5(I>;".  ";QS 

(I) ;SPC(IT-LEN(05(I) )-L 

ENtSTRS(l))-2) ; 


RB  730 
PQ  740 

EP  750 

RG  760 
RC  770 

KJ  780 
XK  790 
FX  300 
DJ  805 


FH 

810 

GR 

820 

SD 

830 

KC 

340 

EX 

853 

HJ 

360 

DH 

865 

BX 

870 

AR 

880 

CF 

890 

PB 

900 

GF  910 


GS 

920 

OE 

930 

JG 

940 

CP 

950 

RC 

960 

JD 

970 

SC 

980 

KH 

990 

SK 

1000 

PQ. 

1010 

QB 

1020 

GG 

1038 

CJ 

1040 

RJ 

1050 

PK 

1060 

HH 

1070 

BC 

1080 

KS 

1090 

HR 

1095 

CO 

1100 

SE 

1110 

KH 

1120 

BS 

1130 

JR 

1140 

OH 

1150 

OA 

1160 

EJ 

1170 

KF 

1180 

PG 

1190 

JM 

1200 

EJ 

1210 

CJ 

1215 

BC 

1220 

T=T-1: IFT<=0THENT=CN: PR 
INT#1:PRINT#1:N5=N5+2:G 
OSUB2130 
NEXTI:PRINT#1 
FORI^ITON 

J  =  INT (1+N*HND{1))  :IFC(J 
) =1THEN940 

C{J)=1:0(I)=J:NEXTI:FOR 
I=1T0N:C (I) =0:NEXTI 
X=0:FORI=1TON: IFX<LEN {A 
$  (I)  )THENX  =  LEN(AS  (I)  ) 
NEXTI 

ND=LEN(RAS) :FORI=1TOND 
F0RI=1T0ND: IFX<LEN (DS (I 
) )THENX=LEN{D$(I) ) 
:NEXTI;IT=X+6:CN=INT(3 
0/IT) :FORI=lTOND 
J=INT (1+ND*RND(1) ) :IFC 
(J)=1THEN1010 
DS  CI)=J:C(J)=1:NEXTI:F 
ORI=1TOND:C(I)=0:NEXTI 
FORI=ITOLEN(RAS) : IFX<L 
EN  (DS (I)  )THENX=LEN (D$ ( 
I) ) : NEXTI 

IFPA5="A"THENPRINT#1:P 
RINT#1,RA$: PRINT»1:I=1 

:J=1;T=CN 

IFPAS<>"A"THENPRINT#1: 

PRINT#1:PRINT#1:I=1: J= 

1:T-CN 

PQ=LSN(RA$)/(N+LEN(Rft$ 

)) 

K=RND(1) 

IFK>FQ   THENM=rNT {1+26* 

RND(l)  ) 

LO=LEN(STR$(0{I) ) )-3tR 

0=L0+2:Z=0(I) :Z$=R1GHT 

$(STR$(Z)  ,R0) 

1FPA5<>"A"THEN1130 

IFK>FQ  ANDI<=N  AND  PAS 

="A"  THENPRINTI1,Z$;CH 

R$(64+M) ;"=";A$(Z); 

IFK>FQ  ANDI<=N  THENPRI 

NT#1,SPC(IT-{LEN(CHRS{ 

64+M) )+3+LEN(AS(0(I)) ) 

)-L0); 

IFK>FQ  ANDK-N  AND  PA5 

=  ''A"  THEN  GOTO  1150 

IFK>FQ  ANDI<=N  THENPRI 

NT#1,CHR$(64+M);"  =  "; 

A$(0(I)); 

IFK>FQ  ANDI<=N  THENPRI 

NT#1,SPC  (IT-  (I.EN(CHR$  ( 

64+H))+3+LEN(A${0{I) )) 

)); 

IFK>FQ  ANDI<=N  THENI=I 

+1:T=T-1 

IFT<"0THENT=CN:PRINT#1 

:PRINT#1:N5=N 5+2: GOSUB 

2130 

IF  K>FQ  THEN1220 

IFJ<=LEN(RA9)THENPRINT 

(tl,MID$(RAS,J,l);"  =  " 

;DS(DS(J) ); 

I FJ<=LEN(RA$) THENPR INT 

#l,SPC{IT-4-LEN  (D$  (DS  ( 

J)))); 

C  =  0 

IFJ>LEN(RA$)THEN1220 

J=J+1:T=T-1:IFT<=0   THE 

NT=CN:PRINT#l;PRINT#lJ 

N5=N5+2:GOSUB90 

IFI>N    AND    J>LEN(RAS)TH 

EN    GOSUB1600 


e^32       COMPUTE 


AUGUST       1991 


PROGRAMS 


RF  1230  IFI>N  AND  J>LEN{RAS)TH 

EN  NEXTPG:CL0SE1:G0T03 

0 
HB  1240  GOTO1070 
XK  1250  GOSUB1580:NS="":INPUT" 

FILENAME" ;N$:IFNS="<" 

{SPACE} OR  NS=""  or  RAS 

=""  THEN  30 
JG  1260  N$=N$+",S,W":OPEN5,8,5 

,N$;ND=LEN (RAS) 
JG  1270  0PEN15,8,15:1NPUT#1S,E 

,E9,C,D 
DH  1280  IF  E063  THEN  GOTO1310 
DE  1290  PRINTES;",OK  TO  OVERWR 

ITE  (Y/N) "; :INPUTYN$ 
FB  1300  IF  LEFTS tYN9,l) <>"Y"  T 

HEN  CL0SES:CL0SE15:G0T 

030 
EQ  1310  CLOSE5:PRINTI15,"S0:"+ 

N$ : CLOSE 15:OPEN5,8,5,N 

RC  1320  PRINT#5,RQ$:PEINT#5,RA 

$: PRINT #5, N: FORI =1T0N: 

PRINT#5,Q$(I) ;NBXTI 
FQ  1330  F0RI'1T0N:PRINT#5,AS (I 

) :NEXTI 
FE  1340  FORI=1TOND:PRINT#5,DS( 

I) :NEXTI:PHINT#5,I$:PR 

INTCHR$(147) ; 
FE  1350  CLOSES: I=N+1:J=LEN(RA$ 

)+l:C=0:GOTO30 
AS  1360  IFC=3  THENRON 
BQ  1370  IFC=4  THENCLOSEl: PRINT 

CHRS{147) ; :END 
RJ  1380  GOTO1070 

GX  1390  PRINTtl, "CROSS  OUT  THE 
LETTERS  THAT  GO  WITH 

{SPACE}THE  RIGHT  ANSWE 

RS." 
AG  1400  PRINT#1,"THE  LETTERS  L 

EFT  WILL  SPELL  THE  ANS 

WER  TO  THE  FOLLOWING." 
GS  1410  PRINT#1:PRINT#1:RETURN 
GM  1420  GOSUB15a0:N$="":INPUT" 

FILENAME";N9: IFNS="<"0 

HN5=""THEN30 
GE  1430  nS="0:"+N$+",S,R":OPEN 

5,8,5,N5 
EB    1440   OPEN15,a,15:INPUTtl5,E 

,ES,C,D 
HC    1450    IF    E062    THEN   GOTO1470 
BX    1460    PRINTE9;",HIT    <RETURN> 

"; :INPUTYNS:CL0SE5:CLO 

SE15:GOTO30 
SK    1470    CLOSE5:CLOSE15:OPEN5,8 

,5,SS 
CE    1430    GOSUB2100:RQ$°ZZ$:GOSU 

B2100:RA$=ZZS:GOSUB210 

0:N=VAL(ZZ$) :FORI=iT0N 
MA    1490    GOSUB2100 
CP    1500    Q${I)=ZZS:NEXTI 
RQ    1510    FORI=lTON:GOSUB210a:A$ 

(I)=ZZS:NEXTI:F0RI=1T0 

LEN(RA$) ;GOSUB2100:DS ( 

I)=ZZS 
gj  1520  NEXTI 
RE  1530  GOSUB2100:1$=ZZ$:CLOSE 

5:GOTO30 
JP  1540  RUN 
BS  1550  QQ5="ENTER 

{SHIFT-SPACE} NUMBER 

(SHI FT -SPACE} OF 

{SHIFT-SPACE} PROBLEMS" 

: RETURN 


BS  1560  PRINT" {CLR} {RVS) 
{11  5PACES}HIT 
{SHIFT-SPACEX 
(SHIFT-SPACElTO 
(SHIFT-SPftCE}GO 
(SHIFT-SPACE}BACK 
{3  SPACES) 
{10  SHIFT-SPACE}{OFF}" 

MC  1570  RETURN 

FS  1583  PRINT"{CLR}{RVS} 
{10  SPACES lENTER 

{shift-spaceT< 

{SHIFT-SPACElTO 

(SHI  FT -SPACE} GO 

(SHIFT-SPACE}BACK 

{3  SPACES} 

(9  SHIFT-SPACE} {OFF}" 

AE  1390  RETURN 

QG  1600  NL=12+LQ+LI+2*INT (N/QC 


CM  1610 

BQ  1620 

EK  1630 

XF  1640 

ED  1650 

BJ  1660 

RX  1670 

SH  1680 

XP  1690 

SK  1700 

PP  1710 


RQ  1720 
AA  1730 


HR  1740 
XA  1750 


BE  1760 


QB  1770 


MH  1780 
JQ  1790 


XE  1800 

KD  1810 

CG  1820 

FP  1830 

DO  18  40 

QQ  1850 

AB  1860 

SF  1870 

RJ  1S80 


N2=NL 

NL=NL+2*(INT ((LEN(HA$) 
+N)/CN)) 

IFNL>63THENNL=NL-6  3:G0 
TO1630 

FORI=NLT066:PRINTfl:NE 
XT  I: RETURN 
IPS="" 

PRINT" {RVS}  (OFF) 
{LEFT}  {LEFT} {RVS) 
{OFF){LEFT}  {LEFT}"; 
IFLEN(IP$)>254THEN  GOT 
0  1790 

GETP5: IFP$=""THEN1660 
IFASC (PS) =190RASC (PS) = 
147THENGOTO1660 
IFP5="<"THENRETURN 
IF  P9="{D0WN)"  OR  P$=" 
{UP}"  OR  PS="{RIGHT}" 
{SPACE}OR  P$="{LEFT}" 
{SPACE}THEN  1660 
PRINTPS;"{RVS)  {OFF} 
(LEFT)  {LEFT}"; 
IFASC (P$) <>2  0AHDASC(PS 
)<>130ANDASC(P$)<>13TH 
ENIPS=IP$+P$:GOTO166  0 
IFASC (PS) =13THENRETURN 
IF  LEN(IPS)<1  AND  (ASC 
(P$)=20ORASC{PS)=157)T 
HENPRINT"{RIGHT) "; : GOT 
01650 

IF  LEN(IPS)=1  AND  (ASC 
(PS)=20ORASC(PS)=157)T 
HENGOTO1650 
IFASC(P$)-20ORASC(PS)= 
157THENIP5=LEFTS(IP$,L 
EN(IPS)-l) :GOTO1660 
GOTO 16 60 
PRINT: PRINT"NO 
{ EH IFT-SPACETmORE 
{ SHIFT-SPACE }THAN 
{SHIFT-SPACE}254  CHARA 
CTER5":PRINT 
GOTO  1650 

GETPS: IFP$<>""THEN1810 
GOTO  1660 
SYS770 

REM  PRINT  QUESTIONS 
X=0:FORI-1TOK:IFX<LEN( 
Q$(I))THENX=LEN(Q$(I)) 
NEXTI 

IT=X+9:CN=INT (80/IT) :Q 
C=CN 
N5=14+INT(LEN(RQS)/80) 


+INT (LEN(lS)/80)+2*INT 

(N/QC) 
FC  1890  NL=8+INT (LEN(RQ$)/80)+ 

INT (LEN(lS)/80)+2*INT( 

N/QC) 
FH  1900  PRINT#1:PRINT#1,RQS:PR 

INT#1:T=CN:PRINT|1,IS: 

PRINTtl: PRINT #1;F0RI=1 

TON 

KR  1910  PRINT#1,I;".  ";QS(i);S 

PC(IT-LEN(OS (I) )-LEN(S 
TRS(I))-3) ; 

BA  1920  T=T-1:IFT<=0THENT=CN:P 
RINT#l:PRINT#l 

XQ    1930    NEXTI :PRINT#1: RETURN 

SC  1940  POKE40503,128:POKE4050 
4, 128: POKE  5 3280, 6: POKE 
53281, 0:POKE646,1 

AG  1950  F0RI=1T015:CL0SEI:NEXT 
: RETURN 

XG    1960    PRINT"{CLR)"TAB(8)" 

{RVS) {6  SPACES) RIDDLE 
(SHIFT-SPACE}MENU 
{7  SPACES) {OFF}" 

GP  1970  PRINTTAB(8)XSSTAB(32)X 
S5 

KE  1980  PRINTTAB{8)XS$TAB(10) " 

1  =  GET{SHIFT-SPACE}FR 
QH{ SHIFT-SPACE }DISK"T A 
B(32)XSS 

PC  1990  PRINTTAB(8)XSSTAB(10) " 

2  =  CREATE 
{SHIFT-5PACE}NEW 
CSHIFT-SPftCE}RIDDLE"TA 
B(32)XSS 

GA  2000  PRINTTAB(8)XS$TAB{10)" 

3  =  CORRECT "TAB ( 32 )XSS 
FR  2010  PRINTTAB(8)XSSTAB(10) " 

4  =  SAVE { SHI FT -S PACE }T 
0{ SHIFT-SPACE) DISK "TAB 

{32)XSS 
XH  2020  PRINTTAB(8)XS$TAB(10) " 

5  =  PRINT "TAB (32) XSS 
PA  2030  PRINTTAB(8)XS$TAB(10) " 

6  =  PRINT {SHIFT -SPACE) 
ANSWERS "TAB (32) XSS 

XF  2040  PRINTTAB(8)XSSTAB(10) " 

7  =  DISK{SHIFT-SPACE)D 
IRECTORY "T AB ( 3 2 ) XS S 

OF  2050  PRIKTTAB(8)XSSTAB(10) " 

8  =  CLEAR{SHIFT-SPACE} 
MEMORY"TAB(32)XS$ 

AM  2060  PRINTTAB(8>XSSTAB(10) " 

9  =  QUIT"TAB(32)XS$ 

JF  2070  PRINTTAB(8>XSSTAB(32)X 

S$ 
ex  2080  PRINTTAB(e) "{RVS} 

n  SPACES }HIT 

{SHIFT-SPACE )CHOICE 

{SHIFT-SPACE} 

{7  SPACES} {OFF}" 
KF  2090  RETURN 
DH  2100  ZZ5="" 
JQ  2110  GET#5,Z$:IFASC(ZS)<>13 

THENZZS=ZZ$+Z$:G0TO211 

0 
EF  2120  RETURN 
PC  2130  IF  N5>63  THEN  PRINTll; 

PRINT#1:PRINT*1 
HM  2140  IF  N5>63  THEN  N5=N5-63 

: RETURN 
PG  2150  RETURN 
GB  2160  PA$="A":H=5:GOTO70 
KJ  2170  C=l 


AUGUST   1991 


COMPUTE   0-3S 


PROGRAMS 


BH 

2180 

SS 

2190 

JP 

2200 

PH 

2210 

FH 

2220 

FR 

2230 

EJ 

2240 

SG 

2250 

FR 

2260 

JH 

2270 

QM 

2280 

AB 

2290 

MM 

2300 

BH 

2310 

PP 

2320 

XP 

2330 

SR 

2340 

RG 

2350 

S$="  ":FORBL=0TO18:S$= 

S$+"  ":NEXT 

OPENa,8,0,"S" 

PRINT"(CLR}"; 

GET#8 ,BS: IFB$<>CHR$ (34 

)THEN2210 

PRINTSPC(8) "{RVS}";" 

{GRN5";BS; 

GETi8,B$: IFBS<>""THENP 

RINTBS;:GOTO2230 

PRINT 

FOR  E=0  TO  19 

GET#8,B5,B$:GET#8,HS,L 

5 

GET#8,B$:IFBS<>"  "THEN 

2490 

GET#8 ,B$: IFB9<>CHR$ (34 

)  THEN  2280 

IF    C/2-INT{C/2)    THEN    P 

RINTTAB(19)"    " ; 

F0BXL=1T016:GET#8,B$ 

IFBS=""    OR   B$=CHR5(34) 

THEN    B$="    " 
PRINT    "{WHT}"BS;:NEXT 
GET#8,B$ 

GET#e,B$:IFB$="  "THEN2 
340 

PRINT", ";B$;"  " 


KF  2360  GET#8,BS: IFBS<>""THEN2 

360 
BK  2370  NEXT:C=C+1 
JF  2380  IF  C=2  THEN  PRINT  CHR$ 

(19)+" {DOWN}"; :GOT0225 

0 
HG  2390  PRINT"{H0HE3 [23  DOWN)" 

CHRS(158) "{6  SPACES) 

{RVS} SPACE (OFF)  =  MORE 

{SHI  FT -SPACE}"; 
RJ  2400  PRINT"{4  SPACES ){ RVS }M 

{OFF}  =  MENU"; 
DP  2410  GETJS; IFJ$=""THEN2410 
QA  2420  IFJ$<>"  "ANDJS<>"M"THE 

N2410 
CF  2430  PRINT" {HOKE} {23  DOWN) 

{37  SPACES}"; 
QD  2440  IFJ$="M"THENCL0SE8:G0T 

030 
KB  2450  PRINT"{HOME}"+"{DOWN)" 

r 

JM    2460    IF    C/20INT  (C/2)THENF0 

RXL=0TO19:PR1NTSS:NEXT 

:GOTO2480 
GH    2470    FORXL=0TO19:PRINTTRB(1 

9) ;S5!NEXT 
AC    2480    PRINT"{DOWN)";    S$;SS;" 

{HOME}"; "{DOWN}"; :GOTO 


2250 
BK    2490    XL=ASCtHS+CHR${0) ) :XL$ 

=STRS (XL+256*ASC {XB$+C 

HR$(0))) 
SE    2500    POKE214,23:POKE211,10: 

PRINT    CHR$(145) ;"{PUR) 

";XLS;"    BLOCKS    FREE    ": 

CLOSEa:XC=l 
RA    2510    PRINT    "{12    SPACES} 

{RVS}";CHR$(158) ; "HIT 

{SPACE}SPACE    BAR"; 
GK    2520    GETA$:IFA$=""THEN2520 
QK    2530    IFASO"    "THEN2520 
SR    2540    PRINTCHRS (5)+CHR$(147) 

:GOTO30 
DQ    2550    DATA    128,112,207,250,1 

95 
GS    2560    RBST0RE:F0RRI=139T0143 

;READRN:P0KERI,RN:NEXT 

;POKE64  9,l:XS$""(RVS) 

{space} {off}" 
qr  2570  bss="{clr) {24  down)" 
kq  2580  bl$="{40  spaces}" 
hg  2590  hns="{rvs)<  to 
{shift-spaceTgo 
{shift-space)back{off} 

{HOME}" 
HC    2600    RETURN  Q 


M 


LTON         JOHNSON 


If  you  are  a  GfOSuser,  how  would 
you  like  to  replace  that  program's 
plain  pointer  with  something  more 
lively?  Magic  Mouse  is  an  animated 
replacement.  It  changes  the  shape  of 
your  pointer  from  an  arrow  to  a 
mouse  whose  tail  moves  back  and 
forth. 

Now,  instead  of  using  an  arrow  to 
make  your  selections  with  GEOS  ap- 
plications, you  can  make  a  tail-wagging 
mouse  scurry  across  the  screen.  Next 
to  the  mouse's  head  in  the  upper  left 
corner  of  the  sprite,  you'll  notice  a 
small  arrow.  This  is  the  pointer's  hot 
spot.  Use  this  area  to  select  menus 
and  icons. 

Getting  Started 

Magic  Mouse  is  written  entirely  in 
BASIC.  To  help  prevent  typing  errore, 
use  The  Automatic  Proofreader  to 
type  it  in;  see  "Typing  Aids"  else- 
where in  this  section.  When  you've 
finished  typing,  be  sure  to  save  a  copy 
of  the  program. 

Note:  The  listing  following  this 
article  is  for  GEOS  version  2.0;  if  you 
are  using  (JfCS' version  1.2,  enter  line 
560  as  follows. 

560  DATA  141, 49,  227, 169, 1, 141, 

50, 227 

When  you  are  ready  to  use  Magic 


CHANGE  YOUR  64'S 

GEOS  POINTER  TO  A 

FRIENDLY  MOUSE 

THAT  WAGS  ITS  TAIL 


Mouse  for  the  first  time,  have  a  blank 
disk  handy.  When  you  run  the  pro- 
gram, you  will  be  prompted  to  insert  a 
blank  disk  in  drive  8.  Magic  Mouse 
formats  the  disk  and  then  writes  the 
header/icon  block,  application  file, 
and  GEOS  directory  entry  to  the  disk 
using  direct  access  commands.  When 
the  program  has  finished  creating  the 
new  pointer,  you're  ready  to  use  it. 
Boot  GEOS,  open  your  new 
Magic  Mouse  disk,  and  click  on  the 
mouse  icon.  The  program  will  load 


and  put  the  interrupt  request  (irq) 
routine  and  data  in  place  and  then 
exit  back  to  the  deskTop. 

Mouse  Mechanics 

Magic  Mouse  runs  in  the  background 
of  a  G£05  application  by  wedging 
into  the  GEOS  irq  routine.  Every  time 
an  irq  is  executed,  Magic  Mouse  adds 
a  number  to  a  counter.  After  a  certain 
number  is  reached,  the  program  re- 
draws the  mouse's  tail  in  another  po- 
sition, making  it  appear  to  move. 

If  you've  ever  changed  the  shape 
of  your  pointer  with  GEOS's  prefer- 
ence manager,  you  know  that  GEOS 
will  load  the  new  shape  data  whenever 
a  disk  that  contains  the  preference 
manager  is  read.  Magic  Mouse,  how- 
ever, overrides  this  new  data.  The 
program  resides  at  the  bottom  of  the 
hardware  stack  at  $0100,  and  the 
graphics  data  resides  at  $0291. 

(MAGIC  MOUSE 

BE    1    REM    COPYRIGHT    1991    -    COMP 
UTE    PUBLICATIONS    INTL    LTD 
-    ALL    RIGHTS    RESERVED 
AG    100    PRINT    "{CLR) INSERT    A    BL 

ANK    DISK    IN    DRIVE     8" 
SR    110    PRINT    "{DOWN} {YEL} (WARN 
ING!    DISK    WILL    BE    FORMA 
TTED){7}" 
FS     120     PRINT:PRINT"PRESS    SPACE 

TO    BEGIN" 
DJ    130    GET    ANS:IF    ANSO"    "    THE 


G-34       COMPUTE 


AUGUST       1991 


D 


ROGRAMS 


N  130 
BB  140  PRINT: PRINT :PRINT"W0RK1 

NG";:WOS="*" 
CE  150  OPEN  15,8,15,"^f0:MRGIC, 

91" 
RF  160  FOR  T  =  1  TO  177: READ  D 

A:D1S=D1S+CHRS(DA) :NEXT 

: PRINT  W0$; 
MB  170  FOR  T  =  1  TO  32:READ  DA 

:D2$=D2$+CHR$(DA) ; NEXT : 

PRINT  wo$; 
CA  180  FOR  T  =  1  TO  181:READ  D 

A:D3S=D3$+CHRS (DA) :NEXT 

:PR1NT  W0$; 
CP  190  OPEN  2,8,2,"*":PRINT  WO 

9; 

BA  200  PRINT#i5,"Ul  2  0  17  0": 
PRINT#2,D3$:PRINT#15,"U 
2  2  0  17  0": PR  I  NT  W0$; 

MG  210  PRINT#15,"U1  2  0  17  1": 
PRINT#2,CilS:PRINT*15,"U 
2  2  0  17  1": PRINT  W0$; 

PS  220  PRINTtl5,"Ul  2  0  18  1": 
PRINT#2,D2S:PRINT#15,"U 
2  2  0  18  1":PRINT  W0$; 

DQ  230  PRINT#15,"B-A  0  17  00" 

QB  240  PRINT#15,"B-A  0  17  01" 

BP  250  CLOSE2:CLOSE15 

SF  260  PRINT: PRINT :PRINT"DONE! 
■t 

MJ  270  DATA  0,255,3,21,191,255 

,255,255 
FK  280  DATA  128,0,1,128,0,1,12 

8,24 
BF  290  DATA  1,129,60,1,128,126 

,1,128 
SH  300  DATA  63,1,128,126,1,128 

,255,1 
PG  310  DATA  129,255,129,131,25 

5,193,131,255 


DA 
AP 
RM 
QQ 
RK 
MH 
GS 
AB 
MG 
SC 

RF 

KE 
FP 
BM 
RH 
SD 

PD 

HB 

HD 

GR 

DQ 
SC 


320 

330 

340 

350 

360 

370 

380 

390 

400 

410 

420 
430 
440 
450 
460 
470 

480 

490 

500 

510 

520 

530 


DATA  193,131,255,193,13 

1,255,193,129 

DATA  255,129,128,255,1, 

128,126,1 

DATA  128,8,1,128,8,1,12 

8,144 

DATA  1,255,255,255,131, 

6,0,0 

DATA  4,0,4,0,4,77,97,10 

3 

DATA  105,99,32,77,111,1 

17,115,101 

DATA  32,118,49,46,48,0, 

0,0 

DATA  0,77,105,108,116,1 

11,110,32 

DATA  74,111,104,110,115 

,111,110,32 

DATA  32,32,32,32,0,0,0, 


DATA  0 


0,0,0 


0,0 


GR  540 


DATA  0,0,0,0,0,0,0,0 

DATA  0,0,0,0,0,0,0,0 

DATA  0,0,0,0,0,0,0,0 

DATA  0,0,0,0,0,0,0,0 

DATA  65,110,105,109,97, 

116,101,100 

DATA  32,80,111,105,110, 

116,101,114 

DATA  0,0,255,131,17,0,7 

7,97 

DATA  103,105,99,32,77,1 

11,117,115 

DATA  101,160,160,160,16 

0,160,17,1 

PATA  0,6,91,3,3,10,48,1 

DATA  0,0,255,32,183,193 

33  4 
DATA  0,1,83,0,32,183,19 
3,116 


AS  550  DATA  4,150,2,63,0,120,1 

69,0 
FB  560  DATA  141,246,250,169,1, 

141,247,250 
CH  570  DATA  88,76,44,194,32,18 

3,193,150 
XG  580  DATA  2,193,132,51,0,238 

,82,1 
RR  590  DATA  160,0,173,82,1,201 

,30,208 
DE  600  DATA  4,162,205,160,2,20 

1,42,208 
DM  610  DATA  4,162,209,160,2,20 

1,72,208 
BJ  620  DATA  4,162,205,160,2,20 

1,84,208 
RE  630  DATA  9,162,201,160,2,16 

9,0,141 
HC  640  DATA  82,1,192,0,240,21, 

134,2 
SH  650  DATA  132,3,160,0,162,0, 

177,2 
GB  660  DATA  157,245,132,232,23 

2,232,200,192 
GF  670  DATA  4,208,243,108,157, 

132,0,192 
KJ    680    DATA    0,0,128,0,0,0,0,0 
EB    690    DATA    0,24,0,0,60,0,0,12 

6 
AM    700    DATA    0,0,60,0,0,126,0,0 
XJ    710    DATA    255,0,1,255,128,3, 

255,192 
HE    720    DATA    3,255,192,3,255,19 

2,3,255 
OF    730    DATA    192,1,255,128,0,25 

5,0,0 
BS    740    DATA    126,0,8,8,144,96,8 

,8 
DJ    750    DATA    8,8,16,16,9,6  Q 


BRAD         BISHOP 


This  program  is  a  combination  of 
several  disk  utility  routines  which 
allows  easy  tracing  of  files  and 
editing  of  disk  sectors  on  both  sin- 
gle- and  double-sided  Commodore 
disks.  T/E80  is  for  the  128  in  80- 
column  mode  with  a  single  1 571  disk 
drive  designated  as  device  8. 

The  program  consists  of  a  disk 
sector  editor,  file  tracer,  block  alloca- 
tion map  display,  sequential  file  lister, 
routines  for  freeing  and  allocating  sec- 
tors in  the  disk  BAM,  and  a  disk  di- 
rectory listing  routine. 

Typing  It  In 

T/E  80  is  written  entirely  in  BASIC 
but  includes  machine  language  sub- 
routines. To  avoid  typing  errors, 
use  The  Automatic  Proofreader  \o 
enter  the  program;  see  "Typing 
Aids"  elsewhere  in  this  section. 
When  you  have  finished  typing,  be 
sure  to  save  a  copy  of  the  program 
to  disk  before  you  try  to  run  it. 


THIS  UTILITY 

COMBINES  A  DISK 

SECTOR  EDITOR,  FILE 

TRACER,  SEQUENTIAL 

LISTER,  AND  MORE 

FORTHE128IN80- 

COLUMN  MODE 


How  to  Use  the  Program 

After  you  load  and  run  T/E  80,  there 
will  be  a  short  pause  for  setup  before 
the  main  menu  screen  appears.  From 


the  menu  select  any  of  the  following 
routines  by  pressing  the  key  that  is 
highlighted  in  red. 

Editor  Press  E  to  enter  the  editor  rou- 
tine. You  will  be  prompted  for  the 
track  and  sector  to  load.  Enter  the  de- 
sired numbers  in  decimal.  The  pro- 
gram will  load  and  display  the  data 
contents  of  the  entered  sector,  and  the 
editor  menu  will  appear.  Use  the  cur- 
sor keys  to  move  through  the  dis- 
played data.  From  the  editor  menu 
several  choices  are  available. 

N  N  loads  and  displays  the  contents 
of  the  next  linked  sector  in  the  file, 
shown  after  link  at  the  bottom  of  the 
screen  display.  If  there  is  no  link,  an 
error  message  will  be  displayed,  and 
you'll  be  returned  to  the  main  menu. 

J  J  loads  and  displays  the  sector  de- 
fined by  the  value  under  the  editor 
cursor  (track)  and  the  value  to  the 


AUGUST       1991 


COMPUTE       Q-35 


PROGRAMS 


right  of  the  cursor  (sector).  This  is  use- 
ful for  jumping  to  the  first  sector  of  a 
file  from  a  directory  sector. 

L  L  clears  the  editor  menu  screen  and 
prompts  for  a  track  and  sector  to  load. 
The  program  then  loads  and  displays 
the  entered  sector  data  and  redisplays 
the  editor  menu. 

Shift  +  and  Shift  —  These  key  com- 
binations load  and  display  the  sector 
one  track  above  or  below  the  currently 
displayed  sector.  For  example,  from 
track  4,  sector  1 5,  SHIFT  +  will  load 
and  display  track  5,  sector  1 5;  SHIFT 
—  will  go  to  track  3,  sector  15. 

+  and  —  These  load  and  display  one 
sector  above  or  below  the  sector  cur- 
rently displayed.  For  example,  from 
track  4,  sector  1 5,  press  +  to  move  to 
track  4,  sector  1 6;  press  —  to  move  to 
track  4,  sector  14. 

S  S  stores  the  currently  displayed  sec- 
tor data  to  a  memory  buffer. 

P  P  pulls  the  data  stored  in  the  mem- 
or>-  buffer  and  displays  it  on  the 
screen.  The  data  will  not  be  written  to 
disk  until  W  is  selected. 

C  C  allows  you  to  change  the  value  of 
the  data  byte  under  the  editor  cursor. 
You  will  be  prompted  to  enter  the  de- 
sired data  value.  Values  should  be  in 
decimal  form.  The  new  value  will  not 
be  written  to  disk  until  W  is  selected. 

T  T  allows  you  to  enter  text  in  the 
sector  data  display,  starting  at  the  lo- 
cation of  the  editor  cursor.  The  Re- 
turn key  must  be  pressed  when  text 
entry  is  complete.  The  new  data  will 
not  be  written  to  disk  until  W  is 
selected. 

W  W  writes  the  currently  displayed 
data  to  disk  at  the  current  track  and 
sector,  indicated  at  the  bottom  left  of 
the  screen  display.  W  must  be  selected 
before  any  changes  made  to  displayed 
data  will  be  saved  to  disk. 

Z  Z  fills  the  current  data  display  with 
zero  bytes.  You  will  then  be  asked 
whether  to  write  the  zero  data  to  disk. 
Y  will  write  the  zeros;  N  will  not. 

Q  Q  exits  the  editor  and  returns  you 

to  the  main  menu. 


BAM  Map  Press  B  from  the  main 
menu  to  select  the  BAM  display  rou- 
tine. You  will  be  prompted  to  insert 
the  disk  whose  BAM  you  want  dis- 
played and  then  press  Return.  The 
program  will  then  read  and  display 
the  disk  BAM  for  both  single-  and 
double-sided  disks.  Press  the  Return 
key  for  the  main  menu. 

Tracer. Press  T  from  the  main  menu 
to  access  the  tracer  routine.  You  will 
be  prompted  to  enter  the  name  of  the 
file  to  be  traced,  after  which  the  pro- 
gram traces  the  entered  file  through 
the  disk.  When  the  trace  is  complete,  a 
listing  will  be  displayed  on  the  screen 
in  linked  order  of  all  sectors  occupied 
by  the  file.  The  load  address  for  pro- 
gram files  and  the  directory  sector 
containing  the  selected  filename  will 
also  be  displayed. 

If  the  sector  listing  is  longer  than 
can  be  displayed  on  one  screen,  you 
will  be  prompted  to  press  the  Return 
key  to  continue  the  listing.  When  the 
screen  listing  is  complete,  you  will  be 
asked  whether  you  want  a  hardcopy 
printout  of  the  sector  listing. 

Sequential  File  Lister  Press  S  from 
the  main  menu  to  select  the  sequential 
file  lister  routine.  You  will  be  prompt- 
ed to  enter  the  name  of  the  file  to  list. 
The  program  will  then  list  the  file  to 
the  screen.  Press  the  No  Scroll  key 
during  the  listing  to  pause.  When  the 
listing  is  complete,  press  Return  to  go 
back  to  the  main  menu. 

Allocate  Sector  Press  A  from  the 
main  menu  to  enter  the  sector  alloca- 
tion routine.  You  will  be  prompted  to 
enter  the  track  and  sector  numbers  of 
the  sector  you  wish  to  allocate,  at 
which  time  the  program  will  allocate 
the  sector  in  the  disk  BAM.  You  will 
then  be  asked  whether  you  want  to 
continue.  Press  Y  to  return  to  the  allo- 
cate prompt;  N  returns  you  to  the 
main  menu. 

Free  Sector  Press  F  from  the  main 
menu  for  the  sector  free  routine.  This 
routine  works  in  the  same  manner  as 
the  sector  allocate  routine,  freeing  sec- 
tors in  the  BAM  instead  of  allocating 
them. 

Directory  Press  D  from  the  main 
menu  to  display  the  directory  of  the 
disk  currently  in  the  drive.  Press  No 


SD 
SH 


U}    B 


Scroll  to  pause  the  listing  if  necessary. 
When  the  listing  is  complete,  you  will 
be  prompted  to  press  the  Return  key 
to  go  back  to  the  main  menu. 

Quit  Press  Q  from  the  main  menu  to 
clear  the  screen  and  exit  the  program. 

T/E80 

BE  1  REM  COPYRIGHT  19<Jl  -  COMP 
UTE  PUBLICATIONS  INTL  LTD 
-  fiLL  RIGHTS  RESERVED 
PK  la  IFPEEK(215)<>12eTHENPRIN 
T"{CLR)(3  DOWNlSWITCH  MO 
NITOR  TO  80  COLUMNS-PRES 
S  A  KEY";GETKEyA$:GRAPHI 
C5 
GJ  20  PRINT"{CLR] (3  DOWN) 

{5  RIGHTlSETTING  UP  T/E 
{SPACE} 80  ..." 
JB  30  FAST:COLOR6,l:DCLOSEtG0S 

UB2720 
DS  40  PRINT"{CLRHbLU)"SPC(27) 
" {AJCCCCCCCCCCCCCCCCCCCC 
CCCCCCf S  ^ " 
SC  50  PRINTSPC(27) "B{A}CCCCCCC 

CCCCCCCCCCCCCCCCC {S>B " 
PD  60  PRINTSPC(27) "BB 

[9  SPACES) t6jT/E  80 
{9  SPACES){BLU)BB" 
XJ  70  PRINTSPC(27) "BB  (22 

B" 
KJ  80  PRINTSPC(27) "BB 

{7  SPACES}{6>HAIN 
{2  SPACES}HENU{7  SPACES) 
{BLUlBB" 
MP  90  PRINTSPC (27) "B{Z}CCCCCCC 

CCCCCCCCCCCCCCCCC{X}B" 
HC  100  PRINTSPC (21) "<A>CCCCC 

{E}CCCCCCCC{10  SPACES )C 
CCCCCCCiE}CCCCC<S>" 
CJ  110  PRINTSPC{21)"B{A}CCCCCC 
CCCCCCCCCCCCCCCCCCCCCCC 
CCCCCCC{S}B" 
KF  120  F0RN=1T07: PRINTSPC (21) " 

BB"SPC(36) "BB":NEXT 
KG  130  PRINTSPC (21) "B^SJCCCCCC 
CCCCCCCCCCCCCCCCCCCCCCC 
CCCCCCC{X>B" 
GA  140  PRINTSPC (21) "(ZtCCCCCCC 
CCCCCCCCCCCCCCCCCCCCCCC 
CCCCCCCC^X}" 
PRINTGB$ETSG2$H2SG3SM3$ 
G4$M4SG5SM55CHR.'>(27)  "L" 
GETKEYA$:GOSUB1(I60 
IFA5="D"THENGOSUB2350:G 
OTO40 

IFASs"A"THENA$=ALS 
A9:CS=AG$:D5="B-A" 
2260 

ifas  =  "f"thenas=<;f$ 
r$:cs=fg$:d$="b-f" 

2260      ' 

IFA9="T"THEN1306i 

IFAS="E"THEN280 

IFA$="S"THEN2136 

IFAS="B"THEN243B 

IFAS="Q"THENPRIKT"{CLR} 

{CYN)":END 

GOTO150 


DX    150 


160 
170 


PR    180 


HX    190 


:BS=S 
iGOTO 

:BS=F 
:GOTO 


FD 
QE 
HG 
PQ 
GJ 

RD 
KB 


200 
210 
220 
230 

240 

250 
260 


6-36       COMPUTE 


AUGUST       1991 


PROGRAMS 


BR    270    REM    EDITOR 

RJ  280  PRINTGA$1E5:SYS49176,0, 
0,0 

SM    290    SYS49176,0,16,8:PRINT" 
{BLU} {R>CCCCCCCCCCCC{E} 
CCCCCCCCCCCCCCCCCCCCCCC 
CCCCCCCCCCCCCCC { E > ccccc 

CCCCCCCtS}" 

PK  300  FORN=17TO20:SYS49176,0, 
N,8:PRINT"B"SPC(64) "B" : 
NEXT 

EA    310    SYS49176,0,21,8:PRINT" 
■CQKCCCCCCCCCC{R}CCCCCC 
CCCC { R } CCCCCCCCCCCCCCCC 
CC  {  R  J-CCCCCCCCCCC  {  R  J-CCCC 

CCCCCCiWJ" 

QC  320  SYS49176,0,22,8:PRINT"B 
(2  SPACES){6}TRK:{BLU} 
(5  SPACES )B  <6}SCT: 

(bluhs  spaces)b  <6}lin 
k:  t{4  spaces}sTblu1 
{5  spaces}b  <6}p0s; 
{blu]{6  spaces }b  <6}val 

: {BLUl (5  SPACESTb" 
JA  330  SYS49176,0,23,8:PR1NT" 
{Z JCCCCCCCCCCC {E JCCCCCC 
CCCCtE }CCCCCCCCCCCCCCCC 
CC {E JCCCCCCCCCCC {E JCCCC 

cccccctxy 

SE  340  GOSUB1060:PRIKTGBSET$G4 

SEE$ 
AE  350  WINDOW33,ll,38,12:INPUT 

T:WINDOW48,ll,5  3,12:INP 

UTS 
HH  3  60  WINDOW0,0,79,24:IFT=0TH 

ENGOSUB1060: PRINTG4$ZR$ 

:SLEEP2:GOTO40 
EB  370  GOSUB1160:SYS49176,0,22 

,17:PRINT"{2  SPACES}":S 

YS49 176, 0,22, 27; PRINT" 

{3  SPACES}" 
AX  380  SYS49176,0,22,41:PRINT" 

(3  SPACES)":SYS49176,0, 

22,46:PRINT"{3  SPACES}" 
HB  390  S¥S49176,0,22,58:PRINT" 

{3  SPACES)":SYS49176,0, 

22, 69: PRINT" (4  SPACES}" 
AA  400  GOSUB2660:SYS4917S,0,22 

,16:PRINT"{WHT)"T:SYS49 

176,0, 22, 27:PRINTS 
BH  410  PRINT#15,"Ul";5;0;T;S:P 

RI NTCHRS ( 14 ) CHRS ( 27 ) "H" 
MF  420  WINDOW9,17,72,20,1:SYS6 

713:TN=PEEK(6144) :SN=PE 

EK(6145) 
GB  430  PRINTCHRS(142) ; :WINDOW0 

,3,79,24:PRINTCHRS  (27)" 

L"; 
EQ  440  GOSUB2670:GOSUB1120 
FG  450  PRINTGBSET$G2SQ2$G3SQ3S 

G4$Q4  5G5SQ5$G6$Q6$G7SQ7 

S  :  IFPTHENP«a: GOTO470 
AP  460  I=0:K  =  17:J='9:M  =  6144 
AJ  470  SYS49176,0,0,0:GOSUB930 
XX  480  GETKEYA$ 
XP  490  IFAS="C"THEN840 
HF  500  IFAS="T"THEN880 
XD  510  SYS49176,0,K,J:SYS49155 

,PEEK(M+1) ,143 
EQ  520  IFA$="{UP}"THEN690 
HH  530  IFA$="(DOWN}"THEN720 
KG  540  IFA$="(LEFT}"THEN750 
PH  550  IFA$="5RIGHT}"THEN780 
PC  560  IFAS="Z"THEN970 


RM 
AR 
RS 

HJ 
BQ 

EQ 

CJ 

XK 

RM 

JJ 


SA 
XC 

HS 
HB 
GA 
QB 
PD 
DX 
DP 

XF 
XX 

AM 

GC 
MR 
JG 


CJ 


570  IFA$="Q"THEN43 
580  IFAS  =  "I."THEN340 
590  IFA$="J"THENT=PEEK(H+I) 
:S=PEEK(M+1+1) :GOTO370 
600  IFAS="W"THEN1010 
610  IFA$="N"THENT=TN:S=SN:G 

OTO360 
620  IFA$="+"THENT=T+1:G0T03 

70 
630  IFA5="-"THENT=T-1:G0T03 

70 
640  IFA$  =  "'-"TKEKS  =  S-1:G0T03 

70 
650  IFAS="+"THENS=S+1:G0T03 

70 
660  IFAS="P"THENPRINTGBS" 

{HED}PULLING-<6}":F0RN= 
614  4T06  3  99:POKEN,PEEK(N 
+256) :NEXT:GOSUB1070:GO 
TO450 
670  IFAS="S"THENPRINTGB$" 

{RED)STORING-{6>":FORN= 
614  4T06  3  99:POKEN+256,PE 
EK(N} :NEXT:GOTO450 
680  GOTO480 
693  I=I-64:K=K-1 
700  IFK=16THENK=20 
710  GOTO800 
720  I=I+64:K=K+1 
730  IFK=21THENK=17 
740  GOTO800 
750  I=I-1;J~J-1 
760  IFJ=8THENJ=72:K=K-1:IFK 

=16THENK=20 
770  GOTO800 
780  I=I+1:J=J+1 
790  IFJ=73THENJ=9:K=K+1:IFK 

=21THENK=17 
300  IFI<0THENI=I+256 
810  IFI>255THENI=I-256 
820  SYS49176,0,22,58:PRINT" 
(3  SPaCESl":SYS49176,0, 
22,69:PRINT"{4  SPACES}" 
830  GOTO470 

840  GOSUB1060tPRINTG45NV$ 
850  WINDOW67,22,72,22:INPUT 
X:PRINT"{HOME}:"; IWINDO 
W0, 0,79, 24 
860  POKE  (M+I) ,X:GOSUB930 
870  GOTO920 

880  GOSUB1060:PRINTG4STX$:D 
OtGETKEYAS: IFAS=CHR$ (13 
jTHENEXIT 
890  P0KE(M+1) ,ASC(AS) :SYS49 
176, 0,K, J: SYS  49155, PEEK 
(H+I) ,143 

1=1+1: J=J+1:IFJ=73THENJ 
=9:K=K+1:IFK=21THEKK=17 
910  GOSUB933:LOOP 
920  GOSOB1120:P=-l:GOTO450 
930  IF(PEEK(M+I) )+128>255TH 
ENSYS4917  6,0,K,J:SYS491 
55, (PEEK(M+I))-128,143: 
GOTO950 
940  SYS49176,a,K,J:SYS49155 

, (PEEK(M+I) )+128,143 
950  SYS49176,0,22,57:PRINT" 
{WHT}"I:SYS49176,0,22,6 
8:PRINT"(4  SPACES) 
(4  LEFT} "PEEK (M+I) 
960  RETURN 

970  PHINTGB$"{RED}ZER0ING- 
{6>":FORN=6144T06  399:PO 
KEN, 0: NEXT 


JE    900 


AF    980   WIND0W9, 17,72,20, 1:PRIN 
T"{WHT}"CHRS{14)CHRS{27 
)"M"; :SYS6690 
WINDOW0,0,7  9,24:PRINTCH 
RS(142)CHRS (27)"L"; 

PRINTGBS"{RED}    WRITE? 

{SPACE}<6>":GETKEYAS:I 

FA$<>"Y"THEH450 

GOSUB106  0:PRINTG4SOOSG 

B5CS$:GETKEYA5:  IFASOC 

HR$ (13)THEN1010 

PRINTGB$"{6}HRITING: "G 

4$CMSG3$MTS 

PRINTG5$"{6    SPACES }"T" 

{12    SPACES}"S:GOSUB266 

0 

SYS667  3:PRINT#5,CHR$(P 

EEK(6144) ) ;:PRINTJ15," 

U2";5;0;T;S 

GOSUB26  70:GOSUBlfl60:GO 

TO450 

PRINTG1SCM$G2$CMSG3$CM 

$G4SCMSG5SCM$G6$CM$G7$ 

CM$GBSCS  S ; RETURN 

SYS4  9176,a,22,16:PRINT 

"{WHT}"T 

SYS49176,0,22,27:PRINT 

S 

WINDOW9,17,72,20,l:PRI 

NTCHR$(14)CHR$(27) "H"; 
1100  SYS6690 
1110  WINDOW0,0,79,24:PRINTC 

HR$(142)CHRS{27)"L"; 

SYS49176,0,0,0:PRINT" 

{WHT}" 

SYS4 9 176, 0,2 2, 40: PRINT 

TN 

SYS4  9176,0,22,45:PRINT 

SN 

RETURN 

IFT<1THENT=1: RETURN 

I FT>70THENT=70: RETURN 

IFS<0THENS=0: RETURN 

IFT<1BANDS>20THENS=20; 

RETURN 
MH  1200  IFT>17ANDT<25ANDS>13TH 

ENS=18:RETURN 
GX  1210  IFT>24ANDT<31ANDS>17TH 

ENS=17:RETURN 
BS  1220  IFT>30ANDT<36ANDS>16TH 

ENS=16:RETURN 
QK  1230  IFT>35ANDT<53ANDS>20TH 

ENS=20:RETURN 
PG  1240  IFT>52ANDT<60ANDS>18TH 

ENS=18:RETURN 
RS  1250  IFT>59ANDT<66ANDS>17TK 

ENS=17;RETURN 
RH  1260  IPT>65RNDT<71ANDS>16TH 

ENS=16:RET0RN 

RETURN 


BQ  990 


MP  1000 


EG  1010 


FR  1020 


XJ  1030 


RG  1040 


BJ  1050 


MR  1060 


SF  1070 


ED  1080 


BR  1090 


RB 

HS 


Qfl  1120 


CR  1139 


FG  1140 


SK 

1150 

GO 

1160 

QS 

1170 

CR 

1180 

GS 

1190 

1270 
1280 
1290 
1300 


REM  TRACER 

PRINTGA$TLSGBSET5G2SCM 

$G4$CMSG6SCMSG3$FES 

PM  1310  WINDOW35,12,54,12,l:IN 
PUTFS:IFFS=""THENWINDO 
W0,0,79,24:GOTD40 

QF  1320  D0UNTILLEN(FS)=16:F$»F 
S+CHRS(160) :L00P:WIND0 
W0, 0,79, 24 

JF  1330  PRINTGB$CS$G3$CMSG5SCM 
SG4$00$:GETKEYA$:IFA$< 
>CHRS (13)THEN1330 

XA  1340  PRINTG45TJ5 


AUGUST   1991 


COMPUTE   0-37 


D 


ROGRAMS 


X=6 767 :SD=1:G0SUB 2660 

PRINTS15,"Ul";5p0;18;S 

D:GOSUB2680:SYS6656 

GS=FS:FORN=0TO15:AS=LE 

FT$  (GS,1)  : POKEX  +  N,ASC ( 

AS) :GS=HIGHT5(G$,15-N) 

:NEXTN 

SYS6738:ft=PEEK(254) : IF 

ATHES)1400 

SD  =  PEEK(6145)  ; GOTO  1360 

LT  (a)=PEEK(6127+A)  :  LS  ( 

0}=PEEK{6128+A) :FT=PEE 

K(6126+A) 

print#15,"u1";5;0;lt  (0 
)  ;ls(0) 

GET#5,A$:GET#5,B$:LS (1 

)=ASC(BS)  :LT  (l)=flSC(A$ 

) :AD=0 

XFFT=129THENADS-"SEQ" : 

GOTO1470 

IFFT=133THENAD$="REL" : 

GOTO1470 

IFFT=132THENAD5="USER" 

:GOTO1470 

GET#5,A$:GET#5,B$:A=ftS 

C(AS) :B»ASC(B$) :AD=B*2 

56+A:AD$=HEX$(AD) 

TN=LT (1) :SN=LS (1) 

PRINT#15,"U1";5;0;TN;S 

N 

PRINTG4$TR$: Y=2 

DO 

GET#5,AS:GET#5,B$:LS (Y 

)=ASC(BS) :LT (Y)=ASC(AS 

) 

IFLT  (Y)=0THENEXIT 

PRINTS15,"U1";5;0;LT  (Y 

);LS(Y) 

Y=Y+1: IFY=2S5THENEX1T 

LOOP 

YE=Y:GOSUB2670 

PRINTCHR$ (27) "M"; 

PRINT"{CLR)"ATS"{BLU) 

■CA}CCCCCCCCCCCCCCCCCCC 

CCC{R>CCCCCCCCCCCCCCCC 

C-fS}" 

PRINTATS"B{6}FILE: 

{17  SPACES} {BLU)B{6}T0 

TAL  BLOCKS: {4  SPACES} 

{BLU}B" 

PRI NTAT$ "{QJCCCCCCCCCC 

CCCCCCCCCCCC+CCCCCCCCC 

CCCCCCCC^WJ" 

KD  1610  PRINTATS"M6}FIRST  SEC 
TOR: {9  SPACES} {BLU}B 
{SJLOAD  ADDRESS: 
{4  SPACES} {BLU}B" 

HB  1620  PRINTAT$"{Q}CCCCCCCCCC 
CCCCCCCCCCCC-CWJ 
13  SPACES}<6}HEX  - 
(9  SPACES) {BLU}B" 

KX  1630  PR1NTATS"B-C6}DIRECT0RY 
:  (5  SPACESHGRN}18 
(5  SPACES}{BLU}B 
{3  SPACES}^6}DEC  - 
{9  SPACES} (BLU}B" 

RJ  1640  PRINTAT$"{Z}CCCCCCCCCC 
CCCCCCCCCCCC {E>CCCCCCC 
CCCC'CCCCCCtX}" 

XH  1650  PRINTAT$"-tA}-CCCC{R}CCC 
CCCC{SHAKCCC{R}CCCCC 
CC{S}tAKCCC{R>CCCCCCC 
{S}" 

KJ  1660  PRINTATS"B{6}BLK; {BLU} 


KX  1350 
SS  1360 

HQ  1370 


JP  1380 

PE  1390 
HC  1400 


FK  1410 
CR  1420 

BX  1430 
SD  1440 
KE  14  50 
DD  1460 


XJ  1470 
RK  1480 

KX  14  90 
XX  1500 
PE  1510 


MK  1520 
EF  1530 

BJ  1540 
HB  1550 
XA  1560 
RH  1570 
KP  1580 


MA  1590 


RA  1600 


B{6}SECT0R: {BLU}BB{6JB 
LK:  CBLU}B't6}SECT0R: 
{BLU}BB{6}BLK;{BLU}B 
{6}SECT0R: {BLU}B" 
XK  1670  PRINTAT5"B{6}CCCC{BLU} 
Bt6^CCCCCCC[3LU}BB{6}C 
CCC(Bm}Bt6KCCCCCC 
{BLU}BB{6?CCCC{Bm}B 

{6}cccccccTblo}b" 
de  1680  f0rn=ito13:printats"b 
(4  spacesjb 
(3  shift-space} 
{3  shift-space)bb 
{shift-space} 

(2  SHIFT-SPACEjB 
{4  SPACES} 
(3  SHIFT-SPACE}BB 
{3  SHIFT-SPACE}B 
{2  SHI  FT -SPACE} 
{2  SPACES} 

{3  SHIFT-SPACE}B":NEXT 

XE  1690  PRIHTAT$"{Z}CCCC<E}CCC 

CCCC  fX} <  Z}CCCC{E  KCCCC 

CC { X H Z } CCCC {E JCCCCCCC 

EQ  1700  PRINT"{GRN}":SYS49176, 
0,0,0:SYS49176,0,1,27: 
PRINTFS:SYS4  9176,0,5,3 
9:PRINTSD 
BF  1710  SYS49176,0,l,57:PRItITY 
E:SYS49176,0,3,35:PRIN 
TLT  (0) 
HS  1720  SYS49176,0,3,39:PR1NTL 
S(0) :SyS49176,0,4,54:P 
RINTAD$:SYS4  917  6,0,5,5 
3:PRINTAD 
DH  1730  MN=0:FORN=lTOYE 
BG  1740  H=MN*39: IFN<14+MTHENK= 
9+N-M:R=Nl:B=N2:C=N3:G 
OTO1780 
RK  1750  IFN<27+MTHENK=N-4-H:A= 

N4:B=K5:C=N6:GOTO17  80 
CF  1760  IFN<40+MTHENK=N-17-M:A 
=N7 :B=N8 :C=N9: GOTO1730 
RA  1770  IFN-40+MTHENGOSUB1870: 

GOTO1740 
FA  1780  SYS49176,0,0,0:PRINT:S 

YS4 9176, 0,K, A: PRINTS 
EK  1790  SYS49176,0,K,B:PRINTLT 

(N-1) 
CJ  1800  SYS49176,0,K,C:PRINTLS 

(N-1) 
JG  1810  IFN=254THENBEGIN 
SM  1820  :SYS49176,0,24,15:PRIN 
T"MAXIMUM  ENTRIES  REAC 
HED  -  PRESS  RETURN  TO 
{SPACE}CONTINUE" 
HJ  1830  :GETKEYA$:IFA$<>CHRS(1 

3)THENia30 
KP  1840  :SYS49176,0,24,15:PRIN 

TSPC<59) 
EH  1350  BEND 
SS  1860  NEXTN:GOTO1910 
CP  1870  SYS49176,0,24,25:PRINT 
"MORE  -  PRESS  RETURN  T 
0  CONTINUE":GETKEYA$ 
DB  1880  SYS49176,0,24,25:PRINT 
CHR5 (27) "Q": IFAS<>CHR$ 
(13)THEN1870 
DX  1890  WINDOW21,10,24,22,1:WI 
NDOW26,10,32,22,1:WIND 
OW35,10,3  3,22,1:WINDOW 
40,10,46,22,1:WINDOW49 
,10,52,22,1:WINDOW54,1 


0,60,22,1:WINDOW0,0,79 

,24 
HB  1900  MN=HN+l;RETURa 
EF  1910  sys49176,0,24,19:PRINT 

"LISTING  COMPLETE  -  PR 

ESS  RETURN  TO  CONTINUE 


GETKEYAS: IFAS<>CHR$ (13 

)THEN1920 

SYS  49176, 0,24, 19: PRINT 

"{8  SPACES}PHINT  SECTO 

R  LISTING?  (Y/N) 

{9  SPACES}" 

GETKEYAS: IFA$="N"THEN4 

0 

IFA$<>"Y"THEN1940 

SYS  4 917 6, 0,24, 19: PRINT 

"{13  SPACES}PRINTING  S 

ECT0RS..{6  SPACES}" 

OPEN4,4,4:PRINT#4,CHR$ 

(27)CHR$C14)" 

{5  SPACES }"FS 

PRINT#4,"{10    SPACESlDI 

RECTORY:     18    -"SD 

PRINT#4,"{10    SPACESjTO 

TAL    BLOCKS:  "Yi: 

PRINT  #4,  "{10    ;;  PACES  }LD 

ADR:    HEX    -    "ADS 
PRINT#4,"{18    <;PACES}DE 
C    -"AD 

PRINT#4,"{10    SPACES}BL 
0CK{8    SPACES} SECTOR" 
PRINT#4,"{10    SPACES3-- 

{8    SPACES} " 

FORN=1TOYE 

IFN<10THENPRIHT#4,"  "; 
PRINT#4,"{11  SPACES}"N 
"{7  SPACES}"LT (N-1) "-" 
LS  (N-1) 

NEXTN:PRINTf4,CHRS(27) 
"@":CL0SE4 

SYS49176,0,24, 19:PRINT 
"  PRINT  COMPLETE  -  PRE 
SS  RETURN  TO  CONTINUE" 
GETKEYAS: IFA$<>CHRS (13 
)THEN2090 
GOTO4  0 

REM  SEQ  LISTER 

PR1NTGASTS$G4$CM$G3$TF 

$ 

WINDOW2  5,12,55,12tINPIJ 

T"{4    SPACES}?    END 

{5    LEFT}";F$ 

WINDOW0,0,7  9,24: IFFS=" 

END"THEN40 

PRINTG3SCMSG5$CM$G4$O0 

S:GETKEYA$: IFA$<>CHR5 ( 

13)THEN2160 

PRINTG4$CM$:G$=FS:M=67 

67:X=0:FORN=1TOLEN(G$) 

:POKEM+X,ASG (LEFTS (G$, 

D) 

GS=RIGHT5 (G$, LEN (G$) -1 

) :X=X+1;NEXTN:PRINT" 

CCLR} {DOWN}"SPC(40-LEN 

(FS)/2)"{RVS} {GRN}"FS" 

{OFF}" 

PRINT" (HOME} {RVS} {RED} 

'NO  SCROLL'  TO  PAUSE  L 

ISTING{OFF} {CYB) "CHR? ( 

14) 

WINDOH0,3,79,24:SYS678 

3,LEN(F$) 


KE 

1920 

BA 

1930 

MJ 

1940 

HE 

1950 

EE 

1960 

CK 

1970 

BR 

1980 

FB 

1990 

JC 

2000 

BA 

2010 

QD 

2020 

QG 

2030 

DF 

2040 

AP 

2050 

MR 

2060 

MJ 

2070 

DR 

2080 

RX 

2090 

JR 

2100 

QE 

2110 

SG 

2120 

BP 

2130 

CK 

2140 

HA 

2150 

XR 

2160 

FP 

2170 

XH 

2180 

CH    2190 


AE    2200 


0-38      COMPUTE 


AUGUST       1991 


PROGRAMS 


Xe  2210  GOSUB268a:WINDOW0,0,79 
,24 

DE  2220  PRINT " (HOME }"CHR$ {27 ) " 
Q"SPC(6a)CHRS(l')2)  " 
tRVS} {REDjRETURN  TO  C6 
NTINUE{OFF}":GETKEyAS 
GOTO40 


QE  2230 
XR  2240 
GF  2250 
SQ  2260 


REM  ALLOCATE  /  FREE 

PRINTGASA$GB5ET5G2$B$G 

45EES 
MP  2270  WINDOW33,ll,38,12:INPU 

TT:WINDOW48,ll,53,12;I 

NPUTS 
EG  2280  WINDOW0,0,79,24:IFT=0T 

HENPRINTG4$ZRS:SLEEP2: 

G0T04a 
SE    2290    PRItJTGB$CS$G2$CSG4$BE$ 

G4$"{9    RIGHT]"?" 

(12  RIGHT}"S 
EF  2300  GOSUB2660:PRINT#15,D$; 

0;T;S:PRINT#15,"U1";5; 

0;18;0:GOSUB2670 
AH  2310  PRINTG2SCM5G4$CA$:GETK 

EIA$:IFAS="¥"THEN2260 

GOTO 40 


FM  2320 
EC  2330 
SG  2340 
GG  2350 

CX  2360 
DJ  2370 


CA  2380 

RH  2390 

RH  2400 

FH  2410 

MA  2420 

BQ  2430 

PA  2440 

MG  2450 


GS  2460 

AS  2470 
QJ  2480 
JK  2490 
as  2500 
KE  2510 

KH    2520 


REM    DIRECTORY 

PRINT" {CLR}{CYN}":WIND 

OW29,0,79,24:SLOW 

DIRECTORlflFAST 

PRINT" {2  DOWN} 

(2  SPACES) PRESS  ANY  KE 

Y  FOR  MENU" 

WINDOW0,0,79,24 

GETKEYA5 

RETURN 

REM  BAM 

PRINTGA5BASG4SOO$ 
GETKEYA$: IFA$<>CHRS {13 
)THEN2440 

PRINTG4SCMSGB$"{6}LOAD 
ING:":H=6144:GOSUB2  660 
:PRINT#1S,"UI";5;0;18; 
0: SYS  6656 :GOSOB2670:A$ 
=CHR5  {PEEK(M+3) ) : IFAS< 
>CHRS (128)THENSS=-1:EL 
SESS=0 

N9="":N=144:D0UNTILAS= 
CHRS  (160)  lAS'-CHRS  (PEEK 
(M+N)) :NS=N$+A$:N=N+1: 
LOOP 

A5=CHRS  (PEEK (M+162) ) :B 
$=CHRS (PEEK(H  +  163) )  :IS 
=A$+BS 

PRINT"{CLR) (GRN} "SPC (3 
5) "|RVSl"NS"(2  SPACES) 
"I$"{OFF)" 

PRINTCHRS (27) "M"SPC(14 
)  "(YEL}111111111122222 
22222333333"; 
IFSS=0THENPRINT"3  3  3344 
44  444444  55555555556666 
6666567":ELSEPRINT 
PRINTSPC(5) "1234  567890 
1234  56  7  8901234  567  8  9012 
345"; :IFSS=0THENPRINT" 
678  9012  34  567  8  9012  34  56  7 
39ai234567890":E[,SEPRI 
NT 

WINDOW2,3,3,24:PRINT" 
{SPACE)0  12  3  4  5  6  7 
8  9101112131415161718 


HE  2530 


JS  2540 
BP  2550 
BD  2560 


PG  2570 


ER  2580 
DQ  2590 
RK  2600 
EA  2610 


JC  2620 


JJ  2630 


JS  2640 
EH  2650 
DR  2660 


1920{6}" 

WINDOW0,0,79,24:C=5:FO 

RX=5T0141STEP4: IFX>71T 

HENPOKE6958,0 

IFX>99THENPOKE6957 , 0 

IFX>12  3THENPOKE6956,0 

SYS49176,0,0,0:SYS4917 

6,0,3,C:POKE250,X:SYS6 

83  3:C=C+1:NEXTX: IFSSTH 

EN2629 

GOSUB2  660:PRINT#15,"U1 

";5;0;53;0:SYS6656:GOS 

UB2670:FORX=0TO102STEP 

3 

IFX>50THENPOKE69  5  8,0 

IFX>70THENPOKE6957,0 

1FX>89THENPOKE695  6,0 

SYS49176,0,0,0:SYS4917 

6,0,3,C:POKE250,X:SYS6 

833:C=C+1:NEXTX 

WINDOW0,0,79,24:SYS491 

76,0,0,0 

SYS49176, 0,24, 65: PRINT 

"(RED) (RVS}RETURN  TO  E 

XIT{0FF)":GETKEYAS:1FA 

50CHRS  tl3)THEN2633 

GOTO 4  0 


OPEN15,3,15:OPEN5,8,5, 

"#":GOSUB26  80;RETURN 
SQ    2670    DCLOSE:GOSUB2680:RETUR 

N 
RA    2680    IFDS>lTHENGOSUpl060:PR 

INTG4SF0$G6$DS$:DCLOSE 

:SLEEP3:GOTO40 

RETURN 


XP  2690 

DK  2700 
BP  2710 
FQ  2720 


DX  2730 

EG  2740 

HQ  2750 

PQ  2760 

CP  2770 
CD  2780 

DK  2790 
RC  2800 


REM  SETUP 

Nl=21:N2=26:N3=2  9:N4=3 
5:K5=4  0:N6=43:N7'4  9:N8 
=54:N9-57 

MT$  =  "{6H6  SPACESjTRAC 
K{10  SPACESlSECTOR 
(5  SPACES}" 

CAS="{6}{8  SPACES)CONT 
INUE?{2  SPACES) (Y/N) 
(8  SPACES)" 
FUS="<6J(5  SPACES}DISK 

ERROR  -  TRY  AGAIN 
{5  SPACES)" 

00$="(6H3  SPACES)INSE 
RT  DISK  -  PRESS  RETURN 
{3  SPACES}" 

NV$="i6>{9  SPACES}ENTE 
R  NEW  VALUE {8  SPACES)" 
TX5="<6}(3  SPACES )ENTE 
R  TEXT-RETURN  WHEN  DON 
E{3  SPACES)" 
Q2$="{6}  (N)-NEXT  /  (J 
)-JUMP  /  (L)-LOAD  " 
03S="{6}SHIFT  (+)  OR  { 
-) {2  SPACES}- 
{2  SPACES}CHANGE  TRACK 


AB  2810  Q4$  =  "{6H2  SPACES)  (  +  ) 
{SPACE)OR  {-) 
[2  SPACES}-{2  SPACES}C 
HANGE  SECT0R(2  SPACES) 

n 

EB  2820  Q5$  =  "<6H3  SPACES)  (S)- 
STORE  /  (P)-PULL  DATA 
{4  SPACES)" 

CE  2830  Q6$="<6} (C) -CHANGE  /  ( 
T)-TEXT  /  {W) -WRITE" 


SE  2840  Q7S="<6}  (Z)-ZERO  SECT 

0RC2  SPACES)/ 

(2  SPACES) (Q)  -  QUIT  " 
CP  2850  ZR$="[RED}{5  SPACESjTR 

ACK  CANNOT  BE  ZERO 

{6  SPACES}" 
SC  2860  EES="<6}{3  SPACES)TRAC 

K{9  SPACES)SECTOR 

{9  SPACES}" 
AF  2870  TFS  =  "'t6}{3  SPACES)FILE 

NAME  TO  LIST  (OR  END) 

(3  SPACES}" 
BH  2880  TRS  =  "-C6^  —  LOADING  LI 

NK  INFORMATION  —  " 
SX  2390  TJS="{6}  SEARCHI 

NG  FOR  FILE " 

CC  2900  SAS="{6}(7  SPACES}SECT 

OR  TO  ALLOCATE 

{7  SPACES)" 
KC  2910  FR$="{6}(9  SPACESjSECT 

OR  TO  FREE {9  SPACES)" 
PS  2920  AG$="<6}{11  SPACES)ALL 

OCATING:{10  SPACES)" 
CC  2930  FG5="<6}{12  SPACES}FRE 

EING: (12  SPACES}" 
HD  2940  FE5="<6}{12  SPACES)FIL 

ENAME: (11  SPACES}" 
MS  2950  IE$="{6>  EDITOR  -  TRAC 

KS  1-70  " 
PH  2960  TL$  =  "{6H5  SPACES}FILE 

(2  SPACES}TRACER 

(5  SPACES}" 
MG  2970  TSS  =  "'(6}SEQUENTIAL  FIL 

E  LISTER" 
PR  2980  ALS  =  "-C6}{3  SPACES}SECT 

0R[2  SPACES}ALLOCATE 

{3  SPACES)" 
EB  2990  SF$="-{6H5  SPACES)  SECT 

0R(2  SPACES}FREE 

{5    SPACES)" 
MF    3000    BA$="{6Jf3    SPACES)DISK 
BAM    DISPLAY{3    SPACES) 

n 

CC    3310    ETS="<6}    ENTER    ;" 

MX  3020  M2S="{2  SPACES) {RED}E 
<6}DIT0R{11  SPACES) 
{RED)B'C6}AM  MAP{BLU) 
(6  SPACES)" 

RK  3030  M3$="{2  SPACES }{ RED )T 
<6}RACER{11  SPACES) 
(RED5S't6}E(3  LISTER 
{BLU}{3  SPACES}" 

RS  3040  H4S="{2  SPACES } {RED)A 
i6JLL0CATE  SECTOR 
[2  SPACES)  (RED}F'C6}REE 
SECT0R{BL0){2  SPACES) 

ri 

FD    3050    M5$="{2    SPACES } (RED}D 

{6MRECTORY{8    SPACES) 

{RED}Q{6JUIT 

{10    SPACES}" 
EK    3060    CM$="{33    SPACES}" 
XE     3070    ATS="(20    SPACES}" 
PB    3080    CS$="{8    SPACES}" 
KR    3090    GAS="(HOME) {4    DOWN) 

(30    RIGHT)" 
BP    3100    GBS="{HOME) (6    DOWN) 

(37    RIGHT)" 
JP    3110    G1S="{H0HE) (8    DOWN) 

(25    RIGHT)" 
AH     3120    G2$="(H0ME) (9    DOWN) 

I  25    RIGHT)" 
SS     3130    G3S="{H0ME) (10    DOWN) 

(25    RIGHT}" 


AUGUST       1991 


COMPUTE      Qh3» 


PROGRAMS 


G4S="ChOHE) {11    DOWN} 

{25    RIGHT}" 

G5S="{H0ME) {12    DOWN} 

[25    RIGHT}" 

G6S>="{H0ME}  {13    DOWN) 

{25    RIGHT}" 

G7$="{H0ME}f 14  DOWN) 

{25  RIGHT}" 

DIMLT (255) , LS (255) 

FORX-0TO304:READC: POKE 

6656+X,C:NEXT:RETURN 

DATA162,5,32,198,2  55,1 

60,0,32,207,255,153,0, 

24,200, 208,247,96,162, 

5,32 

DATA201,25  5,160,1,18  5, 

0,24,32,210,255,200,20 

8,247,96,169,0,133,250 

,164 

DATA  250, 185, 0,24, 32, 47 

,204,32,237,203,230,25 
0,208,241,96,169,0,133 

,250 

DATA162,5,32,193,255,1 

64,250,32,207,255,153, 

0,24,32,47,204,32,237, 

203 

DATA2  30,2S0,208,2  3  8,96 

,160,0,162,0,185,0,24, 

221,111,26,240,8,162,0 

,200 

DATA  208, 243, 13 4, 2 54, 96 

,200,232,224,15,208,23 

4,132,254,96,0,0,0,0,0 

,0 

DATA0, 0,0,0,0,0,0,0,0, 

0,162,111,160,26,32,18 

9,255,169,5,162,8,160, 

5,32 

DATA186,25  5,169,0,162, 

0,32,104,255,32,192,25 

5,162,5,32,198,255,32, 

207 

DATA255,32,210,25  5,165 

,144,240,246,169,5,32, 

195,255,32,204,255,96, 

164 

DAT A250, 185, 0,24, 160,8 

,24,10,144,3,32,18,27, 

136,208,246,230,250,16 

4,250 

DATA185,0,24,160,16,2  4 

,10,144,3,32,18,27,136 

,192,8,208,244,230,250 

,164 

DATA250,185,0,24,10,10 

,10,160,21,24,10,144,3 

,32,18,27,136,192,16,2 


HR  3320  DATA244, 169, 1,133, 250, 
164,250,185,26,27,240, 
11,32,47,204,32,90,200 
,230 

FB  3330  DATA250,76,243,26,160, 
1,169,81,153,26,27,200 
,192,22,208,248,96,170 
,169 

AD  3340  DATA45,153,26,27,138,9 
6,0,81,81,81,81,81,81, 
81,81,81,81,81,81,81,8 
1,81 

KH  3350  DATR81,B1,81,81,81,81, 
0 

RC   3  3  60    :  "3 


PF 

3140 

AH 

3150 

RH 

3160 

MB 

3170 

AC 

3180 

HS 

3190 

HA 

3200 

BJ 

3210 

CK 

3220 

MS 

3230 

AM 

3240 

HE 

3250 

GS 

3260 

BR 

3270 

AX 

3280 

QQ 

3290 

SP 

3300 

KF 

3310 

ONLY 

ON 
DISK 


In  addition  to  the  type-in  programs 
found  in  each  issue  of  the  maga- 
zine, we  offer  additional  features 
and  programs  every  month  on  Ga- 
zette Disk.  Disks  may  be  pur- 
chased for  $9.95  plus  $2.00 
shipping  and  handling.  The  address 
is  Gazette  Disk,  COMPUTE  Publi- 
cations, 324  West  Wendover  Ave- 
nue, Suite  200,  Greensboro,  North 
Carolina  27408.  Here's  a  descrip- 
tion of  this  month's  bonus. 

Mega-Adventure 

David  M.  Williams 
Charlesiown,  NSW,  Australia 

In  this  text-based  adventure  game, 
you  control  a  teenaged  hacker  in 
his  quest  to  add  zeros  to  the  pitiful 
sum  in  his  bank  account.  Discover 
what  part  his  archaeologist  parents 
play  in  this  story.  Is  it  true  that  his 
foul-tempered  grandmother  almost 
became  dictator  of  Cuba  before 
she  gave  up  Marxism  and  relin- 
quished power  to  Castro?  And  how 
about  that  policeman  who  always 
winks  at  him  at  Woolworth's?  Can 
he  be  trusted? 

The  game  opens  in  your  bed- 
room. It's  a  relatively  small  room, 
containing  more  electrical  equip- 
ment than  a  NASA  tracking  station, 
A  stereo  on  a  table  next  to  your  un- 
made bed  plays  music  by  Jean-Mi- 
chel Jarre.  Your  bookshelf  contains 
exciting  titles  such  as  The  Fractal 
Geometry  of  Nature,  68000  Pro- 
grammers Reference  Manual,  and 
The  Stainless  Steel  Rat's  Revenge. 

On  a  pizza-stained  table  rests 
your  Amiga  A9000  computer  sys- 
tem. A  modem  connects  it  to  a  tele- 
phone. Things  that  may  interest 
you  are  a  leather  jacket  and  a  disk 
with  HackTerm  V3.2  on  the  label. 
The  rest  is  up  to  you. 


Typing  Aids 

Attention, 
New  Subscribers! 

MLX,  our  machine  language  entry 
progrann  for  the  64  and  128,  and 
The  Automatic  Proofreader  are 
utilities  that  help  you  type  in  Ga- 
zette programs  without  making 
mistakes.  These  labor-saving  utili- 
ties are  on  each  Gazette  Disk  and 
printed  in  issues  of  Gazette 
through  June  1990. 

If  you  don't  have  access  to  a  back 
issue  or  to  one  of  our  disks,  write 
to  us,  and  we'll  send  you  free 
copies  of  both  these  handy  utili- 
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on  how  to  type  in  Gazette  pro- 
grams. Please  enclose  a  self- 
addressed,  stamped  envelope. 

Write  to  Typing  Aids,  GOMPUTE's 
Gazette,  324  West  Wendover  Ave- 
nue, Suite  200,  Greensboro,  North 
Carolina  27408. 


PROGRAMMERS 

Gazette  is  looking  for  utilities, 
games,  applications,  educa- 
tional programs,  and  tutorial 
articles.  If  you've  created  a 
program  that  you  think  other 
readers  might  enjoy  or  find 
useful,  send  it  on  disk  to 

Gazette  Submissions  Reviewer 
COMPUTE  Publications 
324  W.  Wendover  Ave. 
Ste.  200 
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Please  enclose  an  SASE  if  you 
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returned. 


C-40       COMPUTE 


AUGUST       1991 


REVIEWS 


SHEAK  PEHIS 

soHD  ntsnii 


In  just  two  years,  the  Sound  Blaster 
has  become  one  of  the  the  most 
widely-supported  PC  sound  cards. 
It's  easy  to  see  why.  The  Sound 
Blaster  contains  an  1 1 -voice  FM  syn- 
thesizer that  makes  it  fully  compatible 
with  the  popular  Ad  Lib  Music  Card. 
The  day  it  hit  store  shelves,  the  Sound 
Blaster  could  be  used  with  hundreds 
of  Ad  Lib  compatible  games  and  edu- 
cational programs.  To  add  even  more 
value,  the  original  Sound  Blaster  in- 
cluded a  DAC  (Digital  to  Analog  Con- 
verter) for  digitized  voice  and  sound 
effects,  a  microphone  jack  for  voice 
input,  a  built-in  game  port,  a  built-in 
4-watt  amplifier,  and  an  optional 
MIDI  interface. 

Creative  Labs  is  now  turning  up 
the  volume  with  the  Sound  Blaster 
Pro.  It's  basically  two  Sound  Blasters 
on  a  single  card  with  additional  multi- 
media features  thrown  in.  It  has  twin 
FM  chips  capable  of  creating  22  indi- 
vidual voices,  two  DACs  for  stereo 
voice  and  sound-effects  playback,  a 
stereo  microphone  jack,  and  a  built-in 
stereo  mixer  that  can  adjust  the  vol- 
ume of  all  your  Sound  Blaster  audio 
sources  (stereo  DAC,  stereo  FM,  mi- 
crophone, stereo  line-in,  CD-Audio, 
and  PC  internal  speaker). 

The  built-in  mixer  makes  the 
Sound  Blaster  Pro  fully  compliant 
with  Microsoft's  Multimedia  Level  I 
Extensions  to  fVindows.  Multimedia 
software  will  be  able  to  fade-in,  fade- 
out,  and  pan  the  various  audio 
sources  to  create  elaborate  sound 
montages. 

The  Sound  Blaster  Pro  includes  a 
CD-ROM  interface  for  either  an  inter- 
nal or  external  CD-ROM  player. 


There's  also  an  internal  connector  for 
CD-Audio.  The  MIDI  interface  is 
compatible  with  the  original  Sound 
Blaster's  MIDI  interface,  but  adds  the 
MIDI  time-stamp  that's  part  of 
Microsoft's  new  muUimedia  standard. 
All  in  all,  the  Sound  Blaster  Pro  is 
chock-full  of  new  features,  yet  it's  fully 
compatible  with  its  younger  brother. 

DAVtD  ENGLISH 


Scheduled  Release:  September  1991 
For  IBM  PC  and  compatibles— $299.95 

CREATIVE  LABS 
2050  Duane  Ave. 
Santa  Clara,  CA  95054 
(4081986-1461 

WHERE  IN 
AMERICA'S  PAST 
IS 
SANDIEGfl? 

Dnce  again,  one  of  America's  most 
infamous  scoundrels  is  on  the 
loose.  And,  just  like  the  last  time 
and  the  times  before  that,  it's  up 
to  you  to  seek  her  and  her  accom- 
plices out  and  bring  them  to  justice. 
You're  an  operative  for  the  Acme  De- 
tective Agency.  You're  familiar  with 
the  MO.  You're  an  old  hand  with  the 
SOP.  So  how  are  you  with  time  travel 
and  American  history? 

As  with  Broderbund's  last  Car- 
men release.  Where  in  the  World  Is 
Carmen  Sandiego?  Deluxe  Edition — 
an  update,  actually,  to  the  classic — 
Where  in  America 's  Past  takes  full  ad- 
vantage of  your  computer's  VGA 
graphics  adapter  and  monitor,  provid- 
ed you're  using  that  state-of-the-art 
display.  As  you  move  through  the 
game  from  scene  to  scene,  you'll  see 
beautifully  rendered  pictures  and 
graphics  in  256  colors,  and  finely  de- 
tailed photographs  in  black-and-white 
from  our  nation's  past. 

What's  more,  the  game  supports 


From  the  Wild  West  to  Cape  Canaveral, 
Carmen  leads  a  merry  chase. 

Sound  Blaster,  Ad  Lib,  and  Roland 
sound  devices,  as  well  as  the  Tandy 
digital  and  3-voice  sound  chip.  The 
sound  effects  and  ambient  music  add 
a  dimension  to  the  game  that's  not  to 
be  missed.  Even  if  you  don't  have  a 
sound  card,  the  sound  effects  for  the 
internal  PC  speaker  are  quite 
acceptable. 

One  of  the  most  innovative  and 
interesting  facets  of  the  Carmen  series 
has  been  its  insistence  on  using  tools 
other  than  the  computer  for  solving 
puzzles  and  winning  the  game.  It's  a 
true  multimedia  experience,  and  it  re- 
inforces the  idea  that  books  are  full  of 
interesting  facts  that,  if  well  presented, 
can  be  fiin  to  browse  through.  It  also 
posits  the  idea  that  research  can  be  re- 
warding on  its  own  merits.  If  either  of 
those  ideas  catches  fire  in  a  child's 
mind,  stand  back  and  watch  the 
sparks  fly. 
PETER  scisco 


Scfieduled  Release:  June  1991 

For  IBM  PC  and  compatibles— S59.95 

BRODERBUND  SOFTWARE 

17  Paul  Dr. 

San  Rafael,  CA  94903-2101 

(415)492-3200 


What  Are  Sneak  Peeks? 

Sneak  Peeks  are  advance  reviews  of 
upcoming  software  and  tiardware  prod- 
ucts. Every  effort  is  made  to  ensure  that 
the  information  contained  in  these  re- 
views is  accurate  at  the  time  tfiey  are 
published.  COMPUTE  will  review  the  fi- 
nal edition  when  it  becomes  available. 


JJ 


AUGUST       1991 


COMPUTE       105 


yr-^w  J'  jTjr  ,  j-^,r  ^  J-  ^J-   J^^  J'^  Jf  j^j^^jrjjjf  *  j- jr  j-j-  ^^  j^  ^  ,  ^  ^  ^  ^  ^  i,  -a^j-^.^  ^  ^  ^^^^^ 


The  greatest  hero  for  the  Hyborean  Age  was  a  fierce 
barbarian  born  of  the  harsh  northlands, 

CONAN  THE  CIMMERIAK 


ou  have  heard  the  tales  of  Conan's  adventures.  Only 
now  will  you  have  the  opportunity  to  live  the  life  of 
this  fierce  barbarian  from  the  land  of  Hyborea. 

Our  odyssey  begins  with  murder  most  foul.  When 
Conan's  village  is  massacred  by  the  ravening  hordes  of  Thoth 
Amon,  high  priest  of  the  vile  cult  of  Set,  Conan  vows  to  avenge 
the  death  of  his  family  and  friends. 

In  your  search  for  vengeance,  you  as  Conan,  will  explore 
Hyborea  to  seek  out  its  hidden  secrets  and  learn  of  its  powers. 
Visit  over  200  locations  -  taverns  and  inns,  cr)'pts  and 
dungeons,  temples  and  tombs,  lavish  homes  and  poor  hovels  - 
to  learn  the  mysteries  of  Hyborea's  sorceries  to  help  Conan 
overcome  its  many  natural  and  supernatural  perils. 

Only  with  luck,  courage  and  constant  struggle  will  Conan  have 
the  chance  to  force  a  reckoning  with  the  powerful  Thoth  Amon. 


UMS.&-M^X 


AVAILABLE  FOR  THE  [BM  AND  AMIGA  THIS  SUMMER. 
SUGGESTED  RETA1L-S49.99 

TM  and  C  1991  Conjn  Propcrtirs  Inc. 

Ccncr Hliulration  C  1990  Boris  Vallejo. 

C  I99t  Virgin  Games.  Inc.  All  right*  resttved. 

Viigln®  is  i  registered  Iradcnuri  ol  Virgin  Enwrprists.  Ltd. 

Virgin  Gimrs,  inc.  18061  Fitch  Ave.  Irvine.  CalifomU927H 


'^^^  ^  ^-. 


.^  ^^^^^^^^^J^J^^^^^J-^J  ^^ 


'  ■f^  ^  y  ^J  ^  J  /  /  J  iJ  r  i-YTm-j 


J   -r   ^  -r     ->^j     J     J^^^^^^^    ^-i->   ^j-maLT    j- >  j  .■>    ^-i^     ^  .^    ^  ^     j 


-'— '     -f    Jr  ^    ^    -f  ^    ^^    ^  Jt  ^     J   J>   J> 


i ::?  /  /  ^^  r^y  /  /^  /  /  ^'/..^'.z^:^ 


T 


fe..^^v^^t  -    '—.::: J^::^S 


n  Spirit  of  Excalibur,  the  Knights  of  the  Round  Table 
fought  to  defend  medieval  Britain  from  the  evil 
sorceress,  Morgan  Le  Fay.  Morgan,  dabbling  in  dark 
arts  beyond  even  her  ability  to  control,  had  summoned 
a  great  Lord  of  Demons,  the  Shadowmaster. 

With  Morgan's  death,  the  Shadowmaster  vi^as  freed  to  work  his 
evil  will  against  the  unprepared  folk  of  Britain.  Striking  in  the 
night,  he  imprisoned  the  King  with  a  spell,  stole  the  greatest 
treasures  of  the  realm  and  kidnapped  Nineve,  the  court 
enchantress.  \Mth  the  loss  of  the  sword  Excalibur  and  the  newly 
recovered  Holy  Grail,  Britain  begins  to  sicken  and  die.  The 
Shadowmaster  must  be  stopped! 

Command  knights  and  whatever  followers  they  are  able  to 
recruit  to  track  the  Shadowonaster  through  hazardous,  beautiful 
and  mysterious  medieval  Spain.  Explore  the  hundreds  of  villages 
and  cities,  fortresses  and  castles,  dungeons  and  palaces  and  all 
the  secret  places  where  the  Shadowmaster  may  dwell. 

Seek  what  aid  you  can  as  you  acquire  and  learn  the  use  of  the 
sorceries  of  Moorish  Spain,  for  only  with  the  aid  of 
enchantments  and  the  loyalty  of  strong  allies  will  you  stand 
a  chance  of  ridding  the  world  of  the  demonic  Shadowmaster 
once  and  for  all. 


AVAILABLE  FOR  THE  IBM.  AMIGA,  ATARI  ST  AND  MAC  THES  SUMMER. 
SUGGBTED  RETAIL  -  S49.99 

Developed  by  Syn^rgislic  Software. 

©  1991  Virgin  Gajnes,  Inc. 

Virgin®  is  a  rcgislered  iradenufk  of  Virgin  Emcrprises.  Lid. 

Vcngesncc  of  Excalibur  i4  a  (radenurk  of  Vir^n  Games.  Inc. 

Vltjln  Game,  Inc.  ISMl  Eileh  Ave..  Inine.  Clllfomil  917H 


Circle  Reader  Service  Number  17S 


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RE  YOU  TOUGH  ENOUGH  TO  TAKE  ON  THE 
21st  CENTURY  AND  SAVE  MANKIND  FROM 
HIS  UNTIMELY  DESTRUCTION  BY 
A  GENETICALLY  ENGINEERED 

WAR  MACHINE?!? 

Talk  about  your  work-related  stress!  As  a  ZODIAC 
special  agent,  your  job  is  to  crack  the  complex 
security  systems  of  the  Universal  Cybernetics 
Corporation  and  track  down  the  mutant  robot  they 
have  designed  as  the  ultimate  killing  machine. 

You'll  arm  yourself  with  a  whole  arsenal  of        

weapons  ~  everything  from,  hologram  projectors  to 
special  vision  enhancement  visors  to  thermal 
infra-red  image  intensiflers.  If  all  else  fails  - 
you'll  have  to  rely  on  yonr  own  psychic  powers! 

FEATURES  INCLUDE: 

■  16-level  3-dixnensionaI  environment  complete 
with  fast,  smooth  scrolling 

■  Realistic  action  control  of  six  characters:  2  nt 
2  female  and  2  droid 

■  360  degree  vision 

■  Environmental  sound  effedts 

"Tension  and  unease,  with  danger  lurking  around 
every  comer....  This  Number  One  European  Hit 
will  keep  you  on  yonr  toes  and  coming  back 
for  more. " 


STJULSBLE  FOE 

THE  IBM,  IMtGi  BNU  AT2SI  ST  THIS  SXIMMEH. 

SnCGESTED  RETSn.  -  »49.99 

TM  uul  ®  1S91  Tligin  Ganiei,  Inc.  and  Core  Seslgs, 

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Coipontlaa  &  Vligln®  axe  regbtered  tiademarki  of 

Tiigin  Enterprise*,  Ltd. 

Virgin  Gamai,  Inc.  18061  Ilteh  in.,  Inine,  Califoraia  92314 


Vn  he  space  flight  simulator  to  end  all 
ffl    simulatozs,  SHUTTLE  is  the  most  acctizate 
I     and  comprehensive  simulation  of  NASA's 
I   I  Space  Shuttle  ever  produced  for  the  home 
computer. 

With  the  aid  of  Mission  Control,  you  will  master 
such  challenges  as  deploying  and  repairing 
satellites,  launching  spy  satellites,  maneuvering 
your  craft  in  zero  gravity,  attaining  the  correct  re- 
entry trajectory,  and  pulling  off  complicated 
landings. 

Advanced  polygon  and  elliptical  graphics,  along 
with  actual  land  and  star  maps  were  used  to  create 
the  breathtaking  3D  panoramas  of  the  Orbiter  and 
its  environment,  which  can  be  viewed  from  any 
angle  at  any  time. 
Other  features  include: 

■  Authentic  control  panel  display 

■  Detailed  comprehensive  training  and  reference 
manual 

■  Numerous  training,  scientific  and  "Star  Wars" 
(SDI)  Missions 

■  Multiple  help  levels  from  "novice"  to  "veteran" 

■  Various  launch  and  landing  sites 

■  Orchestral  quality  music 

■  Fold-out  Shuttle  flight  deck  poster 

ATULIBLEFOR 

THE  IBM,  UaCJlJUfD  JITJUU  ST  LATE  SnMMQt. 
SUGGESTED  SETJUL  - 159.99 

JUIiili™  (ad  RaUiid™  tnuid  bond*  nipported  on  IBM 

Slmttle^  and  TiiglaS>  ue  ngisteied  Indemajki  of 

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Virgin  Ovnei,  Inc.  18061  Fitch  Ere.,  Irrins,  Callfonia  92114 
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ririiirtrfnrriiTf!: 


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I  #  I II I II  ii  II  ii  II II II II II  m  )ii  I!  II 9  9  (I » I ! ! !  g   ! 

;i:  :*:  ji  n; « n  n  i|  i « ii  i  ii  ii  t^.,  h    i  (  h  .0 . 


REVIEWS 


B.A.T. 


Grittv  and  dangerous,  the  world  of 
B.A.T.  (Bureau  of  Aslral  Trouble- 
shooters)  offers  intrigue  on  every 
street  corner  and  peril  on  even' 
block.  The  game's  story  line  and  stun- 
ning graphics  evoke  the  feel  of  the 
movie  Blade  Runner,  and  like  that 
film's  Los  Angeles  of  the  year  2020, 
the  cityscape  of  B.A.T.  is  dark,  crime- 
ridden,  and  replete  with  tarnished 
techno-glitz.  As  an  urban  waste  dump 
of  eternal  night  and  a  real  silicon  jun- 
gle, the  city  of  Selenia  will  demand 
your  full  attention  and  offer  little 
cooperation. 


B.O.B.  reports  your  physical  status. 

Making  an  already  unsafe  place 
even  more  menacing,  Vrangor,  a  so- 
phisticated criminal  with  a  scientific 
bent,  has  just  escaped  from  prison. 
Psychopathic  and  infamous  for  his  ex- 
pertise in  explosives  and  his  bril- 
liance, he  plans  to  seize  control  of 
Selenia  by  using  terrorist  tactics. 

As  an  agent  of  5.^.7^,  expect  ten 
days  of  living  dangerously,  desperate- 
ly seeking  Vrangor.  If  you  fail  to  track 
and  eliminate  him,  he  will  murder 
scores  of  innocent  people  and  hold  the 
entire  city  hostage. 

On  your  own,  as  you  roam  the 
city's  mean  streets  questioning  infor- 
mants, checking  out  leads,  and  look- 
ing for  clues,  you'll  appreciate  B.A.  T.  's 
attention  to  detail.  The  city  offers  di- 
versions, including  a  museum,  a  mov- 
ie house,  and  a  hospital — useful 


should  you  sustain  injuries  (and  you 
probably  will).  Like  most  cities,  Se- 
lenia bristles  with  places  to  eat  and 
local  watering  holes  filled  with  inter- 
esting characters. 

Purchase  a  weapon  for  defense, 
and  then  proceed  with  caution  as  you 
converse  with  various  aliens,  human- 
oids.  and  androids.  Many  will  not  ap- 
preciate your  probing  questions. 
Speak  softly,  and  carry  a  big  gun. 

The  northeast  section  of  town 
plays  host  to  a  series  of  exclusive 
nightclubs  and  bars  where  you  may 
make  important  contacts.  You  may 
even  find  yourself  dancing  the  night 
away  at  a  local  disco.  B.A.T.  features  a 
gambling  hall  with  a  game  that  tests 
your  memory.  For  a  wager,  you  must 
correctly  recall  a  series  of  geometric 
shapes  flashed  before  your  eyes.  This 
segment  is  a  mind-numbing  challenge. 

Part  of  the  game  takes  you  under- 
ground to  an  intricate  labyrinth.  Fan- 
tasy role-playing  fans  will  feel  right  at 
home  mapping  out  the  vast  maze. 
Last  of  all,  you  will  pilot  a  vehicle 
across  the  city  in  a  flight  simulator 
sequence. 

Ecjuipped  with  a  Biodirectional 
Organic  Bioputer  (B.O.B. ),  a  com- 
puter implant  in  your  forearm  that  is 
essentially  one  of  your  body's  organs, 
you'll  look  and  feel  the  part  of  a  high- 
tech  secret  agent.  Through  B.O.B.  you 
can  monitor  your  health,  check  your 
personal  status,  and  set  a  translator  to 
let  you  instantly  understand  alien  and 
robotic  languages. 

Interestingly,  you  can  customize 
and  write  programs  for  B.O.B.  using 
commands  from  the  game.  For  ex- 
ample, you  may  write  a  short  program 
to  automatically  ingest  food  when 
you're  hungry,  and  that's  important — 
B.A.T.  considers  your  health.  If  you're 
not  eating  enough  food,  drinking 
enough  fluids,  or  getting  enough  sleep, 
your  character  becomes  sluggish  and 
sometimes  even  starves  to  death. 

B.A.T. 's  mouse-based  interface 
sets  it  apart  from  many  other  futuris- 
tic and  fantasy  role-playing  games. 
The  game's  authors  call  this  ingenious 
interface  the  Dynorama.  In  B.A.T., 
each  part  of  the  city  is  re-created  in  a 
detailed  graphic  screen  depicting 
paths,  doors,  objects,  and  characters. 
Move  your  mouse  around,  and  the 
icon  changes,  indicating  what  you 
may  do  with  an  object  or  person. 
Touch  a  door,  and  an  arrow  appears. 


Click  on  that  arrow,  and  you  enter  the 
next  room  or  scene.  Touch  an  alien 
creature,  and  a  talking  icon  may  ap- 
pear. Click  on  that  icon,  and  you  can 
converse  with  the  alien,  asking  for  ad- 
vice and  clues. 

For  all  practical  purposes, 
B.A.T.'s  interface  is  a  graphical  user 
interface  (GUI,  pronounced  g-ooejO, 
similar  in  some  respects  to  the  Micro- 
soft  Windows  environment.  Because 
everything  is  done  with  the  mouse, 
the  interface  is  very  efficient  and 
saves  keystrokes.  Since  you  hav>2  to 
talk  with  a  lot  of  characters,  as  in  any 
role-playing  game,  the  mouse-assisted 
parser  replacement  makes  conversa- 
tion simpler  and  less  tedious. 


The  flash  and  patrons  of  a  disco  in  B.A.J. 
pull  you  in,  perhaps  a  bit  over  your  head. 

The  detailed  graphics  recall  the 
lavish  illustrations  in  quality  chil- 
dren's books,  and  each  scene  tells  a 
story.  Where  other  adventure  games 
look  more  like  cartoons,  B.A.  T.  's 
graphics  create  a  mood  and  feeling  on 
a  par  with  the  best  games  on  the 
market. 

Chronologically  elastic  rather 
than  linear,  B.A.T.  encourages  explo- 
ration. You  needn't  complete  seg- 
ments in  a  specific  order  to  reach 
Vrangor.  Yes,  there  are  certain  tasks 
to  accomplish,  but  you  set  your  own 
itinerary. 

Throughout  the  game,  battles  in- 
evitably occur.  Sometimes  you're  at- 
tacked from  out  of  nowhere  by  llie 
local  citizenry;  at  other  times  you  may 
be  the  aggressor  and  provoke  the  al- 
tercation. When  you're  attacked,  your 
opponent  appears  without  warning, 
his  weapons  blazing,  and  an  almost 
realtime  battle  ensues.  Quickly  retali- 
ate by  pulling  out  your  weapon,  lining 
up  crosshairs  on  the  enemy,  and  firing 
away. 

In  battle  there's  little  animation, 


110       COMPUTE 


AUGUST       1991 


REVIEWS 


GAMES 


and  the  gunfighl  consists  of  you  and 
your  enemy  standing  loe  to  toe  and 
firing  away  until  one  of  you  drops. 
Not  elegant,  but  because  of  the  speed 
with  which  the  fights  take  place,  the 
sequence  works.  You  never  know 
when  someone  will  attack  you.  and 
combat  often  comes  as  an  absolute 
surprise.  At  times,  I  stopped  playing 
momentarily  to  check  the  documenta- 
tion. I  had  barely  enough  time  to  get 
my  hand  back  on  the  mouse  before 
my  character  was  obliterated.  As  in 
any  role-playing  game,  save,  save, 
save. 

So  what's  so  special  about  B.A.T.? 
The  plot  may  sound  typical  of  futuris- 
tic role-playing  games  (you  arc  the 
world's  only  hope  . . .).  I  admit  that 
before  I  actually  played  B.A.T..  I 
wasn't  expecting  the  fine  game  that  I 
discovered.  With  its  name  and  the 
batlike  creature  featured  on  its  cover, 
I  thought  B.A.T.  might  be  an  arcade 
game  or  a  space  simulation  about  noc- 
turnal flying  mammals  with  modified 
forelimbs.  But  after  I  started  the 
game.  I  found  stunning  256-color 
graphics.  Ad  Lib-supported  sound, 
and  an  excellent  user  interface.  No 
mistake,  this  is  a  firsl-rate  role-playing 
game. 

Unlike  the  game,  however,  the 
documentation  is  unexceptional.  The 
history  of  the  planet  seems  irrelevant 
and  rambles.  While  I  appreciate  the 
creative  effort  required  to  put  this  to- 
gether, I'm  not  sure  that  it  enhances 
the  overall  play  of  the  game.  How- 
ever, once  you  get  to  the  technical  sec- 
tion dealing  with  playing  the  game, 
you'll  be  quickly  up  and  running  with 
5.^.7; 's  interface. 

Hardware  requirements  run  rath- 
er steep.  You'll  need  VG.A  to  run  the 
program,  and  a  mouse  is  recommend- 
ed. I  found  using  the  keyboard  clumsy 
in  comparison  to  using  the  mouse. 
And,  of  course,  those  of  you  with 
sound  boards  should  enjoy  the  catchy 
soundtrack. 

Although  the  plot  is  common- 
place, the  game  immerses  the  player 
in  another  world.  And  while  the  game 
may  not  have  enough  challenge  for 
diehard  role-playing  fans,  the  program 
is  definitely  worth  a  look,  particularly 
by  those  who  want  to  try  something 
new  and  different. 

Don't  judge  software  by  its  cover. 
Once  you  see  B.A.T.  in  action,  you'll 
be  bitten.  Ubi  Soft  is  one  of  Europe's 


premier  software  companies,  and  if 
B.A,  T.  is  representative  of  its  work, 
we  know  why.  Let's  hope  for  more. 


WAYNE  KAWAMOTO 


IBM  PC  and  compatibles.  512K  RAM. 
VGA;  supports  Ad  Lib  and  Sound  Blaster 
sound  cards— S49.95 
Also  available  for  Amiga — S49.95  and 
C54/128— S39.95 

UBI  SOFT 

Distributed  by  Electronic  Arts 

1 820  Gateway  Dr- 

San  Mateo.  CA  944CM 

(800)245-4525 

Circle  ReaOer  Service  NumDer  302 


OVERLORD 


For  generations  your  family,  the 
Dynasty  of  Mark,  has  reigned  as 
the  absolute  rulers  of  the  galaxy  of 
Epsilon,  a  gala.xy  now  under  seige 
from  other-dimensional  beings.  A 
mishap  during  an  experiment  in  hy- 
perdimensional  propulsion  has  per- 
manently linked  your  worid  to  four 
others,  worids  inhabited  by  heavily 
armed,  wariike  races.  In  a  desperate 
bid  to  protect  your  rule  and  your 
world,  you  decide  to  strike  before  be- 
ing struck.  You  can  only  hope  you 
have  acted  in  time. 


Overlord  challenges  you  to  become 
conqueror  and  administrator  of  planets. 

So  begins  the  saga  o^ Overlord,  an 
intriguing  new  strategy  game  from 
Virgin  Mastertronic.  As  the  dictatori- 
al ruler  of  Epsilon,  you  have  total 
control  over  the  economic  and  mili- 
tary resources  of  your  world,  and  you 
will  need  all  of  those  resources,  plus  a 
good  sense  of  strategy,  to  overcome 
your  four  adversaries.  To  defeat  them 
requires  nothing  short  of  total  con- 
quest; you  must  capture  every  planet 
in  the  disputed  solar  system  while 
preventing  your  opponent  from  do- 
ing the  same — no  mean  feat. 


The  difficulty  of  your  campaign 
depends  upon  which  opponent  you 
choose  to  challenge.  Wotok  is  the 
weakest  of  your  foes,  while  Rorn  is 
neariy  invincible.  In  addition,  the 
number  of  planets  in  each  system  in- 
creases with  the  strength  of  your  op- 
ponent; Wotok' s  system  contains  only 
6  neutral  planets,  while  Rom's  con- 
tains 32.  The  wise  player  will  follow 
the  game  manual's  advice  to  make 
frequent  use  of  the  save-game  facility, 
especially  in  longer  games. 

Unlike  adventure  games,  where 
you  scrounge  for  necessary  clues, 
CveWorrf  deluges  >'ou  with  infor- 
mation. The  challenge  becomes  pick- 
ing out  the  facts  relevant  to  the 
current  situation.  With  so  many  fac- 
tors to  be  considered,  it  can  be  quite  a 
complex  task. 

The  game  designers  have  done  an 
excellent  job  of  creating  an  interface 
which  allows  you  to  manage  such 
complexity.  Almost  totally  graphical, 
with  an  icon  to  represent  every  possi- 
ble action  you  can  take,  the  interface 
rarely  calls  for  typing.  The  only  time 
you  touch  the  keyboard  is  when  you 
name  a  ship  or  planet.  Though  at  first 
intimidating  because  of  the  many  op- 
tions available,  the  interface  is  mas- 
tered with  a  little  practice,  and  soon 
the  focus  shifts  from  remembering 
what  all  the  icons  do  to  deciding  how 
to  use  them  most  effectively. 

Overlord's  graphics  are  well 
drawn  and  effectively  used.  Anima- 
tion abounds  in  this  game;  almost  ev- 
ery screen  contains  animation  of 
some  kind,  and  it  both  entertains  and 
conveys  necessary  information.  In  the 
256-color  VGA  mode,  some  of  Over- 
lord's graphics  are  just  short  of 
stunning. 

Sound  card  support  has  not  been 
overlooked  in  Overlord.  The  game 
supports  Ad  Lib,  Sound  Blaster,  and 
Roland  sound  boards,  and  uses  them 
frequently.  Many  objects  and  actions 
in  the  game  have  a  particular  sound 
associated  with  them,  and  all  major 
plot  developments  are  accompanied 
by  an  appropriate  sound  or  piece  of 
music. 

Very  much  like  a  fusion  of  Sim- 
City  and  Risk.  Overlord  gives  you  the 
economic  balancing  act  of  the  former 
and  the  strategic  considerations  of  the 
latter.  Moreover,  it  does  this  without 
being  just  a  rehash  of  either  of  those 
games;  Overlord  has  a  style  all  its  own. 


AUGUST       1991 


COMPUTE       111 


REVIEWS 


GAMES 


Random  events  add  excitement  and 
complicate  your  best-laid  plans,  while 
your  relentless  computer  opponent 
seeks  to  destroy  your  holdings. 

The  creators  should  be  congratu- 
lated on  their  superb  attention  to  de- 
tail: Overlord  is  a  marvel.  No  major 
flaws  mar  this  game.  Its  structure 
gives  you  the  greatest  number  of  op- 
tions with  the  least  amount  of  com- 
plexity, its  dramatic  pacing  draws  you 
into  the  game,  and  its  excellent  graph- 
ics and  sound  provide  a  feast  for  the 
eyes  and  ears.  The  only  inconsistency 
I  could  find  is  that  when  you  finish 
preparing  a  ship  for  flight  on  the  cargo 
bay  screen  and  switch  to  the  naviga- 
tion screen  to  launch  it,  the  game 
doesn't  assume  that  the  ship  you  just 
outfitted  is  the  one  you  want  to 
launch.  In  ever)'  other  part  of  the 
game,  the  last  object  accessed  be- 
comes the  default  for  future  actions; 
this  approach  can  save  several  clicks 
of  the  mouse  button,  an  important 
consideration  in  a  game  requiring  as 
much  time  as  Overlord.  And  when 
Rorn's  beating  down  the  door  to  your 
home  world,  you  want  as  few  steps  be- 
tween thought  and  action  as  possible. 

In  a  class  by  itself.  Overlord  is 
more  than  just  a  war  game,  though  it 
will  cenainly  appeal  to  fans  of  that 
genre.  It  is  more  than  just  an  econom- 
ic simulation,  too,  though  it's  one  of 
the  most  entertaining  simulations  that 
I've  seen.  Simply  put.  Overlord  is  a 
game  for  those  of  us  who  don't  want 
to  put  our  minds  on  hold  just  because 
we're  playing  a  game. 

RICHARD  R.APP 


IBM  PC  and  compatibles;  512K  RAW  for 
CGA,  EGA,  and  Tandy  16-color.  640K  for 
VGA;  supports  Roland,  Tandy  3-voice.  Ad 
Lib,  and  Sound  Blaster;  mouse  option- 
al—S49.99 

Also  available  for  Amiga — $49.99  and 
Atari  ST— 549,95 

VIRGIN  t^^ASTERTRONlC 

18001  Cowan  St.,  Ste.  A 

Irvine,  CA  92714 

(714)833-8710 

Cirde  Reader  Service  r^^Ljmber  303 


The  computer  tells  me,  You  are  gel- 
ling a  tingling  sensation.  But  it's 
too  late.  I  grow  so  large  that  my 
head  crashes  through  the  roof,  and 
I  wake  from  my  dream,  only  to  realize 


I  was  playing  Wonderland,  a  new  ad- 
venture game  based  on  the  dream 
world  of  Lewis  Carroll. 


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Wonderland's  sophisticated  options 
allow  precise  gameplay  tailoring. 

When  the  game  begins,  you  play 
the  part  of  Alice,  who  falls  asleep  as 
she  sits  on  the  bank  ofa  river  with  her 
sister.  Emily,  who  is  reading.  Wander- 
ing into  a  nearby  pear  grove,  you  pick 
a  magical  pear  and  then  follow  a  rab- 
bit into  a  hole.  There  the  pear  be- 
comes a  lantern  and  lights  your  way 
into  a  world  of  puzzles  and 
enchantment. 

In  Wonderland,  as  in  most  ad- 
venture games,  you  travel  by  typing. 
The  comparison  with  other  games 
ends  there,  though,  as  Wonderland 
has  newly  developed  sound,  window- 
ing, and  memory-management  sys- 
tems to  help  you  hear,  see,  and  keep 
track  of  the  action  with  the  touch  of 
your  mouse  button.  When  you  enter  a 
room,  for  instance,  you  can  set  up 
Wonderland  \o  display  a  detailed  ani- 
mated picture  on  the  screen,  play  a 
musical  score,  describe  the  scene  in  a 
text  window,  show  you  a  map  and  a 
compass — all  at  the  same  time!  All 
this  data  appears  in  windows  that  you 
can  size  and  move  around  to  suit  your 
needs ...  a  very  magical  idea,  indeed. 

.Although  it  may  sound  simple. 
Wonderland  [sn't  all  fun  and  games. 
As  I  explored  Wonderland.  I  found 
myself  in  situations  where  I  didn't  do 
things  in  quite  the  right  order,  and  I'm 
afraid  that  .Alice  bit  the  dust  and  woke 
up  . . .  always  with  that  pest  Emily, 
standing  by  and  criticizing. 

You  don't  have  to  look  in  a  mag- 
azine for  hints  because  Wonderland 
has  a  feature  that  lets  you  collect  hints 
as  you  need  them.  Unfortunately,  I 
couldn't  find  a  hint  to  tell  me  how  to 
gel  rid  of  Emily.  Beware — the  pro- 
gram keeps  track  of  how  often  you  get 
hints  and  lowers  your  score. 


The  Wonderland  package  comes 
with  nine  floppy  disks,  a  66-page 
user's  guide,  quick-reference  cards, 
and  a  map  of  Wonderland.  I  installed 
Wonderland  on  the  hard  drives  of 
both  a  386SX  and  a  Tandy  lOOOSX. 
After  playing  each  system,  I  noticed 
that  the  difference  in  performance  be- 
tween systems  was  extreme.  The 
graphics  and  text  on  the  Tandy 
lOOOSX  (Tandy  16-color)  came  up 
slow  and  were  harder  to  make  out 
than  the  vivid  images  on  the  386SX 
with  VGA.  Therefore,  for  the  best  re- 
sults, I  highly  recommend  running 
Wonderland  on  a  fast  system  (12 
MHz  or  faster)  with  high-resolut.on 
VG.\  graphics.  Also,  the  addition  of 
an  Ad  Lib  or  Roland  sound  card 
makes  for  a  great  improvement  over 
the  tiny  speaker  built  into  PCs  and 
compatibles. 

Wonderland  has  shown  me  that 
the  adventure-game  genre  is  alive  and 
growing.  As  more  powerful  hardware 
becomes  available,  it's  nice  to  know 
that  Virgin  Mastertronic  is  working 
on  ways  to  take  advantage  of  that 
power.  The  user  interface  of  Wonder- 
land {mxich  to  the  dismay  of  my  fam- 
ily) made  it  easy  to  get  lost  in  the 
story.  Now^,  if  I  could  only  figure  out 
which  potion  to  drink,  I  wouldn't 
keep  bumping  my  head. 

JOEY  LATIMER 


IBM  PC  and  compatibles,  CGA,  EGA, 
VGA,  Tandy  1 6-color,  or  Hercules;  1 2 
MHz  or  higher  recommended,  supports 
Ad  Lib  and  Roland  sound  cards,  joystic:l( 
and  mouse  optional— S59.95 
Also  available  for  Amiga — $59.95  and 
Atari  ST— S59.95 

VIRGIN  MASTERTRONIC 

18001  Cowan  St,  StB.  A 

Irvine,  CA  92714 

(714)833.8710 

Circle  Reader  Service  Number  30* 

LHK  ATTACK 
CHOPPER 

Jet  jockeys  who  are  tired  of  flying 
fast  metal  can  get  an  entirely  dif- 
ferent experience  with  this  copter 
simulation  from  Electronic  /\rts. 
This  complex  flight  simulator  offers 
you  the  experience  of  flying  four 
different  helicopter  gunships:  the  Mc- 
Donnell-Douglas Apache,  the  SDcor- 


112      C   O    fi/1    P    U    T  £ 


AUGUST       1991 


REVIEWS 


GAMES 


sky  Black  Hawk,  the  Bell/Boeing 
Osprey  VTOL  aircraft,  and  the  still- 
classified  LHX  (Light  Helicopter  Ex- 
perimental), the  DOD's  newest  and 
most  lethal  warbird. 


LHX  gives  you  low-profile  firepower. 

Piloting  a  chopper  is  a  lot  harder 
than  flying  a  fixed-wing  aircraft,  as  I 
quickly  found  out.  Getting  off  the 
ground  was  easy,  but  it  took  about  ten 
minutes  to  move  forward  in  a  pur- 
poseful way.  In  order  to  fly,  you  must 
develop  a  sharp  sense  of  three-dimen- 
sional movement — especially  axial 
rotations — that  you  don't  need  when 
flying  a  plane.  And,  as  with  most  mili- 
tary flight  simulators,  you  have  to  pay 
attention  not  only  to  avionics,  but 
also  to  the  bogeys  on  your  screen  and 
in  your  sights.  The  first  few  missions 
will  have  you  sweating  bullets  as  you 
try  to  remember  the  keyboard  se- 
quences for  activating  radar  and  IR 
countermeasures  and  arming  your 
missiles,  all  the  while  keeping  your 
bird  off  the  ground  and  out  of  range  of 
SAMs,  AA  batteries,  and  fire  from  en- 
emy aircraft. 

Besides  information  on  gunship 
avionics  and  armament,the  LHX 
manual  contains  a  basic  course  in 
chopper  combat  tactics.  By  the  time 
you've  memorized  everything  in  it — 
and  you'll  have  to  memorize  it,  if  you 
expect  to  survive  the  more  difficult 
missions — you'll  not  only  be  familiar 
with  the  heavy  ordnance  used  by  the 
U.S.,  NATO,  and  the  Warsaw  Pact, 
but  you'll  also  know  how  to  take  out 
enemy  tanks,  jets,  gunships,  and  forti- 
fied installations.  Other  missions  in- 
clude POW  rescue,  medevac,  and 
supply  and  escort  runs;  each  mission 
can  be  attempted  in  three  combat  the- 
aters and  at  five  skill  levels. 

The  combat  theaters  are  among 
the  few  minor  flaws  of  this  otherwise 
painstakingly  detailed  simulation 
(along  with  the  manual's  unrelenting- 


ly macho  tone).  The  game's  scenari- 
os— Libya,  Vietnam,  and  East 
Germany — reflect  outdated  political 
situations.  A  combat  scenario  for  Iraq 
would've  boosted  this  game's  appeal, 
but  you  can  hardly  fault  Brent  Iverson 
and  the  other  L/fJf  programmers  for 
being  no  more  perceptive  about  Sad- 
dam Hussein  than  U.S.  military  intel- 
ligence. Memories  of  U.S.  gunships 
flying  over  the  sands  of  Saudi  Arabia 
certainty  won't  hurt  interest  in  LHX 
Attack  Chopper.  For  a  taste  of  what 
it's  like  in  the  cockpit  of  a  real  combat 
chopper,  this  game  is  a  call  to  action. 

STEVEN  ANZOVIN 


IBM  PC  and  compatibles,  640K  RAM, 
CGA,  EGA,  or  VGA;  joystick  recommend- 
ed—S39.95 

ELECTRONIC  ARTS 

1820  Gateway  Dr. 

San  Mateo,  CA  94404 

(415)571-7171 

Circle  Reader  Service  Number  305 

DEATH  KNIGHTS 
OF  KHYNN 

I  ike  its  predecessor.  Death  Knights 
ofKrynn  is  set  in  the  legendary 
Dragonlance  game  world.  Veter- 
ans of  the  first  campaign.  Champi- 
ons ofKrynn,  will  be  happy  to  learn 
that  its  characters  may  be  imported 
directly  to  Death  Knights  while  retain- 
ing most  of  their  worldly  possessions 
and  bank  accounts.  Don't  worry  if  this 
is  your  first  venture  into  the  Dragon- 
lance world,  though;  Death  Knights 
comes  with  a  prebuilt  party  of  adven- 
turers who  are  up  to  the  challenge  and 
ready  to  move  out. 

If  you'd  rather,  you  may  assem- 
ble your  own  party  entirely  from 
scratch  by  generating  individual  char- 
acters and  banding  them  together  to 
form  a  new  party.  Character  creation 
begins  with  the  selection  of  race,  class, 
gender,  and  alignment.  The  computer 
then  randomly  generates  the  charac- 
ter's ability  scores  (strength,  intelU- 
gence,  dexterity,  and  so  on).  If  you're 
not  happy  with  a  character's  ability 
scores,  you  can  have  the  computer  try 
again  or  simply  modify  them  yourself 

Lastly,  you  name  your  character 
and  choose  a  battle  icon  to  represent 
him  or  her  during  combat.  An  adven- 


him  or  her  during  combat.  .A.n  adven- 
turing party  may  consist  of  up  to  six 
player  characters  and  two  nonplayer 
characters  (NPCs).  This  latest  fantasy 
role-playing  (FRP)  epic  picks  up  one 
year  after  the  decisive  Battle  of  Ker- 
nen  at  an  anniversary  celebration. 


«.£  d«f5S«^  ™^  ^^'^ 


fKLJ..    LgifL'U    M    f-HTi^R    to    f.iJH';  Iti'l! 


Your  fearsome  undead  opposilion 
descends  in  Death  Knights  ofKrynn. 

Besides  being  a  celebration,  the 
gathering  is  also  a  fond  memorial  to 
Sir  Karl,  the  former  commander  of 
the  Gargath  Outpost.  Unfortunately, 
Sir  Kari  has  been  summoned  from  the 
grave  by  Soth,  Lord  of  the  Death 
Knights,  to  make  a  gruesome  surprise 
appearance  at  the  celebration.  Riding 
in  on  his  new  Death  Dragon,  Sir  Karl 
makes  it  clear  to  the  shocked  crowd 
that  he  has  had  a  change  of  heart  since 
his  death  and  no  longer  considers 
himself  one  of  the  good  guys.  .And  you 
thought  it  was  going  to  be  a  dull  party! 

Death  Knights  comes  with  the 
standard  rule  book  to  guide  you 
through  its  many  action  menus  and  a 
machine-specific  player  reference 
card.  Also  included  in  the  game  pack- 
age is  a  60-page  Adventurer's  Journal 
that  provides  a  wealth  of  information 
on  characters  and  parties,  combat, 
magic,  and  the  numerous  treasures, 
spells,  and  creatures  ofKrynn.  Sixty- 
six  narrative  journal  entries  supple- 
ment the  onscreen  text  at  specific 
points  during  the  story,  serving  both 
to  enrich  the  adventure  and  to  copy- 
protect  the  game  (whenever  you  start 
the  game,  you're  asked  to  enter  a  word 
from  a  specific  journal  entry). 

Finally,  the  journal  concludes 
with  a  glossary  of  AD  &  D  terms  and 
dozens  of  tables  which  illustrate  some 
of  the  number-crunching  that  governs 
the  mechanics  of  the  Dragonlance 
game  world.  Players  who  are  new  to 
the  role-playing  genre  may  find  this 
level  of  detail  to  be  somewhat  over- 


AUGUST       1991 


COMPUTE       113 


REVIEWS 


GAMES 


whelming,  while  diehard  FRP  fans 
will  appreciate  the  game's  complexity 
and  adherence  to  official  AD  &  D 
niles.  Whichever  category  you  fit  into, 
you  may  want  to  invest  in  the  Death 
Knights  ofKrynn  clue  book  available 
directly  from  SSI. 

Although  Death  Knights  ofKrynn 
features  higher  character  levels,  a 
slightly  modified  combat  system,  and 
some  new  spells  and  monsters  not 
found  in  Champions,  its  major  weak- 
ness is  that  it  offers  little  in  the  way  of 
graphic  realism  or  sound  quality  to 
distinguish  it  from  other  AD  &  D  ti- 
tles. However,  gamers  who  enjoyed 
Champions  ofKrynn  will  no  doubt  be 
pleased  with  Death  Knights.  .As  se- 
quels go,  it's  better  than  most,  and  the 
option  of  bringing  your  favorite  char- 
acters along  for  the  ride  makes  Death 
Knights  ofKrynn  worth  the  trip. 

BOB  GUERRA 


IBM  PC  and  compatibles;  640K  RAM; 
CGA,  EGA,  or  Tandy  16.-color;  hard  drive 
or  two  floppy  drives;  supports  Game 
Blaster.  Ad  Lib,  and  Sound  Blaster  sound 
boards— S49.95 

Also  available  for  Amiga — $49.95  and 
C64/128— S49.95 

STRATEGIC  SIMULATIONS 

Distributed  by  Electronic  Arts 

1820  Gateway  Dr. 

San  Mateo,  CA  94404-2499 

(800)  245-4525 

Cirde  Reader  Service  Number  306 


PRHDUCTIVITY 


ALDUS 
NGEMAKER 

The  PC  version  of  Aldus  Page- 
Maker 4.0  carries  desktop  pub- 
lishing to  another  rung  on  the 
evolutionary  ladder.  Enhance- 
ments allow  experienced  desktop  pub- 
lishers to  perform  more  complicated 
work  with  less  trouble  and  less  experi- 
enced users  10  complete  jobs  with  less 
frustration,  making  PageMaker  a  sig- 
nificant achievement. 

The  upgrade  to  this  popular  page 


layout  program  follows  the  improve- 
ments made  to  the  Macintosh  version 
several  months  ago.  In  summary,  the 
new  PageMaker  adds  Story  Editor,  a 
text-only  window  that  functions  like  a 
word  processor;  Table  Editor,  a  utility 
that  eliminates  much  of  the  agony  of 
creating  and  formatting  tables;  long 
document  management;  improved 
handling  of  graphics;  and  more  com- 
plete style  and  typographic  control.  In 
addition,  a  version  of  Adobe  Type 
Manager  is  bundled  with  PageMaker 
4.0,  providing  scalable  font  technol- 
ogy to  those  owning  non-PostScript 
printers. 


A  fully  integrated  word  processor,  Story 

Editor  in  PageMaker  4.0  allows  for  easy 

editing  of  imported  text  files. 

Users  of  previous  versions  of 
Page.\'faker  v/iU  have  little  difficulty 
migrating  to  version  4.0.  There  are  so 
many  new  options  and  commands, 
though,  that  some  of  the  keyboard 
shortcuts  had  to  change;  fortunately, 
the  changes  are  logical  and  easy  to 
pick  up. 

Story  Editor,  a  most  welcome  fea- 
ture of  PageMaker  4.0,  permits  edit- 
ing and  text  entry  in  a  clean,  easy-to- 
read  window,  as  well  as  a  spelling 
checker  and  search  and  replace.  Story 
Editor  treats  each  text  element  in  your 
publication  as  a  separate  story.  When 
checking  spelling  or  performing 
searches,  you  can  limit  your  work  to 
the  current  story,  or  you  can  expand  it 
to  encompass  the  entire  document. 

While  the  search-and-replace 
function  can  find  Smith  and  change  it 
to  Smyth  as  you  might  expect,  it's 
much  more  powerful  than  that.  In  ad- 
dition to  locating  and  changing  text 
based  on  content,  the  program  can 
make  changes  based  on  text  attributes. 
For  example,  you  could  search  for  any 
occurrence  of  10-point  underlined 
Courier  type  and  change  it  to  1 2-point 


Helvetica  italic.  You  also  can  search 
for  text  formatted  in  a  particular  style 
and  change  it  to  another  style. 

In  addition,  PageMaker  ^.f)  pro- 
vides special  control  characters  that 
allow  you  to  search  for  such  crucial  el- 
ements as  carriage  returns,  tabs,  page 
number  markers,  nonbreaking  ispaces, 
index  references,  and  inline  graphics. 
There's  also  a  wildcard  character, 
permitting  you  to  search  for  Snt?tb 
and  come  up  with  both  Smith  and 
Smyth. 

For  years,  the  common  wisdom 
about  desktop  publishing  packages 
has  been  to  use  PageMaker  for  short, 
design-intensive  documents  and  Ven- 
tura Publisher  for  longer  publications. 
With  PageMaker  4.0,  the  task  cf  put- 
ting together  a  publication  that  spans 
several  hundred  pages  becomes  less 
daunting.  While  it  won't  do  every- 
thing Ventura  Publisher  will,  the  gap 
between  the  two  has  narrowed.  F'or 
your  longer  documents,  PageMaker 
offers  convenient  automatic  features, 
such  as  page  numbering  and  creation 
of  indexes  and  tables  of  contents.  The 
Book  command  creates  an  ordered 
list  of  all  the  files  that  should  be  in- 
cluded in  the  publication.  PageMaker 
then  uses  that  list  to  number  pages 
throughout  the  publication,  create  in- 
dexes, and  generate  tables  of 
contents. 

The  new  PageMaker  has  also 
beefed  up  its  graphics-handling  capa- 
bilities. Although  the  graphics  cre- 
ation tools  remain  the  same,  what  you 
can  do  with  them  has  changed.  Page- 
Maker 4.0  now  allows  the  placement 
of  an  inline  graphic,  or  a  graphic  ele- 
ment that's  treated  like  a  text  charac- 
ter. The  graphic  travels  along  if  the 
text  moves  during  the  course  of  docu- 
ment editing. 

Imported  graphics  handling  has 
been  updated  as  well,  with  PageMaker 
keeping  track  of  the  hnks  with  exter- 
nal files.  Through  its  new  Link  com- 
mand, PageMaker  can  alert  you  if  an 
external  graphic  has  been  modified 
since  it  was  placed  in  the  publication. 
If  you  desire,  PageMater  automatical- 
ly updates  any  graphics  that  ha\^e 
changed  so  you  won't  have  to  worry 
about  reimporting  graphic  elements 
every  time  changes  are  made. 

The  program  also  provides  an 
option  to  change  the  way  graphics  are 
displayed.  Choose  Normal  resolution 
for  regular  work.  High  Resoluti<m  for 


114       COMPUTE 


AUGUST       1991 


REVIEWS 


PRODUCTIVITY 


a  detailed  look  at  your  artwork,  or  a 
"grayed  out"  display  thai  significantly 
improves  screen  redraw  rates.  Finally, 
PageMaker  4,0  imports  and  displays 
color  images,  including  24-bil  TIFF 
and  EPS  images. 

PageMaker  4.0  augments  an  al- 
ready impressive  array  of  typographic 
controls,  refining  some  features  and 
adding  several  others. 


You'll  enjoy  sophisticated  typographic 
controls  In  PageMaker  4.0. 

The  creation  and  management  of 
Styles  is  much  improved.  .A.  "next 
style"  feature  has  been  added.  By 
using  this  feature,  you  can  specify  that 
Body  Text  always  follow  Subhead. 
When  entering  new  material,  you  se- 
lect Subhead  and  type  the  appropriate 
text.  When  you  press  Enter,  the  next 
style.  Body  Text,  is  automatically  en- 
gaged, and  you  can  proceed  to  enter 
the  text  without  stopping  to  select  a 
new  style. 

New  options  include  control  of 
widows  and  orphans,  and  a  com- 
mand. Keep,  which  indicates  your  de- 
sire to  keep  one  text  style  with  a 
minimum  number  of  lines  of  the  fol- 
lowing style.  For  example,  to  prevent 
a  subhead  from  appearing  by  itself  at 
the  bottom  of  a  page,  you  can  specify 
that  you  wish  to  keep  the  subhead 
with  the  next  three  lines  of  the  follow- 
ing style.  PageMaker  will  then  move 
the  subhead  to  the  following  page  to 
keep  it  with  the  text  it  introduces. 

PageMaker  4.0  now  enables  you 
to  copy  styles  from  one  publication  to 
another — a  convenience  when  work- 
ing with  shorter  publications  and  a 
necessity  when  compiling  longer 
documents. 

PageMaker's  type-handling  fea- 
tures have  grown  more  elaborate. 
Type  sizes,  ranging  from  4  to  650 
points,  can  be  specified  in  increments 
of  1/lOth  point.  Leading  can  be  ad- 


justed in  1/IO-point  increments.  Char- 
acter kerning  options  have  been 
enhanced.  Text  rotation  allows  type  to 
be  rotated  90,  1 80,  or  270  degrees,  and 
the  Set  Width  feature  allows  type  to 
be  compressed  down  to  5  percent  or 
stretched  up  to  250  percent  of  its  orig- 
inal width.  This  allows  you  to  simu- 
late condensed  or  expanded  versions 
of  your  standard  typefaces. 

PageMaker  4.0's  printing  options 
have  also  undergone  extensive  revi- 
sion. Even/Odd  page  printing  is  now 
permitted,  and  duplexing,  or  double- 
sided  printing,  is  available  for  printers 
that  support  that  option.  The  thumb- 
nail feature  for  PostScript  printers 
now  allows  you  to  specify  how  many 
thumbnail  page  images  to  print  per 
page.  When  working  with  spot-color 
overlays,  you  can  specify  which  color 
pages  to  print,  and  you  can  have  Page- 
Maker print  knockouts — blank  spaces 
on  the  bottom  layer  where  colors 
overlap. 

With  Table  Editor,  a  separate 
program  provided  with  PageMaker  to 
simplify  the  creation  of  tables  and 
charts,  you  can  easily  create  rows  and 
columns  of  information  perfectly 
lined  up  and  properly  formatted.  Fa- 
ble  Ediior  even  imports  information 
from  spreadsheets  and  databases. 

In  Table  Editor,  you  control  type 
fonts  and  sizes  and  the  rules  between 
columns  and  rows,  Once  you  com- 
plete and  save  your  table,  place  it  into 
your  PageMaker  document  as  you 
would  any  outside  graphic  element. 

Along  with  all  the  major  innova- 
tions described  above,  PageMaker  4.0 
includes  perhaps  hundreds  of  minor 
conveniences  that  make  working  with 
the  program  faster  and  more  pleasur- 
able. For  example,  when  switching 
from  a  fit-in-window  view  to  a  1 00- 
percent  view,  PageMaker  moves  you 
directly  to  the  element  you've  select- 
ed. Furthermore,  a  quick  exit  from 
deeply  nested  dialog  boxes  saves  time 
and  mouse  clicks.  The  menus  have 
been  rearranged  to  accommodate 
some  of  the  new  features,  but  in  most 
cases  .Aldus  has  provided  shorter 
paths  to  the  most  commonly  selected 
options,  such  as  font  and  type  size. 

.Aldus  provides  a  major  docu- 
mentation package  with  PageMaker 
4.0.  but  it  isn't  the  easiest  material  to 
work  with.  Thankfully,  the  reference 
manual  is  cross-referenced.  If  you 
turn  to  page  212  to  read  about  page 


setup,  you're  told  to  see  also  Insert 
pages  ...  190,  Layout  grid  ...  12, 
New ...  205,  Remove  pages . . .  247, 
and  Setting  up  your  pages  ...  3.  Even- 
tually you  can  uncover  the  infor- 
mation you  need. 


The  Book  feature  can  link  PageMaker 

files  for  chain  printing  and  creating 

indexes  and  tables  of  contents. 

In  addition  to  the  reference  man- 
ual, there's  a  Getting  Started  book, 
which  provides  step-by-slep  tutorials 
for  beginners;  a  Templates  Guide, 
which  shows  how  to  use  the  supplied 
templates  for  calendars,  catalogs,  bro- 
chures, newsletters,  and  so  on:  a  Table 
Editor  Guide,  which  documents  the 
Table  Editor;  and  an  Introduction  to 
PageMaker. 

Don't  overlook  the  README 
files  on  disk;  they  contain  useful  infor- 
mation. .Among  the  tidbits  found 
there  is  information  about  the  time/ 
date  stamp  utility,  which  allows  you 
to  place  a  time/date  stamp  on  your 
documents  to  help  you  avoid  the 
"version  confusion"  that  invariably 
arises  after  you've  printed  a  document 
seven  or  eight  times. 

A  significant  upgrade.  Page- 
Maker 4.0  meets  most  professional 
desktop  publishing  needs. 

TONY  ROBERTS 


IBM  AT  and  compatibles  (386  or  higher 
microprocessor  recommended);  2MB 
RAM  (3MB  recommended):  EGA.  VGA,  or 
Hercules:  20MB  hard  drive  with  6-8Ma  of 
free  space  (*OMB  hard  drive  recommend- 
ed|:  mouse:  supports  PCL  and  PostScript 
laser  pnnters  supported  by  Windows  3.0, 
PostScript-language  imagesetters,  and 
ottier  printers  supported  by  Windows  3,0 
printer  drivers — $795 

ALDUS 

41 1  First  Ave,  S 

Seattle,  WA  98104-2871 

(206)  622-5500 

Circle  Reader  Service  t^umber  31 5 


AUGUST        1991 


COMPUTE 


115 


REVIEWS 


BIZ'BASE  GOLD 

For  years  I  ran  my  wnting,  editing, 
and  consulting  business  entirely 
out  of  my  head.  No  lawyer,  no  ac- 
countant, no  Filofax,  certainly  no 
scheduling  software — ^just  a  little 
phone  and  address  database.  I  rarely 
even  looked  at  a  calendar.  But  the 
business  grew,  and  I  had  a  rude  awak- 
ening a  while  back  when  I  got  an  an- 
gry call  from  one  of  my  biggest  clients. 
She  wanted  to  know  why  I  was  two 
weeks  late  with  her  rush  job — and  I 
couldn't  even  remember  agreeing  to 
do  the  work! 

If  your  schedule  is  too  complex 
and  your  contacts  and  clients  too  nu- 
merous to  be  managed  informally, 
you  need  Bi:*Base.  Billed  as  a  time 
and  information  management  system 
(TIMS).  Biz*Base  is  a  combination  of 
persona!  database,  contact  manage- 
ment system,  schedule  management 
system,  calendar,  phone  dialer,  and 
letter/report  generator.  It  helps  you 
keep  track  of  your  business  contacts, 
organizes  your  schedule,  prioritizes 
your  projects,  and  reminds  you  to 
make  important  calls  and  keep  vital 
appointments.  It  also  provides  a  place 
for  keeping  expense  account  and  other 
information,  and  even  prints  out  form 
letters,  invoices,  envelopes,  and  labels 
for  new  customers.  In  short,  it  acts 
like  a  secretary  that  never  forgets. 

The  main  Biz*Base  screen  con- 
sists of  several  windows  that  summa- 
rize important  categories  of  informa- 
tion. The  Recall  window  lists  calls  to 
make.  The  Follow-up  window  tells 
you  to  make  follow-up  calls  to  clients 
who  have  already  received  letters 
from  you.  The  Calendar  window  lists 
the  day's  appointments.  The  Task 
Scheduler  window  displays  all  the 
tasks  you  have  scheduled,  in  order  of 
importance.  .A.lert  windows  can  pop 
up  whenever  something  important  oc- 
curs on  the  current  date,  like  an  anni- 
versary, birthday,  or  critical  deadline. 
Each  of  the  main  windows  opens 
to  show  more  information.  The  full 
Contact  record  of  the  line  highlighted 
in  the  Recall  window  can  be  displayed 
by  hitting  Enter.  Contact  records  con- 
lain  the  name,  address,  number,  and 
all  other  relevant  information  about 
all  of  your  contacts;  you  can  also  de- 
fine up  to  50  fields  for  things  Hke  the 
last  order  date,  type  of  products  the 


contact  buys  or  sells,  and  so  forth.  Up 
to  a  billion  Contact  records  are  possi- 
ble, probably  an  adequate  number  un- 
less you  have  a  very  successful 
business.  Most  ofBiz*Base's  func- 
tions depend  on  information  you  keep 
in  the  Contact  records,  which  can  be 
searched  and  tagged  with  simple  que- 
ries. You  can  autodial  calls  from  any 
Contact  record;  Bii*Base  even  times 
the  calls. 

The  Calendar  window  displays  a 
daily  appointment  list  on  the  left  side 
of  the  screen,  a  month  calendar  on  the 


Consider  SJz'Sase  as  a  substitute  for  an 
infallible  personal  secretary. 

upper  right,  and  appointment  memos 
at  the  lower  right.  You  can  also  see  a 
six-month  calendar,  search  for  specific 
appointments  in  the  future  or  past, 
and  set  alarms. 

Automatic  generation  of  form 
and  follow-up  letters,  with  labels,  is 
particulariy  useful.  .After  typing  the 
body  of  the  letter  with  the  simple 
word  processor  included  in  the  pro- 
gram, you  can  create  mail-merge  let- 
ters for  any  set  of  tagged  records.  A 
week  later,  Biz*Base  prompts  you  to 
create  follow-up  letters  for  the  same 
contacts.  You  can  create  invoices  for 
tagged  records,  too,  and  the  program 
will  keep  track  of  inventorj'  based  on 
invoice  activity.  Write  macros  to 
speed  up  most  data  entry  and  other 
repetitive  tasks. 

Well-suited  to  laptops,  Biz*Base 
allows  businesspersons  to  enter  new 
contacts  and  appointments  while  on 
the  road.  A  slimmed-down  version  of 
the  program,  Biz*Base  Silver  ($39.95), 
runs  on  machines  with  no  hard  disk 
and  one  floppy  drive,  a  configuration 
common  to  many  laptops.  Owners  of 
larger  businesses  should  look  at  the 
four-user  network  version,  which 
costs  S995.O0.  BizWasefiks  are 
dBase  ///-compatible,  a  big  advan- 
tage if  you  already  maintain  client 
files  in  a  dBase<ompaXih]e  database. 


The  documentation  is  well  written, 
and  the  reference  manual  has  an 
above-average  index,  but  using  the 
program  requires  little  reference  to  the 
manual.  A  list  of  menu  choices  and 
function  key  commands  is  always 
available  onscreen. 

This  package  offers  enough  fea- 
tures to  satisfy  the  requirements  of 
nearly  any  small  business,  but  it 
doesn't  have  everything.  One  of  the 
few  things  Biz*Base  lacks  is  automatic 
generation  of  Gantt,  CPM,  or  PERT 
charts;  for  managing  complex  pro- 
jects, these  charts  are  easier  to  under- 
stand than  lists  of  tasks.  Although  the 
keyboard  commands  are  easy  to  learn, 
I  missed  mouse  support;  it  would  be 
helpful  to  just  click  on  the  Calendar 
window,  for  example,  and  have  it 
open  to  display  the  full  calendar. 

There's  only  one  real  drawback  to 
Biz*Base  and  it  actually  has  nothing 
to  do  with  the  program  itself,  but  with 
possible  shortcomings  in  your  own 
working  habits.  I  found,  for  example, 
that  I  had  to  be  much  more  conscien- 
tious about  recording  important  daily 
events  than  I  was  before.  If  you  forget 
to  time  that  call  or  enter  the  resuhs  of 
that  last-minute  meeting,  Biz*Base 
won't  be  as  helpful  as  it  could  be.  And 
you  ought  to  have  Biz*Base  running 
all  the  time,  so  it's  ready  whenever  a 
call  comes  in.  The  program  has  a 
DOS  shell,  so  you  can  exit  quickly  to 
other  programs  and  then  hop  back 
into  Biz*Base  with  a  keystroke. 

If  Biz*Base  sounds  like  what 
you  need  but  you  find  the  price  tag 
too  hefty,  try  Personal  Biz*Base  in- 
stead. At  $69.95,  it's  limited  to  200 
records,  still  more  than  enough  to 
keep  most  of  us  organized.  So,  if  you 
need  a  secretary  but  can't  afford  one, 
the  Biz*Base  family  probably  offers 
at  least  one  economical  substitute 
made  to  order. 

STEVEN  ANZOVIN 


IBM  PC  and  compatibles,  640K  RAM, 
hard  disk  with  3.5MB  free— S395.00, 
S1 49,00  for  competelive  upgrade  {maii  In 
a  page  from  your  current  PIM  manual 
with  your  order),  $995.00  for  four-user 
network  version,  S39.9S  for  Biz  'Base  Sil- 
ver, S69.95  for  Personal  Biz'Bsse 

CREAGH  COMPUTER  SYSTEfi^S 

674  Via  ds  la  Vaile 

Solana  Beach,  CA  92075 

(800)  833-8692 

Circle  Reader  Service  Numl}er333 


116       COMPUTE 


AUGUST       1991 


That's  The  Wonder  Of 
NO  WORDS  Software" 
From  McGee.'" 

Your  child's  early 
years— a  time  when 
everything  is  new, 
everyday  an  adventure. 
And  every  moment  a 
leafnEg  experience. 

Now,  you  can  enhance  the 
wonder  of  learning  with  your 
personal  computer  and  McGee 
NO  WORDS  Software.  Designed  for 
children  ages  two  to  six,  McGee, 
along  with  Katie's  Farm" zn6  McGee 
at  the  Fun  Fair,"  takes  children  on 


the  various  adventures  of  a  lovable 
character  named  McGee. 

Using  animation,  digitized 
sound  and  graphics  from  a  child's 
perspective,  these  programs  en- 
courage children  to  interact  and 
explore,  holding  them  spellbound 
for  hours  as  McGee's  discoveries 
become  their  own. 

A  1990  Parent's  Choice  Award 
winner,  McGee,  as  well  as  Katie's 
iFarm  and  McGee  at 
le  Fun  Fair,  are  avail- 
able for  Macintosh* 
)lack  and  white  or 
color),  Apple  IIGS, 


|Amiga  and  IBM/Tandy 
lachines.  For  tlie  name 
Df  your  nearest  dealer 
}r  to  order  McGee 
^programs  direct,  call 
1-800-776-0450. 

McGee  NO  WOllDS  Software. 
Making  the  most  of  the  wonder 
years  and  laying  a  foundation  for 
learning  in  all     ^^^^i 
the  years  to       ^Hf' 
come. 


DlcGe 


McGee  Software. 
Fun  for  the  future. 


.\ppje  and  .Macintosh  u^iegL-^eiKJDadaiHj^  of  A{^Compuu;r.  Inc  HIM  is  a  Kgoei^  indemajk  of  Iraenatkxa]  Bus^kss  >1adiir)es  Coporukia 

Tandy  is  a  rtgblenKl  nadHraA  of  Tand>'  Coqvratitm  .\imRa  is  a  EcRl'JcR'd  tiailfmirk  of  Co^im(ldJn^Amip3.  Inc. 

Circle  Reader  Service  Number  106 


REVIEWS 


OUTSIDE  IN 

The  mission:  Import  text  and  data 
into  your  word  processor  from 
other  word  processor,  spread- 
sheet, or  database  files.  Outside  In 
is  up  to  the  challenge,  and  the  current 
version  supports  over  50  file  formats, 
including  all  of  the  most  popular  ones. 

Using  Outside  In  is  straightfor- 
ward. Once  you've  installed  the  pro- 
gram (requires  70K),  simply  place 
your  cursor  where  you  want  to  insert 
data  and  press  the  hot  key.  From  the 
Outside  In  window,  select  the  file  and 
text  or  data  to  be  inserted  and  press 
the  insert  key.  Instantly  Outside  In  be- 
gins inserting  the  data  in  your  word 
processor.  Since  Outside  In  actually 
inserts  the  data  as  if  it  were  being  en- 
tered from  the  keyboard,  the  length  of 
time  it  needs  to  complete  the  opera- 
tion depends  on  the  length  of  the  in- 
sert. Inserting  a  short  paragraph  or  a 
dozen  cells  from  a  spreadsheet  takes 
just  a  second  or  two,  whereas  300  cells 
from  a  spreadsheet  can  take  1 0  to  15 
seconds,  depending  on  the  speed  of 
your  computer. 

Whether  your  data  comes  from  a 
spreadsheet,  database,  or  word  proces- 
sor, Outside  In  will  have  little  trouble 
recognizing  the  format.  The  program 
even  maintains  bold,  underlined,  and 
italic  text  through  the  importation 
process.  Though  it's  conversion  soft- 
ware, it  can  also  be  used  to  view  an- 
other file's  contents  without  leaving 
the  document  you're  working  on.  This 
can  be  especially  useful  if  you're  writ- 
ing a  report  and  need  to  refer  to  other 
documents  or  your  spreadsheet  with- 
out leaving  the  file  you  currently  have 
open.  Remember,  though,  that  Out- 
side In  is  designed  to  import  data  only 
into  word  processors,  so  if  you  try  to 
import  data  into  your  spreadsheet  or 
some  other  application,  the  results  can 
be  quite  unpredictable. 

The  designers  at  Systems  Com- 
patibility have  included  some  useful 
and  convenient  features  as  part  of  Out- 
side In.  For  example,  when  viewing  a 
fde,  you  can  search  for  a  series  of  num- 
bers. Or,  when  you  need  to  find  a  spe- 
cific file  within  a  long  directory,  you 
can  use  a  wildcard  format  to  display 
only  those  files  with  a  specific  exten- 
sion. You  can  even  customize  the  set- 
up parameters  to  meet  special  needs. 
Outside  In  is  an  easv-to-use  and 


PRODUCTIVITY 


useful  program  for  DOS  users  (it  does 
not  function  under  Windows  3.0)  who 
need  to  write  reports  or  create  other 
documents  requiring  the  importing  of 
data  or  text  from  other  files  such  as  a 
database  or  spreadsheet.  I  recommend 
Outside  In  to  non-  Windows  3.0  users 
who  need  this  type  of  utility.  And  if 
you  use  any  of  the  more  popular  word 
processors,  you  should  have  no  prob- 
lem using  this  software.  Outside  In 
can  make  your  word  processor  just  a 
little  more  powerful. 

(Editor's  note:  Outside  In  1,5,  due  out 
before  press  time,  will  require  only 
about  8K  RAM  and  will  import  into 
spreadsheets  and  databases  as  well  as 
word  processors.) 

STEPHEN  LEVY 


tBM  PC  and  compatibles,  70K  RAM  (20K 
in  extended  ftieniory) — S99:  LAN  version, 
five  users— $299 

SYSTEMS  CX3MFATIBILITY 

401  N.  Waljasti,  Ste.  600 

Cdicago,  IL  6061 1 

(800)333-1395 

(312)329-0700 

Cffcle  Reader  Service  Numt»r  316 


MY  NVOICES/ 
MYCHEGKBDDK/ 
MYBAGKUP/ 
MYPHONEBODK 

ySoftware's  recent  releases — 
Mylnvoices,  MyCheckbook, 
MyBackup,  and  MyPhone- 
book — are  not  kid's  stuff.  For 
the  owner  of  a  small  business — partic- 
ularly somebody  working  at  home 
with  a  basic  system — each  program 
offers  solid  utility  for  its  $25  price. 
MySoftware  claims  these  pro- 
grams can  be  learned  in  five  minutes, 
which  is  an  understatement.  Of 
course,  simplicity  sometimes  means  a 
limit  to  choices,  and  that  proves  true 
for  all  of  these  packages.  Those  limits, 
however,  should  not  hamper  the  mod- 
est user  for  whom  this  software  was 
written. 

The  best  feature  of  Mylnvoices  is 
that  it  functions  as  an  inexpensive, 
easy-to-use  database  of  up  to  500O 


items — more  than  enough  for  most 
small  business  owners. 

Customer  names  and  addresses 
entered  into  the  system  can  be  re- 
trieved and  pasted  on  invoices  Pro- 
ducing any  of  five  useful  reports  from 
the  invoice  information,  including  an 
accounts-receivable  report  that's  bro- 
ken up  by  the  number  of  days  that  ac- 
counts are  overdue,  is  a  snap.  Full- 
down  menus  provide  immediate 
access  to  the  various  options. 

Probably  the  weakest  feature  of 
Mylnvoices  is  the  invoice  itself;  On 
the  computer  screen,  it  looks  fine  and 
has  an  adequate  number  of  fields  to 
insert  all  kinds  of  necessary  infor- 
mation. When  printed,  however,  the 
invoice  quality  is  hardly  professional 
because  of  the  limitations  of  standard 
dot-matrix  printers.  To  compensate 
for  that  shortcoming,  MySoftware 
sells  a  selection  of  preprinted  invoices 
and  envelopes  to  be  used  with  the 
program. 

MyCheckbook  is  the  accounts- 
payable  companion  to  Mylnvoices.  It 
will  produce  several  useful  reptms 
and  breakdowns  of  checks  written  by 
category  or  payee,  as  well  as  a  cash- 
flow statement.  As  with  Mylnvoices, 
these  reports  are  easily  accessed  from 
pull-down  menus.  For  a  very  siTial! 
business,  this  program  could  be  an  ad- 
equate general  ledger.  MySoftware 
also  will  supply  checks  that  work  with 
the  program  whether  you're  using  im- 
pact or  laser  printers. 

MyBackup  is  tailor-made  for 
hard-disk  paranoids  who  aren't  ready 
to  wrestle  with  more  sophisticated 
utihties  but  want  something  better 
than  the  standard  DOS  backup. 

The  backup  process  operates 
from  one  screen  with  basically  three 
partitions:  one  displays  hard  drive  di- 
rectories, another  displays  the  :Files  in 
a  particular  directory,  and  the  third 
shows  commands,  drive  selections, 
and  updates  of  the  backup  in  progress. 
Other  attractive  features  include  an 
estimate  of  how  many  floppies  you'll 
need  for  a  backup  and  a  numbaring  of 
disks  used. 

MyBackup  permits  backing  up 
an>'thing  from  the  entire  drive  to  a 
single  file.  Files  within  directoiies  or 
directories  within  directories  may  be 
singled  out  for  backup.  Those  who 
regularly  back  up  their  hard  drives 
can  choose  to  back  up  only  those  files 
that  have  changed  since  the  last  com- 


118 


COMPUTE 


AUGUST       1991 


REVIEWS 


PRODUCTIVITY 


plete  backup — that's  convenient. 

For  the  mosl  part,  MyPhonebook 
does  what's  expected:  alphabetically 
sorting  a  list  of  names  ostensibly  at- 
tached to  phone  numbers.  It  includes 
a  couple  of  wrinkles,  however,  that 
make  it  a  little  better  than  average. 
First,  in  the  business  phone  book  (you 
can  pick  either  a  personal  or  a  busi- 
ness phone  book),  you  can  alphabetize 
by  company  name  or  by  profession  as 
well  as  by  the  person's  name — not  a 
big  deal  but  definitely  useful.  And 
while  it  doesn't  search  for  specific 
names,  MyPhonebook  does  have  a 
fast-moving  index  box  that  makes 
scrolling  for  a  name  a  near-instanta- 
neous process. 

Don't  spend  a  fortune  on  features 
you  don't  need  and  will  never  use.  For 
most,  this  assortment  of  to-the-point 
electronic  recordkeepers  does  a  fine 
job  managing  your  affairs. 

LEWIS  LORINI 


IBM  PC  and  compalihies 
Mylmolces:  384K  RAM;  SVj-inch  disk- 
$25;  5V4-inch  disk— S20 
MyChecktxok:  384K  RAM,  3Vs.inch 
disk— $25: 5V4-tnch  disk— $20 
MyBackup:  256K  RAM;  3'/2-incli  disk— 
$25;  S'A-inch  disk— $20 
MyPhonebook:  256K  RAM;  3i/a-inch 
disk— $15;  5'A-inch  disk— $10 

MYSOFTWARE 

1259  El  Camino  Real,  Ste.  167 

Menio  Park,  CA  94025 

(415)325-9372 

Orde  Reader  Service  Number  31 7 


PC-KWIK 


You've  probably  heard  the  saying 
You  can  never  be  loo  rich  or  too 
thin.  For  computer  enthusiasts, 
we  could  identify  with  another 
saying:  Your  computer  can  never  be 
loo  fast.  With  computers,  speed  is  def- 
initely the  thing.  Most  of  us  would 
pay  dearly  for  a  program  that  could 
perk  up  our  sluggish  XT  or  push  our 
speedy  486  even  higher  into  the 
stratosphere.  It  may  sound  too  good 
to  be  true,  but  PC-Kwik  Power  Pak  2.0 
can  do  just  that.  And  it  does  it  with 
more  intelligence  than  any  other 
speed-up  program. 

Power  Pak  is  really  a  group  of 
five  programs  that  uses  your  system's 


extra  memory  to  accelerate  your  disk, 
keyboard,  screen,  and  printer.  What's 
unique  about  this  group  of  utilities  is 
that  they  all  share  the  same  RAM. 
The  memory  you  set  aside  for  the  disk 
cache  can  be  used  by  the  screen  accel- 
erator, keyboard  accelerator,  printer 
spooler,  and  RAM  disk.  When  these 
programs  are  through  borrowing  the 
memory,  it  automatically  goes  back  to 
the  disk-cache  program.  Even  more 
amazing,  this  latest  version  of  Power 
Pak  can  share  its  memory  with  other 
applications,  including  Windows 
3.0 — so  your  extra  memory  is  used  in 
the  most  efficient  way. 

The  centerpiece  of  the  five  pro- 
grams is  the  disk-cache  program.  It's 
virtually  identical  to  Multisoft's 
stand-alone  disk-cache  program,  Su- 
per PC-Kwik  ($19.95),  which  speeds 
up  hard  and  floppy  disk  drives  by 
copying  frequently  used  data  to  RAM. 
The  program  actually  anticipates 
which  data  on  the  disk  you're  most 
likely  to  need  next  and  moves  those 
sectors  into  RAM. 

Because  RAM  is  considerably 
faster  than  any  drive,  disk-intensive 
programs  run  noticeably  faster  (Multi- 
soft  claims  two  to  six  times  faster). 
Programs  that  rarely  access  the  disk 
will  show  less-dramatic  results.  ( Win- 
dows programs  already  use  a  cache 
program,  so  don't  expect  a  big  change 
there.)  The  disk-cache  program  is  also 
useful  for  laptop  computer  users  who 
want  to  extend  the  life  of  their  batter- 
ies (it  takes  much  less  electricity  to 
read  your  computer's  RAM  than  it 
takes  to  read  your  computer's  floppy 
or  hard  drive). 

To  show  you  how  many  disk  ac- 
cesses you've  saved,  the  disk-cache 
program  includes  a  handy  /M  param- 
eter. It  measures  the  actual  number  of 
disk  transfers  saved  and  the  percent- 
age of  transfers  saved.  For  a  more  dy- 
namic indicator,  you  can  use  the  /* 
parameter,  which  places  an  asterisk  in 
the  upper  right  corner  of  any  text 
screen.  It's  called  a  cache  hit  indicator 
and  flashes  each  time  data  comes 
from  the  cache  buffer  instead  of  the 
disk. 

The  four  other  Power  Pak  pro- 
grams are  just  as  useful.  With  the 
screen-accelerator  program,  you  can 
increase  the  speed  at  which  text  scrolls 
across  your  screen  by  two  to  three 
times.  The  speed  is  fully  adjustable — 
as  is  just  about  every  other  speed-up 


feature  in  Power  Pak.  The  screen  pro- 
gram also  includes  a  handy  ReView 
feature,  which  lets  you  scroll  back 
through  text  data.  As  if  that  weren't 
enough,  there's  an  optional  screen 
blanker  that  works  with  all  types  of 
monitors  (this  feature  doesn't  work  in 
Windows). 

With  Power  Pak's  keyboard- 
accelerator  program,  you  can  increase 
DOS's  default  key-repeat  rate  of  9 
characters  per  second  (cps)  to  as  much 
as  100  cps.  You  can  also  adjust  the 
cursor  speed  with  a  hot  key  from 
within  other  applications.  And  when 
the  ReEMDS  command  line  editor  is 
turned  on,  you  can  easily  call  up  a  list 
of  the  DOS  commands  you've  previ- 
ously typed  and  quickly  select  or  edit 
them. 

The  print-spooler  program  auto- 
matically compresses  data  sent  to 
your  printer  and  stores  it  in  the  cache 
memory.  This  frees  up  your  computer 
and  lets  you  get  on  with  your  other 
work  while  the  print  spooler  manages 
the  printing  for  you.  A  pop-up  menu 
lets  you  monitor  the  ongoing  print  Job 
from  within  other  applications. 

As  I  mentioned  before,  the  four 
other  programs  borrow  RAM  as 
needed  from  the  memory  that  you've 
set  aside  for  the  disk-cache  program. 
The  print-spooler  program  grabs 
memory  when  you're  printing,  but 
otherwise  requires  very  little  memory 
of  its  own.  The  RAM  disk  program  is 
dynamic — it  expands  and  contracts  as 
you  write  files  to  the  RAM  disk. 

Power  Pak  can  use  conventional, 
extended,  or  expanded  memory — or 
any  combination  of  the  three.  And  if 
you  have  a  386SX,  386,  or  486  com- 
puter and  a  memory  manager  such  as 
QEMM  or  386MAX  (or  a  286  com- 
puter with  the  NEAT  chip  set),  you 
can  load  all  five  programs  into  upper 
memory  blocks,  causing  Power  Pak  to 
take  as  little  as  OK  of  conventional 
memory. 

As  you  can  see,  this  is  a  powerful 
set  of  speed-up  utilities,  optimized  to 
work  together  in  the  most  effective 
way.  But  is  this  package  right  for  you? 
If  you  have  no  extended  or  expanded 
memory,  you  may  not  be  willing  to 
give  up  the  30-60K  of  conventional 
memory  that  Power  Pak  needs  for  its 
programs.  If  you  spend  all  your  time 
in  Windows,  you're  already  using  a 
disk-cache  program  (SMARTDRV 
-SYS)  with  all  your  programs.  Because 


AUGUST       199    1 


COMPUTE       119 


REVIEWS 


PRODUCTIVITY 


Windows  takes  over  all  keyboard  and 
display  functions,  the  screen  and  key- 
board accelerators  will  have  no  effect 
on  your  IVindows  applications.  And  if 
you've  running  Windows  in  386- 
enhanced  mode,  and  you  have  only 
two  megabytes  of  RAM,  you  may  not 
have  enough  memory  to  run  Power 
Pak  and  Windows  at  the  same  time — 
without  having  to  slip  back  into 
standard  mode. 

On  the  other  hand,  if  you  have 
some  extra  memory,  you'd  be  hard- 
pressed  to  find  a  more  efficient  way  to 
use  it.  Like  a  major  tuneup.  Power 
Pak  can  transform  your  tired,  old  ja- 
lopy of  a  PC  into  a  supercharged  hot 
rod,  revved  up  and  ready  to  race. 

DAVID  ENGLISH 


IBM  PC  and  compatibles,  128K  !o  16M8 
of  free  RAM;  extended  or  expanded 
memory  recommended — $129.95 

MULTISOFT 

15100  SWKollPkwy.,Ste.L 

Beaverton,  OR  97006 

(503)644-5644 

Circle  fleadef  Service  Number  3tB 

FDR  THE  RECORD 

As  you  prepare  to  travel,  do  you 
ever  stop  to  worry  about  the 
problems  your  beneficiaries 
would  face  if  something  bad 
should  happen  to  you?  Would  they 
know  whom  to  notify?  What  your 
holdings  are?  Where  the  records  are 
kept?  Is  all  this  information  written 
out  for  them,  and  do  they  know  where 
they  can  find  it?  Are  you  sure? 

Keeping  such  records  is  not  a 
small  task  and  requires  updating  from 
time  to  time.  Many  people  figure  that 
nothing  sudden  will  happen,  and  if  it 
should,  the  family  knows  where 
everything  is.  Maybe.  If  you  would 
rather  be  sure,  the  Nolo  Press  pro- 
gram For  the  Record  2.0  will  make  the 
task  a  great  deal  easier  and  probably 
remind  you  of  many  items  you  might 
have  overlooked. 

The  program  is  entirely  menu 
driven,  and  the  main  menu  lists  27 
categories,  ranging  from  emergency 
information  through  sources  of  in- 
come, securities,  real  estate,  insur- 
ance, tax  records,  credit  cards, 
personal  documents,  and  personal 
information  to  grim  matters  such  as 
funeral  arrangements  and  will  and  es- 


tate matters.  Each  of  these  categories 
has  subcategories,  with  225  subcate- 
gories in  all,  which  gives  you  some 
idea  of  the  depth  of  the  program. 


For  the  Record  prepares  for  the  worst 

and  makes  relevant  information 
available  in  the  event  that  you  aren't. 

To  help  you  navigate  the  menu, 
the  program  provides  mouse  support. 
Whenever  you  select  a  subcategory, 
you  bring  up  a  screen  specific  to  the 
subject,  and  you  are  prompted  for  en- 
try of  relevant  data.  Aware  that  you 
may  wish  to  include  more  extensive 
information  on  the  form,  Nolo  Press 
has  provided  for  individual  notes  to 
the  record. 

Nolo  Press  is  well  known  for 
books  and  programs  on  legal  matters, 
and  the  manual  of  For  the  Record  is 
typical  of  what  we  have  come  to  ex- 
pect. Written  clearly,  it  provides  a 
wealth  of  background  information 
and  advice  on  the  subject  matter  cov- 
ered, in  addition  to  guiding  you 
through  the  program. 

Don't  be  misled.  Even  with  the 
aid  of  For  the  Record,  you  may  find 
the  task  of  personal  documention  bur- 
densome. The  program  cannot  pro- 
vide the  data;  that's  up  to  you.  It  took 
me  several  days  to  fill  out  my  own  re- 
cord, possibly  because  I  found  that  I 
didn't  remember  everything  needed. 
The  consolation  is  that  without  For 
the  Record  I  might  never  have  gotten 
around  to  an  essential  chore. 

CHARLES  IDOL 


[BM  PC  and  compatibles,  384K  RAI^— 

$59.95 

Also  available  for  Ivlacintosh  51 2Ke  or 

higher.  System  4.1  or  higher — $59.95 

NOLO  PRESS 

950  Parker  St. 

Bert<eley,CA  94710 

(415)549-1976 

Circle  Reader  Service  Number  31 9 


SIDE1ALK  D 

With  SideTalk  H,  you  can  stay 
in  your  word  processor — or 
most  any  other  program — and 
use  your  modem  at  the  same 
time.  SideTalk II  is  a  memory-resident 
communications  program  with  most 
of  the  features  you'd  expect  from  a  big 
stand-alone  program,  including  a 
powerful  script  language,  support  for 
XMODEM  and  YMODEM  transfers, 
and  the  ability  to  create  keyboard 
macros.  This  latest  version  even  in- 
cludes an  MNP  driver,  which  brings 
the  benefits  of  MNP  error-correction 
to  non-MNP  modems. 

When  memory-resident,  Side- 
Talk  11  takes  up  about  lOOK,  or  you 
can  run  it  as  a  stand-alone  applica- 
tion. It's  a  slick  little  program  that's 
perfect  for  laptop  computers. 


DAViD  ENGLISH 


IBM  PC  and  compatibles,  modem- 
S125.00 

LATTICE 

2500  S.  Highland  Ave. 

Lombard.  IL  60148 

(708)916-1500 

Qfcle  Reader  Service  Number  320 


LEABHIHE 

DANCE  DF  IDE 
PLANETS 

Of  the  billions  who  have  walked 
this  world  and  seen  its  skies, 
none  have  failed  to  look  up  in 
wonder.  The  music  of  the 
spheres,  man  once  thought,  was  the 
sound  made  by  perfect  crystal.  We 
may  know  now  that  the  only  sound  in 
the  solar  system  is  a  background  hiss 
of  long-gone  radiation  and  radio  white 
noise,  but  we  nonetheless  continue  to 
put  music  to  the  turning  of  the 
planets. 

It's  no  surprise  then  that  aiitrono- 
my  captures  our  imagination.  On  a 


120       COMPUTE 


AUGUST       1991 


Advertisers  Index 


Reader  Service  Number/Advertiser        Page 

139  3-DTV 134 

173  Aamiga  Warehouse  A-25 

A.R.C.  Software       125 

112B0BC0    G-23 

14BCAPPC0 A-27 

180  Citizen    41 

175  Compsult  A-18 

161  Compsult  6-23 

103  CompuServe    17 

230  Computer  Business  Services  133 

114  Computer  Direct     44,  45 

137COV0X    131 

104  Creative  Specialties    G-18 

196  Dariana  Technology  Group 47 

120  DCS  Industries  71 

131  DemoSource    133 

171  Digital  MIcronics  Inc A-24 

199  Direct  Link   89 

185GE0WorkslFC,1   IPC,  1 

149  GfxBase  Inc A-15 

141  Gibson  Research    15 

165  Gosch  Productions  .  ,  - A-18 

128  The  Grapevine  Group   G-18 

174  The  Grapevine  Group   131 

164  Great  Cover-Ups    A-25 

157  Hammond  Photographic  Services    A-18 

Historical  Simulations  128,  129 

117  Holosoft  Technologies    .,  A-19 

191  JEK  Graphics  A-27 

106  Lawerence  Productions  117 

183  Lucky  Computers  133 

127  LWS  Software    132 


Reader  Service  Number/ Advertiser        Page 

Magalog    58,  59 

146  Meggido  Enterprises A-5 

MicroLogic  , 7 

155Microlytics   39 

138  MicroMlga   A-21 

107  MicroProse    95 

119  MicroProse    103 

108  MicroProse    11 

115  MicroRef    5 

102  Milliken  Publishing   53 

186  Montgomery  Grant  -A-3 

187  Montgomery  Grant  G-3 

133  Motion  Blur  Publishing  A-18 

113  Mutual  of  New  York  130 

135  Natural  Graphics  A-21 

125  Needham's  Electronic  132 

177  NRI/McGraw  Hill  Schools  81 

147  NSI  Computer  Product   36,  37 

129  Paradise  Software  G-13 

176  Parson  Technology  3 

207  Poor  Person  Software A-19 

Professional  Casette  Center   ...  24,  25 

151  Protessor  Jones,  Inc.       132 

221  Ramco  Computer  Supplies  134 

116  SeXXy  Software 134 

167  Shark  Byte  Software    A-18 

144  Sierra  OnUne  BC 

136  Signs  Etc.  By  D.  Knox  A-18 

109  Smart  Luck  Softv^are   134 

126  SoftShoppe,  Inc 134 

163  Software  Excitement  A-7 

241  Software  of  the  Month  Club  134 


Reader  Service  Number/Advertiser        Page 

SOGWP    G-13 

118  Spectrum  Holobyte 8,  9 

169SPOC A-19 

Strategic  Simulations  Inc 99 

130  Starware  Publishing  Corp 134 

154  Suncom  Technology  57 

Supra  Corporation    IBC 

111  Tangent  270  A-24 

170  Tenex  G-5 

134  The  Krueger  Company A-26 

145  The  MaXXImum  Company   131 

132  The  Otlier  Guys   A-13 

122  The  Sterling  Connection  A-17 

179  Virgin  Mastertronlcs  106,  107 

178  Virgin  Mastertmnics   108,  109 

172  Wedgwood  Computer  A-26 

1 84  WOL/Learning  Adventure  Computer 

Club  31 

193  WritePro 134 


Amiga  Resource  Subscription 121 

Amiga  Resource  Disk  Subscription A-1 1 

COMPUTE  Books 91,  97, 130.  132 

Gazette  Disk  Subscription    G-14 

Gazette  Disk  Library G-9 

Gazette  Productivity  Manager G-1 1 

Omni  Time  Capsule G-23 

PC  Power  Disk  Subscription 79 

PC  Productivity  Manager    83 

StiarePak  Disk  Subscription   27 

SpeedScript  Disk    G-17 


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REVIEWS 


LEARNING 


dark  night  anyone  with  eyes  can  play 
stargazer,  moon  watcher,  and  planet 
tracker.  Anything  that  gives  us  a  bet- 
ter window  on  the  universe  is  wel- 
come, whether  that  means  planetar- 
iums,  telescopes,  or  recently,  personal 
computers.  Good  astronomy  software 
for  the  PC  leaves  behind  the  small 
band  of  professional  astronomers  to 
capture  the  attention  of  nearly  every- 
one who's  looked  at  the  lights  and 
wished  to  really  be  there. 

.A.nd  no  other  PC  program  gives 
you  a  better  sense  of  the  utterly  grace- 
ful chaos  of  our  solar  system  than 
Dance  of  the  Planets.  Where  other 
stargazing  software  puts  static  pin- 
points of  light  on  the  screen  to  repre- 
sent galaxies  and  worlds.  Dance  of  the 
Planets  puts  realistic,  spinning  spheres 
shepherded  by  coveys  of  moons  that 
wax  and  wane.  Dance  of  the  Planets  is 
an  extraordinary  program  that  should 
be  a  fixture  of  every  science  classroom 
and  on  the  hard  disk  of  home  com- 
puters wherever  there  are  people  fasci- 
nated with  the  night  skies. 

Unlike  most  astronomy  software 
for  the  PC,  Dance  of  the  Planets  con- 
centrates on  the  hometown — the  solar 
system's  nine  planets,  60-odd  moons, 
4600+  asteroids,  and  1300  or  so  com- 
ets. You'll  see  plenty  of  stars  in  Dance 
of  the  Planets,  but  they're  really  just  a 
backdrop  to  the  real  play  on  the  local 
stage. 

Once  installed  on  the  more  than 
1,1  megabytes  it  demands  from  your 
hard  drive,  Dance  of  the  Planets  al- 
most immediately  turns  you  into  a 
planetary  tourist.  On  a  VGA- 
equipped,  386SX  or  386  PC  with  at 
least  640K  of  memory,  the  program  is 
stunning.  Anything  slower — a  286 
system  or  less  well-equipped  system,  a 
floppy-only  computer  perhaps — is 
barely  workable.  Xnd.  if  you  have  the 
good  luck,  or  money,  to  have  a  math 
coprocessor  inside  your  machine, 
you'll  think  you've  got  a  tunnel  to  the 
sky  on  your  desktop. 

Dance  of  the  Planets  uses  a  con- 
trol bar  to  command  the  movement 
of  worlds.  Discreetly  tucked  away  at 
the  bottom  of  the  screen,  the  bar  takes 
instructions  via  either  mouse  or  key- 
board. The  former  is  more  conven- 
ient, the  latter  more  reliable.  Click  on 
a  control  bar  segment,  and  you  can 
enter  viewing  coordinates  or  dates,  se- 
lect viewing  magnification  and  simu- 
lation speed,  or  label  the  visible 


bodies.  A  pop-up  menu  leads  you  to 
additional  choices  that  pick  and  lock 
in  on  planets,  plot  asteroids,  and  draw 
constellations,  while  another  com- 
mand accesses  a  database  packed  with 
information  about  planets,  moons,  as- 
teroids, and  comets.  Operating  Dance 
of  the  Planets  is  relatively  easy,  though 
not  necessarily  simple:  There  are  too 
many  permutations  and  possibilities 
for  simplicity  here. 


Dance  of  the  Planets  generates 

authentic  space  views,  such  as  this  one 

of  Saturn  in  January  1991. 

The  program's  documentation 
helps  immensely.  It's  not  the  most  at- 
tractive manual,  but  it's  eminently 
readable  and  reasonably  clear  even  to 
those  who  skipped  too  many  science 
classes.  Best  of  all,  it  shows  you  exact- 
ly how  to  take  a  virtual  field  trip  to 
the  sun,  the  moon,  the  asteroid  belt, 
and  every  planet.  If  you  can  follow  di- 
rections, you'll  be  quickly  soaring  out 
to  Jupiter,  peering  at  Mars,  and 
watching  Mercury  transit  the  sun. 

Dance  of  the  Planets '  most  signifi- 
cant problem  is  its  rapacious  appetite 
for  computational  power.  Running  on 
something  as  substantial  as  a  20-MHz 
386SX  PC  (minus  a  math  coproces- 
sor). Dance  of  the  Planets  often  makes 
you  wait  a  long,  long  time  while  a 
screen  redraws.  Magnified  views  of 
the  most  detailed  planets — Earth, 
Mars,  and  Jupiter — are  particularly 
slow  in  reappearing.  This  program 
pushes  a  home  computer's  calculating 
ability  to  the  limit,  and  beyond.  If 
you're  serious  about  astronomy,  plan 
to  use  Dance  of  the  Planets  in  a  class- 
room, or  find  yourself  spending  hours 
in  front  of  this  program,  your  best  in- 
vestments are  a  math  coprocessor  and 
a  fast,  R.AM-packed  video  card. 

You  can  probably  pick  out  a  few 
planets  with  the  naked  eye — Venus, 
Mars,  Jupiter,  maybe  even  Saturn  on 
a  good  night — but  unless  you  have  a 


telescope,  you're  only  seeing  bright 
lights.  You  can't  find  the  outer  plan- 
ets, nor  can  you  watch  the  satellites 
pirouette  around  their  masters.  Dance 
of  the  Planets  gives  you  a  front-row 
seat  to  this  planetary  ballet. 

By  combining  impressive  gi"aph- 
ics  with  an  accurate  orbital  simulation 
that  accounts  for  the  dynamics  of 
gravity  and  precise  placement  of  celes- 
tial objects.  Dance  of  the  Planets  effec- 
tively squeezes  the  solar  system  into 
your  PC.  You  can  take  a  seat  on  Earth 
and  view  the  system  from  there,  or 
you  can  spy  on  the  entire  solar  system 
or  any  of  its  parts  from  a  starship  270 
astronomical  units  (about  25.1  billion 
miles)  from  the  sun.  Depending  on 
your  vantage  point,  you  can  dial  up 
magnifications  as  high  as  32,000  times 
normal.  With  that  much  viewing  pow- 
er, you  can  see  details  as  small  as  the 
Hawaiian  Islands  on  Earth,  watch  the 
seasons  change  on  Mars,  and  track  the 
Great  Red  Spot  on  Jupiter. 

.A.nd  you  can  follow  the  dance  of 
the  moons  in  Dance  of  the  Planets.  .At 
extreme  magnifications,  you  can  even 
sec  Charon.  Pluto's  companion.  Pull 
back,  and  you  can  watch  the  entire  Jo- 
vian system,  all  16  moons,  weave 
their  complex  orbits.  Zoom  in  on  Sat- 
urn and  follow  the  shepherd  moons  as 
they  interact  with  the  planet's  icy 
rings.  Dance  of  the  Planets  lets  you  se- 
lect not  only  the  magnification  of  your 
super  telescope  but  its  perspective  as 
well.  You  can  zip  far  above  or  below 
the  ecliptic  plane  (the  plane  of  Earth's 
orbit,  used  as  a  dimensional  reference) 
to  see  the  entire  solar  system  or  any  of 
its  planets  from  entirely  new  anf^es. 

This  program  has  other  amazing 
strengths.  It  can  plot  nearly  all  the 
known  asteroids  and  comets  to  show 
you  the  depth  of  the  asteroid  belt  be- 
tween Mars  and  Jupiter,  and  to  re- 
create a  comet's  path  as  it  plunges 
toward  the  sun.  You'll  learn  just  by 
looking,  a  revelation  to  anyone  who 
struggled  with  boring  textbooks  and 
their  flat  charts  and  illustrations.  Did 
you  know  that  some  asteroids  congre- 
gate near  Jupiter's  orbit  while  others 
arc  far  from  the  belt,  even  within 
Earth's  orbit?  Ever  wonder  how  near 
comets  come  to  the  Earth?  Dance  of 
the  Planets  lets  you  re-create  close  en- 
counters of  the  past  and  previev/  fu- 
ture close  calls,  too. 

When  you  watch  from  Earth,  you 
can  set  your  seat  with  longitude  and 


122       COMPUTE 


AUGUST       1991 


REVIEWS 


LEARNING 


latitude  and  pick  any  dale  from  4680 
B.C.  to  A.D.  10000.  Conjecture  says 
thai  a  conjunction  of  Jupiter  and  Ve- 
nus on  June  !  7,  2  B.C.,  may  have 
been  the  Christmas  star.  Check  it  out 
for  yourself.  Or  view  famous  solar 
eclipses  of  history  or  get  a  jump  on 
those  in  the  future,  without  leaving 
the  comfort  of  home. 

Dance  of  the  Planets  offers  up  a 
slew  of  extras  that  make  your  imagi- 
nary voyaging  even  more  enjoyable.  A 
3-D  option  puts  orbits  in  stereo  on  the 
screen  when  you  put  on  the  included 
glasses.  You  can  selectively  turn  bod- 
ies on  or  off  to  focus  your  attention 
and  speed  up  the  display.  You  can 
spread  deep  space  objects — distant 
galaxies,  pulsars,  quasars,  globular 
clusters,  and  the  like — across  the  sky 
to  add  to  the  more  than  9000  stars. 
And  you  can  save  simulations  to  disk 
for  later  replay.  You  can  even  send 
screens  to  9-  or  24-pin  printers  or  to  a 
LaserJet  Il-compatible  laser  printer. 

You'll  be  awed  by  this  onscreen 
orrery.  As  it  mimics  the  solar  system. 
Dance  of  the  Planets  brings  to  life 
places  most  of  us  will  never  see,  even 
through  a  telescope.  In  the  classroom. 
Dance  of  the  Planets  not  only  illus- 
trates the  motion  and  interaction  of 
the  system's  bodies — something  the 
best  textbooks  find  impossible — but  it 
lets  kids  visualize  everything  from 
Newton's  law  of  gravitation  to  some 
aspects  of  the  more  modern  chaos  the- 
ory. At  home,  the  program  can  be 
used  strictly  for  entertainment — tour- 
ing the  outer  planets,  replaying  Voy- 
ager flybys,  tracking  famous  comets — 
or  for  more  strenuous  at-home  celes- 
tial education. 

Though  Dance  of  the  Planets 
costs  more  than  twice  as  much  as  oth- 
er PC  astronomical  software,  it's  a 
much  better  value.  You'll  get  more 
out  of  an  hour  or  two  with  Dance  of 
the  Planets  than  you'd  get  in  weeks  of 
staring  at  the  static  dots  those  other 
programs  put  on  the  screen.  More  im- 
portant, though,  is  how  Dance  of  the 
Planets  helps  you  make  some  sense  of 
the  night  sky.  Your  appreciation  of 
stellar  bodies  grows  each  time  you  run 
this  simulation. 

Play  with  Dance  of  the  Planets; 
then  walk  outside  and  look  up.  The 
spread  of  lights  seems  somehow 
changed.  Now  you  know  what  goes  on 
around  the  brightest  pinpoints  and  in 
the  dark  and  invisible  comers  of  the 


solar  system.  What  a  perfect  ticket  to 
the  greatest  show  on  Earth — or  any 
other  planet. 

GREGG  K£IZER 


IBM  PC  and  compatibles.  640K  RAM, 
EGA  or  VGA;  hard  drive  and  math  co- 
processor recommended,  mouse  and 
printer  optional — S195 

A.R.C.  SOFTWARE 

P.O.  Box  1955 

Loveland,  CO  80539 

(800)759-1642 

circle  Reader  Service  Number  321 


SPELL-ASAURDS 

With  Spell-a-Saunis,  your  child 
can  shoot  down  letters  from 
the  sky,  guess  the  missing  let- 
ters in  words,  and  find  the 
mystery  word  by  rearranging  letters. 
Select  word  lists  by  grade  level  (first 
through  eighth)  or  make  your  own. 


Spelt-a-Saurus  provides  weli-crafted 
word  games  (or  kids  in  grades  1-8. 

If  you  have  a  Sound  Blaster  or 
other  supported  sound  card,  the  pro- 
gram talks  with  a  strong  and  clear 
voice.  Without  a  sound  card,  the 
voice  is  hard  to  understand  on  some 
PCs.  Speech  quality  aside,  Spe!l-a- 
Saunis  is  an  excellent  program. 

DAVID  ENGLISH 


IBM  PC  and  compatibles,  51 2K  RAM, 
graphics  adapter;  sound  card  support  in- 
cludes Tandy  TL/SL  or  2500,  Sound 
Blaster,  Echo,  IBM  Speech  Card.  Covox 
Speech  Thing,  and  Hearsay;  mouse  op- 
tional—$44.95 

FIRST  BYTE 

Distributed  by  Davidson  &  Associates 

3135KashiwaSt. 

Torrance.  CA  90505 

(8001555-6141 

(213]  534-4070 

Glide  Reader  Service  Number  331 


MICKEY  AN 
MINNIE'S  F 
TIME  PRINT  KIT 

Your  child's  birthday  is  approach- 
ing (what,  already?),  and  you 
really  want  it  to  be  unique, 
not  another  Barbie  bash  or  Ninja 
Turtle  soiree.  Mickey  and  Minnie's 
Fun  Time  Print  Kit  is  just  the  ticket! 
Your  child  can  personalize  invita- 
tions, banners,  and  place  mats  to 
make  it  a  birthday  party  to  remember. 


Ever  helpful,  Mickey  presents  options  in 
Mickey  and  Minnie's  Fun  Time  Print  Kit. 

The  Print  Kit  is  an  easy-to-use 
desktop  publishing  system  for  elemen- 
tary-school-age kids.  With  it,  they  can 
select  borders,  typefaces,  and  clip  art 
featuring  Mickey  and  Minnie  Mouse. 
Supplied  with  a  variety  of  formats, 
your  child  can  simply  fill  in  the  blanks 
to  produce  quality  printouts. 

Coordinate  the  borders  and  art- 
work to  highlight  a  particular  holiday 
theme,  such  as  Halloween  or  Christ- 
mas. A  helpful  printout  in  the  user's 
manual  shows  all  the  art,  borders,  and 
typefaces  at  a  glance,  making  layout 
easier. 

A  child  will  need  to  be  able  to 
read  and  follow  directions  to  use  this 
program  independently,  so  it  should 
suit  the  needs  of  a  creative  child. 

BETH  ANN  MURFLW 


IBM  PC  and  compatibles.  512K  RAM, 
CGA.  EGA.  MCGA,  VGA,  Tandy  1 6-color, 
or  Hercules— $19.95 

WALT  DISNEY  COMPUTER  SOFTWARE 

5O0  S.  Buena  Vista  St. 

Burbank.CA  91521 

(818)841-3326 

Circle  Reader  Service  Number  330 


AUGUST       1991 


COMPUTE 


123 


REVIEWS 


LEARNING 


MCGEE  AT  THE 


W'  hen  we  last  saw  McGee.  he 
was  making  himself  at  home 
on  Katie's  farm,  gathering  eggs 
and  watching  Aunt  Thelma 
milk  the  cow.  But  lately,  your  child 
may  have  been  asking,  "What  else  can 
McGee  do?" 


McGee  at  the  Fun  Fair  introduces  your 
child  to  the  mouse  and  to  icons. 

Lots!  McGee  is  back  with  a  new 
adventure,  this  time  at  a  fair  that  he 
visits  with  his  parents  and  his  friend 
Tony.  Fans  of  McGee  and  his  antics 
will  love  this  new  story  line,  which 
opens  with  Tony.  McGee,  and  his  par- 
ents at  a  city  square,  watching  an  old 
man  sketch.  When  the  man  turns  his 
paper  around,  McGee  and  Tony  see 
funny  pictures  of  themselves!  But  if 
your  child  clicks  on  the  old  man 
again,  a  different  picture  may  appear. 

It's  impossible  to  select  some- 
thing that  doesn't  react.  Initiate  action 
on  the  main  screen  by  selecting  icons. 
Move  the  mouse  to  highlight  an  icon, 
press  the  mouse  button,  and — pres- 
to!— a  clown  juggles!  A  lady  plays  her 
guitar! 

The  game's  appeal  comes  in  part 
from  its  support  of  sound  systems.  I 
used  the  Co  vox  Speech  Thing  and  was 
delighted  with  the  authentic -sounding 
giggles  of  the  children  at  play,  the 
sound  of  inflating  balloons,  and  the 
noisy  slurps  of  McGee  and  Tony  eat- 
ing Popsicles. 

Of  course,  parents  like  software 
for  children  to  have  an  educational 
element,  and  McGee  ai  the  Fun  Fair 
doesn't  let  us  down.  Children  will 
learn  to  manipulate  a  mouse  and  in- 
terpret an  icon.  They'll  learn  cause 
and  effect  and  how  to  maneuver 


through  a  series  of  commands  to 
reach  a  desired  goal. 

One  of  the  beauties  of  McGee  at 
the  Fun  Fair,  and  of  all  the  earlier 
McGee  adventures,  is  that  they're  tru- 
ly for  children  who  cannot  yet  read. 
Since  all  action  starts  with  the  click  of 
a  mouse  button  on  an  icon,  and  be- 
cause the  movement  of  the  cursor  is 
limited  to  the  bottom  of  the  screen, 
even  children  with  limited  dexterity 
should  have  little  trouble  making  the 
program  do  what  they  want  it  to  do. 
The  icons  can  also  be  selected  with  the 
arrow  keys,  so  if  your  child  has  a  men- 
tal block  against  mice  (just  like  some 
adults!),  this  program  is  a  good  choice. 

Unfortunately,  I'm  afraid  these 
very  advantages  may  limit  the  game's 
appeal  over  time.  My  three-year-old, 
who  is  fairly  computer  literate,  tired 
of  play  fairly  quickly.  He  replayed 
some  of  the  animations  again  and 
again  and  liked  certain  sound  effects, 
but  after  about  half  an  hour,  he'd  had 
enough.  Luckily,  I  have  a  one-year-old 
coming  up  behind  him  who  hasn't 
gone  much  beyond  banging  wildly  at 
the  keyboard,  so  we'll  just  save 
McGee  for  him. 

The  beauty  of  a  recurring  charac- 
ter like  McGee  is  that  he's  already  fa- 
miliar, and  all  parents  of  young 
children  know  how  important  that 
can  be.  Now  that  there  are  three  dif- 
ferent stories,  I'm  sure  that  children 
will  eagerly  await  the  next  adventure 
of  McGee. 

BiTHANNMURRAl' 


IBM  PC  and  compatibles.  640K  RAM; 
CGA,  EGA,  MCGA,  VGA,  Or  Tandy  16- 
color;  mouse  optional;  supports  Sound 
Blaster,  Covox  Speech  Thing,  and  Tandy 
Digital  Sound  sound  cards;  mouse  op- 
tional—$39.95 

Also  available  for  the  Amiga  ($39.95),  Ap- 
ple IIGS  l$39.95),  and  Macintosh  (S39.95) 

LAWRENCE  PRODUCTIONS 

1800  8.  35th  St, 

Galesburg.  Ml  49053 

(616)665-7075 

Circle  Reader  Service  Number  329 


MY  PAINT 


Children  love  to  draw,  and  My 
Paini — one  of  the  best  paint  pro- 
grams for  kids — will  only  encour- 
age the  habit.  Without  a  lot  of 
bells  and  whistles,  My  Paint  offers 
challenge  and  pleasure  by  stimulating 


your  child's  own  imagination.  As  tes- 
tament, my  child,  who  won't  color 
with  crayons,  will  spend  hours  draw- 
ing and  coloring  with  My  Paint. 

If  you've  ever  doubled  that  icons 
are  user-friendly,  sit  down  with  a  child 
and  My  Paint,  and  see  how  quickly 
they  become  friends.  These  icons  are 
animated,  a  whimsical  detail  that  sim- 
ply begs  kids  to  try  them  out  to  see 
what  they'll  do. 

Your  child  can  draw  by  clicking 
and  moving  the  mouse.  .Althouj^  you 
can  use  a  joystick  to  operate  My 
Paint,  I  would  highly  recommend  a 
mouse  for  freehand  drawing.  This  is 
an  extremely  useful  skill  that  com- 
puter-oriented children  will  use  often. 

Selection  of  a  fat  brush,  a  thin 
brush,  or  the  fill  option  is  handled  by 
icons.  Both  fills  and  line  drawings 
may  be  done  in  any  often  solid  colors 
or  with  combinations  of  colors. 

One  of  my  son's  favorite  tricks  is 


Cultivate  your  child's  artistic  abil  )y  and 
teach  mouse  basics  with  My  Paint. 

the  flashing  colors  option.  After  draw- 
ing a  variety  of  lines  and  shapes  with 
the  freehand  tool,  he  selected  flashing 
colors.  Suddenly  the  screen  resembled 
a  neon  sign,  flashing  and  chang;.ng 
every  second!  Lines  drawn  with  the 
multicolored  option,  then  set  flashing, 
looked  like  a  crawling  worm.  My  child 
loved  it! 

A  coloring  book  option  allows 
you  to  fill  in  a  variety  of  predrawn 
pictures,  and,  of  course,  both  original 
art  and  coloring  book  pictures  can  be 
printed  for  coloring  with  crayons.  Ad- 
ditional coloring  book  disks  can  be 
purchased  separately,  and  each  m- 
cludes  28  different  pictures. 

This  is  certainly  a  clever  pro- 
gram, but  the  sound  accompanying 
each  coloring  book  picture  leaves 
something  to  be  desired.  The  dino- 
saur's roar  and  the  kitten's  meow 


124       COMPUTE 


AUGUST       1991 


REVIEWS 


LEARNING 


sound  about  the  same — like  static. 
There  are  isolated  bits  of  charm, 
though,  such  as  the  pirate  ship's  sea 
chanley  and  the  xylophone  playing  a 
tune.  My  Faint  lets  your  child  do 
computer  artwork  without  a  lot  of  dis- 
tracting options.  .A.nd  because  the  in- 
terface is  uncluttered,  there's  nothing 
standing  between  your  child  and  cre- 
ativity. So  if  you've  got  a  budding  art- 
ist in  the  family,  buy  My  Paint  and 
watch  the  artist  blossom. 

BETH  ANN  MURRAY 


IBM  PC  and  compatibles.  51 2K  BAM, 
EGA  or  VGA,  mouse  or  joystick — 549,95 
Also  available  (or  Amiga — S49.95.  Apple 
llss— S49,95,  and  CDTV— 39.95  (over 
100  pictures) 

SADDLEBACK  GRAPHICS 

3621  W,  MacArthur  Blvd,.  Ste.  119 

Santa  Ana,  CA  92704 

(800)743-4716 

(714)540-4062 

Circle  Reader  Service  Numbar  328 


WHERE  IN  THE 
WOHIH  IS 


E, 


SANDIEGO? 
HEIUNE  EDITION 

James  Bond  and  Sherlock 
Holmes,  make  room — only  com- 
puterdom's top  sleuth  (that's  you) 
can  thwart  the  evil  schemer  Car- 
men Sandiego.  .\s  you  travel  around 
the  world  (not  in  80  days,  but  in  6), 
you  decipher  clues  that  lead  you  to 
one  of  Carmen  Sandiego's  cohorts 
who's  stolen  some  treasure.  You  have 
to  discover  the  thiefs  identity  and  lo- 
cation and  arrest  the  villain. 

Here,  as  in  the  original  Where  in 
the  W'brW  adventure,  you  can  become 
an  armchair  world  traveler.  See  the 
sites,  learn  interesting  facts,  and  talk 
to  the  natives  in  various  countries 
around  the  world.  But  unlike  the  orig- 
inal version,  the  deluxe  edition  offers 
digitized  photographs  from  the  Na- 
tional Geographic  Society  in  640  X 
480  VGA  resolution,  62  animated  se- 
quences, 1 5  more  countries  to  ex- 
plore, digitized  sound,  and  2500  clues 


J\p\ors  the  sky  and  solar  system 
In  new  depth  with  orbital 
simulation,  a  comprehensive 
diitabase  and  outstanding  ^aphics. 

•  V'iew  detailed,  rotating  planets 
with  all  known  satellites.  •  Watch 
eclipses,  transits,  occultaiions, 
conjunctions,  comet  apparitions, 
past  and  future,  •  Study  the 
asteroid  t>elt  in  detail,  •  Enjoy  a 
realistie  starry  sky  with  deep  space 
objects,  gonstellations,  ^ds,  and 
local  horizon.  •  Witness  orbital 
resonance,  chaos,  and  precession. 

•  Make  original  discoveries  of  cause 
!ind  circumstance.  It's  open  ended. 


Dance  Is  an  order  of  magnitude 
better  than  any  other  solar 
system  simulator  on  the  market 
John  Mwley  Sky  &  'niescope 

This  reviewer  has  encountered 
no  similarly  rich  entrant  In  the 
existing  corpus  of  programs  lor 
the  personal  computer. 

Phil  Morrison  8ci™tilic  American 


1-800-759-1642 

.\.R.C.  Science  Sumilation  Software 

P.O.  Bo.\  1974U,  Lo\'cland  CO  80539 
1-310-667-1 1()H 

IBM  cnrnpanblca,  ECiAA'ijA  (tfipHcs. 

Coprocessor  rtcottimcndcd  *l*^S  +  s&Ji,  Lie.  ivsjjable. 

Dealer  InquMu  Welcomed.  Fax  U(X).M7-110S 


with  higher  levels  of  difficulty.  To 
travel  using  this  super  version  of  the 
game,  you'll  need  more  than  a  low- 
end  system.  It  requires  640K,  high- 
resolution  VGA  graphics,  and  a  hard 
drive  with  at  least  6MB  of  free  disk 
space. 

Where  in  the  World  appeals  to 
the  curious  as  well  as  the  analyst.  You 
don't  need  the  analytical  skills  of 
James  Bond,  but  you  do  need  basic 
reasoning  abilities,  If  you  like  the  Clue 
board  game,  you'll  love  Where  in  the 
World  This  game  also  appeals  to 
those  who  enjoy  word  games  and 
puzzles. 

What  you  won't  find  in  this  game 
are  lots  of  shoot- em -up  action  se- 
quences. That  doesn't  mean  the 
graphics  are  weak.  You  won't  find 
better  graphics  in  any  game  that  sup- 
ports VGA.  The  realism  of  the  back- 
ground scenery  is  amazing,  and  the 
cartoonlikc  animated  characters  that 
occasionally  appear  add  their  own 
special  touch. 

Sound-card  owners  won't  be  dis- 
appointed, either.  The  digitized  voices 
of  the  Chief  and  Warren  the  Warrant 
Robot  and  the  musical  scores  during 
the  game's  opening  sequences  en- 
hance gameplay. 

Carmen  Sandiego's  career  began 
in  1 985  with  the  development  of  the 
original  Where  in  the  World  adven- 


ture.  She  created  and  heads  the 
V.I.L.E.  (Villains'  International 
League  of  Evil)  organization.  She's 
rarely  if  ever  involved  in  the  actual 
crimes,  but  you  can  be  sure  that  she's 
involved  in  the  planning  of  any  big 
heist. 

Starting  as  a  gumshoe  (low  on  the 
totem  pole)  investigator,  your  initial 
assignment  is  fairly  simple.  As  you 
rise  through  the  ranks  to  super  sleuth, 
your  assignments  increase  in  difficul- 
ty. Contact  the  Chief  at  ACME  on 
your  videophone  to  get  your  assign- 
ment. You'll  want  to  take  advantage 
of  the  electronic  notepad  and  data- 
finder  to  assemble  clues  and  a  dossier 
on  your  suspect.  The  Crime  Net  facili- 
ty that  offers  information  on  your  sus- 
pects' whereabouts  also  provides  help. 

Make  sure  that  you  have  a  war- 
rant for  a  suspect's  arrest,  or  he  can 
slip  through  your  fingers.  As  you  get 
closer  to  the  thiefs  location,  suspi- 
cious characters  appear  and  begin  to 
ask  questions  about  you.  Don't  be  sur- 
prised if  you're  treated  to  a  sneak  at- 
tack as  you  close  in  on  your  prey 
while  questioning  a  witness.  If  a  wit- 
ness doesn't  know  anything,  you're  in 
the  wrong  location. 

Use  The  World  Almanac  and 
Book  of  Facts  included  with  the  game 
to  investigate  the  clues  you  find.  Dic- 
tionaries and  encyclopedias  come  in 


AUGUST       1991 


COMPUTE       125 


REVIEWS 


LEARNING 


handy,  too.  Write  ever>'thing  down. 
You  never  know  what  bit  of  infor- 
mation will  prove  essential. 

Where  in  the  World  Is  Carmen 
Sandiego? is  easy  to  use  and  well  de- 
signed; I'd  recommend  it  for  anyone 
over  12  years  old.  While  playing,  I 
was  absorbing  knowledge  without  re- 
alizing it.  It  was  fun  to  search  for 
information  on  the  clues,  even  at  my 
age,  and  if  both  adults  and  kids  can 
learn  and  have  fun  at  the  same  time, 
Broderbund  has  done  its  job  well.  As 
far  as  I'm  concerned,  the  educational 
payoff  of  Wherein  the  World  makss 
the  game  well  worth  the  price,  wheth- 
er you  choose  the  original  or  the  de- 
luxe version.  Get  Where  in  the  World 
Is  Carmen  Sandiego  and  get  sleuthing. 

JOYCE  SIDES 


IBM  PC  and  compatibles  (lOMHz  286  or 
faster),  640K  RAM,  VGA,  hard  disk;  sup- 
ports Ad  Lib,  Sound  Blaster,  Tandy  3- 
voice,  Roland  MT-32;  mouse  optional — 
$79.95 

BR0DERBUND  SOFTWARE 

17  Paul  Dr. 

San  Rafael,  CA  94903-2101 

(800)521-6263 

Circle  Reader  Service  Numtter  327 


HARDWARE 


lESTER  THE 
CORDLESS  MOUSE 

I've  been  fighting  my  mouse  cord 
for  years — that  is,  until  Lester  the 
Cordless  Mouse  arrived.  Lester  is  a 
terrific  solution  to  the  mouse  cord 
problem.  No  more  tangled  keyboard 
and  mouse  cords,  just  smooth  sailing 
on  my  mouse  pad  with  no  encum- 
brances. It  gave  me  an  immediate 
boost  in  productivity. 

The  concise,  clear  manual  that 
came  in  the  package  provided  help- 
ful hints  on  nearly  every  page,  point- 
ing out  some  potential  problems  and 
providing  ready  solutions.  I  didn't 
have  any  trouble  installing  the  new 
software  and  attaching  the  mouse  re- 
ceiver to  the  computer. 


Lester  itself  is  small  and  ergono- 
mically  pleasing.  It  took  some  time 
before  my  large  hands  became  accus- 
tomed to  the  small,  tightly  positioned 
mouse  buttons.  Still,  mastering  Lester 
proved  to  be  no  problem. 


Lester  the  Cordless  Mouse  makes 
tangles  a  thing  of  the  past 

Lester  worked  perfectly  in  all  of 
the  W''/rt£/ciH'.y  applications  I  ran. 
DeluxePainl  and  most  DOS  applica- 
tions ran  great,  too.  I  did,  however, 
experience  difficulties  with  some  text- 
and  graphics-based  DOS  programs 
since  the  mouse  cursor  that  the  driver 
maintains  and  updates  is  nonstandard 
(DeluxePaint  and  H'7rt£/oH'.y  applica- 
tions do  their  own  mouse-cursor 
updating). 

If  you're  looking  for  an  alterna- 
tive to  mouse  cord  tangle  and  you  run 
mostly  Windows  and  DOS  programs 
such  as  DeluxePaint.  Lester  may  be 
the  solution  to  your  mouse  problems. 
It's  easy  to  install  and  a  dream  to  use. 

RICHARD  C.  LEINECKER 


IBM  PC  and  compatibles 
LMA013:  basic  version— S1 1 9.99 
LEM002:  includes  color  paint  program 
The  Visualizer,  mouse  pad,  mouse  pock- 
et, and  two  AA  batteries— Si  44.99 

LIGHTWAVE  TECHNOLOGIES 

16595  W.Easton  Ave. 

Prairie  View,  IL  60069 

(708)634-1700 

Circle  Reader  Service  NumSer  325 


TYPIST 


At  first  glance,  you  might  think 
Typist  is  simply  a  hand  scanner. 
It's  a  little  wider  than  a  standard 
hand  scanner,  but  not  enough  to 
make  much  of  a  difference.  But  Typ- 
ist's OCR  (Optical  Character  Recogni- 
tion) software  makes  it  noteworthy. 
The  scanner  requires  at  least 


2400K  of  free  extended  memory  in  an 
80386  or  80486  system.  That  means 
you'll  need  4MB  of  RAM  to  operate 
Typist,  This  device  comes  with  i\ 
short  8-bit  card  that  takes  up  a  slot  in 
your  bus.  The  installation  program 
takes  care  of  itself,  and  the  manual  is 
very  explicit,  providing  adequate 
hand  holding  to  comfort  all  but  the 
rankest  neophyte.  Once  you've  in- 
stalled Typist,  you  can  use  it  for  cap- 
turing either  images  or  text.  Generate 
graphics  from  photographs  or  line  art 
and  then  store  them  in  bitmap  format 
(TIF  or  PCX).  You  must  set  the  scan- 
ner for  monochrome  with  a  switch  on 
the  body  of  the  hand  scanner  to  use 
the  OCR  software,  but  you  can  use 
either  monochrome  or  one  of  three 
different  levels  of  dithering  for  gj-ab- 
bing  graphic  images. 

Typist's  OCR  software  compo- 
nent works  in  the  background  as  a 
TSR  in  DOS  or  a  minimized  applica- 
tion in  Windows.  As  soon  as  you  press 
the  button  on  the  hand  scanner,  you 
activate  the  software,  which  buffers 
the  bitmap  image  and  interprets  the 
characters.  Once  the  OCR  has  figured 
out  all  of  the  letters  it  can  from  the 
scanned  image  of  the  printed  page,  it 
outputs  the  information  to  the  key- 
board buffer,  where  (to  your  applica- 
tion) it  looks  exactly  like  text  you're 
typing  in. 

One  of  the  nicest  aspects  of  the 
OCR  software,  since  even  this  slightly 
wider  hand  scanner  can't  quite  span 
the  width  of  a  page,  is  that  you  can 
scan  sideways,  top  to  bottom,  or  bot- 
tom to  top.  Just  set  the  OCR  software 
to  automatically  read  the  text  in  the 
proper  direction.  Or  set  it  to  read  text 
in  only  one  of  these  directions.  If 
you're  scanning  text  in  a  columnar 
formal,  you  can  set  the  OCR  to  pay 
attention  only  to  the  first,  middle,  or 
last  column  of  text,  .\nd._  as  if  that 
were  not  enough  flexibility,  the  sys- 
tem can  zip  scans  together  so  you  can 
scan  a  wide  page  of  text  in  a  series  of 
horizontal  bands  and  let  Typist  auto- 
matically detect  the  overiap  and  elim- 
inate the  extra  lines.  Usually. 

As  your  reward  for  reading  this 
far,  here's  the  Kitty  Kelley  lowdown 
on  OCR:  The  truth  about  OCR  soft- 
ware is  that  Caere  and  a  couple  of  oth- 
ers are  at  the  forefront  of  a  fledgling 
technology.  One  of  the  reasons  Typist 
demands  so  much  memory  is  that 
identifying  text  characters  is  next  to 


126       COMPUTE 


AUGUST        1991 


REVIEWS 


HARDWARE 


impossible,  particularly  when  you're 
scanning  a  variety  of  typefaces.  Typ- 
ist, and  almost  ever>'  other  OCR  sys- 
tem, falls  to  pieces  when  it  runs  across 
italic  text  (or  any  other  type  style 
slightly  out  of  the  ordinary).  It  can't 
make  out  one  italic  letter  in  ten.  Like- 
wise, if  your  contrast  setting  is  too 
dark  or  too  light,  your  scan  is  slightly 
unsteady,  or  the  scanner  isn't  perfectly 
straight  with  the  page,  Typist  will 
make  a  lot  oferrors. 

Despite  this,  1  was  amazed  at  the 
power  of  Typist.  It  performed  as  well 
as  a  flat-bed  scanner  on  average,  and 
its  software  seems  to  be  slightly  ahead 
of  ReadRight  in  terms  of  power  (it 
even  reads  dot-matrix  printouts  with- 
out a  hitch),  and  it's  much  friendlier. 
The  price  of  the  Typist  unit  puts  a 
flat-bed  scanner  and  dedicated  OCR 
package  to  shame.  In  spite  of  all  the 
editing  scanned  text  requires,  it's 
miles  ahead  of  typing  in  text  in  terms 
of  speed  and  convenience. 

ROBERT  BIX  BY 


IBM  PC  and  compatibles  with  an  80386 
Of  80486  CPU.  4WB  of  HAM.  and  a  hard 
disk;  Windows  3.0  optional — $595 

CAERE 

100  Cooper  Ct. 

Los  Gatos.CA  95030 

(408)  395-7000 

Circle  Readei  Service  Number  3£4 


BASEBALL  FIELB 
[ 


Picture  a  version  of  The  Baseball 
Encyclopedia  compiled  expressly 
for  fans  of  MicroLeague  Base- 
ball, and  you  should  get  a  fairly 
accurate  idea  of  what  MicroLeague 
Baseball  Field  Guide  and  Disk  is  ail 
about.  The  bulk  of  the  book  is  devot- 
ed to  capsule  scouting  reports  and 
player  statistics  for  the  teams  included 
in  the  three  editions  of  the  game.  The 


guide  also  supplies  short  summaries 
of  the  squads  found  on  the  different 
franchise  history  disks,  which  are  sold 
separately. 

The  disk  part  of  the  package  takes 
the  form  of  a  special  edition  of  the 
new  MicroLeague  Baseball  game.  Ba- 
sically a  stripped  version  of  the  regu- 
lar program,  it  lacks  the  stat  compiler, 
is  not  compatible  with  any  supple- 
mental disks,  and  comes  with  a  roster 
of  only  six  teams.  With  regards  to 
gameplay,  however,  the  special  edi- 
tion works  just  like  the  real  thing. 

The  book  and  disk  package  really 
has  only  one  strike  against  it:  the 
S26.95  price  tag.  Of  course,  in  addi- 
tion to  the  guide,  you  get  what 
amounts  to  a  sneak  preview  of  the 
new  MicroLeague  Baseball,  but  at 
that  price  you  might  just  as  well  spend 
a  bit  more  and  buy  the  complete 
game.  If  you  already  own  the  new 
game,  it's  even  harder  not  to  balk,  at 
the  price,  because  you're  essentially 
paying  extra  for  a  disk  of  no  value  to 
you. 

Fortunately,  there's  one  saving 
grace.  A  coupon  in  the  back  of  the 
book  secures  you  a  discount  of  up  to 
$  1 5  on  the  cost  of  some  of  the  add-on 
disks.  If  you  shave  this  amount  off  the 
guide's  purchase  price,  its  appeal  defi- 
nitely grows. 

And  money  matters  aside,  the  in- 
dividual player  commentaries  and 
overall  team  analyses  contained  with- 
in the  book  will,  without  a  doubt, 
deepen  your  appreciation  of  what 
transpires  in  your  MicroLeague  Base- 
ball game.  It  might  just  make  you  a 
superior  MicroLeague  manager,  too. 

JEFF  SEi  KEN 


Authors:  Dave  Weiner  and  Bill  Gutman 
450  pages— S26.95 

BANTAM  BOOKS 

666  5th  Ai/e. 

New  York.  NY  101 03 

Circle  Reader  Service  Numt»r  323 

TYPE  FRBM  THE 
BESKTBP 

With  literally  thousands  of  type- 
faces to  choose  from,  it's  hard 
to  get  a  handle  on  what  makes 
one  typeface  different  from 
another.  As  with  fine  wines,  the  sub- 


tleties of  tone  and  color  are  lost  on 
those  of  us  outside  the  discipline. 

If  we  think  of  the  creation  of 
typefaces  at  all,  we  think  of  it  as  an  ar- 
cane science  performed  by  cloistered 
academics  with  bad  eyesight. 

Yet  with  the  growing  popularity 
of  desktop  publishing  and  Windows- 
based  applications,  understanding 
type  is  becoming  as  basic  as  knowing 
how  to  copy  a  file. 

Fortunately  for  those  of  us  who 
are  new  to  this  area,  Clifford  Burke 
has  written  an  excellent  introduction 
to  the  use  of  type  on  the  PC.  Type 
from  the  Desktop  balances  both  art 
and  science  for  a  fascinating  look  at 
why  typeface  matters.  Burke  livens  up 
what  is  usually  a  dry  subject  with  bits 
of  historical  trivia,  many  practical 
tips,  and  examples  of  his  own  favorite 
typefaces. 

He  begins  by  describing  the  ba- 
sics of  setting  text  on  a  page — mar- 
gins, white  space,  line  length,  line 
spacing,  type  size,  tracking,  kerning, 
and  alignment.  Much  of  this  material 
will  be  familiar  to  readers  involved  in 
desktop  publishing,  but  the  author  ex- 
plains it  well  and  always  brings  it  back 
to  the  elements  that  aid  the  reader. 

Burke  progresses  to  a  short  histo- 
ry of  the  major  trends  in  typefaces,  a 
lively  discussion  of  the  different  type- 
face categories,  and  a  quick  tour  of 
some  of  the  great  typefaces  (which  I 
found  to  be  the  most  interesting  part 
of  the  book). 

He  concludes  with  a  down-to- 
earth  look  at  various  design  consider- 
ations, the  steps  you  can  take  to 
determine  the  best  layout  for  your 
material,  and  advice  on  how  to 
work — and  communicate — with  ser- 
vice bureaus. 

If  you're  confused  about  type- 
faces or  just  want  to  learn  more  about 
how  to  use  them  on  a  page,  pick  up  a 
copy  of  Type  from  the  Desktop.  It 
cleariy  stands  out  from  the  other 
books  on  type — hke  a  72-point  Poster 
Bodoni  headline  set  against  a  full  page 
of  I2-point  Times. 

DAVID  ENGLISH 


Author:  Clifford  Burke 
226  pages— S23.95 


VENTANA  PRESS 

P.O-  Box  2468 

Chapel  Hill,  NC  27515 

Cirde  Reader  Service  Njmber  322 


AUGUST       1991 


C    O    fv!   P    U    T   E       127 


THE  MOST  REMARKABLE 


Like  all  relaxations,  you  can  put  them  down  whenever  you  like. 

•  Like  all  great  passions,  you  won't  be  able  to. 

•  Like  all  great  pleasures,  they  last  for  years. 

•  Like  life  itself,  they  are  a  struggle  of 
unparallelled  scope  and  ardour. 

They  are  enacted  on  a  stage  of  breath-taking  landscapes. 

•  They  demand  brutal  intrigue 
and  ruthless  leadership. 

•  Very  soon  all  the  vacancies 
will  be  gone. 


Book  your  place  now— 

and  if  you  introduce  a  friend, 

you  can  start  absolutely  free. 


The  Quebec  Conference.  From  left  to  right,  in  the 
foreground:  Mackenzie  King,  prime  minister  of 
Canada,  Franklin  Roosevelt  and  Winston  Cfiurchiil. 


It  was  a  desperate  plight  in  which  the  14th  Regiment  of  the  Line  found  itself,  the  French  squa-e  harshly  pressed. 


World  War  II,  TKe  Napoleonic  Wars  and  Muskets  &  Mules 
are  revolutionary  play-by-mail  wargames,  reproducing  with 
perfect  historical  accuracy  the  conflicts  themselves.  You 
play  a  key  figure  in  the  military-political  heirarchy  of  a 
major  power  of  the  time.  Each  turn  you  will  receive 
beautifully  printed  maps,  on  which  the  deployments  of  your 
proud  subordinates  or  loyal  troops  are  displayed.  Each  turn, 
you  move  your  forces  into  strategic  positions  to  frustrate 
your  enemies  or  to  support  your  allies  within  the  game. 
Whether  you  are  Napoleon  Buonaparte,  General  George 
Patton,  Adolf  Hitler,  or  any  one  of  countless  others,  you  will 
be  thrown  into  an  unprecedented  theatre  of  alternate 
history.  In  these  unique  and  amazing  interactive  wargames, 
you  direct  the  destiny  of  world  history. 


British  ships  of  the  line  after  Nelson's  triumph  at  Aboukir  3av. 


P^ARGAMES  EVER  CREATED 


VORLD  WAR  II 

THE  NAPOLEONIC  WARS 

and  MUSKETS  &  MULES 

Productions  of:  Historical  Simulations,  Inc. 
WORLD  WAR  II 


In  Wofid  War  II  you  are  one  man  at  the  top  of  the  military-political 
heirarchy  of  a  key  power  of  the  time  and  weave  youf  own  thread  into 
the  collective  creation  of  all  players  which  is  the  whole  game. 
Whether  you  become  Genera/  Rommel  recently  ordered  to 
command  of  theAirika  Korps,  Field  Marshall  Coring  fibbing  about 
the  strength  of  the  airforce  or  Adolf  Hitler  losef  Stalin,  President 
Jrumam,  Winston  Churchill  or  whatever  role  you  don  World  War  II 
puts  YOU  into  an  unprecedented  theatre  of  alternate  history. 


THE  NAPOLEONIC  WARS 


BeUveen  1798-1814  a  straggle  for  world  hegemony  was  waged. 
From  Napoleon  Buonaparte's  decision  to  invade  Egypt,  to 
Alexander  I's  to  champion  Mecklenburg,  the  decision  which  led  to 
the  downfall  oi Napoleon,  the  history  of  Eurasia  twisted  and  turned. 
History  could  have  diverged  profoundly  from  its  actual  course. 
Nelson  should  have  caught  Napoleon  en  route  to  Egypt  destroyed 
him  and  inadvertently  preserved  the  Republic.  Napo/eon  should  have 
triumphed  in  1813. 

The  tapestry  of  these  struggles  was  dark  to  its  creators,  its  final 
outcome  obscure  and  inevitably  the  result  of  a  panoply  of  individual 
efforts.  For  example,  the  French  were  undone  in  Spain  by 
Napoleon's  inability  to  personally  supervise  the  campaign. 


MUSKETS  &  MULES 


French  hussar  and  a  dragoon  lalk  with  their 
ntries  posted  nearby 


During  the  years  1B05-1810  a  four-cornered  struggle  for  hegemony 
rased  over  German  and  Italian  speaking  Europe.  Empires  rose  and 
Empires  fell.  In  the  course  of  this  epochal  clash  of  powers  the  first 
French  Empire  under  the  Emperor  Napoleon  I  broke  the  back  of  the 
Habsburg  Empire,  twice  defeated  the  Empire  of  all  the  Russias  and 
virtually  dismembered  the  Kingdom  of  Prussia. 


STAR  IN  THE  DEFINITIVE  WARGAMES 


ill  in  the  coupon  below  or  phone  us  at  (914)  428-1990  to  find  out  more. 

To;  Historical  Simulations,  99  Court  Street,  White  Plains,  NY  10601 


FAX:  (914)761-3042 


50  for  rules,  materials  and  your  first  turn,  please  tick  off  the 
ppropriate  box  and  fill  in  the  chart.  Free  start-up  if  you  get 


a  friend  to  join.  Call  us  to  arrange.  Please  make  checks 
payable  to  Historical  Simulations,  Inc. 


SPECIAL   OFFER    sign  up  for  3  turns  ($60). ..Get  Start-Up  Materials  FREE  {$30  Savings] 


turn  takes  place 
/ery  14  days 
id  costs  $20  per  turn. 


lame 


ddress 


elephone  number 


D  WORLD  WAR  II 

Please  number  countries 
in  order  oi  preference: 

Greater  Germany  

The  Soviet  Union  (and  the  CCP) 

The  British  Empire  

The  lapanese  Empire  

The  United  States  of  America  .  . 

The  Italian  Empire         

The  French  Republic     

Nationalist  China 

Other  Power  (e.g.  Poland) 


(7  to  2] 

Field  Commander 


(Tto3) 
Armv 

Strategic  Commander     Navy . 

PoliticalLeader  Air  Force 


n  THE  NAPOLEONIC  WARS 

Please  number  countries 
in  order  of  preference: 

Republic  of  France 

Great  Britian      

The  Habsburg  Monarchy 

The  Empire  of 
all  the  Russias 

The  Kingdom  of  Prussia 

The  Ottoman  Empire 

Other  Power  (e.g.  Spain) 


(1  to  2) 

Field  Commander 

Strategic/Political 
Commander 


(1  to  2] 
Army 

Navy 


D  MUSKETS  &  MULES 

Please  number  countries 
in  order  of  preference: 
a  to  3] 


French  . . 
Austrian  . 


Russian 
Prussian 


G-8 


©  1990 

Historical  Simuldtions.  Inc. 

99  Court  Stieet 

White  Plains,  New  York  10601 


CX)MPUTE's 
Product  Mart 

is  a  special  advertising  section 
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130       COMPUTE  AUGUST       1991 


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Super 
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Circle  Header  Service  Number  230 


AUGUST        1991 


COMPUTE       133 


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Circle  Reader  Service  Number  241 


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Circle  Reader  Service  Number  109 


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Circle  Reader  Service  Number  193 


COLOR  RIBBONS  &  PAPER 


Colors:  aiack.  Rei3.  Blue,  Green.  Brown.  Purple.  Yellow 


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price  each 


Black 

$4.95 

4,00 


_Cok>r_ 

S5.K 
5.00 


Brottier  1109 
Citizen  200/GSX  140 
Citizen  GSX  140,  4-Color 

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Pries 
6.75 
10.00 


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Circle  Reader  Service  Number  126 


134       COMPUTE  AUGUST 


ADULT 
SOFTWARE 


CONNOISSEUR 
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Circle  Reader  Service  Number  116 
19    9    1 


Easily 
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UUORFU24HOllllS«DI,in 


Circle  Reader  Service  Number  139 


This  Space 
Available 
1/9  page 
Black  and  White 
Frequency 
Discount 

Call  today  for  details. 


SOFTWARE 


IBM  -  COMMODORE  64  &  128  -  AMIGA. 
lOOO's  of  PD/Sharevvare  programs  on  lOO's 
of  disks.  Free  listing  or  SI  for  large 
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FREEI  IBM  PD  &  SHAREWARE  DISK  CATALOG 

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IBM  Compatible  PD  and  Shareware. 
Programs  as  low  as  12  cents  each.  Send  SI 
for  catalog  disk  to:  SM)  SOFTWARE,  Dept 
PC,  2912  SHERMAN  AVE.  ROCKFORD,  IL  61101 

C64-C128-IBM  /  lOOO's  of  PD  Prgs  on  950  + 
dsks/  Prices  LOW  as  65c  per  dsk/Cat  &  4 
Samples  dsks  S4.00/  MEGATROMC  SOFTWARE 
807  W.  Pine,  Suite  a3/Missoula,  MT  59802 

NATIONAL  USED  SOFTWARE  CLASSIFIEDS 
Buy  or  Sell  used  software  nationwide 
IBM  -  Mac  -  Commodore  •  others 
1-800-779-5007,  toll-free 

PICK-3  &  PICK  4-LOTTERV  PLAYERS!  LIP  Is 

the  Lottery  Inventory  Program  that  gives 
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Windows  Shareware  Libraries  Vol  #l  S  #2 
$30/Vol  (10  3'/!  dislts),  $2  for  file 
list.  NY  add  tax.  C&D  Programming  PO  Box 
1305  Brentwood,  N)  11717.  516-434-3214 

Beautiful  full  screen  super  VGA  pictures 
Set  of  4  3'/:"  disks  +  catalog.  New 
subject  monthly.  Send  $10  for  set  to: 
Linken  Graphics,  Dept.  2,  PO  Box  98, 
Manville,  NJ  08835, 


HAVE  WU  WOK  THE  LOTTEBlf? 
DO  YOU  OWN  LOTTO  PICKER? 
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UITTO  PfCKER  3  lor  MS-DOS  and 
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card  wll  be  loaded  with  combinations  and  number  patterns 
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lottery  game.  Works  for  all  lotteries  worldwide  (incluimg  daily 
number  games).  mwimPKCi  S29.95  (-f  S4.55  s/h).  SPE- 
CIAL OFFER:  Mail  in  the  title  page  from  a  competitors  manual 
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or  1-718-317-1961 
BE  RIDGE  SERVICES,  INC.,  170  Broadway. 
Suite  201 -CP.  New  York.  N.V.  10038 


PROGRAM  YOUR  SUBCONSCIOUS  FOR  SUCCESS 
Behavior  modification  program.  Amazing 
results  MS/DOS.  Send  S12.95  to:  Jim's 
Software,  PO  Box  1346,  Tailors,  SC  29687 


HARDWARE 


SOFTWARE  PLUS  -  Your  Commodore,  Amiga  + 
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prgms,  hardware  +  computer  systems.  For 
catalog,  write:  SOFTWARE  PLUS,  64  W.  Cutts, 
Biddeford,  M£  04005  or  call  207-284-9426. 


Call 
212-724-0911 

for 

Classified  Ad 

information 


BUSINESS  OPPORTUNITIES 


Earn  I  at  home  with  your  IBM  compatible. 
Just  send  S5  for  floppy  disk  &  details  to: 
J.  W.  Enterprises  Inc. 
529  Cinder  Rd.,  Edison,  NJ  08820 


BULLETIN  BOARDS 


PC  LOTTO  BBS  (24  HR)  604-479-7189 
Unattended  download  of  winning  numbers 
LOTTO  BET  SLiPS  printed  on  your  printer 
voice  604-479-8536         M/C  v'isa 


EDUCATION 


B.S.  &  M.S.  in  COMPUTER  SCIENCE 

Ti-f  i-^«..,3-  r^--;.  '-■■  :3-3^{.r  Sciences  Ol'PS  an  m-iJesn  corresod'i- 
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"  "oTe  BS  sucwcis  cortfM  *e  MSOOS 

,:.;«ti  in  SotTware  in^neerm}  jnC  ArWkiaf 

AMERICAN  INST,  far  COMPUTER  SCIENCES 

2 1 01  CC  Magroiia  Ave  Sou^n.  S^jitc  ?00 

B.rmir.gnam  AL  35205 

800-767-2427  CALL  (205)  9330339 


COMPUTER  REPAIR 


24  HOUR  Computer  Repair.  Commodore, 
Amiga.  IBM,  Apple.  A  &  M  Computer 
Repair,  20  Guernsev  Dr.  New  Windsor, 
NY  12353.914-562-7271  1-800-344-4102 

Aulh.  Comm.  repairs  C64/128,  1541/1571, 
SX64,  I28D  &  Amiga.  Selling  DTK-comp 
computers.  Quick  service-30  day  warranty 
MOM  &  POP's  Computer  Shop.  114  N.  16th, 
Beth.inv,  MO  64424  (816)  425-4400 


SUPPLIES 


GO  FIRST  CLASS!  100  Sheets  of  Quality 
Computer  Paper.  "PERSONALIZED"  with  your 
name  and  address.  Add  distinctive  touch  to 
vour  letters.  Onlv  S14.95  +  S3.55  s/h  ($18.50). 
SATISFACTION  GUARANTEED!  Send  to:  Print 
Tra\.  Box  905  Dept.  C,  Burlington,  NC  27216. 


COMPUTE  Classified  is  a  low-cost  way  to  tell  over  355,000  micro- 
computer owners  about  your  product  or  service. 
Additional  Information.  Please  read  carefully. 

Rates:  $38  per  line,  minimum  of  four  lines.  Any  or  all  of  the  first  line  set  in  capital  letters  at  no 
charge.  Add  $15  per  line  for  boldface  words,  or  $50  for  the  entire  ad  set  in  boldface  (any  num- 
ber of  lines.) 

Terms;  Prepayment  is  required.  We  accept  checks,  money  orders,  VISA,  or  MasterCard. 
Form:  Ads  are  subject  to  publisher's  approval  and  must  be  either  typed  or  legibl)'  printed.  One 
line  equals  40  letters  and  spaces  between  words.  Please  underline  words  to  be  set  in  boldface. 
General  Information:  Advertisers  using  post  office  box  number  in  their  ads  must  supply  per- 
manent address  and  telephone  number. 

Orders  will  not  be  acknowledged.  Ad  will  appear  in  next  available  issue  after  receipt. 
Closing:  First  of  the  second  month  preceding  cover  date  (e.g.  October  issue  closes  August  1.) 
CLASSIFIED  DISPLAY  RATES 

Classified  display  ads  measure  2'A''  wide  and  are  priced  according  to  height.  1"  "=  $275;  I'/i'  = 
$400;  2"  =  $525.  Preferred  supplied  material  is  Velox  or  PMT. 
HOW  TO  ORDER 

To  place  an  ad,  send  order  and  pavment  to  Sharon  Steinkemper,  Classified  Manager, 
COMPUTE,  1965  Broadwav,  New  York,  NY  10023-5965,  or  call  Sharon  Steinkemper  at  212. 
724-0911,  FAX  212-724-0825. 


Tandy  1000  Subscribe  to  "One  Thousand" 
the  magazine  for  your  Tandy  1000.  Send  $7 
for  3-mos  trial  or  $24  for  one  year 
(12  issues  plus  free  software  disk)  to: 
OTM,  Box  1688A,  Maryland  Heights  MO  63D43-0688 

DISCOUNT  COMPUTER  BOOKS.  Thousands  of 
titles  available.  Please  call  or  write 
for  vour  free  catalog  todav.  DOOK\VARE, 
147'Campville  Rd.,  North'field,  CT  06778 
(203)  283-6973.  (800)  288-5662 


CATALOG 


Help  save  the  environment!  For  just  $2, 
gel  EARTH  PRIDE  catalog.  Complete  line  of 
environmentally  friendly  &  100%  recycled 
products.  No  animal  testing!  Send  ck  or 
MO  to:  Tobias  &  Co.,  PO  Bx  738,  Ste.  136 
Brunswick,  ME  04011 


AUGUST       1991 


COMPUTE       13S 


FAST  FACTS 


TOP  25  MS-DOS  GAMES 

This  Month       Last  Month      Titfe 

Firm 

1 

• 

Eye  of  the  Beholder 

Electronic  Arts 

2 

■ 

Space  Quest  IV 

Sierra  On-Line 

3 

1 

King's  Quest  V 

Sierra  On-Llne 

4 

5 

Wing  Commander 

Origin 

5 

« 

Death  Knights  of  Krynn 

Electronic  Arts 

6 

^ 

SimEarth 

Maxis 

7 

7 

SimCity 

Maxis 

8 

6 

Flight  Simulator 

Microsoft 

9 

16 

Links 

Access 

10 

11 

A-1D  Tank  Killer 

Sierra  On-Llne 

11 

10 

Where  in  the  World  Is  Carmen  Sandiego?                       Broderbund                              | 

12 

* 

Overlord 

Mastertronic 

13 

4 

F-1 9  Stealth  Fighter 

MicroProse 

14 

3 

Red  Baron 

Sierra  On-Llne 

15 

9 

Entertainment  Pack  for  Windows  3.0 

Microsoft 

16 

14 

Wing  Commander  Secret  Mission  Disk 

Origin 

17 

8 

F-15  Strike  Eagle  II 

MicfoProse 

18 

17 

Where  in  the  USA  Is  Carmen  Sandiego? 

Broderbund 

19 

12 

Jack  Nicklaus'  Unlimited  Golf  &  Course 

Design              Accolade 

20 

15 

Bill  Elliott's  NASCAR  Challenge 

Konami 

21 

m 

Test  Drive  III:  The  Passion 

Accolade 

22 

18 

Where  In  Time  Is  Carmen  Sandiego? 

Broderbund 

23 

• 

Silent  Service  II 

MicroProse 

24 

19 

Joe  Montana  Football 

Sega 

25 

21 

Leisure  Suit  Larry  III 

Sien-a  On-Line 

•  Rrst  month  in  Top  25 

This  months  Hit  List  of  top-selling  computer  games  for  IBM  PC  and  compatible  computers  was  compiled 

by  the  Software  Publishers  Association  in  March 

1991  and  based  on  the  sales  in  major  software  retail  stores. 

EUROPEAN  COMPUTER  LEISURE  AWARDS  1991 

The  European  Computer  Trade  Show  held  in  London  April  14-16  this  year  proclair 

ned  several  winners  for  Its  prestlgous 

European  Computer  Leisure  Awards.  Game  maker  Psygnosis  came  out  on  top,  gathering  six  prizes  at  the  show's  awards 

ceiebratlon  which  was  held  at  the  famous  Hippodrome  nightclub.  The  list  of  winning  products,  which  reflect  Europe's  fasci- 

nation with  arcade  and  fantasy  role-playing  games.  Included: 

Software  Publisher  of  the  Year 

Best  Adventure/Role-Playing  Game 

Best  Music  Package 

Psygnosis 

Secret  of  Monkey  Island 

Bars  &  Pipes 

Computer  Game  of  the  Year 

Best  Mind  Game 

Best  Home  Education  Package 

Lemmings 

Klax 

Fun  School  3 

Best  Graphics 

Best  Packaging 

Best  Home  Productivity  Package 

Shadow  of  the  Beast  II 

Ultima  VI 

Microsoft  Works 

Best  Sound 

Best  Simulation 

Most  Innovative  Peripheraf 

Shadow  of  the  Beast  II 

F-19  Stealth  Fighter 

Video  Toaster 

Best  Action  Game 

Console  Game  of  the  Year 

Multimedia  Package  of  the  Year 

Killing  Game  Show 

Tetris 

AmigaVision 

Most  Original  Game 

Console  of  the  Year 

Home  Computer  of  the  Year 

Lemmings 

Atari  Lynx 

Amiga  500 

Best  Animation 

Best  Art  Package 

Dragon's  Lair  II:  Time  Warp 

Deluxe  Paint  III 

136       COMPUTE 


AUGUST        1991 


USE  THIS  CARD  TO  REQUEST 
FREE  INFORMATION  ABOUT 
PRODUCTS  ADVERTISED 
IN  THIS  ISSUE. 

Clearly  print  or  type  your  full  name,  ad- 
dress, and  phone  number.  Circle  num- 
bers that  correspond  to  the  key 
numbers  appearing  on  advertisements 
and  in  the  Advertisers  Index.  Mail  the 
postage-paid  card  today.  Inquiries  will 
be  forwarded  promptly  to  advertisers. 
Although  every  effort  is  made  to  ensure 
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Cards  valid  only  until  expiration  date. 

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COMPUTE'S  FREE  PRODUCT  INFORMATION  SERVICE 


City  . Stata/ProvirKS ZIP 

Country  ^^™^^^_^^^^__^^.^_^_^^  Phone 

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t  2  3 

□  Maoniosin    Q  Apple  tl     D  ComfnodOte  64/128 
4  5  6 

B     Do  you  use  you  computer  mostiy  for    n  ipiaytng  games 

7 
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9  9  10 

G     How  many  rxxj.'5  a  woot»  do  you  UM  your  compuief''     CS    d  15     □  25     D36-^ 

11        12         13         14 
D    When  vwyd  prcoessor  do  you  use"*    DWDfdReffscl    a  Macroson.  WbnS 
15  ifi 

D  PC  Wrrtfl     D  WOffliiar     D  OisplayWfilfl     Q  Othar 
17  18  19  20 

E     Whicn  spf sadsheet  oo  you  usa''    D  t-Mus  1  -2-3    D  Excal    D  Quariro  Pro 

21  22  23 

F     WTwch  onhne  services  do  you  use'    D  Co*TipuServe    O  GEme    DAmercaOnkne 
24  25  26 

D  Prodtgy     a  0-Unk 
27  28 

G     Wnat  ottwr  cornputet  magairwis  00  you  read?     D  PC/Computng     G  Cocnptrlef  Gaowig  Vtfartd 

29  30 

n  HofTW  Otftco  Computwig     D  Cooiputfr  S4>iDpper     D  PC  Sources     O  PC  Magaane    D  PC  \«o(KI 
31  32  33  34  35 

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36 
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37  36  39  40 

J.    How  marty  limes  p«  year  do  you  purchase  tjy  mail  order?    0  3-5    DB-lQ    G  >10 

41  42  43 

K     What  IS  your  age'''   yeairs 

Ode  101  lor  3  one-year  rwn  sut»cr«ibon  1o  COMPUTE  You  wifl  be  WIed  for  S12  97. 


toi 

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lar 

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l-u 

14S 

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■a 

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305 

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2J9 

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IKS 

264 

2S6 

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2Be 

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396 

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369 

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CxpiraDon  date  9-30-91 


10B 
119, 
124  J 
132i 
14dJ 

i-ia 

156 
164 
172 

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18*' 

196  I 

204' 

212 

220 

22a 

235 

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293 

30) 

309 

317 

32S 

333 

3^1 

349 

357 

36r 

37a' 

38  r, 

399 
39? 
405 

891 


NO  POSTAGE 

NECESSARY 

IF  MAILED 

IN  THE 

UNITED  STATES 


J 


BUSINESS  REPLY  MAIL 

FIRST  CLASS  MAIL  PERMIT  NO,  853  PITTSFIELD,  MA 
POSTAGE  WILL  BE  PAID  BY  ADDRESSEE 

COMPUTE  Magazine 

Reader  Service  Management  Department 

P.O.  Box  5145 

Pittsfield,  MA  01203-9654 

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For  more  information  about  CompuServe  and  our  product 
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I.I..I..II...I.I..I.III...I.I..I.1..I..I.I..I..I.I.I 


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V 


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ev^opping  high  resolution  or  your  MS-DOS  compu  e  Jj  ^^  ^^^^ 

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TM  dragratR  a  iTobcfTtod  of  Sftrro  OftiifH,  ErK.  5iina  is  0  Hfiatre^  irodsmdi  of  Semi  On4«^ 

Circle  Reader  Service  Number  144