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MARCH  1993 


WAYS  TO 


/STARfREK! 

2^TH-ANNIVERSARY 
GAME  SPECIAL 


10  DISPLAYS 
GO  HEAD 
TO  HEAD 

TAPE 


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EASY,  FASr,  AND 
KOFIOPPIES 


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U.S.  $2.95 


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The  New  Epson®  AcdonPrinter™  3250  is  designed  to  change  your  ideas  about 

dot  matrix  printers.  For  starters,  it's  the  only  one  toith 

a  cassette  tray  using  regular  sheets  of  paper.  Just 

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tractor  feed  to  adjust,  no  fanfold  paper  to  mess 

with,  no  ugly  perforated  ed^s  on  your  printed  pages. 


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sits  flat  or  stands  upright,  fits  comfortably  in  any  size  workspace,  and 
can  easily  be  transported  anywhere— from  home  office  to  comer  office, 
bedroom  to  hotel  room. 


SCALABLE  FONTS 


Quality  Output.  It's  not  often  you  find  a  dot  matrix  printer 
with  scalable  fonts.  Now  you're  free  to  print  a  variety  of 
letter- quality  type  in  a  variety  of  sizes,  giving  all  your 
work  a  more  professional  look. 


$300 


Very,  Very  Affordable.  Ri^t  about  now,  you're  probably  thinking 
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Talk  About  Reliability.  As  always,  Epson  offers  a  two-year  warranty.  Not  that 
you  'II  need  it  given  the  way  we  make  things  around  liere,  but  just  so  you 
know  we  're  there  if  you  ever  need  us. 


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GDnnpuTE 


VOLUME  15,  NO.  3,  ISSUE  150 


MARCH  1993 


FEATURES 
8 

TEST  LAB 

Edited  by  Mike  Hudnall 

We  test  ten  15-  and  17-inchi 

monitors. 

44 

10  WAYS  TO  SUPERCHARGE 

WINDOWS 

By  William  Harrel 

If  you  really  want  to  make 

Windows  sing,  here  are  ttie 

tools. 

70 

BACK  IT  UP  WITH  TAPE 

By  Paul  C.  Schuytema 

It's  easy  to  use  and  faster 

than  floppies. 

82 

PRODUCTIVITY  CHOICE 

By  Richard  Rapp 

Approach  Software's 

Approach  for  Windows  2.0. 

84 

WORLDS  OF  CONFLICT 

By  Philip  Chien 

Master  interrupts  with  this 

step-by-step  guide. 

COLUMNS 

6 
EDITORIAL  LICENSE 

By  Clifton  Karnes 

Why  1993  will  be  the  year  of 

the  Windows  database. 

34 

NEWS  &  Nons 

By  Jill  Champion 

Top  computer  news. 

40 

FEEDBACK 

Answers  to  tough  questions. 

52 

WINDOWS  WORKSHOP 

By  Clifton  Karnes 
Power  Recorder  macros. 

54 

PROGRAMMING  POWER 

By  Tom  Campbell 

The  1-2-3  worksheet  format 

revealed. 


^^^^^HLT  "^ISI^^^H^^^^I 

^^^^H^^^^'^^H^^^^^H 

^^^T^    "^^nHfl 

liL<# «  Y'*  ^il 

IHii^.'^^  It  '^ii^^l 

Cover  photo  by  Steve  Krongard 


56 

TIPS  &  TOOLS 

Edited  by 

Richard  C.  Leinecker 

Keyboard  magic,  DOS 

command  parameters, 

mixed-case  arguments,  and 

more. 

60 

HARDWARE  CLINIC 

By  Mark  Minasi 

Interrupts  made  easy, 

part  2. 

64 

INTRODOS 

By  Tony  Roberts 

Even  if  you  do  use  Windows, 

you  still  need  DOS. 


66 

ON  DISK 

By  Tony  Roberts 

High-productivity 

shareware. 

68 

SHAREPAK 

By  Steve  Draper 
Shareware  treasures. 

80 

PERSONAL  PRODUCTIVITY 

By  Philip  Chien 

How  to  upgrade  your 

mouse. 

90 

ART  WORKS 

By  Robert  Bixby 
Bits  and  pieces. 


94 

MULTIMEDIA  PC 

By  David  English 
New  audio  programs. 

136 

NEWS  BITS 

By  Jill  Champion 
Top  stories  at  press  time. 

ENTERTAINMENT 
92 

DISCOVERY  CHOICE 

By  David  Sears 
MECC's  Storybook  Weaver. 

96 

ENTERTAINMENT  CHOICE 

By  Alfred  Giovetti 
Three-Sixty's  Theatre  of  War. 

98 

GAMEPLAY 

By  Paul  C.  Schuytema 
Classic  games. 

100 

TO  BOLDLY  GO 

By  Paul  C.  Schuytema 
Star  Trek's  25th  anniversary. 

REVIEWS 
105 

BCC  Avanti  486SLC, 

SyDOS  441, 

Rex  Nebular  and  the 

Cosmic  Gender  Bender, 

Star  Trek:  The  Screen  Saver, 

Dune, 

DacEasy  Accounting  4.3, 

DacEasy  Instant 

Accounting  1.0, 

Flight  Simulator  Add-ons, 

MAG  InnoVision  MX17F, 

Video  Poker, 

Makeup  for  Windows, 

Berlitz  Interpreter,  and 

Guy  Spy  and  the  Crystals  of 

Armageddon. 

TREASURE  HUNT 

See  page  38. 

ADVERTISERS  INDEX 

See  page  121. 


COMPUTE  (ISSN  Q194-357X)  ,s  published  monttiiy  in  !he  Unrted  Stales  and  Canada  by  COMPUTE  Publications  Internationai  Ltd..  1965  Broadway.  New  York.  NY  10023-5966.  Volume  15. 
Number  3,  Issue  ISO.  Copyriaht  e  1993  by  COMPUTE  Publications  Inlernalional  Ud.  All  righis  reserved.  COMPUTE  is  a  regiaterad  trademark  of  COMPUTE  Publications  International  Ltd 
ftinted  In  the  USA  by  B.  R.  Dannelley  &  Sons  Inc.  and  distributed  worid'/zide  (except  Australia  and  the  UK)  by  Curtis  Circulation  Company,  PO.  Box  9102,  Pennsauken,  NJ  08109.  Distributed 
in  Australia  by  The  Hotwitz  Group,  RO.  Box  306.  Cammeray  NSW  2062  Australia  and  in  the  UK  by  Northern  and  Shell  Pic,  PO.  Sox  381 ,  Mrllhafbour,  London  Ell  9TW.  Sooond-class  postage 
paid  at  New  York,  NY  and  at  additional  mailing  offices,  POSTMASTER:  Send  address  changes  to  COMPUTE  Magazine,  RO.  Box  3245,  Harlan.  lA  51537-3041  Tel  (800)  727-6937,  Entire 
contants  copyrigtited.  All  righis  reserved.  Nothing  may  bo  reproduced  in  whole  or  in  part  without  written  permission  from  the  publisher.  Subscriptions:  US.  AFO  •  $19  94  one  year:  Canada 
and  elsewhere  -$25,94  one  year  Single  copies  S2.9S  in  US.  The  publisher  disclaims  all  responsibility  to  rolurn  unsolicited  trattor,  and  all  rights  in  portions  published  thereof  remain  the  sole 
property  of  COMPUTE  Publications  International  Ltd.  Letters  sent  to  COMPUTE  or  its  editors  become  the  property  of  the  magazine.  Edrtorial  offices  are  located  at  324  W.  Wendover  Ave.. 
Sie,  200,  Greensboro,  NC  27408.  Tel,  (919)  275-9B09.  , 


2        COMPUTE    MARCH  1993 


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EDITORIAL  LICENSE 


Clifton  Karnes 


The  year  1993  will 

go  down  in 

the  history  books 

as  the  year 

of  the  Windows 

database. 


The  year  1992  will  proba- 
bly go  down  in  the  comput- 
er history  books  as  the 
year  of  the  operating  sys- 
tem. We  saw  Microsoft  re- 
lease Windows  3.1  and  Win- 
dows for  Workgroups,  both  of 
which  brought  the  promise  of 
Windows  3.0  to  fruition.  And 
we  witnessed  the  release  of 
OS/2  2.0.  IBM's  much4alked- 
about  full  32-bit  operating  sys- 
tem. To  counterpunch  OS/2 
and  diffuse  its  impact,  Micro- 
soft also  announced  Windows 
NT,  that  company's  full  32-bit 
operating  system,  planned  to 
be  released  by  the  end  of 

1992,  but  delayed. 
Usually,  we  don't  know  un- 
til a  year  is  over  whether  it 
was  the  year  of  the  LAN  or 
the  year  of  the  dog,  but  the 
writing  for  1993  already 
seems  to  be  on  the  wall — or, 
more  appropriately,  on  the 
desktop. 

We'll  see  1993  go  down  in 
the  history  books  as  the  year 
of  the  Windows  database.  We 
saw  the  first  volleys  of  the  da- 
tabase wars  in  1992,  but  big 
guns  are  going  to  be  fired  in 

1993,  Here's  a  guide  to  the 
players. 

Preseason.  In  1992,  a  cou- 
ple of  amazingly  good  Win- 
dows databases  appeared. 


The  most  successful  of  these 
is  Approach,  an  easy-to-use 
database  that  works  with 
dBASE  and  Paradox  files  and 
uses  the  Windows  interface  to 
great  advantage.  In  fact,  we 
gave  Approach  a  COMPUTE 
Choice  Award  as  one  of  the 
best  software  products  of 
1992.  And  Approach  2.0,  the 
latest  version,  is  this  issue's 
Productivity  Choice. 

Negotiations.  Ashton-Tate  in- 
vented the  PC  database  mar- 
ket with  dBASE  way  back  in 
the  days  of  CP/M.  By  1990, 
however,  Ashton-Tate  was  in 
trouble.  It  was  obvious  that 
someone  was  going  to  buy 
the  company,  but  who?  Who- 
ever got  A-T  would  get  the 
huge,  if  somewhat  troubled, 
dBASE  market  along  with  it. 

Borland  jumped  in  and 
quickly  signed  a  deal  with  A- 
T.  Borland  already  owned  a 
significant  piece  of  the  DOS 
database  market  with  Para- 
dox. Buy  buying  Ashton-Tate, 
Borland  increased  its  data- 
base holdings  to  79  percent 
of  that  market. 

Microsoft  counterpunched 
by  buying  Fox  Software,  mak- 
ers of  the  amazingly  fast  and 
powerful  dBASE  clone, 
FoxPro.  Microsoft  said  there 
would  be  a  FoxPro  for  Win- 
dows soon. 

Pregame.  Microsoft  realized 
that  bringing  a  product  to  mar- 
ket first  is  a  big  plus.  There 
was  no  way  to  ship  FoxPro  for 
Windows  in  1992,  but  the  com- 
pany was  able  to  release  Ac- 
cess, a  powerful  Windows  da- 
tabase with  an  easy-to-use 
front  end  like  Visual  Basic.  And 
Microsoft  launched  Access  at 
an  introductory  lowball  price  of 
$99.  Watch  this  one.  It  may 
come  from  behind  and  sur- 
prise us  all. 

That  brings  us  to  two  of  the 
biggest  players  in  the  Win- 
dows 1993  database  game: 
Paradox  for  Windows  and 
FoxPro  for  Windows. 

Showtime.  Microsoft's  Ac- 


cess may  have  been  re- 
leased early,  but  Paradox  for 
Windows  was  late.  Originally 
planned  for  early  1992,  the 
product  was  rescheduled  to 
ship  in  January  1993.  Was  it 
worth  the  wait?  In  a  word, 
yes.  Paradox  is  dazzlingly  pow- 
erful, full-featured,  amazingly 
fast,  and,  perhaps  even  more 
amazing,  easy  to  use, 

Paradox  for  Windows  isn't 
just  Paradox  for  DOS  translat- 
ed into  Windows.  It's  a  rede- 
sign from  the  ground  up,  and 
it  shows.  The  program  makes 
excellent  use  of  the  Windows 
environment  for  both  develop- 
ers and  end  users,  and  it  has 
the  best  visual  design  tools 
I've  seen. 

Early  reports  of  FoxPro  for 
Windows,  still  due  to  ship  as 
I  write  this,  show  it  to  be  an  im- 
pressive product  with  the 
speed  and  power  of  its  DOS 
brother  and  with  excellent 
code  compatibility  with  the 
DOS  version. 

In  databaseland,  while 
speed  isn't  everything,  it's  al- 
most everything,  and  the  ques- 
tion on  everyone's  lips  is. 
Which  is  faster,  FoxPro  for  Win- 
dows or  Paradox  for  Win- 
dows? Based  on  examination 
of  the  DOS  products,  my 
guess  is  that  they'll  be  about 
the  same  in  speed.  Both  will 
work  with  Paradox  DB  and 
dBASE  DBF  files,  and  theyll 
cost  about  the  same — rough- 
ly $795. 

So  here's  a  wrap-up  of  the 
major  Windows  database  play- 
ers to  watch  in  1993.  First, 
there's  the  preseason  star,  Ap- 
proach, and  there's  the  pre- 
game winner,  Access.  Then, 
there  are  the  two  contenders 
for  the  heavyweight  title,  Par- 
adox for  Windows  and 
FoxPro  for  Windows. 

And  there's  a  good 
chance  we'll  have  an  exciting 
and  entertaining  halftime 
show  with  SuperBase  for  Win- 
dows and  Clipper  for  Win- 
dows as  headliners.  o 


COMPUTE     MARCH  1993 


Introducing  the  Macintosh  for 
every  member  of  the  family 


The  new  Apple  Akicintosh  Performa'  family  of  per- 
sonal computers  is  especially  designed  for  your  family. 
They're  flexible  enough  to  run  the 


-:aaH 

H 

1 

'-^ 

1 

la^ 


'Iknuiiv three iijmhble ilacitilcA Perfomiii imxkk wm/ilelf  iiith hyixmrd  moiiseiiml 
Jireiiisliillaiumlproasiiiii'.spmulfkvlumlgmlihicss'ifiimrf" 


soft^\'are  your  kids  use  at  school.  Powerful  enougli  to  am 
the  programs  you  use  at  work.  And  getting  started  on 
one  is  incredibly  eisy  because  of  everything  it  iiiciudes. 
You'll  get  the  b^Lsic  software,  already  built  in.  A  toll-free 
helpline,  And  a  one-year  limited  warrant)^  with  in-home 
service  for  warrant\'  repairs:  For  a  retailer  near  you,  call 
800-538-9696,  ext.'215.  Or  visit  one  of  the  stores  below 
And  bring  home  the  power  every  famih'  needs.  The 
power  to  be 
your  best. 


Macintosh  Performa.* 


TEST  LAB 


Edited  by  Mike  Hudnail 
Reviews  by  Tom  Benford 

ncredibly  fast  and  powerful 
microprocessors  supply  tfie 
brains  and  brawn  of  today's 
computers.  But  the  beauty  of 
a  system — tine  display  your  eyes 
follow  hour  after  hour,  day  jn  and 
day  out — can  be  just  as  impor- 
tant. And  there's  much  more  to  a 
monitor  than  meets  the  eye. 
Should  you  opt  for  a  larger  moni- 
tor when  you  buy  your  next  com- 
puter system?  Should  you 
upgrade  from  your  present  14- 
inch  monitor  to  a  15-inch  or  17- 
inch  monitor?  What  features 
should  you  loo)<for,  and  what  prob- 
lems should  you  look  out  for? 
This  month's  Test  Lab  helps  by 
examining  ten  monitors  with  a 
variety  of  features — three  15- 
inch  monitors  and  seven  17-inch 
monitors,  ranging  in  price  from 
$595  to  $1,789. 

Knowing  what  to  look  for  as 
you  shop  around  is  half  the  battle 
in  your  quest  for  the  right  moni- 
tor. Our  grid  of  monitor  features 
provides  you  with  specifics 
about  dimensions,  video  modes, 
operational  specs,  emissions  stan- 
dards compliance,  and  FCC  cer- 
tification. In  his  reviews,  Tom  Ben- 
ford  offers  his  expert  evaluation 
of  each  monitor,  commenting  not 
only  on  performance  but  on  ease 
of  use  and  the  distinctive  features 
of  these  monitors. 

In  addition  to  the  standard 
brightness,  contrast,  and  horizon- 
tal and  vertical  controls,  many  of 
these  monitors  offer  a  pretty  re- 
markable array  of  controls  that 
handle  everything  from  barrel 
and  pincushion  distortion  to  mag- 
netization. Because  not  every  ap- 
plication uses  the  same  screen 
settings,  some  of  these  monitors 
offer  factory-preset  and  user-de- 
finable settings.  Once  you've  op- 
timized the  settings  for  a  particu- 
lar application,  you  can  save 
them.  Whenever  you  call  up  that 
application,  the  monitor  automat- 
ically recalls  the  correct  settings. 
With  controls  like  these,  not  only 

8        COMPUTE    MARCH  1993 


KITACHI/NISSEI  SANBYO  AMERICA 

800  Soutll  St. 

WalUiam,  MA  02154 

(800)  441-4832 

(617)  893-5700 

List  price:  $7S5 

Warranty:  two  years,  parts  and 

labor 


do  you  improve  the  appearance 
of  your  apps,  but  you  also  work 
smarter  and  more  efficiently 

For  a  detailed  look  at  perform- 
ance, check  the  grid  with  the  mon- 
itor scores  for  the  Video  Obstacle 
Course  in  DisplayMate  Profession- 
al. Tom  Benford  and  his  team 
checked  each  monilor  for  flicker, 
bbunce,  distortion,  moires,  and  a 
host  of  other  problems,  using  the 
more  than  30  tests  in  the  VOC.  The 
"fvlonitor  Test  Lab  Methodology" 
sidebar  details  the  lab's  testing 
equipment  and  procedure,  and 
you1l  find  a  glossary  to  help  you 
with  terms  that  may  be  unfamiliar. 

If  you're  in  the  market  for  one 
of  these  feature-rich,  highly  capa- 
ble monitors,  read  on.  The  facts, 
figures,  and  evaluations  in  this 
Test  Lab  can  help  you  make  a 
more  informed  decision. 

MIKE  HUDNALL 

HITACHI/NSA 
SUPERSCAN15 

The  physical  styling  of  the  Hitachi/ 
NSA  SuperScan  15  monitor  is 
nice  and  clean,  but  the  monitor's 
good  looks  don't  end  there. 

Positioned  as  an  ideal  monitor 
for  business  graphics  and  Win- 
dows applications,  the  Super- 
Scan  15  delivers  a  15-inch  dis- 
play in  about  the  same  amount  of 
space  required  by  the  average 
14-inch  monitor.  A  permanently  at- 
tached pedestal  base  provides  a 
highly  stable  tilt-swivel  platform 
while  occupying  a  footprint  only 
about  10V?  inches  square. 

At  the  rear  of  the  SuperScan 
15,  you'll  find  a  permanently  at- 
tached video  cable  fitted  with  a 
standard  15-pin  D  connector  and 


an  AC  power  outlet  for  plugging 
in  the  detachable  power  cord. 
The  manufacturer  has  placed  the 
adjustment  controls  at  the  front  of 
the  SuperScan  15,  right  where 
they  should  be  for  easy  reach. 

All  of  the  controls  occupy  an 
apron  that  runs  beneath  the  vid- 
eo display  and,  though  not  con- 
cealed by  a  door  or  flip-down  pan- 
el, aren't  visible  from  the  user's 
perspective.  The  rotary  dial  con- 
trols are  recessed  about  an  inch 
from  the  edge  of  the  apron,  effec- 
tively removing  them  from  view  un- 
less you  lower  your  head  to  the 
same  level  as  the  monitor's  base. 
Icons  representing  the  functions 
of  the  corresponding  controls  ap- 
pear on  the  apron  lip,  helping  to 
keep  the  SuperScan  15's  appear- 
ance neat  and  uncluttered. 

As  you  look  from  left  to  right 
while  facing  the  monitor,  you'll 
see  that  the  control  complement 
consists  of  vertical  position,  ver- 
tical size,  horizontal  position,  hor- 
izontal size,  brightness,  contrast, 
and  a  flush-mounted  power 
switch  with  embedded  LED  pow- 
er indicator.  The  manufacturer 
does  not  provide  memory  or  de- 
gaussing circuitry  in  this  monitor. 

Generally  speaking,  the  Super- 
Scan  15  is  an  easy  monitor  to 
look  at  for  extended  periods,  ow- 
ing to  its  bright  screen  and  good 
resolution.  The  monitor  did,  how- 
ever, have  a  tendency  to  bow  in- 
ward slightly  on  both  left  and 
right  sides  at  the  center  of  the 
screen  and,  since  there  is  no  pin- 
cushion compensation  control, 
not  much  can  be  done  by  the  user 
to  correct  it.  Adjusting  horizontal 


size  and  position  made  it  some- 
wlnat  iess  noticeable  witti  a  few  ap- 
plications, but  there  was  no  way  of 
eliminating  ttie  inverse  barrel  dis- 
tortion of  the  screen  sides.  Surpris- 
ingly, the  screen's  geometric  linear- 
ity was  excellent  despite  this. 

Flickering  seldom  marred  the 
SuperScan  15's  display.  Even 
with  dot  and  Crosshatch  patterns 
that  proved  troublesome  for  oth- 
er monitors,  flickering  on  the 
SuperScan  15  was  either  totally 
absent  or  not  as  severe.  The  Vid- 
eo Obstacle  Course  caused  the 
SuperScan  15  to  flicker  in  two  of 
the  tests,  but  every  other  monitor 
covered  here  flickefed  in  those 
same  tests. 

If  there's  an  Achilles  heel  on 
the  SuperScan  15,  it  must  be 
moire  patterns.  While  generally 
very  slight  and  only  noticeable  on 
large  screen  areas  containing  uni- 
formly gray-shaded  areas,  the 
shimmering  moires  were  neverthe- 
less visible  on  several  of  the  Vid- 
eo Obstacle  Course  tests  as  well 
as  with  some  DOS  and  Windows 
applications.  Additionally,  I  no- 
ticed some  screen  bouncing  dur- 
ing the  screen  and  local  regula- 
tion tests  as  well  as  during  the 
mode-switching  tests.  Despite 
these  problems,  however,  the  Su- 
perScan 15  turned  in  a  very  re- 
spectable score  in  the  VOC. 

If  your  needs  and  budget 
seem  to  point  toward  a  15-inch 
monitor  as  the  best  choice  for 
you,  then  you  should  definitely 
consider  SuperScan  15. 

circle  Reader  Service  Number  371 


lOCOMM 
THINKSYNC  5 
CM-512S 

lOcomm'sThinkSyncS  CM-5128 
has  some  features  that  consum- 
ers should  find  attractive,  but  it 
turned  in  a  generally  disappoint- 
ing performance. 

The  ISnnch  monitor  takes  up 
about  the  same  amount  of  physi- 
cal space  as  the  average  14- 
inch  monitor  and  weighs  in  at  the 
relatively  light  weight  of  38 
pounds.  The  CfVl-5128's  physical 
appearance  is  Spartan  and  unclut- 
tered, with  all  of  the  display  con- 
trols ergonomically  located  at  the 
front  of  the  monitor,  just  below  the 
display  screen.  A  rocker  power 
switch  occupies  the  lower  right 
corner  of  the  monitor,  with  a 
green  LED  located  just  above  it 
to  signify  when  the  power  is  on. 
You'll  find  it  easy  to  adjust  picture 
characteristics,  thanks  to  conven- 
ient placement  of  the  rotary  dial 
controls  for  brightness  and  con- 
trast next  to  the  LED.  This  loca- 
tion proved  to  be  a  good  one,  as 
adjustment  to  the  image  bright- 
ness, contrast,  or  both  was  fre- 
quently necessary  to  maintain  the 
best  viewing  characteristics 
when  switching  applications. 

A  drop-down  panel  door  con- 
ceals the  five  additional  knob  con- 
trols, used  for  adjusting  horizon- 
tal and  vertical  size  and  position; 
a  fifth  knob  adjusts  the  screen's 
geometry  (pincushioning),  ! 
used  all  five  of  these  knobs  exten- 
sively to  readjust  the  screen 
while  switching  between  DOS- 
based  applications,  since  the  CfVl- 
5128  has  no  digital  memory  for 


lOCOMM  IHTERNATIONAL 

TECHNOLOGY 

12700  Yukon  Ave. 

Hawthorne,  CA  90250 

(800)  998-8919 

(310)  G44-B100 

List  price:  $595 

Warranty:  one  year,  parts  and  labor 


storing  preferred  settings.  Win- 
dows applications  did  not  require 
further  adjustment  once  I  set  up 
the  initial  preferences. 

On  this  monitor,  the  video  ca- 
ble is  detachable.  It  plugs  into  the 
rear  of  the  monitor,  along  with  the 
AC  power  input. 

The  characteristic  of  this  mon- 
itor that  I  found  most  objectionable 
is  that  the  image  "runs  uphill,"  Pre- 
sumably, the  CRT  isn't  mounted 
perfectly  square  in  the  chassis 
mounting  cradle.  Whatever  the 
cause,  I  found  it  most  disconcert- 
ing to  see  the  text  at  the  left  side 
of  the  screen  about  one-eighth 
inch  lower  than  that  at  the  right. 

The  Crv!-5128  found  several  of 
the  tests  in  the  Video  Obstacle 
Course  to  be  tough  going  as 
well.  The  display  screen  exhibit- 
ed a  slight  red  tinge  at  the  left 
side  and  a  red  and  blue  tinge  at 
the  right  side.  The  screen's  uni- 
formity was  less  than  perfect, 
with  variations  in  brightness  in  sev- 
eral areas,  especially  noticeable 
against  light  background  colors. 
The  screen  also  displayed  better 
focus  at  the  center  than  at  the  edg- 
es, along  with  a  tendency  toward 
"blooming"  at  the  center  (this  was 
very  apparent  in  test  5  of  the 
VOC — Horizontal  Versus  Vertical 
Line  Thickness). 

Screen  flickering  and  moire  pat- 
terns proved  to  be  additional 
gremlins  which  made  their  pres- 
ence known  numerous  times — 
not  only  during  the  VOC  tests  but 
also  in  1024  X  768  mode  when  hi- 
res images  with  certain  dot  pat- 
terns (shaded  gray  backgrounds 
in  particular)  were  being  dis- 
played. Streaking  and  ghosting 
were  also  noted,  as  well  as 
screen  regulation  weaknesses 


Benchmark/performance  testing 
was  conducted  by  Computer  Prod- 
uct Testing  Services,  Inc.  CRTS  is  an 
independent  testing  and  evaluation 
laboratory  based  in  Manasquan,  NJ. 
Every  effort  has  been  made  to  en- 
sure the  accuracy  and  complele- 
ness  of  this  data  as  of  the  date  of  test- 
ing, Perfofmance  may  vary  among 
samples. 


MARCH  1993     COMPUTE        9 


TEST  LAB 


and  bouncing  when  I  switched 
graphic  modes. 

Because  of  the  "uphill"  image 
and  the  problems  encountered  in 
the  Video  Obstacle  Course,  I  can- 
not recommend  this  monitor. 

Circle  Reader  Service  Number  372 

MAG  INNOVISION 
MX15F 

If  the  monitors  covered  here 
were  in  a  beauty  contest,  the 
MAG  InnoVision  iVIXISF  would 
probably  walk  away  with  top  hon- 
ors. It  is  indeed  a  handsomely 
styled  15-inch  monitor  that  pleas- 
es the  eye  in  many  ways. 

Devoid  of  any  nonfunctional 
frills,  the  cabinet  perfectly  comple- 
ments the  flat-screen  design  of 
the  MX15F,  A  detachable  tilt-swiv- 
el base  provides  a  stable  and  eas- 
ily adjustable  support  for  the  mon- 
itor, although  the  unit  also  has  its 
own  rubber  feet,  which  will  come 
in  handy  if  you  decide  not  to  use 
the  tilt-swivel  base. 

tviAG's  placement  of  the  moni- 
tor's controls  up  front  and  within 
easy  reach  makes  sense.  Rotary 
dials  at  the  left  side  just  beneath 
the  video  display  allow  you  to  ad- 
just brightness  and  contrast.  A 
flush-mounted  power  switch  with 
green  LED  power  indicator 
flanks  the  right  side  in  the  same 
position  under  the  display. 

In  the  center,  a  drop-down 
door  conceals  the  other  adjust- 
ment controls  and  indicators,  in- 
cluding a  digital  LED  mode  indi- 

10        COMPUTE    MARCH  1993 


MAG  INNOViSrON 

4392  Camorate  Center  Dr. 

Los  Alamltos,  CA  90720 

(714)  827-3898 

List  price:  $899 

Warranty:  one  year,  parts  and  labor; 

two  years  on  CRT 


cator.  A  smoked  window  in  the 
drop-down  door  lets  you  see  the 
numerical  mode  indicator,  and 
four  small  "portholes"  in  the  door 
facilitate  your  monitoring  any  of 
the  four  LED  status  indicators.  If 
you  don't  want  to  see  these  dis- 
plays, you  can  use  an  auxiliary 
panel  door,  which  doesn't  have 
any  window  or  portholes  in  it — a 
nice  extra  toucfi. 

Planning  to  take  your  monitor 
abroad?  No  problem.  The  MX15F 
comes  with  a  universal  autoswitch- 
ing  power  supply,  which  permits 
you  to  plug  it  in  and  use  it  any- 
where in  the  world  (you  might  still 
need  a  converter  for  your  PC  and 
other  gear,  however). 

Eight  plus/minus  push-button 
controls  adjust  the  picture  attrib- 
utes. You'll  use  pairs  of  these  con- 
trols to  adjust  vertical  size,  verti- 
cal position,  horizontal  phase 
(position),  and  horizontal  size.  Ad- 
ditionally, fVlAG  furnishes  a  pro- 
gram set/recall  push  button  and 
a  slider  switch  for  selecting  any 
of  either  the  eight  preset  timing 
modes  or  eight  ^jser-defined 
modes,  fvlemory  recall  is  automat- 
ic for  the  factory  presets  with  man- 
ual override  possible. 

The  illuminated  digital  display 
and  four  LED  indicators  keep  you 
abreast  of  the  monitor's  current 
mode  and  status.  A  single  digit 
(1-8)  in  the  mode  indicator  iden- 
tifies the  monitor's  current  video 
mode.  Without  the  red  user  indi- 
cator illuminated,  a  number  rep- 
resents a  factory  preset  mode; 
with  the  user/preset  switch  in  the 
up  position,  the  user  LED  is  acti- 
vated, and  the  mode  indicator  re- 
flects which  user-programmed 
mode  is  active.  A  green  LED  la- 
beled SOG  indicates  when  the  in- 
coming signal  has  a  composite 


sync  signal,  while  an  amber  LED 
lights  up  if  the  input  is  a  compos- 
ite signal.  (These  signals  are  rel- 
evant to  users  of  fvlacs  only.)  The 
fourth  LED,  also  red,  goes  on  if 
the  Input  signal  exceeds  the  mon- 
itor's frequency  range  and  the 
monitor  cannot  display  the  image 
satisfactorily.  These  features  are 
sure  to  find  favor  with  users  who 
like  to  know  what's  going  on  at  all 
times  with  their  PC  system,  but 
this  information  probably  won't 
mean  too  much  (if  anything)  to 
the  average  user.  That's  probably 
why  MAG  provides  the  extra  no- 
window  panel  door. 

The  f^XISF's  image  is  bright 
and  well  defined  with  excellent  ge- 
ometric linearity  and  uniformity 
across  the  entire  viewing  area. 
The  only  flaws  detected  using  the 
Video  Obstacle  Course  were  a  ten- 
dency to  show  moires  with  some 
patterns,  a  minor  bit  of  screen  reg- 
ulation deviation,  and  local  distor- 
tion and  some  bouncing  while 
changing  video  modes.  Screen 
flicker,  a  weakness  detected  by 
the  VOC  on  all  the  monitors  cov- 
ered here,  was  also  present  but 
not  as  pronounced  or  as  objec- 
tionable as  on  some  of  the  other 
monitors. 

The  MX15F  has  a  lot  going  for 
it  and  makes  a  good  choice  if 
you're  considering  a  15-inch 
SVGA-capable  monitor. 

circle  Reader  Service  Number 373 

MITSUBISHI 
DIAMOND  PRO  17 

If  you're  interested  in  upgrading  to 
a  large-screen  monitor  that  has  all 
of  the  leading-edge  technological 
bells  and  whistles  in  addition  to  a 
superb  image  with  rock-steady  sta- 
bility, the  Mitsubishi  Diamond  Pro 
17  may  be  just  the  ticket. 

All  of  the  Diamond  Pro's  con- 
trols are  conveniently  located  at 
the  front  of  the  display.  A  drop- 
down door  occupying  the  left 
half  of  the  apron  under  the  dis- 
play houses  some  of  the  controls, 
while  exposed  flush-mounted 


A  NEW  CAR  FROM  THE 
THAT  IHED  ROCI 


Y 
ROLL 


The  Heartbeat  of  America" 


OH  E VY  CAM ARO 


TEST  LAB 


push  buttons  fill  up  the  right  half 
of  the  apron  and  complete  the  con- 
trol section. 

The  controls  normally  con- 
cealed behind  the  panel  door  in- 
clude a  pair  of  push  buttons  used 
to  select  the  desired  function  for  ad- 
justment; the  choices  include  hor- 
izontal position  and  size,  vertical  po- 
sition and  size,  horizontal  static 
misconvergence,  and  vertical  stat- 
ic misconvergenoe.  Two  more 
push  buttons  are  used  to  increase 
and  decrease  the  settings  of  the 
selected  adjustment,  and  a  mem- 
ory preset  recall  switch  is  located 
next  to  them. 

The  exposed  controls  consist 
of  a  pair  of  flush-mounted  bright- 
ness push  buttons  (an  embed- 
ded LED  on  the  minus  switch 
lights  up  when  either  of  these  con- 
trols is  touched),  a  pair  of  push 
buttons  for  adjusting  contrast 
(again  with  an  embedded  LED  in 


MITSUBISHI  ELECTRONICS 

AMERICA 

Inlormation  Systems  Division 

5757  Plaza  Drive,  P.O.  Box  6007 

Cypress,  CA  90G30-0007 

ISOO)  843-2515 

(714)  220-2500 

List  price:  $1,599 

Wananty:  two  years,  parts  and 

labor 


the  minus  switch  which  signifies 
adjustment  activity  with  either  of 
these  controls),  and  a  momentary- 
contact  degauss  switch.  An  illu- 
minated LED  power  indicator  and 
a  flush-mounted  power  switch  com- 
plete the  lineup  of  controls.  The 
overall  appearance  of  the  monitor 
is  clean  and  contemporary. 

You'll  find  three  connectors  at 
the  rear  of  the  monitor:  an  AC  pow- 
er input  connector,  a  15-pin  D 
jack,  and  a  special-purpose  13W3 


MONITOR  TEST  LAB  METHODOLOGY 


To  test  the  15-  and  17-inch  monitors 
featured  in  this  month's  lineup,  we 
used  a  computer  system  that 
includes  a  Mylex  i486DX/50  mothier- 
board  with  32MB  of  RAM  and  64K 
internal  caching,  mounted  in  a  min- 
itower case  with  a  regulated  and  cali- 
brated power  supply  from  Triton 
Technologies. 

The  video  card  that  we  used 
throughout  our  extensive  monitor  test- 
ing is  a  Renoir  Uitra-SVGA  card, 
which  is  capable  of  all  modes  up  to 
and  including  1280  x  1024  with  16 
colors  and  which  is  equipped  with 
a  full  megabyte  of  video  RAM  and 
a  Sierra  HiColor  RAMDAC  chip  for 
32,768-color  capability.  The  VESA 
driver  that  came  supplied  with  the 
Renoir  Ultra-SVGA  card  was  auto- 
matically loaded  at  boot-up  via  an 
included  tine  in  the  system's 
AUTOEXEC.BAT  file. 

Prior  lo  testing,  we  set  up  and  ad- 
justed each  monitor  for  optimal  view- 
ing, using  the  Setup  utility  in  Display- 
Mate  Professionai. 

All  of  the  monitor  tests  were  sub- 
jective. We  conducted  them  with  the 
DisplayMate  Professional  Video  Ob- 
stacle Course  test  suite,  which  us- 
es 33  test  patterns  to  uncover  video 


anomalies  or  substandard  perform- 
ance. We  ran  this  test  suite  in  Display- 
Mate  video  mode  105  (1024  x  768 
interlaced).  The  displayed  test  pat- 
terns allowed  us  to  identify  common 
video  irregularities,  including  bloom- 
ing, defocusing,  geometric  linearity, 
moir6  patterns,  flicker,  streaking 
and  ghosting,  and  other  conditions. 

Mode  105  was  selected  for  the 
test  suites,  as  it's  a  high-resolution 
interlaced  mode  which  all  of  the  test- 
ed monitors  are  capable  of  display- 
ing. It  also  makes  certain  video  mal- 
adies such  as  flicker  and  ghosting 
more  pronounced  and  thus  more 
noticeable. 

A  jury  of  three  CPTS  staff  mem- 
bers scrutinized  each  monitor  for 
each  test  and  voted  using  a  1-10 
scale,  with  lower  numbers  represent- 
ing poorer  performance  and  a  10 
representing  a  perfect  score.  We 
compiled  the  votes  of  these  three 
testers  for  all  of  the  tests  and  totaled 
the  results.  None  of  the  monitors  test- 
ed achieved  a  perfect  score,  al- 
though many  scored  in  the  high  9s, 
indicating  excellent  performance 
and  viewing. 

TOM  BENFORD,  PRESIDENT 
COMPUTER  PRODUCT  TESTING  SERVICES 


12 


COMPUTE    MARCH  1993 


connector,  used  for  connecting 
the  Diamond  Pro  to  a  dedicated 
CAD  workstation.  This  monitor  al- 
so works  with  a  color  Macintosh 
computer;  just  use  the  optional 
cable/adapter  assembly  available 
from  Mitsubishi. 

A  small-footprint  (about  ten  inch- 
es square)  tilt-swivel  base  pro- 
vides a  stable  platform  for  the  mon- 
itor while  making  adjustments  to 
the  viewing  angle  effortless. 

I  found  the  image  clarity  and 
stability  of  the  Mitsubishi  pristine; 
color  saturation  and  hue  were  vi- 
brant and  bright  without  a  hint  of 
ghosting,  blurring,  or  streaking.  In 
fact,  the  only  flaws  noted  during 
some  long  sessions  with  the  mon- 
itor were  its  tendency  toward 
some  slight  barrel  distortion  (the 
sides  of  the  screen  are  wider  at 
the  middle  than  at  the  top  and  bot- 
tom), with  the  toe-in  appearance 
more  pronounced  at  the  bottom 
of  the  screen  than  at  the  top. 
And,  as  with  every  other  monitor 
covered  here,  a  screen  flicker 
was  also  noticeable  during  two  of 
the  DisplayMate  Professional 
tests  in  the  Video  Obstacle 
Course  where  high-resolution  sin- 
gle-line raster  images  were  dis- 
played. The  Diamond  Pro  proved 
to  be  unflappable  in  other  VOC 
tests  which  were  troublesome  for 
other  monitors  (for  example, 
screen  regulation,  local  regula- 
tion distortion,  and  text-graphics 
mode  switching). 

The  Diamond  Pro  is  an  excel- 
lent 17-inch  monitor  for  virtually 
any  type  of  work,  from  text  to  com- 


"Sure,  I  remember  my  first  modem... 


"Myjirst  modem?  It  was  a  cheap  IbrilL  Ami  that  iDipiilsiioiess 

really  cost  me.  Aoir  I  know  butter.  The  DataPort  14.4  Daki/Jxix 

Modem  gives  me  real  value;  even  puts  mone}>  in  my  pocket/" 


Now  I  Know  Better/' 

THE  NEW  AT&T  DATAPORT 
14.4/FAX  MODEM 

Introducing  the  powerful,  robust  V.32bis  DataPort  14.4/Fax 
Modem.  It  pays  for  itself  by  significantK'  reducing  yoLir  long 
distance  costs— and  features  fax  capability,  too!  For  IBM 
I'C/AT./XT  and  Macintosh,  it: 

•  Sends/receives  text,  data,  and  Images 

•  Links  PCs  to  PCs,  fax  machines,  and  mainframes 
anywhere  in  the  world 

•  Transfers  data  files;  exchanges  images  with  fax  machines 

•  Accesses  E-mail,  bulletin  boards,  and  information 
services 

THRILLING,  AND  PAYS  FOR  ITSELF 

It's  all  in  the  technique.  The  Dalal'on  U.4.''Fax  Modem 
features  ATi&T's  exclusive,  new  Opiical phone  Line  Interface 
(OU),  pat.  pending;  and  V.42bis  data  compression  and  error 
correction.  It  excels  in  performance,  especially  on  extremely 
weak  "re;il  world''  lines! 


This  faster  transmission,  with  effective  throughput  of  up  to 
57,600  bps,  significantly  reduces  your  long  distance  cosLs.  And  it 
improves  your  producti\ity — no  more  waiting  for  your  screen  to 
refresh;  no  standing  in  line  to  send  faxes. 

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models;  and  the  DataPort  l4.4  .Modem  st;indalone. 

Proudly  made  by  AT&T  Paradyne  in  the  USA. 

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of  the  dealer  nearest  you — call  us  at  1  800  554-4996  ext.  53. 

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circle  Reader  Service  Number  170 


ATST 


C  t932  »mT  Pan(t(nt  oaiPllilisatralBiaHolAIil.  *ll«*piBjuOsa5en(icestimionH)tW6mthelT3*!lB(*lMrw8ll«rt3.i«is)!«li»^^ 


TEST  LAB 


1 

DISPLAYMATE  UTIUTIES  PROFESSIONAL 
VIDEO  OBSTACLE  COURSE  TEST  RESULTS^ 

Hitachi/NSA       lOcomm  ThinkSync    MAG  InnoVision            Mitsubishi 
SuperScan  15              5CM-5128                     MX15F                Diamond  Pro  17 

Optlquest 
4000DX 

Screen  uniformity  and                      10                             8                             10                            10 
fliclter 

8 

Freedom  from  background                lO                              10                              to                              10 
interference 

10 

Darl<  screen                                         10                                10                                10                                IQ 

10 

Geometric  linearity                               8                                  6                                 10                                 8 

9 

Circular  test  pattern                         10                            10                            io                            10 

10 

Horizontal  versus  verticaf                  10                               5                               10                              10 
line  thickness 

10 

Line  brightness  versus                        9                                  8                                 10                                10 
thickness 

10 

Defocusing  and  blooming                 10                             8                              10                            10 

10 

Raster  visibility                                     8                                  8                                  8                                  8 

8 

Resolution                                               8                                    8                                    6                                   10 

8 

Corner  resolution                               8                               6                               9                               8 

6 

Normal  and  reverse  video                  10                              10                              10                              10 
resolution 

10 

Line  moire  pattern                             9                               8                                8                               10 

8 

Fine  line  moire  pattern                       8                               8                               B                               10 

8 

Dot  moire  pattern                              9                               8                               8                               10 

10 

Fine  dot  moire  pattern                       8                               8                               8                               10 

10 

Horizontal  color                               10                             8                             10                            10 
registration 

8 

Vertical  color  registration                   10                              10                              10                              10 

10 

Horizontal  color                                   10                                 8                                 10                                10 
rugistfation  blink 

P 

Vertical  color  registration                   10                              10                              10                              10 
blink 

10 

64  intensities  for  primary                    10                                10                                10                                10 
colors 

10 

Color  timing                                         10                                10                                10                                10 

10 

Digilal  color  timing                             10                              10                              10                              10 

10 

While  level  shiH                               10                            10                            10                            10 

10     . 

Black  level  shift                                 10                              10                              10                              10 

10 

Two-dimensional  streaking               10                              10                              10                              10 

10 

Streaking  and  ghosting                      10                                8                                 10                                10 

10 

Persistence                                          10                                10                                10                                10 

10 

Screen  regulation                              8                                B                               8                               10 

a 

IjDcal  regulation  dislortion                 e                                8                               8                               10 

8 

Texl/graphics  switching                      8                               4                                fa                               10 

4 

AVERAGE  TEST  SCORE                  9  32                              8  48                              9.29                              9  81 

9  06 

'See  the  "Monitor  Test  Lab  Methodology"  sidebar  for  a  lull  explanation  of  how  the  lab  derived  the  results  in  this 

grid. 

14        COMPUTE     MARCH  1993 

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expertise,  and  sophisticated  research  tools, 
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circle  Reader  Service  Numlwr  lOa 


TEST  LAB 


„...„.      i 

""displaymate  utiuties  professional 

JlpfO^f^^l^l^  cnURRF  TEST  RESULTS^  j^,^g^. 

Samsung 
SyncMaster  5C 

Samtron 
SC-726V 

Sony 
CPD-1604S 

ViewSonic  7 

Zenith  Data 
Systems  ZCfJI-1790 

Screen  uniformity  and 
flicker 

10 

10 

10 

10 

6 

Freedom  from  bacl<groiind 
inierference 

10 

10 

10 

a 

10 

Dark  screen 

10 

10 

10 

10 

10 

Geometric  linearity 

7 

10 

10 

10 

8 

Circular  test  pattern 

10 

10 

10 

10 

10 

Horizontal  versus  vertical 
line  thickness 

9 

10 

10 

10 

10 

Una  brightness  versus 
thickness 

10 

10 

10 

10 

B 

Defocusing  and  blooming 

10 

10 

10 

10 

10 

Raster  visibility 

8 

8 

8 

8 

8 

Resolution 

10 

9 

8 

8 

10 

Corner  resolution 

8 

6 

8 

8 

8 

Normal  and  reverse  video 
resolution 

10 

10 

10 

to 

10 

Line  moir^  pattern 

10 

8 

10 

a 

10 

Rne  line  moir6  pattern 

10 

8 

10 

8 

10 

Dot  moire  pattern 

10 

10 

10 

10 

10 

Rne  dot  moire  pattern 

10 

10 

10 

9 

10 

Horizontal  color 
registration 

10 

8 

10 

10 

7 

Vertical  color  registration 

10 

10 

10 

10 

10 

Horizontal  color 
registration  blink 

10 

8 

10 

10 

7 

Vertical  color  registration 
blink 

10 

10 

10 

10 

10 

64  Intensities  for  primary 
colors 

10 

10 

10 

10 

10 

Color  timing 

10 

10 

10 

10 

10 

Digital  color  timing 

10 

10 

10 

10 

10 

White  level  shift 

10 

10 

10 

9 

10 

Black  level  shift 

10 

10 

10 

10 

109 

Two-dimensional  streaking 

10 

10 

10 

9 

10 

Streaking  and  ghosting 

10 

10 

10 

9 

10 

Persistence 

10 

10 

10 

10 

10 

Screen  regulation 

a 

8 

8 

9 

8 

Local  regulation  distortion 

6 

e 

9 

9 

8 

Text/graphics  switching 

0 

10 

8 

4 

10 

AVERAGE  TEST  SCORE 

9.23 

9.39 

9.71 

9.23 

9.29 

'See  the  "Monitor  Test  Lab  fiilethodology"  sidebar  for 

a  full  explanation  of  how  the  lab  derived  the  results  in 

this  grid. 

18        COMPUTE    MARCH  1993 


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PlCKQftffeYEAR 


NX-2420  ^■KmKCWIBi^ 

Multi-Font    ^^lUsMi^m^ 


We  created  our  new  line  of  laser  printers 
under  very  strict  guidelines. 


Introducing  Star's  LS-5  series  of  laser  printers. 


when  we  set  out  to  create  our  new  laser  printers,  we  were 
bound  by  the  same  standards  that  enabled  our  dot-matrix 
and  ink-jet  printers  to  garner  so  many  industry  awards. 

Our  mission  was  to  produce  a  line  of  lasers  that  pos- 
sessed the  very  same  attributes:  superb  print  quality,  unsur- 
passed compatibility  and  excellent  paper  handling. 

The  result  is  a  family  of  laser  printers  of  uncompromis- 
ing quality,  yet  outstanding  value. 

Introducing  the  Star  LS-5,  LS-5EX  and  LS-5TT.  The  LS-5 
series  has  all  the  features  you'd  expect  from  a  high-end 
printer:  dual-bin  printing,  which  allows  you  to  use  two  types 
of  paper;  a  maintenance-free,  high- definition  one-piece 

TUieType  js  a  trademark  of  Apple  Computer,  inc.  Windows  is  a  trademarlt  of  Microsoft  Corporation 


toner/drum  cartridge  for  blacker  blacks  and  more  striking 

detail;  and  15  scalable  Tl-ueiype™  fonts  for  Windows™  3. 1. 

Plus,  the  added  assurance  of  Star's  TWo  Year  Warranty  With 

so  many  features  at  such  an  affordable  price,  you're  sure 

to  be  hearing  a  lot  about  the  LS-5.  And  judging  by  our  past 

successes,  reading  about  it,  too. 

For  a  brochure  or  your  nearest 

Star  dealer,  call  L 800 -4 4 7-4 700. 

To  have  additional  product 

information  sent  to  you  by  fax, 

call  908- 

572-4004. 


THE  LASER  PRINTERS 


cirela  Readw  Swvica  HunHMr  209 


TEST  LAB 


plex  CAD  design.  Its  image  qual- 
ity, ergonomic  control  placement, 
and  extended-range  video  capa- 
bilities make  it  a  good  choice  for 
the  discerning  PC  user  looking 
for  a  superior  large-screen  video 
display. 

circle  Reader  Service  Number  374 

OPTIQUEST  4000DX 

Another  17-inch  Super  VGA  mon- 
itor to  break  the  $1 ,200  price  bar- 
rier, the  Optiquest  4000DX  is 
also  one  of  the  more  lightweight 
17-inch  monitors. 

Featuring  a  32-mode  digital 
memory  (the  largest  capacity  of 
all  the  monitors  covered  here), 
the  4000DX  comes  with  factory 
presets  for  16  of  the  major  video 
modes.  You  can  store  16  addition- 
al settings  (defined  by  you),  all 
ready  to  be  automatically  re- 
called when  you  run  the  particu- 
lar applications  associated  with 
them.  The  monitor  always  detects 
and  displays  the  last  mode 
stored  in  the  user  setting  area 
when  you  first  turn  it  on,  and  it 
checks  all  of  the  other  user- 
stored  settings  before  selecting 
a  factory-set  default  mode.  This 
negates  the  need  for  a  manual 
memory  recall  switch,  so  Op- 
tiquest doesn't  provide  one  on 
the  40G0DX. 

All  controls  are  front  mounted 
and  exposed  on  the  monitor, 
which  has  an  otherwise  frill-free 
appearance.  They  reside  just  be- 
low the  display  screen  in  the 
apron  area  of  the  monitor.  To  ad- 
just your  viewing  angle,  just  use 

20        COMPUTE    MARCH  1993 


OPTIQUEST 

^90  E.  BDsliiess  Pkwy. 

Walnin.  CA  91789 

(809)468-3750 

Ust  price:  $1,195 

Warranty:  one  year 


the  supplied  tilt-swivel  base.  If 
you  elect  to  bypass  the  tilt-swivel 
base,  you  can  set  the  monitor, 
which  is  equipped  with  four  rub- 
ber-tipped feet,  directly  on  the 
PC  or  desktop. 

The  brightness  and  contrast 
controls  are  traditional  rotary-dial 
units,  located  at  the  right  front  cor- 
ner of  the  unit,  next  to  the  rocker 
power  switch;  a  small  green  dot- 
shaped  LED  power  indicator  ap- 
pears just  above  the  switch.  The 
other  controls  include  four  flush- 
mounted  push  buttons  and  five  ad- 
ditional green-dot  LEDs.  The  se- 
lector push  button  lets  you 
choose  among  the  five  controls 
used  to  make  adjustments;  once 
you  select,  the  plus  or  minus 
push  buttons  adjust  the  value.  A 
reset  switch  restores  the  original 
(factory)  default  value. 

In  addition  to  the  usual  bright- 
ness, contrast,  and  horizontal 
and  vertical  size  and  position  con- 
trols, the  4000DX  also  provides  a 
pincushion  distortion  control  to 
compensate  for  horizontal  and  ver- 
tical edge  curvature,  which  may 
occur  in  some  video  modes. 

The  overall  picture  quality  was 
good,  especially  when  you  con- 
sider the  CRT's  .31-mm  dot 
pitch;  this  is  a  larger  pitch  (result- 
ing in  a  larger  pixel)  than  that  of 
any  of  the  other  17-inch  monitors 
reviewed  here.  There  was  a  no- 
ticeable red  tinge  at  the  left 
screen  border  and  a  less  objec- 
tionable yellowish  halo  ail  along 
the  right  screen  border,  which 
may  be  indicative  of  the  electron 
guns  being  slightly  out  of  align- 
ment. This  hypothesis  is  borne 
out  by  the  fact  that  the  green  align- 
ment was  off  during  two  of  the  Dis- 
playMate  Professional  tests  in  the 
Video  Obstacle  Course. 

The  4000DX  also  exhibited  a 


tendency  to  produce  moir6  pat- 
terns whenever  a  tight,  high-res- 
olution pattern  was  displayed. 
Screen  flickering  was  noticeable 
with  hi-res  patterns,  and  the  fo- 
cus at  the  outer  edges  and  cor- 
ners of  the  screen  was  not  as 
crisp  as  at  the  center. 

The  4000DX  delivers  digital 
memory  and  a  large  viewing  ar- 
ea at  a  price  that  brings  it  within 
the  affordable  range  of  many  PC 
users. 

circle  Reader  Service  Number  375 

SAMSUNG 
SYNCMASTER  5C 

If  you're  looking  for  a  large,  ergo- 
nomic monitor  ready  to  handle  a 
variety  of  applications,  you'll 
want  to  consider  Samsung's  Sync- 
Master 5C  17-inch  color  monitor. 

The  5C  features  a  .26-mm  dot 
pitch,  which  makes  it  capable  of 
handling  1280  x  1024  resolution 
as  well  as  every  other  VGA  and 
Super  VGA  mode.  With  the  built- 
in  digital  memory  you  can  switch 
between  video  mode  screen  set- 
tings and  optimal  positions  when 
you  switch  applications.  You  can 
save  these  settings  for  instant  re- 
call whenever  you  run  a  particu- 
lar application  again.  The  monitor 
permits  storing  up  to  12  modes, 
all  accessible  via  the  front  pane! 
controls. 

Beneath  a  drop-down  door, 
you'll  find  the  front  panel  with 
eight  LEDs  indicating  the  active 
functions.  These  include  horizon- 
tal image  shifting,  horizontal  im- 
age stretching  and  condensing, 
horizontal  concaving  and  convex- 
ing  (barrel  distortion),  vertical  im- 
age shifting,  and  vertical  image 
stretching  and  condensing  (pin- 
cushioning). 

To  select  the  function  you'd 
like  to  set  or  alter,  use  the  func- 
tion button;  up-  and  down-arrow 
buttons  augment  and  diminish 
the  settings.  A  save  button 
stores  the  current  mode  and  po- 
sition settings  in  memory  To  de- 
magnetize the  screen,  ridding  it 


s'^ 


latch  yovir  computing  capabilities  soar  with  the  new  Amiga*  4000  and  1200. 

Save  up  to  S  1,500*  on  the  A4000,  including  DeluxePaint*'  IV  AGA  and  Art  Department 
Professional®  software.  Save  up  to  S440*  on  the  new  A1200,  including  DeluxePaint  IV  AGA 
and  Final  Copy®  1.3  word  processing  software. 

Both  computers  feature  the  Advanced  Graphics  Architecture™  that 
lets  you  display  and  animate  graphics  from  a  palette  of  16.8  million  colors. 
You  also  gel  a  24-hour  Helpline  and  optional  on-site  sennce.**  This  offer 
is  only  good  from  January  1,1993  through  March  31,  1993.  So  take  off  for 
your  Amiga  dealer  today  Or,  call  1-800-66  AMIGA. 


Circle  Reader  Service  Number  269 


C'  Commodore' 

AMIGA 


.^- 


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iiadfioariirfAStKW.FidCt^yliatrailrimkofioJniiKdlni.  "BiwdonHiiff  oitlfrl7S«thf  AUC0huridkm(lS4l^3lLiiiiitcA*Xtf  iwwJk.  "Ak»iWtk(cJym*>s«mt|wiK»sdnifirll,S.th(sui;hfflaiU)(jfmdG«uii^^^ 


TEST  LAB 


of  any  residual  static  charge  build- 
up, use  the  degauss  button.  And 
to  choose  between  the  D-15  and 
8NC  input  ports,  use  the  output 
selection  button  next  to  the  arrow 
buttons. 

At  the  rear  of  the  computer, 
you'll  find  four  discrete  BNC  con- 
nectors (used  with  Macintosh  com- 
puters and  special-purpose  vid- 
eo peripherals)  and  a  15-pin  D 
connector,  along  with  two  slide 
switches.  The  first  switch  selects 
either  the  high  or  the  75-ohm  ter- 
mination setting,  and  the  other  se- 
lects the  input  signal  level  (either 
1.0  or  .7  volts).  Since  the  cable 
connections  and  switch  settings 
don't  change  once  the  monitor  is 
installed,  the  rear  of  the  unit  is  a 
good  location  for  these  items. 

A  flush-mounted  power  switch 
with  a  built-in  LED  indicator  is  con- 
veniently located  at  the  lower 
right  corner  of  the  monitor,  and 
Samsung  has  also  placed  the 
brightness  and  contrast  controls 
here  within  easy  reach  for  making 
any  desired  viewing  adjustments. 
Ergonomically,  the  monitor  rates 
a  1 0  for  its  well-placed  control  lay- 
out and  easily  adjustable  tilt-swiv- 
el stand. 

During  testing  (see  the  "Monitor 
Test  Lab  Methodology"  sidebar), 
a  few  weaknesses  of  the  5C  be- 
came apparent.  The  monitor  had 
a  marked  propensity  to  bow  in- 
ward slightly  at  both  the  left  and 
right  sides  of  the  screen,  although 
the  bowing  at  the  left  side  was  con- 
siderably more  pronounced. 

The  monitor  also  exhibited  an 
annoying  flicker  on  the  tight  res- 

22        COMPUTE    MARCH  1993 


SAMSUNG  ELECTRONICS  AMERICA 

Inlormation  Systems  Division 

105  Challenger  Rd. 

Rlifgelleld  Park.  KJ  07660-0510 

(8001  440-0262 

(2011229-4005 

List  price:  $1,399 

Warramy;  one  year,  parts  and  labor 


olution  (single-line)  patterns  of 
the  raster  visibility  and  corner  res- 
olution tests,  which  detracted 
slightly  from  its  overall  perform- 
ance scores.  It  also  exhibited  bow- 
ing during  the  screen  regulation 
and  local  distortion  tests,  and  it 
was  totally  unable  to  successful- 
ly complete  the  text/graphics 
mode-switching  test  in  the  Video 
Obstacle  Course,  blanking  the 
screen  completely  during  the 
test.  These  weaknesses  affected 
its  overall  performance  score. 

Aside  from  these  flaws,  this 
large-screen  monitor  is  handsome- 
ly styled  and  provides  an  excel- 
lent display  for  virtually  any  type 
of  textual,  graphics,  CAD,  or  de- 
sign work. 

circle  Readsr  Service  Number  376 

SAMTRON  SC-726V 

Samtron  packs  plenty  of  good  fea- 
tures into  its  SC-726V  monitor, 
while  keeping  the  appearance  util- 
itarian and  simple. 

Samtron  provides  rotary  con- 
trols for  degauss,  horizontal  size, 
vertical  size,  horizontal  shift,  ver- 
tical shift,  brightness,  contrast, 
and  power.  These  controls  ex- 
tend inconspicuously  beneath 
the  apron  on  the  front  of  the  mon- 
itor and  are  identified  by  a  series 
of  embossed  icons.  Although  a 
novel  departure  from  the  push  but- 
tons and  slide  switches  found  on 


SAMTRON  DISPLAYS 

14^1  L  Rrestone  Blvl,  Ste.  101 

La  MIrada,  CA  9W38 

(310)  802-8425 

List  price:  $1,19§  (A  low-radiation 

model,  the  SC-726VI,  Is  available.) 

Warranty:  one  year,  parts  and  labor 


many  other  monitors  of  this  size 
and  class,  the  rotary  controls  are 
quite  functional  and  easy  to  ac- 
cess, which  is  what  really  counts 
in  the  final  tally. 

Samtron  places  a  switch  for 
manually  selecting  either  110-V 
or  220-V  operation  at  the  rear  of 
the  unit,  along  with  a  nondetach- 
able  cable  fitted  with  a  15-pin  0 
connector.  A  socket  for  inserting 
the  detachable  AC  power  cord 
completes  the  list  of  items  found 
at  the  rear  of  the  monitor. 

The  SC-726V  doesn't  come 
with  digital  memory  or  the  ability  to 
store  user-defined  screen  settings. 
The  monitor  is  equipped,  howev- 
er, with  autosizing  circuitry,  so  the 
absence  of  digital  memory  won't 
be  a  major  issue  for  most  users. 
The  autosizing  worked  just  fine 
with  all  of  the  applications  I  ran  dur- 
ing my  evaluation. 

I  found  the  overall  image  qual- 
ity and  display  resolution  surpris- 
ingly good  for  a  monitor  with 
such  a  low  price  tag.  Aside  from 
a  tendency  to  produce  moires  on 
high-resolution  screen  patterns, 
the  image  definition  and  clarity 
were  certainly  acceptable.  The 
DisplayMate  Professional  Video 
Obstacle  Course  detected  a 
slight  misalignment  of  the  blue 
gun  registration  on  two  of  the 
tests.  Local  screen  regulation 
and  distortion  are  other  areas 
that  caused  the  SC-726V  to  re- 
ceive less  than  perfect  scores. 

Samtron  produces  two  varie- 
ties of  the  SC-726V.  The  standard 
version  is  the  one  supplied  for 
this  review,  but  the  company 


■HP 


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TEST  LAB 


MONITOR  FEATURES 

Hitachl/NSA 
SuperScan  15 

lOcomm  ThinkSync 
SCM-5128 

MAG  InnoVislon 
MX15F 

Mitsubishi 
Diamond  Pro  17 

Optlquest 
4000DX 

GENERAL 

Screen  size  (in  inches) 

15 

15 

15 

17 

17 

Dimensions  (HWD,  in 
inches) 

14,88  X  14.09 
X  16,29 

13.97  X   14.65 
X   15,50 

13.80  X  14.00 
X  16.30 

10.02  X   16.14 
X  17.32 

16.80  X  16.10 
X  16.10 

Weight  (in  pounds) 

36.0 

38.0 

36.3 

47.4 

41.8 

RxBd/detachable  video 
cabie 

fixed 

detachable 

fixed 

detachable 

fixed 

lUODES 

1024x768 

noninterlaced 

■ 

■ 

■ 

■ 

■ 

Super  VGA 

■ 

■ 

■ 

■ 

■ 

VGA  (640  X  480) 

■ 

■ 

■ 

■ 

■ 

MCGA 

■ 

■ 

■ 

■ 

■ 

OPERATIONAL  SPECS 

Maximum  noninterlaced 
resolution  (pixels) 

1024  X  768 

1280  X  1024 

1280  X  1024 

1280  X  1024 

1280  X  1024 

Vertical  scanning 
frequency  range  (Hz) 

50-100 

40-100 

50-120 

50-130 

50-90 

Horizontal  scanning 
frequency  range  (kHz) 

30-58 

30-65 

30-68 

30-64 

31-60 

Phosphor' 

jhort  persistence 

short  persistence 

medium  short 
persistence 

short  persistence 

short  persistence 

Dot  pitch  or  aperture 
pitch  (mm) 

0.28 

0.28 

0.28 

0,26 

0.31 

CONTROLS 

^:          ^^m 

Brightness 

Contrast 

Horizontal  position 

Vertical  position 

Horizontal  size 

Vertical  size 

Pincushioning 

D 

a 

□ 

Memory  save 

a 

□ 

Automatic  sizing 

m 

■ 

Degaussing 

a 

□ 

a 

O 

EMISSIONS  STANDARDS  COMPUANCE 

MPR 

u 

a 

D 

■ 

■ 

MPRII-VLF 

m 

D 

a 

■ 

■ 

MPRII-ELF 

m 

a 

a 

■ 

■ 

FCC  CERTIFICATION  CLASS                                                                                                                                                                         1 

B 

A 

B 

A 

B 

■  =yes  a  =no 

'Short  persistence  phosphor 

is  the  most  desirable.  With  this  duration, 

the  screen  is  less 

subject  to  gho 

sting  and  streaking. 

24        COMPUTE    MARCH  1993 

MONITOR  FEATURES 

Samsung                  Samtron                     Sony 
SyncMaster  5C             SC-726V                CPD-1$04S 

ViewSonic  7 

Zenith  Data 
Systems  ZCM-1790 

GENERAL 

Screen  size  (in  inches}                 17                            17                            17 

17 

17 

Dimensions  (HWD,  in          17.50  x  16.50  x         16.00  x  16.00  x         14.00  x  13.75  x        16.69  x  16.25  x 
inches)                                           17.90                           16.80                           16.13                          17.00 

16.64  X  17.49  X 
17.39 

Weight  (in  pounds)                        48.3                            48.5                            44.0 

42.7 

56,0 

Rxed/detachabie  video          detachable                   fixed                        fixed 
cable 

detachable 

fixed 

MODES 

1024x768                                         ■                                    ■                                    ■ 
noninterlaced 

a 

a 

SuperVGA                                    ■                               ■                               P 

a 

a 

VGA  (640x480)                             ■                                 a                                 a 

a 

a 

MCGA                                           ■                               a                               a 

a 

a 

OPERATIONAL  SPECS 

•    r^^^^^^^^^^^^^^^^^^^^^^B 

Maximum  noninterlaced          1024  x  768                1024  x  768                1024  x  768 
resolution  (pixels) 

1280  X  1024 

1024  X  768 

Vertical  scanning                         45-90                          50-90                         50-87 
frequency  range  (Hz) 

50-90 

52-97 

Horizontal  scanning                    30-60                     31.5-56.4                     30-57 
frequency  range  (kHz) 

30-64 

31-57.51 

Phosphor'                        short  persistence      short  persistence      short  persistence 

RGB  short 
persistence 

short  persistence 

Dot  phch  or  aperture                     0.26                            0.26                            0.25 
pitch  (mm) 

0.28 

0.26 

CONTROLS                                             utuami 

Brightness                                   ■                             a                             a 

Contrast                                      a                             a                             ■ 

Horizontal  position                       a                             ■                             a 

Vertical  position                           a                             a                             a 

Horizontal  size                             a                             a                             a 

Vertical  size                                 a                             a                             ■ 

Pincushioning                                a                               a                               □ 

a 

□ 

Memory  save                               a                             □                             □ 

Automatic  sizing                           a                             a                             a 

Degaussing                                a                            a                            a 

0 

□ 

EMISSIONS  STANDARDS  COMPUANCE                                                       5 

■MR: 

MPR                                              □                              □                               a 

a 

a 

MPRII-VLF                                    □                              a                               a 

a 

a 

MPRII-ELF                                    O                              a                               a 

a 

a 

FCC  CERTIFICATION  CI-ASS 

B                                 B                                 B 

B 

B 

■  =yes   n  =no 

'Short  persistence  phosphor  is  the  most  desirable.  With  this  duration,  the  screen  is  less  subject  to  ghosting 

and  streaking. 

MARCH  1993     COMPUTE        25 

TEST  LAB 


also  produces  the  SC-726VL, 
which  is  the  low-radiation  model. 
The  VL  model  features  very  low 
magnetic  fields  of  less  than  25  mil- 
ligauss  when  measured  20  inch- 
es from  the  screen.  This  makes 
the  VL  model  compliant  with  the 
Swedish  MPR-II  emission  stan- 


dards. Excessive  radiation  emis- 
sions are  a  significant  concern  for 
many  PC  users  nowadays.  Spend- 
ing the  extra  dollars  for  the  VL 
model,  you  can  buy  affordable 
peace  of  mind. 

If  you're  itching  to  move  up  to 
a  17-inch  monitor  that  is  capable 


of  running  all  of  the  current  and 
emerging  video  display  modes 
but  the  bottom  line  is  a  major  fac- 
tor in  you  purchasing  decision, 
the  SC-726V  (or  VL)  may  be  the 
monitor  you  seek.  It's  certainly 
worth  a  look! 

Circle  Reader  Service  Number  377 


barrel  distortion.  In  monitors  and  TV 
recslvers,  barrel  distortion  makes  all 
four  sides  of  the  image  curve  out 
tike  a  barrel. 

degausser.  A  device  that  clarifies 
the  color  picture  by  means  of  coils 
within  the  set.  The  coils  eliminate  the 
magnetization  which  builds  up 
around  the  monitor  when  it's  moved 
around  or  when  other  electrical  de- 
vices are  brougiit  too  close  to  it. 

flicker.  An  unevenness  and  rapid 
fluctuation  in  the  overall  picture  inten- 
sity, particularly  noticeable  in  shad- 
ed areas  of  an  image  but  less  in- 
tense than  strobing.  Flickering  is 
produced  when  the  field  frequency 
is  insufficient  to  completely  synchro- 
nize the  movement  of  the  images. 

interlaced  display.  A  monitor  in 
which  the  electron  beam  refreshes 
(updates)  all  odd-numbered  scan 
lines  in  one  sweep  of  the  screen 
and  all  even-numbered  scan  lines 
in  the  next.  Interlacing  takes  advan- 
tage of  both  the  screen  phosphor's 
ability  to  maintain  an  image  for  a 
short  time  before  fading  and  the  ten- 
dency of  the  human  eye  to  average, 
or  blend,  subtle  differences  in  light 
intensity.  By  refreshing  alternate 
sets  of  lines  on  the  display,  inter- 
lacing halves  the  number  of  lines 
that  must  be  updated  in  a  single 
sweep  of  the  screen  and  also 
halves  the  amount  of  information 
that  must  be  carried  by  the  display 
signal  at  any  one  time.  Thus,  inter- 
lacing updates  any  single  line  on 
the  screen  only  30  times  per  sec- 
ond, yet  it  provides  the  equivalent 
of  a  60-cycles-per-second  refresh 
rate. 

moire".  A  wavy  or  satiny  effect  pro- 
duced by  the  convergence  of  tines. 
A  moir6  pattern  is  a  natural  optical 
effect  when  the  converging  lines  in 
a  picture  are  nearly  parallel  to  the 
scanning  lines.  To  a  degree,  this  ef- 
fect is  sometimes  due  to  the  charac- 


MONITOR  GLOSSARY 

teristics  of  the  monitor's  or  TV's  pic- 
ture tube,  although  scanning  frequen- 
cies and  synchronization  signals  are 
more  frequently  responsible  for  the 
phenomenon. 

muitisync  display.  A  monitor  able 
to  respond  to  a  wide  range  of  hori- 
zontal and  vertical  synchronization 
rates.  Multisync  monitors,  also  some- 
times called  multiscan  monitors,  are 
versatile  in  that  they  can  be  used 
with  a  wide  variety  of  video  adapt- 
ers, since  they  can  automatically  ad- 
just to  the  correct  synchronization 
rate  of  the  video  signal. 

noninterlaced  display.  A  display  in 
which  the  electron  beam  scans 
each  line  on  the  screen  once  during 
each  refresh  cycle.  Noninterlaced  dis- 
plays effectively  pay  attention  to  eve- 
ry pixel  on  every  line  of  the  screen 
as  the  electron  beam  sweeps  across 
and  down  the  inner  surface  of  the 
screen,  refreshing  the  displayed  im- 
age several  times  each  second. 
This  feature  greatly  reduces  flicker, 
strobing,  and  user  eyestrain,  making 
noninterlaced  displays  preferable  to 
interlaced  displays. 

persistence.  A  characteristic  of 
some  light-emitting  materials  (such 
as  the  phosphors  used  in  CRTs) 
that  causes  an  image  to  be  retained 
for  a  short  while  after  being  irradiat- 
ed (for  example,  by  an  electron 
beam  in  a  CRT).  The  decay  in  per- 
sistence ts  sometimes  called  lumi- 
nance decay.  If  the  persistence  of 
a  phosphor  is  too  short,  the  tenden- 
cy of  an  image  to  flicker  is  in- 
creased; if  the  persistence  of  the 
phosphor  is  too  long,  images  tend 
to  smear  on  the  screen. 

phosptior.  Any  substance  capa- 
ble of  emitting  light  when  struck  by 
radiation.  The  inside  surface  of  a 
CRT  screen  is  coated  with  a  phos- 
phor that,  when  excited  by  an  elec- 
tron beam,  displays  an  image  on 
the  screen. 


pincushion  distortion.  With  this 
kind  of  distortion,  the  four  sides  of 
the  image  are  curved  inward,  leav- 
ing the  corners  extending  outward. 

pixel.  Short  for  picture  element. 
One  spot  in  a  rectilinear  grid  of  thou- 
sands of  spots  that  are  individually 
"painted"  to  form  an  image  pro- 
duced on  the  screen  by  a  comput- 
er. Just  as  a  bit  is  the  smallest  unit 
of  information  a  computer  can  proc- 
ess, a  pixel  is  the  smallest  element 
that  a  monitor  and  software  can  ma- 
nipulate in  creating  letters,  num- 
bers, or  graphics. 

raster.  A  rectangular  pattern  of 
lines.  On  a  video  display,  the  horizon- 
tal scan  lines  from  whicli  the  term  ras- 
ter scan  is  derived. 

RGB.  Short  for  Red,  Green,  Blue, 
a  mixing  model,  or  method  of  de- 
scribing colors,  used  with  many  col- 
or monitors  {or  other  light-based  me- 
dia as  opposed  to  printed  media). 
RGB  uses  the  additive  primaries 
method,  mixing  percentages  of  red, 
green,  and  blue  to  get  the  desired 
color.  Adding  no  color  results  in 
black;  adding  100  percent  of  all 
three  colors  results  in  white. 

scan.  In  TV  and  computer  display 
technologies,  to  move  an  electron 
beam  across  the  inner  surface  of 
the  screen,  one  line  at  a  time,  to 
light  the  phosphor  that  creates  the 
displayed  image. 

scan  line.  On  a  TV  or  raster-scan 
computer  monitor,  one  of  the  horizon- 
tal lines  on  the  inner  surface  of  the 
screen  that  is  traced  by  the  electron 
beam  to  form  an  image. 

SuperVGA.  A  superset  of  display 
modes  which  extend  the  resolution 
and  color  palette  beyond  VGA.  Reso- 
lutions of  800  X  640,  1024  x  768, 
1280  X  960,  and  1280  x  1024  with 
palettes  of  16  and  256  colors  are 
included  in  the  Super  VGA  ranges. 

—COMPILED  BY  THE  STAFF  OF 
COMPUTER  PRODUCT  TESTING  SERVICES 


26        COI^PUTE    MARCH  1993 


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Rcqiiires  a  PC  Mtli  DOS  3.0  or  higher,  6J0K  DiMgr)-.  VGA  or  EGA 
[Lonilor,  a  hani  dri^-e  and  a  mouse.  Supports  hundreds  of  printers. 
©  Step  I  Sylttms  Corporulion,  1992 


*  Banners  &  Signs  •  Addresses  &.  Labels  •  Solitaire  Games  •  Drawing 

•  Cards  &  Invitations  •  To  Do  Lists  •  Home  Inventory 


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STEPi/mr 

Step  1  Systems  Corporation 
74  Woodstock  Rd. 
Roswell,  GA  3007S 
Circle  Reader  Service  Number  230 


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TEST  LAB 


SONYCPD-1604S 

The  names  Trinitron  and  Sony 
have  become  synonymous  in  the 
public  mind  in  the  20+  years 
since  Sony  introduced  its  first  Trin- 
itron TV.  Over  40  million  Trinitrons 
have  been  sold  worldwide  since 
then,  which  might  lead  you  to  be- 
lieve that  Sony  is  doing  some- 
thing right.  The  dazzling  display 
and  excellent  performance  of  the 
Sony  CPD-1604S,  which  is 
based  on  Trinitron  technology,  pro- 
vide solid  testimony  that  Sony  is, 
indeed,  doing  something  right. 

The  1604S  has  a  flat  screen  di- 
agonally measuring  17  inches. 
For  its  CRT  size  class,  it  boasts 
the  narrowest  dot  pitch  in  the  in- 
dustry, an  impressively  fine  .25 
mm,  delivering  a  crisp,  finely  re- 
solved image  approaching  pho- 
tographic quality  in  the  Super 
VGA  modes. 

Mounted  atop  a  highly  stable 
tilt-swivel  platform  base,  the 
1604S  puts  the  power  switch,  il- 
luminated power  LED,  and  rotary 
brightness  and  contrast  controls 
at  the  front  of  the  unit  within  easy 
reach  just  beneath  the  display  it- 
self. This  gives  the  monitor  a  very 
clean,  uncluttered  look. 

The  automatic  sizing  switch 
and  controls  for  adjusting  horizon- 
tal and  vertical  size,  horizontal 
shift,  and  vertical  centering  all  re- 
side in  a  recessed  well  at  the  left 
side  of  the  monitor,  about  midway 
between  the  front  and  rear.  Any 
adjustments  to  these  controls  will 
require  either  getting  up  and  go- 
ing over  to  the  side  of  the  monitor 

28        COMPUTE     MARCH  1993 


SONY 

655  River  Oaks  Pftwy. 

San  Jose,  CA  95134 

fSOO)  352-7659 

List  price:  $1,789.95 

Warranty:  one  vear,  parts  and  iabor; 

two  years  on  Tlinitron  tube 


or,  if  space  and  cabling  permit  it, 
rotating  the  monitor  on  its  swivel 
base  90  degrees  to  gain  access 
to  these  controls.  While  these  con- 
trols shouldn't  normally  require  ad- 
justment, it  would  be  nice  to 
have  them  up  front  at  arm's 
reach  should  the  user  wish  to  do 
some  tweaking.  In  fairness,  how- 
ever, the  automatic  screen-sizing 
circuitry  worked  well  for  all  of  the 
applications  I  ran  during  the  re- 
view process;  I  found  no  reason 
to  override  the  monitor's  automat- 
ic control. 

The  rear  of  the  1604S  houses 
the  AC  input  connector  jack  as 
well  as  the  video  signal  cable  fit- 
ted with  a  15-pin  D  connector.  No 
degauss  or  memory  setting  or  re- 
call functions  are  included  in  this 
model. 

The  display  of  the  monitor  is  tru- 
ly outstanding,  thanks  to  the  ultra- 
fine  dot  pitch  and  the  black 
matrix  background,  a  standard 
feature  of  the  Trinitron  technolo- 
gy Virtually  every  type  of  image, 
from  straight  text  to  the  most  com- 
plex CAD  drawing  or  24-bit  color 
TIF  file,  looks  superb  when 
viewed  on  this  monitor. 

The  Video  Obstacle  Course  in 
DisplayMate  Professional  once 
again  proved  to  be  a  tough  prov- 
ing ground,  especially  in  mode 
105  (1024  X  768  with  256  colors). 
In  this  mode  some  flickering  be- 
came evident  on  two  of  the  tests 
which  use  very  high-resolution 
one-line  raster  segments.  During 


VIEWSONIC 

20480  E.  Business  Pkwy. 

Walnut  CA  91789 

(909)  869-7976 

List  price:  $1,29S 

Warranty:  one  year,  parts  and  labor 


the  screen  regulation  and  local  dis- 
tortion tests,  i  noticed  some  bow- 
ing and  bouncing  as  the  test  im- 
age blinked,  and  there  was  also 
some  bouncing  as  video  modes 
changed  from  text  to  graphics 
and  back  again  during  the  last 
test  in  the  series. 

if  you're  thinking  of  moving  up 
to  a  17-inch  Super  VGA  monitor, 
the  1604S  should  look  really 
good  to  you.  After  all,  it's  a  Sony 

circle  Reader  Service  Number  37S 

VIEWSONIC  7 

A  17-inch  display,  noninterlaced 
resolution  as  high  as  1280  x 
1024,  and  a  26-setting  digital 
memory  are  just  a  few  of  the 
ViewSonic  7's  attractive  features. 
Mounted  atop  a  small-footprint 
(ten  inches  square)  tilt-swivel 
base,  the  ViewSonic  7  is  attrac- 
tively styled  in  a  two-tone  beige 
and  putty  color  scheme.  The  man- 
ufacturer front-mounts  all  the  mon- 
itor's controls  for  easy  access, 
starting  with  a  flush-mounted  pow- 
er switch  and  LED.  Just  below 
the  power  switch,  you'll  find  plus 
and  minus  push  buttons  for  adjust- 
ing the  brightness,  along  with 
another  pair  for  adjusting  the  con- 
trast setting. 

A  drop-down  panel  door  to  the 
left  of  these  controls  conceals  the 
remainder  of  the  display  controls. 
These  controls  consist  of  a  pair 
(augment  and  diminish)  of  push 
buttons  for  horizontal  position,  a 


Imagination  Run  Free. 


\v  y.  ■  V   "<s:^si?<ssss. 


s  ■  •\^->^  -\mv\  "^   /■■■'\'-'Wliirm 


■^t-  ^ 


y'  tCRNET    Sir 


\^    ..^^ 


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TEST  LAB 


pair  for  horizontal  size  adjust- 
ment, a  pair  for  vertical  position, 
another  pair  for  vertical  size  ad- 
justment, and  a  single  push  but- 
ton for  memory. 

The  rear  of  the  unit  provides  ac- 
cess to  the  AC  power  connector 
and  to  a  15-pin  D  connector  for 
attaching  the  video  connector  ca- 
ble. Since  this  monitor  is  a  multi- 
frequency  unit,  you  can  also  use 
it  with  color  fvlacintosh  computers 
and  special-purpose  CAD  work- 
stations simply  by  substituting  the 
appropriate  connector  cable. 

Twelve  factory-preset  timing 
modes  are  stored  in  the  digital 
memory,  and  ViewSonic  reserves 
a  13th  memory  position  for  cus- 
tom timings  in  1280  x  1024  reso- 
lution. You  also  have  blank  mem- 
ory areas  for  storing  13  additional 
user-defined  modes,  and,  if  you 
like,  you  can  override  and  repro- 
gram  all  of  the  factory  presets. 

The  memory  recall  is  autosen- 
sing,  which  means  that  the  moni- 
tor's sensing  circuitry  analyzes 
the  signal  coming  from  the  video 
card  and  then  compares  it  to  its 
memory  listing  of  preset  (both  fac- 
tory and  user)  modes.  When  the 
circuitry  finds  the  matching  set- 
ting for  that  signal,  the  monitor  dis- 
plays the  image  according  to 
those  settings.  Each  memory  stor- 
age area  can  contain  data  regard- 
ing the  horizontal  and  vertical  fre- 
quencies, horizontal  and  vertical 
polarization,  and  horizontal  and 
vertical  position. 

Creating  a  custom  memory  set- 
ting is  a  simple  procedure  that 
merely  involves  adjusting  the  pic- 
ture size  and  position  exactly  the 

30        COMPUTE    MARCH  1993 


ZENITH  DATA  SYSTEMS' 
2150  E.Lake  Cook  nd. 
BuHalo  Grove,  IL  60089 
(800)  553-0331 
List  price:  $1,219 
Warranty:  one  year 


way  you  like  it  and  pressing  the 
memory  button  to  register  the  cur- 
rent mode  settings.  The  next 
time  you  run  that  application,  the 
autosensing  circuitry  will  retrieve 
the  settings  and  set  up  the  display 
according  to  these  preferences. 
For  a  monitor  with  such  lauda- 
ble specifications  and  features, 
the  ViewSonic  7's  display  was 
somewhat  disappointing.  While 
color,  focus,  and  geometric  linear- 
ity were  all  excellent  on  the  mon- 
itor's bright,  large  screen,  the 
screen  exhibited  a  pronounced 
tendency  for  generating  moires 
with  many  high-resolution  images 
and  screen  backgrounds.  The 
ViewSonic  7  was  also  prone  to 
flicker  on  tight-resolution  pat- 
terns. This  was  particularly  notice- 
able along  the  horizontal  scroller 
bar  in  fvlicrosoft  Works  and  other 
Windows  applications  running  in 
1024  X  768  256-color  mode  us- 
ing a  Renoir  Ultra-SVGA  card. 
The  monitor  didn't  rapidly  make 
smooth  transitions  from  text  to 
graphics  modes  and  back  again 
either,  producing  more  than  a 
slight  bounce  and  generating  vid- 
eo "noise"  on  the  screen  during 
that  segment  of  the  Video  Obsta- 
cle Course.  Otherwise,  it's  a  nice 
monitor  that's  handsomely  styled 
and  fully  compliant  with  all  of  the 
current  low-radiation  standards. 

Circle  Reader  Service  Number  379 

ZENITH  DATA 
SYSTEMS  ZCM-1790 

Zenith  Data  Systems  (now  a  Bull 
company  and  no  longer  part  of 
Zenith  Electronics)  presents  its 
ZCM-1790  monitor  as  an  ideal  dis- 
play for  multimedia,  CAD/CAM, 
and  other  high-resolution  graph- 
ics applications. 


The  17-inch  monitor  is  housed 
in  a  very  large  cabinet  that  pro- 
vides a  2-inch  border  on  all  four 
sides  of  the  display,  making  it 
look  larger  than  it  actually  is.  This 
illusion  is  furthered  by  the  mon- 
itor's tilt-swivel  base,  which  occu- 
pies a  good  amount  (approximate- 
ly 12  inches  x  13  inches)  of  desk- 
top real  estate  itself.  Size  aside, 
the  styling  of  the  ZCIvl-1790  is 
functional,  if  somewhat  Spartan. 

Zenith  places  all  of  the  controls 
within  easy  reach  at  the  front  of 
the  monitor,  just  below  the  dis- 
play screen.  All  controls  are  ex- 
posed and  visible  at  all  times; 
there's  no  drop-down  panel  to  con- 
ceal them  on  the  ZCM-1790. 

All  of  the  adjustment  controls, 
including  brightness  and  con- 
trast, are  push  buttons  rather 
than  the  wheels,  knobs,  or  dial 
controls  more  commonly  used. 
These  push  buttons  are  almost 
flush  mounted.  In  addition  to  an 
LED  power  indicator  next  to  the 
rocker  On/Off  switch,  the  manu- 
facturer provides  five  other  LEDs 
to  designate  which  function  con- 
trol you've  selected  with  the  func- 
tion-selector push  button.  Each  of 
the  adjustments  is  represented 
by  an  icon  just  above  its  corre- 
sponding LED,  and  the  controls 
include  vertical  and  horizontal 
size  and  position,  in  addition  to 
brightness  and  contrast.  An  adjust- 
ment reset  function  resets  all  dis- 
play adjustments  to  their  default 
settings. 

The  video  cable,  with  a  stan- 
dard 15-pin  D  connector,  attach- 
es permanently  to  the  rear  of  the 
monitor,  although  the  AC  power 
cable  is  detachable. 

The  ZCM-1790  uses  a  flat 
screen  based  on  flat-tension- 
mask  technology,  which,  accord- 
ing to  company  literature,  pro- 
vides "excellent  linearity."  Using 
the  tests  in  the  DisplayMate  Profes- 
sional Video  Obstacle  Course  in 
mode  105  (1024  x  768  with  256 
colors),  I  found  that  the  ZCM- 
1790  did  not  appear  to  live  up  to 
these  claims,  producing  a  notice- 
able bowing  at  the  top  of  the 


You  may  have  noticed  most 
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So  although  you'd  like  a 
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you  proof  the  first  copy  of  a 
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is  automatic  shutdown,  for  those 
of  you  who  use  delayed  printing. 
Together,  they  help  you  print 
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memory,  .expandable  to  4.5 
megabytes.  And  flexible  paper 
handling,  with  a  200-sheet 
muiti-purpose  cassette, 
accommodating  letter  and  legal 
sized  sheets  plus  envelopes- 
without  changing  cassettes, 
All  this  and  a  true  5  pages-per- 
minutepnnt  speed! 

You'll  find  these  same 
features  on  our  PCL  5-compatible 
KX-P4430...and  more!  For 
example,  8  outline  and  28  bit- 
mapped fonts;  1  MB  RAM 
expandable  to  5  MB;  and  our 
SatinPrint™  resolution 
enhancement. 


Panasonic"  personal  laser 
printers.  Performance  by  design. 
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Printers,  Computer^. 

Peripherals,  Copiers.  Typewriters 

and  Facsimiles 


LPC-COM 
circle  Reader  Service  Number  104 


TEST  LAB 


screen.  The  display  adjustment 
controls  were  unable  to  eliminate 
or  compensate  for  it. 

The  review  unit  also  displayed 
a  reddish  area  (which  can  best 
be  described  as  a  rouge  spot) 
about  three  inches  in  diameter  at 
the  lower  left  quarter  of  the 
screen.  Again.  I  found  no  way  to 
eliminate  this  problem  using  any 
of  the  monitor's  controls.  While 
this  didn't  seem  to  affect  the  per- 


formance of  the  monitor,  it  was 
somewhat  distracting  and  was 
noticeable,  even  to  the  casual 
observer.  I  suspect  that  this 
rouge-spot  phenomenon  has 
something  to  do  with  the  align- 
ment of  the  monitor's  red  electron 
gun;  I  base  this  suspicion  on  the 
fact  that  the  horizontal  color  and 
blink  registration  proved  less 
than  optimal  in  the  Video  Obsta- 
cle Course. 


The  screen  gives  the  illusion  of 
being  slightly  concave,  although 
it's  absolutely  flat  (I  put  a  metal 
straightedge  against  the  screen 
to  check  it).  Apart  from  the  slight 
bowing  at  the  top  of  the  screen 
and  the  rouge  spot,  the  ZCM- 
1790  provides  a  bright,  colorful 
display,  and  the  CRT's  .26-mm 
dot  pitch  provides  excellent  im- 
age resolution. 

circle  Reader  Servico  Number  380 


ABOUT  DISPLAYMATE  PROFESSIONAL 


If  you  happen  to  be  a  regular  reader 
of  the  Test  Lab  section  of  COfvl- 
PUTE.  tiien  you  may  recall  my  side- 
bar describing  the  original  Display- 
Mate  software  product  that  was 
used  for  benchmarking  and  review- 
ing the  monitors  and  video  cards  in 
the  August  1992  issue.  I  thought 
that  the  onginal  DisplayMate  was  an 
excellent  product,  and  it  was  imme- 
diately inducted  into  our  arsenal  of 
test  and  evaluation  utilities.  Now,  Son- 
era Technologies  has  taken  a  good 
thing  a  step  further  (several  steps,  ac- 
tually) by  adding  extended  VGA  ca- 
pabilities and  a  load  of  other  nifty  fea- 
tures in  Its  new  product,  DisplayN/iate 
Professional. 

Like  the  original  version  of  the  soft- 
ware, Displayfvtate  Professional  pro- 
vides a  complete  set  of  utilities  for  set- 
ting up,  evaluating,  testing,  and 
adjusting  your  monitor  and  video 
adapter  to  get  optimal  performance. 
And  because  it  supports  all  VESA- 
compatible  Super  VGA  graphics 
modes  including  800  x  600, 1024  x 
768,  and  1280  x  1024  in  both  16- 
and  256-color  modes,  Displayivlate 
Professional  Is  an  indispensable 
tool  for  evaluating  the  performance 
of  SVGA-capable  monitors. 

A  nifty  reporting  feature  has  been 
added  to  the  test  suites  so  you  can 
give  the  hardware  being  tested  a  nu- 
merical performance  rating  for  each 
test.  You  can  also  include  a  single- 
line  commentary  on  any  peculiarities 
or  on  anything  else  you  feel  is  perti- 
nent. The  test  files  can  be  saved  to 
disk  and  printed  using  your  favorite 
word  processor.  Having  a  hardcopy 
of  your  test  results,  complete  with 
numerical  ratings  and  comments, 
makes  it  very  handy  and  easy  to 
draw  comparisons  among  several  dif- 


ferent pieces  of  hardware  when  you 
go  shopping  for  a  monitor  or  video 
card. 

Although  the  Sab's  copy  of  Display- 
Mate  Professional  lacked  the  fin- 
ished packaging  and  a  printed  man- 
ual (we  received  one  of  the  early 
copies),  the  documentation  did  in- 
clude a  line-printer  draft  of  ttie  actual 
user  manual.  If  it's  any  indication  of 
the  finished  product,  you  can  expect 
awell-organized,  thorough,  and  clear- 
ly  written  manual. 

Displays  that  meet  with  your  ap- 
proval at  640  X  480  don't  always 
fare  so  well  at  the  higher  resolutions: 
1024  X  768  and  1280  x  1024 
modes  really  separate  the  wheat 
from  the  chaff  when  it  comes  to  mon- 
itor performance,  and  that's  where 
Displaylvlate  Professional  excels.  It's 
been  designed  and  tested  to  run  all 
of  the  VESA  Super  VGA  graphics 
modes  and  adapters,  and  it's  the  on- 
ly product  currently  available  that 
can  do  so.  The  Video  Obstacle 
Course  test  suite  in  these  extended 
modes  is  positively  grueling,  and  it 
really  puts  a  monitor  through  its  pac- 
es unmercifully. 

In  addition  to  the  extended-mode 
test  suites  that  comprise  the  pack- 
age, numerous  enhancements  to  the 
user  interface  of  the  program  have 
been  added  to  make  it  even  easier 
and  more  versatile  to  use.  You  can 
customize,  completely  control,  and 
even  automate  the  test  execution  of 
DisplayMate  Professional  by  creat- 
ing simple  user-defined  command 
files.  Constructing  these  files  is  very 
simple,  consisting  in  most  cases  of 
merely  specifying  the  name  of  the  de- 
sired test  along  with  the  optional  com- 
mand line  switches  to  include  or  ex- 
clude any  special  parameters,  includ- 


ing the  video  mode  the  test  will  be 
run  in  and  whether  to  keep  a  test  re- 
port log. 

The  tests,  video  patterns,  and 
VESA  modes  available  make  Display- 
Mate  Professional  one  of  the  most 
sophisticated  utility  software  prod- 
ucts I've  seen  to  date,  yet  it's  so  easy 
to  use  with  its  online  help  and 
prompts  that  even  a  novice  user  can 
test  video  hardware  successfully 
within  a  few  minutes  of  opening  the 
package. 

The  $249  list  price  for  the  pack- 
age may  seem  a  bit  steep  at  first, 
until  you  consider  that  spending 
only  10  hours  a  week  staring  at  your 
computer  monitor  adds  up  to  over 
1500  hours  in  a  three-year  period. 
That's  a  long  time  to  be  viewing 
a  screen  that  isn't  properly  adjusted 
or  suffers  from  flickering  or  other 
anomalies  that  contribute  to 
eyestrain. 

And  if  you're  considering  the  pur- 
chase of  one  of  the  larger-screen 
monitors,  like  the  15-  and  17-inch 
monitors  covered  in  this  Test  Lab,  pur- 
chasing a  copy  of  DisplayMate  Pro- 
fessional will  prove  to  be  a  sound  In- 
vestment when  you  go  shopping 
and  want  to  measure  monitors  using 
the  siame  performance  "yardstick." 
With  large-screen  monitors  selling  at 
or  over  the  $1,000  mark,  you 
shouldn't  purchase  one  blindly.  Dis- 
playMate Professional  provides  a 
clear  picture  of  which  hardware 
looks  the  best.  If  you'd  like  to  order 
DisplayMate  Professional,  contact 
Sonera  Technologies  In  Rumson, 
New  Jersey,  at  (800)  932-6323  or 
(908)  747-6886. 
TOM  BENFORD 

Circle  Reader  Service  Number  381 


32        COtvlPUTE     f^ARCH  1993 


Only  ICS  gires  you  the  most  poiierful  IBM-compatible  386SX  computer  mailabk'  in  any  Desktop  Publisfjiiig  &  Design  Course! 


Get  into  a  money-making  career  in 
Desktop  Publishing  &  Design 

386SX  Personal  Computer  includes: 


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inch  VGA  monochrome  monitor 


rain  at  home  to  enter  one  of  the  fastest-growing,  highest-paying  computer  careers! 


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You  receive  a  386SX  IBM<ompatible  personal 
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ICS  sets  the  siancLird  in  hoiiie-.study  desktop 
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ICS  hands-on  training  is  the  key  to  your 
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ICS  provides  the  festest  and  easiest  way  to  team 
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Our  unique  training  mellnxJ  gets  you  "up  to  speed" 
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circle  Ruder  Service  Number  1 10 


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businesses,., or  .stan  your  own  home-based 
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Your  career  in  desktop  publlsliing  &  design 
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Get  all  the  fiicis  you  need  on  our  revolutionary' 
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Send  for  free  infomiation  that 
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start  you  toward  a  high- 
paying  t-areer  as  a  Desktop ) 
Publishing  Specialist. 

Mail  the  postage-paid 
M  card  at  left  today.  If 
^  card  iii  missing,  mail 

coupon  below. 

I  ICS  School  of  Computer  Training, 

S'f.CE  1650  Dep''  115S2JS.  9:^  (>.ik  Sirai  \ns\m.  P:\  18il5 

J  YES'  ''''■■■'*'■'  '■'■'"'J  "^^  frcr  faa.'i  lli;il  (dl  how  I 

I  1  an  irain  at  lioriu-  lo  Ifam  desktop  piiblisliinK  antl 

I  dcsijin.    I  LiiukTsiand  iIxtc  is  no  otilijjatioj;  ;md  no 

'  salesman  will  vi.sii  me.  S 

■    Name ,Agt  


I    Address 

I    Ciiy,  Siaie_ 
I    I'lionc  ( 


.-Zip- 


NEWS  &  NOTES 


Jill  Champion 


Molecular  Storage 

CD  players  with  multiple-disc 
changers  can  give  you  sever- 
al hours  of  screaming  guitars 
or  whispering  cellos — whichev- 
er you  prefer.  But  imagine  be- 
ing able  to  store  your  entire 
music  library  on  a  single  disc 
with  the  option  of  days — or 
even  weeks — of  continuous 
play  with  no  repetition. 

It  sounds  amazing,  but  re- 
searchers at  the  Department 
of  Energy's  Oak  Ridge  Nation- 
al Laboratory  have  developed 
a  technology  called  surface- 
enhanced  Raman  optical  da- 
ta storage  (SERODS)  with  a 


WatchlTiyv  lets  you 

view  "Monday 

Night  Football"  while 

you  view  Monday 

night's  homeworlt. 


potential  for  mass  storage 
that  not  too  long  ago  would 
have  been  inconceivable.  A 
12-inch  SERODS  compact 
disc  will  be  able  to  hold  in  ex- 
cess of  100  times  more  infor- 
mation than  today's  standard 
12-inch  CD  and  1.5  million 
times  more  than  a  standard 
5y4-inch  PC  floppy  disk,  To 
put  that  in  more  concrete 
terms,  a  single  SERODS  disc 
could  hold  18,000  sets  of  the 
Encyclopedia  Britannlca. 

Today's  compact  discs 
with  read-only  memory  (ROM) 
store  data  in  bits — a  binary- 
digit  system  of  Is  ("on"  bits) 
and  Os  ("off"  bits)  arranged  se- 
quentially into  a  meaningful 
code.  The  bits  are  formed 
when  microscopic  pits  are 
burned  into  a  disc  using  a  la- 
ser,   which    results    in    the 


disc's  surface  being  physical- 
ly fiddled  with  "peaks"  (Os) 
and  "valleys"  (Is).  The  disc  is 
read  by  a  detector  that  distin- 
guishes between  laser  light  re- 
flected from  the  peaks  and 
light  scattered  by  the  valleys. 
By  comparison,  a  SERODS 
disc  is  based  on  an  optical  ef- 
fect in  which  laser  light 
shines  on  a  molecule,  and  the 
molecule  vibrates  and  scat- 
ters the  light.  The  scattered 
light  modulates  at  a  frequen- 
cy corresponding  to  the  mol- 
ecule's vibration,  an  effect 
called  Raman  scattering, 
When  molecules  are  close  to 
a  microstruc- 
tured  metal 
surface,  their 
Raman  scat- 
tering is  en- 
hanced up 
to  100  million 
times.  This 
phenomenon 
is  known  as 
surface-en- 
hanced Ra- 
man scatter- 
ing, or  SERS, 
and  it  serves 
as  the  basis 
on  which  sur- 
face-enhanced Raman  optical 
data  storage  operates.  Be- 
cause data  is  stored  at  the  mo- 
lecular level  (no  physical  alter- 
ation such  as  burned-in  pits 
occurs;  molecules  are  simply 
manipulated),  a  SERODS 
disc  dramatically  outperforms 
ordinary  discs. 

Organizations  in  both  gov- 
ernment and  private  indus- 
try— including  the  entertain- 
ment industry — are  now  pursu- 
ing licensing  agreements  to 
use  SERODS  technology. 
That  means  you  might  soon 
be  able  to  forget  about  a  CD 
carrying  case  for  your  car's 
new  Discman,  Your  entire  m;u- 
sic  collection  will  play  from 
one  12-inch  CD.  For  more  in- 
formation, contact  Oak  Ridge 
National  Laboratories  Public 
Affairs.    Attn:    Darryl    Arm- 


strong. PO,  Box  2008,  Oak 
Ridge,  Tennessee  37831- 
6266;  (615)  574-4160  (voice), 
(615)  574-0595  (fax). 

TV  in  a  PC 

Picture-in-Picture  television  has 
been  around  for  a  couple  of 
years  now,  but  what  would  you 
think  about  a  television  picture 
in  a  window  on  your  computer 
screen?  If  the  idea  sounds  too 
futuristic — and  expensive — to 
be  true,  think  again,  A  mere 
$299  will  buy  WatchlTJTV— a  vid- 
eo board  that  lets  you  watch 
your  favorite  television  pro- 
grams on  your  PC  screen 
while  you  work  in  any  Win- 
dows or  DOS  application. 
Sounds  complicated?  Assum- 
ing your  VGA  card  has  a  fea- 
ture connector  (most  VGA 
boards  do),  the  board  installs 
in  your  computer  in  minutes — 
with  only  a  screwdriver. 

Instead  of  staying  at  the  of- 
fice, you  can  bring  home 
your  electronic  paperwork 
and  still  catch  "The  Simp- 
sons" on  Thursday  nights — 
without  glancing  away  from 
your  computer  screen.  Or,  if 
you  need  to  stay  tuned  con- 
stantly to  financial  markets  or 
other  news  sources,  you'll  no 
longer  have  to  race  back  and 
forth  between  the  television 
set  and  your  PC. 

Position  the  television  win- 
dow anywhere  on  your  com- 
puter screen  and  size  it  to 
one-fourth  or  one-sixteenth  of 
your  screen  size.  Want  to 
take  a  break  from  your  work? 
Display  the  television  picture 
on  your  entire  screen.  Further- 
more, you  can  capture  the  tel- 
evision image  at  any  point 
and  save  it  as  a  still  image  in 
any  of  a  variety  of  popular  for- 
mats, including  PCX,  Bfvip 
BMP-24,  and  all  TGA  formats. 

Use  the  onscreen  pop-up 
"remote  control"  panel  to 
change  channels;  adjust  vol- 
ume, color,  and  screen  size; 
and  save  screen  images — all 
without  leaving  your  current  ap- 


34        COMPUTE    MARCH  1993 


"...no  other  game,  no  matter  how 

graphically  advanced,  captures  |fee 

true  essence  of  roleplaying  ' 

like  this  one." 

(Compter  Game  Review,  Oct.  1992) 


is. 


„  .mtarkahly  rich  playground  for 
modetn-ozvning  role-players." 
Compter  Gaming  World,  Aug.  1992) 


SiL^.. 


Do  you  own  a 
modem? 

Then  live  out 

your  favorite  roleplaying  fantasieS| 

in  the  finest  multiplayer  interactiv| 

fiction  game  ever 


:# 


Every  day,  the  intrepid,  the  romantic^  the  imagina,ti| 
and  the  adventurous  meet  as  player  characters  jjj 
Shattered  Realms,  a  virtual  fantasy  world  create 
shared  imagination  on  the  Digital  Dreams  NetWBj 

Explore  the  dark  reaches  beneath  the  Teeth  of  Sl-fel 
or  enjoy  a  casual  stroll  with  friends  through  the 
enchanted  Grymwood  Forest.  Become  a  champion  <^^ 
justice,  or  a  force  for  darkness.  Delve  into  political.  vaf!| 
intrigue  or  play  the  lone  wolf  on  a  personal  quest. 
Share  adventures  and  make  friends  with  peop!e„C3,IMj,^ 
from  across  the  country.   Skilled  authors  create  sp&di 
quests  nightly  that  allow  you  to  become  part  of  an 
ongoing  plot  within  a  never  ending  tale. 

Call  800-825-8852  to  join  the  adventure 

( 1 200/2400  bps,  8N 1 ,  full  duplex) 

or  800-274-28 1 4  for  more  information !«,«.! 

As  low  as  $3.00  per  hour  all  day  every  doy 

Visa  •  MasterCard  •  American  Express 

Circle  Reader  Service  Number  tor 


<e)//fCOL£ 


1=^ 


Legends  of  Fa ture  Past™  is  available  only  on  the  Digital  DreamsNetwork™,  a  service  of  Inner  Circle  Technologies,  Inc.  Other  features  include 

forums  containing  Ihousand.s  of  file.s  and  featuring  discussions  on  a  wide  range  of  topics  from  science  fiction  to  PC  computing.  Other 

entertainment  products,  teleconferencing,  nationwide  matchmaking  and  news  scrviccas  arc  also  available. 


NEWS  &  NOTES 


TV 


Hook-up  blues  are 

a  thing  of  Uie 

past  widi  Unlimiteii 

Systems' 

KONEXX  Konnector 

modem  interface. 


plication.  And,  you  can  use 
the  programmable  timer  to 
turn  on  the  television  at  any 
time  and  on  any  channel  you 
select.  And  since  WatchIT! 
wiil  connect  to  an  antenna,  ca 
ble,  VCR,  or  video  camera, 
you  can  view  video  from  a  va- 
riety of  sources — even  use  it 
to  monitor  the  baby's  room. 

For  private  listening,  ear- 
phones that  hook  into  the  vid- 
eo board  are  included  with 
WatchlTljy,  or  you  can  plug 
in  your  own  amplified  speak- 
ers for  regular  listening.  If  you 
would  like  more  information, 
contact  New  Media  Graphics, 


780  Boston  Road,  Billerica, 
Massachusetts  01821-5925; 
(508)  663-0666  (voice),  (508) 
663-6678  (fax). 

Lure  of  the  Liberated 

The  effects  of  women's  lib — 
specifically,  where  equal  rep- 
resentation is  concerned — 
are  finally  trickling  down  to 
one  traditionally  male-dominat- 
ed area  of  computer  role-play- 
ing games:  that  of  the  villain 
(or  in  this  case,  the  villainess). 
Not  that  any  male  adversary 
has  ever  been  labeled  a 
"tempter,"  but  at  least  in 
Konami's  latest  release.  Lure 
of  the  Temptress,  developed 
by  Revolution  Software,  the  pri- 
mary antagonist,  Selena,  has 
enough  dirty  deeds  up  her 
spiteful  sleeves  to  out-evil  the 


best  of  her  macho  peers, 

To  make  matters  even 
more  interesting.  Lure  of  the 
Temptress  is  played  in  Virtual 
Theatre,  the  latest  in  artificial- 
intelligence  technology,  where 
the  game  world  advances 
and  develops  in  realtime, 
evolving  independently  of 
your  actions.  Other  charac- 
ters take  on  a  life  of  their  own, 
and  you  never  know  what 
might  happen.  However,  in- 
stead of  controlling  only  your 
own  character  (a  peasant,  in 
this  case),  you're  allowed  to 
give  commands  to  other  char- 
acters as  well,  a  key  element 
to  the  game's  outcome.  In  the 
medieval  village  of  Turnvale, 
where  your  primary  mission  is 
to  defeat  the  nefarious  Sele- 
na, your  actions  affect  rather 
than  dictate  what  happens. 

The  driving  force  behind 
your  desire  to  defeat  Selena? 
If  you  guessed  the  very  cli- 
ched  "to  rescue  a  captive  prin- 
cess," give  yourself  a  gold 
ball  and  chain.  Perhaps  the 
princess  should  take  lessons 
from  the  liberated  Selena. 

Suggested  retail  price  for 
Lure  of  the  Temptress  is 
$49.95.  If  you  would  like 
more  information,  contact 
Konami,  900  Deerfield  Park- 
way, Buffalo  Grove,  Illinois 
60089-4510;  (708)  215-5100 
(voice),  (708)  215-5122  (fax). 

No  Mo'  Modem  Blues 

Probably  one  of  the  most  gall- 
ing problems  of  portable  com- 
puting is  making  peace  v;ith 
all  the  different  kinds  of  hard- 
ware you  encounter  on  the 
road.  Say  goodbye  to  the  frus- 
tration of  trying  to  connect 
your  modem  to  a  hotel  tele- 
phone— or  even  to  your  office 
system.  Unlimited  Connec- 
tions' KONEXX  Konnector 
Model  112,  a  tiny,  portable  mo- 
dem-interface device,  is  so 
simple  to  use  you  won't  lose 
your  cool  when  it's  time  to 
send  data  through  your  mo- 
dem or  fax  board.  The  Model 


112  lets  you  quickly  and  easi- 
ly connect  your  computer's  mo- 
dem to  almost  any  PBX,  multi- 
line, hotel,  or  motel  telephone, 
including  digital  systems. 

The  Model  112  connects  to 
a  telephone  line  through  your 
phone's  handset — between 
the  coiled  handset  cord  and 
the  base  of  the  telephone — 
to  provide  an  RJ-11  interface 
to  the  modem.  In  the  office, 
the  Model  112  eliminates  the 
need  for  an  expensive  dedicat- 
ed line.  When  out  of  the  of- 
fice, it  operates  from  an  inter- 
nal battery,  allowing  you  to 
send  data  from  most  hotel 
and  office  phones.  With  the  in- 
cluded adapter,  you  can 
even  connect  to  phones  with 
the  older  hardwired  handsets. 

To  use,  you  simply  plug 
the  short  cord  on  the  Model 
12  into  the  handset-cord  jack 
on  the  telephone  base,  plug 
the  coiled  cord  from  the  hand- 
set into  the  handset  jack  on 
the  KONEXX  Konnector,  and 
plug  the  telephone  cord  from 
the  computer  or  fax  machine 
into  the  dataport  jack  on  the 
Konnector. 

Powered  by  an  internal  9- 
volt  battery  or  the  included 
AC  adapter,  the  Model  12  Kon- 
nector  features  automatic 
voice/data  switching  and  trans- 
fers data  between  1200  and 
9600  baud.  Suggested  retail 
price  is  SI  49.  For  more  infor- 
mation, contact  Unlimited  Sys- 
tems, 5555  Magnatron  Boule- 
vard, Suite  J,  San  Diego,  Cal- 
ifornia 92111;  (619)  277-3300 
(voice).  (619)  277-3305  (fax). 


Companies  or  public  relations 
firms  witf)  items  of  interest  suit- 
able for  "News  &  Notes" 
should  send  information 
along  with  a  color  slide  or  col- 
or transparency  to  News  & 
Notes,  Attn:  Jill  Champion, 
COMPUTE  Magazine,  324 
West  Wendover  Avenue, 
Suite  200,  Greensboro,  North 
Carolina  27408.  □ 


36        COMPUTE     MARCH  1993 


\ 


Experience  the  ultimate  in  joystick 
performance  without  paying  for  costly 
game  cards,  or  separate  control  devices. 
The  APS-2001  gives  you  all  these 
features  plus  much  more: 

•  Three  optically  controlled  axis  of 
movement 

•  19  fully  programmable  buttons.  All 
of  which  you  can  personally 
customize  to  suit  your  own 
preference. 

•  State-of-the-Art  on  board 
microprocessing  technology 

•  Ergonomic  injected  molded  design 
for  right  and  left  handed  users^ 

•  Five  year  warranty 
Don't  rip  your  wings  off  by   I 
buying  anything  less  than  the 
best  in  its  class.  Experience  .^ 
the  next  dimension  ^ 

in  joystick  excellence, 

and  bring  a  little      I 
computer  magic 
into  your  life 
today.  ^^ 


Company 


Strike  Bach 


<i. 


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ft-r— :'jfT---V,J^j^-'.J".»-Tt;^r; 


fQT  IBM-PC  Compatibles.  Available  soon  for  Macintosh  Computers. 

For  ordering  information  and  release  dates  contact 

The  Maxximum  Company  at  1  ■8B0-7BB-6299.  circi*  rhu* 


and  surprise  your 

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f 


V:A 


Jrtfl 


larii  CrEdlls:  APS-2001  Cobra, 
'  The  Maxxjmum  Company 

are  trademarks 
of  The  Maxximum  Company. 

1992  The  Maiximum  Company. 


The  1993  Great  Treasure  Hunt  is  on,  and  ifs  easy  to  enter. 
HOW  TO  PLAY:  Each  of  the  dozen  picture  discs  shown 
on  this  page  is  a  portion  of  a  photo  or  illustration  in  an 
advertisement  appearing  in  this  issue  of  OMNi.  To  solve  tfie 
Treasure  Hunt,  find  the  ads  from  which  the  discs  were  taken,  and 
note  the  page  number  for  each.  If  an  ad  appears  on  the  inside  or 
outside  of  the  front  or  back  cover,  count  that  page  number  as 
zero.  If  there  is  no  page  number,  turn  to  the  next  numbered 
page  and  use  that  number.  If  there  is  no  numbered  page 
between  the  ad  and  the  end  of  the  magazine,  stop  at  the  inside 
back  cover,  and  use  zero  as  your  page  number.  Then  add  up  all 
12  numbers.  That  is  the  solution  you'll  need  to  enter. 

Now,  print  your  name,  address,  daytime  phone  number, 
and  the  solution  on  a  3"  x  5"  piece  of  paper.  Mail  your  entry 
to:  Treasure  Hunt/COMPUTE,   P.O.   Box  612 
Gibbstown,  N.J.  08027.  Hurry  —  entries  must  be 
received  no  later  than  5/31/93.  Good  luck! 

OFFICIAL  RULES.  No  purchase  neces 
sary.  To  enter,  follow  the  instructions 
above.  Enter  as  often  as  you  wish;  each 
entry  must  be  mailed  separately. 
Entries  must  be  received  by 
5/31/93. 

PRIZES/APPROX 
VALUES:    (1)    1993 
Chevrolet  Camaro 
Z28/  $18,500 
based  on  1992 
MSRP:  (1)  Boston 
grand  piano 

designed  by  Steinway  & 
Sons/$15,990;  (1)  round^rip 
economy  -  class  tickets  for  two 
on  All  Nippon  Airways  to  Tokyo 
from  New  York,  Washington,  D.C.,  or 
Los  Angeles/$5,100;  (1)  1993  Honda 
Nighthawk  Motorcycle/  $4,400:  (1)  Hitachi 
50"  TV/$3,300;  (1)  NEC  fvlultimedia 
Gallery/$999;  (10)  Casio  watches/$70  each.  Total 
prize  value:  $48,989.  Prizes  are  not  transferable  or 
redeemable  for  cash.  No  substitution  of  prizes  except  as 
necessary  due  to  availability.  Licensing,  transportation,  regis 
tration,  and  dealer  charges  on  the  automobile  and  motorcycle 
prizes  are  the  winner's  responsibility.  Winners  will  be  required  to 
pick  up  these  prizes  from  the  nearest  dealership.  Travel  to  and 
from  Tokyo  must  take  place  Monday  — ^Thursday;  dates  subject 
to  availability.  Travel  to  and  from  ANA  U.S.  gateways  not  includ- 
ed. Travel  is  not  available  8/1/93  —  8/31/93  and  12/20/93  — 
1/10/94.  Blackout  dates  are  subject  to  change,  and  additional 
restrictions  apply.  Travel  must  be  completed  by  6/30/94.  Any 
major  prize  won  by  someone  under  21  will  be  awarded  to  win- 
ner's parent  or  guardian.  Taxes  are  the  winner's  responsibility. 

Open  to  U.S.  residents  except  employees  and  their  families 
of  OMNI  Publications  International,  Ltd.,  COMPUTE  Publishing, 
Ltd.,  and  POWER  GROUP,  Inc.,  their  respective  subsidiaries  or 


affiliates  and. advertising  agencies.  Winners  release  sponsors, 
the  judging  organization,  prize  donors,  and  their  respective  sub- 
sidiaries and  affiliates  from  all  liability  regarding  prizes  awarded. 
All  federal,  state,  and  local  laws  and  regulations  apply.  Void 
where  prohibited. 

This  sweepstakes  is  sponsored  jointly  by  OMNI 
Publications  International,  Ltd.  ,  and  COMPUTE  Publishing, 
Ltd. ,1965  Broadway,  New  York,  N.Y.  10023;  212-496-6100. 
Winners  will  be  selectetj  at  random  from  among  all  eligible  cor- 
rect entries  on  6/30/93  by  POWER  GROUP,  INC.,  an  indepen- 
dent judging  organization  whose  decisions  are  final.  Odds  deter- 
mined by  number  of  entries  received.  Neither  sponsors  nor  their 
parent  companies,  affiliates,  service  providers,  fulfillment  com- 
panies, advertising  agencies,  or  POWER  GROUP,  INC., 
are  responsible  for  lost,  illegible,  misdirected,  or  late 
entries.  Winners  will  be  notified  by  mail.  Major  prize 
winners  will  be  required  to  execute  and  return  an 
affidavit  of  eligibility  and  release  within  21 
days  of  date  on  notification  letter  or  alter- 
nates will  be  selected  at  random.  Limit 
one  winner  per  household.  Except 
where  prohibited,  win-ners 
agree  to  use  of  their  names 
and  likenesses  for  adver- 
tising and  publicity 
without  added 
compensation. 
For  solu- 
tions, send  a  self- 
addressed  stamped 
envelope  to:  "Treasure 
Hunt"  Solutions,  P.O.  Box 
526,  Gibbstown,  N.J.  08027  by 
4/30/93;  no  return  postage 
required  for  residents  of  VT  and  WA. 
For  a  list  of  winners,  send  a  self  - 
addressed,  stamped  envelope  to:  "Treasure 
Hunt"  Winners,  P.O.  Box  743,  Gibbstown,  N.J. 
08027  by  6/30/93.  Winners  List  requests  will  be  ful- 
filled after  the  sweepstakes  ends. 
GIFT  FINDER'S  GUIDE.  For  information  on  the  prod- 
ucts and  services  seen  in  the  Great  Treasure  Hunt,  contact 
the  following  companies:  1993  Chevy  Camaro  Z2B:  Contact  your 
local  Chevrolet  dealer.  Boston  GP-178  grand  piano:  The  Boston 
Piano  Company,  37-11  19th  Avenue,  Long  Island  City,  N.Y. 
11105  Tel:  1-800-842-5397;  For  All  Nippon  Airways;  Contact 
your  travel  consultant  or  call  ANA  at  1 -800-2-FLY-ANA  (1-800- 
235-9262);  Honda  Nighthavi/k  750  Motorcycle:  American  Honda 
Motorcycle,  1919  Torrance  Blvd.,  Torrance,  Ca.  90501-2746; 
Hitachi  50-inch  Ultravision  TV:  Hitachi  Home  Electronics 
(Amehca),  Inc.  3890  Steve  Reynolds  Blvd.,  Norcross,  Ga. 
30093  Tel:  1-800-HITACHI;  NEC  Multimedia  Gallery:  NEC 
Technologies,  1255  Michael  Drive.  Wood  Dale,  111.60191  Tel;  1- 
800-NEC-INFO;  CASIO  Poseidon  Watches:  Casio,  Inc.,  570  Mt. 
Pleasant  Avenue,  Dover,  N.J.  07801  Tel:  1-800-962-2746, 


38 


COMPUTE     MARCH  1993 


To  Challenge 
THE  Empire  in  an 

X-WlNG,YOU 

Need  Desire.  ^ 

URNING   DESIRE, 


Climb  into  the  cockpit  of  an  X-Wing  and  battle  for 
freedom.  The  galaxy  is  being  plundered  by  the  Dark 
Side,  and  you  are  desperately  needed  by  the  Rebel 
Alliance.  Take  the  controls  of  the  X-Wing 
Starfighter— now!  Experience  the  incredible  realism 
of  polygon  graphics  and  bit-mapped  special,je^cts 
as  you  fly  against  deadly  TIE  Fighters  and  menacing**' 
Star  Destroyers.  Be  swept  along  by  the  interactive^ 
^■sical  score  and  digitized  Star  Wars  movie  sound 
.jcts.  At  last,  a  new  generation  of  space  combat 
technology  to  challenge  the  evil  Empire.  Destroy 
the  Emperor's  ultimate  weapon  and  end  his  tyranny. 


Visit  your  local  retailer  or 
cain-SOO-STARWARS 


/ 


Ctnematic  scqueiun 


?. 


CIrete  nMritof  Swvlos  Hunlbir' 


FEEDBACK 


Passing  over  perls, 

defining  a  BBS, 

turning  SMARTDrive 

on  and  off, 

adding  up  errors, 

and  more 


Being  Constructive 

I'm  looking  for  software  for 
this  construction  trades.  Can 
you  give  me  the  name  of  a 
company  tfiat  makes  this 
kind  of  specialized  software? 

DWIGHT  HOLMAN 
LITTLE  ROCK.  AR 

Check  out  TImberline  Soft- 
ware, 9600  SW Nimbus,  Beav- 
erton,  Oregon  97005;  (503) 
626-6775.  Timberllne  also  pro- 
duces specialized  software 
for  property  managers,  arctil- 
tects,  and  engineers. 

Multimedia  Update 

In  your  recent  Test  Lab  of  mul- 
timedia upgrade  kits,  you  stat- 
ed that  tfie  Pro  AudioSpec- 
trum  16  did  not  have  MPU- 
401  compatibility.  That  was 
true  at  the  time  the  piece  was 
written,  but  since  then,  this 
compatibility  has  been  added 
to  the  board. 

CLAIRE  MERRIAM 
MEDIA  VISION 
FREMONT.  CA 

Border  Guard 

I  want  to  print  out  a  text  file 
by  typing  copy  filename  prn, 
but  my  printer  prints  right 
through  the  perforations.  Is 
there  any  way  to  control  the 
length  of  page  when  copying 
a  file  to  PRN? 

ABIGAIL  FURTH 
KA^^JSAS  CITY.  MO 

There's  no  way  to  control  ttie 
Copy  command,  but  here 's  a 
simple  BASIC  program  that  in- 
telligently breaks  a  file  Into 
lines  and  prints  them.  When 
you  run  the  program,  it  will  ask 
for  the  name  of  the  file  to  print. 
You  can  enter  the  complete 
path  at  this  prompt.  The  third 
tine  sets  the  width  of  the  print- 
ed page.  The  fourth  line  sets 
the  length  of  the  page  in  lines. 

INPUT  "File  to  type";  a$ 
OPEN  a$  FOR  INPUT  AS  #1 
llnelength  ^  50 
pagelength  =  20 


lop: 

WHILE  (I  <  linelength)  AND  NOT 
(E0F(1)) 

a$  =  INPUT$(1,#1) 
bS  =  b$  +  aS 
1  =  1  +  1 
WEND 

WHILE  LEFT$(b$,  1)  =  "" 

[  =  1-1 

b$  =  RIGHT$(b$,  I) 

WEND 

FOR  k  =  1  ID  I 

a$  =  IVIiD$(bS,  k,  1) 

IF  a$  =  CHR${13)  THEN 

MID$(b$,  k,  1)  =  "" 

l  =  k 

GOTO  printer 

END  IF 

NEXT 

WHILE  (I  >  0)  AND  (a$<>""| 
a$  =  MIDS(b$,  i,  1) 
1  =  1-1 
WEND 
printer: 

IF  (I  =  0)  OR  (I  =  linelength)  THEN 
LPRINT  bS 
b$  =  "" 
i  =  0 
ELSE 

a$  =  LEFT$(b$.  i) 
LPRINT  a$ 

i  =  (llnelength  - 1  - 1) 
b$  =  RtGHT$(b$.  I) 
END  IF 
j  =  j  +  1 

IF  j  >  pagelength  THEN  j  =  0: 
LPRINT  CHR$(1 2) 
IF  NOT  E0F(1)  THEN  GOTO  top 
CLOSE  1  END 

File  Opener 

I  have  several  data  files  on  a 
floppy  disk.  What  coding  can 
I  use  to  open  different  files 
from  the  same  GW-BASIC 
program? 

ARNOLD  MOSS 
BRONX,  NY 

You  saw  the  technique  in  the 
previous  program.  The  compo- 
nents of  the  file-opening  com- 
mand are  Open,  followed  by 
the  name  of  the  file,  followed 
by  the  use  you  intend  to  make 
of  the  file  (Input  or  Output  in 
GW-BASIC),  followed  by  the 


number  of  the  file.  For  exam- 
ple, the  following  little  piece  of 
code  opens  the  files  called  AU- 
TOEXEC.BAT and  CON- 
FIG.SYS for  input  as  #1  and  #2 
and  SYSTEM. FIL  for  output  as 
#3.  It  uses  a  variable  In  place 
of  the  filenames  to  show  how 
this  is  done.  If  you  prefer  to 
specify  the  file  to  be  opened, 
just  place  its  name  In  quotation 
marks  where  you  see  FILE- 
NAMES in  the  example.  If 
you're  using  a  different  BASIC, 
leave  off  the  line  numbers. 

1  READ  FILENAMES 

2  OPEN  FILENAMES  FOR  INPUT 
AS#1 

3  READ  FILENAMES 

4  OPEN  FILENAMES  FOR  INPUT 
AS  #2 

5  READ  FILENAMES 

fi  OPEN  FILENAMES  FOR  OUTPUT 
AS  #3 

7  WHtLENOTEOF(l) 

8  LINE  INPUT  #1,3$ 

9  REM  Note  that  you  access  the 

10  REM  file  by  Its  number  (#1) 

11  REM  rather  than  Its  name. 

12  PRINT  #3,  a$ 

13  WEND 

14  WHILE  NOT  E0F(2) 

15  LINE  INPUT  #2,  a$ 

16  PRINT  #3,  a$ 

17  WEND 

18  CLOSE 

19  REM  CLOSE  with  no  arguments 

20  REM  closes  all  open  files. 

21  END 

22  DATA  "C:\AUTOEXEC.BAT", 
"C:\CONFIG.SYS", 
"C:\SYSTEM.FIL" 

If  you're  really  interested  in  BA 
SIC  programming,  you 
should  move  up  to  a  higher- 
powered  BASIC,  such  as 
QuickBASIC,  True  BASIC,  or 
PowerBASIC. 

None  of  Your  BBS 

What,  exactly,  is  a  BBS?  A 
few  months  ago,  you  had  an 
article  about  how  to  start  one, 
but  you  never  said  what  it 
was. 

BILL  FINGER 
CHAMPAIGN-LIRBANA,  IL 


40        COMPUTE    MARCH  1993 


I 


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in  recognition  of  your 
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and  tiie  profits  generated  by 

your  creative  use  of  clip  art... 

You  are  hereby  promoted  to. 


IheArf  o/Bi/siness 


I  *All  clip  art  in  this  advertisement  is  included  in  Masterdipi. 


t 


Over  4(XX)  artist-drawn colordip  art  images 
Prints  in  Black  &  White  witfi  great  results 
CGM  Formatfor  DOS/Wi  ndov/s  applications 
■  AvoilqbbondisketteorCDROM 

Avdilldble  flow  at  your  favorHs  relailer  or  coll 

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circle  Reader  Service  Number  140 


FEEDBACK 


Wb  received  a  few  letters  about  this. 
BBS  stands  for  Bulletin  Board  System. 
A  BBS  is  a  computer  system  tt\at  you 
can  call  using  your  computer  and  mo- 
dem. The  BBS  might  have  shareware 
programs,  special-interest  groups,  and 
data  files  of  interest  to  you.  CompuSer- 
ve is  a  BBS,  but  most  BBSs  are  small, 
noncommercial  services  run  by  com- 
puter hobbyists  who  charge  little  or 
nothing. 

The  term  has  been  in  wide  use  for 
so  long  that  it  didn  't  seem  necessary  to 
spell  it  out.  Thanks  for  pointing  out  the 
error  of  our  ways. 

SMARTERDrive 

In  Clifton  Karnes's  "Productivity 
Choice"  review  in  the  October  1992  is- 
sue, he  mentions  that  SMARTDrive  can 
be  turned  on  or  off.  How  do  I  disable 
SMARTDrive? 

DAf^  E.  QUACKENBUSH 
PORT  HADLOCK.  WA 

Assuming  that  you're  using  Windows 
3. 1,  you'll  find  that  Sf^ARTDrive  is  now 
an  EXE  file  instead  of  a  SYS  file  That 
makes  it  a  lot  more  accessible. 
To  see  all  that  you  can  do  with 

42        COMPUTE     MARCH  1993 


SMARTDrive,  type  its  filename  followed 
by  the  /h  parameter,  as  in  smartdrv  /h. 
(Most  DOS  5.0  commands  wilt 
give  you  help  if  you  type  the 
command  followed  by  /?  or  /h.)  That 
will  display  a  menu  of  options  including 
+  and  -. 

These  options  turn  the  caching  on 
or  off  for  a  given  drive.  To  turn  the 
caching  on  for  your  C  drive,  type 
smartdrv  c+,  and  to  turn  it  off,  type 
smartdrv  c-. 

The  Other  560K 

I've  just  purchased  a  nev^f  SVs-inch  dou- 
ble-sided, high-density  disk.  The  box  is 
labeled  2MB,  which  I  take  to  mean 
that  the  disk  can  store  2MB.  The  prob- 
lem is  that  my  PC  will  only  format  to 
1.44MB.  How  can  I  format  the  disk  to 
its  full  capacity? 

M[KE  PERRY 
CENTREVILLE.  VA 

You  can 't  format  it  to  Its  full  capacity. 
Or  rather,  you  already  have.  A  large  por- 
tion of  the  Information  on  any  disk  is 
invisible  to  you.  The  2MB  referred  to  on 
the  box  Is  Its  unformatted  capacity. 
The  formatted  capacity  of  a  2MB  flop- 
py is  1.44MB.  Adding  to  the  confusion, 
the  new  2.8MB  ED  floppies  have  4MB 
unformatted  capacity. 


Grandmaster 

I'm  writing  in  response  to  your  article 
"Check  and  Mate"  about  chess 
games.  Grandmaster  Chess,  which 
wasn't  mentioned  in  the  article,  is  guar- 
anteed to  beat  Chessmaster  3000  as 
well  as  Sargon  V  and  has  also  defeat- 
ed Zarkov  in  head-to-head  play  Grand- 
master Chess  features  Super  VGA 
graphics  and  digitized  voices  for  only 
$59.95.  As  reflected  in  its  name,  we 
offer  the  Grand  Master  of  chess 
programs. 

JAMES  WHEELER 
IMTRACORP 
MIAMI,  FL 

Diouble,  Double 

T'y  out  the  following  little  program. 

FOR  i%  =  0  TO  22 

IF  i%  *  i%  <>  i%«2  THEN 

PRINT  1% 
NEXT 

Most  of  the  values  between  0  and  22 
will  show  a  different  resuil  from  these 
sjpposedly  identical  commands.  The 
same  thing  happens  in  QBASIC  and 
QuickBASIC. 
What's  going  on? 

PETER  MILNES 
PIERREFONDS,  PQ 


EDITORIAL 
Editor    Clifton  Kames 
Senior  Art  Director     Dwayne  Flinclium 
Art  Director    Ftobin  C.  Case 
Managing  Editor     Da^id  English 
Foaturos  Editor     Robert  Bi)fby 
Reviews  Editor     Mil<e  IHudnali 
Editor,  Gazette     Tom  Netsel 
Editor,  Amiga  Resource     Denny  Atkin 
Senior  Copy  Editor    Karen  HuHman 

Copy  Edhor    Margarei  Ramsey 
EditQr^ai  Assistant    PoPy  Cillparn 
Contributing  Editors     Sylvia  Graham.  Eddie  HuHtman, 
Tony  Roberts.  K^ren  Snepak 
ART 
AMistant  Aft  Director    Kenneth  A  Hardy 
Designer     KaiiG  Mutdock 
Copy  Production  Manager     Terry  Gash 
PRODUCTiON 
Production  Manager     De  Pclte' 

Traffic  Manager     Barbara  A.  Wiliiams 

PROGRAMMING  &  ONLINE  SERVICES 
Manager     Troy  Tucker 
ProgrammarB     BrucG  M  Bowden 
Steve  Draper 
Bradley  M.  Sma]i 
ADMINISTRATION 


President,  COO 

Executive  Vice  President. 

Operations 

Editorial  Director 

Operations  Manager 

Office  Manager 

Sr.  Adminietrative  Assistant 

Administrative  Assistant 

Receptionist 


Kalhy  KeetOn 
Wiiitam  Tynan 

Kertn  i=e"eii 
David  Hensley  Jr- 
Sybil  A  gee 
Juija  Fleming 
Lisa  Ca&nger 
LeWanda  Fox 


ADVERTISING 
Vfee  President,     Beler  T  ^ohnsmeyer 
Assoclale  Publisher    i2^2}  496-6100 

ADVERTISING  SALES  OFFICES 

East  Coast:  pLJI-Pageand  Standard  Display  Ads— Fteler  T  Johns- 
meyer.  Ctiris  Coelho,  COMPUTE  Publicaiions  IniorriaiiQnai  Ltd- 
1965  Broadway.  New  York,  NY  10023;  (2^2)  496-6100.  South- 
east -Harr«et  Rogers,  503  A  St..  SE,  Washington.  D.C.  20003 
(202)  546-5926-  Florida— J  M.  Remer  Associates.  3300  NE 
192nd  St .  Suite  192.  Aveniura.  PL  33160:  i:305}  933-1467.  (305] 
933-8302  (FAX).  u,dvvest— Full-Page  and  Standard  Display 
Ads— Starr  Lane.  National  Accounts  Ivlanager,  115  East  Wack- 
ef  Dr..  Suite  508.  Chicago.  iL  60601;  (312)819-0900-  (312}  819- 
0313  (FAX)  Norihv^sl— Jerry  Thompson.  Juies  E  Thompson 
Co.  l29QHowafdAvB-,SLfita303.Buflingame.CA 94010.  (415) 
348-8222  LuciHeDennis.(707)451-8209  Southwest-ian  Ling- 
wood.  6723  Eton  Ave  .  Canoga  Park.  CA  91303;  (S18)  992- 
4777,  Product  Mart  Ads-  Ljcjile  Dennis,  Juies  E  Thompson 
Co..  1290  Howard  Ate.,  Suite  303.  Burrmgame,  CA  94Q;0;  (7071 
451-8209-  U-K  S  Europe— Beverly  Wardale.  14  Lisgar  Terr.  Lon- 
don  W14.  Engtand;  0^1-441-602-3298.  Japan— intergroup  Com- 
ffiLirikcawns.  Ltd,;  Jito  Semba.  President;  3F  Tiger  BEdg  5-22  Shi- 
ba-koen,  3-Chome.  Mmato  ku.  Tokyo  "05.  Japan,  03"434- 
2607  Classified  A^s— Maila  Manasen.  l  VA»ds  Ct .  Hunilngion 
NY  11743.  (TEL/FAX)  (516)  757-9562 

THE  CORPORATION 

Bob  Guccione  (chairman  and  CEO) 

Kathy  Keetorj  (vice-chairman) 

David  J-  Myerson  (president  and  CEO) 

William  F  Marheb  (pfesidenl,  marketing,  sates  and  circulation) 

Pat/ick  J  Gavin  (senior  vice  presifJeni  and  CFG) 

Anthony  J  Guccione  [secrelary  and  ifeasuer) 

Jen  Winston  (senior  vice  president,  administrative  servicer) 

Hal  Halpner  (vice  presideint.  director  ol  manulactunng) 

William  Tynan  (vice  president,  lechnoiogy  and  inlormaiior^ 

services) 

ADVEFmSING  AND  MAflKETING 

Sr,  VP/Corp,  Dir,.  Nev^  Business  Devefapment;  Beverly 
Wardale;  VP/Dir-.  Group  Advenismg  Sales  Nancy  Kestenbaum; 
Sr,  VP/Southern  and  Midwesi  Advertising  Dif-  Peter  Goldsmith 
Olfices:  New  York,  1965  Broadway,  New  York,  NY  10023-5965. 
Tel.  (212)  496-GlOO,  TeleK  23712B.  Midwest:  111  East  WacKer 
Dr..  Suite  508,  Chicago.  IL  eo60l;  (312)  B19-D900  (312)  619- 
0813  (FAX).  South  1725  K  St  NW.  Suite  903,  Washinglon.  DC 
20006.  Tel,  (202)  728-0320.  West  Coasl;  6723  Eton  Ave.,  Can- 
oga Paik.  CA  91303,  Tel,  (813)  992-4777  UK  and  Europe:  14 
Lisgar  Terrace.  London  W14.  England,  Te!,  01-828-3336.  Japan: 
Intergroup  Jiro  Sembs,  Telex  J25'l69lGLTYO.  Fax  434-5970.  Ko- 
rea: Kaya  Advtsng,.  Inc  ,  Rrn  402  Kunshin  Annex  B/D  251-1, 
Dohwa  Dang.  Mapo-Ku,  Seoul,  Korea  (121).  Tel  719-6906,  Tel- 
ex K32l44Kayaad 

ADMINISTRATION 
Sr.  VP.  CFO:  Patrick  J.  Gavin;  Sr,  VP/Administralivo  Services: 
Jen  Winston:  EVP/Graphics  Director:  Frank  Devrno;  EVP/ 
Circulation:  James  B.  Marlise;  VP  Director  Sales  Promotions-  Bev- 
efJy  Greiper;  Dir,  Newsstand  Circulation:  Paul  Ftolnick;  Dir..  News- 
stand Operatiotis:  Joe  Gallo.  Dir.  Subscription  Circulation:  Diane 
Morgenthaler;  VP  Daeclor  ol  Research  Robert  Ratlner;  Adver- 
tisir^g  Production  Director:  Chadeno  Snnith,  Advertising  Prcduc- 
tion  Trallic  Mgr.:  Pam  Pizk;  Tralfic  Dir.  William  Harbull:  Dir,.  Budg- 
et and  Finance:  Tom  Malay,  Production  Mgr.  Tom  Stinson.  Assi 
Prodjcttan  Mgr.:  Nancy  iRice;  t/gt.,  InternatiDnal  Div :  George 
Rojas:  Exec.  Assl.  to  Bob  Guccione:  Diane  O'Connell,  Exec- 
Asst.  to  David  J.  MyecsoniTeriPisani;  Special  Assl  to  Bob  Guc- 
cione: Jane  Homlish. 


Since  QBASIC  and  QuickBASIC  use 
the  same  Interpreter,  it  isn  't  surprising 
that  they  yield  the  same  result.  The 
differences  are  caused  by  round- 
ing errors. 

Before  any  value  can  be  worked  on 
by  your  computer,  it  must  be  convert- 
ed into  binary  numbers.  The  operation 
Is  then  performed  on  the  binary  num- 
bers. Finally,  the  binary  values 
are  converted  back  into  decimal 
numbers.  The  conversion  process 
usually  involves  some  loss  that 
shows  up  In  most  BASICs  In  one  opera- 
tion or  another.  This  loss  Is  called 
rounding  error. 

Despite  the  discrepancies  that  your 
program  illustrates,  the  difference  be- 
tween the  values  Isn't  very  significant. 
Try  this  change  to  your  program  to  see 
how  large  the  difference  between  the 
squares  Is. 

FOR  i%  =  0  TO  22 

IF  i%*i%  <>  i%'^2  THEN 

PRINT  i%,  i%*i%-i%'^2 
NEXT 

Note  that  the  numbers  are  accurate  to 
17  to  18  decimal  places — between  a 
hundredth  of  a  quadriilionth  and  a 
quintillionth. 

To  put  this  into  perspective,  a  quin- 
tillion  miles  is  equal  to  about  1.5  billion 
tight  years  (or  about  a  tenth  the  width 
of  the  known  universe).  There  are 
about  150  quadrillion  microns  between 
the  sun  and  the  earth  and  about  1.5 
quintillion  microns  between  the  sun 
and  Saturn. 

The  good  news  is  that  the  round- 
ing error  is  very  easy  to  deal  with. 
If  you  assign  the  value  to  a  variable, 
for  example,  It's  truncated  to  its 
true  value. 

Although  we  weren't  able  to  get  a 
statement  from  Microsoft  to  this  effect, 
we  suspect  that  the  powers  function 
(^)  actually  uses  logarithms.  You  will 
generate  similar  errors  If,  instead  of  rais- 
ing to  a  power,  you  simply  add  the 
logs  of  the  numbers  as  in  the  following. 

PRINT  EXP(LOG(x%> 
+LOG(x%)) 


Do  you  have  a  question  about  hard- 
ware or  software?  Or  have  you  discov- 
ered something  that  could  help  other 
PC  users?  If  so,  we  want  to  hear  from 
you.  Write  to  COMPUTE'S  Feedback, 
324  West  Wendover  Avenue,  Suite 
200,  Greensboro,  North  Carolina 
27408.  We  regret  that  we  cannot  pro- 
vide personal  replies  to  technical  ques- 
tions. Letters  submitted  to  "Feedback" 
become  the  property  of  General  Media 
International.  □ 


When  the  world 

is  out  of  balance, 

someone  has  to  tip 

the  scales! 


fiM  magical  scroll  reveals  that  the 
HsourGe  oF  the  deadly  magic 
storms  and  disease  in  Britannia  lies 
on  the  Serpent  Isle. 


Irom  a  full-length  view,  you 
I  select  clothing,  armor,  weapons 
and  other  items  you'll  carry  on  your 
journey  through  the  Twin  Pillors 
of  Fire. 


toryline  picks  up  where  Ultimc^ 
VII  The  Black  Gate"  ended. 
Game  features  new  terrain  and 
magic,  and  an  unexplored  region 
of  Britannia. 


PART        TWO 


SERPENT 
ISLE 


sMsRIGIN 


Wccn.&'i^^^^'^^ 


Ulrima  ii  a  f*giitar*d  trademopk  of  Richard!  Garritin.  The  RlatM 

Oat*,  5*fpMl  kl«  and  >*•*  dlitincttvd  ORJGIN  Iftgb  an, 

iTOi^Bmarki  orf  ORIGIN  iyittmt,  inc.  W«.  f  nar*  worlds  if  g 

ngiiMnd  trodAmork  (rf  ORIOIN  SyttOnU,  Inc. 


Circle  Reader  Service  Number  192 


10  WAYS  TO  SUPERCHARGE 


WITH  A  LITTLE  HELP 


■-•-rfi  *'■*»■*■?■' 


FROM  OUR  RESIDENT 

EXPERT,  YOU  CAN 

MAKE  WINDOWS  RUN 

LIKE  A  CHAMP 


'     "   '.3  •'■■■.•'•V-t'--'-.'' '■'-'-■  '■' 


BY  WILLIAM  HARREL 


No  dcubt  about  it,  Win- 
dows takes  the  doldrums 
out  of  PC  computing.  We 
no  longer  must  stare  at 
the  boring,  unforgiving 
DOS  JDrompt.  It's  easier 
and  njiore  fun  to  launch 
and  manage  applications, 
and  the  impact  of  our  work 
is  enhanced  by  Windows'! 
ability  [to  display  millions  of 
color^  and  play  sound. 
Even  computer  games  are 
more  [exhilarating.  How- 
ever, on  its  own,  Windows 
is  still  somewhat  cranky 
and  uinexciting.  if  not  con- 
figured properly,  it  can  be 
excruciatingly  slow.  And 
you  can't  really  get  the 
full  potential  of  mar^ 
Windows  applicatiot^- 
withoilit  additional  hard- 
ware. 

Computer  users  (espe-. 
cially  Windows  enthusi- . 
asts)  are  on  a  constant 
quest  to  get  more  perfor- 
manc3  from  their  ma- 
chines. To  help  you,  here 
are  ten  fairly  inexpensive 
ways  to  soup  up  Win- 
dows, mailing  it  run  faster 
and  rraking  the  ride  more 
intereiiting.  So,  reach  be- 
yond tne  ordinary  and  give 
Windows  some  pizzaz.       l 


m^ 


^"^^■^^^m»J^f■r:^^.(^ 


■■-■;  •T!'.-'  ■.■-;.  c*,: 


;^?^aia?'-^ 


^^M^ 


Improving 
Performance 

Because  of  the  huge 
amounts  of  code  required 
to  run  applications  in  a 
graphical  environment, 
Windows  encounters  sev- 
eral bottlenecks  while  run- 
ning on  your  computer. 
Your  CPU  spends  a  lot  of 
time  waiting  for  other  parts 
of  the  computer.  Most 
often,  these  clogs  occur 
during  hard  disk  access- 
ing and  while  displaying 
data  on  your  monitor.  The 
first  five  ways  you  can 
soup  up  Windows  are 
methods  to  speed  up  your 
system's  performance. 

1.  Install  additional 
RAM.  On  a  system  with 
only  1MB  or  2MB  of  RAM, 
a  surefire  way  to  speed  up 
Windows  is  to  add  more 
memory  to  your  comput- 
er— which,  nowadays,  is 
quite  inexpensive.  On 
most  machines  you  can 
add  memory  for  well 
under  $50  per  megabyte  if 
you  shop  around.  While 
most  software  for 
Windows  requires  only 
1MB-2MB  RAM  to  run, 
many  programs  benefit 
greatly  from  having  an 


additional  2MB-4MB  to 
stretch  out  in.  More  of  the 
program  code  can  load 
into  memory,  resulting  in 
less  disk  accessing.  When 
you're  working  on  large 
documents  or  graphics, 
it's  faster  if  all  of  the  file  is 
in  RAM.  And  you  can  use 
the  extra  memory  to 
improve  the  performance 
of  SmartDrive  (the  disk 
cache  bundled  with 
Windows)  or  to  install  a 
RAM  drive. 

2.  Optimize  Smart- 
Drive.  Before  Windows 
3.1,  computer  pundits 
almost  unanimously  rec- 
ommended replacing 
SmartDrive  with  a  third- 
party  product.  However, 
the  latest  version,  4.0,  is 
as  fast  and  proficient  as 
most  of  the  others.  What 
SmartDrive  does  is  to 
reserve  a  portion  of  sys- 
tem RAM  as  a  temporary 
storage  bank.  When  you 
execute  a  command  from 
the  hard  disk,  depending 
on  the  size  of  the  cache, 
SmartDrive  scoops  up  and 
loads  not  only  the  code 
needed  to  execute  the 
command  but  also  blocks 
of  code  on  either  side  of 


the  command.  The  theory 
is  that  the  computer  will 
probably  soon  be  called 
on  to  use  the  surrounding 
code  as  well.  And  you'd 
be  surprised  how  often  the 
theory  proves  true.  So,  up 
to  a  certain  point,  the  larg- 
er the  cache,  the  less 
often  your  system  has  to 
call  to  the  hard  disk — your 
computer's  slowest  com- 
ponent— for  information, 
thus  causing  your  system 
to  run  faster. 

When  you  installed 
Windows,  SmartDrive  was 
also  installed  to  load  from 
your  AUTOEXEC.BAT  file, 
one  of  the  files  DOS  reads 
while  the  computer  boots. 
SmartDrive  configures 
itself  according  to  avail- 
able system  memory.  It 
also  has  the  ability  to 
make  itself  smaller  when 
Windows  is  running,  to 
provide  more  memory  for 
your  Windows  applica- 
tions. The  default  settings 
are  shown  below. 

If  you  add  more  RAM  to 
your  system  or  you  don't 
run  a  lot  of  programs 
simultaneously,  you  can 
cut  down  how  much  you 
access  your  hard  disk  by 


■>.-fi 


DEFAULT  SETTINGS 

System  RAM 

Size  in  DOS 

Size  in  Windows 

1MB  and  less 
1MB-2MB 
2MB-4MB 
4MB-6MB 

All  extended  RAM 

1MB 

1MB 

2MB 

No  cache 
256K 
512K 
1MB 

hard  disk  by  changing  the  size  of  your 
cache.  Do  so  by  editing  AUTO- 
EXEC.BAT in  a  text  editor  or  in 
Windows'  SysEdit.  To  set  the  cache  to 
1MB  while  using  either  DOS  or 
Windows,  for  example,  the  SmartDrive 
entry  should  read  C:\WINDOWS- 
\SiVlARTDRV.EXE  /e  1024  1024.  In  this 
example,  SmartDrive  loads  into 
extended  memory  (/e)  and  is  llvlB  in 
size  while  in  DOS  and  while  in 
Windows.  Keep  in  mind,  though,  that 
a  cache  bigger  than  2MB  does  little 
good  and  in  some  cases  can  slow 
down  your  computer. 

There  are  many  other  configuration 
options  to  enhance  SmartDrive's  per- 
formance. To  get  a  list  of  them,  type 
smartdrv  /?  at  the  DOS  prompt.  There 
is  additional  information  on  SmartDrive 
in  chapter  14  of  your  Microsoft 
Windows  User's  Guide. 

3.  Install  a  RAM  drive.  If  your 
computer  has  more  than  4MB  RAIVl, 
you  can  further  reduce  disk  accessing 
by  using  part  of  the  memory  as  a  RAM 
drive.  A  RAfvl  drive  is  a  portion  of  sys- 
tem memory  that  DOS  sets  aside  and 
treats  as  an  additional  fixed  disk. 
Windows  and  many  Windows  applica- 
tions create  temporary  files  on  your 
hard  disk  as  you  work.  You  can  tell 
DOS  to  save  temporary  files  to  the 
RAM  drive,  which  allows  Windows  to 
save  and  access  the  temporary  files 
faster. 

Use  RAMDRIVE.SYS,  which  should 
be  located  in  either  your  Windows  or 
DOS  subdirectory  (or  both),  to  create 
a  RAM  drive.  Using  a  text  editor  or 
Windows'  SysEdit,  include  the  follow- 
ing line  in  the  CONFIG.SYS  file  in  the 
root  directory  on  your  hard  disk: 
DEVICE=C:\WINDOWS\RAMDRIVE.SY 
S  2048  /e.  This  example  creates  a 
2MB  RAM  drive  in  extended  memory 
(use  /a  for  expanded  memory).  The 
RAM  drive  is  given  the  letter  of  the 
next  drive  on  your  system.  If,  for 
example,  you  have  just  one  hard 
drive,  drive  C.  the  RAM  drive  will  be 
drive  D. 

Now  you  need  to  tell  DOS  to  use 
the  RAM  drive  for  temporary  files.  Do 

A6      COMPUTE  MARCH   1993 


SO  by  adding  the  following  line  to  your 
AUTOEXEC.BAT  file:  SET  TEMP=D:  {or 
your  RAM  drive  letter,  if  different).  Note 
that  if  there  is  already  a  SET  TEMP= 
statement  in  your  AUTOEXEC.BAT, 
you  need  to  be  sure  to  delete  it. 

4.  Install  a  graphics  acceler- 
ator. Windows'  graphics  environment 
is  both  pretty  and  easy  to  work  with, 
but  it  demands  a  lot  of  your  computer 
to  display  all  those  windows,  scroll 
bars,  and  icons  on  your  monitor.  If  you 
spend  too  much  time  waiting  for 
screen  redraws,  you  can  really  super- 
charge Windows  by  adding  a  graph- 
ics accelerator,  such  as  Diamond 
Computer  Systems'  SpeedStar  24X. 
Depending  on  your  needs,  graphics 
accelerators  range  from  a  few  hun- 
dred to  several  thousand  doliars — with 
the  price  usually  determined  by  how 
many  colors  are  available  at  which 
resolutions  and  the  amount  of  RAM  on 
the  boards. 

Graphics  accelerators  speed  up 
your  system  by  taking  the  actual  pro- 


cessing of  the  graphics  data  (which, 
when  displaying  16.7  million  colors  at 
1024  ¥  780  resolution,  is  substantial) 
from  the  CPU.  This  allows  your  com- 
puter's processor  to  work  on  other 
tasks,  such  as  calculating  a  spread- 
sheet or  doing  a  mail  merge. 

5.  Install  a  data  compression 
utility.  If  Windows  and  its  appiica- 
tions  are  nothing  else,  they  are  disk 
hogs.  Depending  on  your  system  and 
how  you  configure  Windows,  the  envi- 
ronment itself  can  eat  up  the  better 
part  of  10MB.  And  many  Windows 
applications  require  at  least  5MB,  with 
several  using  upward  of  20MB.  With 
appetites  like  that,  it  doesn't  take 
many  programs  to  devour  a  40MB  or 
63MB  fixed  disk.  Until  recently,  your 
only  recourse  was  buying  a  new  hard 
disk.  But  now,  thanks  to  data  com- 
pression utilities  such  as  Stac 
Electronics'  Stacker,  Integrated 
Information  Technology's  XtraDrive, 
and  Addstor's  SuperStor  Pro  you  can 
inexpensively  double  the  storage 
capacity  of  your  hard  disk. 

Data  compression  software  works 
slightly  differently  from  product  to 
product.  Some  programs,  such  as 
Stacker,  create  a  separate  partition  for 
compressed  files;  others,  such  as 
XtraDrive,  do  not.  For  slower 
machines,  such  as  80286s  and  slow 
80386s,  some  companies  also  make 
compression  boards  that  work  with 
the  software  to  speed  up  compres- 
s  on.  However,  if  you  use  a  fast  80386 
or  80486,  data  compression  software 


Adding  Sound  to 
Windows  Events 

Are  you  tired  of  Windows  beeping  at 
you  every  time  you  turn  around? 
After  installing  your  sound  card,  use 
this  procedure  to  assign  sound  clips 
to  Windows'  events. 

Certain  events  in  Windows — 
Exclamation,  Question,  Top,  and 
others — have  beeps  assigned  to 
them.  For  example,  when  you're 
installing  some  applications, 
Windows  displays  a  dialog  box  and 
beeps  at  you  each  time  the  setup 
program  calls  for  another  floppy 
disk.  Once  you've  installed  a  sound 
card,  you  can  assign  WAV  sound 
clips  to  this. and  other  Windows 
events  from  Control  Panel  by  using 
these  steps.  First,  from  Program 
Manager,  double-click  on  the 
Control  Panel  icon.  Next,  in 
ControlPanet,  double-click  onSound. 


Finally,  select  the  Enable  Sound 
System  check  box. 

Windows  is  shipped  with  several 
WAV  sound  clips.  When  you  open 
the  Sound  dialog  box,  all  the  WAV 
files  in  your  Windows  directory  are 
listed  in  the  Files  list  box.  To  assign 
a  file  to  a  specific  event,  select  it  in 
the  Events  list;  then  select  the  sound 
you  want  assigned  to  it  in  the  Files 
list.  You  can  hear  the  sound  by  click- 
ing on  the  Test  button.  When  you 
close  the  dialog  box,  the  sound  sys- 
tem is  activated. 

You  can  copy  and  delete  WAV 
files  from  the  Windows  directory  at 
w  II,  and  you  can  assign  an  event  to 
any  sound  you  want.  For  example, 
wnen  I  make  a  mistake  that  causes  a 
Critical  Stop,  a  voice  admonishes 
me  with  an  indignant  "Wrong!"  You 
can  have  a  lot  of  fun  with  sound, 
especially  if  you  take  the  plunge  and 
add  a  microphone. 


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Or  send  check  or  money  order  to — 


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is  sufficient.  In  most  cases,  you'll 
hardly  notice  the  difference  between 
the  time  it  takes  for  these  products  to 
compress  and  decompress  files  and 
the  time  required  for  normal  operation. 
And  sometimes,  such  as  in  loading 
and  decompressing  executable  pro- 
gram files,  the  process  is  actually 
faster  than  loading  an  uncompressed 
file  from  the  hard  disk. 

Especially  impressive  is  Stacker 
3.0  for  Windows  and  DOS,  which 
allows  you  to  control  data  compres- 
sion from  inside  Windows.  The 
Stackometer  gives  you  up-to-the-sec- 
ond  data  on  compression  ratios  and 
disk  performance,  allowing  you  to 
fine-tune  Stacker  to  your  machine  and 
application. 

Give  Windows  a  New  Face 

While  Windows'  Program  r\/lanager, 
File  f^/lanager,  and  outline  fonts  offer 
definite  advantages  over  computing  in 
a  DOS-only  environment,  they  are  by 
no  means  perfect.  Depending  on  how 
you  work,  there  are  many  options  tor 
making  Windows  (and  your  docu- 
ments) better  looking  and  more  effi- 
cient. Try  one  or  more  of  the  next 
three  options  to  make  launching  pro- 
grams and  loading  documents  easier, 
to  automate  tasks,  and  to  improve  on 
the  standard-fare  fonts  (Times  and 
Helvetica  equivalents)  that  ship  with 
Windows. 

6.  Install  a  new  front  end.  The 
Windows  application  market  is  loaded 
with  products  that  replace  or  enhance 
Program  Ivlanager.  Some  features  that 
most  of  them  have  in  common  include 
the  ability  to  launch  a  group  of  appli- 
cations in  various  application  window 
sizes  and  positions  for  performing 
specific  tasks,  memory  and  system 
resources  management,  macros, 
drag-and-drop  printing  and  file  load- 
ing, a  way  to  change  keyboard  config- 
urations, and  even  the  option  to  select 
functions  to  assign  to  the  right  mouse 
button.  Between  shareware  and  com- 
mercial products,  there  may  be  as 
many  as  50  of  these  utilities,  and  they 
vary  in  features  and  functionality.  Five 
of  the  most  popular  are  Hewlett- 
Packard's  Dashboard  and  New  Wave, 
hoc  Computer's  hDC  Power 
Launcher,  Symantec's  Norton  Desktop 

48      COMPUTE  MARCH   1993 


for  Windows,  and  XSoft's  Rooms. 

All  but  New  Wave  let  you  decide 
whether  to  replace  Program  fvlanager 
or  run  the  utility  over  it.  For  example, 
Dashboard  (above)  creates  a  strip 
that  looks  iike  a  car  dashboard,  com- 
plete with  instrument  gauges,  that  you 
can  place  anywhere  on  your  monitor. 
You  can  assign  often-used  programs 
to  the  dash  for  one-click  access,  and 
you  can  create  layouts  consisting  of 
several  applications — such  as,  say, 
graphics,  DTP,  and  word  processor — 
for  a  desktop  publishing  task,  fvlemory 
and  system  resources  permitting,  you 
can  have  up  to  nine  layouts  open  at 
one  time.  And  there  are,  of  course, 
many  other  features,  such  as  a  fuel 
gauge  that  constantly  displays  avail- 
able memory,  one-click  printer  config- 
uration, and  an  alarm  clock. 
Dashboard  (and  Power  Launcher)  can 
also  be  configured  to  run  on  top  of 
other  windows,  even  when,  inactive,  so 
that  Windows'  shell  functions  are 
always  just  a  mouse  click  away. 

Power  Launcher  offers  many  of  the 
features  of  Dashboard  and  several 
others  as  well.  You  can,  for  example, 
reconfigure  your  keyboard  and  mouse 
and  even  create  a  separate  set  of 
tools  for  each  of  your  programs.  The 
program  even  helps  take  some  of  the 
confusion  out  of  Windows'  powerful 
OLE  (Object  Linking  and  Embedding) 
and  DDE  (Dynamic  Data  Exchange). 


Cnticaiaop 
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To  assign  sounds  to  Windows  events,  sel- 
ect Sound  in  the  Windows  Control  Panel. 


—1        Sound  Recorder  -  HARVEST.WAV        [  ' 

Eile     Edit     Effects     Help 

Slopped 

Lefdh: 
27.S4sec. 

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With  a  microphone,  making  recordings  in 
Windows  is  as  easy  as  clicking  an  icon. 


Rooms  uses  an  office-building 
metaphor,  allowing  you  to  separate 
tasks  into  virtual  desktops  called 
rooms  and  suites.  Norton  Desktop  is  a 
group  of  utilities  (such  as  a  file  viewer, 
an  automatic  backup  utility,  a  sched- 
uler, a  data  recovery  utility,  and  an 
icon  editor)  that  you  can  run  from  the 
Norton  Desktop  shell  or  from  a  Norton 
program  group  in  Program  ivlanager. 
New  Wave,  which  requires  a  substan- 
tial commitment  to  install  and  use, 
actually  changes  the  way  Windows 
operates  by  giving  your  desktop  a 
Ivlacintosh-like  feel — tasks  separated 
into  folders  and  a  trash  can  for  delet- 
ing files. 

7.  Install  a  macro  utility.  One 
thing  Windows  sorely  lacks  is  a  good 
macro  language,  fy/lacros,  of  course, 
are  smafi  programs  containing  record- 
ed keystrokes  and  programming  com- 
mands that  allow  you  to  automate 
tasks,  along  the  same  lines  as  macros 
in  your  word  processor,  There  are 
enormous  benefits  to  a  universal 
macro  language  that  works  across  all 
Windows  applications.  You  can  use 
them  to  merge  data  from  one  program 
to  another,  program  timed  events 
(such  as  data  transfers  in  the  middle 
of  the  night  when  long-distance  rates 
are  lower),  and  perform  countless 
other  tasks.  Recorder,  the  utility  cur- 
rently shipping  with  Windows,  is  hard- 
ly adequate  (hardly  worth  mentioning, 
for  that  matter).  Microsoft  plans  to 
Include  a  macro  language  in  future 
Windows  releases,  but  for  now  we 
must  rely  on  third-party  utilities. 
Luckily,  most  of  the  ones  available  are 
quite  good. 

Some  of  the  shell  utilities,  such  as 
Norton  Desktop,  Power  Launcher,  and 
New  Wave,  include  macro  languages, 
and  they  even  allow  you  to  play 
macros  from  the  shell.  These  are  the 
most  efficient  and  the  easiest  to  use. 
Two  good  stand-alone  macro  prod- 
ucts are  Publishing  Technologies' 
BatchWorks  and  AutoSoft's  AutoRun. 
While  they  have  slightly  different  inter- 
faces, the  idea  behind  them  is  the 
same:  recording  and  playing  back 
aclions  in  Windows. 

8.  Install  TrueType  fonts.  A 
truly  notable  addition  to  Windows  3.1 
is  the  built-in  TrueType  font  rasterizer. 


(Version  3.0  users  should  install  Type 
1  fonts.)  TrueType  fonts  are  easy  to 
install  and  manage,  and  they  print  and 
display  faster  ttian  fonts  used  in  earli- 
er versions  of  Windows.  However,  the 
program  is  shipped  with  only  a  few 
TrueType  typefaces:  Courier,  Ariel, 
and  Times  New  Roman.  You  can 
improve  the  appearance  of  your  draw- 
ings, presentations,  and  documents 
by  installing  additional  fonts. 

TrueType  font  packages  abound. 
When  looking  for  one,  consider  collec- 
tions that  contain  a  variety  of  strictly 
business  serif  and  sans-serif  fonts, 
such  as  Bodini  and  Universe,  as  well 
as  a  few  decorative  fonts,  such  as 
Cooper  Black  or  Old  English, 
Decorative  fonts  work  well  in  display 
ads  and  fliers.  Beware,  however;  Not 
all  TrueType  fonts  are  created  equal. 
Since  the  release  of  Windows  3.1,  the 
market  has  been  deluged  with 
TrueType  font  collections.  For  best 
screen  and  printer  reproduction, 
choose  font  collections  from  reputable 
type  foundries,  such  as  Bitstream  and 
Agfa.  Two  good  collections  are 
AgfaType  Desktop  Styles  and 
Microsoft's  TrueType  Font  Pack  for 
Windows. 

If  you're  reluctant  to  switch  to 
TrueType  because  you  already  have 
an  extensive  Type  1  collection,  con- 
sider a  font  conversion  utility,  such  as 
FontMonger  from  Ares  or  AIIType  from 
Atech.  These  programs  handily  con- 
vert Type  1.  Type  3,  and  other  formats 
to  TrueType  outlines,  as  well  as  vice 
versa — TrueType  to  other  formats. 
FontMonger  also  lets  you  create  your 
own  font  sets  from  EPS  drawings,  and 
you  can  even  alter  existing  fonts  to 
create  your  own  unique  collections.  Or 
you  can  create  a  font  made  up  of 
logos  and  symbols  you  use  often. 

Listen  to  Windows 

The  final  two  ways  you  can  optimize 
Windows  boost  its  multimedia  capabil- 
ities. Perhaps  frilly  accessories  to 
some,  these  improvements  can 
enhance  your  enjoyment  and  thus 
your  productivity. 

9.  Add  a  sound  board.  To  take 
full  advantage  of  Windows'  multimedia 
capabilities,  you  should  install  a 
sound  board.  Once  a  niche  market, 
PC  sound  is  catching  on  like  wildfire. 
Leading  software  vendors,  such  as 
Microsoft  and  Lotus,  have  released 
multimedia  versions  of  some  of  their 
more  popular  products.  Word  for 
Windows  &  Bookshelf,  for  example, 
integrates  WinWord  with  Microsoft's 
multimedia  reference  library, 
Bookshelf.  Bookshelf's  encyclopedia 


Where  to  Buy 

Call  the  manufacturers  listed  for  the 
latest  pricing  information.  Many 
have  great  deals  on  upgrades  and 
bundled  packages. 

AgfaType  Desktop  Styles — 

$79.00  (for  39  TrueType  fonts) 

Agfa 

(800)  424-897 

FontMonger  for  Windows — 
SI  49.95 

Ares  Software 
(800)  783-2737 

AIIType — $59.95  (converts  to  and 
from  Type  1 ,  Type  3,  TrueType, 
Intellifont,  and  Nimbus-Q) 
Atech  Software 
(800)  786-3668 

AutoRun— S119.00 

AutoSoft 

(404)  594-8855 

Viva  Maestro  Pro  16— $229.00 

Computer  Peripherals 
(800)  854-7600 
(805)  499-5751 

Sound  Blaster  Pro — $229.95 

Creative  Labs 
(800)  998-5227 

SpeedStar  24X— $249.00 

Diamond  Computer  Systems 
(408)  736-2000 

hDC  Power 
Launcher— $99.95 

hDC  Computer 
(206)  885-5550 


Dashboard— $49.00 

New  Wave— $99.00 
Dashboard  and  New  Wave  4.1 
bundle— SI  34.00 

Hewlett-Packard 
(800)554-1305 

XtraOrive— $99.00 

Integrated  Information  Technology 
(800)  832-0770 

Pro  AudioSpectrum  16— $299.00 

Media  Vision 
(800)  845-5870 

TrueType  Font  Pack  for 
Windows— $69.95 

Microsoft 
(800)  426-9400 

BatchWorks— S99.95 

Publishing  Technologies 
(800)533-1744 

SuperStor  Pro 

Addstor 
(800)732-3133 

Stacker  3.0  for  Windows  and 
DOS— $149.00 

Stac  Electronics 
(619)431-7474 

Norton  Desktop  for  Windows- 
Si  79.00 

Symantec 
(800)441-7234 

Rooms— $99.00 

XSoft 

(800)  626-6775 


contains  numerous  narrated  anima- 
tions that  demonstrate  processes 
such  as  solar  eclipses,  continental 
drift,  and  others.  Not  only  does  the 
dictionary  provide  a  word's  spelling 
and  definition,  but  it  also  pronounces 
it  for  you.  The  multimedia  version  of 
Lotus  1-2-3  has  a  complete  automat- 
ed help  system  that  provides  narrated 
examples  of  spreadsheet  procedures. 
And  a  number  of  Inexpensive  presen- 
tation software  packages — Asy- 
metrix's MediaBlitz  and  Macromedia's 
Action!,  to  name  two — allow  you  to 
create  your  own  multimedia  shows, 

When  buying  a  sound  board,  make 
sure  that  it  meets  Microsoft's  MPC 


standards,  and,  if  you  want  the  best 
quality,  make  sure  that  it's  a  16-bit 
card.  It  should  afso  have  jacks  for  CD- 
ROM  output  and  a  microphone. 
Creative  Labs'  Sound  Blaster  Pro  is 
one  of  the  most  popular  and  least 
expensive;  however,  Computer 
Penpherals'  Viva  Maestro  Pro  16  and 
Media  Vision's  Pro  AudioSpectrum  16 
are  also  quite  good. 

If  you  want  to  talk  back  to  your 
computer,  look  for  Computer 
Peripherals'  Viva  Maestro  Pro  16VR 
voice  recognition  system,  which 
should  be  released  before  you  read 
this.  This  board  comes  complete  with 
a  headset  and  allows  you  to  control 


MARCH  1993    COMPUTE      49 


your  computer  with  voice  commands 
such  as  "open,"  "cut,"  "paste,"  and  so 
on.  According  to  Computer 
Peripherals,  you  can  train  it  to  execute 
any  commands  your  applications  nor- 
mally perform. 

To  hear  the  sound  produced  by 
your  sound  card,  you'll  also  need 
speakers.  Labtec  makes  several  good 
pairs,  ranging  from  $20  to  $100.  When 
buying  speakers  for  your  PC,  make 
sure  that  they're  shielded  so  that  their 
magnets  won't  damage  your  monitor. 
And,  since  sound  boards  don't  crank 
out  a  lot  of  wattage,  your  new  speak- 
ers should  also  be  self-amplified. 

10.  Add  a  microphone. 
Perhaps  one  of  the  least  expensive 
ways  to  have  fun  with  Windows — and 
enhance  your  multimedia  prowess — 
is  to  install  a  microphone.  Unlike 
almost  everything  else  on  your  com- 
puter, this  is  the  one  peripheral  that 
doesn't  require  its  own  card  and  soft- 
ware. The  jack  is  built  into  your 
sound  card,  and  Windows'  Sound 
Recorder  utility  is  waiting,  ready  to 
capture  your  voice  and  whatever  else 
you  want  to  record. 

Installing  a  microphone  is  almost 
too  easy.  You  can  get  one  at  the 
neighborhood  Radio  Shack  or  other 
electronics  stores  for  a  little  over  $10. 


Why  TrueType  Prints  Faster 
ThonATM 

Does  TrueType  print  faster  than  the 
leading  Type  1  font  rasterizer, 
Adobe  Type  Manager  (ATM)?  The 
answer  is  yes,  but  not  always  notice- 
ably so.  When  using  TrueType  fonts, 
Windows  enhances  printing  speed 
by  reducing  the  amount  of  data 
that's  downloaded  to  the  printer. 

On  LaserJets  and  compatible 
printers,  TrueType  speeds  perfor- 
mance by  streamlining  the  font  infor- 
mation downloaded  during  printing. 

Instead  of  sending  an  entire  page 
in  the  form  of  a  huge  bitmap  as  with 
ATM,  Windows  sends  only  the  char- 
acters needed  to  print  the  document 
when  using  TrueType.  New  charac- 
ters are  not  sent  until  they're 
encountered  in  the  document. 
Unused  characters  are  not  sent  at 
all.  Since  individual  characters  are 


downloaded  rather  than  entire  font 
files,  no  time  is 

wasted  sending  and  processing 
unnecessary  data. 

On  PostScript  printers,  imageset- 
ters, and  slide  recorders,  the  same 
process  (downloading  only  neces- 
sary characters)  is  used,  as  well  as 
yet  another  optimizing  technique. 
Smaller  point  sizes  (14  points  and 
smaller  on  SOO-dpi  laser  printers)  are 
downloaded  as  bitmaps,  rather  than 
as  outlines.  The  bitmap  files  (Type  3 
fonts)  are  smaller  and  therefore  don't 
take  as  long  to  download. 

When  you're  printing  short  docu- 
ments, such  as  letters  and  memos, 
the  speed  gained  from  this  process 
is  hardly  noticeable.  But  TrueType 
can  really  speed  printing  of  long 
documents  or  those  that  contain  a 
lot  of  different  fonts  at  various  point 
sizes.  The  longer  your  document, 
the  more  time  you  save. 


If  you  plan  to  do  high-end  multimedia 
presentations,  you'll  want  a  better 
microphone,  but  for  most  home  and 
small  business  uses,  the  inexpensive 
ones  are  fine.  I  use  an  $11  Realistic 
microphone  with  my  system. There 


are,  of  course,  hundreds  of  other  ways 
to  soup  up  Windows,  and  the  technol- 
ogy is  changing  all  the  time.  I'm  look- 
ing forward  to  the  day  when  my  com- 
puter will  load  and  unload  the  dish- 
washer and  feed  my  fish.  □ 


50      COMPUTE  MARCH   1993 


Get  a  preom  Tii- 


Now  you  can  get  all  the  speed, 
performance  and  reliability 

Windows  can  deliver 
without  any 

3^ 


New  WinScnse  is  the  only  software 
that  helps  you  optimize  Windows  by  automating 
and  simplifying  the  otherwise  dangerous  task  of 
changing  the  settings  contained  in  yout  Windows 
configuration  (.INI)  files. 

Just  answer  a  few  simple  questions  about  the 
way  you  work  with  your 
computer,  and  WinSense 
quickly,  safely  and  accurately 
custom-configures  all 
Windows  settings 
for  you. 


which  ones  to  change,  and 
makes  the  changes  for  you.  So  you  avoid  the 
risks  of  struggling  with  complex  syntax  in  a  text 
editor  or  SysEdit,  and  locking  up  your  system  if 
you  get  it  wrong. 

Plus,  there's  a  comprehensive, 
interactive  guide  to  Windows 
optimization  that  covers  every  subject 
in  detail,  in  plain  English.  Everything 
from  ports  and  printing  to  screen  refresh  rates  and 
virtual  machine  settings  is  explained  with  a 
single  purpose  in  mind  -  to  help  you  get  the  best 
possible  Windows  performance  and  reliability, 
right  from  Windows  itself. 

Of  course  you  want  everything  from  Windows 


SSSMSMSM 


Han-VnaiMr 
OAtvays 


"11 


D  I  uw  DOS  giincft 


Bniralc  Izna 


[^  I  UI.&  »  nett^otli  priiUtr 
[DiuGC  4  local  priBlcT 


[WnwIIUH:^ 


Or  if 

you  prefer, 
let  WinSense 
guide  you  effort- 
lessly through  lucid 
explanations  of  the 
more  than  350  available 
option  settings.  It  suggests 

SoftLqgic 

SOLUTIONS 


a 


D  ]  use  Tsn  f  aayu 


iW  iiikSeiise!       The  Windows  (Jpfimizcr 


tf'f    Sih  lElYaci^  «Vn\4«"^¥  are  piuoitca  vnlii  in/drnitfitfa  abwri  zotnnl 

■^pcrjhi'H,  iiKinary,  |J«>nii^t^  i|clu«t^.  if  «tJ,  nni  ItiuIc     H«wir 
hatlar  uiifa  ihc  way  Uluilinki  uvHl^,  »■[  ifrMJOvcr  lii^w  yiuj  1:411  ^ha*,^tiiiLe 
V/bdo-A^  and  Dial  I^iJ  tsitrv'.  crvtr  'A-ln.dwf. 
Oniiftii  Sr^lling^  hy  Subject 

\yYl}   ^'.«i.liiiv  i*  Itr  i£tm^^  L^i,:-,  I-  ,».]^i   llb^  i  tlmi    Tkr^c  mwl  -t      ^ 
■ppaoruw-a.  piclHirian^,  mtmcE^.  (fij  iv  va. 

Oplifiti  Sftttng*.  hy  INI  Tile 

I\l  l^lf  II  rhc  Intuit  n  l-K'.-rfrrI  w    in.l  die  tfriinn  •!  the  IVI  tic 
Uun  {.»:illcfv 

S<A  Hit  ma-,  iiit  Jlc  trwt]  luiE.  »W.g  wdi  j  Jt»milMji  intj  dtli:rt.--n. 


V/'in5enie  auioymidcally  configurds 
WhvifnvafoT  the  way  you  work. 


The  cotnlrrchensive  WinSense  Knou-kd^c-Base  leaves  no 
stone  unturned  in  helping  you  get  jnatefrom  Windows. 


you  can  possibly  get.  For  just  $49.95,  WinSense 
will  get  it  for  you.  Call  (800)  272-9900  today  and 
place  your 
order. 


THE  Safe,  Sensible  Way  to  Optimize  W/ndows. 


)  1993  SoftLogic  Solutions,  Inc.  One  Perimeter  Rtiad,  Mimchcsrer,  NH  03103.  All  conip.iny  and  product  names  are  trademarks  of  their  respective  owners. 

Circte  Reader  Service  Number  102 


WINDOWS  WORKSHOP 


Clifton  Karnes 


One  of  the  best 

ways  to  entrance 

Windows  is 

right  under  your 

Ilngeis— 

flie  keyboard. 


TWO  KEYBOARD 
MAGIC  TRICKS 

Windows  is  a  mouse-driven  en- 
vironment, and  much  of  its  pow- 
er and  ease  of  use  comes 
from  the  mouse.  But  don't  sell 
the  Windows  keyboard  short. 
When  i1  comes  to  speed,  you 
simply  can't  beat  keyboard 
commands,  especially  if  your 
hands  are  on  the  keyboard  al- 
ready. As  you  probably  know, 
Windows  has  a  fair  number  of 
keyboard  shortcuts  built  in, 
but  there's  plenty  of  room  for 
more,  and  that's  this  column's 
topic. 

First,  much  of  Windows'  in- 
terface is  standard  across  ap- 
plications, fvlost  windows 
have  a  title  bar,  menu  bar,  and 
scroll  bars  (if  they're  needed), 
and  the  windows  themselves 
can  be  moved  and  resized. 
You'll  also  note  that  almost  eve- 
ry menu  bar  includes  entries 
for  File  and  Help.  Digging 
deeper,  if  you  examine  almost 
any  File  menu,  you'll  see  en- 
tries for  New,  Open,  Close, 
Save,  Print,  and  Exit.  This  struc- 
ture is  all  part  of  Windows'  stan- 
dard interface,  and  it's  one  of 
the  reasons  that  Windows  is 
so  easy  to  use — the  parts  of  dif- 
ferent applications  that  work 
the  same  way  have  the  same 
menu  choices. 

If  you  look  at  the  keyboard 
shortcuts  in  several  different 
File  menus,  however,  you'll 
see  a  variety  of  key  combina- 
tions. The  Save  command,  for 
example,  may  be  Shift-F12  in 
one  application,  F2  in  another, 
Ctrl-S  in  a  third,  and  many  pro- 
grams will  have  no  shortcut 
key  at  all.  Unlike  menu  op- 
tions, shortcut  keys  are  not 
standard. 

You  can  change  all  that, 
however,  with  Windows'  Re- 
corder. 

Let's  say  that  you  want  Shift- 
F12  to  save  the  current  file  in 
all  your  Windows  applications. 
[  use  Shift-F12  because  it's  the 


shortcut  in  Word  for  Windows 
and  I've  grown  accustomed  to 
it,  but  you  can  substitute  any 
key  combination  you'd  like. 

To  get  started,  run  any  Win- 
dows program  that  can  save 
files,  and  fire  up  Recorder.  To 
make  sure  Recorder  is  not  re- 
cording mouse  movements, 
■  go  into  Options,  Preferences 
and  select  Ignore  Mouse. 
Next,  name  your  macro  Save 
(or  something  similar)  and 
choose  Shift-F12  for  the  key 
combination.  Now,  choose 
Macro,  Record  and  press  Alt- 
F,  S  in  your  application.  Alt-F 
activates  the  file  menu,  and  S 
selects  the  Save  command. 
Stop  recording  and,  under  Op- 
tions, Properties,  select  Play- 
back to  Any  Application.  Now, 
Shift-F12  will  save  the  current 
file  in  any  Windows  program 
that  follows  the  minimum  Win- 
dows standards. 

You  can  probably  think  of 
other  Windows  shortcut  keys 
that  might  be  worth  implement- 
ing. Open,  Save  All,  and 
Close  are  possibilities. 

The  second  keyboard  short- 
cut I'm  going  to  discuss  in- 
volves running  DOS  under  Win- 
dows. One  of  Windows'  most 
famous  shortcut  keys  is  Alt- 
F4,  which  closes  the  active  win- 
dow. This  is  a  quick  way  to  ex- 
it any  Windows  app.  Unfortu- 
nately, it  won't  work  in  a  full- 
screen DOS  session  under  Win- 
dows nor  in  a  DOS  box  under 
Windows.  With  a  little  help 
from  ANSI. SYS,  however,  we 
can  create  an  Alt-F4  macro 
that  will  close  a  DOS  window. 

What  our  macro  will  co  is 
simply  map  the  strings  for  Ctrl- 
C  (to  end  any  running  tasks) 
and  the  Exit  command  (fol- 
lowed by  a  carriage  return)  to 
the  Alt-F4  key  combination.  It 
might  be  dawning  on  you  that 
this  macro  will  only  work  at  the 
DOS  prompt  or  when  a  pro- 
gram that  Ctrl-C  can  exit  from 
is  running.  That's  true,  but 
those  instances  will  probably 
cover  most  of  the  times  you 


52        COMPUTE    MARCH  1993 


need  a  quick  DOS  exit. 

OK.  The  first  thing  you 
need  to  do  is  put  ANSI.SYS  in 
your  CONFIG.SYS  file,  if  it  isn't 
already  installed.  Use  the  line 
DEVICE=ANSI.SYS  or  DE- 
VICEHIGH=ANSI.SYS. 

Next,  we  need  to  create  an 
ANSI  .SYS  macro  file  that's  go- 
ing to  look  like  this. 

4-[0;107;3;"EXIT";13p 

Here's  a  rundown  on  what  this 
bizarre-looking  string  does. 
The  <-  Is  the  escape  charac- 
ter. The  [  starts  the  macro.  The 
number  107  is  the  Alt-F4  mac- 
ro shortcut  key.  The  number  3 
represents  Ctrl-C.  "Exit"  is,  of 
course.  Exit,  and  13  is  the  num- 
ber for  a  carriage  return. 

To  create  this  macro,  run 
the  DOS  Edit  command 
(found  in  DOS  5.0  or  higher)  or 
run  any  editor  that  will  let  you 
embed  an  escape  code  in  a 
file.  To  enter  the  escape  char- 
acter in  DOS  Edit,  first  press 
Ctrl-P,  then  Esc.  Then,  enter 
the  remaining  characters  exact- 
ly as  shown  above  and  save 
the  file. 

To  install  this  macro,  you  sim- 
ply type  it  at  the  DOS  prompt. 
For  example,  if  you  named 
this  fiie  ALT-F4.TXT  you  install 
the  macro  with  the  following 
command. 

type  all-f4.txl 

The  easiest  way  to  use  this 
macro  is  to  put  the  line  above 
in  your  AUTOEXEC.BAT  file.  If 
ANSI.SYS  is  installed,  and 
this  macro  is  installed  before 
you  run  Windows,  the  Alt-F4 
key  combination  will  be  avail- 
able in  any  DOS  session  run 
under  Windows. 

To  test  this  macro,  exit  Win- 
dows (if  Windows  is  running), 
type  alt-f4.txt  at  the  DOS 
prompt,  and  rerun  Windows. 

Now,  run  DOS  Prompt,  ei- 
ther in  a  window  or  full 
screen;  when  you  press  Alt- 
F4.  you'll  exit — fast.  o 


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PROGRAMMING  POWER 


Tom  Campbell 


The  woi1(sheet 

fonnat  is 

elegantly  simple 

and  extensible. 


OPEN  UP  YOUR 
WORLD 

If  you've  ever  wondered  how 
to  open  up  your  programs  to 
data  from  the  outside  world, 
the  1-2-3  worksheet  format 
probably  came  to  mind.  It's 
easy  to  use,  especially  if  you 
stick  to  the  basics — labels, 
numbers,  dates,  and  so  on — 
because  it  was  made  public  in 
the  product's  first  release. 

Later  formats  weren't  made 
public  by  Lotus,  but  every- 
thing that  you  need  is  on  Com- 
puServe's LOTUSA  forum,  li- 
brary 9,  under  the  name 
WSFF.ARC. 

The  worksheet  format,  ele- 
gantly simple  and  extensible, 
is  made  of  variable-length  re- 
cords as  follows: 

Bytes  1-2:  Record  type 

Bytes  2-3:  Length  of  record 

body 

Bytes  4-n:  Record  body 

In  the  two-byte  quantities 
(such  as  record  type  and  re- 
cord length),  numbers  are 
stored  in  the  standard  Intel 
fashion:  the  first  byte  is  the 
remainder  when  the  number  is 
divided  by  256;  the  second 
byte  is  the  quotient.  These  two- 
byte  values  are  often  called 
words.  The  first  byte  is  called 
the  least  significant  byte 
(LSB),  is  the  lower  part  of  the 
word,  and  is  stored  first.  The 
second  byte  is  called  the 
most  significant  byte  (MSB). 
As  well  see  later,  sometimes 
the  length  word  will  be  0,  and 
there  will  not  be  a  record 
body. 

A  worksheet  file  is  made  up 
of  at  least  two  records:  the 
BOF  (Beginning  Of  File)  and 
EOF  (End  Of  File).  The  BOF  al- 
so serves  as  a  version  indica- 
tor; it's  different  among  WKS, 
WK1,  and  WKS  files.  For  our 
purposes,  the  original  WKS 
fiie  will  be  fine,  as  any  pro- 
gram that  imports  worksheets 


supports  it.  Since  information 
on  the  newer  WK1  and  WK3  for- 
mats wasn't  made  public,  ap- 
plications are  less  likely  to 
read  them. 

The  BOF  record  contains  a 
0  for  each  of  the  type  bytes, 
so  the  BOF  record  type  num- 
ber is  0.  The  next  two  bytes  rep- 
resent the  length  word,  which 
tells  how  long  the  rest  of  the  re- 
cord will  be  (it  does  not  count 
the  type  or  length  words).  The 
BOF  record  is  only  two  bytes 
long:  the  2  in  the  length  v/ord 
comes  first  and  is  stored  in  the 
LSB;  the  MSB  contains  0.  For 
a  WKS  file  04  04,  the  bocy  of 
the  BOF  record  contains  the 
version  bytes  BOFRecord:  DA- 
TA 0,  0,  2,  0,  04,  04. 

The  EOF  doesn't  need  any 
version  info;  it  consists  solely 
of  the  type  word — who  has  a 
value  of  1  and  is  stored  as  a 
byte  value  of  1  followed  by  a 
0  byte  for  the  MSB — and  a 
length  word,  whose  value  is  0. 
These  two  items  make  the  min- 
imum legal  WKS  file,  EOF- 
Record:  DATA  1,  0,  0,  0. 

A  label  is  sandwiched  be- 
tween. The  WriteLabel  subrou- 
tine lets  you  pass  any  text, 
along  with  row  and  column  in- 
fo. It  automatically  creates  a  la- 
bel at  the  specified  row  and  col- 
umn. Cell  Al's  row  value  is  0 
and  column  value  is  0;  B2 
would  be  1,1;  D4  would  be 
2,3;  and  so  on. 

Download  WSFF.ARC  for 
the  numeric  format.  The  listing 
that  follows  here  begins  with  la- 
bels because  they  can  be  con- 
verted to  numbers  once 
they're  in  the  program. 

'  Create  a  Lotus  wks  file  with  la- 
bels in  it  using  QuickBASIC. 
DECLARE  SUB  WriteLabel  (LabelS, 
LRowl,  LCoI!,  Handle!) 
Filenames  =  "lest.wks" 
Handle  =  FREEFILE 
OPEN  Filenames  FOR  OUTPUT  AS 
Handle 

RESTORE  BOFRecord 
FOR  Index  =  1  TO  6 


54        COMPUTE    MARCH  1993 


READ  NextVal 

PRINT  SHandle,  CHRS(NextVal); 
NEXT  Index 

WriteLabel  "This  is  cell  A1",  D,  0, 

Handle 

WriteLabel  "This  is  cell  C2",  2,1, 

Handle 

WriteLabel  "Tliis  is  cell  D4",  2,  3, 

Handle 

RESTORE  EOFRecord 
FOR  Index  =  1  TO  4 

READ  NextVal 

PRINT  fHandle,  CHR$(NextVal); 
NEXT  Index 

CLOSE  Handle 

BOFRecord: 

DATA  0,  0,  2,  0,  04,  04 

EOFRecord: 
DATA  1,0,  0,  0 

SUB  WriteLabel  (Label$,  LCol, 
LRow,  Handle) 

'  15  is  the  record  type. 

PRINT  #Hanille,  CHR$(15); 
CHR$(0); 

'  Write  the  length  of  the 

'  string,  plus  6  for  the  format, 

'  column,  row,  and  prefix.  The  ex- 
tra 

'  1  is  for  the  D  byte  that  ends 

'  the  label. 

PRINT  #Handle, 
CHR$(LEN(LabelS)  +  7); 

'  End  the  label  with  a  0  byte. 

PRINT  #Handle,  CHR$(0); 

'  The  format  byte. 

PRINT  #HandIe,  CHR$(245); 

'  The  row. 

PRINT  #Hanrile,CHRS(LRow  MOD 
25B); 

PRINT  #Handle,  CHRS(LRow\ 
256); 

'  The  column. 

PRINT  #Handle,  CHR$(LCol  MOD 
256); 

PRINT  #Handle,  CHR$(LCol\ 
256); 

PRINT  #Handle,  CHR$(39); 

FOR  i  =  1  TO  LEN(Label$) 

PRINT  #Handle,  IVIIDS(Laliel$,  i, 

1); 

NEXTi 

PRINT  #Handle,  CHR$(D); 
END  SUB  o 


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Circle  Reader  Service  Numtwr  156 


TIPS  &  TOOLS 


Edited  by  Richard  C.  Leinecker 


Keyboard  magic 

witti  tiny 

TSRs  and  leeding 

parameters 

to  DOS  commands 

automatically 


Send  In  Your  Tips 

Except  for  one,  this  month's 
tips  were  all  written  by  yours 
truly.  I  ran  out  of  those  terrific 
letters  I've  become  accus- 
tomed to.  I'd  like  to  thank 
those  of  you  who've  submit- 
ted tips,  though.  If  you've 
been  thinking  about  sending 
something  in,  there's  no  time 
like  the  present. 

A  large  number  of  you 
have  sent  in  Debug  scripts 
that  sound  great,  but  I  can't 
use  them  unless  you  also 
send  in  the  source  code.  It 
wouldn't  be  a  wise  practice  to 
run  programs  blindly  because 
they  might  have  the  latest  vi- 
rus or  a  hard  drive  format  rou- 
tine. If  you've  sent  in  a  Debug 
script  without  source  code, 
please  resubmit  the  tip  and  in- 
clude the  source  code. 

RICHARD  C,  LEINECKER 
MIAMI.  FL 

Soup  Up  Your  Keyboard 

Here  are  two  utilities  that  let 
you  customize  your  keyboard 
links.  One  program  adds  a 
click  when  you  press  a  key, 
and  the  other  lets  you  take  ad- 
vantage of  the  larger  key- 
board buffer  size  by  stuffing  it 
with  text  strings. 


debug  keycllck.cam 

File  not  found 

-e100  b8  09  35  cd  21  89  1e  4c 

-eioa  01  Be  06  4e  01  ba  09  25 

-ellO  ba  1c  01  cd  Z1  b4  31  ba 

-e118  20  00  cd  21  50  51  e4  60 

-e120  aB  80  75  11  3c  Id  74  lb 

-e128  3c  38  74  17  3c  36  74  13 

-e130  3c  2a  74  01   e4  61  34  02 

-e138  eS  B1  bS  38  13  e2  fe  34 

-e140  02  b6  61  59  58  9c  2e  ff 

-e148  1e  4c  01  cf 

-flCX 

CX  0000 

:4c 

-W 

Writing  004c  bytes 

-Q 

If  you  run  Checksum  (July 
1992  "Tips  &  Tools"}  on  this 
program,    the    number  035 


should  appear  on  your 
screen.  To  run  the  program, 
just  type  keyclick  at  the  com- 
mand line.  It'll  stay  memory  res- 
ident and  keep  clicking  until 
you  reboot  your  system.  It 
takes  up  912  bytes  of  conven- 
tional RAM. 

debug  sluffkey.com 

File  not  found 

-elOO  2b  cO  8e  cO  be  80  00  ac 

-e108  Oa  cO  74  41  ac  3c  Od  74 

-e  110  3c  3c  20  74  f7  4e  26  8b 

-e  118  Oe  80  04  26  8b  16  82  04 

-e 120  ac  3g  Od  74  28  26  8b  3e 

-e128  1c  04  3c  7e  75  02  bO  Od 

-e130  2a  e4  26  89  85  00  04  47 

-e  138  47  3b  fa  7c  02  8h  19  26 

-e140  3b  3e  1a  04  74  05  26  89 

-e148  3e  1c  04  eb  d3  b4  4c  cd 

■e150  21 

-RCX 

CX  0000 

:51 

-W 

Writing  0051  bytes 

-Q 

If  you  run  Checksum  on  this 
program,  the  number  119  will 
appear  on  your  screen. 

Just  type  stuffkey  "test 
string  to  stuff"  to  run  the  pro- 
gram. If  you  want  a  carriage  re- 
turn, use  the  tilde  symbol. 

RICHARD  C.  LEINECKER 
MIAMI,  FL 

DOS  Command  Line  Tips 

DOS  5.0  has  given  us  plenty 
of  switches  to  customize  the 
way  directories  are  displayed, 
but  it's  tedious  to  type  those 
command  line  switchies  every 
time  you  call  up  a  directory. 
There's  a  special  DOS  5.0  en- 
vironment variable  named 
DIRCIVID.  You  can  use  it  to 
set  the  default  switches  for 
your  directories. 

If  you  want  to  use  the  ,'od 
and  /I  switches,  just  add  a 
line  to  your  AUTOEXEC.BAT 
file  as  follows. 

set  dlrcmd=/ad  /I 

Then,  every  time  you  call  up  a 


directory,  it'll  be  sorted  by 
date  and  displayed  with  low- 
ercase characters. 

You  might  get  tired  of  typ- 
ing in  a  volume  name  at  tfie 
prompt  when  you  format 
disks.  You  can  preset  the  vol- 
ume name  with  a  command 
line  switch.  If  you  want  to 
name  the  disk  fvlYDISK,  type 
format  a:  /v:mydisk.  If  the  vol- 
ume name  will  have  spaces 
in  it,  you'll  have  to  use  quota- 
tion marks,  as  in  format  a:  / 
v:"myd!sk  ii". 

You  can  clean  a  disk  of 
files  and  subdirectories  easily 
by  formatting  with  the  /q 
switch.  Technically,  the  disk 
won't  actually  be  formatted, 
but  you  will  clear  the  file  al- 
location table  and  directories. 
Therefore,  you  can  only  use 
this  option  on  a  disk  that's  al- 
ready been  formatted.  Still, 
that's  a  whole  lot  easier  than 
deleting  a  bunch  of  embed- 
ded subdirectories.  Just  type 
format  a:  /q. 

Do  you  get  impatient  with 
Format  when  DOS  tries  to 
see  if  there's  any  information 
on  the  disk  to  preserve  so 
that  it  can  be  unformatted? 
I've  never  formatted  a  floppy 
disk  by  mistake,  only  to  find 
that  I  needed  to  recover  files 
from  it.  When  I  type  format,  I 
want  it  done.  To  avoid  the 
long  delay  while  DOS  in- 
spects your  disk,  all  you  have 
to  do  is  add  a  /u  command 
line  switch.  To  format  a  disk 
unconditionally,  you  would 
type  format  a:  /u. 

RICHARD  C.  LEINECKER 
MIAMI.  FL 

Batch  File  Tips 

Many  programming  languag- 
es have  a  switch  statement 
that  makes  program  organiza- 
tion much  easier.  The  batch 
file  language  doesn't  have 
that,  but  the  For  statement 
can  act  as  a  kind  of  switch 
statement.  It's  really  handy  for 
jumping  to  a  part  of  the 
batch  file  according  to  a  com- 


56        COMPUTE     MARCH  1993 


Here's  How  To 


Organize  Your  Finances 
And  Have  Time  To  Relax! 


!>/•? 


Balance.  Gives  you 
current  balance  after  every  ■ 
transaction. 

Payee.  Remembers  every 
check  you've  ever  written. 
Never  enter  a  payee  twice. 

Address.  Prints  it  on  your . 
check  and  remembers  it. 


Category.  Assigns  your 
transaction  to  one  or  more  . 
budget  categories. 


;  Balance:  ^i^«97« 


fto. 


r.in    In   ila 


The  Fhone  Cotm^ 


sTxty-f  iuc  aiai  3't/!6e   ....        dollars 


(MHn.- 


Hem: 


"Tuliyuiyi  ki  I 


Expense  By:  SSM*  ■ 


Date.  Automatic.  You  never 
have  to  re-enter  it. 

Check  Number. 

Remembers  last  check 
number  and  inserts  the 
next  one. 

'Memo.  Enter  a  brief 
description  or  a  memo 
of  any  length. 

.  By.  Pay  bills  by  check  or 
electronically  via  CheckFreef 


MANAGING 

YOUR^MONEY 


Tilt  KcHi  Ci-riwkt: 


WeiVAndrev\^  Tobias' 
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Free  Software  Bonus 

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AT,  PS/1.  PS/2,  or  IBM  compatible.  DOS  3.0  or  later,  512K 
RAM.  Hard  disk.  Macintosh  —  System  6.0.2  Of  later.  System  7 
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Managing  Your  Money  and  charge  my  credit 
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and  send  Home  Lawyer,  a  $49.95  value. 
(Credit  cards  only  for  Free  Trial  Option.) 
Media  (If  no  box  checked,  we'll  ship  5/^"  DOS) 

n  DOS  5'//'  (MIMT5)  C.  DOS  3/?"  (MIMT3) 
D  Mac  (MMMT) 

i  Early  Decision  Option!  My  check  is 

enclosed  or  charge  my  credit  card  the  full 
$39.95.  Send  me  everything  now,  including 
Home  Lawyer  (MEGA  pays  shipping).  If  I'm. 
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Media  (If  no  box  checked,  we'll  ship  W  DOS) 

a  DOS  5/."  (MIH85)  D  DOS  3'//'  (MIH83) 
D  Mac  (MM04) 
D  Please  include  the  separate,  free  Import 

Capability  utility  disk. 
Payment  Method:  (CA,  CT,  FL,  TX 
residents  add  sales  tax) 
Z  Check  or  Money  Order  Payable  to 

MECA  Software,  Inc.  (Early  Decision 

Option  Only  —  Save  Shipping  Cost) 
C  Please  charge  my: 

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Mail  to:  MECA'-  Software,  Inc.  Dept.  337 
Box912,  Fairfield,  CT  06430-0912 


TIPS  &  TOOLS 


Coping  with  mixed- 
case  arguments 
in  batch  files  and 
touching  your 
tiles  from  DOS 


58        COMPUTE     MARCH  1993 


mand  line  argument.  Here's 

GOTO  END 

without  my  having  to  load  the 

an  example. 

:CASE3 

files  into  an  editor  and  resave 

ECHO  Do  the  stuff  here  that's 

them.  That's  important  when  1 

FOR  %%P  m  (XY  xy  WIN  win 

the  choice  far  3 

compile,  but  it  can  also  be 

WPwp)D0lF"%1"=="%%P" 

GOTO  END 

important  for  doing  backups. 

GOTO  %1 

You  don't  need  a  special 

ECHO  Invalid  parameter  given 

One   of   the    biggest   pains 

program,  though;  with  DOS 

or  no  parameter  given 

when  taking  arguments  for 

you  can  do  pretty  much  the 

ECHO  Correct  inputs  are  XY,  WIN, 

batch  files  is  the  case  sensitiv- 

same thing.  Here's  a  line  that 

orWP 

ity.  It's  not  that  hard  to  have  a 

shows  you  how. 

GOTO  END 

lowercase  and  an  uppercase 

:XY 

comparison,  but  what  if  users 

COPY /I)  filename +„ 

ECHO  Run  XyWrite 

mix  cases?  Here's  an  exam- 

EDITOR 

ple  of  how  your  batch  file  can 

If  you  wanted  to  update  the 

GOTO  END 

run  into  trouble. 

time  and  date  of  a  file  called 

:WIN 

MYSTORYTXT    you'd    type 

ECHO  Run  Windows 

IF"%1"=="C0IVIPUTE"G0T0 

copy/b  mystory.txt  +,,. 

WIN 

COMPUTEMAG 

A  batch  file  makes  touch- 

GOTO END 

IF  "%1"=="compu1e"  GOTO 

ing  files  in  DOS  a  lot  easier. 

:WP 

COMPUTEMAG 

Here's  one   1   created   and 

ECHO  Run  WordPerfect 

called  TOUCHITBAT  Remem- 

WP51 

If  you  type  COMPUTE  or  com- 

ber never  to  use  wildcards 

:ENP 

pute,  you're  OK.  But  if  you 
type  Compute  or  COMpute, 

with  this  batch  file. 

If   one   of   the   parameters 

your  logic  fails. 

ECHO  OFF 

you're  looking  for  is  an  argu- 

There's a  way  to  fix  this 

IF  "%!"="  "  GOTO  MIS 

ment,    the    batch    file    will 

with  a  trick.  It  takes  advan- 

IF"%1"="^"GOT0 MIS 

branch  to  the  correct  label. 

tage  of  the  fact  that  DOS  al- 

IF"%1"="/?"GOT0 MIS 

This  works  because  Goto  isn't 

ways  capitalizes  environment 

COPY  /b  %1  +„ 

case  sensitive.  It  doesn't  han- 

variables created  with  the  Set 

GOTO  END 

dle  instances  of  mixed  case 

command. 

:MIS 

like  Wp  or  Xy. 

ECHO  This  program  updates  flies' 

You  can  also  use  the  same 

ECHO  OFF 

ECHO  times  and  dates  without 

trick  with  returned  error  levels. 

IF"%1"==""  GOTO  END 

ECHO  loading  them  into  memory. 

Note  that  for  this  technique 

SET  %1=$$ 

ECHO  The  lormat  for  this 

the  values  must  be  in  ascend- 

IF "%COIVIPUTE%"="$$"  GOTO 

ECHO  command  is 

ing  order. 

COMPUTEMAG 

ECHO  TOUCHIT  lilename 

If  you  have  a  utility  that 

ECHO  Not  COMPUTE  Magazine 

ECHO  where  tilename  must  be 

runs  and  returns  an  error  lev- 

GOTO END 

ECHO  the  name  of  a  file.  You 

el,  then  you  can  scan  for  a 

XOMPUTEMAG 

ECHO  cannot  use  a  mask 

match  with  a  batch  file  routine 

ECHO  Yes  COMPUTE  Magazine 

ECHO  (no  wildcards). 

like  this. 

:END 

:END 

SET  COMPUTE= 

THOMAS  E.  HINES  III 

FOR  %%E  IN  (D  1  2  3)  DO  IF 

KANSAS  CITY,  MO 

ERRORLEVEL  %%E  GOTO 

What  happens  is  that  the  state- 

CASE%%E 

ment  SET  %1=$$  creates  an 

ECHO  Correct  value  not  found 

environment    string    called 

If  you  have  an  interesting  tip 

GOTO  END 

COMPUTE  and  sets  it  equal 

that  you  think  would  help  oth- 

:CASEO 

to  a  string  of  $$.  Then,  the 

er  PC  users,  send  it  along 

ECHO  Do  tlie  stuff  here  that's 

comparison      IF      "%COM- 

with  your  name,  address,  and 

the  choice  for  0 

PUTE%"=="$$"  is  true  if  COM- 

Social Security  number  to 

GOTO  END 

PUTE  is  the  argument. 

COMPUTE'S    Tips  &    Tools, 

:CASE1 

RICHARD  C.  LEIhECKEB 

324  West  Wendover  Avenue, 

ECHO  Do  the  stuff  here  that's 

MIAMI.  FL 

Suite  200,  Greensboro,  North 

the  choice  for  1 

Carolina  27406.  For  each  tip 

GOTO  END 

Touching  Tale 

we  publish,  we'll  pay  you  $25- 

:CASE2 

1  have  a  utility  that  came  with 

$50.  All  tips  submitted  be- 

ECHO Do  the  stuff  here  that's 

Turbo  Pascal  called  Touch.  It 

come  the  property  of  General 

tlie  choice  for  2 

updates  file  dates  and  times 

Media  International.             0 

Rex  Nebuiar  Is  For  Hire! 


And  the  spaceways  will  never  be  the  same! 

Jure,  lie's  tor  liire.  But  if  he  doesn't  pull  off  this  job.  Rex  Nebular's 

reputation  as  an  interstellar  adventurer  and  womanizer  will  take  a 

■)ruising.  if  that's  still  possible. 

All  he  has  to  do  is  retrieve  a  priceless  vase  for 
a  really  ticked— off  Colonel  Stone.  It  should  be 
easy.  .  .  NOT! 

Especially  when  this  Cosmic  Gender  Bender  gig 

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thousand  times  over. 

Ilex  will  have  to  locate  a  cloaked  planet.  Survive 

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underwater  world.  And  tear  himself  away  from  legions  of  sex-starved 

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^F^DPRDSE 


E   N   T   E  R  T  A   1  .\  M  £   ri   r      •       S  C  F  1   W  A   R  E 

Seriously  Fun  Software 

©  1992  MJcroProse  Sattware,  Inc.  ALL  RIGHTS  RESERVED. 
Circle  Reader  Service  Number  111 


HARDWARE  CLINIC 


Mark  Minasi 


How  intemmts 

work,  and  how  to 

choose  the 

intemipts  that  will 

work  best  for  you 


INTERRUPTS  MADE 
EASY,  PART  2 

Last  month,  we  started  looking 
into  what  interrupts  are  and 
why  they're  important.  This 
month,  we'll  look  more  closely 
at  interrupts. 

For  those  just  joining  us,  I  ex- 
plained last  month  that  an  in- 
terrupt is  a  means  whereby  an 
input/output  device  on  a  PC 
gets  the  attention  of  the  PC's 
CPU  so  that  the  input/output 
device  can  direct  the  CPU  to 
move  some  data  around. 

For  example,  the  keyboard 
controller  on  your  PC  must  get 
the  attention  of  the  CPU  every 
time  you  press  a  key  on  your 
keyboard.  It  has  to  do  that  be- 
cause the  keyboard  controller 
has  only  enough  storage  to 
hold  onto  one  keystroke.  If  the 
CPU  doesn't  handle  the  key- 
stroke in  the  controller  quick- 
ly, it  may  become  overwritten 
by  a  newer  keystroke,  losing 
the  original  keystroke  forever. 
I  explained  that  on  some  sys- 
tems the  keyboard  controller 
can't  force  the  CPU  to  pay  at- 
tention to  it;  instead,  it  must 
wait  for  the  CPU  to  periodical- 
ly ask  the  keyboard  controller 
if  the  controller  has  a  key- 
stroke. Such  a  process, 
where  the  CPU  checks  the  con- 
troller regularly,  is  called  poll- 
ing, and  it's  used  in  lieu  of  in- 
terrupts in  some  applications. 
I  then  discussed  how  the  in- 
terrupt on  the  printer  port  great- 
ly affects  whether  or  not  your 
system  can  print  under  Win- 
dows and  OS/2.  Additionally. 
I  explained  that  putting  more 
than  one  device  on  the  same 
interrupt  will  generally  cause 
both  devices  to  fail. 

This  month,  we'll  pick  up 
where  we  left  off,  with  a  discus- 
sion of  how  you  can  avoid 
those  interrupt  conflicts. 
That'll  lead  to  a  discussion  of 
interrupt  priorities- 
Suppose  that  you're  going 
to  insert  a  new  circuit  board  in 


your  PC;  let's  say  it's  a  Sound 
Blaster  Pro  (SBPro)  from  Cre- 
ative Labs.  You  want  to  avoid 
the  evils  of  interrupt  conflicts, 
so  what  should  you  do?  Not  all 
add-in  cards  need  an  inter- 
rupt, so  there  may  be  nothing 
to  worry  about.  The  first  order 
of  business,  then,  is  to  check 
the  documentation  that  came 
with  the  board  to  find  out  if  an 
interrupt  will  be  needed. 

The  SBPro  is  a  weli-docu- 
mented  board  (thanks,  Crea- 
tive), and  one  of  the  first  items 
discussed  is  how  to  insert  the 
board  and  test  it  with  the  includ- 
ed diagnostic  software.  The 
documentation  tells  you  that 
the  SBPro  does,  indeed,  need 
an  interrupt  channel  (as  well 
as  an  input/output  address 
range  and  a  Direct  Memory  Ac- 
cess, or  DMA,  channel,  but 
that's  a  discussion  for  another 
day).  The  SBPro  is  a  16-bit 
board  and,  as  such,  could  in 
theory  be  designed  to  use  any 
interrupt  between  IRQ2  and 
IRQ15.  (Recall  that  interrupts 
are  called  IRQs  and  that  a  16- 
bit  card  has  access  to  inter- 
rupts numbered  2  through  15. 
IRQO  and  IRQ1  aren't  availa- 
ble via  the  bus  slots  because 
they're  already  used  by  the  tim- 
er and  the  keyboard,  respec- 
tively.) The  SBPro  offers  the  op- 
tion of  using  IRQ2.  IRQS, 
IRQ7,  or  IRQ1Q;  it  comes  from 
the  factory  set  for  IRQ7. 

Now,  it  just  won't  do  to 
leave  the  interrupt  at  IRQ7,  as 
that  interrupt  is  reserved,  as 
you  learned  last  month,  for 
LPT1,  the  primary  parallel 
port.  Leaving  the  SBPro  at 
IRQ?  could  cause  problems 
for  printing.  The  worst  of  it  is 
that  the  printer  port  conflict  usu- 
ally won't  show  up  immediate- 
ly. I  often  see  a  message  on 
the  online  forums  that  looks 
something  like  this:  "I'm  trying 
to  run  Wing  Commander  li. 
The  opening  music  comes  up. 
the  credits  roll,  and  all  looks 
well.  But  as  soon  as  one  of  the 
characters  starts  to  speak,  the 


system  locks  up."  (I  used  a 
Wing  Commander  example  be- 
cause I  play  the  game,  but  the 
same  messages  show  up  on 
other  game  and  nongame  fo- 
rums.) The  reason  why  the 
opening  music  is  all  right  but 
the  speech  locks  up  the  sys- 
tem is  that  music  is  generated 
differently  than  speech.  Exact- 
ly how  that  all  works  is  a  topic 
for  another  column — but  it's 
true,  believe  me.  Anyway,  the 
root  cause  of  the  lockup  is  the 
SBPro  conflict.  Change  the 
interrupt,  and  the  problem  will 
go  away. 

How,  exactly,  do  you  know 
which  interrupts  are  already  tak- 
en in  your  system  and  change 
the  interrupt  that  the  SBPro  us- 
es?  Or  more  generically,  how 
do  you  change  the  interrupt 
that  any  board  uses? 

The  first  question  is  actual- 
ly the  tougher  one.  You'd 
think  that  it  would  be  a  child- 
ishly simple  matter  to  run  a  pro- 
gram that  would  tell  you 
which  interrupts  you're  al- 
ready using.  Unfortunately, 
that's  not  the  case,  There  are 
many  programs  that  attempt 
to  detect  interrupts,  but 
there's  no  definitive  way  to  de- 
tect interrupts  with  software. 

These  programs  work  ei- 
ther by  tracing  information  in 
your  device  drivers  or  by  sim- 
ply looking  up  interrupt  corre- 
spondences. In  the  first  case, 
they  analyze  any  device  driv- 
ers or  TSRs  that  you  have  load- 
ed to  see  which  hardware  in- 
terrupts they're  designed  to 
work  with.  These  interrupts  go 
on  the  list  of  already-taken  in- 
terrupts. In  the  second  case, 
there  are,  as  I  explained  last 
month,  standard  interrupt  set- 
tings for  the  basic  hardware 
that  you  find  in  virtually  all 
PCs.  If  the  diagnostic  program 
detects  a  floppy  drive  control- 
ler in  your  system,  then  it 
knows  that  IRQ6  is  taken,  as 
the  floppy  controller  uses 
IRQ6  by  default.  Notice  that  if 
you  have  a  nonstandard  flop- 


60        COMPUTE    MARCH  1993 


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each  session.  Your  character 
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coast  to  help  fiiid  the  secret  at  tlie 
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There's  no 

substitute  for 

knowing 

wfiat's  in  your 

system. 


py  controller,  the  diagnostic 
progrann  won't  be  accurate. 

Now  you  can  see  that  pro- 
grams that  claim  to  detect 
your  interrupts  for  you  are  at 
best  good  guessers  and  at 
worst  totally  wrong.  If  you 
must  use  one  of  these  pro- 
grams, however,  you  can  in- 
crease the  probability  that  it 
will  work  correctly  by  making 
sure  that  you  load  all  the  de- 
vice drivers  and  TSRs  that  are 
relevant  to  your  hardware — 
your  network  drivers,  your 
mouse  driver,  and  so  on.  Hav- 
ing said  that,  however,  let  me 
reiterate  that  this  isn't  the  right 
way  to  find  out  which  inter- 
rupts your  system  uses,  in  the 
particular  case  of  the  SBPro, 
for  example,  I've  found  only 
one  program  that's  capable  of 
detecting  its  presence  on  my 
PC — QAPius.  Nootherdiagnos- 
tic  program  that  I've  run  can  lo- 
cate the  SBPro's  interrupt, 
save  for  the  diagnostic  pro- 
gram that  comes  with  the 
SBPro. 

This  leads  me  to  the  right 
way  to  figure  out  which  inter- 
rupts you're  already  using — 
the  documentation  that 
comes  with  your  PC  and  its 
add-in  boards.  Chances  are 
that  you  have  a  normal  C0M1 
and  C0fvl2  using  1RQ4  and 
IRQ3,  respectively;  a  normal 
floppy  controller  using  IRQ6; 
and  a  normal  parallel  port  us- 
ing IRQ7.  You  should  avoid  us- 
ing IRQ2  because  its  the  con- 
nection to  IRQ8  through 
IRQ15.  You  shouldn't  use 
IRQ8  because  your  system 
clock  uses  it.  IRQ13  is  used 
by  your  coprocessor,  and 
tRQ14  is  used  by  the  hard 
disk  controller. 

So  which  interrupts  are 
used  by  the  slightly  strange 
boards  you  may  have  in  your 
system,  such  as  a  local  area 
network  board  or  a  scanner  in- 
terface? The  only  way  to  know 
for  sure  is  to  check  the  docu- 
mentation that  came  with  the 
boards.  I'll  teil  you  what  I  do  to 


keep  track  of  Interrupts  on  my 
system:  I  tape  a  large  enve- 
lope to  the  side  of  my  PC.  (It's 
a  tower,  so  there's  plenty  of 
space.  If  your  PC  isn't  in  a  tow- 
er case,  you  can  tape  the  en- 
velope to  the  monitor )  I 
keep  an  index  card  in  the 
envelope  thai  tells  me  which  in- 
terrupt each  board  in  that  sys- 
tem uses. 

Before  moving  on  the  sec- 
ond question  {How  do  you 
change  the  interrupt  that  the 
SBPro  uses?),  let  me  stress 
the  essential  nature  of  keep- 
ing and  reading  the  documen- 
tation that  comes  with  the 
board.  I  know  it's  a  pain,  but 
there's  no  substitute  for  know- 
ing what's  in  your  system,  rath- 
er than  guessing. 

The  SBPro  documentation 
says  that  you  can  choose 
IRQ2,  IRQ5,  IRQ7,  or  IRQ10. 
IRQ2  should  be  avoided,  and 
7  is  out;  again,  it's  sad  that  7 
is  the  default.  IRQ5  would  be 
OK,  and  so  would  10.  But  I've 
run  into  many  boards  that 
don't  offer  any  interrupts  but 
the  ones  in  the  2-7  range,  so 
it  seems  a  good  policy  to  use 
IRQ10  when  possible.  Let's  do 
that  with  the  SBPro.  To  actual- 
ly tell  the  SBPro  to  use  IRQ10, 
you  have  to  move  a  jumper  on 
the  board  itself.  Again,  the 
SBPro  is  better  documented 
than  the  average  board,  and 
the  jumper  locations  for  the  var- 
ious interrupt  choices  are 
right  on  the  board.  There's  a 
row  of  pins  labeled  1RQ2, 
IRQ5,  and  so  on.  f\/lany  com- 
panies, in  contrast,  label  the 
pins  JP1-1,  JP1-2,  and  the 
like,  requiring  you  to  constant- 
ly look  at  the  manual.  In  this 
case,  you  just  remove  the  jump- 
er that's  currently  across  the 
IRQ7  position  and  move  it  to 
the  IRQ10  position. 

On  some  boards,  choosing 
interrupts  is  even  easier.  You 
just  run  a  program  (supplied 
with  the  board)  that  essential- 
ly sets  the  jumper  with  soft- 
ware— no  fiddling  around  with 


jumpers  Is  required. 

Even  though  the  board  is  in, 
you're  not  done  yet.  You  have 
to  load  the  driver  programs 
that  use  the  SBPro  (or  whatev- 
er new  board  you're  instail- 
ing),  and  you  typically  must  in- 
form those  drivers  of  the  inter- 
rupt (and  possibly  the  DfvlA 
and  input/output  address) 
that  the  board  is  set  to. 

Besides  the  concern  about 
not  putting  two  boards  on  the 
same  interrupt,  does  it  matter 
which  interrupt  you  choose  for 
the  SBPro?  It  may,  due  to 
the  nature  of  the  different 
interrupts. 

Interrupts  in  the  PC  world 
are  prioritized.  The  device  on 
IRQO  gets  the  highest  priority, 
and  the  device  on  IRQ15  gets 
the  lowest  priority.  That 
sounds  like  a  real  hidden  gem 
of  a  piece  of  information,  but 
it's  not  all  that  terribly  impor- 
tant. It  usually  makes  sense  to 
put  slower  devices  on  the  high- 
er-priority interrupts.  That's  be- 
cause a  slower  device  gener- 
ates fewer  interrupts  per  sec- 
ond than  a  faster  device,  and 
if  two  interrupts  appear  at  the 
same  time,  the  higher-priority 
item  gets  served  first.  If  the  fast- 
er device  has  a  higher  priori- 
ty, the  slower  device  might  nev- 
er be  served. 

Is  that  important  in  a  real-life 
sense  in  the  PC  v/orld?  Well, 
here's  one  application.  If  you're 
going  to  communicate  at  a 
high  speed  over  your  modem, 
use  C0fvl2  rather  than  COfVll. 
COfvll  uses  IRQ4;  COM2  uses 
IRQ3.  That  means  COM2  has 
a  higher  priority  than  C0M1. 
Suppose  you're  in  Windows 
downloading  data  over  your 
communications  line  and  you 
move  your  mouse.  If  the  serial 
port  attached  to  the  mouse  has 
a  higher  priority  than  the  serial 
port  accepting  data,  you  could 
theoretically  lose  data  on  the  se- 
rial port.  I've  only  seen  that  hap- 
pen, however,  with  modems 
that  can  blast  data  into  a  PC  at 
38,000  bps  or  more.  n 


62        COMPUTE    MARCH  1993 


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INTRODOS 


DOS  may  seem 

to  be  losing 

importance,  but  don't 

bet  on  it  Every 

Windows  user  needs 

DOS,  too. 


Tony  Roberts 


WINDOWS  USERS 
STILL  NEED  DOS 

Unless  you  have  the  world's 
most  extensive  collection  of 
Windows  software,  you  may 
find  yourself  al  the  DOS 
prompt  a  dozen  times  a  day. 
Why?  tvlaybe  you  don't  have  a 
Windows  file  compression  util- 
ity, so  you  hop  to  DOS  to  un- 
zip a  compressed  file,  fvfaybe 
you  want  a  quick  directory  list- 
ing of  all  the  files  on  your  hard 
disk  with  a  certain  extension, 
and  you  find  it  easier  to  get  a 
directory  from  DOS  than  from 
File  Manager. 

Perhaps  you'd  rather  create 
directories  and  copy  files 
from  the  command  line,  or  may- 
be you  have  several  favorite 
DOS  utilities  for  which  there 
just  aren't  any  good  Windows 
equivalents. 

Hopping  back  and  forth  be- 
tween Windows  and  DOS,  how- 
ever, isn't  without  its  prob- 
lems. Sometimes,  you  forget 
Windows  is  running  and  try  to 
run  it  again.  Occasionally,  you 
try  to  run  a  DOS  connmand 
such  as  Chkdsk,  which 
shouldn't  be  run  while  Win- 
dows is  active. 

Here  are  a  few  tips  for  those 
of  you  who  combine  Windows 
and  DOS.  And  I'm  speaking 
here  of  Windows  3.1  and  DOS 
5.0.  If  you  haven't  upgraded  to 
the  latest  versions,  you're  run- 
ning a  hobbled  system. 

Prompt  Response 

How  would  you  like  to  have  a 
special  prompt  when  you're 
running  a  DOS  session  from 
Windows?  It's  easy  to  do  this 
by  setting  the  WINPf^T  envi- 
ronment variable.  The  best 
place  to  do  this  is  in  your  AU- 
TOEXEC.BAT file,  right  after 
the  Prompt  command.  Try 
this,  for  example:  SET 
WINP[VIT=Windows    is    ac- 

tive.$_S_Sp$l. 

When  DOS  is  running  as  a 
child  of  Windows,  you'll  see 


the  prompt  reminding  you  that 
Windows  is  active;  otherwise, 
when  DOS  is  running  alone, 
you'll  get  your  regular  prompt. 

A  Wis  Imitation 

If  you  like  to  issue  commands 
at  a  command  line  but  you 
don't  want  to  leave  Windows, 
take  a  look  at  a  program 
such  as  WinCLI  (Eschalon 
Development,  110-2  Renais- 
sance Square,  New  Westmin- 
ster, British  Columbia, 
Canada  V3M  6K3;  604-520- 
1543;  $35  for  shareware 
registration). 

WinCLI  gives  you  a  DOS- 
like  environment  in  a  Win- 
dows window.  You'll  have  ac- 
cess to  many  DOS  com- 
mands, including  Attrib,  CD, 
Copy,  Dir,  Del,  Label,  MD, 
Type,  Path,  Prompt,  Rename, 
and  RD.  With  these  com- 
mands at  hand,  you  can  car- 
ry out  most  of  your  file  man- 
agement chores  without  hav- 
ing to  leave  Windows. 

In  addition,  you  can  start 
any  Windows  or  DOS  pro- 
gram simply  by  typing  its 
name  at  the  WinCLI  prompt. 
And  the  nice  thing  about  Win- 
CLI is  that  it  looks  and  be- 
haves like  a  Windows  pro- 
gram. If  you  run  windows 
in  standard  mode,  ypu'il 
probably  find  WinCLI 
faster  and  more  efficient  than 
a  true  DOS  box. 

A  Better-Tlian-DOS  DOS 

If  you  really  like  DOS  and 
want  to  take  full  control  of 
your  DOS  sessions,  you'll  like 
EDOS— Enhanced  DOS  for 
Windows  (Firefly  Software, 
1594  SW  Fifth,  Gresham,  Or- 
egon 97080;  800-248-0908; 
$39.95). 

EDOS  gives  you  all  kinds 
of  control  over  DOS  sessions 
started  under  Windows  run- 
ning in  386  enhanced  mode. 
With  EDOS,  you  can  do  all 
the  following. 

•   Run    DOS    sessions    as 


large  as  736K. 

•  Set  alarms  to  let  a  DOS  ses- 
sion running  in  the  back- 
ground signal  you  when  its 
task  is  complete. 

•  Use  Alt-F4  to  close  a  DOS 
session. 

•  View  or  print  the  Windows 
clipboard  from  the  DOS 
prompt. 

In  addition,  EDOS  gives  you 
several  tools  to  fine-tune  your 
DOS  sessions  so  they're  run- 
ning at  optimum  speed.  The 
Systime  and  Boxtime  com- 
mands can  show  you  how 
much  processing  time  a  DOS 
application  is  receiving  from 
Windows,  and  the  Prif  and 
Prib  commands  permit  you  to 
modify  a  DOS  session's  fore- 
ground and  background 
priorities. 

Other  EDOS  commands  al- 
low you  to  add  memory  to  a 
DOS  session,  to  change  the 
time  slice  allocated  by  Win- 
dows, and  to  set  the  back- 
ground or  exclusive  settings 
for  the  session. 

If  you  don't  like  having  a  sur- 
feit of  PIF  files  hanging 
around  your  system,  you  can 
start  your  DOS  sessions  with 
the  default  PIF  and  use 
EDOS  commands,  either  at 
the  command  line  or  in  batch 
files,  to  modify  the  session  par- 
ameters as  needed. 

On  the  other  hand,  if  you're 
already  swimming  in  PIF  files 
but  you  can't  remember 
which  PIF  goes  with  what, 
EDOS  has  a  solution.  From 
any  windowed  DOS  session, 
you  can  choose  PIF  Editor 
from  the  Control  fvlenu  to 
view  and  edit  the  PIF  that  con- 
trols the  current  DOS  session. 

Another  welcome  EDOS  fea- 
ture is  that  it  disables  danger- 
ous DOS  commands,  such  as 
Chkdsk,  Fastopen,  Assign, 
and  Append. 

If  you  really  like  to  call  all 
the  shots,  in  and  out  of  Win- 
dows, you'll  be  happy  with  the 
control  EDOS  provides.       n 


64        COMPUTE    MARCH  1993 


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3  PC  Troubleshooter 

D  Programming  in  C++  with 

Windows 
3  PC  Applications  Specialist 
3  Computer  ftogramming 


3  Desktop  Publishing  & 

Design 
3  Word  Processing  Home 

Business 
3  Bookkeeping  &  Accounting 


^a8 


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(pitase  print) 


■Age 


Address 


City 


State 


Zip 


Accredited  Memtjer,  National  Home  Study  Council 


4537-0393 


ON  DISK 


Tony  Roberts 


SuperSnooper  lets 
you  discover 

hidden  Infarniaiton 
In  proifams 

you  use  eveiy  day. 


SCHEDULING, 

PUNNING, 
SNOOPING,  AND 
SCROLLING 

If  you  like  utilities,  this  issue's 
PC  disk  Is  worth  a  gander. 
With  thiese  programs  you  can 
run  a  special  batch  file  of  the 
day,  take  a  quick  disk  status 
snapshot,  review  DOS  activity 
after  it  has  scrolled  off  the 
screen,  and  peer  into  cryptic 
command  files. 


t^iay«gr  i*i  fcyjf 


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^  ]«£  li  ^  $  .cr^ 

B  @  M  S  €  a  A 


A 


sit 


TMj" 


• 
El 


<m.tn 


m 


■iim'A  t^w  llffii**^ 


And  to  go  with  those  utili- 
ties, the  disk  includes  a  cou- 
ple of  applications:  a  home 
planner  and  a  label  manager 
to  put  your  PC  to  work. 

A  Batch  0  Day 

Many  people  rely  on  a  week- 
ly routine  to  help  keep  them  or- 
ganized. Laundry  on  Monday, 
pizza  on  Tuesday,  bowling  on 
Thursday,  banking  on  Friday. 
If  you'd  like  to  set  up  a  week- 
ly routine  for  your  computer, 
Daybat  is  the  answer. 

James  Sheppard's  utility 
simply  determines  tf:e  day  of 
the  week  and  then  runs  a 
batch  file  for  that  day.  This  al- 
lows you  to  run  certain  pro- 
grams or  perform  specific  PC 
maintenance  chores,  such  as 
a  virus  scan,  on  a  regular 
schedule. 

Sheppard,  a  BBS  sysop, 
created  the  program  at  the  re- 
quest of  a  fellow  sysop  who 
wanted  to  spread  out  his  BBS 


maintenance  chores  over  the 
course  of  a  week.  Some  time 
later,  Sheppard  decided  to 
put  the  program  to  use  him- 
self, so  he  updated  it  a  bit 
and  released  it  as  shareware 
at  the  same  time.  The  registra- 
tion for  Daybat  is  $5. 

What's  Left  or  Disk? 

Managing  disk  space  has  al- 
ways been  a  challenge.  To- 
day's systems,  with  large  hard 
drives  subdivided  into  multiple 
partitions  and  network  drives  in- 
creasing storage  options,  are 
harder  than  ever  to  cope  with. 

To     get     a 

speedy  snap- 
shot of  tfie 
mass  storage 
picture  on  your 
system,  try  Disk 
Left.  Just  a 
quick  screen 
gives  yoj  the 
stats  on  drives 
A-Z  if  you  have 
them.  This  pro- 
gram tells  you 
at  a  glance 
where  you  can  store  those 
multimegabyte  graphics  you 
can't  bear  to  delete. 

Paul  Mufioz-Canon  offers 
Disk  Left  as  a  free  program. 

Furniture  Mover 

If  you're  tired  of  shoving  that 
sofa  from  one  end  of  the 
house  to  the  other  only  to 
find  it  doesn't  fit,  boot  up 
Home  Plan  and  let  your  com- 
puter do  the  heavy  work. 

Home  Plan  is  a  mini-CAD 
program  that  helps  you  cre- 
ate and  print  floor-plan-type 
drawings.  The  software  even 
includes  a  small  library  of  stan- 
dard home  furnishings — 
beds,  sofas,  fixtures — that 
can  give  you  a  quick  start  in  or- 
ganizing your  dream  home. 

Programmer  and  home  plan- 
ner Charles  Herndon  has 
been  worl<ing  on  Home  Plan 
for  several  years.  The  pro- 
gram started  out  as  a  fairly 
crude  BASIC  program,  but  it 


since  has  become  a  more  pol- 
ished program  constructed  in 
Turbo  Pascal. 

Home  Plan  features  auto- 
matic dimensioning,  adjusta- 
ble cursor  speed,  square  foot- 
age calculations,  and  optional 
display  of  framing  (studs, 
joists,  etc.).  The  program  in- 
cludes online  help  that  puts 
all  important  commands  only 
a  keypress  away.  Home  Plan 
is  shareware  with  a  $20  regis- 
tration fee. 

SuperSnooper 

Find  the  hidden  text  in  pro- 
gram files  with  SuperSnooper. 
In  this  ingenious  adaptation 
of  programming  columnist 
Tom  Campbell's  Snooper  pro- 
gram, COMPUTE  editor  Clif 
Karnes  has  created  a  single 
program  that  can  run  both 
from  the  DOS  prompt  and 
from  within  Windows. 

SuperSnooper  lets  you  see 
beyond  the  binary  to  discover 
hidden  information  about  the 
programs  you  use  every  day. 
When  the  program  is  acti- 
vated, it  displays  all  of  the 
ASCII  text  strings  contained 
within  a  file.  With  SuperSnoop- 
er you  can  peer  into  forgotten 
utilities  to  locate  help  text, 
or  you  can  search  for  un- 
documented sv^ltches  and 
commands. 

When  you  run  the  program 
from  within  Windows,  you'll  be 
able  to  scroll  back  and  forth 
through  the  output,  and  you'll 
be  able  to  use  Windows'  Cut- 
and-Paste  feature  to  dupli- 
cate or  move  information. 

There  is  no  fee  for  Super- 
Snooper. 

Scroll  Through  DOS 

One  of  the  most  frustrating  as- 
pects of  working  with  DOS  is 
that  once  something's 
scrolled  off  the  screen,  it  has 
gone  forever.  JCSCROLL 
solves  that  problem  by  creat- 
ing a  scrollable  buffer 
through  which  you  can  review 
the  directory  listing  or  text  file 


66        COMPUTE    MARCH  1993 


Disk  Left 


1  * 

_^_--__-- 

Home  Ran 


The  Ultimate  Label  Manager 

that  I'ust  flew  off  your  screen. 
The  program,  created  by 
Jeffrey  Chasen,  installs  as  a 
TSR.  DOS  behaves  as  normal 
until  you  press  the  hot  key 
that  activates  JCSCROLL. 
Then,  you  can  browse 
through  as  many  as  150  lines 
of  text  at  your  leisure. 
JCSCROLL,  which  is  offered 
as  shareware  with  a  $10  reg- 
istration fee,  also  can  be  acti- 
vated from  within  text  applica- 
tions. For  example,  it's  possi- 
ble to  review  recent  DOS  ac- 


tivity from  within  word  process- 
ing software. 

The  program  uses  4K  of 
memory  for  every  25  lines  of 
buffer  space  reserved. 

Ulliitiale  Label  Manager 

Addressing  envelopes  is  a 
task  I  dread.  Handwriting  as 
bad  as  mine  surely  must  tax 
the  automated  sorting  equip- 
ment at  the  post  office. 

Enter  The  Ultimate  Label 
Manager,  a  name  and  ad- 
dress database  from  Jeff  Napi- 
er's Another  Company.  This 
nicely  designed  program 
gives  you  full  control  over  a 
small  mailing  list,  whether  it's 
a  database  of  your  family  and 
friends  or  business  contacts. 

The  program  lets  you  enter 
labels  and  then  edit  them, 
search  them,  delete  them,  or 
print  them.  There's  a  large 
note  area  associated  with 
each  label  that  can  be  used 
to  jot  down  notes  about  your 
friends  or  customers. 

The  Ultimate  Label  Manag- 
er includes  a  Zipsort  option 
that  will  sort  your  database  by 
zip  code  to  make  it  easier  for 
you  to  comply  with  bulk  mail- 
ing regulations.  The  program 
prints  label  information  to  stan- 
dard SVs-  X  '5/i6-inch  labels 
and  will  print,  notes  and  all, 
on  standard  8Yz-  x  11 -inch 
paper. 

You  can  print  from  1  to 
60,000  copies  of  any  label,  so 
the  program  works  for  disk- 
ette labels  as  well  as  mailing 
labels.  The  Ultimate  Label 
Manager  is  shareware  with  a 
registration  fee  of  $29.95. 

So  Why  Register? 

The  software  included  on 
COMPUTE'S  PC  disk  is  creat- 
ed by  programmers  who've 
invested  their  time  and  ener- 
gy into  developing  reasona- 
bly priced  progranns.  These 
programs  are  made  available 
as  shareware,  which  permits 
you  to  use  and  test  them  be- 
fore buying.  □ 


FOR  SINGLE  DISKS 

YES!  I  want  lo  power  up  my  PC.  Send  me  this  issue's  COMPUTE'S 
PC  Disk.  I'll  pay  $9.95  for  each  5V-i-inch  or  SVa-inoh  disk  plus  $2.00 
shipping  and  handling  per  disk. 

Please  Indicate  how  many  disks  of  each  formal  you'd  like: 

5V4-ifich  disks  at  $9.95  each 

SVz-inch  disks  at  $9.95  each 

Subtotal 

Sales  tax  (Residents  of  NC  and  NY,  please  add  appropriate 

sales  tax  for  your  area.  Canadian  orders,  add  7%  goods  and 

services  tax.) 
Shipping  and  handling  ($2.00  U.S.  and  Canada,  $3.00 

surface  mail,  $5.00  airmail  per  disk) 
Total  enclosed 

Send  your  order  to 

COMPUTE'S  PC  Disk 

324  W.  Wendover  Ave..  Ste.  200 

Greensboro,  NC  27408 

SUBSCRIPTIONS 

I  want  to  save  even  morel  Start  my  one-year  magazine  and  disk  sub- 
scription to  COMPUTE'S  PC  right  away. 

8Vj-inch  $49.95  per  year 

3V2-inch  $49.95  per  year 

For  delivery  outside  the  U.S.  or  Canada,  add  $10.00  for  postage  and 
handling. 

Name 


Address . 


City 

State/Province . 


ZIP/Postal  Code . 
Total  Enclosed  _ 


Check  or  money  order . 

MasterCard 

VISA 


Credil  Card  No. . 
Expiration  Date  _ 
Signature 


(Required! 

Daytime  Telephone  No. 

Send  your  order  to 

COIvlPUTEs  PC  Disk 
P.O.  Box  3244 
Harlan,  lA  51539-2424 

Ail  orders  musi  be  paid  in  U.S.  funds  by  clieck  drawn  on  a  U.S.  bank  or  by  mon- 
ey order.  MasterCard  or  VISA  accepted  for  orders  over  $20.  This  offer  will  be 
filled  only  at  the  above  address  and  is  not  made  in  conjunction  with  any  other 
magazine  or  disk'Subscription  offer.  Please  ^Ifow  4-6  weeks  for  delivery  of 
single  issues  or  for  subscription  lo  begin.  Sorry,  but  telephone  orders  cannot  be 
accepted. 

Disks  avai&ble  only  for  IBfi4 1=0  and  compatible  computers. 
Offer  good  while  supplies  last 


MARCH  1993    COMPUTE       67 


SHAREPAK 


Steve  Draper 


March's  SharePak 

features  three 

out-oMhis-world 

programs. 


FUTURE  CLASSICS 

This  month,  COMPUTE'sShare- 
Pak  brings  you  three  outer 
space  shoot-'em-ups.  Each  of 
tiiese  three  arcade  space 
games  is  pacl<ed  with  all  the 
features  you'd  expect  to  find 
in  a  commercial  package  cost- 
ing upwards  of  $40.  Two  of 
these  gems,  STARFIRE  and 
Xerix,  were  programmed  in 
Australia  and  give  you  a 
glimpse  of  the  stiareware  qual- 
ity in  the  land  down  under. 


■^^ 

^^k-^lH 

1 '  ^  '*^ 

•  .*!..»! 

1 

Save  humanity  from  alien  invad- 
ers in  STARFIRE. 


Conquer  faraway  worlds  with 
GRAVITON. 

STARFIRE 

With  six  levels  of  action  wor- 
thy of  coin-op  arcades, 
STARFIRE  is  for  one  or  two 
players.  As  usual,  the  Earth  is 
under  attack  by  a  cowardly 
race  of  conquering  aliens. 
This  time  they're  called  the  Slo- 
boids,  and  they're  sending  six 
huge  "mother  destructor 
craft"  toward  Earth.  Each 
ship  carries  weapons  capa- 
ble of  destroying  entire  plan- 
ets, so  all  of  mankind  is 
threatened. 

You  must  destroy  the  huge 
the  alien  mother  ships  which 
are  currently  headed  toward 
Earth.  As  you  swoop  down 


across  the  bow  of  each  ship, 
then  fly  across  the  deck, 
you'll  encounter  heat-seeking 
missile  launchers,  gun  turrets, 
and  enemy  fighters.  You  also 
have  to  avoid  the  various  struc- 
tures and  pipes  that  protrude 
from  the  deck. 

The  situation  isn't  as  hope- 
less as  it  seems.  Your  ship  is 
far  from  defenseless.  Use  la- 
ser cannons  and  bombs  to  de- 
stroy enemy  craft,  gun  tur- 
rets, and  missiles. 

STARFIRE  requires  an  IBM 
PC  or  compatible  running  at 
12  MHz  or  faster  and  VGA 
graphics.  Joystick,  mouse, 
and  Ad  Lib  and  Sound  [Blas- 
ter card  support  are  provid- 
ed. The  registration  price  is 
$20  (Australian  dollars). 

Xerix 

Xerix  (extended  Enemy  Re- 
sponse and  Infiltration  eXoeri- 
ment)  puts  you  in  command 
of  that  project.  Your  mission  is 
to  stop  a  huge  alien  structure 
that's  hurtling  toward  the 
Earth  and  emitting  deadly  ra- 
diation. After  an  unmanned 
probe  is  destroyed,  the 
World  Council  decides  to 
send  you  in  the  lone  Xerix 
spacecraft  to  destroy  the  gi- 
ant object.  You  don't  know 
how  you'll  stop  the  alien 
craft,  but  you're  Earth's  only 
chance. 

The  object  of  the  game  is 
simple:  You  must  guide  a  fight- 
er through  a  strange  structure 
with  two  different  levels  and 
destroy  or  avoid  the  many  en- 
emy obstacles  that  stand  in 
your  way.  The  alien  struc- 
ture's weapons  are  formiida- 
ble  and  range  from  bouncing 
space  mines  to  multiturreted 
bomb  launchers.  Destroy  the 
end-of-level  alien,  a  guardian 
of  the  alien  ship,  to  advance 
to  the  next  level.  You'll  need 
sharp  reflexes  to  finish  this 
mission. 

Xerix  features  256-color 
VGA  or  MCGA  graphics  and 
Ad  Lib  and  Sound  Blaster 


sound  card  support.  Other  fea- 
tures include  multilevel  and 
multirate  scrolling,  expanded 
and  extended  memory  sup- 
port, and  mouse  and  joystick 
support. 

Xerix  requires  an  IBM  PC 
or  compatible,  a  VGA  or 
MCGA  video  display,  and  a 
hard  disk  or  floppy  disk  with 
500K  free.  A  computer  with  a 
processor  speed  of  10  MHz 
or  faster  and  a  hard  disk  is 
recommended.  Xerix  is  a  free 
program. 

GRAVITON 

GRAVITON  is  a  challenging  ar- 
cade game  with  the  appear- 
ance of  color  vector  graphics 
and  with  the  look  and  feel  of 
arcade  games  like  Asteroids 
and  Star  Castle. 

Your  mission  is  to  invade 
four  solar  systems,  each  with 
a  sun  and  four  planets.  Each 
planet  has  three  types  of  de- 
fenses: defenders,  floating 
mines,  and  enemy  space- 
ships. To  conquer  each  plan- 
et, you'll  have  to  destroy  eve- 
ry defender  on  the  planet, - 
while  constantly  swooping 
down  to  pick  up  fuel  from  en- 
emy fuel  dumps  to  power 
your  ship.  There's  only  one  im- 
portant rule  to  remember: 
Don't  let  your  ship  touch 
anything. 

As  if  that's  not  enough  to 
worry  about,  this  game  goes 
beyond  its  arcade  predeces- 
sors and  adds  the  influence 
of  gravity  to  the  game.  You 
can  use  gravity  to  your  advan- 
tage or  try  to  fight  it.  Learning 
to  control  your  ship  is  the  key 
to  success  in  this  game. 

GRAVITON  features  a  high- 
score  file,  sound,  and  a  key- 
board-scanning TSR  that  al- 
lows much  better  realtime 
play  than  standard  BIOS 
calls. 

GRAVITON  requires  an 
IBM  PC  or  compatible  run- 
ning at  12  MHz  or  faster  and 
EGA  or  better  graphics.  The 
registration  price  is  $10.     n 


68        COMPUTE    MAFICH  1993 


With  CanilPUTE's  SharePak,  You'll 


SHARE  IN  THE  SAVINGS! 


SAVE  TIME 

We  carefully  select  and  test  all  programs  for  you 

SAVE  MONEY 

Each  disk  includes  two  to  five  programs  for  one  low  price 

SAVE  KEYSTROKES 

Our  free  DOS  shell  lets  you  bypass  the  DOS  command  line 


March's 

SharePak 

disk 

$2.99 

per  programl 


Back  Issues  Available 

OCT  89:  LJST64,  text  editor;  QubeCalc,  modular  spreadsheet; 
PC  Data  Control,  create  large  databases.  (#CDSK1089) 

MAR  90:  PFROI,  easily  compute  rates  of  interest;  Rnancial  Cal- 
culator, great  onscreen  calculator;  Home  Budget  Managerrent 
System,  simply  manage  a  household  budget.  (#CDSK0390) 

JUN  90;  AUTOCON,  create  up  to  50  pairs  of  AUTOEXEC.BAT 
and  CONFIG.SYS  files;  Solvelt,  evaluate  and  assess  financial 
data;  The  Waiter  Menu  System,  easy-to-use  menus. 
{#CDSK0690) 

NOV  90:  Japanese  for  Business  and  Travel,  language,  social 
customs,  and  so  on;  Jigsaw,  challenging  puzzles;  LArc,  file 
compressor— saves  time,  money,  and  disks.  (#CDSK1190) 

JAN  91 :  MathCastle,  answer  problems  to  protect  your  castle; 
Pharaoh's  Tomb,  exciting  arcade/adventure  game;  WordMaster, 
great  word  processor;  COMPUTE'S  Productivity  Manager,  su- 
per batch  file  enhancer.  <#CDSK0191) 

JUN  91:  YOUR  Personal  Nutritionist,  useful  information  and 
meal  design  program;  BioRhythm,  synchronize  dally  activities 
with  your  personal  biorhythms;  WEIGHT  GENIE,  measure  body 
fat.  (#CDSK0691) 

SEP  91 :  ARGH,  VERY  challenging  puzzles;  Gapper,  fast  arcade 
action;  Pro  Football  Picks,  pick  winners  against  the  spread;  Pro- 
Scribe,    super   program   to   improve   your   writing   skills. 

{#CDSKoggi) 


COMPUTE'S  SharePak  disk  contains  the  best 

of  shareware — handpicked  and  tested  by  our  staff.  You'll  sam- 
ple entertainment,  learning,  and  honne  office  softvifare  at  a 
great  savings.  Each  SharePak  disk  includes  two  to  five  pro- 
grams plus  complete  documentation  for  one  low  price: 

$5.95  for  5y4-inch  disk 
$6.95  for  3V'2-inch  disk 

For  even  more  savings, 
Subscribe  to  SliarePak  and  receive 
COMPUTE'S  SuperSheli  FREE! 

For  a  limited  time,  you  can  subscribe  to  COMPUTE'S 
SharePak  and  save  more  than  37%  off  the  regular  cost 
of  the  disks— plus  get  COMPUTE's  SuperShell  FREE. 
With  a  one-year  paid  subscription,  you'll  get 

•  A  new  3Vz-  or  S'A-inch  disk  delivered  to  your  home 
every  month 

•  Savings  of  over  37%  off  the  regular  disk  prices 

•  Advance  notices  of  COMPUTE  special  offers 

•  COMPUTE's  SuperShell  at  no  additional  cost! 

Subscribe  for  a  year  at  the  special  rates  of  S59.95  for 
5V4-inch  disks  and  $64.95  for  3y2-inch  disks— and  get 
COMPUTE's  SuperShell  FREE! 

COMPUTE's  SgperShall  requires  DOS  3.0  or  higher. 

Disks  available  only  (or  DM  PC  and  compallbles.  Offer  good  while  supplies  last 


For  Single  Disks 

Please  indicate  how  many  disks  of  each  format  you  would  like: 

SVi-inch  at  S5.95  aVj-inch  at  S6.95 

This  month's  disi<         

#CDSK1089  

#CDSK0390  

#CDSK0690  

#CDSK1190  

#CDSK0191  

#CDSK0691  

#CDSK0991  


Subtotal 

Sales  Tax  (Residents  of  NC  and  NY,  please  add  appro- 
priate sales  tax  for  your  area.  Canadian  orders,  add  7% 
goods  and  services  tax.) 

Shipping  and  Handling  ($2.00  U.S.  and  Canada,  $3.00  sur- 
face mall,  $5.00  airmail  per  disk) 
Total  Enclosed 


Subscriptions 

1  want  to  save  even  morel  Start  my  one-year  subscription  to  COM- 
PUTE's SharePak  right  away.  With  my  paid  subscription,  I'll  get  a 
FREE  copy  of  COMPUTE's  SuperShell  plus  all  the  savings  listed  above. 

Ploasa  Indicate  the  disk  size  desired: 

5'/<-lnch  at  $59.95  per  year  3Vi-inoti  at  $64.95  per  ysar 

For  dailvery  outside  the  U.S.  or  Canada,  add  $1 0.00  (or  postage  and  handling. 


Name. 


Mdress  . 


City. 


Stale/Province  - 


ZiP/Postal  Code- 


Total  Enclosed  . 


Check  or  Money  Ordffl' 


MasterCard 


VISA 


Oedit  Card  No. . 


Exp.  Date . 


Signature . 


(Required) 


Daytime  Telephone  No 

Send  your  order  to  COMPUTE's  SharePak,  324  West  Wendover  Avenue, 
Suite  200,  Greensboro,  North  Carolina  27408. 

All  orders  must  be  paid  in  U.S.  funds  by  check  drawn  on  a  U.S.  bank  or  by  money  order. 
MasterCard  or  VISA  accepted  for  ordsfs  over  $20.  This  offer  will  be  filled  only  at  the  above 
address  and  is  not  made  in  conjunction  with  any  other  magazine  or  disk  sybsorlption  of- 
fer. Please  allow  4-6  weeks  tor  delivery  of  single  issues  or  for  subscription  to  begin.  Sor- 
ry, but  telephone  orders  cannot  be  accepted. 

Important  Notice:  COMPUTE's  SharePak  Is  not  associated  with  COMPUTE's 
PC  Disk.  Please  order  SharePak  separately. 


m^.. 


You've  heard  it  a  hundred  times  before:  Back 
up  your  hard  disk.  It  may  be  as  unglamorous 
as  flossing  your  teeth,  but  backing  up  is  an 
absolute  necessity  if  the  information  stored  on 
your  hard  disk  is  important  to  you.  One  day, 
some  strange  twist  of  fate  will  scramble  your 
presentation  data  four  hours  before  you  need 
It,  wipe  out 
the  Great  A- 
merican  No- 
vel an  hour 
before    you 


hard  drive  in  many  ways.  It's  not  seen  by  your 
computer  as  a  traditional  drive  unit.  You  can't 
change  to  the  tape  from  the  C  prompt  and  load 
a  file.  And  tape  units  are  slow  and  sequential, 
having  to  fast-forward  or  rewind  to  find  the 
appropriate  file  or  group  of  files. 

Tape  units  can,  however,  store  the  contents 

of  your  entire 

hard  drive  in  a 
single  pass, 
giving  you  the 
option    of    a 


Tope  backups  have  never  been  so 
economical.  You  may  even  find  that  they're  less 

expensive  than  the  floppies  that  would 

be  necessary  to  bock  up  today's  huge-capacity 

bard  disk. 


intended  to  Tope  bockups  h< 

for" you'a-    economical.  You  may  e^ 
gent,  or  de-  expensive  than  thi 

stroy  a  year's      be  necessory  to  bock  I 

financial  data  i|ll|,, 

on  April  14. 
Virtually  everyone  with  a  computer  has  a  hard 
disk  horror  story  to  tell. 

Fortunately,  the  options  for  backing  up  have 
broadened  in  recent  years,  and  several  of  the 
backup  strategies  have  payoffs  beyond  just 
maintaining  a  healthy  level  of  data  redundancy 
(as  well  as  your  sanity). 

Floppies  were  once  the  only  cost-effective 
method  for  backing  up  a  personal  computer's 
hard  drive;  the  other  choices  were  either  non- 
standard or  expensive  beyond  belief.  Things 
have  changed,  and  now  quite  a  few  options 
have  emerged  that  are  less  expensive  and 
bothersome  than  floppies. 

Probably  the  most  useful  backup  device  is 
the  tape  drive  unit.  Tape  backup  units  reside  in 
a  (loppy  bay  of  your  computer  (or  on  the  desk 
beside  it)  and  use  digital  data  tapes  to  store 
large  chunks  of  information  in  sequential  order. 
Due  to  the  unit's  relative  simplicity,  the  cost  of 
a  tape  backup  isn't  much  more  than  that  of  a 
floppy  drive,  and  when  you  factor  in  the  cost  of 
the  tapes,  the  cost  per  megabyte  ot  storage 
comes  out  strongly  in  the  consumer's  favor 
(quarter-inch  tape  cartridges  run  anywhere 
from  $30  to  $80). 

A  tape  unit  is  different  from  a  floppy  or  a 


e  never  been  so  nearly  pain- 

n  find  thot  they're  less    £  T,Zr 

loppies  that  would  data  after  a 

today's  huge-capacity      crash  (sev 

ij-l,    '  »         "•        '        eral  Tylen- 

"*"•  ols      might 

still  be  needed).  Also,  because  of  its  ability  to 
save  large  chunks  of  information,  a  tape  drive  is 
useful  in  several  other  data-intensive  situations. 

Cartridge  tape  drives  come  in  two  general 
flavors:  drives  that  use  6000-series  tapes  and 
can  store  up  to  1.35  gigabytes  of  data,  and 
drives  that  use  mini  or  standard  cartridges 
(2000-serie5  cartridges).  The  least  expensive 
tape  drive,  and  the  type  best  suited  for  the  sin- 
gle-station PC,  is  an  internal  quarter-inch  drive 
unit  that  uses  the  2000-series  tapes.  This  unit 
fits  into  a  spare  5''.i-inch  drive  bay  (though 
Iomega  makes  one  to  fit  into  the  smaller  3V 
inch  bay)  and  is  run  either  by  your  computer's 
own  floppy  controller  unit  or  more  efficiently  by- 
an  independent  controller  card. 

A  tape  drive  isn't  fast.  The  standard  speed  is 
500  kilobits  per  second,  but  some  controllers 
can  boost  this  to  one  megabit  per  second.  And 
thanks  to  good  software,  the  backup  proce- 
dures can  be  scheduled  to  run  during  times 
when  you're  not  around. 

A  tape  cartridge  is  different  in  many  ways 
from  a  standard  audiocassette.  The  most 
notable  difference  is  in  the  movement  of  the 
tape  itself.  An  audiocassette  contains  only 
audiotape,  which  is  moved  by  individual  drive 


By  Paul  C.  Schuytema 


motors  that  fit  into  the  take-up 
hubs. 

A  quarter-inch  data  cartridge 
contains  a  drive  systemi  as  wel 
as  the  tape  itself.  A  belt  actually 
contacts  the  tape  on  both  reels, 
allowing  the  drive  unit  to  operate 
the  tape  with  only  one  motor, 
which  contacts  the  belt  capstan. 
The  cartridge  itself  takes  care  of 
maintaining  tension  and  a  con- 
stant speed  as  the  tape  moves 
from  one  reel  to  the  other.  The 
linear  velocity  of  the  tape  is  equal 
to  the  speed  of  the  belt,  no  mat- 
ter how  much  tape  is  on  either 
hub.  There's  no  need  for  a  pinch 
roller  or  clutches  for  the  take-up 
hubs,  This  makes  it  possible  for 
the  tape  drive  to  be  as  simple 
(and  inexpensive)  as  possible. 

Quarter-inch  tapes  record  with 
either  20  tracks  (QIC-40)  or  28 
tracks  (QIC-80)  across  the  tape. 
The  information  about  each 
tape's  contents  is  stored  at  the 
beginning  of  the  tape,  and  a  pro- 
gram must  search  there  first  to 
find  the  location  of  a  block  of 
information.  It  will  then  fast-for- 
ward into  the  tape  the  indicated 
number  of  feet  and  see  if  the 
data  is  there.  Since  there  is  no 
explicit  tracking  information,  a 


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B*cliu|i  To:        » 


Central  Point  Backup  for  DOS  offers  menus  and 
mouse  support. 


Central  Point  Backup  for  Windows  provides  back- 
up in  a  graphical  environment. 


tape  drive  will  often  overshoot  or 
undershoot  and  will  have  to 
adjust  its  position.  Needless  to 
say,  a  tape's  speed  is  much 
slower  than  that  of  disk-based 
media, 

Beyond  the  QIC  tape  format, 
tape  drives  are  also  available  in 
4-mm  digital  tapes  (DATs).  These 
drives  are  considerably  more 
expensive  than  QIC-2000  drives, 
but  a  4-mm  tape  can  store  as 
much  as  two  gigabytes  of  data 
on  a  single  cartridge.  This  larger 
capacity  puts  it  beyond  the  prac- 
tical need  of  most  single-com- 
puter users,  but  it's  a  viable  for- 
mat for  huge  files,  networks,  and 
industrial  applications. 

Another  type  of  drive  is  the 
helical-scan  unit.  A  helical-scan 
drive  uses  either  a  4-  or  an  8-mm 
tape  for  a  capacity  of  up  to  five 
gigabytes  per  cartridge.  The 
helical-scan  system  records 
information  at  an  angle,  utilizing 
a  rotating  head  much  like  a 
VCR's;  this  allows  more  informa- 
tion to  be  accurately  placed  on  a 
length  of  tape  than  a  standard 
QIC  format. 

The  Hardware 

Let's  take  a  look  at  a  selection  of 


Most  drive  manufacturers  label  their 
drive's  capacity  in  the  most  favor- 
able light.  A  120MB  drive  is  actually 
a  40MB  drive  that  can  use  a  60MB 
extended-length  tape  which  has  the 
capability  to  hold  120MB  with  opti- 
mum data  compression. 

Most  backup  software  will  give 
you  an  estimate  of  backup  time  and 
space.  While  drive  manufacturers 
give  you  a  best-case  estimate,  the 
software  will  give  you  a  worst-case 
estimate  for  time  and  compression  (it 
will  generally  take  less  time  and 
space  than  the  software  tells  you). 

Try  to  find  out  what  the  best  hard- 
ware-to-software matches  are  before 
you  purchase  either.  A  great  drive 
may  not  be  recognized  (even  if 
installed  correctly)  by  the  backup 
software  you're  considering.  When  in 
doubt,  call  the  manufacturer.  The 
software  maker  will  know  more  about 
the  hardware  than  the  hardware 
maker  will  know  about  the  software. 

Try  to  find  a  drive  with  more  than 
enough  capacity  to  back  up  your 
entire  hard  disk.  A  120MB  tape  drive 
may  or  may  not  be  able  to  back  up 


Things  to  Watch  Out  For 

your  120MB  drive  on  a  single  tape. 

Find  a  tape  drive  that  uses  a  wide- 
ly accepted  data  format  (such  as  the 
QIC-40,  QIC-80,  or  loA^in  format). 

If  you're  using  your  tape  drive  to 
shuttle  information  between  two 
computers,  use  a  format  that  can  be 
read  by  different  hardware  and  soft- 
ware products,  like  the  QIC-40  or 
QIC-80  format.  Also,  make  sure  your 
software  is  set  to  record  in  this  for- 
mat, not  in  its  own  format. 

Remember  that  a  tape  backup 
file,  even  if  it  contains  your  whole 
hard  disk  and  all  of  its  component 
directories,  is  only  a  stream  of  data 
and  not  a  collection  of  individual 
files.  Therefore,  you  can't  access 
part  of  a  backup  file  or  a  single 
directory  in  your  hard  disk  backup. 
Since  the  tape  records  only  the  bits 
stored  on  your  hard  disk  in  one  long 
stream,  it  doesn't  know  the  differ- 
ence between  a  directory  name  and 
an  INI  file.  It's  up  to  your  backup 
software  to  interpret  the  tape's  data 
stream  into  a  coherent  directory 
structure. 

If  you  want  your  backups  in  dis- 


crete units,  you  have  to  organize 
your  backup  files  yourself.  Try  mak- 
ing one  backup  of  all  your  graphic- 
related  directories,  another  with  your 
word  processor  directories,  and  yet 
another  with  your  database  directo- 
ries. This  way,  you  can  access  relat- 
ed groups  of  files  (or  directories)  on 
your  tape  cassette.  Backing  up  in 
smaller,  directory-based  units  will 
also  speed  your  backup  time.  By 
breaking  your  backups  into  smaller 
units,  you  won't  affect  your  overall 
directory  structure  in  any  way;  back- 
up programs  take  great  pains  to 
make  sure  that  when  you  restore 
your  hard  disk,  the  proper  directo- 
ries are  in  the  proper  places. 

Many  backup  programs  have  a 
hard  time  dealing  with  screen 
savers,  Turn  off  your  screen  saver 
before  backing  up. 

A  tape  drive  system  is  not  like  just 
another  drive.  You  can't  access  it 
from  the  C  prompt,  and  most  soft- 
ware must  be  trained  to  search  out  a 
tape  device  the  first  time  the  device 
is  installed.  It's  a  special-function 
unit  with  very  limited  uses. 


72 


COMPUTE      MARCH  1993 


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UNDER 
CONSTRUCTION 


Lunar  Command™ 

Ho  more  funding  to  search  for  truth  and  light.  The  age  of 
exploration  is  over.  NASA  must  establish  a  permanent 
human  colony  in  a  tough  environment.  Start  with  the  virgin 
Lunar  plain,  rich  in  minerals  and  elements  but  olien  lo 
everything  human. 

Establish  shelters  and  life -support  facilities  -  but  keep  an 
eye  on  population  and  supplies.  Architecture  for  astronauts. 
Urban  planning  and  leadership.  Unlike  earth-bound 
simulators,  Lunar  Command  means  planning  for  oxygen, 
water,  power,  heat  and  shelter. 

To  keep  the  simulation  challenging,  random  catastrophes  - 
epidemics,  nuclear  meltdowns,  labor  strikes  and  even  the 
crash  of  a  landing  croft  will  force  your  fast  decisions.  Just 
when  you  think  it's  calm  -  radiation  poisoning  causes  a 
rorer  crew  to  go  over  the  edge  of  sonily.  Your  employees 
ore  now  the  enemy. 

A  small  step  for  man,  Lunar  Command  is  a  giant  leap  in 
simulation  quality.  A  leap  into  the  future.  A  leap  into  space. 
And  into  your  own  psyche,  as  you  explore  your  leadership 
and  planning  abilities  -  on  a  remote  rock  almost  a  quarter 
of  a  million  miles  from  home. 

1-800-WEB-FiET 


the  hardware  products  you  can  use 
for  backup. 

Jumbo  120  and  Jumbo  250. 

One  of  the  least  expensive  drives, 
Colorado  Memory  Systems'  Jumbo 
120  is  a  strong  contender  for  the  best 
value.  A  drive  unit  can  be  fairly  simple, 
and  the  Jumbo  120  is  a  no-frills  unit. 
Fortunately,  you  really  don't  need  the 
frills,  and  the  Jumbo  drive  (also  avail- 
able in  a  250-megabyte  size)  does  its 
job  very  vifell. 

The  Jumbo  120  is  a  QIC-40  drive, 
while  the  Jumbo  250  uses  the  QIC-80 
format.  The  drive  installs  into  a  spare 
full-size  drive  bay  and  comes  with  a 
cable  aliowing  you  to  piggyback  it 
onto  your  floppy  controller  card  (be 
sure  to  ground  the  unit  according  to 
the  instructions).  The  drive  works  well 
even  if  you  already  have  two  floppy 
drives  (in  addition  to  your  hard  drive) 


Central  Point  Backup 


connected  to  the  card.  While  the 
Jumbo  will  work  well  with  nearly  all 
floppy  controllers,  the  manufacturer 
warns  that  there  may  be  some  com- 
patibility problems,  and  an  extensive 
compatibility  chart  is  included.  {The 
Jumbo  120  will  work  on  XTs  and  ATs, 
while  the  Jumbo  250  requires  an  AT- 
compatible  computer.) 

The  Jumbo  comes  with  its  own  soft- 
ware package,  but  like  most  manufac- 
turer-supplied software,  it  leaves 
something  to  be  desired.  However, 
the  Jumbo  drive  works  effortlessly  with 
most  third-party  backup  software, 

Accutrak  A250  and  izPort 
A250  EP.  The  Irwin  Accutrak  drive  is 
similar  to  the  Jumbo  250,  except  that 
In/vin  drives  use  Irwin's  own  tapes  and 
backup  format  (the  serpentine  format, 
with  either  20  or  32  tracks  on  the 
tape).  The  internal  drive  installs  easily 


Installing  any  penpheral  in  your  com- 
puter requires  equal  amounts  of  cau- 
tion and  confidence.  The  computer  is 
a  very  sensitive  device,  and  it  must 
be  handled  with  care.  The  power 
supply  inside  the  computer  is  also 
capable  of  delivering  dangerous  jolts 
of  electricity.  But  armed  with  com- 
mon sense,  you'll  find  an  installation 
project  can  be  quick,  easy,  fun,  and 
even  a  learning  experience. 

The  first  course  of  attack  is  to 
study  your  installation  manuals  thor- 
oughly before  you  open  the  comput- 
er case. 

Generally,  when  installing  a  tape 
drive,  you'll  install  a  controller  card 
first  (if  the  system  has  one).  If  the 
system  doesn't  come  with  its  own 
controller,  it  will  probably  use  your 
floppy  drive  controller.  Then,  you'll 
install  the  tape  drive.  Dog-ear  the 
page  in  your  controller  manual  where 
it  discusses  the  default  settings  for 
the  card  {such  things  as  address, 
interrupt  request,  and  DMA  chan- 
nel— all  information  telling  your  com- 
puter where  to  find  and  how  to 
access  your  tape  drive).  In  about  70 
percent  of  the  cases,  the  default  set- 
tings are  fine;  but  if  you  have  a  sec- 
ond hard  drive  or  a  modem  or  any  of 
a  multitude  of  other  peripherals 
installed  in  your  computer,  you  may 
have  an  address  conflict. 

Before  you  approach  installation, 
be  sure  to  unplug  your  computer's 
power  and  the  power  of  any  periph- 
erals, Open  up  your  computer  case. 
If  you  have  never  opened  it  up 
before,  refer  to  your  computer's  gen- 
eral manual  to  see  how  the  case 


Installing  an  Internal  Tape  Drive 

cover  comes  off.  Some  cases  are 
hinged,  but  most  are  opened  by 
removing  screws  in  the  back  panel 
and  pulling  the  case  toward  the  front 
of  the  machine. 

Follow  the  controller  card  instruc- 
tions carefully,  and  try  to  place  the 
controller  in  a  slot  with  some  space 
around  it.  You're  going  to  have  a  big 
ribbon  cable  coming  off  the  card, 
and  you  want  the  airflow  to  be  as  free 
as  possible.  Note  that  some  cards 
require  a  power  connection  while 
others  do  not.  (Hint:  Read  ahead, 
and  connect  the  ribbon  cable  before 
you  fit  the  card  Into  the  slot — there 
isn't  going  to  be  much  room  for  your 
fingers  once  the  card  is  installed. 
Generally,  cable  connectors  on  the 
card  are  marked  with  a  1  or  some 
other  mark  and  cables  are  marked 
with  a  red  wire.  The  red  wire  goes  on 
the  end  marked  with  a  1 .) 

After  the  card  is  in  place,  next 
comes  the  drive.  Locate  a  suitable 
drive  bay  and  check  out  what  type  of 
installation  you'll  need;  plastic  slide 
bars  or  a  metal  chassis.  Generally, 
the  manufacturer  will  supply  what 
you  need  for  either  type  of  Installa- 
tion, Slide  the  drive  in,  and  see  if  the 
screw  holes  align  as  they  should. 
Make  sure  the  drive  isn't  disrupting 
other  components  in  your  system. 

Pull  the  drive  out,  and  try  to  pull 
the  ribbon  cable  and  power  cord 
through  the  bay.  It's  much  easier  to 
make  the  connections  in  the  light  of 
day  than  to  fiddle  around  in  the  dark 
corners  of  your  computer,  trying  to 
get  the  pins  to  match  up  properly. 
After  you  make  the  connections. 


slide  the  drive  back  in  and  secure  it 
according  to  the  manufacturer's 
instructions, 

For  the  moment,  leave  your  com- 
puter uncovered  and  power  it  back 
up.  Follow  the  software  instructions, 
then  test  out  the  drive.  If  you  leave 
the  computer  open,  it  will  be  easier 
to  change  the  addressing  options  if 
the  software  can't  find  your  tape 
drive  or  if  the  installation  program 
tehs  you  that  there's  a  conflict. 

If  there  is  an  addressing  problem, 
it  can  manifest  itself  in  several  ways. 
Sometimes,  the  software  will  tell  you 
that  there's  no  tape  drive  connected. 
Other  times,  it  will  tell  you  that  one  or 
another  of  the  addressing  options 
isn't  valid. 

If  either  of  these  things  happens, 
shut  off  your  computer  and  unplug  it, 
turn  back  to  your  controller  card 
instructions,  and  try  out  some  other 
combinations.  The  manufacturer  will 
generally  let  you  know  other 
addressing-option  combinations  to 
try.  Stick  to  the  manufacturer's  com- 
binations; trying  to  create  your  own 
combinations  may  harm  the  con- 
troller or  the  tape  drive. 

Be  sure  to  power  down,  unplug 
the  system,  and  touch  something 
metal  to  discharge  any  static  in  your 
body  before  putting  your  hands 
inside  the  computer  case. 

Once  your  software  recognizes 
the  drive,  power  the  system  back 
down  and  close  your  computer  up. 
Power  back  up,  and  you're  ready  to 
go.  {See  the  feature  titled  "World  of 
Conflict"  for  more  information  on 
address  conflicts.) 


74 


COMPUTE      MARCH  1993 


■'-,^-'if^^^MB0'WMM^M^MW'^^ifB¥:^ 


For  Clothes  That  Fif... 

"You  no  longer  need  o  personol  dressmaker  to  hove 
cusrom-fir  clorhes.  Whor  you  do  need,  aside  from 
some  basic  sewing  skills  end  o  sewing  modnine,  is  en 
IDM-comparible  comparer,  o  dor  morrix  prinrer  and 
fhe  Dress  Shop®  disk."—  G/omour  Mogozine 

"Soy  goodbye  to  rhose  long  hours  spenr  measuring 
ond  CQicularing,  curring  and  folding,  ond  crossing  your 
fingers  in  rhe  hope  your  clorhes  will  fir  when  rhe  losr 
srirch  is  srirched.  Wirh  Dress  Shop®,  rhose  rime  consum- 
ing chores  ore  gone  forever."—  Sew  NemMogozine 

Dress  Shop®  is  $99.95  plus  $5  5/H  (CA  add  7V4% 
rox).  Ir  requires  on  IDM-comporible  wirh  640K  RAM 
and  dor  morrix  prinrer. 


1992  SPA  Excellence  in  Software  Awards  Nominee 
Best  Personal  Productivity/Creativity 
I         Best  New  Use  of  a  Computer 


For  A  Body  That's  Fit.^^jj 


FIGHT  DACK  rhose  exrro  holidoy  pounds  —  ger  in 
shape  wirh  Dierer's  Edge®  2000. 

"This  isn'r  jusr  o  simple  colorie  counrer,  ir's  o  compre- 
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rores,  eoring  hobirs,  ond  exercise  regimens... rurns 
your  compurer  inro  o  personal  heotrh  cooch.  Desr  of 
oil,  you  never  hove  ro  lisren  ro  Richard  Simmons." 
—  Perer  Scisco,  Compute!  Magozine 

Whor's  your  pleasure?  Ptzzo?  Ice  creom?  The  unique 
"rreot"  feofure  helps  work  favorire  foods  inro  your  menu. 

There's  only  one  Dierer's  Edge®  2000  -  rhe  loresr 
rhing  in  nurririon  monogemenr. 

Dierer's  Edge®  2000  is  regularly  $79.95  plus  $5  S/H 
(CA  odd  71/4%  rox).  Ir  requires  an  IBM®  PC  compor- 
ible  wirh  640K  ond  0  hard  disk  wirh  2MD  ovoilobte. 


„  71 1-700  Pine  Acre  Rd,  Jonesville.  CA  961 14  | 

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L,  Visa  and  MosfeKiQrd  accepted.  ' 

LivingSoft™  sofrware  is  avoiloble  or  many  sofr-  ' 


Dfess  Shop<*  ond  UvingSofr"'  ore  rrodemorio 


I  II  I  \T\(^f{  o"j^i'^9^f'' !"<=■  Dierer's  Edge®  is  o  registered 
LI  I  lilU)^ — y  I  trademark  of  Trointng  Toble  Systems. 


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Circle  Reader  S«>Vle«  Number  267 


and  can  work  with  either  your  floppy 
controller  or  a  dedicated  card  (though 
there's  a  substantial  speed  increase 
with  a  dedicated  controller).  Since 
Irwin  uses  its  own  format  scheme,  you 
are  limited  to  the  manufacturer's  sup- 
plied software.  I  was  able  to  get 
Central  Point  Backup  {see  below)  to 
write  to  the  drive  using  Central  Point 
Backup's  own  backup  format  (not 
QIC),  and  it  worked  fine. 

Irwin  also  manufactures  the  EzPort 
drive.  Basically  the  same  tape  unit, 
this  drive  is  external  and  uses  your 
computer's  parallel  port  for  data 
exchange  (the  drive  provides  an  addi- 
tional printer  port  as  well).  This  limits 
you  to  using  Irwin's  software  exclu- 
siveiy,  but  the  trade-off  is  ease  of 


Recovery 

from  0  Hard  Disk 

Failure 

Sooner  or  later,  your  hard  disk  will 
fail.  So  be  sure  to  have  a  floppy 
boot  disk  available  at  all  times.  If 
your  whole  hard  disk  goes,  getting 
your  machine  up  and  running  will 
take  some  time,  so  be  patient. 

First,  boot  up  the  computer,  take 
a  deep  breath,  get  out  those  DOS 
disks,  and  reinstall  DOS  (and 
Windows,  if  you  have  to)  on  the 
hard  drive.  If  you  can't  boot  from 
the  hard  disk,  boot  from  a  floppy 
(you  do  keep  a  bootable  floppy  on 
hand  at  all  times,  don't  you?)  and 
attempt  to  log  to  the  hard  disk. 
Once  you  get  to  the  hard  disk, 
check  to  see  what  files  are  still 
available.  If  nothing  seems  to  be 
available,  thank  your  lucky  stars 
that  you  kept  regular  backups  and 
proceed  to  reformat  the  hard  drive, 
if  you  can't  log  to  the  hard  disk,  you 
should  try  to  reformat  it.  When  the 
hard  disk  is  formatted,  install  DOS. 
Then,  install  a  utility  program  and 
check  out  the  disk. 

When  you  are  satisfied  that  your 
hard  disk  is  operating  property  and 
your  operating  system  is  installed, 
it's  time  to  install  your  backup  soft- 
ware, run  the  software,  and  restore 
the  last  full  backup  of  your  disk. 
Then,  restore  the  latest  data  back- 
ups, and  you  should  be  up  and  run- 
ning as  if  nothing  had  ever  hap- 
pened. Nightmare  averted! 

Remember  to  be  patient,  to  be 
prepared,  and  to  take  the  inevitable 
with  a  sense  of  humor.  You'll  wow 
them  at  your  next  office  party  as 
you  tell  the  tale  of  how  you  rescued 
your  data  from  the  edge  of  the  void. 


installation  and  a  system  that  is  entire- 
ly portable  (drive  and  all)  from  com- 
puter to  computer.  This  drive  would 
make  a  useful  addition  to  a  small 
office  with  several  computers,  It's  an 
inexpensive  means  to  support  sneaker 
net  on  a  mass  scale. 

Tape250  Insider.  Iomega  has 
just  released  its  Tape250  insider  tape 
dnve,  which  fits  into  the  smaller  3''?- 
inch  drive  bay  in  your  computer.  This 
is  a  great  plus,  since  not  much  else 
can  fit  there.  The  drive  is  rated  at  250 
megabytes,  and  it  has  the  unique 
capability  of  being  able  to  read  both 
QIC  (40  and  80)  and  Irwin  tape  for- 
mats. The  Insider  can  be  connected  to 
your  floppy  controller,  but  it  works 
best  with  Iomega's  one-megabit-per- 


second  card,  which  installs  into  a 
spare  slot  in  your  computer. 

I  noticed  that  the  drive  didn't  seem 
as  sturdy  as  the  others  I've  mentioned, 
and  it  wobbled  when  I  Inserted  a  tape 
{even  though  the  chassis  was  securely 
mounted),  but  the  unit  performed  prop- 
erly despite  this  minor  design  protjiem. 

The  Iomega  drive  comes  bundled 
with  Central  Point  Backup  for  both 
DOS  and  Windows. 

The  Software 

While  tape  drives  generally  come  bun- 
dled with  their  own  manufacturer-spe- 
cific software,  dedicated  third-party 
backup  applications  can  be  a  produc- 
tive investment.  While  not  all  software 
works  with  all  tape  drives  (it's  a  good 


76 


COMPUTE     MARCH  1993 


idea  to  find  out  if  your  drive  and  tine 
software  you're  interested  in  are  com- 
patible before  you  buy  either;  call  cus- 
tomer service  if  you  have  any  ques- 
tions— that's  what  it's  there  for),  most 
packages  are  flexible  enough  to  allow 
a  wide  range  of  options. 

Generally,  backup  softv/are  allows 
you  to  do  four  things: 

•  Back  up  your  files  on  demand 

•  Back  up  your  files  at  a  specified 
time  (whether  you're  there  or  not) 

•  Restore  your  files 

•  Compare  files  on  your  hard  disk 
against  files  already  backed  up 

When  you're  backing  up  files,  you  can 
choose  to  back  up  either  the  entire 


Colorado  Memory  Systems'  Jumbo 
120  internal  tape  drive 

hard  disk  or  only  certain  files  or  direc- 
tories {generally  those  files  and  direc- 
tories that  change  most  often).  These 
selections  can  be  saved  to  a  file  so 
that  each  user  can  have  his  or  her 
own  set  of  preselected  files,  even  from 
the  same  computer  system. 


Tfutti  is,  Aircraft  anti  Adveiuure  Factory'"  is  two  incredible 

prodiicSs  in  otie.  Enter  the  world  of  interactive,  multi-media 

simulation  witli  aulhentic  sound  effects  and  speech.  Create 

your  own  fast-paced  adventure  and  lest  your  own  wild 

design.  Take  il  ttirough  the  paces.  Push 

the  envelope.  But  be  alert  for  the  air  "~ 

traffic  cofilfoilet's  voice  -  random 

weather,  equipment  failures  and  air 

Sratfic  challenge  your  every  flying 

skill.  It's  the  ride  Ola  lifetime.  A  test 

of  youf  creativity  and  flying  savvy    , 

in  one  fantastic  package. 


Srcle 
Reader 

Service 
Number  238 


The  software  will  also  allow  you  to 
compress  your  files  to  save  space  on 
the  tape  cartridge,  disk,  or  other  stor- 
age medium,  Most  programs  also 
have  tape-specific  functions  available, 
such  as  formatting  and  erasing  a  tape, 
as  well  as  displaying  a  directory  of 
what  has  been  previously  backed  up 
on  any  tape  cartridge. 

Fastback  Plus.  Fastback  Plus  is 
a  very  fast,  very  intuitive  backup  pack- 
age (note  that,  as  of  this  writing,  only 
the  DOS  version  of  Fastback  Plus  sup- 
ports QIC  tape  drives).  Selecting  spe- 
cific files  and  saving  those  selections 
to  disk  is  simple. 

Though  the  program  backs  up  very 
quickly,  the  manufacturer  warns  that 
there  may  be  problems  when  making 
high-speed  backups  from  a  fast  386 
or  486  machine.  Fifth  Generation  Sys- 
tems recommends  that  you  compare 
your  backup  data  each  time  to  make 
sure  that  it's  safe. 

One  powerful  feature  of  Fastback 
Plus  is  the  ability  to  create  macros  to 
automate  and  customize  your  backup 
operations.  Macros  can  be  created  by 
recording  all  of  the  steps  needed  to 
perform  any  particular  operation.  The 
macro  hies  are  ASCII  files  that  can  be 
edited  with  the  included  text  editor, 
Fastback  Plus  includes  a  complete 
guide  to  its  macro  command  language 
In  the  user's  manual. 

Another  very  useful  feature  of 
Fastback  Plus  is  its  ability  to  create  a 
snapshot  of  your  hard  disk's  files.  A 
snapshot  doesn't  record  the  actual 
data,  but  only  the  directory  and  file 
structure  of  your  disk.  You  can  use  the 
snapshot  function  to  take  a  picture  of 
your  disk  at  an  optimum  state  (with  no 
help  hies,  for  example).  Then,  when  you 
need  to  restore  your  data,  you  can  use 
the  snapshot  to  filter  the  restoration  to 
your  own  preferences. 

Central  Point  Backup. 
Combining  an  intuitive  interface  with 
all  the  options  you'll  ever  need,  cus- 
tomizable support  for  nearly  all  types 
of  backup  devices,  and  a  very  fast 
backup  rate,  Central  Point  Backup  is  a 
stand-alone  version  of  the  hard  disk 
backup  program  found  in  Central 
Point  Software's  PC  Tools  utilities 
package. 

When  you  first  load  Central  Point 
Backup,  it  will  ask  if  you  want  to  con- 
figure your  system.  It  will  automatically 
find  floppy  drives,  removable  hard  dri- 
ves, and  some  tape  dhves.  Other  tape 
drive  systems  have  to  be  manually 
configured,  and  Central  Point  Backup 
has  a  very  good  search  function  that 
will  locate  most  drives.  If  you  have  to 
manually  configure  a  drive,  you  must 
supply  the  address,  IRQ,  and  DMA 

MARCH  1993    COMPUTE  77 


channel. 

Selecting  specific  files  to 
back  up  is  easy  witfi  Centra 
Point  Backup.  You  have  a  visu- 
al display  of  your  hard  disk  tree, 
and  you  can  select  or  deselect 
files  or  entire  directories  or 
paths.  If  you  save  the  file  selec- 
tion, the  next  time  you  load  that 
setup.  Central  Point  Backup  will 
scan  the  hard  drive  for  any 
additional  file  changes  and 
append  those  to  your  list  of  files 
to  back  up. 

Central  Point  Backup  also 
allows  you  to  print  out  the  file  structure 
of  your  hard  disk  and  provides  pass- 
word protection  and  virus  scanning, 

The  Norton  Backup.  The 
Norton  Backup  supports  tape  drives 
and  performs  nearly  as  well  as  Central 
Point  Backup.  However,  it  only  sup- 
ports tape  drives  connected  through 
your  floppy  drive  controller  and 
doesn't  recognize  drives  with  their 
own  controller  cards. 

The  Norton  Backup,  like  Central 
Point  Backup,  provides  several  user 
levels.  At  the  advanced  level,  the  user 
can  select  various  data  compression 
schemes,  cancel  overwrite  warnings, 
and  provide  password  protection.  The 
Norton  manual  is  the  best  I've  seen, 
giving  good  advice  and  providing  a 
separate  pamphlet  on  recovering  from 


•xternal  tape  drive 


hard  disk  failure,  including  a  section 
on  how  to  get  up  and  running  using 
Norton's  Emergency  Restore  program. 

Backing  Up  Right 

Don't  do  full  backups  too  often  unless 
you're  running  a  network  whose  configu- 
ration changes  from  day  to  day.  When 
you  do  a  full  backup,  break  it  into  two 
parts:  applications  and  data.  This  strate- 
gy not  only  saves  time,  but  if  you  have  to 
restore  your  hard  disk,  then  you'll  be 
optimizing  it  as  well  {be  sure  to  restore 
the  applications  first).  If  you  change, 
upgrade,  or  add  applications,  consider 
doing  another  full  backup. 

Analyze  your  own  working  environ- 
ment to  determine  the  best  backup 
strategy  (suggestions  abound  in  the 
manuals,  but  it's  more  effective  to  tailor 


Hardware  and  Software 

Irwin  Accutrak  A250  (internal) 

Fastback  Plus 

$349 

$189  {Windows  or  DOS) 

Irwin  EzPort  A250EP  (external) 

Fifth  Generation  Systems 

$548 

10049  N.  ReigerRd. 

Archive 

Baton  Rouge,  LA  70809 

Maynard  Electronics  Division 

(800)  873-4384 

36  Skyline  Dr. 

(504)  291-7221 

Lake  r\/lary,  PL  32746 

(407)  263-3500 

Tape250  Insider  (internal) 

$299 

Central  Point  Backup 

Insider  90  Pro  (internal 

$129  {Windows  or  DOS) 

Bernoulli  drive) 

Central  Point  Software 

$799 

15220  NW  Greenbrier  Pkwy.,  #200 

Iomega 

Beaverton,  OR  97006 

1821  W4000S 

(800)  445-4208 

Roy,  UT  84067 

(503)  690-8088 

(800)  925-3657 

(801)778-1000 

Jumbo  120MB  Tape  Backup  System 

(internal) 

The  Norton  Backup 

$250 

$149  (Windows  or  DOS) 

Jumbo  250MB  Tape  Backup  System 

Symantec 

(external) 

10201  Torre  Ave. 

$350 

Cupertino,  CA  95014 

Colorado  Memory  Systems 

(800)441-7234 

800  S.  Taft  Ave, 

(408)  253-9600 

Loveland,  CO  80537 

(800)346-9881 

(303)  669-8000 

a  backup  program  to  your  own 
needs).  What  programs  do  you 
use  most  often?  Do  you  work  with 
many  files  or  a  single  file  during 
the  day?  Try  to  organize  your  hot 
working  projects  into  directories 
that  you  can  back  up  as  a  unit. 

If  your  computer  runs  con- 
stantly, set  up  a  scheduled 
backup  for  the  evening,  when 
you're  gone.  Be  sure  to  turn  off 
your  screen  saver  (it  won't  mat- 
ter if  you  also  turn  off  your  moni- 
tor when  you  leave  at  night). 
Test  out  a  scheduled  backup 
before  you  rely  on  it.  The  scheduling 
program  is  a  memory-resident  pro- 
gram that  might  interfere  with  other 
programs  on  your  system. 

For  normal  uses,  a  complete  back- 
up every  month  or  so,  with  a  daily 
backup  of  all  your  latest  files,  will  be 
all  the  protection  you'll  ever  need.  This 
is  the  first  line  of  defense  against  both 
disk  crashes  and  viruses. 

Hard  Drives,  Easy  Choices 

Hard  disks  are  taken  for  granted  on 
today's  PC  systems.  It's  difficult  to 
imagine  what  life  was  like  when  there 
was  just  a  box  full  of  floppies  for  all  of 
your  software  and  data.  But  like  all 
things  taken  for  granted  too  long,  a 
hard  disk  can  and  will  fail  (Murphy's 
Law  stacks  the  deck  against  you). 
Most  of  the  time,  the  failure  doesn't 
mean  the  end  of  your  hard  disk's  life 
— just  the  end  of  any  important  data 
you've  neglected  to  back  up. 

Backing  up  offers  the  safeguard  of 
redundancy  to  protect  the  time, 
money,  and  effort  you've  invested  in 
your  data.  You  can  back  up  to  floppy 
disks  manually  using  the  DOS  Backup 
command,  but  with  the  size  of  today's 
hard  drives,  a  quarter-inch  tape  sys- 
tem is  a  better  alternative.  The  price  is 
reasonable,  the  media  are  readily 
available  and  standardized,  and  the 
software  is  on  the  shelves. 

If  you  have  a  really  large  hard  disk, 
Tandberg  Data  (805-495-8384)  and 
Sankyo  Seiki  have  developed  a  2  GB 
OIC  technology.  The  least  expensive 
Tandberg  unit,  the  Panther  2000, 
costs  $3,495.  It  can  back  up  data  at  a 
rale  of  300K  per  second,  or  2,4  Mb 
per  second. 

Soon,  Bernoulli  drives  and  magneto- 
optical  drives  (and  perhaps  other  for- 
miats  yet  to  be  imagined)  may  be  the 
alternatives  of  choice,  but  for  now,  the 
p'ice  for  these  options  is  still  too  high  to 
justify  their  use  as  backup  systems  for 
a  personal  computer's  hard  drive. 

Only  you  know  how  valuable  your 
data  is.  But  if  you  need  protection,  a 
tape  drive  unit  is  the  way  to  go.  □ 


78 


COMPUTE      MARCH  1993 


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A  properly 

}{is!aiied  poiming 

device,  with 

settware  designeii  to 

use  It  to  tlie  limit 

ot  its  capabilities,  will 

enhance  any  computer. 


MOUSE 
EVOLUTION 

In  this  day  of  WYSIWYG  word 
processors  and  GUIs,  point- 
ing devices  are  considered  re- 
quirements instead  of  options. 
With  all  of  the  different  point- 
ing devices  available,  there's 
plenty  of  confusion. 

The  key  difference  among 
pointing  devices  is  how  move- 
ments are  measured.  Abso- 
lute devices  like  digitizing  tab- 
lets have  a  1  :  1  correspon- 
dence between  the  pointer's  lo- 
cation and  the  position  on  the 
screen.  While  these  devices 
are  excellent  for  sketching, 
they  require  large  hand  move- 
ments for  most  operations. 
Most  pointing  devices  use  rel- 
ative motion.  When  the  device 
is  moved,  the  cursor  moves  a 
proportional  distance  on  your 
screen.  Accelerated-move- 
ment pointing  devices  require 
less  hand  motion  to  operate. 

As  a  rule,  pointing  devices 
connect  to  a  serial  port  (serial 
mouse)  or  to  a  special  control- 
ler card  (bus  mouse).  The  pri- 
mary advantage  of  a  bus 
mouse  is  that  it  doesn't  take 
up  one  of  your  serial  ports, 
while  a  serial  mouse  costs 
less  because  it  doesn't  need 


an  additional  card. 

Here  are  three  typical  point- 
ing-device upgrades.  One  of 
them  might  be  right  for  you. 

Installing  a  serial  mouse.  It's 
extremely  simple  to  install  a  se- 
rial mouse.  Just  plug  it  into  a 
spare  serial  port.  Serial  mice 
use  standard  DB-9  serial  con- 
nectors. Most  will  include  an 
adapter  for  computers  with  25- 
pin  serial  connectors. 

Your  device  should  come 
with  a  software  driver.  The  driv- 
er should  be  compatible  with 
Microsoft  or  Mouse  Systems 
drivers.  Follow  the  directions 
to  install  the  M0USE.COM  or 
MOUSE. SYS  driver,  configure 
your  programs  to  tell  them  to 
use  your  mouse  as  an  input  de- 
vice, and  you're  ready  to  go. 

Upgrading  a  serial  mouse  to 
a  bus  mouse.  For  many  users, 
the  two  standard  serial  ports 
will  be  occupied  by  a  mouse 
and  a  modem.  But  what  hap- 
pens if  you  need  to  install  an 
additional  serial  device'?  It's 
possible  to  add  more  than  two 
serial  ports  to  a  computer,  but 
another  solution  is  to  convert 
from  a  serial  to  a  bus  mouse. 

Bus  mice  have  slightly  bet- 
ter software  support  than  seri- 
al mice  and  are  slightly  more 
efficient.  A  serial-to-bus  con- 
verter  consists  of  a  half-slot 
controller  card  with  a  DB-9  con- 
nector. Your  pointing  device  is 
plugged  into  the  card,  which 
converts  the  device's  signals 
so  they  look  like  those  of  a  bus 
mouse.  Any  serial  pointing  de- 
vice that  looks  like  a  mouse 
(for  example,  a  trackball)  can 
be  attached. 

The  important  things  to  re- 
member when  converting  a  se- 
rial device  into  a  bus  device 
are  that  you  must  upgrade 
your  driver  to  the  bus  driver 
supplied  with  the  card  and 
that  your  programs  must  be 
reconfigured  to  indicate  that 
you're  using  a  bus  mouse. 

Upgrading  to  a  more  sophis- 
ticated pointing  device.  Your 
computer  may  have  come 


with  an  inexpensive  mouse. 
While  that  mouse  may  be  ad- 
equate for  simple  tasks,  you 
might  want  a  better  pointer  for 
fine-resolution  desktops,  CAD, 
or  drawing  applications.  If 
you're  using  a  new  pointer 
with  the  same  physical  connec- 
tor (for  example,  if  you're  re- 
placing a  serial  mouse  with  an- 
other serial  device),  then  you 
may  be  tempted  just  to  leave 
the  software  drivers  alone,  par- 
ticularly if  everything  appears 
to  be  working  properly. 

This  solution  works  be- 
cause most  pointing  devices 
emulate  the  Microsoft  Mouse, 
and  a  nfew  device  usually  will 
work  with  your  existing  drivers. 
However,  if  you  don't  update 
your  drivers,  your  software 
won't  recognize  the  device's 
special  enhancements. 

To  use  your  pointing  device 
to  its  full  potential,  install  the 
drivers  that  came  with  your 
new  device  and  reconfigure 
any  program  that  lists  your  de- 
vice among  its  choices.  If  you 
have  a  program  that  doesn't 
specifically  support  your  point- 
ing device,  it's  appropriate  to 
select  a  generic  mouse  or 
pointing  device. 

One  of  the  simplest  up- 
grades is  just  to  make  sure 
you're  using  the  latest  Micro- 
soft driver  for  your  standard 
mouse.  Microsoft  drivers 
come  with  most  Microsoft  prod- 
ucts. If  your  mouse  does  more 
than  the  standard  Microsoft 
mouse,  check  periodically 
with  your  manufacturer  for  up- 
grades. Most  manufacturers 
operate  bulletin  boards  where 
tfiese  drivers  can  be  download- 
ed free  of  charge. 

A  properly  installed  point- 
ing device,  with  software  de- 
signed to  use  it  to  the  limit  of 
its  capabilities,  is  an  excellent 
enhancement  for  any  comput- 
er, Try  out  a  few  pointing  de- 
vices before  deciding  which 
one  to  use.  The  variety  of  op- 
tions assures  that  one  will  be 
perfect  for  your  work.  □ 


80        COMPUTE    MARCH  1993 


COMPUTE  Bookshelf 


Official  Guides  For  Your  PC 


Pro  Links: 

The  Official  Guide  to  Links  and 

Microsoft  GoK 

For  all  versions  of  linb  and  Microsoft  Golf.  Includes 

holeby-fiole  lips  for  all  nine  courses. 

$16.95/C2699 

The  Official  Book  of  King's  Quest, 
Third  Edition 

Covers  King's  Quest  I  to  VI.  Hints,  lips,  and  maps. 

Availofiie  November. 

$16.95/C274S 

The  Official  Book  of  Ulrima, 
Second  Edition 

Covers  Ulimo  I  tfifougli  VI,  Savage  Empire,  Martian 

Dreams,  ond  the 
Nintendo  versions.  Hints,  tips,  maps,  and  solutions. 

$18.9S/C2648 

The  Official  Guide  to  Sid  Meier's 
Civilization 

Includes  insider  flints,  tips,  and  strategies. 
$14.95/02591 

The  Official  Guide  to  Sid  Meier's 
Railroad  Tycoon 

'If  you  love  Railroad  Tycoon  ...  get 

Russei  Sipe's  Book.' 

jerry  Pournelk,  Byte  n)agazirse 

$12.95/C2443 

The  Official  Book  of  Leisure  Suit  Larry, 
Second  Edition 

Written  wilfi  itie  help  of  Al  bwe.  Covers  oil  of 
lorry's  odvenlures. 

S14,95/C2567 

The  Official  Book  of  Police  Quest 

Covers  Police  Quest  I  through  III. 
Includes  jusi  the  right  hints  and  tips,  Complete  maps. 

$14.9S/C2605 


The  Official  Guide  to 

Roger  Wilco's  Space  Adventures 

Covets  Space  Quest  1  through  IV. 

Hundreds  of  hints  and  clues.  Complete  maps. 

$14.9S/C3370 

Spellcasting  101:  The  Official 
Hint  Book 

Wriflen  fjy  the  staff  at  legend  Entertoinment  Com- 
pany, publishers  of  Spellcosling  101. 
$9.95/C2583 

Other  Books  from  COMPUTE  for  Your  PC 
A'Train  Railroading 

The  comprehensive  guide.  Available  November. 
$16.95/C2737 

COMPUTE  Magazine's  Pov/er  Tips 

Our  readers  favorite  hints  ond 

lips  for  gelling  more  from  your  FC.  Compiled  by 

the  editors  at  COMPUTE 

mogozine.  Avoibble  November, 

$14.95/C2761 

The  Big  Book  of  PC  Sports 

A  must  for  every  computer  sports  fan, 
$14.95/C2400 

Desktop  Publishing  with  GeoWorks 

From  GeoVVorks  Press. 

The  comprehensive  guide  to  DTP  wilh  GeoWorks. 

$18.95/C2532 

101  Essential  Word  for  Windows  Tips 

$9.95/C2664 

101  Essential  Windows  Tips 
$9.95/C2621 

101  Essential  Excel  for  Windows  Tips 

$9.95/C263X 


YES! 


Please  send  me  the  boob  listed  below 


Code 

c 


Title 


c 

c 

c 

c 

c 

F.n    rinto 

tJ^mi, 

^ATr^< 

r;iy 

.■^InlB 

7lf> 

Sjqnalure 

Mail  to:  COMPUTE  Books,  c/o  CCC, 
2500  McClelbn  Ave., 
PennsQuken,  Hi  08109. 

Mel+iod  of  Paymenh 
uJVlSA 

Dmc 
DciiKk 

n  Money  Order 

Total. 

Sokf  TflX*  Reiidenti  of  NY,  r4J,  and  NC  odd  oppropriofe 
wles  tax,  Canadian  orders  add  7%  GTS. 

Shipping  and  Handling.  Nortfi  Americo  odd  $2.50  ht 
first  book,  $.50  each  oddttionaj  book.  Outside  Noftti  Ameii. 
CO  odd  $6.00  for  first  book,  $1.00  each  oddiSonol  book. 

Grand  Total 


M  pay™nl»  muil  b*  mod*  in  US-  fuodi  Cl«tl  and  mon^y  ordvi  mytf  b«  from  a  U.S.  hank.  Ottw  good  wtvila  Mjp(^i«  bll.  Pteoi*  aflow  W  *«kj  b(  d^t«*ry. 


PRODUCTIVITY  CHOICE 


This  powerful  database 
heats  up  the 

Windows  market. 

Richard  Rapp 


APPROACH  FOR 
WINDOWS  2.0 

Love  it  or  hate  it,  no  one  can 
deny  Windows'  overwhelming 
success  in  both  the  home 
and  business  markets.  Appli- 
cations lil<e  Excel  and  Ami 
Pro  offer  enough  power  and 
flexibility  to  handle  almost 
any  job  that  comes  along. 
But  despite  its  excellent  ap- 
plications, Windows  has 
been  woefully  deficient  when 
it  comes  to  database  manage- 
ment systems.  Until  recently, 
that  is. 

Approach  for  Windows  has 
changed  the  picture.  Its  initial 
version  offered  plenty  of  fea- 
tures and  an  easy  upgrade 
path  from  existing  database 
packages.  Now,  in  version 
2.0,  it  provides  the  speed  and 
power  necessary  to  make  it  a 
leader  in  the  Windows  data- 
base market. 

One  of  Approach's  main 
strengths  has  always  been  its 
excellent  compatibility  with  ex- 
isting products.  Third-party 
products  enable  it  to  access 
DB2  databases,  and  it  can  al- 
so import  and  export  data 
from  both  Lotus  1-2-3  and  Mi- 
crosoft Excel. 

For  network  users.  Ap- 
proach supports  most  major 
networking  systems.  Best  of 
all,  there  are  no  LAN  packs  to 
buy  and  no  special  setup  is  re- 
quired. System  security  fea- 
tures have  also  been  upgrad- 
ed in  version  2.0,  offering  a 
variety  of  record-locking  and 
password-protection  options. 

Approach's  designers 
have  updated  its  interface 
with  Windows  3.1  in  mind.  It 
now  uses  the  most  current  ver- 
sions of  Windows'  common  di- 
alog boxes  to  maintain  consis- 
tency of  look  and  feel  with 
other  Windows  3.1  applica- 


^fi^/rpff, 


*"4i.t, 


WC6 


APPrpfSE 


tions.  It  also  sports  new  ther- 
mometer gauges  to  show  the 
progress  of  sort  and  find  op- 
erations, and  it  has  a  preview- 
mode  button  to  allow  the  jser 
to  access  this  frequently 
used  option  with  a  single 
mouse  click. 

Approach  offers  the  user 
many  options  for  manipulat- 
ing data  and  uses  the  Win- 
dows environment  to  good  ad- 
vantage with  its  PicturePlus 
fields.  These  fields  enable  it 
to  handle  some  data  types 
not  supported  by  standard  da- 
tabases. Validation  options  al- 
low the  user  to  enter  data  au- 
tonnatically  in  some  cases  or 
to  ensure  that  it  meets  speci- 
fied criteria.  Approach  also 
supports  check  boxes,  radio 
buttons,  and  several  styles  of 
pick  lists  to  help  ensure  fast, 
consistent  data  entry. 

PicturePlus  fields  have 
been  greatly  enhanced  since 
Approach's  original  release, 
and  they  offer  some  interest- 
ing possibilities.  Using  Win- 
dows' OLE  capabilities,  they  al- 
low the  user  to  store  objects 
created  in  other  applications 
in  Approach  databases. 
Such  objects  could  be 
graphs,  charts,  pictures,  or 
even  sounds.  The  objects 
maintain  a  link  with  the  appli- 


cations in  which  they  were  cre- 
ated, so  with  a  simple  mouse 
click,  that  application  can  be 
called  up  and  the  object  edit- 
ed. For  graphical  objects.  Ap- 
proach supports  most  of  the 
popular  formats,  including 
BfViP  EPS,  PCX,  and  TIFF. 

Approach's  paper  meta- 
phor makes  designing  forms 
and  reports  a  snap.  Graphi- 
cal objects  represent  fields, 
headings,  subtotals,  and  the 
like,  and  the  user  simply 
drags  them  into  place  with 
the  mouse.  Optional  rulers 
and  a  user-definable  grid 
help  keep  everything  aligned 
properly.  Pages  can  include 
headers,  footers  and  multiple 
fonts,  and  you  can  specify  au- 
tomatic insertion  of  the  time, 
date,  and  page  number.  Files 
can  include  up  to  50  forms,  re- 
ports, and  mailing-label  defini- 
tions, a  hefty  increase  over 
the  previous  limit  of  16  defini- 
tions per  file.  Approach  can  al- 
so perform  mail  merges. 

The  program  makes  short 
work  of  producing  mailing  la- 
bels. If  you  use  Avery-brand  la- 
bels, you  simply  choose  the 
appropriate  part  number 
from  a  pick  list,  and  Ap- 
proach formats  the  labels  au- 


82        COMPUTE    MARCH  1993 


tomatically.  No  hassle,  no  both- 
er, no  wasted  time.  Approach 
can  handle  about  50  different 
styles  of  labels,  so  even  if 
you're  using  a  different 
brand,  you  can  probably  find 
one  that  works.  If  not,  you 
can  still  easily  create  custom 
formats. 

At  the  heart  of  this  pro- 
gram, though,  lies  a  powerful 
relational  database.  Ap- 
proach allows  up  to  ten  data- 
bases to  be  joined  at  a  tirfie, 
in  any  combination  of  file  for- 
mats. It  also  presents  a  graph- 
ical depiction  of  the  relation- 
ship among  joined  databas- 
es, so  you  can  confirm  that 
you  performed  the  operation 
correctly.  You  can  create  one- 
to-one,  one-to-many,  and 
many-to-one  relations  with  a 
few  mouse  clicks,  and  Ap- 
proach handles  much  of  the 
formatting  of  information  from 
the  child  records  automatical- 
ly. In  network  environments, 
you  can  choose  between  pes- 
simistic record  locking,  in 
which  only  one  user  at  a  time 
may  access  a  particular  re- 
cord, or  optimistic  record  lock- 
ing, in  which  Approach  allows 
simultaneous  access  but 
keeps  users  informed  as 
changes  are  made. 

Approach  uses  a  form  of 
query  by  example  to  specify 
search  criteria,  It  displays  a 
blank  version  of  your  regular 
data-entry  form,  and  you  sim- 
ply type  the  search  criteria  in- 
to the  appropriate  fields.  The 
criteria  may  contain  wildcards 
or  specify  a  range  of  values, 
and  searches  can  be  case 
sensitive  or  not.  A  new  wrinkle 
in  Approach's  search  capabili- 
ties is  its  ability  to  perform 
"sounds  like"  searches.  This 
feature  enables  Approach  to 
find  records  that  are  phoneti- 
cally similar  to  the  search  cri- 
teria, so  that  finding  oddly 


spelled  last  names,  for  exam- 
ple, is  no  longer  a  hassle. 

Though  Approach  doesn't 
support  a  full-fledged  program- 
ming language,  such  as  one 
of  the  various  xBASE  dialects, 
it  does  have  a  very  complete 
macro  language  for  automat- 
ing common  tasks.  Creating 
macros  can  be  as  simple  as 
clicking  your  way  through  a 
couple  of  dialog  boxes,  and 
you  can  attach  macros  to  on- 
screen buttons.  Features  add- 
ed in  version  2.0  allow  you  to 
assign  macros  to  function 
keys,  chain  macros  to  unlimit- 
ed depth,  and  create  special 
macros  that  execute  when  a 
file  is  opened  or  closed.  Ap- 
proach also  now  supports  vari- 
able fields,  which  act  just  like 
global  variables  in  a  regular 
programming  language. 

The  designers  have  done 
an  excellent  job  of  improving 
the  program's  speed  in  sever- 
al areas.  Claimed  improve- 
ments include  the  ability  to 
sort  10  times  faster  than  ver- 
sion 1.0  and  save  files  100 
times  faster.  It  also  is  said  to 
be  100-percent  faster  in  im- 
porting and  exporting  data. 
While  an  in-depth  evaluation 
of  these  claims  is  beyond  the 
scope  of  this  review,  my  im- 
pression is  that  the  speed  im- 
provements are  substantial, 
though  Approach  itself  still 
takes  far  too  long  to  load.  Pic- 
turePlus  fields  represent  an 
improvement  in  its  support  for 
Windows'  OLE  capabilities, 
and  system  security  is  great- 
ly enhanced  by  its  support  for 
read-only  fields  and  many 
password  options. 

Still,  despite  these  improve- 
ments. Approach  has  its 
share  of  faults.  It  supports  on- 
ly one  level  of  undo,  the  unfor- 
tunate standard  among  Win- 
dows apps,  and  its  icons'  func- 
tions are  not  always  obvious. 


Easij. 

Relational. 

Ctmijxitihh'. 


Database  for  Windows 


Plan  to  spend  some  time 
thumbing  through  the  well-writ- 
ten manuals  familiarizing  your- 
self with  them. 

Upgrading  from  version  1 .0 
is  easy.  Approach  can  install 
itself  over  the  older  version, 
leaving  all  user  files  intact. 
When  opening  view  files  or  us- 
ing indexes  created  under  ver- 
sion 1.0,  Approach  gives  you 
the  option  of  updating  them 
so  they  can  take  advantage 
of  the  new  features.  Once 
they're  updated,  though,  they 
won't  be  readable  by  version 
1.0,  so  make  a  backup  if  you 
plan  to  run  both  versions. 

With  the  recent  release  of 
several  products  and  the  prom- 
ise of  more  to  come,  the  Win- 
dows database  market  is 
heating  up.  But  if  you  need  a 
powerful  relational  database 
right  now,  Approach  for  Win- 
dows 2.0  has  no  equal.       n 

circle  Reader  Service  Number  391 


IBM  PC  or 
compatible  (8028G 
Of  higher),  2MB 
RAM  (4MB 
recommendeil), 
Windows  3.0  or 
higlier,  hart  drive— 
$399 

APPROACH 

SOFTWARE 

311  Penobscot  Dr. 

Redwood  City,  CA 

94063 

(BOO)  354-1122 

(41 S)  306-7890 


MARCH  1993    COMPUTE       83 


-he  more  boards  and 


software  you  add  to 
your  computer,  the 
more  likely  it  is  that 
you'll  experience  inter- 
rupt conflict.  Here's  how 
to  identify  and  resolve 
conflicts. 

You've  just  added  a 
new  accessory  to  your 
computer,  and  suddenly 
something  doesn't  worl< 
anymore.  Or  a  new 
device  hooked  up  to  an 
input/output  (I/O)  port 
doesn't  seem  to  work 
properly.  The  source  of 


your  problem  may  be 
defective  equipment  or  a 
bad  cable,  but  it's  more 
liRely  to  be  a  hardware 
interrupt  (IRQ)  conflict. 
Interrupts  are  the  way  an 
I/O  device  such  as  your 
modem  or*  your  key- 
board can  tell  your  com- 
puter that  it  needs  atten- 
tion. If  you  have  two 
devices  set  to  the  same 
hardware  interrupt,  they 
can  conflict  with  each 
other,  which  can  result  in 
strange  and  often  con- 
fusing error  messages. 


m 


'{•*i&»l! 


Ti.  -  '  -  •';  V  -J'  7;  Rj '  If: 


?;i^'-3ra:?^^ 


What's  especially  mys- 
tifying is  tlnat  it's  possible 
for  an  interrupt  problem 
j:iot  to  sfio\«  up  for  a  wfiile. 
You  can  Sfe  using  your* 
computer  for  a  long  time 
wttfiout  any  problems,  apd 
then  suddenly  something 
strange  happens,  possibly 
because  you're,  using  a 
new  program  or  art  old 
program  you  haven't  used 
for  a  while«Dr  because 
you've  upgraded  an  exist- 
ing program  to  a  hew  ver- 
sion that  uses  interrupt- 
driven  drivMS. 


The  Polite  Interrupt 

While  interrupts.may  be 
confusing*  they're   ex- 
tremely useful  ^ools  for 
your  computer,  especially 
when  it's  communicating 
with  the  outside  world.  For 
example,  a  send/receive 
fax/modem  generates  an 
interrupt  when  its  phone 
line  rings.  Your  comput-  ^ 
er's  processor  recognizes    5 
the  interrupt,  temporarily  J 
stops  the  program  it's  run-  | 
'ning,  runs  the  fax  subpro-    ? 

BY  PHILIP  CHlEN    f 


^^ 


Table  1:  Standard  Interrupts 

IRQs  marked  with  the  word  reserved  are 

not  used  for  standard 

I/O  devices  and  can  be  assigned  to  user 

XT-class 

IRQ 

Purpose 

IRQ 

Purpose 

0 

timer 

5 

hard  disk 

1 

keyboard 

controller 

2 

reserved 

6 

floppy  drive 

3 

COM2  serial  port 

controller 

4 

C0M1  serial  port 

7 

LPT1  parallel  port 

AT-class 

computers  (includtng 

ATs  and  tiigher-performance 

IRQ 

Purpose 

IRQ 

Purpose 

0 

timer 

8 

realtime  clock 

1 

keyboard 

9 

redirected  IRQ2 

2 

slaved  to  IRQ9 

10 

reserved 

3 

COM2  serial  port 

11 

reserved 

4 

C0M1  serial  port 

12 

reserved 

5 

LPT2  parallel  port 

13 

coprocessor 

6 

floppy  drive 

14 

hard  drive 

controller 

controller 

7 

LPT1  parallel  port 

15 

reserved 

gram  to  receive  the  fax 
message,  and  ttien  contin- 
ues the  main  program  from 
where  it  was  temporarily 


stopped.  The  entire  pro- 
cess takes  less  time  than  it 
takes  to  read  about  it,  and 
normally  you  w/on't  notice 


any  reduced  performance 
in  your  program. 

On  the  other  hand,  if 
your  fax/modem's  interrupt 
is  incorrectly  set.  the 
modem  may  not  be  able  to 
recognize  incoming  faxes 
unless  you're  running  a  fax 
program  that  doesn't  re- 
quire interrupts  {for  exam- 
ple, a  menu-driven  program 
that  constantly  monitors  the 
phone  line  to  detect  incom- 
ing calls).  The  first  time  you 
notice  that  the  card  is  incor- 
rectly configured  may  be 
when  you  upgrade  to  a  new 
operating  system — or  when 
you  get  calls  from  cus- 
tomers wondering  why  your 
fax  machine  isn't  working. 

Besides  interrupts,  most 
hardware  devices  have 
their  own  assigned  I/O 
ports:  memory  locations 
assigned  to  transfer  data 
between  the  computer  and 
hardware  device.  Some 
cards  have  DMA  (Direct 
Memory  Access)  channels 
with  the  ability  to  read  and 
write  to  your  computer's 
memory  directly.  As  with 


(ROs,  you  should  make 
sure  you  don't  have  more 
than  one  card  set  up  to  use 
the  same  location. 

Hard  Versus  Soft 

Another  confusing  factor  is 
that  there  are  several  differ- 
ent types  of  interrupts. 
Programs  can  generate 
their  own  software  inter- 
rupts, and  they  often  use 
interrupts  to  call  operating 
system  routines. 

TSRs  (Terminate  and 
Stay  Resident  programs) 
are  examples  of  routines 
that  use  both  hardware  and 
software  interrupts.  Hitting 
the  proper  combination  of 
keys  causes  a  hardware 
keyboard  interrupt.  The  TSR 
software  uses  a  software 
interrupt  to  temporarily  stop 
your  current  program  and 
allocate  memory  space  for 
the  TSR  routine  until  it's 
completed. 

An  Isolationist  Policy 

The  simplest  way  to  solve 
hardware  interrupt  prob- 
lems is  to  avoid  them  in  the 


"I'm  afraid  Mr.  Ludlow,  what  you  have  is  a  terminal  illness." 


<§^/f0^^t.^ 


86      COMPUTE    MARCH  1993 


E 


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your  own  business? 

As  most  successful  business  owners  will  tell  you, 
aside  from  having  a  great  idea,  developing  a  profes- 
sional and  effective  business  plan  is  the  first  major 
step  on  your  road  to 
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That's  where  the 
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Developing  A 
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Plan  comes  in.  The 
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Planner  is  the  most 
complete  easiest-to- 
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Magazine 


Designed  by  a  panel  wf 
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iiess  exeeiilHes  anil  (he 
eflilors  of  Enlre|ii*eneui' 
Magazine,  the 
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Developing  a  Successtul  Business 
Plan  is  a  Iradcmark  of  Virgin  Games, 
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rights  reserved.  Virgin  is  a  regisleretl 
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request  help. 

Status  Matrix  —  This  po\\erful  feature  makes  it  easy  to  organize 

your  research  and  notes  and  details  your  progress  as  you  develop 

your  business  plan. 

Import  and  Export  File*  from  popular  word  processing  software 

programs  for  professional  formatted  printed  output. 


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Betoie  you  invest  all  your  time  and  money  in  a  great  idea,  invest  in  a  great  Ijusine.ss  planner: 
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circle  Raeder  Service  Number  195 


Entrepreneur 


Table  2:  Typical  Hard 

ware  IRQs  in  an 

AT-Clas5  Machine 

IRQ  Status 

IRQ 

Address 

Description 

Detected 

Handled  By 

0 

1C67:00AA 

timer  ciicl< 

yes 

system  area 

1 

1067:0124 

keyboard 

yes 

system  area 

2 

F00O:FF53 

second  8259A 

yes 

BIOS 

3 

1C67:02A1 

COM2,  COM4 

no 

system  area 

4 

1C67:0329 

COM  1.  COM3 

yes,  as  C0M1 

system  area 

5 

1C67:03B1 

LPT2 

no 

system  area 

6 

1C67:0439 

floppy  disi< 

yes 

system  area 

7 

0070:0756 

LPT1 

yes 

system  area 

8 

1C67:01A3 

realtime  clock 

yes 

system  area 

9 

FG00:C0F5 

redirected  IRQ2 

yes 

BIOS 

10 

1C67:04C1 

reserved 

system  area 

11 

1C67:0549 

reserved 

system  area 

12 

1C67:05D1 

bus  mouse 

yes 

system  area 

13 

FO0O:COE6 

math  coprocessor 

yes 

BIOS 

first  place.  Whenever  you 
install  a  new  peripheral, 
write  down  the  device's 
characteristics  and  configu- 
ration. As  a  general  rule,  I 
include  a  text  file  named 
WHO_AM_I.TXT  on  each 
computer  I  set  up,  docu- 


menting the  computer's 
configuration  and  each  of 
its  peripherals  and  acces- 
saries. I  tape  a  hardcopy  of 
this  documentation  to  the 
inside  of  the  computer's 
case  for  future  reference. 
When  installing  a  new 


device  that  uses  an  IRQ, 
you  should  check  to  see 
which  IRQs  are  available. 
Table  1  shows  the  standard 
interrupt  assignments  for 
XT-class  (8088)  and  AT- 
class  (286,  386,  and  486. 
machines.  The  device  pro- 


bably has  a  set  of  switches 
or  jumpers  to  select  different 
IRQs.  You  may  also  need  to 
configure  the  device's  soft- 
ware drivers  to  tell  it  which 
interrupt  you've  selected. 

But  what  should  you  do 
if  you  unexpectedly  en- 
counter a  hardware  inter- 
rupt problem? 

The  first  rule  to  remem- 
ber is  that  interrupts  have 
different  priorities,  with 
lower-numbered  interrupts 
getting  higher  priorities.  For 
example,  if  the  keyboard 
(IRQ1)  and  primary  printer 
(IRQ7)  generate  simultane- 
ous interrupts,  the  keyboard 
gets  priority.  After  it  com- 
pletes its  routine,  the  printer 
interrupt  can  be  processed. 
The  second  major  point  of 
confusion  is  the  IRQ2  on  an 
AT-class  machine.  There  is 
no  IRQ2  on  an  AT-class 
machine.  Anything  as- 
signed to  IRQ2  is  automati- 
cally switched  to  IRQ9. 

Internal  modem  and 
fax/modem  cards  are  gen- 
erally designed  to  emulate 


TNTT<"Q 


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SUPER  VGA  256-color  graphics  at  640,x400  resolution  display 
breathtaking  views  of  LINKS  Championship  Courses.  Your  friends 
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A  lot  of  listening  went  itito  LINKS  386  Pro. 

Many  of  (he  new  features  and  improvements  were  added  in 
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With  the  new  UNKS  386  Pro  you're  not  stuck  with  just  one  staiidard  viewing  window.  With  a  few 
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^ml^      mffM  >IHgr? :     1 


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Blninli    :  Rotate  i 


jCLUBl 

Ite  Q    10 

aiv  tHE  TtE 'uiNn 


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a  standard  serial  port 
attached  to  a  modem. 
Since  they  look  like  serial 
ports  to  your  computer, 
they're  configured  as  COM 
ports.  You  should  remem- 
ber that  they  must  be 
assigned  to  an  unused  port 
within  your  system.  Higher- 
quality  internal  modem 
cards  can  be  configured  as 
COM3  or  COM4  to  avoid 
conflicting  with  the  stan- 
dard COlvll  and  COM2 
ports  which  may  already  be 
installed  in  your  computer. 

If  you  suspect  an  IRQ 
conflict,  you  should  run  a 
diagnostic  program  that 
displays  each  of  the  hard- 
ware interrupts  and  its  sta- 
tus {table  2).  If  the  diagnos- 
tic program  crashes  (stops 
working  and  refuses  to 
accept  any  keyboard 
Input),  then  it's  likely  that 
you  have  two  devices  set  to 
the  same  IRQ. 

The  most  obvious  source 
of  your  IRQ  conflict  is  the 
most  recent  change  you've 
made  to  your  computer 


(that  is,  a  new  hardware 
peripheral,  a  new  device 
hooked  up  to  your  comput- 
er, a  new  program  or  driver, 
and  so  on).  This  may  be 
misleading,  though.  I  had 
accidentally  configured  my 
mouse  and  COfvll  serial 
port  to  the  same  IRQ.  Both 
the  mouse  and  a  modem 
hooked  up  to  the  C0M1 
serial  port  worked  normally 
until  I  disconnected  the 
modem  and  hooked  up  a 
scanner  to  the  C0M1  port. 
My  scanner's  software 
package  indicated  that  it 
couldn't  find  the  scanner 
attached  to  the  serial  port 
(a  message  that  was  partic- 
ularly irritating,  since  the 
scanner  was  sitting  right 
there  on  the  desk  next  to 
the  computer). 

The  solution  didn't  seem 
obvious  until  I  checked  the 
switch  settings  for  the  IRQs 
for  the  C0M1  port  and 
mouse  and  found  that  they 
were  both  set  to  IRQ4, 
Since  IRQ4  is  the  standard 
location  for  the  C0M1  port 


(and  also  for  the  COM3 
port,  with  IRQS  being  the 
standard  location  for  the 
COM2  and  COM4  ports),  I 
reset  the  mouse  card  to 
another  IRQ.  My  mouse 
card  has  a  set  of  DIP 
switches  to  configure  the 
card's  address  and  IRQ, 
and  fortunately,  the  card 
had  enough  documentation 
to  permit  easy  reconfigura- 
tions. After  the  switch,  the 
scanner  software  was  able 
to  find  the  serial  port  and 
scanner,  and  everything 
worked  perfectly. 

You  may  have  to  open 
up  your  computer  to  exam- 
ine how  its  ports  are  config- 
ured. If  you've  never 
opened  up  your  computer, 
you  should  have  an  expert 
help  you.  A  small  flashlight 
can  be  extremely  useful  for 
examining  switch  settings. 
In  general,  any  ports  built 
into  your  computer  have 
their  setting  jumpers  or 
switches  on  the  mother- 
board, and  peripherals 
have    jumpers    on    their 


boards  in  the  expansion 
bus.  In  some  rare  cases, 
settings  are  extremely  diffi- 
cult to  establish  and  may 
require  a  knife  or  soldering 
iron,  but  almost  all  peripher- 
al cards  use  standard 
switches  and  jumpers. 
Some  cards  include 
enough  documentation 
printed  directly  on  the 
board  to  indicate  how  the 
switches  or  jumpers  should 
be  set;  others  include  cryp- 
tic labels  like  J5,  and  you 
have  to  refer  to  the  docu- 
mentation to  determine  how 
to  set  up  the  card  properly. 

Don't  Give  Up  the  Chip 

Look  for  interrupt  conflicts 
when  you  install  new 
peripherals  and  software 
and  whenever  you  have  a 
degradation  in  performance 
for  no  obvious  reason. 
Interrupt  conflicts  are  far 
more  common  than  other 
sources  of  computer  prob- 
lems, such  as  hardware  fail- 
ure or  viruses,  and  are 
much  more  easily  fixed.     □ 


by  the  game  itself. 


mpj'oved  swing 
nilicalor  to  allow 
or  more  accuruw 
mtt'm^. 


Hat!-lme  splii 
screen  views  of 
yoitrslwt.  Greatfor 
tnakiny  ymir 
approach  shnt  to 
the  green. 


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eller  feel  for  the  course.  •  Sluli'ilics  recorded  for  each  player,  game  and 
oiirse,  with  optional  prim  out.  »A  "Saved  Shot"  feulitre,  •  Scaleable  "Top 
lew".  '"Profile  View"  which  shows  changes  in  elevation  betv.'een  the  ball 
nd  the  pin.  •  All  new  sounds!  Supports  SoundBlaster.  SoundBlaster  Pro, 
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Strategy  Plus; 

"...with  Links  386  Pro,  Access  has  no!  so  much  pushed  back  the  'envelope'  a.s  redetmed  the  term 
'simulation,'  Right  from  the  opening  screen  it's  clear  that  something  special  is  happening  here." 

"...represents  a  new  generation  of  computer  game.  Just  play  it  and  love  it." 

PC  Entertainment: 

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"...the  ground  texturing  is  dramatically  realistic."  circle  Reader  service  Number  299 


ART  WORKS 


Robert  Bixby 


As  much  as  a 

painting  or  a 

sculpture,  a  book 

can  be  a 

real  work  ot  art. 


BITS  AND  PIECES 

I  appreciate  the  time  and  ef- 
fort of  all  tfiose  who  respond- 
ed to  what  I  now  think  of  as 
"the  ox  column"  (COMPUTE, 
October  1992).  There  are  few 
issues  mors  central  to  comput- 
ing than  desktop  publistiing 
and  few  issues  of  greater  con- 
cern to  desktop  publishers 
than  censorship.  I  think  I  gave 
a  few  readers  the  mistaken 
impression  that  I  was  speak- 
ing out  in  favor  of  pornogra- 
phy. In  fact,  the  column  made 
the  case  that  pornography  is 
an  inevitable  outgrowth  of  the 


same  right  to  free  speech  that 
provides  our  culture  with 
great  literature,  that  you  can't 
have  one  without  the  other, 
and  that  it  is  a  small  price  to 
pay.  There  are  plenty  of  plac- 
es in  the  world  where  you  can 
risk  your  life  by  publishing  ei- 
ther great  literature  or  pornog- 
raphy. I,  for  one,  am  proud 
and  grateful  to  live  in  one  of 
the  few  nations  where  toler- 
ance is  the  law  of  the  land. 

On  a  completely  unrelated 
matter,  I  received  a  letter  from 
a  woman  in  the  Bahamas  ask- 
ing for  more  details  regarding 
my  wife's  grandfather's  book. 
Long-time  readers  of  this  col- 


umn will  recall  that  my  wife 
and  I  undertook  to  typeset 
and  publish  a  book  of  mem- 
oirs of  John  Russell  Seal,  her 
family  patriarch  (COMPUTE, 
May  1992).  The  letter  writer  in- 
tends to  publish  a  book  about 
the  Church  of  England  in  the 
Bahamas  and  wanted  to 
know  what  software  I  used 
and  what  book  on  desktop  pub- 
lishing I  would  recommend. 

I  used  Ventura  Publisher 
2.0  to  typeset  the  book.  I  have 
a  special  regard  for  Ventura 
over  many  other  products  be- 
cause it  leaves  the  text  of  your 
publication  in  a  simple  text  file 
that  can  be  edit- 
~^^^  ed  with  any  word 
.^1^1  processor  or  text 
^^  editor.  Its  tags  are 
easily  inserted 
from  the  word 
processor,  allow- 
ing you  to  do  all 
your  chores  in  the 
lightning-quick  en- 
vironment of  a 
DOS  word  proces- 
sor, usually  with  a 
simple  search  and 
replace.  Page- 
Maker took  a  gi- 
ant step  forward 
when  it  incorpo- 
rated a  simple 
text  editor  in  the 
program,  but  I 
can  do  much 
more  with  a  word  processor 
than  with  PageMaker's  text  ed- 
itor. Sorry,  Aldus;  I  still  prefer 
venerable  old  Ventura. 

Truthfully,  though,  since  I  fin- 
ished work  on  the  book,  word 
processors  have  taken  so 
many  strides  that  I  believe  I'll 
simply  use  Ami  Pro  or  Word 
for  Windows  to  do  my  next  ma- 
jor book  project.  I  publish  a 
small  literary  magazine  partly 
because  of  a  love  of  literature 
and  partly  to  have  an  excuse 
to  use  all  the  desktop  publish- 
ing hardware  and  software 
that  comes  my  way.  I  pasted 
up  the  last  two  issues  using  on- 
ly Word  for  Windows  and  end- 


ed up  with  a  very  short  list  of 
complaints.  If  all  you're  doing 
is  a  book  made  up  primarily  of 
text  (really  one  of  the  simpler 
projects  you  could  under- 
take), a  word  processor  will 
probably  fill  all  of  your  needs. 
Ami  Pro  even  has  an  image  ed- 
itor that  will  let  you  adjust  the 
brightness  and  contrast  of 
gray-scale  images. 

The  best  book  on  desktop 
publishing — and  on  publish- 
ing in  general — is  The  Chica- 
go Manual  of  Style.  It's  the 
manual  we  use  at  COMPUTE 
and  the  one  I  use  at  home.  It 
contains  an  exhaustive  review 
of  ail  those  troubling  questions 
that  never  arise  unless  you 
remember  that  your  work  will 
be  in  print  for  everyone  to  see. 
But  even  more  important,  it 
has  a  chapter  on  assembling 
a  book,  section  by  section. 

There  are  a  handful  of  excel- 
lent books  on  desktop  publish- 
ing and  design,  including 
Roger  C.  Parker's  best-selling 
Looking  Good  In  Print 
(Ventana  Press). 

Another  way  to  make  sure 
you  put  your  book  together 
right  is  to  find  a  book  whose  de- 
sign you  admire  and  emulate 
it.  Most  book  designers  get  in- 
to the  game  because  they  ad- 
mire the  work  they've  seen  on 
the  shelf.  As  much  as  a  paint- 
ing or  a  sculpture,  a  book  can 
be  a  real  work  of  art. 

Finally,  almost  as  soon  as 
my  column  on  desktop  typeset- 
ting went  to  bed  (COMPUTE, 
January  1993),  LaserMaster 
came  out  with  yet  another 
amazing  product.  Using  the 
brand-new  Hewlett-Packard 
LaserJet  4  as  a  platform,  Las- 
erMaster now  produces  plain 
paper  typesetting  at  1200  dpi. 
The  WinJet  1200  is  an  add-on 
for  the  600-dpi  LaserJet  4  that 
includes  50  TrueType  fonts,  a 
PostScript  interpreter,  and  a 
superfast  video  interface.  Its 
price  is  $995  (plus  the  cost  of 
the  printer).  Call  (800)  365- 
4646  for  more  information,    o 


90        COMPUTE    MARCH  1993 


^ 


A  HardBall  III  takes  a  lull  cut  at  major  teagud  realism.  A  power  line-up  that  includes  p[intable  slats. standings  and 
box  scores;  the  atiility  to  import  data  from  HariiBall  irEarl  Weaver  ir  and  Tony  Lal1ussa~;  plus  a  Team  &  Player  Editor 
that  allows  you  to  alter  ererything  from  team  logos  to  a  player's  ability. 


A  HardBall  III  leails  off  wilti  iligilizeil  players 
a/irf25ecoyor-|/GyiffrapMes.  Nobody  heals  this 
doutile  play  combo.  Visuals  as  eye  openinj  as  a  line 
drive  up  the  middle.  Animation  as  smooth  as  a 

Gold  Glove  shortstop.  From  fresh  mowed  grass 
to  i«y  covered  walls,  details  that  capture 

The  Show. 


HardBall  III  tests  each  hitter's  power  wilti  eight 
real  tialtparks.  Famous  fields  from  both  major 
leagues. Your  catcher  may  have  just  enough  pop 
to  put  it  out  of  Chicago's  'friendly  confines;'  hut 
can  he  go  deep  in  Toronto? 


A  HardBall  III  has  the 
best  play-by-play  man  in  the  business.  Metwoik 
broadcast  great  Al  Michaels  joins  the  HaidBsIl 
III  Team  up  in  the  booth,  with  a  digitized 
description  of  all  the  action. 


A  HarilBall  III  ttirusts  you  into  the  heatafa  pennant 
race.  It's  a  162  game,  major  league  season-  complete  with 
toad  trips  and  an  all-star  game.  Compile  good  numbers 
along  the  way  and  maybe  you'll  make  the  roster. 

Tlie  only  computer  game  witti  Hall  of  Fame  credentials.  You  don't 

outsell  every  baseball  title  in  Iristory  by  standing  pat  in  the 

off-season.  Um  HarnBali ill  redefines  computer  baseball  once 

more  with  real  play-by-play  announcing;  unprecedented  graphics, 

realism  and  playability;  plus  more  of  the  authentic  baseball 

nuances  that  serious  fans  want  in  a  simulation.  Mote  runs. 

More  hits.  No  errors. 

To  order,  visit  your  lavorite  sottware  retailer  or  call 

1-800-245-7744. 


The  best  in  entertaiDment  software.™ 


Play-by  play  announc.ngreqiiires2t^BollWM,  Actual  game  screens  fnOT  IBM  t=C  VGA  VH3«W  or  IhtgarreOIher  version 
t; ademafk of  Eleclionic  Alls. Toriy  LaR^SM  isa  trademark  cr  SlratESic Simulations,  Inc.  All  otr^  pnWucl  arid  C0f00»aw  riarni^  are  trademarks  and  registe 

Circle  Reader  Service  Number  271 


DISCOVERY  CHOICE 


Here's  the  perfect 
electronic  platform  for  kid- 
level  storytelling. 

David  Sears 


STORYBOOK 
WEAVER 

Unleash  your  child's  creative 
energies  with  Storybook  Weav- 
er, Thanks  to  the  program's 
sumptuous  graphics,  legions 
of  personalities,  and  suites  of 
sound  effects  and  music, 
your  budding  Nobel  laureate 
Vi/ill  be  encouraged  to  create 
imaginative  tales  to  share 
with  family  and  friends. 

No  one  could  doubt  the  val- 
ue of  the  hands-on  creative 
process;  perhaps  more  signif- 
icant is  the  appeal  of  creating 
something  tangible  to  show 
friends,  parents,  and  siblings 
that  declares,  "I'm  smart," 
"I'm  funny,"  or  "Let  me  enter- 
tain you."  Parents  love  to  see 
children  learning  to  spell  as 
they  grapple  with  language, 
stimulating  their  imaginations. 
MECC  has  made  the  experi- 
ence even  more  appealing  by 
making  it  digital,  replacing  ink 
and  processed  pulpwood 
with  your  child's  new  best 
friend  and  tutor,  your  PC. 

Young  authors  have  deci- 
sions to  make  right  away  as 
they  create  their  title  pages. 
Will  they  include  gingerbread 
borders  or  have  no  borders 
at  all?  Using  the  mouse  to 
point  and  click  through  these 
choices,  kids  are  rewarded 
with  instant  pop-up  graphics 
low  in  resolution  but  highly 
colorful. 

Next,  writers  click  on  emp- 
ty text  blocks  to  name  their  sto- 
ries, type  their  own  names, 
and  comment  on  their  stories 
if  they  please.  Already,  kids 
have  some  idea  of  what  direc- 
tion their  work  will  take — and 
they  haven't  even  reached 
page  1  yet!  To  move  forward, 
authors  simply  need  to  click 
on  the  page-turning  arrows 
that  are  located  ai  the  bottom 


-^  wM 


of  the  screen.  But  before  mak- 
ing that  step,  they'll  probably 
want  to  add  some  music — Sto- 
rybook Weaver  will  play  mu- 
sic at  the  beginning  and  the 
end  of  a  story  if  the  author 
commands  it. 

The  program  automatically 
adds  pages  as  kids  write,  up 
to  the  program  limit  of  50. 
Each  page  consists  of  either 
text  and  graphics  or  only 
text.  In  the  case  of  text-and- 
graphics  pages,  children  se- 
lect everything  from  the  sky- 
line to  the  foreground;  an 
open  block  for  words  waits  at 
the  bottom  of  the  page,  ready 
for  input  at  any  time. 

To  select  a  background, 
kids  just  click  on  the  appropri- 
ate image  in  the  tool  palette, 
in  this  case,  Scenery.  A  new 
row  of  thumbnail  pictures  ap- 
pears below  the  composition 
space;  selections  range  from 
meadows  to  mountains,  for- 
ests to  ravines.  Storybook 
Weaver  even  provides  light- 
ing effects:  dusk,  dawn,  day, 
and  night.  If  nothing  seems  ap- 
propriate for  the  story  in 
mind,  your  child  can  choose 
from  a  range  of  colors  to  pro- 
vide the  desired  background. 

With  a  set  stage,  the  plot 


can  really  begin  to  thicken. 
From  the  tool  palette  once 
more,  aspiring  scribes  simply 
click  wherever  their  hearts 
take  them,  from  mythical 
beasts  to  everyday  people 
and  objects.  Under  the  auspic- 
es of  nature,  kids  will  discov- 
er lightning  bolts  and  beaver 
dams,  blazing  fires  and  gust- 
ing  winds.  Clover,  cabbages, 
fields  of  corn,  fruit  trees — a 
whole  world  of  special  effects 
and  environmental  props 
stands  ready  to  help  tell  a 
new  story. 

A  search  through  the  real- 
world  people  brings  kids 
face  to  face  with  a  cross-cul- 
tural melting  pot:  Asians,  Na- 
tive Americans,  Nordic  men  in 
Alpine  dress — all  performing 
various  activities  such  as 
climbing,  walking,  and  sleep- 
ing. Boys  and  girls  fill  the 
ranks  too;  kids  will  have  plen- 
ty of  virtual  friends  to  identify 
with  here. 

Where  shall  all  these  peo- 
ple live?  How  about  a  sinister 
castle  or  a  gingerbread 
house?  Maybe  Baba  Yaga 
would  enjoy  the  move  from  a 
dancing  hut  on  chicken  legs 
to  an  ornate  pagoda.  Would 
that  lighten  her  mood?  Possi- 


92        COMPUTE    MARCH  1993 


biy,  and  if  that  thought  occurs 
to  your  child,  then  Storybool<: 
Weaver  does  more  than  just 
act  as  palette;  it  interacts,  pro- 
voking thought. 

What's  more,  Storybook 
Weaver  introduces  children  to 
Russian  folklore  and  Native 
American  mythology,  among 
other,  often  previously  unex- 
plored, realms.  And  Ihe  fantas- 
tic creatures  that  MECC 
threw  into  the  mix  here  will  set 
young  minds  racing  and  per- 
haps a  few  future  copy  edi- 
tors or  history  professors  run- 
ning to  the  encyclopedias  to 
do  some  research. 

Storybook  Weaver  allows 
as  many  as  50  objects  on  a 
single  page — more  than 
enough  to  obscure  even  the 
most  lavish  backgrounds.  Gi- 
ants, already  towering  over 
normal  men,  meet  their 
match  in  babies  that  grow  a 
dozen  times  over.  Authors 
can  manipulate  object  charac- 
teristics with  ease  from  the 
tool  palette.  They  need  only 
click  on  an  object  to  select  it 
and  then  choose  from  shrink 


■  ftlnntr*    tu*»ts    prvpsrvd    to    -nit    •( 
1  th*    banquet    cablii . 


Stories  come  to  life  onscreen. 

and  expand  options,  flip  (to 
flip  the  object  horizontally),  col- 
or (to  change  skin  or  clothing 
hues),  and  sounds  (to  add 
sound  effects).  Sound  effects 
range  from  clangs  to  whistles, 
car  horns  and  screeching 
tires  to  bird  calls  and  foot- 
steps. To  move  objects 
around  the  screen,  the  visual 
artist  just  clicks,  holds,  and 
drags. 
Every  computist  encoun- 


ters a  menu  bar  at  some 
point  in  life,  and  Storybook 
Weaver  makes  the  experi- 
ence simple  for  first-timers.  Au- 
thors can  click  once  to  acti- 
vate a  menu  and  then  click 
twice  on  an  option  to  activate 
it.  Here,  they  may  alter  the  sto- 
ry text  from  plain  to  bold  or  ital- 
ic; open,  close,  or  save  files; 
or  request  help  on  any  aspect 
of  the  program. 

Under  the  Goodies  menu, 
kids  find  more  ways  to 
change  object  attributes 
(should  an  object  the  reader 
clicks  on  always  cover  other 
objects  it  touches?)  and  the 
way  to  insert  and  delete  story 
pages.  The  choices  that  are 
available  from  the  menu  bar 
are  neither  numerous  enough 
to  intimidate  a  youthful  novice 
nor  in  the  least  bit  obscure: 
Everything  works  exactly  as 
its  label  implies.  Best  of  all,  if 
your  kids  run  into  trouble  spell- 
ing the  name  of  an  object, 
Storybook  Weaver  will  actual- 
ly drop  the  word's  correct 
spelling  into  the  text  of  the  sto- 
ry. Budding  writers  can  find 
everything  they  need  to  pull  to- 
gether perfect  fictions  in  a  sin- 
gle package. 

And  for  those  children  who 
want  to  give  their  stories  to 
grandparents  and  others.  Sto- 
rybook Weaver  supports  a 
gamut  of  printers.  Output  is 
understandably  a  bit  hazy  on 
standard,  noncolor  printouts; 
the  best  dithering  remains  on- 
ly gray  scale,  after  all,  Thought- 
fully provided  markers  make 
the  difference  though.  And  af- 
ter completing  a  story,  kids 
can  print  it  and  then  bind  it 
just  as  in  the  old  days — with 
string  and  staples. 

What  has  MECC  left  out 
here?  Unless  your  friends 
own  a  copy  of  Storybook 
Weaver,  your  children  can't 
swap  stories  on  disk.  Each 


mueHC 


'miminiinnnn'niiiiniiiiiiinnnniinnn'iTiT] 


T@RY 


WEAWR 


iiiiiiiiiiin,iiiiiiinniiiiiiniiiiiiiiiinniriiiiiiiii«i«niinnn!mmi:iTr 


IBM/TflHPY 


saved  file  requires  only  a  few 
thousand  bytes  of  hard  drive 
space;  the  images  and  music 
files  already  reside  on  the 
drive  so  the  actual  story  file 
can  be  quite  brief.  Also,  kids 
might  want  to  compose  their 
own  melodies  or  draw  their 
own  dragons.  At  present,  the 
program  limits  them  to  the 
data  on  file — a  prodigious 
amount  of  data,  to  be  sure, 
but  ultimately  finite.  Sugges- 
tions? Well,  how  about  some 
inexpensive  expansion  sets? 
In  the  meantime,  your  kids 
probably  won't  complain  as 
they  add  wings  to  babies  and 
put  giraffes  in  pickup  trucks. 
Every  image  complements  eve- 
ry other  image  here,  and  even 
after  spending  weeks  with  Sto- 
rybook Weaver,  young  writers 
will  still  mix  and  match  with 
surprising  results.  O 

Circle  Reader  Service  Number  392 


IBM  PC  or 
compatible;  640K 
RAM;  MCGA  or 
VGA;  hard  drive; 
supports  Ad  Lib, 
Sound  Blaster, 
Covox  Sound 
Master,  Roland  MT- 
32,  and  Tandy  3- 
voice;  mouse 
recommended— 
$49,95 

MECC 

8160  Summit  Dr.  K 

Minneapolis,  MN 

55430-4003 

(800)  B85-6322 


MARCH  1993     COMPUTE        93 


MULTIMEDIA  PC 


David  English 


New  Windows 

programs  let  yeu 

take  full 

advantage  of  your 

sound  card. 


THE  SOUND 
AND  THE  FURY 

Ever  since  Microsoft  brouglit 
sound  to  Windows,  there  has 
been  an  explosion  in  Windows- 
based  audio  products.  Sound 
cards  are  selling  as  fast  as 
stores  can  get  them  in,  and  16- 
bit  sampling  cards — the 
ones  with  CD-quality  audio — 
are  quickly  becoming  the 
standard. 

Software  companies  are  re- 
acting just  as  Hollywood  did 
following  the  success  of  The 
Jazz  Singer  in  1927 — sound  is 


being  added  to  everything  in 
sight,  whether  it  needs  it  or 
not.  You  can  buy  talking  icons, 
talking  clocks,  and  even  talk- 
ing solitaire  games. 

One  fast-growing  category 
of  audioware  lets  you  attach 
sounds  to  your  Windows  sys- 
tem events.  These  events  can 
include  Windows  open,  Win- 
dows close,  default  beep,  crit- 
ical stop,  application  open, 
and  control  panel  minimize.  A 
good  place  to  begin  with  this 
kind  of  software  is  with  one  of 
the  SoundBits  collections 
(Microsoft,  One  Microsoft 
Way,  Redmond,  Washington 
98052;  206-882-8080;  $39.95 
each),  The  three  current  collec- 
tions consist  of  Hanna-Bar- 
bera  cartoon  sounds  (includ- 
ing the  Flintstones,  the  Jet- 
sons,  and  Yogi  Bear),  movies 
(including  The  Wizard  of  Oz, 
The    Maltese    Falcon,    and 


North  by  Northwest),  and  mu- 
sical instruments  from  around 
the  world.  You  can  buy  five  sim- 
ilar packages  from  Sound 
Source  Unlimited  (2985  East 
Hillcrest  Drive,  Suite  A, 
Westlake  Village,  California 
91362;  800-877-4778).  Sound 
Source  currently  offers  two 
"Star  Trek"  packages  ($59.95 
each},  two  "Star  Trek:  The 
Next  Generation"  packages 
($69.95  each),  and  one  2001: 
A  Space  Odyssey  package 
($69.95).  Three  packages  of 
sounds  from  the  Star  Wars  mov- 
ies will  be  available  soon. 
In  all  these  packages,  you'll 
find  sounds  ap- 
propriate  for 
specific  Win- 
dows system 
events.  For  ex- 
ample, you 
could  have  Win- 
dows start 
each  time  with 
Captain  Picard 
saying  to  you, 
"Welcome  a- 
board,"  or 
have  Windows 
exit  with  Cary 
Grant  saying,  "I've  had 
enough  stimulation  for  one 
day."  I  especially  like  the 
"Star  Trek:  The  Next  Genera- 
tion" computer  and  communi- 
cations sounds  because 
they're  less  intrusive  than 
the  usual  dialogue-based 
sounds. 

Almost  all  sound  cards 
come  with  software  that  lets 
you  create  your  own  sound 
files.  But  if  you're  interested  in 
recording,  editing,  and  manip- 
ulating sounds  with  profession- 
al-quality tools,  you'll  want  to 
check  out  three  new  Windows 
sound  programs.  If  you're  look- 
ing for  the  best  set  of  editing 
tools,  your  best  bet  is  WAVE 
for  Windows  (Turtle  Beach  Sys- 
tems, Cyber  Center  #33,  1600 
Pennsylvania  Avenue,  York, 
Pennsylvania  17404;  717-843- 
6916;  $149).  WAVE  includes  a 
full  undo,  a  fascinating  3-D  vis- 


ual analysis  of  your  sound  file, 
time  compression  and  expan- 
sion, volume  adjustment  of  all 
or  any  part  of  your  sound  file, 
and  four-band  digital  equaliza- 
tion. Despite  the  elaborate 
tools,  WAVE  is  easy  to  use.  Tur- 
tle Beach  has  been  selling  a 
similar  recording-and-editing 
system  to  professional  musi- 
cians for  years  and  clearly 
knows  how  to  turn  your  PC  in- 
to a  powerful  recording  studio. 

The  other  two  programs  are 
Sound  Impressions  (DigiVox, 
991  Commercial  Street,  Palo  Al- 
to. California  94303;  415-494- 
6200;  $149,00)  and  MCS  Ste- 
reo (Animotion  Development, 
3720  Fourth  Avenue  South, 
Suite  205,  Birmingham,  Ala- 
bama 35222;  205-591-5715; 
$79.95).  While  they  don't 
have  the  editing  savvy  of 
WAVE  for  Windows,  they 
make  up  for  it  by  offering  a  sol- 
id group  of  features  for  Win- 
dows audio,  MIDI,  and  audio- 
CD.  Both  model  themselves 
on  a  home  component-stereo 
system.  Both  offer  a  WAVE- 
format  recorder-and-playback 
system  that  looks  like  a  cas- 
sette recorder,  a  CD-ROM  play- 
back system  that  looks  like  a 
standard  audio-CD  player,  a 
MIDI  playback  system  that 
looks  like  a  digital  recorder, 
and  a  mixing  panel  that  lets 
you  set  the  input  and  output 
levels  for  the  other  three 
components. 

Both  programs  are  well  de- 
signed, though  I  would  have 
to  give  the  edge  to  Sound  Im- 
pressions for  its  ease  in  load- 
ing individual  files  and  its  spe- 
cial editing  features,  MCS  Ste- 
reo is  a  little  easier  to  learn, 
but  currently  has  conflicts 
with  Adobe  Type  Manager 
and  Squeegee. 

Look  for  even  more  audio- 
ware  throughout  1993  and  for 
sound-card  circuitry  to  be 
built  into  many  PC  mother- 
boards. As  Al  Jolson  said  in 
The  Jazz  Singer,  "You  ain't 
heard  nothin'  yet!"  rj 


94        COMPUTE     MARCH  1993 


i,< 


Continuing  our  fifteen-year  evolution 
of  the  best-selling  flight  simulation 
software,  the  voice  of  Air  Traffic  Control 
now  comes  alive  for  SoundBlaster 
users!  Flight  Assignment:  ATP  (Airline 
Transport  Pilot)  lets  all  computer  users 
experience  the  wonders  of  flight.  Watch 
the  ingenious  autoflight  mode  fly  a 
Boeing  737,  747,  767,  Airbus  A-320  jet 
airliner  or  Shorts  360  turboprop  across  a 
scenery-filled  United  States.  When 
you're  ready  to  earn  your  wings  as  an 
Airline  Transport  Pilot,  take  the  controls 
and  fly  any  of  hundreds  of  predefined 
flight  assignments  with  onscreen  text 
(and  optional  spoken)  Air  Traffic  Control 
instructions  and  feedback.  Or  go  explor- 
ing on  your  own  in  free  flight  mode. 

As  a  fifteen  year  anniversary  promotion, 
new  ATP  buyers  will  receive  a  free 
SoundBlaster-compatible  Air  Traffic 
Control  voice  module  that  will  launch 
you  into  an  entirely  new  level  of  flight 
realism.  Other  leading  edge  features 
(full  autoflight,  structured  assignments 
with  grading,  much  more)  have  been 
newly  refined  to  make  ATP  the  standard 
in  traditional  flight  simulation  software. 
For  IBM  and  compatibles.  Suggested 
retail  price  $59.95. 


ENTERTAINMENT  CHOICE 


With  its  fast  action,  fluid  animation,  and 
incredibie  sound,  this  war  game 
is  like  no  other  you've  seen  before. 

Alfred  Giovetti 


THEATRE  OF  WAR 

Get  ready  to  play  a  game 
like  no  other.  One  that  de- 
mands such  fast  reflex- 
es that  it  puts  some  ar- 
cade games  to  shame; 
one  that  requires  the  in- 
tense strategy  and  fore- 
thought of  the  most  heated 
chess  game.  Get  ready  for 
Theatre  of  War,  a  game  so  un- 
usual that  it's  difficult  to  under- 
stand  unless   you   actually 
play  it. 

With  Theatre  of  War.  Three- 
Sixty  pushes  the  envelope  of 
computer  strategy  games, 
using  the  full  capacity  and 
power  of  the  newer,  faster 
computers  equipped  with  hi- 
res 640  X  480  SVGA  graph- 
ics and  voice-capable  sound 
cards. 

It's  a  visual  and  aural 
feast.  Its  musical  algorithm 
composes  variations  on  a  va- 
riety of  preset  jazz  themes, 
synchronizing  the  music  to 
the  ebb  and  flow  of  the  bat- 
tling pieces.  Accompanying 
the  music  is  a  high-quality,  dig- 
itized vocal  part  that  com- 
ments on  and  embellishes 
game  functions.  The  pieces 
themselves — abstract  ray- 
traced,  3-D  forms  rendered  in 
bright,  ciear  colors,  using  the 
full  256-color  palette — spin 
and  glide  their  way  across 
the  board  like  ballet  dancers 
or  ice  skaters  in  free-form  com- 
petition. 

On  the  surface,  Theatre  of 
War  is  like  chess.  The  ulti- 
mate goal  parallels  the 
chesslike  kill-the-king  idea.  It 
has  simple  rules  that  can  be 
learned  quickly:  but  game- 
play  is  complex,  with  the  ca- 
pacity to  provide  an  infinite  va- 
riety of  subtle  moves  and  coun- 
termoves.  Strategy  is  based 
on  the  personality  of  the 
ganrie  player;  players  can  be 


equally  successful  with  an  ag- 
gressive or  a  patient  route. 
There  are  three  playing  sets; 
complex  concepts  are  incorpo- 
rated into  the  modern  set's 
rules,  while  the  medieval  set 
has  the  simplest  and  most  ba- 
sic rules  and  strategies. 

The  stage  is  a  cyberspace, 
represented  by  a  matrix  of 
squares  that  can  be  varied 
from  the  8-  x  8-square  pattern 
of  the  familiar  chessboard  to  a 
50-  X  50-square  battlefield. 
The  board  can  be  displayed  in 
overhead  view,  end-of-board 
oblique  view,  or  as  a  series  of 
checkered  hills.  The  squares' 
colors  and  textures  reveal  ter- 
rain features  that  affect  move- 
ment, endurance,  and  combat 
effectiveness. 

Surrounding  the  board  are 
various  icon-based  controls 
and  display  features.  The  30 
increasingly  difficult  scenarios 
provided  will  be  supplement- 
ed by  the  future  production  of 
a  scenario  editor,  new  play 
sets,  additional  scenarios, 
and  a  network-play  option. 

Within  the  cyberspace, 
your  16  abstract,  bright-blue 
shapes  are  poised  on  one 
side  of  a  checkered  battle- 
field. Facing  them  is  an  army 
of  red  shapes.  Observing  the 


battle  from  your  control  moni- 
tors, you  must  be  a  quick-act- 
ing general,  sending  your 
troops  racing  across  the 
board,  while  the  monitor  speak- 
ers blare  a  continuous 
stream  of  jazz  music.  The  tem- 
po of  the  music  increases  as 
a  line  of  red  soldiers  glides 
across  the  board  in  the  direc- 
tion of  your  blue  line.  As  the 
reds  near  your  line,  your  sol- 
diers move  out  to  meet  them, 
executing  your  commands. 
The  convincing  sound  of  explo- 
sions punctuates  the  action, 
and  various  pieces  speak,  re- 
lating their  status. 

The  game's  three  playing 
sets  are  medieval.  Great  War, 
and  contemporary.  Each  set 
is  composed  of  16  pieces  of 
six  different  types,  with  up  to 
six  separate  functions  per 
piece.  Each  set  has  a  com- 
manding kinglike  piece  with 
certain  healing  and  authority- 
based  powers.  Other  pieces 
serve  the  roles  of  infantry,  ar- 
tillery, cavalry,  and  fire  sup- 
port. Each  set  has  its  own 
strengths  and  weaknesses. 

Both  chess  and  Theatre  of 
War  are  abstract  strategy 
games  that  simulate  warfare, 
but  Theatre  of  War  provides 


96        COMPUTE    MARCH  1993 


some  advantages  over  the  an- 
cient board  game.  Combat  is 
conducted  in  realtime  {save 
in  the  two-player,  one-comput- 
er mode,  in  whicli  players 
take  turns),  and  it  presents  a 
challenge  in  the  placement 
and  deployment  of  troops  as 
well  as  in  effectively  using 
and  conserving  the  troops'  ex- 
pendable resources.  There- 
fore, the  conflict  addresses 
both  strategy  and  tactics. 

As  the  leader,  you  can 
give  any  number  of  com- 
mands to  any  number  of  piec- 
es; you're  limited  only  by  the 
time  it  takes  to  point  and 
click.  The  pieces  do  the  rest, 
executing  your  commands  au- 
tomatically, The  realtime  play 
makes  the  game  more  realis- 
tic than  the  rounded  (you 
take  a  turn,  I  take  a  turn) 
play.  It  also  emphasizes  fast 
action  and  quick  reflexes. 

Learning  the  names  and 
functions  of  the  pieces  in  the 
sets  was  an  enjoyable  expe- 
rience on  its  own.  The  highly 
intuitive  interface  almost 
makes  the  well-written  instruc- 
tion manual  and  command 
cards  superfluous.  The  sitting- 
duck  scenarios  provide  an  ex- 
perimental battlefield  that  al- 
lows you  to  learn  the  pieces' 
functions  without  being 
blown  up.  After  you've  inves- 
tigated with  the  mouse,  the 
functions  of  each  piece  and 
command  tile  are  revealed.  Be- 
fore you  know  it,  you're  play- 
ing the  game  with  ease. 

Theatre  of  War  allows 
three  modes  of  play:  one-man 
show,  human  versus  comput- 
er, or  two-player.  You  can  use 
human-to-human  combat  on  a 
single  computer  or  in  realtime 
over  a  null  or  phone  modem. 

The  different  methods  of 
play  involve  different  strate- 
gies. The  rounded  play  of  two- 
player,  one-computer  mode 


gives  the  player  with  the  first 
move  an  initial  advantage,  fvlo- 
dem  and  one-player  play  are 
in  true  realtime;  your  strategy 
will  require  you  to  choose  be- 
tween the  advantages  and  dis- 
advantages of  the  various 
modes  of  piece  display  and 
board  display  and  piece  stat- 
us will  also  be  important. 

The  pieces  were  designed 
in  3-D;  then  they  were  ray- 
traced,  using  3-D  software. 
The  images  were  compressed 
to  fit  more  easily  on  the  disks. 
Three  to  six  animations  were 
prepared  per  piece  for  Fight- 
ing, Moving,  Dying,  Special 
fighting,  In-trouble,  and  Protect- 
ed modes.  Traditional  paper- 
and-pencil  animation  drawings 
enhance  the  ray-traced  anima- 
tions. The  transparencies  and 
reflections  of  ray-tracing  com- 
bine with  the  flat  animations 
to  create  a  smooth  flow  of  tex- 
ture and  form.  The  bright, 
transparent,  primary  colors  of 
red  and  blue  are  set  off  by 
the  ray-traced,  veined  marble 
of  the  board  and  the  icon- 
based  controls. 

Digitized  speech  and  mu- 
sic have  the  dual  effect  of 
both  setting  and  following  the 
tempo  of  the  game.  Humor 
has  been  interjected  into  the 
largely  somber  mood  of  the 
game  to  remind  you  that  The- 
atre of  War  is.  at  its  heart, 
just  a  game.  The  script  gives 
the  pieces  personality  as 
they  say,  '1  am  too  tired"  or  "I 
am  dead,"  The  voice  replac- 
es  the  need  for  a  text-based 
warning  window  and  enhanc- 
es the  play  significantly  for 
those  whose  hearing  is  not  im- 
paired. 

Theatre  of  War's  games 
are  designed  to  be  complet- 
ed in  one  sitting,  obviating 
the  need  for  a  save-game  fea- 
ture; however,  you  can  pause 
the  game  In  the  single-player 


mode  or  in  the  two-player, 
one-computer  mode.  The  de- 
velopers expect  modem  piay 
to  be  the  most  satisfactory,  in 
spite  of  early  indications  that 
solitaire  play  seems  to  be  the 
most  popular. 

The  designers  have  taken 
the  war-game  expertise  that 
made  Harpoon  such  a  hit  and 
have  created  an  abstract 
game  of  strategy  and  tactics 
that  not  only  challenges  the  in- 
tellect in  three  different  eras 
of  military  history  but  also  is  a 
feast  for  the  eyes  and  ears. 
The  bright,  crisp  colors,  de- 
tailed 3-D  graphics,  online 
composition  of  synthesized 
jazz,  digital  voice,  and  intui- 
tive, interactive  interface 
leave  little  to  be  desired.  The- 
atre of  War  is  a  well-thought- 
out  abstraction  of  war — a 
game  that  may  rival  chess's 
power  to  entertain.  □ 

circle  Reader  Service  Number  393 


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RAM  tor  256-COlor  VGA, 
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(408)  879-9144 
{intormallon) 


MARCH  1993     COMPUTE         97 


GAMEPLAY 


Paul  C.  Schuytema 


The  only  way  to 

tell  whether  3 

game  designer  Is 

working  on  a 

classic  is  to  check 

the  gameplay. 

All  the  graphics  In 

the  world 

won't  make  up  tor 

leaden  play. 


THE  LONG  MARCH 

What  makes  a  computer 
game  a  classic?  Is  It  longevi- 
ty? Originality?  Mass  appeal? 
It  could  be  any  or  all  of  these 
things,  but  one  thing  is  certain 
in  the  world  of  computer  enter- 
tainment: A  classic  is  not  a  clas- 
sic because  it  has  remained 
stagnant. 

Take  The  Oregon  Trail  by 
MECC.  The  game  has  been 
around  forever  (in  terms  of 
PCs,  that  means  since  the  Ap- 
ple !l  in  1979),  and  it's  still 
here.  The  task  is  simple  (or  so 
it  first  seems):  to  guide  a  wag- 


Accolade's 


on  from  Independence,  Missou- 
ri, to  the  Willamette  Valley  in  Or- 
egon during  the  1840s.  It's  a 
logistical  game:  You  have  to 
know  what  supplies  are  impor- 
tant from  the  start,  and  you 
have  to  keep  your  people  fed 
and  healthy.  What  the  game  ac- 
complishes beyond  just  great 
gameplay  is  to  make  you  think 
about  the  millions  of  variables 
and  unknowns  the  settlers  had 
to  face  during  that  trek  of 
2000-1-  miles.  You  learn  along 
the  way,  by  listening  to  com- 
plaints and  hopes  and  histo- 


ries, just  what  it  might  have 
been  like.  The  Oregon  Trail  is 
not  the  same  game  it  was.  It 
has  just  moved  to  256-color 
VGA  and  full  mouse  support, 
and  during  its  evolution.  The 
Oregon  Trail  has  become  a  bet- 
ter game.  Now.  when  you 
hunt,  you  must  actually  aim 
your  weapon,  lead  the  prey, 
and  shoot  carefully  (you 
brought  along  only  so  many 
bullets,  remember?).  If  and 
when  you  get  to  the  Columbia 
River,  you  must  navigate  it  your- 
self, avoiding  rocks  and  swirl- 
ing eddies. 

sports  game 
from  the  mid 
1980s,  Hard- 
ball, is  another 
game  that  has 
stood  the  test 
of  time.  The 
baseballsimula- 
tor  began  with 
CGA  graphics 
and  a  simple 
premise:  to  sim- 
ulate the  feel  of 
full-diamond 
baseball,  from 
play  to  man- 
agement. The  current  incarna- 
tion is  Hardball  111,  which  is  an- 
nounced by  a  digital  Al 
Michaels  and  features  wood- 
grain  scoreboards,  customiza- 
ble players,  rosters,  and 
zoomed-in  shots  of  key  plays. 
Accolade  has  also  [ust  re- 
leased the  MLBPA  Players 
Disk,  which  allows  you  to  play 
real  teams  in  Hardball  III. 

One  category  of  games 
that  faded  from  view  during 
the  graphic  revolution  is  the 
text  adventure.  Beginning 
with  the  original  Adventure  at 
MIT,  the  genre  grew  into 
interactive  fiction.  In  1982, 
Zork  I,  Infocom's  first  interac- 
tive story  set  in  the  Great  Un- 
derground Empire,  was  the 
top-selling  computer  game.  In- 
focom  tackled  nearly  all  gen- 
res, from  the  hard-boiled  detec- 
tive story  in  Witness  to  cryogen- 
ic science  fiction  in  Suspend- 


ed to  tropical  diving  adven- 
tures in  Cutthroats— all  without 
a  single  screen  of  graphics. 

Not  many  games  have  yet 
come  up  to  the  storytelling 
depth  of  Infocom's  adven- 
tures. So  Activision  has  rere- 
leased  a  two-volume  set  con- 
taining Infocom's  31  classic 
stories  of  interactive  fiction. 
There  are  enough  games  in 
those  two  heavy  boxes  to 
keep  even  the  most  expert  play- 
er challenged  for  years. 

Back  in  the  early  days  of 
computerized  entertainment, 
games  like  Adventure  and 
2ork  were  the  first  to  take  us 
to  other  worlds:  fantasy 
worlds.  There  is  a  tradition  of 
fantasy  role-playing  that  is  eve- 
ry bit  as  long  as  computer  gam- 
ing itself,  and  one  of  the  most 
stunningly  evolved  and  dynam- 
ic series  is  Origin's  Ultima.  The 
first  trilogy  still  sells  well,  and 
it  should:  The  adventures  are 
addictively  playable. 

The  first  Ultima  adventure 
was  released  in  1980,  utilizing 
tile  graphics:  It  was  a  bird's- 
eye  view  of  the  lay  of  the  land 
with  the  hero  at  the  center. 
The  Ultima  trilogy  (Ultima  I.  II, 
and  111)  takes  place  in  the  king- 
dom of  Sosaria,  ruled  by  the 
benevolent  Lord  British.  Sosar- 
ia is  a  world  full  of  castles  and 
dungeons  and  creatures  of  eve- 
ry flavor,  and  exploring  is  the 
name  of  the  game. 

Currently,  the  series  takes 
place  in  Britannia  and  has  pro- 
gressed into  Ultima  VII,  Ultima 
Vli  Part  Two  (Serpent  Isle), 
and  Ultima  Underworld:  the 
Stygian  Abyss.  The  graphics 
have  pushed  the  technology 
to  the  edge  (Ultima  I  requires 
a  PC  with  256K  RAM  and 
EGA,  while  the  Stygian  Abyss 
needs  a  386  with  2MB  of  RAM 
and  VGA),  but  the  story  is  still 
the  thing.  And  Ultima  delivers. 

Perhaps  the  acid  test  for  a 
classic  (no  matter  how  old)  is 
this:  Do  you  still  ponder  the 
game  after  you  shut  off  the 
computer  and  walk  away?    n 


98        COMPUTE    MARCH  1993 


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A  Neiv  Kind  ofSoJhvare. 

Tliey  ve  teen  around  foi' 
barely  a  year,  and  already 
tliey're  showing  up  on  best 
seller  lists. 

Tliey  pack  all  the 
excitement,  sound,  motion, 
and  navigation  you  expect  to 
find  on  a  CD-ROM,  But  weVe 
invented  a  way  to  put  it  all  on  standard  PC  diskettes. 
No  CD-ROM  dri\'e  required!  Run  them  on  the  PC 
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And,  the)''re  Interactive  Books."Which  means 
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to  topic  with  the  help  of  your  mouse, 

Instead  of  reading  you  explore. 

No  computer  game  was  ever  this  interesting. 

No  education  program  was  ever  tliis  much  Rin. 


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AiMNTfRE  helps  you  find  the 
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oldly  90  where  no  man 
has  gone  before/'* 


While  it  seems  as  if  tl's 
been  around  forever,  tl>e 
original  "Star  Trek"  televi- 
sion series  never  came 
close  to  finishing  its  five- 
year  mission.  Now,  25 
years  after  the  first  epi- 
sodes on  that' cardboard 
and  primary-color  set,  we 
have  the  chatice  to  return 
to  the  helm  of  the  Enter- 


BY  PAUL  C.  SCHUYTEMA 


prise  ana  exDerierrce  the 
fourth  year  or  exploration 
and  wonder.  But  this  tiTne, 
instead  of  living  vicariously 
tijrough  the  actions  of_one-» 
James  T.  Kirk,  we  have  tlie. 
opportunity  to  be.  Kirk. 
Interplay  Productions'  Slar 
Trek:  25th  Anniversary 
gives  us  the  chance  to  €it  in 
that  Naugahyde  canter 
chair,  lean  hard  injo  the 


turns  of  a  mighty  starship, 
and  experience  seven  epi- 
sodes of  the  continuing 
voyages  of  the  starfhip 
Enterprise.   . 

Hero  Without  a  Name 

Interplay's  Star  Trek  is  lov- 
ingly faithful  to  the  look  and 
feel  of  the  original  television 
seriee.  The  game  is  played 
in  episodes  which  have  the 
same  sense  of  closure  as 
the  original  episodes.  And 
we  have  the  opportunity,  as 
Kirk,  to  continue  our  work 
with  our  trusted  colleagues' 
at  our  side:  Spock,  Bones, 
Scotty,-  Chekov,  Sulu,  Uhu- 
ra,  and,  of  course,  th« 
nameless  postadolescent 
security  guard  dressed  in  a 
red  yelour  top.  *  ' 


•  •1^ 


Bruce  Schlickbernd, 
S?ar  Trek's  producer,  want- 
ed a  game  with  the  episod- 
ic look  and  fee!  of  the  tele- 
vision series.  Star  Trfek  is-a 
precious  commodity,  one 
that  Paramount  guards 
carefully,  and  Paramount 
spends  a  great  deal  of 
energy  making  sure  that 
the  myriad  of  Star  Trek 
products  remain  true  to  the 
Star  Trek  mythos.  Bruce's 
team  would  run  its  scripts 
and  videotapes  past  Para- 
mount for  approval  for  each 
episode.  There  was  never 
.  really  any  Wiajor  conflict 
Between  the  game's  devel- 
opment and  Paramount's 
Star  Trek  unive*Jse.  Most  of 
the  corrections,  Bruce  told 
Ine,  were  details  that  need- 


ed to  be  ironed  out.  In  one 
episode.  Paramount  felt 
that  the  shields  of  the 
Enterprise  vfere  weaker 
than  they- should  be.  and  in 
another,  a  writer  ihadv^r- 
•  lently  referred  to  Bones  by 
his  given  ngme,  not  his 
quintessential  nickname. 

Bruce  told  me  tha^  Para- 
mount did  set  some  lyTiits 
as  to  what  Interplay  colild 
not  do.  The  Klingon  home 
world  was  off-limits,  for 
example,  because  a  future 
"Next  Generation"  episode 
,  was  going  to  be  dealing  with 
that.  AlsQ,  the  planet  Vulcan 
was  off-limits— but  that  still 
left  Interplay  with  a  lot  of 
Federation  real  estate  to 
explore. 

When  1  asked  Bfuce 


what  he  considered  the 
most  enjoyable  facet  of< 
working  on  the  game,  he 
told  me  Itiat  it  was  the 
characters.  The  original 
"Star  Trek"  was  bbilt  on  the 
foundation  of  the  bridge- 
crew,  and  it  was  their  inter- 
action as  much  as  their 
individuality  that  mad^  the 
fantasy  seem  real.  For 
Bruce,  getting  the  charac- 
ters right  was  the  major  vic- 
tory. After  that,  he  said, 
"the  episodes  would  almost 
write  themselves."  * 

The  characters  do  seem 
alive  in  this  game.  SpoCk 
and  Bones  trade  verbal 
barbs,  and  that  no-na*ne 
security  guard  always  has 
some  down-on-the-farm 
innocence  to  bring  to  light. 


Also,  each  episode  ends 
with  the  familiar  bridge 
banter  and  a  cerebral 
observation  by  Kirk.  The 
first  episode  of  Interplay's 
Star  Trek  is  Demon  World, 
and  the  story  is  slightly 
reminiscent  of  the  science- 
fiction  movie  classic  For- 
» bidden  Planet.  Kirk  sums  it 
all  up'by'stating,  "We  all' 
.have  demons  of  our  own. 
Bones.  The  ones  that  we 
can't  confront  a(e  often  the 
hardest  to  deal  with." 
When  I  asked  Bruce 
■  \^hat'  hie  crew  did  to 
rese'arch  the  ^ame,  his 
reply  was  immediate.  "Oh, 
tha^s'easy.  Just  watch 
'St^  Trek'  endlessly."  And 
what  bits  and  pieces  did 
tljey  glean  from  their  Trek- 


"    r-'i      "■!■      I-  Jli~-rT-  • 


:^'5i¥i3 


^-fc-fciBfW'--?:*?-?--^,,  --^  -^^:^  va.2  ■ 


tests?  For  one  thing,  the  color  of  the 
Enterprise's  phasers  and  photon  tor- 
pedoes changes.  Bruce  explained 
that  the  first  episode  to  feature  really 
heavy  space  combat  was  episode  11, 
The  Balance  of  Terror.  In  that  episode, 
the  Enterprise  used  blue  phasers  and 
red  torpedoes  to  battle  a  Romulan 
Bird  of  Prey.  But  by  the  16th  episode, 
the  colors  had  been  reversed. 

Mudd  in  the  Shadows 

One  of  the  interesting  development 
snafus  came  near  the  end  of  the 
design  process,  according  to  Bruce. 
The  character  of  Harry  Mudd  was  well 
rendered  and  looked  just  like  the  Mudd 
in  the  television  series.  But  Paramount 
insists  that  all  detailed  character  art 
must  be  approved  by  the  actor  or 
actress  who  played  the  role,  and  the 
actor  who  originally  played  fvludd  had 
passed  away.  There  was  no  time  to  go 
through  the  lengthy  channels  of 
approval.  The  solution?  The  dialogue 
was  tweaked  a  little,  and  the  designers 
placed  fvludd  in  shadows,  obscuring 
the  carefully  rendered  details  of  his 
character.  But  it's  still  fVludd— and  he's 
a  character  who  should  be  lurking  in 
the  shadows  anyway. 

It  would  be  hard  to  classify  the  Star 
Trek  game.  It's  not  really  a  space- 
combat  simulator,  though  skill  in 
space  combat  plays  a  vital  role.  It's 
not  a  true  role-playing  game  because 
you  are  bound  to  the  conventions  of 
the  established  characters  (one  of 
them  being  that  if  either  Kirk,  Bones, 
or  Spock  dies,  the  game  is  over).  It's  a 
sort  of  hybrid  that  is  extremely 
playable,  and  what  makes  the  game 
so  playable  is  the  episodic  format.  We 
focus  on  a  very  specific  mission,  and 
since  all  of  the  puzzles  and  chal- 
lenges relate  to  the  ultimate  goal  of 
the  episode,  it's  very  easy  to  stay 
edge-of-your-seat  involved. 

The  game  basically  takes  place  on 
the  bridge  or  with  the  actions  of  an 
away  team  featuring  Kirk,  Spock,  and 
Bones  (as  well  as  the  security  offi- 
cer— what  was  his  name?).  The  bridge 
feels  like  a  set  right  out  of  the  televi- 
sion series,  but  with  one  major  excep- 
tion: Most  of  the  blinking  lights  and 
bars  of  color  actually  mean  some- 
thing. Spock  leans  over  his  mysterious 
periscopelike  scanner,  and  Uhura 
holds  the  receiver  to  her  ear  for  better 
reception.  We  have  control,  through 
Sulu  and  Chekov.  of  shields, 
weapons,  and  navigation,  and  we  can 
even  order  Sulu  to  "increase  magnifi- 
cation," just  as  in  the  series.  In  the 
game,  Scotty  is  on  the  bridge  (he  was 
there  sometimes  during  thie  series), 
manning  the  engineering,  furiously 

102       COMPUTE     MARCH  1993 


repairing  damaged  systems,  bringing 
up  emergency  power,  and  chortling 
lovingly  that  Romulan  ale  will  never 
beat  a  good  Scotch. 

One  of  the  most  entertaining 
aspects  of  the  game  is  the  ship-to- 
ship  combat.  In  the  original  series,  the 
battles  were  often  a  means  to  an  end, 
but  in  Interplay's  Star  Trek,  we  have 
control  of  the  helm.  Kirk  controls  the 
phasers  and  photon  torpedoes 
(though,  ostensibly,  through  Chekov). 
We  maneuver  the  ship,  control  the 
impulse  engines,  roll  the  Enterprise, 
and  bark  repair  priorities  to  Scotty. 
The  battles  can  get  furious,  and  if  Kirk 
isn't  up  to  snuff,  the  Enterprise 
explodes  in  a  tumbling  ball  of  flames. 

To  prepare  Kirk  for  the  battles, 
every  time  the  game  begins,  the 
Enterprise  must  duke  it  out  in  simulat- 
ed combat  with  the  Federation  ship 
Republic.  Do  well,  and  the  Republic's 
captain  sends  congratulations.  Do 
poorly,  and  Kirk  shouts,  "It's  only  a 
simulation!" 

When  the  away  team  beams  planet- 
side,  we  have  the  familiar  array  of  equip- 
ment at  our  disposal:  scientific  tricorder, 
Bones's  weird  little  medical  wonder, 
communicator,  and  phaser  (with  stun 
and  disintegrate  settings).  Through  an 
ingenious  icon-driven  command  system. 
Kirk  can  use  any  of  the  capabilities  of  his 
crew,  as  well  as  converse,  manipulate 
objects,  and  pick  up  items. 

While  it's  always  important  to 
remember  the  Federation's  Prime 
Directive  and  to  recognize  that  Kirk  is 
a  servant  of  Starfleet,  it's  nice  to  see 
that  he  still  has  a  bit  of  the  cowboy  left 
in  him.  His  banter  can  be  as  crass  as 
we  remember,  and  he  slings  his  phas- 
er more  like  Jesse  James  than  a  digni- 
fied Starfleet  captain. 

Back  to  the  Future 

The  graphics  in  Interplay's  Star  Trek 
are  superb.  The  colors  are  bright  and 
overvibrant  (just  as  in  the  television 
series),  and  the  scientific  gizmos 
(accelerators,  synthesizers,  and  so 
forth)  all  look  wonderfully  mysterious 
and  gadgety.  When  a  foe  stumbles 
back  from  a  phaser  blast,  the  anima- 
tion is  realistic  and  properly  theatrical. 
Even  the  wounded  seem  to  convalesce 
at  that  odd  angle  (up  on  one  arm)  that 
was  so  peculiar  in  the  original  series. 

One  of  my  favorite  features  of  the 
Star  Trek  series  (both  the  original  and 
"Star  Trek:  The  Next  Generation")  is 
the  characters'  serious  attitude  toward 
science.  I  don't  mean  real  science, 
because  most  of  the  science  in  either 
series  is  hokum:  but  it's  taken  with  a 
great  deal  of  seriousness,  as  if  it  were 
real  and  true  in  their  world.  And 


Interplay's  Star  Trek  maintains  this  tra- 
dition. It  would  have  been  easy  to 
gloss  over  the  litany  of  scientific  terms 
that  were  so  colorful  in  the  series,  but 
Interplay  didn't.  You  can  access  med- 
ical databases  to  learn  how  to  synthe- 
size TLTDH  gas,  laughing  gas  for 
Romulans  and  Vulcans  (their  physiolo- 
gy is  similar,  remember?).  You  can 
use  a  cryptic  and  mysterious  tool  to 
repair  a  broken  transporter,  only  after 
you  jury-rig  a  "comb  bit. " 

One  of  the  hardest  design  tasks  is 
to  create  new  adventures  in  such  a 
familiar  universe.  Paramount  has 
made  sure  the  universe  is  solid  and 
consistent  while  allowing  Interplay  to 
be  wonderfully  creative  in  its  scripting. 
These  episodes  are  at  once  familiar 
and  all  new.  Familiar  because  the  fab- 
ric of  the  original  "Star  Trek"  series 
remains  intact,  and  all  new  because 
the  challenges  are  fresh  and  exciting. 

The  game  can  be  played  in  comfort- 
able chunks,  thanks  to  the  episodic 
design,  and  you  can  save  the  game  at 
any  time.  The  entire  game  should  take 
a  player  around  sixty  hours  to  com- 
plete, but  there's  no  rush,  since  there's 
plenty  to  lool<  at  and  interact  with. 
Interplay  designed  the  game  for  a  Star 
Trek  enthusiast,  but  not  necessarily  a 
Trekkie  (though  Bruce  did  admit  to 
putting  in  a  few  extra  goodies  that  will 
be  apparent  to  Trekkies'  eyes  only). 

Outside  of  Time 

So  what's  the  future  of  Star  Trek?  I'm 
sure  that  it  will  still  be  vibrant  after 
another  25  years.  Spectrum  HoioByte 
is  working  on  an  interactive  entertain- 
ment center  based  on  "Star  Trek:  The 
Next  Generation."  There  is  Task 
Force's  strategy  board  game,  Star 
Fleet  Battles,  and,  of  course,  you  can 
find  Star  Trek  letterhead  at  any  Trekkie 
convention.  But  what  about  Star  Trek 
for  our  personal  computers?  We  can 
now  experience  Star  Trek  as  a  screen 
saver  (available  from  Berkeley 
Systems)  and  hear  the  voice  of  Spock 
coming  through  our  sound  boards. 
Bruce  told  me  that  Interplay  has  just 
signed  a  contract  with  Paramount  for  a 
continuing  series  of  Star  Trek  games 
based  on  the  original  series,  and  while 
he  couldn't  give  me  specifics,  he  told 
me  that  a  new  adventure  game  is  just 
over  the  horizon, 

Like  the  Republic  serials  and  Hal 
Roach's  Our  Gang  comedies.  Star 
Trek  has  become  lodged  in  our  cul- 
ture, to  be  enjoyed  through  the  gener- 
ations. It  may  still  be  with  us  when  real 
science  has  surpassed  the  fictional 
science  of  the  Starfleet  world.  The 
catch  phrase  for  Star  Trek  is  truly  "Live 
long  and  prosper."  □ 


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BlIlLfMAMY-HOWMIMGWELrrTiypSTOlJ? 


circle  Rssder  Service  Number  168 


Impressions  Software.  Inc.  7  Miilroso  Drive,  i'armington,  CT  06032 


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;  AT  VOUR  LOCAL  SOFUVARE  RETAILER  OR  DIRECT  RIOM  lOV  WORLD  AT 


1.800325.8898 


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D,  CALirORHU  90078 


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Circle  Reader  Service  Number  232 


64/128  VIEW 


Can't  find  a  distributor  for  the 
great  64  software  you've  written? 
Maybe  Mad  Man  can  help. 

Tom  Netsel 


Last  July  in  this  column,  I 
mentioned  a  major  new 
adventure  game  for  the 
64  called  Messiah  III. 
It's  a  product  of  a  group  of 
programmers  and  artists 
who  go  by  the  name  of  Mad 
Man  Software. 

When  I  last  talked  with 
chief  madman  Gene  Barker, 
he  said  we  should  expect  to 
see  Messiah  in  the  spring. 
Finding  a  national  distributor 
has  been  tough,  however. 
Major  software  companies 
are  not  exactly  thrilled  to 
add  a  64  game  to  their  list 
of  inventories,  so  Barker  de- 
cided Mad  Man  would  han- 
dle its  own  distribution. 

Meanwhile,  other  independ- 
ent programmers  have  been 
contacting  Barker  about  dis- 
tributing their  products.  Reluc- 
tantly, Barker  has  had  to  re- 
fuse. He  knows  how  difficult 
it  can  be  for  an  individual  to 
find  a  distributor  because  his 
own  company  was  having 
doors  slammed  in  its  corpo- 
rate face. 

Blocked  by  the  distribu- 
tion hurdle,  many  program- 
mers release  their  products 
as  shareware  and  hope  for 
the  best.  Barker  says  that 
90  percent  of  the  people 
who  use  shareware  don't 
pay  for  it,  and  that's  no  way 
to  encourage  new  products. 

To  help  his  own  company 
and  to  attract  talented  pro- 
grammers back  to  the  64 
platform.  Barker  has  set  up 
Independent  Author  Service 
as  a  new  division  of  Mad 
Man  Software.  This  service 
is  designed  to  help  program- 
mers get  their  products  to 
market.  IAS  offers  disk  and 
manual  duplication,  low-lev- 
el software  theft  protection, 
copyright  processing,  market- 
ing, and  distribution. 

In  this  arrangement.  Mad 


Man  is  the  product's  distrib- 
utor. The  author  is  solely  re- 
sponsible for  content  and  us- 
er support-  Mad  Man  will 
have  an  exclusive  distribu- 
tion right  for  a  period  of  one 
year.  After  that  time,  the  au- 
thor may  continue  with  Mad 
Man  or  go  on  his  own. 

Mad  Man  will  run  select- 
ed software  through  its  qual- 
ity control  department  for 
fine-tuning  and  polishing. 
The  author  then  gets  a  per- 
centage of  the  profits  result- 
ing from  the  sale  of  the  prod- 
uct. That  percentage  is  nego- 
tiable, depending  on  how 
much  polishing  Mad  Man 
has  to  do  to  make  the  prod- 
uct marketable.  Best  of  all, 
the  service  has  no  up-front 
fees.  If  Mad  Man  accepts  a 
product,  it'll  also  accept 
some  of  the  financial  risk  in 
getting  it  to  market. 

"Our  goal  is  to  promote  au- 
thors to  the  best  of  our  abili- 
ties, because  their  success 
directly  leads  to  our  suc- 
cess," Barker  explains. 
"With  some  extra  work  by 
our  existing  staff,  we  can  pro- 
vide authors  with  services 
that  have  taken  us  years  to 
develop." 

Mad  Man  has  put  togeth- 
er an  Independent  Author 
Kit  that  contains  everything 
a  programmer  needs  to 
know  about  Mad  Man's  serv- 
ice. You  can  get  a  kit  by  writ- 
ing to  Independent  Author 
Service,  Mad  Man  Software, 
Enterprise  Center,  1400 
East  College  Drive,  Chey- 
ene,  Wyoming  82007. 

It's  encouraging  to  see  a 
company  such  as  Mad  Man 
offering  its  help  to  talented 
programmers,  and  I  wish 
the  venture  luck.  Success 
will  benefit  all  of  us  who 
want  to  see  new  products 
for  the  64.      •  D 


GAZETTE 

64/128  VIEW                                        G-1 

Here's  help  for  programmers  looking  for  a  distributor. 
By  Tom  Netsel. 

DISKS,  DRIVES,  AND  DISASTERS 

Save  your  disks  from  corruption  or  destruction 
By  Calvin  Guild. 

G-2 

REVIEWS 

Easy  Books- 1. 

G-8 

WORLD  VIEW 

The  Commodore  scene  in  Australia. 
By  John  Buckingham. 

G-12 

FEEDBACK 

Questions,  answers,  and  comments. 

G-14 

BEGINNER  BASIC 

Take  a  new  look  at  FOR-NEXT  By  Larry  Cottor 

G-16 

MACHINE  LANGUAGE 

Put  an  undocumented  opcode  to  work. 
By  Jim  Butterfield. 

G-18 

PROGRAMMER'S  PAGE 

Here  are  opcodes  the  manuals  never  discuss. 
By  Randy  Thompson. 

G-20 

GEOS 

Put  four  drives  to  work  with  GEOS. 
By  Steve  Vander  Ark. 

G-22 

DIVERSIONS 

What  if  home  appliances  go  berserk? 
By  Fred  D'lgnazio. 

G-24 

PROGRAMS 

Umbrellas  (64) 
Stepman  (128) 
Powersprlte  (64) 
Math-A-Thon  (64) 
Xinput  (64) 
Spiral  (128) 
MLX  (64) 

G-25 
G-27 
G-29 
G-32 
G-34 
G-36 
G-38 

MARCH  1993     COMPUTE        G-1 


Losing  important  computer 
data  or  programs  can  be  a 
traumatic  experience.  Here 
are  some  tips  to  help  you 
prevent  data  loss,  corrup- 
tion, and  destruction. 

Because  I'm  a  librarian 
for  a  computer  user  group  in 
Houston,  Texas,  a  large 
number  of  floppy  disks  pass 
through  my  drives.  As  most 
user  groups  do,  we  ex- 
change computer  disks  and 
maintain  a  large  library  of 
public  domain  computer 
programs. 

What  with  all  this  activity, 
we've  come  across  a  num- 
ber of  hardware  and  soft- 
ware practices  that  are  use- 
ful in  protecting  computer 
data  and  programs  from 
loss,  corruption,  and 
destruction.  This  article  is  a 
collection  of  those  tips, 
recommendations,  and  sug- 
gestions regarding  storage 
devices  and  magnetic 
media. 

Cooling  Fans 

Heat  is  the  greatest  enemy 
of  electronic  components, 
and  all  electronic  equip- 
ment—disk drives  includ- 
ed—must be  kept  cool  in 
order  to  work  properly. 
Different  types  of  drives 
have  different  cooling  needs 
because  of  their  design  and 
the  heat  sinks  that  are  pro- 
vided by  the  manufacturer, 
but  they  all  benefit  from  an 
adequate  supply  of  moving 
air. 

The  1541-11  disk  drive 
solves  part  of  the  heat  prob- 
lem by  using  an  external 
power  supply.  I  have  seen 
old  1541  drives  get  hot 
enough  to  affect  their  opera- 
tion. These  older  models 
should  definitely  have  a  fan 


DISKS, 
DRIVES, 
AND 
DISASTER 

CALVIN  C.  GUILD 

that  pulls  air  through  the 
drive  mechanism. 

Early  Micro-Systems 
Development  drives,  SD-1 
and  SD-2,  suffer  degraded 
operation  in  hot  rooms  or 
where  cooling  is  bad.  The 
drives  get  very  hot  to  the 
touch  and  need  space  for 
air  circulation.  Later  drives 
from  this  company,  howev- 
er, are  some  of  the  best  hot 
operation  drives  around. 
Our  user  group  has  several 
SD-2  drives,  and  they  per- 
form well  in  the  hot  Houston 
weather,  even  in  buildings 
that  lack  air  conditioning. 

For  the  1571  and  1581 
drives,  I  recommend  a  small 
personal  fan  to  maintain 
adequate  cooling.  As  with 
all  electronic  equipment, 
you  should  plan  your  setup 
to  include  space  around  the 
drive  to  provide  air  circula- 
tion. 

Raising  the  drive  above 
the  working  surface  is  an 
effective  way  to  provide 
more  air  circulation.  At  one 
time,  many  of  our  user 
group  members  placed  their 
drives  on  top  of  small  plastic 
storage  baskets.  These 
raised  the  drives  three  or 
four  inches  above  the  desk 
and  provided  for  extra  air 
circulation  below  the  drive. 

Avoid  the  habit  of  laying 
disks  on  top  of  your  drive. 
For  one  thing,  this  practice 
interferes  with  the  drive's 


cooling,  but  it  should  espe- 
cially be  avoided  because 
the  drive  can  get  hot  enough 
to  damage  disks  or  data. 

Head-ffeaning  Kits 

There  is  considerable  dis- 
agreement over  the  useful- 
ness of  head-cleaning  kits. 
These  include  dry  systems 
that  have  a  special  disk  that 
you  run  in  your  drive  as  if  it 
were  a  data  disk.  This  pro- 
cedure cleans  your  disk 
drive  heads  of  dust  and 
debris.  There  are  also  wet 
systems  which  use  a  clean- 
ing disk  that's  covered  with 
an  absorbent  material.  A 
solvent  is  added  to  the  sur- 
face to  aid  in  the  cleaning 
action. 

I  have  used  both  types  of 
kits.  I  usually  use  them 
whenever  I  start  to  get  error 
messages  that  disks  will  not 
load  or  read  data  correctly. 
Using  them  usually  returns 
the  drive  to  operation. 

These  kits  do  work,  but 
they  may  introduce  contami- 
nants into  the  drive,  if 
excessive  fluid  from  a  wet 
system  gets  onto  a  disk  sur- 
face, it  can  destroy  the  sur- 
face and  ruin  data. 

If  you  use  the  dry  system 
extensively,  it  can  damage 
the  read  heads  through 
abrasion.  In  one  drive  that  I 
examined,  the  interior  was 
very  dirty  because  of  the 
accumulation  of  solvent 
from  a  cleaning  disk. 

Head-cleaning  kits 
should  be  used  sparingly. 
The  preferred  procedure  is 
to  open  the  drive  and  clean 
the  heads  manually.  While 
the  case  is  open,  you  can 
lubricate  the  drive  assem- 
bly, which  is  important  for 
proper  operation. 


Head-cleaning  kits  can 

be  useful,  but  using  them 
too  often  can  damage  your 
disks  or  drive.  Try  one  if 
your  drive  won't  load  or 
save  properly.  It  may  prove 
to  be  a  quick  fix.  It  won't 
help,  of  course,  if  your  drive 
head  is  out  of  alignment  and 
needs  proper  maintenance. 

Disk  Ratings 

SD,  DD,  and  HD  are  abbre- 
viations for  single-density, 
double-density,  and  high- 
density.  These  terms  are 
used  to  indicate  the  size  of 
the  magnetic  particles  used 
in  the  sensitive  coating  on  a 
magnetic  disk.  HD  disks 
have  smaller  magnetic  parti- 
cles than  SD  or  DD  disks. 
The  smaller  particles  pro- 
duce a  lower  magnetic  field; 
therefore,  drives  for  HD 
disks  require  more  sensitive 
heads  to  handle  (he  lower 
voltages  generated  when 
reading  the  disks. 

Commodore  drives  gen- 
erally work  best  with  DD 
disks.  In  our  experience, 
however,  no  problems  have 
been  definitely  linked  to  the 
use  of  SD  disks.  The  1571 
drive  is  a  sensitive  drive  and 
can  often  read  disks  that  a 
1541  can't  read.  Our  user 
group  has  encountered  sev- 
eral cases  where  a  1541 
drive  could  not  read  data 
from  an  HD  disk,  although  a 
1571  drive  could  read  the 
same  disk.  Naturally,  older 
drives  with  alignment, 
speed,  or  other  data-read- 
ing difficulties  are  more 
prone  to  read  errors  when 
attempting  to  read  HD 
disks. 

You  may  come  across 
Preformatted  disks,  but 
these  aren't  usable  in  Com- 


modore  drives.  Available  preformatted 
disks  use  a  format  that's  not  compati- 
ble with  the  64  or  128. 

Flippy  Disks 

Many  Commodore  users  know  they 
can  use  both  sides  of  what's  normally 
thought  of  as  a  single-sided  (SS)  disk. 
Because  you  can  flip  these  disks  over 
and  use  the  reverse  side,  they're  often 
called  flippy  disks  or  simply  flippies. 

Many  of  our  user  group  members 
regularly  use  flippy  disks  with  their 
single-head  drives.  When  disks  were 
much  more  expensive,  our  51/4-inch 
disk  library  collection  was  saved  on 
flippy  disks. 

A  flippy  is  made  by  cutting  or 
punching  a  write-enable  notch  in  the 
disk  so  that  it  can  be  flipped  over  and 
inserted  in  the  drive  as  if  it  were  a  dou- 
ble-sided (DS)  disk.  The  notch  is  cut 
on  the  side  opposite  the  disk's  normal 
notch.  It  can  be  cut  by  using  a  regular 
disk  as  a  template.  Any  paper  puncher 
can  be  used,  but  a  disk  puncher  can 
be  purchased  to  place  a  neat  square 
notch  in  the  correct  place. 

The  nap  of  the  mat  inside  a  disk  is 
generally  designed  for  only  one  direc- 
tion of  rotation  so  that  it  cleans  the 


disk  surface  of  any  dust  or  other  small 
particles.  Flippies,  being  inserted  up- 
side down,  rotate  in  the  opposite 
direction.  Rotating  the  wrong  way  can 
supposedly  release  accumulated  dirt 
and  debris. 

We  have  used  flippies  for  six  or 
seven  years  with  no  problems.  There 
have  been  no  known  instances  of  disk 
read  errors  or  other  failures  that  indi- 
cate that  the  back  side  of  the  disk 
used  as  a  flippy  is  any  less  reliable 
than  the  front  side.  Some  failures  do 
appear,  but  they  can  occur  on  either 
side.  There's  no  indication  that  the  use 
of  flippies  is  the  cause.  (See  the  side- 
bar "The  Flip  Side  at  3M.") 

This  observation  applies  to  home 
computer  or  amateur  usage.  In 
commercial  applications,  it  may  be 
prudent  not  to  use  flippies,  but  most 
commercial  users  generally  use  dou- 
ble-head drives  anyway.  Some  users 
regularly  discard  used  disks  to  avoid 
the  occasional  disk  problem  that  may 
occur.  For  home  use,  however,  any 
reduction  in  life  or  efficiency  caused 
by  using  flippy  disks  is  very  small. 

Commercial  software  producers  of- 
ten use  flippy  disks  for  their  software. 
They  may  supply  a  program  for  one 


Beware  tlie  Magnetic  Monster 

It's  pleasant  being  near  someone 
who  has  a  magnetic  personality.  On 
the  other  hand,  magnetism  is  some- 
thing computer  disks  should  avoid 
like  a  vampire  avoids  sunburn.  The 
merest  hint  of  a  magnetic  field  can 
destroy  the  data  on  a  valuable  com- 
puter disk.  Or  can  it? 

Just  how  much  magnetism  is  too 
much?  We've  all  heard  about  the 
secretary  who  keeps  data  disks 
stuck  to  the  side  of  a  filing  cabinet 
with  a  magnet.  How  can  some  peo- 
ple get  away  with  such  stunts  when 
a  ringing  telephone  will  erase  any- 
thing on  a  disk  that's  within  two  feet 
of  it?  Or  will  it? 

The  National  Bureau  of  Standards 
recently  conducted  a  variety  of 
experiments  to  determine  just  how 
much  magnetism  is  detrimental  to 
the  health  of  computer  disks  and 
tapes.  The  results  of  that  test  have 
debunked  some  old  myths  about 
magnets  and  disks, 

As  any  physics  student  can  tell 
you,  the  strength  of  a  magnet's  field 
is  inversely  related  to  the  cube  of  the 
magnet's  distance  from  an  object.  In 
other  words,  if  you  move  a  magnet 
away  from  an  object  by  a  factor  of  2, 
its  strength  drops  by  a  factor  of  8. 


Here  are  some  true/false  ques- 
tions about  magnets,  The  answers, 
based  on  the  bureau's  tests,  may 
surprise  you. 

•  A  small  magnet  can  erase 
disks  or  cause  data  loss. 

True — but  you  have  to  work  at  it. 
A  lOOO-oersted  magnet,  which  can 
lift  40  pounds,  was  placed  within 
one  inch  of  a  computer  tape  with  no 
effect.  At  one-half  inch,  the  data  was 
destroyed.  The  read/write  heads  in  a 
disk  drive  have  a  field  strength  of 
between  750  and  1000  oersteds, 
and  they  must  practically  touch  the 
disk  surface  to  operate.  An  extrane- 
ous field  of  200  oersteds  can  cause 
a  loss  of  data,  but  one  of  150  oer- 
steds will  not.  Maybe  that  secretary 
wasn't  so  dumb  if  he  simply  hung 
the  disk  by  its  hole  on  the  magnet. 

•  Airport  metal  detectors  can 
damage  computer  disks- 
False.  Walk-through  and  hand- 
held detectors  have  a  strength  of 
about  five  oersteds.  That  strength  is 
much  too  weak  to  affect  a  disk.  Of 
course,  if  you  check  your  suitcase 
with  an  airline  and  you  have  valuable 
disks  inside,  that  almost  guarantees 
their  loss. 

•  A  magnet  near  your  disks  can 
cause  gradual  damage, 

False.  Magnetism  is  not  like 


computer  on  the  front  side  and  the 
same  program  converted  for  use  on 
another  computer  on  the  back  side. 

Disks  designated  SS  and  DS  can 
both  be  used  as  flippy  disks.  For  SS 
disks,  only  one  side  of  the  disk  is  cer- 
tified, but  we've  found  that  certification 
doesn't  seem  to  be  necessary.  Few 
disks  have  been  found  to  contain 
errors  due  to  manufacturing.  The 
errors  that  have  occurred  have  been 
on  either  side,  showing  little  regard  for 
certification, 

The  most  common  errors  have  been 
a  result  of  physical  abuse,  such  as 
bending,  finger  marks,  or  scratches  on 
the  disk  surface.  A  number  of  disks 
have  also  become  warped  from  heat  or 
pressure.  Pressure  problems  can  oc- 
cur when  disks  are  piled  flat  in  a  box. 

Disks  can  also  suffer  in  the  mail. 
The  weight  from  other  packages  and 
letters  can  compress  the  disk  enve- 
lope, making  it  difficult  tor  the  disk  to 
spin.  This  problem  can  often  be  reme- 
died by  gently  prying  up  the  folded- 
over  corners  of  the  disk. 

Baclcup  Disit  Copies 

Most  problems  associated  with  home 
computer  software,  hardware,  or 


ation.  Its  effects  are  not  cumulative. 
The  magnetic  particles  in  a  disk 
change  polarity  almost  instan- 
taneously. It  just  seems  to  take  for- 
ever with  a  1541.  So  don't  worry 
about  a  magnetic  paper  clip  dis- 
penser that's  sitting  next  to  your 
computer. 

•  Radiation  from  a  microwave 
oven  can  damage  magnetic  media. 

False.  The  bureau  warmed  cas- 
sette tapes  in  an  oven  without  losing 
any  data.  Slip  the  disk  and  a  cheese 
sandwich  into  a  microwave,  howev- 
er, and  they'll  both  melt  from  the 
heat.  A  warped  disk  doesn't  spin 
very  well,  but  the  cheese  improves 
its  flavor. 

The  bureau's  tests  prove  that  while 
magnets  can  cause  data  loss,  dis- 
tance is  the  deciding  factor.  A  small 
magnet  can  be  harmful  if  it  comes  in 
contact  with  a  disk's  surface,  but  you 
shouldn't  have  any  problems  with 
even  a  large  one  as  long  as  you  keep 
it  an  inch  or  two  away. 

(Editor's  note:  This  article  was 
adapted  from  National  Bureau  of 
Standards  data  and  an  article  by 
Keith  Faulkner  that  has  appeared  in 
a  number  of  user  group  newsletters, 
including  "Dis-Klosure,"  from  the 
Saft  City  Commodore  Club  of 
Hutchinson,  Kansas.) 


G-4      COMPUTE  MARCH  1993 


SOFTWARE  SUPPORT 

IMTERMATIOI^AI. 

C-64/128  Specialists  For  Over  Five  Years 


Thousands  of  Commodore  Owners  Choose  Us 
Jis  Their  One  Stop  Suppfier .  :Here  's  'Why.' 

*  Great  Selection  of  Front  Line  Software. 

We  slock  most  major  Commodore  titles  tiiat  are  still  in 
Production. 

+  Hardware  &  Peripherals. 

Although  we  can't  get  keyboards  and  disk  drives  any  longer, 
we  can  offer  disks,  modems,  cables,  interfaces,  and  much 
more. 

*  Closeouts  &  Bargains. 

We're  constantly  seeking  out  those  hard  to  get  gems,  and 
offering  them  at  prices  that  would  make  Scrooge  grin. 

+  Used  Software  Trade  In  Program. 

A  Software  Support  exclusive.  It  takes  a  bit  ofextra  work,  but 
we  don't  mind.  Another  commitment  to  personalized  service. 

+  Un-Advertised  Specials. 

Our  regular  customers  enjoy  VIP  .service  and  great  bargains 
that  are  hard  to  pass  up. 

*  Expert  Technical  Support. 

As  a  regular  Software  Support  customer,  you  have  access  to 
the  most  knowledgeable  Commodore  technical  departments 
in  the  country.  Of  this,  we're  dam  proud. 

*  Friendly  &  Courteous  Order  Takers. 

You'll  have  a  hard  time  Finding  order  takers  as  anxious  to  help 
you  as  Sandy,  Ann  and  Connie. 

+  Fast  Order  Processing. 

Thanks  to  our  automated  computer  system,  huge  inventor>' 
and  effecient  shipping  staff,  most  orders  are  processed  the 
same  day. 

+  Walk  In  Sales  Department. 

We  welcome  visitors  to  our  warehouse  outlet.  The  same  great 
deals  are  available  and  best  of  all,  no  shipping  charges. 

*  Worldwide  Distributor  Of  Major  Products. 

Ever  hear  of  Maverick,  Super  Snapshot,  Super  1750  Clone, 
and  the  1581  Toolkit?  We've  been  actively  involved  in  the 
ground  up  production  and  worid-wide  distribution  of  these 
and  many  other  fine  Commodore  products. 

*  Purchase  From  Us  With  Confidence. 

We  were  very  pleased  when  the 
Better  Business  Bureau  came  to 
us  and  told  us  that  our  outstand- 
ing reputation  qualified  us  as 
members  in  their  organization. 
We're  here  to  stay,  not  a  fly  by 
night,  here  today  and  gone  to- 
morrow outfit. 

*  Extensive  Catalog. 

Our  contacts  at  other  mail  order 
companies  have  told  us  that  pro- 
ducing a  catalog  such  as  ours  is 
too  lime  consuming  and  worst 
of  all  -  too  expensive.  We  say  it's 
the  least  we  can  do  for  our  cus- 
tomers, and  wouldn't  have  il  any 
other  way.  Simply  call  or  write 
for  your  free  copy. 


m-i-H\\\\v^ 

SDMinilt  tSJl  CIAUUXTOU.-RSl*£:aD-U6-ll71 
---7-,  -■      Ma»iBi««*Miiii«iMttirm«i.5a! 


C!tec(<iOut  n^tse  'E7(amp[es. 


GAMES 

Tony    LaRussa    Baseball $9.97 

Bard's    Tale    3 $12.97 

Blackjack    Academy S9.97 

Cutthroats $6.97 

Test    Drive    2 $12.97 

California    Challenge $6.97 

European    Challenge $6.97 

Muscle    Cars $6.97 

Super    Cars $6.97 

Jack    Nicklaus    Golf $1297 

JN.    Courses    1,2    or    3      $6.97 

TV    Sports    Football $9.97 

Batman(Arcade    Ver) $9.97 

Batman(Movie    Ver) $9.97 

Solo    night $9.97 

Suspect $6.97 

Shoot'Em    Up    Const $9.97 

Terror ; $6.97 

EDUCATIONAL 

Carmen    Europe $26.97 

Carmen    World $24.97 

Carnien    Time $26.97 

Carmen    USA $26.97 

Mavis    Beacon    Typing $27.97 

Donald's     Alphabet $9.97 

Sky    Travel $19.97 

Perfect    Score    SAT $9.97 

Songwriter $9,97 

PRODucTrvnr 

Super    1750    Clone $99.95 

Dome    Accounting $37.97 

Create    A    Calendar $19.97 

Fleet    System    2 $12.97 

Graphic    Label    Wizard $14.97 

Home    Designer    128 $24.97 

C-128    Graphics    Pack $29.97 

Mastertype/Writer $12.97 

Printshop $29.97 

Paperclip    3 $29.97 

Paperclip    Publisher $29.97 


Items  Listed  Above  Do  Not  Include  Shipping.  Call  Or  Write  For  Your  Free 
Catalog  Listing  Hundreds  Of  Produces  And  Special  Offers  For  Your 
Computer.  Our  Order  Takers  Are  On  Duty  6:00  a.m.  -  5;00  p.m. 
M  -  F  and  7:00  a.m.  -  3:00  p.m.  Sat.  -  Pacific  Time. 


SOFTUIHRt 


siippoiir 


Software  Support  Int. 
2700  N.E.  Andresen  Rd. 
Suite  A- 10 

Vancouver,  Wa  98661 
(206)  695-1393 


CALL  TOLL  FREE  TODAY! 


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Major  Credit  Cards  Accepted. 


Clrcts  Reader  Service  Numtwr  1M 


security  can  be  alleviated  by  keeping 
backup  copies  of  all  software.  Backup 
software  must  be  stored  away  from 
the  computer  to  avoid  loss  of  both 
copies  in  a  common  disaster. 

Theft,  fire,  or  natural  disasters  are 
often  thought  of  as  major  culprits 
responsible  for  software  losses,  but 
they're  not  the  chief  offenders.  Heat, 
humidity,  electrical  storms,  and  mag- 
netic fields  in  the  environment  dam- 
age many  more  programs. 

Commercial  software  should  be 
backed  up  immediately  after  pur- 
chase, if  possible.  An  archival  copy 
that  won't  be  used  unless  the  original 
is  damaged  should  be  maintained. 
For  important  software  this  might  even 
mean  purchasing  a  second  copy  of 
the  disk.  Commodore  users  realize 
that  many  good  programs  are  no 
longer  available,  ff  you're  down  to  one 
copy  of  such  a  program,  a  backup 
copy  is  a  necessity. 

Public  domain  software  is  usually 
not  copy-protected.  Several  copies 
should  be  made  and  distributed  to 
friends,  relatives,  and  your  local  user 
group.  Then,  if  your  copy  is  lost  or 
damaged,  a  replacement  copy  can 
easily  be  obtained. 

Disk  Utility  Programs 

Good  disk  utility  programs  can  resur- 
rect or  reconstruct  programs  that  are 
lost.  These  vary  from  programs  that 
can  undo  a  NEW  or  SCRATCH  com- 
mand to  sector  editors  and  disk  doc- 
tors. An  excellent  sector  editor  for  the 
128  is  T/E  80  (August  1991),  Doc 
Block  (October  1992  Gazette  Disk  bo- 
nus) is  a  similar  program  for  the  64. 
Directory  Aid  {January  1993)  can  also 
recover  scratched  files  that  haven't 
been  overwritten. 

Many  public  domain  disk  utilities 
are  also  available.  They  can  be  found 
at  your  local  user  group  or  from 
electronic  bulletin  board  systems 
serving  Commodore  computers. 

When  Trouble  Strikes 

You  usually  become  aware  of  a  disk 
failure  when  an  error  message 
appears  while  you're  trying  to  load  a 
file.  If  other  disks  load  properly,  the 
error  is  probably  on  the  disk  and  not 
related  to  the  drive.  If  you  have  prob- 
lems with  several  disks,  however,  the 
problem  may  be  due  to  a  drive  mal- 
function or  head  misalignment.  Failure 
of  an  often-used  disk  may  be  due  to 
wear  of  the  disk's  magnetic  oxide  sur- 
face. 

A  disk  utility  can  be  used  to  recov- 
er any  usable  files  on  the  disk.  It's  a 
good  idea  to  make  a  copy  of  the 
entire  disk  before  recovery  is  atlempt- 

G-6      COMPUTE  MARCH  1993 


The  Flip  Side  at  3M 

When  manufacturers  make  any 
floppy  disk,  they  apply  the  magnet- 
ic medium  to  both  sides  of  the  disk. 
This  also  applies  to  disks  that  are 
eventually  sold  as  SS  or  sJngle- 
sided  disks. 

According  to  tales  told  in  user 
groups  and  other  computer-related 
gatherings,  if  disks  pulled  from  a 
batch  for  testing  fail  the  manufac- 
turer's quality  control  checks  on 
their  flip  sides,  that  batch  of  disks 
is  earmarked  as  SS,  If  they  pass, 
they're  certified  and  sold  as  DS, 

Some  computer  users  who  want 
to  double  their  disk  capacity  witti- 
out  paying  for  a  guaranteed  medi- 
um often  cut  another  write-enable 
notch  on  the  disk  and  use  the  disk 
as  a  flippy.  While  the  process  usu- 
ally proves  successful,  many  users 
shy  away  from  using  those  disks  to 
store  valuable  data.  There's  usually 
some  concern  about  running  info 
bad  sectors  on  the  flip  side. 

After  hearing  this  story  about 
flip-side  tests  from  many  sources, 


Gazette  checked  into  it  and  discov- 
ered that  the  procedure  is  a  little 
different  at  one  large  disk  manufac- 
turing company. 

A  spokesperson  at  3M's 
Diskette  Hotline  (800-328-9438) 
said  3M  never  tested  the  flip  side 
of  its  SS  disks,  (All  3M  disks  are 
now  rated  as  DS,)  When  SS  disks 
were  available,  they  were  made 
vj\\.h  exactly  the  same  care  and 
precision  as  the  DS  disks.  They 
were  simply  packaged  and  sold  as 
SS  disks.  They  cost  less  because 
fewer  tests  were  required. 

According  to  3M's  spokesper- 
son, users  with  single-head  drives 
can  feel  confident  about  using  both 
sides  of  3M  disks,  but  she  offered 
some  words  of  warning  and 
advice.  Make  sure  the  notches  are 
cut  in  exactly  the  right  place.  A 
careless  cut  could  damage  the 
magnetic  medium  and  ruin  the 
disk.  Also,  be  aware  that  cutting  a 
second  notch  voids  the  lifetime 
warranty  that  3M  puts  on  each  of 
its  disks, 

—TOM  NETSEL 


ed.  Then  use  the  copy  to  perform  the 
recovery  operations.  This  is  just  a 
safeguard  to  prevent  further  damage 
to  the  damaged  disk.  Next,  copy  any 
usable  files  to  a  third  disk. 

Errors  may  also  be  detected  using 
a  disk  check  program.  The  disk  check 
will  identify  the  tracks  and  sectors  that 
contain  errors.  However,  disk  check 
programs  will  also  identify  some 
benign  errors  that  will  not  affect  disk 
operation. 

A  copy  program  can  often  recover 
scratched  files  if  they  haven't  been 
overwritten.  Some  disk  errors  can  be 
eliminated  by  using  a  file  copier  to 
transfer  all  files  to  a  new  disk.  Errors  in 
file  linkage  can  be  corrected  in  this 
way,  as  the  file  copier  will  build  a  new 
BAfvl  for  the  disk. 

The  utility  required  to  salvage  dam- 
aged disks  is  a  disk  editor.  It's  used  to 
transfer  information  or  parts  of  a  pro- 
gram to  a  new  disk.  This  is  done  by 
using  the  sector  editor  to  correct  and 
transfer  the  good  sectors  to  another 
disk.  Parts  of  the  program  may  not  be 
recoverable,  but  important  routines  or 
data  can  often  be  retrieved. 

Another  function  of  a  rescue  pro- 
gram is  the  ability  to  isolate  bad  sec- 
tors from  damaged  software.  Once 
these  sectors  are  isolated,  the 
remaining  portions  of  the  program 
can  then  be  employed. 


The  power  of  disk  drive  utility  pro- 
grams allows  even  inexperienced  us- 
ers to  recover  deleted  files.  Many  pro- 
grams also  have  procedures  for 
recovering  data  from  a  reformatted 
disk.  When  a  program  is  scratched  or 
deleted,  the  file  is  not  erased.  A  cou- 
ple of  bytes  are  simply  changed  to 
eliminate  the  program's  name  from  the 
disk  directory.  Disks  with  such  files 
can  even  be  recopied  or  transferred 
by  modem  and  the  files  recovered 
from  the  disk  copy. 

If  you  wish  to  maintain  any  security 
or  privacy  regarding  programs  or 
data,  it's  necessary  to  reformat  the 
disk  and  overwrite  the  files  you  wish  to 
conceal.  Keep  this  in  mind  when 
swapping  disks  with  other  users  to 
safeguard  your  data  and  programs. 


Catvin  Guild  is  a  retired  NASA  space 
mission  designer  and  rocket  engi- 
neer, f-le  has  worked  with  computers 
since  1952,  when  he  worked  on  a 
team  to  evaluate  the  DISIAC  compu- 
ter for  space  and  missile  applica- 
tions. The  DISIAC  consisted  of  a  dou- 
ble EN  I  AC,  the  first  all-electronic  com- 
puter, built  in  1946.  Mounted  In  two 
44-foot  semitrailers  and  a  van,  it  was 
the  first  large-capability,  general- 
purpose,  "portable, "  all-electronic 
computer  Q 


Software  Hut 

Folcroft  East  Business  Park    313  Henderson  Dr    Sharon  Hill,  PA  19079 


Commodore 

AMIGA 


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One  of  the  East  Coasts  largest  Authorized  Commodore  deaJers 
Full  line  of  Hardware,  Software.  &  Peripfierals...  IN  STOCK 


Games  &  Clomeoutg 


Arachnophobia 

$22.00 

Back  To  The  Future  3 

14.95 

Blues  Brothers 

29.00 

Bridge  5.0 

22.00 

Champions  of  Krynn 

16.00 

Curse  oflhe  Azure  Bonds 

14.00 

Death  Knights  of  Krynn 

14.00 

Dr.  Doom's  Revenge 

12.00 

Donald's  Alphatiet  Chase 

13,00 

Duck  Tales 

22,ra 

Elvira,  Mistress  of  the  Dartt 

34.00 

Qateway  to  the  Savage  Frontier 

14.00 

Gettysburg,  Ttie  Turning  Point 

42.00 

Goofy's  Railway  Express 

13.00 

Unkword  (SpeciN) 

20,00 

Mickey's  Rurvaway  Zoo 

13.00 

MIcraleague  Baseball  1 

28.i» 

Wicroleague  Football 

29.00 

Neuromancar 

17.00 

Payday 

7.00 

Pirates 

35.00 

Pool  of  Radiance 

14.00 

President  Elect 

19.00 

Ranibo2 

6.00 

Scraible  or  Monopoly  or  Risk 

17,00 

Secrets  of  the  Silver  Blades 

14.00 

Sim  City 

22.00 

Sltnpsofls  Arcade 

29.00 

Skate  Wars 

10.00 

Star  Comrol 

29.00 

Steel  Thunder 

16.00 

Sticky  Bear  (Specify) 

18,00 

Strike  Acts 

17,00 

Strip  Poker 

^.00 

Summer  Gartves  2 

18.00 

Teenage  Turtles  Arcade 

29.00 

Test  Drive  2 -Ttie  Duel 

28.00 

Tetris 

13.00 

Tony  LaRussa  Baseball 

12.00 

Typhoon  of  Steel 

19.00 

Ultimas 

48.00 

Weird  Dreams 

11.00 

Where  (Sfiecify)  is  Carmen  S.  Diego 

27.00 

Win,  Lose  or  Draw 

10.00 

Xenophobe 

10.00 

1541-2  DRIVE 


Refurbished  $79.00 

Cabling  &  Power  Supply 

Add  $20.00 

Each  drive  has  been 

individually  tested  by  CBM 

and  is  of  consistent  high 

quality! 


MINDSCAPE 

POWERPLAYERS 

JOYSTICK 

•  Microswitches 

•  Steel  shaft 

•  Bait-bearing  pivot 

•  Pistol  grip 

•  Large  trigger 

•  Originally  $34.95 
One  fBr$S.9S  -  Two  fyrSSJOeae/i 


Software  Hut  Delivers  a 
Commodore  EXCLUSIVE! 

A  BRAND  NEW  production  run  of  1581s,  by  Commodore,  has 
been  made  available  to  Software  Hut  EXCLUSIVELY!  These 
drives  come  with  Commodore's  full  90  Day  Warranty.  The 
drives  are  complete  with  all  Cabling  &  Software.  Call  for 
special  quantity  pricing  for  Dealers  and  Users  Groups. 


3.5' 


Brand  New 
1581  Floppy  Drive 


Hardware 

5  or  8  pin  Composite  Cable  $8.95 

1S41-2  Disk  Drivs  NEW  164.95 

CISa  to  M5gnavos'1084  (Specify)  14.9S 

Computer/Disk  Drive  Cable  -  6  ft.  1 2.95 

Disk  Noteher  4.95 

ErgoJoysSck  18.00 

G  Wii  Printer  Irrterlace  40.00 

IconTroller  15.95 

JVC  Disks  3,5' -10  Pack  8.00 

JVC  Disks  3.25'- ID  PacK  7.00 

Kraft  Triple  Trackball  40.00 

mitont  (Spttlly)  7.B0 

SpeedKing  Joystick  15.00 

SiijiarSnipiHat  S5.BS 

Super  GrsphixJr  36,95 

Surge  Protector  w/EMl  (6  OuHet )  1 4 J)0 


UPGRADING? 


AMIGA 

A600    $379. 

A600W/40HD    $599. 

A600W/85HD    $679. 

1084S  Color  Monitor 

$279.95 

We  carry  over  800 
AMIGA  software  titles! 

Call  for  additional 

information  and  pricing 

on  our  complete  line  of 

AMIGA  computers,  from 

the  A500  through  the 

A4000. 


CHIPS  CHIPS  CHIPS  I 

IC6526A 

$9.00 

IC  6567  40  COLIC  VIC 

14.00 

IC  6581  R4 

14.00 

IC  7700-00  PLA82S100 

14.00 

IC  8701  Clock  Gen 

5,00 

IC  8701  EG 

5.00 

IC  LSI  8564  VIC  Rev  5CA 

22.00 

ICPLA8721  R3 

14.00 

IC  ROM  2332  Character 

9.00 

IC  ROM  2364  Basic  or  Kernel 

9,00 

We  offer  these  drives  at  a 


SUPER  NEW 


Low  Price 


of 


$109.95 


1802  MONITORS 


These    REFURBISHED 

composite  Monitors  are 
individualty  tested  &  Warranted 
by  Commodore  for  90  days. 

$139.0a 


1750  CLONE 


From  Chip  Level  Design 
■niisREUhas512KRAM 
Compatible  w/CBM  1750  Units 
Works  w/ALL  64  &  128  models 

$115.00 


PARTS 


Many  of  the  following  CBM  parts 

are  In  SHORT  SUPPLY. 

Except  as  noted,  alt  are  NEW 

&wy90DayWan^ty. 

•1541/1541C  Internal  Drive  -  $85.00 
•1571  Interanal  Drive  -  $85,00 
•64  P.  Supply  -$m 

•  C1 28  Keyboard -JKfltf 

•  CI  28D  Keyboard- ^,2-, 
•C128Dlnt,  P.  Supply -^fl 
•C128  Ext.  P.  Supply  Rifutt>-$34. 

•  P.  S.  for  1541-2 1571-2 1581 -^i'tf; 


Productivity 

1541^571  Drive  Allgnmeni 

1541/1571  Physical  Exam 

1581  ToolKit 

Algeblaster 

Big  Blue  Reader  4 

CAD  3D 

Data  Manager  2  (64) 

Dome  Home  Accourrting 

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1351  Mouse 

Refurbished  $22.00 

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non-CBM  units  -  $29.00 


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Supples  tm  Umltad  and  on  a  tlrsl-corij  Ursl-saw 
bisls.  Wo  aoapl  Vfej,  )*st«  Cifil,  and  Discover. 
We  »l«!  slilp  COD.  accepting  Cash,  Cflrtiflad  Ctwli, 
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eiEws 


EASYBOOKS-1 

Its  title  isn't  deceptive. 
While  keeping  track  of  your 
business  or  personal  finan- 
cial records  can  be  compli- 
cated, Easy  Books-1  is  a 
bookkeeping  program 
that's  easy  to  use.  Just  be- 
cause it's  not  complicated, 
don't  make  the  mistake  of 
thinking  this  program  isn't 
complex.  Using  Easy  Books- 
1  makes  it  easy  for  you  to  re- 
cord checkbook  and  cash  re- 
ceipts, prepare  and  print  a 
balance  sheet,  project  year- 
to-date  data  to  the  end  of 
the  year,  print  a  summary  of 
weekly  financial  activity  with 
or  without  a  percent  analy- 
sis, and  print  all  annual  ex- 
penditures for  each  ex- 
pense account. 

Easy  Books-1  is  much  eas- 
ier to  use  than  other,  more  ex- 
pensive accounting  pro- 
grams that  I've  tried  in  the 
past.  It's  also  easier  to  read 
and  understand  its  basic 
printouts  than  it  is  to  deci- 
pher spreadsheets. 

Easy  Books-1  is  de- 
signed for  the  cash  basis 
business  that  doesn't  need 
inventory  tracking,  yet  it's  al- 
so set  up  for  the  individual 
who  wants  to  track  house- 
hold expenses  and  budg- 
ets. Its  uncomplicated  de- 
sign makes  it  ideal  for  the 
computer  beginner  as  well 
as  the  veteran.  Another  fea- 
ture that  I  appreciate  is  trail- 
ing Os.  I  prefer  to  see 
$45.60,  rather  than  $45.6. 

More  than  half  of  the  man- 
ual is  devoted  to  a  sample 
week  of  business  activity.  Af- 
ter you  load  the  program,  1 
highly  recommend  that  you 
work  through  this  sample. 
It's  a  well-thought-out  tutori- 
al that  contains  what  you'll 
need  to  know,  starting  with 
an  explanation  of  the  main 
menu  and  the  preparation 
of  a  data  disk. 

The  main  menu  has  10  cat- 

G-8        COMPUTE    tvlARCH  1993 


nTfT«^rrafnriw'iiTHirf!TOKmT!y»Ti 


BE   FOR?   KEV    'F9'   TO  RETURM   TO  »iftIN   MEMU 


fM:j;i<:f«iiM;iif^:f;W<rii;fMii:w;VJ<«.Tiif=^ 


A-ADUERTISIN6 
C-BAHK  SERUICE  CHI 
E-CHILPCftRE 


6-DEPREC./SEC  179 


H-LEGAL  B  PROF. 
0-PEKSlON/PRF  SHft 
P-REHT 
R-SUPPLIES 


T-TRAUEL  &  EHT 
U-NATURAL  GAS 
X-TELEPHOME 
Z-HMOFLL  PRF  TX  •• 


e-BAD  &EBTS 
D-CftR/TRUCK  EXP 

F-coreiissioHs 


H-DUES  &   PUBLICAT, 
J-IHSURANCE 
L-LAUHDRV  8  CIEAH. 


H-OFFICE  SUPPLIES 

Q-REPAIRS 
S-TAXES 


U-WATER/SEHER/TRSI 
M-ELECTRICITV 
V-Hft6ES  PAID 
Fi-OTHER    ITEHS 


The  Easy  Books-1  expense  menu  lists  27  diffsrent  predefined 
categories  found  in  most  businesses. 


E   )   TO  EXIT 


Easy  Books- 1  makes  it  easy  for  you  to  track  and  anaiyze  weekly  and 
annual  expenditures  for  your  home  or  tiusiness. 


egories  that  take  you  to  all 
sections  of  the  program, 
each  with  its  own  in-depth, 
individualized  menu.  The  ex- 
pense menu,  for  example,  is 
a  listing  of  27  different  prede- 
fined categories,  including 
one  for  miscellaneous  ex- 
penses that  don't  fit  into  any 
of  the  26  other  categories.  Al- 
though many  expense  cate- 
gories are  already  defined, 
most  of  them  can  be 
changed.  Therefore,  if  you 
don't  have  a  need  for  one  of 


the  listed  expenses,  you 
can  change  it  to  one  you 
can  use. 

Included  in  the  expense 
categories  are  advertising, 
bad  debts,  bank  service 
charges,  car/truck  expens- 
es, commissions,  dues,  em- 
ployee benefits,  insurance,  in- 
terest, laundry,  professional 
fees,  office  expenses,  pen- 
sions, rent,  repairs,  sup- 
plies, taxes,  travel/entertain- 
ment, wages  paid,  and  wind- 
fall profit  withholding.  All  of 


these  categories  can  be 
changed  by  the  user.  Non- 
changeable  categories  are 
child  care,  depreciation,  wa- 
ter-sewer-trash, natural  gas, 
electricity,  telephone,  and 
other.  The  costs  of  the  four 
utilities  are  presented  as  a  to- 
tal utility  expense  for  your 
analysis,  but  they  are  kept 
separate  for  total  expense 
purposes. 

With  a  list  this  extensive, 
most  of  your  personal  and 
business  needs  should  be 
covered.  But  since  this  pro- 
gram allows  you  to  be  crea- 
tive, you  aren't  limited  to 
this  list.  You  can  tailor  the 
program  to  fit  your  needs,  to 
make  it  a  personalized  book- 
keeping program. 

Most  individuals  and  com- 
panies borrow  money  at 
some  time  or  another.  It's  im- 
portant to  keep  track  of  inter- 
est paid  to  credit  cards, 
home  loans,  or  other  busi- 
ness-related loans.  To  use 
the  interest  category,  which 
records  the  interest  part  of 
your  payment  only,  you'll 
need  an  amortization  sched- 
ule for  each  loan.  As  an  al- 
ternative, you  can  wait  until 
the  end  of  the  year  when 
you  receive  statements 
from  financial  institutions 
showing  your  total  interest 
payments.  Either  form  of  da- 
ta entry  will  work  to  ensure 
that  your  annual  amount  of  in- 
terest paid  is  correct.  You 
can  also  set  up  more  than 
one  interest  category,  if  you 
need  them. 

One  of  the  expenses  list- 
ed is  depreciation.  I  have  lit- 
tle working  knowledge  of 
this  topic.  Fortunately,  this 
program  doesn't  expect  you 
to  be  a  depreciation  whiz. 
When  you  enter  an  expense 
in  the  depreciation  catego- 
ry, the  program  automatical- 
ly takes  you  to  a  deprecia- 
tion worksheet  instead  of 
the  expense  summary.  If 
you  don't  use  an  account- 


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90  Graphics,  42  Borders  and  11  Fonts  for  the  Print  Shop. 

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2.  An  Exhaustive  English  Concordance  on  2-1541/71  disks. 

Indexes  every  word  in  the  entire  Bible;  700,000-1-  references. 

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4.  Instant,  automatic  spell  checking  of  more  than  12,800  words. 

5.  Wildcard  and  boolean  AND,  OR  &  NOT  search  options. 

6.  Search  the  entire  Bible  in  5  seconds  with  1581  or  HD  (v  3.52). 

7.  Money  back  guaranteed! 

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Includes:  C64  &  CI  28  programs;  screen,  printer  and  disk  output; 
users  guide,  disk  case.    Available  on  7-1541/71 ,  or  4-1581  disks. 
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New  Version  4.0  features:  Transfers  ASCII,  PET  ASCII  and  Screen 
Code  files  including:  WordWriler,  PocketWriter,  SpeedScript,  PaperClip, 
WriteSluff,  GEOS,  EasyScript,  Fleet  System  and  most  others. 
Supports  drives  #  8-30,  New  Backup  (C128)  and  Format  (1571/1581) 
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Yes,  save  time  and  money!  Subscribe  to  the  Gazette 
Disk  and  get  all  the  exciting,  fun-filled  Gazette  pro- 
grams for  your  Commodore  64  or  128— already  on 
disk! 

Subscribe  today,  and  month  after  month  you'll 
get  all  the  latest,  most  challenging,  and  fascinating 
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get  outstanding  bonus  programs.  These  programs, 
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available  only  on  disk— they  appear  nowhere  else. 

As  another  Gazette  Disk  extra,  check  out 


"Gazette  Gallery,"  where  each  month  we  present  the 
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So  don't  waste  another  moment.  Subscribe  to- 
day to  COMPUTE'S  Gazette  Disk  and  get  12  issues 
for  only  $49.95.  You  save  almost  60%  off  the  single- 
issue  price.  Clip  or  photocopy  and  mail  completed 
coupon  today. 

Individual  issues  of  the  disk  are  available  for 
$9.95  (plus  $2.00  shipping  and  handling)  by  writing 
to  COMPUTE,  324  West  Wendover  Avenue,  Suite 
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YCOb  start  my  one-year  subscription 
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gets  4  free  disks  of  your  choice. 
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VISA 


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Great  Programs  &  Articles  From  Botli  Sides  o1  the  Atlanticl 

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C64  ALIVE!  Sample  disk  $3:  5  issues  ending  12/92  $20;  6  issues  starting  1/33  $25 

clubLIGHT  Single  issue  S5 

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LIGHT  DISK  and  clubLIGHT  are  for  61/128  —  C64  ALIVE!  is  64  only 

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00, 


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Senci  corTiputef*  or  drive  wnh  name,  ad^ 
dress,  phone.  &  describe  problem  We'll 
ca[l  wilh  parts  esiimale.  then  repair  and 
return  (o  you  insured  by  UPS    PayrTient 

can    be    COD    or    VISA.    M.'C     Mfnlmum        i 

cha/ge.  est  mate  only  is  S20    '  Inciude  power  suppJy. 


TYCOM  inc.  fsnsfield.  ma  otjoi 


Circle  Reader  Service  Number  242 


AUTHORIZED  COMMODORE 
SERVICE  CENTER 


90  nW  WARRANTY 
ON  ALL  HEPAIHS 


(413)  442-9771 


COMPUTER  REPAIR     ^^^ 

C-G4:  $40,00   1541:  $54.95    B4C:  $50.00 
1541-M:  $64.35  C128:  $64,95   C128D:  $74.95 

1581:  $64.95   ETC 

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Upgrade  your  Commodore  system  'December' SALE  HELD  OVER 


Refurbished  Hardware 

New  APROTEK  modems 

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IBOI-eStM          157I-P45J154           C«-«WS94 

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IJID/ANVOBIVE  •SVSTEM--$95 

10Ws-«»t299        1530O*TASETTE.«5 

ADDITIONAL  DflWE  ROMS-MS 

MANrBOOKS.«10                                 SOFTWABE  •  SlO-a 

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15  DAY  WARRANTY  ON  REFURBISHEDCOODS 
T*x-Canada*7tiGST.OniarioREs.+B%PST 


eiEws 


G-10        COMPUTE     h/IARCH  1993 


ant,  the  manual  tells  you  which  IRS  pub- 
lication to  consult  to  set  up  a  depreci- 
ation schedule.  In  the  back  of  the  man- 
ual are  another  four  pages  that  ansv^fer 
almost  any  question  you  might  have  on 
how  to  figure  depreciation. 

Data  input  is  simple  to  master. 
Press  a  single  key  to  make  most  any 
menu  selection,  and  then  enter  your  da- 
ta when  you  see  a  question  mark  be- 
fore a  blinking  cursor.  The  program 
will  not  proceed  until  you  press  Return. 
You  can  correct  any  typing  errors  with 
the  Del  key  before  you  press  Return. 
Pressing  Return  one  or  more  times  will 
usually  let  you  exit  a  screen  if  you  don't 
want  to  enter  any  data. 

If  you  need  to  make  a  correction  af- 
ter you've  hit  the  Return  key,  wait  until 
you're  at  the  end  of  a  section.  There 
you'll  receive  either  the  prompt  IS 
THIS  CORRECT?  or  the  prompt  DO 
YOU  WISH  TO  START  AGAIN?  These 
prompts  will  give  you  an  opportunity  to 
correct  any  mistakes  that  you  might 
have  made.  You'll  have  another 
chance  to  make  changes  when  you 
use  the  second  menu  and  review  your 
input  for  expenses  and  receipts. 

The  author  states  that  the  printing 
module  is  the  system's  best  feature, 
and  he's  right.  The  format  is  easy  to 
use  and  understand.  Forget  about  mas- 
tering complicated  spreadsheets  filled 
with  little-used  options;  with  this  pro- 
gram that's  not  necessary.  The  print 
menu  offers  11  different  printouts.  One 
rather  nice  feature  is  a  list  of  checks  by 
expense.  At  the  expense  menu,  each 
category  that  has  an  expense  entered 
will  be  highlighted.  By  selecting  only 
the  highlighted  categories,  you  don't 
have  to  wait  for  the  computer  to 
search  all  the  weekly  files.  That's  a  re- 
al timesaver! 

Easy  Books-1  wasn't  written  with 
speed  in  mind.  It  doesn't  have  the  fast- 
est  execution  time,  but  it  makes  up  for 
that  with  its  ease  of  use.  You  don't 
need  to  consult  the  manual  constantly 
to  use  this  program  either.  Its  clear,  con- 
cise menus  and  onscreen  instructions 
make  it  easy  to  master.  Devote  your 
time  and  energy  to  running  your  busi- 
ness, not  bookkeeping.  If  easy  book- 
keeping is  what  you're  looking  for, 
then  Easy  Books-1  is  what  you  need. 

CHERyL  TURNEY 


Commodore  64  or  128- 
ping  and  handling 


■S39.95  plus  S3.50  ship- 


EASY  BOOKS  DISTRIBUTING 
P.O.  Box  216 

lov/a  Park,  TX  76367-0216 
(817)  592-4727 

Circle  Reader  Service  Number  414 


WE  WONT  PAY  YOUR  TAXES! 

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WORLD  VIEW 


John  Buckingham 


Inexpensive 

secondhand  hardware 

and  software 

have  caused  a  64 

resurgence 

in  Australia. 


G-12       COMPUTE 


THE  VIEW  FROM 
AUSTRALIA 

Australia,  the  land  down  un- 
der, is  a  commonweaitli  of 
some  17  million  people  from  dif- 
fering backgrounds  and  ori- 
gins. Commodore  entered  the 
Australian  market  years  ago 
with  the  VIC-20  and  then  fol- 
lowed up  with  the  popular  64, 
which  went  on  to  become  the 
most  popular  home  computer 
in  the  nation. 

Until  the  onslaught  of  the 
Amiga,  every  computer  store 
and  large  retail  chain  was  clam- 
oring to  have  64/128  stock  on 
its  shelves.  But  with  Commo- 
dore pushing  the  Amiga  and 
its  PC  line,  it's  now  difficult  to 
find  64  products  except  at  a 
few  computer  games  outlets 
or  by  mail  order. 

It's  inevitable  that  some  64 
owners  upgrade  to  larger  sys- 
tems. When  they  do,  many  of 
them  sell  their  older  equip- 
ment. By  making  inexpensive 
secondhand  hardware  and 
software  available  to  new  buy- 
ers, they've  caused  a  resur- 
gence of  64  activity.  The  reces- 
sion is  keeping  people  to  tight 
budgets,  but  they're  finding 
that  ttie  64  represents  good  val- 
ue for  their  money 

The  number  of  user  groups 
and  clubs  catering  to  the  64/ 
128  user  is  diminishing,  al- 
though larger  groups  in  big 
population  areas  are  still  ac- 
tive. One  of  the  main  problems 
seems  to  be  a  lack  of  commu- 
nication between  user 
groups.  I'm  presently  working 
to  establish  a  register  of 
groups  in  Australia  to  enable 
users  to  maintain  regular  con- 
tact with  a  greater  number  of 
other  64  users.  By  staying  to- 
gether we  can  survive. 

There  are  only  three  or  four 
nationally  advertised  public  do- 
main libraries  in  Australia,  but 
many  user  groups  have  their 
own  software  libraries.  The 
few  bulletin  boards  that  cater 

MARCH  1993 


to  the  64/128  user  still  have  a 
lot  of  PD  programs  for  down- 
loading. The  main  PD  libraries 
charge  around  $A5  for  a  dou- 
ble-sided disk,  but  it's  possi- 
ble to  buy  disks  for  as  low  as 
$A3.  Blank  disks  vary  from 
about  40  cents  to  a  couple  of 
dollars  each.  These  prices  are 
in  Australian  dollars  ($A}.  With 
the  current  exchange  rate, 
one  Australian  dollar  is  worth 
about  75  U.S.  cents. 

Most  PD  software  ema- 
nates from  the  U.S.  these 
days.  We  occasionally  have 
problems  with  such  software, 
especially  programs  that  use 
dates.  Here  in  Australia,  we 
use  a  day/month/year  format, 
while  programmers  in  the  U.S. 
apparently  use  a  month/day/ 
year  format.  Also,  our  state  ab- 
breviations have  three  letters, 
not  two  as  in  the  U.S. 

GEOS  is  very  popular  over 
here,  and  more  users  convert 
to  it  every  day,  A  lot  of  64s  are 
used  only  as  game  machines, 
so  game  software  far  outsells 
any  other  type  of  program. 

Both  hardware  and  soft- 
ware are  less  expensive  in  the 
U.S.  than  here,  and  many  Aus- 
tral ian  users  purchase 
through  U.S.  mail-order  deal- 
ers. Here  are  several  exam- 
ples of  price  comparisons:  a 
1541-11  drive— $A279,  $185; 
GEOS— $A68,  $39;  Xetec  inter- 
face—$A109,  $59;  The  Print 
Shop— $A80,  $35;  Where  in 
the  World  Is  Carmen  Sandi- 
ego?— $A70,  $29.  A  9-pin  print- 
er such  as  a  Star  NX-1000 
costs  around  $A300  over 
here,  but  in  the  U.S.  you 
would  pay  no  more  than  $180. 
So  we  Australian  users  are  cer- 
tainly paying  much  more  than 
our  U.S.  counterparts.  Most 
U.S.  hardware  is  unsuitable  for 
us  because  of  the  voltage  dif- 
ferences, but  software,  interfac- 
es, and  REUS  are  OK. 

There  are  many  thousands 
of  bulletin  boards  operating  in 
Australia,  but  very  few  cater 
Specifically  to  64/128  users  ex- 


cept to  offer  message  boards 
and  echo  areas.  Those  that  do 
have  64  files  for  downloading 
are  usually  very  busy.  Three 
main  bulletin  boards  cater  to 
GEOS,  and  these  are  very  pop- 
ular. Some  software  clubs  and 
user  groups  have  small  BBSs 
that  are  used  regularly  by 
their  members.  But  a  great 
number  of  64  users  don't 
have  modems  because  of  the 
lack  of  nearby  BBSs. 

CompuServe  has  now  be- 
gun operating  in  Australia,  but 
its  minimum  cost  is  $36  an 
hour,  plus  long-distance  call 
fees  for  those  who  live  outside 
the  major  cities.  This  high 
price  makes  it  out  of  reach  for 
most  64/128  users. 

The  Australian  Commodore 
&  Amiga  Review  (ACAR)  has 
been  the  only  commercially 
produced  magazine  for  64/ 
128  users  in  Australia  for 
many  years.  It  started  out  as 
a  VIC-20  magazine — without 
Amiga  in  Its  name,  of  course. 
Now.  out  of  its  80  pages  each 
month,  only  5  or  6  are  devot- 
ed to  the  64.  In  September 
1992  the  number  dropped  to 
only  one  page  for  the  64. 

Fortunately  for  us,  a  new  64/ 
128  magazine  called  Commo- 
dore Network  has  just  begun. 
It's  produced  in  a  newsletter  for- 
mat, but  we  expect  it  to  im- 
prove with  time.  Former  ACAR 
columnists  are  now  part  of  the 
new  magazine.  I  hope  Austra- 
lian users  will  support  it, 

The  U.S.  magazine  COM- 
PUTE with  its  Gazette  section 
is  available,  and  RUN  was 
here  until  it  folded.  We  also 
get  U.K.  magazines  Zzap, 
Commodore  Format,  and  YC. 
They  are  quite  popular  and 
readily  obtainable  here. 

The  64  is  still  alive  in  Aus- 
tralia despite  other  machine  us- 
ers telling  us  that  we're  a  dy- 
ing breed.  If  the  user  groups 
and  publications  that  support 
us  now  stick  with  us,  we'll  cer- 
tainly be  around  for  many 
more  years.  {j 


Everything's  included! 

Features,  games,  reviews, 
education/home  applications, 
programming,  bugswatter, 
feedback,  and  columns! 

A  superb  inlerface  includes  pull- 
down menus,  help  screens,  and 
keyboard,  joystick,  or  mouse  con- 
trol. Features  include  super-fast 
searching  and  sorting  capabilities. 
An  options  screen  allows  you  to 
choose  text  colors,  drive  number, 
and  input  device.  And  there's  full 
documentation  on  di.sk. 

Choose  From  three  modes  of  opera- 
tion— browse  for  quick  scanning, 
view  for  detailed  information  and 
descriptions,  and  edit  for  adding 
items  from  upcoming  issues — and 
prin!  to  any  printer.  There's  even  a 
turbo-load  option  for  maximum 
disk-access  speed. 


ORDER  YOUR 

GAZETTE  iiDEX 

TODAY! 

(MasterCard  and  Visa  accepted  on 
orders  with  subtotal  over  $20.| 


To  order,  send  S7.95  per  disk,  the 
quantity  of  disks  ordered,  check 
or  money  order,*  your  name  and 
complete  street  address: 

Gazette  Index 

324  West  Wendover  Avenue 

Suite  200 

Greensboro,  NC  27408 

•  Please  add  $Z  shipping  &  tiandling  (S5  foreign)  for 
each  disl(  (residents  ol  NC,  NJ.  NY  please  add  appli- 
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and  services  tax) 

All  oayments  must  be  in  U.S.  lunds  Please  allow  4 
weeks  for  delivery 


The 


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COMMODORE  UPGRADES        I^C.  \^ 


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512K  RAM  EXPANDERS 


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Super  1750  REtJ  CLone  (512K).  Does  not  requires  larger  power  supply $142.50 


SPECIALS 


COr^/lPUTEB  SAVER:  This  C-64  Protection  System  saves  you  costly  repairs.  Over  52%  of  C-64 

failures  are  caused  by  maifunctioning  power  supplies  ttiat  destroy  your  computer.  Instails  in  seconds 

:  between  power  supply  &  C-64.  No  soldering.  2  yr.  wty.  An  absolute  must  and  great  seller..S17.95 

PRINTER  PORT  ADAPTER  by  Omnit/onix,  Avoid  obsolescence.  Allows  you  to  use  any 
Commodore  (C-64)  printer  on  any  PC  compatible  or  clone.  Does  not  work  with  Amiga.  ...$34.95 


COMMODORE  DIAGNOSTICIAN  II 


Originally  developed  as  a  software  package,  then  converted  to  a  readable  format,  the  Diagnosti- 
cian has  become  a  fantastic  seller.  With  over  38,000  sold  worldwide,  Diagnostician  II  utilizes 
!^  sophisticated  cross-reference  grids  to  locate  faulty  components  (ICs)  on  pll  C-64  and  CI  541 
I  computers  (C-1 28/64  mode).  Save  money  and  downtime  by  promptly  locating  what  chip(s)  have 
(ailed.  (No  equipment  of  any  kind  needed.)  Success  rate  from  diagnosis-to-repair  is  98%.  Inrjiudes 
basic  schematic S6.95        (Available  for  Amiga  computers  with  3'/?"  disk  at  $14.95). 


NEW  POWER  SUPPLIES 


jLif  •  Asuper-heavy,  repairable,  "not  sealed  "C-64  power  supply  with  an  output  of  4.3  amps  (that's  over 
^Hi  3x  as  powerful  as  the  original).  Featuring  1  yr.  wty.,  ext.  fuse,  schematics.  UL  approveiii...$37.95 
y  li  (Includes  bonus  Commodore  Diagnostician  II  (valued  @  S6.95) 

fUl  •  Ojr  Biggest  Seller  •  1.8  amp  repairableheavydutysupply(orC-64.(Over  120.000  sold)..S24.95 

ASOO  45  watt  (heavy  duty)  Standard  replacement $67.50 

200  Watt  "Big  Fool"  ASOO  Universal  Switching  Power  Supply  with  fan  and  external  cabling  for 
I  hard  disks,  etc.  An  absolute  must  for  those  adding  on  more  memory/peripherals  (e.g.  Prima) 

Works  in  all  countries  worldwide.  A  natural  replacement $86.95 

A200  110/220  volt  P/S  (200  watts/fan)  by  Commodore $129.50 


$9.95 


REPLACEMENT/UPGRADE  CHIPS  &  PARTS 


I  6510  CPU 

6526  CIA 

,  6581  SID 

6567  Video 

PLA906114 

All  901/225-6-7-9 'EACH 

4164  (C-64/ RAM) S.60 

C-128  ROIvIs  Upgrade  {set  3) $24.95 

C1571  ROf^  Upgrade  (310654-05) $10.95 

C-64  Keyboard  (new) S19.95 

C64  Cabinet  (new) $49.95 

Interface  Cables:  #690  C64  to  1541/1571  disk  drive S12.95 

#693  C64  to  3  pin  RCA  (eg.  1084) $16.95 

1541/1671  Drive  Alignment $21.95 

Super  Graphics  by  Xelec $59.50 

Service  Ivlanuals  for  C64.  C128,  180Z,  1084SP.  1541   $21.95 


EMERGENCY  STARTUP  KITS 


Save  a  lot  of  time  and  money  by  repairing  your  own  Commodore  or  Amiga  computer.  All  chips  are 
direct  socket  plug-ins  (no  soldering).  Each  kit  includes  all  you  need  to  "start  up"/revive  your 
broken  computer.  Ongrnally  blister  packed  for  the  government  PXs  worldwide,  this  series  is  now 
available  to  you.  Total  cost  savings  per  kit  far  exceeds  purchasing  chips  on  an  individual  basis 


KIT  #3  (Part  #01 A  lS)lorC64 
Symptoms:  No  power  tip  •  Screen  lock  up  •  Flashing  colors  •  Gamecanridge  problems 
Coniarns  ICs  #PIJi/82S100/90fiii4.  6526,  Commodore  Diagnosilician.  Fuse,  Ctiip  Puller,  S  RAMs, 
Schematic.  Utility  Cartridge  i  special  diagnostic  lest  diskene  with  9  programs 
An  SS7.50  value  lor  only  $29.95 


KIT  *4  (Part  rtDIA  1S)  for  C64 
Symptoms:  Control  Pod  •  Sound  •  Keyboard  •  Serial  device  problems 

Contains:  ICs  (J6526.  6581,  8  RAMs.  Commodore  Diagnostician.  Fuse,  Chip  Puller,  Basic  Schematic, 
tJtility  Cartridge  &  special  diagnosljc  test  diskette  with  9  programs 

A  S79.ao  value  (or  only  S29.9S  


KIT  #5  (Pan  KOIA  17)  lor  1541/1571 
Symptoms  Drive  runs  continuously  •  Motor  won  t  stop  •  Read  errors  •  Mo  power  up 
Contains:  ICs  #6502,  6522.  Fuse  Chip  Puller,  Basic  Schematic.  Commodore  Diagnostician  i  special 
iliagnDstic  test  diskette  with  9  programs 

An  S70.1 0  value  for  only  S29.95  


KIT  dl  (Part  «3IA  14)  for  Amiga  500/2000 
Kit  corrects  28  symptoms  and  includes:  Two  8520A  CIA  Chips.  8362.  8370,  9364,  Chip  Puller.  Fuse. 

Schematic.  Diagnostician  Booklet  &  The  Final  Test  Diskette.  A  S224  00  Value  for »       „ 

w/8373  Super  Denlse S109.95 

A  S79,80  value  for  only  S29.95  


Spttd  Fttr  Free  Catalog 

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V^A      ^g^  Yell  a  friend  yau'ir  heard  it  through  the  Grapri'ine. 


Circle  Reader  Service  Number  145 


FEEDBACK 


Corrections  to 

articles  and 

programs,  liints  for 

beginner  128 

users,  and  more 


Bug-Swatter 

We  printed  some  incorrect  in- 
formation about  Compsult  in 
"A  Buyer's  Guide  to  Commo- 
dore Software,  Hardware, 
and  Services"  (December 
1992).  Here  is  the  correction. 

COIMPSULT 

P.O.  Box  5160 

San  Luis  Obispo,  CA 

93403-5160 

(800)  676-6616  for  credit  card 

orders  only;  $25.00  minimum 

(805)  544-6616  for  information 

Catalogue— $2,00. 

We  regret  any  inconven- 
ience our  error  may  fiave 
caused  eitlner  Compsult  or 
our  readers. 

(VIelvin  Breyfogle  notified  us 
that  Ham  Antennas  (Decem- 
ber 1992)  has  a  couple  of 
problems  with  its  Long  Wire 
option.  The  screen  colors 
make  a  portion  of  the  pro- 
gram difficult  to  read,  and  the 
calculation  for  the  coax  wave- 
length in  feet  is  incorrect.  If 
you've  already  entered  the  pro- 
gram or  if  you  have  Gazette 
Disk  for  that  month,  load  Ham 
Antennas  and  enter  the  follow- 
ing lines  before  you  run  it. 
This  should  correct  the  prob- 
lems. Remember  to  save  the 
corrected  program, 

GH  4027  GOSUB4097:INPUT:PRIHT" 
{CLBH6  SPACES]LONG  WI 
KE  CALCULATIONS" 

MX  4953  PRINT'MhvS)  (VEL(  {down! 
LENGTH  OF  WIRE  IN  FEET 
"  W 

BX  4a68  PEINT")DOWN("492*V/F" 
(3  SPACES(«l/2  WAVE  CO 
AX  AT  DESIGN  FREQ  IN  F 
EET" 

For  the  prompt  in  the  Long 
Wire  option  that  requests 
coax  velocity  factors,  supply 
the  following  decimal  values, 
depending  on  the  type  of 
transmission  line  you  are  us- 
ing. Include  the  decimal 
when  you  enter  the  factor.  For 
RG8  (50  ohm)  use  .66,  for 
RG11  (75  ohm)  use  .88,  and 
for  flat  TV  line  (300  ohm)  use 
a  factor  of  ,82. 


G-14         COMPUTE     MARCH  1993 


If  your  transmission  line  is 
made  of  material  not  listed 
here,  check  with  a  good  ham 
antenna  reference  book  for 
the  correct  velocity  factor.  For 
convenience,  you  may  want 
to  store  this  information  as  a 
REfvl  statement  within  the  pro- 
gram or  have  it  print  in  con- 
junction with  line  4059. 

Reset  to  64  Mode 

Six  months  after  I  bought  my 
128,  I  joined  a  user  group  to 
find  out  why  I  couldn't  reset  to 
64  mode  from  128  unless  I 
had  my  FastLoad  cartridge  in- 
serted. No  one  could  help.  I 
wrote  to  Commodore  and 
even  visited  other  user 
groups,  but  no  one  offered  a 
viable  solution. 

Several  months  later,  I  was 
making  up  a  list  of  hints  and 
tips  for  printer  commands, 
and  I  came  across  the  solu- 
tion; Hold  down  the  Commo- 
dore key  while  pressing  the  Re- 
set button. 

Once  you  know  this  trick, 
it's  obvious,  but  perhaps  it'll 
help  some  newcomers. 

B!LL  CUFIK 
LYNDEN,  WA 

To  Scratch  a  Comma 

I  have  a  file  that  I  want  to 
scratch  from  a  disk,  but  I 
can't  seem  to  do  it.  The  file- 
name is  simply  a  comma  (,), 
I've  tried  using  the  SCRATCH 
command,  but  it  doesn't 
work.  Got  any  suggestions? 

MAX  YOUNT 
WALDEN,  TN 

That  file  is  going  to  be  difficult 
to  remove.  Ttie  64  processes 
the  comma  as  a  delimiter, 
which  is  a  character  that's 
used  to  separate  two  parts  of 
a  command.  For  example, 
when  you  want  to  read  a  se- 
quential file,  you  have  to  open 
it  with  OPEN  2.8, 2,  ••file- 
name,S,R"  (note  how  the  com- 
mas separate  the  filename 
from  the  S  for  Sequential  and 
the  R  for  Read).  The  commas 


perform  a  special  function, 
and  the  disk  drive  doesn't  rec- 
ognize them  as  characters  in 
the  filename.  As  a  result,  your 
drive  sees  the  file  as  "delimit- 
er/end of  filename. "  This  ren- 
ders the  SCRATCi-l  and  RE- 
NAt\4E  commands  useless. 

There  is  a  solution  to  your 
problem,  however  If  you 
have  a  disk  editor  (a  program 
that  can  change  a  byte  direct- 
ly on  the  disk),  you  can 
change  the  comma  on  the  di- 
rectory to.  say,  an  X,  and 
then  scratch  that  new  file- 
name. We  published  such  an 
editor.  Doc  Block,  as  a  bonus 
program  on  the  October  1992 
Gazette  Disk. 

Another  way  to  clear  up 
the  problem  is  to  copy  any 
files  or  programs  on  that  disk 
that  you  wish  to  save  to  anoth- 
er disk.  Then  reformat  the 
disk  with  the  bad  file.  To 
avoid  this  problem  next  time, 
stick  to  letters  and  numbers 
when  naming  disk  files.  Avoid 
punctuation  marks  like  com- 
mas, colons,  and  asterisks. 

Multicolor  Sprites 

How  can  1  use  more  than  one 
color  with  a  sprite? 

GEOFF  CU\RK 
NOTTINGHAM,  ENGLAND 

Sprites  are  powerful  graphics 
tools,  but  they  can  be  com- 
plex to  use.  After  you've 
worked  out  the  shape  that 
you  want,  the  sprite  must  be 
converted  to  data  statements 
and  poked  into  a  safe  area  of 
memory  A  pointer  must  be 
set  to  the  sprite  shape,  the  x- 
and  y -coordinate  designated, 
the  color  defined,  and  the 
sprite  activated. 

Multicolor  sprites  give  you 
more  flexibility  and  more  inter- 
esting shapes  to  work  with.  If 
you've  reached  the  point 
where  you  can  define  sprites 
and  move  them  about  the 
screen,  now's  a  good  time  to 
experiment  with  color  There 
are  two  ways  to  do  it. 


The  first  is  fairly  easy.  De- 
fine two  sprites,  using  differ- 
ent colors,  and  put  one  on 
top  oftfie  other  Sprites  are  dis- 
played in  a  certain  order  of  pri- 
ority, from  lowest  number  to 
highest.  This  means  that 
sprite  0  will  always  appear  on 
top  of  (or  In  front  of)  all  other 
sprites.  Sprite  1  has  priority 
over  sprites  2-7,  and  so  on. 

Normally,  If  a  bit  Is  turned 
on,  it'll  appear  on  the  screen 
in  the  color  of  the  sprite.  An 
off  bit  will  let  the  background 
color  show  through.  If  you 
have  one  sprite  on  top  of  an- 
other, the  off  bits  will  let  the 
second  sprite's  color  show 
through.  (The  second  sprite  Is 
the  one  with  the  lower  priori- 
ty.) As  long  as  they  have  the 
same  (x,y)  location,  It  will  ap- 
pear that  you  have  a  single 
two-color  sprite. 

There  are  two  drawbacks 
to  this  method,  however.  The 
first  Is  that  Instead  of  having 
eight  one-color  sprites,  you're 
limited  to  four  two-color 
sprites  (or  two  four-color 
sprites).  Second,  if  your  pro- 
gram needs  to  check  sprite 
collisions,  you  have  to  be  care- 
ful that  the  bits  of  the  overlap- 
ping sprites  do  not  intersect. 
You  may  get  collisions  when 
none  actually  exist  if  the  pro- 
gram is  written  in  BASIC, 

A  better  way  to  make  color- 
ful sprites  is  to  switch  to  mul- 
ticolor mode,  controlled  by  a 
register  at  53276.  The  eight  in- 
dividual bits  correspond  to 
the  eight  different  sprites.  To 
make  all  sprites  one  color,  en- 
ter POKE  53276,0.  Poking  a  1 
makes  sprite  0  multicolor 
(and  the  others  one  color), 
poking  a  2  makes  sprite  1  mul- 
ticolor, poking  a  4  makes 
sprite  2  multicolor,  and  so  on 
up  to  128,  which  affects 
sprite  7.  Poking  a  255  makes 
all  of  the  sprites  multicolor. 

f\4ultlcolor  mode  gives  you 
up  to  four  different  colors  in 
each  sprite.  The  four  colors  in- 
clude the  screen  color  (actu- 


ally a  transparent  part  of  the 
sprite  allowing  the  back- 
ground screen  color  to  show 
through),  individual  sprite  col- 
or, sprite  multicolor  0,  and 
sprite  multicolor  1.  The  individ- 
ual sprite  color  can  vary  from 
sprite  to  sprite,  but  screen  col- 
or and  the  two  multicolors  are 
the  same  for  all  eight  sprites- 
The  register  for  screen  color 
is  53281.  The  registers  for 
sprites  0-7  are  53287-53294, 
respectively  Por  multicolors  0 
and  1,  the  registers  are 
53285  and  53286. 

To  turn  on  the  multicolor 
mode  for  a  single  sprite,  enter 
POKE  53276,  PEEK(53276) 
OR  (2tN),  where  N  is  equal 
to  the  sprite  number  (0-7). 
To  turn  off  the  multicolor 
mode,  enter  POKE  53276, 
PEEK(53276)  AND  (255-2TN). 

Unlike  the  first  method  of 
adding  color,  multicolor 
mode  lets  you  have  eight  dif- 
ferent sprites  moving  around, 
but  resolution  Is  cut  in  half.  In- 
stead of  coloring  individual  pix- 
els, pairs  of  pixels  are  turned 
on  or  off.  Let's  say  that  one  of 
the  data  statements  is  50, 
which  translates  to  a  pattern 
of  00110010  in  binary  With 
one-color  sprites,  a  1  repre- 
sents a  pixel  that  is  turned  on. 
In  multicolor  mode,  however, 
you  have  to  look  at  the  pat- 
tern as  bit  pairs:  00,  11,  00, 
and  10.  The  first  two  pixels 
(00)  would  be  transparent, 
the  same  color  as  the  screen. 
The  next  two  (11)  would  be 
multicolor  1,  followed  by  the 
screen  color  again.  The  last 
two  (10)  would  both  be  the 
sprite  color  Even  though  the 
two  bits  are  different,  1  and  0, 
the  corresponding  pixels 
would  be  the  same  color  In- 
stead of  each  byte  controlling 
eight  different  pixels,  each 
byte  controls  four  different 
pairs  of  pixels. 

Two  Drives  for  SpeedScript 

I've  been  using  SpeedScript, 
which  i  typed  in  from  your 


How  to 

use  multicolor 
sprites  and 
SpeedScript  witii 
two  drl¥es 


magazine  in  September 
1989.  It  works  great,  but  I 
have  one  problem.  Can  you 
get  a  patch  for  it  or  a  short  pro- 
gram that  will  let  you  use  it 
with  two  drives? 

LEONARD  PFEIFFER 
DAYTON.  NJ 

In  the  July  1992  issue, 
George  Gunn  wrote  an  article 
about  the  1581  drive  called 
"The  Smaller,  The  Better "  As 
a  sidebar  to  that  article,  he  in- 
cluded several  POKEs  which 
enable  SpeedScript  users  to 
access  drive  9  instead  of 
drive  8.  This  will  let  you  load 
SpeedScript  from  drive  8  and 
then  direct  all  disk  commands 
to  drive  9. 

To  accomplish  this,  load 
but  do  not  run  SpeedScript. 
Then  enter  the  following  two 
lines  In  Immediate  mode. 

POKE  4843,9:  POKE  4908,9:  POKE 
5274,9:  POKE  5873,9:  5967,9 
POKE  6367,9:  POKE  6883,9:  POKE 
7003,9:  POKE  7073,9 

Save  this  modified  version 
with  a  unique  name,  such  as 
SPEEDSCRIPT9.  When  you 
load  and  run  this  program,  all 
normal  disk  commands  will 
be  addressed  to  drive  9.  You 
won't  be  able  to  switch  back 
and  forth  between  drives,  but 
you  can  load  and  work  with 
whichever  version  of  Speed- 
Script  you  wish,  depending 
on  your  needs. 

To  switch  between  two 
drives  while  In  SpeedScript, 
check  out  Speedram-64  (De- 
cember 1992).  This  short 
patch  by  Frank  Gordon  lets 
you  use  SpeedScript  with  a 
1764  RAM  expansion  unit  or 
with  two  drives. 


Send  your  questions  and  com- 
ments to  Gazette  Feedback, 
COMPUTE  Publications,  324 
West  Wendover  Avenue, 
Suite  200,  Greensboro,  North 
Carolina  27408.  □ 

MARCH  1993    COMPUTE        G-15 


BEGINNER  BASIC 


Larry  Cotton 


Use  the  FOR-NEXT 

statement  to 

put  a  BASIC  program 

into  a  loop. 


IN  A  LOOP  WITH 
FOR-NEXT 

Last  March,  I  issued  a  plea  for 
topics  to  discuss  in  this  col- 
umn. I  received  many  helpful 
suggestions — and  not  one  sug- 
gesting that  I  pack  it  in!  I  tiad 
several  requests  for  columns 
that  adhere  to  the  title's  prem- 
ise— BASIC  for  beginners. 
Therefore,  this  month,  we'll  re- 
view the  seemingly  ubiquitous 
FOR-NEXT  statement. 

FOR-NEXT  is  used  to  put  a 
program  in  a  loop;  FOR  and 
NEXT  are  at  the  ends  of  the 
loop.  The  whole  process  re- 
quires seven  distinct  items. 

1.  the  word  FOR 

2.  acounter  (any  valid  numer- 
ic variable) 

3.  an  equal  sign 

4.  a  counter's  starting  value 

5.  the  word  TO 

6.  the  counter's  ending  value 

7.  the  word  NEXT 

The  starting  and  ending  val- 
ues for  the  counter  must  be 
valid  numeric  expressions — 
that  is,  numbers  or  variables 
that  represent  numbers. 

Here's  a  simple  time  delay 
loop.  It  uses  all  seven  items  in 
lines  10  and  20. 

10FORC=1TO1000 

20  NEXT 

30  PR[NT"END  OF  LOOP" 


C  is  the  counter;  it  incre- 
ments itself  from  1  to  1001 ,  as 
fast  as  the  BASIC  language 
and  the  computer  will  allow. 
Try  pressing  the  Run/Stop 
key  while  this  program  is  run- 
ning; then  enter  PRINT  C. 

The  first  six  parts  of  a  FOR- 
NEXT  loop  must  be  written  on 
the  same  line.  The  NEXT  com- 
mand may  be  written  on  the 
same  line  (with  a  colon  sepa- 
rating it  from  the  FOR  part  of 
the  loop)  or  on  another  line. 

ff  uninterrupted,  this  delay 
loop  increments  C  to  1001, 

G-16        COMPUTE     MARCH  1993 


NEXT  kicks  in  after  the  value 
for  C  exceeds  the  upper  limit 
of  1000,  and  control  then 
falls  through  to  line  30.  When 
things  happen  between  FOR 
and  NEXT,  they  happen  the 
number  of  times  specified  by 
the  counter's  ending  value. 

Delay  loops  are  often  used 
just  after  a  message  is  print- 
ed on  the  screen.  I  don't  like 
them,  however,  because 
they're  usually  too  short  the 
first  time  they  appear  and  too 
long  after  the  user  becomes  fa- 
miliar with  the  message.  A  bet- 
ter way  is  to  eliminate  the  de- 
lay loop  altogether  and  use 
GET  to  wait  for  the  user  to 
press  a  key  whenever  he  or 
she  is  ready  to  move  on. 

There  are  many,  many  us- 
es for  FOR-NEXT  One  of 
them  is  to  gather  multiple  in- 
puts from  a  program's  user. 
This  is  often  used  in  conjunc- 
tion with  arrays.  (We'li  review 
arrays  in  a  later  column.) 

10  PRINTCHR$(147) 

20  F0RC=1T04 

30  INPUr'NAME  OF  A 

SmTE";S$(C) 
40  NEXT:PRINT 
50  PRINT"THE  STATES  YOU 

ENTERED  ARE" 
60  PRINT:F0RC=1T04 
70  PRINTS$(C) 
80  NEXT 

As  C  is  incremented  from  1 
to  4  in  line  10,  the  array  is 
filled  with  words  the  pro- 
gram's user  enters.  S$(1) 
might  be  Virginia.  S$(2) 
might  be  Utali,  and  so  on. 
The  program  will  ask  for  just 
four  state  names  and  then 
move  on  to  line  50. 

You  can  use  C  again  in 
line  50,  but  it's  not  necessary. 
The  following  would  also 
work  for  lines  50-70. 

SO  PRINT:F0RZ=1T04 
60  PRINTS$(Z) 
70  NEXT 

You  can  accomplish  lots  of 


tasks  between  a  FOR  and  a 
NEXT.  However,  it's  quite 
easy  to  lose  track  of  where 
you  are,  especially  if  you  use 
multiple  or  nested  FOR-NEXT 
loops.  Here's  a  nested  one. 

10  PRINTCHR$(147) 
20  F0RJ=1TO3 
30  F0RK=1TO4 
40  PRINTJ;K 
50  NEXT:PRINT:NEXT 

The  first  NEXT  in  line  50  clos- 
es the  inner  K  loop;  the  sec- 
ond one  closes  the  outer  J 
loop.  To  keep  track  of  what's 
happening  in  nested  loops, 
it's  a  good  idea  to  use  BA- 
SIC'S option  of  printing  the 
counter's  name  after  the 
NEXT,  Line  50  could've  been 
written  as  follows.  Note  the  or- 
der of  the  J  and  K. 

50  NEXTK:PRINT:NEXTJ 

The  PRINT  in  line  50  just 
gives  a  visual  separator  be- 
tween the  three  groups  of 
four  numbers  on  the  screen. 
Here's  a  short  graphic  pro- 
gram that  contains  several 
FOR-NEXT  loops. 

10  POKE53280,1:POKES3281,1 

20  PRINTCHR$(147) 

30  F0RJ=1T01D:READC(J):NEXT 

40  B=4:H=32:R=1B 

50  P0KE214,24:PRINT: 

P0KE211,B 
60  FORT=1T023:REM  NUMBER  OF 

LINES 
70  F0RU=1TO10:REM  NUIVIBER  OF 

COLORS 
80  PRINTCHR${C(U))CHR$(R) 

CHR$(H); 
90  NEXTU:PRINT:PRINnAB(T+B);: 

NEXn 
100  FORD=1TO1OO0:KEXT 
110  F0RP=1T025:PRIHT:NEXT 
120  DATA149,2B,129,15D,158, 
153,159,154,156,31 

You  may  have  to  adjust 
your  monitor's  color  controls 
for  maximum  effect.  Next 
month,  we'll  see  what  STEP 
does  to  a  FOR-NEXT  loop.    □ 


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circle  Reader  Service  Number  253 


Does  Your  Heart  Good. 
^American  Heart  Association 


PHOTO;  TOM  &  PAT  LEESQN 

Life  in  the  wild  can  be  pretty  tougii  these 
days.  Wittiout  ttie  necessary  ancient-forest 
tiabitat  to  live  in,  some  species  like  ttie 
norttiern  spotted  owl  of  ttie  Pacific  Nortii- 
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At  the  Sierra  Club,  we  believe  that  these 
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To  learn  more  about  our  work  protecting  the 
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G-17 


MACHINE  LANGUAGE 


Jim  Butterfield 


Unconventional 

opcodes 

sometimes  do 

strange, 

interesting,  and 

useful  Oilngs. 


G-18        COMPUTE 


Strange  Opcodes 

An  operation  code  is  the  in- 
struction ttiat  tells  tlie  comput- 
er what  to  do.  The  opcodes  for 
the  6502  CPU  fit  in  a  single 
byte;  out  of  256  possible  conn- 
binations,  only  151  are  "legal." 
The  remaining  combinations 
are  not  supported  by  the  chip 
manufacturer,  but  some  of 
them  work,  often  producing 
strange  results. 

You  shouldn't  use  these 
codes  in  your  regular  program- 
ming sessions  because  they 
are  not  guaranteed  to  worl< 
consistently.  Some  of  them 
are  more  reliable  than  others, 
however,  and  they  appear  in 
software  occasionally  without 
causing  any  problems.  Some 
family  versions  of  the  6502  in 
other  computers  put  these  un- 
defined codes  to  work  regular- 
ly; you  would  find  this  to  be 
true  in  the  case  in  the  Apple 
lies,  for  example. 

Even  so,  many  of  the  extra 
codes  sometimes  do  interest- 
ing and  useful  things.  We'll  ex- 
periment here  with  one  of 
these.  Even  so,  try  not  to 
mal<e  a  habit  of  using  these 
nonstandard  instructions  in 
your  programs. 

Perhaps  the  most  interest- 
ing codes  are  those  whose 
last  two  binary  bits  are  11.  Writ- 
ten in  hexadecimal,  these 
codes  would  have  a  second 
digit  of  3,  7,  B,  or  F.  No  such 
codes  are  legal,  but  almost  all 
of  them  exhibit  an  interesting 
characteristic:  Their  action  is 
a  combination  of  the  next  two 
opcodes  in  numeric  order.  For 
example,  the  code  for  load  A 
(absolute)  is  hex  AD  and  for 
load  X  is  AE,  so  hex  AF 
causes  both  A  and  X  to  be  load- 
ed! Other  address  modes 
worl^.  For  example,  A7  does 
the  same  thing  using  0  page 
addressing. 

Some  codes  are  deadly. 
Hex  02,  12,  22,  and  soon  up 
to  72  will  cause  the  processor 
to  crash.  Resetting  will  put 

MARCH  1993 


things  back  to  normal,  of 
course. 

The  first  complete  documen- 
tation of  these  extra  opcodes 
was  compiled  in  1981  by  Bri- 
an Grainger,  a  member  of  a  us- 
er group  in  the  United  King- 
dom. The  various  opcodes 
were  given  names  about  that 
time.  The  LDA/LDX  mixture 
above,  for  example,  was 
dubbed  LAX. 

For  a  small  project,  let's  cal- 
culate the  parity  of  a  byte  by 
using  extra-code  instruction 
LSE,  which  is  a  mixture  of  LSR 
and  EOR.  First,  we  logically 
shift  right  the  accumulator 
(LSR)  and  then  exclusive-or 
(EOR)  the  operand  value.  If 
we  were  writing  a  convention- 
al parity  calculation  program, 
we  might  use  EOR  and  LSR  as 
separate  instructions  to  do  the 
joli).  In  absolute  addressing 
mode,  LSR  would  be  an  op- 
code of  hex  4E;  EOR  would 
be  4D.  Code  4F  combines  the 
two  to  make  LSE. 

The  program  calculates  par- 
ity— odd  or  even — of  binary  val- 
ues from  0  to  16  (hex  10)  in- 
clusive. The  parity  subroutine, 
at  address  $201A,  is  called 
with  the  selected  value  in  the 
A  register  and  also  stored  at 
address  $203F  We'll  look  at 
the  subroutine  code  in  detail. 

The  parity  bit  we  are  calcu- 
lating will  be  in  the  low-order 
bit  of  the  accumulator.  The 
first  bit  is  already  there,  so  we 
need  to  loop  seven  times  to 
get  the  eight  bits.  Set  our  count- 
er to  0. 

201A  AO  QD       LDY  #$00 

Here  comes  our  nonstandard 
opcode.  LSE,  code  $4F,  will 
right-shift  the  contents  of  ad- 
dress $2G3F  and  then  EOR 
that  value  into  the  accumula- 
tor. Bit  0  of  the  accumulator 
will  then  contain  the  exclusive- 
or  value  of  the  two  low  bits, 
and  as  the  loop  continues, 
the  remaining  bits  will  be 
worked  in. 


20tC  4F  30  20  LSE  $203F 

The  remaining  subroutine 
code  bumps  the  Y  counter 
and  loops  seven  times. 


201 F  C8 

INY 

2020  CO  07 

CPY  #$07 

2022  DO  F8 

BNE  $201 C 

2024  60 

RTS 

It's  worth  noting  that  when 
the  subroutine  returns,  the  par- 
ity information  is  stored  in  the 
low  bit  of  the  A  register.  We 
can  extract  and  test  it  very  sim- 
ply by  moving  it  into  the  carry 
flag  v/ith  instruction  LSR. 

2009  AO  45       LDY  #$45 
;  ascil  E  for  Even 

200B  4A  LSR  A 

;  move  test  bit  to  C  llag 
200Cg0  02       BCCS2010 
;  even  parity,  sitip  ahead 
200E  AO  4F       LDY  #$4F 
;  odd  parity,  0  for  Odd 

2010  98  TYA 

;  move  E  or  0  to  A  reg 

2011  20  D2  FF  JSR  SFFD2 
;  print  E  or  0 

Here's  a  listing  that  pokes  the 
data  in  from  BASIC. 

100  PRINT  "JIIVl  BUHERFIELD'S 

ILLEGAL  OPCODES!" 
110  DATA  162,0,138,141, 

48,32,32,26,32 
120  DATA  160,69,74,144,2, 

160,79,152 
130  DATA  32,210,255,232, 

224,17,208,233,96 
140  DATA  160,0,79,48,32, 

200,192,7,208,248,96 
200  FOR  J=8192  TO  8228 
21DREADX:T=T+X 
220  POKE  J,X 
230  NEXT  J 

240  IF  T<>42Z8  THEN  STOP 
300  PRINT  "PARITY  OF  BINARY 

VALUES  0  TO  16:" 
310  SYS  8192 

(Editor's  note:  For  more  infor- 
mation about  unconventional 
6502  opcodes,  see  Randy 
Thompson's  "Programmer's 
Page"  on  page  G-20.  n 


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PROGRAMMER'S  PAGE 


2^ 


Randy  Thompson 


Think  you 

know  all  of  the 

opcodes  for 

tfie  6502?  Here  are 

some  that  the 

manuals  never 

mention. 


SECRET  6502 
OPCODES  REVEALED 

CPU  manufacturers  often  re- 
lease their  chips  with  several 
undocumented  opcodes  hid- 
den inside.  Take  the  6502,  for 
exannple.  The  sleuthing  of  sev- 
eral exceedingly  curious  pro- 
grannmers  has  turned  up 
about  a  dozen  unofficial  6502 
machine  language  instruc- 
tions— instructions  such  as 
LAX,  which  loads  both  the  ac- 
cumulator and  the  X  register 
with  a  value  from  memory. 

Whether  these  opcodes 
were  omitted  from  the  CPU's 
specifications  accidentally  or 
were  an  unintentional  by-prod- 
uct of  the  chip's  design  is  un- 
clear. In  any  case,  there  are 
more  functional  6502  op- 
codes than  most  assembly  lan- 
guage manuals  reveal.  Here 
are  a  few  that  I  discovered  in 
some  old  articles  and  books, 
most  notably  "Complete  Inner 
Space  Anthology"  tiy  Karl  J.H. 
Hildon  in  Transactor  and  Pro- 
gramming the  PET/CBM,  by 
Raeto  Collin  West,  published 
by  COMPUTE  Books. 

Because  these  opcodes 
are  unofficial,  I'd  be  surprised 
if  you  could  find  an  assembler 
that  supports  them.  In  fact,  the 
opcodes'  mnemonics  (the  let- 
ters used  to  identify  each  in- 
struction) were  invented  by 
the  programmers  who  discov- 
ered the  instructions.  As  a  re- 
sult, to  use  any  of  the  opcodes 
listed  below,  you'll  probably 
have  to  enter  their  numerical 
value  into  your  code  using  a 
machine  language  monitor  or 
an  assembler's  byte  editor. 
Now,  this  is  programming  at 
the  machine  level.  (See  Jim  But- 
terfield's  "Machine  Language" 
column  in  this  issue  for  more 
information  about  how  to  put 
one  of  these  secret  opcodes 
to  work.) 

Please  note  that  all  opcode 
values  in  this  article  are  given 
in  hexadecimal.  These  hexa- 


decimal values  are  listed  imme- 
diately to  the  right  of  any  sam- 
ple code.  The  lowercase  let- 
ters found  in  these  examples 
represent  the  hex  digits  that 
you  must  provide  as  the  instruc- 
tion's immediate  byte  value  or 
as  the  instruction's  destination 
or  source  address.  You 
should  have  a  good  under- 
standing of  the  6502's  differ- 
ent addressing  modes  and 
how  machine  language  is 
stored  in  memory  if  you  plan 
on  putting  any  of  these  "se- 
cret" opcodes  to  work. 

ALR 

This  opcode  AMDs  the  con- 
tents of  the  A  register  with  an 
immediate  value  and  then 
LSRs  the  result. 

Supported  modes: 

ALR  #36  ;4B  ab 

Here's  an  example  of  how  you 
might  write  it  in  a  program. 

ALR  #$FE  ;6B  02 

Here's  the  same  code  using 
equivalent  instructions. 

AND  #$FE 
LSRA 

ARR 

This  opcode  ANDs  the  con- 
tents of  the  A  register  with  an 
immediate  value  and  then 
RORs  the  result. 

Supported  modes: 

ARR  *ab  ;6B  ab 

Here's  an  example  of  how 
you  might  write  it  in  a  pro- 
gram. 

ARR  #$7F  ;6B  02 

Here's  the  same  code  using 
equivalent  instructions. 

AND  #$7F 
RORA 


ASO 

This  opcode  ASLs  the  con- 
tents of  a  memory  location 
and  then  ORs  the  result  with 
the  accumulator. 


Supported  modes: 

ASO  abed 

OF  dc  ab 

ASO  abcd.X 

IFdcafi 

ASO  aircdj 

1B  dcab 

ASOaJ) 

07  ab 

ASO  3b,X 

M  ab 

ASO  (ab),y, 

03  ab 

ASO  (ab),y 

13  aA 

Here's  an  example  of  how 

you  might  use 

this  opcode; 

G-20        COMPUTE    MARCH  1993 


ASO$C010;OF10CO 

Here's  the  same  code  using 
equivalent  instructions. 

ASL  $C010 
ORA  $G010 

AXS 

AXS  ANDs  the  contents  of  the 
A  and  X  registers  (without 
changing  the  contents  of  ei- 
ther register)  and  stores  the  re- 
sult in  memory. 

Supported  modes: 

AXS  abed  ;8F  dc  ab 

AXS  ab  ;87  ab 

AXS  ab,Y  ;97  ab 

AXS  (ab).X  ;e3  ab 

Example: 

AXS  $FE  ;B7  FE 

Here's  the  same  code  using 
equivalent  instructions. 

STX$FE 

PHA 

AND  $FE 
STA  $FE 
PLA 

INS 

This  opcode  INCs  the  con- 
tents of  a  memory  location 
and  then  SBCs  the  result 
from  the  A  register. 


Supported  modes: 


INS  abed 

EF  dc  ab 

Equivalent  instructions: 

INS  abcd,X 

FF  dc  ab 

INS  abcd,X 

FB  dc  ab 

ORA  #$EE 

msab 

n  ab 

AND  #$AA 

INS  abj 

n  ab 

TXA 

INS  (ab),X 

E3  36 

INS  (ab),y 

F3  36 

RLA  ROLs  the  contents  of  a 

Example: 

memory  location  and  then 
AMDs  the  result  with  the  accu 

INS  $FF  ;E7  FF 

mulator. 

Here's  the  same  code  using 
equivalent  instructions. 

INC  $FF 
SBC  $FF 

LSE 

LSE  LSRs  the  contents  of  a 
memory  location  and  then 
EORs  the  result  with  the  accu- 
mulator. 

Supported  modes: 


LSE  abed 

4F  dc  ab 

LSE  abcd.X 

5F  dc  ab 

LSE  abcd,\ 

SB  dc  ab 

LSE  36 

AT  ab 

LSE  ab,X 

57  ail 

LSE  (ab).X 

43  ab 

LSE  (ab),y 

53  3d 

Example: 

LSE  $C100,X  ;5F 

00  C1 

DAL  #$AA  ;AB  AA 


Here's  the  same  code  using 
equivalent  instructions. 

ASL$C100,X 
EOR$C010,X 

OAL 

OAL  ORs  the  A  register  with 
#$EE,  ANDs  the  result  wfith  an 
immediate  value,  and  then 
stores  the  result  in  both  A  and 
X. 

Supported  modes: 

OAL  Mab  ;AB  ab 

Here's  an  example  of  how 
you  might  use  this  opcode: 


Supported  modes: 

RLA  abed 
RLA  abcd.X 
RLA  aficd.Y 
RLAaA 
RLA  3ii.X 
RLA  (ab),X 
RLA  fafi^Y 

;2F  dc  ab 
;3F  dc  ab 
;3B  dc  ab 
■,21  ab 

■,3,1  ab 
-,23  ab 
■,33  ab 

Example; 

RLA  $FE,X  ;37  FE 

Equivalent 

nstructions: 

ROL  $FE,X 
AND  $FE,X 

BRA 

RRA  RORs  the  contents  of  a 
memory  location  and  then 
ADCs  the  result  with  the  accu- 
mulator. 

Supported  modes: 


RRA  abed 

;6F  dc  ab 

RRA  abcd,X 

;7F  dc  ab 

RRA  3Acd,Y 

;7B  de  ab 

RRAab 

;67  ab 

RRA  ab,X 

;77  ab 

RRA  (ab),X 

■,53  ab 

RRA  f36J,Y 

•,73  ab 

Example: 

RRA  $Q30C  ; 

6F  OC  03 

Equivalent 

instructions: 

ROR  $030C 

ADC  $D3QC 

SAX 


SAX  ANDs  the  contents  of  the 
A  and  X  registers  (leaving  the 
contents  of  A  intact),  sub- 
tracts an  immediate  value, 
and  then  stores  the  result  in 
X. 

Supported  modes: 
SAX  #3i)  ;CB  ab 

Example: 

SAX  #$5A  ;CB  5A 

Equivalent  instructions; 

STA  $02 
TXA 

AND  $02 
SBC  #$5A 
TAX 
LDA  $02 

Note:  fvlemory  location  $02 
would  not  be  altered  by  the 
SAX  opcode. 

XAA 

XAA  transfers  the  contents  of 
the  X  register  to  the  A  register 
and  then  ANDs  the  A  register 
with  an  immediate  value. 


Supported  modes; 

XAA  #3(1  ;8B  ab 

Example: 

XAA  #$88  ;BB  88 

Equivalent  instructions: 

TXA 

AND  #$88 

Do  you  have  an  interesting  pro- 
gramming tip  or  tncl<  for  the 
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PUTE'S Gazette,  324  West 
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each  tip  that  we  publish.    O 

MARCH  1993     COMPUTE 


G-21 


GEOS 


Steve  Vander  Ark 


Power  GEOS  users 

can  fully  access 

four  drives  with  this 

latest  update 

from  New  Horizon. 


G-22        COMPUTE 


FOUR-DRIVE  GEOS 

Not  long  ago  I  spent  a  good 
deal  of  space  in  ttiis  column  be- 
moaning the  lack  of  a  good 
way  to  handle  four  drives  from 
GEOS.  Since  then  I've  re- 
ceived several  new  products 
which  make  all  my  worrying  a 
thing  of  the  past. 

Yes,  GEOS  can  handle  four 
drives.  The  problem  is  that  the 
GEOS  program  itself  is  whtten 
to  look  at  drives  in  groups  of 
two — A  and  B  together,  and 
then  C  and  D.  All  GEOS  appli- 
cations, such  as  geoWrite  and 
geoPublish,  use  those  rou- 
tines and  therefore  inherit  an 
invisible  barrier  which  pre- 
vents you,  if  you're  in  A  and  B, 
from  talking  to  C  or  D,  and 
vice  versa.  GEOS  2.0  jerry- 
rigs  a  way  around  this  prob- 
lem by  letting  you  swap  your 
third  drive  for  either  your  first 
or  second  drive  from  the  desk- 
Top.  You  still  have  only  two  ac- 
tive drives,  but  you  can  ac- 
cess a  third  with  some  effort. 

The  fourth  drive  became 
part  of  the  game  with  the  re- 
lease of  DualTop,  a  program 
that  I've  mentioned  in  this  col- 
umn before.  In  the  latest  ver- 
sion, released  by  New  Horizon 
Software  last  summer,  you 
can  access  drive  D  as  long  as 
you're  on  the  DualTop  screen 
itself.  Once  you  enter  an  appli- 
cation, however,  the  old  bias- 
es surface,  and  you  run  the 
risk  of  crashing  your  system  tf 
you  don't  have  the  right  things 
on  the  right  drives. 

For  the  author  of  DualTop, 
Paul  Murdaugh,  that  wasn't 
good  enough.  He  decided  it 
was  time  to  fix  things  once 
and  for  all.  So,  he  wrote  a  se- 
ries of  patch  programs  which 
modify  GEOS  and  GEOS  ap- 
plications to  fully  support  the 
third  and  fourth  drives.  Yes,  ful- 
ly auppor[  them.  If  you  run  his 
patches  over  your  copy  of 
geoWrite,  for  example,  you 
can  have  your  document  in 
drive  A  and  geoWrite  in  drive 

MARCH  1993 


D,  and  when  you  double-click 
on  the  document,  it'll  open 
just  as  nicely  as  you  please, 
Four-drive  support  is  here. 

One  more  thing.  Back  in  the 
December  issue,  I  reported 
that  DualTop,  while  support- 
ing CMD  devices  such  as  the 
RAMLink  and  FD-drive, 
couldn't  access  native  mode 
partitions.  I  said  that  to  use 
one  of  these  devices  most  ef- 
fectively in  GEOS,  you  need- 
ed to  use  native  mode  parti- 
tions, subdirectories,  and  so 
on.  I  concluded,  sadly,  that 
there  was  no  four-drive  file  han- 
dler which  could  properly  ac- 
cess these  high-powered 
drives.  Well,  I  was  wrong.  Dual- 
Top  will  handle  native  mode 
partitions  just  fine,  providing 
that  you  boot  up  with  Gate- 
way. You  can  get  yourself  a 
copy  of  the  latest  version  of 
DualTop  by  writing  to  Paul  Mur- 
daugh at  New  Horizon  Soft- 
ware, 2253  North  Kansas  Av- 
enue, Springfield,  Missouri 
65803.  New  Horizon  will  also 
patch  your  applications  and 
GEOS  64  or  128  kernel  to  run 
fully  with  three  or  four  drives. 
Send  $5  per  patch  and  a  disk 
with  whichever  applications 
you  want  patched,  and  you're 
in  business. 

Another  new  program  will 
let  you  access  all  four  drives. 
It's  called  geoSHELL,  and  it 
brings  a  new  twist  to  the 
GEOS  interface.  Using 
GeoSHELL,  a  command  line  in- 
terface, is  a  lot  like  using  a 
Commodore  before  GEOS 
showed  up  with  its  point-and- 
click  environment.  GeoSHELL 
provides  you  with  a  prompt 
where  you  type  in  commands 
to  make  GEOS  do  its  tricks.  Its 
commands  are  very  powerful 
indeed,  containing  enough 
bells  and  whistles  to  make 
geoSHELL  a  very  attractive  al- 
ternative to  the  deskTop  or  oth- 
er replacement,  GeoSHELL  is 
available  for  $24.95.  You  can 
order  it  by  writing  to  Maurice 
Randall,  PO.  Box  606,  Char- 


lotte, Michigan  48813. 

Creative  Micro  Designs,  the 
company  which  brought  you 
the  RAMLink  and  Jiffy-DOS, 
has  released  new  versions  of 
Gateway  and  Perfect  Print,  as 
weil  as  a  disk  of  some  of  some 
excellent  GEOS  utility  pro- 
grams written  by  Jim  Collette. 
This  Collette  Utilities  disk  in- 
cludes geoWizard,  which  no 
GEOS  user  should  be  without, 
and  Font  Edit  2,5,  the  best  font- 
design  tool  around.  For  more 
Information,  write  to  Creative  Mi- 
cro Designs,  PO.  Box  646, 
East  Longmeadow,  Massachu- 
setts 01028. 

Another  company  that  sup- 
ports the  GEOS  community 
with  new  products  is  The  Soft 
Group.  It  sells  VideoByte  II,  a 
digitizer  that  plugs  into  your 
computer's  user  port.  This  prod- 
uct creates  images  in  multicol- 
or mode,  which  until  recently 
meant  that  they  weren't  direct- 
ly compatible  with  GEOS  and 
its  high-resolution  mode.  A 
new  cartridge  called  Video- 
Mate  provides  a  bridge  be- 
tween the  two  wilh  a  GEOS  ver- 
sion of  the  VideoByte  driver. 
When  you  activate  the  VideoBy- 
te desk  accessory  in  ge- 
oPaint,  you're  given  a  control 
panel  which  lets  you  activate 
the  digitizer.  Once  you've  cap- 
tured an  image,  the  Video- 
Mate  carthdge  converts  it  into 
high-resolution  mode  and  plac- 
es it  in  the  geoPaint  window. 
VideoMate  ($49,99)  and  Vid- 
eoByte II  ($69.99)  are  availa- 
ble from  Tenex,  P.O.  Box 
6578,  South  Bend,  Indiana 
46660. 

There  are  many  more  great 
products  that  deserve  a  men- 
tion here,  but  I'm  running  out 
of  room.  Hang  on  until  next 
month,  when  I'll  run  through  a 
list  of  some  of  the  latest  share- 
ware and  public  domain  pro- 
grams Ihat  have  made  appear- 
ances recently  on  Q-Link. 

Speaking  of  Q-Link,  feel 
free  to  contact  me  by  E-mail 
there.  I  am  SteveV14.  O 


I  Only  UnSi 

un 


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NEW  PRODUCTS  From  Makers  of  RAMDRIVE 


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Activity  indicator  light  during  access 

Battery  low  voltage  indicator 

Wall-mounted  power  supply  and  battery  holder 

and  cable  supplied 

GEOS  compatible,  allows  reboot  to  GEOS 

Automatic  battery  back-up,  no  switches  to  push 

Battery  powers  unit  only  when  AC  power  off 

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Circle  Reader  Service  Number  153 


DIVERSIONS 


Fred  D'Ignazio 


FRANK  THE 
FIREPLACE  AND 
LARRY  THE  LAMP 


It's  fine  and 
magical  to  bring 

good  things 

to  life— Dut  tbm 

is  a  ItmiL 


A  recent  issue  of  the  New 
York  Times  reported  on  new 
electronic  gadgets  that  let  you 
control  every  appliance  in 
your  home.  The  gadget  de- 
luxe, SmartHome,  is  an  all-in- 
one  product  that  costs 
$15,000  and  lets  you  auto- 
mate over  200  common  house- 
hold devices.  SmartHome  is 
an  alarm  system  and  a  heat- 
ing and  cooling  controller,  It 
starts  your  coffee  perking  at  a 
set  hour,  and  it  starts  cooking 
your  roast.  One  universal  "zap- 
per"  with  only  4000  buttons 
lets  you  walk  around  your 
home,  magically  bringing 
good  things  to  life. 

Unfortunately,  SmartHome 
is  already  a  dinosaur:  a  wired 
labyrinth  with  hundreds  of 
feet  of  cable  lurking  behind 
the  walls.  It's  bulky,  difficult  to 
install,  and  far  too  expensive 
for  the  average  homeowner.  In 
fact,  SmartHome  uses  an  old- 
er generation  of  microproces- 
sors and  really  isn't  so  smart. 

A  new  generation  of  wire- 
less home-control  gadgets  is 
just  around  the  corner.  These 
gadgets  are  slick,  tiny,  and 
inexpensive,  featuring  the  lat- 
est microprocessors  and  min- 
iaturized circuits.  These  devic- 
es will  spring  to  life  instantly — 
when  a  person  enters  a  room, 
when  a  person  speaks,  when 
daylight  dawns,  when  the  tem- 
perature drops,  when  night 
falls.  The  complicated  zapper 
will  be  rendered  obsolete  by 
a  new  generation  of  "personal 
digital  assistants"  that  re- 
spond to  spoken  words,  the 
snap  of  fingers,  the  silent 
rhythms  of  morning  and  eve- 
ning, and  coolness  and  heat. 

I  can  imagine  that  almost 
every  conceivable  item  has  be- 
come an  electronic  personal 
digital  assistant  with  its  own 

G-24        COMPUTE    MARCH  1993 


name  and  probably  its  own 
voice  and  personality. 

The  question  is  whether  the 
accumulation  of  these  human- 
like assistants  will  be  a  home- 
owner's dream  or  a  disaster. 
Let's  peek  into  the  living  room 
of  an  average  home,  in  late  win- 
ter, sometime  in  the  late 
1990s.  Enter  one  male  human 
adult,  theoretically  the  master 
of  the  household.  Instantly,  doz- 
ens of  tiny,  invisible  electronic 
gremlins  spring  into  action. 
The  lights  in  the  room  blink  on. 
The  fireplace  gasps,  and  gas- 
fed  flames  curl  up  metal  logs. 
The  CD  player  consults  its 
built-in  digital  clock-calendar, 
notes  that  it  is  5:00  p.m.,  and 
selects  a  CD  filled  with  roman- 
tic music.  The  thermostat 
checks  its  program  and  de- 
cides that  the  room  is  a  bit 
chilly.  It  cranks  up  the  furnace 
and  heat  flows  into  the  room. 

Everything  is  working 
smoothly  except  for  one  tiny 
helper — the  semi-intelligent 
home  security  alarm  that's 
been  caught  off  guard,  since 
its  schedule  teiis  it  that  no  one 
is  supposed  to  be  home  on  a 
weekday  until  6:00  p.m.  "Who 
goes  there?"  it  booms  in  a 
threatening  baritone  voice. 

"Just  me.  Butch,"  says  the 
master,  "I'm  home  early.  I 
think  I'm  catching  a  cold." 

"How  do  I  know  it's  you?" 
asks  Butch  suspiciously, 
"What's  your  wife's  name?" 

"Margaret." 

"Wrong!"  says  Butch,  who 
doesn't  realize  that  the  master 
has  remarried  and  forgotten  to 
inform  him.  "Intruder  alert!  In- 
truder alert!  Police  are  on 
their  way.  You  have  a  right  to 
remain  silent  or  request  the 
presence  of  an  attorney," 

Things  may  not  get  this  car- 
ried away.  But  think  of  how  in- 
teresting it  will  be  if  the  appli- 
ances in  the  room  not  only 
respond  to  human  cues  but  al- 
so to  each  other. 

Again,  enter  the  master.  He 
sits  on  Catherine  the  Couch. 


Catherine  is  intelligent  and  re- 
arranges her  shape  to  cushion 
him  comfortably.  The  lights 
blink  on,  the  fireplace  blazes, 
and  the  temperature  soars. 

"Stop!  Stop!"  yells  Frank 
the  Fireplace  to  Thelma  the 
Thermostat.  "I'm  supposed  to 
.warm  the  room.  If  you  keep 
warming  it,  Ron  the  Room  will 
tell  my  sensors  to  shut  me  off. 
The  master  wants  my  fire  for  at- 
mosphere as  much  as  my 
heat.  He'll  be  really  angry  if  I 
suddenly  switch  off." 

Thelma  the  Thermostat  is 
about  to  make  an  angry  retort, 
but  she  is  interrupted  by  Larry 
the  Lamp.  "Shut  up,  Frank!" 
cries  Larry,  who  is  very  rude 
for  a  lamp.  "You  don't  have 
any  real  heat;  you're  just  for 
show.  And  take  a  look  at  the 
master.  He's  got  a  book  in  his 
hand,  so  he  must  want  to 
read.  Lighting  the  room  for 
reading  is  my  job." 

As  the  other  appliances 
hear  the  argument,  they  join 
in.  Stan  the  Stairway  begins 
complaining  to  Ruth  the  Rug. 
Catherine  the  Couch  unwinds 
at  Tubby  the  Table.  Wendy 
the  Window  starts  whining  at 
Dora  the  Doorknob.  Pretty 
soon,  the  entire  room  is  filled 
with  the  screams  and  shouts 
of  disgruntled  appliances. 

In  the  middle  of  the  room, 
the  master  has  been  dumped 
on  the  floor  by  Catherine, 
flipped  on  his  back  by  Ruth, 
left  in  the  dark  by  Larry  and 
Frank,  and  frozen  by  Thelma. 
He  starts  to  complain.  But  his 
tiny  human  voice  is  drowned 
out  by  the  taunts  and  threats 
of  the  incensed  appliances. 

This  story's  moral:  It's  fine 
and  magical  to  bring  good 
things  to  life.  Soon,  we'll  have 
the  technology  to  do  this  in- 
expensively for  almost  every 
device  in  our  homes.  But  may- 
be there's  a  limit,  beyond 
which  we  wave  bye-bye  to 
common  sense  and  sanity 
and  say  hello  ...  to  the  twi- 
light zone.  □ 


PROGRAMS 


UMBRELUS 


By  Maurice  Yanney 
Acid  raindrops  are  falling  and  destroying 
the  plants.  In  order  to  provide  ttie  vege- 
tation with  a  temporary  measure  of  pro- 
tection, you  can  shield  them  with  a  pair 
of  umbrellas.  The  umbrellas  move  in  uni- 
son, so  it  will  take  some  skill  to  protect  the 
plants  from  the  rancid  rain. 

Ty|ung  It  In 

Umbrellas  is  written  entirely  in  machine 
language,  but  it  loads  and  runs  like  a 
BASIC  program.  To  type  it  in,  use  fvlLX, 
our  machine  language  entry  program. 
See  "Typing  Aids"  elsewhere  in  this  sec- 
tion. When  fvlLX  prompts  you,  respond 
with  the  following  values. 

Starting  address:  0801 
Ending  address:  15A0 

Be  sure  to  save  a  copy  of  the  program 
before  exiting  MLX. 

Playing  the  Game 

The  Umbrella  playing  screen  consists 
of  two  umbrellas,  a  row  of  12  seeds 
near  the  bottom  of  the  screen,  and 
plants  of  various  heights  above  the 
seeds.  The  top  of  the  screen  contains 
a  random  number  of  clouds.  The  bot- 
tom line  of  the  screen  displays  the  num- 
ber of  raindrops  remaining  in  the  cur- 
rent level,  your  extra  seeds,  your  score, 
and  the  current  level. 

You  begin  with  your  two  umbrellas 
placed  at  the  far  left  and  far  right  of  the 
screen.  The  umbrellas  move  in  unison. 
To  move  the  umbrellas  toward  the 
sides  of  the  screen,  use  the  cursor  up/ 
down  key  or  the  =  key.  If  you  are  us- 
ing a  joystick,  move  it  left  or  down.  To 
move  the  umbrellas  toward  the  center, 
use  the  cursor  left/right  key  or  the  t  (up 
arrow)  key.  If  you  are  using  a  joystick, 
move  it  right  or  up. 

The  umbrellas  will  wrap  around  the 
screen  if  moved  too  far  in  one  direc- 
tion. If  the  umbrellas  are  in  the  center 
of  the  screen  and  you  make  another 
move  toward  the  center,  the  umbrellas 
will  move  to  the  far  sides  of  the 
screen.  Conversely,  if  the  umbrellas 
are  at  the  far  sides  of  the  screen  and 
you  make  another  move  toward  the 
sides,  the  umbrellas  will  move  to  the 
center  of  the  screen.  This  maneuvering 


is  a  little  tricky  at  first  and  will  take 
some  time  for  you  to  master. 

When  you  move  the  umbrellas,  they 
position  themselves  automatically  on 
top  of  a  plant  or  seed.  To  prevent  a  rain- 
drop from  destroying  part  of  a  plant  or 
a  seed,  you  must  shield  it  with  an  um- 
brella. (This  is  one  game  where  you 
may  find  the  keyboard  more  respon- 
sive than  a  joystick.) 

If  a  raindrop  hits  an  umbrella,  you  re- 
ceive 50  points,  and  the  drop  count  is 
reduced  by  one.  !f  the  raindrop  hits  a 
plant,  the  plant's  height  is  diminished, 
and  the  drop  count  is  reduced  by  one. 
If  the  raindrop  hits  a  seed,  you  lose  a 
reserve  seed.  Move  to  a  new  level 
when  the  number  of  drops  reaches  0. 
When  you  complete  a  level,  you  re- 
ceive an  additional  1000  points.  The 
game  ends  when  a  raindrop  hits  a 
seed  and  you  have  none  in  resen/e. 

As  you  advance  to  higher  levels,  the 
game  gets  harder.  The  number  of  rain- 
drops increases  by  5  at  each  level,  be- 
ginning with  50  on  level  1.  You'll  notice 
that  the  plants  don't  seem  to  grow  as 
well  on  higher  levels.  You  can  help  im- 
prove growth  on  subsequent  levels  by 
leaving  the  plants  on  the  current  level 
in  a  good  state.  The  third  level  adds  an- 
other dimension  of  difficulty,  and  a  bo- 
nus seed  is  awarded  each  2500 
points. 

You  can  pause  the  game  by  holding 
down  the  Shift  key  or  by  pressing  the 
Shift  Lock  key.  Release  the  Shift  key  or 
press  the  Shift  Lock  key  again  to  re- 
sume play. 

UMBRELLAS 


32    30    A4 

0C  8D  0D 
D0  20  3E 
D8  12  26 
A2  15  5C 
B5  15  29 
8D  C8  EC 
15  A9  B4 
15  20  02 
15  8D  7F 
24  8D  9D 
15  8D  68 
03  11  E9 
AD  01  63 
8D  02  97 
20  16  9C 
20  3C  A3 
15  F0  EE 
D6  15  37 
AD  B5  29 
80    B5    9D 


0801:0B 

0B 

0A 

00 

9E 

20 

0809:36 

32 

00 

00 

00 

A9 

0811:20 

D0 

A9 

0F 

BD 

21 

0819:43 

0E 

20 

73 

0B 

20 

0821:20 

DA 

09 

A9 

03 

BD 

0829:A9 

00 

8D 

A0 

15 

80 

0831:8D 

CB 

15 

8D 

C7 

15 

0839:15 

BD 

06 

15 

80 

C4 

0841:FA 

8D 

C5 

15 

8D 

C3 

0849:E5 

0C 

A9 

03 

BD 

A9 

0851:AA 

15 

8D 

AC 

IS 

A9 

0859:AB 

15 

A9 

F3 

8D 

02 

0861:D3 

15 

8D 

D4 

15 

20 

0869:20 

02 

13 

20 

03 

14 

0871:DC 

29 

10 

F0 

0F 

AD 

0879:29 

01 

C9 

01 

D0 

06 

0881:15 

40 

6F 

08 

A0 

21 

0839:0B 

38 

D0 

FA 

AD 

06 

0891:0A 

AC 

D6 

IS 

88 

8C 

0899:40 

9F 

08 

20 

21 

15 

03A1:15 

18 

69 

01 

29 

01 

08A9: 

15 

20 

3F 

12 

20 

B5 

0C 

AD 

F2 

08B1 

05 

15 

F0 

03 

40 

4E 

09 

AD 

9B 

0SB9- 

B5 

15 

F0 

03 

4C 

38 

09 

AS 

33 

08C1 

05 

C9 

07 

F0 

35 

C9 

35 

F0 

43 

08C9- 

31 

C9 

02 

F0 

4D 

09 

36 

F0 

23 

08D1 

49 

AD 

00 

DO 

09 

7B 

F0 

22 

FF 

0809 

C9 

7E 

F0 

3E 

09 

77 

F0 

3A 

BS 

08E1 

09 

7D 

F0 

16 

AD 

01 

DC 

C9 

AA 

08E9 

FE 

F0 

2F 

09 

FB 

F0 

0B 

C9 

BB 

08F1 

F7 

F0 

27 

09 

FD 

F0 

03 

4C 

01 

08F9 

38 

09 

A9 

20 

3D 

B4 

15 

20 

29 

0901 

09 

11 

38 

AD 

A9 

15 

E9 

03 

9E 

0909 

8D 

A9 

15 

13 

AD 

AB 

15 

69 

20 

0911 

03 

8D 

AB 

15 

20 

08 

11 

4C 

5E 

0919 

38 

09 

A9 

20 

8D 

B4 

15 

20 

4A 

0921 

D9 

11 

18 

AD 

A9 

15 

69 

03 

B9 

0929 

8D 

A9 

15 

33 

AD 

AB 

15 

E9 

02 

0931 

03 

3D 

AB 

15 

20 

08 

11 

20 

52 

0939 

B5 

00 

AO 

D5 

15 

F0 

03 

40 

FA 

0941 

4E 

09 

A9 

20 

8D 

B4 

15 

20 

7D 

0949 

08 

11 

40 

6F 

03 

20 

16 

15 

26 

0951 

AS 

00 

B9 

00 

09 

99 

B0 

04 

0B 

0959 

A9 

05 

99 

B0 

D8 

08 

A9 

F9 

F6 

0961 

99 

B0 

04 

A9 

02 

99 

B0 

08 

38 

0969 

20 

43 

0B 

C0 

09 

00 

E3 

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06 

0971 

20 

99 

B0 

04 

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00 

B9 

09 

92 

0979 

09 

99 

24 

05 

A9 

05 

99 

24 

04 

0981 

D9 

08 

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F9 

99 

24 

05 

A  9 

98 

0989 

02 

99 

24 

09 

20 

43 

0B 

00 

0A 

0991 

11 

00 

E3 

A9 

20 

99 

24 

05 

20 

0999 

AD 

00 

DC 

09 

7F 

F0 

03 

40 

00 

09A1 

IE 

08 

AD 

01 

DC 

09 

FF 

F0 

89 

09A9 

03 

4C 

IE 

08 

A5 

C5 

09 

19 

35 

09B1 

D0 

03 

40 

IE 

08 

09 

27 

00 

DE 

09B9 

DF 

20 

16 

15 

20 

E2 

FO 

07 

65 

09C1 

01 

0D 

05 

20 

0F 

16 

05 

12 

27 

09C9 

10 

0C 

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19 

20 

01 

07 

01 

AO 

09D1 

09 

0E 

3F 

20 

28 

19 

2F 

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09D9 

29 

A9 

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A0 

03 

99 

C0 

06 

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09E1 

08 

D0 

FA 

A9 

05 

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99 

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08 

00 

FA 

A9 

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A0 

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09F1 

DA 

99 

CI 

06 

08 

08 

08 

00 

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FE 

D0 

F6 

A0 

00 

B9 

0A 

0A 

AD 

0A01 

99 

00 

07 

C8 

00 

28 

D0 

F5 

BD 

0A09 

60 

FD 

04 

12 

0F 

10 

13 

3A 

87 

0A11 

30 

30 

FD 

FC 

FC 

FC 

20 

20 

15 

0A19 

20 

20 

20 

20 

20 

20 

20 

FD 

0B 

0A21 

30 

30 

30 

30 

30 

30 

30 

FD 

03 

0A29 

00 

05 

16 

05 

00 

3A 

30 

30 

71 

0A31 

•  FD 

AD 

AF 

15 

85 

FB 

AD 

B0 

IF 

0A39 

15 

85 

FC 

A9 

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A0 

01 

91 

69 

0A41 

:FB 

20 

01 

14 

A9 

05 

91 

FD 

59 

0A49 

.08 

91 

FD 

08 

91 

FO 

33 

AD 

15 

OASl 

:AD 

15 

E5 

FB 

80 

B3 

15 

AD 

11 

0A59 

.AE 

15 

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FC 

00 

B3 

15 

F0 

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0A61 

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20 

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14 

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00 

55 

0A69 

.91 

FB 

A9 

FA 

ce 

91 

FB 

A9 

58 

0A71 

:F8 

08 

91 

FB 

4C 

42 

0A 

60 

06 

0A79 

:20 

El 

14 

A9 

07 

85 

FO 

A9 

25 

0A81 

:Al 

85 

FB 

AC 

A2 

15 

Bl 

FB 

DA 

0A89 

.80 

B3 

IS 

A9 

FE 

99 

Al 

07 

37 

0A91 

:18 

A9 

Al 

6D 

A2 

15 

CD 

Bl 

DD 

0A99 

:15 

B0 

38 

AD 

B3 

15 

AE 

A2 

38 

0AA1 

:15 

9D 

Al 

07 

8A 

18 

69 

Al 

75 

0AA9 

:0D 

Bl 

15 

F0 

62 

BD 

Al 

07 

17 

0AB1 

:R0 

B3 

15 

A9 

FE 

90 

Al 

07 

6F 

aAB9 

:8E 

05 

15 

20 

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15 

AE 

D5 

29 

0AC1 

:15 

20 

43 

0B 

A9 

00 

80 

05 

BF 

0AC9 

:15 

AD 

B3 

15 

9D 

Al 

07 

E8 

06 

0AD1 

:4C 

A5 

0A 

AO 

B3 

15 

AO 

A2 

7F 

MARCH  1993  COMPUTE 

G-25 

PROGRAMS 


0AD9 

:15 

99 

Al 

07 

18 

A9 

Al 

6D 

9B 

3009 

:01 

9D 

90 

08 

E8 

A9 

F6 

9D 

12 

0F39:63 

7F 

7F 

00 

10 

3C 

60 

BC 

BF 

BftEl 

:A2 

IS 

AA 

8A 

CD 

Bl 

15 

F0 

DA 

0D11 

:00 

04 

A9 

01 

90 

00 

08 

4C 

5C 

0F41:0C 

7F 

7F 

00 

7F 

7F 

33 

7F 

B4 

0AE9 

:26 

BD 

00 

07 

8D 

B3 

15 

A9 

FF 

0D19 

:1D 

00 

E8 

E3 

E8 

E3 

E0 

78 

DS 

0F49:60 

7F 

7F 

00 

7F 

7F 

03 

IF 

86 

0AF1 

:FE 

9D 

00 

07 

8E 

DS 

15 

20 

73 

0D21 

:D0 

C4 

A9 

32 

3D 

Al 

15 

18 

62 

0F51:03 

7F 

7F 

00 

66 

66 

66 

7F 

D9 

0AF9 

:4E 

15 

AE 

D5 

15 

20 

43 

0B 

68 

0D29 

:A0 

A0 

15 

69 

01 

8D 

A0 

15 

10 

0FS9:7F 

06 

06 

00 

7F 

7F 

60 

7F 

B3 

0B01 

:A9 

00 

3D 

05 

15 

AO 

B3 

15 

D6 

0031 

:20 

E5 

10 

A9 

0F 

6D 

CB 

15 

4C 

0F61:03 

7F 

7F 

00 

7F 

7F 

60 

7F 

9B 

0B09 

:9D 

00 

07 

CA 

4C 

E4 

0A 

AE 

34 

0D39 

:8D 

C9 

15 

C9 

IE 

90 

05 

A9 

B2 

0F69:63 

7F 

7F 

00 

7F 

7F 

33 

B3 

0C 

0B11 

:B1 

15 

A9 

FE 

90 

00 

07 

AO 

13 

0D41 

:1E 

8D 

C9 

15 

AC 

A0 

15 

C0 

2B 

0F71:g3 

03 

03 

00 

7F 

7F 

63 

7F 

72 

0B19 

:B2 

15 

BD 

AE 

15 

38 

AD 

Bl 

01 

0D49 

:05 

90 

02 

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C0 

01 

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72 

0F79:63 

7F 

7F 

00 

7F 

7F 

63 

7F 

59 

0B21 

:15 

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29 

80 

AD 

15 

38 

AD 

lA 

0D51 

:16 

38 

AD 

C9 

15 

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03 

8D 

BA 

0FB1:03 

03 

03 

A9 

00 

80 

D5 

15 

D3 

9B29 

:B1 

15 

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8D 

AF 

15 

AD 

Bl 

0059 

:C9 

15 

18 

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Al 

15 

69 

05 

B4 

aF89;AC 

Dl 

15 

20 

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BE 

0B31 

:B2 

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E9 

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15 

20 

AC 

0061 

:8D 

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15 

88 

40 

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3F91:B1 

FB 

C9 

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35 

77 

0B39 

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0A 

60 

A9 

00 

69 

01 

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:C2 

10 

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C9 

15 

3D 

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0F99:20 

3B 

10 

20 

38 

15 

20 

90 

11 

0B41 

:FC 

60 

8A 

80 

CC 

15 

A2 

96 

AE 

0071 

:CB 

15 

A9 

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99 

B6 

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98 

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FB 

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0091 

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AC 

CA 

15 

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B6 

15 

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14 

91 

FB 

AE 

A0 

15 

2D 

0B69 

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AA 

15 

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AC 

15 

20 

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15 

69 

01 

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20 

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90 

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0OA9 

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00 

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23 

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05 

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00 

29 

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34 

04 

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09 

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:0O 

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50 

BD 

9B 

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15 

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15 

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AF 

55 

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BD 

17 

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01 

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B9 

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15 

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15 

20 

70 

0BA1 

04 

E8 

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0D 

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F5 

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30 

84 

0DD1 

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AE 

15 

A9 

72 

80 

AF 

E2 

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13 

AC 

00 

15 

03 

00 

F0 

57 

0BA9 

BD 

24 

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70 

0DD9 

15 

8D 

AD 

15 

20 

19 

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18 

82 

1009 :0C 

00 

01 

F0 

04 

20 

44 

14 

CB 

0BB1 

IC 

D0 

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00 

BD 

40 

0C 

76 

0DE1 

6D 

AF 

15 

80 

AF 

15 

BD 

B6 

IE 

1011:60 

20 

C2 

13 

60 

20 

03 

14 

90 

0BB9 

9D 

B8 

05 

E8 

E0 

22 

D0 

F5 

23 

0DE9 

15 

A8 

20 

29 

BE 

20 

19 

0E 

80 

1019:60 

AC 

Dl 

15 

23 

C2 

14 

AC 

01 

0BCI 

A2 

00 

BD 

62 

0C 

9D 

EC 

05 

BC 

0DF1 

18 

60 

AD 

15 

80 

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15 

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FF 

1021:00 

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15 

DB 

12 

89 

CC 

0BC9 

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18 

D0 

F5 

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BD 

94 

0DF9 

AD 

AF 

15 

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28 

80 

AF 

15 

04 

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15 

A0 

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91 

FB 

18 

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06 

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69 

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0E09 

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CA 

15 

20 

32 

0A 

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04 

1039:FB 

60 

18 

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15 

80 

07 

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0BE1 

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06 

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18 

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20 

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0E11 

CA 

15 

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1041:15 

AD 

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69 

00 

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97 

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29 

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20 

51 

10 

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12 

60 

60 

0BF1 

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07 

90 

48 

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88 

18 

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03 

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60 

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18 

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38 

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12 

0BF9 

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00 

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83 

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15 

80 

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DC 

den  in  Lebanon, 

Per 

nsy 

Ivar 

)/a. 

STEPMAN 


By  David  Williams 

Stepman  is  a  simple  game  for  the  1 28  in 
40-co!umn  mode  that's  designed  to  im- 
prove a  child's  spelling.  The  game  in- 
cludes colorful  animated  graphics,  mu- 
sic, and  sound  effects. 

Entering  the  Progrom 

Stepman  consists  of  two  parts:  the 
main  program  and  sprite  data.  The 
main  part  is  written  entirely  in  BASIC. 
To  help  avoid  typing  errors,  enter  it 
with  The  Automatic  Proofreader.  See 
"Typing  Aids"  elsewhere  in  this  sec- 
tion. Be  sure  to  save  a  copy  of  the  pro- 
gram before  exiting  Proofreader. 

The  second  part  is  data  for 
Stepman's  sprites.  Enter  this  part  of  the 
program  with  MLX,  our  machine  lan- 
guage entry  program.  See  "Typing 
Aids"  again.  When  MLX  prompts,  re- 
spond with  the  following  values. 

Starting  address:  OEOO 
Ending  address:  OFFF 

Be  sure  to  save  this  data  with  the  file- 
name STEPMAN, SPR.  The  main  pro- 
gram looks  for  and  loads  this  filename 
when  it  runs. 

A  Helping  Hand 

Stepman  is  a  very  tiny  person.  In  order 
to  make  it  to  his  girlfriends'  house  by 
lunchtime,  he  must  get  to  the  top  of  a 
very  large  staircase.  It's  way  too  large 
for  him  to  climb,  but  fortunately  he's  a 
champion  high  jumper  at  school.  This 
is  where  you  come  in.  At  every  step, 
Stepman  is  presented  with  a  word  that 
may  or  may  not  be  spelled  correctly. 
You  must  type  in  the  correct  spelling  in 
order  to  help  him  on  his  upward  jour- 
ney. If  you  spell  the  word  correctly, 
he'll  be  able  to  jump  to  the  next  higher 
step.  Spell  it  incorrectly,  and  he'll  fall 
back  one  step,  bruising  a  sensitive 
spot  of  his  anatomy. 

Once  Stepman  has  reached  the  top 
of  the  staircase,  he'll  be  very  grateful  to 
you  for  your  invaluable  aid.  He'll  jump 
for  joy  and  ask  if  you'd  like  to  play 
again. 

When  you're  entering  a  word,  use 
the  Del  key  to  correct  any  mistakes  you 
may  make.  An  invalid  keypress  will 
cause  a  bell  to  ring.  Use  the  Return 

MARCH  1993     COMPUTE        G-27 


PROGRAMS 


key  when  you  believe  you've  entered 
the  word  correctly. 

The  words  that  the  program  uses 
are  listed  in  data  statements.  These 
can  be  modified  at  any  time.  Remem- 
ber, however,  to  enter  a  pair  of  words 
for  each  entry:  one  with  a  common  spell- 
ing mistake  and  the  other  spelled  cor- 
rectly Of  course,  you  could  make  an  en- 
try with  both  words  spelled  correctly  if 
you  wish. 

Stepman  can  be  used  for  situations 
other  than  spelling.  The  words  could 
be  replaced  with  atomic  elements  to 
help  you  study  for  a  chemistry  test. 

Stepman  also  has  a  Help  function 
that  contains  brief  instructions.  It  can 
be  called  at  any  time  by  pressing  the 
128's  Help  key, 

STEPMAN 

SQ  0  FAST:BL0AD"STEPMAN.SPR":I 
=RND(-TI) :CLR:GRAPHIC. : RE 
STORE:SYS24  812,,9,,,CHR$( 
27) +"H": COLOR., 12 :C0LOR4, 
16:F0RI=2T07:SPRITEI,. ;NE 
XT:SPRITE1,1,16,.,. ,.  ,.:T 
EHP06 

DR  1  w=49:dims,j,a$,b$,c$,s$,a 

$ (W-1) ,C$ (W-1) :F0RI=.T0W- 
1:READA$  (I)  ,C$(I)  :NEXT 
XB  2  PRINT"{2  HOME} {CLR}{BLK} 
{N}{RVS}2TEPMAN 
{10  SPACES}DH  WILLIAMS  & 
{SPACE}SR  PATTON":PRINTTA 

B{8) "{downT{3}easy  steps 

{SPACE]T0  SPELLING! 

JJ  3  PRINTTAB (7) "{ YBL } COMPUTE 
{SPACE}PUBLTCATIONS  1993" 
: PRINTTAB (6) "PROGRAMMING 
{SPACE}:  DAVID  WILLIAMS": 
PRINT"{2  D0WN}{6}Y0U  MUST 
HELP  S^TEPMAN  CLIMB  UP  AL 
L  THE 

RR  4  PRINT"STAIRS.  TO  DO  THIS, 
YOU  ARE  GIVEN  A":PRINT"S 
ERIES  OF  WORDS,  WHICH  MAY 
OR  HAY  NOT  BEMISSPELT.  Y 
OU  ARE  TO  TYPE  IN  THE  COR 
RECTSPELLING,  AND  IF  YOLT 
{SPACE}ARE  CORRECT, 

SQ  5  PRINT"STEPMAH  WILL  CLIMB 
{SPACeTOP  h    STAIR,  OTHERW 
ISEHE  WILL  FALL  BACK  DOWN 
ONE  !  !":SPRITE8, . ,16,. ,1 
,1, . :MOVSPR8,150,170 

BJ  6  GRAPHIC1,1:C0L0R1,2:F0RI= 
12TO24:FORJ=ITO40-3* (24-1 
) :CHAR1,40-J,I,"  ",l:NEXT 
iNEXT 

GG  7  C0L0R1,1:CHAR1, . , . ,"STEPM 
AN{10  SPACES}DM  WILLIAMS 
{SPACE3&  SR  PATT0N",1:C0L 
0R1,11:CHAR1,31,24,"STEP 

G-28   COMPUTE  MARCH  1993 


{SPACE}:  ",1:SL0W 
CD  8  SPRSAV8,l:MOVSPRl,25,222: 
CHAR1,15,2,"{10  SPACES}": 
CHARl, . ,3,"{40  SPACES}":C 
HAR1,2,4,"{35  SPACES}" 
MH  9  S=. :GOSUB30:PLAY"V1O4T7U8 
X0V2O4T0U8X3V2O1IRV1O3IEV 
2O2QAV10  3SA0  4CO3BEV2O2I#G 
V1O3SB0  4DV1O4ICV2O2SAEMV1 
O4lEV2O2SAO3CV10  3I#GV2O2S 
BEV104IEV2023B03D 
QJ  10  PLAy"V203ICV103SAEV202lA 
V10  3SA04CV202I#GV10  3SBEV 
2O2IEV1O3SB0  4DV1O4ICV20  2 
SAEV1O3IAV2O2SA0  3CV104QR 
V202SBEB03D 
SB  11  CHARl, . ,2, "YOUR  WORD  IS 
{SPACE} :":CHAR1, . ,3, "HOW 
DO  YOU  SPELL  THIS  CORRE 
CTLY? 
RQ  12  I=INT (RND (.) *W) : AS=A$ (I) 
:C$=CS (I) :IFRND(.)<.1THE 
NA$=CS 
GM  13  CHARl, 15, 2, "{15  SPACES}" 
:CHAR1,15,2,A$:CHAR1,1,4 
,"{€}■"  :B$="" 
SC  14  GETKEYS$:IFS$=CHR$ (27)TH 
ENGETS5: IFSS="H"THENGRAP 
HIC. : SPRITE  1, . :SPRITE8,1 
:GETKEYS$: GETS $: GRAPH ICl 
: SPRITES, . : SPRITE  1,1: GOT 
014 
AE  15  IFS$=CHRS (20) ANDLEN{B$) > 
.THENBS=LEFTS (B$,LEN (B$) 
-1)  :CHARl,LEN (B9)+l,4," 
■C@>  ":G0T014 
CG  16  IFS$=CHRS{13)THENCHAR1,L 
EH(B9)+1,4,"  ":GOTOia:EL 
SEIFS$<"A"ORS$>"Z"THENPR 
INT"{G}":G0TO14 
CQ  17  B$=B$+SS:CHAR1,LEN(B$) ,4 

,SS  +  "'f(?J":G0T014 
EQ  18  IFB$=CSTHENBEGIN:CHARl,l 
5,7, "WELL  DONE!":S0UND2, 
20000,50, . ,2000, 100 :SPRS 
AV2,1:FORJ=1TO10:MOVSPR1 
,+2,-l:NEXT:SLEEP.5:SPRS 

AV3,1:F0RJ=1T0  2:M0VSPR1, 
+  1,  +  1 

RD  19  NEXT:M0VSPRl,+2,+. :SPRSA 
V8,1:S=S+1:GOSUB30:IFS=1 
2THENSPRSAV7,l:FORI=lT0  3 
:FORJ=1T015;HOVSPR1,+.,- 
1 ; NEXT: SLEEP. 5: FOR J=1T01 
5:H0VSPRl,+. ,+l:NEXT:NEX 
T 

RS  20  CHARl, IS, 7, "{10  SPACES}" 
:BEND 

RC  21  IFBS<>CSANDS>.THENBEGIN: 
CH  ARl ,17,7, "OOPS ! " : SOUND 
2,49152,70,1,  .  ,100, 1, . :S 
LEEP , 5 : SPRSAV4 , 1 : MOVSPRl 
,-2,+. : FOR J=IT0 2: MOVSPRl 
,-1, -1 : NEXT: SLEEP. 5 :SPRS 
AV5,1 

GA  22  FORJ=lTO10:HOVSPRl,-2,+l 
: NE  XT : S  LEE  P . 5 : S  PRS AV6 , 1 : 


SLEEP1:SPRSAV8,1:S=S-1:G 

OSUB30:CHAR1,17,7," 

{5  SPACES}":BEND 

HE  23  CHARl, 1,4, "{14  SPACES}": 
IFS<12THENGOT012 

KH  24  CHARl, .,2, "{15  SPACES}WE 
LL  D0NE!":CHAR1, , , 3,"yOU 
HAVE  HELPED  STEPMAH  CLI 
MB  THE  STAIRS 

DF  25  PLAY"V203ICV104SREV202IA 
V10  4SCEV20  3ICV10  3SA0  4CV2 
0  2IAV10  2SEGV10  3IFV203SDO 
2AV103IAV20  2SFAV104IFV20 
1SA02C 

BH  26  PLAY"V201IFV104SC03AV201 
IDV103SFAV10  3IDV201SG0  2G 
V10  3IBV20  2SFGV201IAV104S 
C03AV202I#FV104SCEV201IB 
V104SD03BV20  2I#GV10  4SDF 

DB  27  PLAY"V202ICV104SECV202IA 
V104SEGV202IDV1O4SFEV20  2 
ISBV10  4SDCV202ItGV10  3SBO 
4CV202IFV104SDEV202IDV10 
4SPDV20lIBV104S#GD 

SP  28  PLAY"V202I#GV104SBDV202I 
AV10  4SCAV20  2IDV104SPDV20 
2IEV103SB04DV20  2IFV103S# 
GBV2Q2I#DV10  4SC0  3AV202IE 
V103SEAV202IEV103SB#GV20 
1HAV103SAECE0  2QA 

EB  29  SLEEP2:CHRR1,2,4,"W0ULD 
{SPACE}Y0U  LIKE  TO  PLAY 
CSPACE}AGAIN?  (Y/N)":P0K 
E20  8,. :GETKEYA$: IFAS="Y" 
THENG0T08:ELSESPRITE1, . : 
GRAPHIC. : PRINT" {CLR}G00D 
BYE!":END 

KC  30  C0L0R1,11: J=S:SS="00":IP 
S>9THENMID$ (S$ , 1 , 1 ) =" 1 " : 
J=S-10 

QB  31  M1D$ (S$,2,1)=CHR5 (ASC("0 
")+J) :CHAR,38,24,S$,l:CO 
LORl, 8: RETURN 

JO  32  DATAWURD, WORD, BLUD, BLOOD 
,BISKIT,BISCUIT,CIRKIT,C 
IRCUIT,DISPARE,DESPAIR,P 
ROFFESOR,PROFESSOR,ENDEV 
ER, ENDEAVOUR, WALLNUT,WAL 
NUT,DISDANE,DISDAIN,KONV 
OY, CONVOY 

CB  33  DATASELEBRAITIONjCELEBRA 
T ION, WEMDSDAY, WEDNESDAY, 
DREEH, DREAM, CAPTIN,CAPTA 
IN, GAURD, GUARD, CO0K0O,CU 
CKOO,BAISIN,BASIN,BASAUL 
T  ,  BASALT , PEECH , PEACH , CLE 
ER, CLEAR 

PH  34  DATAMEENING, MEANING, PERF 
ORHENSS, PERFORMANCE, INVE 
STAGATE , INVESTIGATE ,THON 
DER , THUNDER , NECESARY , NEC 
ESSARY,LURN,LEARN,NURV,N 
ERVE,TURH,TERM,FORTEEN,F 
OURTEEN 

RA  35  DATASIMALAR, SIMILAR, SATE 
RDAY, SATURDAY, SE SON, SEAS 
ON , JELY , JELL Y , COMAND ,COM 


MAND,C0NSTELAT10N,C0NSTE 

LLATION,BaSINES, BUSINESS 
,DIFICOLT, DIFFICULT, HA RB 
OR, HARBOUR 

AA  36  DATACHALLANGEjCHRLLEMGE, 
INTELLAGANT , INTELLIGENT , 
DUPLICAIT, DUPLICATE, PEEP 
LE , PEOPLE, AMUSMENTS ,AMUS 
EMENTS,SPESHEL,SPECIAL,B 
UTEY,BEAUTY,LISSEN,LISTE 
N 

DJ  37  DATADISTANS, DISTANCE, CAM 
ARA, CAMERA, CHOCLET,CHOCO 
LATE 


STEPMAN.SPR 

0E00 

03 

F8 

00 

04 

04 

00 

08 

92 

DE 

0E08- 

00 

08 

22 

00 

08 

72 

00 

04 

78 

0E10 

04 

00 

03 

F8 

00 

0E 

07 

00 

64 

0E18- 

lA 

05 

80 

31 

04 

C0 

18 

84 

7D 

BEZa 

60 

0C 

44 

30 

00 

FF 

00 

01 

FB 

0E28 

03 

80 

03 

81 

C0 

07 

00 

E0 

CI 

0E33 

0E 

00 

E0 

IC 

01 

C0 

38 

03 

AF 

0E38 

83 

70 

07 

00 

00 

00 

00 

00 

91 

0E40 

03 

F8 

00 

04 

04 

00 

08 

92 

IF 

0E48 

00 

08 

22 

00 

08 

72 

00 

04 

B8 

0E50 

04 

00 

03 

FS 

00 

0E 

07 

00 

A4 

0E58 

lA 

05 

80 

31 

04 

D8 

30 

84 

4E 

0Ee0 

60 

18 

44 

00 

00 

FF 

00 

01 

3C 

0E68 

C3 

80 

03 

81 

C0 

03 

80 

E0 

F2 

0E70 

07 

01 

C0 

0E 

03 

80 

IC 

07 

A2 

0E78 

00 

38 

0E 

00 

00 

00 

00 

00 

64 

aE8  0 

00 

00 

00 

03 

F8 

00 

04 

04 

A0 

0E38 

00 

08 

92 

00 

08 

22 

00 

08 

C9 

0E90 

72 

00 

04 

04 

00 

03 

F8 

00 

A4 

0E98 

0E 

07 

00 

lA 

05 

B0 

31 

04 

70 

0EA0 

E0 

18 

84 

00 

0C 

44 

00 

00 

35 

0EA8 

FF 

00 

01 

C3 

80 

03 

81 

C0 

F4 

0EB0 

03 

81 

C0 

03 

83 

80 

07 

07 

2A 

0EB8 

00 

0E 

0E 

00 

IC 

IC 

00 

00 

6B 

0EC0 

03 

FS 

00 

04 

04 

00 

08 

92 

9F 

0EC8 

00 

08 

22 

00 

08 

72 

00 

04 

39 

0ED0 

04 

00 

03 

F8 

00 

0E 

07 

00 

25 

0ED8 

lA 

05 

B0 

31 

04 

E0 

60 

84 

55 

0EE0 

00 

C0 

44 

00 

00 

FF 

00 

01 

B6 

SEES 

C3 

80 

01 

CI 

C0 

03 

80 

E0 

37 

0EF0 

07 

00 

70 

0E 

00 

E0 

10 

01 

30 

0EF8 

C0 

38 

03 

80 

00 

00 

00 

00 

EB 

0F00 

03 

F8 

00 

04 

04 

00 

08 

92 

E0 

0F08 

00 

08 

22 

00 

08 

72 

00 

04 

7A 

0F10 

04 

00 

03 

F8 

30 

0E 

07 

60 

48 

0F18 

DA 

05 

80 

71 

04 

00 

00 

84 

B0 

0F20 

00 

00 

44 

00 

00 

FF 

00 

01 

C7 

0F28 

C3 

30 

01 

CI 

C0 

00 

E0 

E0 

2D 

0F30 

00 

70 

70 

00 

38 

38 

00 

IC 

37 

0F38 

IC 

00 

0E 

0E 

00 

00 

00 

00 

07 

0F40 

00 

00 

00 

00 

00 

00 

00 

00 

5E 

0F48 

00 

00 

00 

00 

00 

00 

00 

00 

66 

0F50 

00 

00 

07 

F0 

00 

08 

08 

00 

BE 

0F58 

11 

24 

00 

10 

44 

00 

10 

E4 

30 

0F60 

00 

08 

08 

00 

07 

Fl 

OE 

9C 

BB 

0F68 

:0F 

9C 

B4 

07 

38 

E2 

0E 

70 

16 

0F70 

:01 

IC 

E0 

00 

BD 

C0 

01 

FF 

25 

0F78 

:80 

00 

E7 

00 

00 

00 

00 

00 

D3 

0F80 

:03 

F8 

00 

04 

04 

00 

08 

92 

61 

0F88 

:00 

08 

22 

10 

83 

72 

30 

C4 

21 

0F90 

:04 

60 

63 

F8 

C0 

3E 

07 

80 

52 

0F98 

:02 

04 

00 

01 

04 

00 

00 

84 

6D 

0FA0 

:00 

00 

44 

00 

00 

FF 

00 

01 

48 

0FR8:C3 
0FB0:0E 
0FB8: IC 
0FC0:03 
0FC8: 00 
0FD0:04 
0FD8:lA 
0FE0: 60 
0FE8;C3 
0FF0: 0E 
0FF8:30 


80  03  81  C0  07 

00  70  IC  00  38 

70  00  0E  00  00 

F8  00  04  04  00 

08  22  00  08  72 

00  03  F8  00  0E 

05  80  31  04  C0 

OC  44  30  00  FF 

80  03  81  C0  07 

00  E0  IC  01  C0 

70  07  00  00  00 


00  E0  44 
38  00  F6 
00  00  El 

06  92  Al 
00  04  3B 

07  00  27 
18  84  40 
00  01  BE 
00  E0  84 
38  03  72 
00  00  54 


David  Williams  is  the  auliior  of  l-iang- 
man  128.  Typing  Tutor,  and  Mega  Ad- 
venture. He  lives  in  Charlestown,  New 
South  Wales,  Australia. 


POWERSPRITE 


By  Danny  English 

If  you've  ever  used  sprites  in  yourowri  pro- 
grams, you  know  how  time  consuming 
they  can  be.  Setting  their  colors,  expan- 
sion, coordinates,  and  other  pointers  can 
be  tedious. 

Powersprite,  a  program  for  the  64, 
makes  setting  up  sprites  a  snap.  A  sim- 
ple onscreen  editor  allows  total  control 
over  all  sprite  registers.  You  can  then 
save  the  data  to  disk  for  use  in  your  own 
programs. 

Ivlany  programs  require  graphics  larg- 
er than  a  single  sprite.  Connecting 
sprites  and  moving  them  together  can  be 
a  serious  task,  but  Powersprite  makes 
that  chore  easy  Powersprite  lets  you  con- 
nect up  to  eight  sprites  to  form  one  giant 
powersprite.  which  can  be  moved  or  an- 
imated with  a  single  command.  All  you 
have  to  do  is  draw  the  sprites! 

Getting  Started 

Powersprite  is  written  entirely  in  ma- 
chine language.  All  codes  and  data  re- 
side in  memory  locations  $C000- 
$C6FF.  A  demonstration  is  included  as 
an  example  of  how  to  use  Powersprite 
in  a  BASIC  program.  Since  Powersprite 
doesn't  draw  sprite  shapes,  they  must 
be  drawn  using  a  sprite  editor,  such  as 
COMPUTE'S  Sprite  Magic.  Powersprite 
is  compatible  with  almost  any  sprite  ed- 
itor if  the  sprite  data  can  be  loaded  in- 
to bank  0. 

You  must  enter  Powersprite  with 
MLX,  our  machine  language  entry  pro- 
gram; see  "Typing  Aids"  elsewhere  in 
this  section.  When  MLX  prompts,  re- 
spond with  the  following. 

Starting  address:  COOO 


Ending  address:  C6FF 

Be  sure  to  save  a  copy  of  the  program 
with  the  filename  POWERSPRITE  be- 
fore you  exit  MLX.  This  is  the  filename 
that  the  demonstration  program  loads 
when  it  runs. 

The  demo  program  is  written  entire- 
ly in  BASIC.  To  help  avoid  typing  er- 
rors, enter  it  with  The  Automatic  Proof- 
reader; see  "Typing  Aids"  again.  Be 
sure  to  save  it  on  the  same  disk  as  the 
Powersprite  program.  By  running  the  de- 
mo and  following  its  code,  you'll  have 
a  good  idea  of  how  to  use  Powersprite 
commands. 

The  Editor 

To  use  Powersprite,  load  it  with  the  ,8,1 
extension  and  then  enter  NEW.  Next, 
load  your  sprites.  To  enter  the  editor, 
type  SYS  49152.  You  will  be  prompted 
about  how  many  sprites  to  connect.  If 
you  don't  wish  to  create  a  powersprite, 
press  0  to  skip  that  option. 

If  you  are  making  a  powersprite. 
press  1  through  8,  depending  on  the 
number  of  sprites  you  want  to  connect, 
The  editor  commands  will  now  appear 
at  the  top  of  the  screenwith  a  block  of 
sprites  below  them.  The  commands 
are  similar  to  those  of  other  sprite  edi- 
tors. Press  X  or  Y  to  expand,  0  to  turn 
sprites  off  or  on,  and  so  on.  Press  the 
key  again  to  undo  that  command. 

The  current  sprite  being  set  is  dis- 
played in  gray  in  the  upper  left  corner 
of  the  screen.  To  select  another  sprite, 
press  keys  0-7.  !f  you  select  a  sprite 
that  isn't  enabled,  simply  press  O  to 
turn  it  on. 

Use  the  cursor  keys  to  move  individ- 
ual sprites.  Sprites  can  be  moved  any- 
where on  the  screen.  Multiple  sprites 
can  be  connected  in  any  way  to  form 
a  powersprite.  The  @  / :  ;  keys  move  a 
defined  powerspnte  up,  down,  left,  or 
right,  respectively  For  example,  if  you 
define  four  sprites  to  be  connected, 
sprites  0-3  would  move  together  as 
one  powersprite. 

Pressing  the  +  or  -  keys  will  incre- 
ment or  decrement  the  frame  of  an  in- 
dividual sprite.  All  sprite  frames  default 
to  192,  meaning  sprite  data  is  stored  at 
12288.  Please  see  the  animation  sec- 
tion below  for  details  on  powersprite 
frames. 

To  edit  the  colors  on  an  individual 

MARCH  1993    COMPUTE        G-29 


PROGRAMS 


sprite,  press  C.  A  new  menu  will  ap- 
pear that  will  let  you  set  sprite  and  back- 
ground colors  using  keys  1-4.  All 
three  sprite  colors  can  be  accessed  on- 
ly if  the  sprite  is  in  multicolor  mode. 

When  all  sprites  are  in  place,  press 
Q  to  quit  the  editor.  You  will  then  be 
prompted  to  save  your  data  to  disk  or 
abort.  If  you  choose  to  abort  but 
change  your  mind  a  short  time  later, 
don't  worry.  The  data  will  still  be 
stored  in  memory.  At  anytime  after  quit- 
ting, you  can  enter  the  editor  again, 
and  all  sprites  will  remain  intact  for  fur- 
ther editing.  If  you  choose  to  save  to 
"  disk,  you  will  be  prompted  for  a  file- 
name. A  copy  of  the  code  is  stored 
along  with  your  custom  data.  A  saved 
file  will  function  independently  of  the 
original  Powersprite  program. 

Storing  and  Recalling 

In  some  cases,  you  may  wish  to  set  up 
your  sprite  display  manually  using 
POKEs  and  PEEKs,  or  you  may  wish  to 
leave  it  under  program  control.  To 
take  a  snapshot  of  all  sprite  registers, 
type  SYS  49155.  If  you  wish  to  define 
a  powersprite,  enter  POKE  49192,  N 
wfiere  N  is  the  number  of  sprites  con- 
nected. To  store  the  snapshot  on  disk, 
simply  enter  SYS  50754. 

To  recall  your  stored  sprite  registers, 
load  your  saved  file.  Enter  SYS  49158, 
and  the  sprites  will  appear  exactly  as 
you  positioned  them.  If  you  decide  to 
make  any  more  changes,  simply  enter 
SYS  49152  to  use  the  editor  again. 

Powerful  Sprites 

The  most  advanced  feature  of  Power- 
sprite  allows  you  to  move  and  animate 
multiple  sprites.  To  move  a  power- 
sprite,  it  should  first  be  displayed  using 
the  RECALL  command.  The  format  for 
moving  a  powersprite  is  SYS 
49164,X,YM.  The  X  and  Y  values  cor- 
respond to  the  X  and  y  coordinates  of 
sprite  0.  All  other  sprites  will  be 
moved  respective  to  these  values.  The 
legal  limits  of  X  and  Y  are  0  to  255.  To 
move  beyond  the  255th  X  position,  set 
X  back  to  0  and  M  to  1 .  When  you  set 
M  to  1,  the  program  will  automatically 
add  255  in  the  x-axis  to  each  sprite 
that  is  beyond  that  range.  For  exam- 
ple, to  move  a  powersprite  to  location 
265,  100,  the  command  would  be  SYS 
49164,10,100,1. 

G-30        COMPUTE    MARCH  1993 


Limitations 

There  are  restrictions  when  manipulat- 
ing a  powersprite.  First,  don't  move  a 
powersprite  more  than  255  positions  at 
a  time.  The  program  won't  add  or  sub- 
tract a  value  greater  than  255. 

Second,  be  careful  when  moving  larg- 
er powersprites  off  the  border.  Some  of 
the  sprites  may  wrap  around,  causing 
unwanted  effects.  If  your  powersprite 
does  wrap  around,  simply  move  it 
back  in  the  opposite  direction  a  few 
times.  Any  other  sprites  on  the  screen 
won't  be  disturbed  by  a  powersprite. 

Animation 

Animating  a  powersprite  is  much  like  an- 
imating a  normal  sprite.  The  only  differ- 
ence is  that  one  frame  of  a  powersprite 
may  consist  of  up  to  eight  normal 
sprite  frames.  To  set  the  frame  of  a  pow- 
ersprite, enter  SYS  49161,  Fwhere  F  is 
the  starting  frame  number.  Legal 
frame  values  range  from  0  to  255.  For 
example,  if  you  enter  192  for  F  and 
three  sprites  have  been  defined  as  a 
powersprite,  sprite  0  will  point  to  192, 
sprite  1  to  193,  and  sprite  2  to  194, 
The  next  frame  should  start  at  195.  De- 
signing correct  frames  should  be 
done  using  a  good  sprite  editor, 

A  moving  animated  powersprite  can 
produce  a  high-speed,  commercial- 
quality  display  Whether  you're  making 
a  giant  animated  dragon  for  an  adven- 
ture game  or  just  setting  up  a  simple 
sprite  display,  Powersprite  will  make  it 
a  lot  less  painful. 


POWERSPRITE 


C000: 
C008I 
C010; 
C018; 
C020; 
C028; 
C030; 
C038: 
C040; 
C048; 
C050; 
C058; 
C060! 
C06a; 
C070; 
0078; 
C080i 
C088: 
C090: 
C098: 

C0A8: 


4C  40 
C0  4C 
8  5  7C 
85  91 
00  45 
08  00 
Fl  Fl 
C0  C0 
40  43 
C2  4C 
50  4F 
49  54 
13  12 
45  20 
37  5D 
54  20 
20  43 
4F  56 
2D  5D 
20  20 
45  58 


C0  4C 

49  C0 
9D  7C 
9D  91 
4C  45 
00  00 
Fl  Fl 
C0  C0 
C3  4C 
FB  C4 
57  45 
45  20 
9B  53 
20  05 
20  53 
23  5B 
52  53 
45  20 
20  46 
20  SB 

50  41 


20  5B  4F  5D 


4  3  C0 
4C  4C 
B5  7C 
B5  91 
43  FF 
00  00 
Fl  Fl 
C0  C0 
34  C2 
4C  IB 
52  53 
20  20 
50  52 
20  5B 

45  4C 
40  2F 
52  5D 
20  20 
52  41 
58  59 
4E  44 

46  46 


40  46  90 
C0  00  47 
CD  7C  A6 
CD  91  AE 
20  00  2B 
F2  F3  87 
Fl  Fl  Bl 
C0  C0  B9 
40  7F  BA 
C5  00  64 
50  52  DF 
20  20  20 
49  54  4B 
30  2D  E4 
45  43  47 
3A  3B  54 
20  4D  F7 
58  2B  55 
4D  45  DF 
5D  20  BE 
20  20  DC 
2F  4F  09 


C0B0; 
C0B8; 
C0C0; 
C0C8; 
0000; 
C0D8: 
O0E0i 
O0E8: 

caF0; 

C0F8; 
C100; 
C108; 
C110; 
C118; 
C120; 
C128; 
C130: 
0138; 
C140: 
C148: 
C150: 
C158: 
C160: 
C168: 
0170: 
C178: 
0180: 
0188: 
0190: 
0198: 
O1A0: 
C1A8; 
C1B0: 
0188: 
0103: 
0108: 
C1D0: 
01D8: 
C1E0: 
C1E8: 
C1F0: 
OlFS: 
0230: 
0208: 
0210: 
0218: 
0220: 
0228: 
0230: 
0238: 
0240: 
0248: 
0250: 
0258: 
0260: 
0268: 
0270: 
C27S: 
0280: 
0288: 
0290; 
0298: 
C2A0: 
C2A8: 
C2B0: 
0268: 
C2C0: 
0208: 
O2D0: 
C2D8: 


4E  20 

5D  55 
4F  52 
4F  40 

51  5D 
56  45 

53  50 
20  05 

45  53 

46  4F 

52  20 

54  05 
50  52 
40  4F 
5B  32 
49  43 
31  20 

55  40 
52  20 
5B  34 

47  52 
20  20 
54  45 
23  53 
20  54 
45  43 
29  3F 
23  53 
20  9B 
4F  52 
52  54 


20 
2fl 


46  49 
3A  20 
D2  FF 
22  C2 
60  A0 
FF  CB 
02  18 
A0  00 
08  CO 
B9  85 
2F  D0 
01  20 
F5  60 
40  80 
00  A2 
00  D0 
D0  99 
F5  AD 
17  D0 
8D  2B 
0  3  AD 
30  B9 
F8  07 
D0  EF 
AD  26 
00  C2 
AD  27 

00  8D 
10  D0 
A0  00 
B9  38 
08  D0 
D0  AD 
A0  00 
08  00 

01  20 
40  Dl 


20  20 

40  54 
20  20 
4F  52 
55  49 
20  20 

52  49 
20  2D 

53  20 
52  20 
20  SB 
20  5B 

49  54 
52  20 
5D  20 
4F  40 
20  5B 

54  49 
23  32 
5D  20 
4F  55 
93  12 
52  20 

50  52 
4F  20 
54  20 
20  20 

41  56 
44  35 
20  9B 
3F  20 
20  23 
23  20 
40  45 
A3  30 
08  00 
18  69 
00  B9 

00  7E 
69  B0 
B9  5A 
28  D0 

01  23 
F5  63 
D2  FF 

01  32 
00  01 
00  OA 
F8  60 
10  00 
15  D0 
8D  27 
00  AD 

10  D0 
27  D0 
99  38 
AD  2  5 
D0  8D 
AD  25 
00  8D 
IB  D0 
AD  2D 
B9  30 
00  99 
EF  AD 
2F  00 
B9  13 

11  D0 
E4  FF 

02  09 


20  20 
49  43 

20  5B 
20  20 
54  2F 
13  12 
54  4  5 
20  98 
31  2D 
43  4F 
51  5D 
31  SD 
45  20 
20  20 
4D  55 
4F  52 

33  50 
43  4F 
20  20 

42  41 
4E  44 
05  23 
23  23 
49  54 

43  4F 
28  31 
20  93 
45  20 
49  53 
41  35 
20  20 
20  20 
20  93 
4E  41 
B9  60 
7D  D0 
B0  8D 
DC  00 
D0  FS 
8D  07 

01  23 
F5  63 

02  FF 
A3  30 
08  00 

34  38 
A9  14 
D0  FD 
A0  00 

08  00 
80  25 
00  AD 
10  D0 
8D  2D 
99  30 
00  08 
D0  80 
2F  00 
00  8D 
17  D0 
AD  20 
00  8D 
00  99 
F8  07 
2E  03 
SD  26 

03  99 
F5  60 

09  2F 
39  90 


SB  4D  EC 
4F  40  4F 
43  SD  D6 
20  SB  31 

53  41  D8 
9B  20  15 
20  20  17 
50  52  Ea 
34  20  ID 
40  4F  FC 
55  49  62 
20  S3  43 
43  4F  3F 
20  20  03 
40  54  38 
20  23  F6 
20  4D  AA 
40  4F  D7 
20  20  5E 
43  4B  ID 
20  20  2F 
45  4E  09 
4F  46  2A 
45  53  79 
4E  4E  47 
2D  38  94 
12  05  E6 

54  4F  21 
4B  20  32 
42  4F  08 
20  20  2E 
20  20  20 
05  92  3E 
4D  45  E6 
00  20  6E 
F5  AD  A3 

07  04  7D 
20  D2  4D 
AD  22  72 
04  60  FC 
D2  FF  D5 
A3  00  F5 

08  00  E6 
B9  B5  40 
0D  D0  0D 

10  20  71 
8D  4F  FD 
CE  4F  OE 
B9  00  E7 

11  D0  D6 
03  AD  00 
IB  D0  7  5 
80  20  05 
00  A0  9D 
03  B9  3F 
03  38  95 
2E  00  30 
63  20  AE 
15  D0  56 
AD  2B  22 
03  8D  77 
ID  D0  30 
27  D0  30 
08  00  01 
80  25  FB 
D0  60  0B 
00  D0  0C 
20  F0  74 
B0  03  4B 
03  40  40 


:D1  C2 

30  8D 

:n0  AC 

:0E  18 

:8D  1.5 

:A9  FF 

:r)0  2D 

:0D  AD 

;9D  80 

;D0  38 

4C  6B 

:C0  00 

;4C  38 

:A9  0B 

:21  Da 

:A2  00 

:AC  22 


:C2 
:C9 


:C9  4D 

:C9  51 

:C9  2D 

;2fl  E2 

:C4  C9 

;3a  E9 

:C2  CI 

;0E  C3 

;1C  4C 

:C3  4C 

:B9  F8 

:4C  60 

:F8  07 

;60  C3 

:A5  C5 

:F0  0B 

:F0  3D 

:C9  01 

;33  C3 

:C3  FE 

:BD  00 

:00  D0 

;10  D0 

:00  D0 

:D0  C9 

:60  AD 

:8D  10 

:60  A5 


;37 
;32 


:15  C5 

:AD  10 

!4C  34 

:C5  4C 

;16  C5 

:EE  15 

:F0  03 

;17  C5 

:CE  15 

:F0  03 

17  C5 

;20  E4 

32  F0 

;34  F0 

;5D  C3 

il8  69 

:C4  EE 

:26  D0 

i4C  C0 

:00  A0 

:F8  07 


C9  39 

28  C0 

28  C0 
B9  lA 
D0  88 
80  15 
23  C2 
23  C2 
D0  4C 
ED  2  3 
C3  A2 
D0  01 
C3  A9 
8D  20 
20  7F 
8E  22 
C2  B9 
E4  FF 
F0  39 
F0  3B 
F0  3D 
F0  47 
C3  40 
30  B0 
30  80 
4C  60 
A2  17 
0K  C3 
42  C6 
07  69 
C3  AC 
E9  01 
20  51 
C9  07 
60  AD 
4C  0E 
F0  11 
DE  01 
01  00 
00  C9 
60  AD 
80  10 
60  20 
FF  F0 
23  C2 
00  A9 
C5  C9 

29  C9 
2A  60 
AO  01 

00  29 
C2  20 
2D  C5 
4C  20 
C5  AD 
4C  20 
4C  20 
C5  AD 
4C  20 
4C  2D 
FF  C9 
IE  C9 
22  C9 
AC  22 

01  99 
25  D0 
4C  C0 
C4  2a 
00  EE 
18  69 


F0  22 
A9  01 
88  C0 
C2  6D 
4C  F5 
D0  60 
CD  23 
18  7D 
60  C3 
C2  90 

0  0  AC 

63  E8 
93  20 
D0  A9 
C2  20 
C2  20 
lA  C2 
C9  38 
C9  59 
C9  4F 
C9  2B 
C9  43 
60  C3 

03  4C 
22  C2 
C3  A2 
40  0E 
A2  15 
AC  22 

01  99 

22  C2 
99  F8 

04  20 

Fa  05 

80  02 

C4  AD 

4C  33 

D0  60 

60  20 

00  Fa 

23  C2 
00  A9 
33  C3 

04  FE 
18  6D 

00  9D 
2E  F0 
20  F0 
AD  00 
DO  SD 

01  80 

64  04 
20  64 
C5  20 
15  C5 
C5  A9 
C5  20 
15  C5 
C5  A9 

05  20 
31  F0 
33  FO 
51  DO 

02  B9 
27  00 
4C  CO 
C4  EE 
9B  B7 

00  FO 

01  CA 


38  E9  A6 

80  15  70 

00  F0  53 

15  D0  2B 
C2  60  56 
BD  00  EA 
02  FO  4D 
00  00  A9 
BO  00  E2 
00  D0  73 
22  02  52 
E8  88  4H 
D2  FF  01 

06  80  El 
CE  02  8F 
C2  01  03 
80  23  04 
90  29  6F 
F0  3A  74 
FO  3C  83 
FO  3C  40 
F0  06  16 
4C  BO  86 
70  C3  F3 
AA  20  2F 
ID  4C  CO 
C3  A2  3^ 
40  BE  6F 

02  18  7D 
F8  07  4A 
38  B9  20 

07  40  F6 
24  C2  54 
09  02  8F 

09  01  A3 
8D  02  R0 
C4  20  B6 
20  33  83 
33  C3  16 
04  DE  El 
38  ED  47 
FF  90  6B 
BO  00  20 
00  Oe  98 

10  D0  5D 

00  D0  98 
24  C9  10 
46  09  FE 

03  BD  27 

16  C5  62 

17  05  B3 
CE  16  79 

04  EE  00 
64  C4  27 
09  00  BO 

01  8D  IC 
64  C4  BF 
09  FF  05 
00  80  32 
D9  01  BF 
13  09  60 

20  C9  6F 
E9  40  7F 
27  00  D5 
40  CO  60 
04  EE  20 

21  00  40 
8A  A6  EA 
OD  99  39 

08  CC  FC 


C510: 

0518: 

0520; 

C528; 

C530: 

C538: 

C540: 

C548: 

0550: 

0558' 

C56a 

C568 

C570: 

C578 

C5B0: 

C5B8 

0590 

C59B 

C5A0 

C5A8 

C5B0 

C5B8 

C5C0 

0508 

0500 

C5D8 

C5E0 

C5E8 

C5F0 

C5F8 

C600 

C608 

C610 

0618 

C620 

0628 

0630 

C638 

C640 

0648 

C650 

C658 

0660 

C668 

0670 

C678 

0680 

0688 

0690 

0698 

C6A0 

06A8 

C6B0 

06B8 

0600 

06C8 

0600 

C608 

C6E0 

C6E8 

C6F0 

C6F8 


:28  00 

:0O  00 

;C5  20 

:9B  B7 

:CD  11 

:18  05 

:C5  80 

:00  8D 

:ED  11 

:A0  00 

:  00  80 

:9D  11 

:C0  38 

:C8  E8 

:A0  10 

:F0  3E 

:C5  A9 

rl9  05 

:C5  80 

:F1  05 

:FF  38 

:AD  15 

:19  05 

:AD  15 

:A9  01 

:38  ED 

:F1  05 

;15  C5 

:C5  A0 

:C9  01 

:60  19 

:69  00 

;C2  18 

:4C  37 

:19  05 

:00  09 

:38  F9 

:EB  08 

tC0  02 

:C9  44 

:4C  45 

:20  00 

:A9  AO 

:20  E4 

:14  FO 

:2f)  FO 

:60  C6 

:C6  AE 

:4C  60 

:C3  20 

:6a  C6 

:03  40 

:06  99 

:14  20 

:20  AC 

:00  8D 
:FF  AD 
:  20  BD 

:01  20 

:86  FA 
:A9  FA 

:C7  A2 


00  EF 
00  20 
9B  B7 
8E  17 
CO  B0 
AD  11 
lA  05 

18  C5 
CO  80 
AO  18 
11  00 
00  40 
ED  lA 
E8  CC 
00  29 
90  IE 
FF  38 
AD  10 

19  CS 
A9  00 
ED  10 
C5  18 
EE  19 
C5  CO 
80  18 
15  05 
A9  00 
38  EO 
00  A2 
F0  IF 
C5  90 
09  00 
60  20 
06  38 
90  10 
00  F0 
lA  C2 
CC  28 

20  FE 
FO  09 
C6  60 
C2  A9 
AO  54 
FF  C9 
2F  C9 
0E  C9 
C9  5B 
54  C6 
C6  AC 
02  FF 
AO  54 
60  06 
0A  04 
02  FF 
54  06 
15  D0 
54  06 
FF  A9 
BA  FF 
8  4  FB 
20  D8 
OF  A9 


01 
lA 


17 
8D 


60  00  00 
9B  B7  8E 
8E  16  05 
05  AO  16 
12  A9  01 

00  38  EO 
40  56  05 
AD  16  C5 
lA  C5  A2 
05  C9 
18  60 
78  C5  BD 
05  90  11 
28  CO  DO 

01  CD 
A9  01 
ED  15  C5 
00  18  6D 
EE  19  C5 
80  IB  05 
00  8D  19 
60  19  05 
C5  40  Fl 
10  00  B0 
05  AO  10 
80  19  05 
80  18  05 
10  00  80 
00  AD  18 
18  BD  10 
10  CO  A9 
F0 
CO 

BD  10  CO 
03  A9  00 
0A  AO  20 
80  20  00 
C0  DO  B6 

20  E4 


29  B9 

80  20 


F9 
20  03 
8D  54 


01 

09  41 

OB 

00 

06  99  0A 

00  F0  Fl 

00  F0 

2F  B0 


48 

03 

03  40 

90 


90 

E0  ,10 
54  C6  99 
EE  54  06 
06  C9  00 
A9  20  AC 
OE  54  C6 
40  60  06 
99  0A  04 
A9  11  20 
AO  CO  A2 
00  A2  08 
AO  CO  A2 
AO  06  A2 
FF  4C  06 
FA  20  08 


00  FB 

15  93 
20  FD 
05  89 
80  D0 

16  E0 
A9  A2 
38  20 
00  35 
F0  B3 
05  80 

11  4B 
00  51 
DA  4D 
05  C6 

18  94 
80  09 

19  33 
4C  A5 
A9  05 
05  3D 
80  83 
05  C2 

12  FO 
CO  6A 
40  A3 
AD  12 

19  as 

05  5E 
00  52 
00  F3 
lA  3D 
00  Fl 
ED  93 
E9  F6 
CO  3F 
ES  IF 
40  SB 
FF  2B 

03  B2 
CO  D3 

06  91 

04  7A 
09  40 
C9  40 
4C  3F 
60  68 
03  87 
50  41 
40  8B 
D0  39 
54  BE 
A9  88 
A9  CD 
A9  27 
D2  OE 
50  5E 
AO  BB 
00  9B 
FF  2E 
CO  Al 
00  99 


D" POWERS PR ITE", 8,1 
FA    30    POKE53280,11:POKE53281,6 
PB    40    PRINT"{CLR}"CHR$(14) :POK 

E53269,0 
MS    50    PRINT" {DOWN) {WHT} 

{6    SPACES} {RVS}    POWERSPR 

ITE (2    SPACESlDEHONSTRATI 

ON" 
SC    60    PRINT"{2    D0WN}(0YN1     POSI 

TIONING,    MOVING    AND    ANIM 

ATING{6    SPACES}" 
CR    70    PRINT"    MULTIPLE    SPRITES 

{SPACE) IS    NOW    A    SNAP. 

{2    SPACES)THIS{2    SPACES} 

fl 

DA  aa  PRINT"  UTILITY  CONNECTS 
{SPACE)UP  TO  EIGHT  SPRIT 
ES  TO" 
CJ  90  PRINT"  CREATE  A  GIANT  'P 

OWERS^PRITE '  ,  THAT  CAN  " 
ES  100  PRINT"  BE  MOVED  OR  ANIM 

ATED  WITH  ONE  COMMAND, 

(SPACE}" 
HM  110  PRINT"  POWERS^PRITE  IS  A 

CCESSED  USING  SIMPLE 

{3  SPACES}" 
AJ  120  PRINT"  SYS  COMMANDS  FRO 

M  DIRECT  MODE,  OR  YOUR 

(SPACE}" 
JR  130  PRINT"  OWN  BASIC  OR  MAC 

HINE  LANGUAGE  PROGRAMS. 


EH  140 


PJ 
ER 


POWER  DEMO 


PK  5  REM  COPYRIGHT  1993  -  COMP 
UTE  PUBLICATIONS  INTL  LTD 
-  ALL  RIGHTS  RESERVED 
AE  10  REM  POWERSPRITE  DEMO 
EB  20  IFPEEK  (49152)  O76THENL0A 


150 
160 


HX  170 


PK  180 


HK  190 


GG  200 


QJ  210 


FX  220 


AF  230 


JX  240 


B 


SPRITES, 
X  AND  Y 

COLORS, 
AND  EXPA 


EA 
RE 


250 
260 


PRINT"{DOWtJ}{YEL} 

[7  SPACES}-  HIT  A  KEY  T 

0  CONTINUE  -" 

GET  KS:IFK$=""THEN150 

PRINT"(CLR} (3  DOWN} 

(CYN}  POWERSPRITE  CAN 

E  USED  TO  STORE  DATA 

(2  SPACES}" 

PRINT"  FOR  ALL 

INCLUDING  ALL 
(5  SPACES}" 
PRINT"  VALUES, 
(SPACE }FRAMES, 
NSION.  " 

PRINT"  A  SIMPLE  EDITOR 
{SPACE} ALLOWS  SPRITE  SE 
TUP{4  SPACES}" 
PRINT"  WITHOUT  TEDIOUS 
{SPACE} PEEKS  AND  POKES. 
{2  SPACES)DATA  " 
PRINT"  CAN  BE  STORED  ON 

DISK  FOR  USE  IN  YOUR 
(2  SPACES)" 
PRINT"  OWN  PROGRAMS. 
(2  SPACES)DATA  IS  RECAL 
LED  WITH{3  SPACES}" 
PRINT"  ONE  SIMPLE  COMMA 
ND.{2  SPACES}PLEASE  HIT 

A  KEY {2  SPACES}" 
PRINT"  TO  SEE  A  POWERS P 
RITE  IN  ACTION. . , 
(6  SPACES)" 
GET  K$: IFK$=""THEN250 
REM  **  POWERSPRITE  DEMO 


MARCH  1993  COMPUTE   G-31 


PROGRAMS 


AF    270    PRINT"(CLR}":POKE53281, 

0 
JO  280  PRINT"{DOWN) {CYN}THE  BI 

G  BLOCK  IS  A  POWERS^PRIT 

E  USING{4  SPACES}" 
HG  290  PRINT"ALL  EIGHT  SPRITES 
CONNECTED. (2  SPACES}A 

{SPACE)SINGLEf  2  SPJ^CES) 

GE  300  PRINT"COMMAND  WILL  MOVE 
OR  ANIMATE  THIS  GIANT 

{SPACE}" 
RB  310  PRINT"SPRITE. (2  SPACES) 

NOTE:  POWERSPRITE  IS  NO 

T  a'Ts  SPACES)" 
FF  323  PRINT"SPRITE  EDITOR. 

{2  SPACES }AN¥  SPRITE  ED 

ITOR,  SUCH  " 
QX  330  PRINT"AS  SPRITE  MAGIC  W 

ILL  CREATE  GRAPHICS 

{4  SPACES}" 
EB  340  PRrNT"COMPATIBLE  WI-^H  P 

OWERS_PRITE. 
AC  350  PRINT"{2  D0WN){YEL) 

{4  SPACES}-  HIT  A  KEY  & 
WAIT  TO  CONTINUE  -" 
BQ  360  FOR  X=122a8  TO  12352:PO 

KEX,255:NEXT 
PS  370  SYI)  49158:  REM  **  DISPL 

AV/RECALL  SPRITES 
XH  380  SYS  49164,50,200,0:  REM 
**  SET  START  X  AND  Y  C 

OORDINATES  FOR  POWERSPR 

ITE 
XC  390  FOR  X=50  TO  200  STEP  2 
EA  400  SYS49164,X,200,0:NEXT 
HD  410  FOR  Y=200  TO  100  STEP  - 

1 
AE  420  SYS49164,200,Y,0:NEXT 
CA  430  FOR  X=200  TO  50  STEP  -2 
FC  440  SYS49164,X,100,0:NEXT 
XR  4S0  FOR  Y=103  TO  200 
SH  460  SYS49164,50,Y,0:MEXT 
PB  470  IF  PEEK(198)=aTHEN  390 
CS  480  POKE53269,0:POKES3281,6 

:POKE19a,0 
JQ  490  PRINT" {CLR} {DOWN} {WHT} 

{9  SPACES ){RVS)  POWERS? 

RITE{2  SPACES}COMMANDS" 
FB  530  PRINT" {2  00WN}TyEL)ALL 

{spaceJaccessable  thru 
{space }basic  or  direct 

{SPACE}M0DE" 
AQ  510  PRINT" {2  D0WN){WHT}  SYS 
49152  (CYN}-  ENTER  POW 

ERS^PRITE  EDITOR 
BB  520  PRINT"CD0WN) (WHT)  SYS  4 

9155  {CYN}-  ^TORE  SPRIT 

E  INFO  MANUALLY" 
MR  530  PRINT"{DOWN} {WHT}  SYS  4 

9158  {CYN}-  DISPLAY/REC 

ALL  SPRITES" 
HP  540  PRINT"{DOWN} {WHT}  SJS  4 

9161,F{CYN)  -  ANIMATES 

{SPACE)A  POWERS_PRITE" 
AX  550  PRINT"tDOWN) {WHT}  SYS  4 

9164,X,Y,M  {CYN}-  MOVES 

C-32        COMPUTE    MARCH  1993 


A    POWERSPRITE" 
HF    560    PRINT"{2    DOWN){YELj 

{3    SPACES) PLEASE    SEE    AR 

TICLE    FOR    A    DETAILED 

{4    SPACES}" 
BA    570    PRINT"{6    SPACES ) EXPLANA 

TION  OF  EACH  COMMAND." 
HF  530  GET  KS:IF  K$=""THEN580 
JK    590    GOTO 3  0 


Danny  English,  the  author  of  Tunnel 
Trap  (November  1992),  lives  in  Moreno 
Valley,  California. 

MATCH-A-THON 

By  Troy  McBain 

Match-A-Thon  is  an  amusing  game  for 
the  64  that  tests  your  memory  in  the 
style  of  "Concentration,"  the  old  television 
game  show.  Match-A-Thon  can  be 
played  by  one  or  two  players  using  one 
or  two  joysticks.  The  object  is  to  match  15 
pairs  of  shapes  hidden  behind  30 
squares  on  a  5  x  6  playing  grid.  Ttie  play- 
er who  matches  the  most  shapes  wins- 
When  only  one  person  is  playing,  the 
game  keeps  track  of  the  number  of  guess- 
es it  takes  to  clear  the  board.  Single  play- 
ers can  try  to  better  their  scores  by  match- 
ing all  15  shapes  in  a  fewer  number  of 
attempts. 

Entering  the  Game 

Match-A-Thon  is  written  entirely  in  ma- 
chine language.  To  enter  it,  use  fvlLX, 
our  machine  language  entry  program. 
See  "Typing  Aids"  elsewhere  in  this  sec- 
tion, When  MLX  prompts,  enter  the  fol- 
lowing starting  and  ending  addresses. 

Starting  address:  8000 
Ending  address:  BD27 

Be  sure  to  save  a  copy  of  the  program 
before  exiting  MLX, 

Playing  the  Game 

Load  Match-A-Thon  with  the  ,8,1  exten- 
sion and  then  type  SYS  32768  to  start 
the  game.  You'll  be  asked  whether 
this  is  a  one-player  or  two-player 
game  using  one  or  two  joysticks. 
Make  selections  by  moving  the  cursor 
with  a  joystick  in  port  1  and  pressing 
the  fire  button.  Then  move  the  cursor 
to  the  Start  Game  option  to  begin 

play- 
When  the  grid  appears,  move  the  cur- 
sor to  one  of  the  squares  and  press 


the  fire  button.  One  of  15  shapes  will  ap- 
pear. Move  to  another  square  and 
press  the  fire  button  again  to  reveal  an- 
other shape.  If  the  two  shapes  match, 
you'll  hear  a  tone,  and  those  two 
squares  will  be  removed  from  play  If 
they  do  not  match,  the  shapes  will  dis- 
appear. As  the  game  progresses  and 
more  shapes  appear,  try  to  remember, 
their  locations  so  you  can  make  future 
matches. 

This  game  is  fun  and  addictive  to 
play.  It  makes  good  use  of  the  64's  SID 
chip  to  produce  sounds  as  the  players 
make  selections.  The  graphics  are  very 
crisp  since  each  shape  is  created 
with  four  programmable  characters. 

MATCH-A-THON 


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MARCH  1993    COMPUTE        G-33 


PROGRAMS 


8R08 

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20  02  FF 
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F0  FF  AE 
20  CD  BD 
20  F0  FF 
88  20  CD 
02  FO  22 
20  FO  FF 
83  20  CD 
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FS  F8 
3F  3F 
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07  07 
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67  F7 
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07  0F 
AA  CA 
18  69 
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82  98 
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20  51 
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37  C9 
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60  C9 
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BA  SB 
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BD  AD 
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BD  IB 
FF  AE 
CD  BD 


F3 
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12 
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30 

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OD 


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8C90:88 

BC98: AD 

8CA0:AD 

8CA8:88 

8CB0:04 

8CB8:Ba 

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8CC3:20 

8CD0:00 

8CD8:0O 

8CE0:FE 

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BCF0:B5 

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8D00; 38 

8D08:00 

8D10: IF 

8D18:84 

SD20:EB 


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CD  BD  A0 
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75  80  60 
D0  21  AD 
90  0D  F0 
BA  88  CD 
BA  88  8D 
8D  69  88 
20  FO  FF 
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4C  B6  80 
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F0  01  60 
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18  69  01 
07  88  C9 
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29  IF  8D 
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F0  EB  60 
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03  8D  84 
60  00  00 


83  AD  69 
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20  D2  FF 
AD  05  88 
BB  88  CD 
03  4C  AC 
68  83  B0 
63  88  AD 
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88  85 
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29  E0 
60  7F 
AD  2  4 
00  7B 
IF  2A 
09  CI 

29  37 
ED  07 
F0    60 

30  49 


Troy  McBain  is  a  computer  technology 
student  at  Soutliern  Alberta  Institute  of 
Technology  in  Calgary,  Canada. 


XINPUT 


By  Farid  Ahmad 

Xinput  is  a  replacement  for  BASIC'S  IN- 
PUT command  for  the  64.  It  overcomes 
all  the  weaknesses  of  INPUT  and  offers 
many  additional  features. 

Xinput  can  handle  strings  up  to  255 
characters  in  length.  It  supports  all  of  the 
usual  editing  keys,  including  cursor  up, 
down,  left,  and  right  and  the  Inst/Del  key. 
In  addition,  Xinpuf  offers  tight  control  over 
the  characters  that  a  user  might  enter. 
Up  to  25  ranges  of  ASCII  codes  can  be 
set  up,  allowing  any  combination  of  char- 
acters to  be  defined  as  valid. 

Entering  the  Program 

Xinput  is  written  entirely  in  machine  lan- 
guage. To  enter  It,  use  MLX,  our  ma- 
chine language  entry  program.  See 
"Typing  Aids"  elsewhere  in  this  sec- 
tion. When  MLX  prompts,  enter  the  fol- 
lowing values. 

Starting  address:  CC06 
Ending  address:  CECF 

Be  sure  to  save  a  copy  of  the  program 
before  you  exit  MLX. 

Using  Xinput 

To  use  Xinput  in  your  BASIC  program, 
first  load  it  into  memory  with  the  ,8,1  ex- 


G-34        COMPUTE    MARCH  1993 


tension,  Type  in  or  study  thie  demonstra- 
tion program  that  follows  ttie  Xinput  list- 
ing. It  shows  how  to  use  Xinput  from 
within  a  program. 

The  demo  is  written  in  BASIC.  To 
help  avoid  typing  errors,  enter  it  with 
The  Automatic  Proofreader;  again  see 
"Typing  Aids."  Note  that  line  430  com- 
pletely fills  two  screen  lines.  You 
might  want  to  use  a  question  mark  as 
an  abbreviation  for  PRINT  when  enter- 
ing that  line.  To  get  the  correct  Proof- 
reader checksum,  after  you've  entered 
line  430,  list  it,  cursor  back  to  it,  and 
press  Return. 

The  XINPUT  command  requires  the 
foilowing  format. 

SYS  52232,X,Y,L,S$ 

The  X  and  Y  represent  the  row  and  col- 
umn at  which  the  input  field  will  start.  X 
may  be  0-24  and  Y  0-39.  L  is  the  max- 
imum length  of  the  string  that  can  be  en- 
tered. This  can  be  2-255  characters  in 
length 

S$  is  the  variable  in  which  the  string 
will  be  returned.  If  SS  contains  a  string 
prior  to  using  the  XINPUT  command, 
that  string  will  be  placed  in  the  input 
field  as  the  default  string.  If  the  default 
string  is  longer  than  the  specified  max- 
imum string  size,  it  will  be  truncated. 

When  the  XINPUT  command  is  exe- 
cuted, an  input  field  appears  on  the 
screen  in  reverse  video.  The  user  can 
type  in  any  valid  keys  (see  below)  and 
use  any  of  the  editing  keys.  The  user 
won't  be  able,  however,  to  move  the  cur- 
sor out  of  the  input  field. 

If  you  attempt  to  place  the  input 
field  in  such  a  position  that  it  cannot  fit 
on  the  screen,  you  will  get  an  ILLEGAL 
QUANTITY  ERROR  message.  For  exam- 
ple, SYS  52232,24,0,41,1$  will  produce 
an  error  condition. 

Is  It  Valid? 

To  control  the  characters  that  can  be 
typed  in,  you  must  define  the  range  of 
ASCII  codes  that  will  be  considered  val- 
id. For  example,  to  allow  entry  of  only 
the  unshifted  alphabet,  the  range 
would  be  65  (the  ASCII  value  for  a)  to 
90  (ASCII  for  z).  If  you  want  to  declare 
a  single,  isolated  character  as  valid,  its 
ASCII  code  would  be  both  the  upper 
and  the  lower  limit  of  the  range.  To  in- 
clude the  space  bar,  for  example,  the 


range  would  be  32-32.  Up  to  25  sep- 
arate ranges  can  be  defined. 

To  set  up  these  ranges,  first  poke 
the  number  of  ranges  into  52940. 
Then  poke  the  lower  limit  followed  by 
the  upper  limit  of  the  first  range  into  the 
next  two  locations.  Similarly,  poke  the 
lower  and  upper  limits  of  each  range  in- 
to successive  locations. 

Because  of  the  way  in  which  charac- 
ters are  stored  by  BASIC,  you  must 
use  the  codes  192-223  for  the  shifted 
keys,  rather  than  codes  96-127. 

The  easiest  way  to  poke  the  correct 
values  is  to  set  up  a  string  consisting 
of  the  characters  at  the  lower  and  up- 
per limits  of  each  range  and  then  call 
a  subroutine  similar  to  the  one  starting 
at  line  520  in  the  demo  program.  For  ex- 
ample, to  allow  only  the  lowercase  al- 
phabet, the  digits,  and  the  space  bar, 
use  AL$="A2  09";  and  the  a  GOSUB 
to  your  subroutine.  The  demo  program 
shows  other  examples. 

If  the  default  string  contains  any  out- 
of-range  characters,  they  will  be  re- 
moved by  Xinput.  If  you  poke  52960 
with  0  or  any  number  greater  than  25, 
all  keys  will  become  valid. 

A  Little  Extra 

If  you  simply  want  to  position  the  cur- 
sor anywhere  on  the  screen,  use  the 
XINPUT  command  and  leave  out  the 
last  two  parameters  and  preceding  com- 
ma —for  example,  SYS  52232,9,8. 

The  speed  with  which  the  cursor 
blinks  can  be  changed  by  poking  a 
number  into  location  52579.  The  fast- 
est blink  rate  is  1,  and  255  is  the  slow- 
est. The  default  value  is  60. 

Xinput  uses  memory  from  52941  to 
53247  for  temporary  storage. 

XINPUT 


ecus 

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FD 

AE 

20 

9E 

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CD 

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AC 

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CD 

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CC 

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CE 

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03 

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CD 

08 

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4C 

83 

CD 

AC 

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CE 

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05 

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CE 

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CB 

CE 

85 

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CEA0 

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FF 

CE 

91 

04 

C8 

5B 

CEB0- 

CC 

C8 

CE 

D0 

F5 

A0 

02 

AD 

Bl 

MARCH  1993    COMPUTE        G-35 


PROGRAMS 


CEB8:C8  CE  91  FB  C8  A5  04  91  06 
CEC0-.FB  C8  AS  05  91  FB  60  32  D2 
CECa:31  04  FF  00  FF  09  00  00  E7 

XIHPUT  DEMO 

PK  5  REM  COPYRIGHT  1993  -  COMP 
UTE  PUBLICATIONS  INTL  LTD 
-  ALL  RIGHTS  RESERVED 
GG  10  IF  LL=  0  THEN  LL=1:L0AD" 

XINPUT",8,1 
FG  20  POKE650,128:PRINTCHR$ (14 

) :PRINTCHR${8) 
KD  30  XX=S2232 
XE  40  PRINT"{CLR}":POKE53281,0 

:POKE53280,0:POKE646,1 
AK  50  SYSXX,0,15:PRIHT"(RVS}XI 

NPUT" 
MJ  60  SYSXX,3,0iPRINT"XIMPOT  I 
S  h    REPLACEMENT  FOR  THE 
(SPACE}BA5IC 
PB  7  0  PRINT:PRIHT"INPUT  COMMAN 
D.  I^T  PROVIDES  COMPLETE 
{SPACE)" 
EE  80  PRINT:PRINT"CONTROL  OVER 

THE  INPUT  PROCESS.  " 
AJ  90  PRINT:  PRINT: PRINT" 

{4  SPACES}WHAT  IS  YOUR  N 
AHE?  " 
GS  100  SYSXX,13,  2:PRINT"yO0  M 

AY  USE  ONLY  " 
PG  110  SYSXX,15,3:PRINT"THE  UP 
PERCASE/LOWERCASE  ALPHA 
BET  KEYS" 
FQ  120  SYSXX,16,3:PRINT"AHD  TH 

E  SPACE  BAR." 
XS  130  SYSXX,18,0:PRINT"USUAL 
{SPACE}EDITING  &  CURSOR 
KEYS  ARE  ACTIVE." 
RE  140  ALS="AZAZ{2  SPACES)":GO 

SUB520 
EJ  150  SYSXX,10,23,15,NS 
FM  160  REM-LONG 

GJ  170  PRINT"{CLR}OK,  " ; N$ ; " , 
{SPACE) NOTE  THAT  XINPUT 
CAN" 
HS  183  PRINT"HANDLE  STRINGS  OF 
LENGTH  UP  TO  255":PRIN 
T "CHARACTERS." 
PB  190  PRINT :PRINT"ENTER  A  LON 

G  STRING.  (THIS  TIME"; 
CA  191  PRINT"  ONLY  THE  LOWERCA 
SE  ALPHABET  &  NUMBERS  C 
AN  BE" 
FQ  192  PRINT"  ENTERED.)" 
GP  200  SYSXX,20,0:PRINT"REHEMB 
ER  THAT  (RVS}CRSR  UP,  D 
OWN  LEFT,  RIGHT {OFF}  KE 
YS  AND  "; 
ME  210  PRINT"THE  {RVS)INSERT  t. 
DELETE  KEYS{OFF} 
{3  SPACES}ARE  ACTIVE." 
DP  220  ALS=^"AZ{2  SPACES)09":GO 

SUB520 
SD  230  SYSXX, 10,0, 255, Nl$ 
KS  240  PRINT"{CLR)Y0U  ENTERED 
{SPACE }THE  FOLLOWING  ST 
RING: {DOWN}" 

G-36   COMPUTE  MARCH  1993 


GE  250 
KB  260 
AA  270 
FA  280 


PRINTN1$:GOSOB480 


REM-RANGE 
PRINT"{CLR)Y0 
L  CONTROL  OVE 
RS{3  SPACESjT 
ENTERED." 

KA  290  PRINT" {DOWN} { 
NTER  A  NUMBER 
NT  FORM," 

MG  300  PRINT"SUCH  AS 
10. 

DH  310  PRINT" {DOWN} { 
LLOWING  KEYS 


U  HAVE  FUL 
R  CHARACTE 
HAT  CAN  BE 

5  SPACES)E 
IN  EXPONE 

-6.254  E+ 

RVSjTHE  FO 
ARE  ACTIVE 


CQ  320  PRINT"{DOWN} {2  SPACES)N 

UMBER  KEYS 
RM  330  PRINT"{2  SPACES}PLUS  & 

{SPACE}MINUS  KEYS 
GC  340  PRINT" {2  SPACES}THE  LET 

TER  E 
RR  350  PRINT"{2  SPACES}THE  DEC 

IMAL  POINT 
Mg  360  AL$="09{2  SPACES}EE-.++ 

":GOSUB520 
RP  370  SYSXX, 16, 3,15, N2S 
CH  380  SYSXX, 13,0  :PRINT"YOU  E 

NTERED  THE  FOLLOWING  NU 

MBER: (DOWN)" 
JD  390  PRINTN2$:GOSUB480 
XK  400  : 

EJ  410  REM-FINAL 
PE  420  PRINT" {CLR}XINPOT  ALSO 

{SPACE }OFFERS  A  DEFAULT 
STRING." 
AQ  430  PRINT"ENTER  A  STRING  US 

ING  ONLY  THE  {RVS}SPACE 
BAR{OFF}  &  {RVS}LOWERC 

ASE.  ALPHABET  KEYS{OFF}" 

ALS="{2  SPACES}AZ":GOSU 

B520 

N3S="DEFAULT  STRING": 

{2  SPACES}SYSXX,09,5,30 

,N3S 

SYSXX, 13, 0:PRINT"YOU  EN 

TERED  THE  STRING {DOWN } " 

:PRINTN3$:GOSUB480 

PRINTCHRS(142) rPRINTCHR 

5  (9)  :PRINT"DEMO  OVER":E 

ND 
HQ  480  SYSXX, 23, 8:PRINT"{RVS}P 

RESS  ANY  KEY  TO  GO  ON": 

POKE 198, 0: WAIT  19 B,1:P0K 

E198,0 


HC 

440 

JR 

450 

EP 

460 

JB 

470 

FF 

490 

RETURN 

FA 

500 

DE 

510 

REM  INCLUDE  THIS  SUBBOU 
TINE  IN  YOUR  OWN  PROGRA 
MS 

EE 

520 

AL=LEN{AL$) :IF(AL  AND  1 
)=  1  THENPRINT"{FVS}BAD 
LENGTH  FOR  XINPUT" :STO 
P 
FOR  R=  1  TO  AL 

PF 

530 

KR 

540 

POKE52940+R,ASC (KIDS (AL 
S,R,1)) 

JE 

550 

NEXT 

FF  560  POKE52940, AL/2 
JM  570  RETURN 

Farld  Ahmad  is  a  mechanical  engineer 
in  Islamabad,  Pakistan,  and  he's  seek- 
ing employment.  He  says  the  64  Is  a 
great  help  for  filling  the  vacant  hours 
and  keeping  mentally  active. 


SPIRALS 


By  Frederic  Isaman 
Spirals  for  the  128  is  a  simulation  of. a 
Spirograph  set.  allowing  you  to  draw  in- 
tricate geometric  designs  on  the  com- 
puter screen.  Spirals  duplicates  most  of 
the  features  of  those  old  sets  and  also 
adds  new  ones,  and  you  never  have  to 
worry  about  your  pen  slipping! 

Spirals  is  written  entirely  in  BASIC  7.0. 
To  help  you  avoid  typing  errors,  enter  it 
withi  The  Automatic  Proofreader.  See 
"Typing  Aids"  elsewhere  in  this  section. 
Be  sure  to  save  a  copy  of  the  program  be- 
fore you  exit  Proofreader. 

Spirals  acts  by  mathematically  simu- 
lating the  act  of  rotating  a  wheel  around 
a  Stationary  circle  called  the  rim.  An  imag- 
inary pen  is  set  into  tfie  wheel,  and  its 
■path  is  traced  onto  the  screen.  The  disk 
can  be  set  inside  or  outside  the  stationary 
rim,  and  the  pen  can  be  set  anywhere 
within  the  wheel. 

Because  this  is  only  a  simulation,  you 
can  even  set  the  pen  a  fixed  distance  out- 
side the  wheel.  Finally,  results  can  be  al- 
tered by  Changing  the  number  of  points 
the  program  calculates  when  drawing 
the  spirals.  This  feature  can  make  de- 
signs rounded  or  angular. 

Go  Sptralfng 

To  use  the  program,  just  load  it  and 
run  it.  Enter  the  data  that  Spirals  re- 
quests, and  watch  as  the  picture 
draws  on  the  screen. 

Here  are  some  points  to  remember 
about  Spirals'  prompts.  Rim  radius  Is 
the  radius  of  the  stationary  circle. 
Wheel  radius  is  the  radius  of  the  ro- 
tating disk,  f^en  location  is  where  the 
pen  is  put  on  the  wheel.  A  value  of  0 
puts  it  in  the  center  of  the  wheel,  and 
a  value  equal  to  the  radius  of  the 
wheel  puts  it  on  the  edge. 

Pen  color  is  assigned  with  the  same 
numbers  used  by  Commodore's  COL- 
OR command.  Number  of  points 
drawn  is  a  measure  of  how  smooth  or 


choppy  the  picture  will  be.  The  higher 
the  number,  the  smoother  and  mora  re- 
alistic the  picture.  Very  interesting  re- 
sults can  occur  if  you  make  the  chop- 
piness  extreme,  using  values  less  than 
10  or  so. 

The  program  then  asks  where  you 
want  the  wheel.  It  can  be  placed  lo  ro- 
tate either  outside  or  inside  the  rim. 

Finally,  you  are  asked  if  you  wish  lo 
clear  the  screen  before  starting.  Spirals 
then  goes  to  the  graphics  screen  and 
begins  to  draw.  You  can  halt  drawing 
by  pressing  the  space  bar.  Press  it 
again  to  restart. 

When  a  drawing  has  finished,  you 
can  start  a  new  spiral  by  pressing  Re- 
turn. When  you  do,  you'll  see  the  par- 
ameters that  you've  just  entered.  To  al- 
ter a  parameter  while  leaving  the  oth- 
ers as  they  were,  press  Return  until  the 
desired  parameter  appears, 

It's  important  to  note  that  when  a  spi- 
ral is  drawn  and  the  screen  cleared, 
the  screen  is  scaled  so  that  the  spiral 
will  occupy  the  whole  screen.  The  pro- 
gram will  keep  this  scale  factor  until 
the  next  time  the  screen  is  cleared. 
Thus,  if  you  draw  several  spirals  with- 
out clearing  the  screen,  you  must 
draw  the  largest  one  first  in  order  to  set 
the  screen's  scale  correctly, 

Finally,  if  circles  are  distorted  into 
ovais,  you  can  remedy  this  by  drawing 
a  circle,  measuring  its  height  and 
width,  and  using  the  value  of  the  width 
divided  by  the  height  in  place  of  the 
1.12  in  line  140. 

Here  are  a  few  sample  settings  to 
show  what  can  be  accomplished  and 
how  the  various  parameters  are  used. 
The  following  are  replies  given  to 
prompts  asking  for  the  rim  radius, 
wheel  radius,  pen  location,  number  of 
points,  and  whether  or  not  the  wheel 
should  be  outside  the  rim, 

200,45,245,20,N 

200,45,245,40.N 

200,70,270,20.N 

100,124,200,5,N 

200,245,350,5,N 

200,20,220,60,N 

200,5,100,25,Y 

200,5, 100,200,Y 

200,270,470,10,N 

Experiment  by  changing  any  of 
these  numbers  to  create  new  spirals. 


PX 
SJ 


cs 

KG 


EE 
CJ 

QX 
GC 
KG 


RH 
JS 


40 


6a 

70 

89 
90 
100 


SPIRALS 

PK  5  REM  COPYRIGHT  1993  -  COMP 
UTE  PUBLICATIONS  INTL  LTD 
-  ALL  RIGHTS  RESERVED 
10  GOTO180 

20  DRaWl,XH+LR-IR+E,YM:DF=L 
R-IR:DR=LR/IR-1 
GJ  30  D0:T=T+S:TM=DR*T:X=DF*CO 
S  (T) +E*COS {TM)  :Y=DF*SIN( 
T) -E*SIN (TM) :GOTO60 
DRAW1,XM  +  LR  +  IR-E  ,5fM:DP  =  L 
R+IR:nR=LR/IR+l 
DO:T=T+S:TM=DR*T:X=DF*CO 
S  (T) -E*COS  (TM)  : Y=DF*SIN ( 
T) -E*SIN (TM) 
DRAW  TOX+XM,y+YM 
GETAS:IFA$=CHR${13)THEN1 
00 

IFAS="  "THENWT=1-WT 
IFWTTHEN70 
LOOP  UNTIL  A$=CHR$(13): 
GRAPHIC0:GOTO190 
BE  lim  PRINT"BACK  COLOR?  (1-16 
) ?"BCI: PRINT "{UP} "TAB (1 
8) :INPUTBC%:IF(BC%<1)0R 
{BCI>16)THEN110 
120  COLOR0,BC%:COLOR4,BC%:Q 

Q  =  0 
130  IFXS="Y"THENYM=LR-IR+AB 
S(E):ELSE  YM=LR+1 R+ABS ( 
E) 
PE  140  XM=YM*1.12:IFXM<160THEN 
PRINT"VALUES  TOO  SMALL. 
{2  SPACES)TRY  AGAIN. ":Q 

Q=l 
GH  150  IFXH>163a3THEtgPRINT"VAL 

1;ES  TOO  LARGE. 

{2  SPACES}TRY  AGAIN. ":Q 

Q=l 

IFQQ=0THENGRAPHIC1,1 

RETURN 

DIMT,TM,E,DF,X,Y,DR,XM, 

YM,S:XS="N":CS="Y":CL%= 

2:BCI=1 

LR=200:IR=4  5:E=24  5:D=20 

PRINT"RIM  RADIUS?"LR:PR 

I  NT "{UP} "TAB (10) ; : INPUT 

LR 
BK  200  PRINT"HHEEL  RRDIUS?"IR: 

PRINT"{UP}"TAB(12) ; :INP 

UTIR 
HF  210  PRINT"PEN  LOCATION?"E : P 

RINT"{UP}"TAB  (12)  ,-  :  INPU 

TE 
SP  220  PRINT"PEN  COLOR?  (1-16) 

?"CL%: PRINT "(UP} "TAB (17 

)  :INPL'TCL%:  IF  (.CL%<1)  OR  ( 

CLl>16)THEN220 
23fl  COLORl,CL% 
240  PRINT"PLOT  HOW  MANY  POI 

NTS?"D: PRINT" {UP} "TAB (2 

0) ; : INPUTD:IFD=0THEN24  0 

QJ  250  PRINT"WHEEL  INSIDE  RIM? 

(Y/N)?  "X5: PRINT" {UP]" 

TAB(23) :INPUTX5 
KC  260  IFX$<>"y"ANDX$<>"N"THEN 

250 


GR 
RB 
KJ 


MG 
DP 


XX 

BA 


160 
170 
180 


185 
190 


IF(XS="Y") AND(IR>=LR)TH 

ENPRINT"RIM  MUST  BE  LAR 

GER  THAN  WHEEL .": GOTO20 

0 

PRINT"CLEAR  SCREEN?  (Y/ 

N)?  "CS:PRINT"{UP}"TAB( 

19) : INPUTCS 

IFC?="N"THEN330 

IFCS="Y"THENGOSUB110:EL 

SE27f:? 

IFQQTHEN190 

WT  =  0:T  =  0:S  =  2*]_/D:  SCALE  1 

,XM*2,YM*2 

IFXS="N"THEN40:ELSE20 

gO=0: IFXS="Y"THENIFYM<L 

R-IR+ABR (E>THENQQ=1 

IFX$="N"THENIFYM<LR+IR+ 

ABR (E)THENQQ=1 

IFQQ»0THENGRAPHIC1,0:GO 

TO310 

PRINT"SPIRAL  LARGER  THA 

N  SCREEN.  TRY  AGAIN. ";G 

OT0190 


Frederic  Isaman  creates  spirals  and 
computer  programs  in  Holland,  New 
York. 


DD 

265 

DH 

270 

BX 

200 

JH 

290 

JS 

300 

QJ 

310 

FJ 

320 

SP 

330 

PC 

340 

RA 

350 

MK 

363 

ONLY  ON  DISK 

Here  are  the  bonus  programs  on  this 
month's  Gazette  Disk. 

Runestone 

By  John  Cameron 
Newcastle,  NB,  Canada 

Magical  runestones  in  this  two-player 
strategy  game  attack,  bless,  or  eradi- 
cate areas  of  the  playing  field. 

Electronic  Billboard 

By  Bob  Markland 
Newcastle,  WY 

This  multifeatured  message  display  us- 
es sprites  for  big  letters  without  jaggies. 


TYPING  AIDS 

MLX.  our  machine  language  entry  pro- 
gram, and  The  Automatic  Proofreader 
are  utilities  that  help  you  enter  Gazette 
programs  without  mistakes.  MLX  is  list- 
ed in  this  issue.  For  a  free  printed  copy 
of  Proofreader,  send  a  self-addressed, 
stamped  envelope  to  Typing  Aids,  324 
West  Wendover  Avenue,  Suite  200, 
Greensboro,  North  Carolina  27408. 


MARCH  1993    COMPUTE        G-37 


m 


Machine  Language  Entry  Program 
MLX  for  Commodore  64 
Ottis  R.  Cowper 


Type  in  and  save  some  copies  of 
MLX — you'll  want  to  use  it  to  enter  fu- 
ture ML  programs  from  Gazette,  When 
you're  ready  to  enter  an  ML  program, 
load  and  run  MLX.  It  asks  you  for  a  start- 
ing address  and  an  ending  address. 
Tfiese  addresses  appear  in  tlie  article 
accompanying  thie  MLX-format  pro- 
gram listing  you're  typing. 

If  you're  unfamiliar  witfi  machine  lan- 
guage, the  addresses  {and  all  other  val- 
ues you  enter  in  MLX)  may  appear 
strange.  Instead  of  the  usual  decimal 
numbers  you're  accustomed  to,  these 
numbers  are  in  hexadecimal— a  base 
16  numbering  system  commonly  used 
by  ML  programmers.  Hexadecimal — 
hex  for  short — includes  the  numerals  0- 
9  and  the  letters  A-F.  But  even  if  you 
know  nothing  about  ML  or  hex,  you 
should  have  no  trouble  using  MLX. 

After  you've  entered  the  starting  and 
ending  addresses,  you'll  be  offered  the 
option  of  clearing  the  workspace. 
Choose  this  option  if  you're  starting  to 
enter  a  new  listing.  If  you're  continuing 
a  listing  that's  partially  typed  from  a  pre- 
vious session,  don't  choose  this  option. 
A  functions  menu  will  appear.  The  first 
option  in  the  menu  is  Enter  Data.  If 
you're  just  starting  to  type  in  a  pro- 
gram, pick  this.  Press  the  E  key  and 
type  the  first  number  in  the  first  line  of 
the  program  listing.  If  you've  already 
typed  in  part  of  a  program,  type  the 
line  number  where  you  stopped  typing 
at  the  end  of  the  previous  session  (be 
sure  to  load  the  partially  completed  pro- 
gram before  you  resume  entry).  In  any 
case,  make  sure  the  address  you  en- 
ter corresponds  io  the  address  of  a 
line  in  the  listing  you  are  entering.  Oth- 
erwise, you'll  be  unable  to  enter  the  da- 
ta correctly.  If  you  pressed  E  by  mis- 
take, you  can  return  to  the  command 
menu  by  pressing  Return  alone  when 
asked  for  the  address.  (You  can  get 
back  to  the  menu  from  most  options  in 
the  program  by  pressing  Return  with 
no  other  input.) 

Entering  a  Listing 

Once  you're  in  Enter  mode,  MLX 
prints  the  address  for  each  program 
line  for  you.  You  then  type  in  all  nine 
numbers  on  that  line,  beginning  with 
the  first  two-digit  number  after  the  co- 
lon (:).  Each  line  represents  eight  data 
bytes  and  a  checksum.  Although  an 

G-38        COMPUTE    MARCH  1993 


MLX-format  listing  appears  similar  to 
the  "hex  dump"  listings  from  a  ma- 
chine language  monitor  program,  the 
extra  checksum  number  on  the  end  al- 
lows MLX  to  check  your  typing. 

When  you  enter  a  line,  MLX  recalcu- 
lates the  checksum  from  the  eight 
bytes  and  the  address  and  compares 
this  value  to  the  number  from  the  ninth 
column.  If  the  values  match,  you'll 
hear  a  bell  tone,  the  data  wiil  be  add- 
ed to  the  workspace  area,  and  the 
prompt  for  the  next  line  of  data  will  ap- 
pear. But  if  MLX  detects  a  typing  error, 
you'll  hear  a  low  buzz  and  see  an  er- 
ror message.  The  line  will  then  be  re- 
displayed for  editing. 

Invalid  Characters  Banned 

Only  a  few  keys  are  active  while  you're 
entering  data,  so  you  may  have  to  un- 
learn some  habits.  You  do  not  type 
spaces  between  the  columns;  MLX  au- 
tomatically inserts  these  for  you.  You 
do  not  press  Return  after  typing  the 
last  number  in  a  line;  MLX  automatical- 
ly enters  and  checks  the  tine  after  you 
type  the  last  digit. 


64  MLX 

Keypad 

7 

a 

9 

D 

4 

5 

6 

F 

V 

■ 

O 

P 

I 

2 

3 

E 

J 

K 

L 

A 

B               C 

D 

M 

. 

/ 

0 

Space 

Only  the  numerals  0-9  and  the  letters 
A-F  can  be  entered.  If  you  press  any 
other  key  (with  some  exceptions  noted 
below),  you'll  hear  a  warning  buzz.  To 
simplify  typing,  a  numeric  keypad  func- 
tion is  included.  The  keypad  is  active 
only  while  entering  data.  Addresses 
must  be  entered  with  the  normal  letter 
and  number  keys.  The  figure  below 
shows  the  keypad  configuration, 
MLX  checks  for  transposed  charac- 
ters. If  you're  supposed  to  type  in  AO 


and  instead  enter  OA,  MLX  will  catch 
your  mistake.  There  is  one  error  that 
can  slip  past  MLX:  Because  of  the 
checksum  formula  used,  MLX  won't  no- 
tice if  you  accidentally  type  FF  in 
place  of  00,  and  vice  versa.  And 
there's  a  very  slim  chance  that  you 
could  garble  a  line  and  still  end  up 
with  a  combination  of  characters  that 
adds  up  to  the  proper  checksum.  How- 
ever, these  mistakes  should  not  occur 
if  you  take  care  while  entering  data. 

Editing  Features 

To  correct  typing  mistakes  before  fin- 
ishing a  line,  use  the  Inst/Del  key  to  de- 
lete the  character  to  the  left  of  the  cur- 
sor. If  you  mess  up  a  line  badly,  press 
CIr/Home  to  start  the  line  over.  The  Re- 
turn key  is  also  active,  but  only  before 
any  data  is  typed  on  a  line.  Pressing  Re- 
turn at  this  point  returns  you  to  the  com- 
mand menu.  After  you  type  a  charac- 
ter, MLX  disables  Return  until  the  cur- 
sor returns  to  the  start  of  a  line.  Remem- 
ber, press  CIr/Home  to  quickly  get  to  a 
line-number  prompt.  To  make  correc- 
tions in  a  line  that  MLX  has  redisplayed 
for  editing,  compare  the  line  on  the 
screen  with  the  one  printed  in  the  list- 
ing and  then  move  the  cursor  to  the  mis- 
take and  type  the  correct  key  The  cur- 
sor- left  and  -right  keys  provide  the 
normal  cursor  controls.  (The  Inst/Del 
key  now  works  as  an  alternative  cursor- 
left  key.)  You  cannot  move  left  beyond 
the  first  character  in  the  line.  If  you  try 
to  move  beyond  the  rightmost  charac- 
ter, you'll  reenter  the  line.  During  edit- 
ing. Return  is  active;  pressing  it  tells 
MLX  to  recheck  the  line.  You  can 
press  the  CIr/Home  key  to  clear  the  en- 
tire line  if  you  want  to  start  from 
scratch  or  if  you  want  to  get  to  a  line- 
number  prompt  to  use  Return  to  get 
back  to  the  menu. 

Display  Data 

The  second  menu  choice.  Display  Da- 
ta, examines  memory  and  shows  the 
contents  in  the  same  format  as  the  pro- 
gram listing  (including  the  checksum). 
When  you  press  D,  MLX  asks  you  for  a 
starting  address.  Be  sure  that  the  start- 
ing address  you  give  corresponds  to  a 
line  number  in  the  listing.  Otherwise, 
the  checksum  display  will  be  meaning- 
less. MLX  displays  program  lines  until 
it  reaches  the  end  of  the  program,  at 


which  point  the  menu  is  redisplayed. 
You  can  pause  the  display  by  pressing 
the  space  bar.  (MLX  finishes  printing 
the  current  line  before  halting.)  Press 
the  space  bar  again  to  restart  the  dis- 
play. To  break  out  of  the  display  and 
get  back  to  the  menu  before  the  end- 
ing address  is  reached,  press  Return, 

Other  Menu  Options 

Two  more  menu  selections  let  you 
save  programs  and  load  them  back  in- 
to the  computer.  These  are  Save  File 
and  Load  File,  When  you  press  S  or  L, 
MLX  asks  you  for  the  filename.  You'll 
then  be  asked  to  press  either  D  or  T  to 
select  disk  or  tape. 

You'll  notice  the  disk  drive  starting 
and  stopping  several  times  during  a 
load  or  save.  This  is  normal  behavior, 
MLX  opens  and  reads  from  or  writes  to 
the  file  instead  of  using  the  usual 
LOAD  and  SAVE  commands.  Also 
note  that  the  drive  prefix  0;  is  added  to 
the  filename  (line  750),  so  this  should 
not  be  included  when  entering  the 
name.  This  also  precludes  the  use  of 
@  for  save-with-replace,  so  be  sure  to 
give  each  version  saved  a  different 
name. 

Remember  that  IVILX  saves  the  en- 
tire workspace  area  from  the  starting  ad- 
dress to  the  ending  address,  so  the 
save  or  load  may  take  longer  than  you 
might  expect  if  you've  entered  only  a 
small  amount  of  data  from  a  long  list- 
ing. When  you're  saving  a  partially  com- 
pleted listing,  make  sure  to  note  the  ad- 
dress where  you  stopped  typing, 

MLX  reports  the  standard  disk  or 
tape  error  messages  if  any  problems 
are  detected  during  the  save  or  load. 
It  also  has  three  special  load  error  mes- 
sages: INCORRECT  STARTING  AD- 
DRESS, which  means  the  file  you're  try- 
ing to  load  does  not  have  the  starting 
address  you  specified  when  you  ran 
MLX;  LOAD  ENDED  AT  address. 
which  means  the  file  you're  trying  to 
load  ends  before  the  ending  address 
you  specified  when  you  started  MLX; 
and  TRUNCATED  AT  ENDING  AD- 
DRESS, which  means  the  file  you're  try- 
ing to  load  extends  beyond  the  ending 
address  you  specified  when  you  start- 
ed MLX.  If  you  see  one  of  these  mes- 
sages and  feel  certain  that  you've  load- 
ed the  right  file,  exit  and  rerun  MLX, 
being  careful  to  enter  the  correct  start- 


ing and  ending  addresses. 

The  Quit  menu  option  has  the  obvi- 
ous effect — it  stops  MLX  and  enters  BA- 
SIC. The  Run/Stop  key  is  disabled,  so 
the  0  option  lets  you  exit  the  program 
without  turning  off  the  computer.  (Of 
course,  Run/Stop-Restore  also  gets 
you  out.)  You'll  be  asked  for  verifica- 
tion; press  Y  to  exit  to  BASIC,  or  press 
any  other  key  to  return  to  the  menu.  Af- 
ter quitting,  you  can  type  RUN  again 
and  reenter  MLX  without  losing  your  da- 
ta, as  long  as  you  don't  use  the  Clear 
Workspace  option. 

The  Finished  Product 

When  you've  finished  typing  all  the  da- 
ta for  an  ML  program  and  saved  your 
work,  you're  ready  for  the  results.  Re- 
fer to  the  corresponding  article  for 
details  on  loading  and  running  the 
program. 

An  Ounce  of  Prevention 

Don't  take  chances — use  The  Automat- 
ic Proofreader  to  type  the  new  MLX, 
and  then  test  your  copy  thoroughly  be- 
fore first  using  it  to  enter  any  significant 
amount  of  data.  Make  sure  all  the 
menu  options  work  as  they  should.  En- 
ter fragments  of  the  program  starting  at 
several  different  addresses;  then  use 
the  display  option  to  verify  that  the  da- 
ta has  been  entered  correctly  Test  the 
save  and  load  options  to  ensure  that 
you  can  recall  your  work  from  disk. 

64  MLX 

SS  10  REM  VERSION  1.1:  LINES  8 
30,950  MODIFIED,  LINES  4 
85-487  ADDED 
EK  100  POKE  56,50:CLR:DIM  IN5, 

I,J,R,B,A$,B$,A(7) ,N$ 
DM  110  C4=48:C6=16:C7=7:Z2=2:Z 

4=254 ;Z 5=255 :Z6=256:Z7= 

127 
CJ  120  FA=PEEK(45)+Z6*PEEK(46) 

:BS=PEEK(55)+Z6*PEEK(56 

) :H$="0123456789ABCDEF" 
SB  130  RS=CHRS(13) :L$="{LEFT}" 

:S$="  ":DS=CHR$(20) :Z$= 

CHR$  (0) :TS="{13  RIGHT}" 
CO  140  SD-'54272:FOR  I  =  SD  TO  SD 

+23:P0KE  1,0: NEXT: POKE 

{SPACE}SD+24,15:P0KE  78 

8,52 
FC  150  PRINT"{CLR3"CHR$ (142)CH 

R$(8):P0KE  53280, 15:P0K 

E  53281,15 
EJ  160  PRINT  T$"  {RED}{RVS} 

{2  SPACES5{8  @} 


FR  170 


JB  IE 


GF  190 


KR  200 


PG  210 


DR  220 


{2  SPACES}"SPC(28) " 

{2  SPACES}{OFF){BLU)  ML 

X  II  {redHrvs} 

{2  SPACES }"SPC( 28) " 
{12  SPACES} CBLU}" 
PRINT" {3  DOWN} 
{3  SPACESJCOMPUTE! 'S  MA 
CHINE  LANGUAGE  EDITOR 
{3  DOWN}" 

PRINT"{BLK}STARTING  ADD 
RESS'C4}";  :GOSUB300:SA=A 
D:GOSUB1040:IF  F  THEN18 
0 

PRINT"fBLK}{2  SPACES}EN 
DING  ADDRESS<4>"; :GOSUB 
300:EA=AD:GOSOB103C5:IF 
fSPACE}F  THEN190 
INPUT"{3  DOWN} tBLK}CLEA 
R  WORKSPACE  (y/N]{4}";A 
$:IF  LEFT$(A$,1)<>"Y"TH 
EN220 

PRINT" {2  D0WN}{BLU5W0RK 
ING. . ."; :F0RI=BS  TO  BS+ 
EA-SA+7:P0KE  1,0:NEXT:P 
R I NT "DONE" 

PRINTTAB(10)"{2  DOWN} 
{BLK}{RVS}  MLX  COMMAND 
{SPACE}HENU  {D0WN}<4}": 
PRINT  TS"{RVS}E(0FF}NTE 
R  DATA" 

PRINT  TS"{RVS}D(0FF}ISP 
LAY  DATA": PRINT  T$" 
{RVS}L{OFF}OAD  FILE" 
PRINT  T$"{RVS}S{OFF}AVE 

FILE":PRINT  TS"{RVS}Q 
{0FF}UIT{2  D0WN}{BLK5" 
GET  A$:IF  AS=NS  THEN250 
A=0:FOR  1=1  TO  5:IF  A$= 
MID$("EDLSQ",1,1)THEN  A 

=l;l=5 

NEXT:ON  A  GOTO420,610,6 
90,700,280:GOSUB1060:GO 
TO250 

PRINT"{RVS}    QUIT    ";INPU 
T"{D0WN}{4}ARE    YOU    SURE 
[Y/N] ";A$:IF    LEFTS (A5, 
1) <>"Y"THEN220 
POKE    SD+24,0:END 
IN$=NS:AD=0:INPUTIN$:IF 
LEN(IN$)  04THENRETURN 
B$=IN§:GOSUB320:AD=A:BS 
=MID$(IN$,3) :GOSUB320:A 
D=AD*256+A:RETURN 
A=0;FOR   J=1    TO    2:A$=MID 
$(BS,J,1> :B=ASC (A$)-C4+ 
(A$>"@")*C7:A=A*C6+B 
IF    B<0    OR    B>1S    THEN    AD= 
0:A=-l;J=2 
NEXTtRETURN 
B=INT (A/C6) ;PRINT    HID$( 

H$,B+1,1) ; :B=A-B*C6:PRI 

NT    MID$(H$,B+1,1) ; :RETU 

RN 

A=INT (AD/Z6) :GOSUB350:A 

=AD-A*Z6:GOSUB3 50: PRINT 


BE     370    CK=INT (AD/Z6) :CK=AD-Z4* 
CK+Z5*  (CK>Z7)  :GOTO390 


BD 

230 

JS 

240 

JH 

250 

HK 

260 

FD 

270 

EJ 

280 

EM 

290 

JX 

300 

KF 

310 

PP 

320 

JA 

330 

GX 

340 

CH 

350 

RR 

360 

MARCH  1993     COMPUTE        G-39 


PROGRAMS 


PX  380  CK=CK*Z2-I-Z5*(CK>Z7)+A 
JC  390  CK=CK+Z5* (CK>Z5) :RETURN 
QS  400  PRINT" (DOWNjSTARTING  AT 

{4}";:GOSUB300:IF  INSO 

NS  THEN  GOSUB1030;IF  F 

[ SPACE )THEN400 
EX  410  RETURN 
HD  420  PRINT" (RVS}  ENTER  DATA 

!SPACE)":GOSUB400:IF  IN 

S=N$  THEN22(? 
JK  430  OPEN3,3:PRINT 
SK  440  POKE198,0:GOSUB360:IF  F 
THEN  PRINT  IN$:PRINT" 

f«P){5  RIGHT}"; 
GC  450  FOR  1=0  TO  24  STEP  3:BS 

=S$:FOR  J=l  TO  2: IF  FT 

HEN  BS=HID$ (INS,I+J,1) 
HA  460  PRINT"{RVS}"B$LS; :IF  I< 

24THEN  PRINT"{OFFl"; 
HD  470  GET  AS: IF  AS=NS  THEN470 
FK  480  IF(AS>"/"ANDA$<":")OR(A 

$>"@"ANDAS<"G")THE!aS40 
GS  485  A=-{AS="M") -2*(AS=",") - 

3*(.AS=".")-4*  (A$="/")-5 

*(AS="J")-6*(A5="K") 
FX  486  A=A-7*(AS="L")-8*(AS=": 

")-9*(A$="U")-ia*(AS="I 

")-ll*(A$="0")-12*(A5=" 
p..) 

CM  487  A=A-13* (AS=SS) :IF  A  THE 
N  A$=HIDS("ABCD123E456F 
0",A,1) :GOTO  540 

MP  490  IF  AS=R5  AND t (1=0) AND(J 
=1)0R  F)THEN  PRINT  B$;: 
J  =  2: NEXT: I  =  24: GOTO  550 

KC  500  IF  AS="{HOME)"  THEN  PRI 
NT  BS: J=2:NEXT: I=24:NEX 
T:F=0:GOTO440 

MX  510  IF(AS="{RIGHT}") ANDF  TH 
ENPRINT  BSL$; :GOTO540 

GK  520  IF  AS<>L$  AND  ASODS  OR 
( (I=0)AND(J=1) )THEN  GOS 
OB106a:GOTO470 

HG  530  A5=LS+S$+LS:PRIHT  B$LS; 
:J=2-J:IF  J  THEN  PRINT 
{SPACE)L$; :I=I-3 

QS  540  PRINT  AS;:NEXT  J: PRINT 
{SPACE)S$; 

PM  550  NEXT  I:PRINT:PRINT"{UP) 
{5  RIGHT}"; : INPUT#3, INS 
:IF  IN$=N5  THEN  CL0SE3: 
GOTO220 

QC  560  FOR  1=1  TO  25  STEP3:BS= 
MID$(INS,I) :GOSUB320:IF 
K25  THEN  GOSUB380:A(I 
/3)=A 

PK  570  NEXT:  IF  AOCK  THEN  GOSU 
B1060i PRINT" (BLK} {RVS} 
{SPACE5ERR0R:  REENTER  L 
INE  <4>":F=1:GOTO440 

HJ  580  GOSUB1080:B=BS+AD-SA:FO 
R  1=0  TO  7:P0KE  B+I,A(I 
) :NEXT 

QQ  590  AD=AD+8:IF  AD>EA  THEN  C 
LOSE  3 : PRI NT " { DOWN } {BLU ] 
**  END  OF  ENTRY  **{BLK} 
{2  DOWN}":GOTO700 

GQ  600  F=0:GOTO440 


QA  610  PRINT"{CLR} {DOWN} {RVS} 
{SPACE)DISPLAY  DATA  ":G 
OSUB400:IF  IN5=NS  THEN2 
20 

RJ    620  PRINT"{DOWN} {BLU}PRESS: 
{RVS} SPACE {OFF}  TO  PAU 
SE,  {RVS} RETURN {OFF}  TO 
BREAK'(4HD0WN]" 

KS  630  G0SUB36g:B=BS+AD-SA:FOR 
I=BTO  B+7:A=PEEK(I) :GOS 
UB350:GOSUB380:PRINT  SS 

; 

CO  64  0  next:print"{rvs3"; :A=CK 

:GOSUB3S0:PRINT 

KH  650  F=l:AD=AD+8: IF  AD>EA  TH 
ENPRINT"{DOWN} {BLU}**  E 
NO  OF  DATA  **":G0TO22a 

KC  660  GET  AS: IF  A$=R5  THEN  GO 
SUB1080:GOTO220 

EQ  670  IF  AS=SS  THEN  F=F+1:G0S 
UB1080 

AD  680  ONFGOTO630,660,630 

CM  690  PRINT"{D0WN}{RVS}  LOAD 
{SPACE} DATA  ":0P=1:G0T0 
710 

PC  700  PRINT"{DOWN) {RVS}  SAVE 
{SPACE}FILE  ":OP=0 

RX  710  IN$=NS:INPUT"{DOWN)FTLE 
NAME<4>"; INS:IF  INS=NS 
(SPACE}THEN220 

PR  720  F=0:PRINT"{DOWN}{BLK} 

{RVS}T{OFF}APE  OR  {RVS} 

D { OFF } I S  K :  <  4 } " ? 

GET  A$:IF  AS="T"THEN  PR 

INT"T{DOWN} " :GOTO880 

IF  A$<>"D"THEN730 

PRINT"D{D0WN}":0PEN15,a 

,15,"I0:":B=EA-SA: INS=" 

0:"+INS:IF  OP  THEN810 

OPEN  1,8,8,INS+",P,W":G 

OSUB860:IF  A  THEN220 

AH=lNT(SA/256) :AL=SA-(A 

H*256) :PRINTll,CHRS(AL) 

;CHRS  (AH); 

FOR  1=0  TO  B:PRINT#1,CH 

n$  (PEEK(BS+I) ) ; :IP  ST  T 

HEN800 

NEXT: CLOSE 1:CL0SE 15: GOT 

0940 

GOSUB1060: PRINT" {DOWN) 

{BLK}ERR0R  DURING  SAVE: 

<4J":GOSUB860:GOTO220 

OPEN  1,8,8,INS+",P,R":G 

OSUB860:IF  A  THEN220 

GET#1,A$,B$-:AD=ASC(A$  +  Z 

5)+256*ASC(B$+Z$) :IF  AD 

OEA    THEN    F=l:GOTOe50 

FOR  1=0  TO  B:GET#1,A$:P 

OKE  BS+I,ASC (AS+Z$) : IF( 

I<>B)AND  ST  THEN  F=2:AD 

=I:I=B 

FA    840    NEXT:IF    ST064    THEti    F  =  3 

FQ  850  CL0SEl:CLOSE15:ON  ABS {F 
>0)4l    GOTO960,970 

SA    860    INPUT#15,A,AS:IF    A   THEN 
CLOSE  1: CLOSE  15 :GOSUB10 
60:PRIHT"{RVS}ERROR:     "A 
$ 


FP 

730 

HQ 

740 

HH 

750 

SQ 

760 

FJ 

770 

PE 

780 

FC 

790 

GS 

800 

MA 

810 

GE 

820 

RX 

830 

GO  870  RETURN 

EJ  880  POKEl83,PEEK(FA+2) :POKE 
187,PEEK(FA+3) :POKE188, 
PEEK(FA+4) t IFOP=0THEN92 
0 
HJ  390  SYS  63466:IF(PEEK(783)A 
ND1)THEN  GOSUBia60:PRIN 
T" {DOWN} {RVS}  FILE  NOT 
{SPACEjFOUND  ":GOTO690 
CS  900  AD=PEEK(829)+256*PEEK(3 
30)  :IF  ADOSA  THEN  F=l: 
GOTO970 
SC  910  A=PEEK(831)+256*PEEK(83 
2) -l!F=F-2*(A<EA) -3*{A> 
EA) :AD=A-AD:GOTO930 
KM  920  A=SA:B=EA+1:GOSUB1010:P 

OKE78a,3:SYS  63338 
JF  930  A=BS:B=BS+(EA~SA)+1:G0S 
t)B1010:ON  OP  GOTO950:SY 
S  63591 
AE  940  GOSUB1080:PRINT"{BLU5** 
SAVE  COMPLETED  **":GOT 
0220 
XP  950  POKE147,a:SYS  63562:IF 

{SPACE}ST>0  THEN970 
FR  960  GOSUB1080:PRINT"{BLU}** 
LOAD  COMPLETED  **":GOT 
0220 
DP  970  GOSUB1060:PRINT"{BLK} 

{RVS}ERROR  DURING  LOAD: 
{D0WN}<4}":ON  F  GOSUB98 
0,990,1030:GOTO220 
PP  980  PRINT" INCORRECT  STARTIN 
G  ADDRESS  ( " ;  :GOSUB360 : 
PRINT") ": RETURN 
GR  990  PRINT"LOAD  ENDED  AT  ";: 
AD=SA+AD:GOSUB360: PRINT 
DS: RETURN 
FD  1000  PRINT"TRUNCATED  AT  END 

ING  ADDRESS" :RETURN 
RX  1010  AH=INT (A/256) ;AL=A-(AH 
*256) :POKE193,AL:POKEl 
94, AH 
FF  1020  AH=INT (B/256) ;AL=B-(AH 
*256) :POKE174,AL:POKEl 
75,AH:RETURN 
FX  1030  IF  AD<SA  OR  AD>EA  THEN 

1050 
CR  1040  IF  (AD>511  AND  AD<6528 
0)  THEN  GOSUB1030:  F=0 
:  RETURN 
HC  1050  GOSUBl060:PFtINT"{RVS} 
{SPACE}INVALID  ADDRESS 
{D0WN}{BLK}":F=1:RETU 
RN 
AR  1060  POKE  SD+5,31:POKE  SD+6 
,208:POKE  SD,240:POKE 
{SPACE}SD+1,4:P0KE  SD+ 
4,33 
DX  107  0  FOR  S=l  TO  100: NEXT: GO 

TO1090 
PF  1080  POKE  SD+5,3:P0KE  SD+6, 
240:POKE  SD,0:POKE  SD+ 
1,90:POKE  SD+4,17 
AC  1090  FOR  S=l  TO  10a:NEXT:PO 
KE  SD+4,0:POKE  SD,0;PO 
KE  SD+1,0:RETURN 


G-40   COMPUTE  MARCH  1993 


eiEws 


BCC  AYANTI 
486SLC 

Just  a  couple  of  years  ago, 
a  laptop  or  portable  comput- 
er had  little  in  common  with 
a  desktop  model.  Essential- 
ly, the  portables  were  just 
make-do,  low-power  devic- 
es used  when  "real"  comput- 
ers were  unavailable.  No 
more!  Today,  a  notebooi< 
computer  selling  for  the 
same  price  as  one  of  those 
make-do  models  of  the  re- 
cent past  not  only  packs  the 
power  of  a  desktop  unit  but 
also  includes  a  multitude  of 
enhancements  enabling  it  to 
serve  in  both  desktop  and 
portable  roles.  Case  in 
point:  the  Avanti  486SLC. 

The  Avanti  486SLC  note- 
book computer  from  BCC  is 
as  aesthetically  pleasing  as 
it  is  powerful — and  it's  a  pow- 
erful machine!  It's  built 
around  the  Cyrix  486SLC  25- 
MHz,  32-bit  microprocessor, 
with  all  the  486  features  in- 
tact. On  board  are  an 
87SLC  math  coprocessor 
for  those  arithmetic-inten- 
sive chores,  a  high-speed 
cache  controller  {on-board 
cache  memory  is  1K),  and 
an  Advanced  Power  Man- 
agement (APM)  controller.  It 
has  a  2y2-inch  hard  drive, 
with  a  19-ms  average  ac- 
cess time. 

Most  eye-catching  about 
this  notebook  PC  is  its  well- 
thought-out  physical  design. 
The  soft-touchi  rubberized 
case  is  sleek  and  stream- 
lined—both stylish  and  pro- 
fessional. The  contoured 
shape  also  makes  the  unit 
easy  to  carry.  The  80-key  lay- 
out is  neatly  arranged  and  in- 
clined foHA/ard  for  comfort. 

My  standard  of  good  de- 
sign is  how  well  a  small  key- 
board approximates  the  om- 
nipresent 101-key  variety. 
Minor  variations  in  key  size 
and  placement  aren't  usual- 


ly a  problem,  nor  is  a  miss- 
ing keypad.  But  1  begin 
throwing  fits  if  major  keys 
are  out  of  place  or  awkward 
to  actuate.  In  the  case  of 
the  Avanti  486SLC,  the  cur- 
sor keys  are  at  the  lower 
right  in  an  inverted-T  forma- 
tion, as  they  should  be. 
While  the  Esc,  Ctrl,  and  Alt 


connector  supplied  with  the 
machine. 

You're  not  really  inhibited 
when  it  comes  to  the  dis- 
play, either.  The  unit's  own 
10-inch  nonglare,  triple  su- 
pertwist,  backlit  LCD  has  a 
gy^-inch  viewing  area  and 
1  :  1  aspect  ratio.  VGA  col- 
or   emulation    utilizes    32 


The  BCC  Avanti  486SLC  joins  oilier  notebook  computers  that 
emuiate  desldop  performance  in  a  portable  package. 


keys  occupy  familiar  posi- 
tions, the  oft'used  Home, 
Page  Down,  Page  Up,  and 
End  keys  are  accessed  as 
special  functions  on  the  cur- 
sor keys — a  very  annoying 
arrangement. 

If  you  hate  notebook  key- 
boards regardless  of  the 
cleverness  of  their  design, 
remember  that  this  is  a  new 
era  of  notebook  design. 
You  can  still  enjoy  a  full- 
size  keyboard  by  plugging 
it  into  a  PS/2-type  mini-DIN 
socket  on  the  side  of  the 
computer.  The  very  same 
plug  can  accommodate  a 
mouse  instead — or  both  key- 
board and  mouse  using  a  Y 


shades  of  gray — a  very 
sharp  and  adequate  emula- 
tion, in  most  cases.  You 
can  time  the  backlighting  to 
go  off  at  a  convenient  inter- 
val. If  an  LCD  isn't  to  your 
liking  and  there's  a  VGA 
monitor  available,  a  handy 
15-pin  video  port  on  the 
side  allows  you  complete  col- 
or VGA  capability. 

In  terms  of  power  manage- 
ment— always  a  considera- 
tion with  notebook  comput- 
ers—the Avanti  486SLG  us- 
es a  nicad  battery  rated  at 
three  to  six  hours  under  nor- 
mal use.  It  can  be  fully  re- 
charged in  an  hour's  time. 
The  speed  of  the  CPU  is 


switched  automatically  as  us- 
age allows.  There's  sleep- 
mode  shutdown  of  the  CPU, 
video  display,  hard  disk 
drive,  floppy  disk  drive,  and 
ports.  You  have  complete 
control  of  the  intervals  be- 
fore it  enters  sleep  mode. 

The  power  button  is  re- 
cessed at  the  rear  of  the 
right  side — easy  to  reach 
and  use,  but  unlikely  to  be 
depressed  accidentally.  The 
socket  for  the  keyboard  or 
mouse  is  on  the  right  side 
near  the  front.  The  9-pin 
RS232C  serial  port,  25-pin 
parallel  port,  and  video  port 
are  located  behind  a  flip- 
down  hatch  at  the  rear  of 
the  left  side.  The  hatch  can 
be  something  of  a  problem 
because  it  hinges  open  and 
lies  level  with  the  base  of 
the  unit  and  can't  be  re- 
moved for  convenience. 

The  unit  also  comes  with 
a  9600-bps  fax  and  2400- 
bps  data  modem.  You  can 
receive  faxes  even  while  the 
unit  is  in  sleep  or  suspend 
mode. 

You  get  an  interesting 
pointing  device  which  can 
serve  as  a  mouse  substi- 
tute. It's  a  hand-held  track- 
ball with  measurements  of 
about  one  inch  by  one  inch, 
and  it  consists  of  the  track- 
ball with  three  buttons.  The 
trackball  is  a  tiny  plastic 
thing  which  works  surprising- 
ly well.  Two  of  the  buttons 
correspond  to  those  of  a 
two-button  mouse,  while  the 
third  serves  as  a  lock  for 
dragging. 

Directly  below  the  LCD 
screen  lie  LED  indicators  for 
power,  battery  charge,  low 
battery,  floppy  drive  access, 
hard  drive  access,  caps 
lock,  number  lock,  and 
scroll  lock.  On  either  side  at 
the  base  of  the  LCD  panel 
are  the  brightness  and  con- 
trast slider  controls. 

After  a  month's  frequent 
but  typical  use,  I  timed  the 

MARCH  1993    COMPUTE        1C6 


if 


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Sound  Blaster  Pro  Basic 

$139 

Sound  Card  Spealors 

S15 

Thrustmaster  Joystick 

S69 

Thrustmaster  Pro  Joystick 

S99 

Thrustmslr  Rudder  Pedals 

SI  09 

Thrustmstr  Weapn  Control 

S79 

Thundertjoard  Soundboard 

334 

IBMCDROM 

7th  Guest 

$56 

12  Roads  to  Gettysburg 

S48 

Aesop's  Fables 

S32 

Battle  Chess  DOS/WIN 

S46 

Buzz  Aldrin  Race  Space 

$59 

Capstone  Game  Collection 

$45 

Chessmaster  3000 

S46 

Conan 

S21 

Conquest  Robin  Hood  WIN 

S42 

Dune 

S35 

El  Grito  Del  Jaguar  WIN 

S46 

Guy  Spy 

$29 

Jones  in  the  Fast  Lane 

$42 

King's  Quest  5  WIN 

S42 

Legend  of  Kyrandia 

$49 

Lost  Treasures  o(  Infocom 

$46 

Mantis  ExperimentI  Fighter 

845 

Secret  of  Monkey  Island 

S39 

Secret  Weapons  Luftwaffe 

S4B 

Shuttle 

S24 

Space  Quest  4 

S42 

Star  Child 

S32 

Star  Trek  25lti  Anniversary 

S46 

Ultima  Bundle 

S59 

While  Horse  Child 

$32 

Wing  Commander  Bundle 

S45 

THE  ULTIMATE  FANTASY  DRIVING  GAME 

CAREDRIVER 

'CAR  &  DRIVER' 

lets  you  test  drive 
lOofthebestper- 
fomiancecarsiike 
the  Porshe  959. 
Shelby  Cobra,  and 
FerrariTestatossa. 
Features  10  differ- 
ent tracks,   bit- 
mapped    land- 
scapes, drive  in 
anydirectiononor 
off  road,  head  to 
head  competition 
via  modem,  in- 
stant replay  with 
multiple  views, 
and  Hi-res  256 
color  VGA.    S3  8 

1               Test  Drive 
1           Ten  of  the  Best 

l'-m,.lw  i^t  »^!  h-Ar  it|>  t"j!i!i'fr.J**  n^i^ntln*  HJt:Ji«,i^  I.  Or  uU  iKc 
.i.iJc  IjTic  ic  \l<.ntrfr(  ■  R».r»<.v  ir  .  Lw  K.fnt  TuiKt.  M.wr  imiOi 

IBM  ADVENTURE 


Adventurs  of  Willy  Beamish 

$34 

Amazon 

S39 

Castle  of  Wolfenstein  3D 

$37 

Codename  Iceman  2 

S39 

Conquest  of  the  Longbow 

S36 

Demon's  Gate 

$32 

Gateway 

S32 

Heart  of  China 

S34 

Heaven  &  Earth 

$32 

Humans 

S21 

Indy  Jones  Fate  of  Atlantis 

S38 

King's  Quest  6 

S45 

Legend  of  Kyrandia 

S35 

Leissure  Suit  Larry  5 

$36 

Lost  Files  Sherlock  Holmes 

S44 

Lost  Treasures  of  lnfot:om 

S42 

Out  of  this  World 

$36 

Police  Ouest  3 

$36 

Rex  Nebular  Cosmic  Gendr  $39 

Riftwar  Legacy 

$39 

Secret  of  Monkey  Island  2 

$38 

Sierra  Adventure  Bundle 

$39 

Space  Quest  4 

S36 

Spaceward  Ho! 

S38 

SpetlcastingSOf 

S34 

Star  Trek  25th  Anniversary 

S34 

Summoning 

$38 

Terminator  2029 

S42 

Where  in  the  World  is  CSD 

S29 

Wonderiand 

$16 

IBM  STRATEGY 


IBM  SIMULATION 


A  Train 

$38 

Air  Bucks 

$34 

Air  Force  Commander 

$32 

Armada  2525 

$29 

Battle  Isle 

$32 

Battles  of  Destiny 

$38 

Breach  2 

$19 

Carriers  at  War 

$37 

Castles 

SIB 

Castles  2 

S36 

Civilization 

S39 

Command  HO 

$19 

Conquered  Kingdoms 

$38 

Conquest  of  Japan 

$34 

Dark  Seed 

$34 

Dune  2 

$42 

Empire  Deluxe 

$39 

Gary  Grigsby  Pacific  War 

$46 

Global  Conquest 

$37 

Great  Naval  Battles 

$45 

Harpoon 

$25 

High  Command 

$45 

Lemmings  2 

$32 

Lost  Admiral 

$24 

I\/lercenaries 

$38 

Pacific  Theater  of  Operation  $42 

Paladin  2 

$34 

Perfect  General 

$32 

Patriot 

$44 

Populous  2 

$38 

Powemionger 

$34 

Railroad  Tycoon 

$34 

Realms 

$17 

Rules  of  Engagement  2 

S38 

Second  Conflict  WIN 

$34 

Seven  Cities  of  Gold  2 

$38 

Siege 

$38 

Siege  Exp  Dogs  of  War 

$19 

Sim  Life 

S41 

Solitaire's  Journey 

$34 

Spaceward  Ho! 

$38 

Special  Forces 

$39 

Star  Control  2 

$36 

Star  Legions 

$38 

Task  Force  1942 

$39 

Utopia 

$31 

V  Victory 

$44 

Wariords 

$24 

IBM  SIMULATION 


Aces  of  the  Pacific  $42 

Aces  of  Pacific  Missn  Disk    $27 
Aces  over  Europe  $46 

Aces  over  Europe  Mssn  Dsk$27 


Visa&MC  Accepted.  COOsS5.ChecksHeId4Week$.  Money  OrdersTreatedQS  Cash. 
Most  It&msShipped  Same  Day.  Shipping  times  notguaranteed. Check  compallbllily 
beforeyou  buy.  Deleclives replaced  withsameprDdi;cl.Price&ava(labllity  subject  to 
ctiange.AII  Sales  Final. 

Circle  Reader  Senica  Number  149 


AH64  Helicopter 

$46 

ATAC 

$29 

B17  Flying  Fortress 

$39 

Bat1lefieId2Q00 

$37 

Birds  of  Prey 

S32 

Car  &  Driver 

S38 

Dynamics  Bundle 

S39 

Eye  of  the  Storm 

S29 

Fl  1 7A  Nightkawk 

S42 

F15  Strike  Eagle  3 

$44 

Falcon  3,0 

$45 

Falcon  Scenario  1 

$24 

Flight  Simulator  4 

$42 

Fly  the  Grand  Canyon  3D 

$45 

Gunship2000 

$39 

Jetfi9hter2 

S39 

Jump  Jet 

S39 

Ml  Tank  Platoon 

$29 

Ivlantis  Experimental  Fighter  $39 

Mantis  Speech  Pack 

$19 

Maximum  Overkill 

$44 

Megafortress 

$12 

Megafortress  Mega  Pack 

$38 

Power  Politics  WIN 

S34 

Privateer 

$49 

$31 
S36 
S37 
$42 
$44 
$21 
$44 
$26 
$34 
$45 
$34 
$29 
$37 
$39 


Reach  for  the  Skies 

Red  Baron 

Road  &  Track  Grand  Prix  U 

Sailing  Simulator'VGA 

Secret  Weapons  Luftwaffe 

Secret  Weapons  Exp  Disk 

Shadow  President 

Shuttle 

Silent  Seniice  2 

Strike  Commander 

Stunt  Island 

Test  Drive  3 

Ullrabots 

Wing  Commander  1 

Wing  Commander  1  Bundle   $45 

Wing  Commander  2  $45 

WC  2  Speech  Pack  $15 

X  Wing  $46 


IBM  ROLE  PLAYING 


AD&D  Collector's  Edition  2     $45 

AD&D  Starter  Kit  $45 

AD&D  Eye  of  the  Beholder  2  $38 

AD&D  Gtwy  Savage  FrontierS32 

AD&D  Pools  of  Darkness       S38 

AD&D  Spelljmmr  Pirates  RS  $38 

AD&D  Treasur  Savage  Frntr  $32 

Black  Crypt  $32 

Challenge  of  the  5  Realms     $44 

Champions 

CHARACTER  EDITORS 

Dark  lands 

Daughter  of  Serpents 

Dungeon  fi/laster 

Dusk  of  the  Gods 

Elvira  2  Jaws  of  Cerberus 

Hera's  Quest  3 

Legend  of  Valor 

Lure  of  the  Temptress 

M 

Magic  Candle  3 

Megatraveller  3 

Might  &  Magics 

Might  &  Magic  4 

Pirates  Gold 

Spellcraft  Aspects  of  Valor 

Twilight  2000 

Ultima  Trilogy 

Ultima  Trilogy  2 

Ultima  7  Black  Gale 

Ultima  7  Forge  of  Virtue 

Ultima  7.5  Serpent  Isle 

Ultima  Underworid 

Ultima  Undera/orid  ? 

Waxworks 

Wizardry  6  Cosmic  Forge 

Wizardry  7  Crusaders  DS 


$37 
$16 
$39 
$32 
$34 
$24 
$27 
S36 
S39 
S37 
$45 
S3a 
S39 
$34 
$37 
$34 
S38 
$34 
$35 
$45 
$46 
$21 
$46 
$48 
$46 
S34 
$34 
S39 


IBM  SPORTS 


4D  Boxing  $17 

Front  Page  Football  $39 

Greens  S34 

Hardball  3  S32 

Links  Golf  $29 

Links  386  Pro  $35 

Links  Pro  Course  Disk  $20 

Madden  Football  2  $32 

Michael  Jordan  Flight  Sim  $44 

MicroLeagueBasebtUUSA  $31 

Microsoft  Golf  WIN  $39 

NASCAR  Challenge  $31 

Nicklaus  Signature  Ed  Golf  $39 

PGA  Tour  Golf  WIN  S38 

Road  to  the  Final  Four  S37 

TonnyLaRussa  Baseball  S24 

Wayne  Gretzky  Hockey  3  S39 

World  Circuit  $34 

C0M1 


REVIEWS 


battery  and  power-warning 
functions.  After  powering  up 
at  full  charge,  I  used  the 
unit  only  in  spurts. 

During  that  time,  the  hard 
drive  was  accessed  for  no 
more  than  a  total  of  5  min- 
utes. It  took  two  hours  and 
45  minutes  for  my  first  warn- 
ing beeps  to  begin.  The  fi- 
nal warning  beep  came  10 
minutes  later;  I  had  [ust 
enough  time  to  append  a 
note  to  a  text  file  and  save 
the  file  before  the  computer 
shut  down  entirely.  After  a 
complete  power-down 
(even  the  battery-charge  in- 
dicator went  out),  it  took  an 
hour  and  8  minutes  for  a  full 
recharge. 

The  unit,  with  battery, 
weighs  only  about  six 
pounds.  It's  about  8'/2  inch- 
es deep,  11  inches  wide, 
and  2yz  inches  high. 

In  other  respects,  it's  hard- 
ly a  pint-size  lightweight.  Al- 
though there's  room  for  im- 
provement on  the  keyboard 
and  it  powers  down  awfully 
quickly,  the  Avanti  486SLC 
from  BCC  does  everything  a 
notebook  should  do — and 
does  il  well. 

BRUCE  M.  BOWDEN 

BCC  Avanti  486SLC— $2,295  with 
BOMB  hard  drive:  $2,495  with 
120MB  hard  drive;  $2,795  with 
200MB  hard  drive 

BCC 

1610  Crane  Ct. 

San  Jose.  CA  95112-4201 

(403)  944-9000 

Circle  Reader  Service  Number  434 

SYDOS  441 

There  is  one  and  only  one  im- 
mutable law  of  physics  in 
the  universe,  one  and  only 
one  constant  true  from  the 
depths  of  the  blackest 
black  hole  to  the  wispiest  ex- 
tremes of  the  most  nebulous 
nebula — or  from  San  Jose 
to  Atlanta;  Your  hard  disk  is 
running  out  of  space. 
SyDOS  offers  several  solu- 

108        COMPUTE     MARCH  1993 


tions.  all  removable  car- 
tridge drives  that  work  like 
fixed  hard  disks  yet  offer  un- 
limited capacity.  Just  as 
with  a  cassette  tape  record- 
er, you  have  one  host  unit, 
but  as  many  cartridges  as 
you  want. 

I  tried  the  SyDOS  441— a 
unit  using  44MB  cartridges 
(the  /  is  for  internal).  An 
88MB  drive  is  also  available. 
I  used  the  44i  on  a  40-MHz 
386,  using  the  removable 
drive  both  as  a  local  drive 
and  as  a  network  directory 
over  a  Novell  NetWare  Lite 
network. 

The  unit  works  the  same 
as  fixed  hard  drives.  No  spe- 
cial techniques  are  required 
for  access. 

Access  times  are  not 
blindingly  fast,  but  they're 
quite  acceptable.  An  aver- 
age seek  time  of  20  ms  is 
claimed,  and  I  found  the 
claim  to  be  true.  I  ran  a  num- 
ber of  tests  copying  large, 
multimegabyte  files  from 
and  to  the  44i,  both  locally 
and  over  the  network.  A  re- 
movable drive  won't  match 
a  big  SCSI  or  ESDI  drive  in 
speed,  but  it  will  effectively 
give  you  a  lot  of  megabytes 
for  less  money. 

The  removable  cartridges 
contain  the  hard  disk  plat- 
ter, which  is  actually  visible 
through  the  dark  plastic 
case.  The  system  is  just  tike 
a  regular  hard  drive  in  all  as- 
pects except  that  an  unlimit- 
ed number  of  cartridges 
can  be  employed. 

SyDOS  removable  drives 
are  SCSI  devices,  but  an  in- 
terface board  is  included 
that  coexists  with  other 
types  of  disk  controllers.  I  in- 
stalled the  SyDOS  remova- 
ble drive  without  conflict  in  a 
machine  with  an  IDE  control- 
ler. If  a  SCSI  controller  is  al- 
ready present,  the  SyDOS 
drive  uses  it  instead  of  the 
supplied  board.  Installation 
is  straightfonA'ard — merely  a 


matter  of  plugging  in  the 
board,  mounting  the  drive  in 
an  empty  bay,  and  attach- 
ing two  cables.  Running  the 
SyDOS  installation  software 
takes  only  a  couple  of  addi- 
tional minutes.  For  those 
who  don't  care  for  even  this 
minimal  amount  of  hardware 
installation,  SyDOS  also  has 
units  that  are  completely  ex- 
ternal and  use  your  comput- 
er's parallel  port  rather  than 
an  internal  card  slot. 

The  SyDOS  and  other  re- 
movable drives  offer  several 
advantages.  They  are  better 
than  fixed  hard  drives  in 
that  there  is  no  limit  to  the 
amount  of  room  for  storing 
data — simply  add  additional 
cartridges  as  needed.  One 
disadvantage,  obviously,  is 
that  only  44MB  (or  whatever 
the  size  of  the  cartridge)  is 
available  at  any  one  time. 
Still,  removable  drives  elimi- 
nate or  at  least  put  off  the 
need  for  costly  fixed  hard 
disk  upgrades.  If  security 
considerations  are  impor- 
tant, sensitive  data  can  be 
stored  on  a  removable  car- 
tridge and  the  cartridge 
kept  in  a  safe  unless  it's  ac- 
tually in  use. 

Removable  cartridges  are 
much  better  than  tape  for 
backup  because  you  can 
randomly  access  them  {just 
like  a  regular  hard  disk)  in- 
stead of  waiting  perhaps 
hours  to  find  and  restore  a 
particular  file  from  tape.  (I 
had  to  do  that  yesterday;  it's 
a  pain.) 

Optical  drives  offer  a  lot 
more  storage  space  (more 
than  600MB  for  some)  but 
are  three  times  slower  and 
cost  several  times  more 
than  a  SyDOS  or  other  re- 
movable cartridge  system. 

I  like  the  SyDOS  44i.  It 
fills  a  need  many  computer 
owners  have.  In  fact,  1  like  it 
so  well  that  I'm  considering 
buying  one  for  myself. 

RALPH  ROBERTS 


SyDOS  44i— $719  for  unit  with  8-bit 
adapter  and  add-on  cartridge;  addi- 
tional 44MB  cartridges— $178  each 

SYDOS 

A  Division  of  SyQuest  Technology 

6501  Park  of  Commerce  Blvd. 

Ste.  110 

Boca  Ralon,  PL  33487 

(800)  437-9367 

(407)  998-5400 

Circle  Reader  Service  Number  435 

REX  NEBULAR 
AND  THE  COSMIC 
GENDER  BENDER 

Rex  Nebular,  the  main  char- 
acter in  Rex  Nebular  and 
the  Cosmic  Gender  Bender 
from  MicroProse,  resembles 
Han  Solo  of  Star  Wars.  He's 
the  space  smuggler  pilot  of 
a  specially  altered  cargo 
ship  called  the  Slippery  Pig, 
which  resembles  Solo's  Mil- 
lennium Falcon.  Rex  is  most- 
ly a  down-on-his-luck  pilot 
who  will  do  almost  anything 
for  money  where  galactic  de- 
liveries are  concerned. 

Rex  gets  a  request  from 
Colonel  Stone,  a  wealthy  El- 
vis impersonator,  to  retrieve 
a  valuable  vase  from  Terra 
Androgena,  a  planet  populat- 
ed only  by  xenophobic  wom- 
en. Apparently,  Terra  Andro- 
gena's  biology-proficient 
women  killed  all  the  technol- 
ogy-proficient men  in  the 
Gender  Wars  and  promptly 
used  a  cloaking  device  to 
make  the  planet  disappear. 
In  order  to  reproduce  with- 
out men,  the  women  invent- 
ed the  extremely  distasteful 
Gender  Bender,  a  machine 
that  turns  women  into  men 
and  vice  versa. 

Rex  discovers  Terra  Andro- 
gena, and  his  ship  is  imme- 
diately disabled  by  a  plane- 
tary defense  craft.  The  Slip- 
pery Pig  crashes  into  the 
sea,  and  Rex  must  find  the 
vase  on  a  planet  of  hostile 
women.  Rex  also  finds  it  nec- 
essary to  use  the  Gender 


he  Game  You  Grew  Up  With 
Has  Grown  Up  T"^ 


WINDOWS  '"  version 


IBM  PC  version 


MOlN^POU 


I 


t's  more  mercenary  than 
your  lawyer,  shrewder  than 
your  accountant,  greedier  than 
the  IRS  and  tougher  thon  your 
granny.  Get  ready  for  the 
most  challenging  game  of 
Monopoly®  you've  ever  played 
with  MONOPOLY®  DELUXE. 

Combining  90's  technical 
know-how  with  plenty  of  good 
old-fashioned  fun,  the  best- 
selling  boordgome  of  all  time 
is  back  and  better  than  ever 


with  completely  revamped 
levels  of  difficulty  and 
greatly  enhanced  graphics 
for  your  computer!  You'll 
get  more  deluxe  for  your 


bucks  with  dazzling  anima- 
tion of  all  ten  official 
tokens,  eosy-as-pie  inter- 
face, a  game  activity  log 
thot  keeps  track  of  all 


previous  moves  and  the 
obility  to  play  by  traditional  or 
custom-designed  rules. 

Enjoy  the  thrill  and  excite- 
ment of  wheeling  and  dealing 
Qs  you  amoss,  or  reluctantly 
port  with,  great  fortunes 
buying  and  selling  railroads, 
utilities  and  properties  of  all 
types.  This  game's  a  must  for 
the  library  of  any  TRUE 
gamer  or  future  real  estate 
tycoon!  mTwni, 


WINDOWS  '"  version  features  oil  of  His  DELUXE  feotures  listed  above  plus  the  odded  bonus  of  eosier-to-use  |5oinl-and.did(  inlerfate. 

MONOPOLY  ^  DELUXE  with  the  ultimate  ens^-to-use  point-ond-dick  inleriote  will  be  nvoibble  this  fall  in  PC  end  WINDOWS  "  versions. 

fm  more  informolkm,  pririnj  ond  orders,  pleose  toll  BBfl-VliG-INB?,  VISA,  WASTERURD,  AMERICAN  EJPRES5  nnd  checks  occeptsd, 

MONOF^LY'  and  RlCHUNCli"  dHignDiBregiilflredrfodemorldalToakoCorporotioo. 

BdlUndro tW>,  1992 PoHiHaraltiors,  All rigkls tmrmi. ttonopo)| :  1S35, 1992 PoAer  Brolkin, Int. o diwiw olTwikoCaporatm  U nghBieserwii  Utemed BVii5»iCo™s, Ik.  !l99! Virgin Gsm, Int. 

VulinijorejiStrtdnndBimitalVirjiiiEcltipnsH.Ud  Wimfowi-dortjisttrsdlrademrtrfMimnid  CwpwUBi. 

Circle  Reader  Service  Number  155 


REVIEWS 


Bender  to  change  into  a 
woman  (who  resembles 
graphic  adventure  game  in- 
ventor Roberta  Wiiliams  of  Si- 
erra On-Line). 

Bug-free  Rex  Nebular  is 
the  first  graphic  adventure 
produced  by  MicroProse, 
right  on  the  heels  of  the  com- 
pany's first  role-playing  ad- 
venture, the  unfortunately 
bugridden  Darklands.  Rex 
Nebular  has  very  high  pro- 
duction standards,  and  fvli- 
croProse  has  virtually  rein- 
vented scanned  images 
with  a  nevt^  graphic  rotoscop- 
ic  process  that  produces  at- 
tractive, realistic,  and  smooth- 
ly animated  images  from 
filmed  actors.  The  process  al- 
so integrates  the  animated 
images  with  the  back- 
grounds, blending  them  into 
one  picture. 

The  music,  which  can  be 
turned  on  or  off  but  has  no 
volume  control,  is  mood  en- 
hancing, interesting,  and  nev- 
er monotonous,  repetitive, 
or  annoying — unlike  many 
of  the  barnyard  noises  pass- 
ing for  music  in  other  soft- 
ware. There  are  an 
enormous  number  of  Foley 
and  electronically  produced 
squashes,  splats,  thuds, 
and  squeaks.  The  begin- 
ning animation  is  enhanced 
by  more  than  a  minute  of  dig- 
ital speech  with  simultane- 
ous text  display. 

The  game  has  both  a 
naughty  and  a  nice  mode,  ei- 
ther of  which  might  be  de- 
sired in  a  game  where  there 
is  only  one  man  on  a  planet 
full  of  women.  The  nice 
mode  eliminates  the  one  sex- 
ual encounter  and  most  of 
the  gratuitous — and  ubiqui- 
tous— blood  and  gore. 

The  interface  uses  a 
mouse-activated,  text-con- 
structed parser  that  com- 
bines ten  standard  action 
words  with  object-specific  ac- 
tion words  to  produce  text 
parseriike  sentences.  The 

110        COMPUTE    MARCH  1993 


Captain!  Captain!  If  we  don't  turn  the  ship  around,  we'll  never  be 
able  to  protect  the  monitor  screen  from  phosphor  burn-in! 


treasure-hunt  puzzles  re- 
quire the  player  to  find  ob- 
jects and  discern  how 
they're  used.  The  game  has 
no  dead  ends;  you  get  sec- 
ond chances  to  acquire  es- 
sential artifacts.  It  can  be 
played  in  easy,  intermedi- 
ate, or  advanced  mode.  I'd 
recommend  intermediate, 
since  the  advanced  mode 
has  significantly  fewer  hints 
and  is  more  lethal,  while  the 
intermediate  mode  has 
more  interesting  puzzles. 

There  are  a  variety  of  inter- 
esting characters,  such  as 
the  intelligent,  12-foot-tall  rep- 
tilian "buddy  beast"  that  be- 
friends Rex  in  the  female  un- 
derground complex.  Happi- 
ly, Rex  Nebular  has  no  an- 
noying, obligatory  arcade  se- 
quence. The  logically  de- 
signed connecting  scenes 
are  simple  but  interesting,  ob- 
viating the  need  to  map  or 
have  an  automapping  utility. 
Essential  items  can  be  main- 
tained and  manipulated  in 
the  unlimited  and  versatile  in- 


ventory. Rex  Nebular  is  high- 
ly recommended  for  novice 
and  advanced  players  alike. 

ALFRED  C.  GIOVETTl 

IBM  PC  Of  compatible  {16-MHz 
80286  Of  faster  [20-MHz  80386  or 
faster  recommended]),  640K  RAM 
(uses  575K  active),  MCGA  or  VGA, 
hard  disk  with  12MB  free;  supports 
mouse,  supports  Roland,  Ad  ijli,  Pro 
AudioSpeclrum,  Sound  Blaster,  and 
Covox— $69.95 

MICROPROSE 

180  Lakefront  Dr. 

Hunt  Valley.  MD  21030-2245 

(410)  771-0440 

Circle  Reader  Service  Number  436 

STAR  TREK:  THE 
SCREEN  SAVER 

These  days,  screen  savers 
are  almost  as  popular  as 
spreadsheet  programs  and 
word  processors.  Walk 
through  any  office  building, 
and  you'll  see  many  of  the 
computers  running  After 
Dark,  Intermission,  or  Win- 
dows 3.1's  built-in  screen 
saver.  Swirling  colors,  flying 


toasters,  fractal  landscapes, 
dueling  blenders,  tropical 
fish — few  computers  get 
any  rest  during  the  day 

Berkeley  Systems,  the  de- 
veloper of  After  Dark,  has 
created  yet  another  screen 
saver — this  one  based  on 
the  original  "Star  Trek"  tele- 
vision series.  The  15  differ- 
ent modules  include  Spock 
walking  across  your  screen, 
the  sick  bay's  medical 
readouts,  an  atlas  of  plan- 
ets, the  ship's  crew  stalking 
the  silicon-based  horta,  Scot- 
ty's  technical  files  on  various 
electronic  devices  and 
space  vehicles,  an  animat- 
ed sequence  with  Kirk  in  the 
captain's  chair,  two  Tholian 
ships  entrapping  the  Enter- 
prise in  an  energy  web,  a 
Starfleet  Academy  final  ex- 
am, and,  of  course,  a  room 
filling  up  with  fribbles. 

If  you're  running  Windows 
with  an  8-bit  (256-color)  dis- 
play card,  many  of  the  mod- 
ules will  be  of  photographic 
quality.  If  you  have  a  Win- 
dows-compatible sound 
card,  you'll  be  able  to  hear 
digital  recordings  of  Kirk, 
Spock,  Bones,  and  Scotty. 
(A  PC-speaker  sound  driver 
is  included,  but  its  perform- 
ance can  vary  greatly  among 
computers.)  In  addition,  you 
can  use  the  Star  Trek  mod- 
ules with  After  Dark. 

Whether  you  need  to  pro- 
tect your  screen  from  phos- 
phor burn-in  or  you're  simply 
a  fan  of  the  series,  Star  Trei<: 
The  Screen  Saver  is  a  great 
way  to  brighten  up  (and  dark- 
en) your  computer  screen. 
Live  long  and  phosphor! 

DAVID  ENGLISH 


IBM  PC  or  compatible.  2MB  RAM, 
VGA  or  Super  VGA,  Windows  3.0  or 
higtier— $59,95 

BERKELEY  SYSTEMS 
2095  Rose  Si. 
Berkeley.  CA  94709 
(510)  540-5535 

Circle  Reader  Service  Number  437 


fflim 

ill  Fantasies 


Bringing  a  Ufhole 
ightto 


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f 


antasie 


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llioue  tides  [or  sale  to  Mulls 
lnli]JiistlilatE81orouEr. 


ill 


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PC  CompoNet, 

15731  Imperial  Hwy,  Sti 
La  Mirada,  CA   90638 


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PAX  Your  Order  3l0.947.mi 


Circle  Reeder  Service  Number  177 


IS  THERE  A  DOCTOR  IN  THE  HOUSE? 


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•  Access  updated  information  on  diseases,  injuries, 
medical  tests,  iiousehold  poisonings,  nutrition, 
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circle  Reader  Service  Number  169 


BEST  ADULT  DISCOVCIIY 
SOFTWARE 


DUNE 


What's  so  special  about  a 
barren  planet,  some  spice, 
and  two  warring  factions 
drawing  lines  in  the  sand? 
Wlien  combined  with  the 
theme  of  Frank  Herbert's  re- 
nowned novel  and  Virgin  Soft- 
ware's technical  wizards, 
you  get  the  computer  ver- 
sion of  Dune. 

While  Dune  purists  will 
scoff  at  any  computer  (or  mov- 
ie) version  of  their  beloved 
book,  Virgin's  Dune  flawless- 
ly blends  adventure  with  stra- 
tegic elements  (while  taking 
liberties  with  the  original  sto- 
ry). It  offers  compelling  game- 
play,  good  characterizations, 
and  stunning  graphics  influ- 
enced largely  by  the  David 
Lynch  movie.  And  unlike 
most  movie-based  games,  it 
succeeds. 

Dune  is  the  sweltering  plan- 
et whose  redeeming  feature 
is  its  exclusive  natural  re- 
source— melange.  The  ability 
of  this  spice  to  prolong  life 
and  bend  space  and  time 
makes  it  the  most  valuable 

112        COMPUTE     MARCH  1993 


commodity  in  the  universe. 

The  emperor,  who  con- 
trols the  spice,  offers  mining 
rights  to  your  House  of  Atrei- 
des.  Your  bitter  rivals,  the 
Harkonnens,  have  been  suc- 
cessfully mining  the  spice  at 
the  expense  of  the  indige- 
nous population — the  Fre- 
men  tribes,  who  have  been 
enslaved  to  extract  the  ore. 

As  Paul  Atreides,  you 
must  provide  the  leadership 
to  persuade  the  Fremen  to 
side  with  you  against  the 
Harkonnens  and  eliminate 
their  threat  from  the  planet. 
This  involves  slowly  recruiting 
and  building  your  forces. 

But  there's  more.  In  re- 
turn for  the  right  to  mine  the 
spice,  the  emperor  de- 
mands an  ever-increasing 
percentage  of  your  yield. 
Cross  him.  and  his  collec- 
tion agency  stops  at  nothing 
short  of  killing  you  (game 
over)  for  failing  to  send  his 
cut.  So  you  must  also  main- 
tain your  shipments  of  spice 
and  ensure  that  your  forces 
are  diligently  mining  it. 

Supernatural  elements  al- 


so play  a  key  role  in  the 
game  through  visions,  men- 
tal communication,  and  the 
Fremen  prophecy  of  a  great 
leader  who  will  release  their 
people  from  bondage. 

As  your  forces  grow,  you 
have  to  keep  track  of  your 
troops  and  assign  them  to 
the  various  tasks,  including 
prospecting,  spice  mining, 
and  military  training.  Be- 
sides dealing  with  the  emper- 
or and  outright  attacks  from 
your  friendly  neighborhood 
Harkonnens,  there  are  the  gi- 
ant  sand  worms  (which  play 
an  important  role  later  in  the 
game)  that  destroy  your  min- 
ing operations. 

The  interface  is  straightfor- 
ward and  easy  to  use — espe- 
cially with  a  mouse.  The 
main  screen  depicts  the 
scene  through  Paul's  eyes, 
and  an  options  window  tells 
you  what  you  can  do  in 
each  scene. 

The  games  graphics — 
particularly  in  the  character 
closeups  and  the  travel  se- 
quences through  various 
times  of  the  day — are  excel- 


lent. Also,  the  music  and 
sound  effects  are  first-rate 
(with  an  audio  card). 

The  only  negative  aspect 
is  the  sparse  manual.  The  au- 
thors seem  far  more  con- 
cerned with  providing  biog- 
raphies of  the  game's  design- 
ers (who,  admittedly,  de- 
serve a  lot  of  credit)  than 
adequately  explaining  how 
to  play  the  game. 

In  Dune,  the  hours  fly  by 
like  the  sands  of  time,  and 
the  game  succeeds  with  a 
strategic  line  that  is  refresh- 
ingly different  from  those  of 
other  adventure  games, 
with  a  strong  sense  of 
theme  and  character. 

WAYNE  N.  KAWAMOTO 


iSr^  PC  or  compaltble.  64QK  RAM, 
VGA,  hard  driva;  supports  EMS. 
XMS,  mouse,  and  the  following 
sound  cards:  Roland  UT-32  and 
LAPC-1,  Act  Lib.  Ad  Lib  Gold, 
Sound  Blaster,  and  Sound  Blaster 
Pro— S49.99 

VIRGIN  SOFTWARE 
18061  Fitch  Ave. 
Irvine.  CA  92714 
(714)  833-8710 

Circle  Reader  Service  Number  438 


Select  any  5  books 


CValues  to  »149.75) 


IliASK    1V1.5 


4ia7P'XX     US.9S 
Counts  as  Z/Soltcover 


snap  $1B.9S 

Soltcover 


tlTi-XX     >34.g5 
Coi,tru$  u2 


Advanced        ! 
MS-DOS  Batch  File 
Priigiariming 


3745P    SZ4.95 
Soficovef 


3a23P    S19.SS 
Soficover 


g369-XX    534.95 
Couris  aa  2 


B81780     S24.95 
Soficover 


3«02P    Sia.B5 
Sottcovar 


Mrtf/e  £ir;A7 1 


BB1E9II    S19.95 
Softcover 


'  Special  Book/Disk  Offer ' 


Cc!un:s  as  2 


394$P-XX    S3d.9S 
Counts  as  2/Sottco\'er 


3916P-XX    S2gJ5 
Counts  as  Z'Sottcover 


As  a  member  of 

The  Computer  Book  Club. . . 

.  .  .you'll  enjoy  receiving  Club  bulletins  every  3-4 
weeks  containing  exciting  offers  on  tfie  latest  books 
in  the  field  at  savings  of  up  to  50%  off  of  regular 
publishers'  prices.  II  you  want  tfie  Main  Selection  do 
notfiing  and  it  will  be  sfiipped  automatically.  If  you 
want  another  book,  or  no  book  at  all,  simply  return 
the  reply  form  to  us  by  the  date  specified.  You'll  have 
at  least  10  days  to  decide,  and  if  you  ever  receive  a 
book  you  don't  want,  due  to  late  mail  delivery  of  the 
Bulletin,  you  can  return  it  at  our  expense.  And  you'll 
be  eligible  for  FREE  BOOKS  through  our  NEW  Bonus 
Book  Program,  'tbur  only  obligation  is  to  purchase 
3  more  books  during  the  next  2  years,  after  which  you 
may  cancel  your  membership  at  any  time. 

AH  books  afe  hardcover  unless  oifierwise  no^ed  Publishers'  prices  shown 
It  you  seleci  a  book  Ihai  counts  as  2  choices,  wftie  ihe  book  number  m  one  box 
and  XX  in  the  next.  A  shipping/handling  cfiatge  and  sales  tax  will  be  added 
10  al  orders.     ©1993  CBC  CMPT393 

If  card  is  missing,  write  tot 
The  CompuWr  Book  Club.  Blue  flidge  Summil,  PA  17294^1820 

Orela  Header  Service  Number  139 


Think  of  it  as  trim  fast 
for  your  data* 


Hard  disk  a  bit  tight 
around  the  waist?  Don't 
spend  money  on  a  bigger 
drive.  Put  your  data  on  a 
diet  with  Cubit,  the  PC 
software  that  reduces 
the  size  of  your  files 
up  to  70%!  J 

Cubit  compresses  lL, 
all  your  spreadsheet,  data 
base,  word  processing  and  other 
files.  Automatically  decompresses 
files  you  access,  too. 

Archiving?  Cubit  crunches  more 
files  onto  fewer  floppies  and  backup 
tapes.  Modeming?  Cubit  reduces 


phone  line  charges 
because  compressed  files 
transfer  more  quickly 

Once  your  hard  disk 
files  take  smaller  bytes, 
you  save  space  and 
money.  Cubit  is 
just  $69.95 -call 
800-272-9900  to  order, 
or  visit  your  dealer. 

SqftLogic 

SOLUTIONS 

One  Perimeier  Road,  Manchester,  NH  03103 
603-627-9900  •800-272-9900 

©  1990  Soaogk  SolutioM.  Inc. 


Circle  Rwder  Service  Number  247 


DACEASY  ACCOUNTING 
4.3,  DACEASY  INSTANT 
ACCOUNTING  1.0 

DacEasy  Accounting  is  kind  of  like  the 
Volvo  of  inexpensive  accounting  soft- 
ware, It's  not  glamorous,  and  some- 
times it's  kind  of  fiard  to  drive,  but  It's 
reliable.  It  works.  It's  not  an  overpriced 
luxury  car,  but  neltfier  Is  it  a  Yugo. 

DacEasy  introduced  a  sportier,  low- 
er-priced model  In  tfie  spring  of  1992. 
DacEasy  Instant  Accounting,  available 
in  both  DOS  and  Windows  versions 
(bundled  In  tfie  same  package  for  less 
than  $50),  isn't  as  powerful  or  feature 
packed,  but  It's  a  good  entry-level  prod- 
uct for  the  Individual  or  small  business 
looking  for  an  accounting  package 
that  can  be  learned  quickly  and  easily 
recalled  upon  use. 

The  recent  upgrade  of  DacEasy  Ac- 
counting contains  the  same  12  integrat- 
ed modules  found  In  earlier  versions: 
General  Ledger,  Accounts  Payable,  Ac- 
counts Receivable,  Cash  fvlanagement, 
Billing,  Inventory,  Product  Assembly,  Pur- 
chase Order,  Budgeting,  Forecasting, 
Graphics,  and  Report  Generator, 

Version  4.3  uses  the  same  menu- 
driven  DOS  user  Interface  with  lookup 

114        COMPUTE    MARCH  1993 


windows  for  easy  access  to  lists  of 
such  things  as  customers,  vendors, 
products,  and  services.  New  features 
Include  a  dramatic  Increase  In  print 
speed,  the  ability  to  print  multiple  cop- 
ies of  the  same  Invoice,  the  ability  to 
keep  two  full  years  open  at  once,  on- 
line help  screens  that  explain  error  mes- 
sages, footer  text  for  invoices  and  pur- 
chase orders,  and  expanded  address 
fields.  Many  other  functions  have 
been  enhanced  to  make  the  product 
more  flexible. 

Entering  transactions  is  easy.  You 
pull  down  the  menu  you  want  (using  ei- 
ther the  keyboard  or  mouse),  select  the 
activity  you  want,  and  fill  In  the  blanks 
In  the  dialog  box  or  on  the  form  pro- 
vided {check,  Invoice,  and  so  on).  You 
can  enter  an  unlimited  number  of  trans- 
actions (Including  automatically  recur- 
ring ones),  add  customers  or  vendors 
on  the  fly,  and  run  a  wide  variety  of  re- 
ports, like  Trial  Balance,  Balance 
Sheet,  Income  Statement,  Aging,  Pay- 
ments, Products  and  Services,  Price 
Break,  and  Product  Activity  and  Alerts. 
If  you  want  a  graphic  representation  of 
a  report,  you  can  generate  any  of  nine 
types  of  charts  and  graphs. 

DacEasy  Accounting  can  be  used 
as  a  stand-alone.  But  if  your  needs  are 
sophisticated  enough,  you  may  want  to 


consider  purchasing  one  of  the  pro- 
gram's add-on  products:  Payroll  4,3 
($99.95)  or  Point  of  Sale  4,3  ($149,95). 
DacEasy  Accounting  and  Payroll  can 
be  purchased  as  a  bundle;  this  Bonus 
Pack  retails  for  $199.95. 

Instant  Accounting's  operations  are 
divided  slightly  differently,  by  Custom- 
ers, Vendors,  General  Ledger,  Invoic- 
ing, Bank,  Financials,  Reports,  Period 


DacEasy's  accounting  programs  aren't 
pretty,  but  they  get  the  job  done  welt. 

End,  and  Backup/Restore,  The  DOS 
and  Windows  versions  are  practically 
Identical  In  both  appearance  and  func- 
tionality. You  click  on  the  module  you 
want  (both  mouse  and  keyboard  are 
supported  in  the  DOS  version),  and  the 
work  area  for  that  function  appears, , 
with  Icons  representing  the  options  avail- 
able there.  For  example,  in  the  Ven- 
dors module,  you  can  scan  the  activi- 
ty there,  create  a  new  record,  write  an 
Invoice  or  debit  memo,  make  a  phone 
call  or  send  a  fax,  write  a  letter  or  re- 
port, or  print  labels. 

The  two  programs  offer  a  similar 
core  of  features.  You  can  use  them  to 
build  databases  of  customers  and  ven- 
dors, write  checks  and  send  Invoices, 
set  up  and  track  budgets,  and  compile 
and  print  reports.  Each  Includes  a  sam- 
ple chart  of  accounts,  step-by-step  writ- 
ten documentation,  and  online  help; 
and  both  are  based  on  double-entry  ac- 
counting principles  simplified  for  users 
who  aren't  financial  professionals. 

Instant  Accounting  was  designed 
with  the  absolute  novice  or  occasional 
user  in  mind;  It's  easier  to  navigate 
than  DacEasy  Accounting,  and  it's 
much  less  expensive.  It's  an  excellent 
choice  for  someone  who  runs  a  small 
business  and  needs  quick  access  to  fi- 
nancial Information.  Instant  Account- 
ing's user  Interface  Is  one  of  the  most 
attractive  and  intuitive  I've  seen  In  any 
accounting  software  product. 

DacEasy  Accounting  Is  more  of  a 
workhorse,  though.  It's  not  as  pretty, 
but  It  can  service  much  larger  business- 
es with  far  more  complex  needs.  The 
growth  and  flexibility  provided  by  the 
add-on  modules  make  It  one  of  the 
most  reliable  products  of  Its  type. 

KATHY  YAKAL 


D  UN   E-II 

The  Building  of  A  Dynasty 


Hid  checks  acceptisd. 


wa 


This  is  for  every  hard  disk 
that's  lost  its  drive. 


File  fragmentation. 
It  shifts  your  hard  disk 
into  low  gear.  And 
takes  the  "varoom" 
out  of  your  PC's 
perfonnance. 

Restore  your  hard 
disk  to  its  youthful 
speed,  with  Disk 
Optimizer.  The 
utility  software 
that  lets  you  retrieve 
your  files  up  to  three  times  foiter. 

Disk  Optimizer  undoes  nasty  file 
fragmentation  that  occurs  naturally 
under  DOS.  It  puts  your  files  back 
in  one  piece.  So  your  hard  disk 
doesn't  bum  up  your  precious  time 
or  itself  retrieving  bits  of  data 
scattered  all  over  the  place. 


aSXOPIMZERTOOLSJ 

wmunGUMtiMN 


It's  the  little 
utility  that's  a  big 
time  saver.  Get  Disk 
Optimizer  today  and 
give  your  had  disk 
a  real  power  boost 
under  the  hood. 

Disk  Optimizer 

is  just  $69.95. 

See  your  dealer. 
Or  call 

800-272-9900 
to  order. 


SqftLogk: 

SOLUTIONS 

One  Perimeter  Road,  Manchester,  NH  03103 
603-627-9900-800-272-9900 

®  1990  ScftLnsk  Solutions,  Inc. 


Circle  Rsadsr  Service  Number  246 


DacEasy  Accounting  4.3:  IBM  PC  or  compatible, 
640K  RAM,  hard  disk  with  approximately  4MB 
free — $149.95  for  single-user  version;  $299.95  for 
network  version;  S60.00  for  upgrade  from 
DacEasy  Light,  DacEasy  Instant  Accounting,  or  a 
previous  version  of  DacEasy  Accounting 


DacEasy  instant  Accounting  1.0:  IBM  PC  or  com- 
patible, 640K  BAM  (1MB  for  Windows  version), 
hard  drive  with  1MB  free.  Windows  3.0  or  higher 
(for  Windows  version),  modem  (for  autodial  fea- 
ture), fax/modem  (for  fax  function)— $49.95  (DOS 
and  Windows  versions  included) 

DACEASY 

17950  Preston  Rd.,  Ste.  800 

Dallas.  TX  75252 

(800)  322-3279 

Circle  Reader  Service  Number  439 


FLIGHT  SIMULATOR 
ADD-ONS 

After  a  long,  hard  day,  there's  nothing 
like  leaning  back  in  your  captain's 
chair,  climbing  to  5000  feet,  and  cruis- 
ing with  ttie  clouds.  I'm  willing  to  bet,  in 
fact,  that  Microsoft's  Flight  Simulator 
has  tieaded  off  more  nervous  break- 
downs than  most  $200-an-hour 
shrinks.  After  hundreds  of  hours  in  the 
air  over  the  same  terrain,  though,  some- 
times you've  got  to  have  a  change. 
Luckily,  there  are  plenty  of  add-on  mod- 
no       COMPUTE    MARCH  1993 


ules  for  Flight  Simulator:  not  only  new 
scenery  but  also  computer-assisted 
flight  planners,  airport  databases,  pi- 
lots' logbooks,  and  much  more. 

One  of  the  most  prolific  of  the  add- 
on developers  is  Mallard  Software, 
which  boasts  an  impressive  line  of  scen- 
ery disks  and  other  enhancements. 
One  of  Mallard's  recent  offerings  is  the 
Hawaii  scenery  upgrade.  In  this  trop- 
ical tour,  you  can  sightsee  from  the  air 
as  you  discover  the  mountains  of  Ha- 
waii, the  beach  resorts  of  Maui,  the  ship- 
wrecks of  Molokai,  the  infamous  Pearl 
Harbor,  the  canyons  of  Kauai,  and 
more  tourist  attractions  than  the  land- 
bound  can  hope  to  see  from  their  lim- 
ited viewpoint.  The  package  includes 
a  small  map  of  all  the  islands — even 
the  tiny  leeward  islands — and  a  manu- 
al chock-fu!l  of  tour  suggestions.  With 
this  detailed  scenery  disk,  your  Hawai- 
ian vacation  may  be  closer  than  you 
think. 

Besides  its  many  scenery  disks,  Mal- 
lard produces  handy  utility  programs 
for  Microsoft's  Flight  Simulator.  One, 
called  Flight  Planner,  helps  armchair  pi- 
lots plot  their  courses,  needing  only  the 
names  of  two  airports  to  get  the  job 
done.  You  simply  enter  your  departure 
and  destination  points,  and  the  comput- 
er applies  itself  to  the  task,  filling  in 


your  flight  plan  with  the  information  re- 
quired to  complete  your  trip.  {If  you 
like  planning  your  own  flights.  Flight  Plan- 
ner also  features  a  manual  entry 
mode.)  A  database  of  airports  and  a  pi- 
lot's calculator  that  figures  wind  correc- 
tion, descent  rate,  and  descent  distance 
round  out  the  package.  Both  DOS  and 
Windows  versions  are  included. 

Mallard  also  markets  a  similar  prod- 


Don 'f  go  to  therapy  or  a  travel  agency — fly 
to  Hawaii  or  Great  Britain  on  your  PC. 

uct  called  FS-Pro,  which  provides 
much  of  what  is  found  in  the  Right  Plan- 
ner package  but  with  a  more  hands- 
on  approach.  For  example,  FS-Pro's 
flight  planner  isn't  as  automated  as  the 
one  in  the  Flight  Planner  package.  FS- 
Pro  will,  however,  automatically  calcu- 
late your  initial  heading  and  the  dis- 
tance between  airports. 

FS-Pro  also  features  a  series  of 
ready-to-fly  scenarios  that  you  can  se- 
lect from  FS-Pro's  main  menu.  When 
you  choose  a  scenario  (or  adventure, 
as  Mallard  calls  them),  FS-Pro  gives 
you  a  description  of  the  challenge  at 
hand  and  then  automatically  transfers 
you  to  Flight  Simulator,  with  your  en- 
gine humming  and  the  scenario  ready 
to  go.  In  addition,  FS-Pro  includes  a 
more  powerful  pilot's  calculator  than 
the  one  in  Flight  Planner,  an  airport 
and  aircraft  database,  a  pilot's  log- 
book, an  airport  graphics  editor,  and  a 
pilot's  ground  school,  where  you  can 
learn  the  basics  of  flying. 

Another  company  that  produces 
add-ons  for  Microsoft's  Flight  Simulator 
(not  to  mention  for  its  own  flight  sim- 
ulator) is  subLOGlC.  The  company's  lat- 
est offering,  the  Great  Britain  Scenery 
Collection,  comes  with  three  disks, 
each  packed  with  more  than  300,000 
square  miies  of  new  terrain  for  you  to 
explore.  With  this  package,  you  can 
wing  your  way  over  England,  Wales, 
Scotland,  Ireland,  and  other  areas  sur- 
rounding Britain.  An  excellent  set  of  nav- 
igational maps  is  included,  as  is  a  plot- 
ting and  navigational  tool.  The  com- 
plete manual  features  navigation  and 
information  charts  for  more  than  two 
dozen  major  airports.  An  impressive 
package. 

So,  the  next  time  you're  ready  to 


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REVIEWS 


strap  in  for  a  sky-high  jaunt, 
you  might  consider  adding 
one  of  these  modules  to 
your  basic  Flight  Simulator. 
Chances  are  that  you'll  be- 
come so  engrossed  in  explor- 
ing new  worlds  that  you 
won't  even  notice  your  troub- 
les blowing  av/ay  like 
leaves  in  the  wind. 

CLAYTON  WALNUM 

Right  Planner— $39.95 
FS-Pro— $39.95 
Hawaii— $29.95 

MALIJ^RD  SOFTWARE 

3702  Justin  Rd. 

Flower  Mound,  TX  75028 

(214)  539-2575 

Circle  Reader  Service  Number  440 

Great  Britain  Scenery  Cotleclion — 
$59.95 

SUBLOGIC 

501  Kenyon  Rd. 

Champaign,  IL  61820 

{217}  359-8482 

Circle  Reader  Service  Number  441 

MAG 

INNOVISIOK 

MX17F 

When  I  first  opened  the  car- 
ton containing  the  MX17F,  I 
expected  to  see  a  bigger  ver- 
sion of  MAG  InnoVision's  15- 
inch  monitor,  the  MX15F. 
While  there's  an  unmistaka- 
ble family  resemblance — 
both  share  the  same  clean 
lines,  for  instance — there 
are  other  differences  be- 
sides size  and  weight  that 
soon  became  apparent. 

This  larger-screen  unit 
boasts  a  fine  .26-mm  dot 
pitch.  Like  its  sibling,  it's  ca- 
pable of  1280  x  1024  nonin- 
terlaced resolution.  The 
MX17F  also  comes  with  a  de- 
tachable tilt-swivel  base  and 
rubber-tipped  feet  (in  case 
you  decide  to  forgo  using 
the  base). 

At  the  rear  of  the  MX17F, 
there's  an  AC  power  socket, 
along  with  two  D  connectors 

118        COMPUTE    MARCH  1993 


for  inputting  the  video  sig- 
nal. The  input  used  with 
PCs  and  PS/2  machines  is 
an  elongated  15-pin  D  con- 
nector (two  rows  of  holes  in- 
stead of  the  usual  three) 
that  looks  like  a  joystick  con- 
nector rather  than  a  video 
hookup. 
A  standard  IS-pin  D  con- 


display  at  the  right  side, 
flanked  by  an  unobtrusive 
LED  power  indicator.  At  the 
left  side  you'll  find  rotary  di- 
als for  adjusting  brightness 
and  contrast.  Next  to  these 
dials  is  mounted  a  two-line, 
32-character  backlit  display, 
with  a  drop-down  door  next 
to  it  concealing  all  the  im- 


The  MX17F  Irom  MAG  InnoVision  packs  lots  of  helpful  features  into 
a  17-incf^  monitor  that  will  plug  into  just  about  any  macfiine. 


nector  (the  familiar  three 
rows  of  holes)  is  also  pre- 
sent, but  this  one's  used  for 
connecting  the  MX17F  to  Ap- 
ple Macintosh  II  computers! 
if  you  want  even  more  flexi- 
bility for  using  the  MX17F, 
you  can  also  use  the  five  dis- 
crete BNC  connectors  for  in- 
putting your  video  signals.  A 
high/low  (75-ohm)  imped- 
ance selector  switch  is  also 
located  on  the  rear  for  tailor- 
ing the  input  signal 
strength. 

All  the  real  action  takes 
place  at  the  front  of  the  mon- 
itor, however,  since  that's 
where  you'll  find  all  the  user- 
adjustable  controls.  A  flush- 
mounted  power  switch  nes- 
tles comfortably  beneath  the 


age  adjustment  controls. 

The  LCD  keeps  the  user 
constantly  informed  of  the 
currently  active  video 
mode,  with  the  top  line  (16 
characters)  displaying  either 
Interlaced  or  Noninterlaced 
and  the  lower  line  (also  16 
characters)  showing  the  res- 
olution and  frequency  (for  ex- 
ample, 1024  X  768  70  Hz). 
This  is  a  nifty  feature  that 
gives  you  instant  confirma- 
tion of  the  mode  you're  run- 
ning in. 

The  control  panel  next  to 
the  LCD  contains  a  push-but- 
ton switch  for  degaussing, 
along  with  eight  additional 
push  buttons  divided  into 
four  pairs  (decrease/aug- 
ment) of  controls.  One  pair 


is  used  for  each  of  the  follow- 
ing: vertical  size,  vertical  po- 
sition, horizontal  phase  (po- 
sition), and  horizontal  size. 
Anothier  single  push  button 
to  the  right  of  this  bank  is 
used  for  storing  and  recall- 
ing memory  settings.  Next 
to  the  memory  button  is  a 
two-position  slider  switch  for 
selecting  either  user-pro- 
grammed or  factory-preset 
timing  modes,  and  another 
slider  switch  for  selecting  ei- 
ther the  BNC  or  D-subcon- 
nector  inputs.  The  MX17F's 
nonvolatile  memory  comes 
with  13  preset  modes  and 
can  also  accommodate  8  us- 
er-programmed modes. 

The  monitor  has  an  FCC 
Class  B  compliance  certifica- 
tion for  input  signals  with  hor- 
izontal frequencies  of  58 
kHz  or  lower.  It  should  be  not- 
ed that  this  monitor  isn't  cer- 
tified Class  B  for  frequen- 
cies above  58  kHz  because 
of  a  lack  of  Class  B-compli- 
ant  input  devices  that  oper- 
ate at  such  frequencies.  In 
other  words,  monitors  that  op- 
erate in  the  MX17FS  frequen- 
cy range  didn't  exist  when 
the  Class  B  compliance  stan- 
dards were  set.  My,  isn't  it 
amazing  how  technology 
has  progressed! 

The  image  quality  and 
overall  performance  of  the 
MX17F  is  more  than  accept- 
able, especially  when  the 
higher  resolutions  (1280  x 
1024,  1024  X  768)  are  run 
with  a  video  card  capable 
of  running  in  noninterlaced 
mode,  such  as  the  Renoir  Ul- 
tra-SVGA I  used.  If  there's  a 
monitor  in  your  future,  the 
MAG  InnoVision  MX17F 
may  fit  the  bill  nicely. 

TOM  BENFORD 

MAG  InnoVision  MX17F— $1,(199 

MAG  INNOVISION 
4392  Corporate  Center  Dr. 
Los  Alannitos,  CA  90720 
(714)  827-3998 

Circle  Reader  Service  Number  442 


ZERO'S  &  ONE'S  PC  WAREHOUSE 

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Pncesand  availability  subject  to  change.  All  sales  final.  We  do  not  guarantee  compatibility.  All  toftvw re  is  factory  fresh  and 
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Circle  Reader  Service  Number  114 


REVIEWS 

VIDEO  POKER 

Step  into  any  Las  Vegas  or  Atlantic 
City  casino  and  prepare  to  be  over- 
wlielmed:  video  poker  machines,  as  far 
as  tine  eye  can  see,  each  adopted  by 
a  hopeful  gambler  looking  for  a  lucky 
draw.  Now,  three  softv/are  versions  of 
this  popular  casino  attraction  allow  play- 
ers to  hone  strategies  and  have  fun  with- 
out risking  the  rent  money. 

Behind  facades  of  flash  and  glitter, 
there's  some  intense  number  crunch- 
ing going  on.  Each  package  takes  the 
business  of  tracking  odds,  percentag- 
es, and  payoff  schedules  very  serious- 
ly. In  addition,  the  simulations  offer  as 
much  depth  and  detail  as  the  user 
cares  to  indulge:  fast  and  fun  entertain- 
ment or  meticulous  tools  with  which  to 
develop  expert,  workable  strategies. 

Features  common  to  all  three  pack- 
ages include  Las  Vegas  and  Atlantic 
City  variations  of  the  most  popular  ca- 
sino machines:  Draw  Poker,  Jokers 
Wild,  and  Deuces  Wild.  Most  provide 
the  option  to  change  payback  sched- 
ules and  other  values  to  create  unique 
games.  Other  common  features  in- 
clude multiplayer  tournaments,  on- 
screen strategic  advice,  hand  evalua- 
tion tables,  automated  statistical  play, 
and  detailed  game  reporting.  Each  com- 
pany has  a  Windows  version  of  its  prod- 
uct available  or  in  development. 

Of  the  three  products  reviewed,  Stan- 
ford Wong's  Video  Poker  makes  the 
most  effort  to  re-create  the  look  and 
feel  of  a  real  casino  machine.  It's  also 
the  only  game  in  the  group  to  offer 
sound  card  support,  adding  atmos- 
phere with  digitized  crowd  noise  and 
the  incessant  clinking  of  coins.  On  the 
other  hand,  the  game's  low-resolution, 
garishly  colored  graphics  are  authentic 
almost  to  the  point  of  distraction,  The 
game's  many  strengths  include  a 
unique  split-screen,  two-player  tourna- 
ment mode  and  the  option  to  save  mul- 
tiple play  sessions  in  progress.  Anoth- 
er big  asset  is  the  ability  to  redefine 
and  save  custom  machine  configura- 
tions. Weaknesses  are  mostly  cosmet- 
ic— cluttered  screens  and  meager  au- 
diovisual feedback — coupled  with  a 
slow  graphics  display  and  poorly  pro- 
grammed mouse  option. 

Masque  Video  Poker  trades  bells 
and  whistles  for  lightning  speed  and 
statistical  prowess.  As  a  token  of  its  em- 
phatic dedication  to  real-world  strate- 
gy, the  game  simulates  only  "full  pay" 
machines — units  with  unaltered  pay- 
back schedules.  Strong  points  include 
a  detailed  play  history  analysis,  show- 
ing alternate  outcomes  to  all  hands 

120        COMPUTE    MARCH  1993 


played  against  the  computer's  advice. 
The  game  is  also  highly  configurable, 
with  excellent  mouse  and  hot-key  con- 
trols. Beyond  its  narrow  scope  of  ma- 
chine simulations,  the  game's  only 
weakness  is  its  dour  personality.  If  not 
for  some  rudimentary  graphics  and 
sound  effects,  you  could  almost  mis- 
take it  for  a  spreadsheet. 

Strategic  Video  Poker  falls  comfort- 
ably between  a  flashy  arcade-style 
game  and  rigid  statistical  simulation. 
Featuring  clean,  high-resolution  graph- 
ics and  fast  gameplay,  this  could  be 
the  one  to  beat.  Strong  points  include 
the  ability  to  play  off  credits— thus  pre- 
serving your  nest  egg — and  a  unique 
"hand  tester"  to  compute  odds  before 
committing  to  play. 

The  game  also  features  31  preset 
payoff  configurations,  players'  session 
stats  saved  to  disk,  and  the  ability  to 
print  strategies  for  use  in  real  casinos. 
Audio  feedback  is  excellent,  despite 
the  program's  having  no  sound  card 
support. 

Annoyed  by  the  constant  nagging  of 
the  computer  strategist?  Turn  it  off  by 
playing  smarter:  The  more  you've 
learned,  the  less  advice  it  gives.  And  un- 
less you're  a  long-lost  relative  of  "Dia- 
mond Jim"  Brady,  playing  with  a 
$1,000  bankroll  simply  isn't  realistic.  Lim- 
iting your  coffer  to  a  reasonable 
amount  adds  excitement  to  winning 
and  agony  to  defeat.  As  diehard  gam- 
blers say,  "No  threat,  no  thrills." 

Overall,  the  only  clear  winners  in 
this  race  are  video  poker  enthusiasts. 
For  both  casual  and  serious  players,  all 
three  products  offer  a  wealth  of  enter- 
tainment and  instructional  value. 

SCOTT  A.  MAY 


Masque  Video  Poker:  IBM  PC  or  compatible,  256K 
RAM;  mouse  supported— $49.95 

MASQUE  PUBLISHING 

PO-  Box  5223 

Englewood,  CO  80155 

(800)  765-4223 

Circle  Reader  Service  Number  443 

Strategic  Video  Poker:  IBM  PC  or  compatible: 
512K  RAM;  Hercules,  CGA,  EGA.  MCGA,  or  VGA; 
mouse  optional — S49.95 

LWS  SOFTWARE 

P.O.  Box  6B8 

Broomall.  PA  19008 

(800)  828-2259 

(215)  520-9858 

Circle  Reader  Service  Number  444 

Stanford  Wong  Video  Poller:  IBM  PC  or  compati- 
ble: 512K  RAM:  CGA,  EGA,  MCGA.  or  VGA;  hard 
disk  recommended;  mouse  supported:  supports 
Sound  Master,  Ad  Lib,  Sound  Blaster— $29.95 

VILLA  CRESPO  SOFTWARE 
1725  McGovern  St, 
Highland  Park,  IL  60035 
(800)  521-3963 
Circle  Reader  Service  Number  445 


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circle  Reader  Service  Humber  103 


Advertisers  Index 


Reader  Service  Humber/Adverliser 


Page       Reader  Service  Number/Advertiser 


Page       Reader  Service  Humtier/Adveniser 


Pane 


162    8-Bit    G-11 

123    A  Tech  Software 128 

299    Access  Sollware 88.69 

271  Accolade 91 

2B8    Amish  Outlaw  Sharewae  Co 12B 

244    Antigrav  Toolkit G-17 

Apple 7 

170    AT&T/PaFEdyne C-13 

151  Bear  Technologies    A-29 

152  Bear  Technologies  G-10 

Best  Personalized  Books 81 

173    Blue  Valley  Sollware   128 

218    Body  Cello    131 

181    Calolte  Industries G-10 

229    CEE-64  Alive G-10 

Chevrolet 11 

149  Chips  &  Bits 107 

272  Colorado  Spectrum 131 

269  Commodore    21 

128    ComPro  Sollware    131 

150  Compsull 129 

220    Compsull G-23 

108    CompuSe-ve 16,17 

Computer  Business  Services 133 

270  Computer  Liquidalors 133 

107    COMPUTE  Modem    127 

141    Computer  Produclions 130 

125    Creative  Labs 3 

226  Crosley  Sollware 130 

175    D  &  K  Enterprises    81 

154    De  Vine  Computer  Sales    A-9 

161    Delphi    29 

131    DemoSnuice 132 

20S    Disk-Count  Software 125 

122    Diskoveries G-17 

253    Disks  O'Plenty  Inc G-17 

160    Disney    63 

227  Duslin  SoSaare    99 

Epson _ IPC,  1 

217    Fairbrolhe-s    A-23 

PGM  Connection G-23 

115    Free  Spirit  Sollware 123 

215    Genesis  Electronic  Services  .  - A-27.A-29 

145    Grapevine  Group , G-13 

265    Home  Base  Products 129 

234    Horse  Feathers  Graphics    G-9 

239    Hypermedia  Concepts   A-20 

168    Impressions 104 

202    Inner  Circ  e  35 

231    Jackson  Marking  Pioducis  Co 130 

JP  PBM  Products  by  Mail G-ID 


Kasara  Micro  Systems G-17 

206    Lance  Haftner  Games    132 

117  Legacy  Soft*'are .128 

267    LivingSolt 75 

118  Lucas  Arts  ...  - 39 

250    Mad  Man  Software G-11 

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199    Maiiard  Software 73 

137  Master  Sollware G-11 

140    Maslerclips.  Inc 42 

225    Maxxtmum  Company 37 

MECA  Software 57 

176  Merit  Software iBC 

Micro  Designs G-17 

180    MicicGrafx    53 

111    MicioProse    59 

Walural  Graphics A-3 

191  Needhams  Electronics 132 

New  Car  Price  Line 124 

237    Mew  World  Computing 117 

232    fJew  World  Computing 104 

NRIMcGraw  Hill    65 

192  Origin 43 

104    Panasonic    31 

164  Paiscns  Tectinology 23 

106  Paith  Galen A-29 

219    Passport  Designs 15 

177  PC  CorapoNet.  Inc  111,133 

PC  Travel . 126 

Pendragon  Software 126 

103    Pentt:ouse  On-line 120 

107  Penirouse  Modem 127 

146    Peoples  Coliege 122 

153    Performance  Petipherals G-23 

211  Phone  Technologies 47 

169    Pixel  Pertect 112 

185    Poor  Person  Soltvate    A-27 

Presto  Print  Books   .81 

165  Psygnosis    41 

212  SaleSolt  Systems  Inc 130 

116    SeXXy      130 

148    Sierra  On-Line   BC 

266    Sierra  On-Line    ■ 61 

109    Sman  Luck  Sollware  ,  . 128 

138  SfvIC  Software  Publishers   - A-29 

121    SMC  Soltwaie  Publisfiers 133 

246  SoftLogic  Solutions   116 

182    SoftLogic  Solutions 51 

247  SoftLogic  Solutions    lH 

126    SoftShoppe  Inc 130 

Sollvtare  Hut G-7 


210  Software  Support  Inlemational    130 

190  Soltvrare  Support  International    G-5 

SOGWAP  Sollware G-9 

SOGWAP  Software , A-25 

236  Sole  Source  Systems   123 

184  SOW    4.5 

252  Sparks  Electronics G-17 

158  Spirit  ol  Discovery 55 

203  Star  Micronics    19 

130  Slarwaie  Pubiishmg  ,  ,  ,  , 131 

230  Stepway  1  Software    27 

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179  SubLogiC    95 

112  Syracuse  Language  Systems   128 

139  "AB/Compufer  Book  Club 113 

147  "hrustmaster 129 

242  Tycom  Inc G-10 

183  Virgin 115- 

1S5  Virgin 109 

195  Virgin   87 

132  Virtual  Reality  Labs    A-? 

172  Wedgwood  Computer 133 

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ClassliEds 134.135 


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COMPUTE  Books 81,A-22A-25.A-2B 

Gazette  Disk  Index G-13 

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CREDITS 


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oner; page  70:  Paul  Zwolak;  page  80: 
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101:  courtesy  of  Paramont  Pictures;  page 
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fii  Hcmei 


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eiEws 

MAKEUP  FOR  WINDOWS 

A  buddy  of  mine  dropped  by  today  to 
show  trie  a  promo  flier  for  fiis  wife's 
gift  shop.  He'd  created  it  on  tiis  PC,  us- 
itig  standard  dry-as-dust  type  fonts, 
and  he  made  the  mistake  of  asking  my 
opinion. 

"It's  boring  as  day-old  toast,"  I  said. 

Uh-oh.  Mr.  Subtlety  strikes  again. 

"I  guess  it  does  need  work,"  my 
friend  said.  Then  he  asked  The  Big 
Question. 

"Can  you  help?" 

"Sure,"  I  said,  "All  it  really  needs  is 
a  little  Makeup!" 

fvlakeUp  is  a  typographic  special- 
effects  program  from  Bitstream.  Remem- 
ber what  word  processors  did  for  writ- 
ing? That's  what  IVlakeUp  does  for 
type.  It  lets  your  creativity  run  free,  and 
all  you  need  to  make  it  sing  is  Win- 
dows and  a  286-compatible  PC. 

fvfakeUp  gives  you  complete  control 
over  basic  type  characteristics.  No  sur- 
prise there.  But  that's  just  the  begin- 
ning. Imagine  letters  that  seem  to  float 
above  the  page  or  appear  embossed 
into  it.  Envision  characters  shaded  so 
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twist  and  curve  around  complex 
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Text  entry — the  first  step — is  easy. 
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into  the  space  you've  outlined. 

Then  the  fun  begins.  Want  an  em- 
bossed look?  Click  on  the  Emboss 
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ly easy  So  is  bending  type  around  arch- 
es or  circles  or  forming  text  blocks  in- 
to complex  shapes.  You  can  even  cus- 
tomize individual  letters,  perhaps  to  cre- 
ate a  one-of-a-kind  logo  or  a  typeface 
of  your  own  design.  f\/lakeUp  gives  you 
all  the  tools  you  need. 

You  can  further  enhance  your  crea- 
tions by  adding  geometric  shapes  {cir- 
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stars).  There's  even  a  Blend  fool  that 
transforms  one  word  or  shape  into  an- 
other, opening  the  door  to  some  very 
unusual  effects. 

IvIakeUp  also  lets  you  "wash"  type  (in- 
dividual letters  or  entire  words)  and  ob- 
jects with  color  or  gray-scaie  v/ashes. 
Colors  can  be  specified  using  red- 
green-blue  (RGB),  cyan-magenta-yel- 
low (CfvlY),  and  hue-saturation-value 
(HSV)  values.  Pantone  process  colors 
can  also  be  specified.  You  can't  print 
color  separations,  but  you'll  have  no 
trouble  exporting  files  to  separation- 
capable  programs.  In  addition,  Make- 


Up supports  more  than  20  different 
graphics  formats. 

Also  very  useful  is  MakeUp's  sup- 
port of  Object  Linking  and  Embedding 
(OLE),  a  Windows  3.1  feature  that  lets 
you  edit  and  update  objects  directly 
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placed  the  object. 

Makeup  is  supplied  with  an  exten- 
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Handicraft,  Poster  Bodoni,  Revue,  and 
VAG  Rounded)  in  three  formats 
(Speedo,  PostScript  Type  1,  and  True- 
Type). Program  setup  automatically 
loads  the  Speedo  fonts;  you  can  load 
the  PostScript  Type  1  fonts  with  a  font- 
scaling  program  such  as  Adobe  Type 
Manager  or  load  the  TrueType  fonts  di- 
rectly in  Windows  3.1.  Additional  type- 
faces are  available, 

fVlakeUp's  documentation  is  outstand- 
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readable,  carefully  organized,  and  lav- 
ishly illustrated.  Also  included  is  Make- 
Up Techniques,  a  separate  guide 
which  illustrates  several  effects  and  ex- 
plains step  by  step  how  each  was 
done. 

If  you've  ever  felt  there's  a  type  de- 
signer inside  you,  give  MakeUp  a  try. 
Once  it's  installed,  you  can  be  doing 
real  work  in  less  time  than  it  takes  to 
read  this  review.  Who  knows?  it  might 
be  just  what  you  need  to  unleash  your 
typographic  talents  on  the  v/orld! 

STEVE  HUDSOM 

IBM  PC  or  compatible  (80286  compatible),  2MB 
RAM  {4MB  recommended),  hard  disk.  Windows 
3.0  or  higher  (TrueType  fonts  supported  in  Win- 
dows 3.1)— S149 

BITSTREAM 

215  First  St. 

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(800)  522-FONT 

Circle  Reader  Service  Number  446 

BERLITZ  INTERPRETER 

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word  for  dog.  Select  English  as  the 
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GUY  SPY  AND  THE 
CRYSTALS  OF 
ARMAGEDDON 

As  if  the  world  needs  another  threat, 
despicable  Baron  Von  Max  lacks  only 
the  elusive  Crystals  of  Armageddon  to 
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worst  fears  of  pulp  heroes  could  come 
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sleeps — can  shoot  and  slug  his  way 
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to  beat  the  evil  baron  to  the  punch. 

You'll  immediately  recognize  the  vis- 
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own — arcade  style.  A  life  meter  gaug- 
es his  proximity  tO  death,  and  when  it 
comes,  Guy  reappears  to  blithely  try 
again.  That's  a  far  cry  from  the  make- 
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itive of  Guy's  superspy  status. 

For  now,  Guy  Spy  will  capture  the  in- 
terest of  anyone  not  already  exhausted 
by  other  Readysoft  adventures,  and  it 
stands  well  above  the  company's  ear- 
lier efforts.  Scads  more  fun  than  secret 
ciphers  and  far  more  heroic  than  sell- 
ing atomic  secrets,  Guy  Spy  and  the 
Crystals  of  Armageddon  could  give  es- 
pionage a  good  name. 

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araity  Tree  Maker  42 

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■anri  Creativity  Kit  17 

■emme  Fatale  26 

F.  F.  Data  Disk  21 

ighting  Iw  Home  29 

■inal  Conflict  29 

lames  of  Freedom  31 

light  of  Intruder  37 

light  Simul  AT.P,  37 

light  Simul  (M.S.)  41 

Arcft/Scen  Dsgn  28 

Caiifomia  37 

Rigtil  Planner  25 

FSPro  24 

Great  Britian  37 

Hawaii  19 

Instant  Facit  Log.  26 

Instrumnt  Pilot  Seen 

East /West  U.S.  69 

Scenery  Set  A  37 

Scenery  Set  B  37 

Scenery  Enhn  Ed  25 

Sound  4  Graphic  25 

Tahiti  19 

Western  Europe  1 9 

Floor  13  15 

Fly  Grand  Canyon  37 

Follow  the  Reader  29 

Four  Crystal  Trazer  32 

Free  0  C  37 

Front  Page  Sports  39 

Gateway  35 

Global  Conquest  37 

Gobblins  25 

Godfattier  29 

Gods  25 

Gold  of  ttie  fetec  31 

Gold  Sheet  Pro  F  B  37 

Grand  Slam  Brdge2  31 

Great  Naval  BattTes  44 

Greens  35 

Gunsfiip  2000  36 

Scenario  Disk  24 

Guy  Spy  29 

Hardball  3  35 

Data  Disk  17 

Hare  Raising  Havoc  29 

Harpoon  32 

Headline  Harry  37 

Keimdall  19 

Heros  of  357th  32 

Hole  In  One  Gotf  22 

Hong  Kong  Mahjona  32 

HoyTe  Bk  Game  1/2  22 

Hoyle  Bk  Game  3  30 

Huraans  25 

Indiana  Jones  4  37 

Island  of  Dr.  Brain  29 

Jack  Nicklaus  Signtr  42 

J.  Nick.  Crse  3.4,5  14 

J.  Nicklaus  Cfip  Art  17 

Jetfighter  2  39 

Adv.  Mission  Disk  1 9 

Jobhunt  30 

John  Madden  2  31 

Jump  Jet  39 

Kid  Pix  35 

Kid  Pin  Companion  25 

Kid  Works  29 

Kings  Quest  Bundle  39 

Kings  Quest  1  VGA  37 

King's  Quasi  5  42 

King's  Quest  6  39 

Knowledge  Advent  47 

Konami  fiFL  Foots  30 


Laffer  Utiiity  22 

Leather  God  Phb  2  42 
Legend  41 

Legend  of  Kyrandia  35 
Legion's  of  Krella  37 
Leisur  Sull  Lar  Bndl  39 
Leisur  Suit  Larry  5  37 
Lemmings  29 

Oh  No  More  Addon  22 
Lemm.-Oh  No  More  31 
L'Empefeur  37 

Lexicross  25 

Liberty  or  Death  35 
Life  and  Death  2  32 
Links  25 

Links  386  Pro  39 

Course  Disk  aa     16 

3  or  more  (ea)  15 
LoneyTunePrnvPly  19 
Lord  of  Rings  2  37 
Lost  Admiral  35 

Lost  File  Sherick  H  41 
Lost  Treas  Infocom  42 
Lost  Treasures  2  29 
Magic  Candle  2  38 
MainSlCreatvityKil17 
Manhole  31 

Mantis  39 

Mario  Teaches  Type  25 
Martian  Memorndm  32 
Marvin  Moose  1/2  31 
Math  Blaster  Mystry  29 
Math  Blaster  Plus  29 
Math  Blaster  Wind  36 
Math  Rabbit  25 

Math  Zone  31 

Matrix  Cubed  32 

Mavis  Beacon  Type  32 
Mavis  Beacon  Wind  38 
McGee  at  Fun  Fair  25 
Mean  Streets  19 

Medieval  Lords  36 
Mega  ForUess  26 

Mission  Disk  27 
Mega  Traveller  1/2  37 
Mega  Man  3  17 

Mental  Math  Games  35 
Merchant  Colony  31 
MetroGnome  Music  31 
Michael  Jordon  Flight42 
Mickey  ABC's, 

Color  or  1-2-3's  25 
Mickey's  Crossword  19 
Mickey  Jigsaw  Pzl  31 
Mickey  ASC  Combo  37 
Mickey  Word  Advent  25 
Micro  Cookbook  31 
Microleagu  4  BaseB  39 
Microleague  FB  DIx  42 
Microsoft  Golf  39 

Midnight  Rescue  30 
Might  and  Magic  3/4  38 
Millennium  22il»0  25 
Milliken  Storyleller  32 
Mike  Ditka  LlltimI  FB  37 
Mixed-Lip  Fairy  Tale  30 
Mixed-tJb  Mother  Gs  30 
Monopoly  Deluxe  34 
Moonbase  25 

Muncher  Bundle  30 
Murder  29 

Mutanoid  Math  Chig  31 
WFL  Challenge  PremS9 
NFL  Print  PfO  17 

tJFL  Pro  League  FB  35 
Nigel's  World  31 

Ninja  Turtla  Arcade  25 
fjinja  Turtle:  AdventrSI 
NoDunagas  Ambition  37 
No  Greater  Glory  42 
Omar  Stiarif  Bridge  37 
Operation  Neptune  35 
Orbits  29 

Oregon  Trail  28 

Origin  FX  25 

Once  tjpon  Time  30 
Out  of  This  World  36 
Outnumtjered  30 

Dverlord  30 

Pacific  tslands  31 

Paladin  2  35 

Papertwy  2  32 

Patriot  43 

PC  Globe  39 

PC  USA  31 

PC  Sludy  BiWa  42 
Penthouse  Jigsaw  26 
Perfect  General        36 

Data  Disk  22 

PGA  Tour  Golf  32 

PGA  Goll  Windows  38 
Course  Disk  19 

PGA  Golf  Complete  49 


PRODUCTINFO&OTHER  BUSINESS: 

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Phonics  Plus  25 

Pinball  29 

Pitfighter  22 

Plan  9  Outer  Space  25 
Planets  Edge  37 

Playroom  w/  Sound  31 
Police  Quest  3  37 
Pools  of  Darkness  38 
Populous  2  38 

Power  Hits  Sports    32 
Sd-Fi  32 

Battlalech-Mech    32 
Powermonger  32 

Principles  &  Biology  25 
Principle  of  Calculus  25 
Pfinciple  ofChemsty  25 
Print  Shop  Deluxe  45 
Graphic  Coll.  (ea)  30 
Print  Shop.  New  36 
Graphics  (ea)  22 
Print  Sp  Companion  31 
Privateer  45 

Pro  League  Baseball35 
Quest  lor  Glory  1  22 
Quest  lof  Glory  3  39 
Flagnarok  36 

Railroad  Tycoon  32 
Rampart  26 

Random  Ms  Encyc!  62 
Reader  Rabbit  31 
Reader  Rabbit  2  37 
Read 'n  Roll  VGA  31 
Red  Baron  39 

Misskin  Disk         25 
Realms  22 

Rex  Nebular  39 

Riders  of  Rohan  31 
Risk  fof  Windows  29 
Risky  Woods  25 

Road  i  Track  Pres  35 
Road  to  Final  Four  37 
Robosports  Wind  37 
Romance  3  King  2  39 
Rorkes  Drift  34 

Rules  Engagement  37 
Rule  Engagment  2  38 
Scrabble  Deluxe  30 
Scrabble  Olx  Win  30 
Sea  Rogue  29 

SecondFronI  38 

Secret  Monkey  Is.  2  38 
Sort  Weapon  Luftwf  42 
Dornier  335  20 

P.38  Mission  Dsk  20 
P-eO  Shoot  Star  20 
Heinkelt62  20 

Sesame  St.  Lrn  Clas  31 
Sesame  St.  Publish  25 
Sesame  St.  Vol.1  17 
Sesame  St  Vol.  2  17 
Seven  Cities  of  Gold  38 
Shadow  Prophecy  30 
Shanghai  II  31 

Shuttle  36 

Sierra  Starter  Bndl  39 
Silent  Service  2  37 
Sim  Ant  35 

Sim  City  30 

Sim  City  Graphic  22 
Sim  City  Windows  37 
Sim  Earth  41 

Simpson  Adventure  31 
Snap  Dragon  34 

Snoopy  Game  Club  29 
Solitaires  Journey  35 
Space  Ace  2:Bor1  36 
Space  Quest  Bundl  39 
Space  Quest  4  37 
Space  Quest  5  39 
Speedball  2  25 

Speedreader  31 

Spell-a-saurus  30 
Spellbound  31 

Spellcasting  301  35 
Spell  Craft  35 

Spell-it  Plus  30 

SpelUammer  37 

Spirit  of  Excalibur  30 
Spoils  of  War  35 

Sports  Adventure  47 
Sprout!  39 

Star  Control  2  37 

Star  Trek  25th  Aniv.  37 
Slickybr  Matti  Tutor  30 
Slici^br  Pre-School  30 
Stickybf  Read  Tutor  30 
Stickybr  Spell  Tutor  30 
Strip  Poker  3  32 

Strip  Poker  Data  (ea)1 7 
Strike  Commander  45 
Storybook  Weaver  34 
Stuclyware  for  ACT  30 
Studyware  GMAT  30 
Sludyware  GRE       30 


Studyware  LSAT  30 
Studyware  fOf  SAT  30 
Stunt  Island  37 

Summer  Challenge  34 
Summoning  38 

Super  Tetns  31 

Take  a  break  X-Word29 
Pool  29 

Tank  (new  version)  37 
Task  Force  1942  39 
Team  Yankee  37 

Tengens  Arcade  Hit  25 
Terminator  35 

Terminator  2  37 

Tetris  Classic  28 

Theatre  of  War  31 
Thundertiawk  25 

Time  Riders  America35 
Time  Treks  36 

Tom  Landry  Football30 
Tony  LaRussa  Base.  17 
LaRussa  addon    1 5 
Tracon2  31 

Tracon  Windows  37 
Treasure  Cove  35 
Treasure  Malti  Storm35 
Treasure  Mountain  31 
Treasure  Savg  Fmtr  32 
Treehouse  35 

Tristan  Pinball  31 

TnjmpCastte2  31 
TnjmpCastle2Detx42 
Twilight  2000  37 

Ultima  7  47 

Forge  of  Virtue     1 7 
UtirrQ7PI2  ^ 

Ultima  Trilogy  1  37 
Ultima  Trilogy  2  47 
Ultima  Underworld  47 
Ultrabots  37 

U.S.  or  Worid  Atlas  49 
Utopia  30 

VforVc1ory#1/#2  44 
Vegas  Games  Wind.  1 9 
Vengeance  Excalibur30 
WarfordS  31 

WynGretzkyHcky2  35 
Western  Front  38 

What's  My  Angle      30 
Where  Carm  San  Diego 
in  Amehca's  Pasi  36 
in  Europe  30 

in  Time  30 

in  USA  30 

in  USA  Deluxe      45 
in  World  Deluxe    49 
Wild  Wheals  32 

Wing  Comm  l  DIxe  49 
Wing  Commander  2  49 
Special  Oper  Disk  25 
Speech  Disk  15 
Wizardry  Trilogy  31 
Word  Muncher  30 
Wordlris  29 

World  Circuit  39 

Writer  Rabbit  30 

Your  Prsnl  Train  SAT30 
Zoo  Keeper  36 

ZuQ's  Spelling  Adv  22 
Adv  of  Eco  Island  22 
Dinosaur  World  22 
Race  Thm  Space  22 

3DCnstrct/CastlMsl62 
Aloha  Hawaii  45 

Atlas  Pack  59 

Amer  Bus.  Phnbk.  39 
Amer  Hen  Pict  Did  75 
Audubon  Mammals  37 
Autodesk  Explorer  119 
Barney  Bear  School  26 
Batik  Ijesighs  45 

Battlechess  49 

Beethoven  Ninth  59 
Bible  Library  49 

Bookshelf  129 

Brilanica  Family  Che  75 
Britannica  Family  Dr  59 
Business  Master  39 
Carmen  WorW  DIxe  65 
Cautious  Condor  45 
CD  Game  Pack  55 
CIA  World  Fact  39 
Compton  Encyclpd  409 
Conquest  Longbow  37 
Corel  Draw  Upgd  149 
Elearonic  Cookbook  75 
Font  Master  39 

Food  Analyst  49 

Game  Collection  45 
Game  Master  39 

Golden  Immonal  28 
G  unship /Midwinter  62 


Illustrated  Shakesper27 
IntlBusl  EconAtlas39 
Intro  to  Game  Fren  79 
Intro  to  Games  Span79 
Jones  in  Fast  Lane  37 
Kings  Quest  5  42 
Languages  of  Wohd  99 
Learn  to  Speak  Span69 
Library  of  Future  99 
Loom  39 

M-l  Tank  Platoon  62 
MacMillian  Child.  Dkn,49 
Manhole  49 

Magazine  Rack  45 
Marketing  Master  39 
Mavis  Beacon  39 

MIG29/MIG29M  62 
Mixed  Up  Mother  Gse37 
M  S  DOS  Archives  35 
Presidntilt  Stan  Gaol  05 
Prince  Persia/Nara'6565 
Railroad  Tycoon  52 
Red  Strm/Cart  Cmd  62 
Reference  Library  80 
Shakespeare  37 

Sherlock  Holme  Cnslt42 
Sleeping  Beauty  37 
So  Mucfi  Softwara  59 
Sophistical  Santa  Fe45 
Space  Quest  4  37 
Spirit  0)  Excalibur  37 
Slat  Pack  83 

Stellar  7  37 

Strange  Bedfellows  39 
StteelAtlas  79 

Time  Mag  Almanac  129 
Time  TatSa  Histojy  69 
nme  Table  Science  59 
Ultima  1-6  49 

Ultimate  Basketball  35 
U.S.  Atlas  42 

Vintage  Aloha  45 

Wild  Places  45 

Wing  Comm  &  Miss  45 
Wing  ConVUItima  6  45 
Wing  Comm  2  49 

W  CTZ/Ulti.  Undrwld  49 
Worid  Alias  42 

Worid  View  35 

Wrath  of  Demon  32 
Adults  Only-Must  be  21 
Animation  Fantasy  65 
FAOSet  99 

PC  Pix  Vol  1  or  2  65 
Private  Collection  65 
Priv.  Pictures  1  or  2  55 
Storm  1  or  2  65 

Visual  Fantasy  65 
Volcano  65 

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Fontmonger  92 

GeoworksPfO  119 
GrammalikS  57 

Hijaak  [X)S  or  Win  129 
Info  Select  87 

Language  Assistant 
Fr,Gr,Heb,l1al,Span  42 
Laplink  4  Pro  99 

Lotus  Wort<s  99 

Microsoft  Ock  Basic  65 
Microsoft  Quick  C  65 
MS  DOS  5.0  47 

MS  [MS  5.0  Upgrd  62 
Norton  Desktop  v2.  95 
Norton  Dsktp  [X)S  115 


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Norton  Utilities 
Dna  Write  Acct. 
Pacioli  2000  v2,0 
PC  Animate  Plus 
PC  Anywhere  4 
PC  Kwik  Powerpak 


PC  Paintbrush  5  +  99 
PC  Tools  109 

PeachHee  Basic  75 
PES:  First  Choice  75 
PFS:  First  Publisher  75 
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PFS:  Window  Works  75 
PFS:Write  w/Grmlk  69 
Presenlion  Task  Fret  19 
Print  Shop  36 

Procomm  Plus  2.0  69 
Procomm/ Window  82 
Pyro  Screen  Saver  35 
QEMM  61 

0DOS3  46 

Quicken  6.0 /Win  45 
Quicken  Quk*  Book  84 
SitbackDOSof  Win  59 
Stac*er  79 

Stacker  16  Bit  Card  179 
Superstor  79 

Turbo  Cadd  v2.0  79 
Word  Parlct  5.1AVin249 
Windows  3.1  92 

Winfax  Pro  74 


Ad  Lib  Sound  Card  65 
Ad  Ub  Gold  1000  179 
ATI  Stereo  F/X  139 
VGAStreoF/X1MB369 
Covox  Snd  Msler  I1 145 
Gravis  Ultra  Sound  129 

139 

CDPC  999 

Pro  Audk)  Spec  +    139 

M.M.  Upgrade  Kit  765 
Pro  Audio  Spec  16  198 
Pro  16  Multimedia 

Upgrade  Kit  955 

Thunderboard  95 
Thunder  *  Lightng  229 
Sound  Blaster  99 
Snd  Blast  Pro  MCA  259 
Sound  Blaster  Pro  189 
S  B  Multimedia  Kit  560 
S  B  MM  Starter  Kit  459 
SBCDROMlntml  360 
S  B  CDROM  Exuni  429 
Sun.  Moon, Star  w/  Sorry 
CD,  SB  Pro.  S/W  599 
Roland  SCC-1  GS  375 
Sound  Canvas  569 
Roland  MA-12Cea  105 
SPEAKERS  Shialded28 

w/  3  band  Equiiizer  45 
Altec  Lansing  200  219 
ACS  300  w/subwof  299 


Midialof  101  Serial    95 
PC  Midi  Card  79 

MQX-32  179 

MPU-IPC  135 

Cakewalk  Apprentici  45 
The  Miracfe     325 


■Aii>iM.^»w.i;-i 

Ballade  129 


liM-M.ITII 

Appoint  MpusePon    70 


Am     .     _ 

Microsoft  Mouse 
Mouseman  Serial 
Trackman  Serial 


Modems  &  Fax 


Band  in  a  Box         69 
Cadenza  129 

Cakewalk  95 

Cakewalk  Pra  169 

Cakewalk  Window  240 
Drummer  69 

Encore  379 

Piano  Works  95 

Play  it  by  Ear  69 

Master  Tracks  Pro  249 


336  Max 


61 


Adobe  Type  Mgr  59 
After  Dark  for  Winif  29 
All  Type  47 

Autodesk  Explorer  119 
Bannermania  22 

Calendar  Creator  +  55 
Carbon  Copy  129 

Central  RAmiVirus  84 
Choas  39 

Colorix  95 

Copy  II  PC  35 

Corel  Draw  v3.0  379 
Data  Ease  Personal  68 
Desqview  2.4  79 

[>sqview386  125 
DOS  Fax  51 

Dvork  on  Typing  31 
Express  Publisher  99 
Facslift  59 

FarSkle  Calendar    49 


MaxFax9624Fx/M099  Music  Printer  Plus  419 

Maxlite  9624PC      189  Music  Time  169 

MaxlilB  96/96          349   Musicator  375 
Maxlite  14.4/14.4    419  Quick  Score  Deluxe  99 

Practical  Peripherals       Recofdino  Studio  75 

PM24O0lntemall29  Rhythm  Ace  69 

PM  2400  Extemall75  Songwright  5  65 

Sportster  2400  Ext.  149  Trax  lor  Windows  60 
Sportster  2400  Int.  129 
Sportsir  14.4  v.42bis309| 
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Zoom  Internal 


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Microtek  600Z 
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Scanman  256 


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t>usi  [..overs  13 

Grounded  Wrist  Straps   9 
15 


Keyt»ard  Skins 
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Large- System  15 

Wrist  Pads  B 

Stax  ([lust  Repellent)  5 
Statx  l3omplate  Cleaning 

System  15 


fi7  1L.H  Flightslick 

fic  CH  Game  Card  3      31 

'CH  Mach  3  31 

Eliminator  Game  Cd  26 

a^\i  Gravis  Joystick         35 

1 359  Gravis  PC  GamePad21 

160  Kralt  KC3  Joystick     18 

265  Kraft  Thunderstick 

Maxx  Flight  Yoke 

Maxx  Pedal 

Mouse  Yoke 

Quickshol  Aviator  5  32 

QuicksholGameCd  14 

Quickshol  Intruder  5  30 

Quickshol  Warrior     18 

Thrustraaster  Flight  69 

Thrustmaster  Pro    109 

Weapons  Control     79 

Thruslmasler  Pedal109 


28 
69 
39 
32 


Houis:     M-F    9AH    CO    ePM       Sac     lOAH    LO    JPH 

Stoic    Hours:     K'F    9AH    to    6PM       Sot    10AM    to    3PM 

Score;    1060  Randolph  Ave.    Rahway  h'.J-   07  065 


TERMS  AND  CONDITIONS 

Master  Card, Visa  Ameiican  Express  &  Discover  Accepted.  No 
Surcharge  on  Credit  Cards  .  By  mail:  P.O.  Box  3,  Carteiet,  U.J. 
0700B.  All  Sales  Are  Final.  HO  REFUNDSJ  Exch,ange  on  defective 
n>erch.andise  with  the  same  item  only.^  No  flxceprions.  All 
Pii^ciuccs  are  new.  We  do  not  guarentee  compatabili  ty*  Shipping 
charges:  CS  contiguous  states,  $4  pei  order.  Alaska,  Hawaii^ 
and  Puerto  Rico  $lQ  1st  pc. ,  S)  Go,  odd.  APO/fPOand  P.O.  Boxes 
$6  l&t  pc.  $1  ea.  add,  Canada  SB  1st  pc.  $1  ea.add.  Heavier 
items  extra.  Foreign  orders  call  tot  shipping  cKarges.  n.J. 
fiesidents  add  sales  tax..  Coll  for  cue  rent  price  and 
availability-  GOVERKENTWro  SCHOOL  P.O.  'sWELCCMED.  -  *Does  not 
include  closeouts, liquidations,  or  limited  quantities  and 
product  rrusc  be  shipping  ^  for  your  protection,  we  will  only 
ship  to  Che  address  the  credit  card  company  has  on  file. 


Circle  Reader  Service  Number  206 


"But  I  thought  our  guide  gave  this  place  3  stars!" 

PC  Guide  to  Goof-Proof  Dining ! 


PC  Travel's  new  guide  to  America's  Best 
Restaurants  is  today's  most  complete  and  up-to- 
date  personal  computer  guide  to  the  best  restau- 
rants, and  the  best  buys,  in  45  major  American 
cities.  And  since  it's  a  national  consensus  guide, 
you  benefit  from  the  combined  opinions  of 
experts  from  travel  and  food  magazines,  as  well 
as  major  newspapers  -  people  you  can  tj-ust. 

Best  Restaurants... AND  Best  Values  -  For  twenty- 
four  types  of  cuisine,  you'll  have  the  details  on 
over  3,000  restaurants,  noting  where  they're 
located  in  terms  of  proximity  to  hotels,  airports, 
business  centers,  etc.  Then  they  are  rated  by 
price  and  qualit)'  (1  to  4  stars).  It  also  displays  the 
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instant ! 

Up-To-Date  ■  We  all  know  that  in  the  restaurant 
business,  nothing  is  forever.  So,  unlike  other 
guides,  PC  Travel's  Guide  to  America's  Best 
Restaurants  is  updated  every  six  months.  Other 
guides  are  often  outdated  before  they're  printed. 

More  And  Better  Data  -  Unlike  olher  guides,  you'll 
have  more  details  on  chefs'  specialties,  ^vine  cellar 
ratings,  locadon,  hours  of  operation,  proximity 
to  hotels  -  and  even  "desserts  to  die  for!" 


Great  For  Laptops  -  If  you're  at  30,000  feet  and 
running  late,  you  can  make  (or  alter)  lunch  or 
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and  640K  of  memory. 

Have  your  American  Express,  Visa  or 
MasterCard  handy  and  call,  toll-free, 

1-800-e35-9777. 


\{  \Noms 


PC  Travel 


Guide  To  America 's  Best  Restaurants 

5266  Hollister  Avenue,  Santa  Barbara,  CA  931 11  •  (805)  683-0301  •  FAX  (805)  683-7596 


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tl.aiaimli.J)aa!»rmlawmOr*TOrSJl00aailliiiil 


circle  Reader  Service  Number  270 


SOFTWARE 
PREVIEWS 

10  years  ago, 

we  were  ahead  of  our  time 

call  us  if  you'd  like  to  catch  up! 

Call 

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for  a  free  Listing  or  to  place  an  order 

AMIGA  *  IBM  '  MAC  *  AlARl 
CD  ROMS  •  GENESIS 


WEDGWOOD  COMPUTER 

5312  Wood  way  Drive 
Fort  Worth,  Texas  76133 


LiARH  TO  USE 
THIS  COMPUTER* 

ai  lioinu.  Gel  liic  sliills  you  nued  for  a  Ix-lttr 
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_ABe_ 


_Apt.  #_ 


-Zip_ 


Circle  Reader  Service  Number  172 


'fmmii's  alhme  school  ol  comptiler  Iminiitg' 
925  OBk  StiMt,  Smnton,  PA  1 851 5  Dtjit.  A0Z023S 
'^IBM-compalible  personal  computer 

mid  specUit  software  included! 

Circle  Reader  Service  Number  133 


Computer  Business  Services,  Inc. 
needs  individuals  to  run  a  com- 
puter part-time  from  their  home. 
No  experience  necessary-we  train. 
If  you  buy  our  software  and  train- 
ing material  we  will  give  you  a 
computer,  color  monitor,  and 
printer  -  or  a  discount  if  you 
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To  Tt'cf  ice  free  cassettes  and  color  literature, 
calJ  toU'freei 

1-800-343-8014,  ext.303 

(in  Indiana:  317-758-4415)     Or  Write; 

Computer  Business  Services,  Inc. 
CBSl  Plaia,  Ste.  303,  Sheridan,  IN  46069 


CLASSIFIEDS 


ACCESSORIES 


CABLE  TV 


EDUCATION 


USED  COMPUTERS 


IBM,  COMPAQ,    &    MAJOR    BRANDS 

Also  IBM  PCjr  &  CONVERTIBLE 
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-  MEMORY    EXPANSIONS 

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MANY    MORE   SPECIALTY    ITEMS 

FREE   CATALOG 

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rCOMPUTEf?! 

RESET  PO.    Box    4617S2 

L— ^^^-     ■'  Dept     C 

^ 'Garland,   TX     75046-1782 

FAX  &    BBS   214-272-7920 


Circle  Reader  Service  Number  370 


60%  Off 


50  High  Density 
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Hard  Disks 

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day  deliver/.  Vou  Can  have  Low  Wholesale  Prices 
that  save  you  money  by  sending  check  or  money 
order  Now  to:  S.  M.  C,  90  W.  Montgomery  Ave,. 
No.  36eE,  Rockville.  MD  20650 


Circle  Reader  Service  Number  369 


BUSINESS  OPPORTUNITIES 


EARN  TOP  DOLLAR-BE  YOUR  OWN  BOSS 

Sum,  operate  and  grow  your  business. 

Find  customers.  Gel  them  to  buy.  MS-DOS. 

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word  processing  at  home 

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call  503-488-1752 

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BBS  PROFFTS,  5D37  E.  KERESAN, 

PHOENIX.  AZ  85044 

CABLE  TV 

WHY  RENT  WHEN  YOU  CAN  OWN 

Conveners  and  Descramlcrs.  Oak,  Jerrold 

SA,  Pioneer.  All  Brands.  Toll  Free 

1-800-826-7623.  30  day  Trial  period. 


FREE  CATALOG!     1-800-345-8927 
JERROLD      HAMLIN      OAK      ETC. 

CABLE  TV  DESCRAMBLERS 


•  Special  Dealer  Prices!  •  Compare  Our  Low  Retail  Prices! 

•  Orders  From  Slock  Shipped  Immediately! 

•  Guarameed  Warranlies  &  Prices!  •  All  Major  Credit  Cards 

PACIFIC  CABLE  CO.,  INC. 

7325'/!  Reseda,  Dept  1 1 07  Reseda.  CA  91 335 

For  catalog,  orders  &  mlormalbn    1  800-345.8527 


PRIME  TIME 

CABLE  COWPAHY 

CABLE  TV  DESCRAMBLERS 

Converters,  Accessories  -  Lowest  Prices 
(/;a1l  For  FREE  Catalog:  (800)  777-7731  , 


Circle  Reader  Service  Number  365 


COMPUTER  REPAIR 


AUTHORIZED  COMPUTER  REPAIRS:  CM/128, 
1541/1571.  SX64,  128D  &  Amiga.  Selling  DTK-comp 
computers.  Quick  service-30  day  warranty 
MOM  &  POP's  Computer  Shop.  1 14  N.  16lh. 
Belhanv.  MO  64424    1816)425-4400 


EDUCATION 


n^omputer  TraininjATHome"' 


Circle  Reader  Service  Number  367 


CABLE  TV  CONVERTERS 

Why  Pay  A  High  Monthly  Fee'' 
Save  SlOO's  A  Year 


•  All  Jerrolil.  Oak,  Hamlin,  Zenith. 
Scientific  Atlanta,  and  more. 

•  30  Day  Money  Back  Guarantee 

•  Shipment  wittiin  24  hours 

•  Visa/MC  and  C.O.D. 

No  Illinois  Orders  Accepted 

PurChasi?r  i^rees  1o  com;My  ,viT^  all  ;lal^  And 

tcCeial  IJws  regarding  priwale  ownership  ot  cable 

rv  etiuipmeni  Consull  local  cable  operalor 


L&L  ELECTRONIC  ENGINEERING 
1430  Miner  Street,  Suite  522 
DesPlaines.lL  60016 

Free  Catalog  t-800-542-9425 
Inlormation  1-708-5'IO-I106 


Circle  Reader  Service  Number  366 


COMPUTER  FURNITURE 


!DANGER!i 

Your  coinpu'or  cai^  bn  clesKOypC  tr/  sliiln  ilji:  V 
li.crty  Sel  your  CPU  om  ihei  VEllTICAL  CPU  I 
STAND  besido  your  cto&>(.  .fll  bo  s^lo.  ^^^l-.v  ■;  ■ 
feath.  aid  Qu\  Dl  yOuf  wa^  Ou(  aiiractrvH  l^ldr  :1  ul  _ 
ewates  youi  CPU  13'  abowo  the  Tloor.  awdy  fro:!!  I 
dt:?t{incKhockria;;]rd5  Equlpp«]  wrtth  iMIl  and  I 
gtora^  spBcv.  For  FIREE  irtcxmaticfi  ccyiincl  _ 
PiesTige  E^ducts  I 

332iS  Field  St  UTi:t  HI  LaJiPWDOd.  CO  80277    I 


ndependent  Study  in  Computer  Operation  and 
"  Programming.  150,000  graduates  ^^-rra  ^ 

I  since  1934.  Send  for  free  Course       ^f?-*         ^-^ 
_  Catalog.  Cleveland  Institute  of         / 
I  Electronics.  Dept.  AZC01. 1776  E.     5 
I  17th  St.,  Cleveland.  OH  44114.         \^ 

circle  Reader  Service  Number  363 


In  C"<>in|iLLiei- .Sciences 


*  lnK)e0t  degree  pragran^wiOt  all  counuhomtttudy 

•  BS  Kurses  irtlude  M5D0S,  BASIC,  PASCAL,  C,  Daa  Fie 
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"  MS  mjreB  ircWe  Soffia't  Engirveerv^,  Artloa!  Inlell^nffi 

and  mud)  more. 
Fsj  Irce  inlaram  tail  1  -800-767-2427 
MKC  Magn* Ave,  S  •  Sue  200  ■  Biraiingham,  Al 352ti 


'J 


Learn 
Computers! 

Home  study,  [ie- 
come  a  personal  com- 
puter expert  at  home 
and  in  busine.ss.  Free 
career  litettilure. 

800-223-4542 


stale Zip. 


The  School  of  Computer  TkAwifie 

2245  Perimeter  Park 


Circle  Reader  Service  Number  368 


I 

I    Dept.  KC680,  Atlanta.  Georgia  30341    | 
Circle  Reader  Service  Number  364 


Circle  Reader  Service  Number  362 


HELP  WANTED 


$200-$500  WEEKLY 

Assemble  products  at  home. 
Easy!  No  selling.  You're  paid 
direct.  Fully  Guaranteed. 
FREE  Information -24  Hour 
Hotline.     801-379-2900 
Copyrights    NYI6GDH 


Circle  Reader  Service  Number  361 


GAMES/ENTERTAINMENT 


QUALITY  SHAREWARE  GAMES 

S.95  per  disk.  For  FREE  catalog 

write  to:  Shareware  4  less,  Rt.  2, 

Box  168,  Netisho,  MO  64850 


COMPUTE  Classllied  Is  a  low-cost  way  to  tell 
over  275,000  microcomputer  owners  about 
your  product  or  service. 
Addlllonal  Information.  Please  read  carefully. 

Hates:  S40  per  line,  minimum  of  four  l-nes.  Any  or  all  ot  tl^e 
first  line  set  in  capila!  letters  at  no  change  Add  St5  per 
line  for  bc^d  lace  words,  or  S50  fof  the  entire  ad  set  in  bold- 
face (any  nuntber  of  lines  ) 

Terms:  Prepaymenl  s  required  We  accept  checks,  mcsn- 
ey  orders.  VISA,  or  MasterCard. 

General  Information:  Advertisers  using  post  otf^:e  box  nurn- 
Cer  in  their  ads  m^st  supply  permanent  address  and 
telephone  number.  Orders  will  not  be  acknowledged.  Ad 
will  appear  in  next  available  issue  after  receipt 

CLASSIFIED  DISPLAY  RATES 

Classified  display  ads  measure  2V*'  wide  and  are  priced 
according  to  height.  1'  =  $285,  1  'If  =  S420:  r  =  S550, 

HOW  TO  ORDER 

Call  Maria  Manaseri.  Classified  Manager.  COMPUTE,  1 
WDOds  Ct,.  Huntington,  NY  117-13,  at  516-757-9562. 


This  publication  is  available 
in  microform  from  UMI. 

800-521-0600  toll-free 

313-761-470Q  colled  from  Alaska  anil  Michigan 

800-343-5299  toll-free  from  Canada 


CLASSIFIEDS 


EDUCATION 


ENROLL  NOW   AND 
GET  50%  OFF 


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YOU  LEARH 

With  Nlil  you 
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fields: 

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□  QBasic  Programming 

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Professional  1  raining  at  reasonable 
tuition  rates.  No  finance  fees, 
Hands-on  learning.  Personalized 
instructor  support. 


CALL  NONf^  FOR 
FREE  CATALOG! 

1-800-552-0782 


SOFTWARE 


Name 


Age 


I 


Address 


Cily/Stak'/Zip 

^Cl    O^V-  7026-0.193 


I 


I  W"    29W  VVindoiii  Place,  WashinBlon.  DC  20008      I 
Circle  Reader  Service  Number  358 


MISCELLANEOUS 


SKELETON  KEY 

KITS  MOST  LOCKS 

tMjlllocii.s.  iliH)[ltM:k^H  ■i^  '•(tmi;  f^jJIULk-. 

/\fila*:c  Ynur  Fricnib 
With  A  Loci  PicVin^  DcmonMij-H'ii. 
YtMi  ^ct  3  Miod  tension  k,e)s.  the  ilidc  pick  ^  pru'iisc  jruuiiciionj.. 
\uic:  [hii  dc\ivc  is  lo  be  used  fur  dsMnoniiirjiiun  purpoMs  only! 
Sa[J5(itinrCiiunnKalcTRj:!Kduai  2\^ktiL-:iim  -Saxicd)  S9"5  ep: 

Circle  Reader  Service  Number  357 


SOFTWARE 


BUY/SELL  USED  SOFTWARE!  LOWEST  PRICES! 
FREE  LIST.  Specify  64/128,  Amiga  or  IBM.  CenLsible 
Software,  PO  Box  930.  St.  Joseph,  Ml  49085. 
Phone:  616-428-9096     BBS:  616-429-721 1 

IBM  -  COMMODORE  64  &  128  -  AMIGA. 
lOOO's  of  PD/Shareware  programs  on  lOO's 
of  disU,  Free  listing  or  SI  for  larg;; 
descriptive  catalog  (specify  computer). 
DISKS  O'PLENTY  INC.,  8362  Pines  Blvd., 
Suite  270B.  Pembroke  Pines.  FL  33024 


Versa-Bet™ 
The  Ultimate  in  Lottery  Software 
Gaming  Management  System^" 

Picks.  Pick-6,  Pick-7,  Keno 
Cost:  $99.95 

•  Hits.  Misses.  Last  hii  ■  P=irs  •  Groups 

•  Number  Frequency  •  Trples  •  Ranges 

•  Number  Snado*ing  •  Even/Odd  •  Averages 

•  Gonsecutives  •  Skip  Trace  •  Source  Analysis 

•  Hot  Numbers  •  Total  Sums  •  Cold  Numbers 

.  .  .and  n:uch  more 

Dally  3/4™ 

Pick-3  and  Pick-4  Games 

Cost:  $59.95 

ANALYZES  AND  REPORTS  ON: 

•  Hits.  Wisses.  Last  tiit     •  Groups  •  Pairs 

•  Number  Frequency       ■  Barges  •  Tnples 

•  Number  Snadowtng      •  Averages  •  Everi/Odd 

•  Consecutives  •  Source  Analysis  •  Skip  Trace 

•  Ho!  Numbers  •  Cold  Numbers     •  Total  Sums 

Requires  IBM  or  comp.  PC  hard  disk  or  ilcppy 

MFM  Software  Dept.  C,  9  Mountain  Rd. 
Danbury,  CT  06810  (203)792-3109 


Circle  Reader  Service  Number  35& 

USED  SOFTWARE— FREE  BROCHURE. 
Specify  Amiga  or  C64/128.  Wc  also  buy  used  software- 
Send  list.  Bare  Bones  Software,  940  4th  Ave, 
#222.  Huntington,  WV  25701  or  l-SOO-638-1 123. 

FREE  UNIQUE  IBM  SHAREWARE  CATALOG! 

Most  popular  programs-low  as  99^  per  disk 

Bright  FuluTtjs  Inc. 

203-745-5322 


BEST  VALUE  -  IBM-APPLE  SHAREWARE  &  PD 

CHOOSE  FROM  OVER  1000  DISKS. 

FREE  CATALOG  OR  $2.00 

FOR  CATALOG/DEMO  (SPECIFY  COMPUTER) 

MC.'VIS  ACCEPTED.  NEXT  DAY  SHIPPING  AVAILABLE 

CHRISTELLA  ENTERPRISE,  P.O.  BOX  82205 

ROCHESTER,  Ml  48307-9998 


Circle  Reader  Service  Number  351 


UNIQUE  SOFTWARE! 


Outstandino  IBM  software  ^elected 

specially  fdr  Home  ana  Office  use, 

•  IDOO's  of  proqrams  •  ASP  Member  • 

•  Lowest  Prices  Anywhere!  • 

•  Money-Back  Guarantee!  • 

•  FREE  DETAILED  CATALOG  • 


THE  PC  ARCADE 


~'  I  iA'i  1 1  t^&*i  ■'!■ 
Circle  Reader  Service  Number  350 

FREE!  IBM  PD  &  SHAREWARE  DISK  CATALOG 

Low  prices  since  1988!  ASP  Approved  Vendor.  Finto 
Software,  Dept.  M.  Rt.  2.  Box  44,  Rosebud,  T.X  76570 
or  Voicc/FAX  (800)8.59-5040.  VISA/MC  accepted. 


Closing  date  for  April  classifieds 

is  January  15. 
Call/Fax  your  ad  (516)  757-9562 


SOFTWARE 


HAVE  YOU  WON  THE  LOTTERY? 
DO  YOU  OWN  LOTTO  PICKER'" 
WELL,  WHAT  DID  YOU  EXPECT! 

LOTTO   PICKER  is  your  lickei   to  the 
richesi  LOTTO  PCKEH  works  6/  discovering 
'ihe  hidden  biases  m  every  lottery  game  world- 
•^  wide.  Using  this  info  lo  your  advantage  Lotto  Picker 
Will  tell  you  exactly  which  numbers  to  play  -  no  guess-  work 
involved.  Your  Lotto  Picker  card  will  be  loaded  with  coru- 
binations  and  number  paterns  mosi  likely  lo  tx  selected! 
Rays  all  Pk:k  3.4.6,7.10.11   Also  plays  games  based  on  play- 
ing cards  (MS-DOS  only).  FREE  telephone  support  with 
each  purchase.  For  MS-DOS,  Apple  II.  and  C54/128. 
NEW  LOW  PRICE  i29.95  (+54  55  s/h)  NY  add  lax. 
SATSRUCVON  GUARAW^ED  OR  YOUR  MONEY  BACK! 
ORDER  TODAY!  1-80(M84-1(»2  s-code  0644  or  1-71 8-317-1961 
GE  RIDGE  SERVICES,  INC.,  r^Tr^j^ra 

848  Rensselaer  Ave  ,  Dept  CP  .^i^^SS 

Siaten  IslatjiJ,  NV  10303  ~ 

Circle  Reader  Service  Number  354 


The  ONLY  Lottery  Systems  With 
PROVEN  JACKPOT  WINNERS 
are  those  in  Gail  Howard's  .  . 
SMART  LUCK®  SOFTWARE  f,^,—  j 
Call  Toil-Free  1 -800-e76-G-A-l-L ,,  '.;  -  ^r^ 
(See  Her  Ad  in  Product  Mart.) 


circle  Reader  Service  Number  353 


IBM-C64/128 
APPLE  II  PD  &  SHAREWARE 

Free  catalog  or  $2  for  sample  &  cata- 
log (refundable).  Specify  computer. 
CALOKE  IND  (B),  Box  18477, 
Raytown,  MO  64133 


Circle  Reader  Service  Number  352 

64  &  12a  -  AMIGA  -  IBM.  BUY/SELL  SOFFWARE 
PLUS.  P/D  SOFTWARE  FREE  LISTING.  SEND 
$2  FOR  PD  SAMPLE.  DISK  -  GOING  ON  10 
YEARS.  MID  CONTINENT  COMPUTERS,  2312 
N.  HACARTHUR,  OKC,  OK  73127  (405)946-2888 


USED  SOFTWARE 


USED  SOFTWARE  FOR  SALE 

We  buy  &  .sell  used  current  versions  of  most 

IBM  compatible  software,  f^iot  PD/Shareware. 
Completely  legal.  Software  jnclude-s  ORIGINAL 
D1SKF.TTE5/MANUALS  guaranteed  virus  fiBc. 

Call  8am-5pm  EST  for  free  buy/sell  price  list. 

RECYCLED  SOFTWARE  1-800-851-2425 


Circle  Reader  Service  Number  360 

CHEAPI  FBI/U.S.  SEIZED 

89  MERCEDES 

86  VW 

.5200 
,  S50 

87  MERCEDES  ...      . 

SlOO 
.$50 

65  MUSTANG     

Choose  frnin  tlioiisands  sbining  S50 

FREE  lnfonnation-24  Hour  Hoiliiie. 
801-379-2929    Copyright  #  NYI6GJC 


Circle  Reader  Service  Number  359 


135 


NEWS  BITS 


Jil!  Champion 


Cray-DOE  plan  to 

reduce  R&D, 

intelligent  amplifiers 

using  neural 

netwoi1(s,  and  super 

notebooks 


Wliat  Price  Technkal  Help? 

"Since  so  many  people  have 
questions  about  their  software 
but  are  frustrated  by  conven- 
tional technical-help  choices, 
we  created  a  service  to  help 
people  obtain  fast,  accurate 
answers  to  their  software  ques- 
tions," says  EveryWare  pres- 
ident and  founder  Ruth  ivlun- 
son  of  Expert  on  Call  (Every- 
Ware can  be  contacted  at 
356  Dundee  Avenue,  Suite 
226,  Elgin,  Illinois  60120;  708- 
695^9476  [voice];  708-695- 
8623  [fax]).  The  subscription 
service,  which  covers  all  ma- 
jor PC  applications,  allows 
you  to  call  a  software  special- 
ist who  accesses  an  answer 
for  you  within  minutes  via  the 
company's  database  or  other 
resources. 

Although  corporate  and  vol- 
ume discounts  are  available, 
knowledge  isn't  cheap — un- 
less, perhaps,  your  software 
is  booty.  A  $99.00-per-year 
subscription  fee  entitles  you 
to  two  free  Basic  Searches.  Af- 
ter that,  you  pay  an  addition- 
al $15.00  per  answer  for 
each  Basic  Search  and 
$40.00  per  hour  {or  $0.67  per 
minute)  for  answers  requiring 
an  Extended  Search.  For  Chi- 
cago-area subscribers,  in-per- 
son  troubleshooting  services 
are  available  for  an  estimated 
postconsu nation  fee. 

DRAM  Dumping  Accused 

Last  October,  the  U.S.  Depart- 
ment of  Commerce  an- 
nounced a  preliminary  determi- 
nation that  dynamic  random 
access  memory  (DRAfvl)  sem- 
iconductors from  the  Repub- 
lic of  Korea  were  being  sold 
in  the  U.S.  at  less  than  fair  val- 
ue, a  process  known  as  dump- 
ing. The  investigation  was 
prompted  in  April  1992  by  a 
complaint  raised  by  ivlicron 
Technology. 

Already,  since  the  initial  an- 
nouncement, the  prices  of 
1MB  and  4fVIB  chips  have 
nearly  doubled  in  the  U.S.  If 


the  Commerce  Department 
finds  that  Korean  DRAfVl 
chips  w/ere  dumped,  the  Inter- 
national Trade  Commission 
will  have  45  days  to  deter- 
mine whether  the  imports  ma- 
terially injured  or  threatened  in- 
jury to  the  U.S.  industry,  if  the 
ITC's  findings  are  affirmative, 
the  Commerce  Department 
will  order  the  U.S.  Customs 
Service  to  collect  antidump- 
ing duties  that  can  run  as 
high  as  87  percent  of  the  cur- 
rent DRAM  price.  The  Com- 
merce Department's  final  de- 
termination is  expected  this 
month.  Stay  tuned. 

Intel-ligent  Notebooks 

Intel  announced  a  family  of  In- 
tel486 SL  microprocessors 
that  give  PC  manufacturers 
highly  integrated,  high-perform- 
ance, power-efficient  solu- 
tions for  "next-generation" 
notebooks.  The  microproces- 
sors allow  full-featured  note- 
book computers  to  convert  to 
true  486  performance. 

The  Intel486  SL,  designed 
specifically  for  mobile  comput- 
ing, delivers  twice  the  process- 
ing speed  of  the  fastest  In- 
tel386  SL  CPU  while  cutting 
power  consumption  in  half, 
and  the  smaller  packaging  re- 
quires 60  percent  less  board 
space  than  previous  Intel386 
SL  microprocessors. 

Intel's  25-MHz  version,  cur- 
rently in  production,  operates 
at  11  million  instructions  per 
second  (MIPS);  a  33-MH2  ver- 
sion, which  should  be  in  pro- 
duction by  the  end  of  this 
month,  operates  at  14.5 
MIPS.  For  more  information, 
contact  a  local  Intel  sales  of- 
fice or  the  Intel  Literature  Cen- 
ter, Packet  #D8P03,  PO.  Box 
7641,  Mt.  Prospect,  Illinois 
60056-6741;  (800)  548-4725. 

Teaching  itself 

Electrical  engineers  at  the 
Georgia  Institute  of  Technolo- 
gy move  one  step  closer  to 
the  future  with  a  new  high- 


speed analog  integrated-cir- 
cuit  (IC)  amplifier  that  learns 
to  accurately  control  its  own 
performance  through  a  neural- 
network  technology  that  uses 
15  individual  amplifier  circuits 
working  in  parallel.  Their 
work  could  have  widespread 
applications  for  sensors,  fiber- 
optic communications,  and 
other  equipment  requiring 
high-speed  analog  IC  amplifi- 
ers. Like  humans,  the  IC  am- 
plifier learns  accurate  perform- 
ance by  performing  a  task 
and  then  getting  feedback  on 
it.  And  like  the  human  brain, 
neural  circuits  are  wired  to  "re- 
flect" the  experience.  Neural 
networks  have  been  studied 
widely  for  applications  in  are- 
as such  as  machine  vision 
and  artificial  intelligence. 

Made  in  the  U.S. 

The  U.S.  Department  of  Ener- 
gy and  Cray  Research  en- 
tered into  a  preliminary  agree- 
ment calling  for  two  of  the  En- 
ergy Department's  premier  re- 
search facilities,  the  Los 
Alamos  and  Lawrence  Liver- 
more  national  labs,  to  work 
with  the  supercomputer  mak- 
er on  developing  massively 
parallel  processing  (MPP), 
which  will  result  in  enhanced 
competitiveness  for  U.S. 
firms  in  the  global  market. 

Under  the  agreement, 
Cray's  developmental  T3D 
MPP  computers  will  be  in- 
stalled at  Los  Alamos  and  Liv- 
ermore  by  fall  1993  and  will 
be  connected  over  a  high- 
speed data  network  to  each 
other  and  to  a  system  located 
at  the  Cray  Research  head- 
quarters. The  network  will 
serve  as  a  "distributed  comput- 
ing environment"  for  tackling 
industry  problems,  resulting  in 
solutions  that  will  increase  pno- 
ductivity,  reduce  R&D  costs, 
and  improve  manufacturing 
techniques  for  American  com- 
panies. That  will  allow  the 
U.S.  to  bring  higher-quality 
products  to  market  faster,     n 


136        COMPUTE    MARCH  1993 


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ISjrdeil  Treason.  Sabotage.  Espionage.  iNraRGALAcnc  War. 
JusTMOiHER  DA^  ON  THE  PLANET  Harmony. 


LnTRODUCING  Maelstrom.'  ■  The  ultimate  galactic  srrateg>-  game. 

MlND-BENDING  STRATEGY.  As  Overlord  of  the  planet  Harmony, 
you'll  need  all  your  wits  to  defeat  the  evil  Syndicate  -  whose 
treachery  knows  no  bounds.  You'll  direct  battles,  coordinate 
intelligence,  manage  resources  and  vie  with  galactic  leaders  in  a 
world  where  every  decision  could  be  your  last. 

Ht.-\RT-STOPrNG  .ACTION.  You'll  watch  from  your  Executron  1200 
"holo-desk"  as  your  warships  obliterate  an  enemy  task  force, 
and  despair  as  you  view  the  videotaped  kidnapping  of  a  leading 
scientist.  Just  keep  telling  yourself:  "ir's  only  a  game." 


EVER-CHANGING  PLOTS.  On  the  planet  Harmony,  nothing  is 
predictable.  Hundreds  of  characters  interact  in  an 
everchangin;^  world,  all  with  their  own 
stories  and  motivations.  You'll  never 
experience  the  same  game  twice. 

Enter  a  world  where  only  the  stronj; 
survive.  And  see  if  you've  got  what  it 
takes.  OrJcr  Maelstrom  toJay! 


1-800-2384277 


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a  IraJcnlark  ouncj  hv  IXin  lilurh  Mtiltinicjia,  Inc.  All  characlcrs.  .ludkj^viiuaU  and  concept  ^  199Z  Don  Btulh 


1W2  PAS  SM:Lm-    AI.I.  RlttilTS  RESERVED. 


Circle  Reader  Service  Numtier  176 


/ 


-   mof  your  golden  starship  into  imtaz- 
ing  outer  space  battle  simulation. 


Tskeon!pi0S^^^anub  Conqiiist- 
ndors  with  tmnlf  and  phaseis, 


an  interactive  motum 


One  of  the  oldest  mysteries  known  to  mankind 
is  now  the  fiiture  of  computer  gaming. 

Set  out  on  a  myscic  mission  across  space  and  C'.iie  in  rliis  liigh-powered 
combinurioii  cif  complex  puzzle-solving,  mythical  role-playing,  and  outer 
space  battle  simuijuion.  Yutt  are  ilu:  dianipion  of  the  lost  Inca  empire, 
rocketing  across  galaxies,  battling  space  age  Conqtii; '  ;  Jors,'and  unraveling 
intricate  and  ancient  mysteries. 

Snimiing  simulation  technolog)'  lets  you  soar  tlirougii  winding  canyons. 
hostile  star  systems,  and  lost  ruins, 

\  riiis  is  an  epic  adventure  that  catapults  you  through  space  and  time,  hiai 
is  an  interactive  motion  picture  where  cultures  clash  and  legends  live.  For 
IBM  PC's.  Also  available  on  CD- ROM.  circle  Reader  Service  Number  148 


Excel^ipem 
Innovadye  Gaming. 

JSIERR/^ 


Aviilabte  at  a  software  retailer  near  you,  or  call: 

1  (800)  326-6654